A new edition of the memorable HEROQUEST board game. Welcome back to the adventure. Do you want to become a legend?
We don't discover anything if we say that there was a 'before' and an 'after' in our lives after meeting HeroQuest. I have read it put in many ways, but all of them have the same roots of dreaming, thanksgiving and nostalgia in common.
Months ago, a partner of mine shared a link which led to a change.org petition. It was, at least, a wholehearted petition, but hiding an urge that, surprisingly enough, many of us shared without knowing: we would like to see HeroQuest as a living product once again.
A conmemorative edition was demanded for to celebrate its 25th anniversary.
When I talked about it with a friend, he made me understand that the petition was really open, not focused to a single company. It was a petition made mainly to two big fishes, but open to any third party.
It was practically as if someone had put up a challenge. And what we did at GameZone was to accept it.
After that came weeks of studying the legal aspects of the matter and getting in touch with people who could allow us to face this project.
We quickly knew that no big fish was going to undertake this endeavour. It was complicated, costly and there was not enough time. Big companies have to plan their strategies with plenty of time, and none of them had announced anything nor planned to. The time left to get it done was simply too little. But not for a small fish.
We could react in time and focus all our efforts in the development of this conmemorative edition. It was now or never. Or we got to the task right away, or no one would. And there would be no HeroQuest 25th Anniversary Edition.
The time lapse we have to achieve our goal is small, but enough for us. With the fundings raised thanks to this crowdfunding initiative we will be able to end the creative stage and prototypes, so we can start producing the actual components by early 2014. We have the knowledge and the tools, not the funds. The money we now ask for. With the right funding this HeroQuest 25th Anniversary Edition will see the light just in time for next year Christmas period, fulfilling the desires of countless fans, among which we are included.
LET'S GIVE THIS CLASSIC THE TRIBUTE IT DESERVES
~ HEROQUEST 25th ANIVERSARY ~
Box contents:
1 BOARD - ALFA model.
1 SCREEN - Mentor model.
8 DICE - Two movement dice and six combat dice (25th anniversary model).
1 RULES BOOKLET - 25th anniversary edition.
1 QUEST BOOK - volume I "No Threat Unanswered"
8 ADVENTURER SHEETS -25th anniversary model _________________
10 Artifacts
30 Treasures
16 Equipment
6 Ignis Spells
6 Aqua Spells
6 Aer Spells
6 Terra Spells
6 Chaos Spells ______________________________________________
1 BARBARIAN
1 DWARF
1 MAGE
1 ELF
1 HUNTRESS
1 FEMALE DWARF
1 WIZARD
1 FEMALE ELF ______________________________________________
2 mummies - different models
4 zombies - different models
4 skeleton warriors - different models
6 goblins - different models
8 orcs - different models
4 Primordial Chaos warriors - different models
3 drrakks - different models _____________________________________
1 PETRIFIED GARGOYLE
1 GARGOYLE
1 PRIMORDIAL CHAOS SORCERER
1 WRAITH
1 OGRE
1 ORC BIG BOSS
1 TENTACLES of the ABYSS ___________________________________
18 doors
4 closed doors
4 treasure chests
4 treasure chest inserts
1 manor chair
3 wardrobes
1 armory rack
1 torture rack
1 chimney
1 sarcophagus
1 well
2 manor tables
1 alchemist desk
1 altar
1 cage
1 mirror
1 statue
1 pendulum of death
1 dimensional portal __________________________________________
35 RESIN MARKERS
PLEDGE LEVELS:
Old Kickstarter Drama:
Spoiler:
UPDATE ABOUT KS PAUSE
Dear Backers
Last Friday we were surprised by the pause placed on our kickstarter Project of HQ25. We wrote a communiqué to you, which was also posted on our site heroquestclassic.com. In our letter we tried to communicate to you in the clearest fashion what was happening and as well to share with you all, our petition to kickstarter to have the project reopened. To do all of this publicly was to us the correct way for you as our backers to be informed of the situation and the most correct and transparent way to communicate with you as well, as our backers you have the right to know what was going on with this project.
We have done what you have ask for, we have waited in silence for KS’ answer. It has arrived. KS would prefer to keep the project on hold and wait for us to come to an agreement with third part.
The KS answer can be seen at this LINK.
KS’ position does not agree with as at all. The situation produced by the pause of the project has been harmful.
We do not feel that our legitimate rights over the Trademark have been protected and above all we do not wish to do business with third part under threats or duress of any sort. As a result we are proceeding to solicit KS to cancel our project on their platform.
Is this the end of HQ25? Of course not! Keep reading!
We accept the all of the respectful critics that has come our way because we learn from these things and if someone thinks differently they are free to express those opinions. What we do not accept is the disinformation y distortions that have been happening during the project's pause on KS in which we have remained silent and waited.
During these past few days our creative design crew has still been working on the development of various components, the same as always, the idea being to not lose any energy with this controversy.
The thirteen on the gallows, as we have fondly started calling the 13 professionals that are implicated in the creation of the project, have as a priority the development of this commemorative game.
We are truly more worried about you, the backers. We want thank you for the messages of support that have been rolling in. The public reaction to the news of a new edition of this classic provided undeniable and sincere joy to many. We will hold onto this as the rout to follow.
After this communiqué is sent out we will proceed to ask KS to cancel the project on their platform. After this is done we will immediately restart and continue the HQ25 project. More info at heroquestclassic.com. Therefore the HQ25 project will return to active status. We will move from victims to survivors and conquer as we go.
We understand that KS has a larger public base than any other crowed funding platform today; we understand that moving the project to another site will mean that out backer support will decrease. However we are ready and willing to continue this campaign in a place that will offer us the correct guaranties for our trademark. We would prefer to raise fewer funds and still move forward with and produce it in time for the 25th anniversary.
We await your support and enthusiasm in this renewed crowed funding campaign.
Again, we would like to thank our backers from the bottom of our hearts, please do not regret supporting us. Let us all together get this back on track and make this dream a reality.
Gamezone Team
Old information on the Kickstarter suspension:
[spoiler]
Hi there,
This is a message from Kickstarter Support. We're writing to inform you that a project you backed, Heroquest 25th Anniversary, is the subject of an intellectual property dispute.
The project has been removed from public view until the dispute is resolved, which can take up to 30 days. The project’s funding and the countdown to its deadline have been stopped. If the project becomes available again, the countdown will continue and the new deadline will extend past the original deadline for as much time as the project was unavailable. You can find out more by reading our Copyright Policy and our Trademark Policy.
Original deadline: Friday Dec 27, 11:00pm GMT
Time remaining if project becomes available: 29 days
Thanks so much for your patience and cooperation,
Kickstarter
Gamezone's Perspective on the issue:
We would like to inform you all about the present situation, after the pause of our Kickstarter project by Moon Design P. during the thanksgiving holiday, which is an administrative petition within Kickstarter.
Yesterday, Friday, at the start of the day, U.S. east coast time, we sent a letter to Kickstarter, LINK invoking our legitimate trademark rights so they would deactivate the pause and let us progress in the fund raising campaign. We are waiting for Kickstarter’s reply on this matter.
Simultaneously we, Gamezone and Moon Design P., had a reunion to discuss this issue face to face as and not email exchange as was what was happening up till now.
Moon Design P. solicited the pause in Kickstarter because of fear that Hasbro could act against Gamezone in our crowed funding because we are using an American company on American soil. Their argument was that Hasbro could act against them as well for not impeding us in this project. Even thought they are not in any way included in this project or affiliated with it.
If Kickstarter does not reactivate the pause taking into account our letter ( indicated above in the link), then it can only be reactivated if Moon Design P. asks them to. For Moon Design P. to do so they are asking for two things: An official letter from Hasbro in which it states that they, Hasbro, will neither act against our HQ25th nor Moon Design P. They, Moon Design P., have also demanded a considerable sum and percentages from the Kickstarter project.
If we wait for Hasbro to make a declaration, which we can solicit, weeks or even months could pass. With that our production and creation calendar would be severely affected, as not having the funding to continue the campaign.
If the Campaign does not restart soon, the HQ25th will not be ready for Christmas 2014. It will not be ready to celebrate its anniversary.
There exist 3 possible solutions to this conundrum.
1. Kickstarter reactivates the project attending to our petition
2. Wait for Hasbro to declare that they are not against this crowed funding campaign of HQ25th en Kickstarter (an American Company).
3. Immediately move the crowed funning to a platform within Europe, where no risks of legal repercussions exist.
Option one; we can only wait, we cannot be sure that Kickstarter will lift the pause. We cannot influence their decision any more than we have already.
Option two; Hasbro is not obligated to do anything at all.
Option three; here there is no risk, except of course we will raise less funds, no other platform out there at this moment has the same public pull as Kickstarter.
Why are we telling you this? As our backers, what would you like us to do?
Moon Design Publications's Perspective:
Hello all,
We want to give some background on the dispute surrounding Gamezone’s Kickstarter campaign to launch a remake of the hybrid board game/roleplaying game originally published by Milton Bradley called “Heroquest”.
Last week, Moon Design petitioned Kickstarter to remove the crowdfunding campaign for Gamezone’s “Heroquest” game. “Heroquest” is the registered US trademark of Moon Design and is the name of our “Heroquest” roleplaying game and assorted products. To allow a game using the same name to be promoted in the United States through Kickstarter without a license would be an unacceptable dilution of our brand and create market confusion to our detriment.
The trademark “Heroquest” is registered by Francis Greg Stafford with the United States Patent and Trademark Office (Registration Number 4082281) for use in game book manuals. Moon Design Publications LLC has the exclusive license for use of that trademark. For some time now we have been working on creating a board game called “Heroquest” pertaining to the mythology of Glorantha and an updated version of our Heroquest roleplaying game.
The project by Gamezone, a Spanish game company, proposes to remake a role-playing/board game originally produced by Milton Bradley and Games Workshop in 1989. The project calls their game “Heroquest” which is identical to our registered mark and easily confused with it.
Gamezone initially asked us for use of the Heroquest trademark on July 31, 2013. The next day we asked them if they could provide us with a copy of any written agreement with Hasbro to produce a 25th Anniversary Edition of Hasbro’s board game. Gamezone did not provide us with any written confirmation (and as of this date still has not done so). On August 26, 2013, we informed Gamezone by email that we must decline their request.
Despite being explicitly refused permission to use our trademark, Gamezone went ahead and launched this Kickstarter. As a New York State corporation, Kickstarter is subject to US trademark laws and the use of our trademark in the campaign was a violation of those laws.We told Gamezone that they needed to immediately get a licensing agreement from us (which, among other things, would require that they pay us for the rights to the name since it would mean foregoing our opportunity to release our game using our trademark and to compensate us for that lost revenue).
Gamezone did not get back to us within the period we set, and rather than have this end up in litigation (which could also bring in other parties with IP at stake), we asked Kickstarter to suspend the campaign. We then spoke to Gamezone informing them that we had certain non-negotiable demands for any license agreement, among them a statement that Gamezone has explicit permission from Hasbro to make this game based on their IP. Gamezone has assured us that they can get such permission, but until we see confirmation, we cannot responsibly license our trademark to be used in this Kickstarter campaign.
We sympathize with the fans of the Milton Bradley game who enthusiastically supported this project. We strongly support Kickstarter and the revitalization of old games with a loyal following. However, such activities must be done with the consent of the trademark holder and of any other legal owners of the property.
nkelsch wrote: Damn... It may be a case of importing just for the terrain and such and using the english rules.
It's mentioned that they will be making it in multiple languages, so you should be able to buy an English copy, but you'll still have to buy it in Spain
filbert wrote: Interesante. How come the rights are available in Spain and not elsewhere or did I read that bit wrong?
The rights to Hero Quest have been in limbo for quite some time. The original was produced by Milton Bradley (now part of Hasbro) and Games Workshop (infamous) and it took place in the Warhammer world. I have no idea how GameZone got the rights to produce the game.
Now, if I get a Battle Masters reprint I'll be a happy man. I somehow converted the castle keep from that into an Ultramarine's Headquarters when I was 9.
looking at the source of the news, I think gamezone only has rights to use the "name" HeroQuest in spain, the game it will be a customized versión of heroquest to skip some copyright/rights
Is meant the new edition will not be with the consent of Hasbro / gw. Gamezone use the name only, because Hasbro or GW forgot to renew the license of HeroQuest name in Spain.
nkelsch wrote: Damn... It may be a case of importing just for the terrain and such and using the english rules.
Exactly my thinking!
Gamezone have made some wonderful little miniatures (think their fantasy undead and dwarves especially are some of the best on the market, even if the price is a little prohibitive) - in short, looking forward to this and let's hope some enterprising Spanish companies make it easily available for overseas purchase..
Some further details from that thread (courtesy of Google translate)
I have added bold..
.. That I can tell you the game is scheduled to leave in 2014, for its 25th anniversary , but at the end of the year and will have a good prototype of the game. The name of the game will HeroQuest Classic is going to take to Kickstarter, and This Will Be Their 25th Anniversary version (deluxe edition), With Possibility to distribute THROUGHOUT 2014. I Asked them would cost (Because They wanted to take a shock) and Have assured me that the price is not very high, I can say that prices never overtake as the Descent V2 , and I Hope That They Can finally get it out I've been told MSRP (TOP SECRET) . Counting all production going to try take from within Spain (except says probably will make Q. ..). The design and production of miniatures and scenery are Themselves, so it is a great asset with Which doing lot and a good guarantee of success . Here's the design as 3D model will be one of the orcs of HeroQuest Classic - 25th Anniversary Of course the game will be released in Spanish! but from here , produce all materials in multiple languages, Inglés, Italian, French, German ... will keep you Informed ...
Other interesting titbits, info on how Gamezone are doing this..
Report YES have the rights to Spain, which means that here YES will be able to create the game with the name of HeroQuest but for example not be distributed in the U.S. ... that I could not, that already had spoken long ago, but now whether to power, and what they do . In other countries (like the U.S., UK, France, Italy, Germany ...) will not be distributed, but from here are going to translate the game in all languages they want (I have not said before, but also result the RUSSIAN) and anyone can buy it here Naming rights are in no Stephen (Stephen Backer is the creator of the original game, which worked for MB), brand rights were Greg Stafford in the U.S. and other countries, Hasbro acquired then, then recovered, but is that in Spain and other countries was Hasbro yet ...
Game is not just KS, will go on general release..
His intention is to go out in KS (in its 25th year) to seek more funding, But Also is distributing this release 25th anniversary, eleven funded THROUGHOUT the remainder of 2014! The game WILL NOT ONLY KS (although still being Studied crowdfunding, May in the end get funding otherwise.) So the game will be distributed in Spain outside of Kickstarter or other crowdfunding platform type but from 2015 will be the Regular edition (Which still eat with a jug of things : D).
I'm not sure - reading through the thread it sounds like there were 3 separate distribution 'rights' areas - . US, UK and Spain originally. Gamezone have the rights to the Spanish version. Apparently the guy who made the original version of the game disappeared off to America after designed Space Crusade and has not been heard of in the field since, so in that regard it probably will be a 'fake' I suppose!
Another English language summary:
GameZone Spanish company will create a new HeroQuest 25th aniversary edition.
- They have distribution rights to Spain but not to other countries, but They Will release the game in multiple languages and there are plenty of spanish online shops with worldwide shipment.
- They may use a crowdfunding campaign but it's not confirmed.
- There Will Be INITIALLY four heroes in male and female versions.
- Furniture and tokens will be all in 3D (resin) instead of cardboard.
- The board will be reversible (two in one).
- There will not be fimirs, but there will be equivalent reptilian creatures.
- It will not be overly expensive (in Line with Descent V2). PS: Here's another to be shared one par ... at least.
I still have a mostly intact copy of Heroquest that gets a run out every now and again but I'd definitely pick this up and merge the 2 (I even have a Spanish mailing address if needs be ). I assume they mean Indiegogo rather than KS isn't KS restricted to US, UK and Canada how would that work if they can only distribute in Spain.
Curious as to how crowdfunding would work if they only have the rights in Spain.
"$100: Picture of a Spanish family playing the game you bought. Sorry."
No nostalgia here for me, Space Crusade was my intro game, plus I'm banking on Myth being my game of choice for nerdifying my boys.
Huge HeroQuest fan with many youthful days spent playing with my brothers, but like plastictrees, I'm not going to get excited about this until there's clear info about how this campaign with rights limited to Spain would provide anything physical and worthwhile to a backer like me in Canada.
Rename it "Quest of Heroes" or somesuch for international release?
Heroic Quest?
Hero Journey?
Champion Quest?
So is this being developed by the original designer? I always figured HQ was done in house at Games Workshop. I would imagine if they can get the right vibe without upsetting any slumbering dragons this could be a big one crowdfunding-- wise.
Maybe we'll get a 25th anniversary Space Crusade too.
Not that there's a market for EITHER of these two games. Oh no... Heaven forbid we try and make gateway board games anymore to start kids on their journey. Or all the former kids who are now parents and want to introduce the hobby to the next generation.... never ceases to amaze me that nobody tried to bring these games back.
I vote they name it "Totally not Hero Quest wink wink nudge nudge."
And I'll be interested to see this. Certainly an odd turn of events that a relatively small player like Gamezone snags the rights to something that's potentially very very profitable. Didn't Gamezone formulate their own restic mix of some sort recently too? I imagine the minis in the game will be made of that.
It's because the rights to Hero Quest lapsed in Spain, so they can make it now.
You'll certainly be able to import it (just like you can import, say, Stalingrad DVD from Europe, which was renamed Enemy at the Gates for the US release)
GW did not design it, a Milton Bradley game designer did.
I loved HeroQuest. My dad used to run it for my brother and me, he'd play the dwarf and the elf, I'd run the Barbarian and Wizard (because humans are the bestest).
Had the Return of the Witch Lord and Kellar's Keep. And maybe it's because I am drunk and maudlin, but I would happily crack someone in the face with a ball peen hammer for an updated but still classy version, so a hundred bucks and some mail shenanigans seems pretty reasonable.
This has made my morning - looking forward to it, I like Gamezone's minis, particularly their Vampire Knights and it's good to see a classic, if not cornerstone, game get a much needed re-boot.
No worse than CMON crawling out of the mess that New Wave was. They've certainly made their presence known in the last few years.
Maybe it's GameZone's turn to step it up.
I never heard of anyone having problems with GameZone on the order of New Wave? Their metal castings were poor, but their sculpts are good. Locals who ordered the resin Dark Elf spearmen got them without problem and were excellent casts.
If I can get a Board, a full set of the combat dice and a crap-ton of updated sculpts which include real models for all the terrain and doors, I will consider the set valuable even if it is not in English.
I'm very happy this is making a return, and I have no problem buying from Spain.
highlord tamburlaine wrote: Not that there's a market for EITHER of these two games. Oh no... Heaven forbid we try and make gateway board games anymore to start kids on their journey. Or all the former kids who are now parents and want to introduce the hobby to the next generation.... never ceases to amaze me that nobody tried to bring these games back.
This. The partnership with Milton Bradley worked very well - innumerable hobbyists said they got their start with Hero Quest, and the board game sells briskly on ebay.
highlord tamburlaine wrote: Not that there's a market for EITHER of these two games. Oh no... Heaven forbid we try and make gateway board games anymore to start kids on their journey. Or all the former kids who are now parents and want to introduce the hobby to the next generation.... never ceases to amaze me that nobody tried to bring these games back.
GW seems content to just sell the same starter boxes to all customers instead. WOTC though has made some good strides though in coming out with starter boxes both of the core RPG and more minis centric board-game-minis hybrids. I'm not sure how much of that latter category is original intent versus simply coming out with something/anything since they put to rest the current edition of D&D.
My Heroquest/ Battle Masters nostalgia as been running rampant lately. Interesting that this popped up. I've also been dreaming about how fun it would be to recreate both games with whfb models.
Do we know how the rights for Spanish Heroquest were set up? It turns out Spanish copyright enters public domain "at the expiration of its term of protection". In other words, it's not a set amount of time like it is here, so if it was originally set up as 25 years and no-one's renewed it since, it may well have entered public domain. GameZone may even have set up its own term if that were the case.
highlord tamburlaine wrote: Especially if it means I can stop checking out ebay for a reasonably priced copy to introduce to my kids.
Dang -- Make your own set before the kids go off to college! (: Looks like there's enough HQ DIY for you to at least make your own version of the game. Reaper has released various dungeon dressing furniture in Bones plastic, and I occasionally see a Hirst Arts-based KS so you can get other furniture cheap (eg. Itar's Workshop, Mythical Lairs). If you were on the MYTH KS, I don't think it would be difficult to use the MYTH miniatures in HQ.
Also, if anyone's interested, I have an extra Battle Masters set in shrink for trade. Send your trade lists, including boardgames! I think I'm mostly interested in terrain?
Well, if you're looking for, say the Hero Quest board and some great minis to go with it, I'd suggest going over to Impact Miniatures and taking a look at the set they made (they called it the Questing Hero set on their Chibi Kickstarter).
I'm a fan of the Chibi miniatures, but I could see that being a point against it in some cases. Of course, I'm a Super Dungeon fan as well, and there's some clear crossover audience there.
But Impact sells usable board tiles, and if you get a PDF of the rules online, you'll be golden. A little work to make your own cards, but not that bad.
Reaper's funiture is great.
On a side note- anyone think they could get the rights to re-print Space Crusade too? These two games should have been re-printed by GW long ago- and honestly (especially since there was so much demand for Space Hulk).
On a side note- anyone think they could get the rights to re-print Space Crusade too? These two games should have been re-printed by GW long ago- and honestly (especially since there was so much demand for Space Hulk).
Way to go Game Zone.
I'd think Space Crusade would be a lot more problematic. HeroQuest is pretty generic fantasy, and I think even there they're changing out the Fimir, aren't they? SC is filled with Imperial Fists, Blood Angels, etc. The closest thing might be to have Space Crusade but with all the 40k stripped out of it. which I'm sure would diminish it's appeal quite a bit...
-1 BOARD – ALFA Model
Reversible, with two usable sides, Side A is with a Classic Dungeon simulation, while side B brings into play ruins and exterior scenes. The squares on the board are slightly larger than the original to provide more comfortable figure movement and scenery/element placement
- 1 MENTOR SCREEN
The game screen is for dual use. The Mentor Side (inside) displays the tools that the Game Master will need to direct the game, creature stats, game symbol keys codes, weapon characteristics, etc.. On the Player Side (outside) there will be an illustration of a temple on which the essential rules for the adventures will be written into stone like reliefs. This way any novice player at a glance will have all the necessary information they need without having to badger the Director with continual basic questions.
-8 DICE
The 25th model dice will have squares representing boxes instead of round dots. The 25th model battle dice will have the already known symbols but appear more consistent with the actual skills or the characters / current technology available.
-1 RULE BOOK
Rule book, highly illustrated, to explain every rule that needs it with a corresponding clarifying image.
- ADVENTURE VOLUME I “No Threat Unanswered”
In this Book you will find the missions that Mentor will entrust to the adventurers. Formatted as standard stand alone adventures or missions that will continue as if chapters in a series. Others will be set up in an independent campaign structure that will evolve in parallel within a common storyline. The total overall quantity of adventures will be around 50.
-8 Adventurer Cards
The Adventurer Cards will have the values ??and the different characteristics between the male characters and their female counterparts. Life and mind/will points are shown in wheel-cut windows in which the corresponding number is displayed and can be changed by rotating disks, added to the rear or the cards. This way you will not be writing the values ??of each character on a separate sheet, you can modify them directly in the windows that each character card offers.
-86 Cards
Every spell element in the cards is written in Latin and the symbols used have their origins in classical antiquity
The Chaos spells are a recourse that will only be utilized by the Evil Wizard player.
10 Artifacts
30 Treasures
16 Equipment
6 Ignis Spells
6 Aqua Spells
6 Aer Spells
6 Terra Spells
6 Chaos Spells
-46 PLASTIC RESIN FIGURES
The figures will have the standard Gamezone® miniature size of 28mm/30mm. This way is a sure way that they will also be compatible with other popular miniature games.
Plastic Resin is a high quality material with and extraordinarily high degree of detail, making for a clear and clean finished product. The presence of bubbles, common in all resins to a larger or smaller effect, has been practically eliminated through the modeling process. The final weight of the miniatures is lighter.
The bases are round and transparent; being round helps with easier figure movement across the board and the transparency of the base allows players to effectively see the floor of the map their characters are standing on. The figures will be different colors the same as the miniatures in the original box set.
(8 HEROES)
1 Barbarian
1 Dwarf
1 Mage
1 Elf
1 Huntress
1 Female Dwarf
1 Wizard
1 Female Elf
(38 MONSTERS)
2 Mummies
4 Zombies
4 Skeleton Warriors
6 Goblins
8 Orcs
4 Chaos Warriors
3 Drrakks
1 Petrified Gargoyle
1 Gargoyle
1 Chaos Witch
1 Wraith
1 Ogre
1 Black Orc
1 Viscosity of the Abyss
-48 Resin SCENE ELEMENTS
These elements will also be made of resin as this allows us to create pieces with greater details. Some elements will come separate and will need a simple assembly.
- The wardrobe pieces are interchangeable making verity a real possibility in the 25th.
- The doors will be able to be open or closed as the door frame will have hinges.
- The treasure chests will have open able lids to see what is inside. The interior will be empty and ready to have a treasure inserted in the form of a token that will represent a bag of coins, a pile of coins, or an empty bottom with a singular coin. The interior chest tokens are also interchangeable with other elements .
- The gargoyle pedestal has a space for a treasure token when the figure is removed
- The Cell door can open or close depending on the mission guidelines
- The sarcophagus also has an area to add treasure tokens if you wish to show different contents
18 doors
4 Treasure chests
4 doors
1 Throne
3 wardrobes
1 Armory
1 torture Rack
1 chimeny
1 sarcophagus
1 well
1 Pendulum of death
8 treasure chest inserts
1 dimentional portal
-35 Resin Marker Tokens
All with volume to represent scenery and not the cardboard tokens of old.
Plastic-Resin game pieces has me hesitant, but that may just be the PTSD from the Sedition Wars release.
Plastic terrain and plastic markers is a great addition and is enough to hold my interest.
I also notice they have gotten rid of mention of the name "Zargon" and "Fimirs" and replaced then with "Gamemaster" and "Drakks". Everything from the original Hero Quest otherwise seems there with more stuff added.
Hopefully the female counterparts won't be stripperiffic. Even more interestingly, the female counterparts having different stats is a nice way to vary things up while maintaining the original core Heroquest for those that are into that.
Just curious, did anyone work out any possible IP issues with the (very different) Heroquest game that's currently in publication? It showed up after GW abandoned Heroquest, and is basically a replacement for the IMO awful Runequest/BRP system for Glorantha.
I'm personally very interested in seeing some of revival of this game (first RPGish game I played as a kid, it really got me ready for D&D) and I don't want it to fall apart due to IP issues.
hands_miranda wrote: Just curious, did anyone work out any possible IP issues with the (very different) Heroquest game that's currently in publication? It showed up after GW abandoned Heroquest, and is basically a replacement for the IMO awful Runequest/BRP system for Glorantha.
I'm personally very interested in seeing some of revival of this game (first RPGish game I played as a kid, it really got me ready for D&D) and I don't want it to fall apart due to IP issues.
I was really hoping this wouldn't happen until early next year but I'm in regardless.
From Gamezone tweets kickstarter prices
Basic boxed game $89
Boxed Game and 15 heroes - $110
Boxed Game, 15 heroes and all stretch rewards - $150
EDIT: Apparently that's 15 heroes in addition to the 8 in the box. There will be 50 all new adventures in the rulebook, every model even minions will have unique poses and the baord will have the classic dungeon design on one side and an outdoor shore line scene on the other, the Drakk are humanoid dragons and replace the Fimir.
The problem with that Dave is when they get funded through the roof and we have another $50 or $100 worth of stretch goal add-ons.. I emailed them on their site to ask them to push it back till Jan 6th or something like that. The day before Christmas Eve is, well, just a bit much (and the main reason I may have to drop or pull right back from G&G terrain boards).
Grak. It'll be a Spanish release, but since international trade is a thing, we'll be able to buy it from them directly according to their FAQ from awhile back.
That's basically the equivalent of being picked to go in goal right?
I too am really excited by this, although agree the timing could have been better.
For anyone wondering about the miniature/sculpt quality of Gamezone I can vouch for them as being absolutely top-notch. Have a load of their dwarves and some undead, quality and sculpt detail are brilliant - I would say better than GW's own for the minis I have, although usually the price (for the metal range especially) can be inhibitive if you want a whole army of them.
No, it's restic, which could be any number of formulas and be anywhere from really good to kinda crap depending on which formula and how much experience they have casting it. If you're familiar with Privateer Press plastics, that's restic. So is a lot of what Mantic has been making and the Sedition Wars stuff.
Yea... going to be in for at least one of these. Damnit, I wish I had kept the original board and not just the plastic pieces of mine from when I was younger. Stupid basement flood :(
Kalamadea wrote: No, it's restic, which could be any number of formulas and be anywhere from really good to kinda crap depending on which formula and how much experience they have casting it. If you're familiar with Privateer Press plastics, that's restic. So is a lot of what Mantic has been making and the Sedition Wars stuff.
Privateer Press plastics are a type of PVC, not a resin/plastic hybrid.
Kalamadea wrote: No, it's restic, which could be any number of formulas and be anywhere from really good to kinda crap depending on which formula and how much experience they have casting it. If you're familiar with Privateer Press plastics, that's restic. So is a lot of what Mantic has been making and the Sedition Wars stuff.
Restic is just a gimmick name for PVC.
I hate the stuff. Whether it be Privateer Press or Sedition Wars I've had poor results, I've hated working with the stuff and have sworn off it. If this project is going to use PVC (a cheap, trashy material whose key benefits are low cost and not needing to relearn how to sculpt for hard styrenes) for its miniatures then my interest has completely evaporated. I guess that's good for my wallet at any rate.
Not excited about restic. I hope for a resin set or a set without miniatures so I can get a board/dice/cards/rules and use other 3rd party minis if the minis suck or are poor quality in material/casting.
Restic is a bunch of different materials with roughly similar properties (PP and mantic use the same thing, but there's also finecast, trollcast, whatever AoW uses is different too I think). Has anyone actually messed around with Gamezone restic models? The dark elf spearmen have been around for a bit haven't they?
My real question is how comparable this "restic" is to the original HQ figures, because those are fine. Other than one or two weapons breaking off enemies, they've endured use, decades of storage and a dozen moves just fine.
Forar wrote: My real question is how comparable this "restic" is to the original HQ figures, because those are fine. Other than one or two weapons breaking off enemies, they've endured use, decades of storage and a dozen moves just fine.
Original HQ was polystyrene - what tends to be called hard plastic. It won't be that (though there's no reason why restic couldn't be a resilient formula).
I'll have some of the Gamezone PVC plastics in my possession shortly and I'll post pics and a mini-review. I hope they are similar to the recent Avatars of War pathfinders as they were easy to work with and far superior to the Sedition Wars PVC.
Wehrkind wrote: Yea... going to be in for at least one of these. Damnit, I wish I had kept the original board and not just the plastic pieces of mine from when I was younger. Stupid basement flood :(
It's not that hard to get hold of a copy in decent condition via eBay. I picked up one and combined it with the stuff I still had to form a copy I'm pretty happy with. Also picked up AHQ the same way...
Alpharius wrote:I may have to rethink some of my current, ongoing KS pledges to make room for this one...
Me too! 3 way fight now between this, AvP and the Battle Systems KS..
DaveC wrote: I was really hoping this wouldn't happen until early next year but I'm in regardless.
From Gamezone tweets kickstarter prices
Basic boxed game $89
Boxed Game and 15 heroes - $110
Boxed Game, 15 heroes and all stretch rewards - $150
EDIT: Apparently that's 15 heroes in addition to the 8 in the box. There will be 50 all new adventures in the rulebook, every model even minions will have unique poses and the baord will have the classic dungeon design on one side and an outdoor shore line scene on the other, the Drakk are humanoid dragons and replace the Fimir.
And.. all of that is awesome news. The resin terrain pieces are a nice sounding touch as well.
Now for the minis.. Am really hoping the current trend of everything Spanish and miniature related being amazing continues for another couple of months !
Wehrkind wrote: Yea... going to be in for at least one of these. Damnit, I wish I had kept the original board and not just the plastic pieces of mine from when I was younger. Stupid basement flood :(
It's not that hard to get hold of a copy in decent condition via eBay. I picked up one and combined it with the stuff I still had to form a copy I'm pretty happy with. Also picked up AHQ the same way...
Yeah there's always 1 or 2 on eBay for < £30. I sold a complete set at a local con for £25 last week, and still have a stack of spares to sort and flog (I ended up with 2 and a half boxes of it)
Wehrkind wrote: Yea... going to be in for at least one of these. Damnit, I wish I had kept the original board and not just the plastic pieces of mine from when I was younger. Stupid basement flood :(
It's not that hard to get hold of a copy in decent condition via eBay. I picked up one and combined it with the stuff I still had to form a copy I'm pretty happy with. Also picked up AHQ the same way...
Yeah there's always 1 or 2 on eBay for < £30. I sold a complete set at a local con for £25 last week, and still have a stack of spares to sort and flog (I ended up with 2 and a half boxes of it)
I guess it's a matter of availability, because the Spanish version, in good condition, can be between 100 and 150€. Lucky me, I've never got rid of my copy.
You're probably right there; we're talking about the English version which presumably sold in much bigger volumes since GW is British and MB is American.
For the English market, it is the expansions that are difficult to get hold of these days rather than the core box, again presumably because they sold less copies in the first instance than the original boxed set. The first two, "Kellar's Keep"
and "Return of the Witch Lord" crop up on ebay fairly regularly, in various states of completion, however the third expansion, "Against the Ogre Horde" is very rare to find and almost inevitably very expensive.
I'm surprised to hear there are those who seem to find them 'regularly' for $50 or however much the conversion might be.
I rarely see intact HQ sets up for less than $200+. I have my own copy so it's not a concern, but if it's so cheaply and easily available on the other side of the pond, perhaps this KS won't do very well in that section of the world.
Guess North America will just have to make up the difference!
filbert wrote: For the English market, it is the expansions that are difficult to get hold of these days rather than the core box, again presumably because they sold less copies in the first instance than the original boxed set. The first two, "Kellar's Keep"
and "Return of the Witch Lord" crop up on ebay fairly regularly, in various states of completion, however the third expansion, "Against the Ogre Horde" is very rare to find and almost inevitably very expensive.
The difference is that against the ogre horde was never available in North America, so there's less supply and more demand. Wizards of Morcar was the same situation.
Similarly, there was a Barbarian and Elf quest pack available only in the US that go for stupid prices.
Wehrkind wrote: Yea... going to be in for at least one of these. Damnit, I wish I had kept the original board and not just the plastic pieces of mine from when I was younger. Stupid basement flood :(
It's not that hard to get hold of a copy in decent condition via eBay. I picked up one and combined it with the stuff I still had to form a copy I'm pretty happy with. Also picked up AHQ the same way...
Yea, I just don't have the cash to really spend on it. If I still had it from 20+ years ago, that'd be ideal, but there are things I want to spend money on more than HQ :(
New HQ might be one of those things It is actually better if I have to wait a while, since getting my wife into it is only a possibility, but my spawn grows stronger within her with each passing day. Soon, she will break screaming into this world, to take up her fathers arms and stride forth into the world!
So what sort of international costs and delays will US backers face for an internationally KS product? Will we have VAT-like fees, customs inspections and delays, etc.? I'm already assuming USA backers will have their stuff shipped after domestic (Spain) backers and/or distributors.
It depends on how they run the campaign. For example, Mantic (UK-based) sends stuff out to backers regardless of location in advance of distributors in most cases.
I hope these guys are prepared for what could be a considerably large first day if this game looks to at least visually live up to its predecessor.
I'm wondering if there will be any serious game play tweaks. I also wonder if they'll toss in an AI deck or something along those lines for the times when I get absolutely sick of CONSTANTLY having to be the bad guy, and want to do something heroic for once.
I really hope that all inclusive pledge is truly that- all inclusive, like what Guardians Chronicles netted you (which was EVERYTHING) for almost the same price.
Gives us a good idea of some of the stuff we'll see in the box.
Shame it isn't as metal as the old box though!
Looking forward to seeing how this one plays out! Our grading term ends today, so Friday is going to be a pretty much nothing day, especially since my students are off for the entirety of Thanksgiving Week. That means art projects and fun stuff when they're in my class, which they won't be most of Friday (since they have music, PE, and computer lab time, which counts as my prep time as well).
Not sure actually which I'm looking forward to more though- this game or vacation!
I have to say, I really, really, REALLY, like the new art direction. It has subtle hints of the Torchlight universe, Warcraft universe, and a touch of the Pathfinder universe, all rolled into a rather nice look. I'm curious to see if the minis will all be the same pose, or if maybe we'll get a few variants here and there.
The clear bases are cool, but I wonder how difficult it will be painting if the miniatures are attached: will the bases come attached already, or will we need to assemble on our own?
Really excited for this, as it was one of the first games I cut my teeth on when I was young.
Y'know, I do like a good early bird and whatnot, but I actually appreciate them not following that path here, especially after watching the cluster-frak that happened with SoBs' EBs (basically, really small clusters of simply staggeringly good deals).
I wouldn't have faulted them $5-10 off the first couple hundred or something, but if they want to keep everyone on the same footing, I won't complain.
Unless Google is lying to me, it's only 7:32 pm on the 21st for them. Though it is possibly they intended to start at midnight for them, thus in the afternoon for North America, with an assumption that NA and their European brethren will be contributing heavily including at the end.
Basically, when they start is less important than when they'll finish. Obviously they have to finish at an inconvenient time for someone, but preferably not during the wee hours of the morning for one of their bigger markets.
Edit: also, given the apparent lack of early birds, aside from anticipation, it doesn't really matter when it starts. Be it now, tonight, or tomorrow for those of us watching, it's a month long campaign, so we'll all have plenty of time to join in.
I have to save some money for this. It'll give me time to see the advances they reveal during the campaign. I hope I'll be able to get the cool "all included" perk.
they've added an FAQ again in Spanish translated through google
GameZone has HeroQuest rights ?
Yes , GameZone has acquired the rights to produce and distribute HeroQuest in Spain .
HeroQuest ? Appear only in Spanish ? Only be available in Spain ?
HeroQuest will be published in Spanish , English, French , German and Italian , and can be purchased by fans around the world .
Is it a remake of the classic rules or a review ?
They kept the original rules.
What about the board ? Is it like classical or modular ?
There will be both the classic board as modular sections . Besides the classic board is reversible , one side is the original design, while the outer represent otherwise .
What material are the miniatures ?
The miniatures are made of high quality plastic resin .
Is it true that there will be new heroes ?
They kept the original heroes also have their female counterpart . Additionally one of the options will offer 15 new heroes Kickstarter .
Who will be the villain? Morcar or Zargon ? ?
Both. And either one or the other will have their own thumbnails.
Kickstarter
Is there a category of "early birds" ?
No, all fans will have the same opportunities.
What options will be available and what to include ?
$ 89 Basic Safety 25th Anniversary Heroquest .
$ 110 Basic Box Heroquest 25th Anniversary + 15 new adventurers with their chips.
$ 150 Basic Box Heroquest 25th Anniversary + 15 new adventurers with corresponding tabs + all the rewards ( including Morcar and Zargon ) .
Do the categories have a limit of potential backers ?
No, the categories are limitless.
I can purchase multiple copies ? ?
Yes, you can purchase as many copies as you like.
Ah, coming here and reading this thread is so refreshing. Over at boardgamegeek.com folks are working themselves into a frenzy over who *really* has the legal rights to publish Heroquest. Obviously, it is some kind of a plot, and Games Workshop will step in at the last moment to crush the whole project.
GW was apparently only hired as a consultant of sorts to make the minis and add their special sauce to this old Hasbro product.
pancakeonions wrote: Ah, coming here and reading this thread is so refreshing. Over at boardgamegeek.com folks are working themselves into a frenzy over who *really* has the legal rights to publish Heroquest.
*checks BGG*
The last post was yesterday morning.
Yeah, they're simply losing their little minds alright. Someone should call in professionals before they hurt themselves or someone else. [/sarcasm]
Gamezone has been transitioning to PVC over the past year. Their Dark Elf spearmen and cavalry are now available in PVC (at a tremendous savings, like a dollar per model) and their High Elf spearmen have just been released. I have the Dark Elves on order.
If they're as good as the Avatars of War PVC pathfinders, then I'll be very happy.
judgedoug wrote: Gamezone has been transitioning to PVC over the past year. Their Dark Elf spearmen and cavalry are now available in PVC (at a tremendous savings, like a dollar per model) and their High Elf spearmen have just been released. I have the Dark Elves on order.
If they're as good as the Avatars of War PVC pathfinders, then I'll be very happy.
If these miniatures will be in the same material, well, we should all be good to go!
I get confused with plastics, but isn't PVC the plastic that GW has always been using? The plastic that AoW used in their first dwarf boxed kit, the slayers they did with Renedra, too? And probably the original HeroQuest?
This would be awesome because it's my favourite material to work with. I'm expecting some Sedition Wars style plastic, but the other would be just perfect.
Erasoketa wrote: I get confused with plastics, but isn't PVC the plastic that GW has always been using? The plastic that AoW used in their first dwarf boxed kit, the slayers they did with Renedra, too? And probably the original HeroQuest?
This would be awesome because it's my favourite material to work with. I'm expecting some Sedition Wars style plastic, but the other would be just perfect.
Erasoketa wrote: I get confused with plastics, but isn't PVC the plastic that GW has always been using? The plastic that AoW used in their first dwarf boxed kit, the slayers they did with Renedra, too? And probably the original HeroQuest?
This would be awesome because it's my favourite material to work with. I'm expecting some Sedition Wars style plastic, but the other would be just perfect.
That's polystyrene. PVC is polyvinyl chloride.
Ok, thank you. So, have we seen PVC in other brands? :S I'm sorry!
Searched around and found a few people with Gamezone plastic resin in hand:
http://www.druchii.net/viewtopic.php?f=9&t=72156 "Included are 30 models: 2 champion figures (one male, on female), a standard bearer, a musician, 13 male Lancers and 13 female Lancers. Only three of the female Lancers have the spears attached to them - the rest are all separate. As you can see, one of the spears has broken off the shaft in transit, but it went back on easily enough with no visible mark. Whilst some of the other spears are a bit bendy, its easy enough to straighten them out again due to the resin material.
Each model also has room on the back for a very nice dagger to be attached, which I hadn't realised. For those of you who are considering making them into Blackguard like I am, the shield hands each have a band around them, which is slightly irritating as it needs to be removed. Fortunately, again here the material works in your favour as they are pretty easy to file off. The female models are holding their left hands much higher than the male models, so I think I'll have the boys in the front ranks as their poses look more natural without shields, and the girls in the back. The shields are really nice though and its a shame I'm not going to be using them - I think that I'll hang a couple on my converted Cauldron, and maybe glue the rest back on when GW release their own plastic Blackguard so that the Lancers become spearmen again.
The final criticism that I have is for the bases. They are thinner than GW bases, as you can see in the shot below (alongside one of my converted Swordsecutioner, for comparison):
Image
When the model is mounted on a GW base, the proportions sit slightly higher/taller than a GW figure. However, this isn't too much of an issue if you want the models to stand out, and its not like GW is always consistent with their proportions and sizes anyway. Sadly, I now need to wait for 20 GW bases to arrive before I can get painting!
The two champion models come with 'slots' which you can cut off, but I had some spare straight slotta bases and just dropped them in.
Initial thoughts: So far I'm pleased, though not blown away. They'll do the job nicely and stand out from the GW range, which works well for Blackguard, and the two champion models I can use to replace the converted Cauldron attendants (freeing up the Executioners for Executioner duty again). I think the packaging could be better as the spear shafts are extremely light and prone to bending. They are, however, great value for money: 30 models for 23.99 euros. I can't remember the last time I bought a box set from GW where I got one model for each £1 spent, probably back in the £5 for 5 days, let alone <£1 per model (though maybe in the Battalions?).
I'll update with my final thoughts (and pictures) once painting is completed, which should be next weekend."
"This is one of the Plastic Resin Dark Elf Light Cavalry from Gamezone Miniatures (http://www.gamezoneminiatures.com/tienda/es/). These models are dirt cheap and if you order from the site above they credit your account the cost of shipping so you save money on your next purchase. The kits aren’t particularly friendly to assemble and there were a lot of flash lines that needed removing but all in all it wasn’t too bad. They come with a few different weapon options (tack-on crossbows etc.) and for the price are well worth it in my opinion."
"This is one of the figures from the Gamezone Plastic Resin Spearmen set. The box gets you 30 figures (including command) for 25.50 Euros. The models go together well and are a bit cleaner than the Dark Riders. You can assemble them with or without shields but you’ll have to do some cutting/filing if you don’t want shields and the pose doesn’t really suit no shield that well. Painting was relatively easy with the details easy to get at. The box comes with a mix of male and females with the females having long hair and and different (but not exaggerated) torsos. All in all a fantastic deal."
That probably didn't help so lemme explain a little bit.
I don't have a chemistry degree or an advanced knowledge of all this, its just info I've picked up so I could be wrong.
They are both injection molded, but polystyrene is incredibly hard and due to the nature of the steel mold injections, can not have any overhang. This makes it a more automated process as a machine can squirt hot plastic into a steel mold and drop it out three seconds later and then do another one. Polystyrene cement is designed for this plastic as it literally melts the plastics together (glueing an arm to a body, f'instance). Moldmaking and tooling costs are super high because the steel molds have to be milled, and neither a block of steel or the machinery to cut them to a 0.3mm precision are cheap.
PVC can range from very soft (like vending machine toys) to very hard (like a PVC pipe). The molding process allows for undercuts, so figures can have more detail. However, polystyrene glue will not work on this type of plastic. The molds are cheaper but it is a less automated process, so the costs are a little higher. In recent years a lot of companies who cannot afford traditional polystyrene plastics but know that metal and resin is too expensive have been using this process, to varying degrees of success. Sedition Wars and early Mantic attempts had soft details. Altering the mixture by increasing the density of harder plastic compounds into the PVC has allowed for sturdier models with levels of detail that are far superior to traditional polystyrene (Avatars of War Pathfinders).
I have yet to hold the new Gamezone plastics in-hand but they are schedule to ship to me on 12/5. I hope to have them and post a review and pictures here for everyone to see and judge from.
judgedoug wrote: That probably didn't help so lemme explain a little bit.
I don't have a chemistry degree or an advanced knowledge of all this, its just info I've picked up so I could be wrong.
They are both injection molded, but polystyrene is incredibly hard and due to the nature of the steel mold injections, can not have any overhang. This makes it a more automated process as a machine can squirt hot plastic into a steel mold and drop it out three seconds later and then do another one. Polystyrene cement is designed for this plastic as it literally melts the plastics together (glueing an arm to a body, f'instance). Moldmaking and tooling costs are super high because the steel molds have to be milled, and neither a block of steel or the machinery to cut them to a 0.3mm precision are cheap.
PVC can range from very soft (like vending machine toys) to very hard (like a PVC pipe). The molding process allows for undercuts, so figures can have more detail. However, polystyrene glue will not work on this type of plastic. The molds are cheaper but it is a less automated process, so the costs are a little higher. In recent years a lot of companies who cannot afford traditional polystyrene plastics but know that metal and resin is too expensive have been using this process, to varying degrees of success. Sedition Wars and early Mantic attempts had soft details. Altering the mixture by increasing the density of harder plastic compounds into the PVC has allowed for sturdier models with levels of detail that are far superior to traditional polystyrene (Avatars of War Pathfinders).
I have yet to hold the new Gamezone plastics in-hand but they are schedule to ship to me on 12/5. I hope to have them and post a review and pictures here for everyone to see and judge from.
Wow, awesome, thank you very much. Ok, then it'll be likely similar to Sedition Wars stuff. I think I agree with the general opinion, the detail was a bit meh, and it's not an awful material to work with.
Polystyrene cement is designed for this plastic as it literally melts the plastics together (glueing an arm to a body, f'instance).
That's one of the reasons I love that kind of plastic. I only have to drill the weapons, pinning isn't necessary. Too bad this won't be the case, but I hope we will be able to see more information on the models and accesories during the campaign. Thanks a lot!
Wow, awesome, thank you very much. Ok, then it'll be likely similar to Sedition Wars stuff. I think I agree with the general opinion, the detail was a bit meh, and it's not an awful material to work with.
I'm not entirely sure... the above review that decker_cky linked to makes it sound not like the Sedition Wars type of pvc... but I have experience with Sedition Wars, Mantic, and Avatars of War style PVC so hopefully when my Dark Elves get here then I'll be able to provide an accurate comparison
Wow, awesome, thank you very much. Ok, then it'll be likely similar to Sedition Wars stuff. I think I agree with the general opinion, the detail was a bit meh, and it's not an awful material to work with.
I'm not entirely sure... the above review that decker_cky linked to makes it sound not like the Sedition Wars type of pvc... but I have experience with Sedition Wars, Mantic, and Avatars of War style PVC so hopefully when my Dark Elves get here then I'll be able to provide an accurate comparison
That would be awesome. In all those reviews, I think the only comments about the material was talking about mold lines which were annoying on one kit and not so bad on the other. They also mentioned that straightening spears was easy due to the material, but not why. Need some hobbyists who have run the restic gauntlet who can compare it to the various other materials!
PVC minis can easily be bent back into their original shape by immersing them in near boiling water, bending them (they get very soft) and then putting them in cold water to 'fix' the change
you can also use this method to bend them into new positions although this is less reliable (sometimes they will revert to the old shape), this works best with sedition wars/mantic/privateer press 'harder' PVC and less well for the much softer types like Reaper Bones
A friend got a box of the spearmen and gave them a thumbs up as well. Only complaint was the spear shafts were bent on some, but hot water fixed it no problem. He doesn't think it is the exact same material as Mantic's miniatures. He went in on the kickstarter for that as well and has current figures to compare them too. Says the material is easier to work with and has better detail. It may still be PVC, but a slightly different formula.
Has Kickstarter set up in Europe (namely Spain)? I thought the whole reason GZ was doing this was because the Heroquest license lapsed in Spain. Don't they risk a C&D by Hasbro if doing it through the US Kickstarter site?
judgedoug wrote: Gamezone has been transitioning to PVC over the past year. Their Dark Elf spearmen and cavalry are now available in PVC (at a tremendous savings, like a dollar per model) and their High Elf spearmen have just been released. I have the Dark Elves on order.
If they're as good as the Avatars of War PVC pathfinders, then I'll be very happy.
Keep us updated when they arrive. I might be interested in some DE Spearmen myself...
Hellfury wrote: Short answer: no.
Long answer: the details you seek are in this very thread.
Would you care to point them out to me? I have read this thread back and forth and haven't seen anything that would answer my question. They had to create a US registered company to use kickstarter, that means they could be treading on US copyrights. That the copyright never existed in Spain doesn't fix that.
The closes that comes is Guru's comment about them being on good relations with Hasbro, but there is nothing in any of the links that I see saying they got the license from Hasbro.
Don't want to put money into a Kickstarter and then see GameZone hit with a C&D preventing distribution to the US.
Hellfury wrote: Short answer: no.
Long answer: the details you seek are in this very thread.
Would you care to point them out to me? I have read this thread back and forth and haven't seen anything that would answer my question. They had to create a US registered company to use kickstarter, that means they could be treading on US copyrights. That the copyright never existed in Spain doesn't fix that.
The closes that comes is Guru's comment about them being on good relations with Hasbro, but there is nothing in any of the links that I see saying they got the license from Hasbro.
Don't want to put money into a Kickstarter and then see GameZone hit with a C&D preventing distribution to the US.
They only way they would have to create a registered US company is if they wanted to run the Kickstarter in US Dollars.
Also, it's my understanding that there's a difference between "distributing in the US" and "sending backer packages to US backers".
'US distribution' is more like, sending pallets of boxes to US distributors and them passing said boxes along to retail stores and online shops.
They might have some extra hoops to jump through regarding imports/fees/duties/whatevers (though I don't think it's nearly as bad as the stuff some EU members talk about), but it shouldn't be insurmountable.
Forar wrote:Also, it's my understanding that there's a difference between "distributing in the US" and "sending backer packages to US backers".
'US distribution' is more like, sending pallets of boxes to US distributors and them passing said boxes along to retail stores and online shops.
They might have some extra hoops to jump through regarding imports/fees/duties/whatevers (though I don't think it's nearly as bad as the stuff some EU members talk about), but it shouldn't be insurmountable.
Depending on how litigious the Copyright Owner is they could cause issues for shipping product to customers in the states; ala Harmony Gold blockading all Macross related goods in the States because they 'have the rights to' the first series.
Visceral_Mass wrote:From BGG: Gamezone tweeted this about 10 minutes ago:
"Waiting for the KS green light. It may take a few hours. Keep calm and #heroquest"
"Waiting for the KS green light. It may take a few hours. Keep calm and #heroquest"
It could take alot longer then that.... I think generally days is what they tell you it's going to take, although you can submit early and just not launch the project until your ready.
"Waiting for the KS green light. It may take a few hours. Keep calm and #heroquest"
It could take alot longer then that.... I think generally days is what they tell you it's going to take, although you can submit early and just not launch the project until your ready.
It can take days during the week, and they could have some issue that you will have to fix and make it take longer to get approval... plus its the weekend (nothing gets approved on Sat/Sun).
It took almost 2 weeks to get the EFT Kickstarter approved.
Hopefully future game releases take note of how this all works. Giving a release time and then missing it is kind of a frustrating misstep to start off a campaign.
Doubly so if it inadvertently ends up with an unintended and highly inconvenient ending time.
Either this has changed, or dozens of campaigns have been choosing to start on saturdays and sundays in advance, because I just scrolled down through the "newly launched" list and there are dozens of campaigns that started on November 16th and 17th.
Forar wrote: Man, first Shadows of Brimstone and now this.
Hopefully future game releases take note of how this all works. Giving a release time and then missing it is kind of a frustrating misstep to start off a campaign.
Doubly so if it inadvertently ends up with an unintended and highly inconvenient ending time.
Either this has changed, or dozens of campaigns have been choosing to start on saturdays and sundays in advance, because I just scrolled down through the "newly launched" list and there are dozens of campaigns that started on November 16th and 17th.
A project doesn't get launched as soon as it's apporved by Kickstarter. Once it's approved the project creator has the ability to launch it whenever they'd like.
Thanks for sharing the notes. Didn't have the patience for a 20 minute vid to pick out what new tidbits might've shown up.
If there's one thing this campaign has showed me, there are a LOT of KS's I never even glance at. I mean, I knew that intellectually, but watching the crawl of various music and dance and film projects go by has been interesting and even a bit enlightening.
Who knows... If they didn't submit until Noon EST. then it still might be awaiting aproval. Your also assuming that it will get approved in the first go around.
Does anyone know what currency this project is going to be released in?
I find the lack of earlybird slots a bit worrying...
After watching the gakstorm over the Shadows of Brimstone early birds, I'm glad they're not bothering.
I mean, a couple hundred slots at $5-10 off to boost the initial day wouldn't bother me, but the top tier is reportedly $150, so as long as the S&H are reasonable I can't see it breaking the bank.
After watching the gakstorm over the Shadows of Brimstone early birds, I'm glad they're not bothering.
I mean, a couple hundred slots at $5-10 off to boost the initial day wouldn't bother me, but the top tier is reportedly $150, so as long as the S&H are reasonable I can't see it breaking the bank.
The problem with the SoB early birds was that they never stopped adding them and just kept adding $25 to each level...
Early Bird slots preform a purpose, pulling in money on your opening day. The more money you bring in the longer you stay at the top of the page, the longer you stay at the top of the page the more money you bring in. Just so long as the early bird slots are limited you shouldn't hear anyone crying foul.
I just hope they did the work to be able to run the campaign in US $.
1) It encourages fake pledging. It always makes sense to pledge before reading a single thing about a project, and then drop out later. This ended up hurting Mars Attacks greatly - the top tier (giving an extra $25 of credit) was time-limited early in the campaign, meaning that toward the end the total ended up backsliding quite a way, as people pledge their "real" amounts.
2) It makes me less likely to pledge in the first place, if I miss a very good deal. If you have a $20+ difference between early bird and normal, I'm not viewing the price I pay as normal, I think of it as $20 'extra'.
I have the same opinion about substantial Kickstarter exclusives, but both tactics seem to be working just fine! It certainly doesn't cause me to lose faith in a project. Not getting your launch date correct, on the other hand...
Bioptic wrote: My personal problems with Early Birds are:
1) It encourages fake pledging. It always makes sense to pledge before reading a single thing about a project, and then drop out later. This ended up hurting Mars Attacks greatly - the top tier (giving an extra $25 of credit) was time-limited early in the campaign, meaning that toward the end the total ended up backsliding quite a way, as people pledge their "real" amounts.
2) It makes me less likely to pledge in the first place, if I miss a very good deal. If you have a $20+ difference between early bird and normal, I'm not viewing the price I pay as normal, I think of it as $20 'extra'.
I have the same opinion about substantial Kickstarter exclusives, but both tactics seem to be working just fine! It certainly doesn't cause me to lose faith in a project. Not getting your launch date correct, on the other hand...
I think both CMoN and Reaper have the whole early bird thing done spot on. CMoN does one round of early birds that are roughly $10 cheaper then the main pledge, once they are gone their gone. Reaper had a neat method where the early bird slots didn't save you any money but they did determine in which month your order shipped.
I'm not sure that Mars Attacks is a great example of effective early bird use... There reward scheme was creative but I think it hurt them over the course of the campaign. Mars attacks had an average pledge amount of $203, Deadzone was $283, Dreadball was $287.
CincyDooley, makes me laugh that sometimes you will write quite detailed, several paragraph-long critiques of things, and then other times you can write something that sounds like an 8-year old tugging at their parent's sleeve on the way to the candy store
In line with the AvP thread, this now needs a picture of Hudson with his 'It's game over man!" face. What would be the Heroquest equivalent?
No idea what's going on now - I've seen the time reported by 2 different sources but GZ themselves haven't said anything since Friday - apparrently this came straight from the source - all I can do is relay what's out there - sorry if I got hopes up and it doesn't happen today
DaveC wrote: No idea what's going on now - I've seen the time reported by 2 different sources but GZ themselves haven't said anything since Friday - apparrently this came straight from the source - all I can do is relay what's out there - sorry if I got hopes up and it doesn't happen today
It's no problem DaveC, just odd that they're letting times get put out if they're apparently not correct? Very easy to say "No it's still not approved" if that's the case... I was panicking because I couldn't get to a PC as I at least wanted to see this launch, but no worries now I guess
DaveC wrote: No idea what's going on now - I've seen the time reported by 2 different sources but GZ themselves haven't said anything since Friday - apparrently this came straight from the source - all I can do is relay what's out there - sorry if I got hopes up and it doesn't happen today
Pacific wrote: CincyDooley, makes me laugh that sometimes you will write quite detailed, several paragraph-long critiques of things, and then other times you can write something that sounds like an 8-year old tugging at their parent's sleeve on the way to the candy store
In line with the AvP thread, this now needs a picture of Hudson with his 'It's game over man!" face. What would be the Heroquest equivalent?
Yeah. Ain't nobody got time for eloquence all the time.
Well, 2 false starts (one which they themselves announced and missed, and another which was obviously thought to come from an official source that they missed) can't be good...
Forar wrote: I suspect we'd do well for at least a tweet from the official source before we go crediting things only purportedly coming from the official source.
They seem quite capable of speaking up when it suits them.
Well then they probably should... This project has the potential to be huge if they handel it correctly. In my opinion keeping quiet is not a good way to handel things.
I had a feeling they wouldn't be able to get it live today. I honestly wouldn't be surprised if some kind of legal shenanigans did crop up to stop this one.
RiTides wrote: Well, 2 false starts (one which they themselves announced and missed, and another which was obviously thought to come from an official source that they missed) can't be good...
I saw the second thing on their forum posted by a user, not from Gamezone.
As for the first, there's been plenty of KS with last minute delays as they're not approved on time (RBG being one I immediately remember)
Oh, I'm willing to cut them slack, I'm just saying that now would be a good time to chime in with "Ohhey guys, we're still here, sorry about that! Launching tomorrow" or whatever
Yeah, but those rumors get started because there's a lack of information from an official source. They should probably give some kind of status update.
Right, because this text mentions a shipping calculator which is currently absent, right?
About shipping cost.
We don't profit from the postage and packing costs, but don't want to face the same problems other companies have had after miscalculating the postal costs in their shipments. This way you can be sure that you will be charged the exact ammount needed for the weight of your package and final destination. This delivery will be signed for and you will be able to track it online from beginning to end.
To know how much you will have to pay to cover the postage and packing costs, you can check our shipping calculator.
Anyway, I'm just glad there's no early birds, I don't have to decide before knowing what the heck I'm pledging for now (i.e. depending on stretch goals, etc)
Yeah, the calculator needs to be added, but we have time for that oversight to be corrected.
Enthusiastic as I am about the project, given that I already have a boxed copy sitting at home there's a chance they'll only get a $1 tip from me when all is said and done, but I remain open to being surprised with some awesome additions. The raw variety of heroes is intriguing, assuming there's significant differences in how they play, and not just minor tweaks to stats.
I get around 30 euro for the big pledge and Kickstarter shipping option to the USA. Quite reasonable for a signed for super heavy package (just shipped two large hardcover books to France via signed airmail and it cost $76!)
I'm assuming their calculator onsite knows where I'm located?
Any other socal people here see something different? Mine was 9 euros and change (supposedly).
EDIT: Supposedly 36 Euros to California.
Pricey. Better have a lot of game in that box.
Can I be like our European brothers and moan and groan about shipping?
Honestly if this ends up packed with as much junk with it possibly could (and lives up to its pedigree/ nostalgia factor) I think I'm alright with all those costs.
Yeah, I'm not sure US peeps realize how expensive good overseas shipping is (instead of the "wait and pray" cheapass shipping where everyone complains when their overseas KS doesn't have tracking, arrives late, damaged, or with creases or holes in the box)
I want this box to arrive in glorious virginal pristine condition on a cloud of ambrosia delivered by cherubs held aloft by angelic farts; not a month late, gnawed-on, slightly burnt, missing bits and covered in unidentifiable stains.
Well on the plus side your paying for signed for courier shipping and it is a heavy box and for some reason US shipping is still coming out less than EU shipping so there is that.
So we back the project with the pledge we want plus the amount of money the calculator gives?
The way they have it in their site is like you can order it directly from there and not through the Kickstarter.
I think I understand something wrongly.
I have a feeling they don't want the pledge to have shipping as that artifically inflates the KS funding. Probably a post-KS pledge manager thing to pay shipping. I wouldn't worry about it at this moment as I'm sure they'll clarify soon.
How can they have nothing about licensing in their "Risks and Challenges" section? And they're using the commercial produced by GW and / or Milton Bradley in the pitch video!?
judgedoug wrote: I have a feeling they don't want the pledge to have shipping as that artifically inflates the KS funding. Probably a post-KS pledge manager thing to pay shipping. I wouldn't worry about it at this moment as I'm sure they'll clarify soon.
"What has been leaked in the Spanish forum, and OBVIOUSLY is still UNCONFIRMED is that the shipping cost calculator is just to get an idea of the future shipping cost.
***At this moment*** it SEEMS that backers just have to pledge the amount listed and the shipping thing will be resolved afterwards.
They are not dealing with the Amazon Payment System, they are using direct Credit Card paying method, so it is posible to "arrange" the final amount of payment once the KS campaign ends."
So again just do your normal pledge and worry about shipping later.
Wow! Remember that TV advert! Can't believe it is 25 years ago...
Think this is going to be massive. Really.. early days, but the far reaching appeal of this game makes me think that it is probably going to hit at least £1 million.
Enthusiastic as I am about the project, given that I already have a boxed copy sitting at home there's a chance they'll only get a $1 tip from me when all is said and done
I'm not being critical of the original when I say that undoubtedly this game will contain miniatures that are substantially better than those found in the earlier version.
In fact, from the last few seconds of that video some of the concepts/renders already look really cool.
They're aware that the USD may come under fire again once another round of "so, are we sure we should pay all our bills?" fires up again in the next month or so? I mean, not to get too political, and I'm aware the actual battleground may be fought in mid January or February, but it could be a factor.
Also, considering how often I get reamed for shipping things from the US to Canada, on Ebay and Kickstarter alike, I'm not shedding any tears about US backers finally having to deal with their S&H costs not being simply included in the tier price. Welcome to how the rest of the world lives! :-P
Okay, the schadenfreude isn't THAT strong...
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Pacific wrote: I'm not being critical of the original when I say that undoubtedly this game will contain miniatures that are substantially better than those found in the earlier version.
In fact, from the last few seconds of that video some of the concepts/renders already look really cool.
I don't doubt it.
Whether or not it's worth $200 to get nicer minis, new hero classes/characters and a new quest pack, however, remains to be seen.
I'm not poo-poo'ing the campaign or trying to start anything. Merely recognizing that I may or may not have just dumped "$Macross" into Kickstarter campaigns in the last 12 months, and should probably rein it in a little.
Someone at GW towers will be having a wonderfully warm and fuzzy feeling when they get into work in the morning. over $100,000 in about an hour and a half, obviously there is no demand for GW's back catalogue and limited releases is all that they deserve.......
Alpharius wrote: The shipping amount certainly pushes this further into the "Maybe not..." category for me.
Combined with proximity to Christmas...
Still, I can be convinced otherwise!
So Gamezone is a Spanish company, but they do have a US distributer in CMoN.
They go through the trouble of registering a shell company in another country but they don't pick the country which tends to fund projects better and they don't pick a country where they have an existing distributor.
The product as far as I can tell is not licensed, they list their reason for a reprint as a petition on change.org...
My stay away from this project is going crazy, not that it's going to make any difference.
OrlandotheTechnicoloured wrote: I imagine they're running the KS from the country where it was easiest to get hold of the nessesary paperwork in order to run the KS
apparently the US is pretty slow and difficult, especially setting up a bank account (based on what several companies have said)
Maybe Canada was easier, (Gamezone could have a contact there that could help them out)
You could be right, but at the very least it deserves an explanation. Canada isn't really a big board game country, and in using their currency your making it difficult for your two largest countries, the US and the UK.
Something is bothering me about this project and I was very excited when I first heard about it.
Canada could have to do with the trademark issue. AFAIK, Hasbro still has the Canadian trademark registered for another year, whereas it's lapsed in the US. If they registered as a US kickstarter, it could open to challenges on IP grounds.
Sad to already see such negativity about this already :(
I mean.. it's Heroquest! Gamezone have got some fantastically talented sculptors, from the description it sounded like they have drawn in a lot of talent, and if the gameplay follows the same pattern as the original we have nothing to worry about on that score.
The concerns are the shipping, and the Canadian dollar (although I'm not sure why?) The positives are that we are going to have an enhanced remake of a game that I'm sure introduced a good many of us here to wargaming - surely I can't be the only one excited (to possibly unhealthy levels) about this?
I'm not familiar with Gamezone and honestly don't know much about Heroquest other than it is a dungeon crawl type game. I happen to be wanting a dungeon crawl type game.
With Gamezone being a Spanish company, how good do you folks expect an English version of whatever they produce out of this project to be? Should I expect funky translations?
You're clearly not the only one Pacific, there were at least 1000 other folks just waiting to jump on this! And surely lots more, like myself, who have checked it out and are just waiting to see more.
The shipping is a deterrent, but not a dealbreaker imo. The sweetspot is low enough to allow for it.
After watching the gakstorm over the Shadows of Brimstone early birds, I'm glad they're not bothering.
I mean, a couple hundred slots at $5-10 off to boost the initial day wouldn't bother me, but the top tier is reportedly $150, so as long as the S&H are reasonable I can't see it breaking the bank.
The problem with the SoB early birds was that they never stopped adding them and just kept adding $25 to each level...
Early Bird slots preform a purpose, pulling in money on your opening day. The more money you bring in the longer you stay at the top of the page, the longer you stay at the top of the page the more money you bring in. Just so long as the early bird slots are limited you shouldn't hear anyone crying foul.
I just hope they did the work to be able to run the campaign in US $.
Looks like nearly $200k in less than the first hour open seems to call into question the need for early bird pledges.
That's a decent point, as folks who are rabid enough to be ready to check the first day are often going to pledge regardless! And sometimes with early birds folks just pledge to hold it, not necessarily planning to stay in the whole campaign. This campaign certainly didn't need any to fuel the initial day
cincydooley wrote:Sort of a high $$ amount for the stretch goals.....
This is something I get annoyed at - the stretch goals are either never going to be worth $40, or they're going to have to awkwardly throw in stretches that don't make sense considering the totals, since the pledging for this will certainly slow down.
So far for $200k, we've added monster cards, blank spell cards, 2 minis and a boulder, which could either be sculpted or a token. For the price to makes sense, there going to have to be a bunch of duplicates of the monsters and terrain added. If they add that, along with extra quests in an expansion, etc.., then it'll definitely be worth paying for the stretches.
I've backed 21'ish campaigns in USD, I'm sure you'll survive.
Clearly sarcasm. Well missed.
As far as stretches... I guess I'm of th opinion that it shouldn't cost you that much more than the base product to access the stretch goals. Your basic product that is being funded level should include stretches.