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2019/03/25 04:37:41
Subject: Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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I'd go with No. seeing as it runs around on it's own... Even the gang that owns it has an issue keeping it under control.
They have a leadership of 8+. IIRC, You have to let the other player know if you are using the cranial governors, or the damn thing goes Berserk, and attacks everybody in range.
Side note- The enemy gang can capture it.
Gang War3. Page 16-17
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2019/03/25 05:11:34
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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No rules say Ambot cannot be pinned, the only units with said rule are the (probably Ambot) Automata from Archeo-Hunter and the Cyborg from Murder Cyborg.
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2019/03/25 12:48:47
Subject: Necromunda Underhive - Ambots pg 196
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Growlin' Guntrukk Driver with Killacannon
Scotland, but nowhere near my rulebook
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Yeah, I'd assume you can pin the things, since nothing says to the contrary.
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2019/03/28 16:06:26
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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In general, all models can be pinned unless they have a special rule that says otherwise. There is no special rule for ambot saying it cannot be pinned. Chopstick wrote:No rules say Ambot cannot be pinned, the only units with said rule are the (probably Ambot) Automata from Archeo-Hunter and the Cyborg from Murder Cyborg.
The Chaos Spawn also has a rule saying it cannot be pinned. The Chaos Witch affected by the Levitation spell also cannot be pinned. Grot 6 wrote: I'd go with No. seeing as it runs around on it's own... Even the gang that owns it has an issue keeping it under control. They have a leadership of 8+. IIRC, You have to let the other player know if you are using the cranial governors, or the damn thing goes Berserk, and attacks everybody in range. Side note- The enemy gang can capture it. Gang War3. Page 16-17
Would you say an Ogryn can be pinned? Keep in mind Gang War 3 (and all other books prior to N18) is outdated and loads of rules are replaced and/or no longer applies. It shouldn't be used for reference.
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This message was edited 2 times. Last update was at 2019/03/28 16:09:06
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2019/03/28 16:43:45
Subject: Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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There's no reason why the ambot can't (or shouldn't be able to) be pinned. Especially given that you can potentially set it up right by the enemy gang. Close enough to try for a first-activation charge if you're feeling lucky.
Even the Ambull can be pinned if you use the fighter card as presented on Warhammer Community (although we gave it Spring Up to make it more of a threat).
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2019/03/28 21:06:07
Subject: Necromunda Underhive - Ambots pg 196
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Seems weird that it can be pinned in berserk mode.
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2019/03/28 21:16:34
Subject: Necromunda Underhive - Ambots pg 196
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Leader of the Sept
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Incoming fire befuddles its sensors? It's a mining machine after all not a dedicated combat machine.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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2019/03/29 13:35:11
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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It's also a balancing factor. The Ambot is a generic brute approximately the same level as an Ogryn. If it could ignore being Pinned, it would have a massive benefit vs the Ogryn. It already has Infiltrate so is better than the Ogryn in some aspects. Also slightly more expensive.
Being Pinned is the biggest weakness of these Brutes, and they have few other weaknesses.
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This message was edited 1 time. Last update was at 2019/03/29 13:36:12
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2019/03/29 15:21:46
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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I've been considering using the Ambots as a conversion for my Warboss in Mega Armor.
Has anyone tried something similar, or could speak to the space where the normal head would go, as I would need to put an Ork Boss head there?
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2019/03/29 15:54:03
Subject: Necromunda Underhive - Ambots pg 196
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Calculating Commissar
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I've seen someone on FB turn one into a mech piloted by a Genestealer hybrid... so I can't see why you wouldn't be able to do the same with an Ork
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2019/03/29 16:05:04
Subject: Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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EldarExarch wrote:I've been considering using the Ambots as a conversion for my Warboss in Mega Armor.
Has anyone tried something similar, or could speak to the space where the normal head would go, as I would need to put an Ork Boss head there?
Theres cog details behind the head piece for the arms and neck but the head has a flat connection in the centre of this and it should be easy enough to put an Orks head in place of the Ambots.
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2019/03/29 17:00:22
Subject: Necromunda Underhive - Ambots pg 196
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Lead-Footed Trukkboy Driver
Olympia, WA
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If I Had a Rocket Launcher, I'd Make Somebody Pay |
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2019/03/29 19:34:18
Subject: Re:Necromunda Underhive - Ambots pg 196
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Bonkers Buggy Driver with Rockets
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2019/03/29 21:36:38
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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Very cool, thanks for the links guys.
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2019/04/04 17:35:32
Subject: Re:Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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Has anyone seen twitch today?
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2019/04/04 19:29:50
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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Why? What’s on twitch today?
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2019/04/04 19:39:11
Subject: Re:Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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Didn't catch it but I assume its about the update
We're into Q2 and with 1 plastic kit per quarter we haven't heard anything about this quarters yet.
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2019/04/04 20:13:34
Subject: Necromunda Underhive - Ambots pg 196
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Thermo-Optical Hac Tao
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Just watching it now, Kal Jericho and Scabbs are this quarters plastic release.
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This message was edited 1 time. Last update was at 2019/04/04 20:13:53
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2019/04/04 20:20:39
Subject: Necromunda Underhive - Ambots pg 196
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Fresh-Faced New User
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ImAGeek wrote:Just watching it now, Kal Jericho and Scabbs are this quarters plastic release.
Plastic??? So a Games Workshop release, did not expect that.
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2019/04/04 20:35:49
Subject: Necromunda Underhive - Ambots pg 196
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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A whole two models in a quarter. Amazing.
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2019/04/04 21:01:49
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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Well, it doubles the number of models released in this prior quarter. The problem is that they went with unique personalities as opposed to a more versatile option.
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Henry R. |
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2019/04/04 21:14:36
Subject: Necromunda Underhive - Ambots pg 196
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Veteran Inquisitor with Xenos Alliances
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FW/Specialist games early on said they have a (singular) machine producing dedicated to all their plastic production.This would imply a relatively limited production volume, where the number of new releases only diminishes as the number of supported kits and game lines increases. Last time they did a boxed game release that was said to have been 3 months of production capacity. Given that one or two kits per game per quarter is generally what we can expect.
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2019/04/04 21:18:28
Subject: Re:Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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Surprised by that and it seems like a missed opportunity those 2 figures could easily be done in resin with the plastic sprue saved for a 5 man kit I guess they just didn't have anything else ready to go this quarter.
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2019/04/04 21:33:06
Subject: Re:Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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2019/04/04 22:28:59
Subject: Necromunda Underhive - Ambots pg 196
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Foxy Wildborne
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Pretty much anything else they could have done would outsell a plastic Kal Jericho. How about a multi part squat.
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
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2019/04/05 01:05:11
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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Plastic (overpriced) named character(with a laspistol) instead of plastic generic hive scum and bounty hunter? or plastic weapon kits.... hmmmm who approve this?
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This message was edited 1 time. Last update was at 2019/04/05 01:05:59
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2019/04/05 01:07:54
Subject: Necromunda Underhive - Ambots pg 196
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Fiery Bright Wizard
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Weird decision for such a niche character that you'd only need to buy once, and would not use every game or that often. I woulda done the escher cats on a sprue instead, or some other beast, pretty much anything else.
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2019/04/05 04:13:42
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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I got the sense that Jerico would be plastic. Nice to see that hunch confirmed. Hopefully they’re price won’t be flying rodent gak crazy.
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2019/04/05 05:21:07
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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Maybe we'll also get plastic Donna and Klovis the Redeemer next, and that's the whole 2019.
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2019/04/05 05:28:05
Subject: Necromunda Underhive - Ambots pg 196
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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On the bright side, at least there doesn't appear be second Season Pass another round of Gang War books.
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