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2019/03/11 22:32:14
Subject: Age of Sigmar News & Rumors : Blades of Khorne
He could definitely decapitate them with a warhammer, he just does it inversely by crushing the body off of the head instead of cutting the head off of the body.
Skull altar, judgement, battletome...that’s it for me (and frankly, plenty). Got a metal Skulltaker, two Skullmasters from the Throne kit and 15 classic flesh-hounds. I’m good.
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.
2019/03/12 18:12:40
Subject: Re:Age of Sigmar News & Rumors : Blades of Khorne
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2019/03/12 18:40:09
Subject: Age of Sigmar News & Rumors : Blades of Khorne
I liked how Skarbrand had the ability to instant death models, MWs are avoidable by some so the change is dissapointing to me.
If Khorne still has the ability to farm blood tithe without losing/killing units that 8 power could very well push the army into overpowered territory. If those abilities are no longer present I like it.
Well, the Skarbrand change is actually a hidden nerf. Before, you could stack attacks for Total Carnage (Wrathmongers, Bloodsecrator, etc). Now, you get one attack no matter what, that can either be 8 or 16 MW. Before, you could get up to something like 24 mortal wounds. Now...1/6 times it's gonna be 8MW with no chance of going up. Hope his points went down to make up for this.
I guess one could argue that now he can stand on his own...but Skarbrand has always been a force multiplier himself, making everyone super-pissed-off when they get close. So it makes him autonomous, which he hasn't ever been supposed to be; both by rules and by fluff. So yeah, unhappy with that change for multiple reasons.
This message was edited 1 time. Last update was at 2019/03/12 18:47:24
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.
2019/03/12 18:49:44
Subject: Age of Sigmar News & Rumors : Blades of Khorne
timetowaste85 wrote: Well, the Skarbrand change is actually a hidden nerf. Before, you could stack attacks for Total Carnage (Wrathmongers, Bloodsecrator, etc). Now, you get one attack no matter what, that can either be 8 or 16 MW. Before, you could get up to something like 24 mortal wounds. Now...1/6 times it's gonna be 8MW with no chance of going up. Hope his points went down to make up for this.
I guess one could argue that now he can stand on his own...but Skarbrand has always been a force multiplier himself, making everyone super-pissed-off when they get close. So it makes him autonomous, which he hasn't ever been supposed to be; both by rules and by fluff. So yeah, unhappy with that change for multiple reasons.
Thats why I actually like him more now. I hate the wombo combo nature of AoS and specially when is something as... urgh as Skarbrand. "This model has this mega attack... but he can do it 3 times because a Bloodthirster known for being mad is made even more furious by having a couple of little dudes alongside him!" Naaa.
I'm sure he'll still make everyone around him super pissed, but he won't need all of that baby sitting to actually be viable. And yes, it is actually a nerf but I believe is better for the state of the game. I hope they change Bloodsecrators and their hability. I just hate how VITAL they are to the army. Is nice to have sinergies, and options, and heroes, etc... but when you have one heroe that is "Everyone gains +1 attack" in a full meele army is like... "You should put this model with the battletome"
This message was edited 1 time. Last update was at 2019/03/12 19:10:17
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2019/03/12 19:17:42
Subject: Age of Sigmar News & Rumors : Blades of Khorne
Reach 8 Blood Tithe, gain exploding hits across the army.
That's... terrifying. Granted, you're using a whole bunch of your unique resource to do so, but it's not inconceivable to get to 8 on Turn 2 or 3 with specific builds, especially against some armies that are heavier on MSU.
2019/03/12 19:21:15
Subject: Age of Sigmar News & Rumors : Blades of Khorne
Yup; hello 8 units of 10 Bloodreavers rushing into combat. That's 560 points of chaff that looks like crap...gets buffed like crazy, and either gives points or hits with a flurry of attacks. Enjoy the humble reavers!
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.
2019/03/12 19:53:22
Subject: Age of Sigmar News & Rumors : Blades of Khorne
This is Warcry – a new skirmish game from the makers of Kill Team and Warhammer Underworlds that allows you to experience the visceral carnage of battle in the Mortal Realms in a whole new way.
This is more than just a skirmish version of Warhammer Age of Sigmar – it’s hyper-kinetic, it’s tactical and it’s very, very bloody, featuring bold new game mechanics.
Warcry is perfect for narrative players looking to forge character-driven campaigns where warbands grow and develop through their own journey. Meanwhile, gamers looking for a close-matched, fast and exciting experience will find a game that fits both their coffee table and coffee break.
In the game, you’ll follow the myriad tribes of Chaos – reavers and despoilers from every corner of the realms – as they make their dark pilgrimage to the Varanspire. Warcry explores a never-before-seen side of life (and death!) in the Age of Sigmar. Every model for this game is brand new, reflecting on the dizzying diversity of Chaos on a scale never attempted before and rooted in rich lore that realises the servants of the Dark Gods as deep and varied cultures.
We’ll have more Warcry news for you (and some closer looks at those stunning models!) in the coming weeks – make sure to subscribe to our email newsletter and follow our Facebook page to make sure you don’t miss any announcements.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2019/03/13 03:28:30
Subject: Re:Age of Sigmar News & Rumors : Blades of Khorne
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2019/03/13 03:44:23
Subject: Age of Sigmar News & Rumors : Blades of Khorne
I'm sad about the mortal wound saturation in Sigmar these days. It's a really fun system in theory, but when everyone is just chucking autowounds everywhere, it sort of throws a lot out the window. Looks like they want to keep pouring them into armies, rather than pull it back, which is a real shame.
2019/03/13 06:40:48
Subject: Age of Sigmar News & Rumors : Blades of Khorne
I still suspect Warcry is a stealth preview of a new chaos battletome and all the factions will eventually be rolled into an AoS book, albeit it looks to have a slightly bigger scope than just Darkoath.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2019/03/13 08:11:05
Subject: Age of Sigmar News & Rumors : Blades of Khorne
lord_blackfang wrote: I still suspect Warcry is a stealth preview of a new chaos battletome and all the factions will eventually be rolled into an AoS book, albeit it looks to have a slightly bigger scope than just Darkoath.
Which, I think, is excellent. And if not, maybe it's a preview of some of the mortal warriors to come for Slaanesh?
Kill Team, Kill Team Arena, Kill Team Elite, Necromunda. Armageddon is now gone so that doesn't make me feel good about stability.
Things get muddled together.
While the minis look great, it's diluting the field.
But looking for something good: hopefully we'll get some good fantasy terrain out of it.
Kill Team, Kill Team Arena, Kill Team Elite are all the same game.
While shadespire is a skirmish game it plays alot different then AoS and I suspect warcry
2019/03/13 10:22:11
Subject: Age of Sigmar News & Rumors : Blades of Khorne/Warcry
Warcry looks amazing model and terrain wise but the disappointment I am feeling that it's just Chaos vs Chaos is immesurable. I was hoping for a real AoS skrimish game.
"I like my coffee like I like my nights. Dark, endless and impossible to sleep through."
2019/03/13 11:35:50
Subject: Age of Sigmar News & Rumors : Blades of Khorne/Warcry
Warcry is disappointing in that its chaos only. Thats a huge wasted opportunity and for my area wont' see much traction. Even the people that love chaos like myself aren't going to want to invest in somethiing few others are interested in because they lack a faction they care about.
2019/03/13 11:35:55
Subject: Age of Sigmar News & Rumors : Blades of Khorne/Warcry