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Post by: Barzam
Well, that's an unfortunate sculpt. Thankfully what we've seen of the rest of the GCPS seems to be decent. One out of a pile isn't so bad.
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Post by: Azazelx
Both of those look bad. And good reinforcement for my avoidance of buying models from Mantic based on the concept art.
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Post by: krystalking
Well, that's disappointing.
The issue is less the pose and more her proportions. Her head seems to large, for example.
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Post by: eekamouse
Is there a link to the rulebook? Does it contain Firefight rules or just "Warpath"?
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Post by: .Mikes.
Just mass battles - Fire Fight will be out next week.
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Post by: eekamouse
Great. Thanks. Are these available publicly?
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Post by: .Mikes.
I'm not sure, sorry. Head to the KS page (link below) and see if you can open the last update. if you can, it's right there. If it's for backers only it will be locked.
https://www.kickstarter.com/projects/1744629938/warpath-the-sci-fi-battle-game
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Post by: eekamouse
Oh duh... I should have just checked. I wasn't a backer, but I have a ton of Deadzone stuff so I figured I could try out Firefight a bit and see if strikes me. Thanks again!
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Post by: NTRabbit
The general feeling I've seen from non-backers/casually interested people is "The rules seem nice, but why isn't it in 15mm/10mm?", which really sums it all up
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Post by: Bolognesus
To be fair, that could be said for KoW and that works pretty damn well. The sentiment here is a bit less positive, from what I can tell.
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Post by: NTRabbit
Horse for courses, a ranked mass battle game in the style of ancient world blocks and lines is an entirely different thing from battles of the late modern period onward, which is what scifi wargames are based on, hence the lack of positivity in the sentiment.
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Post by: Bolognesus
True. Also maybe an indication this ruleset isn't really likely to catch on. At all.
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Post by: Azazelx
I think another relevant point is also what people are used to. People are used to larger-scale R&F sword and board games of different scales using models in blocks/on movement trays - from WHFB to Hail Caesar to DBM. Scale doesn't tend to be an issue with people using trays and multibased blocks.
Moderns (including WW2) and Sci-fi games tend to be played with individually based models in 28mm while only smaller scale games of that type (epic, 15mm WW2, etc) get played with unit multibases. This seems to be "Epic in 28mm" only without the titans and large formations of armour.
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Post by: Bolognesus
The thing is, the whole advantage to this sort of unit-based (as opposed to individual model-based) mechanics in a 15mm system is that it gives you much more room on the table to have precisely the meaningful differences in speed and manoeuvrability between infantry and vehicles which in 28mm don't work at all.
To then take those abstractions and slap them on a 28mm range seems like it's missing the point rather a bit.
Fantasy rules like KoW work since in moving formations around like that we generally don't need those huge open spaces to make such a difference work.
I love the way DZC has room for vehicles and infantry to absolutely require each others' support to function in a way that would never be possible in 28mm.
And honestly, I might have even liked warpath if it had just bloody well been 6-15mm ruleset instead - actually making use of the advantages those scales bring to the table.
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Post by: Bioptic
Not speaking out of any real depth of experience here, but aren't the main advantage of keeping everything 28mm:
1) Big battles look extremely impressive and detailed. At 6-10mm, there are very real detail limits on human-sized models, and it is much harder to get individual variation.
Whether or not you'll actually build & paint armies of that scale is quite another matter, but Mantic has at least made it affordable to do so, and is providing a (theoretically) viable ruleset for those that want to play this way.
2) You don't have to buy, build & paint an entirely different 6-10mm scale army to play this. You *do* have to own a large number of 28mm scale sci-fi models, but I'd wager that a lot of Dakka users do already!
I view this as a healthy option in scaleability, for time, money & table size. You can play anything from skirmish to massive conflicts as your situation suits. But it does depend on the rules being good, which I think is much more important for Mantic than personal taste over scale.
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Post by: .Mikes.
Firefight PDF will be released today for checking. Until then, here's a quick QAndA from facebook.
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Post by: Azazelx
I'm a much bigger fan of 28mm than of smaller scales. I don't hate smaller ones or anything, I just feel like as amazing as Apocalypse games look, they're much more manageable at smaller scales. Hence, Epic. Not to mention that Apoc ends up being an exercise in setting up all your models at once across from each other, rather than a game where movement and manoeuvre are especially important. As opposed to relative deployment.
Or having both Bolt Action and Flames of War for WWII battles using the two different scales (sub in your own rulesets of choice for the two systems.
I dunno. I'm not particularly interested in the larger scale Warpath. The smaller one could be good.
Whether I play it will also depend on what the next edition of 40k turns out like, as it's too much of a mess of a nightmare to even consider right now unless I want to roll back and play 5th with a bucketful of mods.
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Post by: Jehan-reznor
Reading the backstory now and i quite like it, blade runner in space with fantasy races
Looks to me that she has an eating disorder, or was she a fashion model for Ralph Lauren before she became a Soldier?
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Post by: Vain
Jehan-reznor wrote:Reading the backstory now and i quite like it, blade runner in space with fantasy races
Looks to me that she has an eating disorder, or was she a fashion model for Ralph Lauren before she became a Soldier? 
Does the Fluff stat that Loren is a female?
Loren is a common male name in one of those Nordic countries so assumed it was a he.
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Post by: BrookM
The description given for the model is female yes.
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Post by: Barzam
If the Warpath 2.0 rules work out better for 15mm, that may not necessarily be bad for me at least. I've got a good supply of figures in that scale now and I've been looking for a good set of rules that I can use them with.
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Post by: NTRabbit
Well N117 being a woman was lost somewhere between the kickstarter update that introduced her and the eventual release in DZI, presumably because nobody bothered to tell the book writer, so the same thing happening to Loren isn't too far fetched.
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Post by: Taaloc
NTRabbit wrote:Well N117 being a woman was lost somewhere between the kickstarter update that introduced her and the eventual release in DZI, presumably because nobody bothered to tell the book writer, so the same thing happening to Loren isn't too far fetched.
The problem lies squarely with whoever turned that reasonable concept art into that steaming turd of a sculpt (and further lies with whoever saw the sculpt and said "Yeah, ok then")
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Post by: scarletsquig
The sculpt looks like the sculptor trying hard to make an exact 100% match of the concept art without really considering the overall look. It seems a bit phoned-in compared to the fantastic work on all the other character models (Deadzone v2 was very impressive in terms of sculpts, can't think of a single dud).
It's an okay looking figure regardless, just a touch too truescale and poorly posed (right arm should be straight rather than bent).
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Post by: Taaloc
scarletsquig wrote:The sculpt looks like the sculptor trying hard to make an exact 100% match of the concept art without really considering the overall look. It seems a bit phoned-in compared to the fantastic work on all the other character models (Deadzone v2 was very impressive in terms of sculpts, can't think of a single dud).
It's an okay looking figure regardless, just a touch too truescale and poorly posed (right arm should be straight rather than bent).
I'm very happy with the DZ2 stuff I got, metal cast quality notwithstanding. The sculpts themselves were good across the board.
Loren Chard though could have been so so much better. I'm not sure if the paint job there helps or hinders it either for me as I'm not a fan of that painter's style. But should it happen that at some point I use GCPS in a game of Warpath, and should I need to take Chard, there are some far better models out there, so it's not a big deal in itself that the official model is a mockery of skillful sculpting.
However it's just a massive shame that Mantic keep on doing this. It's even worse that it's not even slightly surprising now that they do, either.
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Post by: Jehan-reznor
scarletsquig wrote:The sculpt looks like the sculptor trying hard to make an exact 100% match of the concept art without really considering the overall look. It seems a bit phoned-in compared to the fantastic work on all the other character models (Deadzone v2 was very impressive in terms of sculpts, can't think of a single dud).
It's an okay looking figure regardless, just a touch too truescale and poorly posed (right arm should be straight rather than bent).
She is wearing baggy outfit and it looks like a tight fit, if the body is like a terminator then it is ok otherwise her arms and legs are too thin.
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Post by: BobtheInquisitor
I'm sure she's not as bad as she looks. She's 'Verbal Kint'ing.
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Post by: Taaloc
I'm sure she is as bad as she looks, but I'll wait until she arrives to be certain. Going to paint my GCPS as my planetside 2 faction (NC) and the plastics for them look good. Maybe if she really is that bad I can use a plastic trooper with a Statuesque minis female beret head. Hoping that the Firefight rules are tight as having read the new fluff book I still really like the Warpath universe.
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Post by: Compel
Jake Thornton wrote:
Mantic Stuff
I am currently in dispute with Mantic :(
I don't want to discuss details which is why I've not mentioned anything publicly till now. I had hoped to have it sorted months ago. Unfortunately, it's taking a very long time, and until this is resolved I'm not going to be doing any more work for them on any project, new or old.
My apologies to those of you who feel caught in this crossfire. I'd rather not be here either.
Not a huge surprise I think that, "mantic... almost." ends up being a thing with their business dealings as well as their models.
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Post by: Nostromodamus
Compel wrote:Jake Thornton wrote:
Mantic Stuff
I am currently in dispute with Mantic :(
I don't want to discuss details which is why I've not mentioned anything publicly till now. I had hoped to have it sorted months ago. Unfortunately, it's taking a very long time, and until this is resolved I'm not going to be doing any more work for them on any project, new or old.
My apologies to those of you who feel caught in this crossfire. I'd rather not be here either.
Not a huge surprise I think that, "mantic... almost." ends up being a thing with their business dealings as well as their models.
Maybe they'll get the Rules Committee to take over? They did a great job with Deadzone 2 and KoW.
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Post by: highlord tamburlaine
Sucks to hear there's issues going on for Jake. Hopefully they can get that all resolved.
On the other hand I was quite unhappy with the way he handled Dungeon Saga and some of the later components (AC especially), so it might be for the best if they part ways.
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Post by: Baragash
Nostromodamus wrote: Compel wrote:Jake Thornton wrote:
Mantic Stuff
I am currently in dispute with Mantic :(
I don't want to discuss details which is why I've not mentioned anything publicly till now. I had hoped to have it sorted months ago. Unfortunately, it's taking a very long time, and until this is resolved I'm not going to be doing any more work for them on any project, new or old.
My apologies to those of you who feel caught in this crossfire. I'd rather not be here either.
Not a huge surprise I think that, "mantic... almost." ends up being a thing with their business dealings as well as their models.
Maybe they'll get the Rules Committee to take over? They did a great job with Deadzone 2 and KoW.
From what I've done RC-wise with Mantic and what I've picked up on the goings on for other RCs, it's clear to me that handing a game over to an RC at some point after launch is, in principle, going to be much, much better for the game in the future, than relying on the freelance designer beyond that point (for no other reason than the simple practical and financial implications of managing the property).
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Post by: Sining
Maybe that's what the dispute is about. JT thinks he should be engaged to continue development of the game or any errata instead of giving it to a RC.
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Post by: YouKnowsIt
Regarding the Epic in 28mm comments, just to say the only real similarity between these two games is that regular infantry is based up with 5 men to a single base, beyond that they are extremely different systems.
Fundamentally, there are no 12-18 base formations in Warpath, the majority of units have a maximum size of 4 or less bases, and all bar one outlier (Plague Zombies) are 6 or less. The usage of the bases is merely to:
(i) allow much faster movement of models - it now takes 1/5th of the time to move infantry compared to other games
(ii) model the granularity of modern combat, how actual damage incurred is often very little until a moment of critical mass is reached in terms of incoming fire, at which point it increases dramatically
Unit sizes are much the same as found in 40k, the multibasing system is there as an aid to allow much faster games, like KoW does for fantasy, and to allow a more different style of damage and suppression implementation.
Warpath (non-Firefight) works perfectly well at the standard 40k game size, offering a much faster playing alternative, it's just that it can also scale up to much larger games.
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Post by: scarletsquig
I wouldn't jump to too many conclusions about the dispute, Jake worked with us on the Deadzone FAQ/ errata and was very helpful and easy to work with.
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Post by: Alpharius
Well, speculation is the natural result of a lack of information, after all!
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Post by: Psychopomp
So, how do the Firefight rules look at the moment? I've been too busy to check out the proofreader copy.
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Post by: NTRabbit
YouKnowsIt wrote:the multibasing system is there as an aid to allow much faster games, like KoW does for fantasy.
The problem is that as much as people say that, it's not true, and never has been - Warpath is designed around the use of multibases, and not using them is an active hindrance, making them compulsory despite the "not compulsory" tag; and again, there's a vast gulf between the combat style of a fantasy-historical game and a modern-future combat game. Multibases work for rank and flank, but they are just aesthetically wrong for modern-future combat unless you're abstracting with a smaller scale, and on top of that they're bulky and cumbersome.
I also think you're missing one other point - the vast majority of people don't want a "standard sized 40k game" anymore, because they're too damn big.
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Post by: kodos
always funny how people bring up a standard size 40k game, while that is much bigger than warpath wants to be.
7th edition of 40k is the same size like Epic but in 28mm.
Regarding Multibasing, this not a bad thing and it works quite well if the game is company level based.
I played 40k using Multibasing back in 4th, because otherwise moving around 200 Guard models would have been impossible.
Also played Flames of War in 1/72 which would be compareable to Warpath.
But Multibasing need to be done right to get a good feeling on the table for a modern combat game.
A unit need to consist of several bases, on the model count per base tell you if it is an elite unit or not.
(eg 60mm round base as standard size and for a 10 model coorperationsquad you use 3 bases like 1x heavy weapon team, 5 soldiers, unit command group, and an enforcer squad also use 3 bases with 3x3 models + individual squad leader)
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Post by: YouKnowsIt
NTRabbit wrote:
The problem is that as much as people say that, it's not true, and never has been - Warpath is designed around the use of multibases, and not using them is an active hindrance, making them compulsory despite the "not compulsory" tag;
Within the RC the development around multibases was entirely focused on improving speed of play and nothing else. I can't think of a single hindrance for not using the multibases in Warpath besides the time it takes to move the models, what ones are you referring to?
NTRabbit wrote:and again, there's a vast gulf between the combat style of a fantasy-historical game and a modern-future combat game. Multibases work for rank and flank, but they are just aesthetically wrong for modern-future combat
If we were talking about large, difficult to manouvre blocks I would agree with you. But in Warpath terrain is either occupied or not, so there is no need to individually place models within say a building and calculate separate lines of sight. The multibases don't rank up in Warpath, they just need to be in coherency - no different to individual models in other games.
NTRabbit wrote:I also think you're missing one other point - the vast majority of people don't want a "standard sized 40k game" anymore, because they're too damn big.
Perhaps that was a bad turn of phrase as the average 40k game means different things to different people and depends on the local meta. The game is balanced and enjoyable from about 35 models and up.
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Post by: Compel
Even model count doesn't mean much anymore for 40k - Sure there's only 35 models but theyre actually playing a 2500pt game with a banrblade and a knight paladin or whatever
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Post by: CthuluIsSpy
If by balanced you mean "only if you by GW's latest shiny Lord of War choice and use copy-paste formations", yes.
It was more balanced and enjoyable in 4th, and that edition had chain-charging Harlequins.
At least back then the game still felt like a squad based tactics game, instead of a mass battle game with over sized miniatures, using rules intended for squad based and infantry heavy armies.
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Post by: YouKnowsIt
CthuluIsSpy wrote:
If by balanced you mean "only if you by GW's latest shiny Lord of War choice and use copy-paste formations", yes.
I was referring to Warpath
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Post by: CthuluIsSpy
YouKnowsIt wrote: CthuluIsSpy wrote:
If by balanced you mean "only if you by GW's latest shiny Lord of War choice and use copy-paste formations", yes.
I was referring to Warpath 
Oh, whoops
Carry on then
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Post by: krystalking
So according to the latest Kickstarter update shipping is due to start Tuesday.
I think it's about time.
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Post by: BrookM
Is this everything, or is the GCPS still next year?
Also, they mentioned that this was a process veterans should be familiar with. What about us folks for whom this is our first rodeo? What can we expect?
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Post by: BobtheInquisitor
To get thrown?
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Post by: OrlandotheTechnicoloured
BrookM wrote:Is this everything, or is the GCPS still next year?
Also, they mentioned that this was a process veterans should be familiar with. What about us folks for whom this is our first rodeo? What can we expect?
well it used to be they'd ship your stuff,
then you'd check it while cursing there was no itemised list of what should be there, find some stuff was missing, and possibly some extra stuff you didn't order thown in to
then spend 6 months trying to get replacements they couldn't do as they'd run out
but recently it's been pretty smooth with most packs containing what they were meant to have
(just don't expect everything to magically ship all at once as some people seem to do, just because bob down the road got his you may still have to wait 3-4 weeks for yours to show up.)
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Post by: krystalking
BrookM wrote:Is this everything, or is the GCPS still next year?
Also, they mentioned that this was a process veterans should be familiar with. What about us folks for whom this is our first rodeo? What can we expect?
They haven't stated anything about the GCPS or any of the other wave two stuff being to wave one, so I'd assume they're still coming 1st quarter of next year.
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Post by: ced1106
Alpharius wrote:Well, speculation is the natural result of a lack of information, after all! 
Jake's now working with Monolith and Mythic on the Mythic Battles: Pantheon KS, as the community manager. (He's a friend of the design team, played the game, made some suggestions in running the KS and was volunteered for the job.) Last word on his Quirkworthy blog was that he's not working for Mantic until whatever issue has been resolved.
"Mantic Stuff
I am currently in dispute with Mantic :(
I don’t want to discuss details which is why I’ve not mentioned anything publicly till now. I had hoped to have it sorted months ago. Unfortunately, it’s taking a very long time, and until this is resolved I’m not going to be doing any more work for them on any project, new or old.
My apologies to those of you who feel caught in this crossfire. I’d rather not be here either."
"Well I’ve survived the first day, and the Mythic Battles: Pantheon KS is off to a very nice start. Over 3,100 backers have unlocked lots of goodies (and several KS Exclusives) already. I have the feeling that this is going to be a very good deal for your $99 by the time it finishes.
It’s interesting doing this Voice of Olympus role, rather than my normal game design job. A change, as they say, is as good as a rest. Not sure that works with 4 hours’ sleep though. Even so…
But I haven’t said what I’m doing. Well it’s a sort of community manager role, dealing with comments and questions as they arise, and writing the updates as needed. It’s just that Voice of Olympus sounds more interesting than community manager
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Post by: Sarouan
Hmmm...Wonder what this dispute is around...Maybe about money...
Not sure if a RC is the perfect answer, here. Sure, they did some nice work for KoW, but they also come with not really wise moves, like the change for Monstrous Infantery/Cavalry units sizes. It looked like small detail, but it has quite a range of changes for others rules and in the end, it gets abused by optimized players.
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Post by: Daedleh
Sarouan wrote:Hmmm...Wonder what this dispute is around...Maybe about money...
Not sure if a RC is the perfect answer, here. Sure, they did some nice work for KoW, but they also come with not really wise moves, like the change for Monstrous Infantery/Cavalry units sizes. It looked like small detail, but it has quite a range of changes for others rules and in the end, it gets abused by optimized players.
What change?
The only change I recall was removing single models which was driven by Mantic/Alessio, not the RC. We agreed with the decision but it wasn't our design decision and it had been implemented all the way back to the first expansion book for KoW. I'm also interested in knowing how it is abused.
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Post by: krystalking
Shipping has begun, but no update on it yet, have to look at the comments. Can't tell for sure but most people seem to be receiving just the battle mat.
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Post by: JoeRugby
Anyone got/can get me a size comparison pic of the walking dead miniatures?
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Post by: Prestor Jon
JoeRugby wrote:Anyone got/can get me a size comparison pic of the walking dead miniatures?
There's one in the game thread here:
http://www.dakkadakka.com/dakkaforum/posts/list/707010.page
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Post by: lord_blackfang
Oh god, I just noticed that Mantic's pledge manager ate my Warpath pledge. No trace of it anywhere, no confirmation emails although they have managed to charge me through Paypal for extras somehow despite there being no record with them that I ever ordered anything... Am I going to be in that limbo that happened with 200 DS (IIRC) pledges that got randomly dropped from the database, waited for ages and missed out on KS exclusives because Mantic does not order spares?
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Post by: Gimgamgoo
lord_blackfang wrote:Oh god, I just noticed that Mantic's pledge manager ate my Warpath pledge. No trace of it anywhere, no confirmation emails although they have managed to charge me through Paypal for extras somehow despite there being no record with them that I ever ordered anything... Am I going to be in that limbo that happened with 200 DS ( IIRC) pledges that got randomly dropped from the database, waited for ages and missed out on KS exclusives because Mantic does not order spares?
They had enough spares of the Walking Dead KS exclusives to be selling them on the webstore. :-(
I just hope they kept enough spares for all the KS backers with problems before they sold the rest. They won't know the scale of any problems as a lot of people haven't received them yet.
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Post by: DaveC
lord_blackfang wrote:Oh god, I just noticed that Mantic's pledge manager ate my Warpath pledge. No trace of it anywhere, no confirmation emails although they have managed to charge me through Paypal for extras somehow despite there being no record with them that I ever ordered anything... Am I going to be in that limbo that happened with 200 DS ( IIRC) pledges that got randomly dropped from the database, waited for ages and missed out on KS exclusives because Mantic does not order spares?
Mines gone as well, don't worry it has something to do with how the back end on the PM works after it's closed and they prepare for shipping, something similar happened me on a previous KS, Mantic actually emailed me to query some aspect of the order. I had the confirmation emails and sent them the ref numbers to make sure all was in order, they had all the details on their system and the order was sent without issue.
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Post by: lord_blackfang
I hope you're right but I don't have confirmation emails for my PM choices tho! No itemized list. Just the KS invoice and Paypal invoice. I know I got itemized lists in DZI, KoW2, MA.
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Post by: Dark Severance
lord_blackfang wrote:Oh god, I just noticed that Mantic's pledge manager ate my Warpath pledge. No trace of it anywhere, no confirmation emails although they have managed to charge me through Paypal for extras somehow despite there being no record with them that I ever ordered anything... Am I going to be in that limbo that happened with 200 DS ( IIRC) pledges that got randomly dropped from the database, waited for ages and missed out on KS exclusives because Mantic does not order spares?
You should be fine. I had this happen twice with Deadzone and Dungeon Saga's KS. I had my initial email with what was on my pledge but they couldn't find any record of it. I told them what I wanted, provided proof that I paid (in one instance I added some extras and paid through paypal) and they were shipped to me. I haven't had an issue dealing with them to get it sorted. Although I will say response time on emails was awhile. I believe I both sent emails, contacted them on KS, Facebook and emailed through the website (the website is what ended up getting responded about a week later).
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Post by: lord_blackfang
Everything is fine after all! Mantic apparently migrated the warpath pledge manager to another server, cheekily named Pledgehammer. All my details are logged there.
For anyone else wanting to check their order:
https://pledgehammer.net/warpath/
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Post by: scarletsquig
Another update with some more details of the delays:
https://www.kickstarter.com/projects/1744629938/warpath-the-sci-fi-battle-game/posts/1740168?ref=backer_project_update
In brief, wave 2 will not be Q1 2017 anymore, and will be later.
Here's a list of everything in wave 1 and wave 2:
https://dl.dropboxusercontent.com/u/10049744/dave/warpath-shipping-waves.pdf
So, almost all of the vehicles will ship Q2 2017 or later.
Sounds a lot like they had a massive manufacturing fail on all of them and they need to be redone.
It's a pretty serious delay though, and I don't think people are going to play the game much without vehicles, this is really going to hurt the launch. Warpath can't afford another non-start.
I will probably stick with Firefight until the vehicles come out and try to build interest in the game from there, since mass battle with no vehicles isn't going to work.
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Post by: Thraxas Of Turai
Sounds like a manufacturing fail may well be the case. I am hoping that someone can shed some light on the particular issue(s) as I take an interest in the manufacturing process. The delay is annoying for backers but ultimately it is a good thing if it results in a superior product.
The fulfillment of Walking Dead AOW, with the exception of the odd miscast and mispack, seems to have been largely great so hopefully that continues for Warpath backers. I just hope that systems are in place to cope with the larger and more complex pledges.
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Post by: lord_blackfang
I expect a vast majority of Warpath backers have some old Rhinos at home.
It should be noted that both HIPS and PVC vehicles were pushed back, which makes it unlikely to be a factory-side issue.
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Post by: judgedoug
Daedleh wrote: Sarouan wrote:Hmmm...Wonder what this dispute is around...Maybe about money...
Not sure if a RC is the perfect answer, here. Sure, they did some nice work for KoW, but they also come with not really wise moves, like the change for Monstrous Infantery/Cavalry units sizes. It looked like small detail, but it has quite a range of changes for others rules and in the end, it gets abused by optimized players.
What change?
The only change I recall was removing single models which was driven by Mantic/Alessio, not the RC. We agreed with the decision but it wasn't our design decision and it had been implemented all the way back to the first expansion book for KoW. I'm also interested in knowing how it is abused.
I think this is one of those things where OP has a rule wrong, because I have never seen any complaint about MI/ MC unit sizes.
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Post by: Barzam
So, it's sounding more and more like I'll be playing Warpath in 15mm and Firefight in 28mm. Have we got any updates on the Firefight rules? I'm curious about how big the forces are expected to be.
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Post by: NTRabbit
Barzam wrote:So, it's sounding more and more like I'll be playing Warpath in 15mm and Firefight in 28mm. Have we got any updates on the Firefight rules? I'm curious about how big the forces are expected to be.
The proof copy of the Firefight rules went up a little while ago, still needed proofing obviously, and was missing some art, but the rules were final as far as I was aware.
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Post by: JoeRugby
Quick thoughts
Find it a bit weird that the Corp Rangers & veterans are better than enforcers in close combat!!
And are also no better at shooting than standard corp marines.
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Post by: scarletsquig
Those are looking great so far, really like how the GPCS troopers are a bit different and look more like private security contractors than military.
I'm glad they're not simply copy+paste from the GCPS sprues.
With how I'm designing the Mars Attacks human list, I'm intending it to also be useful to represent police forces, private security and civilian militia stuck in a deadzone, or lower-tech human worlds isolated or abandoned by the GCPS, so I can see an alternate deadzone use for the Star Saga grunts there.
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Post by: MLaw
OMG Mantic finally got human proportions right??? Guess it's good I forgot to pull my pledge on this one..
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Post by: .Mikes.
Those are turning out really well.
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Post by: Barzam
Those aren't the GCPS troops in those pics. Those are the security guards. The renders they showed of the GCPS figures looked to just be single piece versions of the HIPS figures.
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Post by: lord_blackfang
Warpath pdf links in the mail just now.
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Post by: warboss
Is it just me or did the excitement surrounding Mantic stuff simmer down this year without the constant influx of kickstarters either completing or starting? The activity in this thread has been quite low compared with previous years.
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Post by: highlord tamburlaine
I started reading through the sourcebook.
I like having all that fluff in one place. Quite a bit of it too.
Looking forward to having my psychical copies hopefully in the near future.
If I read things correctly, the GCPS plastics are going to be part of wave 1, correct? Wave 2 is mostly the plastic vehicle kits, right?
I think things will pick up here when people start to see the new plastics. I know that's what I'm waiting for!
I went and finished building my leftovers from the first DZ campaign in preparation for the Warzone arrival.
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Post by: BobtheInquisitor
I also pulled out my untouched DZ plastics, and I was surprised by how much I enjoyed assembling the Veermyn. Now I am really looking forward to the new plastics, especially the Asterian robots.
Does anyone know if the Warpath novel or the DS adventure game book will see US distribution? I want to buy them, but with KDM1.5 and a certain holiday season, it's just not happening any time soon unless the shipping is 'prime'.
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Post by: BigDaddio
Just got my pledge today....the Warpath novel has a bar code and ISBN, so I am guessing it will be available retail.
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Post by: MLaw
warboss wrote:Is it just me or did the excitement surrounding Mantic stuff simmer down this year without the constant influx of kickstarters either completing or starting? The activity in this thread has been quite low compared with previous years.
I think a lot of us that were hoping Mantic was going to be the new big dog in SF wargames finally got over the honeymoon effect. Their decisions on the direction of the game(s) both in the multibase thing, the major benching of Marauders, and all the little SNAFUs with .. many.. aspects of fulfillment, delivery, quality control, communication, etc.. some of us (assuming I'm not alone) are hesitant to trust them and are just keeping an eye out for interesting developments.
I have yet to assemble my plastics... that's in part to what I mentioned but also just lack of time and possibility of moves for the military. What we've seen from these last bits of previews and releases plus them bringing Matt Gilbert in, does inspire hope though so I have avoided e-baying my stuff at least
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Post by: OrlandotheTechnicoloured
Plus GW has taken a big step back into a bunch of folks hearts with all a fair few of their recent releases
GS cults
30K box games
The various flavours of CMS (with actual differences once again)
(plus all the other stuff like silver tower etc)
there's a lot less need for a new saviour when the old one stops drinking and starts showing up for work again
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Post by: JoeRugby
Exalted
I do have a soft spot in my heart for some of the warpath stuff (I really enjoy deadzone) and seeing the quality of the infestation PVC and plastics plus the walking dead minis makes me hopeful for mantics future endevors.
Will try out firefight (not interested in big warpath) and see if that fills the platoon sized game I want.
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Post by: scarletsquig
I'm also going to try 1000 point games of Firefight and take it from there.
Firefight has thankfully been re-written to be basically identical to Warpath, only with the multibasing removed.
So, it keeps the other really great things about Warpath, like orders, objectives, suppression, fast gameplay loosely based on Deadzone, excellent terrain rules adapted from KoW etc, but has enough of a familiar feel to 40k to make playing it quite familiar.
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Post by: Psychopomp
JoeRugby wrote:Will try out firefight (not interested in big warpath) and see if that fills the platoon sized game I want.
scarletsquig wrote:I'm also going to try 1000 point games of Firefight and take it from there.
Firefight has thankfully been re-written to be basically identical to Warpath, only with the multibasing removed.
So, it keeps the other really great things about Warpath, like orders, objectives, suppression, fast gameplay loosely based on Deadzone, excellent terrain rules adapted from KoW etc, but has enough of a familiar feel to 40k to make playing it quite familiar.
Same here. I was always only interested in Firefight, and I like what I've seen so far in a skim through of the PDF. If I ever get the urge to do mass scifi combat again, I'll be doing it in a scale smaller than 28mm.
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Post by: warboss
OrlandotheTechnicoloured wrote:Plus GW has taken a big step back into a bunch of folks hearts with all a fair few of their recent releases
....
there's a lot less need for a new saviour when the old one stops drinking and starts showing up for work again
MLaw wrote:I think a lot of us that were hoping Mantic was going to be the new big dog in SF wargames finally got over the honeymoon effect. Their decisions on the direction of the game(s) both in the multibase thing, the major benching of Marauders, and all the little SNAFUs with .. many.. aspects of fulfillment, delivery, quality control, communication, etc.. some of us (assuming I'm not alone) are hesitant to trust them and are just keeping an eye out for interesting developments.
Both very good points. I'd probably add some kickstarter fatigue to the mix (with the obvious recent exception being Kingdom Death) during a point where Mantic seemed dependent on KS for new game development.
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Post by: scarletsquig
Marauders aren't benched, they have a full army list of their own.
The earlier (and very unpopular) decision to not have them as an army was reversed.
Also, Firefight has turned out excellently, it's a shame Firefight wasn't called Warpath, and Warpath called Warpath: Apocalypse or whatever. As it stands, Firefight is more likely to be the primary game.
The rulesets are pretty much identical, but Firefight is incredibly easy for anyone who has played 40k before to figure out with half an hour of rulebook reading or a single demo game.
It is basically a better version of 40k, updated with modern mechanics and not bogged down in special rules bloat.
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Post by: lord_blackfang
Okay, I'll read Firefight when it gets here, don't twist my arm
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Post by: SeanDrake
Had a read through both and there are no glaring issues I noticed.
Have to admit the multi basing version looks nicer than I thought. The list building mechanics remind me of those used in Epic when you had the cards.
Will try both versions once my Corp stuff arrives.
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Post by: MLaw
scarletsquig wrote:Marauders aren't benched, they have a full army list of their own.
The earlier (and very unpopular) decision to not have them as an army was reversed.
Also, Firefight has turned out excellently, it's a shame Firefight wasn't called Warpath, and Warpath called Warpath: Apocalypse or whatever. As it stands, Firefight is more likely to be the primary game.
The rulesets are pretty much identical, but Firefight is incredibly easy for anyone who has played 40k before to figure out with half an hour of rulebook reading or a single demo game.
It is basically a better version of 40k, updated with modern mechanics and not bogged down in special rules bloat.
To say Marauders weren't benched despite them not getting any multipart kits or any real attention in these last several projects is a bit of a stretch. It's a bit like if GW were to come out and be like "okay okay, here's some Squat rules".
It's cool that the list exists, don't get me wrong.. I have loads of 40k Orks, but I have to call this spade a spade.
Firefight was one of the key points in a kickstarter and the rules weren't out.. then they finally released them and it was a hot mess. Okay, they have a new version.. is it a beta, is it finalized? This stuff should be headlines for this thread but I've not seen any of this up here or seen it mentioned in any KS updates or Mantic Mailing lists. All I see from them is ads to buy more of their stuff.
I am glad it's a light set of rules though, just realize as soon as you claim it's better than this or that, you've put yourself (or the rules rather) in a bad spot. Having to compare it to this or that and "oh well it's better than XXXX" as the main selling point is not strong presentation. I am interested when you say modern mechanics though.. What are the modern mechanics?
I'm not trying to say you're wrong (on the Marauder thing, yeah.. I think you are) but when people are having trust issues or perceptions based on very visual decisions from the past of a company, coming at those people with a hard sell and a harsh tone isn't going to win any of us back over (well.. Blackfang but that's a different story I think). I would love to see them move in directions I support and if you want to present that in a way meant to entice I'm all ears.. but shouting down talking points isn't going to win the game/company any goodwill.
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Post by: Compel
Modern mechanics usually includes things such as a shared turn. - Not, "I move all my dudes, shoot all my dudes, fight with all my dudes" while the other guy sits on his bum for 20 minutes. It's usually more relating to 'alternate activations' or the like, or a shared turn. - EG I move some of my guys, you do some of yours.
I would say an emphasis on objective play is another trend that has come back into fashion. - EG, not having the winner decided upon who kills the most guys. Some games I play, number of kills only actually matters if the game is a tie in other ways.
Modern games also tend to try to streamline the dice rolls a little bit too. EG, maybe instead of to-hit, to-wound, armour saves. Armour instead effects the to-wound roll.
Modern games also have a tendancy to branch out from pure d6's, in some cases, even using custom dice completely (EG Fantasy Flight's Star Wars games).
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Post by: shasolenzabi
d10's seem popular, and other games it is the sided dice that reflect quality, d6 being lowest qualities and d12 the insanely high, where most top troops would be d10 for Ld/Morale/etc.
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Post by: MLaw
Compel wrote:Modern mechanics usually includes things such as a shared turn. - Not, "I move all my dudes, shoot all my dudes, fight with all my dudes" while the other guy sits on his bum for 20 minutes. It's usually more relating to 'alternate activations' or the like, or a shared turn. - EG I move some of my guys, you do some of yours. I would say an emphasis on objective play is another trend that has come back into fashion. - EG, not having the winner decided upon who kills the most guys. Some games I play, number of kills only actually matters if the game is a tie in other ways. Modern games also tend to try to streamline the dice rolls a little bit too. EG, maybe instead of to-hit, to-wound, armour saves. Armour instead effects the to-wound roll. Modern games also have a tendancy to branch out from pure d6's, in some cases, even using custom dice completely (EG Fantasy Flight's Star Wars games). Hmm.. I played Void 1.1 back before I-Kore sold it off to Scotia Grendel (released 2003 sold in 2006 IIRC) and it featured all of that, so it strikes me as odd that it's what is now being considered modern. That said, most games I played of 40k were objective based (though I tended to play tourney prep most of the time) but didn't they even switch over to picking a scenario as part of the mandatory game setup? So far none of the things I'm hearing about the newest edition(s) of WP sounds extraordinary. So far the most intriguing bit has been that it's 40k but better.. which.. only sounds better because I'm not sure how to qualify it. As I have said, I believe Mantic has potential. I believe they have earned the current view many of us have towards them too though. I don't think 40k with different dice, less special abilities, and Warmahordes unit cards is what is going to bring us back though. Giving it the benefit of the doubt, I would love to watch a sample play video of the newest rules to get a feel for it. Maybe I am misunderstanding how it's being presented. Seeing it in play could solve some of those notions. (mostly curious about how Firefight has evolved).
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Post by: judgedoug
MLaw wrote: warboss wrote:Is it just me or did the excitement surrounding Mantic stuff simmer down this year without the constant influx of kickstarters either completing or starting? The activity in this thread has been quite low compared with previous years.
I think a lot of us that were hoping Mantic was going to be the new big dog in SF wargames finally got over the honeymoon effect. Their decisions on the direction of the game(s) both in the multibase thing, the major benching of Marauders, and all the little SNAFUs with .. many.. aspects of fulfillment, delivery, quality control, communication, etc.. some of us (assuming I'm not alone) are hesitant to trust them and are just keeping an eye out for interesting developments.
Nah, it's because they haven't fethed up anything major recently, and so there's nothing to *edit* complain *edit* about. Automatically Appended Next Post: Ooh speaking of which my Warpath pledge just arrived, hot damn!
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Post by: Alpharius
Actually, I think this is spot on:
MLaw wrote: warboss wrote:Is it just me or did the excitement surrounding Mantic stuff simmer down this year without the constant influx of kickstarters either completing or starting? The activity in this thread has been quite low compared with previous years.
I think a lot of us that were hoping Mantic was going to be the new big dog in SF wargames finally got over the honeymoon effect. Their decisions on the direction of the game(s) both in the multibase thing, the major benching of Marauders, and all the little SNAFUs with .. many.. aspects of fulfillment, delivery, quality control, communication, etc.. some of us (assuming I'm not alone) are hesitant to trust them and are just keeping an eye out for interesting developments.
I suppose there's still time/hope/etc. though...
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Post by: Azazelx
OrlandotheTechnicoloured wrote:Plus GW has taken a big step back into a bunch of folks hearts with all a fair few of their recent releases
GS cults
30K box games
The various flavours of CMS (with actual differences once again)
(plus all the other stuff like silver tower etc)
there's a lot less need for a new saviour when the old one stops drinking and starts showing up for work again
This has been a huge thing. GW has really stepped up its game with regard to the models and boxed games - and you don't need to wait a year for wave 1 and an additional 6 months for wave 2. Now if they can only get the gigantic clusterfeth that is the current 40k rules under some sort of control with 8th, and a fully resurgent GW will really eat Mantic's lunch. I know that in the last couple of years I've gone from spending very little on GW (with the exception of the odd FW order) to spending quite a lot, and Mantic have just become less relevant to me. (Though I do still like KoW).
82903
Post by: MLaw
Azazelx wrote: OrlandotheTechnicoloured wrote:Plus GW has taken a big step back into a bunch of folks hearts with all a fair few of their recent releases
GS cults
30K box games
The various flavours of CMS (with actual differences once again)
(plus all the other stuff like silver tower etc)
there's a lot less need for a new saviour when the old one stops drinking and starts showing up for work again
This has been a huge thing. GW has really stepped up its game with regard to the models and boxed games - and you don't need to wait a year for wave 1 and an additional 6 months for wave 2. Now if they can only get the gigantic clusterfeth that is the current 40k rules under some sort of control with 8th, and a fully resurgent GW will really eat Mantic's lunch. I know that in the last couple of years I've gone from spending very little on GW (with the exception of the odd FW order) to spending quite a lot, and Mantic have just become less relevant to me. (Though I do still like KoW).
This is applicable to me as well. I went from being extremely hopeful about Mantic (I've got a fair few Enforcers, FF, Plague, and Marauders) to seeing those things just kind of twist in the wind. Meanwhile, I have the Killteam box set en route for Christmas to act as a sort of stopgap for the rules.. I absolutely won't play 40k with the complicated mess they've created but with Firefight not being in my hands I can't genuinely compare it for a feel.
It also seems like Mantic's previous view of "bring whatever models" is starting to become a bit more "eh.. well.. bring whatever you want as long as we don't have a model for it..".. That's just my perception from online conversations I've been reading though.. so maybe someone who is more in tune with Mantic proper can speak to that..
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Post by: judgedoug
Spent several hours last night poring over my Warpath books, mainly on Warpath proper. Rules look easy and intuitive. Best LOS rules I've ever seen. Really great suppression rules. Command and orders look super cool. Looks like what 40k should have become, looks like what Medge was trying to be.
As for minis, I got Interceptor battle group and my freebie vehicle was another Interceptor. Good quality, dry fits exceptionally well. I hate the 40k imperial flyer aesthetic and this fits right in with "near future sci fi" perfect for Infinity and other sci fi games. Each plastic kit allows you to make the dropship or to make a ground attack bomber. Also have the metal bits to make the dropship w/ antitank guns. Glad I got 4!
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Post by: Nostromodamus
When does the Warpath/Firefight rulebook hit retail?
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Post by: cuda1179
I've all ready gotten my digital Warpath and Firefight books. However, that is ALL I have gotten other than an update on December 7 saying they will email me when They ship my stuff.
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Post by: Azazelx
I'm in the same boat. Looks like they're in the process of shipping to the US/CA. No idea if they'll get stuff to AU/NZ before the EoY as they hoped, but I've got a feeling that the UK/EU will get theirs before Christmas.
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Post by: judgedoug
I only got a shipping notification because I have a FedEx account tagged to my address so it notified me that a package was inbound. My buddy who lives ten minutes away got his Forge Fathers on Friday, and didn't receive a shipping notification.
According to Mantic they were shipping further away stuff first and shipping UK stuff last.
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Post by: BigDaddio
I received my Warpath pledge last week, only the day after I got the shipping notice. Funny thing is, I had emailed Mantic the week prior asking for a refund in store credit because I decided I wanted the Walking Dead Kickstarter edition more, lol (of course it was too late, as I knew it probably would be).
Not sure if I will keep my Warpath stuff or sell it. I almost didn't pledge to begin with, and don't really have time or energy for another game (plus I would like to get more funds for the Mythic Battles pledge manager when it comes out next month). I'm really trying to avoid new miniatures games and instead focus on the ones I have that I like best, but maybe picking up self-contained board or dice games when I feel I want something different or new.
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Post by: Azazelx
Ah, that kind of shipping notice. Well, I guess we'll see then. I'm sure we'll see Aussie shipments start to arrive in batched in the comments once they begin. Though we're actually further away than the US, and a smaller batch, so I wouldn't be surprised to see UK backers prioritised over us.
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Post by: judgedoug
BigDaddio wrote:Not sure if I will keep my Warpath stuff or sell it. I almost didn't pledge to begin with, and don't really have time or energy for another game (plus I would like to get more funds for the Mythic Battles pledge manager when it comes out next month).
PM me with the details of your pledge, I may be interested. After another evening with the rules I can say that I haven't been this excited for a game in a long time. My poor DFC stuff is sitting on an Ikea table partially assembled haha
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Post by: Miguelsan
I downloaded the rules after your post Judge, I'll try to get a group running here the moment my pledge crosses half the world.
M.
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Post by: cuda1179
I got my shipping notice on the 14th.
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Post by: kodos
Some guys here want to give Warpath a try but are not happy with the Multibasing and going for the Hub rules from the Alpha Version.
So FireFight can be an option bug no one has the final rules here.
can someone PM me the detailed differences of WP and FF?
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Post by: judgedoug
I have not delved into the Firefight rules yet, but I have noticed that the books have nearly all the same page reference numbers. It's quite brilliant.
I would just keep the multibasing tbh. It greatly simplifies things. I initially was absolutely against it but now I can see how it can literally speed up play by a lot - a lot. No fiddling with individual models especially for a horde army and no shifting models around by millimeters to get optimal positioning.
I'm waiting for some online discounters to put the preorders up for the official Warpath multibases and I'll be ordering a ton of them.
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Post by: highlord tamburlaine
Some cheap ready to go multibases are what would get me to commit to trying out the game as intended.
If I can just plug them in, sounds good to me.
Of course that would also require my pledge to hurry up and arrive...
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Post by: MLaw
kodos wrote:Some guys here want to give Warpath a try but are not happy with the Multibasing and going for the Hub rules from the Alpha Version.
So FireFight can be an option bug no one has the final rules here.
can someone PM me the detailed differences of WP and FF?
If you cruise around the Mantic forums they're actually out there. I don't know if what's up is the latest and greatest but it appears to factor in some of the changes just no art and still xxxxx for page numbers. I am illustrating a rulebook for a client and time is really compressed at the moment or I would have tried to give it a shot.
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Post by: judgedoug
highlord tamburlaine wrote:Some cheap ready to go multibases are what would get me to commit to trying out the game as intended.
If I can just plug them in, sounds good to me..
Yeah, with the warpath bases have the little holes in them, I'm gonna put magnets there. I really like the idea of the same army being usable across Deadzone, Firefight, and Warpath.
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Post by: insaniak
MLaw wrote:
Hmm.. I played Void 1.1 back before I-Kore sold it off to Scotia Grendel (released 2003 sold in 2006 IIRC) and it featured all of that, so it strikes me as odd that it's what is now being considered modern.
They're 'modern' because they're what modern players tend to be looking for, not specifically because they're new ideas.
That said, most games I played of 40k were objective based (though I tended to play tourney prep most of the time) but didn't they even switch over to picking a scenario as part of the mandatory game setup?
It's always been a part of the normal game setup... And you can still win by completely ignoring the objective and just tabling your opponent.
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Post by: Compel
If anyone was wondering what was in this years crazy boxes, this is what I got in my Crazy Box Bundle:
Keldan - Resin from Dungeon Saga
Kings of War Chariot + Ogre
Skeleton with Skeleton Doggy
Dungeon Saga Infernal Crypts booster set
2 Dungeon Saga Doggies
5 Kings of War Basilean Men at Arms
5 Kings of War Succubi
5 Kings of War Ifrit
1 Mars Attacks Science guy
1 Mars Attacks Nova Viral Militia member (guy with big hat)
1 Mars Attacks Hero (Buck Spencer I think)
2 Deadzone Restic Marauder Mawbeasts
2 Deadzone Restic Marauder Commandos & 2 Deadzone Restic Marauder Goblin Snipers
1 Asterian Overseer
1 Asterian Black Talon & Special Weapon
2 Deadzone Restic Plague Doggies
6 Deadzone Restic Plague Troopers
1 Deadzone Resin Plague Aberration
Sprue of 2 Veer'myn Plastic Resin Nightmares
1 Veery'myn Night Terror
1 Dreadball Enforcer Keeper
1 Dreadball Marauder Keeper
1 Dreadball Veer'myn Keeper
1 Dreadball Forge Father Keeper
5 Restic Warpath Forge Father Stormrage Veterans
2 sprues of Battlezone terrain (Triangle sprue and extended length sprue)
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Post by: MLaw
insaniak wrote: MLaw wrote:
Hmm.. I played Void 1.1 back before I-Kore sold it off to Scotia Grendel (released 2003 sold in 2006 IIRC) and it featured all of that, so it strikes me as odd that it's what is now being considered modern.
They're 'modern' because they're what modern players tend to be looking for, not specifically because they're new ideas.
That said, most games I played of 40k were objective based (though I tended to play tourney prep most of the time) but didn't they even switch over to picking a scenario as part of the mandatory game setup?
It's always been a part of the normal game setup... And you can still win by completely ignoring the objective and just tabling your opponent.
So wait.. in Warpath you can get wiped out and still win?
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Post by: judgedoug
MLaw wrote:So wait.. in Warpath you can get wiped out and still win?
Oh man, I wish. I would love to play games where you can achieve an objective, get wiped out, but still win (such as a delaying action or something). But that would probably be more in line for scenarios.
On page 26, under "Victory", there is the line "If one player’s force is entirely wiped out, the game ends instantly and the opponent scores a major victory."
Strategic Assets are placed and Secondary Objectives are rolled for after initiative is determined but before deployment.
82903
Post by: MLaw
judgedoug wrote: MLaw wrote:So wait.. in Warpath you can get wiped out and still win? Oh man, I wish. I would love to play games where you can achieve an objective, get wiped out, but still win (such as a delaying action or something). But that would probably be more in line for scenarios. On page 26, under "Victory", there is the line "If one player’s force is entirely wiped out, the game ends instantly and the opponent scores a major victory." Strategic Assets are placed and Secondary Objectives are rolled for after initiative is determined but before deployment. Oh so basically he was just being snarky.. again.. For a minute I thought there was a "plant the bomb" type thing where you could start a reaction that would require some sort of objective interaction regardless of remaining forces to pull a win. I've been playing a lot of the Ghost in the Shell FPS lately and my mind has been in that mode. Had I known he was just being sarcastic I probably would've just eye-rolled. Would it be hard to incorporate a scenario like this in Firefight (I am assuming you're familiar with the Firefight rules.. which I haven't been able to go over) Automatically Appended Next Post: Compel wrote:If anyone was wondering what was in this years crazy boxes, this is what I got in my Crazy Box Bundle: Keldan - Resin from Dungeon Saga Kings of War Chariot + Ogre Skeleton with Skeleton Doggy Dungeon Saga Infernal Crypts booster set 2 Dungeon Saga Doggies 5 Kings of War Basilean Men at Arms 5 Kings of War Succubi 5 Kings of War Ifrit 1 Mars Attacks Science guy 1 Mars Attacks Nova Viral Militia member (guy with big hat) 1 Mars Attacks Hero (Buck Spencer I think) 2 Deadzone Restic Marauder Mawbeasts 2 Deadzone Restic Marauder Commandos & 2 Deadzone Restic Marauder Goblin Snipers 1 Asterian Overseer 1 Asterian Black Talon & Special Weapon 2 Deadzone Restic Plague Doggies 6 Deadzone Restic Plague Troopers 1 Deadzone Resin Plague Aberration Sprue of 2 Veer'myn Plastic Resin Nightmares 1 Veery'myn Night Terror 1 Dreadball Enforcer Keeper 1 Dreadball Marauder Keeper 1 Dreadball Veer'myn Keeper 1 Dreadball Forge Father Keeper 5 Restic Warpath Forge Father Stormrage Veterans 2 sprues of Battlezone terrain (Triangle sprue and extended length sprue) Is there any chance of you getting a picture of all that? It sounds like a lot but without a lot of time looking at their horribly slow (for me anyway) webstore I wouldn't know how much of a haul that is.. Would you say for your own personal opinion that it's a good deal? (I did look up the price and it looks like you got the $60 bundle (not sure what country you're in so I looked at USD). Was shipping bad?
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Post by: overtyrant
judgedoug wrote: MLaw wrote:So wait.. in Warpath you can get wiped out and still win?
Oh man, I wish. I would love to play games where you can achieve an objective, get wiped out, but still win (such as a delaying action or something). But that would probably be more in line for scenarios.
On page 26, under "Victory", there is the line "If one player’s force is entirely wiped out, the game ends instantly and the opponent scores a major victory."
Strategic Assets are placed and Secondary Objectives are rolled for after initiative is determined but before deployment.
Infinity and Malifaux you win by objective points no matter if you have been 'wiped out'.
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Post by: Zywus
You can also win at least one of the KoW scenarios while having no models left on the field (Loot) and get a draw in the others.
I think it would behoove most games to make such victories possible. Killing stuff is reward in and of itself so it needs no further encouragement.
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Post by: Compel
Yeah, it was the fantasy and sci fi bundle I got. And shipping was free, in the UK at least.
I've kind of already put it all away. As for the value, I dunno. It probably depends on how much stuff you have already. Going in for a bunch of the kickstarters, and the previous years crazy boxes, it wasn't the best 'value' for me.
However... A bunch of the Dungeon Saga / Kings of War stuff, though too many from what I can use in the game itself, I'm sure would come in amazingly useful for any future RPGs or the like I'll take part in.
Similarly, Plague are going to be my Warpath army, so extra Plague dudes are always good. Overall, the Plague Aberration is probably the standout model in the crazy box and one of Mantic's best minis.
Technically speaking, it alone is worth about a quarter of the box.
Similarly, the Veer'myn Night Terror, isn't bad either.
I'll be able to make use of the Nightmares too - Which are just plastic, as in sprue plastic. I got my ordering/names confused with the Night terror.
I had 4 of these already, and there's 6 weapon options, so yeah, that'll be handy. The extra Asterians will be helpful too as alternative command models in Deadzone.
The terrain sprues, I'm not gonna lie, they're not the most useful scenery pieces in the world, and as they didn't come with a 'connector' sprue, you're kinda limited with what you can make if you don't own any battlezone scenery at all. Even so, you'll still be able to put together a couple of things along the lines of this:
Depending on what sprues you get.
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Post by: insaniak
MLaw wrote:Oh so basically he was just being snarky.. again..
No, basically he was pointing out that despite 40K having built-in objectives, you can win the game by ignoring the objective and just wiping out your opponent. So 40K having built-in objectives doesn't automatically make it an objective-based game... the objectives still only count for anything if you want them to.
There was no snark that statement.
judgedoug wrote:
Oh man, I wish. I would love to play games where you can achieve an objective, get wiped out, but still win (such as a delaying action or something).
Indeed. Some 40K tournaments I've played in went halfway there, with a rule whereby to claim the Major Victory when you table your opponent, you had to be able to satisfy the mission objective requirements within however many turns were left in the game, otherwise it counted as a Minor Victory (for fewer tournie points) instead. Outside of tournament games, I like the idea of the game counting as a draw in that case... (sure, you've wiped out your enemy, but unless that was your actual mission, you've ignored your mission parameters in order to do so) or of still comparing objectives where that would be applicable.
Maelstrom's Edge also goes some way towards 'fixing' this, by making the game far less reliant on actually killing enemy units... you're mostly just going to suppress them and out-maneuver them in order to rack up VPs as fast as possible, as the game ends the moment either player racks up enough VPs.
Tabling should never ( IMO) be an auto-win, unless that's the actual mission objective.
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Post by: Compel
Most games I play do still have tabling as an auto win, thinking about it.
However, most of them are also set up where, in a standard game it's effectively impossibly to table your opponent, or at least, very, very, very unlikely.
Marvel/DC Superheroes Universe: Generally speaking, most characters are tough enough and don't deal out quite enough damage, that it's actually possible to table an opponents team over the course of a 6 round game.
Batman: The game is all down to victory points (which you can gain from killing members of the other gangs), but if a gang is wiped out / leaves the board, the game continues until the final round, as normal. In fact, with some objectives, you can still keep on scoring points, even if your whole team is dead.
Dropzone Commander: On full sized games, there's just way way way too many units on the board, some of which act individually, and too many places to hide, for tabling to generally be a viable option. The way the game is set up, if at least 1 unit is left alive, it's falls down to Objectives as Victory Conditions. The number of points killed only ever matters if the objectives are drawn.
Dropfleet Commander: Has the same setup as DZC. Also, certain ships are VERY hard to kill in atmosphere. And wiping out Ground Assets is pretty hard too.
Deadzone, I haven't played V2 yet, but some victory conditions are entirely based on your team leaving the board...
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Post by: Mymearan
Age of Sigmar does not have tabling as a win condition, so that's a game where you can win despite being wiped out.
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Post by: motski
Mymearan wrote:Age of Sigmar does not have tabling as a win condition, so that's a game where you can win despite being wiped out.
It says in the "Glorious Victory" section of the rulesheet you win if you wipe out your opponent.
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Post by: Mymearan
motski wrote: Mymearan wrote:Age of Sigmar does not have tabling as a win condition, so that's a game where you can win despite being wiped out.
It says in the "Glorious Victory" section of the rulesheet you win if you wipe out your opponent.
Yeah you're right, I probably should've added "in a Pitched Battle". The matched play scenarios don't use the standard victory conditions (glorious victory and sudden death). They're all about objectives and always last five rounds, so you'll have a hard time winning if you get wiped out since your opponent can keep playing to claim objectives, but it's possible!
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Post by: JoeRugby
My sci fi crazy box had
Fishman dreadball team
3x dreadball single minis (human, Orc, dwarf)
Mars attacks gorilla and human with shotgun
2 battlezone sprues (diagonal section and triangle)
Bag of restic forge fathers
Enforcer specialists (captain peacekeeper, sniper, Melee, missile launcher, engineer, 2 sentry guns)
2x marauders
2x gob snipers
2 x bomb dogs
6 x plague stage 3
2x plague dogs
1x rat broodmother
1x rat mobile gun
1x sprue of rat ogres
I'll keep the rats, snipers, dogs and terrain. The rest will go on eBay after Christmas.
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Post by: OrlandotheTechnicoloured
First part of my warpath pledge just dropped in the UK Ratking tangle & bodyguard (metal), Murder Birds (also metal, kind of surprised as i'd thought it was originally intended to be their DS plastic or maybe resin, but I've looked and cant find out where I got that from) both look ok superficially, but I'll need to actually build them to check the fit and so on but won't get a chance till after Xmas (also my box had 559 written on it, not sure if that is some indication from mantic over where they were in shipping or a random thing added by the post office before delivery)
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Post by: lord_blackfang
I like how they say they're shipping furthest to nearest, but it's always US -> UK -> EU -> OZ
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Post by: NTRabbit
The spokesperson misread, turns out the actual policy is to ship it to those who complain the quickest, loudest, and longest first and work backwards
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Post by: judgedoug
lord_blackfang wrote:I like how they say they're shipping furthest to nearest, but it's always US -> UK -> EU -> OZ
I've seen Australian posts with pics of newly arrived pledges over the last couple days on Warpath FB groups.
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Post by: cuda1179
I'm here in the US, I got my shipping notification 2 weeks ago and still haven't seen anything.
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Post by: timetowaste85
I haven't even seen a shipping notice. Of course, I have a shed-ton of corporation coming with vehicles (Mules and Interceptors). I'm in multiple waves.
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Post by: greenskin lynn
i received my shipping notice...tuesday and had the box turn up today (i just had the forgefather army and the enforcer plane)
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Post by: cuda1179
greenskin lynn wrote:i received my shipping notice...tuesday and had the box turn up today (i just had the forgefather army and the enforcer plane)
If I may ask, where are you located?
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Post by: lord_blackfang
Got my box just now.
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Post by: Taaloc
Taaloc wrote:I'm sure she is as bad as she looks (Loren Chard), but I'll wait until she arrives to be certain.
Received mine today and was pleasantly surprised to find that she's not a bad model at all really. I'll put my previous comments down to a poor photo and a dislike of the painter's style (I really don't like his style!)
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Post by: Azazelx
What is this "shipping notice" you speak of?
It'd be good to get another update to let us know of the overall status of shipping, and how long they're closing down the warehouse for Christmas and New Years.
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Post by: Compel
I got a shipping notice for a 48 delivery from Parcel force yesterday afternoon, turned up at 9 am this morning.
Didn't really get to look at the models much but I've got the books in my suitcase to read over Christmas
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Post by: cuda1179
I'm starting to feel more than a little jealous.....
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Post by: greenskin lynn
cuda1179 wrote: greenskin lynn wrote:i received my shipping notice...tuesday and had the box turn up today (i just had the forgefather army and the enforcer plane)
If I may ask, where are you located?
Tennessee
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Post by: cuda1179
Hm... Gets me wondering. I've had people in Illinois, Tennessee, Kansas, and Nebraska all tell me they have their orders. I know I'm probably paranoid, but I do have a history of having Kickstarter and ebay purchases "go missing, but we swear we shipped it". That and my local postman has had a history of odd practices. He once had a "missing" package in his truck for 3 weeks and has a has a habit of putting my packages in my neighbor's mailbox as it is slightly larger than mine.
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Post by: Azazelx
It might be if you're getting GPSC plastics (or whatever they called their IG) I think they're much-delayed and only arrived a few days ago from looking through their KS comments, so they will probably dispatch in January, which is why I probably still have nothing nor a shipping notice.
They could have communicated this a bit better. Or a lot better. Or at all via proper updates, but Mantic, so...
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Post by: BrookM
Seeing this thread bob up again reminds me that yes, I also pledged for their not-Imperial Guard from their not-Rogue Trader setting.
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Post by: judgedoug
Azazelx wrote:It might be if you're getting GPSC plastics (or whatever they called their IG) I think they're much-delayed and only arrived a few days ago from looking through their KS comments, so they will probably dispatch in January, which is why I probably still have nothing nor a shipping notice.
They could have communicated this a bit better. Or a lot better. Or at all via proper updates, but Mantic, so...
So like in Update 77 when they said " These will be arriving this month and dispatched as soon as possible, although backers will likely receive these parcels in January. "?
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Post by: judgedoug
Seen on Warpath facebook group. Makes me wish I had pledged for some plastic Asterians and GCPS now!
1
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Post by: highlord tamburlaine
Well I'm glad I'm getting some of both!
When exactly that will actually be is anyone's guess though...
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Post by: Nostromodamus
Any word on retail release yet?
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Post by: cuda1179
Azazelx wrote:It might be if you're getting GPSC plastics (or whatever they called their IG) I think they're much-delayed and only arrived a few days ago from looking through their KS comments, so they will probably dispatch in January, which is why I probably still have nothing nor a shipping notice.
They could have communicated this a bit better. Or a lot better. Or at all via proper updates, but Mantic, so...
Actually the only things that I will have in wave one are ForgeFather infantry, a Strider, Plague Bursters, and a terrain accessory sprue. Wave two has my Forge Father Tank, and Mule.
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Post by: scarletsquig
Think they're saving the retail release for April, gives them time to focus on Walking Dead and Trident Realms for Q1 2017.
Then Q2 2017 for Warpath, probably followed by Dreadball v2 and Star Saga.
Only 2017 Kickstarter we're aware of currently is KoW Skirmish, which is basically going to be one rulebook, and lots of new hard plastic to fill out existing armies.
Mantic have said they can't do hard plastic without Kickstarter, and people don't like metal, so it looks like they are somewhat reliant on it to get high quality products to market.
Walking Dead might be their best seller yet, since they've mentioned it has sold 6 times better in its release month than any boxed game they've done before.
I don't really mind them using Kickstarter at this point, the hard plastic sprues they make with it are really high quality.
I think at this point it does need to be done in a way that reinforces their existing games rather than going off and making something new, so I'm looking forward to KoW Skirmish being a nice straightforward KS that makes new sprues for every army, with warband options (e.g. 20 models, with 4 sprues of 5 different infantry types) and regular infantry purchase options for KoW.
Would be really pleased with something like Abyssals getting plastic cavalry and heavy infantry to allow them to release a warband box while at the same time filling in gaps in the main KoW model range.
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Post by: Compel
I think Mantic are really very lucky they got that out before the board game hits retail.
Though I think Warpath will be badly hurt if 8th Edition 40k ends up not being terribad, especially if they leave it until April.
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Post by: JoshInJapan
My WP box was waiting for me when I got to work this morning. Everything looks to be there. Now to find time to read the rules...
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Post by: Nostromodamus
Thanks Squig. I'm mildly interested at retail but I bailed on the KS due to being stung on shipping/customs and their uncertainty on Firefight.
One of those situations where I can't trust them on KS but wish I could support their HIPS production.
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Post by: highlord tamburlaine
Warpath plastics are definitely starting to trickle out there in the wild.
Got some Veer-myn Nightmare plastics from my cousin in Warpath packaging (although yeah, they were in the Infestation campaign) but also saw the 3rd gen Plague plastics are at retail as well.
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Post by: scarletsquig
Nostromodamus wrote:Thanks Squig. I'm mildly interested at retail but I bailed on the KS due to being stung on shipping/customs and their uncertainty on Firefight.
One of those situations where I can't trust them on KS but wish I could support their HIPS production.
You might end up with a similar deal at retail on some of the stuff, the vehicles priced at $30 + shipping/ customs in the KS is probably going to be very close to discounted/ bundled retail. I went easy on the add-ons during the KS and stuck with the best value-for-money things (the core army battleforces and a few choice add-ons).
Thankfully Firefight has turned out really well, it's basically identical to Warpath with minimal modifications to work better with individual minis.
Originally I was going to play Warpath due to knowing it was a good set of rules and not sure about where Firefight was going. Now that I've seen Firefight, I don't see any reason to play Warpath regularly except for an occasional colossal game.
At the moment I'm assembling a 1250 point Asterian list and it has 23 models in it, which is great - for once I can get an army assembled in a week and painted in a month rather than having it be some massive project that drags out across a year.
Really think the 20-50 model count is the sweet spot, large enough to feel like a proper battle rather than a skirmish, but not massive enough to be too overwhelming to paint in the first place. I really like KoW, but 150+ models is a *lot* of work.
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Post by: OrlandotheTechnicoloured
New Year, New Game: Ronnie's preview of 2017
Well, what a monster 2016 was! To give you some idea of the past 12 months:
•Kings of War continued to march on, with lots of tournaments, new armies and a historical book
•We struggled to keep Dungeon Saga in stock
•We launched The Walking Dead: All Out War – and the response has been fantastic
•We have just finished shipping the Warpath KS – the only game in town for epic scale sci-fi battles (and Firefight for those who like smaller scale killing!)
•And, finally, we also did a couple of smaller Kickstarters to set up some of next year’s releases…
So what do we have next year… well the short answer is 2017 is shaping up to be a very exciting year, fuelled by gaming joy!
Kings of War
But, let’s do the ugly stuff first. Over the last 18 months we have been hit with a heap of price rises, and on top of that the dollar prices have risen too. We have soaked this up for as long as we can, and held the armies sets at £50 this year, even though the regiment sets all went up in price.
However, the current Kings of War army sets, and Dungeon Saga will be going up to £59.99 from Feb 1st. We will look at reconfiguring the sets to see if we can bring them back to £50, and offer a better starter force at the same time. However, that does still give you 30 days to pick them up at the existing price, so if you’ve been thinking of starting KoW or picking up a new army for the summer campaign, there’s no better time than now!
The year is starting with a ’new year, new army’ theme – because it always takes a while to get that army ready for the tabletop. Plus, if you want to be involved in the massive summer campaign you’d best get building and painting! If you want to give KoW a try, then you can find the new rules here and we have a special offer on the softback gamer’s edition of the rulebook right now too.
In the summer we have the global campaign, which we will be run alongside Beasts of War, and the outcome will move the storyline along. Then towards the end of the year we will have the Kings of War sourcebook (just like that beautiful edition that some of you will have in your Warpath pledges).
Warpath
Talking of Warpath, it will hit retail in April. First up will be Enforcers vs. ForgeFathers and the armies come thick and fast thereafter. Warpath is all about big battles – while the mechanics are all new, and themed strongly about taking key strategic points, and using the terrain well.
We have tried to apply a lot of what we have learned from KoW about game length and clean, slick rules – so you can set up and play through in a couple of hours. If a mass battle is too much, there is the more skirmish-sized battles in Firefight.
If that’s too big you can play Deadzone for squad sized tactical actions (with some new releases planned, including a GCPS faction). And if even that is too much, then wait for Star Saga coming later in the year, where the Warpath universe gets its very own dungeon crawler-style board game.
Dreadball
And of course we have Dreadball 2nd edition hitting next year. This edition of Dreadball will rebalance the teams, make Jacks rock and make sure there is a very cool league system to tie your games together. If you want to jump in on the beta testing for DB2 then click here.
The Walking Dead: All Out War
And then we have The Walking Dead: All Out War rolling out throughout the year. January and February sees the individual release of the Atlanta Camp Survivors, with Rick on a Horse, The Governor and Morgan all available – and if you got the Kickstarter and want to add these, go here. May sees Hershel’s farm, and a host of new faces joining the game. Oh, and we have added a few BIG names as retail exclusives then too. We’ll have organized play packs coming out, paint sets and some game aids too.
And finally...
Ok, nearly finished. The plan for the future is to focus more and more on making our product available through your local hobby stores, rather than running lots of Kickstarter campaigns. This means we are making new organized play packs, as well as improving the existing ones.
We will still use Kickstarter to help us with the bigger projects, so we can go large and hard at launch, just as we did this year. But on some we might limit the pledges to exactly the funding needed.
We will also be attending more shows than ever next year – both in the UK and Europe. Plus, we’ll be back at PAX shows for the first time in five years!
And what’s coming up you ask…well far be it from me to say  , but I have always been known for my love of a bit of 3D scenery, especially all the useful stuff that brings your wargames table, or dungeon to life, and I might have been testing a skirmish-style game recently…
So, thank you for your fantastic support for Mantic over the last 12 months. Special thanks to everyone who introduced a friend or club to one of our games. It’s fantastic to see the community for each system growing and the fun and enjoyment the games bring. I hope, and feel, The Walking Dead will take us to a bigger and wider audience than ever, and many of those will then migrate to other Mantic games.
Wishing you all a very happy hobby 2017 and hope to see you online, or even better at an Open Day, event or show sometime next year for a chat or a game.
May your dice rolls be lucky,
Ronnie
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Post by: Daedleh
scarletsquig wrote:
Really think the 20-50 model count is the sweet spot, large enough to feel like a proper battle rather than a skirmish, but not massive enough to be too overwhelming to paint in the first place. I really like KoW, but 150+ models is a *lot* of work.
I agree, I hope that the upcoming KoW Skirmish game can scale up to hit that 20-50 model count as well as the 10-15 individual models itch.
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Post by: SeanDrake
Just built the Enforcer jet that caused 10 pages of angst and drama earlier.
I will grab pictures later but I am happy to say there is no seam.
In fact it is a really well designed kit with a minamal amount of parts and which took about 5 minutes to build.
Also Chard looks fine they managed to find the worst angle with the crapest camera to take the photo.
I will say that while chard is really well cast, I did get this giant chunk of flash which on close inspection turned out to be blaine.
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Post by: kodos
Mantic Forum is down or is it just me?
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Post by: lord_blackfang
SeanDrake wrote:Just built the Enforcer jet that caused 10 pages of angst and drama earlier.
I will grab pictures later but I am happy to say there is no seam.
In fact it is a really well designed kit with a minamal amount of parts and which took about 5 minutes to build.
I'm sure someone will tell you you're still wrong
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Post by: Nostromodamus
lord_blackfang wrote:SeanDrake wrote:Just built the Enforcer jet that caused 10 pages of angst and drama earlier.
I will grab pictures later but I am happy to say there is no seam.
In fact it is a really well designed kit with a minamal amount of parts and which took about 5 minutes to build.
I'm sure someone will tell you you're still wrong
No doubt that certain someone will be along shortly
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Post by: privateer4hire
Down for several, if not all, according to another thread in the Mantic secton here on dakka.
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Post by: MLaw
So Ronnie says they're going to stop using Kickstarter as a storefront and nobody zeroes in on that? That seems like pretty big news.. although he did say "might"...
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Post by: OrlandotheTechnicoloured
I would if I really believed it
I can actually see it getting potential backers really angry if they did genuinely have only enough pledges to fund the project and then let it sit there for days or weeks with no chance for anybody else to back
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Post by: MLaw
OrlandotheTechnicoloured wrote:I would if I really believed it
I can actually see it getting potential backers really angry if they did genuinely have only enough pledges to fund the project and then let it sit there for days or weeks with no chance for anybody else to back
I think he was referring to not bringing in products from outside of the funding.. like.. no "terrain bundles" of all their previous offerings.. Didn't they have an instance where the jetbikes were offered on a kickstarter following the one that had just funded their production.. only the second time around they were offered at a deep discount?
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Post by: Nostromodamus
MLaw wrote:So Ronnie says they're going to stop using Kickstarter as a storefront and nobody zeroes in on that? That seems like pretty big news.. although he did say "might"...
Heard that before, then they realise they need money and it's back to KS we go...
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Post by: NTRabbit
Nostromodamus wrote:Heard that before, then they realise they need money and it's back to KS we go...
Mantic can fund new metal and resin stuff any time they want, but if people want more hard plastic, KS is the only way it's going to happen.
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Post by: judgedoug
Nostromodamus wrote:Thanks Squig. I'm mildly interested at retail but I bailed on the KS due to being stung on shipping/customs and their uncertainty on Firefight.
One of those situations where I can't trust them on KS but wish I could support their HIPS production.
Based on the size and weight of the box of my pledge, I still feel like Mantic lost money on shipping. Automatically Appended Next Post: SeanDrake wrote:Just built the Enforcer jet that caused 10 pages of angst and drama earlier.
I will grab pictures later but I am happy to say there is no seam.
In fact it is a really well designed kit with a minamal amount of parts and which took about 5 minutes to build.
I got 4 of them and I couldn't be happier. It is probably my favorite sci-fi dropship on the market (other than the laughable 40k ones) that isn't the Prodos Cheyenne Dropship (which is like 200 bucks or whatever) Automatically Appended Next Post: Compel wrote:I think Mantic are really very lucky they got that out before the board game hits retail.
Though I think Warpath will be badly hurt if 8th Edition 40k ends up not being terribad, especially if they leave it until April.
Gosh, what interesting times we live in. Warpath and Firefight is just straight up a better ruleset than any edition of 40k - but I don't think 40k has ever been accused of having a good ruleset, so it's not a difficult feat to pull off. However, if GW made Age of 40k, I would definitely start playing 40k again, as Age of Sigmar is fun as hell. But that means that Age of 40k wouldn't be competing with Warpath, at least not directly.
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Post by: Compel
8th Edition being an 'Age of 40k' would probably be Mantic's ideal scenario.
Sure, yeah, 40k's never been good as a ruleset. But it's been 'good... enough' for a long time. The formation and giant deathbot focus has been losing players, along with the gigantic growth of tabletop as a hobby (with a big help from FFG and Wil Wheaton) has fractured the player base that 40k hasn't been 'good enough' for a while now.
Ultimately, 8th edition 40k doesn't need to be better than Warpath or Firefight, it just needs to reach that magical 'good enough' point that the inertia and effort of switching games may be too much. And that would be bad for mantic.
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Post by: ArtIsGreat
If plastic means more kickstarters then go nuts I say, it's a huge plus over near nonstarter metal. People morally opposed or whatever and folks outside of sane shipping range can wait for retail ... of awesome new plastics.
Capping ks once they reach a certain level sounds pretty ridiculous, someone will change that to a one week mini ks I'm sure.
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Post by: Gimgamgoo
Makes me wonder if Mantic know some of the GW release schedule and plan accordingly. The KoW v2 hit perfectly to soak up disillusioned exWFB fans. Are Mantic hoping Warpath does the same - providing GW drop the 40k ball.
On another note though, the sunken cost fallacy keeps 40k running regardless.
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Post by: Nostromodamus
Gimgamgoo wrote:Makes me wonder if Mantic know some of the GW release schedule and plan accordingly. The KoW v2 hit perfectly to soak up disillusioned exWFB fans. Are Mantic hoping Warpath does the same - providing GW drop the 40k ball.
On another note though, the sunken cost fallacy keeps 40k running regardless.
If Mantic come out with a Warpath version of Uncharted Empires, I think that could help immensely.
If I could play Warpath with Necrons, Tau and AdMech, I would get the books and likely buy into their more unique stuff too.
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Post by: judgedoug
Gimgamgoo wrote:Makes me wonder if Mantic know some of the GW release schedule and plan accordingly. The KoW v2 hit perfectly to soak up disillusioned exWFB fans. Are Mantic hoping Warpath does the same - providing GW drop the 40k ball.
On another note though, the sunken cost fallacy keeps 40k running regardless.
Wouldn't surprise me. Ronnie & Alessio & Rick & Jervis & Michael & Alan & Gav & Paul & John & Bryan all drink and play games together.
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Post by: BobtheInquisitor
I'm glad to hear the drop ship turned out so well. Exciting times indeed.
Has anyone seen the Asterion hover tank in real life yet?
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Post by: lord_blackfang
40k won't be good as long as it has TLOS, and I don't see that changing, Age of 40k or not Age of 40k.
Warpath Firefight has an amazing abstract LOS system that every squad based skirmish game from this point on should copy.
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Post by: SeanDrake
Gimgamgoo wrote:Makes me wonder if Mantic know some of the GW release schedule and plan accordingly. The KoW v2 hit perfectly to soak up disillusioned exWFB fans. Are Mantic hoping Warpath does the same - providing GW drop the 40k ball.
On another note though, the sunken cost fallacy keeps 40k running regardless.
Not only do I think this is true I beleive it runs the other way as well or the squatting of tomb kings the same month Mantic choose Empires of Dust as the first release from there uncjarted book was an amazing coincidence.
Yeah the biggest threat to GW is not there gakky rules or another gaming company, but there being a moment of revelation where suddenly everyone understood and got the sunk cost fallacy.
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Post by: Compel
I had a go at making some firefight lists up based on one of my mates and his friends 40k armies.
Army One - 1000 points
Enforcers x5
Enforcers+ x5
Jetbikes x2
Assault Enforcers x4
Veteran Lieutenant x1
Thermal Mines
Strider
Polaris Cannon
Captain
Laser Pistol
Energy Gauntlet
Thermal Mines
GCPS Recruits x5
GCPS Recruits+ x4
Sergeant
Grenades and Mines
GCPS Marines x5
GCPS Marines+ x5
Autocannon
Army Two - 993 pts
Enforcers x5
Missile Launcher
Enforcers x4
Lieutenant x1
Assault Enforcers x5
Assault Enforcers x5
Breach and Eradicate
Assault Enforcers x5
Incinerator
Strider
Urban Assault Pattern
Captain
Laser Pistol
Energy Gauntlet
Army Three - 1000 Points
Marines x5
Marines+ x5
Autocannon
Marines x5
Marines+ x5
Autocannon
Veterans x4
Flamethrower
Flamethrower
Veteran Lieutenant x1
Mule Transport
Laser Cannon Upgrade
Lancer Battle Tank
General
Marines x5
Laser Cannon
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Post by: Daedleh
MLaw wrote:So Ronnie says they're going to stop using Kickstarter as a storefront and nobody zeroes in on that? That seems like pretty big news.. although he did say "might"...
No he didn't say that... He said that they will be shifting more towards retail releases rather than launching everything through KS. That't not saying they won't run Kickstarters in future (I know that there's one planned for the KoW skirmish game to fund hard plastics), just that they will be running fewer and concentrating more on retail.
I mean it's good news, but I'd hate to see Dakka denizens going into meltdown in 6 months time because OMG MANTIC PROMISED ThEY WOULDNT RUN KICKSTARTERS ANYMORE!!!!! when Mantic said nothing of the sort...
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Post by: .Mikes.
Daedleh wrote:
I mean it's good news, but I'd hate to see Dakka denizens going into meltdown in 6 months time because OMG MANTIC PROMISED ThEY WOULDNT RUN KICKSTARTERS ANYMORE!!!!! when Mantic said nothing of the sort...
It's OK, they'll find something else to go into meltdown about.
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Post by: Alpharius
As will the rest of the World, all the time?
Moving on...
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Post by: JoeRugby
Got my stuff
Is the dwarf characters dog supposed to have 4 legs? Cant work out if mine is miscast or if it's supposed to have 3 legs and a stump
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Post by: Compel
I think it's supposed to have 3 legs and a robotic leg on its front left, according to the artwork.
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Post by: lord_blackfang
New Year, New Game: Deadzone in 2017
In May this year we officially launched the second edition of our sci-fi skirmish game, Deadzone. The idea behind the second edition was simple – we already had a great range of miniatures but the gameplay needed to be streamlined to make it more accessible, faster and, most importantly, more fun!
If you’ve played the second edition then you’ll hopefully agree that we’ve achieved all those three things. If you haven’t played the second edition, then we’re pleased to announce that you can currently pick up the hardback rulebook for half price, which means you can give it a go at home! Oh, and if you need a new Deadzone mat, the Exham IV Deluxe Gaming Mat is currently half price too!
But what does 2017 and beyond hold for Deadzone?
GCPS Faction
In 2017 we’ll be releasing brand new GCPS units as part of the wider Warpath launch. You’ll be able to pick up new, highly detailed, hard plastic GCPS troops with various weapon options.
So, it seemed only right that the GCPS should get their own faction in Deadzone too. This means that in the summer, we’ll be releasing a GCPS Faction Starter and Faction Booster containing everything you need to get your troops on the table.
In fact, earlier this year we released the beta rules for the GCPS faction, to ensure the Deadzone community can test them to destruction before release! If you’ve got some existing GCPS troops or you’re one of the lucky Warpath Kickstarter backers, then you can use the beta rules and take them for a test drive right now!
Nameless Faction
If you followed the Star Saga Kickstarter, you’ll know that during the campaign we funded new, pre-assembled, plastic Nameless miniatures. The Nameless have always been one of the most popular teams in Dreadball, while the enigmatic Project Oberon has remained a firm favourite in Deadzone.
For Star Saga we’ll be producing a number of new Nameless minions, alongside some big bosses. Just like we’ve recently done with the GCPS beta lists, we’ll be working with the Deadzone Rules Committee to produce a list for a Nameless Deadzone faction.
The exact date is TBA but we’ll keep you updated throughout 2017. Plus, if you missed out on the Star Saga Kickstarter, late pledges will be available in early 2017, so you can pick up some Nameless miniatures in preparation for your Deadzone faction.
Happy to see Nameless as a full faction!
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Post by: Nostromodamus
Nameless for Deadzone is awesome  Glad my wife pledged for Star Saga!
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Post by: DaveC
JoeRugby wrote:Got my stuff
Is the dwarf characters dog supposed to have 4 legs? Cant work out if mine is miscast or if it's supposed to have 3 legs and a stump
There should be a cybernetic leg in the bag.
Mine just arrived almost all present and correct got 2 tank hunters rather than 1 tank hunters and 1 heavy support team but on the plus side I got double the amount of plague bursters.
all very nice the metals are all clean casts the metals I've received before have been hit and miss so its nice to have a clean set this time.
Here's the GCPS sprue as I haven't seen it posted yet. Very nice good detail and a few extra bits too I hadn't realised there were jump packs.
2
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Post by: ulgurstasta
A Nameless deadzone factions sounds like a great idea!
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Post by: krystalking
Was waiting for the GCPS sprue images to show up.
They look great too, nice to see a dedicated communications backpack for the rangers too, and a good few bits that seem rather useful, the pistols, for instance.
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Post by: Warhams-77
Mantic is currently offering the Exham IV battle mat (9.99 GBP) and the Deadzone 2.0 rulebook (12.49 GBP) for half price on their online store. I haven't made the jump to the next edition yet and this is quite tempting. No idea when it will end though.
http://www.manticgames.com/mantic-shop/new-gear-new-game.html
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Post by: timetowaste85
Shipping notice hit yesterday. My package arrives today!!
And has been adjusted to tomorrow. Blah.
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Post by: cuda1179
Still nothing for me. :(
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Post by: CptJake
Same here, but I did order the plastic GCPS. I assume that delayed my order.
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Post by: timetowaste85
I ordered a full army of GCPS. And Enforcer drop ships. And Mules. So...guess I'm waiting on Mules.
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Post by: BobtheInquisitor
Are the Asterians shipping in this wave? I got Asterians, CPS, Blaine, and plague mutants.
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Post by: Psychopomp
Got my box today. GCPS battleforce - vehicles, Plague battleforce - vehicles, Enforcer sprues, Asterian sprues, metal Plague releases, metal characters, the rulebooks, and the novels were all in the box. So they were holding GCPS orders until the trooper sprues came in, but they're arriving now.
Also, holy crap, there's a lot of stuff in that list above!
Had a flip through the hardcopy Firefight rulebook. I like what I see, and I can't wait to get some stuff together and try the game out.
Edit: I do wish there were guides to what weapons on sprues are what. Maybe I should try and email whoever does the Mantic Blog and suggest a series of articles labeling the sprue contents.
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Post by: OrlandotheTechnicoloured
did you get any plague mules? what material(s) did they end up
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Post by: Compel
I think any mules haven't turned up yet? Or hornets. I'm not sure what else is missing.
Kinda wish I had a closer look at what I had before I left for my holidays.
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Post by: Psychopomp
GCPS/Plague vehicles are in Wave 2. They didn't come in this shipment.
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Post by: cuda1179
All I was suppose to get in wave one was Forge Father infantry, A strider, and Plague Bursters. Nothing that should have held me up.
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Post by: BrookM
Mules are supposed to be plastic IIRC.
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Post by: DaveC
GCPS mules are now HIPS but it remains to be seen how they do the plague version as they have yet to confirm the materials best guess is the GCPS mule with resin upgrades but nothing is confirmed. I was surprised to see the Tangle was a metal and resin kit.
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Post by: lord_blackfang
All vehicles except Enforcer dropship are wave 2.
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Post by: VicVox
So, got my parcel today  so happy with everything in there --- all the plastics look beautiful, and the enforcer drop ship had effectively 0 mould lines.
Only problem now: I have no clue how to build it. is there any set of instructions anywhere?
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Post by: JoeRugby
VicVox wrote:So, got my parcel today  so happy with everything in there --- all the plastics look beautiful, and the enforcer drop ship had effectively 0 mould lines.
Only problem now: I have no clue how to build it. is there any set of instructions anywhere?
No instructions but aside from the wing vents you'll be able to work out where everything goes after a few mins dry fitting.
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Post by: timetowaste85
Mine is only a couple miles down the road!!!
*begins salivating* Automatically Appended Next Post: fething Fedex donkey-cave!!! Doesn't even stop at my apartment, doesn't leave a tag, and updates "the recipient wasn't home"! No knock, no nothing!! Called FedEx to complain and they said it "might arrive by end of day then". Stupid lying lazy donkey-cave!!!
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Post by: Krinsath
Yeah; some courier drivers are...lackluster.
In July I had figured to send the stuff to work because 51 weeks out of the year there would be someone there to sign for it. Naturally, it ships the 52nd week. Fortunately I did get the notice and requested it be held at the FedEx place that's actually much closer anyway.
Haven't had much of a chance to do much other than ensure nothing was overlooked, but the stuff that was there seemed to be pretty good. I look forward to flipping through the rulebooks over the weekend.
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Post by: Nostromodamus
timetowaste85 wrote:Mine is only a couple miles down the road!!!
*begins salivating*
Automatically Appended Next Post:
fething Fedex donkey-cave!!! Doesn't even stop at my apartment, doesn't leave a tag, and updates "the recipient wasn't home"! No knock, no nothing!! Called FedEx to complain and they said it "might arrive by end of day then". Stupid lying lazy donkey-cave!!!
I've had that too. Watched them drive right by and got an "attempted delivery" notice  Hope you get it soon!
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Post by: timetowaste85
Worst case I pick it up at facility tonight. But I already called and turned the driver in for lying about attempted delivery. They don't want to deliver it til Tuesday now. Which is unacceptable. So I reported him. Nobody feths with my drop ships!!
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Post by: Barzam
I got my pledge yesterday. GCPS Battlegroup with a few add-ons. No vehicles yet, as others have said. What impressed me the most though was how much Mantic's metal castings have improved. Sharp, well defined details and as far as I can tell, no flashing of any kind. Compared to some of the casts I received in DZ1, it's like night and day. I was equally surprised to find that Hacker Half-Tail is a single piece figure and quite chunky to boot. It should also be pointed out that the actual Major Chard figure is in fact a good looking figure. I don't know how they managed to make her look so bad in that earlier photo.
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Post by: timetowaste85
Mine arrived. Postal guy said box had a different letter on it. Which it didn't. He seemed pissed that he had to come back over. Probably shouldn't have lied.
Sculpts look awesome. Somehow got a second Blaine (which it said I paid for). Don't remember ordering a second. Oh well, cool EVERYTHING all around!! Woohoo!!!
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Post by: Compel
I had a second Blaine too. Though I think that maybe I did pay for if because I didn't expect it to be free in the kickstarter
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Post by: timetowaste85
That's possible. Whatever, right? Makes for a unique enforcer captain body too!!
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Post by: cuda1179
I once had a postal employee fold a package to fit it into my mailbox. Yes, that's right they FOLDED a package. It was one of those flatter boxes that are about 1.5 inches thick. Let's just say I was NOT amused.
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Post by: CthuluIsSpy
cuda1179 wrote:I once had a postal employee fold a package to fit it into my mailbox. Yes, that's right they FOLDED a package. It was one of those flatter boxes that are about 1.5 inches thick. Let's just say I was NOT amused.
Good god, that's terrible. I hope it wasn't something extremely valuable, like a laptop or a painting or something.
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Post by: pongo50
My Warpath KS package has arrived, and all in accounted for
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Post by: MLaw
cuda1179 wrote:I once had a postal employee fold a package to fit it into my mailbox. Yes, that's right they FOLDED a package. It was one of those flatter boxes that are about 1.5 inches thick. Let's just say I was NOT amused.
This happened to me as well. They folded a book I backed on kickstarter. It had a bad crease on it and the project creator was nice enough to re-issue.. which.. also got folded despite a giant do not fold sticker that was placed on it this time. The crease wasn't as bad the second time around and I was like.. look this guy is probably going to get tired of sending these out so I just let it go.
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Post by: timetowaste85
Damn. These Enforcer Intercepters are awesome models. And GREAT stand-ins for IG/AM valkyries.
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Post by: TheAuldGrump
Compel wrote:I think Mantic are really very lucky they got that out before the board game hits retail.
Though I think Warpath will be badly hurt if 8th Edition 40k ends up not being terribad, especially if they leave it until April.
So, you're saying that Mantic is pretty safe, then?
The Auld Grump - joking. (Or am I?...  )
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Post by: BrookM
Quite unexpectedly part of my pledge also came in today: Chard and two sprues of troopers, which means I'm still waiting on the truck and the shuttle.
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Post by: Compel
TheAuldGrump wrote: Compel wrote:I think Mantic are really very lucky they got that out before the board game hits retail.
Though I think Warpath will be badly hurt if 8th Edition 40k ends up not being terribad, especially if they leave it until April.
So, you're saying that Mantic is pretty safe, then?
I honestly have no idea. 8th edition 40k is the litmus test I think. GW do have some people that actually care about rules writing now. On the other hand, they've not shown any signs of moving away from War-monster 40k yet. - I had asked my gaming club for a couple of 40k lists last week, without any superheavies in them. What I still ended up with was a 1750pt Tau list with 2 Riptide Battlesuits in it. That was a real struggle fitting them into my Army List Experiment.
So yeah, if 8th edition ends up going "Age-of- 40k" or is just one of those "3rd edition 40k with minor tweaks" as it has been for the last decade, then yeah, I think mantic are pretty safe. But if GW pull a blinder with 8th, then all bets are off.
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Post by: judgedoug
That's honestly what I'm hoping for - I love Age of Sigmar. And it would be different enough from Warpath that I can play both quite easily.
But I'm also kind of NOT hoping that 40k 8th is good, because I don't want to start playing 40k again...
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Post by: TheAuldGrump
judgedoug wrote:
That's honestly what I'm hoping for - I love Age of Sigmar. And it would be different enough from Warpath that I can play both quite easily.
But I'm also kind of NOT hoping that 40k 8th is good, because I don't want to start playing 40k again... 
I really, really hope that they do not go the AoS route - my love of AoS is that of finding a slug has crawled into your shoe - after you have put your foot in.
I would rather that 8th edition 40K be really good, even if I never play the game again (which is likely).
So, now that both posts are in this thread, the Matter/Antimatter reaction is going to destroy the world....
The Auld Grump
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Post by: cuda1179
I would be happy with any game that gets rid of "dice roll randomness" simply for the sake of rolling dice. Rolling for charge range is too time consuming and should just go back to a "standard" of 6 inches. Psychic tests should go back to leadership tests. Bring back some Area Terrain to make shooting simpler (no crouching required).
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Post by: CthuluIsSpy
cuda1179 wrote:I would be happy with any game that gets rid of "dice roll randomness" simply for the sake of rolling dice. Rolling for charge range is too time consuming and should just go back to a "standard" of 6 inches. Psychic tests should go back to leadership tests. Bring back some Area Terrain to make shooting simpler (no crouching required).
Yeah, the 2d6 charge range was bad in Fantasy and it was bad in 40k.
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Post by: cuda1179
Yeah, I'd wish many random things in 40k were just set numbers. Charging or moving through rough terrain simply halved your charge/movement rate. Run could just be 3 inches of movement, etc.
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Post by: JoeRugby
Not seen one yet so here's a size comparison pic of the GCPS troops
Anyone got the heavy weapon upgrade set to take a pic of?
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Post by: BobtheInquisitor
Got my stuff. Only managed to assemble one sprue of Asterian drones so far, but they were top notch quality, easily on par with GW in terms of sculpting and casting quality, if perhaps not on sprue layout and CAD assembly design. All the poses look good. The details are distinct and visible. The aesthetic is unique in the market. I'd call the kit a winner. Hopefully I'll get to look at the GCPS and Plague sprues this week.
I somehow forgot to order the new novel. Need to rectify that.
The fluff in the big ebook they sent backers has really come a long way. I've gotten as far as the Mandrake Rebellion, Isla McKinley and the Asterians, and Mantic have really captured the big sandbox feel of 40k, with lots of breadth and some depth of background with enough dangling plot hooks to whet the imagination. Very impressive.
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Post by: Warhams-77
Brueckenkopf-Online posted a (german) review of the Asterian plastics with many pictures
http://www.brueckenkopf-online.com/2016/review-warpath-asterian-marionettes/
They like the kit as well
Some of their photos - including a size comparison
They have also made lots of photos of the new Warpath 3-book ruleset
http://www.brueckenkopf-online.com/2016/unboxing-warpath-regelbuecher/
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Post by: RoninXiC
Mmmhh is there supposed to be an overview on their manticdigial / Pledge manager of ones pledge/order?
I filled out the survey and payed for it a year ago but since I've not reccieved anything I checked the PM and it's completely empty for me. Address is correct, but no order info or anything O_o
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Post by: DaveC
RoninXiC wrote:Mmmhh is there supposed to be an overview on their manticdigial / Pledge manager of ones pledge/order?
I filled out the survey and payed for it a year ago but since I've not reccieved anything I checked the PM and it's completely empty for me. Address is correct, but no order info or anything O_o
They changed it here's the new link
http://pledgehammer.net/warpath/
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Post by: RoninXiC
That page doesnt load? :(
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Post by: DaveC
Yeah it's down now but it's the correct link their forum and Mantic digital are down too so they have some IT work to do when they get back in the office
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Post by: RoninXiC
Okay, thanks anyways
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Post by: lord_blackfang
RoninXiC wrote:Mmmhh is there supposed to be an overview on their manticdigial / Pledge manager of ones pledge/order?
I filled out the survey and payed for it a year ago but since I've not reccieved anything I checked the PM and it's completely empty for me. Address is correct, but no order info or anything O_o
It was the same for me. I freaked out, but my pledge arrived nonetheless.
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Post by: NTRabbit
Got mine today. The interceptor is a great kit, but I can't for the life of me understand how anyone thought putting three of them on the table at once was ever going to work, it's really quite large.
Marionettes and GCPS troops look really good too, and Major Loren Chard isn't near as bad as the early pics made her look. The Forge Lord and his dog are much better though imo.
Only two mispacks for me this time: Blaine was missing his head, and my GCPS battlegroup only came with the metal parts for one heavy weapons team... aside from the tripod. One set of weapons, one set of alternate arms, one ammo box, one set of alternate metal torsos kneeling/sitting, one metal head, but two tripods. Go figure how that one happened.
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Post by: Compel
Does the actual Loren Chard sculpt remind anyone else of Jane Lynch? Especially ala "Wreck-it Ralph?"
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Post by: NTRabbit
I don't actually know who that is, so I can't help you.
Another small thing I like about the flyer is the base - they seem to have taken a leaf out of FFGs X-Wing and Armada book, and have given us a clear plastic flight stand designed to be disassembled for ease of transport, while retaining a reassuring sturdiness when in use.
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Post by: BrookM
The plastics are fine, though my cast of Chard has some serious slippage going on.
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Post by: timetowaste85
NTRabbit wrote:Got mine today. The interceptor is a great kit, but I can't for the life of me understand how anyone thought putting three of them on the table at once was ever going to work, it's really quite large.
Marionettes and GCPS troops look really good too, and Major Loren Chard isn't near as bad as the early pics made her look. The Forge Lord and his dog are much better though imo.
Only two mispacks for me this time: Blaine was missing his head, and my GCPS battlegroup only came with the metal parts for one heavy weapons team... aside from the tripod. One set of weapons, one set of alternate arms, one ammo box, one set of alternate metal torsos kneeling/sitting, one metal head, but two tripods. Go figure how that one happened.
Mine is the same. For the metals. I thought they were supposed to be that way. It's a mispack? Damn.
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Post by: NTRabbit
Well we're supposed to get 2 heavy weapon teams in the GCPS battlegroup, and that sure looks like the parts for one heavy weapons team to me. Two HWTs should at the very least come with 2 of each weapon, so that you can build two of the same.
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Post by: Barzam
I think there's enough bits in the bag to make two different but complete heavy weapon teams. But you're right, there probably should be two of those bags, or at least two of each weapon type. I hadn't even thought of that until you mentioned it.
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Post by: BobtheInquisitor
Did they tell us that Blaine would be metal? For some reason, I expected him to be resin or plastic. Oh well.
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Post by: timetowaste85
I got two GCPS teams, so I can do that with ease. Which were you planning on building? I still have the old restic guys, so I only built 2 mortar and missile launcher. I can send somebody my extras if needed. Which does include a set of arms. It won't have the legs though; just a heads up. Arms and weapons only. PM me if you need.
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Post by: DaveC
BobtheInquisitor wrote:Did they tell us that Blaine would be metal? For some reason, I expected him to be resin or plastic. Oh well.
The material was never stated
https://www.kickstarter.com/projects/1744629938/warpath-the-sci-fi-battle-game/posts/1377650
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Post by: highlord tamburlaine
Were Blaine's included in pledges, or just as add ons.
I am Blaineless this time around.
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Post by: Barzam
timetowaste85 wrote:I got two GCPS teams, so I can do that with ease. Which were you planning on building? I still have the old restic guys, so I only built 2 mortar and missile launcher. I can send somebody my extras if needed. Which does include a set of arms. It won't have the legs though; just a heads up. Arms and weapons only. PM me if you need.
Thankfully, I was planning mortar and HMG, so I'll only really be needing one pair of the gunner arms. Are the engineer bits supposed to be used in the HW teams, or are they separate profiles?
highlord tamburlaine wrote:Were Blaine's included in pledges, or just as add ons.
I am Blaineless this time around.
I want to say Blaine was included with the larger pledge levels.
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Post by: DaveC
Blaine was included in the Total Warfare ($235) and Ultimate Tyrant ($425) pledges
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Post by: BobtheInquisitor
You want a metal Blaine? I know a guy who can make it happen.
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Post by: timetowaste85
I also have two metal blaine models. Apparently I paid eight bucks for a second one. If you wanna pay me for him, and shipping, I'll send one your way.
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Post by: lord marcus
timetowaste85 wrote: I also have two metal blaine models. Apparently I paid eight bucks for a second one. If you wanna pay me for him, and shipping, I'll send one your way.
I'm in need of a Blaine, but I don't "know a guy"....
Anyone help me out?
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Post by: timetowaste85
PM me. I can help.
PMs have been sent to those looking for things. Also, can probably figure something out to loan the novel, if need be. After I finish it. I know somebody was asking about that...
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Post by: Azazelx
judgedoug wrote: Azazelx wrote:It might be if you're getting GPSC plastics (or whatever they called their IG) I think they're much-delayed and only arrived a few days ago from looking through their KS comments, so they will probably dispatch in January, which is why I probably still have nothing nor a shipping notice.
They could have communicated this a bit better. Or a lot better. Or at all via proper updates, but Mantic, so...
So like in Update 77 when they said " These will be arriving this month and dispatched as soon as possible, although backers will likely receive these parcels in January. "? 
Just checked, and you're right. Looks like I missed that one, so it's on me. Automatically Appended Next Post: Nostromodamus wrote: lord_blackfang wrote:SeanDrake wrote:Just built the Enforcer jet that caused 10 pages of angst and drama earlier.
I will grab pictures later but I am happy to say there is no seam.
In fact it is a really well designed kit with a minamal amount of parts and which took about 5 minutes to build.
I'm sure someone will tell you you're still wrong
No doubt that certain someone will be along shortly
I think I'm getting that kit in my pledge. If it turns out to be fine once in hand, I'll gladly admit it. Automatically Appended Next Post: MLaw wrote:So Ronnie says they're going to stop using Kickstarter as a storefront and nobody zeroes in on that? That seems like pretty big news.. although he did say "might"...
It's been said before, though not sure if it was as "official". But still. That comment is now like water off a duck's back. Automatically Appended Next Post: MLaw wrote:
I think he was referring to not bringing in products from outside of the funding.. like.. no "terrain bundles" of all their previous offerings.. Didn't they have an instance where the jetbikes were offered on a kickstarter following the one that had just funded their production.. only the second time around they were offered at a deep discount?
I don't think it was a deep discount, but they were indeed cheaper than in the previous KS.
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Post by: timetowaste85
I have an extra Loren Chard as well. Blaine is spoken for by LM, and still have extra gunner bits too; sorry I'm listing in this thread, but people seem to have missed out on stuff they wanted and it's a hot-button thread. So hoping to help.
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Post by: lord marcus
Anyone know where the gcps head with the peaked cap came from? I'm talking about the one showcased in the photo in the sourcebook in the gcps chapter subsection dealing with "the agency"
I have the military cover/hat heads from the heavy weapons teams, but no peaked cap.
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Post by: BobtheInquisitor
timetowaste85 wrote:PM me. I can help.
PMs have been sent to those looking for things. Also, can probably figure something out to loan the novel, if need be. After I finish it. I know somebody was asking about that...
If that's for me, thank you for the generous offer, but I plan to buy the novel directly from Mantic to demonstrate my support for such ventures. I haven't already bought it because I thought I might have one coming through the KS and because all my current spending money is locked up in Kingdom Death.
Is Chard plastic?
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Post by: NTRabbit
Can I just check re the GCPS heavy weapon team. You should have got 1 bag with a variety of weapon and arm components that allows you to make 2 teams by using them with the plastic GCPS minis. I've attached a picture of a team as an example to help. The reason I ask is some people thought they should get 2 bags of the upgrades.
Gonna be honest, I still think I should be getting two of the bags, because 1 bag isn't 2 heavy weapons teams, it's one team with enough options to dummy up a second as long as it has a different weapon.
e: Got it fixed anyway, with an extra set of weapons
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Post by: highlord tamburlaine
Still scratching my head as to how we got a Warpath novel, but didn't get the Dungeon Saga adventure books, which there was a LOT more excitement over.
Got to say I really like the sourcebook. Cool having all that fluffy stuff in one convenient location.
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Post by: BobtheInquisitor
highlord tamburlaine wrote:Still scratching my head as to how we got a Warpath novel, but didn't get the Dungeon Saga adventure books, which there was a LOT more excitement over.
Got to say I really like the sourcebook. Cool having all that fluffy stuff in one convenient location.
They DID release a print edition of the Adventure books--at least the first one. I emailed them about when the second one will drop so I can buy as a bundle for shipping purposes, but they had no real answer other than other than not for a while.
Automatically Appended Next Post: If you would like to purchase, turn to page 1. Otherwise, turn to page 55.
Looks like it's about $15 shipped.
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Post by: timetowaste85
BobtheInquisitor wrote: timetowaste85 wrote:PM me. I can help.
PMs have been sent to those looking for things. Also, can probably figure something out to loan the novel, if need be. After I finish it. I know somebody was asking about that...
If that's for me, thank you for the generous offer, but I plan to buy the novel directly from Mantic to demonstrate my support for such ventures. I haven't already bought it because I thought I might have one coming through the KS and because all my current spending money is locked up in Kingdom Death.
Is Chard plastic?
She is metal, and a single piece at that. Pretty good sculpt. I can't see any issues. And others are reporting the mini looks better than the drawing for her did.
And cool on the book; yeah, it was probably you I saw asking for it. Just wasn't sure.
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Post by: DaveC
lord marcus wrote:Anyone know where the gcps head with the peaked cap came from? I'm talking about the one showcased in the photo in the sourcebook in the gcps chapter subsection dealing with "the agency"
I have the military cover/hat heads from the heavy weapons teams, but no peaked cap.
Pretty sure that's an as yet unreleased metal miniature for a General/Colonel
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Post by: NTRabbit
timetowaste85 wrote:She is metal, and a single piece at that. Pretty good sculpt. I can't see any issues. And others are reporting the mini looks better than the drawing for her did.
And cool on the book; yeah, it was probably you I saw asking for it. Just wasn't sure. 
The drawing of Chard was fine, what put people on edge was the first photos of a painted Chard taken by someone at an Open Day - through angled glass, fuzzy close up because it was a wide angle shot, and the paint job didn't seem dazzling, all contributed to make it look like a bit of a mung sculpt for a couple of months until we got her.
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Post by: lord marcus
DaveC wrote: lord marcus wrote:Anyone know where the gcps head with the peaked cap came from? I'm talking about the one showcased in the photo in the sourcebook in the gcps chapter subsection dealing with "the agency"
I have the military cover/hat heads from the heavy weapons teams, but no peaked cap.
Pretty sure that's an as yet unreleased metal miniature for a General/Colonel
Oh, OK.
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Post by: warboss
While I'm not a fan of their design aesthetics, those asterisks look from a technical perspective very well done/designed especially when compared with early Mantic offerings. I'm glad to see that they've improved so much.
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Post by: cuda1179
I envy you all. My stuff is still MIA.
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Post by: .Mikes.
Some of mine arrived. GCPS booster, sans Mule, but no books Still trying to find my pledge confirmation email telling me what I should be getting.
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Post by: RoninXiC
Got 99% of mine. Only Asterian and Vermin Vehicles "missing".
Everything looks fine. But I obviously only spent like 10 minutes checking everything.
Was a long journey but stuff is finally here
I'm surprised how similar/exactly the same the two rulebooks are. Yes, of course they'll play differently, but looks and some of the rules are (almost) identical which surprised me.
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Post by: judgedoug
RoninXiC wrote:
I'm surprised how similar/exactly the same the two rulebooks are. Yes, of course they'll play differently, but looks and some of the rules are (almost) identical which surprised me.
It's quite brilliant. Same page number references, too.
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Post by: RoninXiC
Uh, that is smart!
No idea when I'll have my first matches... no one knows
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Post by: timetowaste85
Brought firefight with me on my work trip to learn. Excited to get new people to try it out!!
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Post by: CthuluIsSpy
I thought Firefight and Warpath were still in beta?
Like, aren't they still undergoing heavy playtesting?
Also, Bug people and not-necrons when?
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Post by: RoninXiC
Well, the books are out, so no.
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Post by: judgedoug
They were like a year ago and then went through like six open betas and then they had a layout review for the community to check the layout and provide feedback (so no page xxx) and then it went to the printers and then it arrived and then it shipped and then it arrived and now we have them.
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Post by: CthuluIsSpy
Oh, ok then.
Now the question is, why doesn't me FLGS have them?
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Post by: Gimgamgoo
Because the release date is April?
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Post by: CthuluIsSpy
Oh, well that makes sense.You know, I tried looking for the release date, but I could never find it
In the book proper, are there rules for those bug people?
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Post by: Compel
No(t yet)
The 6 sides in warpath are:
Enforcers (Sphess Mehreens)
GCPS (Imperial Guard / Astra I-dont-give-a-frig-ium-they're-Guardsmen-dammit)
Marauders (  )
Plague (Uh.... Lost and the Damned, kind-of)
Asterian (Pointy Ears)
Veer'myn (space skaven)
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Post by: CthuluIsSpy
Huh, odd. I wonder how they are going to incorporate them into the rules in the future. Maybe they're waiting for 40k factions to get squatted.
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Post by: lord marcus
CthuluIsSpy wrote:Huh, odd. I wonder how they are going to incorporate them into the rules in the future. Maybe they're waiting for 40k factions to get squatted.
Probably supplement books.
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Post by: MasterSlowPoke
We're probably not going to see Zzor for a long while. I'd guess the next two Warpath factions would be filling out the Marauders, who currently half-share an army list with the GCPS, and then the Rebs once they figure out how they can work in a mass battle game.
After that I'd expect Nameless as a full faction, who people seem to really like, and have kinda pushed the Zzor out of the way.
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Post by: CthuluIsSpy
You mean these guys?
So Warpath will get cthulhu eventually? Cool.
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Post by: Nostromodamus
No, they are Nameless, not Z'zor.
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Post by: MasterSlowPoke
Yeah. They've already announced that they're getting a Deadzone release this year, so Warpath shouldn't be too far behind.
Honestly, if I had to guess they redid most of their Zzor first concepts as tentacle monsters to use with the Nameless.
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Post by: CthuluIsSpy
Yes, I know
Zzor are these guys
Still waiting for not-necrons though, but I guess nameless are supposed to be those. Or maybe nameless are not-daemons, idk.
Actually, dreadball has quite a few hints about the factions that might get released for warpath.
I wouldn't be surprised if we see Koris at some point.
Mortal enemies of the Asterians, these extra-dimensional sadists find malicious pleasure in inflicting pain and suffering on other creatures by whatever underhanded methods they can. This makes them ideal DreadBall players, if somewhat terrifying opponents.
Multi-armed not-dark eldar sounds fun.
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Post by: cuda1179
Compel wrote:No(t yet)
The 6 sides in warpath are:
Enforcers (Sphess Mehreens)
GCPS (Imperial Guard / Astra I-dont-give-a-frig-ium-they're-Guardsmen-dammit)
Marauders (  )
Plague (Uh.... Lost and the Damned, kind-of)
Asterian (Pointy Ears)
Veer'myn (space skaven)
Aren't you forgetting Forge Fathers? AKA Space Dwarfs, aka Squats?
Automatically Appended Next Post:
oh, and by the way, another day, another disappointment by no Mantic delivery.
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Post by: kodos
7 factions are still too few to get people here into the system
I know that Mantic don't want to add an uncharted empire like book but a supplement with additional lists would be good
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Post by: MLaw
I don't think number of factions is what's holding people at bay. I like a lot of the ideas and models For me they're just at a point where something has to finish coming together and a lot of things need to go from WiP or Beta to an actual thing. It's almost like they've developed stage fright.
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Post by: lord marcus
MLaw wrote:I don't think number of factions is what's holding people at bay. I like a lot of the ideas and models For me they're just at a point where something has to finish coming together and a lot of things need to go from WiP or Beta to an actual thing. It's almost like they've developed stage fright.
That may be true, but at least the price point is awesome, especially with 20% off at the local shop or online retailer. 10 enforcers for $16
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Post by: timetowaste85
Yo, Marcus! That place have Jetbikes for sale? I needed two. I know they're normally a 4-pack, but I can't find online stores in the US who have em.
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Post by: NTRabbit
CthuluIsSpy wrote:
Mortal enemies of the Asterians, these extra-dimensional sadists find malicious pleasure in inflicting pain and suffering on other creatures by whatever underhanded methods they can. This makes them ideal DreadBall players, if somewhat terrifying opponents.
Multi-armed not-dark eldar sounds fun.
Multi-armed not-dark-eldar who are actually giant, super intelligent spiders, that can personally jump between dimensions and appear anywhere at will, actually.
So kill it with
Nameless, Z'Zor, Koris, Crystallans, Tsudochan, are all races that are unincorporated, and are interesting enough to potentially make an army. A lot of the other aliens are incorporated, so probably better as new Rebs units.
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Post by: kodos
MLaw wrote:I don't think number of factions is what's holding people at bay. I like a lot of the ideas and models For me they're just at a point where something has to finish coming together and a lot of things need to go from WiP or Beta to an actual thing. It's almost like they've developed stage fright.
here this is a huge factor
someone who is playing 40k and want to start new with WP, also wants a new faction and not something similar with nit so nice models.
(while I think Mantics new stuff look better than GW, others like the special design)
so for those only dwarfs and plague are unique enough and asterians are a maybe. This is not enough for most to consider it as an alternative to other systems
(one reason while Night Stalker, Nature, Trident or Basilea are often played here, those are unique in KoW and not just some count as Warhammer stuff)
other people want to proxy their existing armys in a new system and here WP is no alternative
while ForgeFathers, Corps, Plague and Asterians can be used for Space Marines, Guard, Tyranids and Eldar, all the other players miss a list and a DarkEldar or Necron player don't want to use the same list as the Eldar player
This was also the reason why first edition KoW or WP was not of interest here.
too few factions to play
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Post by: RoninXiC
Well, 40k is like 95% Space Marines so that isnt really an argument, is it?
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Post by: scarletsquig
Also, with Warpath they're moving away from the whole "not GW" thing, that was very present during the development of KoW, but they're much more reliant on their own IP for Warpath.
Their sci-fi universe is a lot more interesting in any case, the themes are closer to other good sci-fi which takes something from the modern world and extrapolates it into the future - in this case, human greed and imperialism.
It's closer to something like Alien or Firefly in terms of depicting a universe where monolithic corporate entities control everything.
It's really not anywhere close to the universes with a more fantasy/religious/ magic element like 40k and Star Wars.
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Post by: kodos
I like the WP background more than the 40k, allthough I like my SpaceWolves and would like to play them in WP (same for my Daemons)
but I also would like to build a FF or Enforcer army but this would end up using the same list.
I don't think they need to go the non- GW list path, but at least give us some more lists from all the existing factions we see in Dreadball
(a Martian army list would be cool too and suit Necron players)
RoninXiC wrote:Well, 40k is like 95% Space Marines so that isnt really an argument, is it? 
This is 30k....
well of course this is just a local thing, but for Marines, there is me with Wolves and Thousand Sons, a friend with Night Lords and everyone else in our Club are not-Marines
For tournament players, most have an Eldar or Tau army now
and of course, all those Marine players want to have their own list and not one generic one......
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Post by: RoninXiC
The free Warpath novel btw is .... well. pop sci-fi. It is acceptable and a good first step to establish the universe but the writing style is just too boring.
At least that's my opinion.
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Post by: BobtheInquisitor
If you enjoy somewhat ergodic literature, read the free sourcebook. You can skip around and find what interests you. It reveals a lot of the setting without the need for prose or plot construction. The main text is fairly serious, but some of the sidebars are quite humorous. It reads like Peter Hamilton's idea of the future with some nice Verhoeven touches.
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Post by: lord marcus
timetowaste85 wrote:Yo, Marcus! That place have Jetbikes for sale? I needed two. I know they're normally a 4-pack, but I can't find online stores in the US who have em.
PMS you. I'll go halfsies if you don't want to pay for the full set. Automatically Appended Next Post: And if anyone else is interested it is armada games in Tampa Florida. They have a webstore and take phone orders
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Post by: timetowaste85
Quick glance through firefight rules. Damn, that game looks TIGHT!!
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Post by: Sining
I'm pretty intr in warpath basing myself
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Post by: timetowaste85
Is warpath basically the same except multi basing? Cuz I'd be into that too with the movement trays they offer.
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Post by: CthuluIsSpy
Does warpath still use that multibasing thing? I think I'll stick with firefight. From the videos I've seen, the multibase style doesn't really work well in an urban environment, unless you set the terrain very wide apart. You might as well play KoW then.
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Post by: NTRabbit
Yes, Warpath is the game built around multibasing. I agree with you there, and yes, Firefight is the one you want.
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Post by: kodos
From what I have seen, the only difference is the Multibasing in WP, while the mechanic how models are removed makes FF the better game
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