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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Longtime Dakkanaut






Vorian wrote:
That undermines your point even more. They have maintained multiple lines of virtually identical marines for ages.

The normal marines aren't going anywhere for many years.

Will they get new releases? I doubt it, apart from Scouts They have a huge range of the best GW can do. That doesn't mean they are going to be being withdrawn


what undermines my point, that the other flavor of marines are a lot more different to regular marines than the numarines are??? If so, you're clearly not using the word correctly

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Made in us
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Battle Barge Impossible Fortress

I'm guessing, and I have no more info, that berserkers may simply "be activated" twice in one Fight Phase, not that they fight twice in a row once you activate them.
   
Made in us
Legendary Master of the Chapter






Vorian wrote:
That undermines your point even more. They have maintained multiple lines of virtually identical marines for ages.

The normal marines aren't going anywhere for many years.

Will they get new releases? I doubt it, apart from Scouts They have a huge range of the best GW can do. That doesn't mean they are going to be being withdrawn
Welp it was pointed out that marines do get updated spures every like 6-7 years and oh my god the time flys the last set was about 4-5 years ago. im expecting a revamp after about a year or 2. can only hope they update the metal bawkses of 40k. (right new tacticals was 2012??)

This message was edited 1 time. Last update was at 2017/05/24 18:11:30


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Nasty Nob






berserkers going twice is huge given that its during the pile in move that you allowed to go snag other units to trap them in melee.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in gb
Longtime Dakkanaut




 streetsamurai wrote:
Vorian wrote:
That undermines your point even more. They have maintained multiple lines of virtually identical marines for ages.

The normal marines aren't going anywhere for many years.

Will they get new releases? I doubt it, apart from Scouts They have a huge range of the best GW can do. That doesn't mean they are going to be being withdrawn


what undermines my point, that the other flavor of marines are a lot more different to regular marines than the numarines are??? If so, you're clearly not using the word correctly


Somehow I read it that you meant the virtually identical different lines of same sized marines were more similar than the virtually identical different line of bigger marines.

Whichever you meant (and it doesn't matter), I'm sure one more line of virtually identical marines isn't going to break the camels back and stop them supporting all the many different virtually identical lines of marines

This message was edited 1 time. Last update was at 2017/05/24 18:16:49


 
   
Made in us
Dakka Veteran




Colorado Springs

Well it does speed up gameplay quite a bit when you can just pick up whatever unit berserkers charge at and put it in your bag.
   
Made in us
Decrepit Dakkanaut





 Brometheus wrote:
I'm guessing, and I have no more info, that berserkers may simply "be activated" twice in one Fight Phase, not that they fight twice in a row once you activate them.


Yea that's how AoS does it.
   
Made in us
Longtime Dakkanaut





I'm calling it right now, but any army with access to massed, cheap flamers for Overwatch will do very well in this assault/horde heavy edition.

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Made in gb
Longtime Dakkanaut




Yeah again, it's basically a conspiracy theory at this point that space marines might be replaced.

Would they be bringing out the recent thousand sons and deathwatch ranges if they intended to replace things? Would they be doing heresy power armour box sets? (And again, I'll bet my left leg, and I'm left handed so that's my good leg, that there'll be a third heresy board game this year) Heck, they even pretty damn recently updated the Tacticals, Devastators and Assault Marines.

And further, primaris marines have demonstrated that they fill different roles within an army. If the multipart primaris kit comes out and has the weapon options of a tactical squad, then you can even -begin- to worry that it's a phased replacement.
   
Made in us
Nasty Nob






NewTruthNeomaxim wrote:
I'm calling it right now, but any army with access to massed, cheap flamers for Overwatch will do very well in this assault/horde heavy edition.


na, the best of the best are gonna people armies that can screen with cheap as crap models in bulk.

Grots, cultists, kroot, gaunts; This is their edition.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
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Southeastern PA, USA

 JohnU wrote:
Well it does speed up gameplay quite a bit when you can just pick up whatever unit berserkers charge at and put it in your bag.


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Grots, cultists, kroot, gaunts; This is their edition.


Wolves.
   
Made in us
Legendary Master of the Chapter






NewTruthNeomaxim wrote:
I'm calling it right now, but any army with access to massed, cheap flamers for Overwatch will do very well in this assault/horde heavy edition.
They would do poorly against high T armies too.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Regular Dakkanaut






Vorian wrote:
 streetsamurai wrote:
 Crimson wrote:
Requizen wrote:

You are the only one assuming that Primaris will replace regular marines and that old ones will just disappear.

No he is not. This will abso-fething-lutely happen. Personally I don't mind, as I really like the new models, but let's not kid ourselves; it is merely a question of how fast it will happen rather than whether it will happen. Some old marine kits may be maintained as part of the HH line, but 40K will eventually become primaris only.


exactly, those who thinks that the two range of almost exactly similar marines will be supported in the future are deluding themselves


It's obviously ridiculous.

If that were the case they'd have done it ages ago with different ranges for Blood Angels, Space Wolves, Dark Angels, Grey Knights and Deathwatch rather than stick with just the standard Marine range.


Make no mistake, the Space Marines line is eventually getting rebooted. You'd have to be crazy to think otherwise. I wouldn't be surprised if they kept the line around for a few years, but you aren't going to see any more mark VIII marines released. It would be nice if we got some fluff where some chapters, or a new chapter, decided not to trust the Primaris Marines and they kept the Adeptus Secondus around. Doubtful that will happen tho.

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Made in gb
Longtime Dakkanaut





 Kharne the Befriender wrote:
So does anyone think it'll be just the starter set and books that go on pre-order, or will they have other Death Guard/Primaris kits too?


Probably just the starter, index books and the dice/tokens on the 3rd. I'd be surprised if we don't see the start of the Primaris and Death guard releases soon after though.

 NivlacSupreme wrote:
 JimOnMars wrote:
 NivlacSupreme wrote:
So... I'm not going to be playing 8th.

Stupid friends changing their stupid minds...

Do you friends play Tau and Eldar?


Orks and Orks (as well as various other mini armies). One doesn't like Plague Marines and one only wants to do Orks.


It sounds like its up to you to purge the Xenos/bring the blessings of father Nurgle then
   
Made in us
Decrepit Dakkanaut





One thing I really like is how clear and strongly worded these rules are:



No wondering if two butcher cannons will stack and break units like crazy.
No stacking extra healing keeping it from being unstoppable and clearly defined times when things occur and when they do not.

Also - it seems overwatch happens in the fight phase now, which means Wytches get their invuln (or they screwed up the wording ).

This message was edited 1 time. Last update was at 2017/05/24 18:28:14


 
   
Made in de
Longtime Dakkanaut




Nice catch on the overwatch in the fight phase!
   
Made in us
Decrepit Dakkanaut





 davou wrote:
NewTruthNeomaxim wrote:
I'm calling it right now, but any army with access to massed, cheap flamers for Overwatch will do very well in this assault/horde heavy edition.


na, the best of the best are gonna people armies that can screen with cheap as crap models in bulk.

Grots, cultists, kroot, gaunts; This is their edition.


Ram your tanks into them before they ram theirs into you. "The enemy is getting too close! Sacrifice the transports!"
   
Made in us
Dakka Veteran




Nevermind, with it occurring in fight phase you will always be within range of a flamer. Your going to have to use something to soak up that flamer shots before you engage with troops you are worried cannot take that type of fire.

This message was edited 1 time. Last update was at 2017/05/24 18:56:19


 
   
Made in us
Decrepit Dakkanaut





Youn wrote:
NewTruthNeomaxim wrote:
I'm calling it right now, but any army with access to massed, cheap flamers for Overwatch will do very well in this assault/horde heavy edition.


It really depends on how overwatch is written. For example:

My Assault marines are 9" away from your troops and I charge you.
You have 5 flamers and 5 boltguns.

If overwatch is written as you may fire at a unit when they charge you. Then you can fire the boltguns but not the flamers. Because the flamers are out of range.
If overwatch is written as you may fire at a unit that charges you at any point during their movement. Then all the flamers and boltguns are going to be powerful.



If overwatch is in the fight phase, which I now believe it is, then ranges won't matter.
   
Made in us
Dakka Veteran




Yup, I had to go back and find the screen shot of the turn order. Then corrected myself. Sorry..
   
Made in us
Decrepit Dakkanaut





Youn wrote:
Yup, I had to go back and find the screen shot of the turn order. Then corrected myself. Sorry..


No need. We didn't have any clues until now anyway.
   
Made in tr
Willing Inquisitorial Excruciator





How would multiple overwatch work if it is done in fight phase. You just overwatch at every charger?

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The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
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Daedalus81 wrote:
One thing I really like is how clear and strongly worded these rules are:



No wondering if two butcher cannons will stack and break units like crazy.
No stacking extra healing keeping it from being unstoppable and clearly defined times when things occur and when they do not.

Also - it seems overwatch happens in the fight phase now, which means Wytches get their invuln (or they screwed up the wording ).


Quote wording shows it doesn't stack I'd say. Use of 'any' rather than 'each'

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Made in gb
Mighty Vampire Count






UK

 Mad Doc Grotsnik wrote:
Daedalus81 wrote:
One thing I really like is how clear and strongly worded these rules are:



No wondering if two butcher cannons will stack and break units like crazy.
No stacking extra healing keeping it from being unstoppable and clearly defined times when things occur and when they do not.

Also - it seems overwatch happens in the fight phase now, which means Wytches get their invuln (or they screwed up the wording ).


Quote wording shows it doesn't stack I'd say. Use of 'any' rather than 'each'


Might be the influence of tournament style testers - they know people try to twist and evade the meaning of rules unless its spelled out three or four times.

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There are a lot of units that move incredibly far. Especially the new Tyranid rules. Simply moving within 1" during the move phase overrides overwatch so some armies will have significant advantages over others.
   
Made in fi
Locked in the Tower of Amareo





 pizzaguardian wrote:
How would multiple overwatch work if it is done in fight phase. You just overwatch at every charger?


Yeah that's odd. You can overwatch potentially every target but if somebody contacts you not after that. You take note of which units you overwatch?

I think still shoot at charge phase.

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Made in es
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Vigo. Spain.

You resolve the charges one by one until one charge is sucesfull, I assume.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut





Nvs wrote:
There are a lot of units that move incredibly far. Especially the new Tyranid rules. Simply moving within 1" during the move phase overrides overwatch so some armies will have significant advantages over others.


I will make a solid bet that you cannot move within 1" of any enemy model unless you charge.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





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Daedalus81 wrote:
Nvs wrote:
There are a lot of units that move incredibly far. Especially the new Tyranid rules. Simply moving within 1" during the move phase overrides overwatch so some armies will have significant advantages over others.


I will make a solid bet that you cannot move within 1" of any enemy model unless you charge.


You don't need to bet. We've seen the Movement rules page and that is correct.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
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