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Made in gb
Longtime Dakkanaut






I guess the Ad Mech just never thought to replicate those energy relays on their own knights...
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

"The Mechanicum Knights utilize the same relays to provide the extreme amounts of power needed to fuel their weapons and the other arcane systems that provide enhanced capabklities over their questoris peers. So great are the Mechanicum knights power needs that there is little left available to be utilized on some of the weapons and systems their Questoris cousins have been outfitted with".

There, fixed

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in in
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Otiose in a Niche






Hyderabad, India

So it's a Malibu Stacy with a new hat?

 
   
Made in gb
Decrepit Dakkanaut







chaos0xomega wrote:
Do we think the VSG will be fieldable by any knoght in place of the flak gun or missile pod?

From the wording, I'd be surprised if that was the case - sounds like the Defender is a fixed configuration that includes the VSG.

Now, whether Chaos Knights a, get access to the Defender; or b, can mix & match the VSG with other weapon options, that's another matter entirely.

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Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






 Kid_Kyoto wrote:
So it's a Malibu Stacy with a new hat?


In the same way that the Rhino, Predator, Razorback, Whirlwind, Vindicator and so on are the same tank? Yes.

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Longtime Dakkanaut





Irreplaceable relic with long range guns (in case of conversion beamer, ONLY long range gun) - what is best tactical use for it? Putting it in front as fire magnet, apparently

Wonder if Phil Kelly wrote this, it's his usual tactically ignorant and common (non)sense, do opposite to reality clownery. Hey, GW writers, any sane Knight House would put this in the back, where it can provide allies with shield and fire support, but with cheaper Knights and (especially) Armigers in front, precisely to not lose these. Any Knight House doing otherwise would find themselves without Defenders after two campaigns, tops.

Also, void shield generator? Why it looks unlike all other void shields, then? Was designer of plastic mini banned from looking at the resin models? And why is it larger than generators found on Warlord Battle Titan? They really should have called the gizmo anything else, especially seeing Knights already utilize multiple kinds of shields so there is no need to use the one kind that makes no sense whatsoever

As for the relays, pity they didn't use them in rules. Give every knight energy budget, you can only use guns up to X energy per turn. Each carapace mount would also decrease available power depending on how much energy it uses, would solve both spamming best gun by WAAAC types and make low tech guns with little energy needs more desirable. Could even use it for balance instead of points - if some combination proves problematic, simply increase its energy cost to not ruin the gun for all other Knights that don't use broken wombo combo. There, done, both fluffy and more interesting than what we have now!
   
Made in gb
Longtime Dakkanaut





Looks alright, but I do think they could have done a bit more with it to differentiate it from the look of the other stuff.

 Irbis wrote:
Irreplaceable relic with long range guns (in case of conversion beamer, ONLY long range gun) - what is best tactical use for it? Putting it in front as fire magnet, apparently

Wonder if Phil Kelly wrote this, it's his usual tactically ignorant and common (non)sense, do opposite to reality clownery. Hey, GW writers, any sane Knight House would put this in the back, where it can provide allies with shield and fire support, but with cheaper Knights and (especially) Armigers in front, precisely to not lose these. Any Knight House doing otherwise would find themselves without Defenders after two campaigns, tops.



Seems quite odd to complain about this, as if the Imperium isn't meant to illogical, backwards and overall absurd, or the idea of going into combat in a giant vaguely humanoid robot is "sane" itself.
   
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Longtime Dakkanaut






Saying 'everyone in universe has a room temperature IQ' isn't an excuse for poor writing.
   
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 Lord Damocles wrote:
Saying 'everyone in universe has a room temperature IQ' isn't an excuse for poor writing.


Because if it was lore accurate, it wouldn't have any guns.

Nobles fight in honorable close combat. Ranged fighting is for the commoners.


 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
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 Lord Damocles wrote:
Saying 'everyone in universe has a room temperature IQ' isn't an excuse for poor writing.


It's not "poor writing" just because you don't like it.
   
Made in gb
Longtime Dakkanaut






 Mentlegen324 wrote:
 Lord Damocles wrote:
Saying 'everyone in universe has a room temperature IQ' isn't an excuse for poor writing.


It's not "poor writing" just because you don't like it.

It's got absolutely nothing to do with whether I like it or not.

In fact what you're [I was] responding to has nothing to do with any specific piece of background at all!
   
Made in gb
Fixture of Dakka





I'm so pleased to see that GW has finally addressed player concerns that Imperial Knights are too powerful to kill.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Sword-Bearing Inquisitorial Crusader






Central Florida

SamusDrake wrote:
I'm so pleased to see that GW has finally addressed player concerns that Imperial Knights are too powerful to kill.


Hopefully, the Armigers get shields too. That will make everybody happier... and make everyone want to play against Knights all the time.

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SamusDrake wrote:
I'm so pleased to see that GW has finally addressed player concerns that Imperial Knights are too powerful to kill.


Have we seen a datasheet yet? If the holiday battleforce is anything to go by, they are definitely addressing this.
   
Made in gb
Fixture of Dakka





You know, I think now is the right time to introduce a Knight into Kill Team. And we'll even give it a special mission called "Rottweiler in the Hen House."

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Longtime Dakkanaut





 Lord Damocles wrote:
 Mentlegen324 wrote:
 Lord Damocles wrote:
Saying 'everyone in universe has a room temperature IQ' isn't an excuse for poor writing.


It's not "poor writing" just because you don't like it.

It's got absolutely nothing to do with whether I like it or not.

In fact what you're [I was] responding to has nothing to do with any specific piece of background at all!


You gave no actual reasons for why you'd think it's "poor writing", so obviously the assumption is going to be you just don't like it.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






I'm starting to find it a little interesting that Valrak and the likes are getting some rumours almost spot on (if not 100%, they have some element of relatability when revealed - thinking the blood and zeal would be khorne daemons vs grey knights, whereas it is Khorne cultists vs Imperiam faith)... And some rumours are completely being missed, or not passed on at all, or key details of the rumours are not getting through. An example is that EC and SW were rumoured to be coming, but the timing was completely off or not known by the rumour mongers, catching them even by surprise.

Another example is this IK, I believe, a complete unknown.

Anyway, what I'm getting at is I think there may be a bit of tactics being played by GW to try and uproot the department(s) responsible for the leaks. This is on the presumption that the current 'leaks' are not a marketing tactic which they absolutely could be also.

This message was edited 2 times. Last update was at 2025/05/06 13:39:05


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 endlesswaltz123 wrote:
I'm starting to find it a little interesting that Valrak and the likes are getting some rumours almost spot on (if not 100%, they have some element of relatability when revealed - thinking the blood and zeal would be khorne daemons vs grey knights, whereas it is Khorne cultists vs Imperiam faith)... And some rumours are completely being missed, or not passed on at all, or key details of the rumours are not getting through. An example is that EC and SW were rumoured to be coming, but the timing was completely off or not known by the rumour mongers, catching them even by surprise.

Another example is this IK, I believe, a complete unknown.


Valrak explained the Kill Team thing by saying he'd been told about upcoming Khorne & GK teams separately but around the same time. He'd assumed they'd be released together, then was given the box name a little later. Things like this do happen with rumours, no one has perfect information until the product is in hand. Hell, often we don't even get perfect information officially from WarCom.

The new IK model was also called by Valrak a few months ago, he said they'd get a Questoris upgrade sprue with a shield generator while CK will get a new knight with a siege drill.
   
Made in gb
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

The conversion beam obliterator does look a bit like it could have been a siege drill, if seem on the sprue or from a distance.

This message was edited 1 time. Last update was at 2025/05/06 13:57:02


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The siege drill is for the Chaos Knights. It was in the rumor mill a while back.

I'm expecting them to be putting the Styrix and Magaera in plastic and that drill being a new version of that claw.
   
Made in gb
Fixture of Dakka





Valrak is definitely paying visits to Johnny the shoe shine guy.

Casual gaming, mostly solo-coop these days.

 
   
Made in au
Fixture of Dakka





Melbourne

 lord_blackfang wrote:
Damn, 5 points to the guy who said that rumor engine was a bigger atomantic pavise.
And to think that I was mocked, ridiculed and set upon ruthlessly for making the suggestion*. I earned those 5 points dammit!


*This is a blatant over exaggeration. Everyone keep your knickers on.


New Knight is cool. Always a fan of big and more destructive plasma weapons. And I do have a soft spot for conversion beamers.
Also loving the helmet. It's got quite a sinister air about it.

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Hyderabad, India

SamusDrake wrote:
Valrak is definitely paying visits to Johnny the shoe shine guy.


Have 3 internet points for the Police Squad reference.

It could be a leak detection strategy. Years ago I remember an almost perfect Imperial Guard Codex leak but while the rules were right the names of the orders were all wrong. Which is a pretty well known counter intelligence tactic.

 
   
Made in gb
Towering Hierophant Bio-Titan






 Kid_Kyoto wrote:


It could be a leak detection strategy. Years ago I remember an almost perfect Imperial Guard Codex leak but while the rules were right the names of the orders were all wrong. Which is a pretty well known counter intelligence tactic.


Yeah GW definitely did this in 9th. A ton of leaks came from the playtester pool who got early digital copies of codexes, and they talked to each other and found subtle differences in the rules they were sent.

For 10th I'm not aware of any rules leaks from the (now much smaller) playtesting group. Instead they tend to originate from content creators with printed retail codexes for review purposes.
   
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Posts with Authority






Much more prefer those resin Knight models, Atrapos et al to be honest. I've never liked these types of Knights, I like em lean an lanky like the old illustrations from 1st edition Space Marine

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
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Decrepit Dakkanaut




UK

 Kid_Kyoto wrote:
SamusDrake wrote:
Valrak is definitely paying visits to Johnny the shoe shine guy.


Have 3 internet points for the Police Squad reference.

It could be a leak detection strategy. Years ago I remember an almost perfect Imperial Guard Codex leak but while the rules were right the names of the orders were all wrong. Which is a pretty well known counter intelligence tactic.


Similarly someone conducting leaks or spreading details of them might also get key facts wrong/mixed up and so on to create a false impression that they aren't sourcing leaks from a specific spot.

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On the new knight, I'm hoping there is a good variety of loadout options for the 2 new guns. If Defender is the hull plus void generator, I still hope there will be options for a basic knight with plasma + melee, a beamer + melee (maybe), and for the two new guns to be swappable into the crusader mix for more variety.

Also we see 1 new faceplate and tilt shield. Will there be more varieties? The plasma arm looks like the thermal cannon base with a plasma tip and an added plate on the side, while the conversion beamer arm looks fully new, and kind of like it took parts from the chaos laser arm in a few spots. If it is a full arm, will that take up the space that Canus Rex used for the pilot and cockpit?

This message was edited 1 time. Last update was at 2025/05/06 20:00:51


 
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

 MajorWesJanson wrote:
On the new knight, I'm hoping there is a good variety of loadout options for the 2 new guns. If Defender is the hull plus void generator, I still hope there will be options for a basic knight with plasma + melee, a beamer + melee (maybe), and for the two new guns to be swappable into the crusader mix for more variety.

Also we see 1 new faceplate and tilt shield. Will there be more varieties? The plasma arm looks like the thermal cannon base with a plasma tip and an added plate on the side, while the conversion beamer arm looks fully new, and kind of like it took parts from the chaos laser arm in a few spots. If it is a full arm, will that take up the space that Canus Rex used for the pilot and cockpit?


Reading the article, it sounds like the Defender has a fixed loadout, like most of the Imperial versions.

She/Her

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LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

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Sneak peeks before the official WarCom article

This message was edited 1 time. Last update was at 2025/05/11 15:47:01


 
   
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Fixture of Dakka





The Thousand Sons are on the way! Yay!

Casual gaming, mostly solo-coop these days.

 
   
 
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