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![[Post New]](/s/i/i.gif) 2018/04/30 12:14:59
Subject: Zombicide: Invader - Kickstarter on April 10!
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Cultist of Nurgle with Open Sores
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OrlandotheTechnicoloured wrote:Shorter campaigns are easier to manage (less staff time), and tend to bring in similar amounts of cash especially if it's a heavily advertised/discussed project where a large number of backers come in on day 1 (and even more see the project and hit remind me to check in on the last 2 day to see if its reached 'must have' value)
and as long as you're letting people in via late pledging you pull in even more without KS taking a cut
so there's no real advantage to running longer unless you're a small project that really needs the extra time to get the word out (and even then you're vunerable to people seeing a new shiney KS to switch to during the mid campaign lull)
Edit: longer campaigns are also vulnerable to stretch goals demands (not CMON so much any more, they're putting them out as an when they want rather than really based on cash in) where people expect more stuff every few days at least and if they don't get it they may pull out even if the deal is great anyway and your production slot/cost quote might well have hard limits that you don't want to go over)
I strongly suspect CMON could run them as 2 week project without making any real dent in their total take
See I am not so sure.
BP had $2.371,344 at this point in time and Invader has higher at $2,393,301. BP ended up over the course of the next 9 days reaching $4,000,000+
Invader has only 3 days left, so doubt it will reach the same final total, despite the fact it is trending stronger than Black Plague.
It will be because of time, not pledges, that Invader won't do as well as BP.
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*witty comment regarding table top gaming* |
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![[Post New]](/s/i/i.gif) 2018/04/30 12:37:42
Subject: Zombicide: Invader - Kickstarter on April 10!
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Decrepit Dakkanaut
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I'll certainly be interested to see how it goes,
I think BP had a stronger draw simply be being fantasy, and thus providing a bucket of minis D&D/Pathfinder players can use in their games (which is a huge plus as Reaper and their Bones line shows), plus of course everybody using them in fantasy tabletop games
The draw of a bucket of SF minis is less strong as you've got far fewer SF RPG players, and SF tabletop stuff is more stongly IP based, or smaller skirmish
but even given that (and the significant number of normal zombicide backers that don't like the aesthetic of the base game) I think you'll be surprised how far this one goes in total
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![[Post New]](/s/i/i.gif) 2018/04/30 14:20:08
Subject: Zombicide: Invader - Kickstarter on April 10!
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Regular Dakkanaut
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This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose.
Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting.
Anyone know if the other ZCide KS had similar issues?
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![[Post New]](/s/i/i.gif) 2018/04/30 14:32:21
Subject: Zombicide: Invader - Kickstarter on April 10!
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Cultist of Nurgle with Open Sores
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Popsghostly wrote:This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose.
Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting.
Anyone know if the other ZCide KS had similar issues?
I believe they had issues with a Kill Bill inspired mini and Pulp Fiction inspired mini in the original zombicide.
Not sure about others (though I am sure there have been).
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This message was edited 1 time. Last update was at 2018/04/30 14:32:33
*witty comment regarding table top gaming* |
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![[Post New]](/s/i/i.gif) 2018/04/30 16:00:20
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Incorporating Wet-Blending
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Add dissatisfaction with the base game sculpts to the list. I imagine there's going to be a whiteboard in the CMON meeting room why this project made so much less than two previous Zombicides.
Invader: Trending to 2.8M
Green Horde: 5M
Black Plague: 4M
S3: 2.8M
S2: 2.2M
S1: .8M
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![[Post New]](/s/i/i.gif) 2018/04/30 16:03:33
Subject: Zombicide: Invader - Kickstarter on April 10!
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Regular Dakkanaut
Netherlands
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The characters are excellent for smaller scale skirmish games like Scrappers and Rogue Stars (by Osprey Games). A friend who doesn't do miniature wargames was interest in Frostgrave after buying Gaslands (to play with his young son), monsters/adventurers aplenty from Heroquest, Descent and Zombicide Black Plague... These kinds of 'mini' games are great, at €10-€15 you can have a whole new fun game where you can reuse your minis. Hell, I suspect you could even play Necromunda or Space Hulk with these.
I suspect that these 'cheap' KS with good minis by CMoN and the like will become more and more popular due to the multiple uses the minis have.
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![[Post New]](/s/i/i.gif) 2018/04/30 16:05:50
Subject: Zombicide: Invader - Kickstarter on April 10!
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Willing Inquisitorial Excruciator
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1) Will it, in the end?
2) SF vs. Fantasy, so maybe you 'lost' some Fantasy Only customers
3) Still feels 'successful' to me, and will most likely spawn a new franchise for CMON
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![[Post New]](/s/i/i.gif) 2018/04/30 16:14:52
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Regular Dakkanaut
Netherlands
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ced1106 wrote:Add dissatisfaction with the base game sculpts to the list. I imagine there's going to be a whiteboard in the CMON meeting room why this project made so much less than two previous Zombicides.
Invader: Trending to 2.8M => 24 days
Green Horde: 5M => 30 days
Black Plague: 4M => 30 days
S3: 2.8M => 30 days
S2: 2.2M => 30 days
S1: .8M => 30 days
That's because the others are 25% longer then all the others.
Why shorter? Maybe CMoN is looking at less stretch goals, less products for retail, just experimenting, or the team is going on vacation next week...
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![[Post New]](/s/i/i.gif) 2018/04/30 16:25:56
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Cultist of Nurgle with Open Sores
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ced1106 wrote:Add dissatisfaction with the base game sculpts to the list. I imagine there's going to be a whiteboard in the CMON meeting room why this project made so much less than two previous Zombicides.
Invader: Trending to 2.8M
Green Horde: 5M
Black Plague: 4M
S3: 2.8M
S2: 2.2M
S1: .8M
Yeah you missed what the data was saying.
Its making money at a faster rate than S1, S2, S3 and BP.
The only reason it won't surpass the final total of BP is because of length.
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*witty comment regarding table top gaming* |
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![[Post New]](/s/i/i.gif) 2018/04/30 16:30:12
Subject: Zombicide: Invader - Kickstarter on April 10!
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Leader of the Sept
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You would think.it would be worth their while to.run it for another 6 days if that nets them another million dollars. Unless of course they think they can make up that extra revenue through post KS sales.
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This message was edited 1 time. Last update was at 2018/04/30 16:30:33
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/04/30 16:39:03
Subject: Zombicide: Invader - Kickstarter on April 10!
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Lead-Footed Trukkboy Driver
Olympia, WA
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For big, established Kickstarters like CMON runs most of the money comes in during the first 3 days and the last 3 days. Especially now that they always do late pledges and $1 pledges it makes very little difference how long the campaign lasts.
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If I Had a Rocket Launcher, I'd Make Somebody Pay |
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![[Post New]](/s/i/i.gif) 2018/04/30 16:46:16
Subject: Zombicide: Invader - Kickstarter on April 10!
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Fixture of Dakka
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Flinty wrote:You would think.it would be worth their while to.run it for another 6 days if that nets them another million dollars. Unless of course they think they can make up that extra revenue through post KS sales.
End date is locked in at the start they can't change that now, they've made their choice with the length. I don't think 30 days versus 24 days would make much difference to the funding total the first and last 2 days are all that really matters the bit in the middle is just your "advertising" time and most people who are interested in CMON KS already now about them in advance. Kicktraq us trending towards $2.8 million but cannot take into account last 48 hours upswing so it will end higher than the trend probably headed for $3.2 million which is less than the $3.5m to $4m range it was initially in.
EDIT actually Massive Darkness picked up $1m in the last 3 days and this has been closest to that in funding terms so I'd revise that up to $3.3 to $3.4 million (black Plague got $1.2 million in the last 3 days and GH got $1.35m)
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This message was edited 3 times. Last update was at 2018/04/30 16:54:00
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![[Post New]](/s/i/i.gif) 2018/04/30 17:17:36
Subject: Zombicide: Invader - Kickstarter on April 10!
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Stoic Grail Knight
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It is true that one offs are much less useful in sci-fi than in fantasy. I am really surprised that we haven't seen some sort of generic soldier add-on for people to get a bucket of alternative Galactic Marines for use in a grimdark IP.
I was in originally for a Soldier pledge plus extras, but I think I'll drop down to a bare Civilian pledge since none of the Soldier extras come in big enough numbers to be useful for anything. One random Brood mother just won't change the game to being more of a "Soldiers vs alien fauna" game ala Xenoshift.
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![[Post New]](/s/i/i.gif) 2018/04/30 18:03:59
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Fixture of Dakka
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Extra Xenos add on - it's all or nothing but at least they made them available
For $30 this Optional Buy gives you 30 Kickstarter Exclusive Xeno figures, as well as their spawn cards!
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This message was edited 1 time. Last update was at 2018/04/30 18:06:49
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![[Post New]](/s/i/i.gif) 2018/04/30 18:20:28
Subject: Zombicide: Invader - Kickstarter on April 10!
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Leader of the Sept
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Gallahad wrote:It is true that one offs are much less useful in sci-fi than in fantasy. I am really surprised that we haven't seen some sort of generic soldier add-on for people to get a bucket of alternative Galactic Marines for use in a grimdark IP.
I was in originally for a Soldier pledge plus extras, but I think I'll drop down to a bare Civilian pledge since none of the Soldier extras come in big enough numbers to be useful for anything. One random Brood mother just won't change the game to being more of a "Soldiers vs alien fauna" game ala Xenoshift.
I'm not that familiar with Infinity but it seems like the Invaderminis would make a good few forces for that. Odd mixes of hyper tech super armour and specialist hacker types wearing tights and a crop top.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/04/30 19:41:31
Subject: Zombicide: Invader - Kickstarter on April 10!
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Longtime Dakkanaut
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Flinty wrote:
I'm not that familiar with Infinity but it seems like the Invaderminis would make a good few forces for that. Odd mixes of hyper tech super armour and specialist hacker types wearing tights and a crop top.
You could make a really great Nomad's Bakunin group with the Orphans and several stretch goals but nothing else really fits the aesthetic of the game. That being said if you just want to play the game and not care about the look, ya, there's a lot of options here.
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![[Post New]](/s/i/i.gif) 2018/04/30 19:46:05
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Legendary Master of the Chapter
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DaveC wrote:Extra Xenos add on - it's all or nothing but at least they made them available
For $30 this Optional Buy gives you 30 Kickstarter Exclusive Xeno figures, as well as their spawn cards!
Welp, that's my piggy back pledge sorted.
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![[Post New]](/s/i/i.gif) 2018/04/30 20:01:35
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Longtime Dakkanaut
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Hey Bob, sorry I couldn't chat today - catch you tomorrow?
And if you want to piggy back, then I've got your back, piggy.
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Dakkadakka: Bringing wargamers together, one smile at a time.™ |
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![[Post New]](/s/i/i.gif) 2018/04/30 21:06:57
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Bonkers Buggy Driver with Rockets
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If they really want this KS to make some $$$$, then it's time to deploy the not Dwarfer's and make an add-on full of Smeg
x4 Space bums with a Mutton Vindaloo Monster.
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A bit of everything really....... Titanicus, Bolt Action, Cruel Seas, Black Seas, Blood Red Skies, Kingdom Death, Relic Knights, DUST Tactics, Zombicide the lit goes on............. |
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![[Post New]](/s/i/i.gif) 2018/04/30 21:50:07
Subject: Zombicide: Invader - Kickstarter on April 10!
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Thermo-Optical Spekter
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While it may be true that Fantasy may be more popular than sci fi (though I am not so sure) we would have a good test-bed if the art direction was the same, the change of it is a big variable to account.
Somehow I feel this kickstarter is like having both the fantasy ones merged together in one KS.
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![[Post New]](/s/i/i.gif) 2018/04/30 22:03:02
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Longtime Dakkanaut
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Realistically, we're probably looking at around 3 or so more survivors (probably soldier-pledge level only, and based on recognizable, popular characters) after the widowmaker is unlocked and a final gribbly abomination at 3 million to finish the campaign with a bang. (I'm a little surprised they didn't save the Widowmaker for that, actually.) CMON has released brand new add-on content in the final 48 hours of KS campaigns before, so one last gang, or maybe some sort of new xeno add-on could still happen, too. If they do another gang, I wouldn't mind if it was something with broader sci-fi appeal. Although the Kabuki and Orphans are cool, I sure would like some good ol' fashioned survivor droids (full-on clunky robots, not androids or cyborgs), but I wouldn't be surprised to see CMON do a cyborg circus clown gang instead at this point. If they don't do any more gangs, and this ends up being Zombicide's one and only foray into sci-fi, then they sure left a lot of prime genre staples untouched.
That will probably be about it for the final 48 unless this campaign somehow rockets much further past 3 million than anyone currently expects. Not bad, but I would've liked to see a few more original xenos and some KS exclusive survivors added to Dark Side. At the moment the Civilian pledge gets you the Invader base pledge and a slew of extras. Dark Side gets you a base game and some extras for $90, but aside from being "limited" and having better looking xenos (who don't dance or have to go potty really bad), it's not nearly as good a deal as Civilian for $100.
On the other hand, although CMON could eventually release Dark Side to retail with additional "retail-exclusive" poses to replace the KS exclusive alternate posed driller workers, hunters, etc.(as Mantic sometimes does), they most likely won't. Black Plague went to retail (and KS) with just two different poses for its fatties and runners. So if you like the Dark Side sculpts enough to want more variety, it'd be better to get them through the KS than wait for a discounted retail release. (Not to mention that Dark Side is, as Homer Simpson would yelp, "LIMITED!", but that's a dumb, manipulative gimmick.)
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This message was edited 2 times. Last update was at 2018/04/30 22:23:26
Dakkadakka: Bringing wargamers together, one smile at a time.™ |
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![[Post New]](/s/i/i.gif) 2018/04/30 22:24:44
Subject: Zombicide: Invader - Kickstarter on April 10!
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Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
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Grinshanks wrote: Popsghostly wrote:This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose. Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting. Anyone know if the other ZCide KS had similar issues? I believe they had issues with a Kill Bill inspired mini and Pulp Fiction inspired mini in the original zombicide. Not sure about others (though I am sure there have been). Yeah, Season 1 had those issues. I assumed the Vazquez mini was changed because they saw folks wanted more action poses... Regardless of the reason, I'l glad to get the action pose.
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This message was edited 1 time. Last update was at 2018/04/30 22:25:06
Every time a terrorist dies a Paratrooper gets his wings. |
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![[Post New]](/s/i/i.gif) 2018/04/30 23:35:34
Subject: Zombicide: Invader - Kickstarter on April 10!
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Regular Dakkanaut
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CptJake wrote: Grinshanks wrote: Popsghostly wrote:This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose.
Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting.
Anyone know if the other ZCide KS had similar issues?
I believe they had issues with a Kill Bill inspired mini and Pulp Fiction inspired mini in the original zombicide.
Not sure about others (though I am sure there have been).
Yeah, Season 1 had those issues.
I assumed the Vazquez mini was changed because they saw folks wanted more action poses... Regardless of the reason, I'l glad to get the action pose.
Grim and Jake I was one of the "whiners" who wanted a different pose but a lot on the CMON board assume it was an IP issue rather than a few people asking for a more action pose.
Thanks for letting us know. Wow Kill Bill and Pulp Fiction characters fighting zombies would be cool...
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![[Post New]](/s/i/i.gif) 2018/05/01 00:28:17
Subject: Zombicide: Invader - Kickstarter on April 10!
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Lead-Footed Trukkboy Driver
Olympia, WA
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Popsghostly wrote:Thanks for letting us know. Wow Kill Bill and Pulp Fiction characters fighting zombies would be cool...
They still exist, they just gave Uma Thurman an ugly beret and Samuel Jackson a beard.
EDIT: "Eva" and "Marvin" if you want to check them out.
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This message was edited 1 time. Last update was at 2018/05/01 00:39:06
If I Had a Rocket Launcher, I'd Make Somebody Pay |
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![[Post New]](/s/i/i.gif) 2018/05/01 16:32:32
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Fixture of Dakka
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Next 2
Andre the Giant
Given the design it's the abomination the core box should have got.
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![[Post New]](/s/i/i.gif) 2018/05/01 16:55:42
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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+EDIT+ is someone please able to amend the thread first post to include the KS link?
Was horrified not to find it there!
These guys would be great for Necromunda, TNAT or other post- apoc/sci-fi type games.
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This message was edited 1 time. Last update was at 2018/05/01 16:57:02
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![[Post New]](/s/i/i.gif) 2018/05/01 16:56:45
Subject: Zombicide: Invader - Kickstarter on April 10!
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Longtime Dakkanaut
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Popsghostly wrote: CptJake wrote: Grinshanks wrote: Popsghostly wrote:This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose.
Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting.
Anyone know if the other ZCide KS had similar issues?
I believe they had issues with a Kill Bill inspired mini and Pulp Fiction inspired mini in the original zombicide.
Not sure about others (though I am sure there have been).
Yeah, Season 1 had those issues.
I assumed the Vazquez mini was changed because they saw folks wanted more action poses... Regardless of the reason, I'l glad to get the action pose.
Grim and Jake I was one of the "whiners" who wanted a different pose but a lot on the CMON board assume it was an IP issue rather than a few people asking for a more action pose.
Thanks for letting us know. Wow Kill Bill and Pulp Fiction characters fighting zombies would be cool...
Jumping into this conversation late, because I haven't had time to focus on the campaign the last few days. For the Jay MiB model that was removed, was it replaced with something? I was aware of the not-Vasquez pose change, but missed the issue with the Jay model.
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![[Post New]](/s/i/i.gif) 2018/05/01 17:04:15
Subject: Zombicide: Invader - Kickstarter on April 10!
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Fixture of Dakka
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DarkTraveler777 wrote: Popsghostly wrote: CptJake wrote: Grinshanks wrote: Popsghostly wrote:This campaign has had two IP issues already- not-MIB Agent J was removed and not-Vasquez from Aliens (it is believed) repositioned to a less infringing pose.
Appears much easier to get away with parodying sci-fi characters in a fantasy setting than a sci-fi setting.
Anyone know if the other ZCide KS had similar issues?
I believe they had issues with a Kill Bill inspired mini and Pulp Fiction inspired mini in the original zombicide.
Not sure about others (though I am sure there have been).
Yeah, Season 1 had those issues.
I assumed the Vazquez mini was changed because they saw folks wanted more action poses... Regardless of the reason, I'l glad to get the action pose.
Grim and Jake I was one of the "whiners" who wanted a different pose but a lot on the CMON board assume it was an IP issue rather than a few people asking for a more action pose.
Thanks for letting us know. Wow Kill Bill and Pulp Fiction characters fighting zombies would be cool...
Jumping into this conversation late, because I haven't had time to focus on the campaign the last few days. For the Jay MiB model that was removed, was it replaced with something? I was aware of the not-Vasquez pose change, but missed the issue with the Jay model.
Replaced per update #36
https://www.kickstarter.com/projects/cmon/zombicide-invader/posts/2167641
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![[Post New]](/s/i/i.gif) 2018/05/01 17:08:04
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Longtime Dakkanaut
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Ah, thanks DaveC!
Commander Senai looks pretty awesome, so I am fine with the replacement.
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![[Post New]](/s/i/i.gif) 2018/05/01 17:22:45
Subject: Re:Zombicide: Invader - Kickstarter on April 10!
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Leader of the Sept
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As Baron Harkonnen. Nice choice.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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