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![[Post New]](/s/i/i.gif) 2019/02/19 01:08:09
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Decrepit Dakkanaut
UK
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Just a point - if he want's to write it now and its an open slot then - its MONTHS if not a year away before release if the Tome isn't written yet.
That's unless he's teasing us!
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![[Post New]](/s/i/i.gif) 2019/02/19 01:53:12
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Lieutenant General
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Overread wrote:Just a point - if he want's to write it now and its an open slot then - its MONTHS if not a year away before release if the Tome isn't written yet.
That's unless he's teasing us!
But it does look like a very exciting battletome!
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2019/02/19 03:22:44
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Man at last we'll know about the farms of the Mortal Realms.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2019/02/19 03:24:00
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Longtime Dakkanaut
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Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Malign Portents got you covered. There's a decent amount of stories about farms. Which all end terribly.
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![[Post New]](/s/i/i.gif) 2019/02/19 03:35:56
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Fixture of Dakka
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Sigmar: “Open another chamber!”
*knobbly-kneed old man with a wheelbarrow stumbles out muttering something about kids and lawns*
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"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2019/02/19 03:43:08
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Kinda wish that Nurgle box had been around last June. Ah well...
Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Farming int the Realm of Metal has to be tough.
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![[Post New]](/s/i/i.gif) 2019/02/19 14:53:58
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Auspicious Aspiring Champion of Chaos
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Some of us are work blocked. Could someone explain what the link goes to?
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2019/02/19 15:21:31
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Courageous Space Marine Captain
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I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
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![[Post New]](/s/i/i.gif) 2019/02/19 15:41:57
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Eternally-Stimulated Slaanesh Dreadnought
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EnTyme wrote:Some of us are work blocked. Could someone explain what the link goes to?
It's a twitter link. Josh reynolds says this.
Josh: Today's realisation: I would give my right molar to help write the lore for a Free Peoples battletome for Age of Sigmar.
...
Well, somebody's right molar, anyway.
Then Pete Foley who is
"Book & Box Games Manager at Games Workshop"
Responds to Josh
Check your DMs Josh..
While posting a gif picture of the rock saying "let's do this."
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This message was edited 2 times. Last update was at 2019/02/19 15:43:06
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![[Post New]](/s/i/i.gif) 2019/02/19 15:42:04
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Omnipotent Lord of Change
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EnTyme wrote:Some of us are work blocked. Could someone explain what the link goes to?
EDIT: Thought you meant the image, maybe you also did?
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This message was edited 1 time. Last update was at 2019/02/19 15:42:58
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![[Post New]](/s/i/i.gif) 2019/02/19 15:42:59
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Master Engineer with a Brace of Pistols
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Crimson wrote:I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
Absolutely. You need normal humans in the setting to serve as the benchmark for everything else in the game. And they’ve got a pretty decent range at the moment, along with GHB rules. They’re about 80% there already.
Freeguild, Colligate Arcane, Devoted Of Sigmar, Human elements of the Ironweld Arsenal...yeah, there’s a good range there. Maybe just a few more plastics to round it out (freeguild general on a Demi-gyrph, plastic warrior priests, a new plastic ‘knight’ kit that can be assembled as either freeguild lancers or hammer wielding sigmarite templars, a human flier kit?).
It’s one faction I hope they do soon.
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![[Post New]](/s/i/i.gif) 2019/02/19 17:34:33
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Calculating Commissar
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Please be blimps, please be blimps, please be blimps.
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This message was edited 1 time. Last update was at 2019/02/19 17:35:00
ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2019/02/20 16:29:04
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Stalwart Space Marine
Atlantic
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Did a quick search, so apologies if I missed this notification.
As a scenery junkie, I see that the Warscryer Citadel, ie Skullvane Manse is "Last Chance to Buy" on the US site. And totally gone on others!
Weird they would bring it back and drop it again. Those things were super pricey OOP, so buy it now it seems.
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![[Post New]](/s/i/i.gif) 2019/02/20 17:07:01
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Savage Minotaur
Baltimore, Maryland
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Reese wrote:Did a quick search, so apologies if I missed this notification.
As a scenery junkie, I see that the Warscryer Citadel, ie Skullvane Manse is "Last Chance to Buy" on the US site. And totally gone on others!
Weird they would bring it back and drop it again. Those things were super pricey OOP, so buy it now it seems.
Its either going OOP again, or they are changing the Malign Portents themed box.
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"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
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![[Post New]](/s/i/i.gif) 2019/02/20 17:14:27
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Grey Knight Psionic Stormraven Pilot
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Future War Cultist wrote: Crimson wrote:I really wish we get the Freepeople battletome soon, I've been waiting it since the AOS was first released. Even though I've come to love the weird and surreal denizens of the mortal realms, they need proper normal humans for contrast.
Absolutely. You need normal humans in the setting to serve as the benchmark for everything else in the game. And they’ve got a pretty decent range at the moment, along with GHB rules. They’re about 80% there already.
Freeguild, Colligate Arcane, Devoted Of Sigmar, Human elements of the Ironweld Arsenal...yeah, there’s a good range there. Maybe just a few more plastics to round it out (freeguild general on a Demi-gyrph, plastic warrior priests, a new plastic ‘knight’ kit that can be assembled as either freeguild lancers or hammer wielding sigmarite templars, a human flier kit?).
It’s one faction I hope they do soon.
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
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![[Post New]](/s/i/i.gif) 2019/02/21 02:58:23
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Longtime Dakkanaut
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Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
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![[Post New]](/s/i/i.gif) 2019/02/21 03:55:45
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Wondering Why the Emperor Left
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Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
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![[Post New]](/s/i/i.gif) 2019/02/21 04:04:55
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Enigmatic Chaos Sorcerer
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Basic kits with realm specific upgrade sprues like all the flavours of marines/stormcast would be pretty cool.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2019/02/21 04:52:33
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Grey Knight Psionic Stormraven Pilot
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Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
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This message was edited 2 times. Last update was at 2019/02/21 04:55:32
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![[Post New]](/s/i/i.gif) 2019/02/21 06:11:16
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Wondering Why the Emperor Left
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Nova_Impero wrote: Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
Fair, but I think the main issue with the Free People as they stand now is that they are still very Warhammer Fantasy Empire. Showing how they represent that "Free People of the Realm" for each realm rather than psuedo-germanic fantasy men across all the realms is a way to make them more than just a tie over from 8th.
To relate to your Imperial Guard comparison, it would be like if GW actually supported the other regiments other than Cadian. Separate kits might be asking for a little much, but even just some WHTV videos showing how to give your Longswordsmen a distinctly Hyshian look, or using cowled head swaps for Ulgu.
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![[Post New]](/s/i/i.gif) 2019/02/21 07:23:34
Subject: Re:Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Grey Knight Psionic Stormraven Pilot
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At this point, the problem is that the Free People is now synonymous with Free Guilds or the idea of the Free People both name and idea is flawed because of the baggage of the Empire range.
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![[Post New]](/s/i/i.gif) 2019/02/21 07:37:36
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Infiltrating Broodlord
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Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
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![[Post New]](/s/i/i.gif) 2019/02/21 07:39:39
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Humming Great Unclean One of Nurgle
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H.B.M.C. wrote:Kinda wish that Nurgle box had been around last June. Ah well...
Galas wrote:Man at last we'll know about the farms of the Mortal Realms.
Farming int the Realm of Metal has to be tough. 
Only if your skills are a bit rusty.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2019/02/21 07:57:18
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Plastictrees
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Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
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![[Post New]](/s/i/i.gif) 2019/02/21 08:12:58
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Humming Great Unclean One of Nurgle
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Individual boxes for Karanak and Flesh Hounds. And I believe the foot herald is still resin?
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This message was edited 1 time. Last update was at 2019/02/21 08:13:25
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2019/02/21 08:49:54
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Decrepit Dakkanaut
UK
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plastictrees wrote: Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
GW have all but confirmed that their policy moving forward is terrain and endless spells with new Tomes, likely with them revising some older armies with updated tomes with both as well ( DoK need both, Idoneth need Endless spells and there's probably a few other armies in that position too). Faction terrain really boosts their terrain sales figures way more than generic rules have. A generic bit of terrain with a warscroll just means people use their homemade with the warscroll; a faction designed and themed bit of terrain though often ensures sales; esp with what they've done by making the terrain free for the faction to take. There's really no reason a skaven player shouldn't be taking Gnawholes for every game now; even if they don't want to use them at all during the game they can use them on the table to affect their opponents deployment planning and early gameplay because of the threat of the gnawhole.
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![[Post New]](/s/i/i.gif) 2019/02/21 09:01:37
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Humming Great Unclean One of Nurgle
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I wish it was like 40k where you pay points for them, rather than them mandatory.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2019/02/21 10:58:15
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Longtime Dakkanaut
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Jpogfreak886 wrote: Nova_Impero wrote: Jpogfreak886 wrote:Carlovonsexron wrote:Nova_Impero wrote:
I disagree with the idea of "normal" humans needs to be a thing. What people want is their models from the Empire range than anything else and then a wanting "normal" humans is a thing. The realms are different and affect people differently. GW can explore that space and we saw the art of what that could look like. But again, that is just me talking about the possibilities could be that is not Germanic-Europeans riding on horses.
I have a HUGE desire to see non stormcast humans but to leave 16th/17th century german inspired aesthetic totally aside forever. Likewise I don't personally know anyone who wants any kind of a revamped ro expanded "normal" human faction to continue looking like them, though I'm sure that faction must be decently sized.
I think free guild would really shine if G really leaned into emphasizing how they are different across the realms. Similar to MtG and the guilds of Ravnica. Like, what do Chamon Free People look like, and how are they different than Ghur. Might just mean you end up with lots of kitbashes, but I think that would make for cool, non-germanic/historical human faction.
The problem with this is that you are throwing everyone together under the banner of the Free Guilds, which would turn them into the fantasy version of the Imperial Guard and not their own thing. Just look at the Fyreslayers and the Karadon Overlords.They are completely different from each other other than their race.
Fair, but I think the main issue with the Free People as they stand now is that they are still very Warhammer Fantasy Empire. Showing how they represent that "Free People of the Realm" for each realm rather than psuedo-germanic fantasy men across all the realms is a way to make them more than just a tie over from 8th.
To relate to your Imperial Guard comparison, it would be like if GW actually supported the other regiments other than Cadian. Separate kits might be asking for a little much, but even just some WHTV videos showing how to give your Longswordsmen a distinctly Hyshian look, or using cowled head swaps for Ulgu.
Hasn’t their been an article each month in WD showing kit bashing or converting for models from each realm?
I haven’t gotten any issues except Decembers (Jan) and I’m sure it started then..
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![[Post New]](/s/i/i.gif) 2019/02/21 13:48:29
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Huge Bone Giant
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Overread wrote: plastictrees wrote: Souleater wrote:Do we think the 'Endless Prayers' and new Skulltaker are going to be it for this release?
The Khorne range is solid, so I don't see much need to replace anything.
People are vaguely hoping for a themed terrain thing, but mostly in a 'won't be mad if it doesn't happen' sort of way.
GW have all but confirmed that their policy moving forward is terrain and endless spells with new Tomes, likely with them revising some older armies with updated tomes with both as well ( DoK need both, Idoneth need Endless spells and there's probably a few other armies in that position too). Faction terrain really boosts their terrain sales figures way more than generic rules have. A generic bit of terrain with a warscroll just means people use their homemade with the warscroll; a faction designed and themed bit of terrain though often ensures sales; esp with what they've done by making the terrain free for the faction to take. There's really no reason a skaven player shouldn't be taking Gnawholes for every game now; even if they don't want to use them at all during the game they can use them on the table to affect their opponents deployment planning and early gameplay because of the threat of the gnawhole.
Really? Is GW back to handing out free benefits again?
Oh boy.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2019/02/21 14:01:40
Subject: Age of Sigmar News & Rumors : p204 - Blades of Khorne and LVO
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Geifer wrote:
Really? Is GW back to handing out free benefits again?
Oh boy.
Scenery pieces are limited to, depending on the size/type, 2 or 3 per army max.
To use the Idoneth example, you can place 0 to 2 Shipwrecks.
Either 2 whole shipwrecks(and it has to be the whole shipwreck, with both parts locked together and no room between the components) or 2 halves.
The radius of the bonuses is usually limited to something like 3-4 inches tops as well.
Endless Spells cost points to add to your army though.
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This message was edited 1 time. Last update was at 2019/02/21 14:02:13
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