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Made in us
Mutated Chosen Chaos Marine





Ohio

The poblem I see with the Phoenix Lords is, as far as we know, they use an HQ slot. I would think you would want at least 2 units of say Striking Scorpions to make the most out of Karandras' ability to grant Obsec. Is it going to be worth losing a Farseer for?

Tons!
Tons!
Tons!
2,000pts


Primaris Puritous Sealious!
https://www.dakkadakka.com/dakkaforum/posts/list/790547.page 
   
Made in au
Longtime Dakkanaut





Some more leaks.
[Thumb - scorp.png]

[Thumb - powers.png]

[Thumb - jesters.png]

[Thumb - jester.png]


   
Made in au
Longtime Dakkanaut




Weird implication if my reading of Crushing Blow is correct.

So the Exarch auto-wounds with melee attacks against non-Titanic targets. However his mandiblaster needs 6's on wound rolls to trigger the MW. So this seems to have the silly image of the Exarch getting so good at crushing things with his melee weapons that he completely forgets how to aim with his mandiblaster and always misses?
   
Made in us
Ancient Venerable Dark Angels Dreadnought





OK, I think I'm done with the leaks now. I'm ready to get the book in a few weeks, sit down with a bowl of coffee and just absorb.
   
Made in au
Longtime Dakkanaut





Iracundus wrote:
Weird implication if my reading of Crushing Blow is correct.

So the Exarch auto-wounds with melee attacks against non-Titanic targets. However his mandiblaster needs 6's on wound rolls to trigger the MW. So this seems to have the silly image of the Exarch getting so good at crushing things with his melee weapons that he completely forgets how to aim with his mandiblaster and always misses?


If its deliberate its a trade off between uncertain potent damage and certain less potent damage.

And weirdly, none of the phoenix lords seem to have exarch powers, despite ostensibly inventing them...

   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 bullyboy wrote:
OK, I think I'm done with the leaks now. I'm ready to get the book in a few weeks, sit down with a bowl of coffee and just absorb.


We have had so many leaks, spread over weeks, I get where you are coming from. I just want to sit down, and read the codex cover to cover to get the whole picture and absorb it.

But I’m personally still going to lap up all the crumbs of info we get as they drop.

   
Made in us
Decrepit Dakkanaut





Huh. The restraint on the exploding hits not transferring to mandiblasters is interesting to see. Probably a good thing considering the 4A per model.

   
Made in us
Terrifying Doombull




I wonder if its intended that scorpion's sting allows mandiblasters to affect monsters. Baseline they don't, but they aren't excepted if you take that power, in addition to moving the MW to 5+

Efficiency is the highest virtue. 
   
Made in au
Longtime Dakkanaut




Voss wrote:
I wonder if its intended that scorpion's sting allows mandiblasters to affect monsters. Baseline they don't, but they aren't excepted if you take that power, in addition to moving the MW to 5+


The blurb says the Exarch is adept at aiming for the most vulnerable portions of any enemy so I take that to imply that affecting monsters was intended.
   
Made in au
Longtime Dakkanaut





Additional info re exarch powers:

Apparently you can only take each one once and an exarch can only have one.

So you can't spam the same power across multiple units.

   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

Nice to see the Scorpions going up to base 3 Attacks, Mandiblasters have gotten a significant improvement as well.
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

 Hellebore wrote:
Additional info re exarch powers:

Apparently you can only take each one once and an exarch can only have one.

So you can't spam the same power across multiple units.


That's pretty important. It seems like they were a lot better with this dex and some of the safety levers around this kind of stuff. Hopefully this means the dex ends up strong, but balanced.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in gb
Long-Range Land Speeder Pilot




UK

 Hellebore wrote:
Some more leaks.

Nice to see the proof readers keeping up the good work - the scorpion exarch pictured on the datasheet now has an illegal loadout
   
Made in gb
Ridin' on a Snotling Pump Wagon






I take that as a sign new models are in the pipe, possibly event ready and awaiting a different release window.

   
Made in us
Powerful Ushbati





United States

 Sasori wrote:
 Hellebore wrote:
Additional info re exarch powers:

Apparently you can only take each one once and an exarch can only have one.

So you can't spam the same power across multiple units.


That's pretty important. It seems like they were a lot better with this dex and some of the safety levers around this kind of stuff. Hopefully this means the dex ends up strong, but balanced.


I mean here is the thing. 10 Fire Dragons with Auto Wounding Fusion weapons at 9 inches riding in their Wave Serpent Clown Car is going to be terrifying, even if I can only take the power once. They're going to roll up, get out and explode a Knight or equilivent guaranteed with Beil-Tan Battle Focus and that reroll.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Where can I find the Fire Dragon info?

   
Made in au
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
Where can I find the Fire Dragon info?


https://www.youtube.com/watch?v=n8l5V-ZoQSU&t=405s
   
Made in au
Longtime Dakkanaut





Swopping hawks and baharroth or "how to print your own victory points"
[Thumb - Screenshot_20220222-101627.jpg]

[Thumb - Screenshot_20220222-101452.jpg]

[Thumb - 20220220_195231__01-1__01.jpg]


   
Made in gb
Enginseer with a Wrench





Skyleap and Cloudstrider are bonkers powerful abilities for playing the objective game. Especially with an exarch that can prevent/cancel actions.

Move your 14", shoot something then leap out to safety somewhere else on the board. Unlike similar abilities like Pteraxii booster jump they can do it every turn because they leave and arrive in the same turn.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Wait…..Swooping Hawks don’t suck???

I need a lie down.

   
Made in au
Longtime Dakkanaut




GW's been trying for the suppressing role for Hawks for many editions now. However in the past with their old S3 weapons, the enemy could often just ignore their fire, and it was rare for anyone to fail their Pinning test. So now it seems action interruption and ObSec will be how GW goes about it.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Sky leap seems useful, a fun way to keep your opponent on their toes with a super mobile reserve with some fairly decent anti-infantry fire.

   
Made in gb
Executing Exarch





 Turnip Jedi wrote:
Hawks, Grenades, Stratagem, that is all...


tin foil theory confirmed...And maybe new mini's without said grenade packs...

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Longtime Dakkanaut





So, GW makes swooping hawks very OP, people buy the finecast models, shrinking the current inventory, and allowing GW to release a nicer plastic kit eventually.

It's brilliant, brilliant, brilliant! Genius, I say!
   
Made in us
Longtime Dakkanaut




Holy gak they made Hawks good.
   
Made in fi
Courageous Space Marine Captain






Damn, the current Swooping Hawks models are terrible though! I wouldn't be getting them regardless of how amazing the rules were. The ancient original ones were way better.

   
Made in ca
Angered Reaver Arena Champion





My 2nd edition swooping hawks are excited.
   
Made in us
Regular Dakkanaut




While these Exarch powers are cool (and in some cases incredibly strong), does anyone else feel that the pts cost for some of them (30 pts!?) is a bit much.

I mean thats the same or more than what SM HQ are paying to become a super healer/super librarian/super chap, and those are 5+ wound toughness 4 models (with a whole lot of other stuff going on).

These Exarchs are 2-wound toughness 3. Seems a bit expensive to me is all.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So... the Swooping Hawk Grenade Pack, assuming it still even exists, is going to be a strat?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

EldarExarch wrote:
While these Exarch powers are cool (and in some cases incredibly strong), does anyone else feel that the pts cost for some of them (30 pts!?) is a bit much.

I mean thats the same or more than what SM HQ are paying to become a super healer/super librarian/super chap, and those are 5+ wound toughness 4 models (with a whole lot of other stuff going on).

These Exarchs are 2-wound toughness 3. Seems a bit expensive to me is all.


It’s a lot harder to snipe out the exarchs, so they are more unit upgrades than characters.

I agree that they seem pricy, but it’s not like they are just going to cop a bolter round first turn and go down like a chump. And we don’t have challenges to single them out of the squad anymore.

   
 
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