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Made in us
Longtime Dakkanaut





 Boss Salvage wrote:
And finally, the Daemon preview >> https://www.warhammer-community.com/2020/05/29/the-great-game/
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Hahahhahahahahhaaaahahaaaaaaaa JK! it's a fluff piece vaguely related to AOS

Wow, the Daemon rules must really be [censored] if they're still not giving us an actual preview the day before pre-orders are up.

   
Made in us
Omnipotent Lord of Change





Albany, NY

In all truth, when I went to bed last night I was looking forward to preordering the book this Saturday. After this blog post, I think I need some evidence there are actually rules for Tzeentch daemons in Engine War or I guess I'm out.

What a journey

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in gb
Enginseer with a Wrench





Yeah too early in the day for a non fluff article
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Boss Salvage wrote:
In all truth, when I went to bed last night I was looking forward to preordering the book this Saturday. After this blog post, I think I need some evidence there are actually rules for Tzeentch daemons in Engine War or I guess I'm out.

What a journey

It's not an Engine War article.
Spoiler:

Psychic Awakening articles always have the title of the book present on their thumbnails for the articles. It's not until they go up to the bit up above "Latest News" that you see things like this take their place:
Spoiler:

   
Made in es
Longtime Dakkanaut





https://www.warhammer-community.com/2020/05/29/know-your-knights/


Know your knight...
   
Made in us
Omnipotent Lord of Change





Albany, NY

 Kanluwen wrote:
It's not an Engine War article.
That's very correct, Kan, here's a high five. It's also rather obvious that Warhammer Community established an expectation that Chaos Daemons, the fourth and final faction marketed as taking part in Engine War, would receive a Psychic Awakening rules preview today, given their past posting strategy on other PA books during the run up to their preorder date (which as of writing is tomorrow, May 30, 2020). So when I said 'vaguely related to AOS' my point was 'not the Warhammer 40,000 Psychic Awakening content we were expecting, and indeed led to expect by the company's own marketing department'

AND now with the nonsense Knights article, making four articles in one day (five being a real rarity for Warhammer Community, from what I can tell digging backwards), maybe we get Daemons tomorrow? Or maybe we flat out don't get a Warhammer 40,000 Psychic Awakening preview for the faction?? Bi-fething-zarre. I'll take a WD update with actual rules over these months of expectation.

This message was edited 3 times. Last update was at 2020/05/29 15:19:44


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in gb
Towering Hierophant Bio-Titan






Rules previews typically go up at 5pm UK time. It's currently 4:20.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Boss Salvage wrote:
 Kanluwen wrote:
It's not an Engine War article.
That's very correct, Kan, here's a high five. It's also rather obvious that Warhammer Community established an expectation that Chaos Daemons, the fourth and final faction marketed as taking part in Engine War, would receive a Psychic Awakening rules preview today, given their past posting strategy on other PA books during the run up to their preorder date (which as of writing is tomorrow, May 30, 2020). So when I said 'vaguely related to AOS' my point was 'not the Warhammer 40,000 Psychic Awakening content we were expecting, and indeed led to expect by the company's own marketing department'

AND now with the nonsense Knights article, making four articles in one day (five being a real rarity for Warhammer Community, from what I can tell digging backwards), maybe we get Daemons tomorrow? Or maybe we flat out don't get a Warhammer 40,000 Psychic Awakening preview for the faction?? Bi-fething-zarre. I'll take a WD update with actual rules over these months of expectation.


I'm with you, I can't tell If they're stalling through embarrassment or because they're amazing and our little minds can't handle it.
   
Made in jp
Dakka Veteran




One more knights article, nothing about deamons...



Crushing screen, Cobra Commander style...
   
Made in us
Regular Dakkanaut





I think they do it on purpose because they want to generate web traffic and get people to read all the articles, and they know no one cares about the other silly stuff nearly as much as the rules, so putting the rules stuff last and not announcing when it will get posted helps their web marketing efforts.

Edit: speak of the devil

https://www.warhammer-community.com/2020/05/29/new-rules-for-chaos-daemons/

This message was edited 1 time. Last update was at 2020/05/29 16:10:21


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Oh look, it's here.
Engine War adds new Stratagems, Relics and the ability to make Greater Daemons into Exalted Greater Daemons. Yes, if you ever thought that the reality-murdering awesomeness of a regular Greater Daemon wasn’t worthy of your worship (and immortal soul) then these are for you. Find out why the Grey Knights are about to have their work cut out.
   
Made in gb
Longtime Dakkanaut




Kind of skim read, but it just seems to be "do you like greater daemons? Make one even better with these quasi-warlord trait options".

Which for a command point is *probably* an auto-take, but I'm not sure its going to make the army more interesting as a whole.
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Good thing I already have a Lord of Change and Flamers. They got me.
   
Made in fi
Locked in the Tower of Amareo





mortar_crew wrote:
One more knights article, nothing about deamons...



Crushing screen, Cobra Commander style...


They gave the daemon rule preview around when they put in rule previews. Patience is the key. Daemons don't get earlier in the day than others. Hardly end of the world


Automatically Appended Next Post:
Tyel wrote:
Kind of skim read, but it just seems to be "do you like greater daemons? Make one even better with these quasi-warlord trait options".

Which for a command point is *probably* an auto-take, but I'm not sure its going to make the army more interesting as a whole.


They introduced 1(out of likely 6 since you can roll for 2 or pick 1) greater daemon ability, relic and stratagem for all gods.

This message was edited 1 time. Last update was at 2020/05/29 16:19:42


 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Meh, rules for rules sake.

Nothing stands out as great and no one will bother with greater daemons unless they get something like ghaz's 4 wounds a phase thing.

like ye within 12" roll a a dice+ld does mine beat yours, hurrar now you loose an aura for a turn. So situational meh meh mhe to all of it.

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Tyel wrote:
Kind of skim read, but it just seems to be "do you like greater daemons? Make one even better with these quasi-warlord trait options".

Which for a command point is *probably* an auto-take, but I'm not sure its going to make the army more interesting as a whole.


From the preview they're still stuck with greater daemkns being t1 heavy weapons magnet and running as allies for chaos marines rather than anything else, bit disappointed.
   
Made in us
Regular Dakkanaut





Yeah this worries me a bit, I was so hyped for potential T8 greater daemons. I don't know if 1 CP for a special ability of your choice is a good deal or solves any of the issues.

I admit it's better than not having the option, especially since 9th Ed is supposed to make it easier to hide models and to bring models in via board edges with new tactical reserves.

And if hordes are less common, value of smite on greater daemons goes up.

I do think that a Lord of Change with Impossible Robe, Incorporeal Form, and Spell Thief is a solid pick now for the post-Chapter Approved points cost. However, that is your warlord trait, your free warlord relic, and 1 CP for that model.

   
Made in au
Liche Priest Hierophant







 Latro_ wrote:
Meh, rules for rules sake.

Nothing stands out as great and no one will bother with greater daemons unless they get something like ghaz's 4 wounds a phase thing.

like ye within 12" roll a a dice+ld does mine beat yours, hurrar now you loose an aura for a turn. So situational meh meh mhe to all of it.


Slaanesh lists probably will, since pretty much the best list they can bring is all in on KoSs. But yeah, kinda underwhelming to me, given the name "Exalted" greater daemons.
EDIT: Especially since the Exalted GDs seem to take up 8 pages.

This message was edited 1 time. Last update was at 2020/05/29 16:33:02


 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

yea they had a big oppertunity here to really make a greater daemon well great!

Remember in 2ed when someone had a blood thirster and you were like omg! a greater daemon, it will wreck face!!! nooo

If someone took one against me right now i'd laugh they spent so many points before i fire 12 lascannons at it

This message was edited 1 time. Last update was at 2020/05/29 16:32:28


 
   
Made in us
Longtime Dakkanaut





 xttz wrote:
Rules previews typically go up at 5pm UK time. It's currently 4:20.

That is an extremely relevant piece of information.

   
Made in gb
Longtime Dakkanaut




Dudeface wrote:
Tyel wrote:
Kind of skim read, but it just seems to be "do you like greater daemons? Make one even better with these quasi-warlord trait options".

Which for a command point is *probably* an auto-take, but I'm not sure its going to make the army more interesting as a whole.


From the preview they're still stuck with greater daemkns being t1 heavy weapons magnet and running as allies for chaos marines rather than anything else, bit disappointed.


I think people are stuck with that. The idea of a single greater daemon being the main centre piece of your otherwise mainly horde army is dead - and frankly probably always will be. (A LoC with -1 damage and a 3++ maybe can take the heat a bit longer than most - but meh.)
Really, if you bring one greater daemon, you want to bring three. Rather like Lord Discordants.
If you bring three, maybe bring 6.

The question is whether this will encourage/facilitate you in doing so.

If you can unlock the exalted option numerous times (although once per daemon type) I can imagine a list of say 3 KoS+the named one+Bloodthirster+GUO (or a LoC)+some chaff. Not convinced its a very dynamic list, and question marks how you get it into detachments with loci but could cause some problems.
   
Made in us
Longtime Dakkanaut




They really need to make a renegade and heretic codex... I would love to make that army and have a small amount of summons demons for them.

I just like the theme of a small world that goes corrupt And sending in the guard with a small marine strike force to contain it.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




I really wanted them to do something to encourage/reward bringing multiple gods rather than punish you with the current locus system. Instead we're being funnelled down that path even further it seems. Maybe there's some 9th ed changes that refine thisbhut it feels like some extra stuff for the sakes of it.


Automatically Appended Next Post:
Tyel wrote:
Dudeface wrote:
Tyel wrote:
Kind of skim read, but it just seems to be "do you like greater daemons? Make one even better with these quasi-warlord trait options".

Which for a command point is *probably* an auto-take, but I'm not sure its going to make the army more interesting as a whole.


From the preview they're still stuck with greater daemkns being t1 heavy weapons magnet and running as allies for chaos marines rather than anything else, bit disappointed.


I think people are stuck with that. The idea of a single greater daemon being the main centre piece of your otherwise mainly horde army is dead - and frankly probably always will be. (A LoC with -1 damage and a 3++ maybe can take the heat a bit longer than most - but meh.)
Really, if you bring one greater daemon, you want to bring three. Rather like Lord Discordants.
If you bring three, maybe bring 6.

The question is whether this will encourage/facilitate you in doing so.

If you can unlock the exalted option numerous times (although once per daemon type) I can imagine a list of say 3 KoS+the named one+Bloodthirster+GUO (or a LoC)+some chaff. Not convinced its a very dynamic list, and question marks how you get it into detachments with loci but could cause some problems.


This is my issue, 750+ points in hqs with no synergy beyond being big and fast + needing other daemons of their gods for the detachment bonus is... crap. Just cements them as 4 allies codex in 1 book imo.

This message was edited 2 times. Last update was at 2020/05/29 16:35:30


 
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

If you can keep anything you want in reserves for 9th then greater daemons might be helped. Though you would need to be able to also charge and GW is usually skiddish around making deployment rules useful for assault these days

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Hang on...



Won't this be capped at -1 in 9th?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Courageous Space Marine Captain






 H.B.M.C. wrote:
Hang on...



Won't this be capped at -1 in 9th?

It was obvious from the context that they were talking about to hit modifiers.

   
Made in gb
Moustache-twirling Princeps




United Kingdom

 H.B.M.C. wrote:
Won't this be capped at -1 in 9th?


Wasn't that just 'To Hit' modifiers?
   
Made in pl
Regular Dakkanaut






beast_gts wrote:
 H.B.M.C. wrote:
Won't this be capped at -1 in 9th?


Wasn't that just 'To Hit' modifiers?

It was. Characteristics can be modified through the roof.



Yikes! I think this might the first time when I am genuinely happy Admech don't have spells. Poor elves...


.

This message was edited 2 times. Last update was at 2020/05/29 17:03:03


https://www.dakkadakka.com/dakkaforum/posts/list/754924.page

https://www.instagram.com/dadamowsky/ 
   
Made in it
Giggling Nurgling




GW: buy our expansive greater daemons kits!

Players: no they cost too many points and die too easily.

GW: they can do more stuff now!

P: do they cost less an die less easy?

GW: 1 no, 2 maybe?

This message was edited 1 time. Last update was at 2020/05/29 17:40:17


 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 dadamowsky wrote:
beast_gts wrote:
 H.B.M.C. wrote:
Won't this be capped at -1 in 9th?


Wasn't that just 'To Hit' modifiers?

It was. Characteristics can be modified through the roof.



Yikes! I think this might the first time when I am genuinely happy Admech don't have spells. Poor elves...


.


Was it just to hit, or did it include to wound as well?

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