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2019/01/12 14:41:40
Subject: Blood Angels 8th Tactica - For Sanguinius
Done some maths and trying to figure out the best point to point dakka input for my BA.
I'm considering between dakka repulsor, LR crusader and double assbacks. Any suggestions? Most likely transport capacity will not be used in this case.
2019/01/12 15:18:00
Subject: Blood Angels 8th Tactica - For Sanguinius
Between FLY and T8, I think I would go for the Repulsor. The points cost in CA is helpful too although the LRC has also benefited.
Assault Cannon RBs are probably the cheapest source of dakka in points-per-shot but the benefits of T8, FLY and POTMS tip me in favour of the Repulsor.
I stand between the darkness and the light. Between the candle and the star.
2019/01/12 18:28:24
Subject: Re:Blood Angels 8th Tactica - For Sanguinius
Contemptor mortis dreadnought with double kheres assault cannons (138), or double twin heavy bolters (122). Better in almost every way than any baal asspred or assback. Its got BS/WS 2+, gets chapter tactics, 5+ inv, can hit back and do some damage in melee, only downside is 9" movement. Also available as a relic version with W12, 2+ sv and 6+ FNP for 22 more points.
2019/01/13 04:48:07
Subject: Blood Angels 8th Tactica - For Sanguinius
The mono BA list has not been updated for CA. I suspect it gets better.
15 CC scouts
15 sniper scouts
Smash Capt w/relic pack
Astorath
3 dev teams 6 men, plasma cannon, missile launcher, heavy bolter, angry baby each
3 X heavy bolter attack bikes
Sanguinary ancient w/ relic banner *warlord*
9X sanguinary guard power fists, 2 X infernus, 7X angelus
10X DC, 2 X power sword, 2X power fist, boltguns
Primaris LT
Rhino
Yes, this is a brigade. I made it on a dare, but I did actually win some games with it. The DC are in deep strike, the SG are not. The SG are there to soak fire. The dev teams are configured to take advantage of double tapping mortal wound strats and plasma cannons immune to overheat. I use Astorath because he's a boss in CC and can buff any BA in CC. The smash capt is the sheriff of the gunline until screens fall apart. Then he does his thing.
Souped list. This one is squirrely in my opinion. It is updated for CA.
IG battalion *Valhalla*
3 X infantry squads
Command Russ, battlecannon, 3 X heavy bolter
Punisher Russ, 3 X heavy bolter
2 X primaris psyker
Fixer priest guy *warlord*
Platoon commander
BA battalion
15 CC scouts
2 X Stalker
2 X Rhino
5 X vets, 5X stormbolters
Relic Deredeo
Techmarine
Primaris LT
BA Supreme Command
Smash Capt
Mephiston
Libby Dread
Lots of cheap T8. Lots of 2 damage or D3 damage shots. 3 BA beatsticks, 5 denies, 4 possible smites. I have been known to throw the stalkers in with the Rhinos and use a 4 tank wall to get the characters into CC vs annoying gunlines. I use the faithful 36 instead of 32 because Russes are too good to pass on. Also, repairing valhallan Russes is hilarious. Also, if facing wyvern spam or some nonsense, the scouts and vets all can be stuffed in the rhinos.
This message was edited 1 time. Last update was at 2019/01/14 14:47:10
2019/01/14 16:16:41
Subject: Re:Blood Angels 8th Tactica - For Sanguinius
Death Company [18 PL, 227pts]: Jump Pack
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
Sanguinary Ancient [6 PL, 78pts]: 5. Gift of Foresight, Angelus boltgun, Death mask, Power fist, Standard of Sacrifice, Warlord
Sanguinary Guard [20 PL, 192pts] . Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
My hammer units have been SG with power fists, captain smash and occasional mephiston.
I have van vet squad in rebuilding on my table, but I'm not sure should I go dual plasma pistol or pure melee approach.. with couple cheap storm shields.. dropping with the capt smash to clear/soften stuff sounds fun atleast. I'd like to hear how are people using their van vets as well, although there's a sepparate threat on van vet load outs active there.
2019/01/14 17:58:42
Subject: Blood Angels 8th Tactica - For Sanguinius
Sure, but I find it less of a problem tbh. Also chaff can be used against the enemy if you can take a hostage and prevent him from shooting that hammer next turn. (Assuming ofc you are able to kill the unit in the enemies fight phase, otherwise you have failed pretty hard ^^)
2019/01/15 01:12:19
Subject: Blood Angels 8th Tactica - For Sanguinius
Hey there fellow BA players, just started 8th edition and I'm trying to come up with a DA/BA list to start going towards, maybe to get a game in with that army (my main army is necrons). I know this isn't pure BA, but well, it's quite heavy on it. I'd love any comments on it, or at least the BA part. Thougth the libby dreadnought would be good to run together with the Intercessors/RW Bikers, but a second smashy Captain is probably a better choice.
This message was edited 1 time. Last update was at 2019/01/15 01:31:57
"After Aeons of slumber the Necrotyr awakend to harvest the galaxy anew... but realizing they will never be Ultramarines, the Necrotyr descended into stasis once more."
2019/01/15 09:57:06
Subject: Blood Angels 8th Tactica - For Sanguinius
EDIT: Would like some feedback on who should be warlord. DA / BA or who in specific and why? Which is the best trait?
This message was edited 1 time. Last update was at 2019/01/15 13:33:31
"After Aeons of slumber the Necrotyr awakend to harvest the galaxy anew... but realizing they will never be Ultramarines, the Necrotyr descended into stasis once more."
2019/01/15 14:37:07
Subject: Blood Angels 8th Tactica - For Sanguinius
Since you have a big unit of SG I would definitely make an BA your warlord, so they can use their special ability which allows them to reroll all hits.
Best candidate would be the Ancient, so your Captain Smash can operate independently.
As for a warlord traits: Do you play in a enviroment in which you have to specify it before you know your opponents army? If not I think the best trait varies greatly depending on your enemy.
2019/01/15 15:44:31
Subject: Re:Blood Angels 8th Tactica - For Sanguinius
This is probably going to suck, but I'm trying to build a pure BA list mostly to show off some models but with the ideal of not being total garbage either. It's intended for a more casual meta as well.
Battalion :
The Sanguinor
Astorath
5x Scouts
5x Scouts
5x Scouts
Sanguinary Ancient
8x Deathcompany, Power Swords, Jump Packs
5x Assault Terminator, Lightning Claws
Battalion :
Smash Captain
Smash Captain
5x Scouts
5x Scouts
5x Scouts
Spearhead :
Sanguinary Priest, Wings
5x Devastators, Heavy Flamers, Cherub
5x Devastators, Heavy Flamers, Cherub
5x Devastators, HB/ML/2x Las, Cherub
Razorbacks for the two Heavy Flamer Devs. Ideally just going to toss them, the scouts, and some combination of Terminators and Death Company into CC as soon as possible and give them whatever buffs I can fit in range. Not a lot of bodies but hopefully it does enough to win games in a casual meta. Anything drastically wrong? Any tips?
This message was edited 1 time. Last update was at 2019/01/20 11:50:45