Impressive. This is really rocketing up. At this rate, we may get an Ogre to beat stretch goal soon! Interesting to note, SW has almost half the backers of Zombiecide.
Well, think the EU is just waking up now! That final pledge amount looks like it's going to be broken easily.
I'm a little disappointed about how little support the game has got in some areas of the internet/on blogs. Perhaps it might also have suffered a little from coming out alongside 6th edition (finishing on the same day as the book's release in fact!) and the fact that so much internet attention is on that book. Although, the timing of the KS was pretty good, and I'm sure their were a fair few 'rage-pledges' off the back of the GW price increase last month.
I wonder also if a lot of the younger players don't know about Mike McVey, and what an important part he was of the GW design studio during its formative years?
I think you're right on all counts there, but they've been incredibly successful. Even with Zombicide going before it, and CMON's organisation skills they could hardly have counted on this much success.
There's been a couple of pull outs. I've seen it go down a hundred or so when I've refreshed. Odd considering how close we are. But refresh again and it goes back up. Amazing. I wish playing the stock market was this fun.
People could be pulling out to see wether there is another stretch goal, which by the sounds of it there isn't but fingers cross there could a mini goal for 800k
Less than 1k... where's the next stretch? I bet they let it hit 800 then add something huge like 850 or 900.
I have to admit, that despite already being in, and getting tons of freebies, and being happy for the no-frills version of Biohazard when I first chose it - If the next stretch is a huge 850 or 900, I will resent it a bit as them being a bit too much of a cynical grab. I guess the Mantic style didn't manage to rub me the wrong way, as I went to sleep as they headed to the final stretch and when I woke up they'd achieved it and also a couple of others as they went for smaller stretch rewards.
Lots of entitlement mentality over there. Lots of dislike over the evils of IP infringement on figures like Banks, Hexen, and Ridley (including one guy who put GW on an originality pedestal - I shirt you not.) Lots of complaining that McVey and Rob have no board game heritage. Lots of complaining that the whole of the rule books aren't available to download. Lots of complaints that the game may not have umpteen expansions down the line. Lots of negation of the value of the miniatures since they're just cheap playing pieces. And above all - lots of wailing and gnashing of teeth about the optional extras not really being optional if you want "the full game experience" and the fact that "nearly all" of the bonus characters are ripoffs.
To give credit, the above discussions have people defending SW and pointing out "homage", and one guy who went to town on how "original" GW"s stuff actually is(n't). But...
It's a very different community to here with a very different mentality.
Wow, those people really need frak off. Seriously. Get the game and it has 1 "IP" character in it. Booohooodillyhoo. That entitlement persona needs to grow up and wear some big boy pants. Word doesn't revolve around them. Same dimbulbs that squeel "Oh! This game doesn't have 64 multi-player support! It BLOWS!!" Yea, they need a few less teeth.
Hrmmm, I probably missed the memo, but I assume all the extra minis will be available for purchase after the game ships, right? I may need a dozen or so of those big suits, as well as a bunch of the big Strain things...
Honestly i think the guy on BGG does kinda have a minor point, Personally i would have rather they have added new characters relevant to the game instead of just doing a few homages to make a quick buck.
The last few models (Akosha, Morgan, Kara.) have all been great, but Riddick, Hexen and the firefly crew just look out of place to me.
Im not trying to hate on this kickstarter or anything, i've pledge $235 for the game and some of the extra models. I was even one of the first 30 people to pledge to the campaign on day 1.
"Bulkhead doors, airlocks, and walls can slow the progress of a tactical breach. Trained to use Exo-armor in tight conditions, Barker's Aphid industrial power-frame is perfect in the cramped conditions of Alabaster station. Customized with armor plating, industrial breaching tools and a close range kinesis shredder, Barker uses this suit to get to them before they can get to you. "
If we hit this stretch, Barker Zosa and his loader frame will be included in every Biohazard set! But not to worry, he'll be available if we don't hit it for $25.
Thank you all for your wonderful support! It's been a blast!
"Bulkhead doors, airlocks, and walls can slow the progress of a tactical breach. Trained to use Exo-armor in tight conditions, Barker's Aphid industrial power-frame is perfect in the cramped conditions of Alabaster station. Customized with armor plating, industrial breaching tools and a close range kinesis shredder, Barker uses this suit to get to them before they can get to you. "
If we hit this stretch, Barker Zosa and his loader frame will be included in every Biohazard set! But not to worry, he'll be available if we don't hit it for $25.
Thank you all for your wonderful support! It's been a blast!
Mr Gutsy wrote:Honestly i think the guy on BGG does kinda have a minor point, Personally i would have rather they have added new characters relevant to the game instead of just doing a few homages to make a quick buck.
My hunch is that those kind of 'renegade' characters fit with the Firebrand faction. Watching the video Mike mentions that this board game is an introduction to the universe...perhaps we will see more board games or add ons to this one. Personally, I was hoping that we'd get a Strain special character or Strained versions of the heroes. Maybe that will be the ONE MILLION DOLLARS stretch goal?
scipio.au wrote:Ogre made 923.5k
That's clearly a bridge too far.
I emphatically agree. I have pretty much zero faith that this project will fund that much within the next 9 hours. It is at $800K as of this post.
I knew we would easily hit that goal of beating zombicide, but there was just too little too early for this game buzz wise or reward wise. Another day or two... maybe.
We all wish them luck in beating it though. Lord knows a game with high production values shopuld beat out a box of cardboard chits produced by a smug bastard.
It's interesting. Some pictures of the Dreadknight show the GK's legs within the DK's legs, like a big power suit rather than a baby carrier. Now look at this mini. Imagine how much better than DK would have been if it'd been about 1/4th smaller, and like this power suit.
Dysartes wrote:So, who thinks they can manage the ~$130k in 9 hours?
That's a bridge too far I'm afraid.
I'd be happy to be wrong, but yeah, at this point it's not a Stretch Goal, it's a Hubris Goal. Something to tease us because they're never going to make it. In any case, I put in +$25 when the last one went up in case we didn't get Kara, so now that $25'll cover Barker.
Good job guys! I just made the jump and pledged my allotted 150 bucks last night, and was psyched about seeing last night's 781 stretch goal. Now I get on this morning to check that everything went through (and for the last time in a week- honeymoon!), and we beat it!!!
The other day I was excited to eat some delicious BBQ, baked beans, and an Ale 8-1, but I decided not to because I realized I could get TEN hamburgers from McDonalds for the same price...
It's a shame that I will be working when the time is up, incentive to survive the day I guess! Best of luck to us all, it's been said once already on this thread but I will say it again, most fun I have ever had buying a game!
Grot 6 wrote:Will these figures be produced to the point where they will come in boxed sets?
I'd like to get a few more of those battlesuits, and the strain sets.
How many per squad, how much do they cost, and when will they be available.
Next question is for the infected add ons. Are we going to be seeing them anytime soon?
And the million dollar question- How do these guys scale up next to the Infinity guys?
No idea, honestly. McVey's existing figures aren't especially cheap, but then again, they're not injection-molded plastic. I'm going for "We've Got Movement" for the extra piles of figures that I think would work well for 40k, Infinity, various other games, and etc
brettz123 wrote:
To be fair most of the people in those threads are pointing out how dumb the OP is.
I did point out that several of them are pointing out flaws, but if you go through the pages (and the many other, similar threads) they're not alone in their slightly different-to-Dakka perspectives.
Don't think we'll make it, but its not totally impossible. Have added on another $25, so if we don't make it I have him covered, if we do, I'll pick up some extra tiles.
brettz123 wrote:
To be fair most of the people in those threads are pointing out how dumb the OP is.
I did point out that several of them are pointing out flaws, but if you go through the pages (and the many other, similar threads) they're not alone in their slightly different-to-Dakka perspectives.
True enough we seem to be much more positive in these parts but we mostly come from a miniatures background so my guess is a lot of us don't really care if the game sucks as we can just use the minis for something else. Granted some of those guys seem like they would pretty much complain about anything.
Ugh, been trying to up my pledge amount for the last ten min, I keep getting a KS error message. Will try again in about an hour, will grab some food first.
General Seric wrote:It definitely seems unlikely that we will make it to $850,000 in 6 hours, but it has been a good run regardless of if we make the last goal.
We're currently sat at $848.5k, so I think $850k is fairly likely in the next five hours
$600 WOW! That's some serious outlay right there! God, I hope you enjoy this game, hell, for $600 you better feel like your Kara's lover and you're fighting by her side on the Space Station......that's virtual experience money that is!
I wonder if people like me just sat pressing F5 is spoiling the KS for other people?
Wow up to $866,000 now! You know, it might just do it!
Incidentally, why is there so much bad air being blown about on the BGG forums?
The miniature quality in this game looks like it will crap on most of the stuff you get in 98% of board games by a country mile.
Pacific wrote:Incidentally, why is there so much bad air being blown about on the BGG forums?
The miniature quality in this game looks like it will crap on most of the stuff you get in 98% of board games by a country mile.
A false sense of entitlement, which leads them to believe that Studio McVey should have published the rulebook (& cards) months before release.
Also, a lot of them have "issues" with the homage models, despite them not being needed to play. I get the impression that a lot of them couldn't care less about the miniatures, the heathens...
Delephont wrote:$600 WOW! That's some serious outlay right there! God, I hope you enjoy this game, hell, for $600 you better feel like your Kara's lover and you're fighting by her side on the Space Station......that's virtual experience money that is!
Pacific wrote:
Wow up to $866,000 now! You know, it might just do it!
Aye, when they put that stretch up, I thought we'd never see it smashed. But at the rate its climbing there is a small chance! It'd be nice to see Mike's game knock off Ogre's crown!
Delephont wrote:$600 WOW! That's some serious outlay right there! God, I hope you enjoy this game, hell, for $600 you better feel like your Kara's lover and you're fighting by her side on the Space Station......that's virtual experience money that is!
Well, I save a lot of money by not owning a car.
No insurance, no gas, no check ups, no repairs.
well for $600 you can get Kara to give you a piggy back around town......probably still better than a car!
This will easily meet the stretch goal, the Mantic one managed to blow through $50k or so in its last few hours, so this one can do the same with ease.
General Seric wrote:It definitely seems unlikely that we will make it to $850,000 in 6 hours, but it has been a good run regardless of if we make the last goal.
We're currently sat at $848.5k, so I think $850k is fairly likely in the next five hours
whoops, I meant $920,000; Though it now seems possible with about $890,000 and 3 hours left.
General Seric wrote:It definitely seems unlikely that we will make it to $850,000 in 6 hours, but it has been a good run regardless of if we make the last goal.
We're currently sat at $848.5k, so I think $850k is fairly likely in the next five hours
whoops, I meant $920,000; Though it now seems possible with about $890,000 and 3 hours left.
We might almost make it, despite them trying to throw these near impossible goals at us!
If the stretch is reached, you'll hear this loud thud as Mike, Ali and Rob collectively fall off their chairs! $30K to go as well - they may have to prepare a $1 million stretch!
zedmeister wrote:If the stretch is reached, you'll hear this loud thud as Mike, Ali and Rob collectively fall off their chairs! $30K to go as well - they may have to prepare a $1 million stretch!
Well they already have the trilogy of books planned for $1 million, but I would like to see a $1 million stretch too.
All my hopes for this to earn as much money as possible then! At approximately one million dollars they could easily afford a mold for plastic injection however. Wouldn't that keep the production costs down? (The miniatures are still planned to be this kind of sprueless plastic aren't they?)
Anyway, my best wishes for this project and any further ones after that.
Been out for most of the day. I was still feeling we would probably struggle to get the last goal who could imagine we would now be discussing whether we get ogre or not. Pledge the $25 for baxter if we get him will get dice and another thi suit probably
kenshin620 wrote:Seriously, where is all of this money coming from?
I've seen a fair few comments on Kickstarter along the lines of "So I just flogged off a load of my 40K stuff to back this".
With all the SW stuff I am getting, it pretty much for me, constituted needing to make the decision I would be selling most of my 40k stuff to properly take advantage of my new acquisitions. I bet many people are doing the same!
kenshin620 wrote:Seriously, where is all of this money coming from?
I've seen a fair few comments on Kickstarter along the lines of "So I just flogged off a load of my 40K stuff to back this".
With all the SW stuff I am getting, it pretty much for me, constituted needing to make the decision I would be selling most of my 40k stuff to properly take advantage of my new acquisitions. I bet many people are doing the same!
To be honest, I did have a big GW clearout a few weeks ago to help fund my pledge!
I've sold five Forge world Imperial armour books, as well as the classic Great spined and Imperial dragons to fund this....the worst part is I have to wait to march to get the good bits, the missus thinks I'm mad.
Poped into my local gw today there were 4 people in there playing 6th ed. The same ones who are there every day. .they tried selling me it but i said nah im spending £200 on studio mcvey figs this evening. .should of seen there faces lol
Denilsta wrote:I've sold five Forge world Imperial armour books, as well as the classic Great spined and Imperial dragons to fund this....the worst part is I have to wait to march to get the good bits, the missus thinks I'm mad.
I hear you brother, I am going to drop prices on everything I have this week and sell sell sell!
lol I guess they never expected to hit that stretch lol! No more stretches incoming it seems!
Still, wow what a great story, what great news for Mike and Ali too. Well deserved! And hell, we all made out like bandits too with all these minis... even if you spent 300 bucks, you have sooooooooooo much more stuff than 300 bucks would get you anywhere else...
I am honestly surprised. I thought this last stretch wasan unattainable joke stretch. Congratulations to Studio McVey and all the customers and fans that supported them. This had been a win-win for all parties involved.
The only things not availabe outside of conventions later are the "Lights Out" stuff and some of the named characters correct?
I think I'll wait on the terrain, even if it costs me a little more.
Biohazard is such a ridiculous deal that its making me second guess buying the other characters etc. and just going for We've Got Movement. Without shipping to Canada I would probably do both.
"Play Sedition Wars for the first time with Mike Mcvey while you live in his newly founded commune!
If we reach this stretch goal, most of you will have defaulted on your mortgage for the next few months! Come live in a shanty town with other backers in a field near Mike Mcvey's house! You will need to get to Sheffield on your own though..."
notprop wrote:Things is weren't those suits already available or are they different in some way to what has been seen before?
They're currently available in metal from the US (CMON) and Resin in the UK. Also, on the StudioMcvey store, you can buy the arms separately if you want a dual power claw suit!
I saw the new stretch goal this morning and though, never happen. Wow, was I wrong. Hmmm.. now what to do with the extra $25 I put up yesterday for the suited up Kara? Extra tiles look tempting
Looks like there are a few stragglers flowing in. Total now at $951,254. Was hoping it would break $1,000,000. Still congrats to everyone at Studio McVey and CMoN. In the last two months CMoN has effectively raised over 1.5 million on two games. Those are insane numbers. I just hope the games turn out good and everyone who bought it will enjoy it.
Might as well bring it up since I know someone will sooner or later. These are numbers that companies like GW and PP can't ignore. These numbers are equal to a percent or two of GW's revenue (think their annual is $120 mil). And this is effectively only a preorder. There will be additional revenue to come one the games hit the store. Compare the excitement these games generated to the whimper that was Dreadfleet (I still liked it though) and the lead balloon that is Level 7.
I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
2. Good variety of options to allow everyone to participate, included some big spender items that can make it shoot up fast.
3. Perceived bargains on higher tier items to encourage higher contributions.
4. Receptive to feedback from backers.
5. Continuously keeping the buzz going and adding items to lure previous backers from contributing more.
zedmeister wrote:What a finish. Money's already left my account!
Now, how long before we can get a Sedition Wars sub-forum
I think it might take a while, if it ever happens, as Flames of War has just recently gotten its own section, and I think it probably has a larger following on Dakka than SW, since SW is not even out yet.
It is also a board game, and no board games have their own sections currently
But if the support shown on Dakka for the Kickstarter keeps up, I wouldn't be too suprised if there was a SW section.
I received an email about the end of the project, thought I would post it here as no-one else has yet!
What a ride!
The last month has been one of the craziest of my whole life. 37 days ago I was nervous that we were going to end up looking pretty foolish when no one backed our project .- It seems silly to say that now, but after you have been working on something so hard, for so long - you tend not to be able to see it clearly anymore. I was confident that we had a strong product - but the real test comes when you see if anyone is prepared to buy it or not. Well you certainly did that!
Now we're officially the #1 funded board game ever on Kickstarter - and even typing that seems unreal!
One of the things I'm most proud of in this whole process is the comments section. When you look at most projects, even successful ones - the number of comments is rarely higher than the number of backers. Usually it's far lower. On Sedition Wars, there are well over three times as many comments as backers. That means we have already build a community around this product - and that excites me more than I can tell you. It's the community that will dictate the future of the game - if you guys don't engage with what we are doing and with each other - it won't last long. It's still early days, but we're off to a flying start.
Let's keep it rolling! If you haven't already - go to http://studiomcvey.com/forums/ and sign up. We're just a small forum right now, but we have grown considerably since the Kickstarter began, and we hope to grow even more.
The last thing for me to say (before I fall down and sleep for a month), is THANK YOU! There are people without whom this game wouldn't exist (Rob, Ali, David and Chern - I'm looking at you), but it would be dead in the water if it wasn't for the people who took a risk and backed a brand new game they had never seen before.
Seems like they created a 2nd wave by defacto- most of the optional figures come out in March. Considering how many Vanguard upgrades there are, it makes me wonder what they're going to do to the Strain to keep them competitive. 3 flavors of heavy walkers + upgraded heroes = tough competition.
Moopy wrote:Seems like they created a 2nd wave by defacto- most of the optional figures come out in March. Considering how many Vanguard upgrades there are, it makes me wonder what they're going to do to the Strain to keep them competitive. 3 flavors of heavy walkers + upgraded heroes = tough competition.
They will probably just cost a ton of points to field, so you will have a few heavy walkers/ upgraded heroes against a huge amount of strain.
Pacific wrote:
Incidentally, why is there so much bad air being blown about on the BGG forums?
The miniature quality in this game looks like it will crap on most of the stuff you get in 98% of board games by a country mile.
To be fair, for a lot of those guys miniatures are just nicely sculpted playing pieces. Like the ones you get with RIsk, Axis and Allies or even Last Night on Earth. Well, except you have to base them and have minor assembly, which is a headache when you just want to sit down and play. Not for me of course, but devil's advocating, and it's a fair enough perspective for boardgamers.
Duncan_Idaho wrote:Nope, he was on the list, but not even a hint to his hidden post was to be found for half an hour in the thread and suddenly it pops up.
??? he who? and what?
Automatically Appended Next Post: Wow.. I was not expecting that.
With their pledge manager, I think they have an excellent chance of hitting 1 million from all of the people adding in extra heroes, scenery, suits, and so forth over the next month..
Automatically Appended Next Post: hmm.... with (probably) a month to manage my pledge, do I go from 2x Biohazard to 3x?
It's a lot of stuff for another $105 (inc int shipping)
Pacific wrote:
Incidentally, why is there so much bad air being blown about on the BGG forums?
The miniature quality in this game looks like it will crap on most of the stuff you get in 98% of board games by a country mile.
To be fair, for a lot of those guys miniatures are just nicely sculpted playing pieces. Like the ones you get with RIsk, Axis and Allies or even Last Night on Earth. Well, except you have to base them and have minor assembly, which is a headache when you just want to sit down and play. Not for me of course, but devil's advocating, and it's a fair enough perspective for boardgamers.
I have to agree with scipio on this. Different groups have different priorities. I would wager that most of the people on the BGG forums are just looking for a game right out of the box. I've seen posts where people complain about having too many cardboard pieces to pop out, so to have to buy glue, cut pieces out of sprues, etc. It would be like me ordering a pizza and someone shows up with all the ingredients in a box for me make and cook.
I'm not trying defend them. They should know enough to realize that the target audience is miniature gamers who have higher demands on the quality of the miniatures and are willing to pay a premium, and for us this box set is an unbelievable deal.
As long as their offer to pay by Paypal is still open, I'm in for Biohazard, Opticamo and Ramirez. That's $165 for 57 humans, 8 drones and 53 Strain. I'll keep the Strain from the base game, but hopefully I'll be able to sell the rest.
To be fair:
Those guys on BBG ranting were not the majority but the usual group of idiots.
Just follow their post history. Also they tried to find fault with the game wherever possible.
It went like this
> The game is a ruse since they do not show us all the rules
- Company goes into details why they can´t post the full text, but answer all the questions asked in detail.
> The game is still a ruse and we are entiteld to full rules, else it is a ruse
> Also the game is not finished according to their own words, so it must be a ruse.
- Only layout is not finished, game itself is already gold.
> It is still a ruse since we have to put together the miniatures, buy paints, etc.
- Minis are quite simple to put together, etc.
> It is still a ruse since their stretch goals are intended to get more money from us.
- Pay as much as you want, noone forces you to buy them and they are not necessary for the game.
> They are infringing IP of other people and cause of this it is a ruse.
- No it is an hommage which is quite standard in this industry and Joss and others at several instances have even encouraged folks to build hommages into their games.
And it goes on and on.
That´s not a different taste, but someone who wants to find fault no matter what.
I am working in the gaming industry on TT and board games and I would steer miles away from such guys since they are nothing but trouble.
silent25 wrote:I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
I would be very sad though if kickstarter turned into just a way for established companies to launch a new product risk-free.
I like that every Joe Nobody could get funded as long as he has a good idea (and some basic presentation skills).
silent25 wrote:I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
I would be very sad though if kickstarter turned into just a way for established companies to launch a new product risk-free.
I like that every Joe Nobody could get funded as long as he has a good idea (and some basic presentation skills).
Why would you even bring that up? What does an established company using kickstarter have to do with individuals and small companies using kickstarter?
silent25 wrote:I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
I would be very sad though if kickstarter turned into just a way for established companies to launch a new product risk-free.
I like that every Joe Nobody could get funded as long as he has a good idea (and some basic presentation skills).
Kickstarter and many, many other most likely disagree with you.
Again, the beauty of crowdfunding is it is a truly 'Vote With Your Wallet" affair.
TiB wrote:
GW has the means to start bringing out another Space Hulk tomorrow if they'd like. They don't need the up-front funding.
But in GW's (semi illogical) mind they're like "Durr no one likes specialist games"
But we are straying far from the original topic with these "Big Companies in Kickstarter" talk, if you want to talk about them then theres some other forums where that might be more appropriate. Especially since we have had many discussions about this already in the past (remember when mantic made their kickstarter? fun times)
Duncan_Idaho wrote:To be fair:
Those guys on BBG ranting were not the majority but the usual group of idiots.
Just follow their post history. Also they tried to find fault with the game wherever possible.
It went like this
> The game is a ruse since they do not show us all the rules
- Company goes into details why they can´t post the full text, but answer all the questions asked in detail.
> The game is still a ruse and we are entiteld to full rules, else it is a ruse
> Also the game is not finished according to their own words, so it must be a ruse.
- Only layout is not finished, game itself is already gold.
> It is still a ruse since we have to put together the miniatures, buy paints, etc.
- Minis are quite simple to put together, etc.
> It is still a ruse since their stretch goals are intended to get more money from us.
- Pay as much as you want, noone forces you to buy them and they are not necessary for the game.
> They are infringing IP of other people and cause of this it is a ruse.
- No it is an hommage which is quite standard in this industry and Joss and others at several instances have even encouraged folks to build hommages into their games.
And it goes on and on.
That´s not a different taste, but someone who wants to find fault no matter what.
I am working in the gaming industry on TT and board games and I would steer miles away from such guys since they are nothing but trouble.
Yes, I saw one of the main complainers call Sedition Wars "a way to push overpriced miniatures" once they ran out of other arguments. I wonder where they can do better than 100 miniatures for $100...
You guys are all very off topic, I think it would be better suited to discuss GW and their policies, practices and potential kickstarter uses elsewhere. This topic is for SEDITION WARS & STUDIO MCVEY!
IdentifyZero wrote:You guys are all very off topic, I think it would be better suited to discuss GW and their policies, practices and potential kickstarter uses elsewhere. This topic is for SEDITION WARS & STUDIO MCVEY!
Thanks. Don't take away from that.
Well the impact of this kickstarter seems to be rather topical to be honest. And if we don't start discussing things beyond the main game this thread will pretty much die now that the kickstarter is over.
silent25 wrote:I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
I would be very sad though if kickstarter turned into just a way for established companies to launch a new product risk-free.
I like that every Joe Nobody could get funded as long as he has a good idea (and some basic presentation skills).
Kickstarter and many, many other most likely disagree with you.
Again, the beauty of crowdfunding is it is a truly 'Vote With Your Wallet" affair.
Actually Alpharius the organization ( a corporate think tank) that I belong too were in a long and careful discussion (yesterday, monthly meeting) about just what could happen concerning long and establish companies using kick starter. We all agreed that this will happen and reduce the effectiveness of the average person getting into the game . The question is when will this be a serious problem and that is still in debate. The other option of concern is some large corporation buys them out and we believe this could happen as well.
Other topics of discussion were this month was "Sociopaths in corporate society", "Spain and Portugal, the next Greece", and "Wizards of the Coasts on why is Magic the Gathering so successful, from a business, marketing, and public relations standpoint.
Being an old man does have it merits. One of them is being blessed and seeing the Renaissance (and being involved) in Rpg's, Video games, and Table top games, meeting the old guard when they were young pups, and making friends over the +40 years working career.
I hope McVey does well in his game as the oh so many others trying to put their dreams into reality. To me this is a 70's revival of independent thinking and new ideas of placing new product out there.
IdentifyZero wrote:You guys are all very off topic, I think it would be better suited to discuss GW and their policies, practices and potential kickstarter uses elsewhere. This topic is for SEDITION WARS & STUDIO MCVEY!
Thanks. Don't take away from that.
Well the impact of this kickstarter seems to be rather topical to be honest. And if we don't start discussing things beyond the main game this thread will pretty much die now that the kickstarter is over.
Agreed. Untuil we get updates or the product in our hands, then there is nothing to discuss strictly on topic. Here is as good as any place to keep relatively on topic discussions active.
If you think something is off topic, report it to the mods.
Edit: General discussion of Kickstarter can go in another thread, thanks.
IdentifyZero wrote:You guys are all very off topic, I think it would be better suited to discuss GW and their policies, practices and potential kickstarter uses elsewhere. This topic is for SEDITION WARS & STUDIO MCVEY!
Thanks. Don't take away from that.
Well the impact of this kickstarter seems to be rather topical to be honest. And if we don't start discussing things beyond the main game this thread will pretty much die now that the kickstarter is over.
Agreed. Untuil we get updates or the product in our hands, then there is nothing to discuss strictly on topic. Here is as good as any place to keep relatively on topic discussions active.
If you think something is off topic, report it to the mods.
Automatically Appended Next Post:
Adam LongWalker wrote:Actually Alpharius the organization ( a corporate think tank) that I belong too were in a long and careful discussion (yesterday, monthly meeting) about just what could happen concerning long and establish companies using kick starter. We all agreed that this will happen and reduce the effectiveness of the average person getting into the game . The question is when will this be a serious problem and that is still in debate.
Agreed. As more and more big boys enter the picture, it takes away from the advertising advantage available from KS to their products. Basically, the main reason why KS was created to give smaller creative endeavors a chance to be advertised and funded.
I see nothing wrong with big boys going to KS other than that inherent problem though.
KS is kind of a socialist ideal, where big boys are the capitalist success stories taking advantage of that socialist ideal. Two separate philosophies colliding and trying to find the best way each can work together. Sort of.
I will say if you are a small fry and got got a great idea that you really think should be put out there, do it soon, before the big boys swallow all the attention and before consumers becomes jaded about KS.Because I think both of those are distinct possibilities.
I did, just like some very comedic individual reported me for making a joke a few days ago and got me banned for 48 hours. Most of you are veteran posters and know that the news & rumour topics are kept on track and often locked when people continue to discuss off-topic in them until new news has come up. Why are you flaunting the rules? I know some of you feel you can get away with it, but I've seen enough N&R topics locked after 1 off topic post that is related to the issue, when no news is available related to the post.
If you want to discuss capitalism, socialism, the inherent benefits and weaknesses of kickstarter and the social ramifications? Make a new topic. This isn't to discuss GW and how they could release specialist games. I know some of you dudes want to flex your intellectual 'muscle' in some kind of serious topic where you might have an audience, but come on, let's take this to a new topic and not take away from the discussion of Sedition Wars in this one.
This topic should be and as far as I know, is for the discussion of SEDITION WARS. We should continue to discuss that. Even though Kickstarter is related, the problems you guys are discussing deserve a separate topic. Use this one to discuss how awesome Sedition Wars is, how much you love the miniatures, what you are looking forward to about it.
Don't turn this topic into a capitalist vs socialist debate on the finer points of Kickstarter and ... well you get the picture. It's been off topic for two pages, if a mod doesn't address that, guess it doesn't matter if off topic is discussed in these posts.. just matters WHO discusses it.
It's been off topic for two pages, if a mod doesn't address that, guess it doesn't matter if off topic is discussed in these posts.. just matters WHO discusses it.
Or perhaps it might mean that it's a weekend, and the site is extra crazy with 6th edition news and nonsense, and the mods are busy. But thanks for your patience and consideration.
I've pruned some off topic stuff from the thread, and sent some of the longer posts to the owners via PM, so they can re-use in a new thread if desired.
I'm not sure if this was discussed at al, but all of these plastic figures for Sedition Wars, are we going to see them sold seperately outside of the board game context?
Judging by the concept art alone Studio McVey could make a killing just selling the figures, especially those suits (in plastic).....
Delephont wrote:I'm not sure if this was discussed at al, but all of these plastic figures for Sedition Wars, are we going to see them sold seperately outside of the board game context?
Judging by the concept art alone Studio McVey could make a killing just selling the figures, especially those suits (in plastic).....
A good amount of them are already for sale as resin sculpts from Studio McVey's website.
Delephont wrote:I'm not sure if this was discussed at al, but all of these plastic figures for Sedition Wars, are we going to see them sold seperately outside of the board game context?
Judging by the concept art alone Studio McVey could make a killing just selling the figures, especially those suits (in plastic).....
I think it was mentioned earlier in the thread by Mike himself that they do plan on selling them later.
Yeah, I think they are planning to do a lot more within the game universe. On the site it mentions other factions, expansions, etc. BfA is just the start, apparently.
Delephont wrote:are we going to see them sold seperately outside of the board game context?
I'm not sure if this has been said (haven't read the entire thread) but I believe in the videos and on the page they are hinting that the boardgame is just the beginning, to test the waters maybe, and that when this proves a succes it could branch out into a full wargame.
Looks like we need to make it a bit more obvious. We've had multiple moderator warnings already, so I'm going to make this more prominent. Please keep the thread on-topic, and take the general discussion of Kickstarter and small or large companies to a new thread. -Mannahnin
Looks like we need to make it a bit more obvious. We've had multiple moderator warnings already, so I'm going to make this more prominent. Please keep the thread on-topic, and take the general discussion of Kickstarter and small or large companies to a new thread. -Mannahnin
I got curious and looked up Kickstarter's history---Sedition Wars is #8 all time in terms of money pledged/successful. Pretty impressive for miniatures and a board game!
silent25 wrote:I would consider this a textbook example of how to have a successful kickstarter.
1. Company has a established track record for good quality products.
I would be very sad though if kickstarter turned into just a way for established companies to launch a new product risk-free.
I like that every Joe Nobody could get funded as long as he has a good idea (and some basic presentation skills).
Should quantify that first line, that it doesn't need to be commercially released product. Warploque Miniatures I see is another good example of decent Kickstarter. The sculptor had already an established track record as a talented amateur and has his sculpting blog on multiple miniature forums. People had a very good idea of what he was selling because he had already showed off a number of sculpts already. While not necessarily exciting, it was a good example of a talented amateur getting a feel for how many people would buy his product.
While it succeeded, I still think the Avatars of War Kickstarter/Inidegogo was a terribly handled one. No product displays beyond concept sketches, poor reception to ideas and feedback, and no real perceived value for committing to the product.
For Studio McVey, I hope we will see the greens/3D sculpts of the figures soon (next week or so). Curious to see how the extra characters turn out. The ones for Zombicide look decent so far so am optimistic these will follow suit.
Also, those complaints from the BGG, Sedition War is the equivalent of a big Hollywood blockbuster. People lining up to see it, but no reviews are out to say how good it is. People will hate it just because it is a big movie. We're working on the same line as "like the actors and director they have and have faith they will do a good job." And for those who complain 100 figs for $100 is a bad deal, yea those people are still working in the mindset of Toy's R Us games where Hasbro is able to put out a big game for $19.99. They don't pay attention to the fact those games have a print run of 100,000+ and thus miniscule production costs.
BobbaFett wrote:I think that we are witnessing how a good idea can be completely transformed by the market into something not so good.
As someone has pointed out in this thread Kickstarter was created as a way for enthusiast beginners to reaise their projects but CoolMiniorNot is using it as a Pre-Order store for "launching a new product risk-free" and copying intellectual properties for making them more attractive.
This is like if tomorrow... WarnerBros. makes a Kickstarter to finance their next Batman movie pre-selling the tickets for summer of 2013 and seducing fanboys by telling them that if they put some extra money they will put the Avengers (or some shameless copy) in it.
I'm following some other projects in Kickstarter that seem to be legitimal projects, not already done products asking for pre-order. For Example, "Dark Potential" is a wargame that is really been made by this financial tool and you can follow the videos of how the project is growing.
There are also some guys goign to release a Dwarf army for their small company.
I mean... this is what the crowdfunding was made for.
Well, you know, that's just like uh...your opinion, man.
Some of us are just happy that people like Mike and Ali can push their idea through kick-starter faster utilising the fan base of a 'agent' like CMON.
It may mean this thread drops down the list for a few days, but I'm sure that there will be plenty of updates, previews, etc. that will push it right back up!
Looks like we need to make it a bit more obvious. We've had multiple moderator warnings already, so I'm going to make this more prominent. Please keep the thread on-topic, and take the general discussion of Kickstarter and small or large companies to a new thread. -Mannahnin
I think that we are witnessing how a good idea can be completely transformed by the market into something not so good.
As someone has pointed out in this thread Kickstarter was created as a way for enthusiast beginners to reaise their projects but CoolMiniorNot is using it as a Pre-Order store for "launching a new product risk-free" and copying intellectual properties for making them more attractive
You really should do some research before complaining. This product is the baby of UK-based Studio McVey that uses CMoN as its US-agent to be able to use Kickstarter and have an easier access to production means. Studio McVey is one of the little enthusiasts. He invested more than two years in fleshing out his idea and refining it. McVey still had doubts that the product would be well-received, so for him it still was a risk, cause he was also putting his reputation on the line. The same goes for CMoN. It is still a comparativly small company with just a few people. There is still a risk involved since art has to be commissioned, minis desgined and cast, people managing the kickstarter, etc. and this all costs money. They don´t make the whole thing up during the kickstarter. And there is a fine but still existant difference between a copy and a hommage. The hommages are only responsible for a relative small amount, the majority still comes from the original game IP and a lot of sweat, money and tears went into it.
@Level7
IMO the game is lacking at several levels,especially from a board gamers perspective. The mini-stands are way to huge and obscure the board. Some of the art is rather bland and uninspiring, the price is too high in comparison with products from other companies. And there are still some other issues like that it seems to add nothing new to this genre of games.... It would have been a nice product sometime back but these days it is too few, too late and too expensive.
I think that we are witnessing how a good idea can be completely transformed by the market into something not so good.
As someone has pointed out in this thread Kickstarter was created as a way for enthusiast beginners to reaise their projects but CoolMiniorNot is using it as a Pre-Order store for "launching a new product risk-free" and copying intellectual properties for making them more attractive
You really should do some research before complaining. This product is the baby of UK-based Studio McVey that uses CMoN as its US-agent to be able to use Kickstarter and have an easier access to production means. Studio McVey is one of the little enthusiasts. He invested more than two years in fleshing out his idea and refining it. McVey still had doubts that the product would be well-received, so for him it still was a risk, cause he was also putting his reputation on the line. The same goes for CMoN. It is still a comparativly small company with just a few people. There is still a risk involved since art has to be commissioned, minis desgined and cast, people managing the kickstarter, etc. and this all costs money. They don´t make the whole thing up during the kickstarter. And there is a fine but still existant difference between a copy and a hommage. The hommages are only responsible for a relative small amount, the majority still comes from the original game IP and a lot of sweat, money and tears went into it.
@Level7
IMO the game is lacking at several levels,especially from a board gamers perspective. The mini-stands are way to huge and obscure the board. Some of the art is rather bland and uninspiring, the price is too high in comparison with products from other companies. And there are still some other issues like that it seems to add nothing new to this genre of games.... It would have been a nice product sometime back but these days it is too few, too late and too expensive.
Looks like we need to make it a bit more obvious. We've had multiple moderator warnings already, so I'm going to make this more prominent. Please keep the thread on-topic, and take the general discussion of Kickstarter and small or large companies to a new thread. -Mannahnin
I would definitely have pledged and purchased some extra sweet stuff. Big bowl of sadface for me.
There's no way to do this once it's over huh?
They're letting me pledge by Paypal once they've got everyone else sorted. Send them a message on Kickstarter and ask them if they'll do the same thing for you.
Ohhh.....interesting, so Studio McVey / CMoN are still taking orders after the Kickstarter has ended....awesome, that makes perfect sense in a way. They may hit a $1M after all
Delephont wrote:Ohhh.....interesting, so Studio McVey / CMoN are still taking orders after the Kickstarter has ended....awesome, that makes perfect sense in a way. They may hit a $1M after all
They did the same thing with Zombicide, at least for people who had already pledged. I'd still prefer that McVey and CMoN weren't so enamoured with limited edition/limited availability models, but I do appreciate that they made allowances for someone who doesn't own a credit card.
Delephont wrote:Ohhh.....interesting, so Studio McVey / CMoN are still taking orders after the Kickstarter has ended....awesome, that makes perfect sense in a way. They may hit a $1M after all
They did the same thing with Zombicide, at least for people who had already pledged. I'd still prefer that McVey and CMoN weren't so enamoured with limited edition/limited availability models, but I do appreciate that they made allowances for someone who doesn't own a credit card.
Yeah, it's a mixed bag, in my book-- it's good for business and good for latecomers, but also dilutes the sense of the product and the nature of the campaign. "Hard deadline! ...except if we can get more money."
Looks like we need to make it a bit more obvious. We've had multiple moderator warnings already, so I'm going to make this more prominent. Please keep the thread on-topic, and take the general discussion of Kickstarter and small or large companies to a new thread. -Mannahnin
Buzzsaw wrote:Someone mentioned this earlier in the thread, but compare the success of Sedition Wars and the almost total apathy that has greeted Level 7 [Escape]. How much money, and more importantly, how much time has been spent on a project that has merited a collective shrug?
I bought Sedition Wars for the miniatures, not for having another Space Hulk clone. Level 7 has no miniatures, so ...
It is also interesting to compare this kickstarter with the AoW indiegogo campaign, that hardly got 40k in a month.
Not really got much to say that hasn't already been said a hundred times already, but wow. This really goes to show the power of Kickstarter combined with an established design studio (with some excellent mini sculptors, it must be said).
Congratulations all round, and I hope everyone enjoys reaping the rewards!
Delephont wrote:Ohhh.....interesting, so Studio McVey / CMoN are still taking orders after the Kickstarter has ended....awesome, that makes perfect sense in a way. They may hit a $1M after all
They did the same thing with Zombicide, at least for people who had already pledged. I'd still prefer that McVey and CMoN weren't so enamoured with limited edition/limited availability models, but I do appreciate that they made allowances for someone who doesn't own a credit card.
Yeah, it's a mixed bag, in my book-- it's good for business and good for latecomers, but also dilutes the sense of the product and the nature of the campaign. "Hard deadline! ...except if we can get more money."
I don't think it really dillutes anything. The campaign was run to achieve $20K, that was the target required to get Sedition Wars on shelves in shops. They had, what, a month to raise that $20K, and they did it and more in the time available. If we were being ultra strict, as soon as they hit $20K that should have been it, game over (no pun intended!), instead they used the extra time to garner extra funds, which was acceptible to everyone.
What I'm trying to say is that Kickstarter served it's purpose for the project a long time ago, everything after $20K was extra fundraising, which was held on the Kickstrater page, probably for convenience. Once that platform run it's course there's no real reason for them NOT to continue to generate funds if people are willing to do so. It won't change the goodies that people payed for during the kickstarter campaign, and it certainly won't hurt the game, so I see no foul play here at all.
I've copied and pasted most of the longer off-topic posts from this page and the last one into Private Messages to the owners. So folks can easily re-use them in a new thread. Please take the general discussion of Kickstarter for large or small companies to a new thread.
Grot 6 wrote:I for one am quite happy with the purchase.
Sedition wars has to me the feel of a few of the best aspects of past games, and miniatures in one package.
The fact that I put in 450+, for some of the stuff is not that bad a deal, considering that I'll make half of it back up in resales.
I am quite excited in getting a few more boxes of those Strain Lvl 1's, and a few squads of terrorists for some table top serinity action.
Does Studio McVey sell these metal guys by the squad, or are they all just individually sold?
The are only individually sold now, but the terrorists should be coming with the expansion, as they are part of the Firebrand. Though it is probably going to be a while until we see that...
If you live in the Eastside/Redmond WA area, and missed the Kickstarter, send me an IM and I'll add a set onto my pledge for you. Not sure how many I can do, so first come, first served.
Whilst waiting for the survey I now have to decide what to spend my $280 on (the initial budget was only $175). I am down to two choices -
a)
Biohazard + UK postage $125
Terrain pack $30
Extra floor tiles $25
2 x THI suit's $30
Calamity crew $20
one of each of the $10 heroes $40
extra set of Bone crabs $10
or
B)
We've got movement + postage $230
Calamity Crew $20
Niven, Ridley and Ramirez $30
I get the quantity with B, but a more rounded selection I think with A. My budget has gone for next month as well with this lot so it will not be a case of getting them with the extra time Kickstarter gives. What are most people going for, quantity or variety
I'd go with B since I like tons of minis! But anyways with choice A, you're really only getting the terrain, thi armor, and one extra hero over B. Imo the terrain and thi armor can wait, though which reminds me that what are the THI armor gonna cost when they come out?
Thats a good point, thanks for bringing this up Denilsta.
My pledge is for $355, but it includes a extra set of tiles, bonecrabs, baby drones, if I switch those into We've got movement, I'm probably not that far off making it up, especially if I drop down from three THI to two, and pick up another at a later date.
That has been confirmed then. If you buy multiple sets, you get all the bonuse mini's again?
I've seen the offer given by many people in different locations so:
If you live in Canada, I can help you get Kickstarter for Sedition Wars if you missed it. Specifically, I am in Ontario. Contact me if you are interested.
Nice, well looks like CMON might squeeze a little more out of me yet. For what I think is around $45 that would be an insane ammount of extra stuff on what I have now.
Morathi's Darkest Sin wrote:Nice, well looks like CMON might squeeze a little more out of me yet. For what I think is around $45 that would be an insane ammount of extra stuff on what I have now.
Yeah, perhaps you're right, especially considering we can probably expect that Kara and Barker in their power suits to go for $30-$40 USD if they're released on their own....
Kenshin620 - I believe that the THI armour will be $25 when out on general release, its a special price of $15 for the kickstarter...or that what I believe it said, or it could be a case that the metal ones are $25. Its not very clear
Breotan wrote:So what is the proceedure to get our allocation of extras set up? I might have missed it, but I don't remember seeing it in the update emails.
In the next few days they will set up a manager program and you'll get an email asking you to log on and make our choices. The KS only gives you the options to choose what level you are backing at ie number of copies.
Denilsta wrote:Whilst waiting for the survey I now have to decide what to spend my $280 on (the initial budget was only $175). I am down to two choices -
a)
Biohazard + UK postage $125
Terrain pack $30
Extra floor tiles $25
2 x THI suit's $30
Calamity crew $20
one of each of the $10 heroes $40
extra set of Bone crabs $10
or
B)
We've got movement + postage $230
Calamity Crew $20
Niven, Ridley and Ramirez $30
I get the quantity with B, but a more rounded selection I think with A. My budget has gone for next month as well with this lot so it will not be a case of getting them with the extra time Kickstarter gives. What are most people going for, quantity or variety
If nothing else, I think you need to have ordered a THI to get the bit to make Iron Lily in a THI...
spiralingcadaver wrote:
Yeah, it's a mixed bag, in my book-- it's good for business and good for latecomers, but also dilutes the sense of the product and the nature of the campaign. "Hard deadline! ...except if we can get more money."
I don't have a problem with it. I have no problem with my "exclusive" miniatures being available for ever end and ever to people I'll never meet or see if McVey so choose. While I understand the appeal of exclusivity and rariity (I have a fair few Sideshow, etc pieces) I also couldn't give a toss if these things (including the Sideshow pieces) were available forever to whoever wants them. I've probably grown more into this attitude as I've gotten older, but it's always been there and made sense to me.
Automatically Appended Next Post:
Kroothawk wrote:
I bought Sedition Wars for the miniatures, not for having another Space Hulk clone. Level 7 has no miniatures, so ...
Yeah, this. 100 quality minis for $100. I'm down for 2 Biohazard sets, but seriously looking at upping that to 3 sets.
Just confirming that latecomers to this kickstarter can still pledge for 2 weeks after official end:
Project Update #61: Timelines and housekeeping
Here's a little summary of how and when we're going to get info from you regarding your pledges.
Day 0 (June 30th) - Kickstarter ends
Day 7 - All pledges are processed by Amazon
Day 7+ - Kickstarter surveys go out to original Backers. This data will be used to determine initial order quantities and also pre-populate the CKPM. You will receive an email from Kickstarter.
Day 14 - Late pledges close (for those chaps who had problems with Amazon or got caught by the Kickstarter downtime). Write kickstarter@coolminiornot.com to get your late pledge in!
Day 30+ - CKPM goes live with pre-populated data. You will receive an email from kickstarter@coolminiornot.com (late pledgers too). Whitelist this email address.
What is the CKPM?
The CoolMiniOrNot Kickstarter Pledge Manager is a custom site we use to manage our Kickstarter. As a Backer, you will receive a login link at the appropriate time via email to confirm your shipping info, adjust any options and make any additional payments necessary via Paypal. It helps ensure we're all on the same page regarding what you want and where you want it to go. The CKPM communicates from the email address kickstarter@coolminiornot.com and will include the subject line: CKPM Notification: Sedition Wars. It will only communicate to your Kickstarter registered email.
Is there any reason to get extra mini drones or bonecrabs? Not sure how many mini drones those regular drones actually carry...
Official information says that you can get a mini drone for turn, but that they are quite fragile so it seems not. For the bonecrabs no one knows really I believe
Is there any reason to get extra mini drones or bonecrabs? Not sure how many mini drones those regular drones actually carry...
Not that I know of, you get 6 of each for every biohazard mind you. The Hurley can deploy 1/turn they have said and the drones are fragile. I would say 6 is probably enough unless you just want more.
Im getting a mass batch of Bonecrabs to bone wave the troopers with.
You get a load of them and clog up doorways, hallways, and have the other lvls 1-3 coming up behind them for the kills. Either the4 crabs are going to tie you up, while you get mowed down in chokepoints, or Your human factions are going to use those drones to boobie trap the chokepoints, and draw back while gunning down the waves.
Two or three waves, and your all over the place, with whoevers left.
With the quality of the miniatures and the fact that we're getting lots of them, I hope Studio McVey has plans to eventually releases a 'proper' wargame too!
Alpharius wrote:With the quality of the miniatures and the fact that we're getting lots of them, I hope Studio McVey has plans to eventually releases a 'proper' wargame too!
That is down the road and planned as far as I know. It's also pretty easy to convert the SW Playtest rules to regular wargaming and just use measurements. I imagine many people will be setting up tables specifically for this, I know I will be doing at least one or two interior board complex tiles.
Alpharius wrote:With the quality of the miniatures and the fact that we're getting lots of them, I hope Studio McVey has plans to eventually releases a 'proper' wargame too!
That is down the road and planned as far as I know. It's also pretty easy to convert the SW Playtest rules to regular wargaming and just use measurements. I imagine many people will be setting up tables specifically for this, I know I will be doing at least one or two interior board complex tiles.
And even if there arent any rules, I think I might pick up Tomorrow's War or something else generic
Alpharius wrote:With the quality of the miniatures and the fact that we're getting lots of them, I hope Studio McVey has plans to eventually releases a 'proper' wargame too!
That is down the road and planned as far as I know. It's also pretty easy to convert the SW Playtest rules to regular wargaming and just use measurements. I imagine many people will be setting up tables specifically for this, I know I will be doing at least one or two interior board complex tiles.
And even if there arent any rules, I think I might pick up Tomorrow's War or something else generic
^^This.
These miniatures fit perfectly with the Tomorrow's War ruleset, at least to me...
Yes, those are really good rules and the model count for that Biohazard set is probably just about perfect.
You could probably even make up rules for the Strain miniatures as well actually, having the Vanguard as a force trying to protect the rest of the minis (scientists and the like) from the outbreak
RiTides wrote:...Is there any reason to get extra mini drones or bonecrabs? Not sure how many mini drones those regular drones actually carry...
You get 6 crabs and 6 drones (2 of each type) with the biohazard pledge.
It's been mentioned that each AI drone can produce 1 baby AI drone per turn. there is no limit on how many it produces during the game, but they are weak and easy to destroy. The boxed game uses card chits to represent baby drones, so if you need more than 6 you can use the chits.
I myself am going to get 1 or 2 extra sets of baby drones so that i can avoid using chits, plus there is a extra big AI drone at bio hazard and that will make babies too!
According to the kick starter threads there are no rules as of yet for the bone crabs... although I suspect they will make an appearance via a downloadable mission.
I would expect it in the next few days. My guess would be monday depending on who's handling the surveys. If it's C'mon than it might come down to their work week since I doubt most of them work weekends.
whalemusic360 wrote:We did have a fancy 'merica holiday in the middle of last week. Guessing that slowed things down.
Oh yeah, forgot about that little celebration you have over there!
yeah i can never understand why they celabrate that i mean i liked the film and will smith is a great actor but that bit when he punches that alien ..i mean come on !
CURNOW wrote:yeah i can never understand why they celabrate that i mean i liked the film and will smith is a great actor but that bit when he punches that alien ..i mean come on !
CURNOW wrote:yeah i can never understand why they celabrate that i mean i liked the film and will smith is a great actor but that bit when he punches that alien ..i mean come on !
CURNOW wrote:yeah i can never understand why they celabrate that i mean i liked the film and will smith is a great actor but that bit when he punches that alien ..i mean come on !
Could be worse
i dont know ...i wouldnt mind touring the deep south....
Automatically Appended Next Post: oh and back on topic :]
the surveys are starting to go out :]