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![[Post New]](/s/i/i.gif) 2022/08/13 11:13:39
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
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This message was edited 1 time. Last update was at 2022/08/13 11:13:53
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![[Post New]](/s/i/i.gif) 2022/08/13 11:21:56
Subject: Astra Militarum Rumors 2022
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Calculating Commissar
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Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
That just seems silly. Krieg aren't supposed to be physically tougher, only mentally tougher. They are quite willing to die so long as they do their duty.
I feel they would be better served by rules that allow them to fight after being killed in melee and so on- get one past blow in before the Emperor takes 'em vibe.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2022/08/13 11:39:20
Subject: Re:Astra Militarum Rumors 2022
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Huge Bone Giant
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It's a dreadfully backwards rule. Instead of being better at shrugging off lower strength weapons a little bit better than less devoted Guardsmen, they somehow become more resilient to weapons that won't leave enough of the Guardsman intact to keep functioning while being put down just as easily with lower strength weaponry. Completely non-immersive design if true.
I guess it would explain the unkillable Guardsman in the Tau animation, though...
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/08/13 11:40:08
Subject: Astra Militarum Rumors 2022
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Hardened Veteran Guardsman
Knee deep in bone ash, gore and mud
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Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
It might feel significant, but on a statistical point it is pretty insignificant.
At best it's 25% reduction to fire from poison(2+)/S6+ weaponry. But realistically, everything that used to wound on a 3/4/5/6 is now still wounding you on a 3/4/5/6. But now you have less dudes total.
I'm actually surprised, I thought they already scraped the barrel of gak rules by giving Krieg their current Know No Fear/one last attack combo, but transhuman physiology? Wow, seems like there new lows we haven't found yet.
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![[Post New]](/s/i/i.gif) 2022/08/13 12:17:31
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Geifer wrote:It's a dreadfully backwards rule. Instead of being better at shrugging off lower strength weapons a little bit better than less devoted Guardsmen, they somehow become more resilient to weapons that won't leave enough of the Guardsman intact to keep functioning while being put down just as easily with lower strength weaponry.
No one uses S6+ guns on guardsmen, really. No, the main point of this rule is turning off +1 to wound gak that is getting more and more common due to stupid stat and gear inflation on xenos armies. Which is okay, I guess, that junk needs counters so people won't just mindlessly spam it but actually have to think when constructing an army.
Though I feel it's kinda funny Blood Angels and such are in such awe of Kriegers they forgot how to swing their swords harder at them
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![[Post New]](/s/i/i.gif) 2022/08/13 12:20:36
Subject: Astra Militarum Rumors 2022
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Whiteshield Conscript Trooper
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Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
OK_Entrepreneur3004 clarified that this is not their regimental trait, but appears on their datasheet instead.
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![[Post New]](/s/i/i.gif) 2022/08/13 12:38:28
Subject: Astra Militarum Rumors 2022
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Decrepit Dakkanaut
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Kanluwen wrote: And many of us know how to remove decals or how to paint over squad markings or can alter that made-up story we had in the first place (since our stuff isn't canon) to fit with the new reality of the upcoming book. Says the person who whined for years about Sergeants losing lasguns. Never change, WrongBadFun.
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This message was edited 2 times. Last update was at 2022/08/13 12:41:33
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![[Post New]](/s/i/i.gif) 2022/08/13 12:47:51
Subject: Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Haighus wrote: Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
That just seems silly. Krieg aren't supposed to be physically tougher, only mentally tougher. They are quite willing to die so long as they do their duty.
Right, which is why they're making it harder to wound them. They're fightin' through the pain.
I feel they would be better served by rules that allow them to fight after being killed in melee and so on- get one past blow in before the Emperor takes 'em vibe.
And what good is that when someone just shoots them off the board?
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This message was edited 1 time. Last update was at 2022/08/13 12:49:35
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![[Post New]](/s/i/i.gif) 2022/08/13 13:32:02
Subject: Astra Militarum Rumors 2022
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Calculating Commissar
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Kanluwen wrote: Haighus wrote: Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
That just seems silly. Krieg aren't supposed to be physically tougher, only mentally tougher. They are quite willing to die so long as they do their duty.
Right, which is why they're making it harder to wound them. They're fightin' through the pain.
I feel they would be better served by rules that allow them to fight after being killed in melee and so on- get one past blow in before the Emperor takes 'em vibe.
And what good is that when someone just shoots them off the board?
Fighting through the pain of being hit by artillery, but are unable to fight through the pain of being hit by small arms, which kill as easily as before? Yeah, I agree with the above poster, it is totally backwards.
Eh, it can be balanced by a good other half to the trait, but it was just a quick thought. But the traits should make fluff sense as well as being good. Shrugging off big guns but not small arms for guardsmen is silly.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2022/08/13 13:48:14
Subject: Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Transhuman doesn't make much sense with Marines. It makes even less sense with Guard.
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This message was edited 1 time. Last update was at 2022/08/13 13:48:21
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![[Post New]](/s/i/i.gif) 2022/08/13 14:22:39
Subject: Astra Militarum Rumors 2022
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I'd say shrugging off artillery makes more sense for a regiment that is supposed to be dug into a trench than for marines.
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This message was edited 1 time. Last update was at 2022/08/13 14:22:53
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/08/13 14:29:16
Subject: Astra Militarum Rumors 2022
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Huge Bone Giant
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Jidmah wrote:I'd say shrugging off artillery makes more sense for a regiment that is supposed to be dug into a trench than for marines.
Blanket damage reduction doesn't do that. If you want to represent the effects of cover, tie the damage reduction rule to a suitable cover rule.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/08/13 14:29:38
Subject: Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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AlexiusAxouchos wrote: Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
OK_Entrepreneur3004 clarified that this is not their regimental trait, but appears on their datasheet instead.
Hey, since you're posting over there now--ask if the field ordnance is Cadian locked or a generic kit!
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![[Post New]](/s/i/i.gif) 2022/08/13 14:31:55
Subject: Astra Militarum Rumors 2022
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Geifer wrote: Jidmah wrote:I'd say shrugging off artillery makes more sense for a regiment that is supposed to be dug into a trench than for marines.
Blanket damage reduction doesn't do that. If you want to represent the effects of cover, tie the damage reduction rule to a suitable cover rule.
It's abstract. 9th edition doesn't support actually digging trenches, and I think most hosts wouldn't be to fond of you carving a trench into their table.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2022/08/13 14:54:47
Subject: Astra Militarum Rumors 2022
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Huge Bone Giant
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Jidmah wrote: Geifer wrote: Jidmah wrote:I'd say shrugging off artillery makes more sense for a regiment that is supposed to be dug into a trench than for marines.
Blanket damage reduction doesn't do that. If you want to represent the effects of cover, tie the damage reduction rule to a suitable cover rule.
It's abstract. 9th edition doesn't support actually digging trenches, and I think most hosts wouldn't be to fond of you carving a trench into their table.
Well, they should have thought of that before they rejected the Emperor's benevolent rule.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2022/08/13 15:57:36
Subject: Astra Militarum Rumors 2022
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Whiteshield Conscript Trooper
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Kanluwen wrote:
Hey, since you're posting over there now--ask if the field ordnance is Cadian locked or a generic kit!
IMO they don't really do regiment-locked vehicles and artillery so I doubt this is the case. You should ask, yourself though!
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![[Post New]](/s/i/i.gif) 2022/08/13 16:14:48
Subject: Astra Militarum Rumors 2022
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Storm Trooper with Maglight
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Jidmah wrote:...I think most hosts wouldn't be to fond of you carving a trench into their table.
Well, what the hell else am I supposed to do with this set of 1:35 e-tools?
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![[Post New]](/s/i/i.gif) 2022/08/13 16:26:23
Subject: Astra Militarum Rumors 2022
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Perfect Shot Ultramarine Predator Pilot
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Jidmah wrote:I'd say shrugging off artillery makes more sense for a regiment that is supposed to be dug into a trench than for marines.
But they're not shrugging off all artillery. A Basilisk has a harder time wounding them but a Wyvern, a dedicated infantry killing artillery tank, doesn't lose any effectiveness at all. As HBMC said, it's a dumb rule when applied to marines and it's a really dumb rule when guardsmen get it. If you want to represent durability against small arms fire give them FNP 5+ against weapons with strength 6 or less. Automatically Appended Next Post: Platuan4th wrote: Kanluwen wrote:
And many of us know how to remove decals or how to paint over squad markings or can alter that made-up story we had in the first place (since our stuff isn't canon) to fit with the new reality of the upcoming book.
Says the person who whined for years about Sergeants losing lasguns.
Never change, WrongBadFun.
Lol. That explains quite a bit. "I've got mine, screw you" indeed.
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This message was edited 1 time. Last update was at 2022/08/13 16:26:38
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![[Post New]](/s/i/i.gif) 2022/08/13 16:37:45
Subject: Astra Militarum Rumors 2022
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Fixture of Dakka
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Mechanically, it is a lot simpler to remove heavy weapons from infantry squads if they want to do something different with them like bumping toughness. And if there are now proper artillery batteries in Heavy Support, HW squads could move to a take one per infantry squad without using up a FoC slot.
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![[Post New]](/s/i/i.gif) 2022/08/13 18:35:59
Subject: Astra Militarum Rumors 2022
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Boom! Leman Russ Commander
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MajorWesJanson wrote:Mechanically, it is a lot simpler to remove heavy weapons from infantry squads if they want to do something different with them like bumping toughness. And if there are now proper artillery batteries in Heavy Support, HW squads could move to a take one per infantry squad without using up a FoC slot.
Fortunately, for me, my IG army is a 2nd Ed metal beast.
I never glued my heavy weapon crews to a 60mm base but just plonked them on one for games leaving the crews on their 25mm bases.
Future opponents will just have to accept that, for unknown reasons, infantry squad members are lugging heavy bolter magazines, lascannon packs and mortar bombs around like some form of heavy ordnance security blankie.
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![[Post New]](/s/i/i.gif) 2022/08/13 20:33:20
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Kanluwen wrote: AlexiusAxouchos wrote: Tastyfish wrote:Krieg's trait is apparently they can only be wounded on a 3+! That feels pretty significant.
OK_Entrepreneur3004 clarified that this is not their regimental trait, but appears on their datasheet instead.
Hey, since you're posting over there now--ask if the field ordnance is Cadian locked or a generic kit!
It sounds like there is just one Cadian, Krieg and (probably) Catachan unit - Shock Troops, (probably) Death Korp and (probably) Devils.
No word as yet if there is also generic infantry, but to me it sounds like there is from how he described the strats working for Catachan and 'Guerilla' units.
Infantry and sentinels have the equivalent of the regimental trait - Born Soldiers (default), Guerillas or something else. This trait also effects your specific regiment troops.
Doesn't sound like anything is regiment locked, and that there isn't a regiment system to lock things in.
Who is crewing it, no idea.
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This message was edited 1 time. Last update was at 2022/08/13 20:34:37
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![[Post New]](/s/i/i.gif) 2022/08/14 15:00:37
Subject: Astra Militarum Rumors 2022
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Powerful Pegasus Knight
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All other regiments, gone to the wind.
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![[Post New]](/s/i/i.gif) 2022/08/15 11:56:35
Subject: Re:Astra Militarum Rumors 2022
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Pyromaniac Hellhound Pilot
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Kanluwen wrote:OK_E wrote:There is no more special weapons or veteran squads anymore
I feel okay with this.
Can I make an educated guess and assume that Demolition Charges will be available for the Infantry Squads (or the Special Snowflake Catachan Squad)? Because that would be nice. I like me some Demolition Charges.
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![[Post New]](/s/i/i.gif) 2022/08/15 15:52:39
Subject: Astra Militarum Rumors 2022
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Regular Dakkanaut
Washington State
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Looks like the Reddit rumor guy deleted his account.
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![[Post New]](/s/i/i.gif) 2022/08/15 16:00:49
Subject: Astra Militarum Rumors 2022
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Towering Hierophant Bio-Titan
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Turns out all the veteran squads were all gone... to find him
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![[Post New]](/s/i/i.gif) 2022/08/15 17:36:40
Subject: Astra Militarum Rumors 2022
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Guess they probably got found out or people were on to them and they are covering their tracks.
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![[Post New]](/s/i/i.gif) 2022/08/15 19:01:15
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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chaos0xomega wrote:Guess they probably got found out or people were on to them and they are covering their tracks.
....or it was fake and they deleted the account before anyone found out.
Did he mention the new Tank that we know is coming? It would be a little strange if not, considering how specific he was with other stuff we don't know about
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This message was edited 1 time. Last update was at 2022/08/15 19:03:07
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![[Post New]](/s/i/i.gif) 2022/08/15 19:05:03
Subject: Astra Militarum Rumors 2022
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Boosting Space Marine Biker
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Mentlegen324 wrote:chaos0xomega wrote:Guess they probably got found out or people were on to them and they are covering their tracks.
....or it was fake and they deleted the account before anyone found out.
They've been 100% accurate for every release, including rule snippits, since last fall when they reported on the contents of the Eldar vs Chaos box. The only thing that wasn't correct was apparently the CSM update coming with new bikes.
But there is 0 reason so far to doubt what they shared.
EDIT: Yes, they mentioned the Rogal Dorn tank. It has twin Gatling style guns (don't remember what class) as default but can be switched to a battle cannon.
Also the tread sticking out in the front of the leaked WE photo is the Rogal Dorn apparently.
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This message was edited 2 times. Last update was at 2022/08/15 19:08:33
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![[Post New]](/s/i/i.gif) 2022/08/15 21:51:49
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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Twin battle cannon and a gattling gun I think you mean. And can be upgraded to have more and/or better guns.
I expect it to look a lot like a Macharius
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![[Post New]](/s/i/i.gif) 2022/08/16 00:47:17
Subject: Astra Militarum Rumors 2022
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Mentlegen324 wrote:chaos0xomega wrote:Guess they probably got found out or people were on to them and they are covering their tracks.
....or it was fake and they deleted the account before anyone found out.
Did he mention the new Tank that we know is coming? It would be a little strange if not, considering how specific he was with other stuff we don't know about
What Jack Flask said. Pretty much 100% accuracy for the past 12-18 months, definitely not a faker. The only thing I know of that he tentatively got wrong was that he posted about 2 months ago that we should not expect World Eaters this year, but its currently looking like thats exactly what we should expect.
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