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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

New Marine Preview.

Floaty firehose Marines still look silly.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Hungry Ghoul




endlesswaltz123 wrote:
If this happens, deep strike in a big squad of reivers, have temporal corridor cast on them... The grenade launcher should then be in range to disrupt overwatch... Now just need a way to let the reivers charge after advancing...

It won't be that potent a unit but it would be fun.

Units that arrive via reinforcements cannot move again that turn (other than charge, pile-in/consolidate), even via psychic powers such as temporal corridor. This is covered in the main rule book on page 177 and clarified in the rule book FAQ on page 5;

"The rules for reinforcements say that when a unit is set up on the battlefield as reinforcements, it cannot move or Advance further that turn, but can otherwise act normally (shoot, charge, etc.).
Q: Can such a unit make a charge move? Can it pile in and consolidate?
A: Yes to both questions – the unit can declare a charge and make a charge move, and if it is chosen to fight, it can pile in and consolidate.

Q: Can such a unit move or Advance for any other reason e.g. because of an ability such as The Swarmlord’s Hive Commander ability, or because of a psychic power such as Warptime from the Dark Hereticus discipline, or because of a Stratagem like Metabolic Overdrive from Codex: Tyranids, etc.?
A: No.
"
   
Made in gb
Longtime Dakkanaut






Hmmm so calling it now next wave of Primaris are going to be a special pysker heavy, antipsyker and deamon force.
Primaris are roughly following the Sigmarines chamber style organisation.

Bye bye GK.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in pl
Longtime Dakkanaut






Warhammer Community wrote:Suppressors specialise in rapid responses to heavily armoured enemy threats, entering battle either by dropping directly into the action via grav chutes or in long, bounding leaps with their jump packs.


So I guess the Supressors are posed as if they has jump packs because they they can have jump packs, they just don't, for whatever reason.
   
Made in ca
Decrepit Dakkanaut





 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

I really really like them, but then I have kind of a thing for space marines with Autocannons.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.


lol remember when marines coveted older marks of armour because they were more reliable an simply better than newly produced stuff as mars had forgotten the old ways of producing them, prized possessions passed down as relics... when the lore was good. when marines were gothic grim dark superhuman knights and not jacked up solider dudes from call of duty black ops 40,000.

This message was edited 3 times. Last update was at 2019/03/05 14:15:19


 
   
Made in nl
Stalwart Veteran Guard Sergeant





Segmentum Solar

 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

Love it, and great to see the other chapters represented there. Now I'm just going to hope for chapter upgrade sprues for Vanguard/Reivers, with those nifty shoulderpads they have. Normal shoulderpads work fine on Reivers, but the Phobos shoulder pad does look quite sleek.

The "firehose" marines I'm less keen on, but they may still be salvageable. Loving all the dudes in Phobos armour, anyway.

This message was edited 1 time. Last update was at 2019/03/05 14:23:23


 
   
Made in ca
Regular Dakkanaut





Eastern Ontario

 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.


Each to their own - I love them on account of how much I'm reminded of certain mobile suits by them.

My only gripe with the vanguard stuff is that all the tacticool goodies marines are getting lately pull their aesthetic a bit in a different direction and I think GW needs to take care not to make them feel too dissimilar to "space marines". That and they need to stop naming new stuff using words for existing units in the same army.

Hope is the first step on the road to disappointment. 
   
Made in us
Fixture of Dakka





Steelcity

 Nurglitch wrote:
 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

I really really like them, but then I have kind of a thing for space marines with Autocannons.


Oddly specific fetish since no loyalty marine in 40k has wielded an autocannon!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Nihilistic Necron Lord






I like the Supressors, but I want to see the back of one. They do look like they’re lacking much upper body thrust, with the only visible jets in their legs.

 
   
Made in gb
Boosting Space Marine Biker





Scotland

It's a shame that the CSM are snap fit. After having snap fit troops in DV we're still waiting on a proper box of CSM to be released.

Obliterators are too fleshy. Remind me too much of the bad aspects of the Chaos Dread.

Greater Possessed are an interesting idea, kind of like how you could have a Daemon Prince in 3rd that wasn't quite fully transformed.

Primaris are interesting but I really dislike how years of cool armour marks are being flushed down the toilet. Also, no matter how many times I look at these Primaris shins I just think they look awful.


This message was edited 1 time. Last update was at 2019/03/05 14:40:48


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I'd really advise watching the Goodwin interview from yesterday.

The Vanguard are apparently as steeped in a cultish tradition as anyone else, just...different ways of expressing it. The different pouches on the Eliminators for their ammo types are next to a sigil of the Emperor, and as they pull a round they touch it to his face---that was the example that Goodwin gave yesterday.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Gael Knight wrote:
It's a shame that the CSM are snap fit. After having snap fit troops in DV we're still waiting on a proper box of CSM to be released.


Give it about 90mins and we’re likely to see one a nnounced!

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Decrepit Dakkanaut




I'm annoyed with the Librarian buffs only affecting everyone else in the box. Yeah, because it would've been SOOOOOO unbalanced otherwise.

The more generic powers I can see some use for though.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in pl
Longtime Dakkanaut





 His Master's Voice wrote:
Warhammer Community wrote:Suppressors specialise in rapid responses to heavily armoured enemy threats, entering battle either by dropping directly into the action via grav chutes or in long, bounding leaps with their jump packs.

So I guess the Supressors are posed as if they has jump packs because they they can have jump packs, they just don't, for whatever reason.

I thought quadruple thruster on back is supposed to be 'quiet' jump pack as opposed to standard, horrendously loud jet pack ones, no?

 Latro_ wrote:
lol remember when marines coveted older marks of armour because they were more reliable an simply better than newly produced stuff as mars had forgotten the old ways of producing them, prized possessions passed down as relics... when the lore was good. when marines were gothic grim dark superhuman knights and not jacked up solider dudes from call of duty black ops 40,000.

You mean, when grimdumb lore saw no contradiction between "this guy has armour 10.000 years old" and stating plasma, las and melta weaponry outright vaporizes it with ease (plus having standard apothecary seed extraction procedure being breaking chest plate in two)? When I was young, I always wondered how the frak anyone had armour 10 years old if it was as durable as used napkin, never mind 10 millennia old.

Also, I don't know if you time-traveled from 1999, but that ship sailed long ago. HH books, both by BL and FW, outright state VII is one of the best marks ever made, with VIII being best (and most coveted, given only to officers) before X appeared. And reliable? When that was? Everything before VI was described as unreliable or exceptionally demanding in maintenance junk pretty much from the start...
   
Made in gb
Regular Dakkanaut





 NurglesR0T wrote:
WhiteDog wrote:
 Azazelx wrote:
You can see he's been embiggened by the preview shots. I wouldn't be surprised to see him closer to Guilliman than Calgar at this point.

According to french wargame studio he is Gulliman like height wise and stat wise.


By the 4 Gods, please let it be so




As far as I was aware he could already nut Calagar but things aside, I wouldn't be took keen on a gigantic model the size of Gulliman.

Tabletop wise Abaddon is almost bang on as far as I was aware, he suffers more from the army he leads. There are psychic buffs that can make him a monster and the khorne stratagem which pretty much means he's going to win almost any combat he's in considering the guy has a maximum threat with that of 24 attacks dealing 82 damage... I'd personally only make three changes.

Give the talon a flat 3 damage, give him the ability to pick between each one of the god's blessings each turn (+1 Invul, disgustingly resilient, +1S/A and strikes first) and have Drach'nyen do something a bit more dangerous if it's going to have that 'roll a 1 and suffer' effect. I've always been a fan of it just flatly ignoring armour saves and auto wounding or doing mortal wounds rather than D3 damage. This is considering this is supposedly a blade with a lot of history that 'rends reality apart' - not too good at that if a bit of power armour gets in the way and it has a 1 in 6 chance of hurting you instead.

This message was edited 2 times. Last update was at 2019/03/05 14:57:18


- 10,000 pts CSM  
   
Made in us
Longtime Dakkanaut





 Gael Knight wrote:
It's a shame that the CSM are snap fit. After having snap fit troops in DV we're still waiting on a proper box of CSM to be released.


I think we've already seen a proper box at the very least teased. The "boar tusk" helmet marine from one of the teaser trailers has a different helmet and bolter than any of the other CSM we've seen in the boxset

This message was edited 1 time. Last update was at 2019/03/05 14:55:09


 
   
Made in pl
Longtime Dakkanaut





 Kirasu wrote:
 Nurglitch wrote:
 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

I really really like them, but then I have kind of a thing for space marines with Autocannons.

Oddly specific fetish since no loyalty marine in 40k has wielded an autocannon!

*cough*

Spoiler:

   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Man, how I love Tartaros Terminators. The red ones with lighting claws have always looked like Knuckles from Sonic The Hedgeog to me.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in de
Huge Bone Giant






 Latro_ wrote:
anyone else find it a bit odd there is an entire new set of psy powers the majority of which only effect a certain type of marines in Armour.

just seems a lot of bloat for a small subset of models. Feels out of place no?


Stupid? Sure. Odd? In the edition of bespoke rules? Nope, doesn't strike me as odd at all.

But then the biggest irritation with Primaris rules I see is with the very arbitrary limitations that make no sense at all to us, the uninitiated who can only guess what's going on in the ivory tower. So what's one more such limitation?

If you wanted to put a positive spin to it, fewer rules interactions should make the powers easier to balance. If you believe that's a goal of GW, and something they are capable of.

 Gael Knight wrote:
Primaris are interesting but I really dislike how years of cool armour marks are being flushed down the toilet. Also, no matter how many times I look at these Primaris shins I just think they look awful.




If GW's designers had even the tiniest bit of taste, they would have just embiggened Mk.III and called it a day. Job done.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in pl
Longtime Dakkanaut






 Irbis wrote:
I thought quadruple thruster on back is supposed to be 'quiet' jump pack as opposed to standard, horrendously loud jet pack ones, no?


Well, I was under the assumption that those were part of the whole 'parachute without a parachute' thing they have going on. And two of those thrusters are normal backpack vents. I really don't see how they could count as jetpacks when Inceptors have those huge engine jet harnesses.
   
Made in us
Decrepit Dakkanaut





Slayer-Fan123 wrote:
I'm annoyed with the Librarian buffs only affecting everyone else in the box. Yeah, because it would've been SOOOOOO unbalanced otherwise.

The more generic powers I can see some use for though.


Shrouding a 10 man of helblasters?
Corridor on something that can advance and charge?

Caution is better than throwing it to the wind.
   
Made in us
Deadshot Weapon Moderati




MI

It is some sort of anti-grav based jump pack instead of being fully thruster based so that it is quieter. At least that is what I think they were going for...
   
Made in gb
Basecoated Black




East Midlands

 Irbis wrote:
 Kirasu wrote:
 Nurglitch wrote:
 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

I really really like them, but then I have kind of a thing for space marines with Autocannons.

Oddly specific fetish since no loyalty marine in 40k has wielded an autocannon!

*cough*

Spoiler:



"No loyal marine has ever wielded [Weapon_Name_Here]" is a dangerous game. I have a legitmate one-part Rogue Trader era metal marine with a Shuriken catapult on my desk, so all bets are off.
   
Made in de
Longtime Dakkanaut





Horus ran for Warmaster on a very conservative "keep your autocannons" platform, giving him broad support from rank and file legionnaires in many armies of the Crusade.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
Ship's Officer



London

 His Master's Voice wrote:
 Irbis wrote:
I thought quadruple thruster on back is supposed to be 'quiet' jump pack as opposed to standard, horrendously loud jet pack ones, no?


Well, I was under the assumption that those were part of the whole 'parachute without a parachute' thing they have going on. And two of those thrusters are normal backpack vents. I really don't see how they could count as jetpacks when Inceptors have those huge engine jet harnesses.

I'm not sure it says anything about suppressors being quiet, does it? If so, an autocannon is not the obvious weapon for them to use!

The psychic powers seem good. One use of the shrouding power appears to be to avoid overwatch. You can park any unit you want 1” away from the target of your charge, cast shrouding on a unit 2” away, and charge that unit in safely. Then everyone else can charge if they want.

I think tenebrous curse and mind raid are my favourites. Bonus CPs are always great to have, especially if these guys bring some stratagems that are worth using. And tenebrous curse makes charging these guys even harder to achieve.
   
Made in ca
Decrepit Dakkanaut





 Kirasu wrote:
 Nurglitch wrote:
 H.B.M.C. wrote:
New Marine Preview.

Floaty firehose Marines still look silly.

I really really like them, but then I have kind of a thing for space marines with Autocannons.


Oddly specific fetish since no loyalty marine in 40k has wielded an autocannon!

Well, 40k. In 30k:
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

beginning to kick off background has changed:
https://www.warhammer-community.com/

35mins to go

F5 F5 F5

This message was edited 1 time. Last update was at 2019/03/05 15:38:11


 
   
Made in de
Huge Bone Giant






You know, as far as I'm concerned they could keep that background permanently. Looks nice.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Boosting Space Marine Biker





Scotland

4:00 pm GMT today we get to see what they've been working on.

So 27 minutes from now. Fingers crossed it's good.



This message was edited 1 time. Last update was at 2019/03/05 15:43:39


 
   
 
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