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![[Post New]](/s/i/i.gif) 2017/07/09 15:29:26
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Posts with Authority
I'm from the future. The future of space
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I don't think there's anything "trash" about the easy to build Reivers. Yes, options are nice but looking at the sprue these look like they'll build and convert very well. They certainly won't have join lines running through key areas like the easy to build stormcast liberators. Even the heads are separate.
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Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
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![[Post New]](/s/i/i.gif) 2017/07/09 15:40:02
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Courageous Space Marine Captain
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Mandragola wrote:
I was thinking about this. It's tricky when basic weapons are free, and there are several options you can take. From what I've heard though, I expect reivers will have either infiltration or deep strike, plus some kind of rule to represent being scary. That makes them seem better than intercessors. There has to be a downside to compensate.
Well, the pistol is obviously worse than the rifle, and there is no point cost for the knives, so they're probably just normal scout knives for +1 attack. In any case, I'll be highly annoyed if the don't have 3+ save, that's obviously a power armour they're wearing.
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![[Post New]](/s/i/i.gif) 2017/07/09 15:45:36
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Been Around the Block
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Crimson wrote:
Well, the pistol is obviously worse than the rifle, and there is no point cost for the knives, so they're probably just normal scout knives for +1 attack. In any case, I'll be highly annoyed if the don't have 3+ save, that's obviously a power armour they're wearing.
I'm anticipating 4+ saves. While it is power armour, some of the additional protective elements have been removed/reduced.
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![[Post New]](/s/i/i.gif) 2017/07/09 15:47:32
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Courageous Space Marine Captain
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Splog wrote: Crimson wrote:
Well, the pistol is obviously worse than the rifle, and there is no point cost for the knives, so they're probably just normal scout knives for +1 attack. In any case, I'll be highly annoyed if the don't have 3+ save, that's obviously a power armour they're wearing.
I'm anticipating 4+ saves. While it is power armour, some of the additional protective elements have been removed/reduced.
But that's still heavier than SoB armour and they've 3+!
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![[Post New]](/s/i/i.gif) 2017/07/09 15:49:59
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Nasty Nob on a Boar
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frozenwastes wrote:I don't think there's anything "trash" about the easy to build Reivers. Yes, options are nice but looking at the sprue these look like they'll build and convert very well. They certainly won't have join lines running through key areas like the easy to build stormcast liberators. Even the heads are separate.
Those heads will make many bit lovers happy.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2017/07/09 16:35:33
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Gargantuan Gargant
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Voss wrote: adamsouza wrote: Tiberius501 wrote:With the Primaris not having a separate codex then yeah it looks like everyone is getting a bigger book(except the GK  )
With Grey Knights being one of the first 4 new codexes, I wouldn't be surprised if we saw Primaris Grey Knights included in it.
I would. The captain and librarian notably can be taken by Deathwatch, but not by GK.
So Grey Knights, before their codex release, can't use models that don't have Grey Knight Rules, or even look like Grey Knights ? SHOCKER
Let me be more specific. WIth Grey Knights being one of the first new codexes, I wouldn't be suprised if Grey Knights received additional support of new Prmiaris Marines in Blinged out versions of Gravis Armor and MKX armors
Primaris Hellblasters + Grey Knight Purgation Squad = Primaris Statline + Better version of a Purgation Weapon Option + Psychic
Primaris Marines + GK Paladins = Gravis Armor + Psychic
Primaris Vehicle + GK Logos = GK Vehicle
Primaris SIzed Dreadnaught + GK Dreadnaught = Primaris Sized Dreadnaught Librarian
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![[Post New]](/s/i/i.gif) 2017/07/09 17:06:41
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Longtime Dakkanaut
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The GK getting access to the Redemtor dread would not surprise me, and the Repulsor is possible as long as it can transport non Primaris models. But any infantry additions are probably a ways off.
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![[Post New]](/s/i/i.gif) 2017/07/09 17:15:19
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Gargantuan Gargant
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GoatboyBeta wrote:The GK getting access to the Redemtor dread would not surprise me, and the Repulsor is possible as long as it can transport non Primaris models. But any infantry additions are probably a ways off.
If they are going to just copy and paste the codex, why release it early and invalidate the Index soo soon ?
People were pretty upset when the 7E codex dropped with nothing new in it.
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![[Post New]](/s/i/i.gif) 2017/07/09 19:23:33
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Commander of the Mysterious 2nd Legion
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adamsouza wrote:GoatboyBeta wrote:The GK getting access to the Redemtor dread would not surprise me, and the Repulsor is possible as long as it can transport non Primaris models. But any infantry additions are probably a ways off.
If they are going to just copy and paste the codex, why release it early and invalidate the Index soo soon ?
People were pretty upset when the 7E codex dropped with nothing new in it.
depends, keep in mind you also get new relics, statagems, and psykic powers. if those are valueable eneugh GKs might be happy.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/09 20:36:18
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Consigned to the Grim Darkness
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CthuluIsSpy wrote:Well, supposedly they have stripped down power armor for stealth, so maybe one less wound, or a worse save? Or maybe their base weapons aren't as good as bolt rifles, so they need those special rules to break even.
From what I can tell, they have close combat weapons, "shock grenades", and heavy bolt pistols. I'm guessing the latter is an AP-1 bolt pistol. No idea on shock grenades, but I'm guessing they're going to help them assault. Automatically Appended Next Post: Splog wrote: Crimson wrote: Well, the pistol is obviously worse than the rifle, and there is no point cost for the knives, so they're probably just normal scout knives for +1 attack. In any case, I'll be highly annoyed if the don't have 3+ save, that's obviously a power armour they're wearing.
I'm anticipating 4+ saves. While it is power armour, some of the additional protective elements have been removed/reduced.
It's way heavier than carapace and arguably heavier than Sororitas power armor-- and it's a long-standing piece of fluff that Sororitas armor, while smaller and with less features compared to Astartes armor, is still just as protective. I'm guessing the lower price compared to inteceptors is that they trade long-range firepower for special infiltration rules that allow them to assault from infiltration.
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This message was edited 3 times. Last update was at 2017/07/09 20:41:05
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2017/07/09 20:40:34
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Longtime Dakkanaut
Las Vegas
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Or keeping Primaris out of Gray Knights is intended all along? So far as anyone knows, their gene-seed can't be traced to any of the 18 (19) known Primarchs that Cawl has access to, let alone the 9 that he's officially permitted to use.
I suppose they could reveal that the Gray Knights gene-seed comes from one of the missing two, but I sure hope not. Or they could just entirely screw with the whole notion of the Gray Knight gene-seed being unknown and possibly the Emperor's, which would be just as contentious.
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![[Post New]](/s/i/i.gif) 2017/07/09 22:02:10
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Humming Great Unclean One of Nurgle
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I'll say that battletome (AoS codex) releases have been gold mines for content even without new models. Bonesplittaz managed to squeeze a bunch of new unit options out of old kits, while the Blades of Khorne added literally no new units but was received extremely well because of other content.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2017/07/09 23:54:01
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Posts with Authority
I'm from the future. The future of space
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Uriels_Flame wrote:Those heads will make many bit lovers happy.
I'm planning on doing a head swap with some mkIV helmets and using the reiver helmets for a primarus chaplain conversion.
Automatically Appended Next Post: As for Primaris in Grey Knights, I hope they get them. I'd like to see them spread all over the place. Deathwatch kill teams, Grey Knights, and so on.
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This message was edited 1 time. Last update was at 2017/07/09 23:55:27
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
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![[Post New]](/s/i/i.gif) 2017/07/10 00:08:09
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Regular Dakkanaut
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I'm surprised there's no leaks of the next release yet. Surely we're due one now or do we expect GW to skip a new product next week?
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![[Post New]](/s/i/i.gif) 2017/07/10 00:40:29
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Commander of the Mysterious 2nd Legion
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RyanAvx wrote:I'm surprised there's no leaks of the next release yet. Surely we're due one now or do we expect GW to skip a new product next week?
useally these days we get our first look at the community site on a monday or tuesday, and the leaks stack up during the week.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/10 01:18:40
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Fixture of Dakka
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So.... I've heard of a couple people that want to use Primaris Marines in their Deathwatch armies. I know the new Captain and Librarian are specifically permitted, but I thought the rest of them (Intercessors, Hellblasters, etc.) were not in the "marine units allowed" list. Did I miss something?
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![[Post New]](/s/i/i.gif) 2017/07/10 01:25:39
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Heroic Senior Officer
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Somewhat SM related, popped on my FB feed
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![[Post New]](/s/i/i.gif) 2017/07/10 01:34:45
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Lieutenant General
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Yes, its being discussed HERE in the 'New Codexes' thread.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/07/10 01:42:33
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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cuda1179 wrote:So.... I've heard of a couple people that want to use Primaris Marines in their Deathwatch armies. I know the new Captain and Librarian are specifically permitted, but I thought the rest of them (Intercessors, Hellblasters, etc.) were not in the "marine units allowed" list. Did I miss something?
No. Basically people just want Primaris for Deathwatch.
I hope that it doesn't become a special squad of just Primaris, but rather it's like the Blackshields where a squad can have one.
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![[Post New]](/s/i/i.gif) 2017/07/10 04:02:16
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Consigned to the Grim Darkness
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It would be interesting to see a squad have one. I mean if a squad can have mixed power armor and terminator armor I don't see why it can't have a primaris mixed in with normal marines.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2017/07/10 04:56:21
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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On a Canoptek Spyder's Waiting List
USA
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shade1313 wrote:Or keeping Primaris out of Gray Knights is intended all along? So far as anyone knows, their gene-seed can't be traced to any of the 18 (19) known Primarchs that Cawl has access to, let alone the 9 that he's officially permitted to use.
I suppose they could reveal that the Gray Knights gene-seed comes from one of the missing two, but I sure hope not. Or they could just entirely screw with the whole notion of the Gray Knight gene-seed being unknown and possibly the Emperor's, which would be just as contentious.
Story wise, the Grey Knight have more knowledge and tech than anyone else, but they are also isolated from the others. So I don't think they should have "primaris" Marines. However they could have their own knowledge of the armor and their own additives that could be similar enough to use the same models with a modified sprue. Essentially, now that the tech is being used they are safe to unleash their version.
The DG vehicle looks horrible.
Looking forward to the codexs, and seeing what the SMs get.
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This message was edited 1 time. Last update was at 2017/07/10 04:59:52
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![[Post New]](/s/i/i.gif) 2017/07/10 05:19:33
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Fixture of Dakka
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erzengal wrote:Story wise, the Grey Knight have more knowledge and tech than anyone else, but they are also isolated from the others. So I don't think they should have "primaris" Marines. However they could have their own knowledge of the armor and their own additives that could be similar enough to use the same models with a modified sprue. Essentially, now that the tech is being used they are safe to unleash their version.
The DG vehicle looks horrible.
Looking forward to the codexs, and seeing what the SMs get.
I don't want Primaris marines as Grey Knight members, but I would like to see some of their equipment made available- the Repulsor would be nice if it was for Primaris, Grey Knights, and Custodes. Same with the Dreadnought.
DG vehicle has a terrible off-white paint job obscuring the almost scalloped hull details. The plague bearers and Marines also have paint job issues. The washed out greens and whites are just odd looking, like pastels.
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![[Post New]](/s/i/i.gif) 2017/07/10 06:55:21
Subject: Re:Space Marines - Upcoming Releases [News: Codex SM in July]
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Stubborn Dark Angels Veteran Sergeant
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The recruiting process for grey knights probably doesn't blend well with the way primaries are created. They'd have to drop into calls vat factories to cherry pick the best and most stable psykers... It's not very discrete.
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog |
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![[Post New]](/s/i/i.gif) 2017/07/10 07:21:57
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Grim Dark Angels Interrogator-Chaplain
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Or just grow specifically uberpsychic dudes in separate vats and save sorting later. Cawl could have streamlined the whole process and made uber Aegis armour variants of Mk X into the bargain. They carefully hid the Codex cover art after all. Will be fun to find out!
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2017/07/10 14:33:26
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Ship's Officer
London
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Uriels_Flame wrote: frozenwastes wrote:I don't think there's anything "trash" about the easy to build Reivers. Yes, options are nice but looking at the sprue these look like they'll build and convert very well. They certainly won't have join lines running through key areas like the easy to build stormcast liberators. Even the heads are separate.
Those heads will make many bit lovers happy.
I should clarify what I meant by "trash". I am not a fan of easy to build kits. I'd rather wait for the "proper" multi-part kit that comes (I gather) with weapon options, and a full, legal 5-man squad. I'm also not at all happy with duplicate guys in my squads, so buying two sets isn't an option.
I actually think the reivers look pretty cool - mostly*. I just think that if the easy to build kit is good then the proper kit is likely to be really awesome.
*I don't personally love the idea of marines painting skulls on their faces to look scary. I think it's a bit lame if honest. I don't think it would work especially well against stuff like orks, tyrannids or necrons - though it might confuse the latter a bit. Basically I think you'd either be scared of an 8' guy in power armour holding a rapid-fire cannon and a chainsaw, or you would be insane. Putting a halloween mask on the guy wouldn't make a huge difference.
Not a big deal though. They are quite nice models. I look forward to seeing what they do with the full kit.
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![[Post New]](/s/i/i.gif) 2017/07/10 14:46:47
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Stormin' Stompa
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Mandragola wrote: Uriels_Flame wrote: frozenwastes wrote:I don't think there's anything "trash" about the easy to build Reivers. Yes, options are nice but looking at the sprue these look like they'll build and convert very well. They certainly won't have join lines running through key areas like the easy to build stormcast liberators. Even the heads are separate.
Those heads will make many bit lovers happy.
I should clarify what I meant by "trash". I am not a fan of easy to build kits. I'd rather wait for the "proper" multi-part kit that comes (I gather) with weapon options, and a full, legal 5-man squad. I'm also not at all happy with duplicate guys in my squads, so buying two sets isn't an option.
I actually think the reivers look pretty cool - mostly*. I just think that if the easy to build kit is good then the proper kit is likely to be really awesome.
*I don't personally love the idea of marines painting skulls on their faces to look scary. I think it's a bit lame if honest. I don't think it would work especially well against stuff like orks, tyrannids or necrons - though it might confuse the latter a bit. Basically I think you'd either be scared of an 8' guy in power armour holding a rapid-fire cannon and a chainsaw, or you would be insane. Putting a halloween mask on the guy wouldn't make a huge difference.
Not a big deal though. They are quite nice models. I look forward to seeing what they do with the full kit.
Now, picture being in a dark alley. Theres a tiny bit of reflection coming from the distance. As you squint at it, you notice its a skull...? Well, theres skulls all over the architecture and undead baby cherubs and other really fethed up stu... wait it just turned to me... its moving closer... "wait no pl..." I think its more for use against humanoid and tau (maybe?) forces, or to scare loyal citizens out of heresy. Though I admit its a tiny bit goofy as you say, all the best chaplain sculpts want to have a word with you about skull faces
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![[Post New]](/s/i/i.gif) 2017/07/10 14:51:16
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Mandragola wrote:
*I don't personally love the idea of marines painting skulls on their faces to look scary. I think it's a bit lame if honest. I don't think it would work especially well against stuff like orks, tyrannids or necrons - though it might confuse the latter a bit. Basically I think you'd either be scared of an 8' guy in power armour holding a rapid-fire cannon and a chainsaw, or you would be insane. Putting a halloween mask on the guy wouldn't make a huge difference.
Really? You don't think that psychological warfare and superstition would work against a race that believes colors are important to warfare?
And it's not painted on. The helms have the skull plates actually crafted into them. It's basically a grotesque.
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![[Post New]](/s/i/i.gif) 2017/07/10 15:00:31
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Trazyn's Museum Curator
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Battle Brother Lucifer wrote:Mandragola wrote: Uriels_Flame wrote: frozenwastes wrote:I don't think there's anything "trash" about the easy to build Reivers. Yes, options are nice but looking at the sprue these look like they'll build and convert very well. They certainly won't have join lines running through key areas like the easy to build stormcast liberators. Even the heads are separate.
Those heads will make many bit lovers happy.
I should clarify what I meant by "trash". I am not a fan of easy to build kits. I'd rather wait for the "proper" multi-part kit that comes (I gather) with weapon options, and a full, legal 5-man squad. I'm also not at all happy with duplicate guys in my squads, so buying two sets isn't an option.
I actually think the reivers look pretty cool - mostly*. I just think that if the easy to build kit is good then the proper kit is likely to be really awesome.
*I don't personally love the idea of marines painting skulls on their faces to look scary. I think it's a bit lame if honest. I don't think it would work especially well against stuff like orks, tyrannids or necrons - though it might confuse the latter a bit. Basically I think you'd either be scared of an 8' guy in power armour holding a rapid-fire cannon and a chainsaw, or you would be insane. Putting a halloween mask on the guy wouldn't make a huge difference.
Not a big deal though. They are quite nice models. I look forward to seeing what they do with the full kit.
Now, picture being in a dark alley. Theres a tiny bit of reflection coming from the distance. As you squint at it, you notice its a skull...? Well, theres skulls all over the architecture and undead baby cherubs and other really fethed up stu... wait it just turned to me... its moving closer... "wait no pl..." I think its more for use against humanoid and tau (maybe?) forces, or to scare loyal citizens out of heresy. Though I admit its a tiny bit goofy as you say, all the best chaplain sculpts want to have a word with you about skull faces
And if its a necron they might think you're one of them. Its perfect for infiltration!
Whilst I find the skull masks to be a little bit edgy, I do get that they are going for a psychological warfare theme. Skulls and other morbid motifs are a pretty basic tool in that.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2017/07/10 15:01:36
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Haughty Harad Serpent Rider
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Asking again - anyone know of any online stores offering the Open War cards for pre-order? Warstore, Minimarket, GameNerdz, and Frontline all do not list the Open War card deck for pre-order. Only the easy to build and smaller starters.
But GW doesn't list the Open War cards as direct only, so, not sure if it's an oversight or what.
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2017/07/10 15:06:51
Subject: Space Marines - Upcoming Releases [News: Codex SM in July]
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Spawn of Chaos
Massachusetts
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judgedoug wrote:Asking again - anyone know of any online stores offering the Open War cards for pre-order? Warstore, Minimarket, GameNerdz, and Frontline all do not list the Open War card deck for pre-order. Only the easy to build and smaller starters.
But GW doesn't list the Open War cards as direct only, so, not sure if it's an oversight or what.
Here's a new shop in MA hat has them for pre-order: https://www.alphaomegahobby.com/collections/new-releases
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