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Made in nl
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We'll find out soon enough eh.

I suspect "slim" given the starter includes no less than Luke & Vader, but what are the prospects for getting more "realistic" commanders?

By which I mean, guys with guns & uniforms like their soldiers who's ingame strengths are based around commanding and enhancing the rest of your army rather than being famous laser-sword wielding beatsticks who can hurl whole squads around like packing peanuts.

I like Jedi and the other film heroes as much as the next bloke, but they don't tend to end up personally commanding every little skirmish, I'd rather have some more "street level" guys, preferably even a generic profile/gear set that lets you build your own officer.

This message was edited 1 time. Last update was at 2017/08/22 11:55:14


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 thekingofkings wrote:
on tatooine the tuskens very well could mount an effective force, most armies in star wars are local anyhow. The 2 factions are not a problem due to the variety within the factions. realistically 40k has imperial and other, and most of that other is terribad anyhow.


That's not a realistic comparison in the slightest. You're going to compare Empire/Rebels to the wealth of things that 40K does, even when a lot of them are Marines.

And what more factions could we get? A Scum faction and then... *crickets* Everything else suggested is just some variation on Scum.

I said it earlier, the scope of the Galactic Civil War does not befit a wargame (or even a skirmish game). The Rebels don't have anything unless you make it up.

One of the latter reports evens says "Snowspeeders were mentioned." Yeah, no gak they were. That's the only ground vehicle the Rebels have (in the movies, and without making anything up). At best you can get a U-Wing now thanks to Rogue One, but that's it.

Even in the minis we've seen so far one of the things the Rebels have is stolen from the prequel era.

I think Star Wars, as a whole, since being bought by Disney, has a prequel-era phobia. Everything is so solidly focused on the original trilogy and not daring to deviate from that (Ep 7 was the biggest Ep 4 love-letter ever written) that it's leaving a wealth of material in the dust. The Clone Wars were a war, a real war between fleets and armies with campaigns and battle lines. The Galactic Civil War was more of an insurgency. One is fit for a wargame/skirmish game. The other is not.


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Ridin' on a Snotling Pump Wagon






I fear it's more FFG showing that phobia.

The Clone Wars TV series is frankly superb, and did a bang up job of picking up the ridiculous slack left by the trilogy. Certainly we see far more fighting, and the corruption of the Jedi order from peacekeepers to Generals.

Another concern I have? There's been Star Wars miniatures games before. They came, they went. Never had the chance to play them myself (no local stockists in those dim, distant days). For whatever reason, they didn't stick around all that long compared to GW and PP's offerings (hard to remember that Warmachine is knocking on now, having been around for what, around 17 years, maybe a bit less?) So that to me suggests the 'it's Star Wars, duh' may not be all it's cracked up to be in wargaming terms.

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Clone Wars was pre-Disney. In fact, Disney was a large part as to why it was scrapped while 2 more seasons were still in production.

   
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FFG said 'no prequel era' stuff for X-Wing before Disney bought Star Wars though?

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Decrepit Dakkanaut




UK

In general the reason Starwars games (and other licenced properties) tend not to stick around is cost

Unlike your own IP that you can put on a back burner with occasional releases to show it's not dead

something licenced is costing you money all the time (and may even have required releases built in to the contract)

so unless it's flying out of the shops it's not worth hanging on to

or the licence holder has a new film or whatever out and doesn't want something based on the old one around to distract from the new one so you've got to re-skin everything if you want to continue with it

 
   
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Fixture of Dakka





 Mad Doc Grotsnik wrote:
I fear it's more FFG showing that phobia.

The Clone Wars TV series is frankly superb, and did a bang up job of picking up the ridiculous slack left by the trilogy. Certainly we see far more fighting, and the corruption of the Jedi order from peacekeepers to Generals.

Another concern I have? There's been Star Wars miniatures games before. They came, they went. Never had the chance to play them myself (no local stockists in those dim, distant days). For whatever reason, they didn't stick around all that long compared to GW and PP's offerings (hard to remember that Warmachine is knocking on now, having been around for what, around 17 years, maybe a bit less?) So that to me suggests the 'it's Star Wars, duh' may not be all it's cracked up to be in wargaming terms.


The previous SW Minis games were part of the blind purchase pre-painted era and died along with the rest of that genre like Heroscape, DnD minis, Monsterpocalypse, Heroclix and the like when the cost to produce those kinds of models skyrocketed right around the same time as the housing crash.
   
Made in us
Longtime Dakkanaut





 Manchu wrote:
Eh you could have Jabba's goons. You could have a low model count force of highly upgradeable bounty hunters.

Meanwhile





I like how their own promotional picture is missing a model. Doesn't the starter come with two Speeders?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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Inspiring SDF-1 Bridge Officer






And 8 barricades, yes
   
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Longtime Dakkanaut




To me, the Empire is like the Space Marines of Star Wars. They have everything and more of it.

Everyone else in the Star Wars universe is either a planetary or regional force. Like Ork mobs or Craftworlds.

There's no reason that most of the other "armies" couldn't exist and be along the same vein as the Rebels. Mostly troop based, very few "vehicle" type models.

Mandalorians, Tuskans, Hutts, Scum (which is a catch-all anyway), Wookies, I'm guessing any one of these:

http://www.ign.com/wikis/star-wars/Factions

No reason they can't have Captain/Jedi/Merc HQ type figs, a handful of troops and a junker vehicle with a gun on it.

This message was edited 1 time. Last update was at 2017/08/22 14:52:49


 
   
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 Albertorius wrote:
I think that we'll first see OT stuff, so anything coming from the movies would be fair game (Then again, AT-RT, so...)

Then I expect to see stuff from Rogue 1 and Rebels.

At the very least I'd expect to see special forces and naval troopers.


Ooh. Naval troopers.
   
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[MOD]
Solahma






RVA

NewTruthNeomaxim wrote:
I like how their own promotional picture is missing a model. Doesn't the starter come with two Speeders?
 Albertorius wrote:
And 8 barricades, yes
And two more stormtroopers. I think the core box went through some "expansion" while in late stage development.

This message was edited 1 time. Last update was at 2017/08/22 16:26:38


   
Made in us
Longtime Dakkanaut





 Manchu wrote:
NewTruthNeomaxim wrote:
I like how their own promotional picture is missing a model. Doesn't the starter come with two Speeders?
 Albertorius wrote:
And 8 barricades, yes
And two more stormtroopers. I think the core box went through some "expansion" while in late stage development.


I'm ok with that. ;-)

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
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[MOD]
Solahma






RVA

Ha well don't take my word for it, this picture actually has all 14 stormtroopers after all, so it's correct. Some pics (like In Flight slides) only showed 12.

This message was edited 1 time. Last update was at 2017/08/22 17:10:19


   
Made in us
Swamp Troll




San Diego

 TheWaspinator wrote:
If the scale of the game is about twice the starter set, that seems pretty comparable to the Endor battle with the Ewoks. They canonically could fight on this scale, as silly as it was.


The Ewoks were not alone. They also fought using a lot of traps, which has so far in every game I played been difficult to properly implement. Thinking though, I believe Rebel Alliance is going to end up taking little faction sub groups.

AT-RTs started off as a Clone Wars era vehicle and during the time of this game (or at least the starter) they were primarily an Empire vehicle. I would expect a bit of bleedover for sure with Rebels eventually getting speeders and Empire getting AT-RTs.

I would expect unique vehicles to each faction like a Century tank for Empire or TIE Mauler. I could see Rebels getting something like a T1-B or a AAC-1. Tanks are cool and the light vehicles are neat.. but also remember a decent part of SW lore features beast mounted soldiers as well. Seeing soldiers mounted on Dewbacks, TaunTauns, Brackasets, or Lava Fleas even.. It could be really neat. I would say that whatever form the scum faction takes, I would expect them to have Swoop gangers of some sort, Rancors, and maybe black market variants of some of the other vehicles.. plus the exotic gear a cartel or pack of mercenaries would be able to bring.

As to different types of troopers.. Dark Troops have historically been powerful but I would expect most of the variants to be more about the type of weapons or auxiliary gear.. Jump packs are a thing, as are E-webs and Rocket Launchers.. plus the various close combat type squads... while I would expect similar from the rebels, I would think they would have more of that kind of thing mixed into the units instead of being broken down by role like Empire might do.

It's all just speculation of course. I missed out on some of the more interesting releases for the pre-paint SW figures and getting an AT-AT. IF they release one for this game I expect golden bricks to be shat.

   
Made in us
Krazed Killa Kan





SoCal

Pretty sure everything's going to be smaller sub factions, which will work fine with how small scale the game is.

   
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Melbourne,Australia.

Just looking at the size of the models, Wwould I be correct in saying that 40k bits and pieces would be to big for them? As in pouches,knives etc

 
   
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[MOD]
Solahma






RVA

40k bitz might be the right size or even too small.

Spoiler:
Spoiler:

This message was edited 1 time. Last update was at 2017/08/22 19:28:28


   
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Longtime Dakkanaut




They should look ok though. Might at least spruce them up or make them stand out from everyone else.

Extra knives, grenades, etc..
   
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Waiting for my shill money from Spiral Arm Studios

Looks like most of the 40k misc bits would be fine. Maybe technically too large, but good enough for the scale.

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 Yodhrin wrote:
I suspect "slim" given the starter includes no less than Luke & Vader, but what are the prospects for getting more "realistic" commanders?

By which I mean, guys with guns & uniforms like their soldiers who's ingame strengths are based around commanding and enhancing the rest of your army rather than being famous laser-sword wielding beatsticks who can hurl whole squads around like packing peanuts.

I like Jedi and the other film heroes as much as the next bloke, but they don't tend to end up personally commanding every little skirmish, I'd rather have some more "street level" guys, preferably even a generic profile/gear set that lets you build your own officer.


Once you move away from the force users then most of the movie and new EU characters would fall into those groups. Its just that Luke and Vader are the franchises headliners.
   
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Solahma






RVA

If it helps, Alex Davey mentioned Leia when talking about playtesting commanders.

   
Made in us
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SoCal

There's plenty of named and unnamed characters to use as commanders. Remember that they can pull from the EU, although let's hope that they don't have to do that too much.

Basically every Imperial Assault unit will be put into SWL.

   
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I'd expect General Veers at somepoint.
   
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Looking through all the available info, as someone with a fair size collection of IA games and miniatures, I really don't see why I should buy this. It seems not that much different from the skirmish version of the IA.


You should also check out Sorastro's YouTube channel. He's been doing a series of videos on painting the IA figures. He also just did a painting video on his first SW:L figure (Luke Skywalker)..

This message was edited 1 time. Last update was at 2017/08/22 20:59:39


 
   
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Swamp Troll




San Diego

Vertrucio wrote:There's plenty of named and unnamed characters to use as commanders. Remember that they can pull from the EU, although let's hope that they don't have to do that too much.

Basically every Imperial Assault unit will be put into SWL.


GoatboyBeta wrote:
 Yodhrin wrote:
I suspect "slim" given the starter includes no less than Luke & Vader, but what are the prospects for getting more "realistic" commanders?

By which I mean, guys with guns & uniforms like their soldiers who's ingame strengths are based around commanding and enhancing the rest of your army rather than being famous laser-sword wielding beatsticks who can hurl whole squads around like packing peanuts.

I like Jedi and the other film heroes as much as the next bloke, but they don't tend to end up personally commanding every little skirmish, I'd rather have some more "street level" guys, preferably even a generic profile/gear set that lets you build your own officer.


Once you move away from the force users then most of the movie and new EU characters would fall into those groups. Its just that Luke and Vader are the franchises headliners.




I would be genuinely surprised if any deep EU factions came into play. The official word was that EU was no longer considered canon after Disney bought it up and decided that the whole Thrawn thing wouldn't be nearly as exciting as rewatching the original trilogy all over again with a younger more PC main cast..

   
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Longtime Dakkanaut





 MLaw wrote:


I would be genuinely surprised if any deep EU factions came into play. The official word was that EU was no longer considered canon after Disney bought it up and decided that the whole Thrawn thing wouldn't be nearly as exciting as rewatching the original trilogy all over again with a younger more PC main cast..


That's why I said the new EU So characters from Rebels or the Marvel comics, maybe even the new Imp commando from battlefront 2.
   
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I want to be interested in this, I really do. But 'Star Wars' just isn't doing it for me. The new movies have been 50/50 (Rogue One was a blast, The Force Awakens was a Mary Sue Dumpster Fire).

If they used some Expanded Universe things, I'd be all over it. I don't want Stormtroopers and Rebels and Vader and Luke. For a few years, I was a SW figure collector and literally every release was a wave featuring a Luke, a Vader, an Anakin, and some variation of Storm Trooper. Every. Damned. Wave.

Sith troopers, Mandalorians, Old Republic Sith and Jedi, Jensaarai, Vong... if they made these things I'd be all over the game.

But Star Wars spaceship wars or whatever it was had supposedly been the top-selling or fastest-selling miniatures game for a hot minute, now the FLGS bin is full of used models from that game and I haven't seen someone playing it since January. And my FLGS is one of the few I've seen people playing Frostgrave and Gothic.

This message was edited 1 time. Last update was at 2017/08/22 21:12:21


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Reynoldsburg Ohio

 H.B.M.C. wrote:
 thekingofkings wrote:
on tatooine the tuskens very well could mount an effective force, most armies in star wars are local anyhow. The 2 factions are not a problem due to the variety within the factions. realistically 40k has imperial and other, and most of that other is terribad anyhow.


That's not a realistic comparison in the slightest. You're going to compare Empire/Rebels to the wealth of things that 40K does, even when a lot of them are Marines.

And what more factions could we get? A Scum faction and then... *crickets* Everything else suggested is just some variation on Scum.

I said it earlier, the scope of the Galactic Civil War does not befit a wargame (or even a skirmish game). The Rebels don't have anything unless you make it up.

One of the latter reports evens says "Snowspeeders were mentioned." Yeah, no gak they were. That's the only ground vehicle the Rebels have (in the movies, and without making anything up). At best you can get a U-Wing now thanks to Rogue One, but that's it.

Even in the minis we've seen so far one of the things the Rebels have is stolen from the prequel era.

I think Star Wars, as a whole, since being bought by Disney, has a prequel-era phobia. Everything is so solidly focused on the original trilogy and not daring to deviate from that (Ep 7 was the biggest Ep 4 love-letter ever written) that it's leaving a wealth of material in the dust. The Clone Wars were a war, a real war between fleets and armies with campaigns and battle lines. The Galactic Civil War was more of an insurgency. One is fit for a wargame/skirmish game. The other is not.



The Rebel Alliance wasn't actually a single army. Rogue One did a good job of showing this. It's basically an amalgam of Militia and Resistance groups. The Legion starter even hints of the mixed forces by having Duros as part of the rebel unit.
   
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 MLaw wrote:

I would be genuinely surprised if any deep EU factions came into play. The official word was that EU was no longer considered canon after Disney bought it up and decided that the whole Thrawn thing wouldn't be nearly as exciting as rewatching the original trilogy all over again with a younger more PC main cast..


Yeah. The Old EU is no longer canon. But the new EU, which includes Rebels and the novels, will and has provided some possibilities. Plus Disney has clearly shown the willingness to dig into the old non-canon EU for some stuff. Thrawn being one example. Plus FFG is clearly not shy about pulling in non-canon stuff, see about 80% of Xwing.

Mandelorians are still very much a thing thanks to the Rebels show. They occupy several planets, and though they pay lipservice to the Empire, each clan is very much it's own entity with it's own standing army.

It's still canon that the Hutts control a relatively large area of space. Jabba on Tatooine is actually more of an exception as he's got this little pocket on the opposite side of the galaxy from Narshadda and the really large area that the Hutts occupy around it. They have an entire race that works for them as soldiers called the Gank.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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