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Made in us
Shadowy Grot Kommittee Memba






Nice things not immediately obvious:

1) Return of something that sounds like 3rd ed drug dispenser. Neat! hopefully something like "hot-swap the drugs on any one unit within 6" at the beginning of each turn"

2) Warlord trait that (probably) gives the warlord 2-3 different drug effects. Good way to get the Crossfit Succubus who can keep up with the transports while also giving her a combat oriented drug option as well.

3) We have confirmation that at least one not in the kit wargear option is not going away (blast pistol succubus). Yay not being locked into the super crappy glaive+agonizer build. Lets hope we keep other nice stuff like blaster archons, haemies with lots of different wargear goodies, etc. I hesitate to even call what you have to do to swap their weapons "Converting" anyway - all the bits are readily available in plastic and highly compatible with the kits.

4) +2 movement on Reavers base is neat.


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Regular Dakkanaut




 Galef wrote:
Cult of the Red Grief Reavers. 26" move + rerollable charge. Tasty
Hopefully they dropped in points too.

Am I understanding this correctly that the subfaction keywords for DE (like Craftworld attributes or Chapter Tactics) are "Obsessions" and there are 9 of them?
3 Kabals, 3 Wych Cults and 3 Covens?

-


That is how I am reading it as well.
   
Made in us
Shadowy Grot Kommittee Memba






You're right, though technically there's 10. There are 4 kabal traits.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

EldarExarch wrote:
 Galef wrote:
Cult of the Red Grief Reavers. 26" move + rerollable charge. Tasty
Hopefully they dropped in points too.

Am I understanding this correctly that the subfaction keywords for DE (like Craftworld attributes or Chapter Tactics) are "Obsessions" and there are 9 of them?
3 Kabals, 3 Wych Cults and 3 Covens?

-


That is how I am reading it as well.

Neat. I am glad they didn't just give a blanket attribute that applies to all units (or only specific ones like Infantry only). This was the right call for DE.
Combine with the 3 Patrols giving 4CPs and you can mix and match Kabals, Cults and Covens nicely if you want. Still holding my breath for better HQ options.
If at least 1 HQ gets jetbike option (doubtfully), I might start DE again. I haven't played pure DE since the Archon misplaced his Reaver and haven't allied any DE in 8th at all.

the_scotsman wrote:
You're right, though technically there's 10. There are 4 kabal traits.

Thanks, I missed that.

-

This message was edited 1 time. Last update was at 2018/03/29 15:19:21


   
Made in us
Fixture of Dakka






Yeah, im still worried about Reaver, 30pts base is WAY to much for them, other bikes (Shiny spears and Skyweavers) both have -1 to hit when being shot at and a 4++, they both can charge turn 1, has better shooting and better melee for the same points.

Even with this change, Reavers should be about 18pts.

This message was edited 1 time. Last update was at 2018/03/29 15:26:57


   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Galef wrote:
Still holding my breath for better HQ options.
If at least 1 HQ gets jetbike option (doubtfully), I might start DE again. I haven't played pure DE since the Archon misplaced his Reaver and haven't allied any DE in 8th at all.


For me at least, the HQs are what is going to make or break this codex.

If they still can't get wings, skyboards or jetbikes, then I simply don't care what the rest of the book is like. Seriously.

Necrons have just been given a another flying HQ choice. Bloody Necrons now have 3 fast, flying HQ choices. If we, a supposedly fast army, are still stuck with 0 mobility options on any of our HQs, then I'm done with this army.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Lethal Lhamean




Birmingham

 Amishprn86 wrote:
Yeah, im still worried about Reaver, 30pts base is WAY to much for them, other bikes (Shiny spears and Skyweavers) both have -1 to hit when being shot at and a 4++, they both can charge turn 1, has better shooting and better melee for the same points.

Even with this change, Reavers should be about 18pts.

Should be remembered that Skyweavers are over 50pts each. Agree with you about the comparison to Shining Spears though, they fill a similar role for similar points but the Spears are far better at it. But they also come from a codex.
   
Made in us
Fixture of Dakka






 Imateria wrote:
 Amishprn86 wrote:
Yeah, im still worried about Reaver, 30pts base is WAY to much for them, other bikes (Shiny spears and Skyweavers) both have -1 to hit when being shot at and a 4++, they both can charge turn 1, has better shooting and better melee for the same points.

Even with this change, Reavers should be about 18pts.

Should be remembered that Skyweavers are over 50pts each. Agree with you about the comparison to Shining Spears though, they fill a similar role for similar points but the Spears are far better at it. But they also come from a codex.


Only with the Melee weapon, they are 35pts base, comes with a "good" gun for 10pts, so 45pts. If Reaver bought the 5pt and 15pt gun, they are now that 1 model is 50pts for a 4+ chance of a wound and a blaster. Skyweavers must buy the range weapon, but for a 35pt model? -1 to hit and 4++ is really good.

This message was edited 1 time. Last update was at 2018/03/29 16:08:55


   
Made in be
Mysterious Techpriest





Belgium

This just in !

Spoiler:


Glad to see I'll be able to field Wyches without feeling bad, I want to use my Reavers and so needed a Wych detachment.

I have a question however. Wyches will definitely be anti-horde, so what's the strength of Wracks against that ? What role should they fill ?

This message was edited 2 times. Last update was at 2018/03/29 16:14:15


40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in us
Shadowy Grot Kommittee Memba






"The talos pain engine! It's got stuff! We won't go into it! Get hype!"

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Fixture of Dakka






 Aaranis wrote:
This just in !

Spoiler:


Glad to see I'll be able to field Wyches without feeling bad, I want to use my Reavers and so needed a Wych detachment.

I have a question however. Wyches will definitely be anti-horde, so what's the strength of Wracks against that ? What role should they fill ?


What??!?!?!?!? Mandrakes already are one of the better units in the index! LOL omg, they will be spammed for sure lol

   
Made in us
Shadowy Grot Kommittee Memba






Wracks should fill the role they already fill - the much, much tankier units you throw at heavier targets thanks to their poison attacks.

T4 (often T5), and can now get a 4++ and 6+++? They're a tough nut to wrack.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Longtime Dakkanaut




Was actually shaking reading this one. Very hyped. Advance and charge is probably the most reliable but strength is very useful.
   
Made in no
Liche Priest Hierophant





Bergen

I like the wytch spesific killed in melee mortal wounds warlord trait. In particular good when you have alle 3 warlords as she does not give up a warlord objective. 8It was good on old tomb kings and princes. It is also very five nights at freddy as her body turns into a spring trap.

With 3 sub armies, do you think anything will change poistion between fast attack, heavy etc?

This message was edited 3 times. Last update was at 2018/03/29 17:03:52


   
Made in de
Regular Dakkanaut





 Niiai wrote:
I like the wytch spesific killed in melee mortal wounds warlord trait. In particular good when you have alle 3 warlords as she does not give up a warlord objective. 8It was good on old tomb kings and princes. It is also very five nights at freddy as her body turns into a spring trap.

With 3 sub armies, do you think anything will change poistion between fast attack, heavy etc?


I was under the impression that was a Relic, not a trait. Traits don't usually list "this model only" while it is very common for relics to do so.
   
Made in no
Liche Priest Hierophant





Bergen

It does not specify. But if so even better.

   
Made in gb
Longtime Dakkanaut




 Galef wrote:
EldarExarch wrote:
 Galef wrote:
Cult of the Red Grief Reavers. 26" move + rerollable charge. Tasty
Hopefully they dropped in points too.

Am I understanding this correctly that the subfaction keywords for DE (like Craftworld attributes or Chapter Tactics) are "Obsessions" and there are 9 of them?
3 Kabals, 3 Wych Cults and 3 Covens?

-


That is how I am reading it as well.

Neat. I am glad they didn't just give a blanket attribute that applies to all units (or only specific ones like Infantry only). This was the right call for DE.
Combine with the 3 Patrols giving 4CPs and you can mix and match Kabals, Cults and Covens nicely if you want. Still holding my breath for better HQ options.
If at least 1 HQ gets jetbike option (doubtfully), I might start DE again. I haven't played pure DE since the Archon misplaced his Reaver and haven't allied any DE in 8th at all.

the_scotsman wrote:
You're right, though technically there's 10. There are 4 kabal traits.

Thanks, I missed that.

-


Confirmed by the Facebook picture post, Reavers dropping in points... lol....

I suddenly feel a few blobs of them coming!


Automatically Appended Next Post:
 Aaranis wrote:
This just in !

Spoiler:


Glad to see I'll be able to field Wyches without feeling bad, I want to use my Reavers and so needed a Wych detachment.

I have a question however. Wyches will definitely be anti-horde, so what's the strength of Wracks against that ? What role should they fill ?


Edit to add quoted picture.
Not only a points reduction, but a "significant" one.

This message was edited 1 time. Last update was at 2018/03/29 18:19:42


 
   
Made in us
Fixture of Dakka






I think it will be 10-12pts decrease (that would make them equal to windriders).

Even with a turn 1 charge, and D6 blaster, i still wouldnt take them more than 20pts, even at 20pts i'll play only in fun games (Unless more of the codex changed and they get back some hitting power like in 5th codex).

   
Made in us
Dakka Veteran





 Amishprn86 wrote:
I think it will be 10-12pts decrease (that would make them equal to windriders).

Even with a turn 1 charge, and D6 blaster, i still wouldnt take them more than 20pts, even at 20pts i'll play only in fun games (Unless more of the codex changed and they get back some hitting power like in 5th codex).


One unit will be viable for its ability to disrupt major shooting threats on the first turn.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I just really want to know about Archons. They should be one of the most fearsome combatants in the game, and really need some serious redesign. Because right now, they're pathetic.

I remember fighting Dark Eldar armies back in the 5th edition codex. A single Archon could eat up entire units. Whenever one got off his transport to do some real work, you knew the fight was on. They were terrifying. They should be that again.

This message was edited 1 time. Last update was at 2018/03/29 19:00:23


 
   
Made in no
Liche Priest Hierophant





Bergen

I do not remember my 5th edition arcon like that. If I remember he tok some shots with his blaster. The real deal for me was baron satonyx in a big biiiig group of zoo animals. :-)

Neuture their offense and mobilaty with ranged weapons. Move in to mock them up.

   
Made in us
Fixture of Dakka






 Niiai wrote:
I do not remember my 5th edition arcon like that. If I remember he tok some shots with his blaster. The real deal for me was baron satonyx in a big biiiig group of zoo animals. :-)

Neuture their offense and mobilaty with ranged weapons. Move in to mock them up.


Why did you have to mention the Baron.... he was my favorite

   
Made in de
Regular Dakkanaut





I don't know. Vect was known to beat the crap out of some people in 5th. And he is technically an Archon.
   
Made in no
Liche Priest Hierophant





Bergen

Pulling a fast one like that playing loose with definition just proves that you are a bit of a douche.

   
Made in us
Shadowy Grot Kommittee Memba






The big drawback I see with the Strength wych trait is that it provides less to Reavers (Fixed Strength on Bladevanes) and vehicles (no morale and again Bladevanes, though hilariously I think it might make Shock Prows stronger?) while the advance+charge and +A trait do provide benefits to those units.

Morale does benefit Reavers in theory though. You might save one out of a big unit.

That and Strife does get Lelith, which may or may not be useful.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

 Niiai wrote:
I do not remember my 5th edition arcon like that. If I remember he tok some shots with his blaster. The real deal for me was baron satonyx in a big biiiig group of zoo animals. :-)

Neuture their offense and mobilaty with ranged weapons. Move in to mock them up.


Huskblades man. Huskblades and an unwitting line up of Paladins.
   
Made in no
Liche Priest Hierophant





Bergen

A good huskblade would be welcome. But the current 8th edition does not favour elites at all. I doubt you will find many juicy targets to use it on. It is singel wound models or goiant monsters/tanks. So to say no medium targets out there.

   
Made in us
Fixture of Dakka






Nids just took what 7th? (need to double check) with mostly warriors, and most nids also play lots of Hive Guards. BA players take Sguard too, they are elites.

They are out there, its just not many.

   
Made in no
Liche Priest Hierophant





Bergen

I (as you know Amish as you see me in the forum) run 18 nid warriors with a prime. Besides them palladins are indeed run as a star unit in the GK coeex, but since GK are nowehere to be found, finding palladins will be rare. The rules do not favour 2 wound models (plasma weapons being the lead cause IMHO) but 3 wound models seems to be in a sweet spot.

Obliterators gets played, but they are hard to charge. A silver lining if we get a good huskblade, or a gold lining if you prefer, are custodians. Some 4+ to wound instant kill (does not work on monsters) AP3 would be a good huskblade.

However, the poor huskblade would be left with out a target.

What I would like as an artefact would be a character 'darkness cloak' or something. Gives similar movement to a helion, and perhaps -1 to hit with ranged weapons one unit within 3" of the user.

This message was edited 2 times. Last update was at 2018/03/29 20:50:28


   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

My reference was about the huskblade archon in 5e.
   
 
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