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2018/08/29 16:03:44
Subject: The 2018 Age of Sigmar News & Rumors : 154 Beastherds
New models/sculpts for both sides?
Khorne needs plastic fleshhounds, herald on foot, and herald on jugger.
Slaanesh needs plastic herald on foot and steed, fiends. Plus Keeper of Secrets.
And any new units that get added.
2018/08/30 03:33:22
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
Yes. New models for both sides. Still not 100% on the details, but it looks like it will be a system agnostic stand alone game set in the Realm of Chaos. Probably coming in 2018.
2018/08/30 05:49:36
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
The branding doesn't seem right for that. This is Realm of Chaos: Wrath and Rapture, rather than Age of Sigmar: Realm of Chaos. I would expect another Realm of Chaos box, pitting Tzeentch against Nurgle. Get both boxes, play the Great Game.
streetsamurai wrote: Not sure it will be stand alone game. Might only be a bundle set a la Stormclaw
The report from an attendee is that it is "a standalone thing but not just standalone, with new models for Slaanesh and Khorne"
Here is the video.
https://youtu.be/VgRs7oe1K3U
2018/08/30 06:44:23
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
Plastic Fiends and Flesh Hounds are two things I've been waiting for for ages now.
My Nurgle and Tzeentch Daemonic legions are complete, and whilst I have tons of metal Blood Letters, Diaz Daemonettes/Seekers, and a good number of plastic Bloodcrushers, I've always avoided the metal Flesh Hounds and Fiends 'cause I knew they'd get to 'em one day.
Huge slaanesh fan. Abit mixed on this. The biggest thing about slaanesh is that their mortal units are VERY limited compared to the other 3 of the big 4. A box set focusing on deamon v. deamon conflict is a bit disappointing in that regard.
But it is cool that this means we will prob get a plastic greater demon finally.
2018/08/30 09:03:53
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
To be fair the big limit on Slaanesh models is mostly because the faction in 40K and Sigmar hasn't had much attention in ages. Nurgle has had LOADS and Khorn and Tzeentch have had quite a lot (indeed one would think that someone in GW is addicted to Nurgle!)
Slaanesh has thus been left in the dust by the others - having far fewer models and choices not so much by design but by just not being focused on for ages.
Look at that little cute maggot ridden pus oozing, belly spilling puppy of a nurgle monster! It just wants to run up and lick you all over and bounce around until you're as putrid and rotting as it is !
This message was edited 1 time. Last update was at 2018/08/30 09:27:02
Of course, in a perfect world we'd have "Numerous Mortal" and "Elite Mortal" for each of the Chaos Gods, so:
Kairic Acolytes
Tzaangors
Bloodreavers
Blood Warriors
[Something Slaaneshi]
[Something more Slaaneshi]
[Something Nurglesque]
Blight Knights
Yeah, a little variety in the infantry department wouldn't go amiss. This box will hopefully add more than just the daemon kits we're missing, but being titled Realm of Chaos it's probably going to be just daemons. Which still leaves mortal Slaaneshis in big need of new models.
Still, Maybe we'll get some new Slaaneshi daemons out of this and not just redone metal/Finecast.
Nehekhara lives! Sort of!
Why is the rum always gone?
2018/08/30 09:36:43
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
I mean this is a great way to get the daemons out and then the Emperors Children Codex / Cult Of Slaanesh Battletome or whatever, can focus on the non daemon elements,
And boom, whole range redone.
Look at the Orks codex, speed freaks is gonna get some of the vehicles out, then the book can release the rest/ characters / unit resculpts.
2018/08/30 10:25:28
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
Danny76 wrote: For those saying they wish for Mortal Slaanesh.
I mean this is a great way to get the daemons out and then the Emperors Children Codex / Cult Of Slaanesh Battletome or whatever, can focus on the non daemon elements,
And boom, whole range redone.
That's what I'm hoping for. It worked for Tzeentch/1KSons and Nurgle/Death Guard (well, not the box of 7 marines for the price of 10, but that was one hiccup).
And all of the Nurgle stuff basically being mono-pose. That was a bigger hiccup.
And a weird amount of Ezy-2-Build stuff.
Which in turn limited lots of options 'cause no model/no rule.
So... hmm...
So maybe more like Tzeentch and less like Nurgle.
This message was edited 1 time. Last update was at 2018/08/30 10:26:24
The 7 thing sucked, great options in there though..
(Thinking of that I wonder how that stuff would work with spare marine bodies or something...)
Monopose, Definitely sucked. I hate having repeats in my armies, pox and cultists I can paint scheme to vary, with minor conversions.
But the non MP bits ere tricky.
E2B. Eh it’s fine, as it was good to get people into the game, and meant we got more kits than we might of (arguably at a better price).
I just only have one of each E2B, as with the monopose above..
The Beast Of Nurgle, just having his right arm posesble would have been something..
2018/08/30 11:53:56
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
Danny76 wrote: The 7 thing sucked, great options in there though.. (Thinking of that I wonder how that stuff would work with spare marine bodies or something...)
Monopose, Definitely sucked. I hate having repeats in my armies, pox and cultists I can paint scheme to vary, with minor conversions. But the non MP bits ere tricky.
E2B. Eh it’s fine, as it was good to get people into the game, and meant we got more kits than we might of (arguably at a better price). I just only have one of each E2B, as with the monopose above..
The Beast Of Nurgle, just having his right arm posesble would have been something..
the deathguard bits are too large for standard marine bodies (I now have some primeris from Conquest I'll need to try), but with a bit of converting the spare torsos can be added to Calth bodies/legs to make extra Blightlord terminators with their of spare arms
This message was edited 1 time. Last update was at 2018/08/30 11:55:07
2018/08/30 12:20:31
Subject: The 2018 Age of Sigmar News & Rumors : 154 Beastherds
AduroT wrote: Since GW doesn’t appear to be doing new models for them, I’ll mention this recent release as a nice proxy for Dragon Ogres, Chosen of Everblight from Warmachine.
Gawd, they look even worse than the GW versions, no mean feat.
And lol at those plastic Minotaurs still being a thing. If you dry brushed a particularly tough banana loaf turd, you’d still have something more attractive.
2018/08/30 12:21:40
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157