Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2019/05/18 17:18:02
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Dakka Veteran
|
It is interesting to see that GW used sliding molds to make the pillars hollow. That is a technique we haven't seen in a while from them.
|
That place is the harsh dark future far left with only war left. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/18 17:37:17
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Lieutenant General
|
jullevi wrote:It is interesting to see that GW used sliding molds to make the pillars hollow. That is a technique we haven't seen in a while from them.
GW doesn't manufacture the terrain in-house (see HERE).
|
This message was edited 1 time. Last update was at 2019/05/18 17:44:29
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/18 22:30:05
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Been Around the Block
|
So who’s the lake baby?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 00:24:23
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Skillful Swordsman
Skeaune
|
I'm not seeing the modularity at all, it seems you can combine the half-circles with one of the rectangles or make a full circle and that's it. Am I missing something?
|
"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 08:10:49
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Battlefield Professional
Nottingham, England
|
Not-not-kenny wrote:I'm not seeing the modularity at all, it seems you can combine the half-circles with one of the rectangles or make a full circle and that's it. Am I missing something?
I thought the same. Bridges only bring in the largest kit seems limiting as well. I watched an unboxing and it did seem like you could assemble the small platform in the largest set as a step onto a large platform , gaining a half bridge tile to use elsewhere. Short of buying multiple large sets your options are very limited. The best value set seems to be timeworn ruins IMO as you could base them as groups or seperately and get a bunch of scatter terrain that’s easy to transport. If I had my own gaming room I’d go for this stuff but I don’t so it’s a firm nope from my wallet on the main 3 sets.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 08:14:34
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Huge Bone Giant
|
Not-not-kenny wrote:I'm not seeing the modularity at all, it seems you can combine the half-circles with one of the rectangles or make a full circle and that's it. Am I missing something?
As per whom? GW?
There doesn't seem to be fixed positions for the pillars, and being flat topped allows you to stack stuff if you like. Some would call that modular. It's more than you can do with something like the Ophidian Archway, and less than the old Cities of Death ruins. Though to be fair since the new terrain is just ziggurats, pillars and statues they are naturally more limited than interchangeable small wall, floor and ceiling tiles in what you can do.
I guess you could call arranging several pieces and connecting them with bridges modular.
I never thought of these as super customizable but I really like them anyway because they have all the surface detail to make them interesting but are simple in shape and can easily be added to to make something more specific, like adding vegetation to make them look overgrown, or add walls from other kits, and so on. It's really the clean simplicity of the base kit that won me over.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 09:26:13
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Longtime Dakkanaut
|
Not quite as modular as I was hoping, I was hoping the steps of the hills would be separate to the platforms - so you could extend them before adding on the steps and have very wide or long hills.
What I haven't seen, but am still hoping for, is that the mid size hill will nicely stack on the larger one and the small diddy hill can be extended to stack on that (the small diddy one does appear to be steps and platform separate. Hard to guage, but it does look like that will be the case, so you can have a very high ziggurat etc.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 10:54:13
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Bane Knight
|
puree wrote:Not quite as modular as I was hoping, I was hoping the steps of the hills would be separate to the platforms - so you could extend them before adding on the steps and have very wide or long hills.
What I haven't seen, but am still hoping for, is that the mid size hill will nicely stack on the larger one and the small diddy hill can be extended to stack on that (the small diddy one does appear to be steps and platform separate. Hard to guage, but it does look like that will be the case, so you can have a very high ziggurat etc.
I'm pretty sure two of the larger base (the one that slots into the half round) will be the platform for the medium "hill" to create a super tall structure for hiding larger models behind.
I feel like there was as shot of that in the Warhammer Fest coverage but I may be misremembering.
EDIT: Yup, its not quite as neat as I thought, but you can indeed stack them.
|
This message was edited 1 time. Last update was at 2019/05/19 11:07:10
...and you will know me by the trail of my lead... |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 11:41:27
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Huge Bone Giant
|
That's cool. Thanks for posting*. I actually like that it's not a neat fit. The wider step in the middle makes it look more interesting, and the open space in the front gives you room to place models or an altar or something. Much better than uninterrupted stairs
*Granted, there is the downside that my willpower is dwindling and I might have to buy one after all. Surely if it stacks, it'll fit into my showcase and serve a purpose after all.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 11:47:44
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Ancient Space Wolves Venerable Dreadnought
|
I think it would look better if the columns were on the second ‘level’ of the double-height section. That way the column bases stay on the inset ‘shelf’ and it also looks more imposing from ground level.
Also, does anyone else want to make a partially-demolished roof section to go with the set? I feel like they missed a trick by not including that.
|
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 11:53:25
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Huge Bone Giant
|
Given you need two large boxes to get the required two large rectangular ziggurat halves, I was thinking more along the lines of leaving the pillars where they are but adding a second level of pillars on top. That would rob you of pieces for the dais, but you'd still have some ruined ones that you can't stack, and would give your main temple a better look.
Roof would be cool. With Sigmar it could go either way, since he's both the god of civilization (so roofs are thing) and god of heavens (so you want an unobstructed view), so I'm not bothered by the absence of roofs, but adding one would certainly not go amiss either.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 12:00:10
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Decrepit Dakkanaut
UK
|
Two kits though is going to push you into the near £200 mark new or down to around £150 or so from 3rd parties so that's a big chunk of money for the terrain.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 12:20:57
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Huge Bone Giant
|
Overread wrote:Two kits though is going to push you into the near £200 mark new or down to around £150 or so from 3rd parties so that's a big chunk of money for the terrain.
Life can't be all sunshine and lollipops now can it?
I'm not going back on what I said earlier. Price is pretty steep and GW could have done better. At 90€ for one Enduring Stormvault I might have actually gone and bought two just to have something cool to build. Possibly with some Azyrite Ruins on the side because why not? For 125€ that's a far tougher proposition and I'm not in a rush to buy anything, if I even buy at all.
That said, it's the initial release of these kits. Who knows if they won't feature in a Christmas box or the equivalent of a Killzone down the line. Might make the whole deal a lot more palatable. I know that after Killzones were released I have a lot more Munitorum Containers than I did before.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 12:56:04
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Clousseau
|
I ordered all the terrain. Nice tables are a prereq for me.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 13:35:36
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Ancient Space Wolves Venerable Dreadnought
|
Geifer wrote:Roof would be cool. With Sigmar it could go either way, since he's both the god of civilization (so roofs are thing) and god of heavens (so you want an unobstructed view), so I'm not bothered by the absence of roofs, but adding one would certainly not go amiss either.
Greek temples (which this is kinda blatantly derived from architecturally, if not stylistically) allowed for a hole in the roof so the main statue of the god/dess would always be illuminated, and generally very much brighter than the interior of the shrine. Would have been awesome to see, which was of course the point.
So yeah, I’m sure we can accommodate a roof and leave room for Sigmar to see the heavens.
|
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 15:05:04
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Regular Dakkanaut
|
Any word on the Allegiance abilities for the Lethis Free Peoples And Legion of Grief?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 17:35:28
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Foxy Wildborne
|
Cataphract wrote:Any word on the Allegiance abilities for the Lethis Free Peoples And Legion of Grief?
GMG has a full reading of the book up already.
I just bought a Proxxon hot wire cutter for significantly less than what the big terrain set costs so I don't need to spend big money on ziggurats that cost GW less to make than the box they come in.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 17:41:30
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Humming Great Unclean One of Nurgle
|
Mr_Rose wrote: Geifer wrote:Roof would be cool. With Sigmar it could go either way, since he's both the god of civilization (so roofs are thing) and god of heavens (so you want an unobstructed view), so I'm not bothered by the absence of roofs, but adding one would certainly not go amiss either.
Greek temples (which this is kinda blatantly derived from architecturally, if not stylistically) allowed for a hole in the roof so the main statue of the god/dess would always be illuminated, and generally very much brighter than the interior of the shrine. Would have been awesome to see, which was of course the point.
So yeah, I’m sure we can accommodate a roof and leave room for Sigmar to see the heavens.
I'm pretty sure it's more about the practicality of playing on the terrain than the in-universe roof structure.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 19:41:43
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
[DCM]
.
|
Is Forbidden Power limited?
My regular source is saying he’s getting heavily allocated on this box.
Is there a possibility this sells out, or is this something that should stay in stock for a while after release, so the limited thing is only temporary?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 19:47:02
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Nihilistic Necron Lord
|
It probably sells out quick, but should actually get a restock, I hope.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/19 20:14:04
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Fireknife Shas'el
|
Geifer wrote:
I see I'm not the only one wearing a tinfoil hat. I figured GW might use the Gryph-Hound statues as time exclusives in the big expensive set as an incentive (because everyone loves Gryph-Hounds) much like hero models in battle boxes, and then release them later in a smaller box once they got all of their sales out of the big expensive one.
I would buy a ton of the those statues if they were available separately.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 09:34:14
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Posts with Authority
I'm from the future. The future of space
|
I like the gryph statues, the pillars and the standing and broken statues. The hills are okay, but the stairs seem like a lot of unplayable dead space compared to other ways you can design elevation. A piece here and there isn't going to be a big deal, but if people make structures out of multiple kits, then it's going to be a lot of the table where models can't end their movement safely (or at all)
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 10:03:50
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Huge Bone Giant
|
Might be easier to keep track of in a skirmish game than when you have units of twenty or thirty lining up, but the stairs are steep and probably save as much space as reasonably possible without compromising looks and scale. You would, after all, expect that human sized models could still put a foot on those steps. That's just an inherent problem of anything that slopes. I can't say I've ever seen a single elegant solution to this problem in all my years of gaming. It's all about compromise and minimizing negative impact.
|
Nehekhara lives! Sort of!
Why is the rum always gone? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 10:32:35
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Nihilistic Necron Lord
|
If you stack multiple pieces of it, I’d leave a gap between levels that you could slot a base into for leverage.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 11:18:12
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Decrepit Dakkanaut
UK
|
If I remember right a lot of the South American pyramids had steps that were too small for a full foot, along with being very steep
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 16:32:38
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Humming Great Unclean One of Nurgle
|
You only really need the front half of your foot to go up stairs anyways.
I like them because the slope needed to balance models on consistently is impractically shallow for making terrain like this, but the step structure makes it easy to say 'okay, the front of this unit is 3 steps from the top'. But my opinion may change when I actually get to play with them.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/20 22:52:54
Subject: Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Posts with Authority
I'm from the future. The future of space
|
I guess people could make stackers that either sit on the table and support the back of the model or ones that are like the stairs themselves on the bottom. Like a small upside down staircase piece that sits on the stairs like the pillars.
|
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/21 00:06:31
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Longtime Dakkanaut
|
Ray Dranfield is doing his stuff on twitter again. Some interesting reasoning here.
https://twitter.com/RayDranfield/status/1130577477322137601?s=09
The steps are deliberately steep to allow models at the top and the bottom to stay in unit coherency.
|
This message was edited 2 times. Last update was at 2019/05/21 00:09:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/21 17:59:03
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Hunting Glade Guard
|
In the Warhammer Community article on the Forbidden Power: Death on the Water. There is a picture posted with a unit I dont recognise. Is the Nighthaunt unit in the middle right side a new unit?
https://www.warhammer-community.com/2019/05/21/forbidden-power-death-on-the-watergw-homepage-post-4/
|
O & G 4000 pts
Wood Elves 6000 pts
CSM 6300 pts
2000 pts
:daemon: Daemons of Chaos 1600 pts
Other games:
BFG, Mordheim, HH BoP, WQ Silver tower, X-wing, Freebooters Fate, Infinity
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/05/21 18:04:43
Subject: Re:Age of Sigmar News & Rumors : Looncurse p.248 Dominion of Sigmar.
|
 |
Ancient Space Wolves Venerable Dreadnought
|
Looks like some Dreadscythe Harridans to me.
|
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
|
 |
 |
|