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Just stumbled upon this thread, and glad I did – what inspiring stuff. Lovely to see your project rolling onwards, Pacific.

Thought I'd pop up a few of my more recent Epic bits and bobs


Forces of [REDACTED]



Sons of the Temple – Legio Sumer-Nikator


+Death of a Rubricist+
My miniature painting blog.
 
   
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Well, I printed a Tyranid army, got a loooot of painting to do now

30 bases of Hormagaunts
30 bases of Genestealers
12 bases of Tyranid Warriors
12x Biovores
12x Zoanthropes
12x Lictors
5+2 Carnifex (2 were slightly misprinted...probably still usable)
3 Hive Tyrants

Imperial Knight shown for scale.





There's certain bits I'm not entirely happy with. The Hormagaunt scything talons are easy to snap off and I don't think they'll last many games. I messed up the supports on the biovores so the heads didn't print properly, but I think at a distance you probably wouldn't notice, the scything talons on all the bigger bugs are super thin and long and I almost want to reprint them after beefing them up a bit in blender, I don't think they'll survive many games as they are.

The Carnifex, there's a reason I haven't glued the arms on them all yet, I'm thinking of reprinting them. I wanted to base them on 25mm bases (as I can get 25mm steel discs for magnetised storage/transport), but they're too big, they'd fit okay on 30mm bases. I might shrink them to 90%, and bend the tail around so they fit nicely on a 25mm base.

Also tempted to redo the Lictors, Biovores and Hive Tyrants due to delicate scything talons and some misprints, but I'll glue them down to bases and do some test paints before I decide whether I'll do that.

There is a distinct lack of flyers, biotanks and biotitans, but I'm getting sick of sitting in front of my computer prepping models to print so I think it'll be an infantry-only army for now.

Soooo... paint schemes. I'm thinking to just recreate my 40k Tyranid scheme but in mini form. Or should I try something new?



I'm not going to be able to paint the streaky-effect on the carapace at this scale, so it'll probably just be prime white, hit it with a skeleton horde contrast paint, maybe drybrush up to a bright bone (if I can do it without snapping off talons!), then blue and red contrasts to do the talons/carapace, and maybe some edge highlights on the blue/red areas.


This message was edited 4 times. Last update was at 2022/12/24 09:30:28


 
   
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LOL

I dunno if I like it though. The skin is skeleton horde, which is a pretty yellow tone, so the blue (asurman blue) over the top has a greenish tint. The claws are then just flesh tearers red.

I feel like it lacks the punchy contrast that the big guys have due to the lack of streaky armour plates and the dulled down blue.

Also some test paints for the Imperial Army boys. Thought I'd go for something completely different with the high contrast orange. The sand probably came out a bit too dark through, it was Snakebite Leather drybrushed Morghast Bone then white, I was aiming for a punchier orange but because the sand is so dark the orange comes out more brown looking. Maybe instead of Snakebite Leather I could do 2:1 Snakebite:Skeleton Horde.

This was using an AP Speed Paint orange, would like to try it with an Xpress Colour or GW Contrast orange instead as I had a bit of issue with it spreading through the crevices into areas I didn't want it.

This message was edited 1 time. Last update was at 2022/12/26 10:37:20


 
   
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Some more test paints, I like these more, they're using Agrax instead of Skeleton Horde, so more of a neutral tone than the yellowy tone of skeleton horde.



The blue does pop more if I hit it with a white before the blue, but dunno if I can be bothered doing that on the 500 or so bugs I need to paint, lol.
   
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On an Express Elevator to Hell!!

Those look lovely (if that is the right term to use!) AllSeeingSkink, think the colour scheme transfers well to the smaller scale. What basing colours would you likely use in combination?

Realise I am probably preaching to the converted posting this here, but the tickets for the Epic Space Marine demo/exhibition game I am running in March are now available on the Firestorm website. Completely free, they are just to get an idea of attendance. https://www.thebattlefields.co.uk/events-at-the-battlefields/epic-space-marine-warhammer-40000-participation-and-demonstration-game-cardiff

I've made a post in the Tournament section here on Dakka too: https://www.dakkadakka.com/dakkaforum/posts/list/808318.page

The idea for the event is to give people who don't know Epic that well (perhaps have only seen pictures in a crusty old White Dwarf and wondered why the photos were taken from so far away!) or only remember it from back in the day to come and have a look at the game and give it a go. It's presented in what I think is the ideal format for Epic, which is a gak-ton of titans, tanks and infantry blowing each other to dust on a massive table. The Epic tournament scene is already very well catered for in the UK with some well organised and regular tournaments, so the idea for this is to do something different, and along the lines of the 'mega battles' you sometimes used to get in your local GW on a Saturday afternoon. Anyway if anyone is in the vicinity of Cardiff and able to make it please pop along and take a look!

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in au
Grizzled Space Wolves Great Wolf





 Pacific wrote:
Those look lovely (if that is the right term to use!) AllSeeingSkink, think the colour scheme transfers well to the smaller scale. What basing colours would you likely use in combination?


I'm initially planning on being lazy and just getting 2x armies painted and black based before I start basing them I'm a slow painter and I want to get a couple of armies together so I can play some games and hopefully sucker some of my friends into starting Epic. In my head, black bases for Epic models aren't nearly as egregious as they are for 40k models

Once I have a couple of armies done, I'm just planning on being boring and doing an ash wastes style base (so, black drybrushed grey and maybe a brown wash). Back in the old 90's books GW had a bunch of studio Epic models with ash bases and I always liked the way models contrasted against it. I also liked the *idea* of snow bases, but I always end up unhappy with my attempts at snow.

I think I have now officially painted more Tyranids for my Epic army than I ever painted in all the years I collected 40k Tyranids, lol...




Automatically Appended Next Post:
 Pacific wrote:
Realise I am probably preaching to the converted posting this here, but the tickets for the Epic Space Marine demo/exhibition game I am running in March are now available on the Firestorm website. Completely free, they are just to get an idea of attendance. https://www.thebattlefields.co.uk/events-at-the-battlefields/epic-space-marine-warhammer-40000-participation-and-demonstration-game-cardiff

I've made a post in the Tournament section here on Dakka too: https://www.dakkadakka.com/dakkaforum/posts/list/808318.page

The idea for the event is to give people who don't know Epic that well (perhaps have only seen pictures in a crusty old White Dwarf and wondered why the photos were taken from so far away!) or only remember it from back in the day to come and have a look at the game and give it a go. It's presented in what I think is the ideal format for Epic, which is a gak-ton of titans, tanks and infantry blowing each other to dust on a massive table. The Epic tournament scene is already very well catered for in the UK with some well organised and regular tournaments, so the idea for this is to do something different, and along the lines of the 'mega battles' you sometimes used to get in your local GW on a Saturday afternoon. Anyway if anyone is in the vicinity of Cardiff and able to make it please pop along and take a look!


Sounds like it'll be great. Unfortunately I'm on the other side of the world

I still need to get involved with the local Epic community (if there even is one, lol), still don't really have enough painted to play a game.

This message was edited 2 times. Last update was at 2023/01/05 12:36:35


 
   
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On an Express Elevator to Hell!!

Those look beautiful (again, wrong word!) AllSeeingSkink. It's definitely a difficult thing to choose - I actually think it looks great with the black as you have such bright colours and it really makes them pop against it. That would be lost if you went for a similarly bright base. What about trying something as a halfway house, just adding a little texture to the base and drybrushing with a grey or dark grey? That way they could look like they've just finished stripping biomass or something like that (or could be trying to get at juicy morsels hidden inside a moon?), it would complete the look but also you wouldn't lose that pop from the colours? Just a thought!

I have just finished up one of the final Ork units, "Cap'n Squigbeard and his Merry Band of Treacherous Gitz" - basically a Kommandoes/special forces unit of Airborne Infantry Orks. These use the Vanguard miniatures for the Copters and some of the crew (ork looking through binoculars).





Spoiler:


I also got some 3D printed Orks as the Kommandoes unit. These guys are big (8mm rather than 6mm) and its the first time I've come across scaling issues, as they look far larger than the classic Epic Orks when next to them and noticeably bigger than the Vanguard minis. I guess this is the price you pay for adding all of the extra little details, they will only scale down so far, and it felt more like painting tiny 40k minis than Epic minis. But, they probably won't be positioned on the tabletop next to the other Orks as they are effectively a 'deep striking' unit, so hopefully won't be too noticeable (any historicals player knows the key when you have mixes of scales from different manufacturers is not positioning them next to each other on the tabletop! )

I'm also finished now with the mini painting, maybe a few more odds & sods for the Orks, but otherwise just trying to get the remaining terrain and bits ready for the demo game in March!




Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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The look great. You make me feel lazy, painting all these fine details on your Orks while I'm here throwing contrast paints over my Tyranids and Space Marines like an animal, lol.

I tend to prefer the 8mm-ish scale. Where did you get the models?
   
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On an Express Elevator to Hell!!

Thanks man! They are from Etsy, shop called Realm of 3D prints: https://www.etsy.com/uk/listing/1116000580/epic-ork-warriors-68mm-wakes-emporium?click_key=588d57f0908e4f530dcc5d95e2f9de102c80cf3f%3A1116000580&click_sum=a0a1c6c5&ref=related-2
I got some of their 'Orbital Knights' as well which seem pretty nice. They aren't quite as large as the Orks and would probably go alongside other ranges easily enough.

The scale issue is definitely a tricky one, although looking at these you definitely get the feeling GW won't be able to help itself if they re-release the game and the miniatures will be 8mm scale (with marines perhaps pushing towards 10mm). If you want that level of detail, miniatures holding magazines and sculpted belt buckles, I guess they have to be a certain size. I kind of like the smaller scale as it means you can knock out large quantities of infantry and tanks quickly, which was always one of the strengths of the game, and you then get that bit of abstraction of the commander looking down on the troop movements. And the larger scales are nice for photos but you generally can't see that level of detail at arms length on the tabletop anyway.
I think the Vanguard range have got it spot on, they've added a tiny bit of detail (the GW plastic originals were very basic) and perhaps 1-2mm, but they're still generally very easy to paint, and importantly scale OK (definitely the Orks, and Marines if you don't base them together) with the classic ranges. Just my thoughts and I guess we're very lucky to have the options - some of the 15mm ranges look amazing, it actually looks like 40k works a bit better at that scale!

This message was edited 1 time. Last update was at 2023/01/10 08:42:11


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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Longtime Dakkanaut






Great stuff again, Paz.

At least with Orks it's not too big of a deal to have them come in various sizes, as that's entirely normal for their species

Of course having notably differently scaled equipment is a bit more bothersome, but still.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
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 Pacific wrote:
Thanks man! They are from Etsy, shop called Realm of 3D prints: https://www.etsy.com/uk/listing/1116000580/epic-ork-warriors-68mm-wakes-emporium?click_key=588d57f0908e4f530dcc5d95e2f9de102c80cf3f%3A1116000580&click_sum=a0a1c6c5&ref=related-2
I got some of their 'Orbital Knights' as well which seem pretty nice. They aren't quite as large as the Orks and would probably go alongside other ranges easily enough.

The scale issue is definitely a tricky one, although looking at these you definitely get the feeling GW won't be able to help itself if they re-release the game and the miniatures will be 8mm scale (with marines perhaps pushing towards 10mm). If you want that level of detail, miniatures holding magazines and sculpted belt buckles, I guess they have to be a certain size. I kind of like the smaller scale as it means you can knock out large quantities of infantry and tanks quickly, which was always one of the strengths of the game, and you then get that bit of abstraction of the commander looking down on the troop movements. And the larger scales are nice for photos but you generally can't see that level of detail at arms length on the tabletop anyway.
I think the Vanguard range have got it spot on, they've added a tiny bit of detail (the GW plastic originals were very basic) and perhaps 1-2mm, but they're still generally very easy to paint, and importantly scale OK (definitely the Orks, and Marines if you don't base them together) with the classic ranges. Just my thoughts and I guess we're very lucky to have the options - some of the 15mm ranges look amazing, it actually looks like 40k works a bit better at that scale!


Yeah, I'm one of the heathens that prefers 8mm 6mm to me is just a touch too small for my liking and I can't see the detail. It's not so much that I want a lot of detail to paint but rather than I struggle to see the detail at 6mm and struggle to paint said detail.

I've bought a bunch of Vanguard DKOK at 6mm, but since then I found some 3D models and am now kind of wishing I'd just 3D printed the DKOK at 8mm instead.

The main thing I don't like about 8mm is sometimes the bases get a bit crowded, depending on the models (if a human is 8mm, and a Space Marine ends up 9mm, then you have a Terminator or a Mega Armour Ork... it's kind of hard to fit 5 of them on a base at that point).
   
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On an Express Elevator to Hell!!

Just a quick bit of terrain I've been working on, using the TMG Terrain airfields sold through Vanguard. Really like these, very reasonably priced and come with some useful extras such as shipping containers and AA guns. I've added some random terrain scatter and some Fulmentarus Terminators, who are acting as AA cover for the airfield. The Valkyire is the Aeronautica Imperialis miniature, and the aircraft crew are from Vanguard.


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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On an Express Elevator to Hell!!

Finally got this Epic Gargant finished! It was from Custommodels on Etsy, a 'ramshackle gargantuan' and is one of the only 3rd party Gargants I have seen that scales well with AT. This bad-boy is probably about the same height as a Warlord and has a fair bit more girth!





Spoiler:



Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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The Netherlands

Wow…just wow…!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
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Germany

Very nice classic Epic 40k studio paintjob scheme, looks like right out of the pages of White Dwarf!
   
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On an Express Elevator to Hell!!

Thanks guys! And with the finishing of the big guy, I have finally done a 'complete' Ork horde shot.
This is a little over 8000pts for the army, so not quite as big as the Marine force. I may need to pad it out with a few more bits, but this is it for now!



Evil Sunz Clan:


Goff Clan, I am using the old Slasha as a Super Stompa:


Snakebite Clan:

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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Loving the BattleVan at the front, Paz.

But you need to pump those numbers! That'll be a massacre against the horde of World Eaters you've got

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
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Hello!

I have no idea if this is of interest, but I've been tinkering with a little project I'm calling HexHammer.

The basic idea is to take normal 40k rules (or specifically ProHammer in my case, see signature) and reinterpret the way distances and LoS work to use an abstracted Hex-based system (which I'll describe below).

Why I'm posting it here is that the scale of the game would be reduced, and in theory I could make it work at the 1:300 scale of Epic. So imagine if you will, playing normal 40k but using epic scale, and playing on a hex grid instead of a normal board. The reduced scale means that a classic 72" x 48" board (6' x 4') would fit on a 42" x 30" print out, giving you a micro-sized version of 40k. There are lot of resources for custom printing modular hex tiles, so you could have a lot of fun building boards and terrain that way.

See the image below for a basic structure of the system:



The idea is to streamline out individual model movements, measurements, Line of Sight, range measurements, etc. But leave most of the other 40k rules intact. Most ranges in the game are increments of 6", so measuring distances is just quick count of hexes. For weapons that are shorter/longer by 3" can reduce/increase by a sub-hex. Similar approach applies to movement as well.

The objective would be to cut down on playtime and/or enable slightly larger games. Obviously, one could just play Epic, but this version would let you leverage all the details in the codexes as normal.

Thoughts?


Want a better 40K?
Check out ProHammer: Classic - An Awesomely Unified Ruleset for 3rd - 7th Edition 40K... for retro 40k feels!
 
   
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On an Express Elevator to Hell!!

This is certainly an interesting idea. We know other games like Battletech and Deadzone work very well with area-based systems, rather than point-to-point measurements (I actually think a game like Warcry, where measurement to the tiniest millimeter can often determine if you win or lose the game, would really have benefited, but I digress!)

One difficulty you might have is getting people who enjoy the various Epic rulesets to jump back into using the 40k rules in their current incarnation. In the same way, of how do you convince people to jump from their beautifully designed sports car into a 6-seat 50bhp people carrier which has a puncture and the smell of someone soiling themselves on the back seat can never quite be removed But other than using this as an opportunity to have a joke about how superior the Epic rules systems are, would be interested if it could work. Has anyone seen any micro-armour games or similar that work on a hex-based system and think it could work likewise?

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
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Free measuring and hex-based metrics aren't fundamentally too different, especially given how most meaningful ranges in GW games tend to be multiples of 6" / 15 cm anyway. Grid-systems just handwave the fuzziness at the edges (which some people enjoy as a meaningful part of the free measuring, of course) by stating that it's not the core activity to emphasize and instead bring a bit more certainty to the moves that can be made. Grids of course come with the expense of requiring more dedicated gaming surfaces, unlike free measuring games that can play anywhere you can plop your models down.

The gameplay would become a bit different by changing the metric space, but not that starkly. You lose some true los benefits and "oh no, I'm 1" short!" moments, but over 90% of 40k or E:A or such would remain as it ever was. Your decisions to move, fight and have your little guys die stay mostly the same.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
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 Pacific wrote:
This is certainly an interesting idea. We know other games like Battletech and Deadzone work very well with area-based systems.....

One difficulty you might have is getting people who enjoy the various Epic rulesets to jump back into using the 40k rules in their current incarnation....


Agreed on both fronts. I used to play a lot of BattleTech back in the day, so there's that familiarity on my end.

As far as 40k rules go, I'm going to work on these rules on basis of using ProHammer, which for those that don't know is a 4th + 5th edition mashup that has compatibility patches to work with any codex in the 3rd - 7th edition range. ProHammer ALSO adds some features, like a proper suppression mechanic, etc. It's a bit more detailed in some areas, which is fun but also adds to the game length, hence finding ways to streamline it down more.

One of the modules I've wanted to add to ProHammer was having a proper Alternating Activation or some other turn order system to be utilized. It seems like if that could be made to work with HexHammer here it would really be a nice combination between classic 40k and Epic. That's the hope anyway!

Automatically Appended Next Post:
 Sherrypie wrote:
Grids of course come with the expense of requiring more dedicated gaming surfaces, unlike free measuring games that can play anywhere you can plop your models down.


So, my big idea is that once I settle on a grid size (thinking about 2.5" hex tiles) I'm going to design them with all sorts of pre-printed terrain. The edges of the files can also get features like barricades, walls, etc. Or, the tiles cover base "area terrain" types and then there is a series of tokens and shapes that can be placed on top of allow for customized board layouts.

================================================

Question for people: In Epic - what are the diameters of the individual model bases that are glued/placed onto the lager bases? Are those are 6-8mm in size?


This message was edited 2 times. Last update was at 2023/01/26 16:20:47


Want a better 40K?
Check out ProHammer: Classic - An Awesomely Unified Ruleset for 3rd - 7th Edition 40K... for retro 40k feels!
 
   
Made in au
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Would have to see how it plays. I've not played a lot of hex games, but the ones I have played I didn't love the way the hexes restrict things and make it feel board-game-ish.

But I'd be willing to give something like that a go. Not terribly interested in a 40k based rules system though, there's reasons I stopped playing 40k, rules was one of them

I believe in Epic 40k, ranges were typically in 5cm increments (about 2 inches). So a unit might move 10cm, or 15cm, but as from memory nothing would move 12cm or 13cm. So maybe a game based on 2 inch hexes might translate well. Though Titans (Adeptus Titanicus models) do have bases much bigger than 2 inches.

 Mezmorki wrote:
Question for people: In Epic - what are the diameters of the individual model bases that are glued/placed onto the lager bases? Are those are 6-8mm in size?


They're roughly 5.5mm because the holes in the bases going back to old versions of Epic were roughly 6mm.
   
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AllSeeingSkink wrote:
But I'd be willing to give something like that a go. Not terribly interested in a 40k based rules system though, there's reasons I stopped playing 40k, rules was one of them


I'm calling it HexHammer, but it could also be viewed as a "portable" or pocket-sized version of 40k, that still has the full ruleset behind it. Enough custom printed tiles for the gameboard/table wouldn't be very large, and a 2,000 point 40k army at epic/6mm scale would be a pretty small volume and footprint. Couple that with faster gameplay versus the full-version of 40k, seems like it could be an intriguing combo.

Thank you for posting about the model/figurine base size. That's helpful for my planning

Want a better 40K?
Check out ProHammer: Classic - An Awesomely Unified Ruleset for 3rd - 7th Edition 40K... for retro 40k feels!
 
   
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Germany

 Mezmorki wrote:
AllSeeingSkink wrote:
But I'd be willing to give something like that a go. Not terribly interested in a 40k based rules system though, there's reasons I stopped playing 40k, rules was one of them


I'm calling it HexHammer, but it could also be viewed as a "portable" or pocket-sized version of 40k, that still has the full ruleset behind it. Enough custom printed tiles for the gameboard/table wouldn't be very large, and a 2,000 point 40k army at epic/6mm scale would be a pretty small volume and footprint. Couple that with faster gameplay versus the full-version of 40k, seems like it could be an intriguing combo.

Thank you for posting about the model/figurine base size. That's helpful for my planning


I'd suggest tuning the stack sizes so that a typical transport vehicle and its typical loadout, i.e. a Land Raider and 5 Terminators, or a Rhino and 10 marines, fit in a single hex together. Currently, in your example, Raider + Termies is fine, but Rhino + 2 Stacks of marines is not. If you stick to that 'rule' in general, you can effectively make embarking and disembarking work by having the units in the same hex, and only need to get more complicated for extremely large transports or units, i.e. mostly superheavies. I think that the typical Rhino+Squad combination is common enough that it merits a slight fudging of your general size rule for how many stacks a vehicle takes to make that specific combination work within a single hex.
   
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That's a good thought about the size of the hexes relative to transports, and might be a a good thing to reference. Although, with the sub-hex areas being only 3", you could just say that embarking and disembarking is always from or into that space relative to the access point of the vehicle.

I often fine we take too man liberties with jamming units in space where they probably shouldn't fit, and requiring more space might not be a pad thing. Definitely something to look at when I prototype this

Want a better 40K?
Check out ProHammer: Classic - An Awesomely Unified Ruleset for 3rd - 7th Edition 40K... for retro 40k feels!
 
   
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State of Jefferson

Progress so far
   
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On an Express Elevator to Hell!!

Look fantastic doktor_g! A real red vs. blue matchup. I love how bright the colour and finish is.

Just as a bit of fun, a mini diorama


A Legion Manticore Battery travels along a roadway. Following successful disruption of supply lines by Ork long-range Biker groups, the route is under protection. In this case by a unit of Androids, designation Gamma-Mu, who had been withdrawn from frontline duty after they failed to follow orders and assault an Ork counter-offensive, leading to heavy Legion losses.


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in fi
Longtime Dakkanaut






Very nice, though that artillerist behind the Manticore missiles is going to have a bad time if they get a sudden fire command

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in us
Regular Dakkanaut




I'm about to start printing a 6mm 30k legion to go with my titans, and I'd like to know what my basing options are. Can anyone explain the pros and cons of square vs round bases? Also where does everyone get their bases?
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

I just put them on flames of war bases myself, i also have used both round and square bases. i tend to prefer square for movement and transport.





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
 
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