I've always loved this. Corvus Belli is the only miniatures company, that I know of, that dares to change/add unit profiles. It not only gives the air that they actually care, but it leaves room for simple tweaks.
That being said, I did get bummed when they removed the CombiRifle+ZVGrenade option from the Myrmidon Officer.
Not soon, sadly. I thought somebody of us (for us I mean the Spanish users) had post some info revealed in that tournament in Barcelona, but I see now that we forgot.
- The upcoming campaign book will have some new troops for everyone, but only one new sectorial army (greek themed) for ALEPH.
- Myrmidons will be linkable in that sectorial, but Achilles will not be able to be part of a linked team with them because the team would be unstoppable.
- Some of the news for the next months will be resculpts of existing stuff.
- Corregidor would get more love.
- Existing sectorials will benefit too of the new units.
- Qapu Kalqi (the Haqqislamite sectorial) will see 2 boxes for linkable troops and resculpt unit during this year.
This info comes from two reliable users of the Spanish forum, so it should be good stuff.
Noir wrote:India well come in time, the 3rd book was always going to be light on units. It is focused on campaigns and scenarios, something sorely needed.
I wasn't expecting different stuff than scenarios when the rumour came out, so anything additional is more than welcome to me. I guess that other cool things like Kazak and USAriadna sectorials will have to wait the 4th book. It's a pity, but I hope they are working on a quality-over-quantity basis, at least.
Yes it will come in time I guess, for now I am still trying to catch up on the other stuff that has been released previously (haven't been into the game for that long!)
Glad they are trying to make a good go of the scenario booklet though, really looking forward to that one!
@Erasoteka, thanks. We'd heard that but your translation is better.
Corvus Beli _RULE_. They don't have the corporate arrogance that has caused so much difficulty with revision and balancing for other games.
As for sectorials, they're pretty hard to balance given that limited unit choice is their major downside (balanced against linked teams and higher availability for included troops). I hope the new units don't throw those limitations off for existing sectorials. I play ISS and would LOVE some Zero-V smoke in there, but it would frankly be unbalancing if we got it. Same goes for the Pan-O lists and then some.
And it's too bad that Achilles couldn't be made to work in a linked team. Of course, it fits his fluff (and his original Homeric character) to not be very good at teamwork when the blood starts flying .
I'm wondering if we'll see any more new rules/equipment in the new book, too. It would be fine not to- things are nicely complicated right now. But if there were, say, rules for calling off-board artillery/airstrikes that would be fun. Guess that could be a scenario-specific rule, but I'd like to see the Infinity battlefield able to reflect focused areas of a larger battlefield including all the nastiness of modern warfare.
Savnock wrote:. But if there were, say, rules for calling off-board artillery/airstrikes that would be fun. Guess that could be a scenario-specific rule, but I'd like to see the Infinity battlefield able to reflect focused areas of a larger battlefield including all the nastiness of modern warfare.
If was hackable, so it could be turned back on the owner and once per turn. I would before it.
Savnock wrote:@Erasoteka, thanks. We'd heard that but your translation is better.
Corvus Beli _RULE_. They don't have the corporate arrogance that has caused so much difficulty with revision and balancing for other games.
As for sectorials, they're pretty hard to balance given that limited unit choice is their major downside (balanced against linked teams and higher availability for included troops). I hope the new units don't throw those limitations off for existing sectorials. I play ISS and would LOVE some Zero-V smoke in there, but it would frankly be unbalancing if we got it. Same goes for the Pan-O lists and then some.
And it's too bad that Achilles couldn't be made to work in a linked team. Of course, it fits his fluff (and his original Homeric character) to not be very good at teamwork when the blood starts flying .
I'm wondering if we'll see any more new rules/equipment in the new book, too. It would be fine not to- things are nicely complicated right now. But if there were, say, rules for calling off-board artillery/airstrikes that would be fun. Guess that could be a scenario-specific rule, but I'd like to see the Infinity battlefield able to reflect focused areas of a larger battlefield including all the nastiness of modern warfare.
You're welcome, and thanks for the comment on translations
I'd say I heard (or read) Bostria stating that Pan-O will never have smoke grenades, so I'd trust that won't change any time soon. And I agree with the additional rules, they have a love/hate thing, because "more" and "new" always seems better and welcome, but it complicates things indeed.
I can see Ariadna requesting an airstrike from a Hind-like or an AC-130-like aircraft... I even thought on converting a 1:35 MI-24 Hind model kit as a crashed vehicle for making a different scenery piece. But it's just still an idea.
Pacific wrote:Because it is not relative to the proportions of human anatomy. They are remotely controlled from a distance, there is no pilot inside.
Edit: Ninja'd by 41 seconds
That's not strictly true. There are some suits which are piloted; the Szalamandra and Lizards that the Nomads field immediately spring to mind. The Combined Army has a few as well but PanOceania does trend towards having the "remote" TAGs.
Not every single big mechanized unit for Infinity is remotely controlled--there are exosuits, but they are contained within two factions at the moment.
Erasoketa wrote:
- Qapu Kalqi (the Haqqislamite sectorial) will see 2 boxes for linkable troops and resculpt unit during this year.
This info comes from two reliable users of the Spanish forum, so it should be good stuff.
Oooh, I hope that is a Djanbazan box. I don't like the AP and HMG Djanbazan sculpts, but love the sniper and am currently contemplating the hacker. And what my list needs is moar dakka.
Alpharius wrote:It is true in this case as the "they" in question is... The Jotum!
Yes that's what I meant, damned pronouns! ^^
Charles Rampant, have you considered the Janissary (with HMG)? A lot of Dakka, and hard to put down as well. If you can get him into a strong central position he can be a real pain for your opponent.
Or the Maghariba?
Pacific wrote:
Charles Rampant, have you considered the Janissary (with HMG)? A lot of Dakka, and hard to put down as well. If you can get him into a strong central position he can be a real pain for your opponent.
Or the Maghariba?
I have to admit not liking the Maghariba model at all. It just looks dumpy. I have the same problem with HMGs - all the models are just sort of standing there. Compare the AP Rifle and sword Janissary with the HMG Janissary:
I'm sure that I want to have both statline options, but I'm not sure that I'm all that impressed by the HMG model. It is a real shame.
I actually prefer the older type Janissary! Although I realise it is quite an old model now, and looking at the new one they might be going with the thinner looking models if they do re-sculpt them at any time (I hope not though!) I agree though the pose on the rifle Janissary is not very good, and I don't like the HMG Djanbazan either (although the assault rifle model is quite nice).
Being a fan of Ghost in the Shell, I was forced to get the Maghariba
Have you considered Asawira with Spitfire? Only marginally less powerful than HMG, but from what I have seen these guys are nasty. Amazing stat line, inc. 2 wounds and regeneration (although you have to pay for the privilege).
Kroothawk wrote:Why is his head smaller than his knee cap?
Hello,
My personal opinion is that the head is most likely a sensor cluster with some back-up built in to the body, most likely the back. The knees would be covering pistons, and screw drives for locomotion (not replacable with out facilities), so need to be up armored, where the head could be assumed to be a redundant system. Also with the larger chest cavity then the othe T.A.G. (Cutter?), it would be viable to have the pilot curled up in a suspension seat inside, however as pointed out above, it also could very well be remotely controled. Where I think this would also work with that size of chest is in HRT rescue, by placing a high value target in the chest for safe keeping and remove him/her out of a warzone.
I'm pretty sure that this T.A.G. IS remotely controlled, so the smaller size head could be due to many things - maybe focusing attention away from it and toward the more heavily armored parts?
Alpharius wrote:I'm pretty sure that this T.A.G. IS remotely controlled, so the smaller size head could be due to many things - maybe focusing attention away from it and toward the more heavily armored parts?
Regardless... it is an awesome looking miniature!
Yes it is, along with all of the Pan-O TAGs, they all have the 'G: Remote presence' special rules.
From the rules Wiki
A Ghost, an organic or artificial intelligence is inside a machine, controlling it from distance, but what separates machines from living creatures?
•Ghost Level 1: Remote Presence. This Special Skill is possessed by Remotes and unmanned T.A.G.s. Remotes have pseudo-AIs and expert programs that rule their behaviour in combat, operating in pure logic where fear has no place. In the case of Remote Presence T.A.G.s, the driver is not physically present on the battlefield and remotely controls it from a safe distance. Remote Presence is considered confers the Valor: Courage Special Skill. Figures with Remote Presence cannot have a Cube.
There is also a more advanced version that some of the CA TAGs use (including the Avatar), called 'Ghost Level X: Mnemonica'. It's controlled by the advanced EI of the Combined Army, and can jump between units of the CA army.
REALLY liking the Merovingian Starter and the Gwailos w/ Spitfire.
I've no idea who/what the Druze Shock Team is, and given that Mercenaries aren't allowed in Tournaments (Right?) I'm not sure if I'd buy them - but they are really nice looking miniatures!
REALLY liking the Merovingian Starter and the Gwailos w/ Spitfire.
I've no idea who/what the Druze Shock Team is, and given that Mercenaries aren't allowed in Tournaments (Right?) I'm not sure if I'd buy them - but they are really nice looking miniatures!
There is an exception, mercenaries that are part of a sectorial's regular allotment are allowed in tournament use by that sectorial. I believe there is a haqqislam sectorial that uses them and yuan yuan as standard troops. either way the minis look great.
Also, loving the new Sun Tze. The old one was a little meh, the 2.0 will be a mainstay in my YuJing force.
REALLY liking the Merovingian Starter and the Gwailos w/ Spitfire.
I've no idea who/what the Druze Shock Team is, and given that Mercenaries aren't allowed in Tournaments (Right?) I'm not sure if I'd buy them - but they are really nice looking miniatures!
There is an exception, mercenaries that are part of a sectorial's regular allotment are allowed in tournament use by that sectorial. I believe there is a haqqislam sectorial that uses them and yuan yuan as standard troops. either way the minis look great.
REALLY liking the Merovingian Starter and the Gwailos w/ Spitfire.
I've no idea who/what the Druze Shock Team is, and given that Mercenaries aren't allowed in Tournaments (Right?) I'm not sure if I'd buy them - but they are really nice looking miniatures!
There is an exception, mercenaries that are part of a sectorial's regular allotment are allowed in tournament use by that sectorial. I believe there is a haqqislam sectorial that uses them and yuan yuan as standard troops. either way the minis look great.
Qapu Khalqi is the sectorial you referred to. Few days ago I pasted some rumours saying that this sectorial would see a cople of boxes this year. Maybe this guys are the first ones, after all they can be linked in the Qapu Khalqi sectorial.
Erasoketa wrote:A Druze dude is equipped with Combi Rifle + Light Flamethrower. In the Infinity Army webapp it's a Light Grenade Launcher.
:S
Edit:
I think they just wrote it wrong in this pic, the weapon looks a grenade launcher rather than a flamethrower.
Eh last time we assumed this the Jotum got changed to a HFT from a HGL. I'm all for the Druze changing to a LFT though because LGL + XVisor is pretty disgusting.
If you want the DEP-Metro, you'll get another male-with-hair Metro.
That happens with a lot of starters. Basic troopers being available in blisters of two, and one of them not being included in the starter.
Spoiler:
- The pinup Caledonian Volunteer is not included in the Caledonian starter.
- 'John Locke' is not included in the Acontecimento starter.
- Celestial Guards from the Imperial Service sectorial are weird, some of them only in blister, some of them only in the starter.
- Keisotsu Butai with CR+Light GL is not included in the Japanese Sectorial Army starter.
- 'Lollipop' Moderator from Bakunin is not included in the starter.
- One of the Seed Soldiers is not included in the Shasvastii starter.
It's not great, but it's not as bad as having WFB infantry units with 12 and 16 miniatures per box.
plastictrees wrote:argglbarrgl...so good.
I wonder if the Druze sculptor also did the Muyibs? Proportions seem similar.
That's not the case.
Muyibs' sculptor is Carlos Torres. Druze were done by... surprise, surprise... Pedro Fernandez. The guy responsible for an important part of the Merovingian line (Metros, Zouaves, Loup Garous) and a few Caledonian works: Cateran, William Wallace, SAS chain rifle and Cameronian, as well as generic Ariadna 112. As it can be seen this guy's style is more focused towards historic, given the level of detail shown in his sculpts and the trend for contemporanian style troops (Ariadna is not very Sci Fi). However he had done the Nomad's Bakunin UberFall Kommando and now he does these Sci Fi merc troops, the Druze Shock Team.
Wow.. I think this is the first time I will be buying 2 box-sets in a month! The Morovingians are just stunning, and the Druze guys (I had no idea who they were before!) are definitely going to be a purchase.
With a bit more yellowy helmets think they look kind of like the mercenary guys from that old game 'Haze'
I'm not sure about Sun Tze v.2 though. He looks like he's encroaching on the Warhammer aesthetic, which I'm increasingly repulsed by. I could deal with the large shoulder pads, the huge, spiky doo-dads on the back, or the comically-oversized gun raised into the air as if it had no weight, but the combination of the three is a big ole' DO NOT WANT from me.
I can kind of understand why they designed him that way. After all, isn't Sun Tze in Infinity supposed to be an android constructed by Aleph to be more of a morale/societal influence than an actual fighter? So in that light it kind of makes sense that the armor is essentially an elaborate eye-catching device to frame an un-armoured head. But I hope we don't see that trend continue in other Infinity releases.
I'm not sure about Sun Tze v.2 though. He looks like he's encroaching on the Warhammer aesthetic, which I'm increasingly repulsed by. I could deal with the large shoulder pads, the huge, spiky doo-dads on the back, or the comically-oversized gun raised into the air as if it had no weight, but the combination of the three is a big ole' DO NOT WANT from me.
I can kind of understand why they designed him that way. After all, isn't Sun Tze in Infinity supposed to be an android constructed by Aleph to be more of a morale/societal influence than an actual fighter? So in that light it kind of makes sense that the armor is essentially an elaborate eye-catching device to frame an un-armoured head. But I hope we don't see that trend continue in other Infinity releases.
Yes that's right, he is meant to be constructed to be an avatar of the real Sun Tze, and I guess the closest thing Infinity has to a 'character' model.
You're right though, generally they are not that kind of OTT style (although in this case I think it's a great sculpt!)
I'm not sure about Sun Tze v.2 though. He looks like he's encroaching on the Warhammer aesthetic, which I'm increasingly repulsed by. I could deal with the large shoulder pads, the huge, spiky doo-dads on the back, or the comically-oversized gun raised into the air as if it had no weight, but the combination of the three is a big ole' DO NOT WANT from me.
I can kind of understand why they designed him that way. After all, isn't Sun Tze in Infinity supposed to be an android constructed by Aleph to be more of a morale/societal influence than an actual fighter? So in that light it kind of makes sense that the armor is essentially an elaborate eye-catching device to frame an un-armoured head. But I hope we don't see that trend continue in other Infinity releases.
Yes that's right, he is meant to be constructed to be an avatar of the real Sun Tze, and I guess the closest thing Infinity has to a 'character' model.
You're right though, generally they are not that kind of OTT style (although in this case I think it's a great sculpt!)
Those are incredible. While I realize they're Mercenaries and thus will cause consternation amongst others, they make a cool mercenary element for a Qapu Khalqi force.
While I'm buying the books now that I have my 200pt Haqq list, those Druze and a Hafza for the link team will be my first purchase post-rulebooks.
Wth the big drive for Infinity exposure, I'm surprised no ones talking about the April rumours. While there's always an air of April Tomfoolery around this time, but the April Fool was obvious.
I have to say, I wouldn't mind a 4 figure Odalesque box, even if it is 2 duplicated bodies, a few variant heads, and some different weapon arms. Especially if it means I can have an Odalesque with Boarding Shotgun without having to mutilate the current model.
Haha yes, although it was surprising so many people were taken in by it on the Infinity forums (here is a pic for anyone interested, forthcoming 'Ilote'
Some CB staff said that when the Odalisques box gets released their troop profile will get updated (they recently did with the Jotum) adding few subtle changes that will be useful for the campaign.
I guess this could be like a Hacker option...
This is not an April fools, this was written in the spanish forum.
I might grab the current Odalisques anyway tomorrow night just in case they get removed due to the box being their 'resculpt' and not including any models in the same pose. While it'll give me more than the maximum link team, variety is always good.
I'd dig a couple of new weapon options too, as long as they're adding stuff.
-Loki- wrote:I might grab the current Odalisques anyway tomorrow night just in case they get removed due to the box being their 'resculpt' and not including any models in the same pose. While it'll give me more than the maximum link team, variety is always good.
I'd dig a couple of new weapon options too, as long as they're adding stuff.
Meh, knowing my luck the box will have the one I already have in it, and I just bought it and started painting it :(
People are speculating that it'll follow the previous link team boxes, having two different body/leg parts, some unique heads and arms with different weapon options, not have the two current models plus two more unique models.
Some CB staff said that when the Odalisques box gets released their troop profile will get updated (they recently did with the Jotum) adding few subtle changes that will be useful for the campaign.
I guess this could be like a Hacker option...
This is not an April fools, this was written in the spanish forum.
Not a real issue, but I hope they slip all the redone profiles into new book.
-Loki- wrote:People are speculating that it'll follow the previous link team boxes, having two different body/leg parts, some unique heads and arms with different weapon options, not have the two current models plus two more unique models.
That would be interesting, although I don't envision myself buying too many of the same model anyway. Well, we shall see.
-Loki- wrote:People are speculating that it'll follow the previous link team boxes, having two different body/leg parts, some unique heads and arms with different weapon options, not have the two current models plus two more unique models.
That would be interesting, although I don't envision myself buying too many of the same model anyway. Well, we shall see.
It is the usual stuff with warbands or fireteams. Like this box:
2+2. They are the same 2 body miniatures, but they change with 2 different arms combinations and positioning their heads.
As an old school AD&D 1E player... I've got lots of D20's!
So, since this Sneak Preview was a bit disappointing, here's a Sneak Preview of what I'll be wearing at Adepticon when I attend some Infinity Demos on Sunday:
Agreed, but that takes time and an initial financial investment along with several packs. Many people coming from other wargames that haven't played many RPGs won't have any d20's.
Some wargaming-only sites/stores don't even sell d20's. This pack is a nice way to get minis and d20's all in the same place now that d20's are available as a wargaming product.
Alpharius wrote:As an old school AD&D 1E player... I've got lots of D20's!
So, since this Sneak Preview was a bit disappointing, here's a Sneak Preview of what I'll be wearing at Adepticon when I attend some Infinity Demos on Sunday:
That is awesome!!!
Where did you get the Hi res logo from? did you make it by yourself?
Alpharius wrote:As an old school AD&D 1E player... I've got lots of D20's!
So, since this Sneak Preview was a bit disappointing, here's a Sneak Preview of what I'll be wearing at Adepticon when I attend some Infinity Demos on Sunday:
That is awesome!!!
Where did you get the Hi res logo from? did you make it by yourself?
Alpharius wrote:As an old school AD&D 1E player... I've got lots of D20's!
So, since this Sneak Preview was a bit disappointing, here's a Sneak Preview of what I'll be wearing at Adepticon when I attend some Infinity Demos on Sunday:
That is awesome!!!
Where did you get the Hi res logo from? did you make it by yourself?
Noir wrote:
BobbaFett wrote:
Alpharius wrote:As an old school AD&D 1E player... I've got lots of D20's!
So, since this Sneak Preview was a bit disappointing, here's a Sneak Preview of what I'll be wearing at Adepticon when I attend some Infinity Demos on Sunday:
That is awesome!!!
Where did you get the Hi res logo from? did you make it by yourself?
He asked and CB set it to him.
Yup - that's it!
They were VERY nice about the whole thing - very fan supportive indeed.
One quick CustomInk.com shirt order later, and Shazam!
I imagine having an Ad from the Infinity universe, like the ones you see on the billboards for that one terrain company, would be both amusing, awesome, and effective.
Damn...now I want to start a knight army. I already have a yu jing and Caladonian force, plus I want a Merovingian one as well....STOP IT CORVUS BELLI!!! My wallet cannot take it!
Yeah, that guy looks awesome. And I just ordered my first 8 Ariadnan models after deciding I have almost enough Aleph now... hmmm... Pan O are pretty good though...
It's a minor thing but it's a deal breaker on the face overall look, if you look up at the profile pics the forehead is even more prominent than the non existent nose... as for scale it's a non argument since if you can sculpt such detailed face you can add a bit of volume to the nose...
I'm agree. The nose is too small.
And that vein in the side of the head it is too big.
Nah... another failure by CB. I'm calling them right now on the phone... they have to listen to this...
Hello? yeah, it's me again. You know this DeFersen miniature... yeah, throw it away into the garbage can.
I don't care if the other companies cannot achieve this level of detail where we can talk about the nose of a miniature... I don't care. Trash it.
I once found a bubble in a finecast miniature that would probably had the size of one of the circles DeFersen has in his ear. Fortunatly GW also sells separately some green gak to fix it.
I think the model looks pretty cool - and the paint job is just insanely detailed for 28mm. I struggle just painting the entire face one colour with a wash on top
Let me start to say this... when many did not even know infinity existed I was here and online pumping those threads to praise Infinity sometimes even creating those threads and all that and I have been doing just that for years now...so yeah before someone starts BS'ing me of how much they think Infinity and their modes are great I can say I KNOW! Been collecting since the begining.
Now for the comments some of them quite errrr strange?
Delephont wrote:Really? A deal breaker? me thinks you guys are a bit spoilt if something like this puts you off buying a miniature.
Funny how people are so hard on CB when it somes to nit gak like this, yet the things people are prepared to let slide with GW?
Anyway, you money, your choice, your loss.
Yes Infinity spoilt me with better models with better lets see a minor detail like the FREAKING FOCAL POINT the face...
Funny how you are so far off from the truth I nit anything I see the need to...infinity or any other company call me picky I dont care its my background so you can save your GW HURRRRRR FANBOY to yourself in fact I'm quite vocal against GW minis so yes the only thing I let slide is your lack of knowledge regarding my collecting behaviour...
Anyway my money my choice my win and CB loss.
Alpharius wrote:No deal breaker here...
While I can appreciate Navarro's opinion, I still think this is a very nice miniature!
Its a nice mini mate but the problem is when CB makes hundred's of nice minis already and with better detailed faces I opt to pick just the ones that I really like. This one is nice but they have made better IMO.
Pacific wrote:I guess if you think a miniature has an ugly face it can put you off using it ?
I would argue that he is better looking than a lot of Space Marines however
The sculpting detail and paint job on this model is phenomenal.
Depends of the use of the mini if you are a sculptor and a painter like me small details DO influence your final decision on what to buy. I dont care about the space marines and I dont freaking understand why people keep bringing those SM fugly minis from another company to this thread? Off topic? nonsense? because I really could care less about GW and SM?
And a food for the thought the day you guys accept every mini and discard the flaws just because you are a fan its the the day your judgement is not sharp anymore...
Automatically Appended Next Post:
BobbaFett wrote:I'm agree. The nose is too small.
And that vein in the side of the head it is too big.
Nah... another failure by CB. I'm calling them right now on the phone... they have to listen to this...
Hello? yeah, it's me again. You know this DeFersen miniature... yeah, throw it away into the garbage can.
I don't care if the other companies cannot achieve this level of detail where we can talk about the nose of a miniature... I don't care. Trash it.
I once found a bubble in a finecast miniature that would probably had the size of one of the circles DeFersen has in his ear. Fortunatly GW also sells separately some green gak to fix it.
Really if you guys start using your brains and instead of gluing Infinity to GW products you should do Infinity a better service by just sticking to the point, not sugar coating with biased hurray everything is perfect at CB.... but yes lets be snarky and funny and judgemental and in the end compare it with the market leader because thats so smart hey?
I kind of like it. It makes his face have character.
EDITED TO ADD: He looks to me like maybe growing up he got punched square in the face a lot. And that turned him into such a badass that he doesn't even care. And while the technology in Infinity could allow him to get a "perfect" nose if he wanted he's got people to kill. He doesn't have the time for plastic surgery, there are too many explosions he has to walk away from while not looking at them.
The nose isn't too small. Some people just have small noses. Right now I'm looking across the room at one of the people i work with, and his nose is about the same size (proportionality). Maybe even slightly smaller. Really, not every person in the world has an average sized nose. That's why it's called average.
Actually, I'd say it's not the nose that's too small but the mouth, jaw and chin that are too big. The nose looks fine with the top half of his head and face, but the bottom half is bigger than you'd expect. Not abnormally big, just above average. Overall, I'd say he has an interesting looking face with somewhat uncommonly sized features. Nothing to get upset about. Not everyone's face is perfectly averagely proportioned.
NAVARRO wrote:Let me start to say this... when many did not even know infinity existed I was here and online pumping those threads to praise Infinity sometimes even creating those threads and all that and I have been doing just that for years now...so yeah before someone starts BS'ing me of how much they think Infinity and their modes are great I can say I KNOW! Been collecting since the begining.
Now for the comments some of them quite errrr strange?
Delephont wrote:Really? A deal breaker? me thinks you guys are a bit spoilt if something like this puts you off buying a miniature.
Funny how people are so hard on CB when it somes to nit gak like this, yet the things people are prepared to let slide with GW?
Anyway, you money, your choice, your loss.
Yes Infinity spoilt me with better models with better lets see a minor detail like the FREAKING FOCAL POINT the face...
Funny how you are so far off from the truth I nit anything I see the need to...infinity or any other company call me picky I dont care its my background so you can save your GW HURRRRRR FANBOY to yourself in fact I'm quite vocal against GW minis so yes the only thing I let slide is your lack of knowledge regarding my collecting behaviour...
Anyway my money my choice my win and CB loss.
I agree, I should have kept GW out of this discussion. Ok, I see your point, keep pushing the guys at CB to improve their products rather than simply become a CB fanboi......on that point I agree.
The thing that "got" to me, was the fact that this miniature like so many of their miniatures is insanely detailed at that scale, and the nose being sligtly small (which if you look around, there is really no "right" or "wrong" size for a nose in real life!!) made me gasp in shock!!
Given that a facial feature being "good" or "bad" is really in the eye of the beholder I found it strange that something so subjective could be used to class this miniature as a deal breaker! There's absolutely nothing technically wrong with this miniature, other than it doesn't meet your ideal of masculine beauty.....
I suppose the difference is between making a value statement "I think he looks ugly, he has a small nose - I won't buy this model" rather than "that's a bad sculpt - I won't buy this model"
I don't think anyone would really argue the latter.
Pacific wrote:I suppose the difference is between making a value statement "I think he looks ugly, he has a small nose - I won't buy this model" rather than "that's a bad sculpt - I won't buy this model"
I don't think anyone would really argue the latter.
You sir, have hit the nail on the head......or should I say nose?
Pacific wrote:I suppose the difference is between making a value statement "I think he looks ugly, he has a small nose - I won't buy this model" rather than "that's a bad sculpt - I won't buy this model"
I don't think anyone would really argue the latter.
Why not? A good sculpt its the sum of all its parts and not just some details. You can have a good sculpt even with some flaws yet they are no real match for a flawless sculpt. CB has made both and this is unfortunatly not as good as I hoped for.
Also yes there are humans with strange small noses and the ideal human shape differs from person to person YET I do not believe this strange small nose was nothing more than a accident rather than a conscient sculpt...(specially if you look at Concept art.
I still find it strange that some of you feel the need to be so defensive towards divergent opinions towards something as silly as toy soldiers sculpts.
Why not? A good sculpt its the sum of all its parts and not just some details. You can have a good sculpt even with some flaws yet they are no real match for a flawless sculpt. CB has made both and this is unfortunatly not as good as I hoped for.
Also yes there are humans with strange small noses and the ideal human shape differs from person to person YET I do not believe this strange small nose was nothing more than a accident rather than a conscient sculpt...(specially if you look at Concept art.
I still find it strange that some of you feel the need to be so defensive towards divergent opinions towards something as silly as toy soldiers sculpts.
I hear this argument alot, and it works in both directions. While you and everyone else has a "right" to your opinion, so does everyone else have a right to counter that opinion. Look at it another way, counter opinions generate discussion, otherwise you would have threads consisting of a single post.
All of that said, I would invite you to look at the bigger picture. I agreed with your point about becoming a fanboi and letting fanboi-ism blind people to genuine quality. I still agree. However, I think a small company like CB should be given a bit of slack. They do produce a wide variety of miniatures, and the majority hit all of the right buttons. I think a company operating at this level deserves a break. This may not be the best work that CB can do, but even that "not so good" work is better that 99% of what other companies are putting out right now. I think this miniature falls a long way from being labelled as a Fanboi blinded sculpt. It's a great sculpt, and the character has a small nose......so what?
The other point is that these are predominately gaming miniatures, yes like most 28mm sculpts they can be used for display purposes, however, their primary directive is to be used as gaming pieces. In most cases you will hardly see this guys face in any real detail. I sometimes wonder why CB even puts this much detail on gaming figures (compared to other companies) but there you go, more bang for your buck.
This piece should be judged under correct conditions. If you are only interested in painting, then I would suggest Knight Models, or Andrea Miniatures who specialise in supporting that side of the hobby almost exclusively......I think it's unfair to judge these gaming pieces in the same light as you would judge a 75mm or 54mm sculpt for display only.
Delephont wrote: I sometimes wonder why CB even puts this much detail on gaming figures (compared to other companies)
Because they are a small company and small companies have to make everything perfect to convince gamers to jump into their range.
A big company can make mistakes and survive, but a small company has to offer excelence to grow and make their stuff attractive to new customers.
How can CB compete against PP or GW? making awesome stuff, constantly.
Would CB survive if they released something like "Finecast"? No, they wouldn't. They will loose their fanbase and go bankrupt.
Small companies cannot disapoint their customers, they have to make good points constantly to sell themselves as a reliable quality company. You all know as well as me that when you talk about a new independent game to a GW zombie they will come out with a hundred of excuses not to even look at it. CB has to fight that with constant awesomeness and re-scultp the bad miniatures from their range, kill the excuses.
GW or PP can release gakky miniatures anytime, they have a solid fanbase, they will not suffer a significant loss of popularity/sales that may kill them.
Ugh, guys, really... go rant about it somewhere else and leave this space so I can look at cool new stuff without listening to people get all pissy and opinionated for a minute.
Yeesh, I play this game called Infinity right? I don't really give a damn about hearing about any other company needing to be mentioned in this space.
*waves hands*
Now shoo, I have a horrible case of Monday Morning Mousewheel and this isn't helping.
...here I am thinking some new and exciting news came out over the weekend.
Someone on the infinity board mentioned they might be holding back news due to some rather large events going on in Europe (Salute and Adepticon), and Corvus Belli maybe not wanting their releases drowned out by them.
bostria replied with "That is a very good reason for our unforgiving delay."
40K technically is a skirmish game, as each figure represents an individual soldier.
But I know what you mean. It was a pity they took the 40K in 40 and Killteam rules out of the main rulebook.
Personally I think GW are missing a trick there. I feel they could easily enthuse both newbies and retiring vets by providing a solid game to play quickly with a small number of models. I believe it would aid recruitment and retention rather than cannibalising the main game.
Chemical Cutthroat wrote:Why bother? There's this really cool game called Infinity that has cool models and is really fun to play.
If you want to discuss Infinity, start your own thread ... wait
BTW just took the dive and ordered a Morat and JSA army. Will paint them in my Tau Sa'cea colours for dual use.
I know right?
Can't wait to see the Morats. They're cool models, even if I do dread playing against CA all the time. Giant armored Thermal Optic Monsters seem to be a dime a dozen with them. Which... truthfully just makes them that much cooler.
I love some of the models in the Combined Army range, especially the Caskuda. Best TAG model in the whole range. But while they have some fantastic models, awesome alien models aren't hard to come by.
Infinitys range shines with its human models, which are done better than any other company.
I haven't seen a Caskuda in person yet. I'm seen pictures that look cool, but nothing replaces seeing it painted up in person.
The Maghariba Guard is still my favorite. The Jotum is awesome, as is the Marut... with it's four arms and high heels. The Drago is badass but I can't imagine that chainfed gun staying where I glue it.
The only TAGs I don't really like are the Armored Cav models, since they're... a little off looking. The Guija is okay, but seems to be suffering from excessive round. The Jap TAGs look way cooler, even with the pregnancy thing going on.
My favorite CA model has to be an Anathematic... it's like a giant multi-wound ninja, and it scares the crap out of me.
The Caskuda is huge! One of the reasons I wish they would just do the TAGs in resin. Just because of the weight of the thing. The Anathematic technically is not a TAG it's a HI. It's just short of a TAGlol. What's worse is the Sogarat HI. ARM6 but not a TAG!
I love the different styles for all the TAGs It would be so boring if they were all alike. I'm looking forward to see the Lizard and Raicho.
CDK wrote:
I love the different styles for all the TAGs It would be so boring if they were all alike. I'm looking forward to see the Iguana and Raicho.
Angel "The Evil Painter" Giraldez has posted in his blog this:
WTF is this? those are Infinity May miniatures. I guess he has just finished painting them and he is just making everyone mad or something. I don't know, is his usual cruel game of the month. He makes this usually.
There's definitely an ALEPH model in there, but I cannot for the life of me even guess what it is. Maybe a Devabot?
The four models are pretty clearly Haqqislam, as they always get that sandy base.
I think the topmost piece is Combined Army.
There's two somethings with vaguely Ariadnan/Traktor Mul lines in there(right underneath the piece I think is CA) but I don't really think there is anything more to be made in regards to that?
Scratch that. One of those(the one on the left) most definitely looks like it is someone "dug-in" to some ruins and aiming a rifle. Chasseur with AP Sniper Rifle?
One thing looks like a mech for PanOceania, the other looks like Yu-Jing.
I know this is an Infinity thread, and I don't want to sully it up by bringing Warhammer into this, but man, I'd dig an IG army full of Dozer-like sculpts.
And people why I'm always the Engineer/Mechanic in RPG's. Because THIS GUY.
Man... between this Dozer and Dr. McHatchet for Ariandna... my zombie survival squad is rapidly filling up with too much badass.
I will own this model. If I have to win the painting competition just to make sure I get this before it officially gets out in the US... it shall happen.
Honestly, the skull facemask helps a lot, and that is freehanded on. I'll probably do something like teeth across it, or do something more like Brink.
Yay! Finally an Odalisque with a Boarding Shotgun where you won't have to cut off one of the breasts in order to get the model properly assembled. Great models overall.
The Daysu is likable, but it's a really awkward pose.
That Hellcat is an amazingly awesome model. I'm jealous that the scummy Nomads are getting such awesome models as of late.
Weird. Most of the Odalisques don't do anything for me... there's something off about their heads and the proportions of the shotgun/contender body. I do like the submachine gun head/body configuration though.
The Dasyu also looks a bit awkward in those photos; he looks like he should be leaning on something to steady that rifle.
For me, the winner this month is probably Gabriel; though I'm still not rushing out to buy him...
Is the Yu Jing support pack just a re-packaging of existing models?
I like the odalisques, though I'm slightly disappointed in the faces. Not that they're bad*, and certainly at this scale it would be a talented sculptor indeed who can do better, but I'd like to see these women look like they have more Middle Eastern features rather than looking like generic anime girls.
The Hellcat is amazing however and I hope we see more in that vein.
*No doubt despite saying this I'm bound to get a few hundred responses accusing me of trashing the minis for being anything less than perfect....
What? How dare you insinuate that Corvus Belli can do anything wrong?!
You call yourself an Infinity fan, pah!
That said, you are right. They do look too much like "generic anime girls".
@Endlesstransmission
BP, look at how the Dasyu's left arm is situated. He's steadying his rifle on his arm.
Which isn't really the 'greatest' position for sharpshooting, I'd think, but the Dasyus are wearing pretty advanced armor so likely they can "lock" their arm in place to steady the shot or something.
Nice Odalisques. I do prefer the old one with a boarding shotgun in terms of aesthetics, though. And the short-haired one, I wish her lips are closed. I like their poses for the most part, but as was said earlier, there are prettier faces in Infinity. They are in no means bad, though.
Automatically Appended Next Post:
JOHIRA wrote:I like the odalisques, though I'm slightly disappointed in the faces. Not that they're bad*, and certainly at this scale it would be a talented sculptor indeed who can do better, but I'd like to see these women look like they have more Middle Eastern features rather than looking like generic anime girls.
Well, we should also take into consideration that in anime, it is hard to distinguish someone's race except for hair and skin color, and even then sometimes everyone gets weird hair colors, so it's all the more confusing.
I love the Odalisques. Does anyone know if the rules have been tweaked, as has been the rumor? I'm surprised to see the spitfire option not part of the box...
They're basically helper-robots. You can tie them to an Engineer or a Medic, and when you 'activate' the Engineer or Medic, you can instead send the Yaozao out to where you need it to go, and the Medic/Engineer acts through the bot. They're usually cheap and hard to hit, so if allows your Engineer/Medic to reach whatever it is that is in danger, without having to risk his own life.
They're usually a little faster than the Engineer/Medic, so that helps too.
The Odalisques on the far right and left of the layout shot (bowlcut and pigtails) would be good candidates for headswaps. Because CB's scultps are so exquisite there's not a lot of converting done for Infinity, but this wouldn't be a bad place to start. Some Anima Tactics figs might be considered to donate heads.
Also, that support pack is great. I've already got everything but the Engineer, but would highly recommend the lot for anyone just getting into Infinity and playing Yu Jing. Also, the heads from the Yaozao (buddy-bots) are great for convert-your-own heavy infantry. That's how I made my first proxy Hsien.
Piousman wrote:Unbelievable models. And the painting job? Wow.
The only reason I have not taken the plunge yet is because I want them painted like that and my skill is just not there yet (or ever).
Bud, just do it. i'm not the greatest painter either but having Infinity figs to work on has been forcing me to get better. Just know that your first force will be less pretty than the second one that you collect.
Edit: @DeathByMonkeys, what CC said. Also: one of the coolest parts of Infinity is the way that support troops can help your whole force be tougher and more resilient. And one of the OTHER cool parts is that certain models can operate remotes. Your doctor doesn't want to get his head blown off, so he uses drones to rush into the bullets to patch up a fallen heavy machinegunner, who then gets up and starts blazing again. It's a great gameplay bit, and creates flavorful combat that isn't just all dudes with big guns.
JOHIRA wrote:Is the Yu Jing support pack just a re-packaging of existing models?
I like the odalisques, though I'm slightly disappointed in the faces. Not that they're bad*, and certainly at this scale it would be a talented sculptor indeed who can do better, but I'd like to see these women look like they have more Middle Eastern features rather than looking like generic anime girls.
The Hellcat is amazing however and I hope we see more in that vein.
*No doubt despite saying this I'm bound to get a few hundred responses accusing me of trashing the minis for being anything less than perfect....
I think you're right. The last time they got the racial look correct was on the Yu Jing cannon fodder troops, and earlier sculpts which were larger in scale.
That said, these figures are tremendously detailed. When figures get this good it's only natural that people will start to"pick" at the smaller points. Perhaps in the future, with racial spread and genetic manipulation specific racial traits will disappear.....well, it's Sci Fi fantasy after all.
As a Haqqislam collector (10 models in a box that I havent touched in 6 months DOES make me a collector, shut up) the Odalisques aren't really a facet of that faction that I find especially interesting. Their heads do look very Soda Pop.
I'm also not a fan of the perfectly straight KARATE CHOP hand/arm on the submachine gun Odalisque.
All the helmeted Nomads are sexy as hell, this Hellcat is no exception.
Late, but worthy. The Yu-Jing pack might be useful, but it's not specially spectacular. Now, the Hellcat and the Odalisques are perfect IMHO. The Dasyu is pretty good, even being another mini with a slightly weird pose.
I don't do Nomads, so I won't buy the Hellcat. Maybe in the future I will, because it's awesome. But the Odalisques... yup, I'll take one box in the near future!
Edit: also, the May releases... will we see them in a couple of weeks as always (the Dozer is already painted to be shown) or will we see them in June?
Re-Edit: wait... Submachine Gun?? That, and that yellow Haris marker scream 'the new book is around the corner!' to me... On a first sight I thougt that the Haris marker could be a Haqqi-customized 'Link Leader' marker, but... what do I know?
FIRETEAM: HARIS LEVEL 1. This Special Skill allows composition of a Support Fireteam, but with a maximum of 3 figures. This Support Fireteam must consist of the owner of this Special Skill and a maximum of 2 troops belonging to the same unit of the owner (eg. An Odalisque possessing Fireteam: Haris L1 and 2 Odalisques). The formation, activity and reformation of this Fireteam uses the rules for Infinity Fireteams (See the book Infinity Human Sphere) with the following exceptions:
• The Support Fireteam is in addition to the single Fireteam allowed for Sectorial Army List. • Only a single figure with this Level of the Haris Special Skill is allowed per Army List. This means there can only be 1 Support Fireteam created by a troop possessing this Special Skill Level in the army. • A Support Fireteam is identified by the Support Leader Marker which is the equivalent in this formation to the Linked Team Leader of a Fireteam. It is not compulsory that the Haris be the Support Leader of the Support Fireteam. • Troops belonging to different units are not allowed to be part of a Support Fireteam (eg. It is not allowed to create a Support Fireteam composed of an Odalisque possessing Fireteam: Haris L1, plus 1 Odalisque and 1 Hafza).
The Haqqislamite army was the first to create and deploy minimum support and assistance units for their Fireteams. The Support Fireteams facilitate the manoeuvre of the main Fireteam, providing covering fire, or acting as a separate element to distract the enemy. The Haqqislamite Military Doctrine Command, whose tactical philosophy is based around the use of light units, promoted the development of these types of combat units, operating in conjunction with traditional Fireteams with exceptional results. In the Sectorial Armies that comprise the entire Sword of Allah, the NCO in charge of these support groups receives the name of Haris (guardian, protector). Seeing the evident success of the Support Fireteams, the other armies of the Sphere emulated the Haqqislamite forces, using the same tactical pattern, and keeping the term Haris for their respective NCO’s.
1 SWC for another fireteam is not a bad deal. It's probably not too gamebreaking as its 1 unit, and an army with 2 potential fireteams can switch which one is linked quite easily. I do think that sectorials having access to fireteams makes them better than wider factions in a way flexibility and options don't entirely make up for. It would be great (my theory) if all factions could link their basic infantry, but only sectorials had other link options, for more interesting/elite troops.
I-bounty-hunt-the-elderly wrote:I do think that sectorials having access to fireteams makes them better than wider factions in a way flexibility and options don't entirely make up for. It would be great (my theory) if all factions could link their basic infantry, but only sectorials had other link options, for more interesting/elite troops.
I heartily agree with the above. In fact, allowing fireteams of basic troops in vanilla faction lists may become a house rule for my local league if I can talk the peeps into adopting some nonstandard rules
1 SWC for another fireteam is not a bad deal. It's probably not too gamebreaking as its 1 unit, and an army with 2 potential fireteams can switch which one is linked quite easily.
Disagree- I do think a second active fireteam would be gamebreaking whenever sectorials fight vanilla lists, sadly. One is potentially too powerful: 2 is way too much, and will overpower basic lists from generic factions pretty easily. Sure, you can always have two potential fireteams. But two fireteams acting in ARO? That's huge. Make your second fireteam reactive and give them 2 Multi-Snipers... ugh. Way too powerful, with no tradeoffs of cost or vulnerability.
Now if a second fireteam took -2- SWC and a few more points (5-10), sure. That might be balanced, as it would suck up your support capacity pretty fast.
#1 take out the model with Haris and the team crumbles.
#2 Lvl 1 only gets 3 models, 3 model link teams are very easy to down
#3 based on the description harris is for Light Infantry, No Double Heavy Infantry Link teams
#4 1SWC means a lot. At 150pts taht is 1/3 of your SWC and at 300pts that means not fitting in that HMG.
Battlefoam and Corvus have teamed up again for another killer miniature release. This time it will be available as an early buy for those attending GenCon and will be available later in the year to the rest of the world. Here is BF's post....
Battlefoam wrote:Hello Gamers,
We are happy to announce a very special early release that will happen at GenCon in Indianapolis this summer.
The great guys at CB really want you to stop by and say hi. Take in a demo or check out their great display at the Battle Foam booth.
To really make it special they have designed a really amazing box set that will feature an awesome TAG with an additional Girl Model.
This will be a box set that will be available later in 2012 for everyone to purchase.
The box set will be a mercenary choice that will be very appealing.
Prices and details will be made available as we get closer to the con. Stay tuned on http://www.infinitythegame.com for more details or check out the Battle Foam twitter/facebook/youtube channels for more information.
Alpharius wrote:So, these figures will be available separately at a later date then?
Please?
Yes late, late 2012, but we will beable to get them.
Absolutionis wrote:I really hope they don't bundle it with some useless battlefoam bags, and this promotion's link to battlefoam is only for early orders.
Early models are only at GenCon, on first come bases.
If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
Absolutionis wrote:If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
Or CB is smart and uses them and MAS to pull in new player. Is CB even going to GenCon they don't make it over here for Cons becouse the cost, there still a small company. If thats the case it's free advertisement, why foot the bill if other will do it for you. CB unlike some other company is more then willing to use any way to increase the player base (this is a good thing), including letting the models be used to sell 3rd party non-model goods for there game. Just one more reason they get most of my game budget.
Absolutionis wrote:If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
Or CB is smart and uses them and MAS to pull in new player. Is CB even going to GenCon they don't make it over here for Cons becouse the cost, there still a small company. If thats the case it's free advertisement, why foot the bill if other will do it for you. CB unlike some other company is more then willing to use any way to increase the player base (this is a good thing), including letting the models be used to sell 3rd party non-model goods for there game. Just one more reason they get most of my game budget.
Actually, Corvus Belli will be in the booth with Battle Foam(R) at GenCon. Not only will a sweet miniature be available to people who attend, but they will be able to talk to game and model designers in person. It should be pretty damn awesome.
Absolutionis wrote:If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
Or CB is smart and uses them and MAS to pull in new player. Is CB even going to GenCon they don't make it over here for Cons becouse the cost, there still a small company. If thats the case it's free advertisement, why foot the bill if other will do it for you. CB unlike some other company is more then willing to use any way to increase the player base (this is a good thing), including letting the models be used to sell 3rd party non-model goods for there game. Just one more reason they get most of my game budget.
Actually, Corvus Belli will be in the booth with Battle Foam(R) at GenCon. Not only will a sweet miniature be available to people who attend, but they will be able to talk to game and model designers in person. It should be pretty damn awesome.
Now I'm really sad I can't make GenCon!
Is this Mech and Pilot already listed in the current rules?
Wow, I LOVE the TAG! I also noticed that it's color scheme looks a lot like the druze color scheme....hmmm...Damn I don't want to start a merc force as well,,,damn you corvus belli for making a great game with cool miniatures...
It would be nice if they made mercs able to function as their own standalone faction. But if they did, they'd have to stop making all their awesome models limited editions!
Absolutionis wrote:If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
I don't see what bearing this has on anything. Trying to make an issue of whether or not Battlefoam payed anything as a sponsor to support Corvus Belli or engage in co-marketing is absolutely pointless and will only promote needless hostility. Corvus Belli obviously agreed to whatever arrangement was made, quite happily I would expect, and if they aren't complaining about the logo, what difference would it possibly make to you? It is a shame to inject this kind of thing in an otherwise pretty nice conversation IMHO...
Absolutionis wrote:If this mini is simply being offered early to GenCon atendees by Corvus Belli, what does this have to do with Battlefoam? Did battlefoam just pay money to get their name slapped onto the press release?
I don't see what bearing this has on anything. Trying to make an issue of whether or not Battlefoam payed anything as a sponsor to support Corvus Belli or engage in co-marketing is absolutely pointless and will only promote needless hostility. Corvus Belli obviously agreed to whatever arrangement was made, quite happily I would expect, and if they aren't complaining about the logo, what difference would it possibly make to you? It is a shame to inject this kind of thing in an otherwise pretty nice conversation IMHO...
Other people before you addressed this in a less hostile manner than you have. Pots and kettles.
My question was what relevance battlefoam has to this miniature. The answer is: none aside from sharing a booth. Done.
You know what, fair enough. Perhaps I read a tone into your message that was not intended, if so, I apologize. If not, my comment's point remains but you are correct none-the-less that it could have been worded with less hostility.
Now that that is settled lol -
I quite like the paintscheme on the concept art for the mechsuit... a nice mix of what I would normally consider too many colors, but somehow they balance out to me. I am also a fan of the Patlabor/Macross Plus look of the suit.
If I had to choose another line of minis to paint (and wasn't already hopelessly invested in 40k models that will take me years to finish), Infinity would without a doubt be my choice. I love their aesthetic, proportions and posing across many if not all of the factions.
Isn't is possible Battlefoam proposed the model, maybe even paid for it to be made, with condition that their name is put on any promotional material for it?
Would be a good way to get some publicity for both companies (people who haven't heard of Infinity but buy Battlefoam stuff will see it on the BF website and go look at Infinity, and Infinity players will be more exposed to Battlefoams Infinity bags), with Corvus Belli not being out production on a model that might not sell as well as they hope.
Yup that scarface tag art is amazing! Cordelia looks like the merc engineer I'm guessing?
Pity I'll have to wait till end of the year. Who am I kidding, it will take me that long at least to assemble and paint the infinity models I have!
Too much coolness for my feeble geek powers to keep up with
TBH as long as the model is eventually available to purchase for everyone (and not an exclusive with the bag!) then I think everyone will be happy.
To be fair to Absolutionis, Battle Foam did cause a bit of a poo-storm last year with a comment by one of their guys. Essentially when asked about 'why would someone need such a big bag for just ten models?' he commented that Infinity might need it in the future. One of the ways of interpreting that comment was to think that maybe Infinity was planning to upscale the game beyond its current skirmish format. Well, there are a lot of hardcore guys on the official forum who seriously love this game, and the efforts CB have made to make it balance at that scale, so that comment did not go down well at all and there were some long threads and heated arguments about it. Although I think comments were made in an official capacity later to allay those fears.
So, I can kind of understand if there is some wariness surrounding Battlefoam, and perhaps there is always the fear that a model like this might be made an exclusive to bag purchasers (which would be the worst thing to happen).
I-bounty-hunt-the-elderly wrote:I do think that sectorials having access to fireteams makes them better than wider factions in a way flexibility and options don't entirely make up for. It would be great (my theory) if all factions could link their basic infantry, but only sectorials had other link options, for more interesting/elite troops.
I heartily agree with the above. In fact, allowing fireteams of basic troops in vanilla faction lists may become a house rule for my local league if I can talk the peeps into adopting some nonstandard rules
1 SWC for another fireteam is not a bad deal. It's probably not too gamebreaking as its 1 unit, and an army with 2 potential fireteams can switch which one is linked quite easily.
Disagree- I do think a second active fireteam would be gamebreaking whenever sectorials fight vanilla lists, sadly. One is potentially too powerful: 2 is way too much, and will overpower basic lists from generic factions pretty easily. Sure, you can always have two potential fireteams. But two fireteams acting in ARO? That's huge. Make your second fireteam reactive and give them 2 Multi-Snipers... ugh. Way too powerful, with no tradeoffs of cost or vulnerability.
Now if a second fireteam took -2- SWC and a few more points (5-10), sure. That might be balanced, as it would suck up your support capacity pretty fast.
Yeah, I have to write some 200 pt lists for an upcoming event, and I will almost certainly use corregidor over regular nomads - at that level it is practically necessary to take 3-5 line infantry (to reach a healthy number of orders). The difference between an army that can move and fight with all those (at greatly increased power) vs one where they more or less sit still while better models are activated, is enormous.
What I meant about the second link team is that a skilled player can (by using an army almost or entirely formed of two linkable types) switch which one is activated to use them to full effect, and then leave them with one linked unit holding defensive positions ahead of the non-linked models. Having both teams active permamently is more of a convenience boost than a flat power boost. THe important thing is that currently this 2-link system is only available to QK using odalisques. Hopefully it will not be spread around much, and we will see some further rulebooks which might alter the current link systems.
Pacific wrote:TBH as long as the model is eventually available to purchase for everyone (and not an exclusive with the bag!) then I think everyone will be happy.
To be fair to Absolutionis, Battle Foam did cause a bit of a poo-storm last year with a comment by one of their guys. Essentially when asked about 'why would someone need such a big bag for just ten models?' he commented that Infinity might need it in the future. One of the ways of interpreting that comment was to think that maybe Infinity was planning to upscale the game beyond its current skirmish format. Well, there are a lot of hardcore guys on the official forum who seriously love this game, and the efforts CB have made to make it balance at that scale, so that comment did not go down well at all and there were some long threads and heated arguments about it. Although I think comments were made in an official capacity later to allay those fears.
So, I can kind of understand if there is some wariness surrounding Battlefoam, and perhaps there is always the fear that a model like this might be made an exclusive to bag purchasers (which would be the worst thing to happen).
A better response by Battlefoam would have been 'so you stop at 10 models?'
Because seriously, this game. I pointed out my 200pt force, which I planned on painting completely and playing a lot before expanding. I now have even more models, and I'm planning on starting Nomads, because, you know, this game.
It's just so easy to accidentally end up with a whole other army without realising it. An impulse buy here, a cool model there.
Regarding the large Battlefoam bag. I'm not sure what all the fuss is about, yes it's a large bag, and if you really intend to buy 1 faction, and enough to play a 200pt game, then maybe it's over-kill. On the other hand, who really does that? These miniatures are AWESOME, and the temptation to buy more than one faction, and certainly to horde all those beautiful miniatures means the large bag is a legitimate storage solution. I'm not saying it's the ONLY storage solution, but Battlefoam is a business and they're there to persuade you to use their products over the competition....hence the limited edition figure.
To me, this all seems perfectly logical and reasonable.
Huh?
I was NOT intending to make fun of you, mate. I was only laughting of the way I had written my statement
"TAG pilot piloting a TAG" , doesn't sound extremely redundan't?
Anyway, it is a piloted TAG. A TAG is a Gear, an exoarmor in the middle way between a personal armor and a vehicle (Tactical Armored Gear) . In 40k terms, similar to a heavy armored TAU battlesuit.
I'm still not sure if the Mk12s that the TAG has in his back would fit nice or just seem like they glued the guns to the miniature, but I like the concept.
The babe looks cute.
The concept art for the TAG is amazing. Much better design style than most of the TAGs released to date. So far none of them have looked as fantastic as Yu Jing's Guijia (to the point that I use a converted and repainted "captured Guijia" to stand in for my PanO Armored Cavalry), but depending on how this model follows the artwork it just might replace that as my personal favorite.
Not sure about all the remarks that it's Deunan and Briareos, I don't see it at all. Of course it's the same concept of cute badass soldier girl and big robot/cyborg partner, but she looks nothing like Duenan in either appearance or in gear and he looks nothing like Briareos. The original Armored Cavalry TAG for PanO is clearly inspred by Briareos, and a lot of the original Fusiliers look much like ESWAT troopers (which is the entire reason I chose to play PanO, too bad for me that it was the Knights that became so popular and new releases started to focus so much on that aspect).
These look more like what I feel the Nomads should have gotten instead of the terribly bland Szalamandera TAG and just plain terrible Szalamander pilot. The concept art was admittedly a lot better for that, so hopufully this won't be a repeat of that. Artwork vs artwork for "big robot with cute girl" themes, I REALLY like Scarface & Cordelia and really hope they don't muck it up. CB continues to do amazing models so I have high hopes that they won't.
Not much. Morat w/ missile launcher went from 38pts down to 32pts. SAS foreward observer went from 30pts to 28pts. The 2 bottom lines of SAS (the ones with chain riles) are from Human Sphere, and now are in the main book.
I'm still not sure if the Mk12s that the TAG has in his back would fit nice or just seem like they glued the guns to the miniature, but I like the concept.
The babe looks cute.
Nice looking robot there. Are the guns stored on the back but disattached and used as a rifle in battle or do they pivot and swing forward to a position similar to Tau Broadside suit guns?
From facebook, a short snippit of info on Scarface: "“Scarface is a scoundrel of the worst kind. He is not just arrogant, but also rash, stubborn and completely out of control. Add to that years of experience in combat and you have the personification of a potential and imminent catastrophe; a danger to all those around him. In short, he is perfect for the kind of operations you want us to run on Ariadna.”
Nasim Balidi, tactical manager of the Druze Society. Organizational meeting with representatives of the MagnaObra Corporation. Ariadnan Commercial Conflicts."
Kroothawk wrote:Can someone in the know give a short review how the costs changed?
Morat Vanguard with Missile Launcher went from 38 pts to 32 pts.
S.A.S. Forward Observer went from 30 pts to 28 pts. AVA was raised from 2 to 4.
AVA raised to 4 is probably an error. S.A.S. are AVA 4 in the Caledonian Sectorial but still AVA 2 in regular Ariadna.
The army builder has adjusted costs but AVA is the same.
And the update image on the spanish version shows AVA 2.
I would guess that a Merc only force will be in the near future, especially seeing how the Druze currently are only AVA 2 and they come in a box of 4. Plus as I said before the paint scheme on Scarface is very similar to the Druze color scheme.
Chaplain Pallantide wrote:I would guess that a Merc only force will be in the near future, especially seeing how the Druze currently are only AVA 2 and they come in a box of 4. Plus as I said before the paint scheme on Scarface is very similar to the Druze color scheme.
In the Haqqislam Qapu Khalqi Sectorial the Druze Shock team has an AVA of 4.
But I'd still like to see a true standalone mercenary faction!
BrookM wrote:From facebook, a short snippit of info on Scarface: "“Scarface is a scoundrel of the worst kind. He is not just arrogant, but also rash, stubborn and completely out of control. Add to that years of experience in combat and you have the personification of a potential and imminent catastrophe; a danger to all those around him. In short, he is perfect for the kind of operations you want us to run on Ariadna.”
Nasim Balidi, tactical manager of the Druze Society. Organizational meeting with representatives of the MagnaObra Corporation. Ariadnan Commercial Conflicts."
Anybody else think we might get are first Impetuous TAG. Now that would be hell running across the field.
BrookM wrote:He is not just arrogant, but also rash, stubborn and completely out of control. Add to that years of experience in combat and you have the personification of a potential and imminent catastrophe; a danger to all those around him.
Guess the resemblance to Briareos ends on the visual side. Maybe with the exception of "years of combat experience".
Kalamadea wrote:he looks nothing like Briareos.
The face plate, "bunny ears" and pretty much the whole lower body, down to the very characteristic back tight armor section, are ripped right out of Applessed.
I'm curious to see if it's piloted or if it's G:Sync. As cool as the PanO TAGs are, I think they are a lot cooler when there's a pilot inside of them, rather than some drone controller a hundred miles away. Way more respect for the guys that might get owned if they screw up, rather than the pilots who just get yelled at for loosing a few million creds in top military gear.
Chemical Cutthroat wrote:I'm curious to see if it's piloted or if it's G:Sync. As cool as the PanO TAGs are, I think they are a lot cooler when there's a pilot inside of them, rather than some drone controller a hundred miles away. Way more respect for the guys that might get owned if they screw up, rather than the pilots who just get yelled at for loosing a few million creds in top military gear.
Well, from Brook's quote, it sounds as if the TAG is an actual person. So more like an actual borg or AI. I don't know Infinity lore well enough to say if it's possible...
Chemical Cutthroat wrote:I'm curious to see if it's piloted or if it's G:Sync. As cool as the PanO TAGs are, I think they are a lot cooler when there's a pilot inside of them, rather than some drone controller a hundred miles away. Way more respect for the guys that might get owned if they screw up, rather than the pilots who just get yelled at for loosing a few million creds in top military gear.
Well, from Brook's quote, it sounds as if the TAG is an actual person. So more like an actual borg or AI. I don't know Infinity lore well enough to say if it's possible...
That and the fact it has the pilot arms. The small set of arms on the stomach, mean it should be manned TAG.
I'm hoping she's the Pilot, and they are just talking about the TAG suit as if it's a "He" like a ship is a "She". She would be fantastic for my Mercenary Female Force I'm doing as a thing with my daughter.
CDK wrote:I'm hoping she's the Pilot, and they are just talking about the TAG suit as if it's a "He" like a ship is a "She". She would be fantastic for my Mercenary Female Force I'm doing as a thing with my daughter.
Dose it really matter if the fluff for a pilot of a TAG is a guy or a girl. Rename the thing, say a girl pilots it and your good. No ones going to open the TAG and check.
Well, from Brook's quote, it sounds as if the TAG is an actual person. So more like an actual borg or AI. I don't know Infinity lore well enough to say if it's possible...
Mercenary character TAG.
Like Toni Macayana, the Tikbalang character TAG for PanO Acontecimento.
Apart from PanO and Aleph, all of the other HUMAN factions with TAGs have manned ones. PanO & Aleph get remote operated ones (no pilot physically inside) which is why there is no TAG pilot profile for either of them, and there is for Haqq, Nomads & Yu-Jing.
Sorry guys if this has been posted previously (I'm almost certain it has), but I think it bears repeating! There is an Infinity roadshow going round the UK at the moment, hosted by IJW (of Wargaming Trader) who posts on these forums. Full details: http://www.miniature-wargames.co.uk/forum/showthread.php?tid=496
This Saturday they will be at Cut'N'Thrust Gaming in Bristol (South west UK). I know there are a lot of new guys getting into Infinity these days, so this would probably be the ideal chance to check out some games in action and even give it a try yourself!
Intro games, information on factions and background, advice on lists, tactics and more.
Free promotional blister or badge for all intro game players - while stocks last, supplied by Corvus Belli.
Thursday 10th May, Cut and Thrust Games, Bristol 6-10pm, intro and advanced games all evening.
Saturday 12th May, Cut and Thrust Games, Bristol 10am-5pm, intro games and advice sessions running across the day.
Sunday 13th May, Lincombe Barn Wargames Society, Bristol 2:30-7pm, intro games and advice sessions running across the afternoon.
Sunday 20th May, Iron Haven Games, Exeter 10:30am-5pm, intro games and advice sessions running across the day.
CDK wrote:I'm hoping she's the Pilot, and they are just talking about the TAG suit as if it's a "He" like a ship is a "She". She would be fantastic for my Mercenary Female Force I'm doing as a thing with my daughter.
Dose it really matter if the fluff for a pilot of a TAG is a guy or a girl. Rename the thing, say a girl pilots it and your good. No ones going to open the TAG and check.
#infinitythegame #whoisscarface “Joe! Don’t jump down there! I don’t care if they have regrouped at the bottom of the C-Hold! It is very deep and I don’t have spare parts for the leg enhancers! Oh… well, you are an idiot! Thanks, brother!”
Cordelia Turner through Scarface’s intercom. Defensive operations of the Red Arc orbital shipyard, under contract to the Metroplex Corporation.
So, Cordelia & Scarface are brother & sister, not lovers as I first thought.
Gotta say that all the high-B, short-range weaponry that is coming out has me speculating that a lot of closed-in terrain will be featured in the upcoming scenarios book. My money is on some serious rules for boarding actions.
One of the things I really liked about my Rebots box is that it does come with all the options. One more box and I can field a double Samekh and double Zeyin conglomerate.
I'm really starting to get on a Remote kick. I love the way they look, and they are useful in game.
I have my Ariadna Traktor Muls... which are basically artillery platforms, and I have my Haqqislam gunbunnies. Just primered up the Nasmat remotes, and I just ordered the Kameels after seeing the awesome paintjobs on Cave_Dweller's Kameels.