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![[Post New]](/s/i/i.gif) 2018/10/30 19:29:06
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Looking at the group shot, could easily see the two mercs being ratlings - there's a figure with a long gun to the right of the group
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![[Post New]](/s/i/i.gif) 2018/10/30 19:38:43
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Stealthy Warhound Titan Princeps
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Leggy wrote:I'm backing the theory that giant robot dude is a squat in Exo Armour. The tech looks very human, but lacks the skulls and aquilas and gothic touches of Imperial/Admech Tech. It looks like a mix between a Terminator, a Kastellian and a old time diving suit.
Moreover, it's grouped with the Abhumans and rogues, not the Xenos, which I feel removes the possibility of it being Tau or a new species.
So to me, it's either a Squat (same root technology as humans) or a very wealthy merc.
Could be a Quietude (ok not really, but Squat also super unlikey imo)
https://www.deviantart.com/dukeleto/art/Olamic-Robust-195614800
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![[Post New]](/s/i/i.gif) 2018/10/30 19:50:44
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Twisted Trueborn with Blaster
Shropshire
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JWBS wrote:Leggy wrote:I'm backing the theory that giant robot dude is a squat in Exo Armour. The tech looks very human, but lacks the skulls and aquilas and gothic touches of Imperial/Admech Tech. It looks like a mix between a Terminator, a Kastellian and a old time diving suit.
Moreover, it's grouped with the Abhumans and rogues, not the Xenos, which I feel removes the possibility of it being Tau or a new species.
So to me, it's either a Squat (same root technology as humans) or a very wealthy merc.
Could be a Quietude (ok not really, but Squat also super unlikey imo)
https://www.deviantart.com/dukeleto/art/Olamic-Robust-195614800
The link doesn't work for me. I'm disappointed.
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"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels
"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction |
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![[Post New]](/s/i/i.gif) 2018/10/30 19:56:51
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Powerful Phoenix Lord
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I just want one thing, and it's a pipe dream. I think it's well beyond the purview of GW nowdays - but why not produce a quality game with a lot of depth in one box. I know that's no longer suitable business to most companies - in the land of DLC, expansions, card packs, etc...but is it too much to ask for a genuinely good, deep, engrossing boxed game?
I think, judging by the somewhat minimalistic board-game style WHQ titles we received, we'll get nothing of the sort.
I'd love to be proven wrong. Let me open the box and find a 150-page "Roleplay" book like we had in the original Warhammer Quest. Finally bring back some actual meat on the bones of that original game (which was fantastic).
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![[Post New]](/s/i/i.gif) 2018/10/30 19:57:47
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Flinty wrote:It would be a major reimagining of exo armour if it is. It's huge, when the original stuff was basically a Faberge egg full of angry space dwarf.
True, but it would not be the first time a RT era concept got a massive makeover.
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![[Post New]](/s/i/i.gif) 2018/10/30 20:09:59
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Fixture of Dakka
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I'm liking both the kroot and the Robot thing. Definitely getting the kroot as a shaper.
The robot thing.... I hope it has rules for Mechanicus. If not, oh well.
I'm betting the Robot is a member of the Mechanicus, If not, I'm guessing a Demiuge in exo armor.
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![[Post New]](/s/i/i.gif) 2018/10/30 20:38:03
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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[DCM]
Procrastinator extraordinaire
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It's been a long time since I've been excited about a GW release. I'm really excited to see a new eldar ranger sculpt.
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![[Post New]](/s/i/i.gif) 2018/10/30 20:49:46
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I wanna see what the Ranger looks like, and that weird guy with the three glowing eyes. The game has to have at least one psyker player character, so odds are it's that guy.
It'd be nice to get rules for the RT models as well. Running through a Quest style game as a Void Master or a Death Cult Assassin would be fun.
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![[Post New]](/s/i/i.gif) 2018/10/30 21:05:41
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Calculating Commissar
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Could the big model be an armoured ogryn? Like the FW ogryns in space suits.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/10/30 21:20:10
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Huge Bone Giant
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Kroot looks like Kroot. Could make a fine Shaper. I approve.
Elbows wrote:I just want one thing, and it's a pipe dream. I think it's well beyond the purview of GW nowdays - but why not produce a quality game with a lot of depth in one box. I know that's no longer suitable business to most companies - in the land of DLC, expansions, card packs, etc...but is it too much to ask for a genuinely good, deep, engrossing boxed game?
From GW? Yes.Way too much.
Elbows wrote:I think, judging by the somewhat minimalistic board-game style WHQ titles we received, we'll get nothing of the sort.
I'd love to be proven wrong. Let me open the box and find a 150-page "Roleplay" book like we had in the original Warhammer Quest. Finally bring back some actual meat on the bones of that original game (which was fantastic).
Being a bit technical instead of going into GW policies, does GW even have staff with the time to spare to write such an extensive book? They're releasing army books at breakneck speed, but also very obviously at the expense of quality.
It seems if you wanted something like that, you'd be looking at Forge World/Specialist Games whose job it is to dedicate a lot of time to their stuff. But even there, looking at Necromunda in particular, it's DLC all the way with a very bare bones starter game.
Haighus wrote:Could the big model be an armoured ogryn? Like the FW ogryns in space suits.
I want it to be a Squat, but I like this option as well. If only because the Rogue Trader can't be sure of the Ogryn's intentions because the Ogryn isn't quite sure of them himself.
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This message was edited 1 time. Last update was at 2018/10/30 21:21:31
Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2018/10/30 21:25:26
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Haighus wrote:Could the big model be an armoured ogryn? Like the FW ogryns in space suits.
Not unless they removed the Ogryn's legs, arms, and pelvis.
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![[Post New]](/s/i/i.gif) 2018/10/30 21:27:52
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ship's Officer
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The other characters look interesting, pretty happy with the kroot as well. Only thing is an apparent lack of female characters which is a bummer for a multiplayer game like this. I was hoping for a sister of battle but it looks like that might not happen. I expect the tiles or board for this game to be gorgeous too.
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![[Post New]](/s/i/i.gif) 2018/10/30 21:30:18
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Hallowed Canoness
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The Iron Halo figure has shoulderpad quite reminiscent of Sisters of Battle shoulderpad, imo.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2018/10/30 21:32:51
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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H.B.M.C. wrote:It'd be nice to get rules for the RT models as well. Running through a Quest style game as a Void Master or a Death Cult Assassin would be fun.
Kill Team and WHQ 40K have a lot of potential for piggybacking on each others releases. Even the WHQ floor tiles could be used as a close quarters Killzone. It would be nice if Shadespire had helped GW to get over there aversion to giving board games ongoing support.
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This message was edited 1 time. Last update was at 2018/10/30 21:33:49
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![[Post New]](/s/i/i.gif) 2018/10/30 21:38:39
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Thargrim wrote:The other characters look interesting, pretty happy with the kroot as well. Only thing is an apparent lack of female characters which is a bummer for a multiplayer game like this. I was hoping for a sister of battle but it looks like that might not happen. I expect the tiles or board for this game to be gorgeous too.
Well, there's the Aeldari Ranger as female. Potentially the Navigator-ish character and a Ratling as well.
I think a Sister of Battle was too much to ask for, since they don't tend to wander around by themselves do they?
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![[Post New]](/s/i/i.gif) 2018/10/30 21:44:00
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Hallowed Canoness
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Kanluwen wrote:I think a Sister of Battle was too much to ask for, since they don't tend to wander around by themselves do they?
They sometimes do, for instance as escort for a pilgrimage. Or sabine sisters.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2018/10/30 21:48:10
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Nasty Nob
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Kanluwen wrote: Haighus wrote:Could the big model be an armoured ogryn? Like the FW ogryns in space suits.
Not unless they removed the Ogryn's legs, arms, and pelvis.
I doubt the Imperium would hesitate to do that. They do worse to humans.
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![[Post New]](/s/i/i.gif) 2018/10/30 22:00:34
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Kanluwen wrote: Thargrim wrote:The other characters look interesting, pretty happy with the kroot as well. Only thing is an apparent lack of female characters which is a bummer for a multiplayer game like this. I was hoping for a sister of battle but it looks like that might not happen. I expect the tiles or board for this game to be gorgeous too.
Well, there's the Aeldari Ranger as female. Potentially the Navigator-ish character and a Ratling as well.
I think a Sister of Battle was too much to ask for, since they don't tend to wander around by themselves do they?
And the Kroot, plus I think we've got a bunch of villains to come too.
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![[Post New]](/s/i/i.gif) 2018/10/30 22:43:13
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Aspirant Tech-Adept
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Kanluwen wrote:I think a Sister of Battle was too much to ask for, since they don't tend to wander around by themselves do they?
The original Repentia did. And maybe they do again.
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![[Post New]](/s/i/i.gif) 2018/10/30 23:27:06
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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Elbows wrote:I just want one thing, and it's a pipe dream. I think it's well beyond the purview of GW nowdays - but why not produce a quality game with a lot of depth in one box. I know that's no longer suitable business to most companies - in the land of DLC, expansions, card packs, etc...but is it too much to ask for a genuinely good, deep, engrossing boxed game?
For GW, it probably is not within their business model (though Blitz Bowl is pretty nice for an all-in-one experience). I would suggest picking up FFG's Forbidden Stars and/or Chaos in the Old World for a complete and deep, single-purchase " GW" experience.
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Henry R. |
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![[Post New]](/s/i/i.gif) 2018/10/30 23:51:39
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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I really hope the Necromunda Bounty Hunters models get profiles to use for this game. Then we'd definitely have a Squat to use.
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![[Post New]](/s/i/i.gif) 2018/10/30 23:52:04
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Really happy with the selection of adventures. They have mostly avoided the obvious choices. I hope the enemies show a similar imagination.
Slightly worried that the tiles will just be a bunch of black rooms.
This is all shaping up to be a very exciting game. I guess we will get a look at the enemies next.
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![[Post New]](/s/i/i.gif) 2018/10/31 00:23:59
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Ruthless Interrogator
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Chikout wrote:Really happy with the selection of adventures. They have mostly avoided the obvious choices. I hope the enemies show a similar imagination.
Slightly worried that the tiles will just be a bunch of black rooms.
This is all shaping up to be a very exciting game. I guess we will get a look at the enemies next.
The adventurers are good, but the 2 renegades seem a little basic. Sure, one might be a ratling, but then we have 3 snipers? Or a ratling that isn't a sniper and instead has a grapple gun? Seems odd. That's being a little nitpicky, though. This set has me all kinds of excited overall.
I would expect the tiles to mostly be a bunch of black rooms. Judging by the Imperial Shrine board included in the Rogue Trader box they can make a fairly plain floor look really good with minis on it.
I'm curious with the rumors of CSMs in the box means we'll only have Chaos or more variety. I'm torn as I'd love some more Chas cultists done with the current model quality, but solely chaos might be a bit dull after multiple play throughs. Then again tossing in a few random Necrons or Drukhari, or whatever might feel like a weird mishmash as well. Hopefully we'll see some stand alone "renegade" xenos races though.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2018/10/31 00:24:54
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Regular Dakkanaut
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The three eyed guy looks baguett like one of the guilds of Necromunda. Cant recall which (water?)?
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![[Post New]](/s/i/i.gif) 2018/10/31 00:30:16
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Stealthy Warhound Titan Princeps
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Elbows wrote:I just want one thing, and it's a pipe dream. I think it's well beyond the purview of GW nowdays - but why not produce a quality game with a lot of depth in one box. I know that's no longer suitable business to most companies - in the land of DLC, expansions, card packs, etc...but is it too much to ask for a genuinely good, deep, engrossing boxed game?
I think, judging by the somewhat minimalistic board-game style WHQ titles we received, we'll get nothing of the sort.
I'd love to be proven wrong. Let me open the box and find a 150-page "Roleplay" book like we had in the original Warhammer Quest. Finally bring back some actual meat on the bones of that original game (which was fantastic).
I am 100% behind you on this. For someone who slowly collects, paints, organizes games and starts playing them in a matter of years not weeks, these new games seem barely worth the trouble. I had just about tooled up for Shadow War when it had disappeared. Haven't really gotten into Necromunda for the same reason.
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![[Post New]](/s/i/i.gif) 2018/10/31 00:53:58
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Terrifying Doombull
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Starfarer wrote:Chikout wrote:Really happy with the selection of adventures. They have mostly avoided the obvious choices. I hope the enemies show a similar imagination.
Slightly worried that the tiles will just be a bunch of black rooms.
This is all shaping up to be a very exciting game. I guess we will get a look at the enemies next.
The adventurers are good, but the 2 renegades seem a little basic. Sure, one might be a ratling, but then we have 3 snipers? Or a ratling that isn't a sniper and instead has a grapple gun? Seems odd. That's being a little nitpicky, though. This set has me all kinds of excited overall.
I would expect the tiles to mostly be a bunch of black rooms. Judging by the Imperial Shrine board included in the Rogue Trader box they can make a fairly plain floor look really good with minis on it.
I'm curious with the rumors of CSMs in the box means we'll only have Chaos or more variety. I'm torn as I'd love some more Chas cultists done with the current model quality, but solely chaos might be a bit dull after multiple play throughs. Then again tossing in a few random Necrons or Drukhari, or whatever might feel like a weird mishmash as well. Hopefully we'll see some stand alone "renegade" xenos races though.
I'm expecting mostly chaos, though some chaos xenos would be interesting.
As long as they aren't yet more Nurgle gribblies. Between the 8th ed starter and Rogue Trader, there's been way more than enough.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2018/10/31 00:57:42
Subject: Re:Warhammer {{{40k}}} Quest - Blackstone Fortress
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Pestilent Plague Marine with Blight Grenade
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kestral wrote: Elbows wrote:I just want one thing, and it's a pipe dream. I think it's well beyond the purview of GW nowdays - but why not produce a quality game with a lot of depth in one box. I know that's no longer suitable business to most companies - in the land of DLC, expansions, card packs, etc...but is it too much to ask for a genuinely good, deep, engrossing boxed game?
I think, judging by the somewhat minimalistic board-game style WHQ titles we received, we'll get nothing of the sort.
I'd love to be proven wrong. Let me open the box and find a 150-page "Roleplay" book like we had in the original Warhammer Quest. Finally bring back some actual meat on the bones of that original game (which was fantastic).
I am 100% behind you on this. For someone who slowly collects, paints, organizes games and starts playing them in a matter of years not weeks, these new games seem barely worth the trouble. I had just about tooled up for Shadow War when it had disappeared. Haven't really gotten into Necromunda for the same reason.
Likewise. the short lived SWA was a bit sour. Haven't invested into Necromunda or Kill Team because they won't last long term. Happy to be wrong though - the continued releases of BB has given me hope that their specialty games will have longevity.
Here's hoping BFG is on the cards for their next major release
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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![[Post New]](/s/i/i.gif) 2018/10/31 01:39:08
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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zend wrote:I really hope the Necromunda Bounty Hunters models get profiles to use for this game. Then we'd definitely have a Squat to use.
I don't see that happening.
They'll make rules for various clampack plastic minis, but not for resin FW minis for a different game.
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![[Post New]](/s/i/i.gif) 2018/10/31 02:47:24
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Longtime Dakkanaut
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Starfarer wrote:Chikout wrote:Really happy with the selection of adventures. They have mostly avoided the obvious choices. I hope the enemies show a similar imagination.
Slightly worried that the tiles will just be a bunch of black rooms.
This is all shaping up to be a very exciting game. I guess we will get a look at the enemies next.
The adventurers are good, but the 2 renegades seem a little basic. Sure, one might be a ratling, but then we have 3 snipers? Or a ratling that isn't a sniper and instead has a grapple gun? Seems odd. That's being a little nitpicky, though. This set has me all kinds of excited overall.
I would expect the tiles to mostly be a bunch of black rooms. Judging by the Imperial Shrine board included in the Rogue Trader box they can make a fairly plain floor look really good with minis on it.
I'm curious with the rumors of CSMs in the box means we'll only have Chaos or more variety. I'm torn as I'd love some more Chas cultists done with the current model quality, but solely chaos might be a bit dull after multiple play throughs. Then again tossing in a few random Necrons or Drukhari, or whatever might feel like a weird mishmash as well. Hopefully we'll see some stand alone "renegade" xenos races though.
I think that the ratlings might be a dual character, in the sense that a player that choose them control both of them
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2018/10/31 04:10:58
Subject: Warhammer {{{40k}}} Quest - Blackstone Fortress
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Twisted Trueborn with Blaster
Shropshire
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streetsamurai wrote:
I think that the ratlings might be a dual character, in the sense that a player that choose them control both of them
I have the very same suspicion.
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"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels
"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction |
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