Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2018/11/19 19:11:29
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Yeah, Ole'One Eye and some CC Fexen sounds good. Or...Go max MSU with Neurothrope, Lictors and MSU Warriors to put everybody in cover or BLOS. That might be useful just as a suprise usage maybe even run them as Kronos for some extra anti Psycher madness.
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/19 20:56:38
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Towering Hierophant Bio-Titan
|
As someone who was running 3 pre-nerf: Sporocysts are fixed to actually work now, but are still much worse now than pre FAQ2, since if forward deploying, you can no longer turn 1 strike with a blob of Purestrains or Cultists brought in by a Primus. This was the number one tool for keeping them in the game and not just wiped off the board turn 1. Their other strength was against aggressive match ups, as excellent screen that could deploy forward from your army and created even more space if they got to spawn mines. This role was also impacted by the removal of some of the strongest threats that did this, like Alpha Legion for example. They will be useful in some match ups now, but they just aren't very good as a unit on the whole anymore because of the way the game changed around them.
|
This message was edited 1 time. Last update was at 2018/11/19 20:56:55
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 01:18:13
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Utilizing Careful Highlighting
|
Sporocysts are still one of the only turn 1 deepstrikers, and are hugely useful in objective games. Starting 9” from the enemy deployment zone, not just enemy models, does hurt though.
It’s nice to get a definite ruling on them though. I had someone at a tournament ready to scream at me from the utter UNFAIRNESS of getting to deepstrike something turn 1 when he couldn’t.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 13:36:55
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Dakka Veteran
|
yeah Sporocysts are imo worse off now than when we knew if we were going first or second, when deploying it. Unlike Nurglings they are hard/impossible to hide and not cheap enough to throw away.
When you knew you had first turn you could deploy it aggressively, surge forward and present a lot of hard targeting choices for your opponent. Now you have to gamble, or just deploy it defensively every game.
Back on the shelf for tournament play.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 15:32:04
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Rampaging Carnifex
|
Meiotic Spores also got the same scout buff. This is excellent news.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 16:18:39
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Lone Wolf Sentinel Pilot
|
With the changes to Meitoic spores will we start to see them more? How does this change the uses/tactics for the unit?
|
10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans
DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)
*I'm on Bartertown as Dynas |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 18:54:44
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Utilizing Careful Highlighting
|
Did Meiotic spores get changed from 12” to 9” from enemies? That would definitely be a buff.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 19:15:45
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Dakka Veteran
|
Yes. I think they are pretty strong now.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 19:24:59
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Rampaging Carnifex
|
Badablack wrote:Did Meiotic spores get changed from 12” to 9” from enemies? That would definitely be a buff.
They did. Also, they deploy like space marine scouts now so you can block other infiltrators. With just Kraken's 3d6 pick highest advance, they can blow up onto something on turn 1. With the help of the double move stratagem, they can reach even further. A lot of people give up first turn for objectives. Meiotic Spores can punish an opponent for this.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 22:04:14
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Regular Dakkanaut
|
Sporocysts make good distraction carnifexes. Drop them in the midfield and make the opponent prioritise between mulching them or blasting your flyrant. If they dont shoot the sporecysts, punish them by blasting them with spore mines and heavy bolter shots. If they do shoot them, big whoop, you lost 100 points
|
This message was edited 1 time. Last update was at 2018/11/20 22:04:30
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/20 22:14:53
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Utilizing Careful Highlighting
|
I wonder if our spore mines stratagem will get updated too. 3cp to drop mines in a long row 9” across the enemy deployment zone would certainly be one way for a ranged list to stop a melee army in its tracks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 08:04:54
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Beast of Nurgle
|
So I'll probably run a spearhead detachment to help out my GSC.
Neurotrophe
Old One Eye
3x Carnifex with Talons, Tusks, Spore Cysts and Bonemace Tail
Thats about 600 points.
Valid build? What's your experience with Carnifexes? Are they worth their points and do they even live long enough to get to the enemy?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 08:17:20
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Towering Hierophant Bio-Titan
|
You've got 5 models in your army not a single gun between them either. You just aren't going to be able to deal with anything infantry at all. Automatically Appended Next Post: Any sort of heavy weapons are going to be pointed at your Carnifexes all game and they are going to force you to get through their entire army to get to them last. All the while outscoring you. It's 600 points but other armies will definitely make it go further than that, you probably should try to too. A couple of shiny things is nice, but we actually have some great troops for low level games.
|
This message was edited 1 time. Last update was at 2018/11/21 08:20:53
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 08:50:57
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Norn Queen
|
So I'll probably run a spearhead detachment to help out my GSC.
His carni spearhead is in addition to whatever his GSC take.
|
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 08:54:52
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Beast of Nurgle
|
That's what the other 1400 points of my GSC are for...? They are great at killing infantry and if they shoot everything at my Fexes they aren't shooting at my Goliaths or Leman Russes.
As I said in my post above, I want an anvil for my GSC that takes the pressure off until my ambushes arrive.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 09:08:38
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Towering Hierophant Bio-Titan
|
I missed that i thought you were just making a low point army.
|
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 13:58:20
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Omnipotent Necron Overlord
|
So I saw some people using OOE in tournaments and I always wrote him off. Looking closer though I can see how he can be a good answer to a lot of CC threats - plus I am usually running a lot of carnifex anyways. Problem is I end up with like 154 points and not sure what to spend it on.
The list so far is
Bat - Levi
Nuero
Nuero
rippers
rippers
rippers
4x Fex, Sporocyst, Acid Maw, 4x dev, Bonemace
4x Fex, Sporocyst, Enhanced Senses, HVC/DS, Bonemace
SC Levi
OEE
FHT devs/mrc
FHT devs/mrc
I could just go for more troops I guess - like 40 termis. Or I could do 1 more fex and 1 more ripper. What you think?
|
This message was edited 1 time. Last update was at 2018/11/21 13:59:02
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 15:00:24
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Fixture of Dakka
|
He is very good. No one should ever write him off. Given that he is a character with 9wounds he cant be shot very easily.
With Stras for Monsters he can re-roll fail wounds, +1D, he is already S14, -3ap, 3D, hits on 2+ on the charge.
Thats 5 S14, -3ap 4D attacks that hits on 2+, re-rolls all wounds.
If you are fighting T7 or under you dont need to re-roll wounds as you are wounding on a 2+. So if you get all your hits/wounds and break their armor with 0 invul (or they fail them) he could do up to 20 damage.
He can in theory kill a knight in 1 round.
|
This message was edited 2 times. Last update was at 2018/11/21 15:07:26
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 15:29:23
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Beast of Nurgle
|
OOE generates extra attacks on a 6+. Does that mean that if he charges he generates extra attacks on a 4+? +1 from Immortal Batteringram and +1 from Alpha Leader.
For my Neurothrophe, would you recommend Onslaught or Catalyst? I plan on using Kraken for my Spearhead Detachment so that I could leave and enter melee as I need to (and have good odds for advance rolls).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 15:35:43
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Fixture of Dakka
|
Ive been playing it as a 5+ on the charge b.c the claws gives him -1 to hit.
He is normally a 3+/6+ to gain more attacks
Claws makes him a 4+/7 (aka 6+) to gain more attacks.
Aura puts him back down to a 3+/6+
Charge puts him up to a 2+/5+
But if you use the MST then yes, its a 2+/4+
|
This message was edited 1 time. Last update was at 2018/11/21 15:36:18
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/21 19:38:20
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Xenomancers wrote:So I saw some people using OOE in tournaments and I always wrote him off. Looking closer though I can see how he can be a good answer to a lot of CC threats - plus I am usually running a lot of carnifex anyways. Problem is I end up with like 154 points and not sure what to spend it on.
The list so far is
Bat - Levi
Nuero
Nuero
rippers
rippers
rippers
4x Fex, Sporocyst, Acid Maw, 4x dev, Bonemace
4x Fex, Sporocyst, Enhanced Senses, HVC/ DS, Bonemace
SC Levi
OEE
FHT devs/mrc
FHT devs/mrc
I could just go for more troops I guess - like 40 termis. Or I could do 1 more fex and 1 more ripper. What you think?
Looks like a fun list!  If it was me, I'd toss in some Termagants. A screen is always nice, and you can grab objectives and climb buildings.
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/23 11:43:25
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Hungry Ork Hunta Lying in Wait
|
pinecone77 wrote: Xenomancers wrote:So I saw some people using OOE in tournaments and I always wrote him off. Looking closer though I can see how he can be a good answer to a lot of CC threats - plus I am usually running a lot of carnifex anyways. Problem is I end up with like 154 points and not sure what to spend it on.
The list so far is
Bat - Levi
Nuero
Nuero
rippers
rippers
rippers
4x Fex, Sporocyst, Acid Maw, 4x dev, Bonemace
4x Fex, Sporocyst, Enhanced Senses, HVC/ DS, Bonemace
SC Levi
OEE
FHT devs/mrc
FHT devs/mrc
I could just go for more troops I guess - like 40 termis. Or I could do 1 more fex and 1 more ripper. What you think?
Looks like a fun list!  If it was me, I'd toss in some Termagants. A screen is always nice, and you can grab objectives and climb buildings.
THIS! THIS THIS THIS! I'm fairly well known in my local for running a ton of monstrous creatures and the stupid rules of not letting MC's charge onto roofs has screwed me so many times. A nice screen of termagants to tie up the hellblasters hiding on a roof would help, so much!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/23 14:24:51
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Utilizing Careful Highlighting
|
I feel like hormagaunts would make better building assaulters. That 6” pile-in means they can jump up floors and pull in extra units trying to hide on higher floors.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/23 18:38:27
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Badablack wrote:I feel like hormagaunts would make better building assaulters. That 6” pile-in means they can jump up floors and pull in extra units trying to hide on higher floors.
Better building assault, but a weaker screen.  Likely comes down to playstyle.
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/29 01:03:39
Subject: please help with list
|
 |
Screaming Shining Spear
|
Off and on again player. I bought a 7th ed Nid army to play in our 2nd ed. games. That was 2 years ago when my son wanted to play. He ended up liking Guard more. I am a major Eldar fan with some Blood Angels and others.
I think I have about 2500k worth of points.
This is what I have:
So what do I need to pick up?
cannot use the zoanthrope...and the force seems to be anti infantry but not much in the way of anti tank.
I would like to go with 2 Battalions but am missing an HQ. I could go for a Brigade but need more Heavy/elites/ and maybe Fast Attack.
I was thinking about Kraken.
Any thoughts.....Thanks all for the advice Automatically Appended Next Post: *** OH I did not want to invest too much time in painting the nids. I have about 10K of Exodites/Harlequins and Eldar that still need my love..So ONLY 1 or 2 UNITS at max I want to work on for a tournament list*****
|
This message was edited 1 time. Last update was at 2018/11/29 01:06:34
koooaei wrote:We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/11/29 18:20:26
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Rampaging Carnifex
|
The Zoanthrope can serve as a Neurothrope to give you another HQ. Don't worry about WYSIWYG when it comes to small details like which mouth you put on Genestealers. As long as you have a way to track which 5 have Acid Maws then you're good. I painted their tongues red (the rest are green) to represent dripping acid.
The best core you can come up with for this set of stuff is...
Kraken Battalion
Flyrant
Neuro
20 Genestealers
20 Genestealers (using the unpainted ones)
30 Hormagaunts
After that it's a bit tougher. You need more HQs. Broodlord and Tervigon unfortunately are pretty bad. And even if you wanted to try a Tervigon list, you'd need at least 30 more Termagants and either Venomthropes or a Malanthrope.
You have no ripper swarms at all? All those gants didn't come with any rippers? Rippers are an excellent unit for objectives and filling out troop slots for cheap.
6 Hive Guard are a great unit. You only have 2 which doesn't even make a legal unit anymore. I'd try to get 4 more.
That's pretty much all you can do competitively with what you have. Swarmlord would be nice. More Flyrants would be nice. 3 Venomthropes or Malanthrope. Old One Eye. You could go for carnifex spam or Genestealer spam. That's all I got for ya.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/12/01 11:13:59
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Fresh-Faced New User
|
Hey Guys!
Tyranids Rookie here (and 40k 8th edition freshman in general), looking for some advice from veterans to build up his own nice little swarm. I tried to get into the different units and army concepts, but so far I'm still struggling in finding a propper army composition that I would like to run. It doesn't have to be super competetive, instead I'm looking more for a wellrounded concept with nice synergies and / or a clear approach. I'm aiming for 1500 points (for now).
Some thoughts / facts / ideas / preferences:
- No Genstealers (although I know they are awesome)
- Spore Mine Heavy Approach.....is this a viable strategy? Maybe a focus on Mortal Wounds in general. What are the units / compositions I should focus on?
- Carnifexe and Old One Eye: I like the picture of an OOE-Turtle as a warlord (with his personal trait), escorted by some melee carnifexes crushing into enemy lines
- Tyranid Warriors: I like them....and I really could be into the idea of a Warrior heavy list with an Tyranid Prime for example.
- Melee vs Dakka: I want to run both....kind of a mix....a threaten melee force running into enemy lines (or better more than one), backed up by an annoying gunline
- Hive Mind Trait: I'm creating my own color scheme, so I'm open for every trait that fits the list. I just want to avoid using more than one in one list
No need to bring all of this thoughts together in one concept / list...but maybe you guys have some ideas and advices to get me on track to find the right approach for me. Would be awesome!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/12/01 17:34:07
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Well, if you plan on Warrior heavy...take a long look at using Leviathan. Then add in units to exploit Leviathan Strats.
|
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/12/01 21:29:19
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Ultramarine Chaplain with Hate to Spare
|
HarveyBooze wrote:Hey Guys!
Tyranids Rookie here (and 40k 8th edition freshman in general), looking for some advice from veterans to build up his own nice little swarm. I tried to get into the different units and army concepts, but so far I'm still struggling in finding a propper army composition that I would like to run. It doesn't have to be super competetive, instead I'm looking more for a wellrounded concept with nice synergies and / or a clear approach. I'm aiming for 1500 points (for now).
Some thoughts / facts / ideas / preferences:
- No Genstealers (although I know they are awesome)
- Spore Mine Heavy Approach.....is this a viable strategy? Maybe a focus on Mortal Wounds in general. What are the units / compositions I should focus on?
- Carnifexe and Old One Eye: I like the picture of an OOE-Turtle as a warlord (with his personal trait), escorted by some melee carnifexes crushing into enemy lines
- Tyranid Warriors: I like them....and I really could be into the idea of a Warrior heavy list with an Tyranid Prime for example.
- Melee vs Dakka: I want to run both....kind of a mix....a threaten melee force running into enemy lines (or better more than one), backed up by an annoying gunline
- Hive Mind Trait: I'm creating my own color scheme, so I'm open for every trait that fits the list. I just want to avoid using more than one in one list
No need to bring all of this thoughts together in one concept / list...but maybe you guys have some ideas and advices to get me on track to find the right approach for me. Would be awesome!
Right now I run an almost exclusively Warrior 2000 point list, and it's served me surprisingly well.
Battalion
Prime, w/boneswords
Neurothrope
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
1000 pts
Battalion
Prime, w/boneswords
Neurothrope
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
9 warriors, 6 Deathspitters, 3 venom cannons, 3 boneswords
1000 pts
I use Jormangundr fleet so they all have a 3+ save. It's my "fun" army, but It's been a real headache for some of my local opponents. The caveat for this collection is the expense. Warriors are very expensive in terms of dollar per point, and it's not particularly competetive and may not weather edition changes well, so from an investment standpoint I can't really recommend it. But it might serve as inspiration. Personally I love the Warrior models, (old and new). If you dig them, building up a couple squads could be pretty rewarding.
A better list would have more variety. I just started with a theme and haven't painted much else yet.
|
This message was edited 1 time. Last update was at 2018/12/01 21:31:21
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/12/02 04:26:06
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
|
 |
Lone Wolf Sentinel Pilot
|
Xenomancers wrote:So I saw some people using OOE in tournaments and I always wrote him off. Looking closer though I can see how he can be a good answer to a lot of CC threats - plus I am usually running a lot of carnifex anyways. Problem is I end up with like 154 points and not sure what to spend it on.
The list so far is
Bat - Levi
Nuero
Nuero
rippers
rippers
rippers
4x Fex, Sporocyst, Acid Maw, 4x dev, Bonemace
4x Fex, Sporocyst, Enhanced Senses, HVC/ DS, Bonemace
SC Levi
OEE
FHT devs/mrc
FHT devs/mrc
I could just go for more troops I guess - like 40 termis. Or I could do 1 more fex and 1 more ripper. What you think?
Troops for screens for the fexes. Objectives.
|
10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans
DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)
*I'm on Bartertown as Dynas |
|
 |
 |
|