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Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:29:56


Post by: JohnnyHell


Companies don't take things off sale as a 'prank' and lose money. Maybe, just maybe, they have sold out?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:30:32


Post by: casvalremdeikun


Indeed. The amount of lost sales would definitely not be worth it.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:37:29


Post by: nou


'80-'90 GW would most certainly do such thing, this recent "brand new" GW also could.
But well, as I said, we'll see soon if I'm right or wrong about this.

Interesting question is this: given how this day has developed already, would it be worse to actually go out of stock that fast or pull off such prank?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:41:20


Post by: Starfarer


Well this is honestly a big let down. I normally don't get too bothered by most of GW's weird decisions, but frankly this is just baffling, and makes me extra anxious for any eventual release of a Necromunda reboot. Seems they may not realize how much people love the Necromunda rules set, or how much demand there was for 40k units in these rules.

I was planning to buy two sets just to start and eventually build a full, dense 4x4 table, despite having enough Necromunda terrain for a dense 6x4 table. Now it seems I'll have to hope I can preorder one from the GW store locally and maybe get lucky getting another online. Of course it's possible I could get none.

Pretty frustrating it's always two steps forward, one step back with GW. I thought they were really getting how popular the Inquisimunda scene was becoming and trying to support it while still catering to general 40k players. Just hope they see what's in front of them and do a proper reprint of this box. Otherwise it's going to die on the vine before it can even really get released.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:43:40


Post by: Elbows


I wish I'd snagged a couple of sets...parting them out on eBay would actually make you money (particularly considering some people have snagged them for $101 shipped). People will probably buy the box set for $200+ because...people. Or the hardback rulebooks will sell for large prices from those people fortunate enough to grab a couple sets.



Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:47:10


Post by: Starfarer


nou wrote:
'80-'90 GW would most certainly do such thing, this recent "brand new" GW also could.
But well, as I said, we'll see soon if I'm right or wrong about this.

Interesting question is this: given how this day has developed already, would it be worse to actually go out of stock that fast or pull off such prank?


A prank is way worse. You don't piss off your customers over a childish prank that most people over 16 don't even think about. They have stockholders to answer to and if I owned there stock, I would dump all of it if they did a prank that impacted sales in any way. It's bad business and no one benefits. Also pranks should usually be funny, and I don't see how this would be funny for any parties involved.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:51:40


Post by: JohnnyHell


nou wrote:

But well, as I said, we'll see soon if I'm right or wrong about this.


Gonna go out on a limb and say you're wrong right now.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:52:56


Post by: Vorian


 Starfarer wrote:
Well this is honestly a big let down. I normally don't get too bothered by most of GW's weird decisions, but frankly this is just baffling, and makes me extra anxious for any eventual release of a Necromunda reboot. Seems they may not realize how much people love the Necromunda rules set, or how much demand there was for 40k units in these rules.

I was planning to buy two sets just to start and eventually build a full, dense 4x4 table, despite having enough Necromunda terrain for a dense 6x4 table. Now it seems I'll have to hope I can preorder one from the GW store locally and maybe get lucky getting another online. Of course it's possible I could get none.

Pretty frustrating it's always two steps forward, one step back with GW. I thought they were really getting how popular the Inquisimunda scene was becoming and trying to support it while still catering to general 40k players. Just hope they see what's in front of them and do a proper reprint of this box. Otherwise it's going to die on the vine before it can even really get released.


As a genuine question, why not just buy the kits separately? If buying only for terrain there's only a little saving and buying separately you can choose how much of each you get without it being a fixed bundle


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:58:30


Post by: Starfarer


Vorian wrote:
 Starfarer wrote:
Well this is honestly a big let down. I normally don't get too bothered by most of GW's weird decisions, but frankly this is just baffling, and makes me extra anxious for any eventual release of a Necromunda reboot. Seems they may not realize how much people love the Necromunda rules set, or how much demand there was for 40k units in these rules.

I was planning to buy two sets just to start and eventually build a full, dense 4x4 table, despite having enough Necromunda terrain for a dense 6x4 table. Now it seems I'll have to hope I can preorder one from the GW store locally and maybe get lucky getting another online. Of course it's possible I could get none.

Pretty frustrating it's always two steps forward, one step back with GW. I thought they were really getting how popular the Inquisimunda scene was becoming and trying to support it while still catering to general 40k players. Just hope they see what's in front of them and do a proper reprint of this box. Otherwise it's going to die on the vine before it can even really get released.


As a genuine question, why not just buy the kits separately? If buying only for terrain there's only a little saving and buying separately you can choose how much of each you get without it being a fixed bundle


Because I want the extra rulebooks for my gaming group and the terrain is at a discount in the box. Also it's the fact that its just a throwaway release and not a new specialist game with further support, so no Inquisition, no Daemons, and no one will be playing it a year from now. Might as well stick to Necromunda like I have the past 10 years.

Basically it just makes me not want to reward GW with hundreds of dollars for terrible business decisions.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 14:58:41


Post by: Chikout


There is NO way this is a prank. You don't do an April fools joke that will cost you money.
Landmine who is a popular American retailer said on Twitter a few days ago that it was a limited run and the US allocation was 4,000 copies. He was not sure if that included online or not.
I expect the worldwide allocation to be 10,000 copies which is apparently double the usual first printing of a game.
I remember hearing that the reboot of space hulk did three runs of 5,000 copies each when it first came out.

It is possible that GW thought that doubling the usual print run would be sufficient and that demand has far outstripped that.
It is also possible that GW is holding a large percentage of the print run back to sell in stores next weekend.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:04:14


Post by: willb2064


Don't understand why GW don't take backorders on product.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:05:19


Post by: JohnnyHell


You have to have inbound stock to take backorders, else you take orders you cannot supply. If a reprint wasn't already in the works you wouldn't set up for backorders.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:08:02


Post by: RexHavoc


Vorian wrote:


As a genuine question, why not just buy the kits separately? If buying only for terrain there's only a little saving and buying separately you can choose how much of each you get without it being a fixed bundle


Because its more expensive- if the blog photos are too be believed (I was sure they were in this thread some where but I cant see them now, If I cant find them again I will link them) there is three sets of terrain, one was priced at €40 and one at €50, cant remember the third price. Thats almost the price of the set for just the two sets on its own- and I'm not sure if everything will be in there, I've seen no mention of the spider mech thing. Plus (the biggest issue) some of us wanted the printed rules- I cant stand digital rules. My choice is to either get digital rules, which will be over priced, or buy off ebay, which will be really over priced.

If it hadn't been a limited release, I'd happy brought several box sets (for the great value), sent one rule book out to someone I know is only after that, and offered up the other rules for a couple of quid or a few bits to people on the online groups. Plus I would have spent tons on extra kits to make really crazy terrain.

Not being able to buy just one boxset has meant I've gone from about to drop tons of cash over the next two months, to absolutely nothing.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:10:42


Post by: Elbows


I think the bigger issue is for people who genuinely want to play the game (and not just get a decent deal on some terrain) is that you'll miss out on the other minor components:

1) Templates (there's a chance you probably already have these, but you may not)
2) Artillery dice (you probably don't have this, and they're rare as hen's teeth and can be pricey on eBay)
3) Tokens (you don't have these - but they could likely be replaced...again, at minor cost).

Now while these can be easily replaced, etc. You can do a simple x2 conversion for Artillery dice etc. (1-5: multiply by two, on a 6 you score a misfire), and you can make your own tokens --- this kind of stuff is annoying.

Plenty of people won't be playing this game, but it's frustrating if you wanted to and have to print out paper tokens or create your own artillery dice, etc. It's the little things which polish a game which you'll be missing (and yes, plenty of people like hardback rulebooks - I know I do).


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:13:04


Post by: JohnnyHell


Well, well, entirely coincidentally Wargames Tournaments are having a scenery sale!

http://www.wargamestournaments.com/shop/terrain/?orderby=popularity

I have some of their Industrial stuff and it's ace.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:13:53


Post by: aka_mythos


willb2064 wrote:
Don't understand why GW don't take backorders on product.
Or take actual pre-orders *gasp*... most companies take pre-orders so they can produce enough to meet demand. GW just pre-sells before release.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:15:00


Post by: TwilightSparkles


The discount is actually more than it may seem in terms of parts because whilst WD says it has the furnace and the towers, it's actually got the walkways from the £45 kit as well. assuming you like terrain, which I do, so it's all good.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:15:36


Post by: Elbows


I'd love to look at Wargames Tournaments stuff, but sadly the shipping is outrageous (something quite rare for England based companies shipping to the US).

I contacted them about a US distributor but he simply emailed back "No." lol. So, pass on them.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:15:48


Post by: BrookM


I think they are reluctant to have people pre-order well in advance of their release dates.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:22:35


Post by: Starfarer


Chikout wrote:
There is NO way this is a prank. You don't do an April fools joke that will cost you money.
Landmine who is a popular American retailer said on Twitter a few days ago that it was a limited run and the US allocation was 4,000 copies. He was not sure if that included online or not.
I expect the worldwide allocation to be 10,000 copies which is apparently double the usual first printing of a game.
I remember hearing that the reboot of space hulk did three runs of 5,000 copies each when it first came out.

It is possible that GW thought that doubling the usual print run would be sufficient and that demand has far outstripped that.
It is also possible that GW is holding a large percentage of the print run back to sell in stores next weekend.


Thanks for the info. Slightly less annoying knowing they doubled the typical run and it still sold out so fast. I have to imagine they can't be so set in stone looking at those sales numbers to not consider a second print. But I'm not holding my breath. Just hoping my local GW will be able to take my preorder. Even then, the air has been throughly deflated from my balloon that is this going to be a supported game. Luckily there are now enough official rules for the Inquisimunda community to pick up and tin with it. Official rules are always preferable though, and no Inquisition really sucks.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:26:29


Post by: Chikout


 Starfarer wrote:
Chikout wrote:
There is NO way this is a prank. You don't do an April fools joke that will cost you money.
Landmine who is a popular American retailer said on Twitter a few days ago that it was a limited run and the US allocation was 4,000 copies. He was not sure if that included online or not.
I expect the worldwide allocation to be 10,000 copies which is apparently double the usual first printing of a game.
I remember hearing that the reboot of space hulk did three runs of 5,000 copies each when it first came out.

It is possible that GW thought that doubling the usual print run would be sufficient and that demand has far outstripped that.
It is also possible that GW is holding a large percentage of the print run back to sell in stores next weekend.


Thanks for the info. Slightly less annoying knowing they doubled the typical run and it still sold out so fast. I have to imagine they can't be so set in stone looking at those sales numbers to not consider a second print. But I'm not holding my breath. Just hoping my local GW will be able to take my preorder. Even then, the air has been throughly deflated from my balloon that is this going to be a supported game. Luckily there are now enough official rules for the Inquisimunda community to pick up and tin with it. Official rules are always preferable though, and no Inquisition really sucks.

Just want to be clear this is supposition on my part based on Twitter info and previous track record which was shared by informed individuals and not GW itself so don't take anything I say as gospel. It is also possible that GW made Half a dozen copies for each region.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:27:08


Post by: Vorian


 RexHavoc wrote:
Vorian wrote:


As a genuine question, why not just buy the kits separately? If buying only for terrain there's only a little saving and buying separately you can choose how much of each you get without it being a fixed bundle


Because its more expensive- if the blog photos are too be believed (I was sure they were in this thread some where but I cant see them now, If I cant find them again I will link them) there is three sets of terrain, one was priced at €40 and one at €50, cant remember the third price. Thats almost the price of the set for just the two sets on its own- and I'm not sure if everything will be in there, I've seen no mention of the spider mech thing. Plus (the biggest issue) some of us wanted the printed rules- I cant stand digital rules. My choice is to either get digital rules, which will be over priced, or buy off ebay, which will be really over priced.

If it hadn't been a limited release, I'd happy brought several box sets (for the great value), sent one rule book out to someone I know is only after that, and offered up the other rules for a couple of quid or a few bits to people on the online groups. Plus I would have spent tons on extra kits to make really crazy terrain.



But as has been discussed, It's not 3 full sets, more like 2 1/2. The discount isn't actually that great.

Just seems odd so many people are going from "I was going to spend loads" to "I'm spending nothing" over old models, templates and a printed rulebook.

Even if Wayland can't fulfill my order it's basically a non issue to me. I'll get the terrain separately for practically the same price, I know the rules and I'm certain the internet will teach me simplified XP and campaign riles and I must have basically every gang already. It'd be slightly annoying, but it's hardly like space hulk selling out the first time.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:31:30


Post by: Seventyone


Thanks for the link above. I managed to order the last one!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:37:28


Post by: shinros


I think GW have problems estimating demand of a product this reminds me of the AOS Christmas boxes within 10-30 minutes they were out of stock in several territories after being put up.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:45:50


Post by: BrookM


I think GW much prefers to undersell than be stuck with stock again, maybe they are still haunted by the Hobbit starter?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 15:56:24


Post by: reluxor


Really disappointed...


Automatically Appended Next Post:
Honnestly I prefer to believe that s an April s fool and that on monday on War they will say "hey guys we have ten times the stock". At least this allows me to have hope during the week end.

GW you made a fool of me


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:07:43


Post by: Dryaktylus


 BrookM wrote:
I think GW much prefers to undersell than be stuck with stock again, maybe they are still haunted by the Hobbit starter?


Or Dreadfleet, or Execution Force, or Lost Patrol... . Yeah, I think they're a bit cautious now.

But I wonder if that's the only reason. I doubt they made that few copies - I mean it was translated in French, German, Italian and Spanish (all sold out as well). Maybe they had a shortage of the terrain (according to WD it should have been up for pre-order today too)?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:07:59


Post by: Draccan


Shadowmunda ... any idea on starting warband size (points-wise).... thinking of Tau (or G-cult) (or both) ....


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:12:34


Post by: Ghaz


 Dryaktylus wrote:
 BrookM wrote:
I think GW much prefers to undersell than be stuck with stock again, maybe they are still haunted by the Hobbit starter?


Or Dreadfleet, or Execution Force, or Lost Patrol... . Yeah, I think they're a bit cautious now.

But I wonder if that's the only reason. I doubt they made that few copies - I mean it was translated in French, German, Italian and Spanish (all sold out as well). Maybe they had a shortage of the terrain (according to WD it should have been up for pre-order today too)?

Both Execution Force and Lost Patrol are listed as 'Sold Out' on the web store...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:14:13


Post by: BrookM


 Draccan wrote:
Shadowmunda ... any idea on starting warband size (points-wise).... thinking of Tau (or G-cult) (or both) ....
1000 pts per kill team.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 77517/04/01 16:14:41


Post by: Kanluwen


 Ghaz wrote:
 Dryaktylus wrote:
 BrookM wrote:
I think GW much prefers to undersell than be stuck with stock again, maybe they are still haunted by the Hobbit starter?


Or Dreadfleet, or Execution Force, or Lost Patrol... . Yeah, I think they're a bit cautious now.

But I wonder if that's the only reason. I doubt they made that few copies - I mean it was translated in French, German, Italian and Spanish (all sold out as well). Maybe they had a shortage of the terrain (according to WD it should have been up for pre-order today too)?

Both Execution Force and Lost Patrol are listed as 'Sold Out' on the web store...

Execution Force only went "Sold Out" as of this past week for the US webstore's allocation.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:21:46


Post by: DeadEyeDuk


I just realised that the email from GW telling me about the release of Shadow War is time stamped at 10:10... so the game was actually Sold Out before the email even arrived? Yup, good times :-)


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:43:44


Post by: Draccan


 BrookM wrote:
 Draccan wrote:
Shadowmunda ... any idea on starting warband size (points-wise).... thinking of Tau (or G-cult) (or both) ....
1000 pts per kill team.


Thanks BrookM
But another question: How much for the special operatives?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:47:45


Post by: BrookM


 Draccan wrote:
 BrookM wrote:
 Draccan wrote:
Shadowmunda ... any idea on starting warband size (points-wise).... thinking of Tau (or G-cult) (or both) ....
1000 pts per kill team.


Thanks BrookM
But another question: How much for the special operatives?
No points attached to those, instead you exchange one Promethium Cache for a single operative. Promethium Caches are the rewards for winning games and slaying certain special operatives with the "Bounty" special rule.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:51:26


Post by: Draccan


Thanks once again. So no special operatives for starter warbands then.

Where did you see the rules?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:53:40


Post by: BrookM


The starters have the following:

Imperial Guard: Commissar, Ogryn, Tempestus Scion and Techpriest Enginseer.

Space Marines: Deathwatch Operative, Terminator, probably Apothecary (last one is unknown as of yet).

Orks: Flashgit, Painboy, Mek and Runtherd.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:57:26


Post by: Vorian


I think he means for the warbands first mission (before they have a cache) - which would presumably be correct. None until you earn some


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:58:26


Post by: kilcin


Pre-order up for USA

https://www.games-workshop.com/en-US/Shadow-War-Armageddon-ENG

20 seconds too late... *sniff*


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 16:58:28


Post by: BrookM


Didn't read it as such, but yes, one would assume that the first game (or games, depending on your luck) will not see the use of special operatives.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:00:54


Post by: casvalremdeikun


Got it as soon as it popped up. Whew.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:04:13


Post by: Manchu


Same here!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:04:55


Post by: Kellevil


Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:06:14


Post by: Manchu


 Kellevil wrote:
Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd
GW doesn't use the actual conversion rate.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:07:15


Post by: Mezmaron


 casvalremdeikun wrote:
Got it as soon as it popped up. Whew.


Me too. Not sure I even will play it or it will be added to my stack of games still in shrink (like Blood Bowl). I seem to have more spending money than I have time these days.

Better to grab it now and decide when it arrives. I can always sell on Ebay if I end up not....

I'm grabbing the free rules too:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

Mez


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:08:03


Post by: Kellevil


Manchu wrote:
 Kellevil wrote:
Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd
GW doesn't use the actual conversion rate.


So they are making $30 extra $$$ per box off of the US customers?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:08:40


Post by: nou


Aaaand its gone, 7 minutes...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:09:21


Post by: Mezmaron


Wow, and its already sold out..... Mez


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:09:26


Post by: Manchu


 Kellevil wrote:
Manchu wrote:
 Kellevil wrote:
Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd
GW doesn't use the actual conversion rate.
So they are making $30 extra $$$ per box off of the US customers?
Could be but I doubt it's as simple as that.


Automatically Appended Next Post:
nou wrote:
Aaaand its gone, 7 minutes...
They would be insane not to reprint it.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:11:49


Post by: Sabotage!


Haha, had one in my cart at 10:04 AM on the U.S. store, entered my payment info and hit "submit." To be told to the product was sold out. Good game GW, way to make me save $194 ( I dumped everything else in my cart too).


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:12:36


Post by: Kellevil


Manchu wrote:
 Kellevil wrote:
Manchu wrote:
 Kellevil wrote:
Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd
GW doesn't use the actual conversion rate.
So they are making $30 extra $$$ per box off of the US customers?
Could be but I doubt it's as simple as that.


I suppose it doesn't matter, supply and demand and all that... They probably could have put them up for $150 and still sold out in 10 min.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:13:32


Post by: BrookM


It's also sold out in Canada, both the English and French versions. Damn.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:16:32


Post by: streetsamurai


what a fragging joke, the thing is sold out 5 minutes after release. Absurdity


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:18:05


Post by: Manchu


Selling out in the US after 5 minutes is a pretty good sign that this will see reprinting.

Keep in mind that Space Hulk 2009 was a one-and-done deal too ...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:18:54


Post by: Guardsmanwaffle


Not gonna lie, pretty miffed right now. Been hyped since the announcement. Been up since 8am waiting for it to go on pre order. Get it in my cart and it's sold out before I can finish.

God dammit games workshop. I don't know how the hell you stay in business with how downright stupid you are.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:20:10


Post by: Uriels_Flame


So is the Sold Out and april fools joke?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:27:02


Post by: xttz


Guardsmanwaffle wrote:

God dammit games workshop. I don't know how the hell you stay in business with how downright stupid you are.


It sure is a mystery how a company stays in business when it's products sell out within minutes of launch


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:27:27


Post by: Inquisitor Kallus


 Uriels_Flame wrote:
So is the Sold Out and april fools joke?


i wouldnt think so


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:28:15


Post by: CragHack


Nothing in my knowledge, that it's getting restocked.

This product is available while stock lasts


Though:

This rule book will currently only be available in this box.

And they are releasing separate terrain kits soon.

Anyways, this box is going for 120+quid on Ebay atm. Guess I'll just sell mine to the highest bidder


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:31:57


Post by: stewe128


The start of this page was all like "Aw this games gonna suck. Wow the rules are so like Necrmunda but not it sucks!"
Now everyone's so hyped haha glad to see it


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:34:55


Post by: Guardsmanwaffle


 xttz wrote:
Guardsmanwaffle wrote:

God dammit games workshop. I don't know how the hell you stay in business with how downright stupid you are.


It sure is a mystery how a company stays in business when it's products sell out within minutes of launch


They probably pissed off more people with such a limited release. Net wise this is probably a PR loss for GW.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:35:51


Post by: mugginz


Guardsmanwaffle wrote:
Not gonna lie, pretty miffed right now. Been hyped since the announcement. Been up since 8am waiting for it to go on pre order. Get it in my cart and it's sold out before I can finish.

God dammit games workshop. I don't know how the hell you stay in business with how downright stupid you are.


I am normally a lurker but made an account to respond just in case GW reads these threads.

Massively disappointed with this release. I was really looking to this game, as I really liked Kill Team and this looked like a great addition to the game and a good alternative to play in the next edition and try out other armies (plus I actually like the Scout models and prefer physical books). Was waiting to get paid and get this game next month and this happened.

I think what's worst about all of it is the massive build-up without any mention of the limited amount being published, with the "while stocks last" being vague too as to what they mean. That and the price changes looks really last minute. Really poor communication on their part, and I worry this is going to mean that if I actually get it I won't have anyone to play against. With that demand I imagine they'll do another box though, and would hope they explain it to us since most people I know seem to be pretty upset about it. Bit of a blunder from GW here.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:38:05


Post by: Rayvon


stewe128 wrote:
The start of this page was all like "Aw this games gonna suck. Wow the rules are so like Necrmunda but not it sucks!"
Now everyone's so hyped haha glad to see it


Are you reading the same thread as me ?
Most people seem to be cursing GW because they did not manage to get a copy.

I myself was looking forward to buying and playing a GW game for the first time in ages, but I did not manage to get in until twenty minutes past ten and it was sold out already.

Well, their loss, I went and bought some different models from a different company instead !!

It really does take the piss, just when GW were starting to make a come back too !!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:41:29


Post by: guru



https://www.warhammer-community.com/2017/04/01/shadow-war-armageddon-pre-order-and-downloads/

The new game, Shadow War: Armageddon allows you to enter this war zone and lead squads to battle in the war-torn environment.
The box game, which contains two forces: Space Marine Scouts and Ork Boyz, as well as the rules you need to play and a complete battlefield’s worth of the new modular Sector Mechanicus terrain, is now sold out online, but your local Games Workshop, Warhammer and independent stores should be receiving copies next week. You can find out where your local store is by checking the Store Finder.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:41:34


Post by: ExcessivePunk


I really hope this is restocked fast. It just ain't fair for everyone who missed out. Dammit GW, it didn't have to go down like this!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:44:25


Post by: casvalremdeikun


I am debating on whether or not I will sell the book that is included.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:44:28


Post by: NivlacSupreme


I should be at my local store at 10:10. I doubt they'll be sold out by then.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:44:32


Post by: streetsamurai


stewe128 wrote:
The start of this page was all like "Aw this games gonna suck. Wow the rules are so like Necrmunda but not it sucks!"
Now everyone's so hyped haha glad to see it


A lot were disapointed that the game streamlined the necro rules a bit too much, but still wanted the game since it is the closest thing we have now. Being disapointed in the streamlining and being disapointed in not being able to get the game are not mutually exclusive


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:45:07


Post by: Mad Doc Grotsnik


And time for the Loot Sharers to deploy!

I'm free next Saturday, so should be able to nip up my local store.

If you don't have a local store, or can't make it to your local (thinking the work bedevilled), scoot me a PM and we can sort out a PayPal thing so I can grab a copy for you. Can only do it for one though!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:47:25


Post by: Mr_Rose


 Uriels_Flame wrote:
So is the Sold Out and april fools joke?

Absolutely not. While "pranks" are not specifically addressed, European law does specifically treat misrepresenting stock and availability to alter demand as criminal fraud and I don't think anyone at GW particularly wants to go to jail today.
Also, GW's annual prank was the announcement of War-ter; the Citadel Brand water that lets you achieve full coverage in only one-and-a-half thin coats.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:47:51


Post by: Starfarer


Spoke to my local GW and they were just informed of the limited release for this today and the head of US GW sales was as pissed as we are. They recommended emailing and politely telling them how disappointed you are in the limited release. It was confirmed that there will not be a reprint though. Digital rule book will be available next week.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:48:43


Post by: Dryaktylus


stewe128 wrote:
The start of this page was all like "Aw this games gonna suck. Wow the rules are so like Necrmunda but not it sucks!"
Now everyone's so hyped haha glad to see it


I ordered my copy just to see with my own eyes how much it sucks. Need to play some games to find out all the specific disappointments and the general level of failure. And sure, I'll build and paint the terrain - but I don't like it.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:49:16


Post by: ExcessivePunk


guru wrote:

https://www.warhammer-community.com/2017/04/01/shadow-war-armageddon-pre-order-and-downloads/

The new game, Shadow War: Armageddon allows you to enter this war zone and lead squads to battle in the war-torn environment.
The box game, which contains two forces: Space Marine Scouts and Ork Boyz, as well as the rules you need to play and a complete battlefield’s worth of the new modular Sector Mechanicus terrain, is now sold out online, but your local Games Workshop, Warhammer and independent stores should be receiving copies next week. You can find out where your local store is by checking the Store Finder.


So it does include all 3 terrain sets?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:49:39


Post by: Manchu


Again - Space Hulk 2009 was marketed as one-and-done. It's had many reprints since - and that was Kirby's customer-hostile, unresponsive GW. Rountree's GW will understand that they have a global hit on their hands. If anything, maybe this will tranform a project they planned to do very little with into something they will consider actually supporting.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:52:28


Post by: Mad Doc Grotsnik


There's a thread on their FB page - I've asked for a physical copy of the book to be printed.

I've got nowt against ebooks, but I don't find the format well suited to gaming - harder to look stuff up during a game.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:55:39


Post by: Manchu


 Mad Doc Grotsnik wrote:
There's a thread on their FB page - I've asked for a physical copy of the book to be printed.

I've got nowt against ebooks, but I don't find the format well suited to gaming - harder to look stuff up during a game.
I don't like ebooks at all. Would love to see a Shadow War rulebook sold separately - HC, additional lists, etc.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:56:26


Post by: ImAGeek


Manchu wrote:
Again - Space Hulk 2009 was marketed as one-and-done. It's had many reprints since - and that was Kirby's customer-hostile, unresponsive GW. Rountree's GW will understand that they have a global hit on their hands. If anything, maybe this will tranform a project they planned to do very little with into something they will consider actually supporting.


It had reprints like 2 years later though, and you can't get any of the stuff outside the game - with this everything will be available soon, which might mean it's less likely for a reprint.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 17:59:51


Post by: BrookM


The terrain will most certainly be thrown out there sooner rather than later, as I've got a feeling they're nowhere near the point of recouping the investment into those molds.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:00:56


Post by: NobodyXY


That was a terrible decision, ugh. They could have printed up more books and bundled them with tokens/templates/dice and a single troop box, little getting started sets, even web-exclusive or whatever would have been better.


How many boxes could there have even been? That's a very limited run.

Really disappointed.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:01:30


Post by: Guardsmanwaffle


Why the heck are they so adamant on sticking to limited release? Just announce a re print. It's almost free money for them at this point. DO YOU NOT LIKE MONEY GW? WHY WON'T YOU TAKE MY MONEY DAMMIT?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:01:40


Post by: Manchu


 ImAGeek wrote:
with this everything will be available soon
Everything other than a phsyical copy of the rulebook.

So if GW puts 2 and 2 together - something they can actually do nowadays - they will eventually put together a hard copy rulebook and then there will be no real reason to be disappointed about missing this "boxed game" style release.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:02:55


Post by: Rayvon


 JohnnyHell wrote:
Well, well, entirely coincidentally Wargames Tournaments are having a scenery sale!

http://www.wargamestournaments.com/shop/terrain/?orderby=popularity

I have some of their Industrial stuff and it's ace.


This deserves a bump.

I just dropped my two hundred pounds shadow war money on this scenery instead, seeing as I dont want any orcs or scouts anyway.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:05:27


Post by: BrookM


Ah, also!

The Neophyte heavy of the Genestealer Cult list has its point cost fixed (or nerfed, as some will shriek in furious indignation), from 10pts to 70pts.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:05:41


Post by: AllSeeingSkink


 BrookM wrote:
The terrain will most certainly be thrown out there sooner rather than later, as I've got a feeling they're nowhere near the point of recouping the investment into those molds.
It depends somewhat on how the moulds were made. Various companies around make their money off short run kits, I assume using moulds that aren't intended to do huge runs but can probably be machined faster (look at Special Hobby or Eduard for example, their bread and butter seems to be short run kits many of which are plastic).


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:06:36


Post by: BrookM


 NobodyXY wrote:
That was a terrible decision, ugh. They could have printed up more books and bundled them with tokens/templates/dice and a single troop box, little getting started sets, even web-exclusive or whatever would have been better.


How many boxes could there have even been? That's a very limited run.

Really disappointed.
Not a bad idea, as this is what they're doing with their Stormcloud Attack rulebooks right now.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:06:39


Post by: Mymearan


Guardsmanwaffle wrote:
Why the heck are they so adamant on sticking to limited release? Just announce a re print. It's almost free money for them at this point. DO YOU NOT LIKE MONEY GW? WHY WON'T YOU TAKE MY MONEY DAMMIT?


Well... it's Saturday, give them until an actual workday to scramble to find a production slot for it and make an announcement


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:07:18


Post by: BrookM


AllSeeingSkink wrote:
 BrookM wrote:
The terrain will most certainly be thrown out there sooner rather than later, as I've got a feeling they're nowhere near the point of recouping the investment into those molds.
It depends somewhat on how the moulds were made. Various companies around make their money off short run kits, I assume using moulds that aren't intended to do huge runs but can probably be machined faster (look at Special Hobby or Eduard for example, their bread and butter seems to be short run kits many of which are plastic).
Looking at the sprues on the site I'd say these are milled and done up at Nottingham HQ and not outsourced elsewhere.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:08:34


Post by: complex57


Whelp, I missed out. A bit disappointed, but I've still go all my old Necromunda stuff stashed about.

Such is life.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:08:38


Post by: Manchu


Agreed - does not look like the AoS stuff (which was quite rough).


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:09:27


Post by: BrookM


Yes, the sprueless kits are done elsewhere.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:09:29


Post by: Guardsmanwaffle


 JohnnyHell wrote:
Well, well, entirely coincidentally Wargames Tournaments are having a scenery sale!

http://www.wargamestournaments.com/shop/terrain/?orderby=popularity

I have some of their Industrial stuff and it's ace.


Interesting. Do they ship to USA? I got an extra $150 because a certain miniatures company doesn't seem to like money.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:14:25


Post by: jullevi


ExcessivePunk wrote:

So it does include all 3 terrain sets?


Yes and no. There is one sprue of chimneys that is included in both Alchomite Stack and Galvanic Magnavent but only once in the boxed set. In other words, you are one sprue short of full three kits but you have access to all the different parts that are available and you can build any of the smaller kits (but not all of them at the same time).

If WD prices for separate scenery kits are correct, they are priced £30/£30/£45 or £15 per sprue. It means that Shadow War: Armageddon contains £90 worth of scenery vs. buying separately.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:17:34


Post by: nicromancer


Might be worth noting that the facebook post saying that the box is sold out has now been taken down....

Seeing as it was full of people asking for more or hardcopies of books, I have a feeling GW may be posting a response soon.


Also that scenery doesn't look modular but the explanation from white dwarf on how it works relly shows off how good GW have gotten at this whole model making thing.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:19:35


Post by: Mad Doc Grotsnik


They've changed their FB post...

Used to say they were looking at doing a digital rule book, but seems we may be getting more than that - but for now that's speculation.

Given it's the weekend, could be the web team have been given a nod from production staff, could be they don't want to say too much on anything,

[Thumb - IMG_2073.PNG]


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:20:06


Post by: AllSeeingSkink


 BrookM wrote:
AllSeeingSkink wrote:
 BrookM wrote:
The terrain will most certainly be thrown out there sooner rather than later, as I've got a feeling they're nowhere near the point of recouping the investment into those molds.
It depends somewhat on how the moulds were made. Various companies around make their money off short run kits, I assume using moulds that aren't intended to do huge runs but can probably be machined faster (look at Special Hobby or Eduard for example, their bread and butter seems to be short run kits many of which are plastic).
Looking at the sprues on the site I'd say these are milled and done up at Nottingham HQ and not outsourced elsewhere.
That doesn't really say much though. They could still have milled it in house out of a different material using a different technique as a short run. And whether it was done in house or externally, I doubt GW's tooling is so bespoke that you couldn't create an identical looking sprue somewhere else (and I'm not saying it would have to be done somewhere else to be a short run mould anyway).


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:21:53


Post by: Ghaz


Does GW print their books in house? If not, getting more books printed may have to wait until the printer has a free spot in their schedule.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 0046/07/09 18:23:12


Post by: AllSeeingSkink


 Ghaz wrote:
Does GW print their books in house? If not, getting more books printed may have to wait until the printer has a free spot in their schedule.
They seem to get books printed all over the place, I believe all externally. We had this discussion on another thread and found a range of different "made in ..." labels on recent publications.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:24:16


Post by: Mad Doc Grotsnik


I don't think they have in-house printing, no. Which is perhaps surprising - but given Print isn't doing so well as an industry, could be it's just not cost effective.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:25:04


Post by: AllSeeingSkink


 Mad Doc Grotsnik wrote:
They've changed their FB post...

Used to say they were looking at doing a digital rule book, but seems we may be getting more than that - but for now that's speculation.

Given it's the weekend, could be the web team have been given a nod from production staff, could be they don't want to say too much on anything,
They might be considering doing another run but have to discuss it amongst themselves and amongst people who possibly don't work on weekends before they'll confirm it.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:26:17


Post by: Ghaz


AllSeeingSkink wrote:
 Ghaz wrote:
Does GW print their books in house? If not, getting more books printed may have to wait until the printer has a free spot in their schedule.

They seem to get books printed all over the place, I believe all externally. We had this discussion on another thread and found a range of different "made in ..." labels on recent publications.

I thought as much. Then GW will wait until they have a slot scheduled with the printer(s) before they announce a reprint.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 0001/04/01 18:26:24


Post by: Mad Doc Grotsnik


Indeed.

I think they'd be mad not to do a full reprint.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:27:17


Post by: streetsamurai


after calling a million LGS managed to find one to preorder


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:29:48


Post by: Glasdir


Really ashamed to call myself a fan after this absolute joke of a release. When they pulled this s**t with the plasma obliterated 2 years ago I thought we had seen the last of this awful practice as ALL of the box sets/terrain released (even bringing back the void shield generator) since have been longtime/permanent stock. Nowhere had I seen any mention in the advertising that has been going on for nearly a month that this was a limited release. Would have picked this up for the terrain alone as if I were to get it separately it will cost me £105, £25 more than the actual damn set if you include the cost of the minis you would be paying about £155 for everything separately excluding the rules which will likely cost £20 or so for a digital product. What an absolute ing joke.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:30:14


Post by: Genoside07


 Mad Doc Grotsnik wrote:
Indeed.

I think they'd be mad not to do a full reprint.


I also feel this way... Just have to get the people that makes decisions back in the office on Monday to make the call..

We should hear something next week about additional printing... why send out all the promo stuff to sale a game that has no stock..


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:32:31


Post by: Mad Doc Grotsnik


Yup.

They do seem responsive these days! So long as they reprint the rule books, I'd call it a win.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:36:52


Post by: Guardsmanwaffle


Well in other news. Miniwargaming has a BatRep of SW:Armageddon up.

https://www.youtube.com/watch?v=O5wTHZuk9mQ


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:37:04


Post by: Manchu


 Mad Doc Grotsnik wrote:
Yup.

They do seem responsive these days! So long as they reprint the rule books, I'd call it a win.
Major win, I'd say -a strong step in the direction of supporting a format people clearly want to play!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:45:19


Post by: Lord Kragan


Guardsmanwaffle wrote:
Well in other news. Miniwargaming has a BatRep of SW:Armageddon up.

https://www.youtube.com/watch?v=O5wTHZuk9mQ


How many rules did they get wrong this time?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:46:43


Post by: Starfarer


This ebay seller has a few copis for any US folks who missed out. Snagged one in case my in store preorder doesn't come through for some reason. I'd grab one up if you're thinking about it. http://www.ebay.com/itm/322470357466


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:48:21


Post by: Mymearan


 nicromancer wrote:
Might be worth noting that the facebook post saying that the box is sold out has now been taken down....

Seeing as it was full of people asking for more or hardcopies of books, I have a feeling GW may be posting a response soon.


Also that scenery doesn't look modular but the explanation from white dwarf on how it works relly shows off how good GW have gotten at this whole model making thing.


Yep the WD article got me super excited about the terrain. Competely modular and very customisable, and also compatible with every other ecently released kit. Brilliant.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:50:05


Post by: streetsamurai


did anybody post the rules for IG ?


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:53:18


Post by: Mezmaron


Just $250 with FREE SHIPPING on Ebay. Grab them while you can....
http://www.ebay.com/itm/Shadow-War-Armageddon-PRE-ORDER-x2-KKs-Games-Warhammer-40K-/322470367312?hash=item4b14bb5050:g:f3EAAOSwDmBY3-5B

Worth it for the rules alone. Worth it for the scenery alone.

Definitely a win for Games Workshop. They have been hitting it out of the park lately. I was going to buy some stock, but its already made its move. Almost double over last 6-8 months.

Mez


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 18:54:19


Post by: Rayvon


 Mymearan wrote:
 nicromancer wrote:
Might be worth noting that the facebook post saying that the box is sold out has now been taken down....

Seeing as it was full of people asking for more or hardcopies of books, I have a feeling GW may be posting a response soon.


Also that scenery doesn't look modular but the explanation from white dwarf on how it works relly shows off how good GW have gotten at this whole model making thing.


Yep the WD article got me super excited about the terrain. Competely modular and very customisable, and also compatible with every other ecently released kit. Brilliant.


That is the reason i was looking forward to it the most, it looks amazing.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:04:20


Post by: General Kroll


This release has shown such a massive lack of awareness of how the hobby actually works at gw hq.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:05:37


Post by: OrlandotheTechnicoloured


My local GW manager has just said that unlike most releases the number of sets of the that will show up in store will not be know until Thursday (when the delivery arrives?)

sounds more and more that there were just not a lot of these made... and if you want one i'd keep checking online this coming week in case some of the GW store stock is diverted online


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:12:33


Post by: guru


 Mad Doc Grotsnik wrote:
They've changed their FB post...


Used to say they were looking at doing a digital rule book, but seems we may be getting more than that - but for now that's speculation.

Given it's the weekend, could be the web team have been given a nod from production staff, could be they don't want to say too much on anything,



deleted from facebook?




Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2015/04/24 13:15:29


Post by: Morskul


I have a rules question for anyone in the know...

How many weapons can a model have? I was thinking of giving an Aspiring Champion a power fist, bolter, and combat knife but I'm not sure if that is allowed in the rules (I think in Necromunda you could only have one additional weapon if you had a rifle equivalent).



Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:16:06


Post by: zedmeister


A few sets listed on eBay, a few sold for £120...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:24:28


Post by: angelofvengeance


 zedmeister wrote:
A few sets listed on eBay, a few sold for £120...


ing scalpers...

Pure greed.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:25:38


Post by: stewe128


Why are people so salty about the release. Of course they weren't going to bulk up the quantity for the first wave since they were testing the waters a bit with such a release. Wipe the salt off the foreheads ladies and gents it's all good. Be happy GW is even testing the waters!


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2184/05/02 14:27:03


Post by: GoatboyBeta


It is odd that GW put all the effort they have into hyping the game and they don't have a digital version of the rulebook ready to go. Especially when they have a pdf on there website with a ton of extra rules.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:29:12


Post by: Starfarer


stewe128 wrote:
Why are people so salty about the release. Of course they weren't going to bulk up the quantity for the first wave since they were testing the waters a bit with such a release. Wipe the salt off the foreheads ladies and gents it's all good. Be happy GW is even testing the waters!


Because multiple sources at GW have said this is a one and done release. Yes, that could change but currently it's prudent to assume if you don't have a copy preordered, you aren't getting one.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 19:30:23


Post by: Dryaktylus


 Morskul wrote:
I have a rules question for anyone in the know...

How many weapons can a model have? I was thinking of giving an Aspiring Champion a power fist, bolter, and combat knife but I'm not sure if that is allowed in the rules (I think in Necromunda you could only have one additional weapon if you had a rifle equivalent).



In Necromunda (1st edition) you are only limited to one heavy weapon per model. Don't know if they changed it in 2nd edition or SWArm.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:02:58


Post by: PossumCraft


TonyL707 wrote:
PossumCraft wrote:
Have they like... given up on 40k as a game in its own right?

Seems like every week is a new boxed set with an exciting 'standalone game' repackaging existing models for small scale fighting.

Very boring.


Did you somehow manage to sleep through the whole Gathering Storm release?


A dozen new models at ridiculous prices doesn't change the fact that they are churning out 'mini games' at a rate of knots.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:18:15


Post by: VeteranNoob


Took the review copy into a FLGS and GW store this morning & while FLGS are in some places better positioned/promised to get stock Warhammer store has to wait until next week for next wave of stock. His words. Amazed they dropped the price to $130 USD makes me wonder if terrain individual kits will drop in price. You can make terrain and combine/customize your board as time goes on. Looks like the only thing is if you want all 3 of the terrain pieces in April WD (2 more coming in May) look to be of same terrain mixed you could make from this box 2.5 kinda--meaning a second stack/flue tower is not included and appears twice in combining the 3 sets together. You do get extra walkways/gantry. Gorgeous box, small scatter/artillery die, red templates. Stores got great kits with sorta lame swag, hard copies for each race. Warhammer Digital had them all listed onlinle (NOT the rulebook yet).

Hopefully stock issue resolves itself next weekend.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:24:53


Post by: Galas


Well, if you want one, you can buy one on Ebay, propainted, for just 620$...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:36:48


Post by: ImAGeek


I managed to get the last one at a flgs. A bit annoyed still by the situation but I couldn't really resist when I saw it was the last one.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:48:15


Post by: gungo


I could have use everything in this box set however if I can't get this set it's not worth me trying to find it at some marked up retailer since I'll be able to get the terrain kits for 25% off when they go retail. Hopefully the terrain kits don't get jacked up to high in price.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:50:03


Post by: streetsamurai


wow. injury rules are a disaster. Most of these serious injuries actually gives you an advantage. Will use the table from necromunda


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 20:55:46


Post by: EnTyme


For those already looking at eBay, wait a week at least. Lately, GW has been doing second waves for even their limited releases. Don't reward eBay scalpers.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 21:09:06


Post by: Ian Sturrock


I'm much less interested in buying, if the physical rulebook is not kept in print, because it's so much harder to find more players and grow the community for an oop game.

And yeah -- they could offer the rulebooks via POD on Drivethrurpg, make a continuous profit, and make no effort at all once the file is set up. As well as keeping fans happy. But frankly it would be daft not to go to a traditional printer and get another few thousand copies printed.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 21:10:22


Post by: BrookM


Drivethrurpg? I think you mean http://www.warhammerdigital.com/


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 21:14:43


Post by: Azazelx


 Kellevil wrote:
Manchu wrote:
 Kellevil wrote:
Shouldn't it only be $100?
80 gbp = $100 usd
but on the web site it's $130 usd
GW doesn't use the actual conversion rate.


So they are making $30 extra $$$ per box off of the US customers?


I'd like to introduce you to Australia, New Zealand, Japan...


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 21:20:27


Post by: Ian Sturrock


 BrookM wrote:
Drivethrurpg? I think you mean http://www.warhammerdigital.com/


As soon as they start offering POD, I'm in.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 21:42:08


Post by: Sleipnir


Expecting a snap business decision on a Saturday hours after a new release sells out in 10 minutes seems just a little ridiculous.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:17:36


Post by: casvalremdeikun


Sleipnir wrote:
Expecting a snap business decision on a Saturday hours after a new release sells out in 10 minutes seems just a little ridiculous.
It happened with the limited Sisters Canoness. Went from one and done to On Demand. They are getting better about this sort of thing.

On a side note, I am really happy the terrain is modular. The fact it can be plugged in multiple different ways even after painting is really neat. Will allow for varied battlefields which is exactly what I want for my table. My Forgeworld will be close to complete with this set.

I am going to keep my rulebook, I think. It will be great for small battles with my brother when he is in town. The campaign nature makes it even better.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:29:25


Post by: Rainbow Dash


The Harlequins are amazing, holy crap.
I am glad I have the army.

Do Space Wolves have a faction? I have some old metals I kept I could use for this.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:34:12


Post by: Bobthehero


The Guard can choose to be Cadians, Catachans or Steel Legionnaires, I am guessing non-GK SM's will be the same.


Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:34:25


Post by: xttz


GoatboyBeta wrote:It is odd that GW put all the effort they have into hyping the game and they don't have a digital version of the rulebook ready to go. Especially when they have a pdf on there website with a ton of extra rules.


Perhaps it's in progress already but needs some finishing touches. Perhaps only the English localisation is done and they still require some proofreading for French, Yiddish and Klingon. Perhaps the social media intern working from home on a Saturday morning isn't sufficiently updated on the upcoming release schedule to post precise details without talking to their boss. Who knows. I'm sure we'll found out more details when the 9-5 staff clock in next week.

stewe128 wrote:Why are people so salty about the release. Of course they weren't going to bulk up the quantity for the first wave since they were testing the waters a bit with such a release. Wipe the salt off the foreheads ladies and gents it's all good. Be happy GW is even testing the waters!


This, oh my god this. As an online community, we have literally never been in a better place with GW:

  • They're putting substantial resources into updating several classic games in a relatively short period.
  • They're communicating upcoming projects weeks or even months in advance, inviting customer feedback in the process
  • They're making sensible decisions with production scale; using existing models & rules where possible and divesting for a wide range of specialist games (Bloodbowl, Epic, Necromunda-style skirmishes), rather than focusing entirely in something totally new that does not sell*
  • They're responding to overwhelming demand via the Internet within hours

  • It wasn't that long ago that every single one of these things would be inconceivable in relation to GW. Yet despite all these positive steps the level of self-entitled whining in this thread is astounding. So GW underestimated the demand on a test-the-waters release? Big whoop. Years ago when the Space Hulk update was announced, put up for pre-order and 'sold out' within minutes - amidst much gnashing of online teeth - I found a revolutionary solution. Rather than cough up to ebay scalpers or protest about their very existence on some Internet forum, instead I walked into an actual GW store and bought the game. It was tough finding my copy of the game among the dozens of others still in stock the day after release, but somehow I made it through the experience.

    But let's say the worst-case scenario occurs. Perhaps you're willing to bravely venture out in public to buy something without using the Internet but can't make it in time for whatever reason - your work schedule, family commitments, you've personally been collected by Trazyn, etc. Well you already know from this thread that the terrain will soon be released separately, so you can still have that. GW are already working on an ebook of the updated rules, and in the meantime you can use copies of 2E or Necromunda as reference for 95% of it (or scans that are already surfacing) as a short-term solution. I'm not even going to entertain the idea that someone is annoyed over not getting Marine & Ork sculpts nearly old enough to drink, so let's skip that one. In the long run, a game you want to play being popular is literally the Opposite of a Problem.

    Only two kinds of people have any right to be annoyed at this release:

  • ebay scalpers not getting enough stock to maximise their margins
  • people with a medical condition requiring them to play new wargames the same weekend of release, or not at all

  • Anyone else needs to chill the fluff out.

    *see Dreadfleet


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:51:29


    Post by: NivlacSupreme


    It's annoying how we don't know anything about the rules for the factions in the book.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:55:39


    Post by: stewe128


    These people are never satisfied man. It makes me sick reading some of these posts I'm gonna be honest


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:58:43


    Post by: Deadawake1347


    stewe128 wrote:
    These people are never satisfied man. It makes me sick reading some of these posts I'm gonna be honest


    Yes, how dare people want to purchase a product that's been advertised to them for the past several weeks. If anything I'd say these reactions are actually a good thing. It means people are very excited over a new game, and want to actually play the thing.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 22:58:47


    Post by: Medium of Death


    stewe128 wrote:
    These people are never satisfied man. It makes me sick reading some of these posts I'm gonna be honest


    Then stop reading them?

    Honestly, GW isn't beyond criticism. This kind of release. If it is a one off is ridiculous. I imagine the terrain will get released by itself at some point but the point is game support.

    Between this and the Custodes/Sisters release it's been a bit lazy of GW's part.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:09:50


    Post by: H.B.M.C.


     Mad Doc Grotsnik wrote:
    There's a thread on their FB page - I've asked for a physical copy of the book to be printed.


    Where is this thread?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:10:20


    Post by: casvalremdeikun


    This was the big thing advertised in White Dwarf and over the past few weeks for 40K. It is fully understandable that people are disappointed or angry. It is like GW advertised it just to piss people off. Look at the 40K Facebook page. The comments are filled with disappointed customers. Hopefully GW listens to them by either widening the release or releasing the book separately (the terrain is available separate anyway).


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:30:44


    Post by: RexHavoc


     H.B.M.C. wrote:
     Mad Doc Grotsnik wrote:
    There's a thread on their FB page - I've asked for a physical copy of the book to be printed.


    Where is this thread?


    It disappeared not long after the comment section turned from 'v. disappoint GW, was looking forward to this' and 'please reprint the rules' to variations of telling GW on 'how their games should fit up their bums' and other gamers letting letting the disappointed know that they 'have snagged several copies that are going up on ebay for large monies lol' or 'how it will be easy to pop on an eye patch, a peg leg, and get your very own copy within 24 hours of release'.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:36:00


    Post by: Lord Kragan


     RexHavoc wrote:
     H.B.M.C. wrote:
     Mad Doc Grotsnik wrote:
    There's a thread on their FB page - I've asked for a physical copy of the book to be printed.


    Where is this thread?


    It disappeared not long after the comment section turned from 'v. disappoint GW, was looking forward to this' and 'please reprint the rules' to variations of telling GW on 'how their games should fit up their bums' and other gamers letting letting the disappointed know that they 'have snagged several copies that are going up on ebay for large monies lol' or 'how it will be easy to pop on an eye patch, a peg leg, and get your very own copy within 24 hours of release'.



    You know, I doubt they'll do it, but they may be doing a re-release for this good, just as they did with those BB that were sold under a similar set of circumstances. I'd love to see the scalpers be so salty again.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:42:36


    Post by: dreadnova


    For anyone else with a copy of the rulebook (borrowing my stores copy) it looks as if the scouts in the picture are new. I dont remember the scouts without sniper rifles having goggles and rebreathers as well as backpacks with tools and an auspex.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:43:21


    Post by: Lord Kragan


     dreadnova wrote:
    For anyone else with a copy of the rulebook (borrowing my stores copy) it looks as if the scouts in the picture are new. I dont remember the scouts without sniper rifles having goggles and rebreathers as well as backpacks with tools and an auspex.


    Those are conversions. WD said as much.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:44:30


    Post by: Ghaz


     dreadnova wrote:
    For anyone else with a copy of the rulebook (borrowing my stores copy) it looks as if the scouts in the picture are new. I dont remember the scouts without sniper rifles having goggles and rebreathers as well as backpacks with tools and an auspex.

    Covered a few pages back in the thread. They're conversions, not new sculpts.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/01 23:50:56


    Post by: timetowaste85


    Can daemons be played in it?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:05:28


    Post by: squall018


     timetowaste85 wrote:
    Can daemons be played in it?


    As of now, no.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:09:45


    Post by: Aeneades


     dreadnova wrote:
    For anyone else with a copy of the rulebook (borrowing my stores copy) it looks as if the scouts in the picture are new. I dont remember the scouts without sniper rifles having goggles and rebreathers as well as backpacks with tools and an auspex.


    I believe they are a conversion that was featured in White Dwarf recently, they were discussed a few pages back. I believe the heads have been taken from Scout Bikers.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:29:36


    Post by: Dravis


    Space Marine chapters supported:
    Sons of Guilliman, Blood Angels, Salamanders,White Scars, Space Wolves and Angels of Redemption.
    These are just skill table variations, except Space Wolves who lose new recruits but gain specialists taking special weapons.
    You could easily use count as for other Chapters, merely choose the skill table that you think matches.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:43:09


    Post by: timetowaste85


     squall018 wrote:
     timetowaste85 wrote:
    Can daemons be played in it?


    As of now, no.


    Cool. I can skip it then. Easy decision!! Good luck, fellas.

    Why is GW giving my army the short end of the stick though? Yes, I know we just had a tzeentch release. But the transport/unit bundles could easily have included lesser daemons and a chariot. Then this game skips em. Feeling a bit left out.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:58:17


    Post by: nicromancer




    Looks like they figured out that customers want things.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 00:58:42


    Post by: insaniak


     xttz wrote:

    This, oh my god this. As an online community, we have literally never been in a better place with GW:

    Yeah! Not being able to buy a new release because it sold out 10 minutes after release is the best!

    GW changing the way they operate doesn't really amount to much if people can't actually buy the products that they want.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:07:16


    Post by: gungo


     insaniak wrote:
     xttz wrote:

    This, oh my god this. As an online community, we have literally never been in a better place with GW:

    Yeah! Not being able to buy a new release because it sold out 10 minutes after release is the best!

    GW changing the way they operate doesn't really amount to much if people can't actually buy the products that they want.

    Except your wrong and the perso. You quoted was right. Gw online community has never been better. After underestimating demand they are making additional print runs as needed. So you are able to buy a new release you just have to wait till stocks are produced. Which generally don't take to long if past print runs such as blood bowl is any indication.

    Now I just need to figure out which terrain sets I need to pick up that weren't included in the box set since there are 5 terrain sets now.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:10:22


    Post by: Starfarer


     xttz wrote:



    As an online community, we have literally never been in a better place with GW:

  • They're putting substantial resources into updating several classic games in a relatively short period.
  • They're communicating upcoming projects weeks or even months in advance, inviting customer feedback in the process
  • They're making sensible decisions with production scale; using existing models & rules where possible and divesting for a wide range of specialist games (Bloodbowl, Epic, Necromunda-style skirmishes), rather than focusing entirely in something totally new that does not sell*
  • They're responding to overwhelming demand via the Internet within hours

  • It wasn't that long ago that every single one of these things would be inconceivable in relation to GW. Yet despite all these positive steps the level of self-entitled whining in this thread is astounding. So GW underestimated the demand on a test-the-waters release? Big whoop. Years ago when the Space Hulk update was announced, put up for pre-order and 'sold out' within minutes - amidst much gnashing of online teeth - I found a revolutionary solution. Rather than cough up to ebay scalpers or protest about their very existence on some Internet forum, instead I walked into an actual GW store and bought the game. It was tough finding my copy of the game among the dozens of others still in stock the day after release, but somehow I made it through the experience.

    But let's say the worst-case scenario occurs. Perhaps you're willing to bravely venture out in public to buy something without using the Internet but can't make it in time for whatever reason - your work schedule, family commitments, you've personally been collected by Trazyn, etc. Well you already know from this thread that the terrain will soon be released separately, so you can still have that. GW are already working on an ebook of the updated rules, and in the meantime you can use copies of 2E or Necromunda as reference for 95% of it (or scans that are already surfacing) as a short-term solution. I'm not even going to entertain the idea that someone is annoyed over not getting Marine & Ork sculpts nearly old enough to drink, so let's skip that one. In the long run, a game you want to play being popular is literally the Opposite of a Problem.

    Only two kinds of people have any right to be annoyed at this release:

  • ebay scalpers not getting enough stock to maximise their margins
  • people with a medical condition requiring them to play new wargames the same weekend of release, or not at all

  • Anyone else needs to chill the fluff out.

    *see Dreadfleet



    Normally I would agree with your first points, and we are in a better place with GW, but this move pulled the rug out from even store managers. When you advertise something so massively, showcasing it at some of the biggest trade shows and gaming conventions in the world and then follow that with under supplying and not even telling you sales managers that, it's simply bad business.

    When you go in to a GW store at opening to find the store manager baffled as to why they were informed last minute it was a limited release and their customer can't actually preorder, it's a bad look. I haven't experienced many retail instances where the store managers are as angry as the customers about how badly a promotion was handled.

    So yeah, GW is engaging with its base more and listening and making changes. This is commendable to an extent, but it is also what every other successful company in the world does.

    Very few people have been hyperbolic in their criticism. People can be critical of bad moves and also not be over the top about it, and that's mostly what is happening in this thread.

    But the fact the people can piece this together with separate terrain kits and online rules and all the rest just isn't an easy sell to someone on the fence. An all in one box is an easier sell and with this not being supported further as far as we can tell, it's a dead game a week before release.

    My store manager was lamenting why he even needs to promo kit stuff because he won't even have copies to sell if he can get someone to try the game out and get interested in it. So GW is kneecapping their own retailers with this kind of stuff.

    Also, it doesn't affect me, but not everyone has a physical store nearby where they can drive around and hope to stumble upon a copy. I mean that's exactly what I did to make sure I got a copy, but I'm not going to fault people who can't or don't have the time.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:38:08


    Post by: rmeister0


    Well, if they just remove the "limited edition" concept...or, screw that, make it still "limited" but just sell the rule book separately the same as they are selling the terrain separately and I doubt very many people would be complaining.

    But yea...hopping on the web site today and seeing the "Sold Out" stamp on it already does not make me feel enthused. Particularly the "While supplies last" and "Availability: No Longer Available" right there on the page.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:42:05


    Post by: H.B.M.C.


     nicromancer wrote:


    Looks like they figured out that customers want things.


    It ain't hard to write an fake E-mail and take a picture with a camera phone. How do we know this is legit?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:45:00


    Post by: frozenwastes


    Given how much they paid for their web store, you'd think they'd have some sort of "notify me when it's back in stock" option. Or at the very least put that it's being reprinted on the item page. It looks like it's just gone for good right now.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:49:33


    Post by: Chikout


     H.B.M.C. wrote:
     nicromancer wrote:


    Looks like they figured out that customers want things.


    It ain't hard to write an fake E-mail and take a picture with a camera phone. How do we know this is legit?


    I think this is the email that was sent when the spire of dawn box set sold out. It certainly looks very familiar.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 01:58:27


    Post by: H.B.M.C.


    You might be right about that actually. Good catch.

     xttz wrote:
    They're putting substantial resources into updating several classic games in a relatively short period.
    And then abandoning them almost as quickly. Only Blood Bowl, which is done through FW for the most part, appears to be hanging around.

     xttz wrote:
    They're communicating upcoming projects weeks or even months in advance, inviting customer feedback in the process
    There's no real proof that they're inviting customer feedback into their process outside of the General's Handbook. They're certainly not inviting feedback about their miniature releases. Furthermore, showing off upcoming products is what they should be doing. This isn't some great boon GW has bestowed upon us, rather they're just doing what all their competitors (and even one of their own subgroups, FW) have been doing for years.

     xttz wrote:
    They're making sensible decisions with production scale; using existing models & rules where possible and divesting for a wide range of specialist games (Bloodbowl, Epic, Necromunda-style skirmishes), rather than focusing entirely in something totally new that does not sell
    Some see it as clearing surplus stock.

    You're right about Dreadfleet, but that was made under a different regime, and was an attempt to sell a big box game so that the September results would match those of the previous year (when the new Space Hulk came out). They failed, hard.

    But the success of Blood Bowl should have taught them that there is a market for these old games. There was no reason to make Notcromunda a limited edition game. Do a limited print run that runs out of stock and has a "Notify me!" button, but this is a 'while stocks last!' thing, which is completely different.

    Now maybe this'll be like the Island of Blood mini rerelease, where they see such a giant uptake of sales that they go "Making more will be worthwhile", but until that happens this release is bull gak, and your attempts to apologise for it by going "Look how bright and shiny everything is!" doesn't make it any less crap.

     xttz wrote:
    They're responding to overwhelming demand via the Internet within hours
    And here we are still waiting...

     xttz wrote:
    Only two kinds of people have any right to be annoyed at this release:

  • ebay scalpers not getting enough stock to maximise their margins
  • people with a medical condition requiring them to play new wargames the same weekend of release, or not at all
  • Or people who are working on release day and can't get to a store (like me). Or people who don't live in places with hobby stores or nearby GW stores (See: Most of Australia). Or people who don't want to buy directly from GW due to the price (Again, see: most of Australia). Or a host of other problems.

    There are more than two types of people this annoys. The fact that this entire thread has taken a negative turn should make that painfully obvious. Don't be so blisteringly naive to thing that just because you can get it easily that everyone else shares your ease.






    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:04:51


    Post by: Starfarer


    rmeister0 wrote:
    Well, if they just remove the "limited edition" concept...or, screw that, make it still "limited" but just sell the rule book separately the same as they are selling the terrain separately and I doubt very many people would be complaining.

    But yea...hopping on the web site today and seeing the "Sold Out" stamp on it already does not make me feel enthused. Particularly the "While supplies last" and "Availability: No Longer Available" right there on the page.


    Yeah, just a physical rule book would help. But my GW manager was saying they were assuming this was a new core game that they would have up on their shelves to promote and sell alongside stuff like Bloodbowl. He said even the US sales manager was pissed about how it went down, so it sounds like everyone was given bad information from within the company. There just isn't any defending that, it's poor management. It's just all so weird.

    But if that email is real then they are listening and getting it. Hopefully this shows them not only is their interest in this game, but Necromunda as well, and we do get a proper remake for that.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:09:41


    Post by: guru


    Chikout wrote:
     H.B.M.C. wrote:
     nicromancer wrote:


    Looks like they figured out that customers want things.


    It ain't hard to write an fake E-mail and take a picture with a camera phone. How do we know this is legit?


    I think this is the email that was sent when the spire of dawn box set sold out. It certainly looks very familiar.


    old e-mail pic (possibly fake)

    https://www.reddit.com/r/Warhammer40k/comments/5hliva/canoness_veridyan_already_on_temporarily_out_of/db19h85/




    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:16:01


    Post by: AegisGrimm


    Why do people keep saying games like this are to clear stock of unsold models? That's not how things work.. Why would all the other stuff get printed and assembled, and then have GW dig into some mystical pile of sprues to fill the figure content, and then shrink wrap the whole thing? Most of the time these games include sprues that are cut completely different from the unit boxes.

    This whole situation is pretty dumb. All the way back to Space Hulk 3e GW has had problems with "underestimating" customer interest. Unless there is going to be a reprint, I think I will save my money and do what my close friends have always done for 40k skirmish gaming: use the 2e rules with the rules for squad cohesion ignored, and throw in the down/flesh wound rules from Necromunda. Players pick a points total and then buy models individually from their codex as they see fit, with the restriction of don't be TFG and spam stuff. Highest Leadership figure is the commander for purposes of using Necromunda Bottle Test rules.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:28:46


    Post by: gungo


    Gw doesn't keep much stock anymore. There is no stock of old models as gw has moved away from huge inventories and went to small print on demand runs. This is why things constantly go in and out of stock now.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:39:38


    Post by: Azazelx


     nicromancer wrote:


    Looks like they figured out that customers want things.


    Good in a lot of ways, but unfortunate they're already moving it to direct only. If I were a retailer I'd be fething unhappy with this development.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:41:42


    Post by: Azreal13


    It's exactly the same as the Canoness email image. Like exactly.

    So either this is a remarkably similar image of an email that's deemed needed to be sent frequently enough to warrant a template, or its fake in this context.

    Here's the 4 month old image guru linked to.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:45:51


    Post by: JohnHwangDD


     AegisGrimm wrote:
    This whole situation is pretty dumb. All the way back to Space Hulk 3e GW has had problems with "underestimating" customer interest.


    Please, GW used the same demand estimator that Nintendo did for the Switch.

    I can't imagine that this isn't something GW won't restock for the next 6+ months, so plenty of time to buy one. Just like every other recent game, including IKR and so forth.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 02:52:08


    Post by: Azazelx


     H.B.M.C. wrote:

     xttz wrote:
    They're responding to overwhelming demand via the Internet within hours
    And here we are still waiting...

     xttz wrote:
    Only two kinds of people have any right to be annoyed at this release:

  • ebay scalpers not getting enough stock to maximise their margins
  • people with a medical condition requiring them to play new wargames the same weekend of release, or not at all
  • Or people who are working on release day and can't get to a store (like me). Or people who don't live in places with hobby stores or nearby GW stores (See: Most of Australia). Or people who don't want to buy directly from GW due to the price (Again, see: most of Australia). Or a host of other problems.

    There are more than two types of people this annoys. The fact that this entire thread has taken a negative turn should make that painfully obvious. Don't be so blisteringly naive to thing that just because you can get it easily that everyone else shares your ease.


    Well said on so fething many levels. There was no indication that this was limited edition. I'd put money aside for two copies through my usual international channels. Even my second-choice AU stockists are telling me they're all gone. Instead, I'll get my Blackbeard outfit ready...




    Automatically Appended Next Post:
     Azreal13 wrote:
    It's exactly the same as the Canoness email image. Like exactly.


    Yep. I hadn't seen it before and was still reading my way through the thread at the time I posted/quoted it.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:00:18


    Post by: H.B.M.C.


    I might have been able to secure a copy, assuming the stockist can get any.




    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:14:48


    Post by: streetsamurai


    this post by HBMC deserves a place in the HOF


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:15:00


    Post by: Rainbow Dash


    I really just want the rulebook lol
    I hope they sell it separately.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:18:29


    Post by: Alendrel


    The whole "super hype this game at GAMA to retailers, then not actually have copies to send them" is the best part


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/27 20:37:19


    Post by: Breotan


    Alendrel wrote:
    The whole "super hype this game at GAMA to retailers, then not actually have copies to send them" is the best part

    Yea, that's a head scratcher.

     nicromancer wrote:


    Looks like they figured out that customers want things.

    Except that there's no "email me" button for this.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:49:00


    Post by: Mr_Rose


     Breotan wrote:
    Alendrel wrote:
    The whole "super hype this game at GAMA to retailers, then not actually have copies to send them" is the best part

    Yea, that's a head scratcher.

     nicromancer wrote:


    Looks like they figured out that customers want things.

    Except that there's no "email me" button for this.

    As has been pointed out previously, that image is old and refers to the Canoness Veridian release. It turned out to be true then, though, so there is hope yet. Except for the whole printed book bit.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:57:03


    Post by: insaniak


    gungo wrote:

    Except your wrong and the perso. You quoted was right. Gw online community has never been better. After underestimating demand they are making additional print runs as needed. .

    There has been no indication from GW that a new print run will be produced. All they have promised is that they're looking at producing a digital version of the rulebook at some point in the next few weeks.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 03:59:55


    Post by: casvalremdeikun


    Not to distract from the very truly warranted vitriol of this thread, but I found the heads I am putting on my Scouts.

    Either these

    Or these


    I am leaning toward the second option since it give them helmets, but they are obviously not marines. They would fit with the limited armor Scouts wear.

    In other news, would it be better for GW to increase production of the boxed set or just print the book? I see the second option as more likely, but it would be unfortunate for the people who wanted the amazing deal the set offers. Like I said upthread, digital only is a dumb option for a main rulebook.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:08:00


    Post by: luke1705


     timetowaste85 wrote:
     squall018 wrote:
     timetowaste85 wrote:
    Can daemons be played in it?


    As of now, no.


    Cool. I can skip it then. Easy decision!! Good luck, fellas.

    Why is GW giving my army the short end of the stick though? Yes, I know we just had a tzeentch release. But the transport/unit bundles could easily have included lesser daemons and a chariot. Then this game skips em. Feeling a bit left out.


    Having played about 10 rounds over the last two days from my FLGS' advance copy, my speculation is that there are a few reasons for this:

    1) They would have to diverge it more than CSM because the baseline models are different, as are the upgrade options. So it would really just about have to be 4 different armies instead of one
    2) The basic troops don't lend themselves well to being played because they have no upgrade options, and this is a big part of the game. Whereas I can give my space marine one of a bunch of gun and cc weapon options, what are you going to give a pink horror with your upgrade points? Sure you could just get more models, but as models get better weapons, they quickly outscale basic stat lines. Call me crazy, but this was either a case of good good foresight or actual play testing.
    3) I know CSM isn't the same as Daemons, but you can get marks and for a lot of players, you get the same feel. Plus, CSM are the only models with SM in their name that can get power armor so you really get a lot of the good feels with them.

    Thoughts on the game overall:

    1) Have heard that there are a lot of similarities to 2nd Ed 40k/Necromunda. I started in fourth so I can't comment on this, but terminator armor saves on 2d6 is a cool mechanic (even if it starts at 3+ now and there are save modifiers)
    2) Plays short and fast, which is great and lends itself to a campaign getting to the goal of 15 victory points for a player in likely less than 4 playing sessions (I have 9 after playing....6 games with my current faction)
    3) Some of the missions are just horribly balanced. The game overall is horribly balanced in a campaign if I've played more games than other players have, and there are no real levers to fix this. It's not hard at all to make reasonable fixes to the missions so that they are substantially more fair, and we tried this in a few games, although playing it out of the box isn't terrible - it can just be very random. On the whole, it's not like one player SHOULD gain an advantage...but then again I SHOULD roll higher than a 3 on at least one of 5 dice, right?
    4) For better or for worse, this is very true to the fluff. Models are well-represented by what they should be able to do based on their fluff because of the small scale of the game.
    5) Models don't die very easily. Say I take a wound (roughly as easy as it is in 40k, but imagine only shooting with 3 guys total each turn...guys live a lot longer). But even once I take that wound, 5/6 times I'm not dead. Then even if I am dead for the round, 91 percent of the time I'm still not dead (but maybe I miss a round or have to be rescued....which is actually pretty tough). So you basically need a 6, then a 1, then a 1-3 all rolled to lose a dude. Any other combination and they won't be permanently dead, so you can be more Rambo than you think.


    Some thoughts on the factions that I have played as or against:

    1) Love Grey Knights. Truly the elite specialists that come in to get the job done, either in CC or at range.
    2) Tyranids are terrifying in CC. I should clarify. TYRANID WARRIORS are terrifying in CC. Never thought I'd say that
    3) CSM have super cheap power armor and it's great that they get something that generic SM don't (suck it false emperor!)
    4) Tau are an interesting glass cannon, but I don't do pathfinders so I just can't
    5) The Necron models to choose from don't float my boat but they have some cool durability stuff and their guns are pretty good


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:09:03


    Post by: AllSeeingSkink


    stewe128 wrote:
    Why are people so salty about the release.
    Yeah it's just amazing how when you hype something up to customers and then say it's limited and don't actually have enough stock to sell to those customers that the customers start to get unhappy. Just shocking and amazing.

    /sarcasm

    While I'm glad GW are improving on the community interaction side, they've really only just started reaching the point they should have been at since forever, and it's where the rubber hits the road that matters (ie. products in the hands of customers).


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:18:26


    Post by: insaniak


     luke1705 wrote:
    The game overall is horribly balanced in a campaign if I've played more games than other players have, and there are no real levers to fix this.

    This was an issue in the original Necromunda as well, but the leveler was that the lower-ranked team got credit and experience bonuses at the end of the game, assuming they survived. So it was potentially risky but also quite lucrative to fight more powerful gangs than your own.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:19:25


    Post by: H.B.M.C.


    Alendrel wrote:
    The whole "super hype this game at GAMA to retailers, then not actually have copies to send them" is the best part


    Forgot about that.

    Showing off a big new game to stockists and then selling the game out in 20 mins. That's not a great start to the 'new' that actually participates in the wargaming industry rather than pretending they are an industry all to themselves.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:23:02


    Post by: Ehldar


    This is yet another total GW cluster. Total silence, bad assumptions, poor marketing and i wouldn't be surprised if this wasn't done on purpose with the classic "tell the investors we sold out of product" (by under producing). Pure silence on a product that is supposed this well received is a bad sign.

    claiming to be more in tune with the social media and their customers doesn't mean diddly squat if you don't follow through.

    So no we shouldn't chill as folks are saying and GW needs to fire their product managers, marketing team, social media team (or lack there of) and stop just producing hype and with no product to back it up.

    This is the time where consumers are more aware and with the net the way it is, you'll be called on your BS faster so don't bother trying to pretend the consumer is dumb.

    They should be out putting rumours to rest and actually communicating with consumers, especially since having over 1/2 a day heads up with sell outs in overpriced markets.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:23:49


    Post by: Kirasu


     insaniak wrote:
     luke1705 wrote:
    The game overall is horribly balanced in a campaign if I've played more games than other players have, and there are no real levers to fix this.

    This was an issue in the original Necromunda as well, but the leveler was that the lower-ranked team got credit and experience bonuses at the end of the game, assuming they survived. So it was potentially risky but also quite lucrative to fight more powerful gangs than your own.


    It's an issue in EVERY campaign game GW does with "EXP" since apparently they can't create any new ideas. You should never design a game where you gain bonuses for not playing (IE bottling and getting exp bonus). Makes for extremely lame campaigns.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 04:27:12


    Post by: luke1705


     insaniak wrote:
     luke1705 wrote:
    The game overall is horribly balanced in a campaign if I've played more games than other players have, and there are no real levers to fix this.

    This was an issue in the original Necromunda as well, but the leveler was that the lower-ranked team got credit and experience bonuses at the end of the game, assuming they survived. So it was potentially risky but also quite lucrative to fight more powerful gangs than your own.


    Currently no such mechanic that I've seen so far (but perhaps we missed something in combing over the rules).

    Things we talked about were providing extra points post game to upgrade, or extra advance rolls to improve their models. Obviously, just playing a set amount of games each week is great if you have a dedicated group, but it's also good for people to be able to jump in. This is definitely a great intro game for people who think the 40k universe is fun but don't want to spend $500 to find out if they actually like it, and the rules set does seem easy enough to pick up. I can see it being supported and played for a long time tbh. I know it's the cult of new right now, but I will certainly be playing through multiple campaigns, likely as different factions. But that's just because I have an addiction problem and like playing models I haven't used in a long time/can't work well in regular 40k.


    Automatically Appended Next Post:
     Kirasu wrote:
     insaniak wrote:
     luke1705 wrote:
    The game overall is horribly balanced in a campaign if I've played more games than other players have, and there are no real levers to fix this.

    This was an issue in the original Necromunda as well, but the leveler was that the lower-ranked team got credit and experience bonuses at the end of the game, assuming they survived. So it was potentially risky but also quite lucrative to fight more powerful gangs than your own.


    It's an issue in EVERY campaign game GW does with "EXP" since apparently they can't create any new ideas. You should never design a game where you gain bonuses for not playing (IE bottling and getting exp bonus). Makes for extremely lame campaigns.


    That actually is less of a problem because you get less than the other guy, so if you want to actually win the campaign, this isn't a great plan (unless the other guy is going to totally wreck you, but that's hard to tell at the beginning)


    Automatically Appended Next Post:
    Ehldar wrote:
    This is yet another total GW cluster. Total silence, bad assumptions, poor marketing and i wouldn't be surprised if this wasn't done on purpose with the classic "tell the investors we sold out of product" (by under producing). Pure silence on a product that is supposed this well received is a bad sign.


    I think maybe we need to give them more than 10 minutes after the product goes on pre-order before we can declare "total silence in response to my demands". That's like walking up to a bank at 8 pm and sending customer service an irate email at 8:10 pm because no one is answering when you bang on the door to let you into the bank.

    Any product that is goo will always sell out initially because they need to make sure they don't make way more copies than people wind up buying and lose out on a bunch of capital. Business 101 and happens all the time. They probably should just release a digital rulebook, as that would really help gauge demand, but you really do need a decent amount of terrain to play it the way they intend you to, which you might not have. And if you do (or have a nice FLGS like the one I play at), someone else will want the terrain. My FLGS actually will buy the terrain off of you on the spot if you don't want it.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 05:01:23


    Post by: Ehldar


    Automatically Appended Next Post:


    I think maybe we need to give them more than 10 minutes after the product goes on pre-order before we can declare "total silence in response to my demands". That's like walking up to a bank at 8 pm and sending customer service an irate email at 8:10 pm because no one is answering when you bang on the door to let you into the bank.

    Any product that is goo will always sell out initially because they need to make sure they don't make way more copies than people wind up buying and lose out on a bunch of capital. Business 101 and happens all the time. They probably should just release a digital rulebook, as that would really help gauge demand, but you really do need a decent amount of terrain to play it the way they intend you to, which you might not have. And if you do (or have a nice FLGS like the one I play at), someone else will want the terrain. My FLGS actually will buy the terrain off of you on the spot if you don't want it.


    Having worked for a billion dollar corp on launch day of a product, you don't just get the web guys to post up a product day of launch, turn off the lights and go home. You monitor sales and have press releases at ready for ALL potential issues. This isn't the first time GW has done this either and they need to be called on it.

    Business 101 needs need to learn that Reality 101 is here to stay and the same old crap isn't going to work.

    GW Managers/store folk should be absolutely furious at having (supposed and by all indications) ZERO launch support again.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 05:04:29


    Post by: Mymearan


    Aeneades wrote:
     dreadnova wrote:
    For anyone else with a copy of the rulebook (borrowing my stores copy) it looks as if the scouts in the picture are new. I dont remember the scouts without sniper rifles having goggles and rebreathers as well as backpacks with tools and an auspex.


    I believe they are a conversion that was featured in White Dwarf recently, they were discussed a few pages back. I believe the heads have been taken from Scout Bikers.


    If by "recently" you mean 2006, then yes WD318.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 05:10:28


    Post by: Dravis


    Maybe house rule in a basic kill team rating similar to Necromunda, keep track of points spent and every advance = 10-20 value, if the model dies, subtract it off the rating.
    SO's = 100 points just for that mission.
    Then give an underdog bonus to the lower rated team: 200pts under = 1 free SO for the mission, 400pts under = 2 free SO's.
    Unless you're limited to the number of special ops you can get per mission, then that wouldn't work.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 05:37:30


    Post by: frozenwastes


    It probably should have been 25% more money. Hopefully the demand that has been demonstrated on this print run will be taken into account for the next and they'll jack the price up a bit. It was obviously too cheap.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 06:00:10


    Post by: Warhams-77


    It looks like they consider Shadow War Armageddon to be the first in a series and will produce a sequel instead of keeping the Armageddon set in stores. And this is about the new terrain first and foremost.

    I have no doubt they will make the Shadow War rulebook available via other channels.

    The disappointment is fully understandable. Promoting a game online and at a big US trade show, but not having much stock of it, not a good thing.

    But X-Wing had these issues for its first years too. Remember how annoying it was to buy their newest product? Privateer Press still has problems (at least in Europe afaik) with some parts of their range. This is after all a small business.

    Let's hope GW will learn from it and produce more sets of SWA or a larger amount of a sequel product. This could easily be remade with a new scenario.

    I guess the terrain was designed a while ago and they had several ideas how and when to sell it. This type of plastic terrain was communicated on GW events to come with a new edition of Necromunda from FW. We also heard it would be considered a Necro/40k crossover product. Fluffwise pretty obvious. Financially it is not a bad idea either as Necromunda sales were low the last time GW sold it and therefore may not have been worth such an investment, let's be honest.

    Going by the WD they have put a lot of thought into designing the terrain and this is obviously a Citadel design studio product. I think the new sprues were actually the core of the development progress, and, as with most tabletop games, the most expensive.

    But when Titanicus and therefore Necromunda were postponed but the terrain was already produced and waiting in the warehouse, they may have expanded the concept of Necromunda to Shadow War and released it instead. Not a bad idea, too, a ruleswise deeper skirmisher was missing from their portfolio. Killteam has always been played with the then current 40k rules. I prefer 2nd edition over 7th for small games too.

    Rules for many 40k factions were already available via the large amount of Necromunda and 2nd Ed material (WD, CJ, Gang War, 2nd Ed codices), so they could expand from there on. I dont intend to call this a half-arsed attempt. Let's look at Laserburn, Confrontation and Necromunda and you can see how this works quite well.

    I hope they will have made their investment back with this and the single terrain kit releases and it allows for dedicated Necromunda, Inquisimunda and/or Inquisitor28 boxed game releases in the future with the same terrain.



    Automatically Appended Next Post:
    Via War of Sigmar

    Spoiler:





    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 06:21:08


    Post by: Breotan


    Warhams-77 wrote:
    Via War of Sigmar

    Spoiler:


    Can't read the tiny blurry text. :(



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 06:35:00


    Post by: Warhams-77


    True, but there is no better pic of this sheet (its from the box) currently available as far as I am aware




    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 06:39:50


    Post by: insaniak


    Warhams-77 wrote:
    It looks like they consider Shadow War Armageddon to be the first in a series and will produce a sequel instead of keeping the Armageddon set in stores.
    The fact that releasing a separate rulebook is a kneejerk response to demand rather than a planned part of the release suggests otherwise.

    This was clearly a one -off release that they simply didn't expect many people to actually want.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:09:15


    Post by: Warhams-77


    Good point, but the original Necromunda rules werent for two or three years either. Even the current Blood Bowl rules arent available separately by now, are they? Not even digitally

    http://www.blacklibrary.com/Home/Search-Results.html

    I dont think this is hinting at something other than they didnt believe they would sell so many.

    Also, as it was asked a page or two earlier, GW has its own inhouse printing facility, they use it for softcover books mostly. The painting guides are produced inhouse afaik.

    With 8th edition 40k and a new SM faction release ahead I think it is more a thing of logistics what will be produced first and what later





    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:11:13


    Post by: H.B.M.C.


    Can anyone eyeball what the difference between the Galvanic Magnavent and the Promethium Forge are?

    Both have:

    4 Archways
    2 Ladders
    1 Double-Ended Smoke Stack (the thing on the right side of the Alchomite Stack)


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:18:36


    Post by: TheGrimDork


     H.B.M.C. wrote:
    Can anyone eyeball what the difference between the Galvanic Magnavent and the Promethium Forge are?

    Both have:

    4 Archways
    2 Ladders
    1 Double-Ended Smoke Stack (the thing on the right side of the Alchomite Stack)


    The Prometheum Forge appears to have 4 ladders so maybe it's just a slightly different combination of sprues (1 extra platform/ladders sprue?)
    But yes, they do look very similar.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:19:51


    Post by: rollawaythestone


    It looks like twice the platform.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:27:19


    Post by: Vorian


    Looks like it's got the same extra bits that the incinerator has compared to the furnace.... finally, some bloody ladders for my cities of death!


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:35:30


    Post by: ImAGeek


    I've seen some people say 'it's a Saturday, they'll probably make a statement Monday/are waiting for decisions from people who don't work weekends'' surely if you release things on a Saturday, you should have people working Saturdays who can deal with issues like this should they arise? Or release things on a day when people are working?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:37:27


    Post by: insaniak


    Warhams-77 wrote:
    Good point, but the original Necromunda rules werent for two or three years either.

    That's because Necromunda had a non-limited edition starter set produced in sufficient quantities to not sell out 10 minutes after it became available for sale...


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:38:41


    Post by: GoatboyBeta


     casvalremdeikun wrote:
    In other news, would it be better for GW to increase production of the boxed set or just print the book? I see the second option as more likely, but it would be unfortunate for the people who wanted the amazing deal the set offers. Like I said upthread, digital only is a dumb option for a main rulebook.


    Having a separate rulebook ready to go a few weeks after the box release would have been my preferred option, even if the box had not sold out. Having the rules readily available without having to shell out for the big box would IMO lead to more model sales, of both the usable kill teams and terrain.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:43:23


    Post by: Azazelx


     casvalremdeikun wrote:
    Not to distract from the very truly warranted vitriol of this thread, but I found the heads I am putting on my Scouts.

    Either these

    Or these


    I am leaning toward the second option since it give them helmets, but they are obviously not marines. They would fit with the limited armor Scouts wear.

    In other news, would it be better for GW to increase production of the boxed set or just print the book? I see the second option as more likely, but it would be unfortunate for the people who wanted the amazing deal the set offers. Like I said upthread, digital only is a dumb option for a main rulebook.


    I think both would sell well. Necromunda did good business for quite some time, and with current-edition 40k being such a clusterfeth right now, a lot of people appear to be have backed right out of the game. Even with 8th sometime this year, Necro-40k works as a proper gateway game, and probably far better than kill-team that still uses the existing nightmare rules (and needs codices, etc).


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:46:43


    Post by: Mymearan


    Warhams-77 wrote:
    Good point, but the original Necromunda rules werent for two or three years either. Even the current Blood Bowl rules arent available separately by now, are they? Not even digitally

    http://www.blacklibrary.com/Home/Search-Results.html

    I dont think this is hinting at something other than they didnt believe they would sell so many.

    Also, as it was asked a page or two earlier, GW has its own inhouse printing facility, they use it for softcover books mostly. The painting guides are produced inhouse afaik.

    With 8th edition 40k and a new SM faction release ahead I think it is more a thing of logistics what will be produced first and what later





    The Blood Bowl rules are available in the Blood Bowl app for cheap, I think $10.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:50:09


    Post by: JohnnyHell


    Ehldar wrote:
    GW needs to fire their product managers, marketing team, social media team (or lack there of) and stop just producing hype and with no product to back it up.


    Leeeetle bit of an overreaction there,no? FIRE EVERYONE AS I COULDN'T GET MY NEW TOYS.

    What if... just what if... they made as many as possible, sold it into more markets than ever via trade shows, and the marketing generated unprecedented demand and everyone is simply doing their best? Or what if the marketing and social teams didn't get all the info, as happens in big businesses all too often? Or they didn't print enough cardboard boxes, simple stoopid error that limits how many they can make? Who knows. Many options, likely none of them 'let's deliberately short and mislead everyone'

    But no, fire them all, obviously... balanced, mature, sensible reaction. Yes.


    Automatically Appended Next Post:
     ImAGeek wrote:
    I've seen some people say 'it's a Saturday, they'll probably make a statement Monday/are waiting for decisions from people who don't work weekends'' surely if you release things on a Saturday, you should have people working Saturdays who can deal with issues like this should they arise? Or release things on a day when people are working?


    You'd think. But no. Every Saturday online retail launch I've ever seen has been a mismanaged clusterfeth of timed emails, broken links and too-fast sell-through. Businesses suck at getting their 9-5 staff to accommodate the 24/7 sales world. It's like they want a weekend or something... totally agree they should either draft people in or launch when they are in!


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:57:02


    Post by: Binabik15


    Well, I couldn't preoder any from the UK *or* my stores here online and offline, sooo I'm wondering how different the rules are compared to Necro 1st edition? I have that and could use that with the new teams plus whatever big rule changes, I guess.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 07:57:45


    Post by: TwilightSparkles


    Bloodbowl rules are available digitally £7.99 through the app...... As is death zone and a rules bundle.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 08:06:09


    Post by: Vorian


     Binabik15 wrote:
    Well, I couldn't preoder any from the UK *or* my stores here online and offline, sooo I'm wondering how different the rules are compared to Necro 1st edition? I have that and could use that with the new teams plus whatever big rule changes, I guess.


    Core rules look to be exactly the same as the last official version (the one that was free online) - the only real difference as far as I can tell is the 2d6 ammo tests

    The scenarios seem to have additional models for Orks in some of the variable missions (eg hit and run) so you'd need to know that

    Then there's the new skill that replaces techno (not heard if the others are unchanged)

    XP seems to be 1 advance per team per battle, with new recruits needing to play 3 games before they are eligible?

    The injury table is just a 1d6 thing now, so you'd need to know what that is

    Then just the rate at which you earn caches in each scenario.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 08:21:47


    Post by: GoatboyBeta


     JohnnyHell wrote:

    You'd think. But no. Every Saturday online retail launch I've ever seen has been a mismanaged clusterfeth of timed emails, broken links and too-fast sell-through. Businesses suck at getting their 9-5 staff to accommodate the 24/7 sales world. It's like they want a weekend or something... totally agree they should either draft people in or launch when they are in!


    Its a fairly common thing. I work in the motor trade and the vast majority of parts suppliers/manufacturers are closed Saturday and Sunday, some even close early on Fridays. Plus that order you placed Friday? Not gonna turn up until Monday.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 08:47:45


    Post by: JohnnyHell


    Yeah I think we're agreeing dude. Online retailers look 24/7 butvthe staff are very 9-5 Mon-Fri. We once couldn't get anyone in Marketing to log on *remotely* for less than ten mins to change a banner on a Saturday so had to postpone a big launch at last minute.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 08:58:25


    Post by: Ian Sturrock


    Again this is just poor practice for a company that does so much business over the weekend. It's not that hard to have reasonably senior people working a rota so you do like one, eight-hour weekend shift per month, or even every couple of months, just working from home and monitoring email and web stuff -- you could even just be on call and have a lesser minion phone you if something major comes up.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:04:41


    Post by: Jadenim


    If only there was a way that we, as a crowd, could fund a product before release, so that the company making it could accurately judge demand and invest the right amount of time and resources into it.

    If only we lived in some magnificent, futuristic world like that.

    /sarcasm.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:06:56


    Post by: Mad Doc Grotsnik


    I'm not a fan of established companies using Kickstarter. Is see crowd funding as a way for new companies to seek cost effective advertising and fund their projects.

    Bigger companies just don't need that, and I feel it's a cheap trick for them to use it.

    YMMV of course, can only speak for myself.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:09:27


    Post by: Dravis


    Vorian wrote:


    Core rules look to be exactly the same as the last official version (the one that was free online) - the only real difference as far as I can tell is the 2d6 ammo tests

    The scenarios seem to have additional models for Orks in some of the variable missions (eg hit and run) so you'd need to know that

    Then there's the new skill that replaces techno (not heard if the others are unchanged)

    XP seems to be 1 advance per team per battle, with new recruits needing to play 3 games before they are eligible?

    The injury table is just a 1d6 thing now, so you'd need to know what that is

    Then just the rate at which you earn caches in each scenario.


    The 6 missions are apparently modifications of the Nercomunda core book: Scavengers, Hit and Run, Raid, Ambush, Rescue and Kill Team Fight.
    Each player rolls 2d6 before the mission for Hive exploration and subplots, these can give bonuses after the mission.
    The winner of a mission gain D3 Caches, loser 1 Cache.
    Everyone gets 100pts to spend after the mission.
    Advancement is 2d6:
    2/3 +1 W or T, 4 +1 S or A, 5-9 New Skill, 10 +1 M or I, 11-12 +1WS/BS.
    You're leader must not go out of action if you want to spend caches after the mission.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:16:45


    Post by: Jadenim


    For an organisation as established as GW I don't see that they'd even need to use Kickstarter, they could just do it by taking pre-orders well in advance. Hell the computer games industry does that all the time; I'd ordered Battlefleet Gothic (a GW IP no less) at least three months before it's actual full release.

    If they'd announced this back in January and started taking orders, they'd have realised how many people wanted this. They'd also have gotten the queries about other armies being involved, whether people wanted the rulebook separate, whether there was going to be a digital version and could have adjusted the release accordingly (within the limits of production capacity). Even if there wasn't going to be enough stock in the initial wave, they could have been prepared to do additional production and manage people's expectations.

    Instead they've generated massive hype a few weeks before launch and totally failed to deliver.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:27:47


    Post by: Fenrir Kitsune


    I don't get it - so the main rules aren't available online, but the additional lists are, but they aren't complete? So I need to usemy old necro rulebook and homebrew rules for the stuff in the unavailable rulebook using the additional lists as a rules precendent to get an idea of what something like marines should be statted as?

    Not that I mind, just making sure, as I was out yesterday and didn't get time to look at the shop to see what was available.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:30:46


    Post by: BrookM


     Dravis wrote:
    Vorian wrote:


    Core rules look to be exactly the same as the last official version (the one that was free online) - the only real difference as far as I can tell is the 2d6 ammo tests

    The scenarios seem to have additional models for Orks in some of the variable missions (eg hit and run) so you'd need to know that

    Then there's the new skill that replaces techno (not heard if the others are unchanged)

    XP seems to be 1 advance per team per battle, with new recruits needing to play 3 games before they are eligible?

    The injury table is just a 1d6 thing now, so you'd need to know what that is

    Then just the rate at which you earn caches in each scenario.


    The 6 missions are apparently modifications of the Nercomunda core book: Scavengers, Hit and Run, Raid, Ambush, Rescue and Kill Team Fight.
    Each player rolls 2d6 before the mission for Hive exploration and subplots, these can give bonuses after the mission.
    The winner of a mission gain D3 Caches, loser 1 Cache.
    Everyone gets 100pts to spend after the mission.
    Advancement is 2d6:
    2/3 +1 W or T, 4 +1 S or A, 5-9 New Skill, 10 +1 M or I, 11-12 +1WS/BS.
    You're leader must not go out of action if you want to spend caches after the mission.
    Thanks!

    And the plot keeps on thickening, all I need now is a leak of the Imperial Guard kill team list and I'm all set for next weeked.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 09:32:10


    Post by: Samsonov


    As much as they made a mistake here, consider the contrast with old GW.

    Old GW: Make a lame product, pretend it is the best thing ever, put an unreasonable price on it, then have decreasing profits most financial years when it does not sell.

    New GW: Make a great product, put it out at a reasonable price, underestimate demand, but still sell through all stock.

    The main difference is between quality of the product, price and level of stock. Old GW got the former two wrong, new GW the latter. They are relatively quickly learning how to function like a proper company, hopefully this is just another step towards becoming the GW I used to love twenty years ago.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:02:46


    Post by: Vorian


     Dravis wrote:
    Vorian wrote:


    Core rules look to be exactly the same as the last official version (the one that was free online) - the only real difference as far as I can tell is the 2d6 ammo tests

    The scenarios seem to have additional models for Orks in some of the variable missions (eg hit and run) so you'd need to know that

    Then there's the new skill that replaces techno (not heard if the others are unchanged)

    XP seems to be 1 advance per team per battle, with new recruits needing to play 3 games before they are eligible?

    The injury table is just a 1d6 thing now, so you'd need to know what that is

    Then just the rate at which you earn caches in each scenario.


    The 6 missions are apparently modifications of the Nercomunda core book: Scavengers, Hit and Run, Raid, Ambush, Rescue and Kill Team Fight.
    Each player rolls 2d6 before the mission for Hive exploration and subplots, these can give bonuses after the mission.
    The winner of a mission gain D3 Caches, loser 1 Cache.
    Everyone gets 100pts to spend after the mission.
    Advancement is 2d6:
    2/3 +1 W or T, 4 +1 S or A, 5-9 New Skill, 10 +1 M or I, 11-12 +1WS/BS.
    You're leader must not go out of action if you want to spend caches after the mission.


    And it's just one guy that gets an upgrade each game? And max +1 for any stat?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:02:47


    Post by: Rayvon


     Samsonov wrote:
    As much as they made a mistake here, consider the contrast with old GW.

    Old GW: Make a lame product, pretend it is the best thing ever, put an unreasonable price on it, then have decreasing profits most financial years when it does not sell.

    New GW: Make a great product, put it out at a reasonable price, underestimate demand, but still sell through all stock.

    The main difference is between quality of the product, price and level of stock. Old GW got the former two wrong, new GW the latter. They are relatively quickly learning how to function like a proper company, hopefully this is just another step towards becoming the GW I used to love twenty years ago.


    They also took it to a trade show and then had almost nothing to sell to those same traders that they were building it up to !, which I do find quite amusing, I must admit.

    I hope you are right about them improving though, I am not going to bother with shadow war now after this malarky, and I am not the only either, I am sure about that, but I would be pretty salty myself if this type of thing was to happen at the re release of Adeptus Titanicus !!


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:02:59


    Post by: nou


     H.B.M.C. wrote:
    Can anyone eyeball what the difference between the Galvanic Magnavent and the Promethium Forge are?

    Both have:

    4 Archways
    2 Ladders
    1 Double-Ended Smoke Stack (the thing on the right side of the Alchomite Stack)


    Difference is in archway composition - they are all different combinations of large octagonal platform, smal octagonal platform, rectangle archways, small square walkways, and "corner" walkways. On top of that each set pillars sprue and one "feature" sprue of either pipelines or this vat thingy. You can see exact sprues in Armageddon box set.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:05:40


    Post by: Draccan



    With five terrain sets coming out in April and May, which are designed to play on higher levels with stairs, I would say something else is coming up. Be that more classic Necromunda or a whole other game.

    The new terrain pieces aren't typical 40k'esque in function (only in looks). And while they could be used for cityfight and normal 40k I suspect something else is going on....


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:16:28


    Post by: Mad Doc Grotsnik


     Draccan wrote:

    With five terrain sets coming out in April and May, which are designed to play on higher levels with stairs, I would say something else is coming up. Be that more classic Necromunda or a whole other game.

    The new terrain pieces aren't typical 40k'esque in function (only in looks). And while they could be used for cityfight and normal 40k I suspect something else is going on....


    Five?

    Is that these ones plus another two, or five additional? Also, source?*


    *standard question when I find new info!


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:16:55


    Post by: GoatboyBeta


     JohnnyHell wrote:
    Yeah I think we're agreeing dude.


    Yeah, sorry if it looked like I was disagreeing.

    The later terrain sets being remixes of the existing components is a bit disappointing. Hopefully there will be more unique parts to come.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:24:20


    Post by: Draccan




    There are five, but they are the exact same sprues as are in the Shadowmunda set.
    Only in some instances several of them...


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:25:23


    Post by: Dravis


    Vorian wrote:


    And it's just one guy that gets an upgrade each game? And max +1 for any stat?


    That's correct.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 10:27:31


    Post by: Mad Doc Grotsnik


    Ooooh, saucy!

    No idea how I managed to miss that!


    Automatically Appended Next Post:
    Though I'm not seeing any supports at the usual 3"?

    Could be problematic for 40k?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 11:09:10


    Post by: Draccan


    a collection of images for the terrain:












    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 11:13:18


    Post by: insaniak


    It is certainly some sexy stuff...


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 11:33:59


    Post by: elaverick


    Can anyone post the details of the Astra Militarium troopers standard wargear? Is it just lasguns or do they get an option for anything else?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:11:38


    Post by: Ragnar69


    The guy at GW who decided to drop the price from 90 to 80 pounds must be pulling his hair out over all the easy money he has lost


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:27:52


    Post by: Ir0njack


     elaverick wrote:
    Can anyone post the details of the Astra Militarium troopers standard wargear? Is it just lasguns or do they get an option for anything else?


    I know for sure we can upgrade to hotshot lasguns, and flamers for specialists, but so far no details on who gets what, just what there is.
    Spoiler:


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:33:47


    Post by: Chikout


    Ragnar69 wrote:
    The guy at GW who decided to drop the price from 90 to 80 pounds must be pulling his hair out over all the easy money he has lost

    It is also a shame that this pro consumer move will be left in the shadow of the much bigger anti consumer move of not making enough copies.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:38:13


    Post by: Rayvon


    That scenery looks so good, I hope they make enough of them, its going to sell like hot cakes.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:38:36


    Post by: Kanluwen


     Ir0njack wrote:
     elaverick wrote:
    Can anyone post the details of the Astra Militarium troopers standard wargear? Is it just lasguns or do they get an option for anything else?


    I know for sure we can upgrade to hotshot lasguns, and flamers for specialists, but so far no details on who gets what, just what there is.
    Spoiler:

    You cannot upgrade to Hot-Shot Lasguns.

    You can take Hot-Shot Lasgun Power Packs.

    They can take Shotguns in lieu of Lasguns though.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:44:57


    Post by: Mad Doc Grotsnik


     Rayvon wrote:
    That scenery looks so good, I hope they make enough of them, its going to sell like hot cakes.


    And this is the year I resolve to make a gaming table as well...

    Reckon I'll build the contents of Shadow War, then see what sort of coverage that gives. Probably three or four extras of the various kit (total, not of each one) and maybe some of the older Mechanicus building to get some LoS blocking, pipes and Reactors.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 12:55:18


    Post by: Inquisitor Kallus


     Mad Doc Grotsnik wrote:
     Rayvon wrote:
    That scenery looks so good, I hope they make enough of them, its going to sell like hot cakes.


    And this is the year I resolve to make a gaming table as well...

    Reckon I'll build the contents of Shadow War, then see what sort of coverage that gives. Probably three or four extras of the various kit (total, not of each one) and maybe some of the older Mechanicus building to get some LoS blocking, pipes and Reactors.


    Its looking like it will fit on a 2x2' areawith a reasonable amount of open space. Add in some plumbing pipes and fixtures, maybe some promethium pipes , haemotrope and some plastic containers/tubs and youll have a decent amount of stuff


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:01:41


    Post by: Genoside07


     ImAGeek wrote:
    I've seen some people say 'it's a Saturday, they'll probably make a statement Monday/are waiting for decisions from people who don't work weekends'' surely if you release things on a Saturday, you should have people working Saturdays who can deal with issues like this should they arise? Or release things on a day when people are working?


    Through my own personal experience I can say working for a major manufacturing company that produces items for other companies. Plus being a twenty four hour operation there is always some type of management on site at all times.
    When something goes wrong, people are called to make a decision, Staff level, Sales, customer service are all called.. But when everyone returns on Monday morning and can see the true damage.. Things change on a dime..(as the old saying)
    What was okay over the weekend is now thrown out the window, schedules are gutted and the missing product is now first priority to get done.

    I still stand at "let management return a few days at Games Workshop".. I've seen some crazy stuff from them in the last year, changes I thought I would never see.. So this time I am giving the benefit of the doubt;
    This will be the true test what the new Games Workshop is made of...

    It could be their Chinese supplier under shipped against a hard release date in hopes to back fill..
    Also thinking how many wrist bands did they produce for the promo packs?? Everyone of those is a potential customer, Right?.. shouldn't you have matching number of box sets available?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:16:18


    Post by: GoatboyBeta


    I'm tempted to have a go at recreating the old Necromunda card terrain layout with these kits. Taller levels, support struts instead of bulkheads and a furnace stack instead of the old square tower, but the overall layout should match.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:32:44


    Post by: gungo


    The dumbest thing about this whole thing gw promoted a store campaign and didn't make enough kits to support that campaign. Next dumbest thing is putting certain armies behind a paywall such as guard and have zero ability for people to access those lists when they sold out so quickly. I have a feeling gw expected lost patrol levels of enthusiasm for scouts/boys and didn't realize people want a skirmish 40k game.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:35:22


    Post by: Dravis


    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:41:18


    Post by: Starfarer


    I think the people criticizing about the lack of response on the weekend seem to be ignoring the updated Facebook post saying there will be more information soon. I'm not sure what else people expect, even if it was the work week, I'll give them a few day to formulate a plan. Keep in mind even if they want to restock this they surely have to consult with the teams who produce the physical products, get a timetable for production, etc. and those people are surely not working on the weekend right now.

    I hope the take away from this for GW is they realize promoting their products at trade shows and conventions creates interest and therefore improves sales, and they adjust accordingly. But most of all, and maybe selfishly, I hope they realize the Necromunda rules set is the best they've ever created and they give us more of it in the future.



    GoatboyBeta wrote:
    I'm tempted to have a go at recreating the old Necromunda card terrain layout with these kits. Taller levels, support struts instead of bulkheads and a furnace stack instead of the old square tower, but the overall layout should match.


    That actually sounds really cool. What do you think it would take for that, maybe 4 kits?




    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 13:41:26


    Post by: u971


    Ahh dammit that makes me want the book more than ever now,really really hope GW listen to there own customers and print some up.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 14:00:13


    Post by: Mad Doc Grotsnik


    Given the changes and ultimate deletion of FB correspondence, I'd tentatively say things are looking good for either a rule book reprint or a full boxed set reprint.

    In short, it's just not in their interest to not do this.

    For the printed rules, it's a rare printer indeed that doesn't include additional copies in their quote - even if they sit in warehouse for a while before being pulped, from the printer's point of view (if not the company paying the printer) they're all bought and paid for. So if a reprint demand comes in, you've got stock ready to go right then and there - plus you've got additional copies in case a given run goes wrong.

    So whilst boxed sets might be a wee while, rulebooks needn't take that long.

    Plus, the page setting and proofs are all signed off, so it's just a matter of making the plates (assuming it's not digital printing which don't require plates, only lithographic need those) your lead times are much reduced, essentially being whenever your chosen printer can fit it in - and that itself is flexible dependant on what then other orders are for, and whether any can justify the additional costs of overtime. Given GW are likely solid customers of A.N.Other & Sons Printers of Wherever, the reprint may take not time at all - depending on who A.N.Other & Sons' other customers might be.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 14:12:05


    Post by: GoatboyBeta


     Starfarer wrote:
    That actually sounds really cool. What do you think it would take for that, maybe 4 kits?




    Not sure until there in hand. But on top of the shadow war contents probably at least two Ferratonic incinerator sets and three or four of the sets that are mostly walkways, probably more


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 15:01:47


    Post by: Gimgamgoo


    The biggest concern of course, is that this was planned as a 'one shot' with the single extra pdf on the webpage.

    If that really is the case, we're all clamouring for a reprint/reboxing of something that they have no intention of supporting in the future. Is that support likely to change? Other than maybe printing more to make a quick ton of money and have people saying "now GW listen to us", is it going to really adjust their timescale/plans on future releases and any support for this product?



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 15:25:26


    Post by: Perfect Organism


    I know that GW are generally in the habit of naming every solo game they release as if it was part of a new line of products, but it seems to me that a completely new boxed set with the same rules but a different bunch of plastic in it might be the way to go. Shadow War: Cytheria or something.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 15:46:29


    Post by: luke1705


    Vorian wrote:
     Dravis wrote:
    Vorian wrote:


    Core rules look to be exactly the same as the last official version (the one that was free online) - the only real difference as far as I can tell is the 2d6 ammo tests

    The scenarios seem to have additional models for Orks in some of the variable missions (eg hit and run) so you'd need to know that

    Then there's the new skill that replaces techno (not heard if the others are unchanged)

    XP seems to be 1 advance per team per battle, with new recruits needing to play 3 games before they are eligible?

    The injury table is just a 1d6 thing now, so you'd need to know what that is

    Then just the rate at which you earn caches in each scenario.


    The 6 missions are apparently modifications of the Nercomunda core book: Scavengers, Hit and Run, Raid, Ambush, Rescue and Kill Team Fight.
    Each player rolls 2d6 before the mission for Hive exploration and subplots, these can give bonuses after the mission.
    The winner of a mission gain D3 Caches, loser 1 Cache.
    Everyone gets 100pts to spend after the mission.
    Advancement is 2d6:
    2/3 +1 W or T, 4 +1 S or A, 5-9 New Skill, 10 +1 M or I, 11-12 +1WS/BS.
    You're leader must not go out of action if you want to spend caches after the mission.


    And it's just one guy that gets an upgrade each game? And max +1 for any stat?


    XP is basically a random upgrade called an "advance" (but if you roll 5-9 on the advance table, you can customize what type of upgrade you get by rolling on a "combat" table, an "agility" table, etc, with its own randomly rolled upgrades. Recruits become "troopers" after 3 games, at which point they can receive advances.

    There's no cap to how many increases you can get on a given stat, but it's very random what you do get. More than half of your upgrade rolls won't be stat increases at all, but abilities that they gain. So if you happen to roll a 2 or a 3 twice on the upgrade chart, yeah you could get the same stat increase twice. But otherwise, it's not really an issue.

    Injury table is pretty simple - when you lose your last wound, fall over, and at the end of your turn you roll a d6. On a 6, you're out of action (and must subsequently roll on a serious injury table at the end of the round). On a 2-5, you stay down and make another injury roll at the end of your next turn. On a 1, you get back up but with -1 WS and -1 BS.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:06:30


    Post by: paulson games


    TBH I don't really care if this turns out to be a one shot release or not. The reason for that is that I look at Necromunda and Mordheim and they've survived perfectly well without any company support and in the case of Shadow War all of the models will be available for years unlike the older specialist games. Yes support from the company would certainly benefit things but if the game is good and players like it there's really nothing to prevent it from entrenching itself with the player base. Players will get copies of the rules and most people don't really need the scouts or ork models to enjoy the game, same with the terrain it's very nice but it'll be available separately so having the big box is nice but you can certainly make due without it.

    I hope that GW is able to see the demand and potential money here, much like they did with space hulk and "find" some more copies somewhere or do another print run. I think that'd really help the format reach more players. But at the same time it's not the end of the world as Necromunda will be out soon enough. There's plenty of other limited release items that sold through on pre-order day yet they are still available on the shelves. I can still get Killteam despite it being "sold out" for about a month before they got restocks, Space Hulk has come back twice, it's all just marketing hype and I'm not overly worried that this would be a true one shot item, going by GW's past use of "limited" it'd be the first time if they actually went that route.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:06:57


    Post by: NivlacSupreme


    So in theory if you played for long enough you could have a 20 wound chaos marine?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:11:32


    Post by: zanzibarthefirst


     NivlacSupreme wrote:
    So in theory if you played for long enough you could have a 20 wound chaos marine?


    Presumably no stat can go above 10.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:15:51


    Post by: Inquisitor Kallus


     NivlacSupreme wrote:
    So in theory if you played for long enough you could have a 20 wound chaos marine?


    Each stat can only be upgraded once


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:16:18


    Post by: Necros


    Was the sold out thing an April Fools joke, or is it really sold out? If it's really sold out, are they gonna have PDF rules or anything, or do we just have to wait till we can buy it some day?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:33:11


    Post by: luke1705


     Inquisitor Kallus wrote:
     NivlacSupreme wrote:
    So in theory if you played for long enough you could have a 20 wound chaos marine?


    Each stat can only be upgraded once


    Is possible I missed that rule somewhere. I know you can only get any given skill once. But I didn't see anything that said that you have to re-roll your stat upgrade if you roll it a second time.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 16:44:40


    Post by: Lord Perversor


     luke1705 wrote:
     Inquisitor Kallus wrote:
     NivlacSupreme wrote:
    So in theory if you played for long enough you could have a 20 wound chaos marine?


    Each stat can only be upgraded once


    Is possible I missed that rule somewhere. I know you can only get any given skill once. But I didn't see anything that said that you have to re-roll your stat upgrade if you roll it a second time.


    that last link with a pic of after mission procedures says a character can only get each stat upgraded once.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:01:27


    Post by: Kanluwen


     Necros wrote:
    Was the sold out thing an April Fools joke, or is it really sold out? If it's really sold out, are they gonna have PDF rules or anything, or do we just have to wait till we can buy it some day?

    It sold out in 3 minutes, apparently.

    They were initially telling people that there would be a digital release of the rules, but that post has since vanished and now they're telling people to "Be watching the community page for an update".

    Worth mentioning that right now the only factions you cannot see details for are Guard, Orks, and vanilla Marines since those are in the main book. The rest are free PDF downloads.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:07:14


    Post by: Ir0njack


    Spoiler:


    Far right at the very bottom of the Advance table. Only Increase each characteristic once, which considering you can only typically advance one member per game unless you're running a super long campaign you wont get to the point where you have nothing but skills to advance. I really want to see what the skill tables look like so i could get good feel for how to advance my Skitarii team.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:11:51


    Post by: Bull0


    Why are people talking like GW should be doing furious damage control right now?

    They made some stuff, and sold it all really quickly. Now they have an opportunity to earn *more* money if they act fast.

    They're not exactly going to be calling a crisis meeting.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:32:31


    Post by: silverstu


    It's not like they can just order a new run as a snap decision - wether they want to do one or not they still have to look at costs, how big a run to do, the current runs of production etc. Probably not the call of Billy running the FB page. A quick meeting at the start of the week to check it is doable from a resource point of view and then we are likely to hear.

    Atia is saying a 2nd run is planned and they will add an"email me" button on the shop. [its not there yet FYI].


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:32:53


    Post by: RexHavoc


     Bull0 wrote:
    Why are people talking like GW should be doing furious damage control right now?

    They made some stuff, and sold it all really quickly. Now they have an opportunity to earn *more* money if they act fast.

    They're not exactly going to be calling a crisis meeting.


    But that is exactly what damage control is. They hyped up a project, it was snapped up too fast so many people that wanted it couldn't get it, and people that went to GW and asked to get more got a copy paste reply of 'its gone, but we will sort out a digital alternative'- which is not what people want.

    They need to clear this mess up, otherwise what happens when the next big game comes out- no one will want to bother with it, due to remembering this mess.

    Instead, GW have taken down the 'we will fix something' post (no surprising considering how rude and toxic this fan base can be, but beside the point, they could have just removed the bad comments) and are now advertising the thing they want to flog us next (classic BB teams infact) They couldn't supply me with the item I am desperate for yesterday, but they want me to consider buying older models next week? People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.

    This might not be life or death stuff, but damage control is needed desperately, before people loose interest in GW again.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:56:59


    Post by: Kovnik Obama


     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:57:47


    Post by: His Master's Voice


     RexHavoc wrote:


    They need to clear this mess up, otherwise what happens when the next big game comes out- no one will want to bother with it, due to remembering this mess.


    People have such vivid imaginations.

    I find it amusing how deeply conditioned some people are by old GW practices. Hype? I have no idea how anyone could call this rather bog standard release of a product 'hyping' anything, unless you're judging it by the standards set forth by Dark Lord Kirby.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 17:58:09


    Post by: Azreal13


     Kovnik Obama wrote:
     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    No, just for utterly failing to anticipate demand for a product.

    Again.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:00:42


    Post by: Altruizine


     Dravis wrote:
    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg

    Seems weird that there's a 100 point cap on the recruits you can add to your kill team after a mission.

    So a Tyranid Warrior team will never be able to grow beyond it's starting size, and never be able to replace a dead fighter?

    Also not thrilled about unused equipment disappearing instead of going to a persistent armory.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:03:08


    Post by: Zachectomy


     Altruizine wrote:
     Dravis wrote:
    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg

    Seems weird that there's a 100 point cap on the recruits you can add to your kill team after a mission.

    So a Tyranid Warrior team will never be able to grow beyond it's starting size, and never be able to replace a dead fighter?

    Also not thrilled about unused equipment disappearing instead of going to a persistent armory.


    Not to mention the Ravener special operative seems to be one wound?

    (Btw is your screen name a reference to the stanislaw lem short story?)


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:05:19


    Post by: silverstu


    They said this in the comments section on FB-
    " To be honest, the huge popularity of Shadow Wars: Armageddon took us by surprise too - I mean.. we know it would be a hit, but we are quite taken aback by just how popular it has been.

    I can say that right now, there are folks looking into the possibility of bringing this awesome game to everyone that wants it. We have no news on what that looks like, but as soon as we do, we will let folks know on this page."



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:09:49


    Post by: Altruizine


    Zachectomy wrote:
     Altruizine wrote:
     Dravis wrote:
    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg

    Seems weird that there's a 100 point cap on the recruits you can add to your kill team after a mission.

    So a Tyranid Warrior team will never be able to grow beyond it's starting size, and never be able to replace a dead fighter?

    Also not thrilled about unused equipment disappearing instead of going to a persistent armory.


    Not to mention the Ravener special operative seems to be one wound?

    (Btw is your screen name a reference to the stanislaw lem short story?)

    It is! And you're the first person in 5+ years of internetting under this name to recognize it.

    I also overlooked something in the Recruit rule; you can trade a Promethium Cache for another 100 points of margin. Still means Warriors can never hire a gun-beast mid-campaign, so I guess you'd need to decide beforehand whether you want to go shooty or not.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:11:54


    Post by: Zachectomy


     Altruizine wrote:
    Zachectomy wrote:
     Altruizine wrote:
     Dravis wrote:
    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg

    Seems weird that there's a 100 point cap on the recruits you can add to your kill team after a mission.

    So a Tyranid Warrior team will never be able to grow beyond it's starting size, and never be able to replace a dead fighter?

    Also not thrilled about unused equipment disappearing instead of going to a persistent armory.


    Not to mention the Ravener special operative seems to be one wound?

    (Btw is your screen name a reference to the stanislaw lem short story?)

    It is! And you're the first person in 5+ years of internetting under this name to recognize it.

    I also overlooked something in the Recruit rule; you can trade a Promethium Cache for another 100 points of margin. Still means Warriors can never hire a gun-beast mid-campaign, so I guess you'd need to decide beforehand whether you want to go shooty or not.


    He's my favorite author, and the cyberiad is my favorite book.

    But yeah, I think that's a minor disadvantage overall compared to the strengths of warriors.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:12:04


    Post by: BrookM


    Can't points left over be saved up?

    Also, from the community page, the specialists for the three factions from the boxed set, if this hasn't been posted before:

    ADEPTUS ASTARTES
    Apothecary
    Veteran
    Space Marine Terminator
    Deathwatch Veteran

    ASTRA MILITARUM
    Ogryns
    Tempestus Scion
    Officio Prefectus Commissar
    Tech-priest Enginseer

    ORKS
    Ork Flash Git
    Ork Painboy
    Ork Mek
    Ork Gretchin


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:22:50


    Post by: Altruizine


    Zachectomy wrote:


    He's my favorite author, and the cyberiad is my favorite book.

    He's my favourite sci-fi author, too. But Solaris is his best, for me.

     BrookM wrote:
    Can't points left over be saved up?

    Nope, unspent points are lost.

    It could lead to some odd Kill Team building/growth.

    For example, say you complete a game and want to hire a 90 point specialist with a 75 point weapon and a 10 point item. The only way to do it is so trade a cache for 200 total points worth of expenditure. However, your desired loadout only costs 175, and any points you don't spend will be lost, so it's going to be prudent to load the new guy up with a bunch of unnecessary items just so you can efficiently spend to your cap. You also can't trade items to or from a recruit before its first game, so the noob is going into battle decked-out. I guess after that first game you could move stuff around and put items on your more experienced characters, but it's still a little weird.

    On the other hand, having to spend all your points is a bit of a soft-deterrent to min-maxing, so that's neat. Kill Teams will probably rack up some non-optimized gears/builds just because the extra points were there to be spent.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:34:15


    Post by: insaniak


     Kovnik Obama wrote:

    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.

    Of course they can. That's exactly why communicating effectively with their customer base is so important. They're getting better at that, but they're working against the fact that they've spent a large chunk of the last two decades conditioning their customers to expect the worst.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:49:55


    Post by: Mymearan


    Looks like they're scrambling to make more, I'd expect an announcement in a few days at most.



    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:53:11


    Post by: BrookM


    Same reply as before it was pulled.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:55:59


    Post by: Mymearan


     BrookM wrote:
    Same reply as before it was pulled.


    Yesterday i saw them answer a lot of posts with "don't worry, this is sold out but we've decided to release the rule book digitally, but it will take a few weeks to get ready" didn't see anything that implied a reprint. did they say that before?


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:56:57


    Post by: Kirasu


     insaniak wrote:
     Kovnik Obama wrote:

    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.

    Of course they can. That's exactly why communicating effectively with their customer base is so important. They're getting better at that, but they're working against the fact that they've spent a large chunk of the last two decades conditioning their customers to expect the worst.



    Why can't they be held responsible? They aren't some amateur garage based company. Did you know there are people in the world that are PROFESSIONAL communicators and marketing experts?? Those people are responsible for making sure your message is clear.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 18:57:51


    Post by: Kovnik Obama


     Azreal13 wrote:
     Kovnik Obama wrote:
     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    No, just for utterly failing to anticipate demand for a product.

    Again.


    And people complain because they haven't addressed the issue over a weekend. This is beyond slowed.

    FFG released SW: Destiny and failed to anticipate the hype. Despite producing more SW: Destiny launch items than any other of their launch. They addressed the issue in a statement within 2 weeks. The sky didn't fall, FFG is still in business, and SW: Destiny alone is probably going to make them more money this year than GW will make with all of it's banner.

    Perspective and stuff.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:00:00


    Post by: Kirasu


    Yes and Fantasy Flight is always terrible at new releases too. Not exactly the best comparison.

    Are you kidding that SW Destiny problems were solved? Boosters still go for 300$ a box because you can't get any of it.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:01:46


    Post by: Azreal13


    Precisely. Citing somebody else getting something equally wrong isn't exactly a watertight counterargument.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:03:33


    Post by: insaniak


     Kovnik Obama wrote:

    And people complain because they haven't addressed the issue over a weekend. This is beyond slowed.

    The choice to release over the weekend was theirs. If they're just going to hit the 'go' button and all head off home for the weekend, they can hardly be surprised when that causes issues...



    FFG released SW: Destiny and failed to anticipate the hype. Despite producing more SW: Destiny launch items than any other of their launch. They addressed the issue in a statement within 2 weeks. The sky didn't fall, FFG is still in business, and SW: Destiny alone is probably going to make them more money this year than GW will make with all of it's banner.

    Perspective and stuff.

    I'm not sure what your point is here.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:07:24


    Post by: Kovnik Obama


     Kirasu wrote:
    Yes and Fantasy Flight is always terrible at new releases too. Not exactly the best comparison.

    Are you kidding that SW Destiny problems were solved? Boosters still go for 300$ a box because you can't get any of it.


    You should try yourself harder at reading. I never claimed any supply problems was solved, simply that it was addressed, and in which timeframe they did. Despite it's launch problems, SW: Destiny is an absolute success story.

    And you need to find better supply. I have 4 booster boxes worth of cards at home and not a single one of them was bought over the advertised price. (BTW just coming back from a pre-release event, so I got Chewie, the Outer Rim Smuggler and Overkill. My friend got Palpatine!).



    Automatically Appended Next Post:
     insaniak wrote:
     Kovnik Obama wrote:

    And people complain because they haven't addressed the issue over a weekend. This is beyond slowed.

    The choice to release over the weekend was theirs. If they're just going to hit the 'go' button and all head off home for the weekend, they can hardly be surprised when that causes issues...



    FFG released SW: Destiny and failed to anticipate the hype. Despite producing more SW: Destiny launch items than any other of their launch. They addressed the issue in a statement within 2 weeks. The sky didn't fall, FFG is still in business, and SW: Destiny alone is probably going to make them more money this year than GW will make with all of it's banner.

    Perspective and stuff.

    I'm not sure what your point is here.


    The point is to provide perspective over the response time of a company deciding to change their supply chain order and sales slots. It's not that hard to understand.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:11:18


    Post by: insaniak


     Kovnik Obama wrote:


    The point is to provide perspective over the response time of a company deciding to change their supply chain order and sales slots. It's not that hard to understand.

    'Other companies are worse, so this is fine' isn't really an argument that tends to go very far.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:20:31


    Post by: Kovnik Obama


     insaniak wrote:
     Kovnik Obama wrote:


    The point is to provide perspective over the response time of a company deciding to change their supply chain order and sales slots. It's not that hard to understand.

    'Other companies are worse, so this is fine' isn't really an argument that tends to go very far.


    But 'Other companies have done worse, and given time, have addressed the problems, then built unto a product that will rack them in a buttload of money without destroying the public's perception' is a valid point.

    This isn't a zero day fatal flaw issue. Those that have bought Shadow War will be able to play it. GW will realize that market research is great to determine demand. Given a few days, we will be provided a timeframe and availability expectations.

    And to respond to an earlier point, the idea that GW deserves blame for this because they hyped this game... A two weeks notice via a trade show post isn't hype. The only hype was within the bubble, because every fan has wanted a faction-wide Necromunda since forever.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:22:02


    Post by: Sleipnir


    Sometimes I swear GW customers think like people in 40K.

    Open our mind to other games on the market? DENY THE XENOS!

    Our game change? PURGE THE MUTANT!

    Relatively minor slip up with underestimating demand for a re-release of 20 year old models and rules bundled with some new terrain? Failing the God Emperor demands summary pink slips to the back of the head for everyone involved!


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:30:30


    Post by: Kirasu


    Relatively minor slip up with underestimating demand for a re-release of 20 year old models and rules bundled with some new terrain? Failing the God Emperor demands summary pink slips to the back of the head for everyone involved!


    Neither the rules nor the models are 20 years old


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:31:42


    Post by: insaniak


     Kovnik Obama wrote:

    But 'Other companies have done worse, and given time, have addressed the problems, then built unto a product that will rack them in a buttload of money without destroying the public's perception' is a valid point.

    It might have been, if you had chosen an example that wasn't from a company widely regarded as being really rubbish at delivering new product on time...

    The real problem here is that GW have released a new product for which their was considerable costumer anticipation, and have failed to deliver for many of those costumers. The longer GW leave it before offering a solid solution to those customers, the more of them will simply give up and spend their money elsewhere. It's in GW's best interests to act quickly on this, while potential customers still have their wallets out.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:34:13


    Post by: luke1705


     Azreal13 wrote:
     Kovnik Obama wrote:
     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    No, just for utterly failing to anticipate demand for a product.

    Again.


    Business 101 bro. You make an initial run and PURPOSELY undershoot the demand. This creates artificial demand and gets people excited to play, plus you're guaranteed to make maximum profit on your first run. Based on timing, you can stipulate how big your second run should be. But this is a big set. Once the market is saturated, the extra boxes will likely sit around for a while. I'm ok with GW making better business decisions going forward. If that inconveniences me or some other people for a few weeks or so, so be it. There are other things I can do with my life.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:35:39


    Post by: Kirasu


    Except that GW makes a lot of their money on the impulse buys of new product. Next week there will be a new expensive item to buy which people will use their money on.

    That is after all the entire purpose of weekly releases.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:37:21


    Post by: RexHavoc


    But GW have addressed it. They told people early on saturday that was it, and they would look at getting digital rulebooks out at a later date.

    No mention of looking into it the following working week, or working something else out.

    That is their time frame right there.

    Trouble is, is doesnt solve the problems, as many people that missed out dont want a digital rule book, and no one wants to buy the boxset from the ebay bandits- which from GWs response many people feel they are being forced in to doing.

    Other companies have done worse, sure. But companies that screw up, dont tend to much repeat business, and people will doubt what ever they release next.

     Kovnik Obama wrote:


    And to respond to an earlier point, the idea that GW deserves blame for this because they hyped this game... A two weeks notice via a trade show post isn't hype. The only hype was within the bubble, because every fan has wanted a faction-wide Necromunda since forever.


    So it was hyped. Just because its not the same amount of time that mantic, or a kickstarter or some other less known company will show off a product, or a time frame that you agree on, its still hype. GW play safe, granted, but look at the alternative. Show off your game/products months in advance and then dont deliver a superb product- no one is shopping with you again!





    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:39:48


    Post by: luke1705


    Zachectomy wrote:
     Altruizine wrote:
     Dravis wrote:
    Link to step for before and after mission:
    http://i.4cdn.org/tg/1491111171788.jpg

    Seems weird that there's a 100 point cap on the recruits you can add to your kill team after a mission.

    So a Tyranid Warrior team will never be able to grow beyond it's starting size, and never be able to replace a dead fighter?

    Also not thrilled about unused equipment disappearing instead of going to a persistent armory.


    Not to mention the Ravener special operative seems to be one wound?

    (Btw is your screen name a reference to the stanislaw lem short story?)


    You can use your promethium to give yourself an extra 100 points to spend, but your promethium are also your victory points, so if you use them to upgrade your kill team, it'll take you longer to get to however many victory points you're playing for in your campaign (15 is the stock option). Pros and cons to both spending and not spending, especially since promethium are also what you use to recruit special operatives, so if you only have 1, you have to decide what you want to do most out of all 3 options.

    The Ravener is one wound yes but it really is almost a guaranteed turn 1 charge. Only way you don't get it is if your opponent has first turn and runs away or shoots and kills you. I do think the zoanthrope is better overall but your opponent gets an extra promethium if the zoan dies during the battle. The prime is definitely the best operative to recruit, but if it dies your opponent gets d3 extra promethium. Pros and cons.

    And with tyranids in particular, unused equipment isn't really a thing. We have plenty of arms. You might need to drop a pair of scything talons at worst.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:42:28


    Post by: SeanDrake


    while it is nice they say they are now looking into it, just for the benefit of people taking digs at the customers.

    Yesterday when the game was released GW themselves through there website, stores and sales reps confirmed a limited release of a one and done product.

    GW then confirmed this again and stated there were no plans to release the rules separately.

    They then came back to say that due to demand they were going to release the rules as an ebook soon.

    They then waited until it sold out in every other territory just as quickly and deleted the previous posts and put up the new one saying it was being looked into.

    I would download the add on rules quickly, as they do look like they were created and formated to be part of the original rulebook and then left out to reduce page size and cost. I would hazard a guess they were only free because they were not expecting it's popularity and might disapear.

    I believe there is going to be a very uncomfortable meeting for someone tomorrow, they lost £100000 due to the price cut, they gave away additonal rules that could have been sold and they sold through the entire worlds supply in a combined amount of less than an hour.

    All these point to a release they had no confidence and if they feel that way maybe they do believe people only want 40k to be as simple as AoS.

    My main take away on this is GW may have changed a little but there still piss poor at the whole business thing.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:46:26


    Post by: Azreal13


     luke1705 wrote:
     Azreal13 wrote:
     Kovnik Obama wrote:
     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    No, just for utterly failing to anticipate demand for a product.

    Again.


    Business 101 bro. You make an initial run and PURPOSELY undershoot the demand. This creates artificial demand and gets people excited to play, plus you're guaranteed to make maximum profit on your first run. Based on timing, you can stipulate how big your second run should be. But this is a big set. Once the market is saturated, the extra boxes will likely sit around for a while. I'm ok with GW making better business decisions going forward. If that inconveniences me or some other people for a few weeks or so, so be it. There are other things I can do with my life.


    If you think that's business 101, I suggest you change schools.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:51:45


    Post by: gungo


     insaniak wrote:
     Kovnik Obama wrote:

    And people complain because they haven't addressed the issue over a weekend. This is beyond slowed.

    The choice to release over the weekend was theirs. If they're just going to hit the 'go' button and all head off home for the weekend, they can hardly be surprised when that causes issues...



    FFG released SW: Destiny and failed to anticipate the hype. Despite producing more SW: Destiny launch items than any other of their launch. They addressed the issue in a statement within 2 weeks. The sky didn't fall, FFG is still in business, and SW: Destiny alone is probably going to make them more money this year than GW will make with all of it's banner.

    Perspective and stuff.

    I'm not sure what your point is here.
    its a preorder NOT release date I am sure we will hear the final news before it's release... turn off my chemical romance and put the razor away. We will hear more soon.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:53:34


    Post by: Rayvon


     Azreal13 wrote:


    If you think that's business 101, I suggest you change schools.


    I was thinking the same, it is hardly good business to upset a massive chunk of your customer base, just to maximise profit from a relatively small run of a game.
    You will create the very opposite of artificial demand, when there is already such a massive demand and you let lots of them down.




    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 19:58:13


    Post by: RexHavoc


    [quote=SeanDrake 720498 9286199 null

    I believe there is going to be a very uncomfortable meeting for someone tomorrow, they lost £100000 due to the price cut, they gave away additional rules that could have been sold and they sold through the entire worlds supply in a combined amount of less than an hour.



    GW posted on facebook that it wasn't a mistake, rather the price in white dwarf was an error/misprint.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 20:31:20


    Post by: streetsamurai


     Kovnik Obama wrote:
     Azreal13 wrote:
     Kovnik Obama wrote:
     RexHavoc wrote:
    People are already asking in the comments is there any point in buying as they might not be able to meet demand. Of course, this is the made to order thing, so they will make enough to supply, but the damage is done and people are questioning their ability to do what they offer.


    GW can't be held responsible for the portion of their customer base that cannot understand basic information, or assumes the worst possible outcome from every situation.


    No, just for utterly failing to anticipate demand for a product.

    Again.


    And people complain because they haven't addressed the issue over a weekend. This is beyond slowed.

    FFG released SW: Destiny and failed to anticipate the hype. Despite producing more SW: Destiny launch items than any other of their launch. They addressed the issue in a statement within 2 weeks. The sky didn't fall, FFG is still in business, and SW: Destiny alone is probably going to make them more money this year than GW will make with all of it's banner.

    Perspective and stuff.



    Lol. great logic there my friend

    Nobody is saying GW will go bankrupt because of this, only that it is a terrible business move


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 20:32:08


    Post by: xttz


    The biggest repeating complaint I'm reading here is "ZOMG GW marketing can't predict the future, terrible business, sad!!!". For those people I have some great news; there's an awful lot of money to be made delivering accurate business sales forecasting. It's a tough enough area to do reliably in a B2B manufacturing / industry sector, let alone a B2C creative market. Everyone posting how easy it is to forecast manufacturing requirements several months out should really start consulting work asap, because you can literally make millions.

    SeanDrake wrote:
    Yesterday when the game was released GW themselves through there website, stores and sales reps confirmed a limited release of a one and done product.

    Citation needed.

    GW have historically preferred the phrasing "while stocks last" for limited run releases because it's very flexible in terms of EU sales law. They can do a limited production run for something there may not be enough demand for but still imply limited stock. Then, if demand is sufficient, more can be ordered. This is the same "while stocks last" phrasing used for Dreadfleet, which didn't sell well enough to justify a second run. Also the same phrasing used for Space Hulk, which sold out multiple production runs.

    Personally I've only ever known GW publish something with finite availability on rare occasions like games day events, etc. If you have any official evidence to the contrary for SWA, I'd really love to see it.


    Games Workshop - Shadow War Armageddon-cranes and new terrain pg 135 @ 2017/04/02 20:33:07


    Post by: Loopstah


    I don't see any Plasma Obliterators on the shelves anywhere?