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Made in gb
Longtime Dakkanaut





I can't see Orks getting any new kits. In fact the only old faction I can remember getting any new kits was Daemons. And that one Cryptek.

If you don't count Primaris, pretty much nobody got anything.
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

Primaris, Deathguard, Daemons, Custodes and Knights all got significant releases. Necrons, Blood Angels, Dark Angels, Imperial Guard* and Inquisition* got minor releases.
*Those were limited run special characters, so probably fair to discount them.

This message was edited 1 time. Last update was at 2018/06/29 03:01:25


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I still think the Orks and Woofs are getting significant releases. Maybe even Genestealer Cults.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Yellin' Yoof





 An Actual Englishman wrote:
https://www.youtube.com/watch?v=sMwhFryBFAg

Source is weak but if you're as desperate as me for new Ork info you'll probably be willing to give this a watch.

Summary is as follows;

Release with codex;

- ork codex + datacards
- ork codex includes rules for looted vehicles
- ork dice
- a gak load of upgrade packs for ork units (vague) and possibly vehicles (maybe looted wagons kit)
- a clampack warboss
- plastic Ghazkull Thraka model (no mention of size)

Release post codex;
- Buggies/Trakks
- Koptas

Bring your salt, I would cry tears of Orky joy if this were true. What're your thoughts?

I have no association with the maker of the Youtube video, Kirioth.


I did see a rumor a little while back that Orks would be changing a great deal in the new codex as for models though, they already have plastic kits for nearly all their infantry, and kommandoz have cool forgeworld upgrade kit. I think the only one they need is Tankbustaz or maybe it might be for something else? I wouldn't be surprised if they added a Looted Tank kit and rules for it similar to the GSC kit. But yeah, I all i REALLY want to be true right now is Prime Ork Ghaz!
   
Made in us
Fixture of Dakka





Denison, Iowa

If genestealer Cults got something more it would be an army I'd consider doing something serious with, rather than my current attitude of " if I want to play them I'll pull models from my IG and Tyranid collections while proxying this Mantic Mule as a GC truck."


Automatically Appended Next Post:
 BigbyWolf wrote:
 An Actual Englishman wrote:
https://www.youtube.com/watch?v=sMwhFryBFAg

Source is weak but if you're as desperate as me for new Ork info you'll probably be willing to give this a watch.

Summary is as follows;

Release with codex;

- ork codex + datacards
- ork codex includes rules for looted vehicles
- ork dice
- a gak load of upgrade packs for ork units (vague) and possibly vehicles (maybe looted wagons kit)
- a clampack warboss
- plastic Ghazkull Thraka model (no mention of size)

Release post codex;
- Buggies/Trakks
- Koptas

Bring your salt, I would cry tears of Orky joy if this were true. What're your thoughts?

I have no association with the maker of the Youtube video, Kirioth.


I did see a rumor a little while back that Orks would be changing a great deal in the new codex as for models though, they already have plastic kits for nearly all their infantry, and kommandoz have cool forgeworld upgrade kit. I think the only one they need is Tankbustaz or maybe it might be for something else? I wouldn't be surprised if they added a Looted Tank kit and rules for it similar to the GSC kit. But yeah, I all i REALLY want to be true right now is Prime Ork Ghaz!


It's true that Orks have a lot of plastic kits. Their last go-around hit many of the big items (truck, battlewagon, bikers, dreadnought, kans). I could live with it if they only got decent rules, a new buggy, and Ghaz. They really should make the plastic deffcopta a box set though, even if it is the recycled one from Black Reach.

By the way, does anyone know if the Deffcopta in the Battle for Vedros box set is a retooling of the Black Reach set, or did they just clip it from existing sprues? I'd assume it's a recut. If that's the case just package it for general 40k use.

This message was edited 1 time. Last update was at 2018/06/29 06:21:10


 
   
Made in fi
Locked in the Tower of Amareo





It's the same. Whole point of vedros thing is using existing sprues for CHEAPLY. It's not even clipped but whole sprue which is why some boxes have weird things like single terminator sergeant yey.

If it was new mould they would go for lot higher than they do to recoup expenses.

2024 painted/bought: 109/109 
   
Made in vn
Battlefortress Driver with Krusha Wheel






I very much predict a huge GSC update. They keep going on about them and even showed us a new model. If the KorkTM update was so huge we would have heard something by ow but with the GSC we have beard something. We even had potential leaks.

This message was edited 1 time. Last update was at 2018/06/29 08:12:05


 
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

Yeah, that unsolved wheel in the rumor engine might as well be a GSC vehicle, and the Orks get nothing.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Battlewagon Driver with Charged Engine




As far as new relases go, I'd want:
- A biker character kit, that can be made into either a warboss, big mek or painboy.
- Plastic tankbustaz
- New buggy/wartrakk/skorcha multikit (although I don't need it, it's just embarassing that GW sell those old models still)

The new buggy kit, alongside with a big plastic Ghaz and plastic koptas I feel are pretty likely.

If we're wishlisting for new models then I'd be super happy to get:
- A bigger battlewagon, titanic and holds 32 models. So you can chuck in a full sized ork mob and 2 characters.
- Grot snipers (basically halflings)
- Grot grenadiers (grotaniers?) Every grot is armed with a crappy grenade that they all get to throw at the same time.
- Some sort of ork tank, roughly land raider in size but with twice the guns
   
Made in de
Longtime Dakkanaut





Orks are in a perfect place to get a Dark Eldar style huge revamp to their model line.

-Orks can grow from war, so making 40k Ironjawz would be easy to fit in the fluff and existing armies if GW wants to go with their emphasis on giant, expensive models in small units.

-Orks are an evergreen army (no pun intended), a big push would likely sell really well to new players and existing fans.

-Ork players often have a "bigger is better" attitude and most would just add new stuff no matter the rules.

-Their ramshackle design and the players acceptance of weird Ork vehicles and conversions means that new stuff easily slots in next to existing models or likely gets the people still waiting for buggies or scorchaz kits to bite the bullet and start a Speed Freakz horde.

-Power-wise they basically only go up, so you still have the playerbase waiting for a strong(er) codex to tap into.

-GW Orks are freaking iconic and they have their aesthetic completely down now - aside from that Paindoc...thing.

-They could release a ton of new stuff thanks to Mek inventions or growing Orks, replace a ton of *ancient* kits or even some less ancient - and all the new stuff wouldn't look out of place in existing armies! No rage quitting!

All in all GW could and should give Orks a giant release. They can swing a ton of kits for Death Guard and underwater elves, surely doing the same for Orks is less of a risk. I expect to get nothing, though.

PS: Grot snipers would be amazing.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Binabik15 wrote:
Orks are in a perfect place to get a Dark Eldar style huge revamp to their model line.
Wait, what? No! The Ork miniature range is excellent, and some of it is still very new. Why would you want a complete wipe'n'replace?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in vn
Battlefortress Driver with Krusha Wheel






 Binabik15 wrote:
Orks are in a perfect place to get a Dark Eldar style huge revamp to their model line.

-Ork players often have a "bigger is better" attitude and most would just add new stuff no matter the rules.


-Power-wise they basically only go up, so you still have the playerbase waiting for a strong(er) codex to tap into.


PS: Grot snipers would be amazing.


1. I think you're talking about ultramarine players there buddy. A lot of Orks players couldn't care less about the whole "bigger is better". In fact, if you go to the specific Ork forums you will see the majority of players complaining that GW is going to do what they do best and Flanderize the orks until they're nothing more than just mindless monsters. You have to remember, most Ork players (in my experience) come from the 90s and old editions where the ork was even smaller than the current sized boy (look up the old ghaz who was basically the same size as a boy). Why else would we stick with orks this long? To us our current boyz are just fine and one of the only models sets we're happy with. Gw trying to get us to huy more footslogging boyz we already own would just piss us off more.

2.pffft... that's what we said goi g into 7th edition. Somehow gw found a way to make us worse.

3.yes! All ork players really think "smaller is better". We want grots and squigs!

For a really good analysis of the orks and how we view them please read this guys 50,000 word essay on orks someone linked me once. It's basically what got me back into orks.

http://www.the-waaagh.com/forums/index.php?showtopic=50468&hl=%2Borkish+%2Bmisconceptions

(There is a lot of discussion but basically just skip through the pages to find his chapters on different ork topics).

This message was edited 3 times. Last update was at 2018/06/29 10:08:03


 
   
Made in de
Longtime Dakkanaut





Thanks for the video summary, AAE, two releases would coincide with what previous rumor sources mentioned. Fingers-crossed
   
Made in it
Fresh-Faced New User




Italy

 lolman1c wrote:

To us our current boyz are just fine and one of the only models sets we're happy with. Gw trying to get us to huy more footslogging boyz we already own would just piss us off more.

Mmmh no, im greenskin inside from 15+ years, collecting, painting and converting a lot, and although the actual boyz are still awesome (god bless brian nelson) they start to getting a bit old... i really want to start a whole new ork army (again) but the idea to paint (again) the same boyz i've painted in the last 15 years stop me.

I dont want bigger boyz, actually i prefer smaller is better (agree with your 3rd point ), i want some fresh news sculpt for them, i think the bloodbowl orks are awesome and my wet dream is new boyz like those! But i know it's only dream, although they are old models dont think gw will redo them anytime soon.

Gorkamorka and Necromunda lover.
MESBG as well <3

www.instagram.com/fabio_morghot 
   
Made in vn
Battlefortress Driver with Krusha Wheel






Morghot wrote:
 lolman1c wrote:

To us our current boyz are just fine and one of the only models sets we're happy with. Gw trying to get us to huy more footslogging boyz we already own would just piss us off more.

Mmmh no, im greenskin inside from 15+ years, collecting, painting and converting a lot, and although the actual boyz are still awesome (god bless brian nelson) they start to getting a bit old... i really want to start a whole new ork army (again) but the idea to paint (again) the same boyz i've painted in the last 15 years stop me.

I dont want bigger boyz, actually i prefer smaller is better (agree with your 3rd point ), i want some fresh news sculpt for them, i think the bloodbowl orks are awesome and my wet dream is new boyz like those! But i know it's only dream, although they are old models dont think gw will redo them anytime soon.


Every one is different. I might think the way i do because i have lots of boyz from different periods. But yes, the current boyz are a good size especially if you have 200 of them on tne field. Imagine 200 primaris size boyz... that in my mind just seems annoying. XD what we do like is "more is better". The more units we can bring the more fun games tend to be in my mind! The more it feels like we have orks! But this edition I've seriously had and watched games where the marine players seem to have brought models than i did or the ork player did.
   
Made in us
Regular Dakkanaut



Massachusetts

There is a definite need for ork characters. They don’t have enough plastic character options. Little mek and painboy and then all the others are in other kits or old metal (not counting that weirdo Warboss character - is he a single release yet or can you only get him in other boxes).

If there are no new releases, the ork codex is going to get streamlined and a bunch of stuff will stay in the Xenos book... which won’t be ideal. Bye kannons and zzap guns and deffkoptas and weirdboys and ardboys (forever) and waaaghbanner nob.... and on...

So hopefully there is a release to fill the codex back up to match other armies.

This message was edited 1 time. Last update was at 2018/06/29 12:47:01


www.thebolterhole.com - Check out our shop, The Bolter Hole, where our focus is community gaming! 
   
Made in gb
Nasty Nob






dan2026 wrote:I can't see Orks getting any new kits. In fact the only old faction I can remember getting any new kits was Daemons. And that one Cryptek.

If you don't count Primaris, pretty much nobody got anything.


Dakka Flakka Flame wrote:Primaris, Deathguard, Daemons, Custodes and Knights all got significant releases. Necrons, Blood Angels, Dark Angels, Imperial Guard* and Inquisition* got minor releases.
*Those were limited run special characters, so probably fair to discount them.


Notably, the significant releases are all relatively 'new' factions. Death guard are completely new. Daemons only really got stuff as a spin-off from death guard. Custodes and knights haven't been around very long and have a very small number of kits available. The other faction we know is getting a lot of stuff is genestealer cults, which like Custodes have only ever had one release before.

Custodes, knights and GC are also all ranges which are difficult for third-party manufacturers to cut into, which I suspect is important to GW.

Orks, by contrast, are an old faction with a long history of not selling very well and are very easy for GW to lose sales with to other manufacturers or conversions. If I was in charge of the company and only concerned with running a successful business, I would really hesitate to invest more in them.

I think a pessimistic but plausible scenario is that we get no new models (except repackaged Grukk as a generic warboss), some old models are withdrawn from sale and we lose rules for everything that doesn't have a model.

Moderately optimistic, we get a few expensive characters in plastic, rules for everything that is in the index, maybe something completely new but horribly overpriced (like the gorkanaut and mek gun).

Anything beyond that is wildly optimistic in judgement.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I really wonder why they didn't do a separate datasheet for Grukk.

He is by no means a high profile characters, he was a unique character with a unique datasheet last edition.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Krazed Killa Kan






I know I'm fine with the Ork models (not going to complain about new stuff but Orks aren't hurting for new stuff except for some HQ options) if we could only get some zogging decent rules for once instead of being forced to play the NPC cannon fodder role. 7th had some interesting formations but where hamstrung by some truely terrible design decisions while the 8th edition index is boring, poorly pointed, and Ork shooting is absolutely broken by the proliferation of to hit modifiers.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in gb
Mekboy on Kustom Deth Kopta






 lolman1c wrote:
1. I think you're talking about ultramarine players there buddy. A lot of Orks players couldn't care less about the whole "bigger is better". In fact, if you go to the specific Ork foru......snip...gh the pages to find his chapters on different ork topics).

You should replace the words "Ork players" with "lolman1c" for this entire post to be correct.

Warhams-77 wrote:
Thanks for the video summary, AAE, two releases would coincide with what previous rumor sources mentioned. Fingers-crossed

No worries duder!
   
Made in us
Longtime Dakkanaut





 Perfect Organism wrote:
dan2026 wrote:I can't see Orks getting any new kits. In fact the only old faction I can remember getting any new kits was Daemons. And that one Cryptek.

If you don't count Primaris, pretty much nobody got anything.


Dakka Flakka Flame wrote:Primaris, Deathguard, Daemons, Custodes and Knights all got significant releases. Necrons, Blood Angels, Dark Angels, Imperial Guard* and Inquisition* got minor releases.
*Those were limited run special characters, so probably fair to discount them.


Notably, the significant releases are all relatively 'new' factions. Death guard are completely new. Daemons only really got stuff as a spin-off from death guard. Custodes and knights haven't been around very long and have a very small number of kits available. The other faction we know is getting a lot of stuff is genestealer cults, which like Custodes have only ever had one release before.

Custodes, knights and GC are also all ranges which are difficult for third-party manufacturers to cut into, which I suspect is important to GW.

Orks, by contrast, are an old faction with a long history of not selling very well and are very easy for GW to lose sales with to other manufacturers or conversions. If I was in charge of the company and only concerned with running a successful business, I would really hesitate to invest more in them.

I think a pessimistic but plausible scenario is that we get no new models (except repackaged Grukk as a generic warboss), some old models are withdrawn from sale and we lose rules for everything that doesn't have a model.

Moderately optimistic, we get a few expensive characters in plastic, rules for everything that is in the index, maybe something completely new but horribly overpriced (like the gorkanaut and mek gun).

Anything beyond that is wildly optimistic in judgement.


Alternative business thought would suggest Orks are a place to focus effort, or cut out.

Revamping the model line to a slightly different aesthetic/size would invalidate most third party models, upset a relatively small playerbase, and allow for them to attempt to redo the product line to turn it from low sales to high sales.
   
Made in gb
Mekboy on Kustom Deth Kopta






 Perfect Organism wrote:


Orks, by contrast, are an old faction with a long history of not selling very well and are very easy for GW to lose sales with to other manufacturers or conversions.


What makes you think Orks have a long history of not selling very well? I'm quite sure this is wrong.

Also, conversions that use GW bits, potentially increase sales.
   
Made in gb
Calculating Commissar





England

Grukk is almost guaranteed to be genericised- basically all the other clampack characters who were released as campaign boxsets have been- the BA Captain, Broodlord, Ethereal, SM Captain, and the Deathwatch Captain.

The only ones which have been maintained are Eldrad (who was the only one to be an existing major character) and Krom (who is a Space Wolf, a Chapter which has long been defined by it's characters).

Therefore I think it is highly likely that Grukk becomes Ork Warboss with the Codex release.


Overall, Orks are doing pretty well for characters. They have a plastic Warboss, Big Mek in Mega armour, Big Mek with Shokk attakk gun, Mek, and Painboy. That is more than many armies have in plastic. Having said this, there are definitely a few more low-hanging fruit for plastic characters that should get models- Weirdboyz, a Mega-armoured Warboss, a Nob with Waaagh banner, a more generic Big Mek with parts for a KFF, and plastic versions of the heroes are the most obvious. Warbike versions are also a possibility (I could see a Nob Bikers kit including parts for a Big Mek or a Painboy).

Astra Militarum have 6 (counting all three Company Commanders), Tau have 3, Craftworld Eldar have 5 (with 4 kits), Drukhari 3, Harlequins 3, Ynnari 3 (Eldar as a whole have 14), Necrons 3 (including the Catacomb Command barge Lord, arguably 4 with the Transcendent C'tan), Tyranids I am not sure about, but at least 4 (with 3 kits. I know there used to be HQ versions for Warriors, Tervigons and Trygons, but I don't know if that is still the case), GSC have 4 (plus some AM characters). The vast majority of plastic characters available belong to the remaining Chaos and Space Marine factions. Even then, when breaking them down they are usually pretty similar per faction: Nurgle Daemons 7 (in 5 kits, including the Daemon Prince who is present for all), Tzeentch Daemons 6 (in 4 kits, including the Chariot), Slaanesh 3 (in 2 kits), Khorne 4 (in 3 kits, Daemons as a whole have 17 with the Prince shared), Death Guard have a whopping 13 (including the starter set), Thousand Sons have 5, World Eaters have 1 of their own, CSM have 5 (in 4 kits. A shared CSM total of 20). Nurgle is something of an outlier.

This message was edited 1 time. Last update was at 2018/06/29 14:02:07


 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Haighus wrote:
Grukk is almost guaranteed to be genericised- basically all the other clampack characters who were released as campaign boxsets have been- the BA Captain, Broodlord, Ethereal, SM Captain, and the Deathwatch Captain.

Out of those, only Artemis had rules in the codex. I haven't picked up the new book so don't know if he still does--but he's still sold as Watch Captain Artemis, not "Deathwatch Captain".
Spoiler:


He's just Direct Only.
Everyone else was just a generic profile with rules in the little campaign booklet. And out of the ones you listed, the Ethereal and Marine Captain aren't available outside of bundles still.
The only ones which have been maintained are Eldrad (who was the only one to be an existing major character) and Krom (who is a Space Wolf, a Chapter which has long been defined by it's characters).

Therefore I think it is highly likely that Grukk becomes Ork Warboss with the Codex release.

It's possible, but I'd say it is more likely we keep Grukk as an Ork Warboss and Ghazghkull gets biggerized as a LOW ala Guilliman.
   
Made in gb
Calculating Commissar





England

Ah! My bad- I didn't realise Artemis had kept his identity.

You mean Grukk stays as a named character? I expect Ghaz will become an embiggened Lord of War (he deserves it), but I feel they will need a concurrent campaign release to justify it.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Haighus wrote:
Ah! My bad- I didn't realise Artemis had kept his identity.

You mean Grukk stays as a named character? I expect Ghaz will become an embiggened Lord of War (he deserves it), but I feel they will need a concurrent campaign release to justify it.

Yes, I mean that Grukk stays as a named character. The box is called "Warboss Grukk's Boss Mob"

He doesn't need a concurrent campaign. Per the fluff, Ghaz is already big. The model's just old.
   
Made in gb
Calculating Commissar





England

Yeah, he is mean in the fluff, but his model is as small as the Black Reach Warboss which doesn't even have mega armour. Ghaz deserves a model that does his fluff justice!

I don't think he needs a concurrent campaign, but I think it matches GW's general style for introducing important characters. I think this could be a boxset campaign again, not necessarily another 13th Black Crusade-level punch-up.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in vn
Battlefortress Driver with Krusha Wheel






 An Actual Englishman wrote:
 Perfect Organism wrote:


Orks, by contrast, are an old faction with a long history of not selling very well and are very easy for GW to lose sales with to other manufacturers or conversions.


What makes you think Orks have a long history of not selling very well? I'm quite sure this is wrong.

Also, conversions that use GW bits, potentially increase sales.


This is what I'm selling. I've spoken to ex gw works who quite about 2 years ago and they orks sell just fine. The idea that bad units sell is very much a fan theory and nothing more.


Automatically Appended Next Post:
 An Actual Englishman wrote:
 lolman1c wrote:
1. I think you're talking about ultramarine players there buddy. A lot of Orks players couldn't care less about the whole "bigger is better". In fact, if you go to the specific Ork foru......snip...gh the pages to find his chapters on different ork topics).

You should replace the words "Ork players" with "lolman1c" for this entire post to be correct.



Not really. Ive done my research and asked a many number of people who all want ork boyz to remain the same. We do agree on wnating a bigger ghaz but no bigger than a deff dread is what i hear a lot.


Automatically Appended Next Post:
I always say this with a gleeful self gratification tone but I don't care: Orks are a 30+ year old major none addon faction. Why should our main hq, the warboss, not have a plastic model with plenty of options? For grot sakes people! Our start collecting box doesn't even have a hq in it! We were ahout before chaos was even created! Yet, we seem to have slipped into the realm of after thought for the last few editions. We lose a bit of orkiness and fun every codex. I genuinely spoke to someone who thought Orks were a new faction and that's why we weren't good yet! Come on! (Although they could have been just an idiot). The fact is, Orks have lost more models than we have gained... look at all the cool characters and different style of models we used to have.(sure it was cartoonish but they were the only break from the later on teenage hormoned fuelled GrimDark crappy Space Lord of the Rings).
I stole this picture from another post:


This is just 1 page! Yet there was something for everyone! It's so funny because back they GW had s fraction of the budget, way less sales and their entire team was no whrre near as large as it is now. Yet we got more variety in Orks than we have for the last 15 years. So if they did bring a way to have kit so you could actually build klan specific Warbosses then it would be breath of old fresh air and I'd probably buy 1 for every klan. XD

This message was edited 6 times. Last update was at 2018/06/29 15:35:23


 
   
Made in fi
Locked in the Tower of Amareo





You realize right that the reason there was so much variety was they were metal? The day gw decided to go all plastic removed that possibility

2024 painted/bought: 109/109 
   
Made in vn
Longtime Dakkanaut




Don't see any sight of GW replacing the very old boyz kit anytime soon, but bringing new unit yes.

Lot of People don't want GW to replace their 25-29US$ boyz with new 40-50US$ boyz. Quantity over Quality. Same for the Guardmen kit.


This message was edited 1 time. Last update was at 2018/06/29 18:47:20


 
   
 
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