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![[Post New]](/s/i/i.gif) 2011/02/13 13:24:00
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Longtime Dakkanaut
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Poor guys...
I just wish we could use the "Movie Marines" rules, where every one of them is really a walking tank...
Your Iron Clad would single-handedly face the opposing armies without a scratch!
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2011/02/13 13:38:54
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Boom! Leman Russ Commander
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I could see melta being a huge problem, what I would do is try to have a great many targets to force the melta to be divided to give each armor a bit more survivability.
or makethe whole list drop (did you do that?) and have them work together to protect each other's flanks and provide many fearsome targets.
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2011/02/13 13:56:14
Subject: Re:Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Blood-Drenched Death Company Marine
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What kind of opponents did you have?
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![[Post New]](/s/i/i.gif) 2011/02/13 14:13:06
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Decrepit Dakkanaut
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Game 1: dark eldar/marines
Game 2: blood angels x 2
Game 3: space wolves/guard
First game were the only opponents that deployed spread out, both the others forted up so deep striking anywhere near them meant you could be fired at by their entire force. Our opponents also got better and better, so while we had modest success vs. our first opponents, as we got to better caliber players things just got worse and worse. Granted, one of my initial choices in the third game was ridiculously bad, in retrospect however, I don't think it would have made much of a difference in the outcome.
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![[Post New]](/s/i/i.gif) 2011/02/13 14:30:32
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Boom! Leman Russ Commander
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those are some nasty combos there, what was your partner's list?
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2011/02/13 18:23:59
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Battle-tested Knight Castellan Pilot
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haha my opponents where
Spacemarine - 750 points and he had a landraider, terminators. it was a objective game and i tied
guard - again objectieves and i killed him only too find out he had a objective
tau - kill points against tau isnt funny.
i hope too see your new list Git
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/02/13 18:31:49
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Liberated Grot Land Raida
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Gitsplitta wrote:That's what we tried with it, but there is so much melta in the meta-game now that none of our opponents had any problems dispatching it in one shooting phase.
Ouch: did they have so many meltas or were they just lucky?
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/02/13 18:53:39
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Nurgle Chosen Marine on a Palanquin
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I played a 2 vs 2 player games in the weekend, other guys had a chaos marines and demon army, they were trying to start up their blood chalice for a campaign our club is playing. Due to that we had a modified night fight all game, a 1 in 6 chance of rage for every unit when ever they acted and all units with mark of khorne had a 4+ save...we failed big time. The reason I say this is I was running my latest list with 3 riflemen dreads and they rocked the party, they finished of two of those big blood drinker (?) demons and singlehandedly dispatched 2 Demon princes as well as putting holes in some obliterators. For the points they have to be the best dreads you can find and you could probably run 2 of them for the price of the ironclad ( or near enough) plus they are usually sticking outside of melta range
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This message was edited 1 time. Last update was at 2011/02/13 18:54:10
BobtheInquisitor wrote:I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration. |
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![[Post New]](/s/i/i.gif) 2011/02/13 19:36:35
Subject: Re:Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Longtime Dakkanaut
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You mean bloodthirsters of khorne?
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Happiness is Mandatory!
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![[Post New]](/s/i/i.gif) 2011/02/13 19:58:46
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Boom! Leman Russ Commander
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I think he means soul grinders?
rifledreds are awesome, a great shooting platform
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2011/02/13 20:01:02
Subject: Re:Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Water-Caste Negotiator
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If we are talking about disaster games then i had one too...2500+ of my salamanders with 1500+ of ultra marines against a dark angels army made of terminators land raiders and jet bikes....and my partner was a noob
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2400 pt WIP
2738 pt WIP
lizardmen 1313 pt WIP
take a look at my
gallery
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![[Post New]](/s/i/i.gif) 2011/02/13 21:26:33
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Nurgle Chosen Marine on a Palanquin
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@BtTemple - Yeah those are the buggers! All up they had 2 three man squads of obliterators, 2 DP's, 2 bloodthirsters like 3 squads of bloodletters, 2 soul grinders and a couple of squads of normal chaos marines and a LR...not much fun when they all had 4+ invuns
@sageheart - He had two soul grinders but my partner actually managed to pop those..didn't do much good once they had the Chalice of Blood running
Oops, sorry for the thread hijack Gits
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BobtheInquisitor wrote:I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration. |
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![[Post New]](/s/i/i.gif) 2011/02/13 22:45:58
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Decrepit Dakkanaut
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No worries mate! Have two major rewrites and a tweak. The tweak might work with some modification of my tactics. Have to think about it and get a lot more practice games in. Problem is I'll be painting right up to the deadline so I have to be careful to paint the most certain units first so I don't waste time painting things I won't use.
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![[Post New]](/s/i/i.gif) 2011/02/14 07:07:28
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Battle-tested Knight Castellan Pilot
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thats a real problem Git. what was your biggest problem with this list?
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/02/14 14:42:19
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Decrepit Dakkanaut
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@fatty: I think if you re-read my last couple of posts you can fish out my main issue with the last list. *edit* OK, it's not so obvious... thus, I quote myself. The Iron Cad was a 175 point single-shot melta. Never got into combat, died on turn 2 every game. Sternguard with MoTF was a little better, but too few to really accomplish much more than being a speed bump.
and That's what we tried with it, but there is so much melta in the meta-game now that none of our opponents had any problems dispatching it in one shooting phase.
Having had a couple of days to think about it, I've come up with a couple of solutions. One is a very minor tweak to the existing list. That being dropping one of the pods and stuffing the sternguard into a rhino for safe keeping . That way my opponents still have consider the possibility of the Iron Clad coming down on turn 1, but if doing so seems suicidal, I can bring the empty pod down instead and let the dread come down later in the game when things are beginning to break up a bit & his survivability and impact are increased. The second option, which has been refined several times since my first thoughts presents some very interesting possibilities. It lets me keep most of the things I've painted already, lets me keep my "big conversion" but is far more flexible, has a neat "trick" or two, yet is still quite fluffy. However... I'm going to give my team mates a chance to comment on it privately both before I say anything further. As frustrating as the day was, I learned some very important things and got some excellent advice from my opponents (who were all great by-the-way) not only about improving my list/play but about surviving Adepticon. I hope to post battle reports of sorts on the first two games (the last was so tragic I didn't even take pictures). They won't be the play-by-play type... but some photos with comments on key events. So, assuming someone responds to this post... you should see a fresh post from me later today containing said material. Gits
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This message was edited 7 times. Last update was at 2011/02/14 16:27:10
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![[Post New]](/s/i/i.gif) 2011/02/14 14:43:58
Subject: Rebuilding the Mantis Warriors (2/11 - Iron Clad WIP 4, camo & highlights done!)
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Ragin' Ork Dreadnought
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Can't wait!
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![[Post New]](/s/i/i.gif) 2011/02/14 16:16:43
Subject: Rebuilding the Mantis Warriors
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Boosting Space Marine Biker
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I want to see the warriors in action!
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1500 pts of unpainted proxied goodness W-2 L-1 D-2
DQ:90SG-M---B--I+Pw40k10#----D+A/sWD-R-T(S)DM+
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![[Post New]](/s/i/i.gif) 2011/02/14 16:29:49
Subject: Rebuilding the Mantis Warriors
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Battle-tested Knight Castellan Pilot
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oke but the most problem lay with the dread. i thoughed there where more things that didnt work. i guess you can pull the dread and mayby insert you rifle man dread?
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2011/02/14 16:32:25
Subject: Re:Rebuilding the Mantis Warriors
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Posts with Authority
Boston-area [Watertown] Massachusetts
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I would love to hear the 'surviving adepticon' stories.
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Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
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![[Post New]](/s/i/i.gif) 2011/02/14 16:42:29
Subject: Rebuilding the Mantis Warriors
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Calculating Commissar
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What is this winning thing you keep referring to? The concept is alien to me.
I consider a good game to be one that I manage to actually survive until the end of the allotted number of turns
[edit] in retrospect that's not the most helpful comment in the world. I am interested in seeing how your changed list pans out though as I've just bought the bits to make a similar dread for my guys
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This message was edited 2 times. Last update was at 2011/02/14 16:53:03
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![[Post New]](/s/i/i.gif) 2011/02/14 16:45:53
Subject: Rebuilding the Mantis Warriors
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Decrepit Dakkanaut
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@fatty: I had the rifleman dread too. He did OK in the games where he didn't get popped in the first turn. The dread not working was big as it's 20% of my army. Any given game something is not going to work... but the dread never working was an indication that either it, or it's use needs to be reconsidered. I have done both. @Briancj: Not stories really, just some helpful advice. - bring aspirin as you WILL have a headache long before the day is over (apparently the din of the main tournament room is unbelievable) - bring lots of water because, due to the din, the only way to get the attention of your opponents is to yell at them across the table... so you will be losing your voice by the end of the second game. Water helps save your voice. - bring food in a container as the food available is fine but expensive. You must eat outside of the gaming room though as food is not allowed in there. Anyone else have helpful hints for surviving a major tournament/event? (I don't mean militarily... I mean physically or mentally.)
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This message was edited 1 time. Last update was at 2011/02/14 17:56:34
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![[Post New]](/s/i/i.gif) 2011/02/14 16:48:55
Subject: Rebuilding the Mantis Warriors
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[SWAP SHOP MOD]
Decrepit Dakkanaut
OH-I Wanna get out of here
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Shoes were a problem during my first SHOT show in vegas. Ankle and arch support are a must.
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![[Post New]](/s/i/i.gif) 2011/02/14 17:19:01
Subject: Re:Rebuilding the Mantis Warriors
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Posts with Authority
Boston-area [Watertown] Massachusetts
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I had an old 'convention survival guide', I'll try and dig it up.
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Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
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![[Post New]](/s/i/i.gif) 2011/02/14 17:19:25
Subject: Rebuilding the Mantis Warriors
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Phanobi
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Why not take pre written cards so you dont have to shout? Or take a megaphone "Nothing to see here!!!"
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2011/02/14 20:14:01
Subject: Re:Rebuilding the Mantis Warriors
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Long-Range Land Speeder Pilot
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The new rules for Mantis Warriors special character Ahazra Redth are great, with every marine infiltrating I don't need to field any armour at all if I don't want to, so the melta heavy lists can set up and then I am standing 12-18 inches away and all they can do is pop one marine at a time with them, whilst I am ready to pour everything I have back at them. Of course as a Forgeworld Special Character I have to be careful that he's always allowed, but the campaign I'm in makes him mandatory, so I shall be laughing there.
Not that I expect to win very much, the dice hate me (last game I fired Kraken rounds from 5 sternguard, rolled 5 ones on ten dice and every one of them failed their armour saves - painful), but I shall definitely give them a run for their money
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![[Post New]](/s/i/i.gif) 2011/02/14 21:19:23
Subject: Re:Rebuilding the Mantis Warriors
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Decrepit Dakkanaut
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O.K., here is game 1. Short, short version of the lists involved. The good guys... Me: HQ: MoTF EL: 5 sternguard, combimeltas, pod EL: Iron Clad, pod TR: 5 marines in las/ plas razorback TR: 5 marines in las/ plas razorback HV: rifleman dread Wolves: HQ: tough dude on bike w/ thunder hammer dudes on bikes 10 dudes in LR w/ ass cannons & bolter thingies Them Marines: Terminator Libby tac squad in rhino vindy tac squad in pod Assault termies w/ TH & SS Dark Eldar: zillions of dudes in raiders Ravager HQ?? don't know... didn't see him, I don't think he got on the table until the final turn. This is kill points and objectives (own two of three. One in center and one in each deployment zone). Vindy sets up close w/ raiders on far edge (our left) with rhino for deep strike support. We set up on side of table with objectives (our right). Wolves have the center, I take the right flank with decent fields of fire. Turn 1: I drop my pods on the far left to mess with the two raiders deployed there (we are not assaulty save for the one bike squad). Sternguard deploys from pod into cover and guns down one raider, killing 4. Iron clad scatters a country mile off the table, mishaps and dies, handing them 205 pts before a single shot is made.  On the right flank, the vindy moved forward & shot and killed my rifleman. Their drop pod plunked down to threaten our objective. Turn 2: On the left flank... the sternguard and MoTF pile into the crater and kill the remaining dark eldar. The other raider beats feet around the corner, only to be shot down by the assault cannons on the land raider. The tac squad looks menacingly at my intrepid tranquility squad.  On our right, my predators go Vindy hunting while the wolf bike cav pile into the tac squad and put the hurt on them. Turn 3: On the left, the marines polish off the last of my elites and HQ.  ... while a cherry squad of assault terminators and their libby leader deep strike. Someone blows the turret off my razorback. Turn 4 (sorry, no pics): The remaining raider and heavy raider show up behind his objective marker. Our LR takes out the vindy. I unload a squad of GMS marines from the damaged razorback and they rapid fire the termies KILLING 2! Weakened, the wolf bike squad piles into the termies and ultimately prevail (though most are dead). My razorback parks under the objective, unloading more marines who claim the objective and contribute bolter fire vs. the termies. End result after many minutes of adding... a draw! (though had we not run out of time I think the hoards of approaching dark eldar would have swept the field). Had I realized how effective a pain in the butt the sternguard and MoTF would turn into, I probably would have sent the dread after the vindy... which really accounted well for itself with it's shooting. Live and learn. More later. Gits Please note the BishopGore's sig!! He's got his own Mantis Warrior blog. Please stop by and give him some comments!
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This message was edited 6 times. Last update was at 2011/02/14 21:41:14
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![[Post New]](/s/i/i.gif) 2011/02/14 21:31:21
Subject: Re:Rebuilding the Mantis Warriors - first battle report
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Longtime Dakkanaut
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Hurricane Bolters? So a LR Crusader, after seeing one of those gun trucks for the first time I had really wished I had not have made my LR a reedeemer.
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Happiness is Mandatory!
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![[Post New]](/s/i/i.gif) 2011/02/14 21:34:15
Subject: Re:Rebuilding the Mantis Warriors
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[SWAP SHOP MOD]
Decrepit Dakkanaut
OH-I Wanna get out of here
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Gitsplitta wrote:
Dark Eldar:
zillions of dudes in raiders
heavy raider
HQ?? don't know... didn't see him
I see a raider and some warriors. No such thing as a heavy raider I'm guessing its a ravager
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![[Post New]](/s/i/i.gif) 2011/02/14 21:39:02
Subject: Rebuilding the Mantis Warriors - first battle report
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Decrepit Dakkanaut
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It flies, it's got multiple big guns, it's got continuously running BDS&M in the crews quarters... don't care what you call it. Ravager then (will correct).
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![[Post New]](/s/i/i.gif) 2011/02/14 21:47:27
Subject: Re:Rebuilding the Mantis Warriors - first battle report
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Longtime Dakkanaut
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Sorry about the previous post, got distracted by something shiny and clicked submit....
Great BatRep Gits
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Happiness is Mandatory!
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