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Made in us
Loud-Voiced Agitator




Alright, so my changes were to remove the 2nd Praetor, change the Defensor into a Magnifica (complete oversight in the first list), then I was still above 2000 Pts so I cut Trajann for a second Shield Captain in Termie Armor and a Culexus Assassin. I also update units to have axes instead of spears. Sitting around 1994 points, the Culexus gives us some play in the psychic phase. What do you think of those changes?
   
Made in ca
Commander of the Mysterious 2nd Legion





KampfKrote wrote:
Alright, so my changes were to remove the 2nd Praetor, change the Defensor into a Magnifica (complete oversight in the first list), then I was still above 2000 Pts so I cut Trajann for a second Shield Captain in Termie Armor and a Culexus Assassin. I also update units to have axes instead of spears. Sitting around 1994 points, the Culexus gives us some play in the psychic phase. What do you think of those changes?


problem with the assasin is then you lose the detachment bonus. that's entirely up to you but you could also squeeze another custodes guard or allarus terminator into the list instead.

Opinions are not facts please don't confuse the two 
   
Made in us
Loud-Voiced Agitator




You can keep the detachment bonus if you take -1 CP for the Aux Support Detachment, right? I hope I haven’t been doing this wrong :/ lol.
   
Made in us
Damsel of the Lady




KampfKrote wrote:
You can keep the detachment bonus if you take -1 CP for the Aux Support Detachment, right? I hope I haven’t been doing this wrong :/ lol.


You haven't! That's right!
   
Made in ie
Deranged Necron Destroyer





-Ignore-

This message was edited 1 time. Last update was at 2018/03/02 20:28:09


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in nl
Longtime Dakkanaut





 Odrankt wrote:
Hey guys, I got some money for my Birthday and looking to do a purchase. I am either going to buy a Razorwing or Voidraven.

I was just wondering what is the general consensus on these 2 flyers? Are they any good, do the work the same way, which is better etc.

I would also like to know the general sizes of these as well if possible. If both of them are around the same size I will probably buy 2 Razorwings and just play them as either of them. But, if the Voidraven is quite bigger then I will get one of those instead.

Thanks for the help!
Have you tried one of the Heretic Xenos threads rather then the Emperors personal bodyguard for filthy xenos questions?
   
Made in ie
Deranged Necron Destroyer





 Ordana wrote:
 Odrankt wrote:
Hey guys, I got some money for my Birthday and looking to do a purchase. I am either going to buy a Razorwing or Voidraven.

I was just wondering what is the general consensus on these 2 flyers? Are they any good, do the work the same way, which is better etc.

I would also like to know the general sizes of these as well if possible. If both of them are around the same size I will probably buy 2 Razorwings and just play them as either of them. But, if the Voidraven is quite bigger then I will get one of those instead.

Thanks for the help!
Have you tried one of the Heretic Xenos threads rather then the Emperors personal bodyguard for filthy xenos questions?


Hit the wrong threat bud, they were next to each other. I also fixed that in my previous post.

Enjoy "trying" to squash us Xeno filth.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

Back from a hiatus and just read the new codex. Is it just me or are Vertus Praetors and their Shield-Captain counterpart terrifyingly strong and mobile? They give me vibes of old school Thunderwolf cavalry, so I’m wondering if building a full list of solely bikes would be viable.

I saw with eyes then young, and this is my testament.
 
   
Made in us
Longtime Dakkanaut





Connecticut

 Aetare wrote:
Back from a hiatus and just read the new codex. Is it just me or are Vertus Praetors and their Shield-Captain counterpart terrifyingly strong and mobile? They give me vibes of old school Thunderwolf cavalry, so I’m wondering if building a full list of solely bikes would be viable.


They're terrifying compared to the rest of Custodes units, which aren't very good.

Compared to everything else in the game though, they're just fine.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Longtime Dakkanaut




They're definitely the best units in the codex. I'd say the Vertus Praetors compare favorably with other similarly-costed units in the game. A Dark Angels Talonmaster is the closest thing I can think of off the top my head, and it's about twice as expensive.
   
Made in us
Fixture of Dakka






So.. played 10 bikes (1 shield-captain and 3x3 bikes all bolters) and been running 1k sisters with them.

3 games against BA GT net lists, i have 0 fear's of BA as of right now lol. They are very strong against them.

I had a couple other games with some vanilla SM's and did well against them also. I hope to fight daemons, ig, and cwe soon.

This message was edited 1 time. Last update was at 2018/03/02 22:28:22


   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

How are y'all {ALL} jetbike jedis doing versus competitive Chaos armies?

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Fixture of Dakka






The 2 CSM players in my local are currently in a Blood Bowl league so i havent been able to play them yet. I hope to play them soon tho.

   
Made in us
Willing Inquisitorial Excruciator




 Primark G wrote:
How are y'all {ALL} jetbike jedis doing versus competitive Chaos armies?

What sort of competitive Chaos list are you thinking about? I can think of 5 or 6 that are pretty competitive.
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

MilkmanAl wrote:
They're definitely the best units in the codex. I'd say the Vertus Praetors compare favorably with other similarly-costed units in the game. A Dark Angels Talonmaster is the closest thing I can think of off the top my head, and it's about twice as expensive.


Fair assessment. Those hurricane Bolters combined with bonuses on the charge seem really funny all ranges.

I saw with eyes then young, and this is my testament.
 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

The thing about bikes is there are units that can charge them and survive... then they can’t charge the next turn. That’s a solid counter tactic.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Devestating Grey Knight Dreadknight




 Primark G wrote:
The thing about bikes is there are units that can charge them and survive... then they can’t charge the next turn. That’s a solid counter tactic.

Very true, but unless those units are also resistant to bolter fire it's just delaying the inevitable. Bikers do more damage to low T/Sv units at close range with hurricane bolters than spears. If it's something like a knight or a primarch...it's going to get charged by everything else next turn.



Automatically Appended Next Post:
 Aetare wrote:
Back from a hiatus and just read the new codex. Is it just me or are Vertus Praetors and their Shield-Captain counterpart terrifyingly strong and mobile? They give me vibes of old school Thunderwolf cavalry, so I’m wondering if building a full list of solely bikes would be viable.

Let's compare a 90 pt bike to 81 pts of dark reapers:
3 Reapers shooting at a bike with starshot: 3 shots/2 hits/1.33 wounds/0.67 unsaved=2 damage
Starswarm: 6 shots/4 hits/1.33 wounds/0.67 unsaved=1.33 damage

Hurricane bolter at Reapers (24"): 6 shots/5 hits/3.33 wounds=1.11 wounds. At 12" bike does 2.22 unsaved wounds.

Obviously it's not a fractional game, but the math says that it's not outside the realm of possibility for a bike to win a shootout against dark reapers, depending on the range (we know who wins in close combat). Note that regardless of profile though you need 2 unsaved wounds from the reapers to kill a bike, and this doesn't include Strength from Death effects (shooting twice).
There is a specific profile that works well against bikes: S7+, AP-2, D4+ (or D2+ with high volume). Those weapons are rare. T6 makes them resistant to most anti-infantry weapons, 2+ means you need good AP and 4++ means that you need 2 lascannon wounds to kill one. Not to mention that 4 wounds makes them able to take 2 of the D3 wounds that you'll normally bring for bikes and terminators. Are there counters? Sure. My point, however, is that those counters are unlikely to be taken in the quantities needed to kill or cripple an army of bikes before they start taking your army apart. For more math on their resiliency and discussion of counters see a few pages back.

This message was edited 1 time. Last update was at 2018/03/03 17:28:50


Hope is the first step on the road to disappointment. 
   
Made in gb
Ship's Officer



London

Plasma is the scariest thing for jetbikes, I think. It’s also the reason the vexillum magnifica is so good. Nobody with a plasma gun wants a penalty to hit. It’s useless against reapers though, of course.
   
Made in us
Devestating Grey Knight Dreadknight




Mandragola wrote:
Plasma is the scariest thing for jetbikes, I think. It’s also the reason the vexillum magnifica is so good. Nobody with a plasma gun wants a penalty to hit. It’s useless against reapers though, of course.

Yep, especially since you have to overcharge to make it worthwhile, and even then it takes 2 unsaved wounds to kill a bike. Plus, 24" (most plasma) means that any surviving bikes will move 14", unload hurricane bolters on you, and then probably attempt a 10" charge. I did the math on Dark Reapers since they are widely regarded as the most OP unit in the game right now.

Hope is the first step on the road to disappointment. 
   
Made in us
Longtime Dakkanaut




Mandragola wrote:
Plasma is the scariest thing for jetbikes, I think. It’s also the reason the vexillum magnifica is so good. Nobody with a plasma gun wants a penalty to hit. It’s useless against reapers though, of course.


reaper gatling cannon equivalents are the scariest thing for a bike, but plasma is close behind
   
Made in us
Devestating Grey Knight Dreadknight




What do people think of (hold your laughter) GK as allies for custodes? For 190 pts Voldus gives 3 denies, and dropping some strikes on objectives would give additional denial bubbles. The biggest issue is 1) everything else GK do custodes already do better and cheaper and 2) GK struggle with CP generation as well. A pure detchament gives strike squads obsec and +1 to denial, so I see basically 3 options:
Patrol: Voldus, 1 strike (4 denies, 295 pts)
Outrider: Voldus, 3 interceptors (6 denies, 565 pts, +1 CP)
Battalion: Voldus, GMDK/Bro Champ, 3 strikes (7 denies, 755/620 pts, +3 CP)
Or you could do Voldus+2 brotherhood champions in a supreme command for 420 pts (5 denies, +1 CP), but brotherhood champions suck.

Along the same lines, primaris psykers and SM librarians offer similar capabilities, just without the +1 deny (unless you’re within 12” for the psychic hood). A Culexus is nice, but I think actually being able to throw dice to deny is potentially useful depending on the meta.

Hope is the first step on the road to disappointment. 
   
Made in nz
Unshakeable Grey Knight Land Raider Pilot




 greyknight12 wrote:
What do people think of (hold your laughter) GK as allies for custodes? For 190 pts Voldus gives 3 denies, and dropping some strikes on objectives would give additional denial bubbles. The biggest issue is 1) everything else GK do custodes already do better and cheaper and 2) GK struggle with CP generation as well. A pure detchament gives strike squads obsec and +1 to denial, so I see basically 3 options:
Patrol: Voldus, 1 strike (4 denies, 295 pts)
Outrider: Voldus, 3 interceptors (6 denies, 565 pts, +1 CP)
Battalion: Voldus, GMDK/Bro Champ, 3 strikes (7 denies, 755/620 pts, +3 CP)
Or you could do Voldus+2 brotherhood champions in a supreme command for 420 pts (5 denies, +1 CP), but brotherhood champions suck.

Along the same lines, primaris psykers and SM librarians offer similar capabilities, just without the +1 deny (unless you’re within 12” for the psychic hood). A Culexus is nice, but I think actually being able to throw dice to deny is potentially useful depending on the meta.


GK is a decent option I think. Not ideal in terms of CP as you say, but they bring the best source of mass psychic denial points can buy, which Custodes sorely need. Native deepstrike combos well with earthbound Custodes as well.

I think from a purely min-maxing perspective, you'd be better off taking a soup battalion detachment with Greyfax, Primaris psyker(s), Platoon commander warlord, Culexus (Culexi?) and SM scouts or guardsmen. Its more bang for less buck but its also horrific from a narrative POV and I wouldn't enjoy taking it to a game.

Also, in this age before the smite nerf, Rites of Banishment is a little extra assurance against the daemon primarchs and such.

This message was edited 1 time. Last update was at 2018/03/04 18:59:24


 
   
Made in ca
Commander of the Mysterious 2nd Legion





thematicly Grey Knights and custodes make an intreasting team too

Opinions are not facts please don't confuse the two 
   
Made in ar
Been Around the Block




BrianDavion wrote:
thematicly Grey Knights and custodes make an intreasting team too


They don't get along too well in the fluff
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Kzraahk wrote:
BrianDavion wrote:
thematicly Grey Knights and custodes make an intreasting team too


They don't get along too well in the fluff


Can't imagine why a bunch of Marines believing to be of the Emperor's Genes would piss off the Emperor's Companions and most faithful servants...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Decrepit Dakkanaut




Well Custodians aren't very big fans of Marines since that little heresy thing and all.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ca
Commander of the Mysterious 2nd Legion





Actually they get along reasonably well. We see them interact in Watchers of the throne. They respect one another

Opinions are not facts please don't confuse the two 
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

I would imagine that Custodians would tolerate the 666th chapter more considering not a single marine from the GK has ever fallen to Chaos.

I saw with eyes then young, and this is my testament.
 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

It’s okay but I don’t think it’s the best combo.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Loud-Voiced Agitator




So over the last few days I have become rather infatuated with Vertus Praetors and Shield-Captains on Jetbikes, and I now own 12. I’m curious what you all think of this 2000 Point list for friendlies vs a Tyranids player.


++ Battalion Detachment +3CP (Imperium - Adeptus Custodes) [52 PL, 1021pts] ++

+ No Force Org Slot +

Open the Vaults (1 Relic)

+ HQ +

Shield-Captain on Dawneagle Jetbike [9 PL, 160pts]: Auric Aquilis, Hurricane Bolter, Impregnable Mind, Warlord

Shield-Captain on Dawneagle Jetbike [9 PL, 160pts]: Hurricane Bolter

+ Troops +

Custodian Guard Squad [11 PL, 231pts]
. Custodian: Misericordia, Sentinel Blade, Storm Shield
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia

Custodian Guard Squad [8 PL, 168pts]
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia

Custodian Guard Squad [8 PL, 168pts]
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia
. Custodian: Guardian Spear, Misericordia

+ Elites +

Vexillus Praetor in Allarus Terminator Armor [7 PL, 134pts]: Misericordia, Vexilla Magnifica

++ Outrider Detachment +1CP (Imperium - Adeptus Custodes) [54 PL, 970pts] ++

+ HQ +

Shield-Captain on Dawneagle Jetbike [9 PL, 160pts]: Hurricane Bolter

+ Fast Attack +

Vertus Praetors [15 PL, 270pts]
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

Vertus Praetors [15 PL, 270pts]
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

Vertus Praetors [15 PL, 270pts]
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

++ Total: [106 PL, 1991pts] ++

Lots of bikes, some footsloggers to gum up/hold off anything that comes in behind the bikes. C&C appreciated as always
   
 
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