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Made in gb
Fixture of Dakka





Knights, Knights baby...

https://www.warhammer-community.com/en-gb/articles/m4d5c76b/imperial-knights-detachments-quest-forever-to-defend-the-heartland/

Armiger fans can instead fill the battlefield with noble squires in the Spearhead-at-Arms Detachment, giving the diminutive Knights Battleline and letting your Bondsman abilities affect up to three models instead of just one.


...why they didn't create a special rule for running one Armiger as a warlord previously is beyond me, but at least it's here now.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

Our Armigers already had battleline. ..

This looks like it's gonna be a rebuilding year.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in us
Fixture of Dakka






Maybe hints of 11th ed proofing? I dont remember enhancements being expendable before, and Level of Control on an objective seems a new, more granular sticky objective.
   
Made in gb
Stealthy Warhound Titan Princeps





Another bad year for Christmas battleforce boxes huh.
   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

 MajorWesJanson wrote:
Maybe hints of 11th ed proofing? I dont remember enhancements being expendable before, and Level of Control on an objective seems a new, more granular sticky objective.


I thought it was just me... I didn't recognize a lot of the new material.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in gb
Longtime Dakkanaut




There's mention in the article that Knights have ways to refresh their enhancements, so it may just be a wording used specifically for them to allow that functionality rather than using a confusing "once per game" terminology, with another rule that overrides it.

Glad the FNP has gone. I see GW still have major problems understanding the power level of various things in their own game. The best Quality option is so laughably obvious I wonder whyt hey bothered with the other two options.
   
Made in gb
Fixture of Dakka





Latest article for the Knight codex concerning Crusade...

https://www.warhammer-community.com/en-gb/articles/r11vulxz/imperial-knights-on-crusade-develop-your-pilots-and-upgrade-their-knight/


Casual gaming, mostly solo-coop these days.

 
   
Made in us
Fixture of Dakka





Denison, Iowa

New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.

   
Made in se
Stern Iron Priest with Thrall Bodyguard






 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


I imagine a Doc Brown meme saying "What year is this?!"

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 cuda1179 wrote:
 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.


To be fair, I needed to look up the super special bespoke name they gave to the heavy flamer in the new kit. Because we can’t have normal sensible names anymore. At least they were consistent.

   
Made in de
Emboldened Warlock





Here come high-res sprue images for both Captain Lysander of the Fists and the spectacular new Raven Guard Chapter Master. Check my review: https://taleofpainters.com/2025/09/review-raven-guard-aethon-shaan-imperial-fists-darnath-lysander/

 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 Nevelon wrote:
 cuda1179 wrote:
 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.


To be fair, I needed to look up the super special bespoke name they gave to the heavy flamer in the new kit. Because we can’t have normal sensible names anymore. At least they were consistent.


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

chaos0xomega wrote:
 Nevelon wrote:
 cuda1179 wrote:
 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.


To be fair, I needed to look up the super special bespoke name they gave to the heavy flamer in the new kit. Because we can’t have normal sensible names anymore. At least they were consistent.


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats


I get that it lets them fine tune balance, and adjust things on a per unit basis.

I also long for a return of simplicity, when all the weapons in the army fit on less then half a page in the codex.

Complicated feelings on the issue; I see both sides.

   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

chaos0xomega wrote:


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats


Except they already do that. See: Soulshatter Lascannons for the Chaos Land Raider having different different abilities in World Eaters(Rapid Fire vs every other version not having Rapid Fire to make up for only hitting on 4+).

This message was edited 1 time. Last update was at 2025/09/06 18:46:29


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Platuan4th wrote:
chaos0xomega wrote:


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats


Except they already do that. See: Soulshatter Lascannons for the Chaos Land Raider having different different abilities in World Eaters(Rapid Fire vs every other version not having Rapid Fire to make up for only hitting on 4+).
Different Codecs, though.
It’s pretty sensible to want the same weapon in the same Codex to be as similar as possible.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Longtime Dakkanaut






chaos0xomega wrote:
Spoiler:
 Nevelon wrote:
 cuda1179 wrote:
 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.


To be fair, I needed to look up the super special bespoke name they gave to the heavy flamer in the new kit. Because we can’t have normal sensible names anymore. At least they were consistent.


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats

Instead there are a million different 'close combat weapons', and they're significantly different between Ork Nobs depending on which other models are in the unit...
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Lord Damocles wrote:
chaos0xomega wrote:
Spoiler:
 Nevelon wrote:
 cuda1179 wrote:
 Nevelon wrote:
 cuda1179 wrote:
New Primaris Weapon!!! Maybe?

Space Marine 2 (videogame) is introducing new weapons to the game including the Pyreblaser (we have that already) and a Pyre Cannon. I wonder if those will be introduced to the tabletop game.


Sternguard have them.


Well, crap. I totally forgot about that. Between being few and far between in games, and sternguard not being popular here, I spaced that this isn't a new weapon. I deserve ridicule.


To be fair, I needed to look up the super special bespoke name they gave to the heavy flamer in the new kit. Because we can’t have normal sensible names anymore. At least they were consistent.


Its because they want to be able to adjust stats independently for balance reasons without people complaining about how there are two different weapons called a heavy flamer with different stats

Instead there are a million different 'close combat weapons', and they're significantly different between Ork Nobs depending on which other models are in the unit...


Odd fight to pick, "close combat weapon" is defined as the generic whatever is to hand weapon (including hands), always has been. It makes perfect sense they don't have identical stats..
   
 
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