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Post by: ShaneTB
No bugs found on iOS yet though further UI work is needed. Not keen on the card packs. Battlemage was a preorder exclusive. Lord of Plagues is a WD exclusive.
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Post by: Chikout
Works fine on my Sony Xperia. Looking at the reviews it seems worst on Samsung phones. It seems funtional but rather basic. The best way to use this would be to copy the info onto homemade cards. It would get around the treasure card problem.
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Post by: Binabik15
Just got a mail that my order is dispatched, woot.
I hate that the regular humans are not represented in the rules, though. A (rival) Tzeentch sorceror is more likely to be in the tower than a witch hunter? Okay :I I guess there's that battle mage. Oh, wait, he's exclusive so most people won't have him.
And I don't care that the upcoming heroes will probably all have rules for ST. I want human heroes that I know and love, that I have spent time modelling and painting maybe even played with aready.
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Post by: zamerion
yeahh, with internet its impossible to get the battle mage rules
oh waitt
https://warofsigmar.s3.amazonaws.com/uploads/blogging/picture2/830/20160519_174407.jpg
No rules for non plastic. (no goblin boss  )
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Post by: Binabik15
Yes, and there's witch hunters, Empire generals, etc all there!
Of course you can get the battle mage online. Same for the Lord of Plagues. Printing it might be ilegal or a grey zone, depending on where you live.
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Post by: Farseer M
My copy of Silver Tower is just arrived.
I've got also special cards for the Chieftan and the Knight Venator and a plastic token.
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Post by: Hanskrampf
App working fine on my Android.
Prices are okay I guess, but I still want a physical copy.
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Post by: Mymearan
I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards?
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Post by: ShaneTB
Mymearan wrote:I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards? It assumes you have gone all digital. You can draw random treasure/skill cards within the app. And roll dice. The intention of the app is that you do everything in the app (with it being free and optional).
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Post by: streetsamurai
5.50$ for 9 virtual cards. That is disgusting. This settle it, im not buying this game
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Post by: BaronVonSnakPak
The grid squares are roughly 1 and half inches.
I'll take some pics after work today.
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Post by: Mymearan
ShaneTB wrote: Mymearan wrote:I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards?
It assumes you have gone all digital.
You can draw random treasure/skill cards within the app. And roll dice.
The intention of the app is that you do everything in the app (with it being free and optional).
But I like cards... Hope they release them physically later.
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Post by: coldgaming
Drawing cards and rolling dice on an app holds zero appeal to me. I don't really want more reasons in my life to take out my phone while I'm doing something else, especially in social situations. Glad it seems for the most part optional besides needing it if you expand on heroes from the base game.
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Post by: Mr Morden
coldgaming wrote:Drawing cards and rolling dice on an app holds zero appeal to me. I don't really want more reasons in my life to take out my phone while I'm doing something else, especially in social situations. Glad it seems for the most part optional besides needing it if you expand on heroes from the base game.
Agreed - I don't own (or indeed want) anything capable of running the app- unless it works on home computers. And that's not portable.
I also understood that Dice rolling apps are at best dubious.
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Post by: angelofvengeance
ShaneTB wrote: Mymearan wrote:I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards? It assumes you have gone all digital. You can draw random treasure/skill cards within the app. And roll dice. The intention of the app is that you do everything in the app (with it being free and optional). You don't roll the dice in the app. You just keep track of the dice rolls.
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Post by: Onslaught
Dunno if it has been said yet, could anyone explain what the agility stat is used for/ how it is used??
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Post by: OrlandotheTechnicoloured
I suspect most dice rolling apps (using random number generators) are more random that the sort of dice most gamers use
(mould made plastic dice with etched numbers filled with paint then tumbled to clean them up)
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Post by: Albino Squirrel
Screenshots of the White Dwarf article describing how the game was created: https://war-of-sigmar.herokuapp.com/bloggings/827
Quite interested how the model-first design is done. Sounds like the game designers sat down in a room with a bunch of new models on the table, then had to come up with a game that would use them all.
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Post by: Warp Rider
angelofvengeance wrote: ShaneTB wrote: Mymearan wrote:I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards?
It assumes you have gone all digital.
You can draw random treasure/skill cards within the app. And roll dice.
The intention of the app is that you do everything in the app (with it being free and optional).
You don't roll the dice in the app. You just keep track of the dice rolls.
You can roll them in app. It is the icon in the top right that you click and then select random.
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Post by: Morathi's Darkest Sin
Think I'd rather fork out £30-40 with physical copies of all the cards, than the digital stuff. Not sure if it would be that much mind, but I'd be happy to pay it.
Although worst case scenario is I just make up my own stats.. and its inspired me to add to the pile already, got the Wight King, Lord of Plagues, Dark Elf Sorceress and the Chaos Sorcerer already.
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Post by: NewTruthNeomaxim
ShaneTB wrote:No bugs found on iOS yet though further UI work is needed.
Not keen on the card packs.
Battlemage was a preorder exclusive. Lord of Plagues is a WD exclusive.
Those two WILL be added to the app in a few weeks. The WD article clearly explains that this is a way to play the Lord of Plagues "several weeks before he is added to the MyHero App".
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Post by: NinthMusketeer
Onslaught wrote:Dunno if it has been said yet, could anyone explain what the agility stat is used for/ how it is used??
If you are adjacent to an enemy (in melee) and want to move, you have to roll equal or higher than your agility stat, otherwise your enemy prevents you from moving and you lose that action.
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Post by: Onslaught
NinthMusketeer wrote: Onslaught wrote:Dunno if it has been said yet, could anyone explain what the agility stat is used for/ how it is used??
If you are adjacent to an enemy (in melee) and want to move, you have to roll equal or higher than your agility stat, otherwise your enemy prevents you from moving and you lose that action.
Thx for the answer  I like the idea.
I'm definitely NOT sold on the phone app, I hardly ever use my phone when I'm not working and I certainly do not want to use it when I play a boardgame. Still going to buy the game though. But imho this is the worst idea they've had.
And as someone said earlier, I also feel the need to collect all those heroes, it's going to be hard not to go into a shopping spree !
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Post by: angelofvengeance
Got my copy today. There appears to be a hiccup with the printing as both the adventurers guide and rulebook have the exact same printed on them for the first 4or5 pages
The app works fine on both my android phone and iOS on ipad.
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Post by: matphat
Hey all, late to the party since all the new news has come out. Am I to understand correctly that we wont be getting physical cards with any expansions that come out? That it's all digital?
Is it already happening?
40 pages are hard to get though.
Anyone have the page numbers with the details?
Please and Thank You.
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Post by: Kanluwen
Long story short; it's too early to tell. It might be they go digital only to start with and then release an "expansion pack" later.
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Post by: matphat
Kanluwen wrote:Long story short; it's too early to tell. It might be they go digital only to start with and then release an "expansion pack" later.
Oh good. I thought it might be over reaction as usual, but was hoping for verification.
Thanks!
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Post by: NewTruthNeomaxim
A couples rumors also suggest that going forward, new AoS Clampacks would come with physical Warhammer Quest cards, but that still leaves older models in a limbo of being App only, UNLESS a card pack gets offered.
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Post by: decker_cky
The treasures and skills are actually more significant (easy enough to mock up a stat card, but the treasures and skills need to shuffle together.
I'm hoping GW makes a tile set to go with the Age of Sigmar starter, representing parties raiding either a Khorne fortress or a Stormcast enclave (do double-sided tiles with a khorne side and a stormcast side).
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Post by: Davor
streetsamurai wrote:5.50$ for 9 virtual cards. That is disgusting. This settle it, im not buying this game I guess GW hasn't lernt their lesson after all. Hell my son can get more Magic Cards than that. Is GW trying to say they are better than magic?  So sad, I was getting excited for GW and what they were doing. Now I don't feel like buying anything now because of this. Back to voting with my wallet now.
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Post by: Vorian
Magic cards are the entire game - those are an optional extra.
Not everything is priced consistently - look at a starter set compared to single plastic miniatures compared to start collecting
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Post by: Davor
Vorian wrote:Magic cards are the entire game - those are an optional extra. Not everything is priced consistently - look at a starter set compared to single plastic miniatures compared to start collecting Thing is, we or I guess I should say I thought GW has changed. This has Kirby written all over it. So if GW wants this much for virtual cards, I would hate to see what GW will be charging now for their real products now. Two steps forward one step back? Time will tell if this is just a "hic up", GW was doing so well with their releases until now.
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Post by: streetsamurai
Davor wrote: streetsamurai wrote:5.50$ for 9 virtual cards. That is disgusting. This settle it, im not buying this game
I guess GW hasn't lernt their lesson after all. Hell my son can get more Magic Cards than that. Is GW trying to say they are better than magic?  So sad, I was getting excited for GW and what they were doing. Now I don't feel like buying anything now because of this.
Back to voting with my wallet now.
Exactly. And I'm appalled to see that some are defendidng that decision.
GW has this annoying tendancy to follow their exciting move with a counter move that drains all the excitement that the the first move created. Really disapointing. Now the only hope for the game, imo, is that they release some real physicals expansions (with new rules, scenario, tgiles, minis and cards). If they are well done, this might make me reconsider my decision to not buy ST.
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Post by: Vorian
They're still more than capable of charging premium prices for things, that's not changed.
We're seeing that they're moving towards offering boxes that actually offer value to get people started, which is a very big step forward.
I can't remember the last thing I bought that wasn't a starter (off eBay for a fraction of the price), a boxed game (at 20% off ) or a start collecting box (at 20% off)
I'll probably get the 4 character set for silver tower because that brings them down to a reasonable price.
I'll keep buying what I find value in and not what I don't - but I understand they'll price things at what they think will make them the most money and not set prices based on an evil conspiracy
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Post by: NinthMusketeer
Guys I think it's a bit of an overreaction to say that GW has undone the goodwill they've built of late. I agree that its a shoddy move (and by all means the complaints about that are well-warranted) but think; is it realistic to expect them to pull a complete 180 in such a short time? Assuming they stay the new course I'd say its reasonable to expect at least a year of occasional dickish-GW moves before they get past 15-odd years of crappy policy.
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Post by: usernamesareannoying
NinthMusketeer wrote:Guys I think it's a bit of an overreaction to say that GW has undone the goodwill they've built of late. I agree that its a shoddy move (and by all means the complaints about that are well-warranted) but think; is it realistic to expect them to pull a complete 180 in such a short time? Assuming they stay the new course I'd say its reasonable to expect at least a year of occasional dickish- GW moves before they get past 15-odd years of crappy policy.
some people just love to hate gw and love to share it with the community even more. I don't care for the idea of the app but 9 or 10 cards or whatever it is does not seem that unreasonable to me.
The game barely has its feet under it but the usual crowd still has to tear it down.
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Post by: Bottle
For me, I can go play WHQ at my local GW and it will cost me 79p to unlock a character from the app for it.
Doesn't seem that bad?
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Post by: M0ff3l
streetsamurai wrote:Davor wrote: streetsamurai wrote:5.50$ for 9 virtual cards. That is disgusting. This settle it, im not buying this game
I guess GW hasn't lernt their lesson after all. Hell my son can get more Magic Cards than that. Is GW trying to say they are better than magic?  So sad, I was getting excited for GW and what they were doing. Now I don't feel like buying anything now because of this.
Back to voting with my wallet now.
Exactly. And I'm appalled to see that some are defendidng that decision.
GW has this annoying tendancy to follow their exciting move with a counter move that drains all the excitement that the the first move created. Really disapointing. Now the only hope for the game, imo, is that they release some real physicals expansions (with new rules, scenario, tgiles, minis and cards). If they are well done, this might make me reconsider my decision to not buy ST.
I don't understand how this app makes you not want to buy ST. I played the game yesterday and it was insanely fun, there is tons of content and replay value in the box. This app is just for people who want to go the extra mile. And even then the 9 skills and 9 treasures are not even that great. And the rules for individual heroes are pretty fairly priced imo. You bought a ~20 dollar minature, you get rules for free to use it with the game its intended for and for 1$ you can get rules to use it for a second game as well? That is totally fair imo.
Also, the rules of all the 37 extra heroes are pretty fun and have a relatively big variety. Some stuff is reused but fits with the characters that have them. And every character definitely has an unique role. And I am sure that if the game and the first expansion (the 4 character pack) do well (the app doing well would help im sure), we will see content packs with more tiles, more adversaries, more heroes (with cards) and more skill/treasure cards. And I am also confident that if the demand is high enough they will print the app heroes as real cards. I think it is obvious that with the first expansion and the app this is meant to be something that lasts and is expanded upon in the future, unlike previous GW board games. Automatically Appended Next Post: Bottle wrote:For me, I can go play WHQ at my local GW and it will cost me 79p to unlock a character from the app for it.
Doesn't seem that bad?
Exactly! Especially because that character already has free rules for a different game... Oh and for anyone who thinks 79p will break their bank, there is rules for 10 characters in the box anyways...
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Post by: RoperPG
Buying the mega pack - skill, treasure and characters - comes in at almost a 50% discount overall.
The only reason I haven't bought it yet is I've got some concerns about the app. I've submitted feedback, and I'll wait to see what they say. But I'd expect the app to be pretty heavily patched/updated over the next couple of months.
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Post by: Necros
No time to read through everything, probably was answered and I prolly missed it or got lazy .. So, the expansion pack is just 4 models and that's it? no cards or anything, their game info is only in the app and for an extra fee?
If that's the case, I'll just be sticking to the core game then I guess. Apps for tabletop games should be for convenience, not necessary to play. Not much of an expansion if there's no rules included, may as well just call it a model pack or something.
Or is the app for like if you want to use an existing model from one of your AoS armies? That's OK I guess, but still not ideal.. I still wouldn't buy an app, but I'd be happy to pay extra for a deck of cards even if it includes some characters I don't and probably won't own, than be forced to use some dumb app. Guess I'm just old
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Post by: privateer4hire
Based on what's been discussed, the app is not necessary to play.
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Post by: M0ff3l
Necros wrote:No time to read through everything, probably was answered and I prolly missed it or got lazy .. So, the expansion pack is just 4 models and that's it? no cards or anything, their game info is only in the app and for an extra fee?
If that's the case, I'll just be sticking to the core game then I guess. Apps for tabletop games should be for convenience, not necessary to play. Not much of an expansion if there's no rules included, may as well just call it a model pack or something.
Or is the app for like if you want to use an existing model from one of your AoS armies? That's OK I guess, but still not ideal.. I still wouldn't buy an app, but I'd be happy to pay extra for a deck of cards even if it includes some characters I don't and probably won't own, than be forced to use some dumb app. Guess I'm just old 
Their rules are actually in the rulebook of the core game! Just no cards sadly. However GW stores were given sets of foil cards to give to clients for pre-ordering or something, those do include the 4 extra heroes as physical cards. You could always ask if they have an extra set lying around you could have with your purchase.
They are also available right from the start in the app (the app itself is free) so their rules are completely obtainable for free.
And yeah, the app is basically for characters from AoS. And I agree, physical cards would be nicer, but once you have the rules for your character, you could probably moc something up in photoshop and print it relatively easily.
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Post by: Morathi's Darkest Sin
I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
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Post by: Farseer M
I opened my copy of ST and I discovered one of the exploration cards is already damaged. Do you think I would be able to obtain a new deck asking to GW with the code written on the label?
here's the scratched card
1
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Post by: Chikout
streetsamurai wrote:Davor wrote: streetsamurai wrote:5.50$ for 9 virtual cards. That is disgusting. This settle it, im not buying this game
I guess GW hasn't lernt their lesson after all. Hell my son can get more Magic Cards than that. Is GW trying to say they are better than magic?  So sad, I was getting excited for GW and what they were doing. Now I don't feel like buying anything now because of this.
Back to voting with my wallet now.
Exactly. And I'm appalled to see that some are defendidng that decision.
GW has this annoying tendancy to follow their exciting move with a counter move that drains all the excitement that the the first move created. Really disapointing. Now the only hope for the game, imo, is that they release some real physicals expansions (with new rules, scenario, tgiles, minis and cards). If they are well done, this might make me reconsider my decision to not buy ST.
While I agree that the cards are too expensive and that you absolutely should not buy the app dlc at this price, I struggle to see why this would have such a big impact on your decision to buy the board game. Do you think it is light on content? An easy option if you are hosting a group to play the game, would be to make your own cards. The treasure and skill cards in the box all follow specific pattern, it would not be difficult to come up with new twists on that pattern. The app at this stage is, unfortunately, not a good product. Thankfully the game looks to be a very good product. The existence of the latter will not stop me buying the former.
I will be posting a gently worded message on the GW Facebook page as well as a less than glowing review on the App Store. The recent battleplan sale has shown that GW may be willing to modify dlc prices, especially if nobody buys it.
As for the heroes, I have a knight Venator and a battlemage painted up. This will give me enough heroes to play through the game with two unique parties. I will come back to the app after that (which may be some time from now given my painting speed and the difficulties of getting a regular group together) and see if anything has changed.
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Post by: angelofvengeance
Warp Rider wrote: angelofvengeance wrote: ShaneTB wrote: Mymearan wrote:I don't get how you're supposed to use digital cards... I guess it means your physical cards will be useless since you can't draw from your deck if you're using digital cards?
It assumes you have gone all digital.
You can draw random treasure/skill cards within the app. And roll dice.
The intention of the app is that you do everything in the app (with it being free and optional).
You don't roll the dice in the app. You just keep track of the dice rolls.
You can roll them in app. It is the icon in the top right that you click and then select random.
Sorry didn't see that one.
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Post by: Necros
oh .. well as long as the app isn't totally necessary. Still, I would have preferred to see all of the cards and whatever be free PDFs like they did with the warscrolls if they're not going to print them.. feels like a big step backwards now.
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Post by: Bottle
Necros wrote:oh .. well as long as the app isn't totally necessary. Still, I would have preferred to see all of the cards and whatever be free PDFs like they did with the warscrolls if they're not going to print them.. feels like a big step backwards now.
You can screenshot the in-app character sheets and then print off the image onto card/thick paper perhaps?
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Post by: streetsamurai
Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game
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Post by: privateer4hire
Agree that it has lots of negatives.
But when I think about how I'll pay $4 for a White Dwarf (no subscription just buy the ones that expand B@C, DWOK, Execution Force) for a couple of pages, it doesn't seem too far off.
I'll even buy WDs that have these cards packaged with them so that winds up costing me four bucks for one card.
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Post by: Bottle
streetsamurai wrote: Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game
How much would you want to play for a clampack character? At the end of the day people defending them are ones who see a miniature worth it's cost and rules worth their cost too (even in digital format).
I think 79p is a reasonable price to play with one of my AoS characters in the game. The clampack miniatures themselves vary in price and some seem worth it to me whereas others don't.
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Post by: Chopxsticks
Damned if you do, Damned if you dont.
GW didn't need to make a huge variety of models available day one for people to play this game with, but they did...
Ive already ordered 4 clampacks, and will pick up that expansion as well. Wont be using the app, not because of money, but because I dont like the format. I applaud GW's effort though regardless.
They made foil promo cards for the extra models not included. I dont see why people dont think at some point they wont sell limited packs of cards, just like the Winds of Magic decks they peddled to people in 8th edition.
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Post by: Chikout
Farseer M wrote:I opened my copy of ST and I discovered one of the exploration cards is already damaged. Do you think I would be able to obtain a new deck asking to GW with the code written on the label?
here's the scratched card
GW are usually pretty good about that sort of thing. Give them a call.
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Post by: streetsamurai
I think that they shoukdnt be above 20-25 cad ( about10-12.5 pounds). At first they were even less expensive than that, and i was buying a ton of them, even some for armies i didnt play. Now, there prices are so ridiculous that i barely buy any
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Post by: decker_cky
Chopxsticks wrote:Damned if you do, Damned if you dont.
GW didn't need to make a huge variety of models available day one for people to play this game with, but they did...
Let's not pretend GW is only offering the rules as a charity - GW is pushing sales of $30 models with $1.50 rules.
Ive already ordered 4 clampacks, and will pick up that expansion as well. Wont be using the app, not because of money, but because I dont like the format. I applaud GW's effort though regardless.
Same here. No interest in the board gaming logistics of either everyone paying for each character they might use, or passing a phone around the table. Better to have a physical card, considering everything else is physically there.
I'll wait until GW releases a physical expansion for additional characters, treasures, and skills.
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Post by: Bottle
streetsamurai wrote:I think that they shoukdnt be above 20-25 cad ( about10-12.5 pounds). At first they were even less expensive than that, and i was buying a ton of them, even some for armies i didnt play. Now, there prices are so ridiculous that i barely buy any
Yeah the new heroes are very very expensive. But there are still lots of heroes that fall into your acceptable price range. 15, I counted, from the game (including Lord of Plagues)
Grot Shaman £6
Skaven Warlord £8.20
Aspiring Deathbringer £8.20
Necromancer £9
Lord of Plagues £9
Sorceress £9
Wight King £9
Saurus Oldblood £9
Great Bray Shaman £9
Savage Orruk Warboss £9
Chaos Sorcerer Lord £9
Skink Starpriest £12
Black Ark Fleetmaster £12
Loremaster £12
Assassin £12
I think that gives a lot of options, with the Grot Shaman being the cheapest addition to the game £6.79 in total (incl. rules).
The expansion pack also knocks 4 of the expensive new heroes into this price range too.
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Post by: M0ff3l
streetsamurai wrote: Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming. I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road. This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game So you keep saying stuff about 'people defending the price' etc. But I still haven't heard an answer to a question that you have been asked twice; why does the bonus app stuff being 'overpriced' make you not want to buy the core game itself? I really want to know what your reasoning for that is. Also, I feel like you are being unfair to GW by calling it 'insulting' to ask for 'even more'... In 40k you have to buy the same over priced clamp pack characters and then buy a whole codex.. In AoS you get the rules for AoS for free, and now you also want the rules for Silver Tower for free? I think that is greedy, and you are forgetting that you are already getting stuff extra with the clamp pack... That is just my opinion though.
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Post by: Chopxsticks
Let's not pretend GW is only offering the rules as a charity - GW is pushing sales of $30 models with $1.50 rules.
I don't know, in my eyes I guess I don't see it that way. They gave us a free app, and included a large range of models, most of use probably already have. If people enjoy using the app, then why not kick GW a few $$ to unlock a couple extra characters, and put food on the table of the app developers.
Does it suck not having the cards for each model, sure, but I don't doubt for a minute that GW will see the feedback and release a pack of cards to get even more $$$ from us. Test the popularity of the game and then print what needs to be printed.
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Post by: Colonel Cabbage
The app is not needed at all to play the game, and it shouldn't affect your decision to buy it too much.
You only use it if you want to add extra heroes, get extra cards down the line, or as a way to keep track of your heroes between games. From what I played it doesn't seem like you will get through many of the skill or treasure cards in a single session, so you probably won't need/want more for a while anyway, and by then they will probably be leaked, and someone will probably have made downloadable templates for everything so you can make your own cards.
Get the game, have some fun, worry about the app another time.
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Post by: Warhams-77
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Post by: streetsamurai
M0ff3l wrote: streetsamurai wrote: Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game
So you keep saying stuff about 'people defending the price' etc. But I still haven't heard an answer to a question that you have been asked twice; why does the bonus app stuff being 'overpriced' make you not want to buy the core game itself? I really want to know what your reasoning for that is.
Also, I feel like you are being unfair to GW by calling it 'insulting' to ask for 'even more'... In 40k you have to buy the same over priced clamp pack characters and then buy a whole codex.. In AoS you get the rules for AoS for free, and now you also want the rules for Silver Tower for free? I think that is greedy, and you are forgetting that you are already getting stuff extra with the clamp pack... That is just my opinion though.
I make a point to not ecourage business that try to squeeze me of every single penny I have. It reminds me of a restaurant which tried to charge me for some cheap plastic cutlery after I made an order over 50 $. Simply laughed and cancelled my order, And also, I can't help to compare this new WQ to the old one, which I have, and the old one is a much more complete game, which is pretty much open ended. This one is scenario based, so you won't get a huge amount of replayability, and you even have to pay for (virtual) cards that should probably have been included in the main game to begin with.
Sad since i really like some of the rules of the new one, and the minis are maginificient.
BTW, you don't have to buy the rules for the clampack individually in 40k. They come with the codex wich contains all the rules and fluff for the army. A huge difference imo (still, the price on these clampack are laughable).
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Post by: BaronVonSnakPak
streetsamurai wrote: M0ff3l wrote: streetsamurai wrote: Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game
So you keep saying stuff about 'people defending the price' etc. But I still haven't heard an answer to a question that you have been asked twice; why does the bonus app stuff being 'overpriced' make you not want to buy the core game itself? I really want to know what your reasoning for that is.
Also, I feel like you are being unfair to GW by calling it 'insulting' to ask for 'even more'... In 40k you have to buy the same over priced clamp pack characters and then buy a whole codex.. In AoS you get the rules for AoS for free, and now you also want the rules for Silver Tower for free? I think that is greedy, and you are forgetting that you are already getting stuff extra with the clamp pack... That is just my opinion though.
I make a point to not ecourage business that try to squeeze me of every single penny I have. It reminds me of a restaurant which tried to charge me for some cheap plastic cutlery after I made an order over 50 $. Simply laughed and cancelled my order, And also, I can't help to compare this new WQ to the old one, which I have, and the old one is a much more complete game, which is pretty much open ended. This one is scenario based, so you won't get a huge amount of replayability, and you even have to pay for (virtual) cards that should probably have been included in the main game to begin with.
Sad since i really like some of the rules of the new one, and the minis are maginificient.
BTW, you don't have to buy the rules for the clampack individually in 40k. They come with the codex wich contains all the rules and fluff for the army. A huge difference imo (still, the price on these clampack are laughable).
Except in this case the app and the expansion characters/rules aren't required for the base game. That's like saying You want a steak dinner, but then decide you don't want it when they offer a dessert.
I mean, it's completely up to you how you use your money, but it seems like you're trying to find something to dissuade you, when the "issue" is completely optional. Also, 40k is the main game that spinoffs take place in, just like AoS is the main game that Silver Tower takes place in, you're comparing apples to oranges.
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Post by: streetsamurai
The expensions are pretty much required if you want to play the game more than twice or thrice. And as far as we know, they will only add content virtually, at a price that I deem absurd. As I said, if they release real expensions later on, I might change my mind, but for now, this game is a no go.
And if GW is capable of giving me free 40k rules for GC on their website (while the rules for overkill are included in the game) I fail to see what they can do the same for the clampacks (in reverse).
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Post by: Chikout
To push the analogy a little further. You order a steak dinner. It is pretty expensive but it looks delicious. This dinner comes with fries. You want more fries but they are very expensive. Do you cancel your order?
I will be picking my set up on Monday and will then try to convert all the duplicates to make them look more unique. For me it will be about 100 hours of painting and converting, then 50 hours or so of playing to get through everything a couple of times. That is worth it for me.
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Post by: streetsamurai
I guess it depends on wether you consider barebone ST as being worth his price or not, For me it ain't. It seems to have very little replayability, and as far as we know, the only content they will add will be through this app.
If you find the game worth his price as it is, I can understand why you are not too bothered with the DLC. I guess that younger persons are also not as bothered with DLC, since they have grown up with them. Automatically Appended Next Post: Chikout wrote:To push the analogy a little further. You order a steak dinner. It is pretty expensive but it looks delicious. This dinner comes with fries. You want more fries but they are very expensive. Do you cancel your order?
I will be picking my set up on Monday and will then try to convert all the duplicates to make them look more unique.
To use the same analogy, It would depend on the size of the portion. For me, ST is presently a very small portion of filet mignon
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Post by: privateer4hire
streetsamurai wrote:The expensions are pretty much required if you want to play the game more than twice or thrice. And as far as we know, they will only add content virtually, at a price that I deem absurd. As I said, if they release real expensions later on, I might change my mind, but for now, this game is a no go.
And if GW is capable of giving me free 40k rules for GC on their website (while the rules for overkill are included in the game) I fail to see what they can do the same for the clampacks (in reverse).
The game has multiple missions. Also the 'maze' changes from mission to mission and game to game.
Add to that the fact that you can play with different mixes of the 6 heroes and that's probably more than 3 times.
Agree that if they can give the rules for DWOK stuff for 40k out for free that they should be able to do some of this stuff for free.
But that's not the model they've chosen. Doesn't make the base game a 2-3 time play.
I don't plan on going for the app for lots of reasons. But if they put stuff in a WD, I may pick it up and might buy a model or two along the way.
I won't be going completionist on this, nor is it necessary.
When GW mess up (and they've been on that road for several years) I give them grief aplenty.
But their recent board games including Warhammer Quest Silver Tower --- imperfect as it may be --- is moving more in the right direction than the past 10 years or so.
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Post by: Chikout
It is a times like this that GW'S notorious secrecy comes and bites them in the ass. They have not said anything publicly about the future of the game. The are rumours that proper expansions are coming, but they are just rumours. If gw came out and said publicly that they are working on an expansion, a lot of people like Street Samurai would be more willing to take the plunge at this point.
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Post by: H.B.M.C.
I'm glad I was wrong about needing to purchase individual cards, but the prices for the cards themselves are laughably silly. The Heroes box is nice (works out to be a bit over 50% off down here in Oz, so it's like buying at UK prices again... even better if I can get it from a discounter) but in some ways I'd feel better about this expansion if it came with the rules. Yes, I know, the core game comes with their rules, but I'd rather it didn't and this box did. Treat it like an actual expansion, rather than a big box'o'sprues. And I'll wait for physical card expansions. I ain't buyin' this digital gak. M0ff3l wrote:So you keep saying stuff about 'people defending the price' etc. But I still haven't heard an answer to a question that you have been asked twice; why does the bonus app stuff being 'overpriced' make you not want to buy the core game itself? I really want to know what your reasoning for that is.
Whilst I cannot speak to everyone else' reasons, knowing that before something even comes out there is tons of stuff already made that is specifically not included, and is only available digitally, puts a bad smell on the whole affair. It's not different to computer games that look really enticing, until you see they've got reams of DLC already on sale (sometimes before the game is out), so even if you buy the 'core' game you're really only getting part of it. Plus some people are completionists and really don't like the idea of being nickel and dimed for every little bit of the game. It's why some of us prefer expansions - honest to God expansions - that are robust and contain many new items (like the original 2 Quest expansions). I bought the base game because I think the minis are excellent, new tiles never hurt, and even if nuQuest turns out to be a gakky overly-simplistic game with limited replayability (one of the missions has a riddle... so you can't play that one more than once!) I've got the models (plus some spares I ordered) to write up in Old Quest (using my blank event cards). I'll get the Heroes box because I will have the rules for them, and they're over 50% off, so I might as well... but after that. Nope. I'm not buying an issue of WD to get a single character card. I'm not purchasing 9 digital cards for $5.99 or whatever it is. If they want to release all 20-something character cards, plus the two card packs, in a box for $29.99, then I'm there. But until then? No. Albino Squirrel wrote:Quite interested how the model-first design is done. Sounds like the game designers sat down in a room with a bunch of new models on the table, then had to come up with a game that would use them all.
Sounds like a backwards way to design a game to me.
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Post by: Davor
M0ff3l wrote: I don't understand how this app makes you not want to buy ST. It's not I am not going to buy ST, I am still going to get it when I can afford it. It's the principle I am talking about. I stopped buying GW, I stopped buying AoS, GW got me buying AoS big time (at least for me it is big time) and got me excited again, but now seeing this, it's the principle, it seems like GW toxic ways are coming back so soon after doing so good. To me it's almost like charging for air. Like I said before, you get better value in buying a deck of Magic cards for cheaper the price and getting more. Also it's something that is in my hands. I don't know, buying virtual cards just sounds so stupid when paying so much. Again it's perception of value. I left GW and AoS because I saw no value in them and it. GW turned it around. I see value in their products now and they seem to be changing in attitude as well. Now seeing these virtual cards at horrible price in my eyes where I see little value compared to the price, it's like they are going back to their own ways again. Again perception.
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Post by: Chopxsticks
streetsamurai wrote: M0ff3l wrote: streetsamurai wrote: Morathi's Darkest Sin wrote:I have no issue with the cost, its the digital aspect, not a fan of PDF style things, I spend enough time glancing at screens as it is. Its not something I welcome during my table top gaming.
I am really quite happy to pay what ever GW deems fair for cardstock equivalents mind, so I hope as some have suggested, we see something down the road.
This i agree with. I souldnt have a problem with these prices if they were for physical cards. And i must say that im perplexed by those defending the price of the rules for character. Sure they are not expensive, but the prices of these clampack minis are already so inflated, that i find it insulting that they have the gutso to ask for even more to play them in another game
So you keep saying stuff about 'people defending the price' etc. But I still haven't heard an answer to a question that you have been asked twice; why does the bonus app stuff being 'overpriced' make you not want to buy the core game itself? I really want to know what your reasoning for that is.
Also, I feel like you are being unfair to GW by calling it 'insulting' to ask for 'even more'... In 40k you have to buy the same over priced clamp pack characters and then buy a whole codex.. In AoS you get the rules for AoS for free, and now you also want the rules for Silver Tower for free? I think that is greedy, and you are forgetting that you are already getting stuff extra with the clamp pack... That is just my opinion though.
I make a point to not ecourage business that try to squeeze me of every single penny I have. It reminds me of a restaurant which tried to charge me for some cheap plastic cutlery after I made an order over 50 $. Simply laughed and cancelled my order, And also, I can't help to compare this new WQ to the old one, which I have, and the old one is a much more complete game, which is pretty much open ended. This one is scenario based, so you won't get a huge amount of replayability, and you even have to pay for (virtual) cards that should probably have been included in the main game to begin with.
Sad since i really like some of the rules of the new one, and the minis are maginificient.
BTW, you don't have to buy the rules for the clampack individually in 40k. They come with the codex wich contains all the rules and fluff for the army. A huge difference imo (still, the price on these clampack are laughable).
This I dont understand, Were they upfront with you on this extra cost for plastic utensils? Did the restaurant not have to pay for these prior to selling them to you? Why could you have not simply declined the extra utensils?
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Post by: Chikout
Miniatures first seems logical. BAC was a game based around using 30k minis. Deathwatch was a game about fighting Genestealer cults. The design of silver tower is based around the idea of fighting Tzeentch's minions. The miniatures are part of the concept. All games come up with a concept first and then build rules around that. Of course the best way is too be a little more organic, with miniatures informing rules and rules informing miniatures, but that is probably quite difficult to fit into a production schedule.
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Post by: Colonel Cabbage
streetsamurai wrote:I guess it depends on wether you consider barebone ST as being worth his price or not, For me it ain't. It seems to have very little replayability, and as far as we know, the only content they will add will be through this app.
If you find the game worth his price as it is, I can understand why you are not too bothered with the DLC. I guess that younger persons are also not as bothered with DLC, since they have grown up with them.
Automatically Appended Next Post:
Chikout wrote:To push the analogy a little further. You order a steak dinner. It is pretty expensive but it looks delicious. This dinner comes with fries. You want more fries but they are very expensive. Do you cancel your order?
I will be picking my set up on Monday and will then try to convert all the duplicates to make them look more unique.
To use the same analogy, It would depend on the size of the portion. For me, ST is presently a very small portion of filet mignon
I'm not sure why you think this has little replay value. To finish the game you have to complete 8 different trails which are 1 play through each, and then face off against the final boss. So that's 9 play throughout with just one party composition...
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Post by: usernamesareannoying
Can we shut up with the steak analogies?
Is obvious streetsamurai doesn't like the game and nothing realistic is going to change his mind.
It's not achieving anything other than making me hungry for steak.
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Post by: streetsamurai
I don't see why it is unrealistic to claim that having to pay 6 cad for 9 cards is absurd and remove a lot of the value of the game. Not to mention that I was one of the more enthousiast poster at first concerning this game.
But then, I know a few kiddies doesn't appreciate that some have the temerity to say something negative about GW. They'll grow up eventually.
Automatically Appended Next Post:
Colonel Cabbage wrote: streetsamurai wrote:I guess it depends on wether you consider barebone ST as being worth his price or not, For me it ain't. It seems to have very little replayability, and as far as we know, the only content they will add will be through this app.
If you find the game worth his price as it is, I can understand why you are not too bothered with the DLC. I guess that younger persons are also not as bothered with DLC, since they have grown up with them.
Automatically Appended Next Post:
Chikout wrote:To push the analogy a little further. You order a steak dinner. It is pretty expensive but it looks delicious. This dinner comes with fries. You want more fries but they are very expensive. Do you cancel your order?
I will be picking my set up on Monday and will then try to convert all the duplicates to make them look more unique.
To use the same analogy, It would depend on the size of the portion. For me, ST is presently a very small portion of filet mignon
I'm not sure why you think this has little replay value. To finish the game you have to complete 8 different trails which are 1 play through each, and then face off against the final boss. So that's 9 play throughout with just one party composition...
I guess it depends to what you are comparing it. I don't know if you're old enough to have played it, but I grew up playing the original WQ. Game was almost infinite. I wasn't expecting the same level of replayability, but 9 missions, with only a few monsters, is not something I think has a lot of replayability. As I said numerously, I might change my mind if they release actual physical expension, but now, I'm only going by what we know, and it seems that the only expensions they will release will be in virtual form.
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Post by: usernamesareannoying
Have there been any developments on the generals handbook?
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Post by: str00dles1
Played st 3 times and loved it. No it's not the original but they plan to back it heavily. Supposed 5 mini expansions between each major expansion. Next major one is slotted for dec.
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Post by: Grimzim
While I am still interested in the game and will possibly buy it (depending on some detail play reviews, do not want a game that is so easy it's boring) I have to say the App stuff is ridiculous.
The complete pack is more than 26 € for something that is only useful if you additionally buy the miniatures, that is just laughable, especially for a app that looks like it has been developed by a student in less than a week. I've recently bought Witcher 3 on a sale for 25 € - a game that has cost around $80 million to develop so please stop telling the price for the app stuff is fine... To make things worse: while the base game is available in German, the app only has English content....
It would have been easy to motivate me to buy additional miniatures by giving the rules free (or including it with the miniature) - now I first have to buy the hero in the app and then (if I like the hero) have to order the miniature... and I better buy the English version otherwise I will have a mixed version game...
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Post by: puree
Grimzim wrote:While I am still interested in the game and will possibly buy it (depending on some detail play reviews, do not want a game that is so easy it's boring) I have to say the App stuff is ridiculous.
The complete pack is more than 26 € for something that is only useful if you additionally buy the miniatures, that is just laughable, especially for a app that looks like it has been developed by a student in less than a week. I've recently bought Witcher 3 on a sale for 25 € - a game that has cost around $80 million to develop so please stop telling the price for the app stuff is fine... To make things worse: while the base game is available in German, the app only has English content....
It would have been easy to motivate me to buy additional miniatures by giving the rules free (or including it with the miniature) - now I first have to buy the hero in the app and then (if I like the hero) have to order the miniature... and I better buy the English version otherwise I will have a mixed version game...
You bought the orignal witcher 3 in a sale. Does that justify the original price, or the price of the its DLC. The 2 big DLC offer 30 hours of extra play, for about £30 (if I remember correct). A pound an hour. If I buy the Silver Tower DLC how much time will I spend with it? A single evening should give me similar play time per buck by the sounds.
If you can buy the silver tower in some form of discount (ebay, sale, onlie shop) will that then make the DLC better?
Witcher 3 cost 80 million. It was also expected to sell millions, and did sell millions of copies. How many copies are GW expecting to sell ST for? Witcher 3 was priced for a good profit, and made it.
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Post by: Grimzim
Sorry if I was not precise enough - I did not compare the Witcher and the Silver Tower game and I did not complain about the price of the Silver Tower game at all. I just think that the digital part - the app for silver tower - is by no means reasonably priced.
To be more clear: I took the Witcher because for the money I have to pay for the app I can get the Witcher at the moment. Both are digital things, however in case of the app I would also need the miniatures to play. And I think the effort behind the development of these digital things is quite different - by magnitudes...
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Post by: Vorian
But as has been pointed out, the two aren't comparable.
The extra content is optional, if it's not worth the price don't pay it.
The bundled stuff and individual characters don't seem that ridiculous to me really. I could certainly see friends paying less than £1 to unlock a character they wanted to use - it's less than we'd spend on the snacks while we play
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Post by: Binabik15
I think everyone should post their opinion about the app, physical hero cards, the way expansions are done e.g. cards in the box yes/no etc. on the FB page. At this point they might actually use some of the feedback for future releases.
"Why aren't hero sheets included as a printable format in the app" is something I'd like to know and big part of why I won't buy the hero pack. I really don't want phones or tablets as part of a board game.
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Post by: nudibranch
What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
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Post by: Bottle
nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
I think the idea is "Create your own hero!... by purchasing a clampack hero and the in-app rules! Not to mention purchasing the in-app skill and treasure cards for unlimited customisation possibilities!" :-p
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Post by: Yodhrin
Vorian wrote:But as has been pointed out, the two aren't comparable.
The extra content is optional, if it's not worth the price don't pay it.
The bundled stuff and individual characters don't seem that ridiculous to me really. I could certainly see friends paying less than £1 to unlock a character they wanted to use - it's less than we'd spend on the snacks while we play
And that attitude is why the corporations will win and our future is an inevitable dystopia of transnational corporate dictatorship
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Post by: nudibranch
Bottle wrote: nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
I think the idea is "Create your own hero!... by purchasing a clampack hero and the in-app rules! Not to mention purchasing the in-app skill and treasure cards for unlimited customisation possibilities!" :-p
Well that just killed most of my enthusiasm... At least someone will hopefully make a hero card template so we can do that ourselves.
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Post by: M0ff3l
streetsamurai wrote:I don't see why it is unrealistic to claim that having to pay 6 cad for 9 cards is absurd and remove a lot of the value of the game. Not to mention that I was one of the more enthousiast poster at first concerning this game.
But then, I know a few kiddies doesn't appreciate that some have the temerity to say something negative about GW. They'll grow up eventually.
Automatically Appended Next Post:
Colonel Cabbage wrote: streetsamurai wrote:I guess it depends on wether you consider barebone ST as being worth his price or not, For me it ain't. It seems to have very little replayability, and as far as we know, the only content they will add will be through this app.
If you find the game worth his price as it is, I can understand why you are not too bothered with the DLC. I guess that younger persons are also not as bothered with DLC, since they have grown up with them.
Automatically Appended Next Post:
Chikout wrote:To push the analogy a little further. You order a steak dinner. It is pretty expensive but it looks delicious. This dinner comes with fries. You want more fries but they are very expensive. Do you cancel your order?
I will be picking my set up on Monday and will then try to convert all the duplicates to make them look more unique.
To use the same analogy, It would depend on the size of the portion. For me, ST is presently a very small portion of filet mignon
I'm not sure why you think this has little replay value. To finish the game you have to complete 8 different trails which are 1 play through each, and then face off against the final boss. So that's 9 play throughout with just one party composition...
I guess it depends to what you are comparing it. I don't know if you're old enough to have played it, but I grew up playing the original WQ. Game was almost infinite. I wasn't expecting the same level of replayability, but 9 missions, with only a few monsters, is not something I think has a lot of replayability. As I said numerously, I might change my mind if they release actual physical expension, but now, I'm only going by what we know, and it seems that the only expensions they will release will be in virtual form.
But the 9 missions are heavily randomized every time. Also you can just take the adventure deck shuffle it up and play a random dungeon and say something like, we have to explore every room to win or something... The store owner where I played the game (who had been demoing all week) said that he felt that every playtrough was very different, and all he ever allowed to be played was the first mission (so no one got spoiled on any later content).
Also, if they had not released the app, would you have been happy with it? To me the app really feels like just a little bonus to draw in AoS players, by saying, hey that awesome hero you have from AoS? You can use that in Silver Tower! If they had not done that, you might have been more happy because GW didn't 'nickle and dime you' (it's all optional content anyways though, so not sure what the big deal is), but people with really cool AoS heroes would be less happy, having to buy all new heroes for it.
Also to people comparing it to Magic cards, I feel like you are not comparing fairly. Wizards prices their virtual packs (Magic Duels, on Steam) as ~2,50$ for 6 cards. So that is only marginally better...
Whilst I cannot speak to everyone else' reasons, knowing that before something even comes out there is tons of stuff already made that is specifically not included, and is only available digitally, puts a bad smell on the whole affair.
It's not different to computer games that look really enticing, until you see they've got reams of DLC already on sale (sometimes before the game is out), so even if you buy the 'core' game you're really only getting part of it.
I understand how some people might think about it like this, but if a new game comes out with day 1 DLC that is still a bit different imo. This would be a DLC where they are saying, if you buy this you can use characters from your other game. So it literally only applies to people who already have those, or are so invested in this new game that they want to buy those characters from the other game and play with those too... I don't know, if you like Silver Tower, and you want to play more heroes, if you can afford the GW character prices of ~20$ then why is 1$ extra so much to ask? (And yes the extra skills and treasures are overpriced, but if you get them in the bundle you basically get them for free + 10$ off).
And yes, I hope they print physical cards, which I will definitely buy when they do, but until then I just want to use my cool heroes in the game and have some fun. Automatically Appended Next Post: nudibranch wrote: Bottle wrote: nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
I think the idea is "Create your own hero!... by purchasing a clampack hero and the in-app rules! Not to mention purchasing the in-app skill and treasure cards for unlimited customisation possibilities!" :-p
Well that just killed most of my enthusiasm... At least someone will hopefully make a hero card template so we can do that ourselves.
Once I get my copy of the game, I will be scanning some of the cards and photoshopping them blank. I could publish those if you like (wont be for a while tho, Im only getting my copy in 2 weeks so...)
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Post by: migooo
Yodhrin wrote:Vorian wrote:But as has been pointed out, the two aren't comparable.
The extra content is optional, if it's not worth the price don't pay it.
The bundled stuff and individual characters don't seem that ridiculous to me really. I could certainly see friends paying less than £1 to unlock a character they wanted to use - it's less than we'd spend on the snacks while we play
And that attitude is why the corporations will win and our future is an inevitable dystopia of transnational corporate dictatorship
Welcome to the Machine
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Post by: Binabik15
Just got my copy. Mixed bag. The sculpts are mostly great, but the fact that all enemies besides two are cloned AND the fact that there's even duplicates -down to the part numbers- of one of those spider goblin things on the sprue is a bit frustrating. Couldn't spent half an hour more to make the parts a bit different, huh? Sure, you don't have to use the parts to make the sane model four times, but such little things make it feel not as "premium" as the price suggests. And those hero sprue contraptions are the weirdest looking things, ever. (Could've fit another fifteen minis easily if they weren't going for clam-packness  )
Detail is again great and some of the designs are so enjoyable and fantastic that it boggles the mind that it's the same design studio that came up with hot pants Wulfen, axeflails and Wrathmongers. I was never a great Tzeentch guy outside the 5th and 6th ed horrors, but every cult mini in there is amazing. Sadly the fiddlyness of some bits led to several bent amulets, hair strands and other tiny details on my sprues. The heroes are ...mixed, call it that. I hope the Space Wolves I have head fits on the Stormcast, then he should look like a heavily armouresd Conan.
Can't wait to play, but that is probably months off, if it ever happens.
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Post by: Vorian
Yodhrin wrote:Vorian wrote:But as has been pointed out, the two aren't comparable.
The extra content is optional, if it's not worth the price don't pay it.
The bundled stuff and individual characters don't seem that ridiculous to me really. I could certainly see friends paying less than £1 to unlock a character they wanted to use - it's less than we'd spend on the snacks while we play
And that attitude is why the corporations will win and our future is an inevitable dystopia of transnational corporate dictatorship
It's just appreciating that my opinion isn't the be all and end all :p
These people aren't pricing things to please me or annoy me - they are taking a stab at what will make them the most money. Just bemuses me when people get angry at these things
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Post by: cygnnus
H.B.M.C. wrote:
Albino Squirrel wrote:Quite interested how the model-first design is done. Sounds like the game designers sat down in a room with a bunch of new models on the table, then had to come up with a game that would use them all.
Sounds like a backwards way to design a game to me.
Except that's quite literally how GW has done things since day one. From an interview with Rick Priestley about the history of the original WHFB...
“[Bryan Ansell's] role was very top-down. He only laid down a couple of paramaters. He told us the game had to have rules for every model the company made at the time, and that it could only use standard six-sided dice, because every kid had them in their Monopoly sets."
Valete,
JohnS
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Post by: Abadabadoobaddon
nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
Why would they want to let you create your own hero? They don't sell a model for that.
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Post by: NAVARRO
Abadabadoobaddon wrote: nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
Why would they want to let you create your own hero? They don't sell a model for that.
Funny enough they do and they seem to be more aware of this since they are using the same characters across systems, even unifying bases and such.
As for Digital content I do not want it on my wargamming! Paper, cards, dices and all cool lil tokens thats what I need. Easy pass for me.
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Post by: H.B.M.C.
Binabik15 wrote:Just got my copy. Mixed bag. The sculpts are mostly great, but the fact that all enemies besides two are cloned AND the fact that there's even duplicates -down to the part numbers- of one of those spider goblin things on the sprue is a bit frustrating. Couldn't spent half an hour more to make the parts a bit different, huh? Sure, you don't have to use the parts to make the sane model four times, but such little things make it feel not as "premium" as the price suggests. And those hero sprue contraptions are the weirdest looking things, ever. (Could've fit another fifteen minis easily if they weren't going for clam-packness  )
But if they allow for any form of customisation or variations in parts/pose then those evil freeloading 3rd parties might make bits for them!!!
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Post by: M0ff3l
H.B.M.C. wrote:Binabik15 wrote:Just got my copy. Mixed bag. The sculpts are mostly great, but the fact that all enemies besides two are cloned AND the fact that there's even duplicates -down to the part numbers- of one of those spider goblin things on the sprue is a bit frustrating. Couldn't spent half an hour more to make the parts a bit different, huh? Sure, you don't have to use the parts to make the sane model four times, but such little things make it feel not as "premium" as the price suggests. And those hero sprue contraptions are the weirdest looking things, ever. (Could've fit another fifteen minis easily if they weren't going for clam-packness  )
But if they allow for any form of customisation or variations in parts/pose then those evil freeloading 3rd parties might make bits for them!!!
how is 2,50€ premium per model? The price doesn't suggest premium at all imo... If you're paying 30€ for a character, that character better be premium... but 125 for 50 models is not a premium price imo.
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Post by: Atia
H.B.M.C. wrote:Binabik15 wrote:Just got my copy. Mixed bag. The sculpts are mostly great, but the fact that all enemies besides two are cloned AND the fact that there's even duplicates -down to the part numbers- of one of those spider goblin things on the sprue is a bit frustrating. Couldn't spent half an hour more to make the parts a bit different, huh? Sure, you don't have to use the parts to make the sane model four times, but such little things make it feel not as "premium" as the price suggests. And those hero sprue contraptions are the weirdest looking things, ever. (Could've fit another fifteen minis easily if they weren't going for clam-packness  )
But if they allow for any form of customisation or variations in parts/pose then those evil freeloading 3rd parties might make bits for them!!!
Actually, it's because they won't re-use that specific sprue afaik. So it's better for them to do one sprue that is unique for the game than two ^^
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Post by: angelofvengeance
NAVARRO wrote: Abadabadoobaddon wrote: nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
Why would they want to let you create your own hero? They don't sell a model for that.
Funny enough they do and they seem to be more aware of this since they are using the same characters across systems, even unifying bases and such.
As for Digital content I do not want it on my wargamming! Paper, cards, dices and all cool lil tokens thats what I need. Easy pass for me.
I find digital content to be pretty awesome. Saves having to have half a dozen different books out. More than enough cluttering the gaming table lol.
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Post by: Davor
Chopxsticks wrote:This I dont understand, Were they upfront with you on this extra cost for plastic utensils? Did the restaurant not have to pay for these prior to selling them to you? Why could you have not simply declined the extra utensils?
This is not the point now is it. Doesn't matter if they were upfront or not. Maybe it's a Canadian thing, but this is something that should be free of charge, especially when placing an order this large. We (or should I say Canadians?) expect the utensils to be free.
So the point is we as customers do expect certain things to be a certain way. In this case we expect plastic utensils to be free no matter or large or small the order is. To be charged for utensils is being nickled and dimed and I know we hate being nickled and dimed to death. Same thing for GW. They have seemed for the last 5 months to change, and now they are starting to go back to their old ways of nickel and diming us to death again.
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Post by: M0ff3l
Davor wrote:Chopxsticks wrote:This I dont understand, Were they upfront with you on this extra cost for plastic utensils? Did the restaurant not have to pay for these prior to selling them to you? Why could you have not simply declined the extra utensils?
This is not the point now is it. Doesn't matter if they were upfront or not. Maybe it's a Canadian thing, but this is something that should be free of charge, especially when placing an order this large. We (or should I say Canadians?) expect the utensils to be free.
So the point is we as customers do expect certain things to be a certain way. In this case we expect plastic utensils to be free no matter or large or small the order is. To be charged for utensils is being nickled and dimed and I know we hate being nickled and dimed to death. Same thing for GW. They have seemed for the last 5 months to change, and now they are starting to go back to their old ways of nickel and diming us to death again.
Have you forgotten that you are already getting utensils for free with your characters? They have AoS warscrolls for free on the website... Now you want to eat your steak a different way, and the utensils you got for free dont work, so they charge you a bit extra for special new utensils... Is that really nickle and diming?
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Post by: Davor
M0ff3l wrote:Davor wrote:Chopxsticks wrote:This I dont understand, Were they upfront with you on this extra cost for plastic utensils? Did the restaurant not have to pay for these prior to selling them to you? Why could you have not simply declined the extra utensils? This is not the point now is it. Doesn't matter if they were upfront or not. Maybe it's a Canadian thing, but this is something that should be free of charge, especially when placing an order this large. We (or should I say Canadians?) expect the utensils to be free. So the point is we as customers do expect certain things to be a certain way. In this case we expect plastic utensils to be free no matter or large or small the order is. To be charged for utensils is being nickled and dimed and I know we hate being nickled and dimed to death. Same thing for GW. They have seemed for the last 5 months to change, and now they are starting to go back to their old ways of nickel and diming us to death again. Have you forgotten that you are already getting utensils for free with your characters? They have AoS warscrolls for free on the website... Now you want to eat your steak a different way, and the utensils you got for free dont work, so they charge you a bit extra for special new utensils... Is that really nickle and diming? Forget about this steak stuff. This is freaking VIRTUAL CARDS. Yes it is nickel and dining. No paper is involved. So why is GW charging a price as if they were making this product out of paper? I can buy packs of magic cards for my son at the price GW is asking for. Frack it, will not bother explaining anymore. Look, I am not wrong, I am not correct. You are not wrong nor are you correct either. These are just our opinions we don't need to prove the other person wrong. My opinion is that it's not worth it, the value for me is not there. I left GW because I perceived there is no value in their products. GW got me back since I started seeing value in their product. Now, too soon in my opinion I am starting to see no value i GW again.
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Post by: usernamesareannoying
Nickel and dining. ..
Still sounds like a steak story to me.
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Post by: Nova_Impero
angelofvengeance wrote: NAVARRO wrote: Abadabadoobaddon wrote: nudibranch wrote:What happened about the 'create you own hero' feature mentioned previously? It's still not on the app.
Why would they want to let you create your own hero? They don't sell a model for that.
Funny enough they do and they seem to be more aware of this since they are using the same characters across systems, even unifying bases and such.
As for Digital content I do not want it on my wargamming! Paper, cards, dices and all cool lil tokens thats what I need. Easy pass for me.
I find digital content to be pretty awesome. Saves having to have half a dozen different books out. More than enough cluttering the gaming table lol.
Everything in one place is great to have for wargamming.
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Post by: NewTruthNeomaxim
Comparing these prices to Magic cards is madness. Seriously folks... at least make sensible comparisons. Magic is a disgusting money-sink that makes our hobby look dirt-cheap by comparison.
If you're buying Magic cards... but dismiss these because you value the design work as ZERO, but card-stock as the full value of a product... I don't know if you're a very informed buyer of anything. :-p Automatically Appended Next Post: Switching gears, have new releases been posted yet? I thought we were getting the WQ four-clampack hero bundle today, and some Hobbit SBG re-releases, but nothing is showing up on the US site yet.
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Post by: Sidstyler
M0ff3l wrote:how is 2,50€ premium per model? The price doesn't suggest premium at all imo... If you're paying 30€ for a character, that character better be premium... but 125 for 50 models is not a premium price imo.
Even GW's premium-priced characters aren't really "premium" though. Doesn't matter if you pay $2 per model with the boxed games like Silver Tower, or spend $30+ on a single clampack-style mini, you get the same gak: a single-pose plastic model with little to no options or variation.
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Post by: NewTruthNeomaxim
Its probably worth saying that GW just put up the "Mighty Heroes" box, and it does say they include rules with the models.
So... slightly less doom and gloom?
" This box set contains four plastic Citadel miniatures, with rules for use in games of Warhammer Quest: Silver Tower. "
https://www.games-workshop.com/en-US/Warhammer-Quest-Mighty-Heroes
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Post by: Binabik15
Atia wrote: H.B.M.C. wrote:Binabik15 wrote:Just got my copy. Mixed bag. The sculpts are mostly great, but the fact that all enemies besides two are cloned AND the fact that there's even duplicates -down to the part numbers- of one of those spider goblin things on the sprue is a bit frustrating. Couldn't spent half an hour more to make the parts a bit different, huh? Sure, you don't have to use the parts to make the sane model four times, but such little things make it feel not as "premium" as the price suggests. And those hero sprue contraptions are the weirdest looking things, ever. (Could've fit another fifteen minis easily if they weren't going for clam-packness  )
But if they allow for any form of customisation or variations in parts/pose then those evil freeloading 3rd parties might make bits for them!!!
Actually, it's because they won't re-use that specific sprue afaik. So it's better for them to do one sprue that is unique for the game than two ^^
But it wod take five minutes to give a new CAD weapon to that CAD goblin and twist the arm with the bow in a different pose so that the sprue doesn't have parts I41and I36 doubled on ONE sprue (quadrupled overall). I understand them putting in the same sprue twice to save costs for an unproven game, DW did the same, but at least make each part of your jewel-like objects of wonder unique when you design the sprue in the first place!
Besides, on of my I36 parts had the arm snapped off, so I'm justified in complaining about those stinkin gobbos
PS: Just finished the rulebook(let), where are the rules for portals exained outside of LOS, the adventure book?
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Post by: Mymearan
Sidstyler wrote: M0ff3l wrote:how is 2,50€ premium per model? The price doesn't suggest premium at all imo... If you're paying 30€ for a character, that character better be premium... but 125 for 50 models is not a premium price imo.
Even GW's premium-priced characters aren't really "premium" though. Doesn't matter if you pay $2 per model with the boxed games like Silver Tower, or spend $30+ on a single clampack-style mini, you get the same gak: a single-pose plastic model with little to no options or variation.
Premium has nothing to do with posing; all of the premium resin character manufacturers (Mierce etc) do single-pose with no options or variation. It's standard and it's what makes them look so good. Multi-pose I find is extremely overrated.
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Post by: GoatboyBeta
Digital is handy for storage space and mobility. But there is something to be said for the tactile experience of using actual cards, dice and tokens. Especially with a board game.
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Post by: Davor
NewTruthNeomaxim wrote:Comparing these prices to Magic cards is madness. Seriously folks... at least make sensible comparisons.
I don't care for Magic. So the value for magic to me is Zero. My son loves Magic. For him there is value. My son doesn't care for mini gaming. So no value for him in mini games. So me as a parent, where do I find the value? Why would I spend on something GW virtual stuff when that money can go to my son for his Magic. So YES there is sensible comparisons. I am finding value in something that is at a fair price for a something that is physical that my son will enjoy instead of something that is virtual that I don't feel like I own where I don't find the value in. It's free money that goes to a hobby that is not going to GW that is going to another company. So yes it is a sensible comparison.
So are you trying to say you are smarter? You are more wise? You are better? If not why use the word sensible?
Again someone trying to prove their point when it doesn't apply to them. But I love to be proved wrong, so show me how am I wrong? Again, I said in MY OPINION. Opinions are not wrong. So why do you still have to say I am wrong? In my case it's correct. In your case it doesn't apply. So just because it doesn't apply to you makes your right?
Automatically Appended Next Post: GoatboyBeta wrote:Digital is handy for storage space and mobility. But there is something to be said for the tactile experience of using actual cards, dice and tokens. Especially with a board game.
Exactly. Other wise we may as well be on our PC/Xboxes or Playstations and play video games.
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Post by: BaronVonSnakPak
Davor wrote:NewTruthNeomaxim wrote:Comparing these prices to Magic cards is madness. Seriously folks... at least make sensible comparisons.
I don't care for Magic. So the value for magic to me is Zero. My son loves Magic. For him there is value. My son doesn't care for mini gaming. So no value for him in mini games. So me as a parent, where do I find the value? Why would I spend on something GW virtual stuff when that money can go to my son for his Magic. So YES there is sensible comparisons. I am finding value in something that is at a fair price for a something that is physical that my son will enjoy instead of something that is virtual that I don't feel like I own where I don't find the value in. It's free money that goes to a hobby that is not going to GW that is going to another company. So yes it is a sensible comparison.
So are you trying to say you are smarter? You are more wise? You are better? If not why use the word sensible?
Again someone trying to prove their point when it doesn't apply to them. But I love to be proved wrong, so show me how am I wrong? Again, I said in MY OPINION. Opinions are not wrong. So why do you still have to say I am wrong? In my case it's correct. In your case it doesn't apply. So just because it doesn't apply to you makes your right?
Automatically Appended Next Post:
GoatboyBeta wrote:Digital is handy for storage space and mobility. But there is something to be said for the tactile experience of using actual cards, dice and tokens. Especially with a board game.
Exactly. Other wise we may as well be on our PC/Xboxes or Playstations and play video games.
You do realize there are some magic cards that are insanely expensive, right?
http://imgur.com/gallery/asYpn
Even the "cheaper" cards that are good are $20-$60 and they're literally only paper and ink, every single one of them. Yeah, your son can spend $5 on a pack and MAYBE get a good card, but that's the catch, you're spending that money without knowing what you'll get, unless you're willing to pay more to pick which ones you want from specialty stores.
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Post by: privateer4hire
On a non-steak front, I picked up WD 120 and 121 today. For some reason I thought the Plague Lord stats were going to be on a card. They are, instead, printed inside the magazine on one of the half-pages.
One value of Warhammer Quest ST, to me, is I can use those models in AoS. I don't plan on expanding AoS---using starter set as a boxed game. This lets me use Silver Tower stuff and AoS stuff interchangeably by providing rules for both games. Pretty cool.
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Post by: Warp Rider
Slight side question. The Tzeentch Sorcerer Lord doesn't have his nails on his feet but are molded on the square base. How will this be put on the circle base without changing the model?
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Post by: NewTruthNeomaxim
Warp Rider wrote:Slight side question. The Tzeentch Sorcerer Lord doesn't have his nails on his feet but are molded on the square base. How will this be put on the circle base without changing the model?
I noticed that sprue was unchanged, as well... I REALLY don't want to, but I suspect i'll need to put the Sorc on the square base... and trim it and then put it on a round-base. Maybe some flocking tricks so it doesn't look quite as ridiculous as I expect? :-p
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Post by: angelofvengeance
Re: the Tzeentch Sorcerer Lord. His feet are not part of the scenic base. There's just two blank spots on the base that tell you where to attach him to it.
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Post by: Zywus
NewTruthNeomaxim wrote:Warp Rider wrote:Slight side question. The Tzeentch Sorcerer Lord doesn't have his nails on his feet but are molded on the square base. How will this be put on the circle base without changing the model?
I noticed that sprue was unchanged, as well... I REALLY don't want to, but I suspect i'll need to put the Sorc on the square base... and trim it and then put it on a round-base. Maybe some flocking tricks so it doesn't look quite as ridiculous as I expect? :-p
It should be reasonably easy to file down the square base's thickness a mm or two, mount that on a thin 25mm disc and fill up the space around the square base. (when I type it out it does sound like a bit of work actually, but surely doable?)
If you want him on a 32mm round, it shouldn't be too hard to cut out a hole in the middle to slot the square base in, fill any gaps with GS and then base as usual.
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Post by: timetowaste85
I still have this Sorc at home. His feet are NOT part of the base. Mine has feet fully formed in plastic, and he is currently off a base. Rest easy.
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Post by: Mr.Church13
GS and plastic glue after cutting a square hole in the round base. I've done it. If you base it right no one ever knows.
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Post by: mjl7atlas
Anyone else see this?
1
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Post by: Abadabadoobaddon
angelofvengeance wrote:Re: the Tzeentch Sorcerer Lord. His feet are not part of the scenic base. There's just two blank spots on the base that tell you where to attach him to it.
2 of the 3 claws on each foot are part of the base. So you can either try to mount the square base on a round one or resculpt his missing toenails.
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Post by: H.B.M.C.
NewTruthNeomaxim wrote:Its probably worth saying that GW just put up the "Mighty Heroes" box, and it does say they include rules with the models.
So... slightly less doom and gloom?
But the base game already has the rules. Why would they give you duplicates?
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Post by: Eldarain
H.B.M.C. wrote:NewTruthNeomaxim wrote:Its probably worth saying that GW just put up the "Mighty Heroes" box, and it does say they include rules with the models.
So... slightly less doom and gloom?
But the base game already has the rules. Why would they give you duplicates?
For people who want them for AoS but have friends who bought Silver Tower? Not sure, does seem a bit odd.
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Post by: Chopxsticks
H.B.M.C. wrote:NewTruthNeomaxim wrote:Its probably worth saying that GW just put up the "Mighty Heroes" box, and it does say they include rules with the models.
So... slightly less doom and gloom?
But the base game already has the rules. Why would they give you duplicates?
Are the rules for the extra 4 heroes in a book though? maybe they are packaging actual cards with the box set.
EDIT: I only ask this because I thought the 4 expansion dudes were foil promo options only...
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Post by: Manchu
Assembled miniatures and played two trials. The miniatures range from great to spectacular and the gameplay was very fun. The adventure book is very well written and immersive . The app is quite handy for tracking progress. My only complaint is the lack of physical components at least so far, for the expanded cast of characters.
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Post by: shinros
DA HELL, don't do this to me please..... just don't. I accepted their death's already don't give me hope they are coming back some point in the future.
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Post by: Bottle
Manchu wrote:Assembled miniatures and played two trials. The miniatures range from great to spectacular and the gameplay was very fun. The adventure book is very well written and immersive . The app is quite handy for tracking progress. My only complaint is the lack of physical components at least so far, for the expanded cast of characters.
Great to hear it, Manchu!
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Post by: Gallahad
That has to be a cruel joke played by some 4chan photoshop wizard.
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Post by: puree
I don't care for Magic. So the value for magic to me is Zero. My son loves Magic. For him there is value. My son doesn't care for mini gaming. So no value for him in mini games. So me as a parent, where do I find the value? Why would I spend on something GW virtual stuff when that money can go to my son for his Magic. So YES there is sensible comparisons. I am finding value in something that is at a fair price for a something that is physical that my son will enjoy instead of something that is virtual that I don't feel like I own where I don't find the value in. It's free money that goes to a hobby that is not going to GW that is going to another company. So yes it is a sensible comparison.
So are you trying to say you are smarter? You are more wise? You are better? If not why use the word sensible?
Again someone trying to prove their point when it doesn't apply to them. But I love to be proved wrong, so show me how am I wrong? Again, I said in MY OPINION. Opinions are not wrong. So why do you still have to say I am wrong? In my case it's correct. In your case it doesn't apply. So just because it doesn't apply to you makes your right?
But you were saying it is like charging for air, or that these things should be free, that it is nickel and diming, or that it is the principal.
So because you are being charged for small extra bits there is a point of principal that it should be free?, that it is wrong that they charge, that it is nicklel and diming.
Then comes in a comparison to magic and how that might be better? The game which also charges extra for a few random cards, random so you do not even know what you are going to get. Packs that you will have a reason to buy many of to find the 1 piece if paper that you really want. Magic is far more into the money sucking nickel and dime approach than GW, GW is baby league next to Magic.
Sorry, but saying you don't see the value in GW expansion, but would spend money on the magic is in no way pointing to what you were first saying about principle, be free, nickel and diming. We all make many decisions every day on what we see as being 'worth it' whether it is the cheap Meat or 'Good' meat, the second hand car or new car, the PC game or GW game, Parent or Child etc. That in no way supports your statements about what GW is doing, even less when compared to Magic which uses the same marketing approach but 10 fold worse.
I get that you don't personally find value, that is a fair statement, and one that no one can object too as it is personal. Just as I don't see value in a new car when I can get one so much cheaper second hand etc.
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Post by: ShaneTB
That photo from Warhammer World? Looks like it. It'll be part of the army exhibition. Tomb Kings had one whilst I was there too. Means nothing.
First errata up for Silver Tower: https://www.games-workshop.com/resources/PDF/AoS_Errata/ENG_Silver_Tower_v1.0.pdf
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Post by: angelofvengeance
The Silver Tower app for iOS has got an update out today, which should fix a few things! Android to follow shortly no doubt.
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Post by: BaronVonSnakPak
Chopxsticks wrote: H.B.M.C. wrote:NewTruthNeomaxim wrote:Its probably worth saying that GW just put up the "Mighty Heroes" box, and it does say they include rules with the models.
So... slightly less doom and gloom?
But the base game already has the rules. Why would they give you duplicates?
Are the rules for the extra 4 heroes in a book though? maybe they are packaging actual cards with the box set.
EDIT: I only ask this because I thought the 4 expansion dudes were foil promo options only...
They're in the book, so getting the cards with the expansion makes sense.
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Post by: timetowaste85
Silver Tower is awesome. Had a great time playing a friend's copy earlier, building mine now and already have the horrors primed!! All ten (including blues and brimstone)!
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Post by: str00dles1
I've also had a blast playing it. Everyone I've showed it to like it a lot also. Went and bought a empire bright wizard and the elite enemies so they can show up.
Very excited for the undead big box expansion slated for dec
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Post by: streetsamurai
What is this expansion ? Where does this rumour comes from?
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Post by: Grot 6
It's been quite some time since I have had the fun of being excited for a GW game, such as this one. Looks like there is hope after all, I hope they don't pull the rug out from under it.
Are there rules to add in the chaos warriors and Blood letters, and newer chaos stuff?
I can see several different angles to play this game, and add in the other chaos powers to upgrade the threat.
Amazing stuff so far. Still not jazzed about the background, but I can see this as a pretty good successor game to the original.
Excellent effort so far, I may be in on this one....
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Post by: highlord tamburlaine
I've been painting all sorts of Khorne related stuff, so I certainly hope I have an opportunity in this game to kill them all.
At least all my Deathbringers, Slaughterpriests, Chaos Lords and other character models will have fun taking out rival Chaos factions.
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Post by: angelofvengeance
str00dles1 wrote:I've also had a blast playing it. Everyone I've showed it to like it a lot also. Went and bought a empire bright wizard and the elite enemies so they can show up.
Very excited for the undead big box expansion slated for dec
Please elaborate.
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Post by: Sarouan
Finally built the miniatures and played a game as well with two heroes. The rules are simple and easy to follow (even if the pictures take a huge lot of space, sometimes for nothing). You need some space to put everything at hand, especially the books that you will often consult.
The game is quite random. It's hard to predict what you will have and you need to be careful because a random event can be quickly deadly. Be sure not to explore too many rooms at once, or you can get swarmed!
It really feels like a good old "Book where you are the Hero", for those who remember them. The Adventure Book is made exactly like one, and I found it was a really great idea. Some entries are best left with the surprise of not knowing what will be the result of your decision - sure, it will only work once but when it does, it's just sweet.
The miniatures are amazing, with so many details. A warning, though; some of them will really get annoying to paint if you built every part before painting. The inside of the cloak of the priest, for example. There are also quite a few small parts that are easy to overlook. I can see why this game will not be great for boardgamers - if you're not used to build miniatures, it takes some time before you can play.
The cards are quite thin. I wish I can find some sleeves for them, because to me, they will get damaged quickly if they aren't protected. Unfortunately, you can feel GW is completely out of touch with boardgames, because none of their components is standard - size of cards don't match what is usually on the market, and so the classic sleeves won't work on them.
Some rules in the game involve a kind of "mini game" like piling some dice on each other without making them fall - if you fail, your hero fall as well and take a wound. They usually are bound to a random event or tile. Can be fun the first time, but I'm not sure it's that fun on the long term, because it slows down a bit the game. Still, you can feel they tried to put a RPG touch to their game - and it's quite a success, to me.
It's not perfect. The guide book can be quite a mess to find the rule you want to read, since it doesn't have an index. The adventure book works best if you don't know what the entries are, because some results clearly assume that you don't. The randomness makes it so the game can be easy, difficult or a deadly trap just because of the dice you rolled. The "boss monsters" are harsh if you play with a low number of heroes.
Still, it's quite a fresh air to see GW is still able to make simple yet elegant games like this one. I have good faith on replayability of this game, since the same adventure can be different just because the order you draw tiles will not be the same and random tables. So, overall, it's a success as a game, IMHO. The fact it is a cooperative game also talks a lot about the spirit behind; a lot of rules are made so that the players just have to agree what is best for them when it happens - and it resolves a lot of things just by this simple fact alone! So simple you have to think about it to make it.
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Post by: str00dles1
Our FLGS rep for GW mentioned there will be 4 more mini expansions besides the one coming this Friday for the 4 heroes, then planned in Dec before X mass is a large box like Silver Tower, but Undead Themed.
Also talked to the local GW store on this on a different occasion and he said the same thing. Take with salts, but its pretty believable given how well Silver Tower sold
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Post by: Hanskrampf
str00dles1 wrote:
Our FLGS rep for GW mentioned there will be 4 more mini expansions besides the one coming this Friday for the 4 heroes, then planned in Dec before X mass is a large box like Silver Tower, but Undead Themed.
Also talked to the local GW store on this on a different occasion and he said the same thing. Take with salts, but its pretty believable given how well Silver Tower sold
Damn, if true, I'm going to lose much money. Already planning to purchase the first hero expansion, if there are 4 more, I probably buy them all. Undead expansion would also be a given! Hope this turns out true.
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Post by: Morathi's Darkest Sin
Aye same, costly but fun.. also my box arrived this morning.. yay. Time to get modelling.
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Post by: Baron Klatz
Dang...my wallet's gonna be a moth museum by the year's end....
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Post by: H.B.M.C.
If the expansions do come with the rules, then I'm in.
If there are full model expansions with new board sections/minis/heroes, even better.
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Post by: timetowaste85
The only thing I'm not a fan of is the iPhone app. Id rather have a cardboard piece with the characters' rules readily available, not switching between screens. The game itself is a GREAT B&P game. It's exactly what GW has claimed to want to do all this time. Feels like a cross between current SH and 3rd edition Talisman, honestly. Makes m quite happy as a board gamer. Having additional models for my daemons is just icing on the cake.
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Post by: angelofvengeance
And now the Silver Tower Android app is updated also.
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Post by: Barzam
So, how long before someone makes printable pdfs of the other hero stat cards?
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Post by: highlord tamburlaine
Barzam wrote:So, how long before someone makes printable pdfs of the other hero stat cards?
How long before GW cracks down on people making printable pdfs of the other hero stat cards would also be an applicable question.
Now, homebrewed custom characters? That I can totally see happening.
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Post by: Chopxsticks
highlord tamburlaine wrote: Barzam wrote:So, how long before someone makes printable pdfs of the other hero stat cards?
How long before GW cracks down on people making printable pdfs of the other hero stat cards would also be an applicable question.
Now, homebrewed custom characters? That I can totally see happening.
I cant see them cracking down on this. Anyone with a scanner can scan the page of the book into a PC and print it.
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Post by: Jackal
Biggest plus side to the tower for me was the boost on my tzeentch daemons.
And on a bigger plus, the priest comes with a gryph-hound, and they are on eBay for £8.
So finally adding to my unit of them
Was impossible to find them on bits sites.
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Post by: Bottle
Chopxsticks wrote: highlord tamburlaine wrote: Barzam wrote:So, how long before someone makes printable pdfs of the other hero stat cards?
How long before GW cracks down on people making printable pdfs of the other hero stat cards would also be an applicable question.
Now, homebrewed custom characters? That I can totally see happening.
I cant see them cracking down on this. Anyone with a scanner can scan the page of the book into a PC and print it.
Wouldn't even need to go into all that effort. Load them up in the app, press the home and lock button at the same time. Instant scan of the Hero card.
Edit- I see they keep the info on different 'tabs' in the app. Nothing a bit of Photoshop can't fix.
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Post by: RiTides
I only saw this pic in the OP - could someone tell me what the model on the left is, and if it's out yet (and if not, when it will be?). Looks like a sweet not-too-large ogre that I could make good use of
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Post by: Alpharius
So, not exactly 'Ogre sized', even with the AoS Scale Creep in full effect!
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Post by: Kanluwen
Alpharius wrote:So, not exactly 'Ogre sized', even with the AoS Scale Creep in full effect!
He's kind of close to Ogre sized. Skinnier, but the same height and general volume of base consumed.
Slaughterpriests are on 40mm bases.
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Post by: Alpharius
Now that is interesting news - and unexpected, for me.
Still looks too skinny to be an Ogre, but have at it, I suppose!
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Post by: Kanluwen
Alpharius wrote:Now that is interesting news - and unexpected, for me.
Still looks too skinny to be an Ogre, but have at it, I suppose! 
He could be lacking in vitamins. Slaughterpriests aren't exactly getting ribeye.
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Post by: highlord tamburlaine
You want the Slaughterpriest with the hackblade then.
Significantly larger than a regular human.
The arm with the ball and chain is a bit larger than the other, but that's due to the whole chaos effect- it has a mouth in it, covered in spines and rocks...
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Post by: Jackal
Skinny ogre would be a gorger :p
And that model isn't a million miles from being converted into one either.
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Post by: DarkBlack
Wizards are skinny in most races...
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Post by: M0ff3l
RiTides wrote:
I only saw this pic in the OP - could someone tell me what the model on the left is, and if it's out yet (and if not, when it will be?). Looks like a sweet not-too-large ogre that I could make good use of 
That would be the Slaughterpriest: https://www.games-workshop.com/en-NO/Khorne-Bloodbound-Slaughterpriest
Might be worth just getting the 4 pack though, only 25$ more expensive for 3 extra characters.
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Post by: RiTides
Thanks for the size info, guys! I really like that size (to use alongside some FW dwarfs) - although unfortunately looking at Orlando's link, he's got a bit more bling than I was aiming for
Looks similar to Tre Manor's Jotunn, which I've got from the Kickstarter (which is a good thing for me - although not necessarily what this GW model is intended as).
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Post by: Farseer M
I'm counting all cards in the box, could you confirm that there are 39 exploration card+the griffon?
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Post by: sadysaneto
zombies?
1
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Post by: Zywus
Looks like conversions/kitbashes of existing (some of them no longer sold) kits.
Bretonnian men-at-arms, empire state troops, corpsecart etc.
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Post by: DarkBlack
Those are zombie ogres. Be very afraid.
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Post by: lasgunpacker
Those zombies are conversions.
Besides, the "new" zombies would likely have some sort of flames or spikes or giant weapons to fit in with the current "heroic" aesthetic.
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Post by: Fango
Yep, those are conversions...many of them are good conversions, I can see the zombies from the corpse cart shambling in there too...thinking the claws on the ogre are from the undead crypt horrors kit? Love the zombie ogres btw.
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Post by: Chikout
Zombies Ogres feature in the most recent audio drama.The 'guide' is particularly good! The rumoured warhammer quest expansion would be a good time to introduce some new zombies. Regarding the four hero sets, my guess is that they will all feature a stormcast hero. After the knight Venator/azyros, there are 4 more Stormcast hero clam packs.
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Post by: Azazelx
Kanluwen wrote: Alpharius wrote:Now that is interesting news - and unexpected, for me.
Still looks too skinny to be an Ogre, but have at it, I suppose! 
He could be lacking in vitamins. Slaughterpriests aren't exactly getting ribeye. 
Not a million miles away from the older-school ogre aesthetic and proportions, really. As opposed to the specific OK look.
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Post by: Cataphract
Just give us the new Tree-Aelf's and Treemen with Bows and GIANT ALLARIELLE ON BEETLE models already!!!!
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Post by: decker_cky
Azazelx wrote: Kanluwen wrote: Alpharius wrote:Now that is interesting news - and unexpected, for me.
Still looks too skinny to be an Ogre, but have at it, I suppose! 
He could be lacking in vitamins. Slaughterpriests aren't exactly getting ribeye. 
Not a million miles away from the older-school ogre aesthetic and proportions, really. As opposed to the specific OK look.
I think he's almost twice the height of the pre-OK ogres.
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Post by: Nova_Impero
Cataphract wrote:Just give us the new Tree-Aelf's and Treemen with Bows and GIANT ALLARIELLE ON BEETLE models already!!!!
Wait for a week or so before we hear anything about that stuff.
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Post by: Baron Klatz
Indeed, leaks are cruel like that.
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Post by: Kid_Kyoto
RiTides wrote:
I only saw this pic in the OP - could someone tell me what the model on the left is, and if it's out yet (and if not, when it will be?). Looks like a sweet not-too-large ogre that I could make good use of 
It's a new Khorne character, I believe his name is Friendly Steve the Lumberjack.
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Post by: angelofvengeance
 wow that was quick...
Ooh I like those zombie Ogors
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Post by: AndrewGPaul
privateer4hire wrote:The game has multiple missions. Also the 'maze' changes from mission to mission and game to game.
Add to that the fact that you can play with different mixes of the 6 heroes and that's probably more than 3 times.
There are 10 heroes available without having to spend any money over and above buying the core game (and the Warhammer Quest Mighty Heroes set, if you want the correct miniatures for the other four). That gives you 210 different combinations of heroes. If you bought last Saturday's White Dwarf, and have the rules for the Lord of Plagues, then that's 330.
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Post by: Albino Squirrel
Kid_Kyoto wrote: RiTides wrote:
I only saw this pic in the OP - could someone tell me what the model on the left is, and if it's out yet (and if not, when it will be?). Looks like a sweet not-too-large ogre that I could make good use of 
It's a new Khorne character, I believe his name is Friendly Steve the Lumberjack.
Am I the only one who pictures that Slaughterpriest model playing bass in an awesome chaos warrior metal band?
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Post by: timetowaste85
Where is the Plague Lord sheet? I didn't see it in my white dwarf. Is it a separate board? A pullout I just missed? It was in 121, right?
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Post by: angelofvengeance
timetowaste85 wrote:Where is the Plague Lord sheet? I didn't see it in my white dwarf. Is it a separate board? A pullout I just missed? It was in 121, right?
Should be in WD121... was in mine, and my copy was digital.
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Post by: Kanluwen
timetowaste85 wrote:Where is the Plague Lord sheet? I didn't see it in my white dwarf. Is it a separate board? A pullout I just missed? It was in 121, right?
Pages 14 and 15 are the Plague Lord stuff.
It's literally just the card on a page, not as a pullout or anything.
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Post by: timetowaste85
Great, must have just overlooked it. Thanks guys.
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Post by: Jackal
Just a slightly random note that I feel is worth saying.
The priests gryph-hound in the set is actually half the size of the current one.
I grabbed 4 to give me a unit of 5 and the castellants one is huge in comparison!
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Post by: Kanluwen
The Gryph-Hound accompanying the Excelsior War-Priest is meant to be a younger version.
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Post by: shinros
Yup I can indeed confirm there are zombie ogor's in the audio drama due to mannfred.
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Post by: Jackal
Cheers kan
Never realised until they turned up this morning lol.
Silver tower warscrolls still give them the same profile so I'll just have one slightly larger that stands out.
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Post by: Haechi
Alright guys, I know I'm no rumormonger so you don't have to believe me but here are some news:
- The AoS rule book with points will have official 6 scenarios, points for everything, including Tomb Kings etc. It will cost 20 euros and is huge. It's coming out end of June or July.
- Alarielle is not on a giant beetle, she's flying above it. She's huge, Nagash's size.
- A new set of collecting boxes are coming for AoS: Around 20 euros for a "ready to play" set. For example: 5 Liberators vs 5 Blood Warriors, etc. I forgot if they have paint in it too or not, but they will have scenarios and rules, everything to be played right away and initiate new players.
That's all I have for now!
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Post by: Binabik15
I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
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Post by: angelofvengeance
shinros wrote:
Yup I can indeed confirm there are zombie ogor's in the audio drama due to mannfred.
I know, but it didn't occur to me that they were going to knock up a few conversions for it. Automatically Appended Next Post: Binabik15 wrote:I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
In the Age of Rountree, nothing is certain.
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Post by: Azazelx
decker_cky wrote: Azazelx wrote: Kanluwen wrote: Alpharius wrote:Now that is interesting news - and unexpected, for me.
Still looks too skinny to be an Ogre, but have at it, I suppose! 
He could be lacking in vitamins. Slaughterpriests aren't exactly getting ribeye. 
Not a million miles away from the older-school ogre aesthetic and proportions, really. As opposed to the specific OK look.
I think he's almost twice the height of the pre-OK ogres. 
Not unless he's on a 60 or 80mm base.
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Post by: Haechi
Binabik15 wrote:I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
If someone told me one day for the price of a carnosaur you can get 8 saurus knights and 12 saurus warriors for free I wouldn't have believed it either hahaha
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Post by: Warhams-77
Thanks for posting it, Haechi, interesting stuff
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Post by: RazorEdge
Haechi wrote:Binabik15 wrote:I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
If someone told me one day for the price of a carnosaur you can get 8 saurus knights and 12 saurus warriors for free I wouldn't have believed it either hahaha
Or a Mortarch and 10 Skeletons and 5 Black Knights for free.
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Post by: Binabik15
angelofvengeance wrote:
Automatically Appended Next Post:
Binabik15 wrote:I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
In the Age of Rountree, nothing is certain.
Haechi wrote:Binabik15 wrote:I can't believe the "ready to play" rumour. Well, the pricing part. 20€ for TEN new-ish models?! I mean 10€ for 5 Liberators (from the starter) is the most one should pay thanks to ebay, but 40 sounds more realistic. 30 if they keep their strategy of actual discounts on bundle boxes.
I'd love to be proven wrong almost as much as I'd love more Start Collecting boxes, though.
If someone told me one day for the price of a carnosaur you can get 8 saurus knights and 12 saurus warriors for free I wouldn't have believed it either hahaha
True, true, but in between that there's the crazy pricing for all AoS kits. It feels so erratic. At this point I'm still hoping that next year or mybe even in time for christmas another round of Start Collecting boxes is released. With new stuff this time, but how could they make a box from Iron Jawz kits without even crazier savings than the current ones? Or he upcoming tree elves (trelves?). But if they do...all in
PS: I think I sholdn't buy anything until then, I have the worst timing. Got a Ghurk kit from a certain bits site last week for 25% off and was super happy because they were always out of stock during sales, now they're having a 50% off sale today and he is still available
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Post by: angelofvengeance
Re: the Mighty Heroes expansion for WHQST- you don't get the cards in the box- you have to use the rulebook or the app to play them in game.
Re: the Tzeentch Sorcerer Lord- GW have recut it and you just get the scenic bit with his feet on, minus the square base and a 32mm round base.
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Post by: Warhams-77
Haechi, what does 'flying above it' mean? There is a crawling beetle model and Alarielle floats/hovers on top of it, both connected? Or is there only a small beetle for decoration? Or no beetle at all?
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Post by: Mr Morden
Warhams-77 wrote:Haechi, what does 'flying above it' mean? There is a crawling beetle model and Alarielle floats/hovers on top of it, both connected? Or is there only a small beetle for decoration? Or no beetle at all?
The pic does look like she is beetle surfing and yeah she should be as big as Nagash - they are both gods
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Post by: His Master's Voice
I'm assuming 'as big as Nagash' refers to the overall model size. If she's herself as big as the old geezer, her beetle would have to be Titan sized.
Okay, that's a weird image...
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Post by: Mr Morden
His Master's Voice wrote:I'm assuming 'as big as Nagash' refers to the overall model size. If she's herself as big as the old geezer, her beetle would have to be Titan sized.
Okay, that's a weird image...
but fun.............. but yeah I mean that the whole model should be the same size
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Post by: Charles Rampant
To be honest, I struggle to think of a thing less suited for 'epic centrepiece model' than an Elf riding a giant beetle. So I am very curious to see this model! It surely will be either tremendous or utterly terrible.
Plus, it might well be the first time that we get a model of something that is actually larger than the real-life inspiration for it!
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Post by: Sinful Hero
I have to say I'm looking forward to seeing what this model looks like. Giant insects and bugs are always cool, and one can always use more winged elves.
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Post by: Alpharius
Sinful Hero wrote:I have to say I'm looking forward to seeing what this model looks like. Giant insects and bugs are always cool, and one can always use more winged elves. 
Giant bugs are great!
I'm VERY curious to see what GW does with the concept - in plastic!
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Post by: highlord tamburlaine
I'm just curious to see what's coming after the Mighty Heroes box, be in Quest related or for Age of Sigmar proper.
Doesn't seem like we've had much rumors or leaks this week.
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Post by: Kanluwen
highlord tamburlaine wrote:I'm just curious to see what's coming after the Mighty Heroes box, be in Quest related or for Age of Sigmar proper.
Doesn't seem like we've had much rumors or leaks this week.
We have, they've just been H-H-Hobby/ 40k related.
This week's preroders are three new metallic paints(a Silver, Brass, and Copper) and three new technical paints that get painted over a metal to give a gemstone effect.
Next week's preorders are clamshell versions of the Techpriest Enginseer currently in the "Tech Command" box, a Broodlord, and the new Munitorum Armoured Container Caches(MACCs as I'm calling them).
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Post by: Chopxsticks
angelofvengeance wrote:Re: the Mighty Heroes expansion for WHQST- you don't get the cards in the box- you have to use the rulebook or the app to play them in game.
Re: the Tzeentch Sorcerer Lord- GW have recut it and you just get the scenic bit with his feet on, minus the square base and a 32mm round base.
Is this 100% confirmed on the rules?? The Website listing states "This box set contains four plastic Citadel miniatures, with rules for use in games of Warhammer Quest: Silver Tower." Which would be rather misleading.
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Post by: angelofvengeance
@Chopxsticks: yup. I received the set today. Though you get rules for these free on the app and with the game itself
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Post by: NewTruthNeomaxim
Wow... that is a REALLY poorly worded description on their site, in that case.
I'm giving GW a lot of benefit of doubt, as the Age of Roundtree is making some great strides... but stuff like this is a harsh reminder of the GeeDubs of old.
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Post by: Haechi
Warhams-77 wrote:Haechi, what does 'flying above it' mean? There is a crawling beetle model and Alarielle floats/hovers on top of it, both connected? Or is there only a small beetle for decoration? Or no beetle at all?
I haven't seen it with my own eyes but my friend who did said it was hovering above it. Alarielle herself is more or less human sized so the beetle must be pretty big to have the overall model be similar to Nagash in size. He didn't specify how high above the beetle she is though.
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Post by: Slayer le boucher
Played a game of St this afternoon with the guys, honestly not bad, it goes pretty smoothly, even if there was a few kwaks at first.
But small advice, try to play in a calm environement, because you need to make a lot of reading, and its kinda hard if you have other people around disrupting you by talking other non-sens like work or their families and stuff like that...
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Post by: Baron Klatz
Thanks for the rumors, Haechi!  I'm getting pumped for those general rulebooks.
The new Sylvaneths is sounding sweet. Wondering if anyone is going to make a Nurgle dung-beetle conversion of her stag-beetle?
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Post by: Binabik15
I give it two days after release before the first Nurgle beetles pop up on the internet. Would ge really well as a mount for e.g. a warshrine. Or a monstrous chariot. Rules-wise it could also be a good count-as for the Glottkin with one or two champs on its back. I will get one just for Nurgle-fying it, but only once it's affordable as a bits purchase on sale.
The tree elves themselves might make for good Nurgle Forsaken or alt Plague Bearers, "fruits" from the Garden of Nurgle or bog corpses that fused with driftwood.
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Post by: Warhams-77
Haechi wrote:Warhams-77 wrote:Haechi, what does 'flying above it' mean? There is a crawling beetle model and Alarielle floats/hovers on top of it, both connected? Or is there only a small beetle for decoration? Or no beetle at all?
I haven't seen it with my own eyes but my friend who did said it was hovering above it. Alarielle herself is more or less human sized so the beetle must be pretty big to have the overall model be similar to Nagash in size. He didn't specify how high above the beetle she is though.
Thanks for clarifying, Haechi, am looking forward to the model
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Post by: timetowaste85
Throw the Glotkin on top of it and you have Ku'Gath!!
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Post by: mhsellwood
Hey guys just noticed on Twitter that tickets for an Age of Sigmar Open Day at Warhammer World is happening on August 13th.
Anybody know any details?
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Post by: NewTruthNeomaxim
mhsellwood wrote:Hey guys just noticed on Twitter that tickets for an Age of Sigmar Open Day at Warhammer World is happening on August 13th.
Anybody know any details?
I imagine it will be the competitive debut of the Generals Handbook "matched play" points system?
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Post by: StormKing
Haechi wrote:Alright guys, I know I'm no rumormonger so you don't have to believe me but here are some news:
- The AoS rule book with points will have official 6 scenarios, points for everything, including Tomb Kings etc. It will cost 20 euros and is huge. It's coming out end of June or July.
- Alarielle is not on a giant beetle, she's flying above it. She's huge, Nagash's size.
- A new set of collecting boxes are coming for AoS: Around 20 euros for a "ready to play" set. For example: 5 Liberators vs 5 Blood Warriors, etc. I forgot if they have paint in it too or not, but they will have scenarios and rules, everything to be played right away and initiate new players.
That's all I have for now!
I.hope that those prices are true! I'll definitely be keeping an eye out for more rumours on this!
The price does seem low for the models but if itd just low model count bundles it is probably true. Just like the current start collecting boxes that are an amazing value! (If only the canadian dollar was closer to UsD id order from the states for 60 bucks for a box!)
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Post by: Kanluwen
It's likely just them having rejigged the sprues for the starter set to make 'pushfit' versions of the Blood Warriors and Liberators.
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Post by: Necros
So, I'm finally cracking open my Silver Tower box, starting to build the minis.. and it looks like there's no 40mm bases at all. How many should there be? I think 3 based on the directions? I got a big bag full of 32 & 25mm bases, and a second bag with like 10 25mm's.. were the 40's in an separate bag? Don't see em anywhere...
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Post by: Eldarain
Mine were loose under the game board components.
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Post by: angelofvengeance
Necros wrote:So, I'm finally cracking open my Silver Tower box, starting to build the minis.. and it looks like there's no 40mm bases at all. How many should there be? I think 3 based on the directions? I got a big bag full of 32 & 25mm bases, and a second bag with like 10 25mm's.. were the 40's in an separate bag? Don't see em anywhere...
The Knight-Questor and the Gaunt Summoner are on 40mm, the Ogroid is on a 50mm. The cultists, tzaangors, deathrunners and the smaller heroes are on 32mm. Everything else is 25mm. Don't think I've missed anything else.
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Post by: decker_cky
I read somewhere that pink horrors were a typo too - and that they were the extra 32mm bases the set comes with.
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Post by: Sarouan
decker_cky wrote:I read somewhere that pink horrors were a typo too - and that they were the extra 32mm bases the set comes with.
Indeed. They look much better with 32 mm round bases.
Also, for the Ogroid, I suggest you use a 40 mm round base. He stands easily on it and it's MUCH MUCH easier to place it on the board with that size of base. 50 mm is too big, you will have trouble to place it on crowded tiles/be sure on which square he actually is.
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Post by: angelofvengeance
decker_cky wrote:I read somewhere that pink horrors were a typo too - and that they were the extra 32mm bases the set comes with.
Balls. Well, guess I'm rebasing those two...
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Post by: Eldarain
Interesting. I put mine on 32s but there weren't enough in the set to do so.
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Post by: Uriels_Flame
Well there will be plenty of new bases coming next week!
I'm actually going to rebase my army as those look really good.
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Post by: str00dles1
I have the ogrid on a 50mm. He fits fine on the tiles even when playing. Havent had any crowed issues yet. He moves through everything anyways.
I looked at the 40mm and he hardly fits, it looks way to small *shrug*
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Post by: timetowaste85
I "whoopsied" and put the Ogroid on a 40. Overhangs too much. Definitely on a 50. And I wanted my horrors on 25mm, as that's what's the unit boxes come with. I'm not going to have 2 out of 32 horrors on different bases.
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Post by: Eldarain
Planned on using mine as Heralds when not questing.
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Post by: ResidentSteve
My assembly instructions list a 32mm base for the Pink Horrors
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Post by: Mymearan
timetowaste85 wrote:I "whoopsied" and put the Ogroid on a 40. Overhangs too much. Definitely on a 50. And I wanted my horrors on 25mm, as that's what's the unit boxes come with. I'm not going to have 2 out of 32 horrors on different bases.
They can be unit champions (don't remember the name), that's what I'll be doing
Also I didn't get any extra 32mm bases, and instructions say 25mm for pink horrors. Fortunately I had some extra anyway.
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Post by: timetowaste85
The back page of instructions looks like 32, but the building instructions say 25m. And the unit change is called an iridescent. I'll also use them as heralds, in 40k, but I still want them on these. I didn't receive any extra 32mm bases in game either.
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Post by: Necros
I've actually been thinking about basing everything on 30 & 40mm beveled warmachine style bases.. I have thousands of em from doing my own minis, always liked the look better than the GW style bases. Only thing is then they won't really match my other GW minis.. unless I rebase those too
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Post by: reds8n
mhsellwood wrote:Hey guys just noticed on Twitter that tickets for an Age of Sigmar Open Day at Warhammer World is happening on August 13th.
Anybody know any details?
https://www.facebook.com/events/515157542018497/
Immerse yourself in all things Warhammer Age of Sigmar with our Open Day at Warhammer World. Celebrate the miniatures, stories and game, by meeting the designers, playing the games, and seeing lots of fantastic miniatures.
- Meet the team from Warhammer Forge as they show off their new creations, and enter your own painted miniatures into the Golden Demon “Warhammer” painting competition.
- See the first reveal of an inspiring new diorama display and experience the whole Exhibition Centre.
- Join in participation gaming and bring your own miniatures to battle in the Open Gaming area.
- With the Open Day on Saturday 13th, you can also join in a free one day Warhammer Age of Sigmar gaming event on Sunday 14th!
- There’s more to be confirmed, but we have to keep it secret for now…
See more at: http://warhammerworld.games-workshop.com/warhammer-age-of-sigmar-open-day-2016/
To make sure it’s a safe and enjoyable event for everyone, all areas of Warhammer World will be ticket only access on August 13th
http://warhammerworld.games-workshop.com/warhammer-age-of-sigmar-open-day-2016/
Things to take Home Get ahead of the crowd with access to new Warhammer Forge models before they’re released! Show your allegiance with new Warhammer Age of Sigmar merchandise. Warhammer World exclusive art prints, clothing and merchandise.
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Post by: Chopxsticks
Has it been posted anywhere yet what the extra cards look like from the Silver tower App?
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Post by: str00dles1
Like a excel sheet, just 3 different panes to swipe through to get the full unit stats/abilities. Its very poor, hence why Im using a posted template to make my own cards for them
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Post by: Chopxsticks
I found some templates on BGG, but I was just mainly curious what people thought of the in app purchases.
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Post by: decker_cky
The in app purchase doesn't make sense to me, since each app only covers one player in game (can't pass cards or anything). So if you own the box set and buy all the cards, that only ever covers one player. Each player would have to buy a copy if they want to use non-standard heroes.
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Post by: tneva82
decker_cky wrote:The in app purchase doesn't make sense to me, since each app only covers one player in game (can't pass cards or anything). So if you own the box set and buy all the cards, that only ever covers one player. Each player would have to buy a copy if they want to use non-standard heroes.
What in that doesn't make sense? GW gets to sell same app more than once for playing group. Perfectly sensible for GW.
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Post by: streetsamurai
decker_cky wrote:The in app purchase doesn't make sense to me, since each app only covers one player in game (can't pass cards or anything). So if you own the box set and buy all the cards, that only ever covers one player. Each player would have to buy a copy if they want to use non-standard heroes.
Very good point. Makes this business model even more indefensible than it already was. And as good as the minis for the game are, I must say that the loot cards and the skills cards are very ugly and uninspiring. Most KS have better looking cards than that.
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Post by: Neronoxx
streetsamurai wrote:decker_cky wrote:The in app purchase doesn't make sense to me, since each app only covers one player in game (can't pass cards or anything). So if you own the box set and buy all the cards, that only ever covers one player. Each player would have to buy a copy if they want to use non-standard heroes.
Very good point. Makes this business model even more indefensible than it already was. And as good as the minis for the game are, I must say that the loot cards and the skills cards are very ugly and uninspiring. Most KS have better looking cards than that.
You mean each player would have to pay .99 cents to play?
Wow, what a terrible act of villainy. Consider most board games of this type only come with 4-8 characters any ways.....
Automatically Appended Next Post: str00dles1 wrote:Like a excel sheet, just 3 different panes to swipe through to get the full unit stats/abilities. Its very poor, hence why Im using a posted template to make my own cards for them
Ditto. I don't mind the app, but I prefer cards. So i'm making them. EZPZ.
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Post by: Mymearan
Played a game of Silver Tower yesterday, have to say that this game is unexpectedly fantastic. I didn't expect it to be this fun, since I'm more of a fan of euro-type games and have been disappointed before (by Zombicide for example, which is fun but not as good as I expected). I was wrong! We had big stupid grins on our faces the entire time, it's very inventive and the mechanics are easy and quick to learn. Would recommend it to anyone, truly fantastic!
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Post by: streetsamurai
Neronoxx wrote: streetsamurai wrote:decker_cky wrote:The in app purchase doesn't make sense to me, since each app only covers one player in game (can't pass cards or anything). So if you own the box set and buy all the cards, that only ever covers one player. Each player would have to buy a copy if they want to use non-standard heroes.
Very good point. Makes this business model even more indefensible than it already was. And as good as the minis for the game are, I must say that the loot cards and the skills cards are very ugly and uninspiring. Most KS have better looking cards than that.
You mean each player would have to pay .99 cents to play?
Wow, what a terrible act of villainy. Consider most board games of this type only come with 4-8 characters any ways.....
Automatically Appended Next Post:
str00dles1 wrote:Like a excel sheet, just 3 different panes to swipe through to get the full unit stats/abilities. Its very poor, hence why Im using a posted template to make my own cards for them
Ditto. I don't mind the app, but I prefer cards. So i'm making them. EZPZ.
99 cents ? I don't know on what world you're living in, but the skills and loots cards are more than 5$ canadian each.  So 4 players who all want to have acces to all the skills and loots would pay more than 40$ just to have access to 18 poor looking virtual cards. Unless they all play on the same phone, which would make for a very poor gaming experience.
GW really laid an egg with this application. It would have been much more sensible and convenient to simply release physical cards. And they wouldn't have look like money grabbing pigs in the process.
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Post by: Neronoxx
The Skill and loot cards are entirely optional. They are extra cards, but are not required. So no, not every person will want/need them, and even then $5 isn't really an unreasonable amount for a Board Game expansion if you want it.
Second, what's to stop a group from simply writing them down? One person buys the rules, copies them and tada, done. EZPZ. Again, the entire group doesn't need them.
Also, The 'share-it' mentality works pretty good as a business model, eventually people will want their own copy. See pathfinder and most other RPG's.
The quality of the skill cards isn't fantastic, but I remember that they are very similar to the skill cards from Descent. Besides, what would you put there anyways? An art piece of the skill being used? That's all I can think of, and I think it would just look cluttersome.
I hate DLC as much as the next guy, but this isn't bad. If you download the app, you can use 100% of the base contents from the game. If you want extras, you pay. That's reasonable to me, and would be surprised if someone actually found that unreasonable.
Price is meh. At a $1 each most people wont buy all of them, but most people probably don't have all the models for them anyways. Value is, as most things, in the eye of the beholder.
Would I prefer physical cards? Absolutely. So much in fact that i'm making my own, like many others. But lets not forget that 2 years ago we as a community were criticizing GW of not knowing the internet or smart phones existed, and now that they try to incorporate those devices into their product line we ridicule them. Seems counterproductive.
"So 4 players who all want to have acces to all the skills and loots would pay more than 40$ just to have access to 18 poor looking virtual cards. Unless they all play on the same phone, which would make for a very poor gaming experience.
The above is only true if all four Players are idiots.
GW really laid an egg with this application. It would have been much more sensible and convenient to simply release physical cards. And they wouldn't have look like money grabbing pigs in the process. "
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Post by: Swara
Mymearan wrote:Played a game of Silver Tower yesterday, have to say that this game is unexpectedly fantastic. I didn't expect it to be this fun, since I'm more of a fan of euro-type games and have been disappointed before (by Zombicide for example, which is fun but not as good as I expected). I was wrong! We had big stupid grins on our faces the entire time, it's very inventive and the mechanics are easy and quick to learn. Would recommend it to anyone, truly fantastic!
I had a similar experience. I've heard it was fun enough and went in thinking it would be ok, but mostly just got it for the minis.
We started playing and we were even reading all the fluff that went with each room and action.. and it ended up being extremely enjoyable. In the end of the first mission we had almost died and were running for our lives out of the exit.
It's easy to play, but with 9 main missions and random dungeons after that I can see us playing it a lot.
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Post by: NewTruthNeomaxim
My wife and I played man... sixteen hours of Warhammer Quest this weekend, and needless to say, we absolutely love it.
We house-ruled a campaign-loss condition, as the game is too easy without it (with no stakes to losing really, otherwise), but played a bunch and were thrilled with the randomness, diversity in how characters played etc...
We grabbed the app, and bought the bundle, and as has been said, you're a sucker if you buy it on a per player basis. Don't use it for dice rolling, or tracking a character, and instead use it as a skill/treasure/character reference. We just jot down what we have and consult it, as it is pretty buggy really, but there is no reason a group of friends shouldn't chip in and share the bundle, or at least the loot/skills decks.
So it has been a blast, and the only disappointment, for us, is a serious lust for proper level'ing up, and a prolonged campaign. The original WQ has these elements, gold, the town phase, etc... which adds so much to the experience. That said, in moment to moment gameplay Silver Tower PLAYS massively better with super clean, clear rules.
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Post by: Thraxas Of Turai
So is this one of the more positive rules/games releases from GW in some time? The majority of feedback for it I have seen is overwhelmingly positive. If a future expansion can give people the levelling up they crave we may well have a game that will stand the test of time.
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Post by: NewTruthNeomaxim
Thraxas Of Turai wrote:So is this one of the more positive rules/games releases from GW in some time? The majority of feedback for it I have seen is overwhelmingly positive. If a future expansion can give people the levelling up they crave we may well have a game that will stand the test of time.
I would say that LotR/Hobbit, is their outright cleanest/tightest rule-set, but WQ: ST has been a joy to play. I mean... we legitimately knew how to play within one-turn, and only the first time a specific thing happened did we ever have to check the rule-book.
It made a hell of an impression, and even without the RPG crunch we were craving, we just outright had FUN. I bet we'll play it at least once or twice a week until a proper expansion comes, trying all kinds of characters. That said, for its LONG term quality, it would really benefit from a big RPG/Adventurers guide ala the original, but also adding back a few beefy systems.
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Post by: Neronoxx
Thraxas Of Turai wrote:So is this one of the more positive rules/games releases from GW in some time? The majority of feedback for it I have seen is overwhelmingly positive. If a future expansion can give people the levelling up they crave we may well have a game that will stand the test of time.
I have played 4 games at our local store with my copy. If I could convince somone to sit down and play a turn, they showed up for the next game. It's just really that good.
As people have noted, the biggest highlight are the rules and the gameplay. Clear, concise and to the point. Also noted there is a good bit of risk vs reward. For example, while the heros are largely the superior force, when you start taking damage your damage is affected. If the heros find themselves on the bad side of an enounter, it is possible to lose, but that threat is not constantly harassing the players (vuz i mean, c'mon this isn't dark souls right?)
I find it to be a good balance.
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Post by: Albino Squirrel
Thraxas Of Turai wrote:So is this one of the more positive rules/games releases from GW in some time? The majority of feedback for it I have seen is overwhelmingly positive. If a future expansion can give people the levelling up they crave we may well have a game that will stand the test of time.
Well, not really. Deathwatch: Overkill and Betrayal at Calth both seemed to get overwhelmingly positive reviews.
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Post by: pancakeonions
Yea, even if Assassinorum Execution Force wasn't great value for the cost, it was also a fun game and has gotten good reviews - which I think would be better if it wasn't so expensive.
I'm loving the turn GW's taken in the recent past!
(OK, I still can't get excited about AoS minis, and the bad scale creep of their figures, but hey, their games are fun again!)
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Post by: angelofvengeance
pancakeonions wrote:Yea, even if Assassinorum Execution Force wasn't great value for the cost, it was also a fun game and has gotten good reviews - which I think would be better if it wasn't so expensive.
I'm loving the turn GW's taken in the recent past!
(OK, I still can't get excited about AoS minis, and the bad scale creep of their figures, but hey, their games are fun again!)
I've played Execution Force a number of times. It's a great game. Just needs some tweaks and rules clarification.
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Post by: Neronoxx
angelofvengeance wrote: pancakeonions wrote:Yea, even if Assassinorum Execution Force wasn't great value for the cost, it was also a fun game and has gotten good reviews - which I think would be better if it wasn't so expensive.
I'm loving the turn GW's taken in the recent past!
(OK, I still can't get excited about AoS minis, and the bad scale creep of their figures, but hey, their games are fun again!)
I've played Execution Force a number of times. It's a great game. Just needs some tweaks and rules clarification.
Maybe they learnt from it? Haven't gotten the chance to play that one yet.
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Post by: ShaneTB
NewTruthNeomaxim wrote: Thraxas Of Turai wrote:So is this one of the more positive rules/games releases from GW in some time? The majority of feedback for it I have seen is overwhelmingly positive. If a future expansion can give people the levelling up they crave we may well have a game that will stand the test of time.
I would say that LotR/Hobbit, is their outright cleanest/tightest rule-set, but WQ: ST has been a joy to play. I mean... we legitimately knew how to play within one-turn, and only the first time a specific thing happened did we ever have to check the rule-book.
It made a hell of an impression, and even without the RPG crunch we were craving, we just outright had FUN. I bet we'll play it at least once or twice a week until a proper expansion comes, trying all kinds of characters. That said, for its LONG term quality, it would really benefit from a big RPG/Adventurers guide ala the original, but also adding back a few beefy systems.
The designer (James Hewitt?) recently shared an article about (board) game development and how to look at learning curves (I can't find the exact tweet now).
What you've said matches the ideas in that.
He's one of the guys working on Blood Bowl.
They also released the first errata on weekend of release.
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Post by: Warhams-77
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Post by: Accolade
Interesting stuff. This art doesn't really make me think of GW...it actually feels more generic than some of the stuff they used to make. Not bad pieces mind you, just I don't immediately identify it as GW/AOS.
Grinning demons all around!
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Post by: Davor
Damn this artwork is better than what GW is putting out.
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Post by: RazorEdge
Maria Trepalina is a newer Artist for GW.
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Post by: Davor
Then GW needs to start putting in the good stuff and not the crappy stuff in their books. I haven't bought their $100 books because of the crappy art in it. (Yes $90 Canadian plus taxes).
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Post by: NinthMusketeer
Looks like it's pretty certain we are getting an infantry dual-kit along with the big beetle.
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Post by: Kanluwen
NinthMusketeer wrote:Looks like it's pretty certain we are getting an infantry dual-kit along with the big beetle.
Because that's what Sylvaneth needed:
A giant beetle and more infantry.
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Post by: RazorEdge
Her first Art for GW:
That makes three Illustrations for GW and AoS.
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Post by: Kanluwen
Hopefully GW doesn't cease to use her, since the Sylvaneth book these images are likely from isn't out yet.
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Post by: Davor
RazorEdge wrote:Her first Art for GW:
That makes three Illustrations for GW and AoS.
And I don't like. I think the art needs to go back to the old days and be done by hand instead of computer.
Such a shame GW doesn't use Heavy Metal type artwork or hell what they did for Fantasy and old 40K, not the new 40K art. Blah. Oh well, I guess GW could be going the way of Battletech now, and have crappy artwork. At least they have great minis unlike Battletech.
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Post by: highlord tamburlaine
Eh, I like the art. Certainly more animated than the actual sculpts.
Looking forward to tree armor elf people.
I want beetleborg armored bug troopers too, not just crawly ones!
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Post by: Scrub
I'm really not enjoying that art style at all, I really much prefer the gritty aesthetic that GW are known for, especially for their fantasy stuff. It's what drew me to their games in the first place!
Still, I suppose it's like a different generation of comic book artists, it will always change over time.
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Post by: His Master's Voice
Davor wrote:And I don't like. I think the art needs to go back to the old days and be done by hand instead of computer.
I think people should understand the medium does not equal style or ability.
Mind you, I'm not a fan of those illustrations either, but I'm probably biased.
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Post by: ImAGeek
His Master's Voice wrote:Davor wrote:And I don't like. I think the art needs to go back to the old days and be done by hand instead of computer.
I think people should understand the medium does not equal style or ability.
Mind you, I'm not a fan of those illustrations either, but I'm probably biased.
Yeah, this. Some of the computer art is really cool and some of the old hand done art was sub par. I think the bigger issue is that they seem to use a lot of freelance artists now who might not even know about the universe they're drawing, and the vast majority of the art is based entirely off of the models.
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Post by: Barzam
I like the art. It isn't their old, awesome grimdark art, but it gives an odd, bright, vibrant look to the AOS world, which is kind of a breath of fresh air when it comes to GW.
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Post by: Binabik15
Bad art aside, those dryad thingies could be fantastic for a Garden of Nurgle or the fall of Altdorf (the bodies sprouting chaotic vines from the Glottkin book) unit. If they're priced more like Bloodreavers than Sigmarines and good sculpts I'll probably buy my first AoS kit besides the starter! Especially since those artwork units make it look like a demon dryad/tree elves dual kit. So potentially a looot of cool bits to really stretch a box's worth.
When are those coming out, any infos?
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Post by: His Master's Voice
ImAGeek wrote:the vast majority of the art is based entirely off of the models.
That's what they want. You're only supposed to illustrate the models, going as far as to not deviate from established proportions too much, regardless of how poorly a 30mm piece of plastic translates to a figure in a painting.
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Post by: ImAGeek
His Master's Voice wrote: ImAGeek wrote:the vast majority of the art is based entirely off of the models.
That's what they want. You're only supposed to illustrate the models, going as far as to not deviate from established proportions too much, regardless of how poorly a 30mm piece of plastic translates to a figure in a painting.
Yeah, I know. But that's one of the things I don't like about the newer art.
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Post by: NAVARRO
I need that beetle!
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Post by: Chopxsticks
Not sure how I feel about crypt ghoul treekins... but I like the elf lookin ones.
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Post by: Accolade
His Master's Voice wrote: ImAGeek wrote:the vast majority of the art is based entirely off of the models.
That's what they want. You're only supposed to illustrate the models, going as far as to not deviate from established proportions too much, regardless of how poorly a 30mm piece of plastic translates to a figure in a painting.
I have to admit I wouldn't mind the art and models tying together better in the Space Marines department. The discrepancies between the art, models, fluff, and gameplay are tremendous. At least with Stormcast, things line up much better.
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Post by: streetsamurai
Neronoxx wrote:The Skill and loot cards are entirely optional. They are extra cards, but are not required. So no, not every person will want/need them, and even then $5 isn't really an unreasonable amount for a Board Game expansion if you want it.
Second, what's to stop a group from simply writing them down? One person buys the rules, copies them and tada, done. EZPZ. Again, the entire group doesn't need them.
Also, The 'share-it' mentality works pretty good as a business model, eventually people will want their own copy. See pathfinder and most other RPG's.
The quality of the skill cards isn't fantastic, but I remember that they are very similar to the skill cards from Descent. Besides, what would you put there anyways? An art piece of the skill being used? That's all I can think of, and I think it would just look cluttersome.
I hate DLC as much as the next guy, but this isn't bad. If you download the app, you can use 100% of the base contents from the game. If you want extras, you pay. That's reasonable to me, and would be surprised if someone actually found that unreasonable.
Price is meh. At a $1 each most people wont buy all of them, but most people probably don't have all the models for them anyways. Value is, as most things, in the eye of the beholder.
Would I prefer physical cards? Absolutely. So much in fact that i'm making my own, like many others. But lets not forget that 2 years ago we as a community were criticizing GW of not knowing the internet or smart phones existed, and now that they try to incorporate those devices into their product line we ridicule them. Seems counterproductive.
"So 4 players who all want to have acces to all the skills and loots would pay more than 40$ just to have access to 18 poor looking virtual cards. Unless they all play on the same phone, which would make for a very poor gaming experience.
The above is only true if all four Players are idiots.
GW really laid an egg with this application. It would have been much more sensible and convenient to simply release physical cards. And they wouldn't have look like money grabbing pigs in the process. "
Maybe, but anyone paying 5$ for 9 crappy virtual cards is pretty much what you've said, so i wouldnt be surprised to see them acting like that. But to be honest, unless you print you own cards (which gives crappy results most of the time) or share the same phone, it is the only way to put all the players on the same level. BTW, saying that we should not criticize the app cause we were criticizing GW before for not using the internet is a terribly fallacious argument. Doing some half assed overpriced application is Not what i would call using technology effectively. As customer, it is our duty to criticize and boycott poor overpriced products, cause of we dont, the company wont ever improve. Anyway. Im bored about this debate. If some are happy with the application good for them. I have made my point clear enough.
Automatically Appended Next Post:
Davor wrote:RazorEdge wrote:Her first Art for GW:
That makes three Illustrations for GW and AoS.
And I don't like. I think the art needs to go back to the old days and be done by hand instead of computer.
Such a shame GW doesn't use Heavy Metal type artwork or hell what they did for Fantasy and old 40K, not the new 40K art. Blah. Oh well, I guess GW could be going the way of Battletech now, and have crappy artwork. At least they have great minis unlike Battletech.
YeAh. Dont really like it either. The art from the 90's and 00's was much better than that imo. I especially hate the grinning bloodthirster. The ghoul/tree hybrids are interesting though, but it is weird that they seems to have combined the two factions aesthetically.
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Post by: Chopxsticks
Harsh dude.. This is a forum of grown men who buy tiny plastic toys... wouldn't you think we are all kinda idiots..
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Post by: streetsamurai
I wouldn't have used the word if it hadn't already been used first
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Post by: Chopxsticks
Haha, dont take this the wrong way, but that sounds like something my kids say..
Basically I think we all spend money on silly things regardless if it makes sense or not, is worth the cost or not.
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Post by: NinthMusketeer
Kanluwen wrote: NinthMusketeer wrote:Looks like it's pretty certain we are getting an infantry dual-kit along with the big beetle.
Because that's what Sylvaneth needed:
A giant beetle and more infantry.
Honestly though, that's what Sylvaneth are and always have been (going back to WHFB Wood Elves); different sizes of infantry. I don't have a problem with them being an 'infantry faction' that uses movement shenanigans ('deep striking' into woods) to compensate for a lack of fast/mounted models. Certainly cavalry aren't ideally suited for dense forest. All that said, what's actually important about Sylvaneth here is they need more units in order to really stand as their own faction; it doesn't matter what they are.
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Post by: Nova_Impero
I cannot wait to see the models from the artwork.
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Post by: TiamatRoar
Why is she on tip-toe? Maybe she's just trying too hard to reach the Bloodthirster's height or something.
That is one very happy greater demon of anger.
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Post by: Yodhrin
His Master's Voice wrote:Davor wrote:And I don't like. I think the art needs to go back to the old days and be done by hand instead of computer.
I think people should understand the medium does not equal style or ability.
Mind you, I'm not a fan of those illustrations either, but I'm probably biased.
And yet the digital art we see is almost invariably of a certain style and a certain quality, because while it is possible to replicate more traditional, less "synthetic" looking styles of art using software and a tablet and to do so with a very high level of quality, you can't do it in the sort of time and for the sort of money GW is evidently offering these freelancers. There's also another key difference between the art of GW today and that of yesteryear that leads to the somewhat plastic quality of the modern work - GW used to commission art based on rough concept sketches, descriptions, or general themes, now they show their freelancers a CAD sculpt read to be sent for tooling and say "draw exactly this, make it look kewl, and get a move on". Generally speaking, the more you allow an artist to explore the material in their own way, the better the final result is going to be, and it's no surprise that GW's present production line-style commissioning generates very little art that can stand up to their back catalogue of Adrian Smith, John Blanche and Wayne England era pieces.
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Post by: Fugazi
If I didn't know this was GW, I would peg it as some generic fantasy thing from DeviantArt or someplace. That is some bland, uninspired, and uninspiring work.
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Post by: highlord tamburlaine
Not every piece of art can be an Adrian Smith Chaos Warrior of Badassdom.
Speaking of which, I'm still waiting for figures modeled on the covers of tjose old army books GW...
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Post by: Plumbumbarum
Awful artwork, indie computer games have better loading screens than this.
Barzam wrote:I like the art. It isn't their old, awesome grimdark art, but it gives an odd, bright, vibrant look to the AOS world, which is kind of a breath of fresh air when it comes to GW.
I'll never understand such attitude. If you needed a breath of fresh air, why didn't you go for one of eleventy billion other fantasy games that do a bright, vibrant world.
If the next Alien film came out looking like Legally Blonde, set on a sunny beach with all Aliens shot on sight by sexy life guard and no casualties, what would you say? A breath of fresh air after all those grim stories about ugly people in dirty space corridors?
Seriously, all it does is making Warhammer not look like Warhammer anymore.
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Post by: xraytango
Alarielle has some great gams, no wonder the Phoenix King is so head over heels for her! Can't blame the guy ;-)
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Post by: RoperPG
Plumbumbarum wrote:
Seriously, all it does is making Warhammer not look like Warhammer anymore.
Which, y'know, might be the point?
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Post by: angelofvengeance
I quite like the new artwork GW is showing in their stuff lately. Granted, there are some bad pieces, there's some pretty cool stuff too. John Blanche did concept artwork for Silver Tower. There's some cool pics of Mistweaver Saih, the Kairic Acolyte and the Darkoath Chieftain in WDW121.
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Post by: HudsonD
That's a nice pic alright, but it's barely Warhammer, and it's certainly not Alarielle in there.
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Post by: tneva82
Problem being going from distinct to generic.
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Post by: RoperPG
HudsonD wrote:That's a nice pic alright, but it's barely Warhammer, and it's certainly not Alarielle in there.
As Alarielle is currently a giant armoured seed pod, have to agree with you there.
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Post by: Lithlandis Stormcrow
Well, these images are pretty bland and I agree that they don't really feel like Warhammer anymore. (Note, not WHFB, just Warhammer as a whole).
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Post by: Vorian
It's just a different style, It's not like they ate replacing everything with it - we got some more traditional stuff on this theme recently.
Not my cup of tea, but I don't think exploring new styles is such a bad thing
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Post by: Mr Morden
I like it - its bright and shiny but that mostly fits with Age of Sigmar -- I loved the Old World but this is a different universe so fine with the art. Its very High Fantasy/Mythic almost Anima.....
Interesting they were done in 2015...............
Well nice to see some more female figures (finally) in the art
Alarielle looks good - should be a cool model and the Bloodthirster looks angry enough to me.........although bloodletter bottom right looks like he has lost his sword!
The Revenants are interesting - almost like Dryads in mid form shift...............
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Post by: Yodhrin
highlord tamburlaine wrote:Not every piece of art can be an Adrian Smith Chaos Warrior of Badassdom.
Speaking of which, I'm still waiting for figures modeled on the covers of tjose old army books GW...
Obviously not, and not all the art from prior to the current trend of "DeviantArt-esque" model-only art is great or stands the test of time, but can you imagine, in a few years time, people clamouring for art books filled with the stuff from this period? Would you want such a book, an endless parade of very very similar depictions of only the things which are/were available to buy as models almost exactly as they appeared in model form? Whereas you can go back and select only the good works by just one of GW's older art team and fill a quality coffee table book without an issue, or dedicate such a book to a faction and have a wide range of art styles and subject matter inside including little insights into the faction you wouldn't glean from just the models.
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Post by: mdauben
I like Alarielle and the warriors fighting next to her. I don't care much for the Spite Revenants (the green tree guys). As artwork its okay, but they look more like vampires than elves or Aelves or whatever they are calling them now.
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Post by: Mr Morden
mdauben wrote:I like Alarielle and the warriors fighting next to her. I don't care much for the Spite Revenants (the green tree guys). As artwork its okay, but they look more like vampires than elves or Aelves or whatever they are calling them now.
Spites were nasty little things in the previous book/s - the word revenant suggests they may be undead so they may actually be something like a vampire - perhaps they are the tree folk of Nagash's realm?
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Post by: Necros
I think the new art looks good, it's a nice change from the usual stuff
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Post by: Kanluwen
Mr Morden wrote: mdauben wrote:I like Alarielle and the warriors fighting next to her. I don't care much for the Spite Revenants (the green tree guys). As artwork its okay, but they look more like vampires than elves or Aelves or whatever they are calling them now.
Spites were nasty little things in the previous book/s - the word revenant suggests they may be undead so they may actually be something like a vampire - perhaps they are the tree folk of Nagash's realm?
Eh...I think you're just grabbing onto the "undead" aspect of the revenant part without considering what the term has been used for historically.
In European myth, revenants are those who return from the grave with a specific purpose--usually revenge or to mend a wrong.
To the Greeks and Egyptians, whose myths the European myths were seemingly based upon? Revenants were not "undead", not in the sense that most people think of(shambling horrors and the like)--they were the souls of the deceased returning to reanimate their remains to accomplish a task. That task might have been revenge or to serve as a messenger from the pantheon of gods or whatever.
Kind of a weird distinction I know, but remember the background on Tree-Kin? They were the souls of deceased Asrai who were animating dead tree material to form a body for themselves so that they could continue to protect Athel Loren and their kin--they had nothing to do with the undead or Nagash.
Or heck, remember that the Elf who became Orion was actually slain during the process of awakening Orion, with his heart removed and replaced with an apple from the Oak of Ages and the vines wound about his frame were part of what kept him alive as well.
Wood Elves have always had an element of ritual and revenants to them with no necessity of Nagash or the Realm of Death being involved. I have a feeling that the Waystones we've been told that the Wanderers are placing, which are bringing back the power of Life to the realms, are going to be tied in somehow to these Spite Revenants and Tree-Revenants(that's the name the poster from the recent Open Day used to describe the other set up of Aelf/Dryad mix).
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Post by: Sarouan
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.
I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.
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Post by: Sete
Im not art critic. Im just curious to see the minis.
I certainly was not expecting tree ghouls.
And im definitely curious to see the literal wood elves.
Refrshing take. It makes me even more curious too see the new Dark and High Aelfs.
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