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More IG Rumors from Mkoll on Boot Camp  [RSS]  
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Boot Camp (http://z4.invisionfree.com/Boot_Camp/index.php?showtopic=10293) has its own similar thread on the Consolidated IG Rumor list, but what Dakka hasn’t seen (well, except for the few Dakkaites, like Col. Gravis that I’ve seen post over on Boot Camp) is the response to many of these rumors from a source called Mkoll - confirming and debunking many of these rumors. Folks there take him as legit, so I figured I’d share the wealth here – I’m going to summarize most of what he’s said. His comments were also scattered over 4-5 pages, so I’ve tried to reorganize them in a way that makes more sense. Also, keep in mind that a lot of what he was doing was implying based on models and rules he’d seen – he gave caveats that as the Codex hasn’t been finalized yet, things may still change.

- Command Squad Boxes will include all the special weapons in plastic (1 of each), 3 different officer heads, several different close combat weapons (Swords, Fists etc), various embellishments, 2 suits of officer armor, one more practical one more dressy, and 4 Cadians with a few new/special heads.

- The Stormtrooper greens with the shotguns do not imply that IG Stormtroopers will be getting shotguns, but are instead for WH Arbites-style Stormtroopers.

- Stormtroopers will not be released in the first wave, but instead may be released with an Inquisitor supplement oriented around Planetfall.

- The new Ratlings are nice, the new psykers, not so much.

- Commissars still exist in a capacity different to what they do now. They are allowed to attach to certain squads. However once a Commissar Lord is taken they have more freedom and there can be more of them. They are also cheaper(almost half of what they are now).

- IG Sniper Squads, in addition to getting infiltrate, stealth, rangefinders, and sniper rifles will also get camo cloaks.

- Vet Squads probably won’t be upgrades for platoons.

- While sentinels, chimeras, and hellhounds will be able to attach to platoons as support vehicles, demolishers will not.

- Support Squads are different now and are platoon attachments not command squad attachments.

- Basic squad loadout will be 10 Lasguns or 9 Lasguns and a Laspistol for 40 points.

- Platoon Drill will require a vox network.

- Some squads will have access to heavy flamers.

- New Catachan plastics will have scaled down arms.

- No greatcoat plastics.

- Ogryns will be T5, 4+ save, and FNP for the same price they are now.

- Ogryns have no new models. At least not yet. The newish ones are current.

- Some, but not all, tanks will be able to fire sponson weapons as Defensive weapons.

- Cadian Rough Riders will be in the 1.5 wave.

- Leman Russ boxes will include parts to make LRBT, Demolisher, Vanquisher, and Exterminator.

- Chimera boxes will have parts for 3 other variants (including Hellhound). The Chimera will have 6 variants (though some of these sound like they’re just different Chimera weapon options).

- Basilisk boxes may come with parts for Medusas and Griffons.

- While you’ll be able to field more armor, you won’t be able to field an armored company as part of the regular codex.

- And while you’ll be able to field more tanks, the true strength will be the numbers of guardsmen you can field. 110 Points for 25 Guardsmen with nothing but flashlights.

- The Valkyrie will be different from the FW version, but not any huge difference.

- A Spearhead Sentinel is one that is equipped with heavier weapons and meant to be the spearhead of an attacking force. It lacks Scout moves or the like but has slightly better front armor and several variant weapons.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG 
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Fragging-A man!

Though some of these changes are kinda big, I am liking the idea of making the vox caster more useful to the Guard. I just hope that platoons will allow for multiple support squads, not one per platoon. I've got four heavy weapon support squads in my army now and I don't really feel like building a fourth platoon just to field them all.

 
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Thanks for the roundup, very nicely done.

The new Ratlings are nice, the new psykers, not so much.

Did he indicate whether that was models or rules?

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He did not - I wondered that myself when I read it.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG 
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- Ogryns will be T5, 4+ save, and FNP for the same price they are now.



screw the rest of the new stuff, this is what i like to see, amazing models actually being made better since they were junk
also, thanks for updates here, and im sure the ogryns will please alot of people, as will the rats

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Nice! I'm really liking the sound of the new Codex!

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AWESOME about the Ogryns.

DOUBLE awesome about Cadian Rough Riders! About damn time, really.

I'm more excited for Planetfall than the initial Guard release.
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So we do get the exterminator/vanquisher/griffon back plus the medusa/salamander/conqueror/destroyer?

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- New Catachan plastics will have scaled down arms.

Heh.
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1hadhq wrote:So we do get the exterminator/vanquisher/griffon back plus the medusa/salamander/conqueror/destroyer?


I would pee myself with joy.
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This is all extremely encouraging, especially about the Ogryns and spearhead sentinels. I also heard some rumors about the Leman Russ being available in squadrons, but the front armor being reduced to 13. That sounds somewhat extreme, but if it were true, it would be in character with the Guard being more about numbers than individual quality. This would be my third horde army, and with War of the Ring coming up, I just may have to make a hard choice.

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I'll still be throwing away the horses and using bikes instead. Cadians riding horses isn't right.

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If even half of these are true, I'd be a happy camper. Medusas and Griffons are already present in my army, and the Ogryn rumor just keeps getting stronger, this time being the first that has any mention of the points cost included.

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Indeed some great sounding stuff here...I am very curious as to when wave 1.5 might me and what the Cadian Rough Riders will look like....horses is idiotic for cadians so maybe I still have to do bikes

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40 points squads(if true) plus 55 point Chimeras will make my Mech guard very happy(and larger).

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Well he says you can't do all Mechanized yet you can take Chimera's w/ your platoons...so unless your elites can not take them, I am failing to see why you can't be all mech.

Unless your HQ can't take any transports...

You flatter me. But really, I'm just an ordinary guy. I put my pants on the same way anybody else does: I put a gun to the head of my manservant and bark Russian military commands at him until the poor blighter either figures it out or watches his brains exit his forehead.

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livingregret wrote: Well he says you can't do all Mechanized yet you can take Chimera's w/ your platoons...so unless your elites can not take them, I am failing to see why you can't be all mech.

Unless your HQ can't take any transports...


No, he says you can't do Armored Company(Battle Tank company). He never says you can't do Mechanised nor says the amount of Chimeras you take as "support vehicles". I would be very surprised if you can't run Mech Infantry without resorting to loaning out other squads' Dedicated Chimeras.

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warpcrafter wrote:This is all extremely encouraging, especially about the Ogryns and spearhead sentinels. I also heard some rumors about the Leman Russ being available in squadrons, but the front armor being reduced to 13. That sounds somewhat extreme, but if it were true, it would be in character with the Guard being more about numbers than individual quality.

While Mkoll addressed the front armor reduction to 13 and the LR squadron question, his answer was pretty ambiguous. His answer could be either taken as yes on squadrons and no on armor being reduced, or yes on armor being reduced and no on squadrons. And considering some comments he made later about being able to field more armor, I'm inclined to believe that he meant the yes on squadrons, no on armor reduction.

livingegret wrote:Indeed some great sounding stuff here...I am very curious as to when wave 1.5 might me and what the Cadian Rough Riders will look like....horses is idiotic for cadians so maybe I still have to do bikes

Mkoll talked about how Planetfall was bunging up the current "wave" M.O. that GW's been using lately - I'm inclined to believe that 1.5 will be a set of IG releases around the release of Planetfall.

livingegret wrote:Well he says you can't do all Mechanized yet you can take Chimera's w/ your platoons...so unless your elites can not take them, I am failing to see why you can't be all mech.

He didn't say that all Mechanized wasn't possible - he said that Armored Company wouldn't be possible under the regular codex. Mechanized means you've still got troops in Chimeras, while Armored Company means there's a potential for all vehicles. From Mkoll's comments, it sounds like Mechanized will still be possible, just no all-tank armies.

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG 
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Doh! Platuan4th beat me to it!

Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG 
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New guard are sounding class.

I'm really gona have to get an army started.

The new catachan arms sound good, it might be possible to mix em with other kits now without them looking like they're on copious amounts of steroids.

All in all lookin pretty good.

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All very interesting and sounds mostly plausible.

Still no word on how they're tackling the Kill Points problem?
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Neil wrote:All very interesting and sounds mostly plausible.

Still no word on how they're tackling the Kill Points problem?


Because GW themselves probably don't see it as a problem.

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All of these rumors sounds awesome, so far. No nerfs that I can see.

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It's not like IG HAD anything worth nerfing.

 
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Heavy flamers for squads are pretty much worthless unless they stop counting as a heavy weapon. Don't see this as too exciting.

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Moopy wrote:Heavy flamers for squads are pretty much worthless unless they stop counting as a heavy weapon. Don't see this as too exciting.


Well, then, it's a good thing Heavy Flamers are Assault 1 to begin with, huh?

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New Sentinels makes me happy. I have no idea why, but I like the buggers.

 
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i'm loving just about all i'm hearing.
not to sound like too much of a wet blanket,
but do you have any idea why everyone is
taking what Mkoll is saying as so reliable?

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Sounds very promising. I need to get my Pig Iron heads and start redoing my Guard. Maybe I can get the basic Guardsmen ready by the time the Codex is out, lol.

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Well, the Cadian Rough Riders will at least have decently sized horses, so we don't have to rely on the current age old fantasy pony any more.

 
 
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