NinthMusketeer wrote: Waz looking through the Stormcast battletome, noticed in the diagram of stormhost organization that next to Heraldor and Relictor ranks there is one called 'Valedictor' could that be what we are going to see?
What does he do? Give speeches at the end of a battle?
NinthMusketeer wrote: Waz looking through the Stormcast battletome, noticed in the diagram of stormhost organization that next to Heraldor and Relictor ranks there is one called 'Valedictor' could that be what we are going to see?
What does he do? Give speeches at the end of a battle?
considering the latin root word it feels entirely appropriate to, say, an executioner! Not that I Think that's what he will be...
Looks like anti-magic rather than the wizard that there has been speculation about.
That one guy with the lantern that makes daemons evaporate is bad enough, the idea of an entire "inquisitor chamber" makes me want to cry into my feathers and other mutations.
Requizen wrote: Hm, that makes it sound like some sort of anti-Wizard more than a Wizard himself. Maybe a dispel mechanic of some sort?
Since he looks to be carrying a banner, I would be surprised if it weren't something like the Glade Captain Battle Standard Bearer had.
The Banner of Athel Loren was an 8" bubble of "roll a dice each time a WANDERER unit from your army that is within 8" suffers a wound or mortal wound from a spell; on a roll of 4 or more the Banner protects those beneath it and the wound is ignored." You could plant it during your Hero phase for an 18" bubble instead.
Thing is, I really HATE how "oh you can't cast magic powers, but it's ok if we do." So if casting magic is so fowl, then how come some of the Stormcasts can do so? So more 40K stuff regurgitated? I really hope this is not the case.
Thing is, I really HATE how "oh you can't cast magic powers, but it's ok if we do." So if casting magic is so fowl, then how come some of the Stormcasts can do so? So more 40K stuff regurgitated? I really hope this is not the case.
Stormcast have no Wizards. Nothing they do is considered magic... it just kinda works like it. Any lightning bolts or blasts of light they unleash are fragments of Sigmar's power that he lends to them, rather than normal magic.
Stormcasts have no wizards but some of them cast magic powers during the magic phase. If it's not magic news to me. I always thought that was magic. Then again because of the crappy art I never did buy the $100 books GW was asking for for Stormcast Eternals last year, so I may have missed the fluff on that part then.
Requizen wrote: I mean, functionally it's the same as magic in game, but in the lore it's different because reasons.
And this is why I am not going to like it. I really hate the "reasons" and we should accept it. OH well, I guess GW can't hit it out of the park all the time. Still looking forward to it. Hopefully it's done properly though.
Requizen wrote: I mean, functionally it's the same as magic in game, but in the lore it's different because reasons.
Is it really that different from any other setting which has things that are deity based powers?
I look at the Stormcast as being like Clerics, Paladins, or Druids. Their powers originate from the patronage of their deity. Without that patronage, they lose their powers.
Wait wait wait. Are we seriously arguing that "you can't do X but we can because reasons" is not the most realistic possible logic? Look at human history. Hell, look at us now. We do that ALL THE TIME.
NinthMusketeer wrote: Wait wait wait. Are we seriously arguing that "you can't do X but we can because reasons" is not the most realistic possible logic? Look at human history. Hell, look at us now. We do that ALL THE TIME.
I was once told that talking about something you know nothing about is a sure fire way to be dismissed as an authority. It happens a lot now, but I feel this was a good example.
Stormcasts do not cast spells. Having a magical ability= / = casting spells and being a wizard. Stormcasts are magical by nature; this does not make them wizards. Getting an anti-wizard unti is 100% acceptable and expected even.
It's not really not that different from the old fantasy accusations as well. Wizards pointed out how the Warrior priests used prayers that resembled their conjurations and in one novel for Age of Reckoning the protagonist had to resist what felt like a spell of command from a warrior priest when he ordered her to abandon her elf ally because he wasn't allowed in their cathedral.
Besides, it seems more like anti-corruption and chaos than just anti-magic.
motski wrote: Yeah my guess is a Valedictor too. There's three chambers left (Sacrosanct, Ruination and Auxiliary) so this could part of one of these.
Ruination sounds like a chamber hosting heavy firepower, probably sacred artillery. Auxiliaries sounds interesting, could be a royal guard of normal humans.
That one guy with the lantern that makes daemons evaporate is bad enough, the idea of an entire "inquisitor chamber" makes me want to cry into my feathers and other mutations.
Ah, a crying cultist. All is right with the world.
Requizen wrote: I mean, functionally it's the same as magic in game, but in the lore it's different because reasons.
And this is why I am not going to like it. I really hate the "reasons" and we should accept it. OH well, I guess GW can't hit it out of the park all the time. Still looking forward to it. Hopefully it's done properly though.
It's just an abstraction because there's no point having another phase in the game for things that would work functionally like magic but aren't actually, so ruleswise it's easier to just make it work as magic.
Stormcast use divine magic like warrior priests. Hence the lord relicator does not roll magic dice to cast his spells.
Same with blood bound and the slaughter priests they use divine magic of khorne instead if the khorne priest fails his roll khorne smites him for some reason.
Requizen wrote: I mean, functionally it's the same as magic in game, but in the lore it's different because reasons.
And this is why I am not going to like it. I really hate the "reasons" and we should accept it. OH well, I guess GW can't hit it out of the park all the time. Still looking forward to it. Hopefully it's done properly though.
Thaumaturgy has always been different from pure magic in fantasy fiction. Channeling a god's power is usually acceptable to that god's followers, while every other form of magic is not. It's kind of like how Christians think it's okay for Moses or Jesus to cast magic spells perform miracles, but not okay for witches or pagans to practice magic.
Craaaap. I might need to get this guy to just get a damn Gryph-Hound.
Yeah the Gryph-hound is drawing me to purchase the model as I said sigmar sure likes those bird dogs. Since I am working on a devoted of sigmar force he will fit just right in considering his rules.
Craaaap. I might need to get this guy to just get a damn Gryph-Hound.
Yeah the Gryph-hound is drawing me to purchase the model as I said sigmar sure likes those bird dogs. Since I am working on a devoted of sigmar force he will fit just right in considering his rules.
Counting the one from Silver Tower, I have 3 of the little buggers...I could always use another ohhhh...17?
NinthMusketeer wrote: Wait wait wait. Are we seriously arguing that "you can't do X but we can because reasons" is not the most realistic possible logic? Look at human history. Hell, look at us now. We do that ALL THE TIME.
I was once told that talking about something you know nothing about is a sure fire way to be dismissed as an authority. It happens a lot now, but I feel this was a good example.
Stormcasts do not cast spells. Having a magical ability= / = casting spells and being a wizard. Stormcasts are magical by nature; this does not make them wizards. Getting an anti-wizard unti is 100% acceptable and expected even.
Well said, I completely agree. And even if it were anti-magic rather than just anti-wizard it would still make perfect sense as per my statement. What doesn't make sense is that Stormcast can't have specialists to counter magic just because they have magic themselves. That's like saying the US military can't have anti-tank weapons because we deploy Abrams.
As for the model, I find it disappointingly bland. It just blends in with the other characters and doesn't stand out on its own.
As for the model, I find it disappointingly bland. It just blends in with the other characters and doesn't stand out on its own.
Once again the "official" colour scheme does not do the model any favours IMO. The all gold looks better in person but it doesn't photo well. Although even if he was painted as a different chamber he really is a mash up of existing Stormcast parts. That said I do like him, and a witch hunter will fit in nicely with my Hallowed knights.
After three and a half months of waiting for a new AOS miniature we get this. It is quite simply the laziest sculpt I have ever seen from Gw.
The cloak is IDENTICAL to the Lord castellant. Seriously? Are you telling me that the designer could not go in and tweak the direction of the ribbons a little?The pose of the legs is identical etc etc.
I like AoS. I like that it freed gw designers to come up with new and exciting ideas. Unfortunately when it comes to the Stormcast it seems they have run out of ideas already. This is literally the most dissapointing gw release I have ever seen.
The new improved gw took a major step back with this one.
Haha, yeah, 2/10 on the creativity there. At least it's an easy kitbash to make one.
I'm thinking this is really just something to throw at us while they work on the big stuff later down the line. We did have a pretty phenomenal release congaline at the year's beginning.
Ok. Just noticed that one of the two sprues is the same as the Lord castellant. So the similar designs are a cost saving thing. Still very disappointing.
My favourite model in my Stormcast collection is my Lord Castellant, 2nd is his Gryph-hound. I quite like the model, it's a lazy rehash, yes, but the fact that there is another Gryph-hound for my menagerie of Azyr, that's what makes it for me.
I wonder if its because of the size of the sprues? The Knight Venator and Knight Azyros kits would have had to go in a box anyway due to the size of the wings. But the Castellant and Veritant can be put on blister pack sized sprues.
I wrote on The Facebook page something along the lines of 'we waited three months for this?!!?' The official reply was there will be new stuff soon. I am still holding out hope that we will see Tzeentch Arcanites this year alongside the new loc.
this guy has a better tabard, better helmet, and a better gryph hound, so i am stoked...
considering all of the amazing 40K minis that we are getting right now, i am happy with a single, improved, Stormcast dude until after the Prospero release...
it's not like there are not enough minis to paint in the last Silver Tower hero bundle
New dwarfs would be nice, enough stormcasts and definitely no more khorne.
Tzeentech would be good too though as have all the models from silvertower to begin with.
Hanskrampf wrote: I still hope the rumoured Silver Tower expansion with undead turns out true.
How strong is that rumor? That could put me over the fence I'm on when it comes to buying Silver Tower, I want it for a few minis (horrors, familiars, gaunt summoneer, tzaangors, cultists) but can't stand few others (dwarf, questor, dwarf, ogroid thaumaturge, dwarf, guy with a swirling bits, also dwarf). It's not that I predict the undead to be particularly awesome, I hate mortarchs of nagash mounts design for example and looking at purely AoS designs like ogroid thaumaturge, it's straight World of Warcraft stuff (enough to put the pink horror from Silver Tower next to him to see the difference in styles) so the undead will probably join the rest of the crap, "modernised" designs that ape (the irony) the inferior, less characterful and significantly more childish rippofs of GW old stuff.
They can't ruin it all though, can they. I love undead to death and will buy almost everything plastic, including fething mortarchs and who knows, maybe a plastic Krell type guy there somewhere for old times sake eh GW? Not to mention, it's still a board game, still warhammer quest and quite fun from what I've heard.
If really hope it's true. It sounds much more up my street and more like the original Warhammer Quest. Hopefully the dungeon tiles would be of a generic dungeon too.
Well, the rumors kept pointing to something of that type around December with a questionable release list leak that got some of the past releases right but was wrong about the second half of the releases which would've had Tzeentch out by now.
It's possible the leak was outdated and GW stretched the schedule out like CA had to do with their schedule. (which is why so many kept expecting Wood elves this month for TW:W)
So it's possible instead of this December being a focus on Death, we'll get Tzeentch and perhaps Duardin instead with the Death expansion popping up later next year.
I didnt see this posted but his rules are on the app guys... He's very good imo. 1inch/4 attack/3+/3+/-1/Dmg 2 sword
-can unbind as if he was a wizard
-can make enemy mizards within 7 inches take d3 mortal wounds
-gryph hound buffs his unbind roll, and he buffs gryph hound attacks
His rules were posted as a PDF with the model in the online store as soon as it went on preorder (approximately 6 pm Eastern on Friday on the NZ site).
Also, Gryph-hound is the only item in whole Stormcast range that wouldn't look out of place in Old World. There musts be a number of collectors who dislike AoS aesthetics (AoSthetics?) but appreciate any (new) Old World compatible models.
em_en_oh_pee wrote: It is their flagship line a la Space Marines. Expect it to be the focus forever.
The thing is, GW spams Space Marines releases because they easily outsell any other faction in 40K. Do Stormcast outsell any other faction in AoS? I certainly don't know but I tend to doubt it. People playing Stormcast certainly don't seem to dominate the various online AoS venues. In any case, Stormcast have a plenty filled out line of miniatures at this point, while many other factions still need some serious attention.
jullevi wrote: Also, Gryph-hound is the only item in whole Stormcast range that wouldn't look out of place in Old World. There musts be a number of collectors who dislike AoS aesthetics (AoSthetics?) but appreciate any (new) Old World compatible models.
While I have gained an appreciation for the AoS rules, the Stormcast Eternals still don't appeal to me on any level, so I'd say this is a possibility.
Welcome to Games Workshop’s Warhammer Age of Sigmar Grand Tournament season. This event is for anyone who enjoys using a canny mix of army selection, canny generalship and good cheer to win games of Warhammer Age of Sigmar. Being crowned the Grand Champion of Warhammer Age of Sigmar at the end of the year is a colossal achievement and worthy of great song and rejoicing.
Only a formidable general will be able to raise trophy belonging to the Grand Champion – Games Workshop’s unique prize we offer only to those who can not only play the game, but do so in the spirit of the Age of Sigmar, and with a well painted army to boot.
Event Essentials:
System: Warhammer : Age of Sigmar
Army Selection: Select an army worth a maximum value of 2,000 Points using the rules and restrictions provided in the Pitched Battle section from the General’s Handbook.
Only Warscrolls and Warscroll Battalions with Pitched Battle Profiles may be used at the Grand Tournament, see the Generals Handbook for details.
This includes Forge World models that have a Pitched Battle Profile.
Note that Allegiance Abilities can and should be used.
I'm excited because this shows they are trying to bring back at least quasi competitive events. Also loving AoS right now. Have a local league starting here in the next two weeks which has around 30 sign-ups so even with 1/3 attrition that's a solid group of players.
em_en_oh_pee wrote: It is their flagship line a la Space Marines. Expect it to be the focus forever.
The thing is, GW spams Space Marines releases because they easily outsell any other faction in 40K. Do Stormcast outsell any other faction in AoS? I certainly don't know but I tend to doubt it. People playing Stormcast certainly don't seem to dominate the various online AoS venues. In any case, Stormcast have a plenty filled out line of miniatures at this point, while many other factions still need some serious attention.
They sell out every time they get in to the FLGS and i've seen more stormcast armies being started since AOS launch than i have other factions. (I think those who switched already have armies to play already and won't bother picking up a new one, but of the factions that have had new models since the games launch the stormcasts certainly do seem to be very popular. I'd say after that it's ironjaws and then sylvaneth.) Maybe give it a year or two to really let the game find its feet and i think we'll see more.
em_en_oh_pee wrote: It is their flagship line a la Space Marines. Expect it to be the focus forever.
The thing is, GW spams Space Marines releases because they easily outsell any other faction in 40K. Do Stormcast outsell any other faction in AoS? I certainly don't know but I tend to doubt it. People playing Stormcast certainly don't seem to dominate the various online AoS venues. In any case, Stormcast have a plenty filled out line of miniatures at this point, while many other factions still need some serious attention.
They sell out every time they get in to the FLGS and i've seen more stormcast armies being started since AOS launch than i have other factions. (I think those who switched already have armies to play already and won't bother picking up a new one, but of the factions that have had new models since the games launch the stormcasts certainly do seem to be very popular. I'd say after that it's ironjaws and then sylvaneth.) Maybe give it a year or two to really let the game find its feet and i think we'll see more.
Hmm, something about your theory on the factions seems fishy, could it be the complete lack of support for almost all the other factions?
Wow, I'm really glad that GW have brought in a tournament rulepack, and even happier (and surprised) that they've brought in the Swiss system. Sounds like they're really committed to making tournament AoS the best it can be, which is great obviously.
I was thrilled when the General's Handbook came out and with it a points-based pitch battle system. Great to see that's being expanded upon.
Thanks for the cool news, Reds8n. (not sure why but until I wrote your title out I always thought it said redesign. )
EnTyme wrote: Fascinating how the factions with the most support seem to be the best sellers.
The Sylvaneth actually prove that wrong. They were the best-sellers at the beginning of AoS before they got even more popular with their update.
jullevi wrote: Also, Gryph-hound is the only item in whole Stormcast range that wouldn't look out of place in Old World. There musts be a number of collectors who dislike AoS aesthetics (AoSthetics?) but appreciate any (new) Old World compatible models.
Very true. I see alot of Gryph-hound pets for Empire generals and the like.
Its a solid tournament pack and I'm glad they are incorporating at least some sportsmanship aspect, even if it is unlikely to tone back the game-breaking armies it is still a recognition that the problem exists.
Something I am noticing across AoS tournaments that has slipped in under our notice is the scenarios being used -- they are always the basic pitched battle scenarios without modification. To my experience this almost never happened in previous editions of WHFB or in 40k, at the very least there were house rules/clarifications applied. I think that speaks to how effective the pitched battle scenarios are at mixing the game up without changing things so much that it becomes a pain.
EnTyme wrote: Fascinating how the factions with the most support seem to be the best sellers.
The Sylvaneth actually prove that wrong. They were the best-sellers at the beginning of AoS before they got even more popular with their update.
They got support starting from the very first campaign book, even if it wasn't new models. So that's actually a good argument in favor of supported factions being better sellers.
jullevi wrote: Also, Gryph-hound is the only item in whole Stormcast range that wouldn't look out of place in Old World. There musts be a number of collectors who dislike AoS aesthetics (AoSthetics?) but appreciate any (new) Old World compatible models.
While I have gained an appreciation for the AoS rules, the Stormcast Eternals still don't appeal to me on any level, so I'd say this is a possibility.
Even the new warrior priest from the sliver tower has a Gryph-hound. As I said I imagine those guys are quite popular with all branches of sigmar's military.
Baron Klatz wrote: Hmm, I guess that means we finally got our mascot then. Greenskins have squigs, Undead has ghouls, chaos has nurglings and now Order's Gryph-hound.
Certainly beats the shoeless soldier of old.
No hybrid mutant beast will ever replace Powder Monkey. The true power of The World That Was. He will rise again.
Baron Klatz wrote: Hmm, I guess that means we finally got our mascot then. Greenskins have squigs, Undead has ghouls, chaos has nurglings and now Order's Gryph-hound.
Certainly beats the shoeless soldier of old.
#
Everybody knows that mans best friend is the bretonnian archer dog or snail
Yes there is a document with forgeworld profiles and their points. No I don't know where to go find it, but it was on the facebook page and I downloaded it.
Baron Klatz wrote: Hmm, I guess that means we finally got our mascot then. Greenskins have squigs, Undead has ghouls, chaos has nurglings and now Order's Gryph-hound.
Certainly beats the shoeless soldier of old.
No hybrid mutant beast will ever replace Powder Monkey. The true power of The World That Was. He will rise again.
Baron Klatz wrote: Hmm, I guess that means we finally got our mascot then. Greenskins have squigs, Undead has ghouls, chaos has nurglings and now Order's Gryph-hound.
Certainly beats the shoeless soldier of old.
#
Everybody knows that mans best friend is the bretonnian horse or another horse
Hanskrampf wrote: I still hope the rumoured Silver Tower expansion with undead turns out true.
How strong is that rumor? That could put me over the fence I'm on when it comes to buying Silver Tower, I want it for a few minis (horrors, familiars, gaunt summoneer, tzaangors, cultists) but can't stand few others (dwarf, questor, dwarf, ogroid thaumaturge, dwarf, guy with a swirling bits, also dwarf). It's not that I predict the undead to be particularly awesome, I hate mortarchs of nagash mounts design for example and looking at purely AoS designs like ogroid thaumaturge, it's straight World of Warcraft stuff (enough to put the pink horror from Silver Tower next to him to see the difference in styles) so the undead will probably join the rest of the crap, "modernised" designs that ape (the irony) the inferior, less characterful and significantly more childish rippofs of GW old stuff.
They can't ruin it all though, can they. I love undead to death and will buy almost everything plastic, including fething mortarchs and who knows, maybe a plastic Krell type guy there somewhere for old times sake eh GW? Not to mention, it's still a board game, still warhammer quest and quite fun from what I've heard.
I decided I'll do it. You don't know how hard it is for me, buying an AoS related product. It's hard. But
- I like the idea of the crazy chaos tower
- I like my tiles shiny, the ST ones are busy as feth but still shiny
- I want a few models there
- I can replace the dwarf
- I can convert the sigmarine into a full of tentacles chaos slave and sumoneer henchman who is sane just enough to be tormented by his fate but not enough to fight it
- I have an idea for Thaumaturge though will be still WoWish sadly
- I need a party game
- I want it in case the undead expansion happens
- I can play a party of a wight king, Krell, cairn wraith all summoned by a necromancer who made them not aware of their undead status to keep them heroic
- familiars
Have a question, how do the old human sized mini look against the cultist etc as in how's the scale. Also does the wight king look small for example, or a necromancer? Thanks.
Nope. In response to a comment about a fight between the new SE hero and a Necromancer not being remotely fair, they asked if NEW ZOMBIES (emphasis theirs) would help make things more even.
Marxist artist wrote: Human wizards look a bit smaller but not terribly so , so same for necromancer, but the cultists are mutated so probably right scale
Cultists are what I'm worried about the most. Don't like cannon fodder idiots looking impressive next to my guys.
Btw found a New Silver Tower copy for $77 equivalent, some price.
Marxist artist wrote: Human wizards look a bit smaller but not terribly so , so same for necromancer, but the cultists are mutated so probably right scale
Cultists are what I'm worried about the most. Don't like cannon fodder idiots looking impressive next to my guys.
Btw found a New Silver Tower copy for $77 equivalent, some price.
The cultist tower over old Empire models. I have held them side by side, the cultists being a head taller at least.
Yes I'm happy with the price really. Don't like the scale thing because I really want it as old world heroes entering a chaos tower but in the end, I can even play with the Stormcast/ the dwarf as well. I'm not crazy after all heh.
It comes tommorow and I'm pretty hyped for it, despite a pretty exciting itself high mountain trip on friday. Funnily enough, when reading the first 50 pages of this thread to hype myself up I found this little gem:
Because I wanted to buy one and replace some minis with wfb ones but then I saw it in RL. It turns out that I only want sumoneer and tzaangors, it so much reeks of AoS. I don't like the heroes except the barbarian a bit maybe, hipster dwarf is worst but all are busy and weird. Ogroid Thaumaturge looks like something straight from Warcraft etc.
Not buying.
I got some serious flak for supposedly posting random bs just to bash AoS etc. In your face guys, can post you a pic kissing a box art Knightor Questor Stormcastor Excelsior Monumentor for you
Was a bit dissapointed for a while about that scale thing but decided to just treat Silver Tower as a separate thing and not mix Old World into it. Turns out I need style coherency in my games, Silver Tower has a problem with that anyway imo mixing old and new (horror/ skaven vs thaumaturge look different styles a lot) but it's predominantely AoS and I'm going to let it be. If there's one thing AoS fits, it's heroic quests in crazy towers.
Anyway, I have a question for people who played it a lot, how tactical is it? My expectations are set on not much, I want a fun party game and have enough head scratchers but am curious. Thanks.
It's pretty tactical, in my opinion. In addition to your own action dice, there are 'community' action dice. Plus, with rotating turn order, there is a fair bit of planning that goes into deciding what you're about to do.
Unless you're the dwarf; then, it's pretty much just run in and hit things in the face.
Not sure if it's really "news", but if you check out the Lord-Veritant Warscroll on the app, it's different from the one on the website. It clarifies that he can only unbind one spell per turn. Good to see that they're using the "living codex" to do real time errata-ing, if nothing else.
If you can't make it over to Warhammer World for the event though, don't panic. Warhammer TV will be covering the action live, so you can follow the top-tables of our premier Matched Play event from the comfort of your own home – what an age we live in.
Kunnin Ruck has a fatal flaw, kill the Savage Orruk Warboss and it stops the bleeding. There are plenty of armies now that can assassinate a given model, most notably the Stormcast Eternals.
In the months since the release of the General's Handbook, the game of Warhammer Age of Sigmar has gone from strength to strength. Covering three ways to play - open play, narrative play and matched play - this book is the trusty companion for thousands of Warhammer Age of Sigmar gamers the world over.
But these new rules were always intended to evolve as time went on, so now, we're looking to the people who use them most for help (that's you, the players).
What would you change about, or add to, the General's Handbook?
Let us know in the comments below, whether it be the narrative Battleplans, the points for Warscrolls or Battalions, Path to Glory campaign rules, the Three Rules of One, or anything else, and we'll send all your ideas on to the team writing the new book.
So AoS and 40k have completely different teams, right? Because while 40k has improved lately (FAQs, showing up at tournaments), the AoS team is feeeeeeeeeeeeething amazing.
Time to compile a list and write up some stuff. I can't think of anything major that I'd like changed right now (other than maybe nerf the Destruction trait ) but I'm just so glad they're being this awesome.
I love that they are going to update this thing annually.
I was a bit disappointed to see how the "official or nothing" crowd weren't happy enough with base to base measuring being an optional rule and wanting it to be the only rule.
I was a bit disappointed to see that people want to go back to paying model by model in points (i like being able to create an army list in 30 seconds without having to have an excel sheet or calculator doing minute calculations)
I threw up in my mouth at the number of people on the fb comments clamoring for summoning giving back free points again and how they needed to let you spam summon spells again.
I'd really like to see Path to Glory balanced a little better, and also expanded to cover more factions and allow more choices. If I want to play undead, I have to pick a sub-faction and am limited to a single hero type and three unit types. But Chaos has a huge variety of options.
My biggest hope is some clarity on a couple of warscrolls. I still haven't found anyone who can explain the value of the Ebondrake Warhost's "command ability" thing yet.
So I'm a total AOS noob, but was looking to try to get a few friends into it with a Path to Glory campaign. Do they have the full rules for that in the General's Handbook then? I bought the first part for list building in digital format, but if the full campaign is available in book form, I'll probably pick that up.
Yes, all of the Path to Glory rules are in the handbook. There are not tables for every army/faction yet, but if you run something different, you should be able to concoct your own.
Cool, I will have to check that out. I don't have any factions yet, but play Chaos in 40k, so I thought I could probably knock together a few small chaos warbands to try it out.
curran12 wrote: Yes, all of the Path to Glory rules are in the handbook. There are not tables for every army/faction yet, but if you run something different, you should be able to concoct your own.
auticus wrote: I love that they are looking for feedback.
I love that they are going to update this thing annually.
I was a bit disappointed to see how the "official or nothing" crowd weren't happy enough with base to base measuring being an optional rule and wanting it to be the only rule.
I was a bit disappointed to see that people want to go back to paying model by model in points (i like being able to create an army list in 30 seconds without having to have an excel sheet or calculator doing minute calculations)
I threw up in my mouth at the number of people on the fb comments clamoring for summoning giving back free points again and how they needed to let you spam summon spells again.
I do like that base thing from a simplicity perspective. Especially for match play since pretty much all events do it anyway why shouldn't it be official. If you don't want to base measure then play narrative or open play. I sure as hell don't want back points by model, characters joining units, or free point summoning (though I understand some of the issues with some casters not being worth nearly their point value but that's a models point value issue not a summoning one).
My thing is keeping the battalions to just the Battletome/specific ones and not point out the narrative ones. Expanding on the allegiance/artifact/command traits for the battletomes that were already released, and repointing a few battalions that do cause some issues.
Well I'm not on Facebook, but the main thing I'd ask for is more balanced costs, exempting arcane bolt from the rule of one, and adjusting how reinforcement points work with both summoning and abilities that add new models. It shouldn't be free outright but something like every 50 be points reserved = 75 available for summoning during the game would work fine.
It's likely Tzeentch all things considered. They'll want to keep the hype going with Magnus and the 1kSons in 40k, we will probably see a Tzaangor release that at least shares a sprue with the 40k ones (if it's not already a dual kit) and perhaps some of the Daemons get new kits. Arcanites is pretty low-hanging fruit for them (prominent villains in the lore, room to grow model-wise, popular faction, etc), so it makes sense.
I'd like it to be Elves, though.
Actually I'd like it to be Death, they've basically been overlooked other than FEC and Nagash & Friends. It would be nice to see some variety in that alliance.
Wellity wellity wellity, I can't tell what that is, it has a bit of everything. The aelfy jems, the manky old hand, the tzeentch eye, the warpstone like staff centre thingy.
I was thinking maybe its a dark aelf minature but I would think Ulgu denizens would be a bit 'darker' in tone, unless this is an dark aelf residing in Azyr.
All in all, Death needs to most love for sure, but based on the Rumor Engine photo, I'd say my Tzeentch Arcanites are finally getting a battle tome soon!
Must be Arcanites. Those are Tzeentch symbols hanging from the staff and the hand looks like a Tzaangor claw. Plus there's a massive swirly eye thing...
unmercifulconker wrote: Wellity wellity wellity, I can't tell what that is, it has a bit of everything. The aelfy jems, the manky old hand, the tzeentch eye, the warpstone like staff centre thingy.
I was thinking maybe its a dark aelf minature but I would think Ulgu denizens would be a bit 'darker' in tone, unless this is an dark aelf residing in Azyr.
Pretty sure all the Dark Aelfs are in Azyr right now, after the Age of Chaos basically messed everywhere else up.
unmercifulconker wrote: Wellity wellity wellity, I can't tell what that is, it has a bit of everything. The aelfy jems, the manky old hand, the tzeentch eye, the warpstone like staff centre thingy.
I was thinking maybe its a dark aelf minature but I would think Ulgu denizens would be a bit 'darker' in tone, unless this is an dark aelf residing in Azyr.
Pretty sure all the Dark Aelfs are in Azyr right now, after the Age of Chaos basically messed everywhere else up.
Ah I thought most of em stayed in Ulgu, thanks, I'm gonna go with Dark Aelf then, eccentric staff but with manky hand has gotta be dark aelf, it just doesn't seem like a tzeentch staff, the serpentine like segments dont fit it.
Maybe though, this and the steamhead duradin tease, maybe its an Azyr release, with duradin and aelvs together. Not just saying because I'm starting an Azyr collection after that amazing army on parade after last month's white dwarf.
Imperial Agents codex coming soon...
The eye is central to the symbol of the Astra Telepathica...
I just can't help but immediately think of other GW illustrations of Astropaths and their staffs.
I don't know that the hand is "clawed." They just look like really exaggerated fingernails haha.
Didn't we see some gems on the Custodian Guard that were just released?
Automatically Appended Next Post:
Thommy H wrote: Must be Arcanites. Those are Tzeentch symbols hanging from the staff and the hand looks like a Tzaangor claw. Plus there's a massive swirly eye thing...
Imperial Agents codex coming soon...
The eye is central to the symbol of the Astra Telepathica...
I just can't help but immediately think of other GW illustrations of Astropaths and their staffs.
I don't know that the hand is "clawed." They just look like really exaggerated fingernails haha.
Didn't we see some gems on the Custodian Guard that were just released?
It doesn't fit the IoM aesthetic. There's no aquila motifs on there either. Or skulls.
The gems kind of preclude it from being an IoM model if you ask me. I could also see the possibility of Dark Aelfs, but I'm still leaning toward Tzeentch.
LightKing wrote: So fluff wise, Age of Sigmar seems really similar to 40k.
Sigmar/God Emperor
Stormcast Eternals/Space Marines
Chaos....well Chaos
structure of fluff seems similar....or are there many sublte differences
Meh, chaos is always chaos no matter the setting.
I love that the Stormcast are fantasy space marines, they are badasses who care only for the extermination of all chaos. They are immortal warriors who are literally reforged when they die and thrown back into fray, although losing a part of themselves each time.
Try and read all the small fluff bubbles in the books, they provide little details that expand the universe greatly, there are and will be many differences between 40k and AoS. It took me time to warm up but AoS is certainly shaping up to be a fun universe, plus the mad map designs are just sweet.
LightKing wrote: So fluff wise, Age of Sigmar seems really similar to 40k.
Sigmar/God Emperor
Stormcast Eternals/Space Marines
Chaos....well Chaos
structure of fluff seems similar....or are there many sublte differences
Meh, chaos is always chaos no matter the setting.
I love that the Stormcast are fantasy space marines, they are badasses who care only for the extermination of all chaos. They are immortal warriors who are literally reforged when they die and thrown back into fray, although losing a part of themselves each time.
Do the Orcs act the same as Orks?
Try and read all the small fluff bubbles in the books, they provide little details that expand the universe greatly, there are and will be many differences between 40k and AoS. It took me time to warm up but AoS is certainly shaping up to be a fun universe, plus the mad map designs are just sweet.
Orruks still like to fight but there are 2 main groups, I can't remember the overall feel of the Ironjawz but they believe brute strength is best and clad themselves in lots of armour.
The Bonesplitterz on the other hand (Savage Orcs) believe the spirit of Gorkamorka is trapped within all the big beasts that roam the realms so they hunt them and hope they can absorb the power of their god. They are bat insane.
Edit: I haven't really checked the wiki page much but just going to do a bit more reading now, definitely recommend if there's any lore you want to know about a specific race or something.
http://ageofsigmar.wikia.com/wiki/Age_of_Sigmar_Wikia
The Tzeentch equivalent to Khorne Bloodbound or Nurgle Rotbringers. Essentially the 'Mortal Tzeentch' faction, as opposed to Tzeentch Daemons or generic Slaves to Darkness.
One of the biggest obstacles to doing these weekly updates is because I can only rarely talk about certain projects openly. But, since I got to talk about Book #6 at Black Library Live! 2016, I figure I can discuss it some here as well.
As of today, I’m about 22,000 words into the first draft of Eight Lamentations: Spear of Shadows (AKA Book #6). The book, which is set in Games Workshop’s Age of Sigmar setting, is a high-octane, interdimensional adventure. A band of heroes (some more heroic than others) are sent on a desperate quest for a long-lost daemonic weapon, pursued by vampiric spies, shape-changing assassins, and a murderous champion of the dark gods. Sounds simple enough, right?
Part of the brief for this book was that it include some elements of the intellectual property not yet explored in any detail. To that end, it has so far had scenes with members of the Ironweld Arsenal (an alliance of duardin and human engineers), the Stormcast Eternals of the Sons of Mallus Stormhost (specifically Gaius Greel, last seen in The Realmgate Wars: Fury of Gork), the Bloodbound (cannibalistic Chaos warriors who worship the Blood God), Deathrattle skeletons, Soulblight vampires, the Skaven (nefarious rat-men with a penchant for mad science and treachery), various flavours of duardin (fantasy dwarfs, with a twist or three), shape-changing Arcanites (another type of Chaos warrior, worshippers of the Changer of Ways) and at least one ogor (an ogre). And that’s just in the first quarter of the book.
One of the common criticisms levelled at this particular setting has been its relative lack of depth. We know who the factions are, and why they’re fighting, but not what they’re fighting for. Who and what are the various factions seeking to protect, conquer or devour? Now, anyone who’s read the various tie-in novels, audios and short stories related to the setting probably already has some idea as to the answer to that question.
But with this book, I’m getting the opportunity to really dig into HOW the realms work, and how a city in the Age of Sigmar might function. You want to know what people (and Skaven) eat? Got you covered. Want to know how the sewers work? Weird, but okay. Who patrols the walls? How do they brew beer? What’s a slum like in the Age of Sigmar (short answer: awful)? Where do the rich folks live? What sort of temples do they have? Where do all these people come from, if the armies of the dark gods are constantly attacking? These are all questions I’m hoping to answer. Satisfactorily, if not in detail.
More than that, I’m getting to explore how the various cultures of the mortal realms might interact – can the scion of a noble house of the Celestial Realm get along with a hard-bitten sellsword from the Realm of Metal? What does a librarian in the Realm of Beasts look like? What about a demigryph knight from the Realm of Life?
But, strip all of that away, and its a book about people, and the reasons they do what they do. It’s a book about family and expectation, trust and loyalty.
That’s what I hope, at any rate. But if you want to concentrate on the aerial battles, the giant war machine powered by thousands upon thousands of rats, and the giant spider nesting inside the trunk of a giant tree-citadel, I won’t hold it against you.
One of the biggest obstacles to doing these weekly updates is because I can only rarely talk about certain projects openly. But, since I got to talk about Book #6 at Black Library Live! 2016, I figure I can discuss it some here as well.
As of today, I’m about 22,000 words into the first draft of Eight Lamentations: Spear of Shadows (AKA Book #6). The book, which is set in Games Workshop’s Age of Sigmar setting, is a high-octane, interdimensional adventure. A band of heroes (some more heroic than others) are sent on a desperate quest for a long-lost daemonic weapon, pursued by vampiric spies, shape-changing assassins, and a murderous champion of the dark gods. Sounds simple enough, right?
Part of the brief for this book was that it include some elements of the intellectual property not yet explored in any detail. To that end, it has so far had scenes with members of the Ironweld Arsenal (an alliance of duardin and human engineers), the Stormcast Eternals of the Sons of Mallus Stormhost (specifically Gaius Greel, last seen in The Realmgate Wars: Fury of Gork), the Bloodbound (cannibalistic Chaos warriors who worship the Blood God), Deathrattle skeletons, Soulblight vampires, the Skaven (nefarious rat-men with a penchant for mad science and treachery), various flavours of duardin (fantasy dwarfs, with a twist or three), shape-changing Arcanites (another type of Chaos warrior, worshippers of the Changer of Ways) and at least one ogor (an ogre). And that’s just in the first quarter of the book.
One of the common criticisms levelled at this particular setting has been its relative lack of depth. We know who the factions are, and why they’re fighting, but not what they’re fighting for. Who and what are the various factions seeking to protect, conquer or devour? Now, anyone who’s read the various tie-in novels, audios and short stories related to the setting probably already has some idea as to the answer to that question.
But with this book, I’m getting the opportunity to really dig into HOW the realms work, and how a city in the Age of Sigmar might function. You want to know what people (and Skaven) eat? Got you covered. Want to know how the sewers work? Weird, but okay. Who patrols the walls? How do they brew beer? What’s a slum like in the Age of Sigmar (short answer: awful)? Where do the rich folks live? What sort of temples do they have? Where do all these people come from, if the armies of the dark gods are constantly attacking? These are all questions I’m hoping to answer. Satisfactorily, if not in detail.
More than that, I’m getting to explore how the various cultures of the mortal realms might interact – can the scion of a noble house of the Celestial Realm get along with a hard-bitten sellsword from the Realm of Metal? What does a librarian in the Realm of Beasts look like? What about a demigryph knight from the Realm of Life?
But, strip all of that away, and its a book about people, and the reasons they do what they do. It’s a book about family and expectation, trust and loyalty.
That’s what I hope, at any rate. But if you want to concentrate on the aerial battles, the giant war machine powered by thousands upon thousands of rats, and the giant spider nesting inside the trunk of a giant tree-citadel, I won’t hold it against you.
Anyway, that’s what I’m working on this week.
Really nice guy and a cracking author too
His "Royal Occultist" stuff is most enjoyable
Wow I am REALLY excited for this book this is JUST what the setting needs in my opinion.
I am so looking forward to this one, I love chewing through all the little background details that rarely get mentioned let alone explained. As a side note, for those who like that sort of thing I would recommend the Fyreslayers novel, specifically the last short story which has a lot of insights into how their society functions off the battlefield. There's a bit with a Skaven breeding chamber too, which is suitably monstrous but not in an over-the-top sort of way.
Mymearan wrote: Oh man now I REALLY REALLY want to read that book. Also Ironweld Arsenal and duardin seems right in line with the teaser we had from WH Community.
I still think it might be steamhead but I do think the ironweld are responsible for building sigmar's cities and such and of course such people will be important in developing a setting to understand how things work.
Josh Reynolds has done my favourite Aos stuff so far. I am glad he is becoming the go to guy for Aos. If he can fit half the stuff he mentioned into the new book it will be great.
It is the sky battles bit that has me thinking of the steamhead.
In the story so far the stormcast have been looking for Duardin all over the realm of metal but have not found them. There have also been a few tidbits about lights in the sky above the realm of metal. The earlier rumour about duardin with backpacks and blimps ties in with this. So we will see a largely aerial steamhead army presumably incorporating the old gyrocopters.
This sounds pretty good to me and follows on with their new tendency to mess with conventional sterotypes.
I think there is a good chance we will see something from clan skyre too.
Wow, I am definitely picking that book up, like others have said, its something this setting really needs now, it needs that grounded insight into actual mortals living in the mortal realms. I haven't read many novels yet but I said before, I love the crazy map designs, but at the moment its hard to really visualise anyone living there. The Asphyxian people and those that survive in caves away from the light so not to attract Minotaurs in 'Balance of Power' was a nice insight. Although, its supposed to be an age ravaged by chaos, I really wanna see more of how these survivors (and villains) have thrived and continue to do so especially since Sigmar has been making footholds in different realms.
Also love how he wants to differentiate between each realm and will be very interesting to see the individual flavours of the realms such as what a warrior from Chamon looks like. Opens up so much modelling potential even by having a free people's force from the realm of beasts compared to the realm of heavens.
NinthMusketeer wrote: I am so looking forward to this one, I love chewing through all the little background details that rarely get mentioned let alone explained. As a side note, for those who like that sort of thing I would recommend the Fyreslayers novel, specifically the last short story which has a lot of insights into how their society functions off the battlefield. There's a bit with a Skaven breeding chamber too, which is suitably monstrous but not in an over-the-top sort of way.
Sweet, thanks for this, putting it on my next to read.
Automatically Appended Next Post: Ok I just read the last part about a giant skaven war machine, an aerial battle and a giant tree citadel, the hype is real.
Points update, som units dont have the "right" points cost imo. Varanguards are totalt overcosted. Nagash for 900p is over the top. If hes ability to summon double didnt cost point then it would be fair game but now when you still have to pay for em yourself I dont think hes worth 900p even if hes a strong character hes not 900p strong. The sylvaneth bowmen are undercosted for what they bring to the table. So a overhaul of the points cost would get my vote.
One of the biggest obstacles to doing these weekly updates is because I can only rarely talk about certain projects openly. But, since I got to talk about Book #6 at Black Library Live! 2016, I figure I can discuss it some here as well.
As of today, I’m about 22,000 words into the first draft of Eight Lamentations: Spear of Shadows (AKA Book #6). The book, which is set in Games Workshop’s Age of Sigmar setting, is a high-octane, interdimensional adventure. A band of heroes (some more heroic than others) are sent on a desperate quest for a long-lost daemonic weapon, pursued by vampiric spies, shape-changing assassins, and a murderous champion of the dark gods. Sounds simple enough, right?
Part of the brief for this book was that it include some elements of the intellectual property not yet explored in any detail. To that end, it has so far had scenes with members of the Ironweld Arsenal (an alliance of duardin and human engineers), the Stormcast Eternals of the Sons of Mallus Stormhost (specifically Gaius Greel, last seen in The Realmgate Wars: Fury of Gork), the Bloodbound (cannibalistic Chaos warriors who worship the Blood God), Deathrattle skeletons, Soulblight vampires, the Skaven (nefarious rat-men with a penchant for mad science and treachery), various flavours of duardin (fantasy dwarfs, with a twist or three), shape-changing Arcanites (another type of Chaos warrior, worshippers of the Changer of Ways) and at least one ogor (an ogre). And that’s just in the first quarter of the book.
One of the common criticisms levelled at this particular setting has been its relative lack of depth. We know who the factions are, and why they’re fighting, but not what they’re fighting for. Who and what are the various factions seeking to protect, conquer or devour? Now, anyone who’s read the various tie-in novels, audios and short stories related to the setting probably already has some idea as to the answer to that question.
But with this book, I’m getting the opportunity to really dig into HOW the realms work, and how a city in the Age of Sigmar might function. You want to know what people (and Skaven) eat? Got you covered. Want to know how the sewers work? Weird, but okay. Who patrols the walls? How do they brew beer? What’s a slum like in the Age of Sigmar (short answer: awful)? Where do the rich folks live? What sort of temples do they have? Where do all these people come from, if the armies of the dark gods are constantly attacking? These are all questions I’m hoping to answer. Satisfactorily, if not in detail.
More than that, I’m getting to explore how the various cultures of the mortal realms might interact – can the scion of a noble house of the Celestial Realm get along with a hard-bitten sellsword from the Realm of Metal? What does a librarian in the Realm of Beasts look like? What about a demigryph knight from the Realm of Life?
But, strip all of that away, and its a book about people, and the reasons they do what they do. It’s a book about family and expectation, trust and loyalty.
That’s what I hope, at any rate. But if you want to concentrate on the aerial battles, the giant war machine powered by thousands upon thousands of rats, and the giant spider nesting inside the trunk of a giant tree-citadel, I won’t hold it against you.
Anyway, that’s what I’m working on this week.
Really nice guy and a cracking author too
His "Royal Occultist" stuff is most enjoyable
Good god it'd be nice to read about this kind of thing in the AoS setting, finally.
RoninXiC wrote: Yeah, "obviously" they were always meant to be changed. OBVIOUSLY.
Yeah, you're right. Rules should never evolve and feedback from the playerbase is the debil.
Automatically Appended Next Post:
auticus wrote: I love that they are looking for feedback.
I love that they are going to update this thing annually.
I was a bit disappointed to see how the "official or nothing" crowd weren't happy enough with base to base measuring being an optional rule and wanting it to be the only rule.
I was a bit disappointed to see that people want to go back to paying model by model in points (i like being able to create an army list in 30 seconds without having to have an excel sheet or calculator doing minute calculations)
I threw up in my mouth at the number of people on the fb comments clamoring for summoning giving back free points again and how they needed to let you spam summon spells again.
Base to base makes more sense as the standard. From the model should be the optional one. Allowing people to buy units model by model is a good move and allows more people to use more of their models. Can't hurt to have both as equal options there. Buy in singles, lots of 5 or 10 as you like. As long as the costs are equal/model, who cares?
This weekend, Warhammer TV will be broadcasting live from the Blood and Glory event in Derby UK.
Blood and Glory is one of the largest independent Warhammer Age of Sigmar matched play events in the world.
This is the first time that we’ve done a live-stream from an independent event of this sort, and we’re excited to see how it goes – so be sure to tune in. Blood and Glory is also renowned for the quality of the painted armies, so we’re looking forward to bringing you some of those too.
Of course, this isn’t the only live-stream action we have for you this weekend, as you can also tune into the Blood Bowl Bugman’s Full Beard Cup, live from Warhammer World.
We’re having so much fun with these live-streams, we’re already looking at options to do more in the future, including more independent events and more game systems, particularly – of course – Warhammer 40,000.
One of the biggest obstacles to doing these weekly updates is because I can only rarely talk about certain projects openly. But, since I got to talk about Book #6 at Black Library Live! 2016, I figure I can discuss it some here as well.
As of today, I’m about 22,000 words into the first draft of Eight Lamentations: Spear of Shadows (AKA Book #6). The book, which is set in Games Workshop’s Age of Sigmar setting, is a high-octane, interdimensional adventure. A band of heroes (some more heroic than others) are sent on a desperate quest for a long-lost daemonic weapon, pursued by vampiric spies, shape-changing assassins, and a murderous champion of the dark gods. Sounds simple enough, right?
Part of the brief for this book was that it include some elements of the intellectual property not yet explored in any detail. To that end, it has so far had scenes with members of the Ironweld Arsenal (an alliance of duardin and human engineers), the Stormcast Eternals of the Sons of Mallus Stormhost (specifically Gaius Greel, last seen in The Realmgate Wars: Fury of Gork), the Bloodbound (cannibalistic Chaos warriors who worship the Blood God), Deathrattle skeletons, Soulblight vampires, the Skaven (nefarious rat-men with a penchant for mad science and treachery), various flavours of duardin (fantasy dwarfs, with a twist or three), shape-changing Arcanites (another type of Chaos warrior, worshippers of the Changer of Ways) and at least one ogor (an ogre). And that’s just in the first quarter of the book.
One of the common criticisms levelled at this particular setting has been its relative lack of depth. We know who the factions are, and why they’re fighting, but not what they’re fighting for. Who and what are the various factions seeking to protect, conquer or devour? Now, anyone who’s read the various tie-in novels, audios and short stories related to the setting probably already has some idea as to the answer to that question.
But with this book, I’m getting the opportunity to really dig into HOW the realms work, and how a city in the Age of Sigmar might function. You want to know what people (and Skaven) eat? Got you covered. Want to know how the sewers work? Weird, but okay. Who patrols the walls? How do they brew beer? What’s a slum like in the Age of Sigmar (short answer: awful)? Where do the rich folks live? What sort of temples do they have? Where do all these people come from, if the armies of the dark gods are constantly attacking? These are all questions I’m hoping to answer. Satisfactorily, if not in detail.
More than that, I’m getting to explore how the various cultures of the mortal realms might interact – can the scion of a noble house of the Celestial Realm get along with a hard-bitten sellsword from the Realm of Metal? What does a librarian in the Realm of Beasts look like? What about a demigryph knight from the Realm of Life?
But, strip all of that away, and its a book about people, and the reasons they do what they do. It’s a book about family and expectation, trust and loyalty.
That’s what I hope, at any rate. But if you want to concentrate on the aerial battles, the giant war machine powered by thousands upon thousands of rats, and the giant spider nesting inside the trunk of a giant tree-citadel, I won’t hold it against you.
Anyway, that’s what I’m working on this week.
Really nice guy and a cracking author too
His "Royal Occultist" stuff is most enjoyable
I really enjoy his novels so need to catch up on his blogs and such
This weekend, Warhammer TV will be broadcasting live from the Blood and Glory event in Derby UK.
Blood and Glory is one of the largest independent Warhammer Age of Sigmar matched play events in the world.
This is the first time that we’ve done a live-stream from an independent event of this sort, and we’re excited to see how it goes – so be sure to tune in. Blood and Glory is also renowned for the quality of the painted armies, so we’re looking forward to bringing you some of those too.
Of course, this isn’t the only live-stream action we have for you this weekend, as you can also tune into the Blood Bowl Bugman’s Full Beard Cup, live from Warhammer World.
We’re having so much fun with these live-streams, we’re already looking at options to do more in the future, including more independent events and more game systems, particularly – of course – Warhammer 40,000.
Follow us on twitch.
Absolutely loved the last stream, no better way to chill and paint some warhammer.
Looking at the sprues for the new Thousand Sons stuff, and the Tzaangors look like they're actually an AoS kit with a little sprue thrown in to 40kify them. Seems weird that that isn't mentioned at all, past the mention of CCW and one photo of an axe in white dwarf.
It was a pretty impressive first try for Twitch event coverage. They really need better cameras and mikes, some more experience for the crew, but it was good.
I'm pretty sure it was just them doing coverage of an independently organised tournament. Was quite cool to watch though, those warhammer TV guys are fun
Alpharius wrote: Is there a summary of the news/rumors/reveals somewhere?
The biggest reveal was that starting from 14th December, WarhammerTV will be broadcasting LIVE STREAM EVERY WEDNESDAY, THURSDAY and FRIDAY! Wednesday will be dedicated to Age of Sigmar gaming, Friday to Warhammer 40k gaming and Thursday to designer/writer interviews about the products for that are released on Saturday.
Live streaming three days a week? That's crazy! Can they really keep that up for long? Talk about going from 0 to 100 in no time. Really hope they don't overreach because I love what they've done so far.
Mymearan wrote: Oh man now I REALLY REALLY want to read that book. Also Ironweld Arsenal and duardin seems right in line with the teaser we had from WH Community.
I still think it might be steamhead but I do think the ironweld are responsible for building sigmar's cities and such and of course such people will be important in developing a setting to understand how things work.
That reminds me of the Facebook guys mentioning the chaos holds were built by the chaos dwarfs.
Someone needs to put the idea in the White Dwarf writers heads of a war of the builders where chaos dwarfs and the new Steamheads go at it in battle reports while showcasing their new buildings. (CDs talk about new chaos terrain while Steamheads talk about new Order stuff.)
Chikout wrote: Josh Reynolds has done my favourite Aos stuff so far. I am glad he is becoming the go to guy for Aos. If he can fit half the stuff he mentioned into the new book it will be great.
It is the sky battles bit that has me thinking of the steamhead.
In the story so far the stormcast have been looking for Duardin all over the realm of metal but have not found them. There have also been a few tidbits about lights in the sky above the realm of metal. The earlier rumour about duardin with backpacks and blimps ties in with this. So we will see a largely aerial steamhead army presumably incorporating the old gyrocopters.
This sounds pretty good to me and follows on with their new tendency to mess with conventional sterotypes.
I think there is a good chance we will see something from clan skyre too.
Oh, the air battles hint never even occurred to me of the new Duardin in action. Good catch!
I hope one of their models look like the Age of Reckoning dwarfs with gyrocopter packs on. They threw the lore out the window but good lord if it wasn't epic to see a "squadron" fly in and set-up a wall of turrets to cut down the Destruction players rushing our line.
Mymearan wrote: Oh man now I REALLY REALLY want to read that book. Also Ironweld Arsenal and duardin seems right in line with the teaser we had from WH Community.
I still think it might be steamhead but I do think the ironweld are responsible for building sigmar's cities and such and of course such people will be important in developing a setting to understand how things work.
That reminds me of the Facebook guys mentioning the chaos holds were built by the chaos dwarfs.
Someone needs to put the idea in the White Dwarf writers heads of a war of the builders where chaos dwarfs and the new Steamheads go at it in battle reports while showcasing their new buildings. (CDs talk about new chaos terrain while Steamheads talk about new Order stuff.)
Chikout wrote: Josh Reynolds has done my favourite Aos stuff so far. I am glad he is becoming the go to guy for Aos. If he can fit half the stuff he mentioned into the new book it will be great.
It is the sky battles bit that has me thinking of the steamhead.
In the story so far the stormcast have been looking for Duardin all over the realm of metal but have not found them. There have also been a few tidbits about lights in the sky above the realm of metal. The earlier rumour about duardin with backpacks and blimps ties in with this. So we will see a largely aerial steamhead army presumably incorporating the old gyrocopters.
This sounds pretty good to me and follows on with their new tendency to mess with conventional sterotypes.
I think there is a good chance we will see something from clan skyre too.
Oh, the air battles hint never even occurred to me of the new Duardin in action. Good catch!
I hope one of their models look like the Age of Reckoning dwarfs with gyrocopter packs on. They threw the lore out the window but good lord if it wasn't epic to see a "squadron" fly in and set-up a wall of turrets to cut down the Destruction players rushing our line.
Edit: I'm sooo hyped for the new AoS book!
Chaos dwarfs are mentioned in the AOS campaign book that they actually built some of Archaon's fortresses so yeah they are canon.
Hallowed Knights: Plague Garden by Josh Reynolds
This will feature the Hallowed Knights Stormcast chamber heading to the realm of Nurgle, kicking ass and taking names. It was pitched as being the beginning of a new wave of Age of Sigmar books.
Josh: “Hallowed Knights: Plague Garden takes place after the Season of War campaign and the All-Gates game book. It follows Gardus and the Steel Souls warrior chamber as they invade the realm of Nurgle in order to rescue Lord-Castellant Grymn from the Plague God and his followers. Tornus the Redeemed (formerly Torglug the Despised) is a major character, as is Gutrot Spume. And while it follows the Steel Souls, it’s very much a Hallowed Knights book – it’ll explore some of the Stormhost’s culture, their way of honouring the dead, of keeping their memories of mortal life intact, etc. It’s also a book about redemption and faith, and how those things aren’t necessarily seen in the same way by all of the Hallowed Knights. The Stormhost is made up of the Faithful – but that can mean a lot of different things. Also – female Stormcasts. Far as I know, this’ll be the first book to mention them.” [u]
Oh yes and this as well if people want to know what stormcast do off duty I suggest if you have lore questions check out josh's ask fm and of course someone seems excited for female stormcast finally appearing on askfm.
How complicated is the concept of Gender and identity when you have been reforged by a god into an eternal warrior angel of storms?
Surprisingly uncomplicated. But you'll have to wait to find out just how uncomplicated.
How many female stormcast eternals are in your new book?
Wait and find out.
What do you think stormcast eternals do when they're off duty?
Actually, that's talked about a bit in Hallowed Knights: Plague Garden. Different stormcasts do different things, from quiet contemplation to games of chance and skill. It depends on what they did in life, and the traditions of their stormhost. The Hallowed Knights, for instance, spend a lot of time trying to record the memories of their mortal life, so that who they were and where they came from won't be forgotten after their inevitable reforging. Some stormhosts probably build (or rebuild) the places they liberate. The Astral Templars hunt monsters for fun, or go bother their descendants.
And some stormcast - those who've been reforged too many times - don't do anything. They just wait for the next battle.
Are there VODs of the stream? I wasn't able to watch live.
Automatically Appended Next Post: I hope we get another book on the Anvils of the Heldenhammer. They were the protagonists in Lord of Undeath and I quite liked their characters.
Oh, the air battles hint never even occurred to me of the new Duardin in action. Good catch!
I hope one of their models look like the Age of Reckoning dwarfs with gyrocopter packs on. They threw the lore out the window but good lord if it wasn't epic to see a "squadron" fly in and set-up a wall of turrets to cut down the Destruction players rushing our line.
Bah! I want to see the Grot Sky Pirates in action! (Mentioned in Destruction Lore) They'll be buzzin' down Durardin squadrons in no time
Mymearan wrote: Oh man now I REALLY REALLY want to read that book. Also Ironweld Arsenal and duardin seems right in line with the teaser we had from WH Community.
I still think it might be steamhead but I do think the ironweld are responsible for building sigmar's cities and such and of course such people will be important in developing a setting to understand how things work.
That reminds me of the Facebook guys mentioning the chaos holds were built by the chaos dwarfs.
Someone needs to put the idea in the White Dwarf writers heads of a war of the builders where chaos dwarfs and the new Steamheads go at it in battle reports while showcasing their new buildings. (CDs talk about new chaos terrain while Steamheads talk about new Order stuff.)
Chikout wrote: Josh Reynolds has done my favourite Aos stuff so far. I am glad he is becoming the go to guy for Aos. If he can fit half the stuff he mentioned into the new book it will be great.
It is the sky battles bit that has me thinking of the steamhead.
In the story so far the stormcast have been looking for Duardin all over the realm of metal but have not found them. There have also been a few tidbits about lights in the sky above the realm of metal. The earlier rumour about duardin with backpacks and blimps ties in with this. So we will see a largely aerial steamhead army presumably incorporating the old gyrocopters.
This sounds pretty good to me and follows on with their new tendency to mess with conventional sterotypes.
I think there is a good chance we will see something from clan skyre too.
Oh, the air battles hint never even occurred to me of the new Duardin in action. Good catch!
I hope one of their models look like the Age of Reckoning dwarfs with gyrocopter packs on. They threw the lore out the window but good lord if it wasn't epic to see a "squadron" fly in and set-up a wall of turrets to cut down the Destruction players rushing our line.
Edit: I'm sooo hyped for the new AoS book!
Chaos dwarfs are mentioned in the AOS campaign book that they actually built some of Archaon's fortresses so yeah they are canon.
Hallowed Knights: Plague Garden by Josh Reynolds
This will feature the Hallowed Knights Stormcast chamber heading to the realm of Nurgle, kicking ass and taking names. It was pitched as being the beginning of a new wave of Age of Sigmar books.
Josh: “Hallowed Knights: Plague Garden takes place after the Season of War campaign and the All-Gates game book. It follows Gardus and the Steel Souls warrior chamber as they invade the realm of Nurgle in order to rescue Lord-Castellant Grymn from the Plague God and his followers. Tornus the Redeemed (formerly Torglug the Despised) is a major character, as is Gutrot Spume. And while it follows the Steel Souls, it’s very much a Hallowed Knights book – it’ll explore some of the Stormhost’s culture, their way of honouring the dead, of keeping their memories of mortal life intact, etc. It’s also a book about redemption and faith, and how those things aren’t necessarily seen in the same way by all of the Hallowed Knights. The Stormhost is made up of the Faithful – but that can mean a lot of different things. Also – female Stormcasts. Far as I know, this’ll be the first book to mention them.” [u]
Oh yes and this as well if people want to know what stormcast do off duty I suggest if you have lore questions check out josh's ask fm and of course someone seems excited for female stormcast finally appearing on askfm.
How complicated is the concept of Gender and identity when you have been reforged by a god into an eternal warrior angel of storms?
Surprisingly uncomplicated. But you'll have to wait to find out just how uncomplicated.
How many female stormcast eternals are in your new book?
Wait and find out.
What do you think stormcast eternals do when they're off duty?
Actually, that's talked about a bit in Hallowed Knights: Plague Garden. Different stormcasts do different things, from quiet contemplation to games of chance and skill. It depends on what they did in life, and the traditions of their stormhost. The Hallowed Knights, for instance, spend a lot of time trying to record the memories of their mortal life, so that who they were and where they came from won't be forgotten after their inevitable reforging. Some stormhosts probably build (or rebuild) the places they liberate. The Astral Templars hunt monsters for fun, or go bother their descendants.
And some stormcast - those who've been reforged too many times - don't do anything. They just wait for the next battle.
For those of you who tuned in to our Twitch channel at the weekend (all of you …right?) you’ll know that Blood & Glory was an action-packed Warhammer Age of Sigmar tournament held in Derby, UK. Dice were rolled, beer was drunk, legends were made. It was a great weekend with some stunning armies and phenomenal generalship.
Below, you’ll find the top 5 army lists, and we’ll bring you more on these lists direct from the players themselves later this week and next week, starting with winner, Ben Johnson.
For those of you who tuned in to our Twitch channel at the weekend (all of you …right?) you’ll know that Blood & Glory was an action-packed Warhammer Age of Sigmar tournament held in Derby, UK. Dice were rolled, beer was drunk, legends were made. It was a great weekend with some stunning armies and phenomenal generalship.
Below, you’ll find the top 5 army lists, and we’ll bring you more on these lists direct from the players themselves later this week and next week, starting with winner, Ben Johnson.
I love this. Not just because GW is getting involved in independent tournaments (though that's awesome), but just look in that variety of lists. A tactical delayed strike list with no monsters/big heroes, a pretty standard list with a single deathstar gimmick (that can be shut down), two monster mash lists (and the Sylvaneth one is a pretty atypical Sylv list), and an army of blobs with relatively minor monster support behind.
That's awesome. At a competitive level, we're seeing lists that look pretty fluffy and aren't all just variations on one another. That's just beautiful to see imo.
angelofvengeance wrote:New teaser from the Rumour Engine at WHC site.
Let the speculation commence!
Spoiler:
That has to be Tzeentch, right? It's possibly malformed enough to be some sort of undead, though. Death or Tzeetch are the only things I could see from this and the previous.
Requizen wrote: https://www.warhammer-community.com/2016/11/29/top-5-lists-from-blood-glory/
That has to be Tzeentch, right? It's possibly malformed enough to be some sort of undead, though. Death or Tzeetch are the only things I could see from this and the previous.
Cataphract wrote: Definitely Tzeentch. This and the eye-staff teaser with the blue hand make me think Arcanites in December and Steamhead in January.
I think it's basically a given if you look at 40k. The Tzaangor sprues have options that are clearly for AoS, and Pink Horrors now split into Blue/Brimstone Horrors, which to me says that they're getting standalone kits. So probably a Tzeentch Arcanites + Daemon release. Heck, even looking at Magnus's first two sprues I could see at least one of them being shared with a Lord of Change kit.
Cataphract wrote: Definitely Tzeentch. This and the eye-staff teaser with the blue hand make me think Arcanites in December and Steamhead in January.
I think it's basically a given if you look at 40k. The Tzaangor sprues have options that are clearly for AoS, and Pink Horrors now split into Blue/Brimstone Horrors, which to me says that they're getting standalone kits. So probably a Tzeentch Arcanites + Daemon release. Heck, even looking at Magnus's first two sprues I could see at least one of them being shared with a Lord of Change kit.
I imagine there is going to be a Tzeentch AoS release that will cover the Arcanites, New Horrors and LoC/Fatey. Maybe something more.
A few of you eagle-eyed fans out there rightly noted that the new Thousand Sons Tzaangor unit comes with options for a sword, shields, axes and even banners and chaos brayhorns.
We asked the adepts in the Silver Tower (Design Studio) about this, and they cryptically informed us that Tzeentch has plans for this unit in the Mortal Realms.
Make of that what you will...
A few of you eagle-eyed fans out there rightly noted that the new Thousand Sons Tzaangor unit comes with options for a sword, shields, axes and even banners and chaos brayhorns.
We asked the adepts in the Silver Tower (Design Studio) about this, and they cryptically informed us that Tzeentch has plans for this unit in the Mortal Realms.
Make of that what you will...
It is nice to have confirmation of what we all already knew. For a while it has been a matter of when Arcanites are coming. With more 40k in the new year we may have to wait till Feb. Really looking forward to the new loc too.
The AoS Tzaangors are indeed very nice. Here are some miniatures built this week-end with swords and shields, + two-handed sword, banner and horn blower. There are a few conversions (the two handed sword is actually reversed and the horn blower normally has no weapon in his right hand).
Details are great. You can feel these beastmen are filthy rich!
For those of you who tuned in to our Twitch channel at the weekend (all of you …right?) you’ll know that Blood & Glory was an action-packed Warhammer Age of Sigmar tournament held in Derby, UK. Dice were rolled, beer was drunk, legends were made. It was a great weekend with some stunning armies and phenomenal generalship.
Below, you’ll find the top 5 army lists, and we’ll bring you more on these lists direct from the players themselves later this week and next week, starting with winner, Ben Johnson.
I love this. Not just because GW is getting involved in independent tournaments (though that's awesome), but just look in that variety of lists. A tactical delayed strike list with no monsters/big heroes, a pretty standard list with a single deathstar gimmick (that can be shut down), two monster mash lists (and the Sylvaneth one is a pretty atypical Sylv list), and an army of blobs with relatively minor monster support behind.
That's awesome. At a competitive level, we're seeing lists that look pretty fluffy and aren't all just variations on one another. That's just beautiful to see imo.
I'm not sure I get how seeing these lists is a good thing, aside from #2 which is something new everything else is just confirming stuff we know was OP is OP. Earlier today a friend told me Stormcast won, and my response was "Skyborne Slayers or Warrior Brotherhood?" without knowing anything else. Lists 3, 4, and 5 are all monster mash, with 3 and 5 both being the same concept (beastclaw heroes with grot troops). Even list #2 makes use of models that are well known to extremely undercosted. All I see in this is further confirmation that only armies composed of OP choices are competitive in a tournament setting.
List #5 has 2 monsters and over 150 Grots (including the battalion for them). If you're going to just sit there and say that's a "monster mash" list I'll laugh in your face.
You need to get off this train of thinking that Battalions are bad. Stormcast don't even work without the ability to Deep Strike. Of course they use Warrior Brotherhood or Skyborne Slayers, that's like saying "I knew that Free People's army had guns before I even looked at it". Foot Stormcast doesn't work, at least not against anyone who knows what they're doing.
And the list is actually interesting because few people if any run just the battalion by itself. Prosecutors with Hammers (let alone a double-sized unit) have been almost universally considered bad but he took first with them. Double Azyros would probably get you a lot of funny looks since people expect just one with a punchy hero.
Whining for the sake of whining or bashing GW or whatever is just getting old.
Requizen wrote: List #5 has 2 monsters and over 150 Grots (including the battalion for them). If you're going to just sit there and say that's a "monster mash" list I'll laugh in your face.
You need to get off this train of thinking that Battalions are bad. Stormcast don't even work without the ability to Deep Strike. Of course they use Warrior Brotherhood or Skyborne Slayers, that's like saying "I knew that Free People's army had guns before I even looked at it". Foot Stormcast doesn't work, at least not against anyone who knows what they're doing.
And the list is actually interesting because few people if any run just the battalion by itself. Prosecutors with Hammers (let alone a double-sized unit) have been almost universally considered bad but he took first with them. Double Azyros would probably get you a lot of funny looks since people expect just one with a punchy hero.
Whining for the sake of whining or bashing GW or whatever is just getting old.
You're right on list #5; isn't really monster mash, so I retract that claim.
That Stormcast don't work without lightning strike is the problem I am referencing. Stormcast using it and not using it should be equally balanced; the former has lightning strike but less points spent on models than the latter and those two factors even out.
You must not know me, because I have been a supporter of AoS' viability since before the GHB was even announced. I play AoS every week and have over 100 games under my belt. I have stated numerous times that GW has turned a corner and is doing a great job this year. I am not bashing them for the sake of bashing, I am raising a concern that ~2/3 of the units available in the game aren't viable in a competitive setting. I said this when the GHB was released and was told that we'd have to wait and see what winning tournament lists looked like. I felt like this response was justified since there was only theoretical evidence. But now that tourney lists and countless anecdotes are confirming the problems previously stated responding that I am "whining for the sake of whining" seems rather unproductive to the conversation, not to mention abundantly demonstrated as false.
For those of you who tuned in to our Twitch channel at the weekend (all of you …right?) you’ll know that Blood & Glory was an action-packed Warhammer Age of Sigmar tournament held in Derby, UK. Dice were rolled, beer was drunk, legends were made. It was a great weekend with some stunning armies and phenomenal generalship.
Below, you’ll find the top 5 army lists, and we’ll bring you more on these lists direct from the players themselves later this week and next week, starting with winner, Ben Johnson.
I love this. Not just because GW is getting involved in independent tournaments (though that's awesome), but just look in that variety of lists. A tactical delayed strike list with no monsters/big heroes, a pretty standard list with a single deathstar gimmick (that can be shut down), two monster mash lists (and the Sylvaneth one is a pretty atypical Sylv list), and an army of blobs with relatively minor monster support behind.
That's awesome. At a competitive level, we're seeing lists that look pretty fluffy and aren't all just variations on one another. That's just beautiful to see imo.
I'm not sure I get how seeing these lists is a good thing, aside from #2 which is something new everything else is just confirming stuff we know was OP is OP. Earlier today a friend told me Stormcast won, and my response was "Skyborne Slayers or Warrior Brotherhood?" without knowing anything else. Lists 3, 4, and 5 are all monster mash, with 3 and 5 both being the same concept (beastclaw heroes with grot troops). Even list #2 makes use of models that are well known to extremely undercosted. All I see in this is further confirmation that only armies composed of OP choices are competitive in a tournament setting.
The hope is that the next generals handbook will address these issues. It is envitable that a new selection of armies will end Up being op this time next year, but they have a great opportunity to rebalance the game.
Chikout wrote: The hope is that the next generals handbook will address these issues. It is envitable that a new selection of armies will end Up being op this time next year, but they have a great opportunity to rebalanced the game.
Given new GW's track record I have high hopes for this. Even if new armies turn out to be unbalanced that's completely forgivable if all the options we have now get put on a similar playing field.
Great to see that coming back, I remember a lot of us saying when AoS launched that the contents of IoB made much more appropriate starting forces for AoS than they did for WFB! Some of the nicest plastics GW has ever made too.
One of the FLGS near me has like 3-5 of the old Island of Bloods at 30% off their box price. I wonder if I should pick them up and flip em on here or ebay...
I'm quite surprised to see this news too, hope this is a good direction because from what I have seen, there is some quick lore on the boxset, name change for the elves, and some other info that I will nitpick to make it short.
Quick lore on the boxset:
" The Dawnspire stands at the edge of the Transient Isles. Immense, drifting islands of black stone hanging in the air above an azure sea, they were once the subject of foul sorceries, a powerful Chaos wizard seeking to bring them crashing down. The mages of the Eldritch Council were able to stop this foul ritual, but not before two of the islands were lost to the depths."
Name changes in the Elf side:
Prince on Gryphon became High Warden
Archmage still Archmage? ( not really sure on the IoB name)
10 Swordmaster
Lothren seaguard became Spireguard
Elliyrian Reavers became Reavers
So this is the info of what I have seen:
- Complete rule to be used in the game ( hopefully there is an update in the warscroll)
-Background narrative as always (again, hopefully we could see the lore of the elves in AoS getting more explanation)
- 2 Warscroll battalion and 2 Pitched Battle Profile, one for each force
- Round and square base for each model
- stated in the last paragraph : "Previously only available in Warhammer Island of BLood, this is another chance to own these superbly detailed and dynamic miniatures." It is stated as "Available while stocks last"
hopefully this helps!
Sounds pretty good. Glad to see the elves getting some attention, they're a really cool army. I bet those Skaven Weapon teams will be selling like hotcakes on the secondary market.
Gonna have to find this hidden camera in my room, I decide to do an Azyr force with a lot of Lion and Eagle motifs and what do GW do? Bring back one of the best eagle character models yet? Somethings going on. I will definitely be picking this up, some of my favorite sculpts these, plus more AoS lore with Aelves will be nice.
Awesome! More skaven that are completely out of scale with current AoS models. Are there actually people who need these old models? Is there a lack of Mr griffon rider on ebay?
Kirasu wrote: Awesome! More skaven that are completely out of scale with current AoS models. Are there actually people who need these old models? Is there a lack of Mr griffon rider on ebay?
Not really. Stormcast can be "accepted" as freakishly huge on purpose, and AoS Chaos forces are stupidly upscaled for no reason. The Island of Blood models are some of the best models GW has put out.
The monopose Rat Ogres look so much better than the multipose ones, the two characters are great looking, and frankly a clanrat with shield and hand weapon added to a long base with the packmaster makes for a really cool "lightning-jezzail" team that doesn't rely on finecast or a collector model at a budget rate. Not to mention the other, impossible to buy retail weapons teams.
" The Dawnspire stands at the edge of the Transient Isles. Immense, drifting islands of black stone hanging in the air above an azure sea, they were once the subject of foul sorceries, a powerful Chaos wizard seeking to bring them crashing down. The mages of the Eldritch Council were able to stop this foul ritual, but not before two of the islands were lost to the depths."
Nice new lore background. I wonder if the Skaven are a taskforce that are trying to get their claws on the wizard's artifacts before the council claims them?
You can always count on Skaven taking things that everyone else wants to lock away.
Really sounds like a good release, I already have one box but another one may be joining it soon..
Kirasu wrote: Awesome! More skaven that are completely out of scale with current AoS models. Are there actually people who need these old models? Is there a lack of Mr griffon rider on ebay?
Not really. Stormcast can be "accepted" as freakishly huge on purpose, and AoS Chaos forces are stupidly upscaled for no reason. The Island of Blood models are some of the best models GW has put out.
The monopose Rat Ogres look so much better than the multipose ones, the two characters are great looking, and frankly a clanrat with shield and hand weapon added to a long base with the packmaster makes for a really cool "lightning-jezzail" team that doesn't rely on finecast or a collector model at a budget rate. Not to mention the other, impossible to buy retail weapons teams.
Yeah, there is a huge demand for these models. Not sure what you mean with out of scale; skaven models are all over the campaign books at the current size, plague monks have been reboxed at the same size, etc.
Oh thank God that didn't happen.
Cheer up though, it's the re-release of an awesome set.
Having said that though I really would like to see something new to tie the high elves in to the new setting.
So on the French warhammer forum I found some interesting info. The price will be €65! So start collecting price. I am really tempted to get a set now.
Chikout wrote: So on the French warhammer forum I found some interesting info. The price will be €65! So start collecting price. I am really tempted to get a set now.
Not to be a downer, but doesn't that seem highly unlikely as that would be cheaper than the original selling price?
On a different note, I wonder if GW is doing a reboxing just with a name change, or if they will change the artwork and the paint style of the miniatures. I am curious to see if the "Aelves" are going to painted differently than in the days of old.
Osorios wrote: Not to be a downer, but doesn't that seem highly unlikely as that would be cheaper than the original selling price?
On a different note, I wonder if GW is doing a reboxing just with a name change, or if they will change the artwork and the paint style of the miniatures. I am curious to see if the "Aelves" are going to painted differently than in the days of old.
Darth Alec on tga said the price was absurd so I did some digging and found the price on the French forums. This box will not contain the full warhammer rulebook (obviously) so that may be the reason they have decided to reduce the price
The only bad thing about that price is that it will sell out in minutes rather than hours. I don't know how GW are expected to keep any boxes at all on the their shelves with a price like that.
Ohman wrote: The only bad thing about that price is that it will sell out in minutes rather than hours. I don't know how GW are expected to keep any boxes at all on the their shelves with a price like that.
I imagine that is the intention. They want to clear through some old stock, make a quick buck and not clog up shelf space for too long.
A lot of gw's limited releases come down to them running a brick and mortar business with limited shelf space in the stores.
Damn, at 65€ I would buy it again to complete my ratkin army for Kings of War, plus the elves would be a fine gift for a friend.
And the griffin hero is just perfect for Kings of war, he can be used as a lord on Drakon in an elven list, several can make a drakon unit, and minimal convertions can make it into a very nice human hero on flying beast (variants being available on several human armies, Kingdoms of Man, Brotherhood, League of Rhordia)
Only problem with the skaven is that bein monopose using too much of the rat-ogres and heroes is not optimal, but they make very nice base for convertions.
Time for another round of wild speculation as we unveil another appropriately unhelpful teaser of an upcoming new release.
We have to say, guys, we are enjoying your guesses so far on our previous Rumour Engine posts (November 16th, November 23rd, November 30th). If you think you have an idea of what you’re looking at, or even if you don’t but want to guess anyway, post up your thoughts on our Facebook pages:
Looks like a disc to me, though it could be a different disc-like object. I'm guessing that the staff top shown a few weeks back will be held by the wizard standing on this disc. Mortal Tzeentch discs have always looked different from Daemon Tzeentch dics anyway.
At the risk of everyone looking for my head: I dislike that griffon quite A LOT.
I don't know why, but I feel like the art-to-model transition is quite lame. And of course is a really cool model, but is not of my taste.
That being said, while I would like a constant stream of new models, this is really good to see that there is room for certain discontinued models to return. I still feel bad for not getting the Glade Riders, there was no lore discrepancy for them to not being here.
For the Rumor Engine: those eyes makes me think that is a Tzeentchian disk, or maybe some daemon engine/chariot.
Also I'm sure that this and the staff from two weeks ago are from the same miniature, serving as mount.
Considering the Tzaangor tease, this could mean that the Arcanite release is actually happening...
Wayniac wrote: Apparently no points for the new Battleforce battalions at least judging from the leaks. I can just hear the "But muh points" cries now.
I thought for sure that they would include a points value for these. The Ironjawz Battleforce is very enticing, but the Giant is a bit strange-- I was expecting a unique battalion/points cost
To be honest I am certain people will complain loud enough like they did at the thought of having to use Unbound (l'horreur!) to field Custodes and Sisters of Silence in 40k and get GW to add points to appease them.
Chikout wrote: So on the French warhammer forum I found some interesting info. The price will be €65! So start collecting price. I am really tempted to get a set now.
Wayniac wrote: To be honest I am certain people will complain loud enough like they did at the thought of having to use Unbound (l'horreur!) to field Custodes and Sisters of Silence in 40k and get GW to add points to appease them.
Good, shows GW how 99% of people play the game(s).
Wayniac wrote: To be honest I am certain people will complain loud enough like they did at the thought of having to use Unbound (l'horreur!) to field Custodes and Sisters of Silence in 40k and get GW to add points to appease them.
They complained long an hard that Grombrindal was released without points, and he still doesn't have points. GW just sees that certain things they release for Age of Sigmar are not intended for Matched Play.
Wayniac wrote: To be honest I am certain people will complain loud enough like they did at the thought of having to use Unbound (l'horreur!) to field Custodes and Sisters of Silence in 40k and get GW to add points to appease them.
Good, shows GW how 99% of people play the game(s).
On the flip side, I hope that Warhammer Live has some insight to how the studio plays the game, in the hopes it will show others the "proper" way to play as GW sees it.
Wayniac wrote: To be honest I am certain people will complain loud enough like they did at the thought of having to use Unbound (l'horreur!) to field Custodes and Sisters of Silence in 40k and get GW to add points to appease them.
Good, shows GW how 99% of people play the game(s).
On the flip side, I hope that Warhammer Live has some insight to how the studio plays the game, in the hopes it will show others the "proper" way to play as GW sees it.
O the other hand, it could teach them how higher-level players break their game, so that they can tighten up their rules. I'm hoping it becomes almost a playtest period, with GW bringing in people outside the studio to play the game and show them the combinations and rules that are broken\powerful, and those that are a lot less so. I also agree that I would love to see some interaction on the Team's part, though. Always good to get a look into the mentality behind a game
We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
They have high level tournament players that work on staff. Rob Symes himself has won the Southcoast GT which is still the largest AoS tourney out there. They're aware of all the crazy combos. It's not like 40k where they think people still bring plasma pistols.
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
There are a number of lists so much worse than that. Skryrefyre stands at the top of theoretical lists right now afaik, though it hasn't been actually seen in a tournament yet. I'd elaborate but somewhat off topic.
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
There are a number of lists so much worse than that. Skryrefyre stands at the top of theoretical lists right now afaik, though it hasn't been actually seen in a tournament yet. I'd elaborate but somewhat off topic.
I think it's been in lots of tournaments now but never placed. I'm going to a small event on Saturday and I will let you know if there are any and how they get on.
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
There are a number of lists so much worse than that. Skryrefyre stands at the top of theoretical lists right now afaik, though it hasn't been actually seen in a tournament yet. I'd elaborate but somewhat off topic.
I think it's been in lots of tournaments now but never placed. I'm going to a small event on Saturday and I will let you know if there are any and how they get on.
Afaik Skryrefyre itself hasn't shown up, only Skryre-allegiance lists to get stormfiends as battleline, which is bad but not the same thing.
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
There are a number of lists so much worse than that. Skryrefyre stands at the top of theoretical lists right now afaik, though it hasn't been actually seen in a tournament yet. I'd elaborate but somewhat off topic.
I think it's been in lots of tournaments now but never placed. I'm going to a small event on Saturday and I will let you know if there are any and how they get on.
Afaik Skryrefyre itself hasn't shown up, only Skryre-allegiance lists to get stormfiends as battleline, which is bad but not the same thing.
That's a meta shifter list, not really an unbeatable one. Sort of like the kunnin 'ruck, it will wreck the everloving crap out of certain armies but has some hard counters. Death skeleton horde and even that destruction list with the goblins can blunt it pretty well, those cannons only have an 8"range afterall
In terms of future meta shift, I don't see it happening. The army is difficult to get together with Warp-Grinders out of stock often and Warpfire Throwers oop outright. So its not exactly going to sweep the tournament scene any time soon. Coupled with that is there isn't a generic counter build; Kunnin Rukk, like you said, has a number of soft counters that a player could build their army to include. But to build attempting a counter of Skryrefyre would render an army much less effective against other opponents. Those two factors mean a tournament player will do better on average by building a more generic list and hoping not to fight Skryrefyre than building to accommodate such a matchup.
As a related sidenote, I do hope bonesplittaz armies increase in frequency to shift the meta at least a little away from monsters compared to now.
But... being in base-to-base doesn't necessarily mean you can't get any closer if you are measuring from the models themselves. The two models would have to be touching.
Requizen wrote: We should find out who's going in there and work with them so they bring in the cheesiest, FotM lists so GW has to acknowledge it on stream.
Well, when some appear. Personally nothing really stands out to me except the 3 Thundertusk + Stonehorn with Battlebrew list (and even that is beatable).
There are a number of lists so much worse than that. Skryrefyre stands at the top of theoretical lists right now afaik, though it hasn't been actually seen in a tournament yet. I'd elaborate but somewhat off topic.
I think it's been in lots of tournaments now but never placed. I'm going to a small event on Saturday and I will let you know if there are any and how they get on.
Afaik Skryrefyre itself hasn't shown up, only Skryre-allegiance lists to get stormfiends as battleline, which is bad but not the same thing.
I think there was a top 10 player at warlord who took it. Came 8th or so. I remember it being discussed on Facehammer but don't have first hand experience to confirm.
That is an insane price if true... In fact, I struggle to think of anything on the market at the moment that gets you anywhere near equivalent value in excellent minis for that sort of price, it'd be hands down the best value 'starter' set around.
The Facebook post for Spire of Dawn has a link that takes you to the Boxed Game section of GW's website and not the Age of Sigmar section. Any info on that?
At the risk of everyone looking for my head: I dislike that griffon quite A LOT.
I don't know why, but I feel like the art-to-model transition is quite lame. And of course is a really cool model, but is not of my taste.
That being said, while I would like a constant stream of new models, this is really good to see that there is room for certain discontinued models to return. I still feel bad for not getting the Glade Riders, there was no lore discrepancy for them to no being here.
CMLR wrote: At the risk of everyone looking for my head: I dislike that griffon quite A LOT.
I don't know why, but I feel like the art-to-model transition is quite lame. And of course is a really cool model, but is not of my taste.
That being said, while I would like a constant stream of new models, this is really good to see that there is room for certain discontinued models to return. I still feel bad for not getting the Glade Riders, there was no lore discrepancy for them to no being here.
Nothing wrong with that. We can't like all the minis. After all we are human and have different tastes for everything in life, including minis.
Ghaz wrote: The Facebook post for Spire of Dawn has a link that takes you to the Boxed Game section of GW's website and not the Age of Sigmar section. Any info on that?
Probably because it isn't so much a full starter set as it as a self contained game in a box. maybe this is the start of a new trend, where we can have a starter box alongside other faction "Vs" boxes.
Pretty sure this is new pops out of a old mold. GW didn't warehouse mountains of IoB starters for years, only to throw out the paper and repack it with new paper.
I'm impressed that they manage to fit the sprues in that box. The paint scheme doesn't seem any different from what it used to be, but that's alright.
Rumor on BoLS cites SpikeyBites as the price being $80, which is a value we haven't seen from GW in 8 years, perhaps? (I think AOBR was $65 in its first print in 2008)
Osorios wrote: I'm impressed that they manage to fit the sprues in that box. The paint scheme doesn't seem any different from what it used to be, but that's alright.
Rumor on BoLS cites SpikeyBites as the price being $80, which is a value we haven't seen from GW in 8 years, perhaps? (I think AOBR was $65 in its first print in 2008)
I presume because they're monopose. That's always much cheaper than multi-part. Look at the Blood Bowl teams - the 12 Skaven models are stupidly beautiful and detailed and less than the price of a box of 10 Tactical Marines (not by much, but still).
Sooo tempting, I already have a ton of high elves that really need some love and a box of IoB but this is making my wallet burn...I don't know if I can resist such a deal with more lore..
Also, I wonder if they're clearing space for a new starter set? I'm hopeful, anyway.
CMLR wrote: At the risk of everyone looking for my head: I dislike that griffon quite A LOT.
I don't know why, but I feel like the art-to-model transition is quite lame. And of course is a really cool model, but is not of my taste.
That being said, while I would like a constant stream of new models, this is really good to see that there is room for certain discontinued models to return. I still feel bad for not getting the Glade Riders, there was no lore discrepancy for them to no being here.
Nothing wrong with that. We can't like all the minis. After all we are human and have different tastes for everything in life, including minis.
Hear hear! We all have different tastes, no shame in that.
Up on new zealand site.
Doesn't seem to suggest while stocks last or limited release, and obviously price conversion isn't going to give a northern hemisphere price because GW have a dart board for choosing exchange rates.
I am curious as to why square bases are included as well for an Age of Sigmar product. Is this letting GW let people use what they want still? I think that is great.
Davor wrote: I am curious as to why square bases are included as well for an Age of Sigmar product. Is this letting GW let people use what they want still? I think that is great.
Technically base size and shape still doesn't matter.
Davor wrote: I am curious as to why square bases are included as well for an Age of Sigmar product. Is this letting GW let people use what they want still? I think that is great.
Probably for the sake of collectors and people who don't want to rebase models.
Davor wrote: I am curious as to why square bases are included as well for an Age of Sigmar product. Is this letting GW let people use what they want still? I think that is great.
Probably for the sake of collectors and people who don't want to rebase models.
There's also the chance they don't care who's rules you're using as long as your buying the miniatures from them. So nice to see this set back for sale.
Up on new zealand site.
Doesn't seem to suggest while stocks last or limited release, and obviously price conversion isn't going to give a northern hemisphere price because GW have a dart board for choosing exchange rates.
The Battleforces either, but now those have been sold out in the rest of the world.
I don't think GW will give this box the Space Hulk tho, so I really doubt this guys will be out of stock for a while, they are adapting the models to fit in AoS, taking place in floating isles and so.
Yet, they branded every Battleforce name, and they are only lasting one week, so...
And actually, yes, you can make a price convertion; the Spire of Dawn costs $165 NZD, exactly the same as any SC!.
Oh yeah, it's a pretty impressive sight. I think it's just now the models are given space to show their great details rather than crammed together so you can't really appreciate them as individuals.
@GoatboyBeta, I heard they're from the "council" so most likely a Eldritch Council force from Azyrheim out to find the chaos sorcerer's remains/ relics.
Maybe the battleforce boxes are a test-up to see if they are viable or not. Considering the IJ sold like hot-cakes as well as a few others we MAY see another re-run.
Some of the previous bundles have been good prices by GW standards but this is a straight up great price. If you buy two sets and split with a friend you can both have a 1500 point army for £50 each.
while I don't really think it's a good idea to repurpose these mini for AOS (it's really lame that these factions are exactly the same as they were in the old world, considering that AOS is set millenium after it was blown up), it is indeed a ridiculously good price
Osorios wrote: I'm amazed how different the models look with round bases. You wouldn't think that it makes a difference, but it somehow does.
I wonder why they didn't decide to have the box ship out in time for Christmas.
Kid's get cash and vouchers for christmas and go into GW store. They see age of sigmar and decide "WOW, i want to get into that" but they can't afford the big starter box.
This is the perfect after christmas "cheap" option for kids to blow their cash on.