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Made in us
Regular Dakkanaut



Massachusetts

rtb02 wrote:
stormboy wrote:
Squig hoppers are 50$US for 10 models.


Can you confirm a source please?


Phone call with my GW rep.

www.thebolterhole.com - Check out our shop, The Bolter Hole, where our focus is community gaming! 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Ghaz - Whoops, you're right, the swamp and stone trolls are both on 50mm!

Stormboy - Thanks for the info! $5 per squig hopper (at full retail) is honestly pretty darn good for how excellent those sculpts are! They should sell tons of them
   
Made in de
Longtime Dakkanaut





10 a box would be bearable so I really hope your rep is right. 5 to a box would be a big no from me until a SC or Battleforce includes them and other stuff I'd want to turn my Skull Pass buggers into a 1000 points force now that a proper O&G army is pretty bad.

I might just get the squig herd for tankbusta bomb squigs for now.

And ALL the crazy little character gobbos if I fail my willpower test

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
Regular Dakkanaut




stormboy wrote:
rtb02 wrote:
stormboy wrote:
Squig hoppers are 50$US for 10 models.


Can you confirm a source please?


Phone call with my GW rep.


Grand! That'll do for me thank you
   
Made in gb
Longtime Dakkanaut





rtb02 wrote:
Looking at the squig pic of 10...

Unless there's a duplicate sprue in a box I'm assuming they're boxes of 5.

Looking at the ten there are duplicates in there even though the riders and squig faces are different. As such I'm betting a box of 5 at this stage ...


It’s not uncommon for there to be repeats to bodies in a kit.
I was under the same assumption that it’s a repeat, but still assumed 10 in a box.

I think also, the community page always showcases unit pictures as the size you get. Can’t think of one that doesn’t looking back..
   
Made in us
Terrifying Doombull




More than not uncommon, it's the norm. I'd say the majority of boxes are two duplicate sprues or sets of sprues, unless there is a very small unit size (3 or 5).

At that point duplication is obscured slightly by arm and head swaps.

Efficiency is the highest virtue. 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Are the Squig dice the most expensive of late? The only comparable ones I could think of were the Death Guard ones. Anyone remember their price?

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Fixture of Dakka




20 pounds for the squig dice? So since GW charges Canadians double what UK people buy, that would mean $40 Canadian. Dice were $25, but now $40?

I really hope that is a misprint or we are getting a crap load of dice in that.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Looking at that Squig picture there are 5 bodies, three duplicated faces, and 4 unique faces. Not sure how that'll pan out on the sprues unless you get 2x5 bodies and 2x7 faces.


This message was edited 1 time. Last update was at 2019/01/02 07:06:51


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Hissing Hybrid Metamorph






 H.B.M.C. wrote:
Looking at that Squig picture there are 5 bodies, three duplicated faces, and 4 unique faces. Not sure how that'll pan out on the sprues unless you get 2x5 bodies and 2x7 faces.




They did mention in one of the community posts that the squigs have a heap of faces to choose from
   
Made in nl
Longtime Dakkanaut





If only the faces of the Hopper Squigs and the Herd Squigs were interchangeable.

They probably won't be but that would be awesome.


Automatically Appended Next Post:
Davor wrote:
20 pounds for the squig dice? So since GW charges Canadians double what UK people buy, that would mean $40 Canadian. Dice were $25, but now $40?

I really hope that is a misprint or we are getting a crap load of dice in that.


The picture shows 20 dice.

They look fun, but close up they unfortunately also look to be bad quality with mould lines, little brambles and flakey paint all over.

This message was edited 1 time. Last update was at 2019/01/02 10:01:05




 
   
Made in gb
Dakka Veteran





 TBD wrote:
If only the faces of the Hopper Squigs and the Herd Squigs were interchangeable.

They probably won't be but that would be awesome.

I think its likely that they're interchangeable

 
   
Made in gb
Dakka Veteran





terry wrote:
 TBD wrote:
If only the faces of the Hopper Squigs and the Herd Squigs were interchangeable.

They probably won't be but that would be awesome.

I think its likely that they're interchangeable


I'd agree.
Would be much like the pink horror kit in that regard.
My only issue now is waiting.
Managed to free up a chunk of cash for the first wave but I live 5 mins from a GW, so the temptation is real lol.
   
Made in es
Longtime Dakkanaut





https://www.warhammer-community.com/2019/01/02/gloomspite-gitz-preview-part-1-the-basics-and-allegiance-abilitiesgw-homepage-post-4/

Enemy Units anywhere on the board are bombarded with meteors from the Bad Moon, and take damage.

Gloomspite Gitz Wizards under the Bad Moon get +1 to their casting rolls, while all other wizards get -1.

Gloomspite Gitz Generals get an additional command point in each hero phase they’re under the Bad Moon.

Squigs under the Bad Moon can advance and charge in the same turn.

Moonclan Grot units re-roll hit rolls of 1.

Spiderfang Grot units deal mortal wounds on a 5+ to hit, rather than a 6+.

Troggoths can re-roll the dice to see if they regenerate wounds, or double the results of their first roll.
   
Made in gb
Decrepit Dakkanaut




UK

Interesting, it sounds overpowered, but because it appears to be corner to corner and divides the battlefield into 4 segments it might be that only 2 segments ever get coverage from the Bad Moon - so 50% of the battlefield over the course of the entire game. That leaves 50% free of the Bad Moon's effect, even though of that 50% only half of it (1/4 of the table) will be the opponents side.
So overall strong, but not too broken, though of course this is without any real numbers behind things (eg like damage).

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in si
Charging Dragon Prince





Either it provides a super benefit or it does nothing. Never liked that design choice.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I'm torn. I finally got all my seraphon and legion of nagash done but an army of squigs and squig hoppers seems so sweet. I'm holding firm on waiting for the book and to see how much an army would cost but man, so silly and fun!

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Longtime Dakkanaut




North Carolina

 Overread wrote:
Interesting, it sounds overpowered, but because it appears to be corner to corner and divides the battlefield into 4 segments it might be that only 2 segments ever get coverage from the Bad Moon - so 50% of the battlefield over the course of the entire game. That leaves 50% free of the Bad Moon's effect, even though of that 50% only half of it (1/4 of the table) will be the opponents side.
So overall strong, but not too broken, though of course this is without any real numbers behind things (eg like damage).


The way I read GW's explanation, the Gitz player picks a corner for the Bad Moon to start in for turn 1, the Bad Moon affects the quarter of the board that includes that corner, then starting in turn 2 the Bad Moon moves to an adjacent corner, it's not clear to me if it moves clockwise or counterclockwise, so both players know where the Bad Moon is going to be and which board quarter will be affected so then it becomes a contest to see how each player can maneuver their units to maximize or minimize the impact of the Bad Moon effects on their forces.

Mundus vult decipi, ergo decipiatur
 
   
Made in de
Experienced Maneater






Prestor Jon wrote:
 Overread wrote:
Interesting, it sounds overpowered, but because it appears to be corner to corner and divides the battlefield into 4 segments it might be that only 2 segments ever get coverage from the Bad Moon - so 50% of the battlefield over the course of the entire game. That leaves 50% free of the Bad Moon's effect, even though of that 50% only half of it (1/4 of the table) will be the opponents side.
So overall strong, but not too broken, though of course this is without any real numbers behind things (eg like damage).


The way I read GW's explanation, the Gitz player picks a corner for the Bad Moon to start in for turn 1, the Bad Moon affects the quarter of the board that includes that corner, then starting in turn 2 the Bad Moon moves to an adjacent corner, it's not clear to me if it moves clockwise or counterclockwise, so both players know where the Bad Moon is going to be and which board quarter will be affected so then it becomes a contest to see how each player can maneuver their units to maximize or minimize the impact of the Bad Moon effects on their forces.

Judging by the diagram and text, you pick a corner.
Round 1: picked corner
Round 2: centre of the quarter table
Round 3: centre of table, might affect the whole board?
Round 4: centre of the opposite corner quarter table
Round 5: opposite corner
   
Made in us
Lieutenant General





Florence, KY

They're talking about the Gloomspite Gitz battletome on Twitch starting now.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut




North Carolina

 Hanskrampf wrote:
Prestor Jon wrote:
 Overread wrote:
Interesting, it sounds overpowered, but because it appears to be corner to corner and divides the battlefield into 4 segments it might be that only 2 segments ever get coverage from the Bad Moon - so 50% of the battlefield over the course of the entire game. That leaves 50% free of the Bad Moon's effect, even though of that 50% only half of it (1/4 of the table) will be the opponents side.
So overall strong, but not too broken, though of course this is without any real numbers behind things (eg like damage).


The way I read GW's explanation, the Gitz player picks a corner for the Bad Moon to start in for turn 1, the Bad Moon affects the quarter of the board that includes that corner, then starting in turn 2 the Bad Moon moves to an adjacent corner, it's not clear to me if it moves clockwise or counterclockwise, so both players know where the Bad Moon is going to be and which board quarter will be affected so then it becomes a contest to see how each player can maneuver their units to maximize or minimize the impact of the Bad Moon effects on their forces.

Judging by the diagram and text, you pick a corner.
Round 1: picked corner
Round 2: centre of the quarter table
Round 3: centre of table, might affect the whole board?
Round 4: centre of the opposite corner quarter table
Round 5: opposite corner



At the start of the game, you’ll pick a corner of the board for the Bad Moon to start in. Starting from the second battle round, it’ll begin to move from one corner to another – offering enhancements to Gloomspite Gitz units that are wholly within the board segment it’s currently shining on.


To me that seems clear that the Bad Moon moves from 1 corner to another corner around the board each turn and affecting the board quarter that includes the corner. The Diagram shows how the corner placement of the Bad Moon affects the respective board quarter. I don't think the Bad Moon ever moves out of a corner it just changes corners.

Mundus vult decipi, ergo decipiatur
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Hanskrampf wrote:
Prestor Jon wrote:
 Overread wrote:
Interesting, it sounds overpowered, but because it appears to be corner to corner and divides the battlefield into 4 segments it might be that only 2 segments ever get coverage from the Bad Moon - so 50% of the battlefield over the course of the entire game. That leaves 50% free of the Bad Moon's effect, even though of that 50% only half of it (1/4 of the table) will be the opponents side.
So overall strong, but not too broken, though of course this is without any real numbers behind things (eg like damage).


The way I read GW's explanation, the Gitz player picks a corner for the Bad Moon to start in for turn 1, the Bad Moon affects the quarter of the board that includes that corner, then starting in turn 2 the Bad Moon moves to an adjacent corner, it's not clear to me if it moves clockwise or counterclockwise, so both players know where the Bad Moon is going to be and which board quarter will be affected so then it becomes a contest to see how each player can maneuver their units to maximize or minimize the impact of the Bad Moon effects on their forces.

Judging by the diagram and text, you pick a corner.
Round 1: picked corner
Round 2: centre of the quarter table
Round 3: centre of table, might affect the whole board?
Round 4: centre of the opposite corner quarter table
Round 5: opposite corner

This is a bit easier to explain with the diagram:
Spoiler:


Assuming that Game Start location is the upper left corner:
Battle Round 1: Upper left corner
Battle Round 2: Upper right corner
Battle Round 3: Lower right corner
Battle Round 4: Lower left corner

Their explanation is that it affects moves from corner to corner.
That thing in the center? That's likely meant to represent a Loonshrine.

The effects are limited solely to Gloomspite Gitz that are "wholly within" the board segment that is being 'shone on'--barring the fragments thing which apparently affects enemy units anywhere on the battlefield(I'm thinking there is more to it than that but they didn't want to give away everything).

It lines up with the Idoneth mechanism that is 4 rounds and then 'resets'.
   
Made in gb
Regular Dakkanaut




I haven't seen but according to someone on twitch they've confirmed hoppers are boxes of 5s...
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

rtb02 wrote:
I haven't seen but according to someone on twitch they've confirmed hoppers are boxes of 5s...

There's a fella doing leaks on youtube who also says they're $50 for a box of 5 and the wizardy/general model is $35USD---again, according to this fella.
https://www.youtube.com/watch?v=UkFRuUiup5I

Not sure what that guy's track record is for accuracy.

Thread Slayer 
   
Made in pl
Longtime Dakkanaut






The preview images on WC are generally store page images, right? Those show the product 'as is', so 5 a box it should be.
   
Made in us
Lieutenant General





Florence, KY

 His Master's Voice wrote:
The preview images on WC are generally store page images, right? Those show the product 'as is', so 5 a box it should be.

The problem is we've also seen this image...

Spoiler:

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Aspirant Tech-Adept






 Ghaz wrote:
 His Master's Voice wrote:
The preview images on WC are generally store page images, right? Those show the product 'as is', so 5 a box it should be.

The problem is we've also seen this image...

Spoiler:


Hum... most of the models are duplicates, just with interchanged weapons and squigs.
   
Made in gb
Regular Dakkanaut




 Dryaktylus wrote:
 Ghaz wrote:
 His Master's Voice wrote:
The preview images on WC are generally store page images, right? Those show the product 'as is', so 5 a box it should be.

The problem is we've also seen this image...

Spoiler:


Hum... most of the models are duplicates, just with interchanged weapons and squigs.


Which is no different to many kits these days, Grimghast Reapers and Dreadscythe Harridans follow the duplicate sprue model, as does the entire Necromunda range and the majority of Primaris units. I'd expect it to be the norm for the most part.
   
Made in de
Aspirant Tech-Adept






warl0rdb0b wrote:
 Dryaktylus wrote:
 Ghaz wrote:
 His Master's Voice wrote:
The preview images on WC are generally store page images, right? Those show the product 'as is', so 5 a box it should be.

The problem is we've also seen this image...

Spoiler:


Hum... most of the models are duplicates, just with interchanged weapons and squigs.


Which is no different to many kits these days, Grimghast Reapers and Dreadscythe Harridans follow the duplicate sprue model, as does the entire Necromunda range and the majority of Primaris units. I'd expect it to be the norm for the most part.


Yes, I'd put my money on a box of ten too - even more so when looking at the noble Goblyn Knights. With just five models it would be a colossal bitz grave. But who knows....
   
Made in us
Humming Great Unclean One of Nurgle






I'm betting a box of 5.

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I chose an avatar I feel best represents the quality of my post history.

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