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![[Post New]](/s/i/i.gif) 2018/10/11 21:50:07
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Calculating Commissar
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Considering the Holy Roman Empire inspiration for the Empire, I always thought Marienburg had more of a Hanseatic inspiration, like Danzig/Gdansk or Hamburg or Lubeck. That would give it a distincly Baltic character, rather than the Italian/Mediterreanean character of Venice (which the army is based upon). *Apologies for spelling mistakes, my keyboard cannot do the required characters.
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This message was edited 2 times. Last update was at 2018/10/11 21:52:11
ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/10/11 21:55:14
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Skillful Swordsman
Skeaune
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Haighus wrote:Considering the Holy Roman Empire inspiration for the Empire, I always thought Marienburg had more of a Hanseatic inspiration, like Danzig/Gdansk or Hamburg or Lubeck. That would give it a distincly Baltic character, rather than the Italian/Mediterreanean character of Venice (which the army is based upon).
*Apologies for spelling mistakes, my keyboard cannot do the required characters.
Sure, switch Marienburg for Miragliano then (which is the only Tilean city I can name off the top of my head, there's probably a more apt one already).
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"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
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![[Post New]](/s/i/i.gif) 2018/10/11 22:49:24
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Humming Great Unclean One of Nurgle
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I remember fantasy armies as crazy inspired as that. Which is to say those Nighthaunt are among the most impressive I have seen.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2018/10/12 00:55:00
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Longtime Dakkanaut
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Not-not-kenny wrote: Haighus wrote:Considering the Holy Roman Empire inspiration for the Empire, I always thought Marienburg had more of a Hanseatic inspiration, like Danzig/Gdansk or Hamburg or Lubeck. That would give it a distincly Baltic character, rather than the Italian/Mediterreanean character of Venice (which the army is based upon).
*Apologies for spelling mistakes, my keyboard cannot do the required characters.
Sure, switch Marienburg for Miragliano then (which is the only Tilean city I can name off the top of my head, there's probably a more apt one already).
You could find some sort of Venetian equivalent in Fantasy, sure, maybe in border princedoms - but that's not the problem. The problem is that Fantasy undead were boring and one-dimensional. You had what, mummies, vampires, then just mostly mindless mooks? There was no vindictive and petty death god to curse people with unliving, no undead from outside of European folklore, not much scope to really have fun with ideas.
Hell, I still remember Fantasy purists whining about the previous project, Nurgle carnival, cuz' Nurgle needs to be 100% gloomy, no colors besides brown and green, NO FUN ALLOWED, and everything that doesn't looks like ancient, mono-colored Bisley-style Fantasy illustrations (even though WH:F had incredibly rich and good art over the years, making limiting yourself to a small slice of it even dumber) is HERESY
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![[Post New]](/s/i/i.gif) 2018/10/12 13:32:17
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Omnipotent Lord of Change
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NinthMusketeer wrote:I remember fantasy armies as crazy inspired as that. Which is to say those Nighthaunt are among the most impressive I have seen.
Yea dude, I was going to say it's this Night Haunt army that pushes the bounds of Age of Sigmar for me, not Fantasy  There was/is some crazy modeling kicking around in square-base lands, and plenty more in Kings of War if you want to see the powers of multibasing and miniature-sourcing in action. What's refreshing is seeing people put the 'flexibility' of modelling single round based fantasy troops into practice. A lot of AOS I see, especially locally, is GW kits for the GW throne. Sometimes painted quite excellently, but rarely converted and very rarely extensively. Also here's some <3 for Carnival of Chaos, maybe the longest running Chaos schtick since back in Realm of Chaos / RT days. Chaos has been pretty morbidly ridiculous since it hit the scene - Salvage
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This message was edited 5 times. Last update was at 2018/10/12 13:33:50
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![[Post New]](/s/i/i.gif) 2018/10/12 13:43:16
Subject: Re:Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Regular Dakkanaut
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Good paintwork, but am I the only person who got a Carnevale vibe out of those Nighthaunts?
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![[Post New]](/s/i/i.gif) 2018/10/12 14:01:19
Subject: Re:Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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[DCM]
Et In Arcadia Ego
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2018/10/12 15:06:26
Subject: Re:Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Omnipotent Lord of Change
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 (Thanks Red!) - Salvage
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This message was edited 1 time. Last update was at 2018/10/12 15:06:39
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![[Post New]](/s/i/i.gif) 2018/10/12 15:17:02
Subject: Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Oh that's the WETA guy who made the incredible custom terrain.
Which is now on Kickstarter it seems.
And is damn expensive...
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![[Post New]](/s/i/i.gif) 2018/10/12 16:19:25
Subject: Re:Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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Blood-Drenched Death Company Marine
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parakuribo wrote:Good paintwork, but am I the only person who got a Carnevale vibe out of those Nighthaunts?
Nope, that was my first thought too. The creativity is cool, but I don't really care for the lurid green for spectral/ethereal beings.
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![[Post New]](/s/i/i.gif) 2018/10/13 10:45:07
Subject: Re:Age of Sigmar News & Rumors : Beastherds, p 154; Realm of Chaos, p. 157
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[DCM]
Et In Arcadia Ego
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beasts errata
designers commentary
Gen's handbook update
commentary
https://www.facebook.com/452117934985005/posts/913337275529733/
The official FAQ and Errata for Battletome: Beasts of Chaos is now live, alongside a new General's Handbook errata that makes allying with Beasts of Chaos even easier! Download it here
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This message was edited 1 time. Last update was at 2018/10/13 10:46:58
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2018/10/13 17:37:47
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Warp-Screaming Noise Marine
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Woo, Slaanesh can take some beasts now.
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9k |
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![[Post New]](/s/i/i.gif) 2018/10/13 19:20:24
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Humming Great Unclean One of Nurgle
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Cool.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/10/14 01:57:38
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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[DCM]
Tzeentch's Fan Girl
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It seems Tzeentch stands alone.
I also find it somewhat weird that Beasts of Chaos can be taken as allies for God-specific armies, but they can't take any allies aside from Slaves to Darkness...
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![[Post New]](/s/i/i.gif) 2018/10/14 11:08:38
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Regular Dakkanaut
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I really hope now that we are starting to come to the end of 40k codexes to release they can start to crank out some more AoS battletomes.
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![[Post New]](/s/i/i.gif) 2018/10/14 11:17:18
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Decrepit Dakkanaut
UK
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Alexonian wrote:I really hope now that we are starting to come to the end of 40k codexes to release they can start to crank out some more AoS battletomes.
Same, at the very least I hope they clean up all the loose end factions before the end of 2019. Right now its a major turn off to new players (and returning old ones) to see so many tiny factions that have no real focus or future and which can have rules all spread around. More releases like Beasts of Chaos to tidy things up is a must for 2019 - even if there are no new models, just cleaning up the listings will help!
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![[Post New]](/s/i/i.gif) 2018/10/14 14:01:11
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Foxy Wildborne
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Yep, please just crank out "Legions" type books for the old factions ASAP.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/15 01:19:49
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Humming Great Unclean One of Nurgle
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Overread wrote: Alexonian wrote:I really hope now that we are starting to come to the end of 40k codexes to release they can start to crank out some more AoS battletomes.
Same, at the very least I hope they clean up all the loose end factions before the end of 2019. Right now its a major turn off to new players (and returning old ones) to see so many tiny factions that have no real focus or future and which can have rules all spread around. More releases like Beasts of Chaos to tidy things up is a must for 2019 - even if there are no new models, just cleaning up the listings will help!
I agree, this is a really good battletome from a lot of angles. Imagine how much interest an equivalent Aelf one would generate.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2018/10/15 01:29:45
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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NinthMusketeer wrote: Overread wrote: Alexonian wrote:I really hope now that we are starting to come to the end of 40k codexes to release they can start to crank out some more AoS battletomes.
Same, at the very least I hope they clean up all the loose end factions before the end of 2019. Right now its a major turn off to new players (and returning old ones) to see so many tiny factions that have no real focus or future and which can have rules all spread around. More releases like Beasts of Chaos to tidy things up is a must for 2019 - even if there are no new models, just cleaning up the listings will help!
I agree, this is a really good battletome from a lot of angles. Imagine how much interest an equivalent Aelf one would generate.
I'm not sure about that. I might actually be a bit more turned off if they just release an "Aelf" battletome where they jammed everything in there. There's definitely room for a bit of it(Darkling Covens and Ordo Serpentis definitely feel like they could go together quite well) and then there's some that feel more appropriate with the new Free Cities settings(Shadowblades, Swifthawk Agents, Corsairs) that I'd like to see them show up in a "Free Peoples" book instead.
On principle alone at this point, I don't want Sylvaneth and Wanderers put back together again. You had your chance treefolk, but you had to be jerks about it! *shakes fist at the forest*
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![[Post New]](/s/i/i.gif) 2018/10/15 08:02:58
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Humming Great Unclean One of Nurgle
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I imagine it would be the Aelves currently without allegiance, of which there are a large number of sub factions. Wanderers, darkling covens, and daughters would stay on their own. Would not need to be all of them; I imagine swifthawk, shadowblades, and lion rangers could be wrapped up into a decent faction.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2018/10/15 08:29:42
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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In my heart I hope Lions are expanded in their own Lion-Men faction like the Leonines from Magic the Gathering...
But thats one of my "Dream-no-way-in-hell-of-happening" faction, like Maori based ogres from the Firebelly faction with indonesian monsters and stuff.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/10/15 08:52:59
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Longtime Dakkanaut
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Unlike Beasts, Elves have two (now three) firmly established factions that are bound to get separate releases down the line. That pretty much precludes any catch all elf book coming out.
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![[Post New]](/s/i/i.gif) 2018/10/15 08:59:45
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Foxy Wildborne
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They could totally make a "High Elf" legion book tho.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/15 09:00:43
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I'm pretty sure we are gonna get "Shadow Elves" and "Light Elves". But probably the rest of the small factions will be left overs. Those are the ones that could be merged, or at least mixed not ALL in one book, but in a couple of books.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/10/15 09:20:21
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Decrepit Dakkanaut
UK
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What GW is going to do with Aelve is impossible to guess at.
The way I see it there's a few options:
1) They keep every subfaction as they are and flesh them out like they did Daughters of Khaine. This creates a lot of variety and armies, but runs a big risk that they bloat the Order range and the game itself with a LOT of smaller factions. Short term this makes it a long release; long term it runs the risk that they add so many factions that we wind up back in the days when its years upon years before factions see an update to models/rules.
2) They remove some including the models. Downside here is that gamers lose models, but also factions from the game. The up side is that it concentrates the range and means less factions thus more potential attention for the factions which are left.
3) They combine options 1 and 2 - some stay some leave.
4) They combine factions into larger factions - a Beasts of Chaos approach. Could certainly happen and with Aelves they could also bridge the dark/wood/light boundaries and combine models across them (wanderers already have high elf bowmen in their grouping). Whilst this might be a tiny bit messy right now, a redesign of a few models (future or at the release) could easily bridge the visual design difference gap. Furthermore it lets them build a larger functional faction from left over-bits of the others.
5) Adding whole new factions. Idoneth was a surprise in so much as they didn't add anything from the other ranges into them - not even the Scourge Pirates were included into the Idoneth (where they could easily have been allies of war within the faction - letting them have a living sea surface force).
We know that light and dark aleves are coming in the future and that there is a high chance they will be like Idoneth - totally unique in design and style. So already that bloats the Aelf potential by 2 further full factions.
6) Mercenary factions. GW hasn't tried this yet, but one method would be to split each Grand Alliance into armies and mercenaries. Full armies would have their own Battletome and be fully functional on their own; whilst mercenaries would be small one or two model subfactions which are not designed to function with a battleline of their own - or even if they could they'd be at a serious disadvantage. Instead they are there to allow their ally pool to draw from them. So instead of releasing 5 or 6 assassin type models - gw just makes Shadowblades a minor faction designed to hire out their leader for others to use.
To my thinking this last option would be a neat way to tidy up the listings and the subfaction display without having to lose models or lore and without having to flesh every faction out
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![[Post New]](/s/i/i.gif) 2018/10/15 10:17:52
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Longtime Dakkanaut
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I think DoK only got their own book because they were always the most unique part of the DE range. Everything else was just Dark Something Equivalent from the HE lineup.
I can't imagine any other elf unit getting that kind of treatment, except perhaps Corsairs taking over the DE spot as AoS Dark Elves.
That would leave Malekith Shadow Elves, Tyrion/Teclis elves and whatever the Wood Elves turned into. Five elf factions is a lot, but as long as they feel clearly distinct from each other, it wouldn't matter. Bonus points for filling at least two years in the release plan.
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![[Post New]](/s/i/i.gif) 2018/10/15 11:08:24
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Charging Dragon Prince
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As someone who likes (good) elves, it might be better to discontinue the older lines. Don't misunderstood me, I'd love additions to the Swifthawk Agents and Phoenix Temple, however if this means they'll be a one trick army with no variety in terms of mechanics and models it might be better to invest resources into new concepts and their development.
Unrelated, were there any news about Fyreslayers?
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![[Post New]](/s/i/i.gif) 2018/10/19 12:09:32
Subject: Re:Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Thunderhawk Pilot Dropping From Orbit
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![[Post New]](/s/i/i.gif) 2018/10/19 12:25:06
Subject: Re:Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Regular Dakkanaut
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Midnightdeathblade wrote:https://www.forgeworld.co. uk/en-US/Vorgaroth-the-Scarred-and-Skalok-the-Skull-Host-of-Khorne-2018
Big Khornate dragon for pre order.
3+ H/W with minimum 12 damage and reroll with the axe(no penalty with wounds remaining), charging damage, has a plan against the endless spells. Only problem is that that 3+ can be increased and has no ++. Otherwise, I'm very glad few game shops actually allow this almost $600 monster to fight, period.
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![[Post New]](/s/i/i.gif) 2018/10/19 12:34:37
Subject: Age of Sigmar News & Rumors : Beasts errata and commentary & ally changes
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Longtime Dakkanaut
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That model feels like something ripped right out of the 80s, except made with modern production techniques. Not a great match, to be honest.
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