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Wolf standard = reroll on assault distance? @ 2012/11/29 02:09:17


Post by: Kal-El


This came up in another thread and I have never heard this. Can the wolf banner effect your assault roll distance if you use the banner before the assault even happens? Would I also get to re roll failed save wound from overwatch if 1s are rolled?


Wolf standard = reroll on assault distance? @ 2012/11/29 02:11:27


Post by: Happyjew


You can use it for failed saves, but not for the charge distance.


Wolf standard = reroll on assault distance? @ 2012/11/29 02:45:48


Post by: WolvesForTheWolfGod


You can re-roll all rolls of a 1 in the assault phase, except when rolling morale.


Automatically Appended Next Post:
 Happyjew wrote:
You can use it for failed saves, but not for the charge distance.


Why not for charge distance?


Wolf standard = reroll on assault distance? @ 2012/11/29 02:47:59


Post by: Happyjew


Because when you roll the charge distance, you cannot get a roll of 1, the lowest you can roll is a 2.


Wolf standard = reroll on assault distance? @ 2012/11/29 02:54:17


Post by: Tyr Grimtooth


Was there every any actual confirmation onf that HJ? I know there was a vocal side that said that it was rolls of 1 making up that two. Not sure if it was FAQ'd or anything.


Wolf standard = reroll on assault distance? @ 2012/11/29 03:26:42


Post by: liturgies of blood


Here is the thing, the rule says any dice rolls of a 1. The rule book says that in situations where you roll 2 dice you need specific permission to re-roll a single dice.
The problem is that it could be said that this is permission, the leadership is a stated exception where you cannot re-roll any of the dice but they should have faq'd it to be more restricted and clear if it was a single die re-roll or a case of any 1's that crop up.

A point that was raised by a friend of mine when we talked about this before is that the reason you don't re-roll the leadership check is that the banner is a 1 shot bonus for you. Leaderships that have rolled a 1 are a blessing for you, unless you are a psyker rolling a double 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 03:47:29


Post by: Tyr Grimtooth


I just thought that things had settled on charge distance being good as well as other, "2d6" things.


Wolf standard = reroll on assault distance? @ 2012/11/29 03:50:55


Post by: liturgies of blood


Only if you read "any dice roll of a 1" to mean any individual dice. Otherwise the brb overrules.
Though since the rule says dice rather than D6, it could be individual dice, the problem is as I see it is that it is loosely worded.


Wolf standard = reroll on assault distance? @ 2012/11/29 03:54:32


Post by: Tyr Grimtooth


I am going to have to reach under my bed for my BRB to hash this one out now. Granted not for this thread, just for my own curiosity now.


Wolf standard = reroll on assault distance? @ 2012/11/29 04:43:01


Post by: WolvesForTheWolfGod


Codex says any dice rolls of a 1, it isn't restricting it to a D6 roll of a 1. I don't see anything in the BRB, Codex or errata stopping you from re-rolling charge distance or psykic test in the assault phase. I guess I understand the reasoning for the faq about morale, well not really. I guess it's kind of saying a Space Wolf would never try to intensionally run away from a combat, even for tactical reasons lo.


Wolf standard = reroll on assault distance? @ 2012/11/29 06:33:59


Post by: DeathReaper


 WolvesForTheWolfGod wrote:
Codex says any dice rolls of a 1, it isn't restricting it to a D6 roll of a 1. I don't see anything in the BRB, Codex or errata stopping you from re-rolling charge distance or psykic test in the assault phase.
Page 21 says the total is your charge range, so if you roll a 1 and a 1 you have not rolled a 1, you have rolled a 2.


Wolf standard = reroll on assault distance? @ 2012/11/29 09:42:05


Post by: Digriz


Codex says any dice rolls of 1, if you roll a 1 and a 1 on your charge distance, you have rolled 2 dice rolls of 1, so you re-roll both of them. If you roll a 1 and a 2, you have rolled 1 on 1 dice, so you can re-roll that 1. I dont see the confusion here. the codex specifically says you re-roll any dice rolls of 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 10:29:01


Post by: DeathReaper


No, a 1 and a 1 on a charge roll is a two, not a one.


Wolf standard = reroll on assault distance? @ 2012/11/29 11:11:07


Post by: Digriz


Looking at other blogs and forums it seems the community census sides with you in that you dont get to re-roll charge distances, so I'll accept the decision. I do however find the logic baffling.


Wolf standard = reroll on assault distance? @ 2012/11/29 11:15:47


Post by: Happyjew


As was started, you need permission to re-roll part of a multi-roll. The prefect example, is Fleet.


Wolf standard = reroll on assault distance? @ 2012/11/29 12:28:21


Post by: Niiai


OK, exstra question. Can you re-roll the number of attacks on mark on the wulfen? He rolls between 2 and 7.


Wolf standard = reroll on assault distance? @ 2012/11/29 15:23:21


Post by: HopinmyTub


Wulfen does not roll 2-7, he rolls (1-6) + 1 for attacks.


Wolf standard = reroll on assault distance? @ 2012/11/29 15:40:28


Post by: rigeld2


Which means the result is a 2-7, and you can only re-roll a one.
You can't look at the die individually, just like when you roll multiple dice. The result is what you need to look at.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:03:31


Post by: chezzie


rigeld2 wrote:
Which means the result is a 2-7, and you can only re-roll a one.
You can't look at the die individually, just like when you roll multiple dice. The result is what you need to look at.


Why not? The result of the die would be a 1, hence you can reroll it. That die is then used as input to another formula.... it doesn't say 'replace any rolls of a 1 with a 2'


Wolf standard = reroll on assault distance? @ 2012/11/29 16:06:04


Post by: jdjamesdean@mail.com


chezzie wrote:
rigeld2 wrote:
Which means the result is a 2-7, and you can only re-roll a one.
You can't look at the die individually, just like when you roll multiple dice. The result is what you need to look at.


Why not? The result of the die would be a 1, hence you can reroll it. That die is then used as input to another formula.... it doesn't say 'replace any rolls of a 1 with a 2'


The charge distance is 2. A failed armor save on a 1 is a 1. A failed to hit roll of a 1 is a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:08:01


Post by: grendel083


It says "any dice rolls of a one".
2-7 is the result, not the dice roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:08:36


Post by: rigeld2


chezzie wrote:
rigeld2 wrote:
Which means the result is a 2-7, and you can only re-roll a one.
You can't look at the die individually, just like when you roll multiple dice. The result is what you need to look at.


Why not? The result of the die would be a 1, hence you can reroll it. That die is then used as input to another formula.... it doesn't say 'replace any rolls of a 1 with a 2'

No, the result of the die is a 2. We know this because you add one to the roll. You can't look at part of the equation - unless you're also arguing you can reroll a single die in a charge test.
You'd be wrong there too, but you'd be consistent.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:25:10


Post by: Pyrian


 liturgies of blood wrote:
The rule book says that in situations where you roll 2 dice you need specific permission to re-roll a single dice.
Well, you answered your own question, here.

 liturgies of blood wrote:
The problem is that it could be said that this is permission...
Sure, but permission is not enough. You need specific permission, and you don't have it.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:28:02


Post by: chezzie


rigeld2 wrote:
chezzie wrote:
rigeld2 wrote:
Which means the result is a 2-7, and you can only re-roll a one.
You can't look at the die individually, just like when you roll multiple dice. The result is what you need to look at.


Why not? The result of the die would be a 1, hence you can reroll it. That die is then used as input to another formula.... it doesn't say 'replace any rolls of a 1 with a 2'

No, the result of the die is a 2. We know this because you add one to the roll. You can't look at part of the equation - unless you're also arguing you can reroll a single die in a charge test.
You'd be wrong there too, but you'd be consistent.


I disagree. The result of the charge *roll* is that of the dice, which as you say cannot be rerolled since one cannot get a 1 there as the result of it.

The result of the roll in the wulfen is simply one d6 which can lead to a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 16:58:21


Post by: rigeld2


chezzie wrote:
rigeld2 wrote:
The result of the roll in the wulfen is simply one d6 which can lead to a 1.

That cannot be the result - we know that because you have to add 1 to achieve the result.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:07:25


Post by: chezzie




Assuming those quotes were meant to be the other way around:

The rule says any dice rolls of a 1. For the mark of the wulfen I roll one die, and I get a 1. Is that or is that not a dice roll of a 1?

Edit for stupid wierd quoting


Wolf standard = reroll on assault distance? @ 2012/11/29 17:08:10


Post by: pretre


Double quote fail?


Wolf standard = reroll on assault distance? @ 2012/11/29 17:12:26


Post by: chezzie


I believe so.

I suppose the other way of looking at it is that the result of a dice roll of 2d6 is at minimum 2 and hence not re-rollable, the result of rolling 1d6 can be 1 and is re-rollable. They are both a singular 'dice roll' one has two dice the other one die.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:32:09


Post by: DeathReaper


chezzie wrote:


Assuming those quotes were meant to be the other way around:

The rule says any dice rolls of a 1. For the mark of the wulfen I roll one die, and I get a 1. Is that or is that not a dice roll of a 1?

Edit for stupid wierd quoting
No it would not, as the Dice roll is a 2 in that case (D6 +1)

You have to add the +1 to get the result of the die roll, as you have not rolled a 1, you have rolled a 2.

It is the same with LD tests, you cant ever roll a 1, even if both dice come up ones, the lowest you can get is a two on two D6, just like the lowest you can get on the mark of the wulfen roll is a 2


Wolf standard = reroll on assault distance? @ 2012/11/29 17:37:26


Post by: chezzie


 DeathReaper wrote:
chezzie wrote:


Assuming those quotes were meant to be the other way around:

The rule says any dice rolls of a 1. For the mark of the wulfen I roll one die, and I get a 1. Is that or is that not a dice roll of a 1?

Edit for stupid wierd quoting
No it would not, as the Dice roll is a 2 in that case (D6 +1)

You have to add the +1 to get the result of the die roll, as you have not rolled a 1, you have rolled a 2.

It is the same with LD tests, you cant ever roll a 1, even if both dice come up ones, the lowest you can get is a two on two D6, just like the lowest you can get on the mark of the wulfen roll is a 2


To get the number of attacks... yes I do need to add the +1. To get the result of the dice roll involved in determining the attacks characteristic I do not, that is simply specified as (1)d6. The result of that roll can be a 1.

A leadership test is a dice roll consisting of 2d6, and I agree not rerollable.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:40:23


Post by: DeathReaper


The result of the die roll is the number of attacks, and the die roll. They are identical.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:42:48


Post by: pretre


You aren't looking for the result, you are looking for the dice roll

"All models in that unit may re-roll any dice rolls of a 1."

The result of the roll is 2. The roll is 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:43:34


Post by: chezzie


 DeathReaper wrote:
The result of the die roll is the number of attacks, and the die roll. They are identical.


No they're not. The attacks characteristic is d6+1. The result of the dice roll is that of the d6.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:44:36


Post by: DeathReaper


And the dice roll for mark of the wulfen is a 2-7, it is never 1


Wolf standard = reroll on assault distance? @ 2012/11/29 17:45:14


Post by: pretre


Sometimes,you may have to modify the number rolled on the
dice(or 'the roll'). This is noted as D6 plus or minus a number,
such as D6+1. Roll the dice and add or subtract the number
given to or from the roll (as appropriate)to get the final result.


All models in that unit may re-roll any dice rolls of a 1.


Note the difference between roll and final result in the Main Rulebook quote.


Automatically Appended Next Post:
That's P5 of the Main Rulebook and the SW MotW quote, btw.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:46:49


Post by: chezzie


 pretre wrote:
Sometimes,you may have to modify the number rolled on the
dice(or 'the roll'). This is noted as D6 plus or minus a number,
such as D6+1. Roll the dice and add or subtract the number
given to or from the roll (as appropriate)to get the final result.


All models in that unit may re-roll any dice rolls of a 1.


Note the difference between roll and final result in the Main Rulebook quote.


Automatically Appended Next Post:
That's P5 of the Main Rulebook and the SW MotW quote, btw.


Thank you, I'm at work so couldn't find the right quotes. I believe this solves the argument?


Wolf standard = reroll on assault distance? @ 2012/11/29 17:46:54


Post by: DeathReaper


The modified roll is the die roll, as you can not roll a 1 if you are adding 1 to it.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:47:45


Post by: pretre


Read the quote, DR.

The number rolled on the dice is the roll.
The number that you get after adding a number to it is the final result.

That's straight off page 5.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:49:13


Post by: DeathReaper


I read the quote, that still does not negate that adding 1 to 1 makes 2, and not one.

It is like if you had a plasma gun, and something let you add 1 to the die roll for your BS rolls, that weapon would never get hot, as you could never roll a 1 since you roll a 2-7 in that case. The same applies to the Mark.



Wolf standard = reroll on assault distance? @ 2012/11/29 17:52:04


Post by: pretre


There's nothing that adds to your dice roll for BS. That's a bad example. There's things that add to your BS, which doesn't change the fact that you rolled a 1 (unless you have a high enough BS to get a reroll).



Wolf standard = reroll on assault distance? @ 2012/11/29 17:53:30


Post by: DeathReaper


 pretre wrote:
There's nothing that adds to your dice roll for BS. That's a bad example. There's things that add to your BS, which doesn't change the fact that you rolled a 1 (unless you have a high enough BS to get a reroll).

It is a hypothetical situation, but it is a perfect example, as adding 1 to 1 gets 2, that's just math.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:56:49


Post by: chezzie


 DeathReaper wrote:
 pretre wrote:
There's nothing that adds to your dice roll for BS. That's a bad example. There's things that add to your BS, which doesn't change the fact that you rolled a 1 (unless you have a high enough BS to get a reroll).

It is a hypothetical situation, but it is a perfect example, as adding 1 to 1 gets 2, that's just math.


Indeed, but here we have a case where the equation is not 1+1.

The equation is X+1 where X is a value from 1-6. There exists a rule that permits a SW player to reroll when X = 1.

That's what the rules quote states.

The final value (in this instance) is (X+1). The dice roll is X. Rerolling a dice roll of 1 allows you to reroll the X part of the final value iff it is 1.



Wolf standard = reroll on assault distance? @ 2012/11/29 17:58:34


Post by: pretre


Right, but hypotheticals are really irrelevant because that hypothetical can't happen. Nothing adds to the rolls for a 'Skill' in the game.

In this example, you are randomly generating a characteristic (something that happens a lot in 40k). You roll and then add a number to get the final characteristic.

The roll is 1, the characteristic (final result) is 2. I don't see how that could be any clearer by page 5.

It even specifies which is the roll vs which is the result in the quote.
" the number rolled on the dice(or 'the roll'). "
"add or subtract the number given to or from the roll (as appropriate)to get the final result."

That is a clear difference between the roll (i.e. the number on the dice) and the final result.


Wolf standard = reroll on assault distance? @ 2012/11/29 17:59:50


Post by: grendel083


 DeathReaper wrote:
chezzie wrote:


Assuming those quotes were meant to be the other way around:

The rule says any dice rolls of a 1. For the mark of the wulfen I roll one die, and I get a 1. Is that or is that not a dice roll of a 1?

Edit for stupid wierd quoting
No it would not, as the Dice roll is a 2 in that case (D6 +1)

You have to add the +1 to get the result of the die roll, as you have not rolled a 1, you have rolled a 2.

It is the same with LD tests, you cant ever roll a 1, even if both dice come up ones, the lowest you can get is a two on two D6, just like the lowest you can get on the mark of the wulfen roll is a 2

The dice roll would not be 2.
Page 5 "Modifying Dice Rols"
You have a Dice Roll, a Modifer and a Result.
The Wolf Standard says to reroll Dice Rolls, not the Result of Dice Rolls.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:06:04


Post by: DeathReaper


chezzie wrote:
 DeathReaper wrote:
 pretre wrote:
There's nothing that adds to your dice roll for BS. That's a bad example. There's things that add to your BS, which doesn't change the fact that you rolled a 1 (unless you have a high enough BS to get a reroll).

It is a hypothetical situation, but it is a perfect example, as adding 1 to 1 gets 2, that's just math.


Indeed, but here we have a case where the equation is not 1+1.

The equation is X+1 where X is a value from 1-6. There exists a rule that permits a SW player to reroll when X = 1.

That's what the rules quote states.

The final value (in this instance) is (X+1). The dice roll is X. Rerolling a dice roll of 1 allows you to reroll the X part of the final value iff it is 1.

But X is never 1, as the result is X+1

 grendel083 wrote:

The dice roll would not be 2.
Page 5 "Modifying Dice Rols"
You have a Dice Roll, a Modifer and a Result.
The Wolf Standard says to reroll Dice Rolls, not the Result of Dice Rolls.

By your logic you could re-roll a LD test that was two 1's. Which is not true.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:08:02


Post by: Tyr Grimtooth


 pretre wrote:
Sometimes,you may have to modify the number rolled on the
dice(or 'the roll'). This is noted as D6 plus or minus a number,
such as D6+1. Roll the dice and add or subtract the number
given to or from the roll (as appropriate)to get the final result.


All models in that unit may re-roll any dice rolls of a 1.


Note the difference between roll and final result in the Main Rulebook quote.


Automatically Appended Next Post:
That's P5 of the Main Rulebook and the SW MotW quote, btw.


This seems to really support a difference between, "the roll" and, "the result."

So d6+1, is a dice roll (re-rollable if rolled as a 1) that you then add +1 to get the final result (Attacks).

Further on in the rule on page 5 they address when faced with having to roll multiple dice, ie, 2d6, 3d6, etc. Again they make a difference between the dice being rolled and the result,

"Roll the indicated number of dice and add them together, so a 2D6 roll is two dice rolled and added together for a result of 2-12."

Apparently the wording of wolf standards does give a crap about the result, only if the dice roll is a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:10:21


Post by: pretre


 DeathReaper wrote:
By your logic you could re-roll a LD test that was two 1's. Which is not true.

Except the rules specifically prohibit this.

"If you re-roll a single 2D6 or 3D6 roll, you must re-roll all of the
dice and not just some of them, unless the rule granting the reroll
specifies otherwise."


Wolf standard = reroll on assault distance? @ 2012/11/29 18:11:47


Post by: chezzie


Sometimes,you may have to modify the number rolled on the
dice(or 'the roll')


All models in that unit may re-roll any dice rolls of a 1.


You explicitly modify the roll to get the final result.

The result and the roll are different things.

The result depends upon the roll, but the result =/= the roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:16:46


Post by: grendel083


 DeathReaper wrote:
 grendel083 wrote:

The dice roll would not be 2.
Page 5 "Modifying Dice Rols"
You have a Dice Roll, a Modifer and a Result.
The Wolf Standard says to reroll Dice Rolls, not the Result of Dice Rolls.

By your logic you could re-roll a LD test that was two 1's. Which is not true.

It's the rulebooks logic, not mine. I'd have worded it differently.
And yes, by that logic you would. But the FAQ says you can't, so you can't.
If it was re-rolling single D6 then logically you wouldn't be able to reroll Leadership (2D6 isn't the same as x2 D6).
FAQ's do change rules...


Wolf standard = reroll on assault distance? @ 2012/11/29 18:25:46


Post by: DeathReaper


 pretre wrote:
 DeathReaper wrote:
By your logic you could re-roll a LD test that was two 1's. Which is not true.

Except the rules specifically prohibit this.

"If you re-roll a single 2D6 or 3D6 roll, you must re-roll all of the
dice and not just some of them, unless the rule granting the reroll
specifies otherwise."
Right you would have to re-roll both dice as they are both 1's, by that flawed logic.

Or Charge distance, etc.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:30:06


Post by: chezzie


 DeathReaper wrote:
Right you would have to re-roll both dice as they are both 1's, by that flawed logic.

Or Charge distance, etc.


If you re-roll a single 2D6 or 3D6 roll


This makes it clear though that 2d6 or 3d6 are considered one 'roll'. The result of this roll cannot, as I think we all agree, be 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:33:23


Post by: DeathReaper


And a D6+1 is considered one 'roll'. The result of this roll cannot, as I think we all agree, be 1.



Wolf standard = reroll on assault distance? @ 2012/11/29 18:34:18


Post by: pretre


 DeathReaper wrote:
And a D6+1 is considered one 'roll'. The result of this roll cannot, as I think we all agree, be 1.



No, a D6 is a roll. The D6 +1 is the result. Again, page 5. The same page where it says the roll of 2d6 or 3d6 is one roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:55:08


Post by: WolvesForTheWolfGod


Honestly I'm not sure the charge distance re-roll would hold up anywhere because of the wording of the codex. There would have to be an errata/faq to specify weather this is a re-roll of any D6 of a 1 in order to change it. By them saying any dice (plural) rolled of a 1 is to subjective. Luckily this isn't something that comes up very often.


Wolf standard = reroll on assault distance? @ 2012/11/29 18:57:18


Post by: pretre


@WFTWG: No, it doesn't allow 2d6 rolls to be rerolled. See your FAQ

Q: Does a Wolf Standard allow Leadership test results to be re-rolled? (p62)
A: No.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:02:41


Post by: Tyr Grimtooth


 pretre wrote:
@WFTWG: No, it doesn't allow 2d6 rolls to be rerolled. See your FAQ

Q: Does a Wolf Standard allow Leadership test results to be re-rolled? (p62)
A: No.


That is pretty funny. That FAQ tells you that a Wolf Standard cannot allow a re-roll of a Leadership test. Nothing more and nothing less.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:19:35


Post by: grendel083


 Tyr Grimtooth wrote:
 pretre wrote:
@WFTWG: No, it doesn't allow 2d6 rolls to be rerolled. See your FAQ

Q: Does a Wolf Standard allow Leadership test results to be re-rolled? (p62)
A: No.


That is pretty funny. That FAQ tells you that a Wolf Standard cannot allow a re-roll of a Leadership test. Nothing more and nothing less.

Very funny. Also page 5 tells us that 2D6 is a dice roll. But that can't equal 1 now can it?
And that 1D6+1 is a dice roll and a modifier. So the dice roll can equal 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:28:12


Post by: Tyr Grimtooth


 grendel083 wrote:
 Tyr Grimtooth wrote:
 pretre wrote:
@WFTWG: No, it doesn't allow 2d6 rolls to be rerolled. See your FAQ

Q: Does a Wolf Standard allow Leadership test results to be re-rolled? (p62)
A: No.


That is pretty funny. That FAQ tells you that a Wolf Standard cannot allow a re-roll of a Leadership test. Nothing more and nothing less.

Very funny. Also page 5 tells us that 2D6 is a dice roll. But that can't equal 1 now can it?
And that 1D6+1 is a dice roll and a modifier. So the dice roll can equal 1.


Actually I already quoted exactly what it means to roll a 2d6 and will share even more here;

"You may also be told to roll a number of dice in one go, which is written as 2D6, 3D6, and so on."

This indicates that despite your attempt to say it is a roll, it is actually a representation rolling a nu,ber of dice at once.

"Roll the indicated number of dice and add them together. So a 2D6 roll is [bold] two dice rolled[/bold] and [bold] added together for a RESULT of 2-12.[/bold]

That is the definition of what a 2D6, 3D6, and so on. Not the little semantic tidbit you keep trying to pull from the re-roll section to classify them.

Nice misdirect when your FAQ "proof" got blown out of the water.


Automatically Appended Next Post:
Just to add, the wolf standard rule says any dice rolls of 1. It does not say any dice results of 1.

Rolling two 1's for charge distance is two dice rolls of 1. The charge distance aka result is 2, but the dice rolls were 1 and 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:37:49


Post by: grendel083


 Tyr Grimtooth wrote:
Nice misdirect when your FAQ "proof" got blown out of the water.

Tsk Tsk.. I feel I'm still floating happily in this case.
If you look further down the page..
You can find this little tidbit:
BRB page 5 wrote:"..if you re-roll a single 2D6 or 3D6 roll, you must.."

So the rulebook does indeed consider 2D6 to be a single roll.
So the FAQ proof is sound. The single 2D6 roll cannot be a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:46:02


Post by: rigeld2


chezzie wrote:
To get the number of attacks... yes I do need to add the +1. To get the result of the dice roll involved in determining the attacks characteristic I do not, that is simply specified as (1)d6. The result of that roll can be a 1.

It's specified as 1d6+1. The result of the roll is the number of attacks - they're not different things.
The rule does not say "Roll a d6 and then add one after noting the result." It says your attacks are d6+1.
A leadership test is a dice roll consisting of 2d6, and I agree not rerollable.

And MotW is a dice roll consisting of d6+1.

Sorry about the quote fail - I'll leave it since I didn't catch it in time. Was rushing out the door to lunch.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:48:10


Post by: Tyr Grimtooth


 grendel083 wrote:
 Tyr Grimtooth wrote:
Nice misdirect when your FAQ "proof" got blown out of the water.

Tsk Tsk.. I feel I'm still floating happily in this case.
If you look further down the page..
You can find this little tidbit:
BRB page 5 wrote:"..if you re-roll a single 2D6 or 3D6 roll, you must.."

So the rulebook does indeed consider 2D6 to be a single roll.
So the FAQ proof is sound. The single 2D6 roll cannot be a 1.


No, I gave you defintion of what a 2d6 or a 3d6 consists of and did so verbatim. What you are doing is trying to jump through a semantical hoop to make your argument. Let me help you understand how this works,

"If you re-roll a single 2d6 or 3d6 foll, you must...' is equivalent to,

"If you re-reroll a singe 2d6 (as defined in the previous section) or a 3d6 (as defined in the previous section), you must..."

As defined, they are not a single roll. As defined they are a roll of the indicated number of dice, which are then added to come up with the result. Trying to continue to point out the "a" of a sentence as the defintion when a lengthy defintion already exists is a wasted effort.


Wolf standard = reroll on assault distance? @ 2012/11/29 19:50:54


Post by: grendel083


rigeld2 wrote:
And MotW is a dice roll consisting of d6+1.

Looking at the rule again, this is actually right.
The +1 is defined as the modifier, which according to the rule modifies the dice roll itself, not simply adding to the result.
So I'll change my answer in this regard.
2D6 is still a single dice roll though


Automatically Appended Next Post:
 Tyr Grimtooth wrote:
 grendel083 wrote:
 Tyr Grimtooth wrote:
Nice misdirect when your FAQ "proof" got blown out of the water.

Tsk Tsk.. I feel I'm still floating happily in this case.
If you look further down the page..
You can find this little tidbit:
BRB page 5 wrote:"..if you re-roll a single 2D6 or 3D6 roll, you must.."

So the rulebook does indeed consider 2D6 to be a single roll.
So the FAQ proof is sound. The single 2D6 roll cannot be a 1.


No, I gave you defintion of what a 2d6 or a 3d6 consists of and did so verbatim. What you are doing is trying to jump through a semantical hoop to make your argument. Let me help you understand how this works,

"If you re-roll a single 2d6 or 3d6 foll, you must...' is equivalent to,

"If you re-reroll a singe 2d6 (as defined in the previous section) or a 3d6 (as defined in the previous section), you must..."

As defined, they are not a single roll. As defined they are a roll of the indicated number of dice, which are then added to come up with the result. Trying to continue to point out the "a" of a sentence as the defintion when a lengthy defintion already exists is a wasted effort.

You have an incomplete quote.
Regardless, we are discussing re-rolls. I quoted from the rule titled "re-rolls", which according to this (very relevant) rule, considers 2D6 to be a single roll.
And that roll is incapable of being a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 20:50:50


Post by: chezzie


 grendel083 wrote:
rigeld2 wrote:
And MotW is a dice roll consisting of d6+1.

Looking at the rule again, this is actually right.
The +1 is defined as the modifier, which according to the rule modifies the dice roll itself, not simply adding to the result.
So I'll change my answer in this regard.
2D6 is still a single dice roll though


How is this right?

Can you quote the appropriate part of the MotW rules?


Wolf standard = reroll on assault distance? @ 2012/11/29 20:59:37


Post by: rigeld2


C:SW page 62 wrote:Furthermore he replaces his actual Attacks characteristic with D6+1, rolled immediately prior to when the model makes his attacks.



Wolf standard = reroll on assault distance? @ 2012/11/29 21:15:49


Post by: chezzie


rigeld2 wrote:
C:SW page 62 wrote:Furthermore he replaces his actual Attacks characteristic with D6+1, rolled immediately prior to when the model makes his attacks.



I don't read that as saying that it's anything other than a modifier to the dice roll, as per page 5, merely that you roll just before each attacks rather than once?

What am I missing?



Wolf standard = reroll on assault distance? @ 2012/11/29 21:17:45


Post by: liturgies of blood


How is d6+1 not rolling a dice?
If I roll a 1 and get a result of 2 on d6+1 how is that not a roll of a 1 under the brb?

While 2d6 is clearly not the same, the rule says any roll of a 1. This is different to any d6 rolls of 1, gw are fast and loose with their use of dice, they actually never use die as that isn't the word that is used in the UK to describe a polygon with some numbers on it.

The faq is still only limited to a ld check, sometimes an faq is just limited to that question. Also that is a question that I have never understood, if I roll a 1 in a ld check why would I re-roll?


Wolf standard = reroll on assault distance? @ 2012/11/29 21:21:21


Post by: DeathReaper


 liturgies of blood wrote:
How is d6+1 not rolling a dice?
If I roll a 1 and get a result of 2 on d6+1 how is that not a roll of a 1 under the brb?
Because you have not rolled a 1, you have rolled a 2.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:24:24


Post by: chezzie


 DeathReaper wrote:
 liturgies of blood wrote:
How is d6+1 not rolling a dice?
If I roll a 1 and get a result of 2 on d6+1 how is that not a roll of a 1 under the brb?
Because you have not rolled a 1, you have rolled a 2.


No. You have rolled a 1, the final result (per page 5) is 2.

I roll a d6. Do I get 2-7 on that or 1-6? That is the roll. The +1 is the modifier.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:25:31


Post by: rigeld2


chezzie wrote:
rigeld2 wrote:
C:SW page 62 wrote:Furthermore he replaces his actual Attacks characteristic with D6+1, rolled immediately prior to when the model makes his attacks.



I don't read that as saying that it's anything other than a modifier to the dice roll, as per page 5, merely that you roll just before each attacks rather than once?

What am I missing?

Exactly - it's a modifier to the die roll.
Which mean that the die doesn't roll a 1, it rolls a two. You're not rolling a die that generates 1-6 and then adding 1, you're rolling a die that generates 2-7.
You have no permission to consider the die separate from the modifier.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:26:11


Post by: pretre


 DeathReaper wrote:
 liturgies of blood wrote:
How is d6+1 not rolling a dice?
If I roll a 1 and get a result of 2 on d6+1 how is that not a roll of a 1 under the brb?
Because you have not rolled a 1, you have rolled a 2.


This thread is awesome. I'm done with the discussion, but watching it continue is certainly amusing. It is very 'Who's on first?'.

= 2


Wolf standard = reroll on assault distance? @ 2012/11/29 21:26:58


Post by: grendel083


The rule says it modifies the roll itself, not the result. So it would be a 2.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:27:13


Post by: liturgies of blood


I roll for a d6+1, what did the dice roll when the result is a two?

Yes it says you modify the number on the dice to get the final result. That doesn't mean that the dice didn't roll a one, it means the end result isn't a one. Look at the example or the method it says to employ.
"Roll the dice and add or subtract the number given to or from the roll(as appropriate) to get the final result."

Even in this you roll a dice and modify, so that roll before you modify is a roll that can be a 1. Hence Wolf banner applies.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:36:06


Post by: DeathReaper


 pretre wrote:
This thread is awesome. I'm done with the discussion, but watching it continue is certainly amusing. It is very 'Who's on first?'.

= 2

Incorrect, 1+1 =2
 liturgies of blood wrote:
I roll for a d6+1, what did the dice roll when the result is a two?
you rolled a 2, which is the lowest result you can get on a D6+1 roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:36:59


Post by: chezzie


 grendel083 wrote:
The rule says it modifies the roll itself, not the result. So it would be a 2.


No it doesn't.

It follows page 5 of the rulebook:

Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


I've added emphasis, but there is a clear distinction between 'a/the roll' and 'the final result'.

The standard allows you to re-roll any rolls of a 1.

I look at MoTW where it's stated as D6+1. I look at the rule from page 5... it matches the notation given for a modification using that rule. Then we see that the rule makes a distinction between 'the roll' and 'the final result'. Ergo rolling 1 on the die means that 'the roll' is 1 and 'the final result' is 2. I am allowed to re-roll the roll of 1 since that is the result of 'the roll'.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:43:50


Post by: rigeld2


chezzie wrote:
I look at MoTW where it's stated as D6+1. I look at the rule from page 5... it matches the notation given for a modification using that rule. Then we see that the rule makes a distinction between 'the roll' and 'the final result'. Ergo rolling 1 on the die means that 'the roll' is 1 and 'the final result' is 2. I am allowed to re-roll the roll of 1 since that is the result of 'the roll'.

So the result of the roll must include the +1 (per page 5) but the result of the roll is a 1.
That's some interesting logic.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:47:01


Post by: pretre


You missed the world Final from your summation and added a bunch of stuff to try to muddy the issue.

So the final result must include the +1 (per page 5) but the roll is a 1.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:49:11


Post by: kronk


 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.


Wolf standard = reroll on assault distance? @ 2012/11/29 21:49:45


Post by: chezzie


rigeld2 wrote:
chezzie wrote:
I look at MoTW where it's stated as D6+1. I look at the rule from page 5... it matches the notation given for a modification using that rule. Then we see that the rule makes a distinction between 'the roll' and 'the final result'. Ergo rolling 1 on the die means that 'the roll' is 1 and 'the final result' is 2. I am allowed to re-roll the roll of 1 since that is the result of 'the roll'.

So the result of the roll must include the +1 (per page 5) but the result of the roll is a 1.
That's some interesting logic.


The paragraph this is in is headed Modifying Dice Rolls. We are modifying a dice roll - to get the final result. The final result is the result of the roll - after it has been modified. The number that comes up on the d6 when we roll it is the result of the pure roll. This is a component in the overall equation to get the final result of modifying a dice roll, but is not itself the final result. Please demostrate how you can equate two different terms in the rule to one?

Edit: Ninja'd by pretre


Wolf standard = reroll on assault distance? @ 2012/11/29 22:00:11


Post by: DeathReaper


 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.



Wolf standard = reroll on assault distance? @ 2012/11/29 22:03:44


Post by: pretre


I would love to see a D2-7. Could you make me one?



Wolf standard = reroll on assault distance? @ 2012/11/29 22:06:42


Post by: Happyjew


 pretre wrote:
I would love to see a D2-7. Could you make me one?



Most people flip a coin for d2, though d6/3 would also work.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:09:36


Post by: chezzie


DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.


Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


Lets take this step by step. We're looking at MoTW which tells us to replace the models usual attack characteristic with d6+1. Let's look at the rule I quoted. Does the way that it's laid out for MoTW match the way that this rule tells us will be noticed? YES - it matches the example exactly.

Good - we need to apply this rule.

Now lets assume the d6 comes up as 1. We look at the rule and see what we do with it. The very first sentence tells us that the number rolled on the dice is considered the roll.

Ok - now we have the Standard whose rules state that we can re-roll any dice rolls of 1.

So we have something, that by the rule I quoted is considered "the roll" and it is 1. Can we therefore use the re-roll given to us by the standard? YES - it is a dice roll and it is 1.

We re-roll the dice and then use that number as 'the roll' for the purposes of the rest of the rule which details how to apply the modifier to get the final result, which is what we use in whatever manner the original situation requires, in this case replacing the models usual attacks characteristic.

Please demonstrate the flaw in what I've posted above, it is a set of logical steps that follows the wording of the rule.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:10:37


Post by: pretre


 Happyjew wrote:
 pretre wrote:
I would love to see a D2-7. Could you make me one?



Most people flip a coin for d2, though d6/3 would also work.

No, not a D2. I want a D7 that only has numbers from 2 to 7 on it.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:14:29


Post by: rigeld2


chezzie wrote:
rigeld2 wrote:
chezzie wrote:
I look at MoTW where it's stated as D6+1. I look at the rule from page 5... it matches the notation given for a modification using that rule. Then we see that the rule makes a distinction between 'the roll' and 'the final result'. Ergo rolling 1 on the die means that 'the roll' is 1 and 'the final result' is 2. I am allowed to re-roll the roll of 1 since that is the result of 'the roll'.

So the result of the roll must include the +1 (per page 5) but the result of the roll is a 1.
That's some interesting logic.


The paragraph this is in is headed Modifying Dice Rolls. We are modifying a dice roll - to get the final result. The final result is the result of the roll - after it has been modified. The number that comes up on the d6 when we roll it is the result of the pure roll. This is a component in the overall equation to get the final result of modifying a dice roll, but is not itself the final result. Please demostrate how you can equate two different terms in the rule to one?

Edit: Ninja'd by pretre

We know that, per page 5, a modified dice roll is still a roll. The Banner says that you can re-roll a dice roll of a 1.
Rolling a 1 on the die is not a dice roll - you have to modify it. You don't have permission to jump in the middle and check what you rolled before applying the modifier.


Automatically Appended Next Post:
 pretre wrote:
 Happyjew wrote:
 pretre wrote:
I would love to see a D2-7. Could you make me one?



Most people flip a coin for d2, though d6/3 would also work.

No, not a D2. I want a D7 that only has numbers from 2 to 7 on it.

That's easy - gimme a marker and a d6.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:16:31


Post by: liturgies of blood


 DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.



The rules on page 5 do not agree with you. The modifier creates the final result but the wolf standard doesn't deal with final results it deals with rolls.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:17:52


Post by: rigeld2


chezzie wrote:
DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.


Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


Lets take this step by step. We're looking at MoTW which tells us to replace the models usual attack characteristic with d6+1. Let's look at the rule I quoted. Does the way that it's laid out for MoTW match the way that this rule tells us will be noticed? YES - it matches the example exactly.

Good - we need to apply this rule.

Now lets assume the d6 comes up as 1. We look at the rule and see what we do with it. The very first sentence tells us that the number rolled on the dice is considered the roll.

Ok - now we have the Standard whose rules state that we can re-roll any dice rolls of 1.

So we have something, that by the rule I quoted is considered "the roll" and it is 1. Can we therefore use the re-roll given to us by the standard? YES - it is a dice roll and it is 1.

We re-roll the dice and then use that number as 'the roll' for the purposes of the rest of the rule which details how to apply the modifier to get the final result, which is what we use in whatever manner the original situation requires, in this case replacing the models usual attacks characteristic.

Please demonstrate the flaw in what I've posted above, it is a set of logical steps that follows the wording of the rule.

You do realize you've just asserted that the number realized after adding the modifier is not a dice roll, right?


Wolf standard = reroll on assault distance? @ 2012/11/29 22:18:52


Post by: chezzie


rigeld2 wrote:

We know that, per page 5, a modified dice roll is still a roll. The Banner says that you can re-roll a dice roll of a 1.
Rolling a 1 on the die is not a dice roll - you have to modify it. You don't have permission to jump in the middle and check what you rolled before applying the modifier.


No. Modifying the dice roll gives us a result. Where does it state that it is still a roll? It is a modification of a roll, yielding a result. Please respond to the post where I laid out the steps.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:19:13


Post by: liturgies of blood


The number you get after adding the modifier is not the dice roll it is the modified dice roll as per the rules.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:19:45


Post by: Tyr Grimtooth


chezzie wrote:
DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.


Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


Lets take this step by step. We're looking at MoTW which tells us to replace the models usual attack characteristic with d6+1. Let's look at the rule I quoted. Does the way that it's laid out for MoTW match the way that this rule tells us will be noticed? YES - it matches the example exactly.

Good - we need to apply this rule.

Now lets assume the d6 comes up as 1. We look at the rule and see what we do with it. The very first sentence tells us that the number rolled on the dice is considered the roll.

Ok - now we have the Standard whose rules state that we can re-roll any dice rolls of 1.

So we have something, that by the rule I quoted is considered "the roll" and it is 1. Can we therefore use the re-roll given to us by the standard? YES - it is a dice roll and it is 1.

We re-roll the dice and then use that number as 'the roll' for the purposes of the rest of the rule which details how to apply the modifier to get the final result, which is what we use in whatever manner the original situation requires, in this case replacing the models usual attacks characteristic.

Please demonstrate the flaw in what I've posted above, it is a set of logical steps that follows the wording of the rule.


A great breakdown of the rules.

DR, instead of just repeating an unfounded statement over and over, how about breaking your process down as above using the RAW?


Wolf standard = reroll on assault distance? @ 2012/11/29 22:23:15


Post by: chezzie


rigeld2 wrote:

You do realize you've just asserted that the number realized after adding the modifier is not a dice roll, right?


Yes, because it isn't a dice roll at that point. It is the result of taking a dice roll and modifying it. This seems to be the part that you're missing. At no point does it mention that it is still a dice roll.


Automatically Appended Next Post:
 Tyr Grimtooth wrote:

A great breakdown of the rules.

DR, instead of just repeating an unfounded statement over and over, how about breaking your process down as above using the RAW?


Thank you. If there is a flaw in the logic I would love to see it, but I can't see where I'm breaking the rules to get to my conclusion.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:35:42


Post by: rigeld2


chezzie wrote:
rigeld2 wrote:

You do realize you've just asserted that the number realized after adding the modifier is not a dice roll, right?


Yes, because it isn't a dice roll at that point. It is the result of taking a dice roll and modifying it. This seems to be the part that you're missing. At no point does it mention that it is still a dice roll.

... Which means it's useless. We aren't asked to look at a result of a dice roll, we're asked to look at a dice roll.
The (d6+1) is a dice roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:39:14


Post by: pretre


MotW doesn't ask you to look for a dice roll.

"Furthermore he replaces his actual Attacks characteristic with D6+1, rolled immediately prior to when the model makes his attacks."

It asks you to replace it with the result of D6 (the roll) +1 (the modifier). Nowhere in the MotW does it define D6+1 as 'the roll'.


Automatically Appended Next Post:
Either way, we're way in the weeds at this point.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:40:45


Post by: chezzie


rigeld2 wrote:
chezzie wrote:
rigeld2 wrote:

You do realize you've just asserted that the number realized after adding the modifier is not a dice roll, right?


Yes, because it isn't a dice roll at that point. It is the result of taking a dice roll and modifying it. This seems to be the part that you're missing. At no point does it mention that it is still a dice roll.

... Which means it's useless. We aren't asked to look at a result of a dice roll, we're asked to look at a dice roll.
The (d6+1) is a dice roll.


No, please read the rule I have posted. the d6 is the dice roll. By adding +1 to it we get to the final result which is what we need.

I'm struggling to see how else to explain this.

If I roll a D6 what possible rolls does that give us?

I hope you agree that it gives us 1, 2, 3, 4, 5, 6

Now go through the steps I posted by deconstructing the rule on p5 and see how it works.


Wolf standard = reroll on assault distance? @ 2012/11/29 22:56:36


Post by: Eyjio


Are you saying that if I DID have a die with numbers 2, 3, 4, 5, 6, 7 on then I WOULDN'T be allowed, but if I rolled a normal die then added 1 I would? This is a great example of a terribly written rule. I would be of the train of thought that it is the FINAL result that constitutes the roll rather than the initial, pre-modifier roll as otherwise you hit problems like I just said.

Though if we're being as strict RAW as we are for other rules, it only works when you have multiple rolls of 1, due to the use of "dice" not "die" - dice is strictly plural.

I don't think we're going to reach a de facto agreement and RAW is way too unclear. Best to ask your opponent before a game. Yes, that really is the best I can do here.


Wolf standard = reroll on assault distance? @ 2012/11/29 23:00:23


Post by: chezzie


Eyjio wrote:
Are you saying that if I DID have a die with numbers 2, 3, 4, 5, 6, 7 on then I WOULDN'T be allowed, but if I rolled a normal die then added 1 I would? This is a great example of a terribly written rule. I would be of the train of thought that it is the FINAL result that constitutes the roll rather than the initial, pre-modifier roll as otherwise you hit problems like I just said.

Though if we're being as strict RAW as we are for other rules, it only works when you have multiple rolls of 1, due to the use of "dice" not "die" - dice is strictly plural.

I don't think we're going to reach a de facto agreement and RAW is way too unclear. Best to ask your opponent before a game. Yes, that really is the best I can do here.


Sadly this dice/die distinction fails since the rule specifies dice when referring to an example of one D6.


Wolf standard = reroll on assault distance? @ 2012/11/29 23:06:38


Post by: Happyjew


OK, just so I'm sure, we are (mostly) in agreement that you cannot re-roll 2D6, 3D6, etc. Now we are arguing if a modified roll can be affected?

I actually have to agree with chezzie that you can re-roll the D6 based on the Autarch, specifically Master Strategist: you may choose to add 1 to your reserve rolls (a roll of 1 always counts as a failure). The rule allows you to roll D6+1 for reserves. if we follow the logic that only the final result matters, you would never roll a 1. Of course with reserve rolls being slightly different in 6th ed, rolling a 1 and adding 1 still fails but that is beside the point.



Wolf standard = reroll on assault distance? @ 2012/11/29 23:08:29


Post by: DeathReaper


 Tyr Grimtooth wrote:
A great breakdown of the rules.

DR, instead of just repeating an unfounded statement over and over, how about breaking your process down as above using the RAW?


"Sometimes, you may have to modify the number rolled on the dice (or the roll)" P.5

Do you need to modify the roll? (Yes).

What is the roll of a D6+1, assuming a 1 on the die? (2)

Does the Wolf standard allow you to re-roll 2's? (No).


Wolf standard = reroll on assault distance? @ 2012/11/29 23:13:54


Post by: chezzie


 Happyjew wrote:
OK, just so I'm sure, we are (mostly) in agreement that you cannot re-roll 2D6, 3D6, etc. Now we are arguing if a modified roll can be affected?

I actually have to agree with chezzie that you can re-roll the D6 based on the Autarch, specifically Master Strategist: you may choose to add 1 to your reserve rolls (a roll of 1 always counts as a failure). The rule allows you to roll D6+1 for reserves. if we follow the logic that only the final result matters, you would never roll a 1. Of course with reserve rolls being slightly different in 6th ed, rolling a 1 and adding 1 still fails but that is beside the point.



Yes I certainly agree that the wolf standard doesn't let you re roll a 2d6 or 3d6 roll.

From later in the paragraph I quoted earlier
You may also be told to roll a number of dice in one go, which is written as 2D6, 3D6 and so on. Roll the indicated number of dice and add them together, so a 2d6 roll is two dice added together for a result of 2-12.


Here we see what GW define as a 2d6 roll and that is a number between 2-12. This means we cannot use the re-roll since a result of 1 from a 2d6 roll is impossible.



Wolf standard = reroll on assault distance? @ 2012/11/29 23:15:49


Post by: Happyjew


 DeathReaper wrote:
 Tyr Grimtooth wrote:
A great breakdown of the rules.

DR, instead of just repeating an unfounded statement over and over, how about breaking your process down as above using the RAW?


"Sometimes, you may have to modify the number rolled on the dice (or the roll)" P.5

Do you need to modify the roll? (Yes).

What is the roll of a D6+1, assuming a 1 on the die? (2)

Does the Wolf standard allow you to re-roll 2's? (No).


Can you give a reasonable explanation on the Autarch example I gave, as to why they would include that a roll of 1 is always a failure (i'm ccertain it is not redundancy).


Wolf standard = reroll on assault distance? @ 2012/11/29 23:19:06


Post by: chezzie


 DeathReaper wrote:
 Tyr Grimtooth wrote:
A great breakdown of the rules.

DR, instead of just repeating an unfounded statement over and over, how about breaking your process down as above using the RAW?


"Sometimes, you may have to modify the number rolled on the dice (or the roll)" P.5

Do you need to modify the roll? (Yes).

What is the roll of a D6+1, assuming a 1 on the die? (2)

Does the Wolf standard allow you to re-roll 2's? (No).


The issue is is that the roll is simply defined as the number rolled on the dice. The result of modifying that roll - the final result per the rule - is d6+1. The only point where the roll is defined in this rule ( with regards to 1 dice) is the number rolled on the dice, the D6 + 1 is the final result... not the dice roll


Wolf standard = reroll on assault distance? @ 2012/11/29 23:38:17


Post by: grendel083


Sometimes you may have to modify the number rolled on the dice ( or 'the roll').

It's right there. The roll is modified. Not the result.
So D6+1 is a roll. It's a modified roll certainly, but still the roll.


Wolf standard = reroll on assault distance? @ 2012/11/29 23:41:34


Post by: liturgies of blood


So look at it this way, sometimes you have to modify X.
If X is a 1 then your redo X.
For this models attacks you roll X+1.

That is how I read it. The +1 is the modifier but it is not the dice roll as the rules tell you to Roll the dice, apply the modifier and then get the result. Not that it is the roll.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:11:03


Post by: DeathReaper


 grendel083 wrote:
Sometimes you may have to modify the number rolled on the dice ( or 'the roll').

It's right there. The roll is modified. Not the result.
So D6+1 is a roll. It's a modified roll certainly, but still the roll.
This is simpler than the explanation I was going to post, so I will 100% agree with this post instead of posting my, rather long winded, explanation in favor of this simpler, yet accurate, explanation.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:13:39


Post by: Happyjew


So then an Eldar army with 2 Autarchs will always be able to get any unit in Reserves in on Turn 2. Good to know.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:16:03


Post by: rigeld2


Do Autarchs stack? I know Lictors don't with themselves and neither do Hive Commanders.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:16:09


Post by: liturgies of blood


You guys have latched onto one sentence in that paragraph, read the process of modification.
The +1 is the modifier the d6 is the roll. That is all it is.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:25:08


Post by: Happyjew


rigeld2 wrote:
Do Autarchs stack? I know Lictors don't with themselves and neither do Hive Commanders.


Q. If an army has two Autarchs, does it get +2 to its Reserve rolls?
(p29)
A. The player may choose each turn whether to add +1, +2 or
no bonus to his reserve rolls.


Wolf standard = reroll on assault distance? @ 2012/11/30 01:27:06


Post by: rigeld2


Sweet. Auto reserves it is. ( stupid GW hating on Nids )


Wolf standard = reroll on assault distance? @ 2012/11/30 01:30:01


Post by: Happyjew


rigeld2 wrote:
Sweet. Auto reserves it is. ( stupid GW hating on Nids )


However a roll of 1 (on D6+2 with double Autarchs) is an auto-fail.


Wolf standard = reroll on assault distance? @ 2012/11/30 02:42:16


Post by: kronk


 DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.



If you want to house rule it, sure.

But using RAW, the die is a 1, so you can reroll it per the Wolf Standard.


Wolf standard = reroll on assault distance? @ 2012/11/30 03:42:33


Post by: grendel083


 kronk wrote:
 DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.



If you want to house rule it, sure.

But using RAW, the die is a 1, so you can reroll it per the Wolf Standard.

Not what RAW says.
The roll is a D6+1, it doesn't say re-roll unmodified rolls of 1. Or Rolls before modification.
The rule says it's the dice roll that is modified, not the result of a dice roll.


Wolf standard = reroll on assault distance? @ 2012/11/30 04:11:23


Post by: liturgies of blood


 grendel083 wrote:
 kronk wrote:
 DeathReaper wrote:
 kronk wrote:
 DeathReaper wrote:
And the dice roll for mark of the wulfen is a 2-7, it is never 1


No, the dice roll is a 1. My dice are numbered 1-6, not 2-7. It specifically says result of the dice roll, not final result.

I'd let the Space Wolf player reroll his number of attacks because that's what the rules support.
No, the roll is a 2-7, it is never a 1, ass it is a D6+1 which can never yield a 1.



If you want to house rule it, sure.

But using RAW, the die is a 1, so you can reroll it per the Wolf Standard.

Not what RAW says.
The roll is a D6+1, it doesn't say re-roll unmodified rolls of 1. Or Rolls before modification.
The rule says it's the dice roll that is modified, not the result of a dice roll.

The rule book says the dice roll is modified but at no point does it call the modified outcome a roll, it calls it the final result.


Wolf standard = reroll on assault distance? @ 2012/11/30 05:29:46


Post by: DeathReaper


The rules say to re-roll "any dice roll of a 1"

The roll of a 2 is not the roll of a 1, since the dice roll is modified it is no longer a 1.


Wolf standard = reroll on assault distance? @ 2012/11/30 05:36:55


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
The rules say to re-roll "any dice roll of a 1"

The roll of a 2 is not the roll of a 1, since the dice roll is modified it is no longer a 1.


When do you add the modifier?

You roll it, it's a 1. No matter what you try and say, that die is a 1. You add 1 to it and the result is 2, but that die is 1.



Wolf standard = reroll on assault distance? @ 2012/11/30 06:11:53


Post by: DeathReaper


We are not told any unmodified rolls of a 1 are re-rolled, so you must add in the modifier to comply with the rules.

Permissive ruleset wins here.


Wolf standard = reroll on assault distance? @ 2012/11/30 06:17:56


Post by: liturgies of blood


 DeathReaper wrote:
We are not told any unmodified rolls of a 1 are re-rolled, so you must add in the modifier to comply with the rules.

Permissive ruleset wins here.


You are not told in the rules that a d6+2 is a roll. Permissive ruleset for the win.
The rules say make a roll then add the modifiers to get a total not a roll.
The wolf standard says roll of a one not total of a 1.


Wolf standard = reroll on assault distance? @ 2012/11/30 06:20:28


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
We are not told any unmodified rolls of a 1 are re-rolled, so you must add in the modifier to comply with the rules.

Permissive ruleset wins here.


Roll a die(D6), what is it it's a 1-6.


Wolf standard = reroll on assault distance? @ 2012/11/30 06:26:52


Post by: DeathReaper


The total is the die roll. you roll the die to figure out how many attacks for the guy with the Mark.

You roll a 2, then you can not re-roll because that is not a 1.

You are not permitted to count just the number on the die, as the roll has a modifier.

Permissive ruleset tells us this is true.


Wolf standard = reroll on assault distance? @ 2012/11/30 07:00:56


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
The total is the die roll. you roll the die to figure out how many attacks for the guy with the Mark.

You roll a 2, then you can not re-roll because that is not a 1.

You are not permitted to count just the number on the die, as the roll has a modifier.

Permissive ruleset tells us this is true.


The roll of a die would not add in a modifier. The result is modified, not the roll.
The rules say make a roll then add the modifiers to get a total not a roll.
The wolf standard says roll of a one not total of a 1.

Otherwise with your logic a roll of 1 would always wound because its 1+(str) so it would never be a roll of 1


Wolf standard = reroll on assault distance? @ 2012/11/30 07:14:05


Post by: liturgies of blood


 DeathReaper wrote:


You are not permitted to count just the number on the die, as the roll has a modifier.

Permissive ruleset tells us this is true.


Where? Cos if you can't count the number how do you apply the modifier? Schrodinger's dice?


Automatically Appended Next Post:
 DeathReaper wrote:

The total is the die roll.
This is actually just wrong.


Wolf standard = reroll on assault distance? @ 2012/11/30 08:10:07


Post by: Polecat


 grendel083 wrote:
Sometimes you may have to modify the number rolled on the dice ( or 'the roll').

It's right there. The roll is modified. Not the result.
So D6+1 is a roll. It's a modified roll certainly, but still the roll.


No its the exact opposite.

"Sometimes you may have to modify the number rolled...." Number.
You modify the number rolled, not the roll.


So you roll a one and get number one. Then you modify the number one to number two, but the roll is still one.


Wolf standard = reroll on assault distance? @ 2012/11/30 08:20:44


Post by: chezzie


Indeed.

Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


The number rolled on the dice is the roll. We are told in the third sentence that the number rolled on the dice is still considered the roll. When it is adjusted by the modifier it is the final result.

Sadly I'm at work now, so have no rulebook here, but the part about re-rolling dice (the next paragraph on p5 for those who can give us the exact quote) tells us that whatever modifiers apply to the original dice roll apply to the reroll.


Wolf standard = reroll on assault distance? @ 2012/11/30 12:21:05


Post by: kronk


 DeathReaper wrote:
We are not told any unmodified rolls of a 1 are re-rolled, so you must add in the modifier to comply with the rules.

Permissive ruleset wins here.


And the book says to reroll a dice roll of a 1. So, you'll have to show me where it says you can't or your house ruling it.


Wolf standard = reroll on assault distance? @ 2012/11/30 13:40:43


Post by: Kal-El


Thanks guys for the feedback. So the answer to the original question is "no, I can not use the wolf standard to modify my charge distance if I roll a 1 on the dice because ALL 2D6 rolls are thrown together and the result can never be a 1.

A new question has emerged regarding the wolf standard and mark of the wolfen that someone else brought up. After reading the rules in the codex, FAQ, and MRB, I will be rerolling ANY dice roll of a one when I roll for my attacks for mark of the wolfen (I have rolled ones before) if I used my banner. The reason is because there is a distinct difference between the roll and final result when adding modifiers per raw.

Thank you again for the feedback.



Wolf standard = reroll on assault distance? @ 2012/11/30 13:42:49


Post by: grendel083


Polecat wrote:
 grendel083 wrote:
Sometimes you may have to modify the number rolled on the dice ( or 'the roll').

It's right there. The roll is modified. Not the result.
So D6+1 is a roll. It's a modified roll certainly, but still the roll.


No its the exact opposite.

"Sometimes you may have to modify the number rolled...." Number.
You modify the number rolled, not the roll.

So you roll a one and get number one. Then you modify the number one to number two, but the roll is still one.

The number rolled IS the roll, says right there in the bracketed part of the rule.
The modifier is applied to the roll itself. You roll a one, its modified to two. You now have a roll of two. NOT a result of two, but a roll of two.

jdjamesdean@mail.com wrote:
The roll of a die would not add in a modifier. The result is modified, not the roll.
The rules say make a roll then add the modifiers to get a total not a roll.

The result is NOT what is modified, the roll is. It's right there in the quoted rule "modify the number rolled" (aka "the role"). Result isn't mentioned. Not once.


Wolf standard = reroll on assault distance? @ 2012/11/30 13:47:14


Post by: jdjamesdean@mail.com


 grendel083 wrote:


jdjamesdean@mail.com wrote:
The roll of a die would not add in a modifier. The result is modified, not the roll.
The rules say make a roll then add the modifiers to get a total not a roll.

The result is NOT what is modified, the roll is. It's right there in the quoted rule "modify the number rolled" (aka "the role"). Result isn't mentioned. Not once.


Oh good than. Than when I roll a 1 to wound it's not really a 1 so it will wound.

Roll to wound D6+Str


Wolf standard = reroll on assault distance? @ 2012/11/30 13:53:48


Post by: chezzie


Kal-El wrote:
Thanks guys for the feedback. So the answer to the original question is "no, I can not use the wolf standard to modify my charge distance if I roll a 1 on the dice because ALL 2D6 rolls are thrown together and the result can never be a 1.

A new question has emerged regarding the wolf standard and mark of the wolfen that someone else brought up. After reading the rules in the codex, FAQ, and MRB, I will be rerolling ANY dice roll of a one when I roll for my attacks for mark of the wolfen (I have rolled ones before) if I used my banner. The reason is because there is a distinct difference between the roll and final result when adding modifiers per raw.

Thank you again for the feedback.



Yes, I believe you're correct on both points - and apologies for the explosion of posts in the thread.


Wolf standard = reroll on assault distance? @ 2012/11/30 14:03:34


Post by: liturgies of blood


 grendel083 wrote:
Polecat wrote:
 grendel083 wrote:
Sometimes you may have to modify the number rolled on the dice ( or 'the roll').

It's right there. The roll is modified. Not the result.
So D6+1 is a roll. It's a modified roll certainly, but still the roll.


No its the exact opposite.

"Sometimes you may have to modify the number rolled...." Number.
You modify the number rolled, not the roll.

So you roll a one and get number one. Then you modify the number one to number two, but the roll is still one.

The number rolled IS the roll, says right there in the bracketed part of the rule.
The modifier is applied to the roll itself. You roll a one, its modified to two. You now have a roll of two. NOT a result of two, but a roll of two.

jdjamesdean@mail.com wrote:
The roll of a die would not add in a modifier. The result is modified, not the roll.
The rules say make a roll then add the modifiers to get a total not a roll.

The result is NOT what is modified, the roll is. It's right there in the quoted rule "modify the number rolled" (aka "the role"). Result isn't mentioned. Not once.


The roll is modified but the result is 2, not the roll. Look at the words the brb uses carefully. Look at the whole of the paragraph, you and DR seem to think that the only line that matters in a paragraph is the first one. The number rolled is the roll, that is then modified to give a result.
The roll or making a roll is the physical action you take. The rules differentiate between that and the result of a modified roll.


Wolf standard = reroll on assault distance? @ 2012/11/30 14:14:58


Post by: grendel083


 liturgies of blood wrote:
The roll is modified but the result is 2, not the roll. Look at the words the brb uses carefully. Look at the whole of the paragraph, you and DR seem to think that the only line that matters in a paragraph is the first one. The number rolled is the roll, that is then modified to give a result.
The roll or making a roll is the physical action you take. The rules differentiate between that and the result of a modified roll.

Totally wrong, I'm sorry but it's right there in black and white.
You even say it right there, the roll is modified.
You now have a modified roll.
The result doesn't come into it, the whole idea that there must be a "result" (something that is NOT in the rule) is the problem many people are clearly having. Talking about a need for a result, is the part being made up, and is not in the rule at all.
There is no result.
There is a roll.
This is then modified.
The number of attacks is your modified roll, and you move on to rolling to hit.
The number of attacks is never the RESULT of a modified roll, that is a made up concept.


Wolf standard = reroll on assault distance? @ 2012/11/30 14:22:50


Post by: chezzie


 grendel083 wrote:
 liturgies of blood wrote:
The roll is modified but the result is 2, not the roll. Look at the words the brb uses carefully. Look at the whole of the paragraph, you and DR seem to think that the only line that matters in a paragraph is the first one. The number rolled is the roll, that is then modified to give a result.
The roll or making a roll is the physical action you take. The rules differentiate between that and the result of a modified roll.

Totally wrong, I'm sorry but it's right there in black and white.
You even say it right there, the roll is modified.
You now have a modified roll.
The result doesn't come into it, the whole idea that there must be a "result" (something that is NOT in the rule) is the problem many people are clearly having. Talking about a need for a result, is the part being made up, and is not in the rule at all.
There is no result.
There is a roll.
This is then modified.
The number of attacks is your modified roll, and you move on to rolling to hit.
The number of attacks is never the RESULT of a modified roll, that is a made up concept.


Sometimes you may have to modify the number rolled on the dice ( or 'the roll'). This is noted as d6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.


That's the exact wording of the rule in question. Note the existence of the final three words "the final result". The final result exists in the rule. Please clarify how the "result" is not in the rule when it's there in black and white.


Automatically Appended Next Post:
Also note that it states "to get the final result" not "to get the modified roll"


Wolf standard = reroll on assault distance? @ 2012/11/30 14:28:43


Post by: grendel083


Fair enough, I stand corrected. I do apologise.
In any event, whether the modified roll or the result of a modified roll is used, makes not difference.
The Wolf Standard does not call for Unmodified Rolls (as things like Characteristic Test do).


Wolf standard = reroll on assault distance? @ 2012/11/30 14:33:47


Post by: chezzie


I'm sorry if my post came across a tad agressive :|

I'm at work so can't look the wording of the characteristic tests up. Could you post it so I can see what you're saying is the difference between it and the Wolf Standard one?


Wolf standard = reroll on assault distance? @ 2012/11/30 14:39:27


Post by: liturgies of blood


 grendel083 wrote:
Fair enough, I stand corrected. I do apologise.
In any event, whether the modified roll or the result of a modified roll is used, makes not difference.
The Wolf Standard does not call for Unmodified Rolls (as things like Characteristic Test do).


No worries, I'm not touchy about these things.
Since the result and the roll are seen to be different in the rulebook do you at least see where we are coming from?


Wolf standard = reroll on assault distance? @ 2012/11/30 15:10:23


Post by: grendel083


 liturgies of blood wrote:
 grendel083 wrote:
Fair enough, I stand corrected. I do apologise.
In any event, whether the modified roll or the result of a modified roll is used, makes not difference.
The Wolf Standard does not call for Unmodified Rolls (as things like Characteristic Test do).


No worries, I'm not touchy about these things.
Since the result and the roll are seen to be different in the rulebook do you at least see where we are coming from?

Yes, totally see where you're coming from.
But the way I'm seeing it, is the rule says the roll itself is modified, and the Wolf Standard asks for neither an unmodified roll, nor the result of a roll. I can see no reason why a modifier shouldn't be applied, and there are examples of rules what actuall call for unmodified rolls.


Wolf standard = reroll on assault distance? @ 2012/11/30 17:04:07


Post by: chezzie


 grendel083 wrote:
 liturgies of blood wrote:
 grendel083 wrote:
Fair enough, I stand corrected. I do apologise.
In any event, whether the modified roll or the result of a modified roll is used, makes not difference.
The Wolf Standard does not call for Unmodified Rolls (as things like Characteristic Test do).


No worries, I'm not touchy about these things.
Since the result and the roll are seen to be different in the rulebook do you at least see where we are coming from?

Yes, totally see where you're coming from.
But the way I'm seeing it, is the rule says the roll itself is modified, and the Wolf Standard asks for neither an unmodified roll, nor the result of a roll. I can see no reason why a modifier shouldn't be applied, and there are examples of rules what actuall call for unmodified rolls.


I'm not trying to be awkward, just have no means to get to a rulebook atm, could you post an example of one of those rules so I can see how it differs from the wolf standard one?


Wolf standard = reroll on assault distance? @ 2012/11/30 17:16:12


Post by: grendel083


"...a dice roll of 6 is always a failure, and a dice roll of 1 is always a success, regardless of any other modifiers..."
From Characteristic Tests.


Wolf standard = reroll on assault distance? @ 2012/11/30 17:33:20


Post by: chezzie


 grendel083 wrote:
"...a dice roll of 6 is always a failure, and a dice roll of 1 is always a success, regardless of any other modifiers..."
From Characteristic Tests.


Thank you, but doesn't that support the idea that the roll and the result are two different things?

I'm not quite seeing your logic here, apologies if I'm being slow?


Wolf standard = reroll on assault distance? @ 2012/11/30 17:56:04


Post by: grendel083


It's asking for a roll that hasn't been modified, ie an unmodified roll.
The Wolf Standard doesn't ask for this.


Wolf standard = reroll on assault distance? @ 2012/11/30 18:10:32


Post by: chezzie


 grendel083 wrote:
It's asking for a roll that hasn't been modified, ie an unmodified roll.
The Wolf Standard doesn't ask for this.


I can sort of see where you're coming from, but I still don't believe that a dice roll of 1 means anything other than a dice that displays one when rolled... Even by that rule.

I see it as providing an extra restriction in these cases - no matter what the result of modifying the dice roll is (if there are modifiers) then a dice roll of a 1 is an auto pass and a dice roll of a 6 is an auto fail.

I see it as providing more clarity that the result and the roll are two different things when a modifier is involved.


Wolf standard = reroll on assault distance? @ 2012/11/30 22:30:52


Post by: liturgies of blood


I think that quote of yours grendel is introducing "natural" rolls into the characteristic rolls to ensure that there is always an option of failure. Otherwise there would be tests that could not be failed, similar to armour saves that cannot be failed break the game.


Wolf standard = reroll on assault distance? @ 2012/11/30 22:45:40


Post by: chezzie


From the RE-ROLL Paragraph on p5. Note that any modifiers that applied to the first dice roll are also applied to the re-roll


I think that's quite clear. Modifiers are applied to a dice roll. Hence the dice that is an input to the equation of dice roll +/- modfier is a dice roll.


Wolf standard = reroll on assault distance? @ 2012/11/30 23:48:55


Post by: jdjamesdean@mail.com


chezzie wrote:
From the RE-ROLL Paragraph on p5. Note that any modifiers that applied to the first dice roll are also applied to the re-roll


I think that's quite clear. Modifiers are applied to a dice roll. Hence the dice that is an input to the equation of dice roll +/- modfier is a dice roll.


Die Roll + Modifier ='s Result Is there anything I'm missing?


Wolf standard = reroll on assault distance? @ 2012/12/01 00:26:51


Post by: Mannahnin


 grendel083 wrote:
It's asking for a roll that hasn't been modified, ie an unmodified roll.
The Wolf Standard doesn't ask for this.


Characteristic Tests actually are a third thing. They're not an unmodified test; they just have special exceptions for natural rolls of 1 or 6.


Wolf standard = reroll on assault distance? @ 2012/12/03 19:13:19


Post by: cgage00


You can't use the wolf banner cause the dice rolled for charge are done in the charge sub phase not the fight sub phase.


Wolf standard = reroll on assault distance? @ 2012/12/03 19:31:51


Post by: Target


 cgage00 wrote:
You can't use the wolf banner cause the dice rolled for charge are done in the charge sub phase not the fight sub phase.


Both of those are in the assault phase, which is what the wolf banner refers to (reroll all rolls of 1 during the ensuing assault phase)


Wolf standard = reroll on assault distance? @ 2012/12/04 00:40:48


Post by: azazel the cat


Are people seriously trying to argue that 1D6 can offer results of 2-7? YMDC's mental gymnastics team is really going for the gold on this one.

Wolf Standard says to re-roll all 1s.

Mark of the Wulfen gives D6 + 1 attacks.

The dice roll is 1-6

Mark of the Wulfen is 2-7

The Wolf Standard doesn't care about the circumstance beyond its listed restrictions: D6 rolls in assault phase, no leadership tests. Nothing else matters. The D6 values are 1-6; it is only the Mark of the Wulfen values that are 2-7. Therefore, the Wolf Standard's effect kicks in before the Mark of the Wulfens' effect does; meaning you re-roll the 1 before you add Mark of the Wulfen's +1 attack.


Wolf standard = reroll on assault distance? @ 2012/12/04 00:56:47


Post by: DeathReaper


 azazel the cat wrote:
Are people seriously trying to argue that 1D6 can offer results of 2-7?

No, but a D6+1 does.
 azazel the cat wrote:

YMDC's mental gymnastics team is really going for the gold on this one.

Wolf Standard says to re-roll all 1s.

Mark of the Wulfen gives D6 + 1 attacks.

The dice roll is 1-6

Mark of the Wulfen is 2-7

The Wolf Standard doesn't care about the circumstance beyond its listed restrictions: D6 rolls in assault phase, no leadership tests. Nothing else matters. The D6 values are 1-6; it is only the Mark of the Wulfen values that are 2-7. Therefore, the Wolf Standard's effect kicks in before the Mark of the Wulfens' effect does; meaning you re-roll the 1 before you add Mark of the Wulfen's +1 attack.
Citation needed for the underlined, as I can not find where it says that.


The dice roll is not a 1-6 as you have to add a +1 modifier to it. (It meaning the roll).

So the roll is a 2-7, and is never a 1 because of the modifier. Modifiers are applied to a dice roll. The equation of dice roll +/- modfier is a dice roll.


Wolf standard = reroll on assault distance? @ 2012/12/04 01:30:24


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
 azazel the cat wrote:
Are people seriously trying to argue that 1D6 can offer results of 2-7?

No, but a D6+1 does.
 azazel the cat wrote:

YMDC's mental gymnastics team is really going for the gold on this one.

Wolf Standard says to re-roll all 1s.

Mark of the Wulfen gives D6 + 1 attacks.

The dice roll is 1-6

Mark of the Wulfen is 2-7

The Wolf Standard doesn't care about the circumstance beyond its listed restrictions: D6 rolls in assault phase, no leadership tests. Nothing else matters. The D6 values are 1-6; it is only the Mark of the Wulfen values that are 2-7. Therefore, the Wolf Standard's effect kicks in before the Mark of the Wulfens' effect does; meaning you re-roll the 1 before you add Mark of the Wulfen's +1 attack.
Citation needed for the underlined, as I can not find where it says that.


The dice roll is not a 1-6 as you have to add a +1 modifier to it. (It meaning the roll).

So the roll is a 2-7, and is never a 1 because of the modifier. Modifiers are applied to a dice roll. The equation of dice roll +/- modfier is a dice roll.


Actually a D6 can only roll a 1-6. Adding in a modifier would be the result of the Modifier + Die roll.


Wolf standard = reroll on assault distance? @ 2012/12/04 01:53:21


Post by: azazel the cat


jdjamesdean@mail.com wrote:
 DeathReaper wrote:
 azazel the cat wrote:
Are people seriously trying to argue that 1D6 can offer results of 2-7?

No, but a D6+1 does.
 azazel the cat wrote:

YMDC's mental gymnastics team is really going for the gold on this one.

Wolf Standard says to re-roll all 1s.

Mark of the Wulfen gives D6 + 1 attacks.

The dice roll is 1-6

Mark of the Wulfen is 2-7

The Wolf Standard doesn't care about the circumstance beyond its listed restrictions: D6 rolls in assault phase, no leadership tests. Nothing else matters. The D6 values are 1-6; it is only the Mark of the Wulfen values that are 2-7. Therefore, the Wolf Standard's effect kicks in before the Mark of the Wulfens' effect does; meaning you re-roll the 1 before you add Mark of the Wulfen's +1 attack.
Citation needed for the underlined, as I can not find where it says that.


The dice roll is not a 1-6 as you have to add a +1 modifier to it. (It meaning the roll).

So the roll is a 2-7, and is never a 1 because of the modifier. Modifiers are applied to a dice roll. The equation of dice roll +/- modfier is a dice roll.


Actually a D6 can only roll a 1-6. Adding in a modifier would be the result of the Modifier + Die roll.

Also known as a modified D6 roll; which is different than a D6 roll, which is what the Wolf Standard applies to.

After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1. Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.


Wolf standard = reroll on assault distance? @ 2012/12/04 02:02:24


Post by: kirsanth


A 2d6 roll is not a 1d6 roll. Anything allowing reroll of a d6 roll does not apply to a 2d6 roll.

Modifying the roll is basically irrelevant.


Wolf standard = reroll on assault distance? @ 2012/12/04 03:09:47


Post by: Lethargic Ulfur


Reading the whole thread really fills you with a sense of how slow the bureaucracy on terra might be. I can see both sides of the argument and it is a slippery slope throughout. I personally side with the concept of D6 + 1 means roll the dice then add the modifier unless any rules specify a re roll as adding the modifier would be after the roll/re roll "phase" for lack of a better term. I honestly felt like something in the warp smiled after reading the constant back and forth and couldn't help but picture a multi colored bird stating "just as planned".


Wolf standard = reroll on assault distance? @ 2012/12/04 04:56:14


Post by: Happyjew


 azazel the cat wrote:
After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1. Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.


jdjamesdean@mail.com wrote:
Oh good than. Than when I roll a 1 to wound it's not really a 1 so it will wound.

Roll to wound D6+Str


OK, I'm curious as to where you get add Str to D6 to Wound, and add the Characteristic to the D6 for Characteristic tests comes from.

Now as to why I believe you can re-roll a modified dice roll:
First: Page 5 of the BRB refers to as the number rolled on the dice as "the roll" and then the modified number as the final result.
Second: Page 7 of the BRB says that a dice roll of X is always a failure, and a dice roll of Y is always a success, regardless of other modifiers. Again this implies at least that the result and the roll are separate.
Third: Page 29 of the Eldar Codex also states that if you roll "Y" that it counts as a failure (with no mention of modifiers). Again this implies that they consider the roll and the final result to be two separate things. Otherwise, with two Autarchs, you could have your entire army successfully come in from reserve on Turn 2 no matter what you rolled as the final result (if you choose to add 1 for each Autarch, and yes per the FAQ they stack), will be a minimum of 3.

I'm sure there are other examples, but I'm too lazy to find them (just got out of work and have to be back in 6 hours).


Wolf standard = reroll on assault distance? @ 2012/12/04 05:26:41


Post by: DeathReaper


 azazel the cat wrote:

After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1.
Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.

Yet no such provision exists in the Mark of the Wulven rule.


Wolf standard = reroll on assault distance? @ 2012/12/04 05:27:57


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
 azazel the cat wrote:

After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1.
Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.

Yet no such provision exists in the Mark of the Wulven rule.


So if a to wound roll of 1 auto fails, I never fail because it's 1+Str right?


Wolf standard = reroll on assault distance? @ 2012/12/04 05:37:22


Post by: DeathReaper


jdjamesdean@mail.com wrote:
 DeathReaper wrote:
 azazel the cat wrote:

After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1.
Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.

Yet no such provision exists in the Mark of the Wulven rule.


So if a to wound roll of 1 auto fails, I never fail because it's 1+Str right?
Mark of the Wulven has nothing to do with Str.


Wolf standard = reroll on assault distance? @ 2012/12/04 05:43:33


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
 DeathReaper wrote:
 azazel the cat wrote:

After all, if they're not two separate things, then it is impossible to ever auto-fail a WS test, as a D6 roll of 1 + WS will always be greater than 1.
Yet the provision that 1 is an auto-fail exists, implying that a D6 roll of 1 is separate from the WS modifier (the base stat) that is added to the D6 roll.

Yet no such provision exists in the Mark of the Wulven rule.


So if a to wound roll of 1 auto fails, I never fail because it's 1+Str right?
Mark of the Wulven has nothing to do with Str.


However you're saying the Roll for MoTW of a 1 would actually be 2.

So by that logic a roll to wound would be a minimum of 2, hence never auto failing on a 1.


Wolf standard = reroll on assault distance? @ 2012/12/04 06:28:01


Post by: DeathReaper


jdjamesdean@mail.com wrote:
However you're saying the Roll for MoTW of a 1 would actually be 2.

So by that logic a roll to wound would be a minimum of 2, hence never auto failing on a 1.

What roll to wound?


Wolf standard = reroll on assault distance? @ 2012/12/04 06:35:32


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
However you're saying the Roll for MoTW of a 1 would actually be 2.

So by that logic a roll to wound would be a minimum of 2, hence never auto failing on a 1.

What roll to wound?


Sorry, apparently lost my everloving mind.


Wolf standard = reroll on assault distance? @ 2012/12/04 17:02:22


Post by: liturgies of blood


Again DR you have chosen not to read the rules on modified dice rolls. It is clear, (a) roll a dice (b) apply modifier to that roll (c) find the final result. Nowhere in that is the final result called a dice roll, the roll is the action and result of the action before applying modifiers.


Wolf standard = reroll on assault distance? @ 2012/12/04 17:40:28


Post by: DeathReaper


The final result is the roll. Do not ignore the context.


Wolf standard = reroll on assault distance? @ 2012/12/04 18:09:45


Post by: Happyjew


And as I pointed out, although GW may not outright say it (I think they do, but enough are arguing against it), they definitely imply that roll != final result (see Characteristic tests, and Master Strategist in C:Eldar).


Wolf standard = reroll on assault distance? @ 2012/12/04 18:18:42


Post by: liturgies of blood


Implication is all well and good but RAW is king and what does RAW say?

Context talks about modifying a roll, applying a modifier to a roll. It doesn't equate a roll with a modified roll. The context shows a clear distinction.


Wolf standard = reroll on assault distance? @ 2012/12/04 18:52:57


Post by: DeathReaper


The final result is the roll, as per the section cited.


Wolf standard = reroll on assault distance? @ 2012/12/04 19:34:01


Post by: Digriz


Pg 5 BRB section re-rolls, last sentence: "note that any modifiers that applied to the first dice roll are also applied to the re-roll."
This for me makes it clear that modifiers are applied after you re-roll. Although this sentence is in context of 2d6 etc, it is clearly a precedent where a modifier is separate to the roll of the dice and subsequent re-rolls


Wolf standard = reroll on assault distance? @ 2012/12/04 19:37:39


Post by: rigeld2


Actually, that wording would mean that the modifier had already applied before the re-roll.
So if you are re-rolling, then you've rolled... and if re-rolling includes modifiers...


Wolf standard = reroll on assault distance? @ 2012/12/04 19:38:29


Post by: grendel083


 Digriz wrote:
Pg 5 BRB section re-rolls, last sentence: "note that any modifiers that applied to the first dice roll are also applied to the re-roll."
This for me makes it clear that modifiers are applied after you re-roll. Although this sentence is in context of 2d6 etc, it is clearly a precedent where a modifier is separate to the roll of the dice and subsequent re-rolls

So it's saying modifiers are applied to the first roll before re-rolls, as well as the second?
Then you definitely can't roll a 1.


Wolf standard = reroll on assault distance? @ 2012/12/04 19:49:25


Post by: Grey elder


Before I get shouted at for being unable to read previous post which I could not find, the book does cover the subject of rolling double 1's and double 6's in the case of Psyker mishap,
which would at least in this situation give precedence to re-rolling the dice for the Psyhic test, and if this gives precedence to other things well someone else figure that out.


And curse my spelling/grammar. (edit)


Wolf standard = reroll on assault distance? @ 2012/12/04 19:58:35


Post by: azazel the cat


You're intentionally trying to obfuscate the meaning here. Please stop trying to play Who's On First.


The point is that it is a floating modifier. As in, the +1 hangs around, to apply to whatever dice roll is final. The dice roll can be re-rolled, but whatever the outcome, the +1 modifier will always be there. However, Mark of the Wulfen does not care about that modifier, it is only concerned with the dice roll, which is a value of between 1 and 6. This point I will not argue. I think a base tenet of EVERYTHING is the acceptance that a D6 roll can offer results ranging from 1 to 6. If this is something that cannot be understood.... then games that involve D6s are not for you.


Wolf standard = reroll on assault distance? @ 2012/12/04 20:14:15


Post by: DeathReaper


A D6 roll can offer results ranging from 1 to 6. But we are told the to roll a D6+1, which yields 2-7.



Wolf standard = reroll on assault distance? @ 2012/12/04 22:06:30


Post by: azazel the cat


That +1 doesn't come from the D6.

Case closed.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:09:32


Post by: jdjamesdean@mail.com


 azazel the cat wrote:
That +1 doesn't come from the D6.

Case closed.


This is true. It did ask for a Die roll. A D6 can only roll a 1-6.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:14:51


Post by: DeathReaper


And according to P.5 modifiers are applied to the dice roll, so a D6+1 can never be a 1, as you have a range of 2-7


Pg 5 BRB section re-rolls, last sentence: "note that any modifiers that applied to the first dice roll are also applied to the re-roll."


Wolf standard = reroll on assault distance? @ 2012/12/04 22:18:08


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
And according to P.5 modifiers are applied to the dice roll, so a D6+1 can never be a 1, as you have a range of 2-7


Pg 5 BRB section re-rolls, last sentence: "note that any modifiers that applied to the first dice roll are also applied to the re-roll."


Ok applied o the dice roll, and the dice roll are two seperate things.
The Dice roll will always be a 1-6 on a D6.

Pg 5 tells us that if the dice roll was D6+1 that the second reroll will still get the +1.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:22:02


Post by: DeathReaper


P.5 tells us that modifiers are applied to the dice roll. So you apply the modifier and the dice roll of D6+1 is never a 1 because you have to apply the modifier.

Basically the modifier modifies the 1 and makes it a 2, so it can never be a 1.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:25:00


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
chezzie wrote:


Assuming those quotes were meant to be the other way around:

The rule says any dice rolls of a 1. For the mark of the wulfen I roll one die, and I get a 1. Is that or is that not a dice roll of a 1?

Edit for stupid wierd quoting
No it would not, as the Dice roll is a 2 in that case (D6 +1)

You have to add the +1 to get the result of the die roll, as you have not rolled a 1, you have rolled a 2.

It is the same with LD tests, you cant ever roll a 1, even if both dice come up ones, the lowest you can get is a two on two D6, just like the lowest you can get on the mark of the wulfen roll is a 2


The die roll would be a 1, the result would be a 2.

It's not the same as a Leadership test.
2D6 vs 1D6

With leadership you can have a pair of 1s which is 2 and that's the dice roll.

However with the MoTW it's a 1 that's the roll


Automatically Appended Next Post:
 DeathReaper wrote:
P.5 tells us that modifiers are applied to the dice roll. So you apply the modifier and the dice roll of D6+1 is never a 1 because you have to apply the modifier.

Basically the modifier modifies the 1 and makes it a 2, so it can never be a 1.


My dice must be lying than I always get a 1 for those ...


Wolf standard = reroll on assault distance? @ 2012/12/04 22:26:55


Post by: rigeld2


Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:28:10


Post by: jdjamesdean@mail.com


rigeld2 wrote:
Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.


Guess I don't agree than

I'm going back to work, play with you kiddos later.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:34:04


Post by: DeathReaper


jdjamesdean@mail.com wrote:
rigeld2 wrote:
Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.


Guess I don't agree than

I'm going back to work, play with you kiddos later.
So you are allowed to re-roll 1d6 out of the 2d6 roll?

The rules disagree with you.


Wolf standard = reroll on assault distance? @ 2012/12/04 22:57:52


Post by: liturgies of blood


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
rigeld2 wrote:
Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.


Guess I don't agree than

I'm going back to work, play with you kiddos later.
So you are allowed to re-roll 1d6 out of the 2d6 roll?

The rules disagree with you.

There is a difference between a re-roll of 2d6 and re-rolling a dice out of the 2d6. The rules even say this.. There is a specific restriction on re-rolls of 2d6, 3d6 etc that you must re-roll all of the dice unless otherwise stated.


Wolf standard = reroll on assault distance? @ 2012/12/04 23:09:19


Post by: DeathReaper


That is why I said rules disagree with him.


Wolf standard = reroll on assault distance? @ 2012/12/04 23:12:50


Post by: Niiai


Whole crakc, 6 pages of discusion on the mark of the wulfen. I rarly even play my SW anymore...I feel like a troll


Wolf standard = reroll on assault distance? @ 2012/12/04 23:21:38


Post by: liturgies of blood


 DeathReaper wrote:
That is why I said rules disagree with him.

Well it sounded like you were saying the rules don't allow you to re-roll single dice when they do, just not in every case.


Wolf standard = reroll on assault distance? @ 2012/12/04 23:46:40


Post by: azazel the cat


rigeld2 wrote:Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.

That is an assumption that has no evidence outside of your imagination. You are effectively saying that D6+1 and 2D6 are the same thing, where in fact you are trying to compare apples to cars.

2D6 is not meant to be taken seperately, as it generates values between 2 and 12.
D6 + 1 is meant to generate values between 2 and 7

There is absolutely no mathematical rule that allows the two to behave in the same manner.

The discourse appears to be such:
1. D6 is the dice roll, with +1 being a modifier added to the fice roll to create the final value
2. D6+1 is the dice roll, where the +1 is considered part of the D6 value

this is an entirely seperate argument from the "2D6 =/= 2*D6" debate.


Wolf standard = reroll on assault distance? @ 2012/12/04 23:59:53


Post by: liturgies of blood


 azazel the cat wrote:
rigeld2 wrote:Modifying dice rolls defines a 2d6 roll as a modified dice roll.
If you agree that you cannot roll an individual d6 out of a 2d6 roll, then you also agree that modifiers are applied before evaluating if you're able to roll or not.

That is an assumption that has no evidence outside of your imagination. You are effectively saying that D6+1 and 2D6 are the same thing, where in fact you are trying to compare apples to cars.

2D6 is not meant to be taken seperately, as it generates values between 2 and 12.
D6 + 1 is meant to generate values between 2 and 7

There is absolutely no mathematical rule that allows the two to behave in the same manner.

The discourse appears to be such:
1. D6 is the dice roll, with +1 being a modifier added to the fice roll to create the final value
2. D6+1 is the dice roll, where the +1 is considered part of the D6 value

this is an entirely seperate argument from the "2D6 =/= 2*D6" debate.


Very good, because in the 2*D6 example there is still a chance for a roll of a 1 while in 2d6 the roll is 2-12.


Wolf standard = reroll on assault distance? @ 2012/12/05 00:06:19


Post by: azazel the cat


liturgies of blood wrote:Very good, because in the 2*D6 example there is still a chance for a roll of a 1 while in 2d6 the roll is 2-12.

Yes, exactly. 2*D6 gives the potential for 2x 1s, whereas 2D6 only gives values of 2-12. However, that is an entirely different thread (that I do not want to revive).


Wolf standard = reroll on assault distance? @ 2012/12/05 00:29:29


Post by: rigeld2


 azazel the cat wrote:
That is an assumption that has no evidence outside of your imagination. You are effectively saying that D6+1 and 2D6 are the same thing, where in fact you are trying to compare apples to cars.

2D6 is not meant to be taken seperately, as it generates values between 2 and 12.
D6 + 1 is meant to generate values between 2 and 7

There is absolutely no mathematical rule that allows the two to behave in the same manner.

The discourse appears to be such:
1. D6 is the dice roll, with +1 being a modifier added to the fice roll to create the final value
2. D6+1 is the dice roll, where the +1 is considered part of the D6 value

this is an entirely seperate argument from the "2D6 =/= 2*D6" debate.

Except its not separate.
We know that a 2d6 roll is defined as a modified dice roll. Do you agree?
We know that you are not permitted to re-roll part of a multi-d6 dice roll. Agreed?
So if you can't re-roll part of a d6+d6 roll, why are you allowed to re-roll part of a d6+1 roll?


Wolf standard = reroll on assault distance? @ 2012/12/05 00:36:47


Post by: azazel the cat


rigeld2 wrote:
Except its not separate.
We know that a 2d6 roll is defined as a modified dice roll. Do you agree?
We know that you are not permitted to re-roll part of a multi-d6 dice roll. Agreed?
So if you can't re-roll part of a d6+d6 roll, why are you allowed to re-roll part of a d6+1 roll?

Citation for that?



Wolf standard = reroll on assault distance? @ 2012/12/05 00:45:50


Post by: rigeld2


I've cited it in the thread. Ill quote it for you so maybe you won't miss it this time.

You may also be told to roll a number of dice in one go, which is written as 2D6, 3D6 and so on. Roll the indicated number of dice and add them together, so a 2D6 roll is two dice rolled and added together for a result of 2-12.

Page 5.


Wolf standard = reroll on assault distance? @ 2012/12/05 00:48:30


Post by: liturgies of blood


rigeld2 wrote:

We know that you are not permitted to re-roll part of a multi-d6 dice roll. Agreed?
So if you can't re-roll part of a d6+d6 roll, why are you allowed to re-roll part of a d6+1 roll?


Well the rules say you must re-roll 2D6 together unless told to.
This train falls down right there.


Wolf standard = reroll on assault distance? @ 2012/12/05 00:50:55


Post by: rigeld2


No, actually - it doesn't.
It shows that the entire modified result is considered the roll.


Wolf standard = reroll on assault distance? @ 2012/12/05 01:04:38


Post by: liturgies of blood


rigeld2 wrote:
No, actually - it doesn't.
It shows that the entire modified result is considered the roll.

If you re-roll a single 2D6 or 3D6 roll, you must re-roll both of the dice and not just some of them, unless the rule granting the re-roll specifies otherwise.
The rules do say it.

So lets look at this,
sometimes you have to modify the number rolled on the dice(or "the roll").

The roll is the number rolled on the dice. So a dice that shows a one is a diceroll of a 1.

The next sentence is not important as it notes how to write the modifiers.
Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result.

The third sentence differentiates the roll from the result.
The 4th sentence shows how the process works, the number on the dice is differentiated from the result.
5th sentence what XD6 is and the 6th sentence shows how to roll it.
7th sentence doesn't matter.

The re-rolls from above show a more specific example of re-rolls not of all modified dice but of the XD6.


Wolf standard = reroll on assault distance? @ 2012/12/05 01:24:31


Post by: rigeld2


The re-roll section notes a 2d6 roll.
We know that a 2d6 roll is by definition a modified roll.
So we have a rule that equates the result of rolling two dice (a 2d6 roll) with its result.


Wolf standard = reroll on assault distance? @ 2012/12/05 01:26:40


Post by: liturgies of blood


Where? Can you give the quote please?

I see in the modified dice paragraph the roll is called a 2D6 roll but that the result is what you get when you add the two dice. I don't see where the roll and the result are equated in that.


Wolf standard = reroll on assault distance? @ 2012/12/05 01:41:46


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
That is why I said rules disagree with him.


Rules neither agree nor disagree.
They just are.


Wolf standard = reroll on assault distance? @ 2012/12/05 03:28:10


Post by: azazel the cat




azazel the cat wrote:
rigeld2 wrote:
Except its not separate.
We know that a 2d6 roll is defined as a modified dice roll. Do you agree?
We know that you are not permitted to re-roll part of a multi-d6 dice roll. Agreed?
So if you can't re-roll part of a d6+d6 roll, why are you allowed to re-roll part of a d6+1 roll?

Citation for that?


rigeld2 wrote:I've cited it in the thread. Ill quote it for you so maybe you won't miss it this time.

You may also be told to roll a number of dice in one go, which is written as 2D6, 3D6 and so on. Roll the indicated number of dice and add them together, so a 2D6 roll is two dice rolled and added together for a result of 2-12.

Page 5.


How about you actually cite what I've asked? Because I don't see any references to 2D6 being defined as a modified dice roll.


Wolf standard = reroll on assault distance? @ 2012/12/05 03:39:06


Post by: rigeld2


Since the section I quoted is under the modified dice rolls section, I did exactly that.


Wolf standard = reroll on assault distance? @ 2012/12/05 03:43:50


Post by: DeathReaper


page 5 "MODIFYING DICE ROLLS" section.

"You may also be told to roll a number of dice in one go, which is written as 2D6, 3D6 and so on. Roll the indicated number of dice and add them together, so a 2D6 roll is two dice rolled and added together"

A number of dice in one go is a modified Dice Roll. for example 2d6 is a modified dice roll, as it tells you in the modified dice rolls about 2D6 rolls.

In the same section it says "For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8."

Therefore D6+2 = 3-8, and D6+1 = 2-7.


Wolf standard = reroll on assault distance? @ 2012/12/05 04:01:19


Post by: Happyjew


So an Eldar army with two Autarchs will be able to bring in all of his reserves on Turn 2 regardless if he rolls a 1 (which still fails) because the final result is all that matters and would be a 3. Now if only my Autarchs could affect my Deathwing allies with that...


Wolf standard = reroll on assault distance? @ 2012/12/05 04:09:19


Post by: DeathReaper


 Happyjew wrote:
So an Eldar army with two Autarchs will be able to bring in all of his reserves on Turn 2 regardless if he rolls a 1 (which still fails) because the final result is all that matters and would be a 3. Now if only my Autarchs could affect my Deathwing allies with that...
Good try, but incorrect.

The reserve rules specify that "Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve." P.124 (This is further proof that modifiers are a part of the dice roll).

Does the Wolf standard specify a natural roll of a 1 may be re-rolled? (If it specifies a natural roll of a 1 then this debate is over, of course if it does not, it is over as well).



Wolf standard = reroll on assault distance? @ 2012/12/05 07:59:52


Post by: Digriz


Sigh, sadly I can see both sides to the party. I will continue to re-roll 1's on a MotW roll, and if my opponent disagrees, then we'll roll-off to see who's interpretation is correct. At the end of the day, its not a huge deal.


Wolf standard = reroll on assault distance? @ 2012/12/05 10:38:08


Post by: azazel the cat


*sigh*

MODIFYING DICE ROLLS (BRB, p. 5)
Sometimes, you may have to modify the number rolled on the dice (or 'on the roll'). This is noted as D6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result. For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8. You may also be told to roll a number of dice... etc.

WOLF STANDARD (SW Codex, p. 62)
...For the duration of the next Assault Phase, all models in that unit may re-roll any dice rolls of a 1.


Please pay attention to the wording of the Modifying Dice Rolls section. It clearly defines and demonstrates the difference between the "roll" and the "final result": the roll is prior to the modifier, whereas the final result is after the modifier.

Now look at the wording of the Wolf Standard. it states that a unit may re-roll any dice rolls of a 1. It says rolls. It does NOT say "results of a 1".

Because the Wolf Standard allows the player to re-roll the ROLLS of a 1 (as opposed to the RESULT of a 1), the player definitely CAN use the Wolf Standard on Mark of the Wulfen.



There. Done. This discussion should be over now.


Wolf standard = reroll on assault distance? @ 2012/12/05 11:12:14


Post by: Happyjew


 DeathReaper wrote:
 Happyjew wrote:
So an Eldar army with two Autarchs will be able to bring in all of his reserves on Turn 2 regardless if he rolls a 1 (which still fails) because the final result is all that matters and would be a 3. Now if only my Autarchs could affect my Deathwing allies with that...
Good try, but incorrect.

The reserve rules specify that "Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve." P.124 (This is further proof that modifiers are a part of the dice roll).

Does the Wolf standard specify a natural roll of a 1 may be re-rolled? (If it specifies a natural roll of a 1 then this debate is over, of course if it does not, it is over as well).



Dang, I knew I was missing something.


Wolf standard = reroll on assault distance? @ 2012/12/05 11:28:08


Post by: liturgies of blood


So have the no side found a reason yet?
We had look at d6+1 and roll vs result.
Next we had 2d6 in re-rolls equates result with result(not roll).
So where does it equate a roll with the result?
If you cannot show that a roll is the result in a modified roll why can you not re-roll the dice in a single d6 modified roll?


Wolf standard = reroll on assault distance? @ 2012/12/05 14:05:21


Post by: DeathReaper


The reserve rules say that "Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve." P.124 (This is further proof that modifiers are a part of the dice roll).

They actually specify "a natural roll of a 1" so there is a difference between a roll of a 1, and a natural roll of a 1 as far as the rules are concerned.



Wolf standard = reroll on assault distance? @ 2012/12/05 18:55:20


Post by: azazel the cat


I repeat myself:


MODIFYING DICE ROLLS (BRB, p. 5)
Sometimes, you may have to modify the number rolled on the dice (or 'on the roll'). This is noted as D6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result. For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8. You may also be told to roll a number of dice... etc.

WOLF STANDARD (SW Codex, p. 62)
...For the duration of the next Assault Phase, all models in that unit may re-roll any dice rolls of a 1.


Please pay attention to the wording of the Modifying Dice Rolls section. It clearly defines and demonstrates the difference between the "roll" and the "final result": the roll is prior to the modifier, whereas the final result is after the modifier.

Now look at the wording of the Wolf Standard. it states that a unit may re-roll any dice rolls of a 1. It says rolls. It does NOT say "results of a 1".

Because the Wolf Standard allows the player to re-roll the ROLLS of a 1 (as opposed to the RESULT of a 1), the player definitely CAN use the Wolf Standard on Mark of the Wulfen.



I will also point out that this reasoning makes use only of the two directly relevant rules sections.


Wolf standard = reroll on assault distance? @ 2012/12/05 19:08:06


Post by: DeathReaper


Does the Wolf standard specify "a natural roll of a 1"?

If not then it is the modified roll.


Wolf standard = reroll on assault distance? @ 2012/12/05 20:01:58


Post by: azazel the cat


DeathReaper, you are just inventing your own rules now. At no point in the Modifying Dice Rolls section does anything reference the term "natural roll"; however, the example given which supports me is even D6+1, the very same modifier we are debating.

You can obstinately deny this all you want, but you're going to have to actually use citations that directly apply to the rules in question. I've even taken the time to copy out the two relevant rules for you. Unless you can do that, enjoy holding your breathe and pouting while everyone else re-rolls for Mark of the Wulfen.




Anyway, I've proven that you can use the Wolf Standard on Mark of the Wulfen, hung around to wait for any real counter-arguments, and I see there are none. So my work here is done.





Wolf standard = reroll on assault distance? @ 2012/12/05 21:14:15


Post by: DeathReaper


Here is your citation:

The reserve rules say: "Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve." P.124

Here is the proof that modifiers are a part of the dice roll.

You have not proven anything, as my rules quote shows the flaw in your argument.


Wolf standard = reroll on assault distance? @ 2012/12/05 21:20:01


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
Here is your citation:

The reserve rules say: "Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve." P.124

Here is the proof that modifiers are a part of the dice roll.

You have not proven anything, as my rules quote shows the flaw in your argument.


Sorry DR his makes perfect sense. In the case of the Reserves rules it appears they were just overclarifying things.
Argue it all you like.

However In the quote you have There's no such thing as a natural 1 regardless of modifiers. As the result of a die roll in your opinion is Dice+Modifier='s Dice roll.


Wolf standard = reroll on assault distance? @ 2012/12/05 23:31:39


Post by: liturgies of blood


3rd try, swing and a miss.


Automatically Appended Next Post:
The proof modifiers aren't part of the dice roll is on page 5.


Wolf standard = reroll on assault distance? @ 2012/12/06 06:25:14


Post by: DeathReaper


Reserves specify unmodified roll. Wolf Standard does not.

P.5 tells us that 2d6 is a modified roll and add them together. We also know we can not re-roll just one of the 2d6 roll, even if both of the dice are a 1.

The same applies to D6+1.


Wolf standard = reroll on assault distance? @ 2012/12/06 09:06:36


Post by: azazel the cat


I do not understand why you keep talking about reserve rolls, when I have cited a more relevant rule, other than the fact that you think this debate isn't over.

You lost this one, kid. But that doesn't mean you have to like it.






Also: you're reading the re-roll 2d6 wrong, as well. It doesn't say that you cannot re-roll it; it says that you must re-roll both or not at all. Because the wolf standard allows you to re-roll all rolls of 1, and the dice rolls are defined as being prior to any modifiers as defined on p.5, you would RAW be allowed to re-roll 2d6 with the wolf standard, but only in the event of double 1s.


Automatically Appended Next Post:
again, i will repeat myself. DeathReaper, please do not respond unless you can directly refute what I have laid out here with relevant citations.


MODIFYING DICE ROLLS (BRB, p. 5)
Sometimes, you may have to modify the number rolled on the dice (or 'on the roll'). This is noted as D6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result. For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8. You may also be told to roll a number of dice... etc.

WOLF STANDARD (SW Codex, p. 62)
...For the duration of the next Assault Phase, all models in that unit may re-roll any dice rolls of a 1.


Please pay attention to the wording of the Modifying Dice Rolls section. It clearly defines and demonstrates the difference between the "roll" and the "final result": the roll is prior to the modifier, whereas the final result is after the modifier.

Now look at the wording of the Wolf Standard. it states that a unit may re-roll any dice rolls of a 1. It says rolls. It does NOT say "results of a 1".

Because the Wolf Standard allows the player to re-roll the ROLLS of a 1 (as opposed to the RESULT of a 1), the player definitely CAN use the Wolf Standard on Mark of the Wulfen.



I will also point out that this reasoning makes use only of the two directly relevant rules sections.





This thread can probably be locked now, as nobody else appears to believe it needs to be debated any further, and it is bordering on necrotic at this point.


Wolf standard = reroll on assault distance? @ 2012/12/06 09:16:32


Post by: Digriz


My understanding of a natural roll of one is a dice roll of one before any modifiers from wargear or other items etc are applied. I dont think the term 'natural 1' can be applied to this situation as the modifier comes from the +1 on the D6, not from a different source. now, if the MotW roll could be modified by warger down to a 1 or indeed above a 1, you might need to state natural rolls of 1 only, however as it cant, its a moot point and therefore not implicitly mentioned.
I again will continue to re-roll 1's unless an FAQ comes up. If an opponent disagrees and sides with the DeathReaper argument, then a simple roll off would determine which ruling to apply for that game.


Wolf standard = reroll on assault distance? @ 2012/12/06 09:38:02


Post by: azazel the cat


Digriz wrote:My understanding of a natural roll of one is a dice roll of one before any modifiers from wargear or other items etc are applied. I dont think the term 'natural 1' can be applied to this situation as the modifier comes from the +1 on the D6, not from a different source. now, if the MotW roll could be modified by warger down to a 1 or indeed above a 1, you might need to state natural rolls of 1 only, however as it cant, its a moot point and therefore not implicitly mentioned.
I again will continue to re-roll 1's unless an FAQ comes up. If an opponent disagrees and sides with the DeathReaper argument, then a simple roll off would determine which ruling to apply for that game.

Nah, just print off my argument. It's solid. That's why DeathReaper hasn't been able to crack it and instead keeps talking about unrelated Reserve rolls.


Wolf standard = reroll on assault distance? @ 2012/12/06 16:00:09


Post by: DeathReaper


 azazel the cat wrote:
Digriz wrote:My understanding of a natural roll of one is a dice roll of one before any modifiers from wargear or other items etc are applied. I dont think the term 'natural 1' can be applied to this situation as the modifier comes from the +1 on the D6, not from a different source. now, if the MotW roll could be modified by warger down to a 1 or indeed above a 1, you might need to state natural rolls of 1 only, however as it cant, its a moot point and therefore not implicitly mentioned.
I again will continue to re-roll 1's unless an FAQ comes up. If an opponent disagrees and sides with the DeathReaper argument, then a simple roll off would determine which ruling to apply for that game.

Nah, just print off my argument. It's solid. That's why DeathReaper hasn't been able to crack it and instead keeps talking about unrelated Reserve rolls.
It is not solid, as it ignores the valid points in my argument.


Wolf standard = reroll on assault distance? @ 2012/12/06 17:30:57


Post by: liturgies of blood


 DeathReaper wrote:
 azazel the cat wrote:
Digriz wrote:My understanding of a natural roll of one is a dice roll of one before any modifiers from wargear or other items etc are applied. I dont think the term 'natural 1' can be applied to this situation as the modifier comes from the +1 on the D6, not from a different source. now, if the MotW roll could be modified by warger down to a 1 or indeed above a 1, you might need to state natural rolls of 1 only, however as it cant, its a moot point and therefore not implicitly mentioned.
I again will continue to re-roll 1's unless an FAQ comes up. If an opponent disagrees and sides with the DeathReaper argument, then a simple roll off would determine which ruling to apply for that game.

Nah, just print off my argument. It's solid. That's why DeathReaper hasn't been able to crack it and instead keeps talking about unrelated Reserve rolls.
It is not solid, as it ignores the valid points in my argument.


These are rolls where the result is not the only metric that decided the outcome. A natural roll is further re-enforcement that there is a different between the roll and the result.
A natural roll is not referenced in the "How to Roll Dice" section of the book, this is a more specific restriction on your dice roll to pass the reserve roll.

So 2d6, is down, this looks like a reach and you have no support within page 5 for your belief. Why can the wolf banner not allow a GH to re-roll his MOTW.

Also there are pieces of wargear that can reduce the number of attacks that a MOTW model has iirc. Are there not items in some of the codices that reduce the number of attacks a model has in cc?


Wolf standard = reroll on assault distance? @ 2012/12/06 18:13:17


Post by: DeathReaper


 liturgies of blood wrote:
Why can the wolf banner not allow a GH to re-roll his MOTW.
Because there is a difference between a 'Roll of a 1' (Which the Wolf standard can never get) and a 'Natural roll of a 1' (Which reserve rolls specify).
The reserve rules about rolls, and a 'Natural roll of a 1' show that the two are in fact different, as they specify a 'Natural roll of a 1' and not just a 'Roll of a 1'.

The reserve rules show that modifiers are added into the roll, and thus you can not roll a 1 on a D6+1 roll. Thus the player definitely CAN NOT use the Wolf Standard on Mark of the Wulfen.


Wolf standard = reroll on assault distance? @ 2012/12/06 18:16:36


Post by: kronk


 DeathReaper wrote:

Does the Wolf standard specify a natural roll of a 1 may be re-rolled?



Yes. It says if you reroll a die result of 1. If you want to play house rules, please be my guest, though.


Wolf standard = reroll on assault distance? @ 2012/12/06 18:22:43


Post by: liturgies of blood


Listen DR the rules say that the result of a modified roll is what you get after the dice is rolled and apply the modifier. This is fact.
The rules talk separately about the roll and the result. In this SPECIFIC example you have tried to use, the RESULT is not the only thing that matters. The RESULT and the ROLL are taken into account. It is to prevent situations where there are multiple additions to the reserve roll such as you cannot fail the roll.

The natural roll is the bit before you apply the modifier....
roll and result are different. Natural rolls are widely used in many games that use modifiers, it is just the roll before you apply the modifier.


Automatically Appended Next Post:
There are numerous abilities where a modifier can be applied to a test where a model still fails on a natural rolls of a 1 or 6.
Characteristics tests such as the initiative test for JOTWW when applied to monstrous creatures.

This is a special case and not the norm... so rolls are general and the roll for reserves is specific.


Wolf standard = reroll on assault distance? @ 2012/12/06 18:42:45


Post by: rigeld2


 kronk wrote:
 DeathReaper wrote:

Does the Wolf standard specify a natural roll of a 1 may be re-rolled?



Yes. It says if you reroll a die result of 1. If you want to play house rules, please be my guest, though.

The bolded is absolutely false.


Automatically Appended Next Post:
 liturgies of blood wrote:
This is a special case and not the norm... so rolls are general and the roll for reserves is specific.

So you're asserting there's a difference between a natural roll and a roll? If not - Why are you saying that reserves are a special case?
Why did they specify "natural" roll?


Wolf standard = reroll on assault distance? @ 2012/12/06 18:45:55


Post by: liturgies of blood


The difference is that a roll is, if unmodified, the result. While in a modified roll, the roll or natural roll is not the result. The natural roll is important as the result is not the only metric in that specific test.

Outside of the How to roll section, the language of roll and result are not as careful, for example in many places it says "on a roll of X+" this could lead people to think that the roll is the result. While the X+ is the desired result under the rules. I defer to the section that talks about how to roll to judge how a dice is rolled, other sections may include odd dice modifiers, hammer hand for example, these are more specific rules and are not the general rule.


Wolf standard = reroll on assault distance? @ 2012/12/06 18:49:34


Post by: rigeld2


So in one case they're distinct... but in many other cases they aren't really distinct.

That lends credence to the idea that overall, they are not distinct.


Wolf standard = reroll on assault distance? @ 2012/12/06 18:52:55


Post by: liturgies of blood


As I said in the edit, specific vs general. In the general a modified roll's result is different from the roll.
In a case where a natural roll has an effect this is a more specific example where not only D6+X must be >Y but also D6 > 1.
The reserves and other "natural roll" tests have a more specific metric to their pass fail than a result of a (modified) dice roll. If I make a save or a roll to hit and a modifier is applied then the result is the only thing we care about when it comes to the rules. HOWEVER in this example the rules have an additional restriction that is not in the basic rules.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:03:12


Post by: azazel the cat


Hey, Rigeld2- why don't you take a crack at my argument? DeathReaper has given up and seems to be under the impression that reserve rolls in any way have have something to do with the Wolf Standard.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:09:19


Post by: rigeld2


 azazel the cat wrote:
Hey, Rigeld2- why don't you take a crack at my argument? DeathReaper has given up and seems to be under the impression that reserve rolls in any way have have something to do with the Wolf Standard.

Well, since they do...




Automatically Appended Next Post:
 liturgies of blood wrote:
As I said in the edit, specific vs general. In the general a modified roll's result is different from the roll.
In a case where a natural roll has an effect this is a more specific example where not only D6+X must be >Y but also D6 > 1.

So in general a modified roll is different from a roll.
And specifically, a roll is different from a natural roll.

Is that what you're saying?


Wolf standard = reroll on assault distance? @ 2012/12/06 19:11:19


Post by: liturgies of blood


rigeld2 wrote:
 azazel the cat wrote:
Hey, Rigeld2- why don't you take a crack at my argument? DeathReaper has given up and seems to be under the impression that reserve rolls in any way have have something to do with the Wolf Standard.

Well, since they do...




Automatically Appended Next Post:
 liturgies of blood wrote:
As I said in the edit, specific vs general. In the general a modified roll's result is different from the roll.
In a case where a natural roll has an effect this is a more specific example where not only D6+X must be >Y but also D6 > 1.

So in general a modified roll is different from a roll.
And specifically, a roll is different from a natural roll.

Is that what you're saying?


No! I am saying a roll is different from a result.
A natural roll is a roll that is considered by the rules in addition to the result.



Wolf standard = reroll on assault distance? @ 2012/12/06 19:11:50


Post by: kirsanth


Rolling two ones is not rolling a one.
As rolling 2 1d6 is not the same as rolling 2d6.

Modifying the roll is still irrelevant.

Fast rolling confuses people.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:12:12


Post by: liturgies of blood


A modified roll is different to a roll because it has a different section in the rule book. It's a roll where you apply a modifier to find the result.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:12:31


Post by: rigeld2


 liturgies of blood wrote:
 liturgies of blood wrote:
As I said in the edit, specific vs general. In the general a modified roll's result is different from the roll.
In a case where a natural roll has an effect this is a more specific example where not only D6+X must be >Y but also D6 > 1.

rigeld2 wrote:So in general a modified roll is different from a roll.
And specifically, a roll is different from a natural roll.

Is that what you're saying?


No! I am saying a roll is different from a result.
A natural roll is a roll that is considered by the rules in addition to the result.

So the word "natural" there is redundant - since any reference to roll must mean without modifiers.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:15:24


Post by: liturgies of blood


Natural roll is a general gaming term tbh, it seems to be the correct term to clarify the difference between rolling 1 on your dice and applying a +3 to the reserves roll, getting a result of a 4 and rolling a 2 and applying a 2+ modifier to get a 4. Example 1 fails and example 2 doesn't.

Actually no it isn't redundant, as in the dice rolling section, the result is the application of the modifier to the dice and that is what you go by when it comes to your tests while the roll is generally ignored beyond that. In this case the roll has an additional effect. Similar to the additional effect that is applied to the roll when using the wolf standard. It doesn't matter how big your modifier is in these two cases a dice roll of a 1 causes an effect.


Wolf standard = reroll on assault distance? @ 2012/12/06 19:43:54


Post by: rigeld2


 liturgies of blood wrote:
Natural roll is a general gaming term tbh, it seems to be the correct term to clarify the difference between rolling 1 on your dice and applying a +3 to the reserves roll, getting a result of a 4 and rolling a 2 and applying a 2+ modifier to get a 4. Example 1 fails and example 2 doesn't.

Right - and with the definition you assert for roll, the exact same thing is true.

Actually no it isn't redundant, as in the dice rolling section, the result is the application of the modifier to the dice and that is what you go by when it comes to your tests while the roll is generally ignored beyond that. In this case the roll has an additional effect. Similar to the additional effect that is applied to the roll when using the wolf standard. It doesn't matter how big your modifier is in these two cases a dice roll of a 1 causes an effect.

So it's a clarification? natural roll and roll are not synonymous?

You're asserting that a "natural roll" is the number on a die without any modifications.
You're asserting that a "roll" is the number on the die without any modifications.

Please correct either of those statements.


Wolf standard = reroll on assault distance? @ 2012/12/06 20:20:54


Post by: liturgies of blood


A natural roll is a roll in a situation where both the result and the roll are taken into account in the procedure for a rule.
For example in a system that uses natural rolls to give modifiers: In traveler, I roll a 12 on 2D6 roll to hit, my dex and gun combat gives a +3 to the roll, some negative modifiers apply but I still manage to pass the test. Since I rolled a natural 12 I get a +2 mod to the damage roll.
So in this case the roll has an effect as does the result.
In 40k In the general case the roll has no effect but the result does, unless it's a straight d6 roll where the roll is the result. The more specific nature of the reserves roll requires both the roll to be within a certain range and the result to be within a certain range

In the case of the wolf banner the roll is what is important, in the case of reserves both the roll and the result are important.


Wolf standard = reroll on assault distance? @ 2012/12/06 21:05:46


Post by: rigeld2


In traveler, I roll a 12 on 2D6 roll to hit, my dex and gun combat gives a +3 to the roll, some negative modifiers apply but I still manage to pass the test. Since I rolled a 12 I get a +2 mod to the damage roll.
Using your definitions, what's the difference between my statement (in italics) and yours?


Wolf standard = reroll on assault distance? @ 2012/12/06 21:48:26


Post by: liturgies of blood


Ok, the natural roll becomes important only in rolls where you have passed the required feat.
So there is a roll, a result and dependent on that result the roll, the natural roll, can have additional effects.

The dice roll section tells us that a roll leads to a result which has the end effects.
The rest of the book plays fast and loose with roll and result, that is all fine and good but the rules on how to roll dice draw a distinction.
It could be said that "a roll of a 3+" is just an abbreviation for a roll with a result of a 3+.


Wolf standard = reroll on assault distance? @ 2012/12/06 22:02:05


Post by: rigeld2


 liturgies of blood wrote:
Ok, the natural roll becomes important only in rolls where you have passed the required feat.

Citation required please.
So there is a roll, a result and dependent on that result the roll, the natural roll, can have additional effects.

So the roll and natural roll are different?

The dice roll section tells us that a roll leads to a result which has the end effects.

Sure. Let's say I agree to that for now.
Same for a modified roll but if the roll is the natural roll then you would have to apply the modifiers to it. That is the distinction that is being made.

Wait, what? Is the natural modified or unmodified? Is the roll modified or unmodified?
It ensures you don't get a slowed RAW arguement that "I can never fail my reserve roll, the natural roll isn't a 1 because the natural roll is the roll and the modifier is applied to the roll".

I don't follow that example whatsoever.

Using your assertions I can't figure out a difference between natural roll and roll. Yes - I get that natural roll is unmodified - you've asserted that roll is unmodified as well.
My point is that, using your assertions, a roll of 1 is the exact same as a "natural" roll of 1. Because you're saying both that they're different and that they are the same.


Wolf standard = reroll on assault distance? @ 2012/12/06 22:16:49


Post by: liturgies of blood


rigeld2 wrote:
 liturgies of blood wrote:
Ok, the natural roll becomes important only in rolls where you have passed the required feat.

Citation required please.

Well your side brought up natural rolls which are not defined in the rule book. They are a less frequent event in a game and so I would put them in the more specific category of the rules myself.

So there is a roll, a result and dependent on that result the roll, the natural roll, can have additional effects.

So the roll and natural roll are different?

Yep one you apply modifiers to the other you don't. Because if A=B, and A must be added to C. Than B must be added to C. That is why they are different.


The dice roll section tells us that a roll leads to a result which has the end effects.

Sure. Let's say I agree to that for now.
I am glad you agree with the rules. Page 5, modifying dice rolls, line 3.


Using your assertions I can't figure out a difference between natural roll and roll. Yes - I get that natural roll is unmodified - you've asserted that roll is unmodified as well.
My point is that, using your assertions, a roll of 1 is the exact same as a "natural" roll of 1. Because you're saying both that they're different and that they are the same.

They are the same value but not the same thing for purposes of the mechanics of rolling, that was what I am trying to say.

They are the same value but different terms within the rules. One is defined in the brb, the other is defined by gamers.
Sorry if I didn't make that clear I am getting my ass handed to me by the flu today.


Wolf standard = reroll on assault distance? @ 2012/12/06 22:31:27


Post by: rigeld2


 liturgies of blood wrote:
rigeld2 wrote:
 liturgies of blood wrote:
Ok, the natural roll becomes important only in rolls where you have passed the required feat.

Citation required please.

Well your side brought up natural rolls which are not defined in the rule book. They are a less frequent event in a game and so I would put them in the more specific category of the rules myself.

But there's no numerical difference between a natural roll and a roll, according to you?
So, again, according to you, the word "natural" in the reserve rules is redundant? Also, any mention of "unmodified" roll is redundant - because the roll is explicitly separate from the result and you can never conflate the two.

So there is a roll, a result and dependent on that result the roll, the natural roll, can have additional effects.

So the roll and natural roll are different?

Yep one you apply modifiers to the other you don't. Because if A=B, and A must be added to C. Than B must be added to C. That is why they are different.

...
roll = A
modifier = B
result = C
natural roll = D

(A = D) + B = C
Agree or disagree?

Using your assertions I can't figure out a difference between natural roll and roll. Yes - I get that natural roll is unmodified - you've asserted that roll is unmodified as well.
My point is that, using your assertions, a roll of 1 is the exact same as a "natural" roll of 1. Because you're saying both that they're different and that they are the same.

They are the same value but not the same thing for purposes of the mechanics of rolling, that was what I am trying to say.

They are the same value but different terms within the rules. One is defined in the brb, the other is defined by gamers.
Sorry if I didn't make that clear I am getting my ass handed to me by the flu today.

How can they possibly be different for anything?
If to use the "no modifier added" value requires the use of the word "natural" or "unmodified" for rolling mechanics then why are you adamant that the Wolf Standard (that uses neither of those words) allows it?
If "natural" or "unmodified" is not required to use the value before adding modifiers for rolling mechanics, then you're agreeing that those words are redundant when used.


Wolf standard = reroll on assault distance? @ 2012/12/06 23:01:38


Post by: liturgies of blood


The natural roll is the actual value on the dice, if you roll two dice for a 2d6, you get a natural 2-12, whereas for a D6+1 you only get a natural 1-6.
It doesn't gel perfectly with the modified dice, that is the distinction, for Xd6 it happens after modifiers according to GW while for D6+x rolls it happens before the modifier.

That is how natural dice are done in games I play where there is a mechanic. Maybe there are other ways but I don't know them.


Wolf standard = reroll on assault distance? @ 2012/12/07 00:59:00


Post by: rigeld2


Te actual rules disagree with you - there's no difference between 2d6 and a d6+1 aside from the range of results.


Wolf standard = reroll on assault distance? @ 2012/12/07 01:52:20


Post by: liturgies of blood


What is a natural roll on 2D6?
It is what you get when you add two dice together. ie When you get the modified result.

What is the natural roll on D6+1?
It's what you roll on the dice before the modifier. ie What you have before you get the modified result.

According to GW 2D6 is a modified roll, so in your world natural rolls must equal the results of modified rolls, but this isn't the case as reserves roll tells us so.


Automatically Appended Next Post:
rigeld2 wrote:
Te actual rules disagree with you - there's no difference between 2d6 and a d6+1 aside from the range of results.


This is why a natural roll =/= every roll, hence as per page 5 result =/= roll, hence re-roll any dice roll of a 1 applies to modified dice rolls of 1D6+x but not to YD6 as you must have specific permission to re-roll YD6 as per page 5.

As I said earlier the only reason imho a natural roll is in there is to differentiate the roll and the result in that paragraph, I don't know if natural roll was ever mentioned in 5th edition but there were dice rolls in specific situations where the result and the roll may have to be taken into account. The natural roll is a case of sloppy writing.


Wolf standard = reroll on assault distance? @ 2012/12/07 02:45:09


Post by: rigeld2


 liturgies of blood wrote:
What is a natural roll on 2D6?
It is what you get when you add two dice together. ie When you get the modified result.

We know that's false - the reserve rules specifically note to not apply the modifier for the roll, so we do not look at the modified result on a natural roll.

What is the natural roll on D6+1?
It's what you roll on the dice before the modifier. ie What you have before you get the modified result.

How is a natural roll after modifiers in one scenario, and after the modifiers in another? What rules support do you have for that?

According to GW 2D6 is a modified roll, so in your world natural rolls must equal the results of modified rolls, but this isn't the case as reserves roll tells us so.

Actually no - I haven't said that. I've said that natural roll most equal roll.

This is why a natural roll =/= every roll, hence as per page 5 result =/= roll, hence re-roll any dice roll of a 1 applies to modified dice rolls of 1D6+x but not to YD6 as you must have specific permission to re-roll YD6 as per page 5.

Please cite rules support for applying natural to before modifiers sometimes and after in integer cases.


Wolf standard = reroll on assault distance? @ 2012/12/07 02:56:16


Post by: liturgies of blood


Here is a definition for a natural roll.
http://en.wikipedia.org/wiki/Role-playing_game_terms#N

Search natural here it's the first hit.
http://www.travellersrd.com/content/official/mongoose_traveller_srd/careers.html

The FACT that a natural roll is inconsistent with what GW calls a modified roll is what I am trying to show you.
So games call rolling 2D6 and adding together the natural roll, this is a modified roll according to GW.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:03:09


Post by: rigeld2


 liturgies of blood wrote:
Here is a definition for a natural roll.
http://en.wikipedia.org/wiki/Role-playing_game_terms#N

Search natural here it's the first hit.
http://www.travellersrd.com/content/official/mongoose_traveller_srd/careers.html

The FACT that a natural roll is inconsistent with what GW calls a modified roll is what I am trying to show you.
So games call rolling 2D6 and adding together the natural roll, this is a modified roll according to GW.

Right, so your assertion that 2d6 and adding together is a natural roll is, by GW terms, incorrect. Yes?


Wolf standard = reroll on assault distance? @ 2012/12/07 03:03:45


Post by: liturgies of blood


rigeld2 wrote:
 liturgies of blood wrote:
What is a natural roll on 2D6?
It is what you get when you add two dice together. ie When you get the modified result.

We know that's false - the reserve rules specifically note to not apply the modifier for the roll, so we do not look at the modified result on a natural roll.

That's what I was pointing out, look at page 5 2D6 is a modified roll, look at the traveller game link where natural rolls are defined. The result of adding the two dice on 2d6 before any other modifiers is the natural roll.

GW never defined a natural roll. They just say that it is regardless of modifiers.

What is the natural roll on D6+1?
It's what you roll on the dice before the modifier. ie What you have before you get the modified result.

How is a natural roll after modifiers in one scenario, and after the modifiers in another? What rules support do you have for that?

The reserves roll tells us that "regardless of modifiers a natural roll of 1....." so the modifiers are ignored when deciding the natural roll. Going with the definition from the wiki. That is consistant with the GAMING CONVENTION of what natural rolls are. This works fine within GW rules for this example

This is why a natural roll =/= every roll, hence as per page 5 result =/= roll, hence re-roll any dice roll of a 1 applies to modified dice rolls of 1D6+x but not to YD6 as you must have specific permission to re-roll YD6 as per page 5.

Please cite rules support for applying natural to before modifiers sometimes and after in integer cases.


How do you apply a natural roll?
I am saying that a natural roll is before modifiers but GW have defined modifiers to include adding together the two separate values in the 2D6.


SO in conclusion. NATURAL DICE ROLL does not work within the GW rules as it is defined by convention or as defined in every other game that uses the term. If GW had defined the term then it would be something to talk about but as it stands this is the 3rd reach to dispel the wolf standard and it is getting old.


Automatically Appended Next Post:
So how does this stop D6+1 giving a roll of 1-6 and a result of 2-7. Hence allowing the Wolf Banner to re-roll the dice roll if it is a 1.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:32:53


Post by: DeathReaper


A natural roll, in 40k, is defined as D6.

"Almost all the dice rolls in Warhammer 40,000 use standard six-sided dice, also known as D6, but there are some exceptions as noted below." P.5

Therefore D6 is a Roll. 2D6 is a modified roll as noted on the same page.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:39:03


Post by: liturgies of blood


 DeathReaper wrote:
A natural roll, in 40k, is defined as D6.

"Almost all the dice rolls in Warhammer 40,000 use standard six-sided dice, also known as D6, but there are some exceptions as noted below." P.5

Therefore D6 is a Roll. 2D6 is a modified roll as noted on the same page.


That is a very big reach. Nowhere is a natural roll defined, it is inferred at best. Yes a D6 is a roll, 2d6 is also called a roll. D6+2 is called a roll.
In the modified dice section it uses roll to refer to the act. So when you roll a d6 and it comes up 1, that is a dice roll of a 1.
So what stops the wolf banner applying to mark of the wolfen?


Wolf standard = reroll on assault distance? @ 2012/12/07 03:43:55


Post by: azazel the cat


rigeld2 wrote:
roll = A
modifier = B
result = C
natural roll = D

(A = D) + B = C
Agree or disagree?

I'd agree with this. This is directly evidenced in the passages that I've transcribed below, and again posted.


azazel the cat wrote:*sigh*

MODIFYING DICE ROLLS (BRB, p. 5)
Sometimes, you may have to modify the number rolled on the dice (or 'on the roll'). This is noted as D6 plus or minus a number, such as D6+1. Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result. For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8. You may also be told to roll a number of dice... etc.

WOLF STANDARD (SW Codex, p. 62)
...For the duration of the next Assault Phase, all models in that unit may re-roll any dice rolls of a 1.


Please pay attention to the wording of the Modifying Dice Rolls section. It clearly defines and demonstrates the difference between the "roll" and the "final result": the roll is prior to the modifier, whereas the final result is after the modifier.

Now look at the wording of the Wolf Standard. it states that a unit may re-roll any dice rolls of a 1. It says rolls. It does NOT say "results of a 1".

Because the Wolf Standard allows the player to re-roll the ROLLS of a 1 (as opposed to the RESULT of a 1), the player definitely CAN use the Wolf Standard on Mark of the Wulfen.



There. Done. This discussion should be over now.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:47:24


Post by: rigeld2


It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


Wolf standard = reroll on assault distance? @ 2012/12/07 03:50:28


Post by: jdjamesdean@mail.com


rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?


Wolf standard = reroll on assault distance? @ 2012/12/07 03:51:30


Post by: rigeld2


jdjamesdean@mail.com wrote:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?

No. It doesn't need to. Unmodified or natural is the exception, not the rule.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:52:48


Post by: jdjamesdean@mail.com


rigeld2 wrote:
jdjamesdean@mail.com wrote:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?

No. It doesn't need to. Unmodified or natural is the exception, not the rule.


a dice roll is a roll. Being modified would be a result.


Wolf standard = reroll on assault distance? @ 2012/12/07 03:56:35


Post by: liturgies of blood


rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


Where do they ask for unmodified dice rolls? I know they use that term for toughness etc, but unmodified dice isn't one that springs to mind.
If you are using an apples to apples type argument on their wording conventions, since modified is used on both dice and stats, where is a characteristic referred to as the natural strength or initiative?

Also where is natural defined in the brb? Actually, where is it used other than in fluff or in the reserves roll section?


Wolf standard = reroll on assault distance? @ 2012/12/07 04:34:39


Post by: azazel the cat


rigeld2 wrote:
jdjamesdean@mail.com wrote:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?

No. It doesn't need to. Unmodified or natural is the exception, not the rule.

I want you to step back and think about the cognitive dissonance of what you just said.

Anyway, I've already cited the passage from p.5 that directly states a difference between a "roll" and a "result". The Wolf Standard affects the "roll", which occurs prior to the modifier, as per p.5

It's pretty clear that since you are just pretending my argument doesn't exist, that you are just plodding along because you don't want to be wrong, rather than a true belief.


Wolf standard = reroll on assault distance? @ 2012/12/07 04:51:11


Post by: rigeld2


 azazel the cat wrote:
rigeld2 wrote:
jdjamesdean@mail.com wrote:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?

No. It doesn't need to. Unmodified or natural is the exception, not the rule.

I want you to step back and think about the cognitive dissonance of what you just said.

No, really - as far as 40k rules are concerned, it's true.

Anyway, I've already cited the passage from p.5 that directly states a difference between a "roll" and a "result". The Wolf Standard affects the "roll", which occurs prior to the modifier, as per p.5

Outside of page 5, show me one place - just one - where the distinction is made between a roll and a result.
In general, all references to "roll" are including modifiers. There are exceptions - and they make themselves clear.

It's pretty clear that since you are just pretending my argument doesn't exist, that you are just plodding along because you don't want to be wrong, rather than a true belief.

I'm doing nothing of the sort - but please keep insulting my integrity. It pleases me.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:17:16


Post by: liturgies of blood


Looking for unmodified in the case of characteristic checks is definitely the exception.

Rigeld could you provide some(or anything bar the natural roll for reserves) example of where they look for unmodified dice rolls or unmodified results?
I think in the case of dice, unless I have missed something, that the result is the general thing to go by when they ask for rolls.
A roll of a 3+ for example is a result of 3 or more.

A dice roll of a 1 does look to point to the unmodified result from my perspective, since the modified rolls section distinguishes roll and result.

I think the "modified or unmodified" is the only question here, I think anything else is a stretch to justify a position.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:21:12


Post by: DeathReaper


 liturgies of blood wrote:
That is a very big reach. Nowhere is a natural roll defined, it is inferred at best.

They do not define 'Add' either.
Where things are undefined we use the English definition, such is the case with 'Add' and 'Natural Roll'.
 liturgies of blood wrote:
Yes a D6 is a roll,

I agree.
 liturgies of blood wrote:
2d6 is also called a roll. D6+2 is called a roll.

Actually these are under the section about modifying dice rolls, so they are modified rolls, as D6 is 'a roll'.
 liturgies of blood wrote:
In the modified dice section it uses roll to refer to the act. So when you roll a d6 and it comes up 1, that is a Natural dice roll of a 1.

I agree, but with the caveat's I added in orange.
 liturgies of blood wrote:
So what stops the wolf banner applying to mark of the wolfen?
The fact that you can not roll a 1 when rolling for Mark of the wolfen.

The wolf banner does not say re-roll Natural Rolls of a 1, and instead says rolls of a 1. And you can not roll a 1 when you are rolling a D6+1, the least you can roll is a 2. you can have a Natural roll of a 1, but that is not what the wolf banner lets you re-roll.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:29:36


Post by: jdjamesdean@mail.com


 DeathReaper wrote:


The wolf banner does not say re-roll Natural Rolls of a 1, and instead says rolls of a 1. And you can not roll a 1 when you are rolling a D6+1, the least you can roll is a 2. you can have a Natural roll of a 1, but that is not what the wolf banner lets you re-roll.


So are you telling me that the roll a D6 is different than the natural roll of a D6?

I see no proof of this.
There is no difference between a roll of a D6 and the Natural roll of a D6.
If you have to add,subtract,replace,etc, it would be modified and have a result.

D6 is a roll
D6(mod) is a result.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:29:41


Post by: liturgies of blood


That's nice but where does GW use natural rolls as a convention?
One overly specific example is not a general rule.

@DR
So if GW didn't define a natural roll we go with what EVERYONE uses a natural roll to be.
That breaks down with modified rolls straight away. Follow rigeld's argument at least it has backing in GW rules. Without leaps of logic.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:38:37


Post by: DeathReaper


jdjamesdean@mail.com wrote:
 DeathReaper wrote:


The wolf banner does not say re-roll Natural Rolls of a 1, and instead says rolls of a 1. And you can not roll a 1 when you are rolling a D6+1, the least you can roll is a 2. you can have a Natural roll of a 1, but that is not what the wolf banner lets you re-roll.


So are you telling me that the roll a D6 is different than the natural roll of a D6?

No, but there is a difference between a roll of a D6 and a roll of a D6+1
 liturgies of blood wrote:
That breaks down with modified rolls straight away. Follow rigeld's argument at least it has backing in GW rules. Without leaps of logic.

How does it break down?

The normal definition for natural roll is the number on the die. A D6+1 roll comes up a 2 when the 'Natural roll' is a 1 then you add the modifier of 1 to get the roll.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:40:31


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
 DeathReaper wrote:


The wolf banner does not say re-roll Natural Rolls of a 1, and instead says rolls of a 1. And you can not roll a 1 when you are rolling a D6+1, the least you can roll is a 2. you can have a Natural roll of a 1, but that is not what the wolf banner lets you re-roll.


So are you telling me that the roll a D6 is different than the natural roll of a D6?

No, but there is a difference between a roll a D6 and roll a D6+1


Yea, one is a Die roll, the other will be a die roll plus a modifier.

D6='s Dice roll
vs
D6(diceroll)(mod)='s result


Wolf standard = reroll on assault distance? @ 2012/12/07 05:42:51


Post by: DeathReaper


No, one is a die roll, as noted on P. 5

The other is a modified die roll. as noted on P. 5


Wolf standard = reroll on assault distance? @ 2012/12/07 05:44:13


Post by: liturgies of blood


 DeathReaper wrote:


The other is a modified die roll. as noted on P. 5

No the other is a result of a 2 not a roll of a 2.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:44:42


Post by: jdjamesdean@mail.com


whoops, tried to quick post to amend.



Wolf standard = reroll on assault distance? @ 2012/12/07 05:45:31


Post by: liturgies of blood


A modified dice roll is a roll that has been modified, so you rolled and modified to get the result.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:46:17


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
No, one is a die roll, as noted on P. 5

The other is a modified die roll. as noted on P. 5


Does MoTW ask for the Die roll or the Mod Die roll?


Wolf standard = reroll on assault distance? @ 2012/12/07 05:46:17


Post by: liturgies of blood


Also DR we did this 7 pages ago, can you either stop or bring something new?


Wolf standard = reroll on assault distance? @ 2012/12/07 05:54:59


Post by: DeathReaper


Really this says it all:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


Since the wolf standard does not say "unmodified" or "natural" they mean the result.

The result of a D6+1 can never be a 1

I was going to say something like this, but azazel the cat hit it on the head.
 azazel the cat wrote:
There. Done. This discussion should be over now.


Wolf standard = reroll on assault distance? @ 2012/12/07 05:57:53


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
Really this says it all:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


Since the wolf standard does not say "unmodified" or "natural" they mean the result.

The result of a D6+1 can never be a 1


I don't see any support for such a theory. Nothing written to back it up.

However I can see where it's written that that's a modified result.

MoTW says Dice roll, not modified dice roll

Looking for something like how they clarify the use of "turn"


Wolf standard = reroll on assault distance? @ 2012/12/07 06:02:05


Post by: liturgies of blood


Unmodified is convention for characteristics tests, I would like one example of an unmodified roll being called for?
That is not an unmodified characteristic test where there was never any modifier on the d6.

Natural is not a convention within the rules it is mentioned once in the book in a paragraph to show clearly the difference between the roll and the result.


Automatically Appended Next Post:
Natural rolls include rolls of 2D6, D6, D8 etc.
It is the value on the dice as they sit, unmodified.
This doesn't work with GW's rules, to say that it is anything else is a break with convention and would need a citation from the brb.


Wolf standard = reroll on assault distance? @ 2012/12/07 06:46:22


Post by: DeathReaper


jdjamesdean@mail.com wrote:
I don't see any support for such a theory. Nothing written to back it up.

You mean this theory?
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

How about P.124 reserve rules.

"Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve."

There is your example liturgies of blood.

 liturgies of blood wrote:
Unmodified is convention for characteristics tests, I would like one example of an unmodified roll being called for?


Wolf standard = reroll on assault distance? @ 2012/12/07 06:51:18


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
I don't see any support for such a theory. Nothing written to back it up.

You mean this theory?
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

How about P.124 reserve rules.

"Regardless of the modifier(s), a natural roll of a 1 always means that the unit in question remains in reserve."

There is your example liturgies of blood.

 liturgies of blood wrote:
Unmodified is convention for characteristics tests, I would like one example of an unmodified roll being called for?


How about pg 5 that specifies the difference between dice rolls and modified dice rolls ...

If you think that's support, well than let's just say it's lacking.

Also Liturgies said this
"Natural is not a convention within the rules it is mentioned once in the book in a paragraph to show clearly the difference between the roll and the result. "
which you ignored and gave the same quote that you've been giving about reserve rolls.


Wolf standard = reroll on assault distance? @ 2012/12/07 07:04:44


Post by: liturgies of blood


Shhh james, don't call DR on selective reading.

Natural is defined where in the rules?
So again, I ask can you provide another example where context cannot be read that natural was used to clearly differentiate between the roll and result.



Automatically Appended Next Post:
GW also never use natural to mean unmodified, they use the term unmodified or "regardless of modifiers". Just to kill that idea that it is a convention.

Now is there a convention on "unmodified" modified rolls?


Wolf standard = reroll on assault distance? @ 2012/12/07 07:18:03


Post by: DeathReaper


jdjamesdean@mail.com wrote:
Also Liturgies said this
"Natural is not a convention within the rules it is mentioned once in the book in a paragraph to show clearly the difference between the roll and the result. "

The norm is to add the modifier, the exceptions call for Unmodified/Natural dice rolls.
 liturgies of blood wrote:
Shhh james, don't call DR on selective reading.

Natural is defined where in the rules?
It isn't, so we fall back on the english definition of natural, meaning without modifiers.
jdjamesdean@mail.com wrote:
How about pg 5 that specifies the difference between dice rolls and modified dice rolls

You are right, dice rolls are "Almost all the dice rolls in Warhammer 40,000 use standard six-sided dice, also known as D6" (5). D6 = Dice roll.

As opposed to Modified dice rolls. "For example, D5+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8" (5). D6+2 you have to add the + number to the 'number on the dice' this is a modified dice roll.

A dice roll and a modified dice roll are two separate things.

Wolf Standard is talking about the former. Therefore it will have no effect on the Mark of the Wolfen roll.


Wolf standard = reroll on assault distance? @ 2012/12/07 07:24:15


Post by: liturgies of blood


Nope, you modify dice rolls to get a result. The roll is not the same as the result. A roll is a roll but a result is the modified "final result" as the rules put it.
You have constantly refused to acknowledge what page 5, line 3 of Modifying dice rolls says.
Wolf standard talks about dice rolls of 1, I roll a dice is it a one? If yes re-roll, take that roll apply the modifier and take my number of attacks.

Natural means with out modifiers but a natural roll of 2d6 is 2-12, that is a modifier under GW's rules.
So by your definition of natural, by the general convention of natural that falls down.


Wolf standard = reroll on assault distance? @ 2012/12/07 07:27:42


Post by: DeathReaper


Modifying dice rolls does say you add the number to get the result.

The result of what? 'The roll''

So the roll, on a D6+1 is between 2-7.

Wolf standard talks about dice rolls of 1, but you can not roll a 1 on a D6+1, as you can only roll a 2-7. Had the Wolf standard said natural, or unmodified rolls of a 1, then your argument would have merit, and we would not be having this discussion.



Wolf standard = reroll on assault distance? @ 2012/12/07 07:28:28


Post by: liturgies of blood


The result of the modified roll. Not the roll.
Look you can keep going back to roll = result all you want, you have not convinced me. I don't buy it, Rigeld has the only line and that is unmodified, but natural isn't unmodified in your ONLY example. Otherwise why would it say "Regardless of modifiers, any unmodified roll of a 1....." that is too poor of writing for gw. Natural is used to draw a clear distinction as the paragraph uses the term "on a roll of a 3+" which means the result is 3 or more, that is all.


Wolf standard = reroll on assault distance? @ 2012/12/07 07:30:39


Post by: DeathReaper


 liturgies of blood wrote:
The result of the modified roll. Not the roll.

They are one and the same when talking about modified rolls. that whole section on P.5 equates roll with modified roll.

"For example, D6+2 means roll a dice and add 2 to the number on the dice for a total between 3 and 8" (5)

In that example you have rolled a 3,4,5,6,7, or 8, you can never roll a 1.


Wolf standard = reroll on assault distance? @ 2012/12/07 07:33:50


Post by: liturgies of blood


Ok, you roll the dice (getting 1-6), you then add or subtract the number given to get the final result. That is the 3rd line.
Roll =/= to the result.

Also on english, if the roll is the "modified roll" how was the "modified roll" modified? Cos then you roll the dice for a d6+2, get the result add the two and get the result and add two and get the result......

So final result, total and result are used for the outcome of the modifying process in that paragraph, not once is the outcome called a roll.


Wolf standard = reroll on assault distance? @ 2012/12/07 08:06:01


Post by: azazel the cat


rigeld2 wrote:
 azazel the cat wrote:
rigeld2 wrote:
jdjamesdean@mail.com wrote:
rigeld2 wrote:
It's been shown that GW uses the word "natural" or "unmodified" when they mean "don't add the modifier".

Does the wolf standard say "unmodified" or "natural"?


does it say the modified, or result?

No. It doesn't need to. Unmodified or natural is the exception, not the rule.

I want you to step back and think about the cognitive dissonance of what you just said.

No, really - as far as 40k rules are concerned, it's true.

Anyway, I've already cited the passage from p.5 that directly states a difference between a "roll" and a "result". The Wolf Standard affects the "roll", which occurs prior to the modifier, as per p.5

Outside of page 5, show me one place - just one - where the distinction is made between a roll and a result.
In general, all references to "roll" are including modifiers. There are exceptions - and they make themselves clear.

I've already shown you the defining place in the book -the very section that explains modified rolls. No more is required of me; the burden is on you to disprove it. But just because I want this rotting thread to die, I'll seal the deal for you:

ARMOUR PENETRATION ROLLS p.19
For example, a lascannon shot hits the front of a Space Marine Predator (Armour Value 13). Rolling a D6, the player rolls a 4 and adds this to the lascannon's Strength of 9, for a total of 13. Because this equals the Predator's Armour Value, it inflicts a glancing hit.

Please note that the D6 is referred to as the roll, and the addition of the strength creates a total of 13. That is a distinction right there.


Further, how do you explain "Gets Hot"? By your interpretation, any model with a Plasma gun and a +1 BS modifier cannot ever succumb to the Gets Hot rule, as according to you, the roll cannot ever be a 1.


Wolf standard = reroll on assault distance? @ 2012/12/07 08:14:50


Post by: liturgies of blood


Sorry but gets hot isn't even part of this debate.
Modifiers to stats happen on the stat not on the dice.

They are two separate worlds which afaik never meet in the rules as there is no modifier that modfies both the stat and modifies the rolled value.


Wolf standard = reroll on assault distance? @ 2012/12/07 08:44:07


Post by: azazel the cat


liturgies of blood wrote:Sorry but gets hot isn't even part of this debate.
Modifiers to stats happen on the stat not on the dice.

They are two separate worlds which afaik never meet in the rules as there is no modifier that modfies both the stat and modifies the rolled value.

Yeah, I realized after I posted that was not a good example.

But the other example I posted is further evidence. And here's yet more:

IRON PRIESTS, Spave Wolves Codex, p.38
Battlesmith: ...Roll a D6 and add +1 for each Thrall-Servitor with a servo-arm in the unit. If the result is 5 or more, then either a weapon destroyed...

Look at that. Another distinction between the roll and the result.


I will admit that often, the roll and the result are interchangeable when it comes to unmodified rolls, but modified rolls do appear to consistently give a distinction between the roll and the result. As I have been saying.


Wolf standard = reroll on assault distance? @ 2012/12/07 13:36:44


Post by: rigeld2


 azazel the cat wrote:
liturgies of blood wrote:Sorry but gets hot isn't even part of this debate.
Modifiers to stats happen on the stat not on the dice.

They are two separate worlds which afaik never meet in the rules as there is no modifier that modfies both the stat and modifies the rolled value.

Yeah, I realized after I posted that was not a good example.

But the other example I posted is further evidence. And here's yet more:

IRON PRIESTS, Spave Wolves Codex, p.38
Battlesmith: ...Roll a D6 and add +1 for each Thrall-Servitor with a servo-arm in the unit. If the result is 5 or more, then either a weapon destroyed...

Look at that. Another distinction between the roll and the result.


I will admit that often, the roll and the result are interchangeable when it comes to unmodified rolls, but modified rolls do appear to consistently give a distinction between the roll and the result. As I have been saying.


Thank you for another example. Ill concede, but assert that the standard should be FAQed to clarify.


Wolf standard = reroll on assault distance? @ 2012/12/07 15:42:04


Post by: Happyjew


rigeld2 wrote:
but assert that the standard should be FAQed to clarify.


This. Definitely this. I think this thread is about through then?


Wolf standard = reroll on assault distance? @ 2012/12/07 16:01:04


Post by: liturgies of blood


Rigeld, you are correct that it could do with a clarification.
To be honest the lax use of language in the brb in general has lead to lots of issues such as this.

Roll of an X+, on a result of X or more and some other terms are used to denote the result and it could be done so much simpler.


Wolf standard = reroll on assault distance? @ 2012/12/07 19:08:26


Post by: DeathReaper


I will just say one last thing.

MODIFYING DICE ROLLS (BRB, p. 5) section
"Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result."

Q: "The final result" of what?
A: The Roll.

They equate the roll with the final result right in the section I quoted.

So we have the final result of the roll, and that is not a 1, so the wolf standard should not be able to re-roll it, as the wolf standard only lets you re-roll 1's.

But I will also agree that the whole situation should be FAQed.


Wolf standard = reroll on assault distance? @ 2012/12/07 19:29:45


Post by: liturgies of blood


So you wanted the last word?
The final result of modifying the roll is the answer, you can tell as it's in the section called modified dice rolls. Good hustle thought.


Wolf standard = reroll on assault distance? @ 2012/12/07 19:43:34


Post by: DeathReaper


 liturgies of blood wrote:
So you wanted the last word?
The final result of modifying the roll is the answer, you can tell as it's in the section called modified dice rolls. Good hustle thought.
No, I just do not remember making the point before about the section equating the roll with the final result


Wolf standard = reroll on assault distance? @ 2012/12/07 20:00:56


Post by: azazel the cat


@Rigeld2:
I have a feeling this is one of those things that will never get FAQ'd, like an embarked unit failing a morale test.

DeathReaper wrote:I will just say one last thing.

MODIFYING DICE ROLLS (BRB, p. 5) section
"Roll the dice and add or subtract the number given to or from the roll (as appropriate) to get the final result."

Q: "The final result" of what?
A: The Roll.

They equate the roll with the final result right in the section I quoted.

So we have the final result of the roll, and that is not a 1, so the wolf standard should not be able to re-roll it, as the wolf standard only lets you re-roll 1's.

But I will also agree that the whole situation should be FAQed.

And in modified dice rolls, the "final result" is different from the "roll".
The Wolf Standard does not mention the "result"; it mentions the "roll".
As a modified dice roll considers the two distinct, as per p.5, then the Wolf Standard CAN re-roll for Mark of the Wulfen.


Wolf standard = reroll on assault distance? @ 2012/12/07 20:04:17


Post by: Happyjew


 azazel the cat wrote:
@Rigeld2:
I have a feeling this is one of those things that will never get FAQ'd, like an embarked unit failing a morale test.


Actually, Embarked units cannot fail a morale test as they are Fearless.


Wolf standard = reroll on assault distance? @ 2012/12/07 20:08:43


Post by: DeathReaper


Except the section equates the roll with the final result. They tell us to get the final result. The final result of what? The Roll. The roll = the final result.

It tells us how to determine what the roll actually is.

As per p.5, then the Wolf Standard CAN NOT re-roll for Mark of the Wulfen. as they only mention rolls of a 1, and P. 5 equates the two terms.

But anyway an FAQ would not hurt.


Wolf standard = reroll on assault distance? @ 2012/12/07 20:14:24


Post by: jdjamesdean@mail.com


 Happyjew wrote:
 azazel the cat wrote:
@Rigeld2:
I have a feeling this is one of those things that will never get FAQ'd, like an embarked unit failing a morale test.


Actually, Embarked units cannot fail a morale test as they are Fearless.


Wasn't true in 5th IIRC. Which is what he's talking about.


Automatically Appended Next Post:
 DeathReaper wrote:
Except the section equates the roll with the final result. They tell us to get the final result. The final result of what? The Roll. The roll = the final result.

It tells us how to determine what the roll actually is.

As per p.5, then the Wolf Standard CAN NOT re-roll for Mark of the Wulfen. as they only mention rolls of a 1, and P. 5 equates the two terms.

But anyway an FAQ would not hurt.


FAQ wouldn't hurt, as I don't agree with you as The Final result is the Dice roll Plus modifers.


Wolf standard = reroll on assault distance? @ 2012/12/08 03:18:28


Post by: DeathReaper


The final result of what?


Wolf standard = reroll on assault distance? @ 2012/12/08 03:22:33


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
The final result of what?


jdjamesdean@mail.com wrote:



the Dice roll Plus modifers.




Wolf standard = reroll on assault distance? @ 2012/12/08 03:54:52


Post by: DeathReaper


The final result of 'the roll' has the modifiers added into it.

Also, we are not told that a natural or unmodified roll of a 1 can be re-rolled, just rolls of a 1, and the final result of a roll for the mark (D6+1) is a value between 2 and 7 inclusive.

So permissive ruleset prevails.


Wolf standard = reroll on assault distance? @ 2012/12/08 03:59:30


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
The final result of 'the roll' has the modifiers added into it.

Also, we are not told that a natural or unmodified roll of a 1 can be re-rolled, just rolls of a 1, and the final result of a roll for the mark (D6+1) is a value between 2 and 7 inclusive.

So permissive ruleset prevails.


Yes it's permissive. It asks for the roll, the roll is a D6.


Wolf standard = reroll on assault distance? @ 2012/12/08 04:02:52


Post by: DeathReaper


jdjamesdean@mail.com wrote:
 DeathReaper wrote:
The final result of 'the roll' has the modifiers added into it.

Also, we are not told that a natural or unmodified roll of a 1 can be re-rolled, just rolls of a 1, and the final result of a roll for the mark (D6+1) is a value between 2 and 7 inclusive.

So permissive ruleset prevails.


Yes it's permissive. It asks for the roll, the roll is a D6.
Incorrect, the roll for the mark is a D6+1, not a D6.


Wolf standard = reroll on assault distance? @ 2012/12/08 04:22:32


Post by: jdjamesdean@mail.com


 DeathReaper wrote:
jdjamesdean@mail.com wrote:
 DeathReaper wrote:
The final result of 'the roll' has the modifiers added into it.

Also, we are not told that a natural or unmodified roll of a 1 can be re-rolled, just rolls of a 1, and the final result of a roll for the mark (D6+1) is a value between 2 and 7 inclusive.

So permissive ruleset prevails.


Yes it's permissive. It asks for the roll, the roll is a D6.
Incorrect, the roll for the mark is a D6+1, not a D6.


Actually no, that's how you get the result.

The roll is a D6.


Wolf standard = reroll on assault distance? @ 2012/12/08 04:36:43


Post by: DeathReaper


The result of what? The roll?

Because the result of the roll is 2-7 as the roll is a D6+1.


Wolf standard = reroll on assault distance? @ 2012/12/08 07:43:38


Post by: azazel the cat


Dear DeathReaper;

I have already debunked your argument so effectively that even Rigeld2, whom is even more of a stickler for RAW than I am, has come around to accept my argument. The only reason you are continuing with this thread appears to be because you are pretending my very carefully and well-cited argument does not exist. You may continue with your selective reading and ciruclar "nuh-uh!" argument all you like, however I strongly encourage everyone else in this thread to simply leave DeathReaper alone and let the thread die.

Anyone in the future seeking answers can always search for this thread and make their own informed decisions based off of either my directly relevant and correctly cited clear argument, or based off of DeathReaper's selective reading of Reserve Rolls (which can never, ever be relevant to the Wolf Standard).

However, this argument has long since been finished, and is now ciruclar at best.




Best of luck to all; I'm going to go debate other rules now.


Wolf standard = reroll on assault distance? @ 2012/12/08 08:20:34


Post by: liturgies of blood


It was circular on page 3. He tried other avenues and then came back to it on 5, 7 and 9.
Also way to sound magnanimous.