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![[Post New]](/s/i/i.gif) 2017/08/24 01:22:14
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Pulsating Possessed Space Marine of Slaanesh
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mrhappyface wrote: Horus Luperkermit wrote:Terminators in Cataphractii cost 30 points per model in the new Space Marine Codex. Considering Plague Marines have to pay 6 additional Points for their +1T and 5+++ over normal CSM, DG Terminators will probably cost around 35 points per model (without weaponry). I guess youre right with your 50 p. per model. Pricey
Except regular Chaos Terminators are 31pts base (because why not? That's only 5pts more than SM terminators for nothing extra and the same points as Terminators with a 3++) so with +1T, 4++ and 5+++ added on they'll likely shoot to 50pts base.
They are 5pts more because loyalist terminators have to take power fists, while chaos ones can take budget weapons (it is silly) but i suppose it is so you can't spam cheapo terminators
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![[Post New]](/s/i/i.gif) 2017/08/24 01:22:15
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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Elbows wrote:I think it's up in the air...very possible you'll lose a number of units.
That strikes me as unlikely, mainly because it'll be a pain to actually right into rules. Simply leaving them off from the codex just means we'd use the legacy rules, as we will inevitably do for our lords and sorcerers on palanquins. The choice to leave non supported units in the index but remove them in the codex and still let them be used means they will basically have to FAQ our army list if they want to strip stuff. In fact, they will likely to have to FAQ away access to the normal CSM psychic discipline for our palanquin sorcerers as if stands. Possibly why they originally weren't giving us them.
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![[Post New]](/s/i/i.gif) 2017/08/24 08:12:48
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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Ishagu - B&C forum
Deathguard are a 3 week release starting the 9th of September.
Pre orders the week before that :-)
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This message was edited 1 time. Last update was at 2017/08/24 08:13:01
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![[Post New]](/s/i/i.gif) 2017/08/24 08:45:56
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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goooddd
Now we only need some "fresh" pics
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![[Post New]](/s/i/i.gif) 2017/08/24 09:26:43
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Slaanesh Chosen Marine Riding a Fiend
Australia
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We'll get more on Sunday, for the first wave, when they do their release preview for the following weekend.
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2017/08/24 11:52:08
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Hissing Hybrid Metamorph
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Yeeeeee booooiiiiiiz! God I'm so ready
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![[Post New]](/s/i/i.gif) 2017/08/24 13:03:35
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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Marshal Loss wrote:We'll get more on Sunday, for the first wave, when they do their release preview for the following weekend.
That'd be this Sunday or next Sunday? If preorder is up the 2nd I'd assume you mean the 3rd.
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![[Post New]](/s/i/i.gif) 2017/08/24 13:24:46
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Hissing Hybrid Metamorph
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SilverAlien wrote: Marshal Loss wrote:We'll get more on Sunday, for the first wave, when they do their release preview for the following weekend.
That'd be this Sunday or next Sunday? If preorder is up the 2nd I'd assume you mean the 3rd.
They tend to talk about things the week before they go up for pre-order. So I'd expect he meant this Sunday
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![[Post New]](/s/i/i.gif) 2017/08/24 16:33:35
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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The Termis are so chuuunky. Of course I just bought bits to do a Blight King/Termi mashup that'll be totally dwarfed by them. FW Cataphractii lega are kinda tiny compared even to DI power armour legs ;_;
The three Termis with scythes are all made from a unit kit, right? So many clamp packs with same-y gear would be a waste. As posable, equipabe dudes though...I want them NOW.
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Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
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![[Post New]](/s/i/i.gif) 2017/08/24 16:46:28
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
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Ship's Officer
London
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Qlanth wrote: Enginseer Kalashnikov wrote:Some of the models look nice, but the fact I can only see three or four older kits is very worrying. More than likely a sign that even more units will be made unavailable to Death Guard. So we're probably gonna be stuck with Lords of Corruption and the Noxious Blightbringer, with no option to take Lords out of termie armour or sorcerers in termie armour, the way nu- gw writes their rules also makes me doubt they'll have many, or indeed any different weapon options, because converting models is a sin now or something.
Index: Chaos allows Death Guard to take Lords w/o terminator armor and Sorcerers w/ Terminator armor. I don't see any reason why they would remove that ability?
Everyone (and I mean everyone) should chill about any codex removing units. We get the same pointless panic with every codex.
No codex removes units from the index list, or weapon options from those units. We are told that we can continue to use units from the index if they aren't in the codex.
Here's what Warhammer Community said, right at the start of the codex process:
There are a few options that are missing in the codex that appear in the index: why is that? Does that mean I can’t use these models in my army anymore?
While the indexes are designed to cover a long history of miniatures, the codexes are designed to give you rules for the current Warhammer 40,000 range. There are a few options in the indexes for some Characters and vehicles that are no longer represented in the Citadel range – certain Dreadnought weapons that don’t come in the box, or some characters on bikes, for example.
Don’t worry though, you can still use all of these in your games if you have these older models. In these instances, use the datasheet from the index, and the most recent points published for that model and its weapons (currently, also in the index).
They still gain all the army wide-bonuses for things like Chapter Tactics and can use Space Marines Stratagems and the like, so such venerable heroes still fit right in with the rest of your army.
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This message was edited 1 time. Last update was at 2017/08/24 16:47:12
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![[Post New]](/s/i/i.gif) 2017/08/24 19:05:22
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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Yes but for some of those units which had updated point costs in the codex:CSM, you'll need the CSM codex as well. Or plain sorcerers who, unless errata'd, would use the CSM discipline. Which leads into weird territory about what you use from where.
Basically, this is codex is going to be weird no matter what they do.
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This message was edited 1 time. Last update was at 2017/08/24 19:06:26
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![[Post New]](/s/i/i.gif) 2017/08/24 21:03:22
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Dakka Veteran
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unless you draw the conclusion than DG will have their own take on sorcerers and other generic units portrayed in the CSM codex, but with DG rules
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![[Post New]](/s/i/i.gif) 2017/08/24 22:09:47
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Ship's Officer
London
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I'm sure there will be loads of duplication. If you look at a 7th edition blood Angela codex you won't find a page that tells you to look in the marine codex for the rules for librarians or predators. I'm sure the gk codex will be the same, albeit maybe minus some old options that are only in the index. And that's where things might get weird.
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![[Post New]](/s/i/i.gif) 2017/08/24 22:26:46
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Insect-Infested Nurgle Chaos Lord
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I see london I see france,
I see Typhus about to open a can of whoopass.
Holy feth he's huge.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2017/08/24 22:33:33
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Rydria wrote:They are 5pts more because loyalist terminators have to take power fists, while chaos ones can take budget weapons (it is silly) but i suppose it is so you can't spam cheapo terminators
Still means Chaos Terminators with PF are 25pts more than the loyalist version for nothing different, 1 or 2pts more per model I could understand but 5? Automatically Appended Next Post: MechaEmperor7000 wrote:I see london I see france,
I see Typhus about to open a can of whoopass.
Holy feth he's huge.
He's about the same size as the other Terminators, just he's stood on a rock.
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This message was edited 1 time. Last update was at 2017/08/24 22:34:02
Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/24 22:55:26
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Ancient Chaos Terminator
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Actually MrHappyFace, you are paying 5 points per model for the "Death to the False Emperor" rule. I am not sure if the possibility of an extra attack is worth 5 more points but GW sure is.
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"I have traveled trough the Realm of Death and brought back novelty pencils"
Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. |
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![[Post New]](/s/i/i.gif) 2017/08/24 23:10:25
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Nicorex wrote:Actually MrHappyFace, you are paying 5 points per model for the "Death to the False Emperor" rule. I am not sure if the possibility of an extra attack is worth 5 more points but GW sure is.
But then the loyalist version gets ATSKNF: I'd say being able to re-roll morale is about equivalent to an extra attack... that only activates on a 6+ (so cannot be achieved with Power Fist Terminators)... and only works against one faction in the game.
That is not what the 5pt gap is.
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/24 23:24:01
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Insect-Infested Nurgle Chaos Lord
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mrhappyface wrote:He's about the same size as the other Terminators, just he's stood on a rock.
But look at his leg. I reckon it's bigger than a marine's entire torso.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2017/08/24 23:26:51
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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He's thicc that's for certain (just like his daddy).
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/08/24 23:27:14
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Slaanesh Chosen Marine Riding a Fiend
Australia
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SilverAlien wrote: Marshal Loss wrote:We'll get more on Sunday, for the first wave, when they do their release preview for the following weekend.
That'd be this Sunday or next Sunday? If preorder is up the 2nd I'd assume you mean the 3rd.
No. Look at the Warhammer Community website - they preview the following week's releases the day after pre-orders come out. So if pre-orders for the first wave are on the 2nd, we will get a preview on the 27th.
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2017/08/25 20:13:55
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Regular Dakkanaut
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Early leaks said the codex doesn't release until Sep 23rd. But, that same leak had the CSM and GK releases a week later than the actual day, so maybe GW is just a week ahead of the game?
Do you think the new units that have been previewed will all release on the same day as the codex? Can't remember how it went for the Codex SM release and their new tank.
edit - it was one week not two weeks
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This message was edited 1 time. Last update was at 2017/08/25 20:49:18
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![[Post New]](/s/i/i.gif) 2017/08/25 20:29:37
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Loyal Necron Lychguard
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I'm pretty sure that 4chan "leak" was just a complete fabrication. It had Thousand Sons after Death Guard IIRC, which is obviously false since we know AdMech is coming next.
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![[Post New]](/s/i/i.gif) 2017/08/25 20:48:34
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Regular Dakkanaut
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Arachnofiend wrote:I'm pretty sure that 4chan "leak" was just a complete fabrication. It had Thousand Sons after Death Guard IIRC, which is obviously false since we know AdMech is coming next.
This was a different rumor/leak than the 4 Chan one. It had specific dates. i originally saw it on Facebook back in July (I think). It had the right order and specific dates rather than months. But the dates seemed to be all off but the order was right.
I found this article on it:
https://spikeybits.com/2017/08/rumored-8th-codex-2017-release-schedule.html
So far it's been correct just off by a week.
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This message was edited 1 time. Last update was at 2017/08/25 20:50:31
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![[Post New]](/s/i/i.gif) 2017/08/25 20:56:51
Subject: Re:Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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Speaking of leaks, I need white dwarf review
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![[Post New]](/s/i/i.gif) 2017/08/25 21:12:00
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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WD preorder may have an interesting pic or two. The NZ webshop will start preorders within the next ~53 minutes
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![[Post New]](/s/i/i.gif) 2017/08/25 22:11:45
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Lieutenant General
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Warhams-77 wrote:WD preorder may have an interesting pic or two. The NZ webshop will start preorders within the next ~53 minutes
They're already up...
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/08/26 00:46:52
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Longtime Dakkanaut
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So I assume nothing on the WD preview? Ah well. Looks like it'll be Sunday at the earliest.
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![[Post New]](/s/i/i.gif) 2017/08/26 01:24:31
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Regular Dakkanaut
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Not sure if this has been posted? Just saw it pop up in the Death Guard fb group. Supposedly it's leaked art from the codex.
Death Guard https://imgur.com/gallery/2Rf4L
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![[Post New]](/s/i/i.gif) 2017/08/26 02:19:32
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Humming Great Unclean One of Nurgle
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But is the bro on the lower right a pestigor or poxwalker? Hmmmm...
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2017/08/26 02:23:39
Subject: Death Guard + Nurgle Daemons - Releases [News: WarCom article with new pictures - see 1st post]
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Interestingly most of the Plague Marines in that pic are very non-tentacle-y/mutated. They're mostly just bloated guys in green Mk.II/Mk.III armour.
That's good. Gives me hope that the kit will allow both.
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