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Made in gb
Mighty Vampire Count






UK

Slayer-Fan123 wrote:
 Mr Morden wrote:
 pretre wrote:
https://www.warhammer-community.com/2018/12/06/6th-dec-faction-focus-sisters-of-battlegw-homepage-post-1/

Posted 06/12/2018
Faction Focus: Adepta Sororitas

Now is that a headline you ever thought you’d see on this website? Chapter Approved 2018 would be exciting enough if all it had was a tonne of rules for matched, open and narrative play – but it also contains the beta version of Codex: Adepta Sororitas.

Spoiler:
In a radical move, we’re looking to employ the biggest playtest group in the world to make sure the codex is as awesome as it can possibly be – that’s you guys!


The codex in Chapter Approved is but a taste of what we’ve got planned, but it’s already incredibly expansive, featuring a reworked and improved Acts of Faith system, Order Convictions, Stratagems, Warlord Traits and Relics. To help you prepare and stoke the fires of your hype, we’re previewing all of them today.

The Sisters of Battle are renowned for the sheer force of their faith, their belief so strong that it seems to allow them to overcome their physical limitations and perform incredible feats of strength. In the new codex, Acts of Faith are powerful abilities. To cast one, you spend a Faith Point, then see if you can roll over the act’s Devotion Value. Take The Passion:

With a Devotion Value of 5, you’d need to roll a 5 or over – at which point, you can proceed to turn your enemy into heretic-themed bolognese with your eviscerators. You’ll be able to influence this roll in a number of ways, particularly by using a Simulacrum Imperialis and Dialogus.

Unlike in the previous system, Acts of Faith are designed to scale up based on army size, with you getting an additional Faith Point for every ten models with the Acts of Faith rule in your force. This makes the Sisters of Battle incredibly flexible, with Acts of Faith, combined with Stratagems, allowing them to adjust their tactics on the fly.

This codex also offers Sisters of Battle a host of sub-faction rules with which to customise your army even further, representing the unique battle tactics employed by the various Orders Militant. Each gives your army a distinct flavour, as well as being pretty powerful. The Stoic Endurance of the Order of the Valorous Heart makes them even harder to kill, and is fantastic when combined with the 6+ invulnerable save that all Sisters of Battle have:

The Daughters of the Ebon Chalice, on the other hand, are particularly good at pulling off Acts of Faith, and make those trickier Acts that little bit easier to use:

There are six Order Convictions to choose from in total, giving you yet more options when building your army, and letting you represent your favourites from the lore as never before.

With Acts of Faith representing the divine powers of the Sisters of Battle and Order Convictions the character of their sub-factions, a host of Stratagems allow you to use their particular tactical abilities. Turns out it’s a lot more complicated than “burn anything that looks like a heretic”. Suffer Not The Witch, for instance, allows you to put the hurt on your chosen Psyker, whether it’s a Hive Tyrant or Magnus the Red himself!

The humble storm bolter is also getting a massive upgrade in the new codex, with squads of Dominions wielding them suddenly a very appealing prospect indeed, thanks to blessed bolts:

The new Stratagems are designed to interact with and complement the Acts of Faith, making the Sisters of Battle incredibly deep and tactically rewarding for a forward-thinking general. Vessel of the Emperor’s Will is a great example, maximising the effectiveness of your chosen Act of Faith:

Last, but not least, you’ll have a host of Warlord Traits and Relics with which to customise your Characters. These range from options that make a Canoness or Missionary even deadlier in close combat to some great support choices. By combining the Book of St Lucius and Indomitable Belief, for instance, you’ll have a key defensive lynchpin for the rest of your forces:


Alright – one more preview! Penitent Engines have got even better in the beta codex, and we can’t resist sharing just how. For one, these war machines now always fight twice in the Fight phase, and for another, they’ve been given an ability to ignore wounds:

Like the sound of the above? Think it’s too powerful – or not powerful enough? Well, like we said, we’re looking for your feedback! Everything you send us about this beta codex will help us balance Codex: Adepta Sororitas when it comes out in full.

You’ll be able to pre-order your copy of Chapter Approved this weekend. In the meantime, if you missed them, check out our previews of matched, open and narrative play.



Good to see some new stuff

Acts of Faith - hmm roll over a 5+ on a D6 to do anything - not a great start.

However - this is a rather nice strat.

Spoiler:



That Strategem seems a bit ridiculous.


Its powerrful but Acts of Faith seem to be hugely more difficult to do now as well - 5+ on a D6(?) for the one they have shown - Certainly nothing like Power from Pain. Hopefully there is still a reasonable chance of St C getting back up!

The Order Convictions are not Op at the moment - 6+++ or +1 to perform Acts of Faith.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Witch Hunter in the Shadows



Aachen

 Mr Morden wrote:

Acts of Faith - hmm roll over a 5+ on a D6 to do anything - not a great start.

1) It's 5+ for the "Fight Twice" one - I assume that the others will have different devotion values, because otherwise what'd be the point of having devotion values in the first place.
2) Picking the right order will boost this to 4+
3) There are at least two other ways to skew that test in your favor, so it's probably possible to get re-rolls or boost it even further.

That stormbolter stratagem seems ridiculously overpowered. It even works for the entire phase, and I fully expect a ranged The Passion that'll work in the Shooting phase (Passion works in the Fight phase, unlike the current Acts of Faith)

Spoiler:
I wonder how many more posts I have to report until someone decides to take action on the constant derailment of this thread. This is the Chapter Approved 2018 rumors thread, why are most posts about Vigilus content or CP balance instead of CA?

This message was edited 1 time. Last update was at 2018/12/06 18:04:27


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Eihnlazer wrote:
Blessed bolts is definitely OP. 1 CP is too cheap for that.

You absolutely shred vehicles and stuff without a 3++ with that.
Exactly. If they are in RF range, they will be outshooting practically any special weapon in the game by virtue of volume of fire paired with good AP and Damage.

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Mighty Vampire Count






UK

nekooni wrote:
 Mr Morden wrote:

Acts of Faith - hmm roll over a 5+ on a D6 to do anything - not a great start.

1) It's 5+ for the "Fight Twice" one - I assume that the others will have different devotion values, because otherwise what'd be the point of having devotion values in the first place.
2) Picking the right order will boost this to 4+
3) There are at least two other ways to skew that test in your favor, so it's probably possible to get re-rolls or boost it even further.

That stormbolter stratagem seems ridiculously overpowered. It even works for the entire phase, and I fully expect a ranged The Passion that'll work in the Shooting phase (Passion works in the Fight phase, unlike the current Acts of Faith)

Spoiler:
I wonder how many more posts I have to report until someone decides to take action on the constant derailment of this thread. This is the Chapter Approved 2018 rumors thread, why are most posts about Vigilus content or CP balance instead of CA?


I tried complained about Vigilus and was told its the same thing

Yeah its early days for the AOF but %= on a D6 is high, and the others could be higher.

I am hoping that characters, relics and standards boost the chance as well as the Order. The SB strat is just brutal - might not last.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in fi
Courageous Space Marine Captain






The Vigilus stuff is here because for some reason mods closed the Vigilus thread...

   
Made in de
Witch Hunter in the Shadows



Aachen

 Mr Morden wrote:
nekooni wrote:
 Mr Morden wrote:

Acts of Faith - hmm roll over a 5+ on a D6 to do anything - not a great start.

1) It's 5+ for the "Fight Twice" one - I assume that the others will have different devotion values, because otherwise what'd be the point of having devotion values in the first place.
2) Picking the right order will boost this to 4+
3) There are at least two other ways to skew that test in your favor, so it's probably possible to get re-rolls or boost it even further.

That stormbolter stratagem seems ridiculously overpowered. It even works for the entire phase, and I fully expect a ranged The Passion that'll work in the Shooting phase (Passion works in the Fight phase, unlike the current Acts of Faith)

Spoiler:
I wonder how many more posts I have to report until someone decides to take action on the constant derailment of this thread. This is the Chapter Approved 2018 rumors thread, why are most posts about Vigilus content or CP balance instead of CA?


I tried complained about Vigilus and was told its the same thing

Yeah its early days for the AOF but %= on a D6 is high, and the others could be higher.

I am hoping that characters, relics and standards boost the chance as well as the Order. The SB strat is just brutal - might not last.


Fighting twice is pretty much the most expensive ability anywhere, it's 3CP for most (if not all) armies. If they have an AoF that's BETTER than that I'd be VERY surprised.
The Simulacrum and the Dialogis WILL boost the roll, they already mentioned that:
You’ll be able to influence this roll in a number of ways, particularly by using a Simulacrum Imperialis and Dialogus.

 Crimson wrote:
The Vigilus stuff is here because for some reason mods closed the Vigilus thread...

Probably because it also devolved into that CP discussion. No excuse to do the same to another thread just because a mod stopped it in one place, ffs.
I wouldn't have an issue with the Vigilus stuff in here if it wasn't for that utterly pointless discussion. just get your own thread for that. (Not speaking to you personally, Crimson)

This message was edited 2 times. Last update was at 2018/12/06 18:21:59


 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 Crimson wrote:
The Vigilus stuff is here because for some reason mods closed the Vigilus thread...


I mean it was specifically the weekender, which was over. Vigilus and Chapter Approved are coming out so close and have so much crossover that conversation changes between the two pretty easily.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in fi
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I don't mind them being in one thread, but then it might be wise to change the title.

   
Made in gb
Mighty Vampire Count






UK

 Crimson wrote:
The Vigilus stuff is here because for some reason mods closed the Vigilus thread...


maybe start a new one then and talk abut there! Or the other Vigilus threads maybe....

Fighting twice is pretty much the most expensive ability anywhere, it's 3CP for most (if not all) armies. If they have an AoF that's BETTER than that I'd be VERY surprised.
The Simulacrum and the Dialogis WILL boost the roll, they already mentioned that:
You’ll be able to influence this roll in a number of ways, particularly by using a Simulacrum Imperialis and Dialogus


Yeah but Stats are auto use if you have the CP, need more details on AOF

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Witch Hunter in the Shadows



Aachen

 Mr Morden wrote:

Yeah but Stats are auto use if you have the CP, need more details on AOF

Yeah, but all the other AoFs won't be auto use either, and I was just trying to say that fighting twice is the most expensive Strat, so it's going to be the hardest AoF to do. Other AoFs will either be the same or easier, most likely.
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

So, penintent Engines Fight twice now, and with passion-thing, could they actually Fight 4x? Anyone?

Wh40k, necromunda, Mordheim 
   
Made in us
Shadowy Grot Kommittee Memba






 Spreelock wrote:
So, penintent Engines Fight twice now, and with passion-thing, could they actually Fight 4x? Anyone?


I dont think they currently have AOF.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
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 Spreelock wrote:
So, penintent Engines Fight twice now, and with passion-thing, could they actually Fight 4x? Anyone?

Penitent Engines aren't actually Sisters of Battle, right? They're Adeptus Ministorum and don't get AoF.
   
Made in de
Witch Hunter in the Shadows



Aachen

 Arachnofiend wrote:
 Spreelock wrote:
So, penintent Engines Fight twice now, and with passion-thing, could they actually Fight 4x? Anyone?

Penitent Engines aren't actually Sisters of Battle, right? They're Adeptus Ministorum and don't get AoF.

And on top of that "getting to fight twice" and "getting to fight twice" don't exactly stack well. they still get to fight twice, no matter how often you give them permission to do so ;-)
   
Made in se
Ferocious Black Templar Castellan






Sweden

Considering Psybolt Ammo is 2 CP that strat is... interesting. If it's gonna stay at 1 CP I'd expect the worse Psybolt Ammo to come down in cost to 1 CP.

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Regular Dakkanaut




 Arachnofiend wrote:

Penitent Engines aren't actually Sisters of Battle, right? They're Adeptus Ministorum and don't get AoF.


Based on all the keywords shown so far, ADEPTA SORORITAS looks to be army wide. The preview also mentions Missionaries as an HQ choice. So I think everyone's ADEPTA SORORITAS but some units will be Faithful and some won't.
   
Made in de
Witch Hunter in the Shadows



Aachen

Thommy H wrote:
 Arachnofiend wrote:

Penitent Engines aren't actually Sisters of Battle, right? They're Adeptus Ministorum and don't get AoF.


Based on all the keywords shown so far, ADEPTA SORORITAS looks to be army wide. The preview also mentions Missionaries as an HQ choice. So I think everyone's ADEPTA SORORITAS but some units will be Faithful and some won't.

ADEPTUS MINISTORUM is the current "connecting" keyword of the codex. ADEPTA SORORITAS is limited to Battle Sisters and their vehicles. the <ORDER> is even more limited than that, excluding Celestine and at least Dialogus and Hospitallers.
Both of the new Ministorum characters from Blackstone Fortress aren't ADEPTA SORORITAS either, but can be included in a Ministorum army as HQ and Elite (which includes Sisters of Battle).

This message was edited 2 times. Last update was at 2018/12/06 19:26:31


 
   
Made in us
Morphing Obliterator




The Void

I'm glad sisters are getting some nice stuff. I'm not gonna call OP on it until we see more about how their points costs and all work out. But it is a reminder of how many other factions have been left behind. Blessed bolts style shooting is like Thousand Sons and death watch territory, and even they don't have that kind of offensive power due to the price they pay for their models and lack of a way to get D2.

Always 1 on the crazed roll. 
   
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Witch Hunter in the Shadows





 AlmightyWalrus wrote:
Considering Psybolt Ammo is 2 CP that strat is... interesting.
The psybolt ammo strat is also notoriously bad.
   
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Pretty thrilled about how this is coming along! Lots of promising teases.

I think I like this system of the Acts of Faith a little better. An increased level of randomness isn't a bad thing, but I know a lot of players are going to gravitate towards builds that reduce the randomness as much as possible. I'm sure that Order that gives you +1 to acts of faith rolls will be very popular, unless there's another Order that has an even better bonus.

   
Made in se
Ferocious Black Templar Castellan






Sweden

A.T. wrote:
 AlmightyWalrus wrote:
Considering Psybolt Ammo is 2 CP that strat is... interesting.
The psybolt ammo strat is also notoriously bad.


No it isn't? It's just that GK don't have the numbers or the CP to get enough milage out of it?

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in ca
Regular Dakkanaut





 casvalremdeikun wrote:
 Eihnlazer wrote:
Blessed bolts is definitely OP. 1 CP is too cheap for that.

You absolutely shred vehicles and stuff without a 3++ with that.
Exactly. If they are in RF range, they will be outshooting practically any special weapon in the game by virtue of volume of fire paired with good AP and Damage.


I suppose it's good that this is a beta codex, eh?
   
Made in pl
Longtime Dakkanaut





fresus wrote:
I think part of the problem is that the intent, supposedly, is to allow you to run thematic armies.
But a thematic wraith army will be just wraith units (and spiritseers/boneseers), and will therefore not be able to fill CP-generating detachments. So to run the special wraith themed detachment, you are required to run a non-wraith army…

Ideally, these detachments should transform their specific, thematic units (wraithguards/blades, or windriders for the CWE ones) into troops, and at the same time forbid you from using some other non-thematic units to balance things out. These unit-selection restrictions should obviously extend to other detachments in the army.
That way they could really be used as the backbone of thematic lists.

Thematic list? I wish. Remember 7th edition? Aspectwing? Riptidewing? Windriders? And all the other crapwings where people just spammed whatever OP junk was best in their book? If 8th got something right, it's the fact spam lists are actually penalized somewhat as opposed to general ones (with either troop tax or reduced CPs limiting such stuff as all Dark Reaper lists to a degree until they are nerfed).

Now, if you want thematic lists, the 5th edition actually did that pretty well - take appropriate HQ (which often served as indirect balancing tax), get variant troops. Alas, that, along with far superior individual unit gear points system, was dropped once one of the few genuinely competent writers GW had left the company
   
Made in us
Heroic Senior Officer





Western Kentucky

Yeah if anything armies that are bringing troops and basic units to get CP is a good thing. There needs to be a downside to only taking the most beatsticky inits you have. If you want to bring a themed army cool, bring them in narrative and do stuff like that. In competitive, shockingly, only taking one or two narrow types of units is usually a major weakness.

Objective secured and CP give troops a reason to exist at all. Most armies would ignore their troop choices entirely if you let them because they only get 1 or 2 special weapons compared to their elite equivalent.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Ottawa

 AlmightyWalrus wrote:
Considering Psybolt Ammo is 2 CP that strat is... interesting. If it's gonna stay at 1 CP I'd expect the worse Psybolt Ammo to come down in cost to 1 CP.


Psybolt ammo should just be a baseline rule. We didn't see any changes in the FAQ for GKs...so is there a chance we see much more in CA? Doubtful (aside from points) but could happen...especially if some rumours are saying full Smite is happening.

This message was edited 3 times. Last update was at 2018/12/06 21:17:38


 
   
Made in fi
Courageous Space Marine Captain






 MrMoustaffa wrote:
Yeah if anything armies that are bringing troops and basic units to get CP is a good thing. There needs to be a downside to only taking the most beatsticky inits you have. If you want to bring a themed army cool, bring them in narrative and do stuff like that. In competitive, shockingly, only taking one or two narrow types of units is usually a major weakness.

Objective secured and CP give troops a reason to exist at all. Most armies would ignore their troop choices entirely if you let them because they only get 1 or 2 special weapons compared to their elite equivalent.

This is not true at all. Troops, especially useful even outside the CP. They're vital for screening and holding objectives. Do you really think that terminators or wraith constructs are OP, and fielding a full armies of them needs to be punished?

   
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Feasting on the souls of unworthy opponents

Is there a release date for Chapter Approved yet?

   
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Guard Heavy Weapon Crewman




 Dashofpepper wrote:
Is there a release date for Chapter Approved yet?

Preorder on saturday and in shops next week
   
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Witch Hunter in the Shadows



Aachen

 Dashofpepper wrote:
Is there a release date for Chapter Approved yet?


Pre-order starts this weekend, release is next weekend from what I can tell.

Spoiler:
Mods abandoned the thread I guess

This message was edited 1 time. Last update was at 2018/12/06 22:07:00


 
   
Made in us
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As a 1ksons player I am very jealous of that blessed bolts stratagem and I have ap2 bolters already. Cant imagine how other sm/csm players feel about it.
   
 
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