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2019/04/05 06:32:11
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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H.B.M.C. wrote:On the bright side, at least there doesn't appear be second Season Pass another round of Gang War books.
Kal Jerico mission book, 60 page with detail background and 20 missions featuring your favorite bounty hunter (OMG!!!xD)
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2019/04/05 09:15:51
Subject: Necromunda Underhive - Ambots pg 196
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Infiltrating Broodlord
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Prioritising plastic characters over Juves seems... nuts.
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2019/04/05 09:18:20
Subject: Necromunda Underhive - Ambots pg 196
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Moustache-twirling Princeps
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Thargrim wrote:Weird decision for such a niche character that you'd only need to buy once, and would not use every game or that often. I woulda done the escher cats on a sprue instead, or some other beast, pretty much anything else.
The Made To Order for him apparently sold amazingly well, so that might be part of the reason.
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2019/04/05 09:20:12
Subject: Necromunda Underhive - Ambots pg 196
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Rampaging Reaver Titan Princeps
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aka_mythos wrote: FW/Specialist games early on said they have a (singular) machine producing dedicated to all their plastic production.This would imply a relatively limited production volume, where the number of new releases only diminishes as the number of supported kits and game lines increases. Last time they did a boxed game release that was said to have been 3 months of production capacity. Given that one or two kits per game per quarter is generally what we can expect.
I do wonder if they're working on a new Specialist Game (Battlefleet Heresy? Man O'War? Mordheim? Who knows) and it's taken away from producing stuff from existing lines. Hence, why we get the quite frankly bizarre decision to run up old Kal in plastic.
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2019/04/05 10:52:09
Subject: Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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Just build some models with pistols, knives and no fancy gear, and voila! a Juve.
They've also said (at least twice, now) that all the House gangs will be getting some additional new plastic kit. That might include additional parts for Juves, Champions and Leaders, or it could be new Fighter types we've not yet seen (Prospects have already been mentioned - pre-Juves, if you will - and there was talk that the Escher Death maidens would eventually become a recruitable fighter type rather than just a one-off bounty hunter), or additional weapons and equipment. personally I hope a new Escher sprue has more legs without chem-synths, because buying them and a stiletto for everyone is rather costly.
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This message was edited 1 time. Last update was at 2019/04/05 10:52:37
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2019/04/05 11:46:39
Subject: Necromunda Underhive - Ambots pg 196
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Terrifying Doombull
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Not really. Interesting pieces over armed children to shoot in game? I know which I'd choose.
Jules were never particularly interesting or useful in the old game (I know I'd rather save the money for a real ganger with a real gun and better stats). Dragging them into 2019 seems a pointless waste of time and resources.
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Efficiency is the highest virtue. |
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2019/04/05 12:20:14
Subject: Necromunda Underhive - Ambots pg 196
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Regular Dakkanaut
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Juves are coming ,as has already been stated.... The only question is when. Q3 or Q4?
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2019/04/05 12:40:49
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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beast_gts wrote: Thargrim wrote:Weird decision for such a niche character that you'd only need to buy once, and would not use every game or that often. I woulda done the escher cats on a sprue instead, or some other beast, pretty much anything else.
The Made To Order for him apparently sold amazingly well, so that might be part of the reason.
That makes sense, though everyone who wanted Kal J. would have gotten him from the made to order, and the people that didn't probably didn't know who he was and still might not know.
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2019/04/05 13:18:42
Subject: Necromunda Underhive - Ambots pg 196
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Posts with Authority
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AndrewGPaul wrote:
They've also said (at least twice, now) that all the House gangs will be getting some additional new plastic kit. That might include additional parts for Juves, Champions and Leaders, or it could be new Fighter types we've not yet seen (Prospects have already been mentioned - pre-Juves, if you will - and there was talk that the Escher Death maidens would eventually become a recruitable fighter type rather than just a one-off bounty hunter), or additional weapons and equipment. personally I hope a new Escher sprue has more legs without chem-synths, because buying them and a stiletto for everyone is rather costly.
We also need Servo-Rigs. Not to mention, Enforcers and Guilders still haven't made their appearance.
It would help convince me GW still genuinely supports this game if they'd at least do some Warhammer TV "how to convert" for Necromunda. I mean, I can do that for the Spekter and Cyberachnid, but I'd feel a bit better if GW went the extra mile on that.
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Mob Rule is not a rule. |
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2019/04/05 13:25:34
Subject: Necromunda Underhive - Ambots pg 196
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Ridin' on a Snotling Pump Wagon
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Voss wrote:
Not really. Interesting pieces over armed children to shoot in game? I know which I'd choose.
Jules were never particularly interesting or useful in the old game (I know I'd rather save the money for a real ganger with a real gun and better stats). Dragging them into 2019 seems a pointless waste of time and resources.
Say whaaaaaa?
Juves are grate! In Old Necromunda, I would typically setup a cache of handflamers for the NooBs. Cheap as chips, no need to worry about accuracy. Drop them out a vent, or pop up from a tunnel near some likely targets. Whooshburnroastytoasty, and that was a whole heap of XP. Couple of games later and they’re at least nudging Ganger, with shiny skills to boot.
Heck, my old Cawdor Gang (Rico’s Redneck Redemption, who favours burlap sack cloth) was notorious for just that in my local store. It also helped the Juves soon picked up Disarm. Ever seen a Spyrer Patriarch and Matriarch denuded of all their weapons? I have. It was sodding hilarious! And given the Spyrer Gang was our local TFG’s Gang, and he’d fielded both to ‘teach me a lesson’ just made it all the funnier.
That, and the extreme range, Overwatch Krak Grenade shot at a sprinting Malcadon as it broke cover, turning him into a greasy smear was the cherry on the cake of that campaign. Others beat me, now and again. But Spyrers? I pooped them! All thanks to my Juve XP Factory approach.
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2019/04/05 13:28:06
Subject: Necromunda Underhive - Ambots pg 196
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Submit some specifics that you'd like to see then. Warhammer TV basically works off suggested topics with their "how to" videos.
Last mention with regards to the Enforcers was that they're in the design process. And I thought we saw the 'first look' at Guilders in the form of those recent 3 Bounty Hunters?
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2019/04/05 13:34:17
Subject: Necromunda Underhive - Ambots pg 196
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Longtime Dakkanaut
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Juves kit? I'd rather have a champion and leader one with all the exotic fur coat, ornated weapon and extra exotic stuff like shield generator and servo skull... Although I highly suspect if any Juve come out, it'll be FW resin, or/and just look really lackluster with description said " compatible with FW resin weapon kit, just buy them looool"
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This message was edited 2 times. Last update was at 2019/04/05 13:36:52
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2019/04/05 13:42:01
Subject: Necromunda Underhive - Ambots pg 196
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Posts with Authority
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Instead of a 'Juve Kit', I would think a Juve head kit would be fine. They'd need to have a look of absolute terror, mouths wide open and screaming, and everything about them should say "I IMMEDIATELY REGRET THIS COMMITMENT"
Kanluwen wrote:Submit some specifics that you'd like to see then. Warhammer TV basically works off suggested topics with their "how to" videos.
Good idea.
Might send them things I did, just to see if they will find a better way or do those.
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Mob Rule is not a rule. |
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2019/04/05 18:08:01
Subject: Necromunda Underhive - Ambots pg 196
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[MOD]
Otiose in a Niche
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Adeptus Doritos wrote:
It would help convince me GW still genuinely supports this game if they'd at least do some Warhammer TV "how to convert" for Necromunda. I mean, I can do that for the Spekter and Cyberachnid, but I'd feel a bit better if GW went the extra mile on that.
Before that we'd need kits that are actually interchangeable with each other and GW's existing lines
#notbitteratall
Automatically Appended Next Post: Note - updated title to reflect the fantastic new release.
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This message was edited 1 time. Last update was at 2019/04/05 19:50:18
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2019/04/05 20:57:08
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Fixture of Dakka
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I've kitbashed Escher, Genestealer Cult and Adeptus Mechanicus parts together. Necron parts, too, and even one or two pieces from a Pimaris Reiver. It's all compatible.
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2019/04/05 21:11:40
Subject: Necromunda Underhive - Ambots pg 196
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Posts with Authority
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Kid_Kyoto wrote:Before that we'd need kits that are actually interchangeable with each other and GW's existing lines
#notbitteratall.
I know how you feel. It's less 'modular kitbashing', and more like "Chopping and gluing stuff together".
Probably making my Cyberachnid tonight- wanna know the recipe if it turns out well?
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Mob Rule is not a rule. |
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2019/04/05 23:23:15
Subject: Necromunda Underhive - Ambots pg 196
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Dakka Veteran
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beast_gts wrote: Thargrim wrote:Weird decision for such a niche character that you'd only need to buy once, and would not use every game or that often. I woulda done the escher cats on a sprue instead, or some other beast, pretty much anything else.
The Made To Order for him apparently sold amazingly well, so that might be part of the reason.
Oh course it did because painters outnumber gamers in this hobby. Many people who don't play Necromunda (anymore) probably bought and will buy this. Don't be surprised if this is the highest selling mini of the line. And if it is then it will help finance other Necro stuff.
Of course it wouldn't kill GW to give some actual resources to Necromunda or pull it back into the mothership...
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2019/04/05 23:30:23
Subject: Necromunda Underhive - Ambots pg 196
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[MOD]
Otiose in a Niche
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Adeptus Doritos wrote: Kid_Kyoto wrote:Before that we'd need kits that are actually interchangeable with each other and GW's existing lines
#notbitteratall.
I know how you feel. It's less 'modular kitbashing', and more like "Chopping and gluing stuff together".
Probably making my Cyberachnid tonight- wanna know the recipe if it turns out well?
Anything is compatible with enough cutting, filing, gluing, puddying and cursing.
But a simple arm swap to give them lasguns should not take a whole evening! And let's not even talk about the arms that have a palm and a thumb, with the rest of the fingers molded onto the gun!
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2019/04/06 05:50:53
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Fixture of Dakka
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All evening? I put weapons from Mechanicus and Genestealer cults onto my Escher in five minutes each.
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2019/04/06 05:52:48
Subject: Necromunda Underhive - Ambots pg 196
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Posts with Authority
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Kid_Kyoto wrote:But a simple arm swap to give them lasguns should not take a whole evening! And let's not even talk about the arms that have a palm and a thumb, with the rest of the fingers molded onto the gun!
I have a Van Saar model dual-wielding shotguns from the GSC biker kit. He's covered in shotgun shells and is a sort of "Zombie Hunter" looking dude, had a lot of fun building him.
I wish I didn't have to chop everything at the wrist to make it work.
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Mob Rule is not a rule. |
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2019/04/06 10:57:17
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Violent Enforcer
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I will buy atleast three Kal minis.
One to build as intended, one for an Arbites conversion and one that will become an Inquisitor. Not that interested in the extra Scabbs though.
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2019/04/06 13:26:51
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
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So I got a box of Van Saar (I am not starting a gang, honest! ) and I was wondering, what's the extra part on the shield sprue supposed to be again? Some sort of canister?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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2019/04/06 14:08:40
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Nihilistic Necron Lord
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Random bit because they had extra space on the sprue.
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2019/04/06 15:27:19
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Longtime Dakkanaut
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Suppose to be a bio booster according to GW.
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2019/04/06 16:11:25
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Posts with Authority
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BrookM wrote:So I got a box of Van Saar (I am not starting a gang, honest! ) and I was wondering, what's the extra part on the shield sprue supposed to be again? Some sort of canister?
I use it as a bio-booster. Just glue a magnet to the bottom and put it on a magnetized base- pluck it off when it gets used.
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Mob Rule is not a rule. |
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2019/04/11 02:47:58
Subject: Necromunda Underhive - Ambots pg 196
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Fixture of Dakka
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Mad Doc Grotsnik wrote:Voss wrote:
Not really. Interesting pieces over armed children to shoot in game? I know which I'd choose.
Jules were never particularly interesting or useful in the old game (I know I'd rather save the money for a real ganger with a real gun and better stats). Dragging them into 2019 seems a pointless waste of time and resources.
Say whaaaaaa?
Juves are grate! In Old Necromunda, I would typically setup a cache of handflamers for the NooBs. Cheap as chips, no need to worry about accuracy. Drop them out a vent, or pop up from a tunnel near some likely targets. Whooshburnroastytoasty, and that was a whole heap of XP. Couple of games later and they’re at least nudging Ganger, with shiny skills to boot.
Heck, my old Cawdor Gang (Rico’s Redneck Redemption, who favours burlap sack cloth) was notorious for just that in my local store. It also helped the Juves soon picked up Disarm. Ever seen a Spyrer Patriarch and Matriarch denuded of all their weapons? I have. It was sodding hilarious! And given the Spyrer Gang was our local TFG’s Gang, and he’d fielded both to ‘teach me a lesson’ just made it all the funnier.
That, and the extreme range, Overwatch Krak Grenade shot at a sprinting Malcadon as it broke cover, turning him into a greasy smear was the cherry on the cake of that campaign. Others beat me, now and again. But Spyrers? I pooped them! All thanks to my Juve XP Factory approach.
^THIS, and then you deploy them a batch at a time, the ones that make it make it big, the others are a fond memory.
The "JUVE" minis now, don't even need to be kid looking, they would be fine as slightly smaller, and younger looking, but not to the extreme as a child, like 1st edition. 2nd edition covered it by giving them minimal gear, and the swap options on the hands.
(Hell, if anything, you can scrounge up some 2d edition miniatures and use them as Juveys. Availability I think is the issue.)
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2019/04/11 03:51:36
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Calling them "armed children" is a little rich.
It's not like Necromunda ever showed us a bunch of 8 year olds firing guns.
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2019/04/11 06:55:48
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Leader of the Sept
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https://www.child-soldiers.org/who-are-child-soldiers
The British Army has been in trouble before because we can recruit from 16 I think.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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2019/04/11 10:54:02
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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Grim Dark Angels Interrogator-Chaplain
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Flinty wrote:https://www.child-soldiers.org/who-are-child-soldiers
The British Army has been in trouble before because we can recruit from 16 I think.
Non deployable until 18 in a front line roll though.
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2019/04/11 11:37:46
Subject: Necromunda Underhive - Whatshisface and the other dude pg 198
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
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Not the place to discuss this though.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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