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![[Post New]](/s/i/i.gif) 2021/02/02 23:37:19
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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Honestly, if they go pure Vampire, I'll be happy. Plastic bloodknights? Yes please. Elite vampire foot guys? Vampire Khinerai heartreanders? If they look like the underworld guy, heck yeah. Then add some vargheist and varghulfs, and there we go. (Oh, and the Black coach)
Though zombies and skeletons would be a nice chaff unit. Zombies are destined to be upgraded (hopefully getting more than the Quest models), but I think we'll be stuck with the current skeletons (which aren't bad and far better than the Tomb King guys.)
There are some death models that haven't gotten new homes yet. Like I'm surprised the Mortis Engine wasn't given to the Nighthaunts. Or that skeletons, black knights, etc weren't just heaped into Bonereapers (which is fine, they don't look anything like the army)
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This message was edited 1 time. Last update was at 2021/02/02 23:37:59
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![[Post New]](/s/i/i.gif) 2021/02/02 23:48:40
Subject: Re:Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Aspirant Tech-Adept
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They could also make zombies (with a new kit and options), dire wolves and bats the standard troops for Soulblight armies, garnished with elite Vampire units and characters.
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![[Post New]](/s/i/i.gif) 2021/02/03 00:46:28
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Humming Great Unclean One of Nurgle
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Sotahullu wrote:Well as its "Soulblight Gravelords" I actually believe that it is new name for Legions of Nagash going forward. In particular the last part.
That I could see happening. We'll probably be able to tell from looking at the unit roster. I am still predicting that it will be Soulblight exclusive with a 1-per-4 on bringing in non- OBR, non- FEC stuff. But I've been wrong before and will be again.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/03 13:26:45
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Huge Bone Giant
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Duskweaver wrote:
It's cool, but, like... does GW not have any artists who can draw women? It just seems like a really weird, glaring thing that is missing from all the Hedonites artwork in that preview article. The Hedonites model range is probably the best GW has done so far in terms of representing male and female characters as equals, but the artwork... loads of buff dudes dominating the foreground of every image, with maybe a smudged figure in the distant background that might possibly be female if you squint at it. It just seems odd to me.
I noticed that as well. It's the same kind of jarring as all the artwork that showed us females in armies that only have an all male model line, except the other way around this time.
On the artwork itself, I'm looking forward to what else is in the battletome. I'm hoping for cool artwork for the infantry archers. Not sure we'll get that these days with how GW is so obsessed with gods and heroes, but I like seeing pictures of the regular Joes that make an army what it is.
GaroRobe wrote:Honestly, if they go pure Vampire, I'll be happy. Plastic bloodknights? Yes please. Elite vampire foot guys? Vampire Khinerai heartreanders? If they look like the underworld guy, heck yeah. Then add some vargheist and varghulfs, and there we go. (Oh, and the Black coach)
I'd rather have a larger variety of units with the ability to cut down on your unit selection to create an all vampire army if you so choose. I'm actually leaning more in Mr. Morden's direction that GW should see to it that we can mix living and dead units in at least one Grand Alliance (be that a Gravelords style army of Cities of Sigmar). It's a sad state of affairs that Shyish's population has to suffer segregation and cannot go to war against Chaos invaders as a united army.
GaroRobe wrote:Though zombies and skeletons would be a nice chaff unit. Zombies are destined to be upgraded (hopefully getting more than the Quest models), but I think we'll be stuck with the current skeletons (which aren't bad and far better than the Tomb King guys.)
You sure about the zombies? They're only 25 years old and look no worse today than they did then.
It's not that the skeletons are bad, and there's no massive deviation from their style on the ones we got for Underworlds (less bat imagery, I guess), but to me they suffer too much from the same problem Chaos Warriors did. They're too regimented and sculpted around Warhammer Fantasy regimental formation for my taste. They're not bad models, but I'd rather they got a refresh to bring them in line with the appearance of AoS like the Start Collecting Chaos Warriors did.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/02/03 18:36:49
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Jovial Plaguebearer of Nurgle
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When I started AoS I thought, cool, my skellies don't need to be regimented. Awesome! I'll have lots of dynamic poses, with the spears pointing every which way. Individually they looked cool but in a block of 40... man, what an absolute chore, with spears getting stuck in ribcages and all sorts. Flogged the lot, rebought them, and build them all regimented.
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Chaos | Tau | Space Wolves
NH | SCE | Nurgle
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![[Post New]](/s/i/i.gif) 2021/02/04 13:14:34
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Dakka Veteran
Vihti, Finland
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![[Post New]](/s/i/i.gif) 2021/02/04 13:15:46
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Decrepit Dakkanaut
UK
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And people said Ossiarchs were the end of regular skeletons. Those are utterly awesome skeletons!
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![[Post New]](/s/i/i.gif) 2021/02/04 13:19:58
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Hissing Hybrid Metamorph
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Wow those are cool. Why is this a side game and not a full army, GW? -_-
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![[Post New]](/s/i/i.gif) 2021/02/04 13:41:58
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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Maybe skeletons like these will be with the vamps
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![[Post New]](/s/i/i.gif) 2021/02/04 14:06:15
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Huge Bone Giant
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Yeah, these are cool. Good continuation from the Underworld skeletons.
One can only hope.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/02/04 14:46:08
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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Tiberius501 wrote:Wow those are cool. Why is this a side game and not a full army, GW? -_-
I mean, GW's sidegames are always more fun to play than their main fare cause they're actually allowed to create fun rules and not need balance that much so nothing much is lost
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![[Post New]](/s/i/i.gif) 2021/02/04 14:47:37
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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Though I think the skeletons currently, along with the grave guard, are really nice. So they don’t need it.
(Look at the massive skeletons before them, it was such an improvement).
That was something we (as everyone knows ten times o,ver) that we needed with the Zombies more than anything.
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![[Post New]](/s/i/i.gif) 2021/02/04 14:54:25
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Terrifying Doombull
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Danny76 wrote:Though I think the skeletons currently, along with the grave guard, are really nice. So they don’t need it.
(Look at the massive skeletons before them, it was such an improvement).
They were an improvement, with one caveat- assembly is a pain. Their one contact point is the spine, and the shoulders aren't great either. They're rather fiddly and fragile models.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2021/02/04 14:54:38
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Foxy Wildborne
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This is purely a guess but I could see Quest having a 10-man (ETB?) sprue each of skeletons, zombies and ghouls and maybe whatever the fourth faction is like the Chainrasp and Necron Warriors got. Update a bunch of Death battleline all at once and justify remastering old units by sneaking them into a board game production slot.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/02/04 18:12:41
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Jovial Plaguebearer of Nurgle
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These skellies are so cool. Unreal work.
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This message was edited 1 time. Last update was at 2021/02/04 18:30:43
Chaos | Tau | Space Wolves
NH | SCE | Nurgle
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![[Post New]](/s/i/i.gif) 2021/02/04 19:30:14
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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lord_blackfang wrote:This is purely a guess but I could see Quest having a 10-man (ETB?) sprue each of skeletons, zombies and ghouls and maybe whatever the fourth faction is like the Chainrasp and Necron Warriors got. Update a bunch of Death battleline all at once and justify remastering old units by sneaking them into a board game production slot.
The zombies we are getting are too themed around the garden area it seems like they’re coming from in the game.
Not sure they’d work as generic (or multiple sprue buys etc), going by the video.
The ideas good, but really I only see zombies as needing a sprue upgrade out of all those.
Some of the others aren’t the best but not sure they warrant a whole new sprue..
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![[Post New]](/s/i/i.gif) 2021/02/04 19:35:40
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Dakka Veteran
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Danny76 wrote: lord_blackfang wrote:This is purely a guess but I could see Quest having a 10-man (ETB?) sprue each of skeletons, zombies and ghouls and maybe whatever the fourth faction is like the Chainrasp and Necron Warriors got. Update a bunch of Death battleline all at once and justify remastering old units by sneaking them into a board game production slot.
The zombies we are getting are too themed around the garden area it seems like they’re coming from in the game.
Not sure they’d work as generic (or multiple sprue buys etc), going by the video.
The ideas good, but really I only see zombies as needing a sprue upgrade out of all those.
Some of the others aren’t the best but not sure they warrant a whole new sprue..
The new zombie design may just be an attempt to differentiate them from skeletons/bonereapers etc, like they did with the ghouls around 7th. It drives home the risen dead angle and drastically changes the silhouette.
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![[Post New]](/s/i/i.gif) 2021/02/05 03:04:21
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Boom! Leman Russ Commander
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Danny76 wrote: lord_blackfang wrote:This is purely a guess but I could see Quest having a 10-man (ETB?) sprue each of skeletons, zombies and ghouls and maybe whatever the fourth faction is like the Chainrasp and Necron Warriors got. Update a bunch of Death battleline all at once and justify remastering old units by sneaking them into a board game production slot.
The zombies we are getting are too themed around the garden area it seems like they’re coming from in the game.
Not sure they’d work as generic (or multiple sprue buys etc), going by the video.
The ideas good, but really I only see zombies as needing a sprue upgrade out of all those.
Some of the others aren’t the best but not sure they warrant a whole new sprue..
'Garden Zombies' I can believe as being GW's OCDONOTSTEAL type on Zombies in order to differ-for-the-sake-of-difference. Arguably the presence of the Skeletons debukes that argument, but at least the Skeletons have a certain armour design to them. Zombies you can take basically anything you want, paint some decayed skin/blood and bam, zombies.
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![[Post New]](/s/i/i.gif) 2021/02/05 09:33:25
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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Yeah true.
It does make sense.
And when GW make stuff super unique, it does normally mean great sculpts (even ones not to my taste, the detail etc is all intricate and such).
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![[Post New]](/s/i/i.gif) 2021/02/05 10:24:48
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Garden Zombies? Don't you mean Treerot Boneshamblers? Or Mossblade Fleshwalkers?
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This message was edited 1 time. Last update was at 2021/02/05 10:25:11
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![[Post New]](/s/i/i.gif) 2021/02/05 18:03:15
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Is 'Eavy Metal Calling?
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H.B.M.C. wrote:Garden Zombies?
Don't you mean Treerot Boneshamblers? Or Mossblade Fleshwalkers?
 I just want a little zombie garden Gnome  I don't care what he's called.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2021/02/05 18:46:02
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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H.B.M.C. wrote:Garden Zombies?
Don't you mean Treerot Boneshamblers? Or Mossblade Fleshwalkers?
Plants vs Zombies has never sounded better
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![[Post New]](/s/i/i.gif) 2021/02/05 20:56:23
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Dakka Veteran
Vihti, Finland
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Oh short story by the way:
https://www.warhammer-community.com/2021/02/05/broken-realms-fiction-the-golden-son/
Oh and probably one of the cheesiest lines:
‘Greetings!’ the beautiful death grinned, unsheathing a silvered rapier. ‘Rejoice, for I am about to murder every last one of you!’
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![[Post New]](/s/i/i.gif) 2021/02/05 21:52:52
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Humming Great Unclean One of Nurgle
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Heh that line was pretty bad. Still a fun little short.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/02/05 21:53:55
Subject: Re:Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Mighty Vampire Count
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Fits with the character - he is a dick
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2021/02/05 22:06:18
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Pulsating Possessed Chaos Marine
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Sigvald is my new AOS hero..Hes corny AF and I love that
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Age Quod Agis |
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![[Post New]](/s/i/i.gif) 2021/02/05 22:37:16
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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I am quite disappointed that the story had Sigvald counting 66, 67, 68 AND THEN SKIPS AHEAD A FEW NUMBERS
Come on GW. Let Sigvald joke
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![[Post New]](/s/i/i.gif) 2021/02/05 23:45:56
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Dakka Veteran
Vihti, Finland
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Well I think Sigvald has probably some of the better one liners saved for Nagash.
'Cause of the whole mirror thing or what not.
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![[Post New]](/s/i/i.gif) 2021/02/06 08:07:13
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Nihilistic Necron Lord
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I mean it’s something I would say.
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![[Post New]](/s/i/i.gif) 2021/02/07 18:21:05
Subject: Age of Sigmar N & R: Soulblight and Lumineth p.83.
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Longtime Dakkanaut
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