Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 09:38:14


Post by: Looky Likey


I'm hopeful we will see a full reveal of all of the new Knight models at Warhammer Fest, would be logical for them to do that as it should be the biggest pending release of the summer?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 11:04:50


Post by: Irbis


Full reveal? We already have 360 video of them, what more GW can do?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 11:08:04


Post by: Kanluwen


 Irbis wrote:
Full reveal? We already have 360 video of them, what more GW can do?

Well, for one they could show the other Armiger variants. It would go great with how the poster you replied to had commented "a full reveal of all of the new Knight models".


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 11:08:14


Post by: Geifer


 Looky Likey wrote:
I'm hopeful we will see a full reveal of all of the new Knight models at Warhammer Fest, would be logical for them to do that as it should be the biggest pending release of the summer?


Warhammer Fest is a good bet since they no doubt want to have good reveals for their own show.

I don't think Knights are the biggest deal in summer, though. Supposedly there's going to be a new starter box for Age of Sigmar which will be this year's big summer release, with new Sigmarines and as such a much bigger deal because Marines. Don't get me wrong, though, I'm sure they'll be happy with the money they'll make off of new Knights and with them being the next codex with actual model support, it'd be strange if they didn't take the opportunity to show them off again. But the model reveal already happened and the biggest thing to expect would be the additional, rumored variations.

Third big item might be the first glimpse of Battle Sisters. They said they want to show the design process and it's been a good while since Adepticon. There's no better time than Warhammer Fest to get started with a bang.*

Lastly, who knows if they don't want to show something that's even further in the future, an early glimpse at a fall release like they did with Death Guard last year.


*Emperor willing!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 11:38:29


Post by: Mad Doc Grotsnik


I reckons Orks and Knights are the big reveals.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 11:56:35


Post by: Mad Doc Grotsnik


True that.

Possibly Adeptus Titanicus and Fires of Cyraxus?


Automatically Appended Next Post:
True that.

Possibly Adeptus Titanicus and Fires of Cyraxus?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 12:12:53


Post by: Chikout


Don't forget that GW are doing another preview at the UK games expo at the beginning of June. They will split their summer release reveals over those two events.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 13:11:27


Post by: Kdash


Also possibly doing reveals at the London GT a week after Warhammer Fest.

Probably won't be one big reveal after another, but, they are all decent platforms.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 14:11:40


Post by: Looky Likey


I would hope GW are smart enough to realise that if they give the biggest reveals to non GW events it will devalue their own flagship event.

I should clarify my previous statement, I don't see anything this summer as big as the Knight release in terms of new models for 40k or 30k. If Orks do get a massive splash release with a boxset and a ton of new models I shall be over the moon and glad to be wrong about them. Sisters aren't due to be released next year so (very) early previews don't count.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 21:24:06


Post by: aka_mythos


I imagine they reveal it at the other event and make it available as an early release only available at their own.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/01 21:50:02


Post by: GoatboyBeta


Don't want to be a buzzkill but its easy to let the hype train(official or fan) build up your expectations in these situations.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/02 07:31:48


Post by: aka_mythos


We do have some facts. We know Knights are one of the next two after Deathwatch. So its either late May, or some time in June. That's when all these events are going on. So if they use either event to debut what they've already said is due out, then we will see something for Knights.

We have the other Armiger, the Castellan, and the rumored knight Valiant. Although the Valiant has been rumored in some places as being released as part of the next campaign rather than with the codex.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/02 18:54:58


Post by: Andykp


It's definitely harlequins after deathwatch it's in the whitedwarf out soon. Seen a photo on BOLS. pre order 12th out on he 19th. So knights must be after that.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 13:14:14


Post by: Insurgency Walker


 aka_mythos wrote:
We do have some facts. We know Knights are one of the next two after Deathwatch. So its either late May, or some time in June. That's when all these events are going on. So if they use either event to debut what they've already said is due out, then we will see something for Knights.

We have the other Armiger, the Castellan, and the rumored knight Valiant. Although the Valiant has been rumored in some places as being released as part of the next campaign rather than with the codex.


Be nice if a Forgeworld got in on the act and produced a Sacristan crawler. The magic 8 ball says odds are slim.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 13:15:35


Post by: BrookM


Or by the time they finally get around to it.. it'll be aeons down the road. I'll be building my own once I get around to it, along with something resembling a drop keep when the new building kits arrive.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 14:11:52


Post by: JSG


My prediction is you'll be able to buy the Eldar gate thing at Warhammer Fest. That's it. Everyone is disappointed.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 14:29:45


Post by: BrookM


Maybe an early preview of the other Knight stuff, coming soon etc.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 14:42:05


Post by: JSG


 BrookM wrote:
Maybe an early preview of the other Knight stuff, coming soon etc.


Yeah. we'll probably get a video briefly showing the new knight range.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 18:28:26


Post by: Azeroth133


 Mad Doc Grotsnik wrote:
True that.

Possibly Adeptus Titanicus and Fires of Cyraxus?


Automatically Appended Next Post:
True that.

Possibly Adeptus Titanicus and Fires of Cyraxus?



... He said Fires of Cyraxus, Reset the clock!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 20:06:54


Post by: Plant


Shirley we'll see Space wolves at warhammer fest. There's got to be a reason that they've held off releasing them. I'm expecting an 8 inch plastic Leman Russ surfing on a pair of thunder wolves.
I'll be buying it on release.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/06 20:51:58


Post by: HorticulusDK


 Plant wrote:
Shirley we'll see Space wolves at warhammer fest. There's got to be a reason that they've held off releasing them. I'm expecting an 8 inch plastic Leman Russ surfing on a pair of thunder wolves.
I'll be buying it on release.


I'd say not before the last week of August... (And by I, I mean rumors from the French warfo).

But surely new Knights and maybe some Orks...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/07 23:48:49


Post by: lonestar40k


 Plant wrote:
Shirley we'll see Space wolves at warhammer fest. There's got to be a reason that they've held off releasing them. I'm expecting an 8 inch plastic Leman Russ surfing on a pair of thunder wolves.
I'll be buying it on release.


Of course we won’t, and don’t call me Shirley!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 01:17:47


Post by: gungo


Leman Russ is going to come out of the warp as a wulven quadrapeligic but he will be like voltron and attach Fenris wolves to his body as each arm and leg.

He will be glorious and unstoppable.

In all seriousness we will see previews of knights, adeptus titanicus, and maybe gorkamorka or some other unannounced specialist game.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 01:24:49


Post by: Platuan4th


gungo wrote:
Leman Russ is going to come out of the warp as a wulven quadrapeligic but he will be like voltron and attach Fenris wolves to his body as each arm and leg.

He will be glorious and unstoppable.

In all seriousness we will see previews of knights, adeptus titanicus, and maybe gorkamorka or some other unannounced specialist game.


They really need to stop announcing Specialist Games that we won't actually get for 2 years.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 02:30:38


Post by: Omega-soul


So rumors has it there will be 10 Knights in codex plus Named one, and additional terrain dataslate.

So the whole ten looks like:
Errant
Paladin
Galant
Crusader
Warden

Armiger
Helliger
Valiant
Castellan
Preceptor

Named one

Now i wonder if there ever be renegade kits...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 03:22:15


Post by: Cephalobeard


I absolutely need to know what the preceptor, valiant and the named one will be. Please give me a generic named Princep HQ so I can make a true household.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 04:35:18


Post by: drazz


 Omega-soul wrote:
So rumors has it there will be 10 Knights in codex plus Named one, and additional terrain dataslate.

So the whole ten looks like:
Errant
Paladin
Galant
Crusader
Warden

Armiger
Helliger
Valiant
Castellan
Preceptor

Named one

Now i wonder if there ever be renegade kits...


So thats:
Errant: thermal cannon, known
Paladin: battle cannon, known
Galant: two close combat weapons, known
Crusader: two cannons, known
Warden: assault cannon, known

Armiger: smaller, thermal spear, known
Helliger: smaller, unknown weapon
Valiant: hinted at spear weapon (original Epic Lancers were spear and battle cannon...)
Castellan: larger, all ranged (original Epic Castellans had Quake cannons)
Preceptor: unknown? (no original Epic version)

Named one: unknown?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 05:44:41


Post by: cuda1179


thought I'd have to get one more knight. Now it's looking more like 3 or 4. we all need 11 knights, right?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 06:27:36


Post by: GoatboyBeta


 Omega-soul wrote:
So rumors has it there will be 10 Knights in codex plus Named one, and additional terrain dataslate.

So the whole ten looks like:
Errant
Paladin
Galant
Crusader
Warden

Armiger
Helliger
Valiant
Castellan
Preceptor

Named one

Now i wonder if there ever be renegade kits...


Isnt this from Spiky Bits? Still to play devils advocate... IIRC from the Bolter and Chainsword rumours the Helliger is another small Knight with a ranged focus, and the Valliant has the character option. A quick google search says a Preceptor was a rank given to a regional leader of real world knightly orders like the Templars and Hospitaller. So its probably not another small knight, possibly a 2nd variant of the same frame the Castellan uses? As for the terrain the only thing that springs to mind are Dropkeeps But they would be huge.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 06:38:14


Post by: BrookM


Aye, Drop Keeps are huge, but it would be awesome.

A Crawler would also be a great alternative additional model. Sure it's another super-heavy in an already super-heavy laden list, but the ability to repair model in-field without having to rely on those nosy cogboys, who only do minimal effort repairs anyway, would be nice.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 06:56:51


Post by: Gimgamgoo


Hopefully a decent list can be made of real Knights without having to pad out the points with chicken legged things.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 08:18:13


Post by: Fayric


 cuda1179 wrote:
thought I'd have to get one more knight. Now it's looking more like 3 or 4. we all need 11 knights, right?


Thats what I was thinking, so I guess its a common thing to do, and not exaggerated in any way.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 08:47:17


Post by: tneva82


 Fayric wrote:
 cuda1179 wrote:
thought I'd have to get one more knight. Now it's looking more like 3 or 4. we all need 11 knights, right?


Thats what I was thinking, so I guess its a common thing to do, and not exaggerated in any way.


How many will be fielding 4-5k+ knights only

Frankly I wouldn't even want to. I don't have board nearly big enough for that to be sensible game.

BTW how reliable that renegade re-release rumour is? That would be nice. I have 2 knights, 2 more from that, 4 knights is fairly good force for 30k. Maybe 5th later.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 08:57:28


Post by: H.B.M.C.


I do hope they allow double Gatling guns. It looks so cool.

Would be a shame to limit that.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 11:53:12


Post by: Mad Doc Grotsnik


Just want more pics!

Strong urge to get my stomping on.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 11:55:33


Post by: Chikout


This seminar schedule offers some hints about what we will see at warhammer fest. There will also be separate future release seminars for GW studio, forgeworld and specialist games.

[Thumb - Screenshot_2018-05-08-20-42-02.png]


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 11:56:52


Post by: Mad Doc Grotsnik


OMG!!!!

An introduction to Adeptus Titanicus!



Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 11:58:56


Post by: unmercifulconker


Daayuuum and I was excited by that demonstration pod of converting an army with Black Templars

I sure hope that Knight painting involves the Knight we haven't seen yet.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 12:08:14


Post by: Chikout


 unmercifulconker wrote:
Daayuuum and I was excited by that demonstration pod of converting an army with Black Templars

I sure hope that Knight painting involves the Knight we haven't seen yet.

The painting demo is an indication that Imperial knights will be an important part of the event.
Last year they did a painting Deathguard demo.
I am pretty confident now that we will see new knight models at two different scales at warhammer fest.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 12:35:05


Post by: Krinsath


 cuda1179 wrote:
thought I'd have to get one more knight. Now it's looking more like 3 or 4. we all need 11 knights, right?


To do any less would frankly be uncivilized. You wouldn't want to be un-civil now would you? On the Internet of all places! No, of course not...clearly buying more Knights is the good and proper choice.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 13:02:05


Post by: Yodhrin


 BrookM wrote:
Aye, Drop Keeps are huge, but it would be awesome.

A Crawler would also be a great alternative additional model. Sure it's another super-heavy in an already super-heavy laden list, but the ability to repair model in-field without having to rely on those nosy cogboys, who only do minimal effort repairs anyway, would be nice.


I just started reading the first Knight book largely because of how much you've raved about it in the BL thread, and honestly I kinda hope they come up with a new smaller "drop fort" concept that's basically a one-Knight drop pod, purely because the concept is so fething metal. The fanfare and cherub stuff was just spot on.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 13:52:17


Post by: Cephalobeard


May I ask the name of the novel? I always like reading a book before starting an army.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 14:32:48


Post by: Insurgency Walker


 Cephalobeard wrote:
May I ask the name of the novel? I always like reading a book before starting an army.


I believe it would be Kingsblade. Reminds me of the old battletech novels.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:08:01


Post by: BrookM


Yes, Kingsblade and the sequel Knightsblade are both excellent Imperial Knight novels that do an excellent job at being about Knights and being cool about it, several folks have already compared them to Battletech novels, which is not a bad thing. The plots of both novels are not the most astounding, but it is more than made up for with delving deeply into the background of the Knights of this particular world. Plus is shows you that while it is a big stompy robot, it not invulnerable, as the voices of the throne will remind you.

Avoid the novella by Graham McNeill unless you are a completionist though, as that one is.. not good after reading those two.

Back on topic, surprised to see one more Knight variant being mentioned (Preceptor) alongside the named variant, which I still dearly hope is a Freeblade.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:10:34


Post by: Davor


Platuan4th wrote:
gungo wrote:
Leman Russ is going to come out of the warp as a wulven quadrapeligic but he will be like voltron and attach Fenris wolves to his body as each arm and leg.

He will be glorious and unstoppable.

In all seriousness we will see previews of knights, adeptus titanicus, and maybe gorkamorka or some other unannounced specialist game.


They really need to stop announcing Specialist Games that we won't actually get for 2 years.


See GW can't win. We complain when we only get one week notice, now we complain when we get 2 years notice. This is what we asked for. I prefer this than the one week method. Maybe 2 years away is a bit too long, and 3 or 6 months is nice. I don't want to go back to 1 week notice agian, that is for sure.

I would love to get some battletech into 40K. Does anyone think this would be the perfect time to do so, or it should stay out?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:25:09


Post by: zamerion


So, they are going to show adeptus titanicus, and maybe how it works.. but we continue without signs of kill team..


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:30:32


Post by: BrookM


This thread is NOT for Adeptus Titanicus or Kill Team, please take that line of discussion to their relevant threads.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:30:50


Post by: Geifer


Davor wrote:
Platuan4th wrote:
gungo wrote:
Leman Russ is going to come out of the warp as a wulven quadrapeligic but he will be like voltron and attach Fenris wolves to his body as each arm and leg.

He will be glorious and unstoppable.

In all seriousness we will see previews of knights, adeptus titanicus, and maybe gorkamorka or some other unannounced specialist game.


They really need to stop announcing Specialist Games that we won't actually get for 2 years.


See GW can't win. We complain when we only get one week notice, now we complain when we get 2 years notice. This is what we asked for. I prefer this than the one week method. Maybe 2 years away is a bit too long, and 3 or 6 months is nice. I don't want to go back to 1 week notice agian, that is for sure.

I would love to get some battletech into 40K. Does anyone think this would be the perfect time to do so, or it should stay out?


Is there another game already announced than Blood Bowl, Necromunda and Titanicus? Because the former two were announced in the same year they were released. Titanicus just fell victim to GW's inability at the time to fathom that there might be an interest in specialist games. Hence the delay to make it work.

I'm not sure you'll get much Battletech out of current 40k. I think there was a White Dwarf mini game around the initial release of the Imperial Knight? With hit locations and damage charts? You would be looking for something like that to get a hint of Battletech action. That's not something present in 40k at the moment. The game is far too simplistic. Knight versus Knight is no different than Carnifex on Carnifex, or Chimera Crash Derby if you're a masochist. And really only a tiny step above Ork boyz hitting each other over the head with choppas.

40k sized Battletech might actually be fun because you'll hardly field more Knights than a lance's worth. Not much different than playing on a single map. But the game would require a lot more fine detail for that. Real terrain rules, damage tracking, the works. Which, I assume, you'll get with Titanicus when it's eventually released.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 15:57:02


Post by: gendoikari87


*waves* hi. New to thread. Chomping at the bit for new knights codex.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 19:02:53


Post by: Tastyfish


Think honestly the terrain piece is the thing I'm most excited for there. Fingers crossed it isn't just a wrecked knight template like the old falled giant one.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 19:19:51


Post by: Neronoxx


gendoikari87 wrote:
*waves* hi. New to thread. Chomping at the bit for new knights codex.


It wasn't enough to shove your son into one possessed robot, was it?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/08 23:45:21


Post by: gendoikari87


Neronoxx wrote:
gendoikari87 wrote:
*waves* hi. New to thread. Chomping at the bit for new knights codex.


It wasn't enough to shove your son into one possessed robot, was it?

It's Kind of what I do. Nothing personal. I shove lots of kids into possessed Robots.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/09 02:50:24


Post by: Verviedi


That’d be my new sig, but...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/09 05:08:52


Post by: TheWaspinator


Obviously, the terrain piece is the giant slingshot they use to send knights between worlds.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/09 05:46:38


Post by: Crazyterran


 TheWaspinator wrote:
Obviously, the terrain piece is the giant slingshot they use to send knights between worlds.


Kinda like Angry Birds, but angrier and made of blessed ceramite.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/09 07:21:23


Post by: CragHack


Chiafele, being a damn good painter himself, still takes inspiration from Bedford and Stutcinskas, so it's bound to be awesome.

Maybe they will release the new FW C-Beam knight as well...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 18:17:27


Post by: casvalremdeikun


Probably Gerantius or the Obsidian Knight.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 18:29:58


Post by: gendoikari87


Going by the kit I’d say it’s the guy house Terryn leaves behind to look after the planet. I forget his name


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 18:37:20


Post by: BrookM


gendoikari87 wrote:
Going by the kit I’d say it’s the guy house Terryn leaves behind to look after the planet. I forget his name
Source? First time hearing about this one.


Automatically Appended Next Post:
 casvalremdeikun wrote:
Probably Gerantius or the Obsidian Knight.
Obsidian Knight is the most obvious choice, as that one is already on the decals.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 18:50:12


Post by: Grel777


My guess is that the Character will be more generic. Like a Baron/Princepts/ Senechal type. Very basic so we can get a proper Warlord.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 19:14:41


Post by: cuda1179


I can live with either Gerantius or the Obsidian Knight. Both are pretty cool and have fluff all ready.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 19:24:22


Post by: drazz


Did anyone else read the bit about Freeblades being cuatonizable?

Can’t wait to see how hat plays out for my knights.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 19:28:08


Post by: BrookM


 drazz wrote:
Did anyone else read the bit about Freeblades being cuatonizable?

Can’t wait to see how hat plays out for my knights.
If it allows for dual Avenger I'll be pleased as punch.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 19:32:57


Post by: casvalremdeikun


 BrookM wrote:
gendoikari87 wrote:
Going by the kit I’d say it’s the guy house Terryn leaves behind to look after the planet. I forget his name
Source? First time hearing about this one.


Automatically Appended Next Post:
 casvalremdeikun wrote:
Probably Gerantius or the Obsidian Knight.
Obsidian Knight is the most obvious choice, as that one is already on the decals.
I thought Gerantius has decals out there as well, just on a separate sheet. It would give GW something to sell with minimal effort, rather than providing an additional option for a kit that is already there. Go where the money is, I guess.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 20:27:40


Post by: gendoikari87


The character is one of the new kits. Forget the name but it means something akin to guardian and was a rank in the Templars for those that stood watch over the keep


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 22:55:23


Post by: GoatboyBeta


gendoikari87 wrote:
The character is one of the new kits. Forget the name but it means something akin to guardian and was a rank in the Templars for those that stood watch over the keep


Preceptor https://en.wikipedia.org/wiki/Preceptor Also the head of a Lodge in the Freemasons. Even in music, medicine and education its associated with leading/teaching. That's of course assuming the rumour is true


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/10 23:59:38


Post by: gendoikari87


GoatboyBeta wrote:
gendoikari87 wrote:
The character is one of the new kits. Forget the name but it means something akin to guardian and was a rank in the Templars for those that stood watch over the keep


Preceptor https://en.wikipedia.org/wiki/Preceptor Also the head of a Lodge in the Freemasons. Even in music, medicine and education its associated with leading/teaching. That's of course assuming the rumour is true
yup that's why i'm thinking it's this guy:

http://wh40k.lexicanum.com/wiki/Taurus

Edit: full disclosure, I DO serve house Terryn. so....

[Thumb - 8F20D3C8-8AA1-4C43-854C-1DA37D8C75E4.jpeg]
[Thumb - 6245FEB9-6788-452E-8535-52DF421F1DA0.jpeg]


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 08:11:45


Post by: aka_mythos


BrookM wrote:Obsidian Knight is the most obvious choice, as that one is already on the decals.
If the character is based on the new, yet to be seen, chassis then existing decals won't have much impact on who the character will be. That said it'll be a shame if we only have one special character in the codex when there used to be others. That said I wouldn't be surprised if the codex ends up with relics that make a generic knight into an effective analogue to those previous characters.

drazz wrote:Did anyone else read the bit about Freeblades being cuatonizable?
Where are you reading that?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 16:00:07


Post by: gendoikari87


Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Terrain piece is repair station of some kind


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 17:20:08


Post by: drazz


 aka_mythos wrote:
BrookM wrote:Obsidian Knight is the most obvious choice, as that one is already on the decals.
If the character is based on the new, yet to be seen, chassis then existing decals won't have much impact on who the character will be. That said it'll be a shame if we only have one special character in the codex when there used to be others. That said I wouldn't be surprised if the codex ends up with relics that make a generic knight into an effective analogue to those previous characters.

drazz wrote:Did anyone else read the bit about Freeblades being cuatonizable?
Where are you reading that?


https://spikeybits.com/2018/05/rumors-chaos-knights-renegades-freeblades.html

Quote:
Freeblades are a custom part of the Knights and are given bonuses like how selecting the C’Tan powers work. BUT for every bonus, there is a drawback that can hurt your creation. There is a way to work around the negatives… at least temporarily. For Chaos, well, there is no Chaos, renegade or otherwise.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 17:20:32


Post by: aph1979


GoatboyBeta wrote:
Preceptor https://en.wikipedia.org/wiki/Preceptor Also the head of a Lodge in the Freemasons.


The elected head of a Lodge is the Worshipful Master. A Lodge of Instruction is a different body that deals specifically with education, and they don't exist in every jurisdiction.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 18:52:00


Post by: gendoikari87


aph1979 wrote:
GoatboyBeta wrote:
Preceptor https://en.wikipedia.org/wiki/Preceptor Also the head of a Lodge in the Freemasons.


The elected head of a Lodge is the Worshipful Master. A Lodge of Instruction is a different body that deals specifically with education, and they don't exist in every jurisdiction.
Freemason, Freemason, we found the freemason over here!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:05:50


Post by: Mr_Rose


gendoikari87 wrote:
aph1979 wrote:
GoatboyBeta wrote:
Preceptor https://en.wikipedia.org/wiki/Preceptor Also the head of a Lodge in the Freemasons.


The elected head of a Lodge is the Worshipful Master. A Lodge of Instruction is a different body that deals specifically with education, and they don't exist in every jurisdiction.
Freemason, Freemason, we found the freemason over here!

Remember; in a typical modern city, you’re never more than 30ft from a Freemason.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:27:32


Post by: BrookM


gendoikari87 wrote:
Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Terrain piece is repair station of some kind
Source?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:37:11


Post by: GoatboyBeta


 BrookM wrote:
gendoikari87 wrote:
Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Terrain piece is repair station of some kind
Source?


Possibly Spikey bits/BOLS/some dude on facebook http://www.belloflostsouls.net/2018/05/40k-rumors-imperial-knight-terrain-kit-murmers.html Hopefully its only one sleep until all is revealed anyway.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:45:43


Post by: Kharne the Befriender


So what do you all think we're going to see from the Imperial Knight line at Warhammer Fest? Will we see anything at all?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:49:40


Post by: Verviedi


I imagine we'll see things, yes. Possibly even Knight models.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 19:53:39


Post by: Kharne the Befriender


Thatd be pretty cool. I'm trying to figure out of the titan models for Adeptus Titanicus will be large enough to use as proxies or for kitbashing with the new knights


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 20:17:36


Post by: gendoikari87


 Kharne the Befriender wrote:
Thatd be pretty cool. I'm trying to figure out of the titan models for Adeptus Titanicus will be large enough to use as proxies or for kitbashing with the new knights
It's been stated somewhere that the new Imperator or warlord titan for titanicus will be knight sized. as in the physical model will be the size of a knight.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 20:30:21


Post by: Cephalobeard


gendoikari87 wrote:
 Kharne the Befriender wrote:
Thatd be pretty cool. I'm trying to figure out of the titan models for Adeptus Titanicus will be large enough to use as proxies or for kitbashing with the new knights
It's been stated somewhere that the new Imperator or warlord titan for titanicus will be knight sized. as in the physical model will be the size of a knight.


I cannot contain my erection if true, if not because I'll be using those for all of my Knights.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 20:38:49


Post by: Kharne the Befriender


gendoikari87 wrote:
 Kharne the Befriender wrote:
Thatd be pretty cool. I'm trying to figure out of the titan models for Adeptus Titanicus will be large enough to use as proxies or for kitbashing with the new knights
It's been stated somewhere that the new Imperator or warlord titan for titanicus will be knight sized. as in the physical model will be the size of a knight.


Well, there goes my hobby budget


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 20:40:42


Post by: gendoikari87


 Cephalobeard wrote:
gendoikari87 wrote:
 Kharne the Befriender wrote:
Thatd be pretty cool. I'm trying to figure out of the titan models for Adeptus Titanicus will be large enough to use as proxies or for kitbashing with the new knights
It's been stated somewhere that the new Imperator or warlord titan for titanicus will be knight sized. as in the physical model will be the size of a knight.


I cannot contain my erection if true, if not because I'll be using those for all of my Knights.
I am going completely fluff accurate. it's what i do. (been through 3 armies in just under a year, and that's how you do that, that not being a sucky painter)


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/11 20:41:34


Post by: Crazyterran


 drazz wrote:
 aka_mythos wrote:
BrookM wrote:Obsidian Knight is the most obvious choice, as that one is already on the decals.
If the character is based on the new, yet to be seen, chassis then existing decals won't have much impact on who the character will be. That said it'll be a shame if we only have one special character in the codex when there used to be others. That said I wouldn't be surprised if the codex ends up with relics that make a generic knight into an effective analogue to those previous characters.

drazz wrote:Did anyone else read the bit about Freeblades being cuatonizable?
Where are you reading that?


https://spikeybits.com/2018/05/rumors-chaos-knights-renegades-freeblades.html

Quote:
Freeblades are a custom part of the Knights and are given bonuses like how selecting the C’Tan powers work. BUT for every bonus, there is a drawback that can hurt your creation. There is a way to work around the negatives… at least temporarily. For Chaos, well, there is no Chaos, renegade or otherwise.


I imagine it will be things like 'reroll charge, or reroll hit rolls of 1' with drawbacks being things like -1 save, or less movement. Kinda like old style 4th ed Chapter Tactics. Not really going to effect things like loadout, but it would be baller if they did. If they did that though, why take any of the legal patterns for non-freeblades?

Freeblades will get the boost/drawback instead of house tactics, i imagine.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 06:26:58


Post by: aka_mythos


 drazz wrote:
 aka_mythos wrote:
BrookM wrote:Obsidian Knight is the most obvious choice, as that one is already on the decals.
If the character is based on the new, yet to be seen, chassis then existing decals won't have much impact on who the character will be. That said it'll be a shame if we only have one special character in the codex when there used to be others. That said I wouldn't be surprised if the codex ends up with relics that make a generic knight into an effective analogue to those previous characters.

drazz wrote:Did anyone else read the bit about Freeblades being cuatonizable?
Where are you reading that?


https://spikeybits.com/2018/05/rumors-chaos-knights-renegades-freeblades.html

Quote:
Freeblades are a custom part of the Knights and are given bonuses like how selecting the C’Tan powers work. BUT for every bonus, there is a drawback that can hurt your creation. There is a way to work around the negatives… at least temporarily. For Chaos, well, there is no Chaos, renegade or otherwise.
Thanks for sharing that.
This is my own speculation but it really seems like the Freeblades are how they expect other armies to take individual knights and that whatever powers they have are really just to make up for not having what ever army wide rules Knight armies may end up getting.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 07:05:05


Post by: cuda1179


I'd be interested in taking knights to a megabattle. If there were 4 or so players per side with 4000 each, I could very well be tempted to only bring Knights. Anything to make the game play faster. Sure beats moving hundreds of guardsmen.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 17:00:35


Post by: BrookM


Hopefully we'll get some good stuff tomorrow, it was a bit saddening to come home after a long day of work today to find nothing Knight related.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 17:19:19


Post by: OrlandotheTechnicoloured


We also got a peek at the Mechanicum Knight Acastus – first previewed at the Horus Heresy & Necromunda Weekender, this titanic Knight answers the question “what if you combined the Acastus Knight Porphyrion with even more barely understood and horrifying techno-weaponry from the Age of Darkness?”:

well forgeworld did re-announce this with better pics


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 17:37:24


Post by: BrookM


Yeah, that one does nothing for me personally.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 17:38:25


Post by: Tastyfish


Not a fan to be honest, I think the Porphyion has a lot of character in that it looks a bit like this is what this chassis looks like when pushed to the utter limits.

This is a small Titan, pretending not to be, seemingly holding a smaller version of ordinatus weaponry, that kind of makes the Ordinatus Minoris a little redundant.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 18:38:36


Post by: MajorWesJanson


It would look good in a black color scheme, like a chaplain/ commissar for the household.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 20:08:08


Post by: GoatboyBeta


Not today unfortunately. Fingers crossed that tomorrow is not just a repeat of the same stuff.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 21:16:42


Post by: Solidcrash


There are part to waiting to be kit bash for imperial knight. Using new Battle Titan spur from Adeptus Titanicus!



Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 21:17:50


Post by: ImAGeek


Aren’t they showing how to paint an imperial knight tomorrow? Could be one of the new ones (or maybe one of the Titanicus ones).


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/12 23:47:21


Post by: MajorWesJanson


I hope we get more decal sheets for other titan legions in Adeptus titanicus. The small size icons will be really handy to use on knights and especially armigers.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 00:39:13


Post by: gendoikari87


 BrookM wrote:
Yeah, that one does nothing for me personally.
It does a lot for me, or would if it didn't come with a FW price tag.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 00:43:40


Post by: Kharne the Befriender


I absolutely forgot that Warhammer Fest was 2 days long. Maybe knights are what that hype video was about, the one with the dudes in black and white


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 01:19:07


Post by: Platuan4th


 Kharne the Befriender wrote:
I absolutely forgot that Warhammer Fest was 2 days long. Maybe knights are what that hype video was about, the one with the dudes in black and white


Do you mean the one that's explicitly named "The Future of Warhammer Age of Sigmar" and mentions Age of Sigmar?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 01:24:05


Post by: Kharne the Befriender


 Platuan4th wrote:
 Kharne the Befriender wrote:
I absolutely forgot that Warhammer Fest was 2 days long. Maybe knights are what that hype video was about, the one with the dudes in black and white


Do you mean the one that's explicitly named "The Future of Warhammer Age of Sigmar" and mentions Age of Sigmar?


Ah gak, watched it on mobile of the community page so I totally missed the title. Well, guess it cant be that


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 01:24:41


Post by: Chikout


We will see what day two brings, but I have a feeling they may have decided to give aos centre stage this time and save the Knights for the next preview event which is happening at the UK games expo on June 3rd.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 05:14:47


Post by: Togusa


Very cool looking Knight!!

I doubt I'd ever buy one, but very cool none the less.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 10:05:32


Post by: Looky Likey


I went yesterday, very disappointed that there was nothing for the new Knight codex/models on display, not like they haven't already shown painted models on YouTube! I'd be even more off if they show stuff today and didn't yesterday.

The new FW Knight looks identical to when the showed it at the weekender.

The Titanicus Warlord would look wrong as a 40k Knight, its obviously a smaller scale and is also smaller than anything other than the Armiger. All of the Titanicus stuff looked lovely though, I will be picking up a full maniple when it comes out.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 10:13:57


Post by: GoatboyBeta


I wouldn't proxy a Titan as a 40k Knight, but they could be a source of conversion bit for each other. In particular any spare Warlord or Reaver missile pods look like they could find a good home on the back of a 40k Knight.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 10:16:10


Post by: Looky Likey


They look to small for that IMO having seen them yesterday, the scale is all wrong. They'd be more suited to something like a Sentinel, and even then they are small, getting on for the same size as some 3rd party missile launchers for terminators.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 11:01:26


Post by: Solidcrash


I won’t take Titanicus Warlord into 40k as knight... unless there are The Brorrows size human in 40k world then I can. :p

I would conversion Knight into warlord for Titanicus.

https://en.m.wikipedia.org/wiki/The_Borrowers


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:08:55


Post by: H.B.M.C.


New Amiga weapon!!!!



I think, anyway. Looks Lascannon-y.




Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:11:58


Post by: GoatboyBeta


*squints* Looks like the regular Forgebane build to me.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:12:24


Post by: ImAGeek


I think that’s just the melta.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:13:32


Post by: Platuan4th


Yeah, there's nothing new there.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:33:26


Post by: Platuan4th


Kinda surprised by the Kasrkin by it instead of a Tempestus, though.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 12:35:43


Post by: Kanluwen


 Platuan4th wrote:
Kinda surprised by the Kasrkin by it instead of a Tempestus, though.

That's a Tempestus not Kasrkin. The tube isn't attached to the model like it is on the Kasrkin models.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 13:04:15


Post by: Ragweek


 H.B.M.C. wrote:
New Amiga weapon!!!!



I think, anyway. Looks Lascannon-y.




Wow that looks some expensive terrain !


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 13:11:25


Post by: mmzero252


GW can destroy whatever it wants to make terrain. The perks of making the stuff. They gotta make sure they remain top dogs in board terrain!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 13:22:42


Post by: BrookM


The Warlord table is made using miscast pieces.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 13:36:47


Post by: H.B.M.C.


So, what, every second casting they make?

*rimshot*


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 13:41:33


Post by: Ragweek


 H.B.M.C. wrote:
So, what, every second casting they make?

*rimshot*


Sounds like you have loads of cool tables down under. And pictures of these cool warlord tables that are in your area. Give or take 4 hours by plane?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 16:03:16


Post by: Davespil


 H.B.M.C. wrote:
New Amiga weapon!!!!



I think, anyway. Looks Lascannon-y.



I dont see it. Which one has the new weapon? They both look like the melta lance and chainsword to me.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:08:57


Post by: gendoikari87


 Davespil wrote:
 H.B.M.C. wrote:
New Amiga weapon!!!!



I think, anyway. Looks Lascannon-y.



I dont see it. Which one has the new weapon? They both look like the melta lance and chainsword to me.

Neither those are both thermal spears,


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:19:16


Post by: GoatboyBeta


Well that sucks. I was trying to keep my expectations low, but not a thing about Knights? Guess I'll just have to console myself with all the pics of those sweet Titanicus models


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:28:21


Post by: Crimson


So there was no new reveals at all regarding anything today? How disappointing. I certainly expected some hefty 40K reveals considering how much AOS stuff they showed yesterday.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:38:26


Post by: Tastyfish


Big event that they're doing themselves is going to be dominated by the new edition of Age of Sigmar and specialist games. I expect we'll a little more 40K at the Games Expo at the beginning of June we're they're doing a big Q&A around the same time the Knight book is expected.

Once we've had the Knights, think that just leaves Orks, Wolves and Genestealer cults to do along with the plan for what happens next for 40K.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:55:12


Post by: Looky Likey


Tastyfish wrote:
Big event that they're doing themselves is going to be dominated by the new edition of Age of Sigmar and specialist games. I expect we'll a little more 40K at the Games Expo at the beginning of June we're they're doing a big Q&A around the same time the Knight book is expected.

Once we've had the Knights, think that just leaves Orks, Wolves and Genestealer cults to do along with the plan for what happens next for 40K.
And SoB (due 2019 obviously), Inquisition, Assassins, which could be anything from 1 to 3 codexes.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/13 17:59:11


Post by: GoatboyBeta


https://www.warhammer-community.com/2018/05/13/coming-soon-they-came-from-the-webway/ No great shock, but Harlies are up for pre order next weekend. So Knights are a 26th of May and 2nd of June release at the earliest. Maybe later if there is a specialist games or AoS week after the space elf ninjas.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 00:09:28


Post by: gendoikari87


Well this is dissappointing, but i'm having to sell all my imperial guard for car repairs anyway so....


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 01:44:40


Post by: H.B.M.C.


So nothing on the new Knights?

That's a shame...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 01:57:18


Post by: Chikout


AoS is getting a new starter set and two battletomes in June. It looks like the imperial Knights will not arrive until July. I definitely think we will see their preview at the games expo on June 3Rd.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 03:06:43


Post by: casvalremdeikun


 H.B.M.C. wrote:
So nothing on the new Knights?

That's a shame...
Yeah, that is a bit frustrating. I am holding out on assembling my Armigers until I know for sure that there won't be other arm options for them.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 03:12:21


Post by: Carlovonsexron


casvalremdeikun wrote:

Yeah, that is a bit frustrating. I am holding out on assembling my Armigers until I know for sure that there won't be other arm options for them.


Are magnets an option for you? They really are godsends for when Im undecided about stuff.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 06:49:50


Post by: casvalremdeikun


Carlovonsexron wrote:
casvalremdeikun wrote:

Yeah, that is a bit frustrating. I am holding out on assembling my Armigers until I know for sure that there won't be other arm options for them.


Are magnets an option for you? They really are godsends for when Im undecided about stuff.
Option, yes. But it affects the stability of the model. And if there is a weapon option that I would prefer to the Lance and Chainsword, I would rather build the kit with those in place and not worry about the lackluster current weapons.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 07:06:26


Post by: Ragweek




Are magnets an option for you? They really are godsends for when Im undecided about stuff.
Option, yes. But it affects the stability of the model. And if there is a weapon option that I would prefer to the Lance and Chainsword, I would rather build the kit with those in place and not worry about the lackluster current weapons.


Agreed . They really do affect the stability of the model. Espiclly when transporting them. I find instead of parts being snapped off my this or accidentally banging them. The part just drops off. Allowing me just to put it on. Win win.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 08:10:08


Post by: tneva82


 casvalremdeikun wrote:
Option, yes. But it affects the stability of the model. And if there is a weapon option that I would prefer to the Lance and Chainsword, I would rather build the kit with those in place and not worry about the lackluster current weapons.


Maybe you prefer now but for what reason? If for rules then you can bet money that sooner or later GW changes rules so that previously good weapon stinks and previously bad rules. That's what GW does. Deliberately shuffle meta around so that people are forced to buy more models.

If you don't magnetize your weapons you can bet your house that sooner or later your build is obsolete in terms of competivity.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 13:34:46


Post by: zamerion


Maybe there's news this weekend in london grand tournament.

There are some semminars


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 14:49:36


Post by: Solidcrash


Or GW was saving news about knight for community website? Or they will have nothing new to post in community for month.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 14:57:00


Post by: BrookM


I doubt that, AOS 2.0 is coming next month as well, so plenty of hype surrounding that one for sure.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 15:07:50


Post by: Geifer


Which has already started. If we get a faction focus for every mini faction in Age of Sigmar, they have plenty of material for the coming weeks.

That won't get in the way of the eventual Knight articles, but I wouldn't hope for an increase in such articles just because they got nothing at Warhammer Fest.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 15:30:08


Post by: Davespil


 casvalremdeikun wrote:
Carlovonsexron wrote:
casvalremdeikun wrote:

Yeah, that is a bit frustrating. I am holding out on assembling my Armigers until I know for sure that there won't be other arm options for them.


Are magnets an option for you? They really are godsends for when Im undecided about stuff.
Option, yes. But it affects the stability of the model. And if there is a weapon option that I would prefer to the Lance and Chainsword, I would rather build the kit with those in place and not worry about the lackluster current weapons.

Stability is not an issue if you use the correct sized magnets. The Armigers were easy to magnetize.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 15:37:37


Post by: casvalremdeikun


tneva82 wrote:
 casvalremdeikun wrote:
Option, yes. But it affects the stability of the model. And if there is a weapon option that I would prefer to the Lance and Chainsword, I would rather build the kit with those in place and not worry about the lackluster current weapons.


Maybe you prefer now but for what reason? If for rules then you can bet money that sooner or later GW changes rules so that previously good weapon stinks and previously bad rules. That's what GW does. Deliberately shuffle meta around so that people are forced to buy more models.

If you don't magnetize your weapons you can bet your house that sooner or later your build is obsolete in terms of competivity.
I am not just talking rules, I think the current weapons load out LOOKS like gak too. I will probably magnetize them though.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 15:44:38


Post by: Warhams-77


I still consider the french WarFo release rumor HorticulusDK quoted earlier this year to be accurate. It said IKs around August.

Here is a screenshot (from Tabletopwelt.de)
Spoiler:


This may sound far away but seeing how full GW/FWs release plan for the next months already is and how early they now preview product (RT late 2018) I don't feel this is unlikely. I agree though that we might see more of the new IK stuff at one of the next events GW attends




Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 15:52:26


Post by: Yodhrin


That rumour says GorkaMorka though. So we're getting Adeptus Titanicus, GorkaMorka, AND Rogue Trader all in the second half of this year, right after Kill Team? Even if the latter two are self-contained DW:OK affairs, that seems far-fetched.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 16:07:33


Post by: Geifer


That one has Kill Team before AoS 2nd ed. How realistic is that?

I mean going off of last year's 40k new edition schedule, it's conceivable that we get an AoS starter box in June, then Sigmarine multi-part kits until or into August, then try and squeeze at least two weeks of Knight releases, Space Wolves, House Cawdor and Adeptus Titanicus into August, have GorkaMorka in September and pick up from there with Nighthaunt multi-part plastics until November, but...

Doesn't that seem like an awfully crowded August?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 16:15:22


Post by: Mr_Rose


The May section is already wrong, it completely skips June and July, and we already know Adeptus Titanicus is the August specialist games release.
Unless this GorkaMorka is a Studio release somehow, I doubt it.

Far more likely to just be the Ork codex. Especially as December is pretty much always big bundle releases and “gift ideas”


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 16:59:37


Post by: Krinsath


 Mr_Rose wrote:
The May section is already wrong, it completely skips June and July, and we already know Adeptus Titanicus is the August specialist games release.
Unless this GorkaMorka is a Studio release somehow, I doubt it.

Far more likely to just be the Ork codex. Especially as December is pretty much always big bundle releases and “gift ideas”


In fairness, with a new edition of AoS due out in June, I wouldn't expect there to be any 40k releases in June or July of significant note and the rumor seems to deal with only 40k. However, I also can't see GW announcing a Knights codex in March and waiting 5 months to release it when the others mentioned are out in 2 months. Releasing the Knights alongside Adeptus Titanicus also seems too iffy; I'd not be surprised at all to learn that there's a major overlap in customer base. Selling "the most expensive starter GW has done" the same month as a big, new expensive kit seems likely to result in competing with themselves, which isn't outside of the realm of possibility but would be particularly daft.

I suspect that Knights kick off June with the new edition of AoS to close out the month and cover July. Nothing other than a guess though.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/14 17:21:15


Post by: Togusa


GoatboyBeta wrote:
https://www.warhammer-community.com/2018/05/13/coming-soon-they-came-from-the-webway/ No great shock, but Harlies are up for pre order next weekend. So Knights are a 26th of May and 2nd of June release at the earliest. Maybe later if there is a specialist games or AoS week after the space elf ninjas.


Space Elf Ninjas? What are these?


Automatically Appended Next Post:
 Yodhrin wrote:
That rumour says GorkaMorka though. So we're getting Adeptus Titanicus, GorkaMorka, AND Rogue Trader all in the second half of this year, right after Kill Team? Even if the latter two are self-contained DW:OK affairs, that seems far-fetched.


GorkaMorka seems suspicious to me. I don't think it will be a 2018 release, I mean GW hasn't even confirmed it's even real.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/15 22:29:34


Post by: casvalremdeikun


gendoikari87 wrote:
https://spikeybits.com/2018/05/rumors-new-rules-points-for-armiger.html

If true I’ll need to clean my cockpit
Hmmm, on one hand, Spikeybits, on the other hand, Spkieybits isn't wrong all the time anymore.

If they give Armigers the ability to deal with hordes, they might be okay.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/15 23:00:36


Post by: GoatboyBeta


 Togusa wrote:

Space Elf Ninjas? What are these?


Internet sarcasm can be a tricky thing without a smiley. So just in case https://www.games-workshop.com/en-GB/Harlequin-Troupe-Troop-2017

gendoikari87 wrote:
https://spikeybits.com/2018/05/rumors-new-rules-points-for-armiger.html

If true I’ll need to clean my cockpit


I feel like I should have agent Mulder's "I want to believe" poster for IK rumours at this point Ever since the rumours in the Bolter and Chainsword thread they have just sounded to good to be true, but then the Armiger and Castellan were confirmed....
If they are true it sounds like the character build could be a freeblade. IIRC there are no currently known official IK houses with a wolf motif.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/15 23:30:16


Post by: gendoikari87


-=Edit=- Removed this post as it belongs in the Swap Shop. Please start a trade thread there.

Thank you.

- Lorek


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/15 23:47:23


Post by: drbored


Pretty excited for those Knight rumors. I've always been on the edge of getting an Imperial Knight because of how many points they take up, but I think the Armigers are super cute and can be a great ally in lots of lists!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 02:23:51


Post by: Cephalobeard


God, if you give me Russ costed Armigers I'm going to buy so many Armigers.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 03:19:51


Post by: MajorWesJanson


Gorkamorka could just be a battle box for orks like forgebane, rather than the old game. And my wallet would implode if both knights and titans are released in august.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 03:57:52


Post by: casvalremdeikun


 MajorWesJanson wrote:
Gorkamorka could just be a battle box for orks like forgebane, rather than the old game. And my wallet would implode if both knights and titans are released in august.
That would be interesting if that was the case. Hopefully with a new buggy kit in the same way we got a new Knight kit in Forgebane.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 04:44:17


Post by: H.B.M.C.


 MajorWesJanson wrote:
Gorkamorka could just be a battle box for orks like forgebane, rather than the old game. And my wallet would implode if both knights and titans are released in august.
Then why give it the name?

At best it's a full campaign system with a box featuring the new buggie/trakk, and a prelude to a larger Ork release.

At worst it's a one-and-done Shadow War-style release that just reprints the old base Gorkamorka rules and leaves it at that.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 05:07:36


Post by: Insurgency Walker


Just part of their commitment to rerelease of specialist games. If anything I think it will be a variant of Necromunda rules. But back on track, I still think it's odd they didn't reveal more this last weekend. Might have to get some Van Saar just to build some knight pilots


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 05:24:59


Post by: drazz


Bringing relevant rumors:

Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Codex fixes two problems with the Armiger, high points and weak to hordes in combat. Both new Armigers will cost less that a leman russ, and chainreaper will gain a multi-attack ability. Helverin gets dakka that taken over several models leaves any other walker’s firepower in the dust.

A couple of thoughts:

--Reload? I'm fairly certain that currently no knight weapons need to reload...

--Maxed shots sound promising on the battle cannon.

--(less-than) Leman Russ-priced Armigers; that's a price drop of over 100 points, right?

I have been thinking, a full Knight Army is pretty much 4 Knights (with two Armigers the same price as 1 Knight). And, that's not a very viable army. If the army could go 5 Knights (with three Armigers costing the price of 1 Knight), suddenly it looks a lot different, and potentially usable.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 06:07:36


Post by: aka_mythos


Well if armigers are cut in price, and Knights are cut proportionately where after all cuts 1 standard knight is still equal to 2 armigers... then we're at a point where we're back to being able to take a reasonable number of Knights.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 06:12:26


Post by: Kid_Kyoto


Alas...

[Thumb - download.jpg]


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 06:20:41


Post by: BrookM


Re: Reload - the Castellan has a pair of missiles on its carapace, these may be one-use only.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 06:21:06


Post by: zamerion


The biggest question is.. when does the codex come out?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 07:05:40


Post by: Sunny Side Up




Lol, wut?

What's the point of playing with Space Marine-sized Knights and Dreadnought sized Titans? Might as well just play with Space Marines and Dreadnoughts.

Knights are fun if you have some regular Guardsman or Marines on the table for scale comparison. Otherwise, it's just an anatomically less interesting 28-30mm miniature with 2 arms and 2 legs.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 07:18:56


Post by: Carnikang


Sunny Side Up wrote:


Lol, wut?

What's the point of playing with Space Marine-sized Knights and Dreadnought sized Titans? Might as well just play with Space Marines and Dreadnoughts.

Knights are fun if you have some regular Guardsman or Marines on the table for scale comparison. Otherwise, it's just an anatomically less interesting 28-30mm miniature with 2 arms and 2 legs.


Disagree. Especially if it's an entirely different game with a different scale. Cause it's supposed to feel different.

That's saying "Why would I play a super-battle robot game, when I could play with toy soldiers instead, just cause they're the same size?"


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 07:54:13


Post by: Sunny Side Up


 Carnikang wrote:
Sunny Side Up wrote:


Lol, wut?

What's the point of playing with Space Marine-sized Knights and Dreadnought sized Titans? Might as well just play with Space Marines and Dreadnoughts.

Knights are fun if you have some regular Guardsman or Marines on the table for scale comparison. Otherwise, it's just an anatomically less interesting 28-30mm miniature with 2 arms and 2 legs.


Disagree. Especially if it's an entirely different game with a different scale. Cause it's supposed to feel different.

That's saying "Why would I play a super-battle robot game, when I could play with toy soldiers instead, just cause they're the same size?"


Dunno. If the mechanics turn out to be a lot better than some other GW games, sure, why not.

But the feeling for the scale is lost precisely because you have loads and loads of 'big stompy' guys killing their uniqueness and the game lacks "human scale" for comparison and PoV/immersion (not to mention completely missing all the tongue-in-cheek humour, grim-darkness and caricature that makes 40K 40K, with a game seemingly ported from the worst FW-stick-up-their-butt-let's-try-to-make-40K-serious-crazy-days)

Thus the meme above seems spectacularly il-chosen, given how boring Adeptus Titanicus is shaping up to be. Thus far, it looks like any random mid-tier Kickstarter-thingy with some sci-fi robots/soldiers/something.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 08:14:19


Post by: Carnikang


Edit- Warhams is right, not really a place for it. My bad.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 08:28:21


Post by: Geifer


 drazz wrote:
Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.


CS Goto Knight incoming?

 drazz wrote:
Codex fixes two problems with the Armiger, high points and weak to hordes in combat. Both new Armigers will cost less that a leman russ, and chainreaper will gain a multi-attack ability. Helverin gets dakka that taken over several models leaves any other walker’s firepower in the dust.


I hope they don't just fix the Armiger's high points. Knights aren't what they used to and generally too expensive in 8th ed.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 08:53:25


Post by: Kid_Kyoto


Sunny Side Up wrote:


Lol, wut?

What's the point of playing with Space Marine-sized Knights and Dreadnought sized Titans? Might as well just play with Space Marines and Dreadnoughts.

Knights are fun if you have some regular Guardsman or Marines on the table for scale comparison. Otherwise, it's just an anatomically less interesting 28-30mm miniature with 2 arms and 2 legs.


Basically 40k is a horrible mess, even with the new edition so starting afresh with EVEN BIGGER (or smaller as the case may be) robots trumps the Knights Codex for me.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 10:17:18


Post by: Sunny Side Up


 Kid_Kyoto wrote:


Basically 40k is a horrible mess, even with the new edition so starting afresh with EVEN BIGGER (or smaller as the case may be) robots trumps the Knights Codex for me.


That is fine. There‘s an audience for everything, I suppose. Just replace the word „gamers“ with „me“ or „Kid Koyoto“ next time you try to meme

Especially if its the odex Imperial Knights discussion, not the AT discussion. I have 0 interest in AT, but I dont go over there to hate among the people who look forward to that release.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 10:37:19


Post by: Mymearan


This is what I see when I click that spikeybits link:



And I can't click past it. So... can anyone share the rumour in a non-eye-bleeding format?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 10:43:14


Post by: MobileSuitRandom


 Mymearan wrote:
This is what I see when I click that spikeybits link:
Spoiler:



And I can't click past it. So... can anyone share the rumour in a non-eye-bleeding format?


There's a "no thanks" link hidden in the popup just above (and of the same colour) as the rim of the base of the mini. Had a hard time finding it, too.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 10:48:49


Post by: Kid_Kyoto


Sunny Side Up wrote:
 Kid_Kyoto wrote:


Basically 40k is a horrible mess, even with the new edition so starting afresh with EVEN BIGGER (or smaller as the case may be) robots trumps the Knights Codex for me.


That is fine. There‘s an audience for everything, I suppose. Just replace the word „gamers“ with „me“ or „Kid Koyoto“ next time you try to meme

Especially if its the odex Imperial Knights discussion, not the AT discussion. I have 0 interest in AT, but I dont go over there to hate among the people who look forward to that release.


I think so long as there's more than one distracted gamer out there it's accurate

If I were GW I'd worry that all these releases are cannibalizing themselves, I thought I'd get into Knights but now not. Thought I'd do Shadow War but now there's N17 and Kill Team. I don't know who has time. Of course in so doing they're convincing me not to check out other companies so there's that.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 11:20:03


Post by: Sunny Side Up


 Kid_Kyoto wrote:


I think so long as there's more than one distracted gamer out there it's accurate

If I were GW I'd worry that all these releases are cannibalizing themselves, I thought I'd get into Knights but now not. Thought I'd do Shadow War but now there's N17 and Kill Team. I don't know who has time. Of course in so doing they're convincing me not to check out other companies so there's that.



But it‘s not. Prior to your post, people were discussing changes to Armigers, reliability of rumours, characters in the Codex.

People weren‘t even distracted by actually interesting alternative releases like AoS 2. Ed., Blood Bowl Dark Elves or new 40k-themed coffee mugs, much less the AT dud.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 11:21:54


Post by: zamerion


From spikybits too:

Update: Sources tell us to expect Knights by the second week of June 2018

So maybe preorders 9?

AoS2.0 its in june too, and and I think remember that 16 is a red date.

So 3 weeks available. ,Maybe 2 for knights and 1 for kill team?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 11:31:01


Post by: Yodhrin


Sunny Side Up wrote:
 Kid_Kyoto wrote:


I think so long as there's more than one distracted gamer out there it's accurate

If I were GW I'd worry that all these releases are cannibalizing themselves, I thought I'd get into Knights but now not. Thought I'd do Shadow War but now there's N17 and Kill Team. I don't know who has time. Of course in so doing they're convincing me not to check out other companies so there's that.



But it‘s not. Prior to your post, people were discussing changes to Armigers, reliability of rumours, characters in the Codex.

People weren‘t even distracted by actually interesting alternative releases like AoS 2. Ed., Blood Bowl Dark Elves or new 40k-themed coffee mugs, much less the AT dud.


"The AT dud" lol, now who's projecting their personal opinion onto everyone else. Aye pal, so much of a "dud" that they've spent well over a year completely reworking their initial plan to just bash out some rules and a few resin Titans into a full plastic release


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 11:34:05


Post by: Kanluwen


 BrookM wrote:
Re: Reload - the Castellan has a pair of missiles on its carapace, these may be one-use only.

Could also be something like the double shooting rule that Leman Russes get, just tied to the scenery piece.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 11:35:02


Post by: Mad Doc Grotsnik


Calling Adeptus Titanicus a dud?

Them's such fightin' words, you might as well have spilled wor lass, and called wor pint a puff!

It's not even released, and I can feel the collective froth for it from here.

And yes, I'm still getting more Knights for 40k.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 12:13:04


Post by: BrookM


BACK ON TOPIC NOW PLEASE.


Automatically Appended Next Post:
 Kanluwen wrote:
 BrookM wrote:
Re: Reload - the Castellan has a pair of missiles on its carapace, these may be one-use only.

Could also be something like the double shooting rule that Leman Russes get, just tied to the scenery piece.
This would be wonderful if it were to happen, it would make the now rather overpriced weapon options for regular Knights a bit more appealing.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 13:52:08


Post by: gendoikari87


Any idea what the new weapons the armigers are getting are? We know one is a giant multi laser

I’m hoping it’s the heavy onslaught Gatling gun


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 13:53:41


Post by: H.B.M.C.


Given the missing sprue from Forgebane, I'm guessing it's just one extra shooting weapon, one more HTH weapon, and one more carapace gun.

Of the chainglaive thingy is it, and it's two more guns (a long ranged weapon that kills big things and an anti-infantry gun) plus an alternate carapace gun (an anti-infantry one).


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 14:01:59


Post by: BrookM


gendoikari87 wrote:
Any idea what the new weapons the armigers are getting are? We know one is a giant multi laser
Oh? Is there a solid source on this?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 14:38:55


Post by: drazz


 Mymearan wrote:
This is what I see when I click that spikeybits link:


And I can't click past it. So... can anyone share the rumour in a non-eye-bleeding format?


Re-posting:

Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Oh and if you like wolves, you will love the new knight character.

Codex fixes two problems with the Armiger, high points and weak to hordes in combat. Both new Armigers will cost less that a leman russ, and chainreaper will gain a multi-attack ability. Helverin gets dakka that taken over several models leaves any other walker’s firepower in the dust.


Automatically Appended Next Post:
 Geifer wrote:

I hope they don't just fix the Armiger's high points. Knights aren't what they used to and generally too expensive in 8th ed.


Agreed. But, the ability to put another full-sized knight on the table fixes some of the problems.

A 2+/4++ standard save would be another solid move. A couple more weapon options, especially another long-range main gun, would help. A better system to mix and match weapons seems clearly needed as well.

Some of it will be fixed with stratagems and house tactics. I'm hoping for a "flanking manuver," allowing a Knight to enter on any table edge, a quick repair, and an overclocked charge to move/advance/charge.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 14:44:18


Post by: EnTyme


 H.B.M.C. wrote:
Given the missing sprue from Forgebane, I'm guessing it's just one extra shooting weapon, one more HTH weapon, and one more carapace gun.

Of the chainglaive thingy is it, and it's two more guns (a long ranged weapon that kills big things and an anti-infantry gun) plus an alternate carapace gun (an anti-infantry one).


I'm also expecting another set of shoulders without the AdMec aesthetic.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 14:44:45


Post by: Kanluwen


 drazz wrote:
 Mymearan wrote:
This is what I see when I click that spikeybits link:


And I can't click past it. So... can anyone share the rumour in a non-eye-bleeding format?


Re-posting:

Terrain is like tech priest with the ability to re-load, heal, and max out weapon shots for a Knight. Amrigers get Dakka with 2 amped up guns, and character gets a laser weapon like a Chimera, but you know, bigger.

Okay, going off this I'm guessing that what it's saying for the terrain is that it's something allowing for you to repair the Knight, get the maximum value for their variable weapons, and get to double fire?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 14:46:29


Post by: mmzero252


I kinda hope they keep the cleaver as it is and introduce another melee weapon for multi-attacks. The current melee weapon is good for anti-tank. If they get even a little customization we might be able to equip an anti-horde gun with an anti-tank melee weapon.

But cheaper armigers just sounds wonderful. The sheer amount of posts I saw wondering why people would take armigers over a cheaper and more deadly dreadnaught was crazy.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 15:30:38


Post by: BrookM


Armigers can be used without needing to use an allied detachment though, plus not everybody is a fan of the angry washing machines.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 15:51:34


Post by: mmzero252


Agreed. I like the overall look of armigers better. I just wish they had a waist like big knights.They look pretty..but also a bit goofy. As a space wolf and knight fan, the rumours are sounding pretty great.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 16:25:41


Post by: gendoikari87


I think the melee is fine with just a multi attack option for the Armiger. The cleaver isn’t that bad. We need more anti infantry


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 16:29:14


Post by: mmzero252


The cleaver isn't bad, that's why I think it would be alright with keeping the cleaver but adding another melee weapon.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 16:36:24


Post by: gendoikari87


We don’t need another weapon of the cleaver gets a second profile


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 16:39:31


Post by: mmzero252


That's a good alternative actually. Lots of things have a chop or slice option now. a x2 strength and x3 melee attacks variations would work well. Plus that way I don't have to modify another four melee weapons on those tiny knights. I changed all the cleavers to be more like polearms. Armigers couldn't hit infantry units before..it looked silly to me.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 17:16:37


Post by: mmzero252


It's not going to be in August. The next three codices were deathwatch, harlequins, and imperial knights. If it was August that means nothing new for 2+ months.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 17:22:42


Post by: gendoikari87


 mmzero252 wrote:
It's not going to be in August. The next three codices were deathwatch, harlequins, and imperial knights. If it was August that means nothing new for 2+ months.
the calendar is full of failmar till at least late july


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 17:23:28


Post by: mmzero252


They release both at the same time you know. Right now they're previewing Harlequins and the new AoS edition.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 17:25:57


Post by: ListenToMeWarriors


 mmzero252 wrote:
It's not going to be in August. The next three codices were deathwatch, harlequins, and imperial knights. If it was August that means nothing new for 2+ months.


Possibly, but there is a big release due with the new edition of AOS. That could take up a few months. Also Deathwatch and Harlequins ( and not that long ago Necron) have been released very close together. A few 40k clampacks of whatever faction could be used to ensure that 40k is not bereft of releases for a couple of months. But this is just guess work on my part, so who knows?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 17:29:13


Post by: Krinsath


The run-up to a new edition is also noticeably longer than the run-up to a new army book; 40k 8th edition was initially announced on April 22nd but not released until June 3rd. That's roughly a month and a half for those of you playing the home version. A month and a half from May 12th would put it at the back end of June, which does leave the early part of June open for Imperial Knights.

Releasing in August isn't impossible, but given the trends of GW's behavior with product seeing pre-orders go up on June 2nd seems the more likely outcome.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 18:13:34


Post by: mmzero252


I don't think anyone should hold their breath until the codex is out. I've heard 15 minutes without oxygen causes brain damage. It sure as hell won't be out in that amount of time.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 21:29:34


Post by: inflatablefriend


The Regimental Standard stuff tends to be quite close to release typically around 2-3 weeks. I'd hazard a guess that it'd be on preorder by the 2nd June, maybe even the week before.

Looking forward to it because I really want a couple of knights!


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/16 22:44:07


Post by: GoatboyBeta


If the rumours about the amount of kits for IK are true the release could be stretched out over several weeks. Even if the first pre orders go up on the 26th of May I could see them covering most of June, with AoS V2 going up for an extended pre order at the end of the month.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 00:01:21


Post by: stangfan94


Has there been anything said about changes to the standard knight kit? Added weapons or is everything coming all new kits?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 02:38:39


Post by: Kanluwen


stangfan94 wrote:
Has there been anything said about changes to the standard knight kit? Added weapons or is everything coming all new kits?

New kits.

The Knight Warden kit is the only kit that gets stocked right now at shops. There's some shops still with the original Knight kit that doesn't have the Warden frame, but they damn well shouldn't be marking it up to the Warden's price since GW runs them as two different SKUs.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 09:41:23


Post by: gendoikari87


 Kanluwen wrote:
stangfan94 wrote:
Has there been anything said about changes to the standard knight kit? Added weapons or is everything coming all new kits?

New kits.

The Knight Warden kit is the only kit that gets stocked right now at shops. There's some shops still with the original Knight kit that doesn't have the Warden frame, but they damn well shouldn't be marking it up to the Warden's price since GW runs them as two different SKUs.

i thought the knight kit was like the baneblade kit and had the bits to make EVERYTHING


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 09:46:27


Post by: Crazyterran


They are going to have a bigger one and the baby ones that might come in packs of two.

Maybe an even bigger or specialer one that also can make a special character.

Edit: hopefully if the points go down on the main knights they also bring down the points on the FW knights quickly. Otherwise, blech.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 09:54:22


Post by: Tastyfish


GW are doing a future of 40K seminar & Q&A at the UK Games Expo on the 1st, so I imagine we'll be seeing the knights up for pre-order that weekend, if they don't use the Expo for the big reveal.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 10:06:07


Post by: tneva82


gendoikari87 wrote:
 Kanluwen wrote:
stangfan94 wrote:
Has there been anything said about changes to the standard knight kit? Added weapons or is everything coming all new kits?

New kits.

The Knight Warden kit is the only kit that gets stocked right now at shops. There's some shops still with the original Knight kit that doesn't have the Warden frame, but they damn well shouldn't be marking it up to the Warden's price since GW runs them as two different SKUs.

i thought the knight kit was like the baneblade kit and had the bits to make EVERYTHING


Originally knights were released in box of 2 variants. Rapid fire battle cannon and thermal cannon. No carapace weapon. Later GW released new version with extra sprue(s) containing the rest. GW sells still both kits so if you want all weapons you need to pick up the more expensive kit. Cheaper one has just 2 basic variants and no carapace weapons.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 10:18:51


Post by: Bloodmaster


GoatboyBeta wrote:
If the rumours about the amount of kits for IK are true the release could be stretched out over several weeks. Even if the first pre orders go up on the 26th of May I could see them covering most of June, with AoS V2 going up for an extended pre order at the end of the month.


Knights could easily be a one week release. A box of baby knights, one box the nipple guns knight and maybe a third box for a special character knight. The last could be included in the nipple gun knight, in a reboxed basic knight or as an upgrade clampack. This would be a typical release week for gw, as we have had with Idoneth, daughters of Khain or custodes. If there is a new scenery piece alongside the knights, we might see a split in two weeks, but I wouldn't expect a longer release circle.

Next weekend knights followed by maybe a second week or aos starter pre-orders which will have a 14 day runtime, followed directly by sigmars and Nagashs pups. Other than with primaris and DG those won't drag along to long. Last year's slow circle resulted from production issues. This year GW seems to push for faster releases and an higher output


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 10:25:16


Post by: Chikout


Guys I wouldn't get your hopes up for a June release. GW have already confirmed aos2, nighthaunt battletome, Malign sorcery, and more Stormcast all for June. The rumors I have heard say either 9th or 16th June with a two week preorder. If anything comes before them it will be bloodbowl dark elves which I have heard are coming very soon.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 10:35:46


Post by: tneva82


I would expect them before AOS. GW has released previously codexes in batches of 3 without huge month(s) long gap between them. Why they would start that here...

Pre-order 26th or 2.6 and you have knights out before AOS mk2.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 11:12:34


Post by: Chikout


tneva82 wrote:
I would expect them before AOS. GW has released previously codexes in batches of 3 without huge month(s) long gap between them. Why they would start that here...


Because a new edition release month is unusual. They didn't preview them at warhammer fest and they are not in the hints for the June white dwarf. They are a major release for GW and they would not want to steal focus from the ramp up to AOS 2 by releasing them first. I would expect them to go up for preorder at the end of June and be the cover stars of the July white dwarf.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 12:57:43


Post by: xttz


Regimental Standard articles have been a pretty solid indicator of upcoming pre-orders. Just in the last 2-3 months we've had specifically related stories for:

Tau codex
Necron codex x 2
Dark Eldar codex
Van Saar Necromunda gang
Webway gate (& Harlequins codex)

I think we'll see Knight stuff announced this weekend with release dates covering the first 2 weeks in June. Then the new AoS will release in mid-June following a 2-week preorder just like 8E.

edit: that's also a good new release for 40k before AoS & AT dominate the rest of the summer


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 13:11:05


Post by: gendoikari87


I wish I could have dreams that nice


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 13:22:37


Post by: BrookM


gendoikari87 wrote:
I wish I could have dreams that nice
Please do share these solid sources of yours.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 13:30:34


Post by: zamerion


I read (i dont remember where) that on june 16 is the red date for GW.

If that is the case, there are 2 options, preorder or the realease date for AoS 2.0

if it is the first option there are still 3 weeks (2 for knights and 1 for kill team )



Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 13:35:57


Post by: gendoikari87


Also it was stated August in one of the rumors with orks in November


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 14:08:51


Post by: Chikout


zamerion wrote:
I read (i dont remember where) that on june 16 is the red date for GW.

If that is the case, there are 2 options, preorder or the realease date for AoS 2.0

if it is the first option there are still 3 weeks (2 for knights and 1 for kill team )


I have also heard that the release date for AoS is June 16th. With the usual 2 week preorder that would leave just one week for imperial Knights which would be crazy. I have also heard that the dark Elf bloodbowl team is coming 'very soon'.
There is currently nothing scheduled for July. Imperial knights would be the perfect fit, giving them two or three weeks of releases.
Either way I think it is safe to say that if the imperial Knights are not given the next week treatment this Sunday then we will not see them in June.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 14:49:59


Post by: gendoikari87


Chikout wrote:
zamerion wrote:
I read (i dont remember where) that on june 16 is the red date for GW.

If that is the case, there are 2 options, preorder or the realease date for AoS 2.0

if it is the first option there are still 3 weeks (2 for knights and 1 for kill team )


I have also heard that the release date for AoS is June 16th. With the usual 2 week preorder that would leave just one week for imperial Knights which would be crazy. I have also heard that the dark Elf bloodbowl team is coming 'very soon'.
There is currently nothing scheduled for July. Imperial knights would be the perfect fit, giving them two or three weeks of releases.
Either way I think it is safe to say that if the imperial Knights are not given the next week treatment this Sunday then we will not see them in June.
this weekend is harlequins they won’t signal the preorder or knights the same time they’re releasing harlequins


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 14:53:32


Post by: zamerion


We are speaking about the next week (26), not this.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 15:39:52


Post by: gendoikari87


That is a tight window for four kits and a codex.... that’s preorder 26th codex 2nd and everything else the 9th and the 9th will also be the preorder date for sigmar


Automatically Appended Next Post:
https://spikeybits.com/2018/05/knight-castellan-valiant-rules-rumors.html

What is this white liquid all over everything?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 15:48:09


Post by: zamerion


Yes. In a week it would be many releases.

The real question is if the preorder (of AoS) will be the 2 or the 16 (because the red date is the 16)


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 15:52:40


Post by: gendoikari87


As much as I am loathe to say it , knights look like they’ll be August maybe July but probably August


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 15:56:01


Post by: mmzero252


gendoikari87 wrote:
As much as I am loathe to say it , knights look like they’ll be August maybe July but probably August


"Update: Sources tell us to expect Knights by the second week of June 2018" Is literally in the article you linked....


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 15:58:05


Post by: PiñaColada


I mean, the link you just posted says that the rumour is the second week of June. Maybe it's late july/august (that's what I suspected after warhammer fest) but now there seems to have kicked up quite a bit of chatter in the last few days so june might actually happen.

Someone quicker than I already noticed the same thing I see


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:01:21


Post by: xttz


gendoikari87 wrote:
As much as I am loathe to say it , knights look like they’ll be August maybe July but probably August


Knights are definitely coming out in August, yes


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:16:11


Post by: mmzero252


Some tiny tiny knights are coming in august indeed


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:17:15


Post by: Dysartes


Hmm...

Get tiny, tiny Knight.
Mount on current Knight base.
Field in 40k game...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:18:59


Post by: mmzero252


It's legal right? It's an official imperial knight model made by GW on the proper sized base.

Something tells me they're ACTUALLY going to need to make an FAQ telling people they can't do this.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:21:34


Post by: Cephalobeard


 mmzero252 wrote:
It's legal right? It's an official imperial knight model made by GW on the proper sized base.

Something tells me they're ACTUALLY going to need to make an FAQ telling people they can't do this.


They're too small. Warlords are potentially Armiger sized, but that's it.

There's no rule saying you can't glue smurfs to bases and call them orks, but people don't do that either.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:27:17


Post by: mmzero252


 Cephalobeard wrote:
 mmzero252 wrote:
It's legal right? It's an official imperial knight model made by GW on the proper sized base.

Something tells me they're ACTUALLY going to need to make an FAQ telling people they can't do this.


They're too small. Warlords are potentially Armiger sized, but that's it.

There's no rule saying you can't glue smurfs to bases and call them orks, but people don't do that either.


I was just kidding in the first part, but I guarantee someone will use it as a real argument to do it. They might be too small but it is still technically an imperial knight model. Just like the good old days of prone wraithknights.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 16:28:27


Post by: gendoikari87


There is also no rules anymore regarding base size. Technically speaking so.....


Automatically Appended Next Post:
Imperator is knight sized though and iguarantee people will use that as a knight


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:05:09


Post by: zamerion


More rumors about Iks

via Scanner(facebook)

Dual Dominus Class model kit is bigger than existing Knight. Both have one shot 2d3 autocannon missles D3 damage that ignore inv saves and can target any character with a strategem. Reload by docking with new terrain piece. Valiant harpoon: S16 -6 10 damage rerolls hits against big targets & d3 MW additional. Another strat makes the knight a Voidshield generator for Imperium keyword.

3+ improvable both INV & regular save, 28 wounds, T8 you can field 3 of these in an 1850 army (barely).


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:09:30


Post by: Mad Doc Grotsnik


Will believe it when I see it....sounds a bit beardy.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:11:29


Post by: gendoikari87


Do they mean an invuln improbable to 3++? Because a 2++ even for a single phase is pretty ridiculous


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:32:13


Post by: drazz


And for me, the 1850 for 3 is very important. That leaves these guys at 600. Which may mean that the regular knights are coming down from 500.


Automatically Appended Next Post:
gendoikari87 wrote:
Do they mean an invuln improbable to 3++? Because a 2++ even for a single phase is pretty ridiculous


Although...

Dark eldar have the cloak that is 2++ for everything (until it isn't).

And Custodes bikes can have 2 guys at 3++ already.

So, I don;t think its TOO far out of possibility to see a Knight with 3++. Again, if its true, that leads me to think that the other knights finally get to see 4++.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:38:36


Post by: BrookM


An increased Ion Shield save would go a long way towards mitigating the current high cost of a complete suit of armour for sure.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 19:41:34


Post by: gendoikari87


Personally I do not like the proliferation of invulns, it makes high ap weapons just not worth it


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 22:41:10


Post by: CragHack


Icreased invul would be nice. I've had games where I never rolled a single 5+. 4++ to 3++ with stratagem.

Sad that the codex will not see any of the FW Knights...GW Knights are just so boring...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/17 22:44:54


Post by: Arlen


4++ to 3++ with a strat sounds really good. But a 3++ to 2++ sounds ridiculous.
The missiles however would be exactly what a knight army needs against pesty characters that they would normally never been able to reach.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 05:53:25


Post by: tneva82


gendoikari87 wrote:
Also it was stated August in one of the rumors with orks in November


That rumour had already incorrect stuff though. And would mean GW managed to screw up 40k releases big time by saying they would release all factions in a year and then make it like 1.5 years. When around this time last year this year releases would be generally pretty well be known...


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 06:48:37


Post by: PiñaColada


tneva82 wrote:
gendoikari87 wrote:
Also it was stated August in one of the rumors with orks in November


That rumour had already incorrect stuff though. And would mean GW managed to screw up 40k releases big time by saying they would release all factions in a year and then make it like 1.5 years. When around this time last year this year releases would be generally pretty well be known...

I would really want them quicker than that, but in what world are orks not released in the month of orktober? Make it a big release, put it on the white dwarf cover and call it orktoberfest.
Anyways I think Knights are imminent, why else would they put up that regimental standard article?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 07:35:19


Post by: Crazyterran


If Orks arent always released in Orktober i vote we go to GW and waaagh.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 07:36:21


Post by: BrookM


It would be fun if Orktober was a thing again.

But this is the Imperial Knight thread, so let's stick to that shall we?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 07:39:26


Post by: Crazyterran


 BrookM wrote:
It would be fun if Orktober was a thing again.

But this is the Imperial Knight thread, so let's stick to that shall we?


Hopefully we will get Gerantius as a special character, because his thing was killing Orks and being a ghost. Hopefully that means we get big stomoy Ork robot rules to fight him... around orktober.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 17:51:31


Post by: gendoikari87


https://spikeybits.com/2018/05/imperial-knight-houses-rules-rumors.html

Yo dawg these are nice and imma let you finish but where my house Terryn rules at


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 18:02:08


Post by: BrookM


Quoting the relevant bit of that crapshow article:

9 houses for the knights, Questor Imperialis- Terryn, Griffith, Hawdhrous, Cadmus and Mortan. Questor Mechanicus- Raven, Krast, Taranis, Vulker.

Griffith +1A on change, when charged or HI, ya lots of ways to heroiclly intervene with all knights. Raven advance & shoot with no penaly, heavy weap become assault type. Vulker Reroll 1’s to hit if shooing closest target

A new class desg of Knight for the Valiant / Casteallan DOMINUS


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 18:19:59


Post by: drazz


See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.

I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 18:24:41


Post by: BrookM


This could easily be fixed with a note stating that in order to get the full House benefits you must field a super-heavy detachment and not a super-heavy auxiliary detachment.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 19:06:35


Post by: GoatboyBeta


Given the whole feudal theme a force of mixed houses(and freeblades) could be quite thematic IMO.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 19:15:04


Post by: xttz


 drazz wrote:
See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.

I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.


Is that really worth losing 3/6CP though?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 19:51:45


Post by: GoatboyBeta


 xttz wrote:
 drazz wrote:
See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.

I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.


Is that really worth losing 3/6CP though?


Its viability is all up in the air until the codex arrives. But if you add a couple of Armiger frames alongside any of those knights you have a proper lord of war detachment.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 20:01:46


Post by: PiñaColada


GoatboyBeta wrote:
 xttz wrote:
 drazz wrote:
See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.

I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.


Is that really worth losing 3/6CP though?


Its viability is all up in the air until the codex arrives. But if you add a couple of Armiger frames alongside any of those knights you have a proper lord of war detachment.

And if the new price for armigers is really less than a leman russ as rumoured then they're suddenly real interesting if you run them with house raven.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/18 21:39:21


Post by: Platuan4th


gendoikari87 wrote:
House raven? Why?


Because of this rumor:

Raven advance & shoot with no penaly, heavy weap become assault type.


Not too shabby, especially since they're Questor Mechanicus and so get access to Canticles on top of that if brought with AdMech.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 09:54:54


Post by: mmzero252


As much as I'm running my own house for my knights..Raven seems REALLY good to count as..


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 12:55:13


Post by: gendoikari87


why is everyone so up on raven it really only gives bonuses to the mini walkers the big ones can already move and shoot.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 13:16:20


Post by: Crazyterran


So they all get to be Gerantius?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 14:00:28


Post by: Cephalobeard


Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 14:50:02


Post by: BrookM


An advancing Knight Errant or Warden can also be quite a juicy thing to throw at the enemy, it certainly gives them a better chance at striking first hard given the limited range of their primaries.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 15:05:55


Post by: gendoikari87


 Cephalobeard wrote:
Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 15:42:20


Post by: mmzero252


The stomp is more effective than any available CC weapon in most situations. The only exception is when you're facing off against a vehicle heavy army.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 15:45:14


Post by: Arlen


gendoikari87 wrote:
 Cephalobeard wrote:
Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?


Because mobility. having 1-6 extra inches could make the difference when trying to get them near an objective.

We also do not know the other house abilities. But if there is no ranged specific one, then I really think this is a great way to add a lot of mobility to a ranged knight.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 15:49:56


Post by: gendoikari87


 Arlen wrote:
gendoikari87 wrote:
 Cephalobeard wrote:
Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?


Because mobility. having 1-6 extra inches could make the difference when trying to get them near an objective.

We also do not know the other house abilities. But if there is no ranged specific one, then I really think this is a great way to add a lot of mobility to a ranged knight.


https://spikeybits.com/2018/05/6-new-knight-house-rules-spotted-rumors.html

we do now.

Questor Imperial Houses

Terryn: extra d6 advance or change
Cadmus: reroll wounds in CC on anything with less than 12w profile
Griffith: +1A when charging, charged, or via Heroic Intervention.
Mortan: +1 to hit when charging, charged, or via Heroic Intervention.
Hawkshroud: has double wounds for statline purposes when damaged
forgoten knight walpaper

Questor Mechanicus Houses

Raven: When they make Advance moves, treat Heavy weapons as Assault weapons.
Taranis: 6+ FNP against Mortal Wounds.
Krast: RR hits when charging, charged, or via Heroic Intervention against TITAN keyword
Vulker: Rerolls 1’s when targeting the closest enemy unit during the shooting phase.

an extra D6 on the charge on something that already has a 14" move is super dangerous T1 charges potentially


BUUUUUT i'll probably run hawkshroud


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 16:00:28


Post by: PiñaColada


Terryn seems good. Hawkshroud I think depends a bit on if questor imperialis gets a version of machine spirit resurgence (or if admech even gets to keep that). If that stratagem still exists then hawkshroud doesn't seem as tempting in my opinion. As of right now Raven still seems really solid in my eyes.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 16:22:02


Post by: Tastyfish


A lot is going to be determined by Stratagems and relics I expect, given that each one is going to boost 20% of your army in one go.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 16:25:00


Post by: Crazyterran


Pretty much. If Terryn gets a crotch banner that makes nearby IMPERIUM units have +1 LD, but Cadmus gets a Gatling Cannon that generates two wound rolls for every successful hit, I suspect we'll see a lot of counts as green bois rather than Terryn.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 16:27:24


Post by: BrookM


Not a bad bunch, I like the House Krast one, while limited, it is super-fluffy as they are specialised in taking down large foes.

But yeah, the Stratagems and Relics will also be a big influence on best picks. I hope we can expect at least one relic tied in with the Ion Shield.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 17:37:51


Post by: Arlen


I like how none of them stand so much out as being the best choice and their usability really depends on the loadouts of your Knights. Ofcourse the big question now is what their warlord traits and relics will be. But I am really glad that atleast the Housholds are all decent and not one can instantly be seen as the best.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 17:44:16


Post by: Tastyfish


Krast knight with a fist is a pretty scary prospect to another knight. Much better than a Chainsword.

Griffith seems a little pointless next to Mortan, why go for one more attack when you can double the number of hits you get? Other than the obvious reason that one of the warlord traits duplicates the Mortan bonus (or at least lets you reroll ones), so you can have both...

Knight Barons are going to be scary things, though I wonder how much of a trap it is risking that one VP for three buffs to a Knight at no points cost.
Interesting that none of the Mechanicus aligned ones have abilities that work well with Knight of the Cog. Surprised no one had a +1 Strength boost.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 19:08:14


Post by: Cephalobeard


 Arlen wrote:
gendoikari87 wrote:
 Cephalobeard wrote:
Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?


Because mobility. having 1-6 extra inches could make the difference when trying to get them near an objective.

We also do not know the other house abilities. But if there is no ranged specific one, then I really think this is a great way to add a lot of mobility to a ranged knight.


The fact that this needs to be explained is astounding.



Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 20:01:54


Post by: gendoikari87


The thermal spear has a range of 36" and movement of 14" and it's already assault.....


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 20:07:15


Post by: Cephalobeard


"especially if the dual ranged option gives a heavy weapon"

Yes, you're correct. If the scenario mentioned was an entirely different one than I mentioned, that is.

I was quite specific.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 20:29:38


Post by: Platuan4th


Honestly, I'm disappointed with Cadmus' doctrine and hope our Warlord Trait and/or Relic is decent.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/19 20:54:50


Post by: BrookM


Cadmus is a bit weird, but seeing as their society is built around hunting down tribes of mutants on their homeworld with the one who kills the most becoming the High King for the next term, it would make sense from a fluffy point of view that they'd be excellent fodder bullies.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 07:51:22


Post by: aracersss


are the rumors of the valiant scratched by now?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 09:58:02


Post by: GoatboyBeta


Going by the spikeybits rumours the Valiant is a alternate build of the Castellan kit.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 15:21:41


Post by: Apple Peel


Hawkshroud house rule+an IG battalion with Vostroyan Firstborn regimental doctine=“Only the best of supplies and materials for the forces from <insert feudal planet>.”


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 15:34:25


Post by: PiñaColada


 Apple Peel wrote:
Hawkshroud house rule+an IG battalion with Vostroyan Firstborn regimental doctine=“Only the best of supplies and materials for the forces from <insert feudal planet>.”

Watch everyone not bringing a truck-load of anti tank bawl their heretic eyes out


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 16:29:16


Post by: mmzero252


If you're not in a tournament setting and locked into a list..who WOULDN'T bring a truckload of anti-tank against a knight list?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 16:31:14


Post by: Mad Doc Grotsnik


By the same reckoning, who wouldn’t bring hordes of anti-infantry fire against Orks?


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 17:55:08


Post by: changemod


How credible is this mass of rumours? It seems very vague as to whether knights are soon or months away.

Further, the AoS release could either be really long or really short depending on whether it’s just a core box and a rule book, or if it’s a big mass release of lots of independent boxes of the previewed stuff. Relevant, because it could effect the knight release window.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 17:55:58


Post by: GoatboyBeta





On the bright side its another week to save up for Knights?


changemod wrote:
How credible is this mass of rumours? It seems very vague as to whether knights are soon or months away.

Further, the AoS release could either be really long or really short depending on whether it’s just a core box and a rule book, or if it’s a big mass release of lots of independent boxes of the previewed stuff. Relevant, because it could effect the knight release window.


The trailers for AoS V2, Nighthaunts and new Stormcast all give June as a date. So if Knights don't arrive in the first few weeks of next month then we could be looking at July or even later


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:04:47


Post by: chimeara


So the regular knight only gets a 25 point decrease? I certainly hope they upgraded the chassis for such a low decrease.

Such as the same Ion shield as the FW stuff.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:14:24


Post by: Apple Peel


I’m wondering how this new terrain piece is going to work, and whether or not it will be worth it. I don’t particularly relish the idea of taking a fortification detachment of any kind while also taking a battalion of IG for bodies. I need points in one direction or the other.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:42:15


Post by: Cephalobeard


That's an Armiger price I'm comfortable with.c'mon, GW. Lemme run Six of them.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:46:04


Post by: Kanluwen


 Apple Peel wrote:
I’m wondering how this new terrain piece is going to work, and whether or not it will be worth it. I don’t particularly relish the idea of taking a fortification detachment of any kind while also taking a battalion of IG for bodies. I need points in one direction or the other.

Good. Anything that makes it so people can't just " I need a battalion of IG cause I dun want to play my army" is a good thing. Gets people off of my IG's back.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:46:48


Post by: Apple Peel


 Cephalobeard wrote:
That's an Armiger price I'm comfortable with.c'mon, GW. Lemme run Six of them.


You can take three in a unit, so that will be easy.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:48:12


Post by: Kanluwen


 Apple Peel wrote:
 Cephalobeard wrote:
That's an Armiger price I'm comfortable with.c'mon, GW. Lemme run Six of them.


You can take three in a unit, so that will be easy.

He's referring to the points cost, as people felt the Armigers were overpriced.

For being a way to 'bring bodies' into the mix and giving a cheaper way to field a Superheavy Detachment with all 3 LOW slots filled? They were priced just right.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:52:53


Post by: Audustum


I approve all of these point changes. Hopefully the Rapid-Fire Battlecannon goes down too. That thing is just too much at 100 for it and a Heavy Stubber.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 18:54:06


Post by: Cephalobeard


 Kanluwen wrote:
 Apple Peel wrote:
 Cephalobeard wrote:
That's an Armiger price I'm comfortable with.c'mon, GW. Lemme run Six of them.


You can take three in a unit, so that will be easy.

He's referring to the points cost, as people felt the Armigers were overpriced.

For being a way to 'bring bodies' into the mix and giving a cheaper way to field a Superheavy Detachment with all 3 LOW slots filled? They were priced just right.


I have six sets of Onager legs on deck for when the Codex comes out, for Armiger conversions. I'm excited for any positive news they get.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 19:12:43


Post by: ph34r


How would you plan on combining those two? Onager legs unless you convert them have a super-huge footprint, while the Armiger's base size is fairly small.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 19:16:39


Post by: Cephalobeard


They fit fairly fine within the footprint of the base.

[Thumb - Screenshot_20180422-191834.png]


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 19:19:14


Post by: changemod


You can also make yourself a sort of super-sentinel using the Armiger legs and upper body of an onager.


Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post @ 2018/05/20 19:22:52


Post by: Cephalobeard


For accurate measurements:

ARMIGER base is 100mm, an Onager is a 130mm base. With a small amount of converting they should fit without too much of an issue, or by simply giving the base some height, allowing them to "climb" up part of it, for effect. Should be fine.