Originally a Warriors of Chaos Mortals miniature dating back to 4th(?) edition. Older Games Workshop ads for models named some individuals despite the fact none would ever recieve lore.
During 2014, while /tg/ raged and lamented the changes in End Times, an anon decided to cheer the mass of Fantasy fans up by posting old White Dwarf promos in a nostalgiabomb (or a lesson for newer players). One in particular model, dubbed Slambo, caught the attention of the thread.
Slambo is heavily armored like most Warriors, although his faux-viking helmet horns meet to form a halo like a medieval painting of a saint or king, while he is armed with two huge battleaxes. It was love at first sight for many.
Since then, Slambo has come to replace any Chaos character with displeasing lore. If Archaon is unsatisfactory, Slambo is the Everchosen with Archaon being some past failed gakker nobody cares to remember. Those who dislike Be'lakor (the many that is) consider Slambo the first Daemon Prince, the master of Chaos Undivided. If a player wants an extra special Chaos Champion, Slambo is of course eligible. Those who feel Khorne, Tzeentch, Slaanesh, Nurgle, even Horned Rat to be boring little gaks consider Slambo the true master of their branch of Chaos. When Age of Slam was first concieved, Slambo was the replacement for Jim and Bob as commentator.
He's quite a bit older than 4th edition. Goes all the way back to 2nd in 87.
Spoiler:
But I'm not sure how he compares to Grimface the Touchy!
Originally a Warriors of Chaos Mortals miniature dating back to 4th(?) edition. Older Games Workshop ads for models named some individuals despite the fact none would ever recieve lore.
During 2014, while /tg/ raged and lamented the changes in End Times, an anon decided to cheer the mass of Fantasy fans up by posting old White Dwarf promos in a nostalgiabomb (or a lesson for newer players). One in particular model, dubbed Slambo, caught the attention of the thread.
Slambo is heavily armored like most Warriors, although his faux-viking helmet horns meet to form a halo like a medieval painting of a saint or king, while he is armed with two huge battleaxes. It was love at first sight for many.
Since then, Slambo has come to replace any Chaos character with displeasing lore. If Archaon is unsatisfactory, Slambo is the Everchosen with Archaon being some past failed gakker nobody cares to remember. Those who dislike Be'lakor (the many that is) consider Slambo the first Daemon Prince, the master of Chaos Undivided. If a player wants an extra special Chaos Champion, Slambo is of course eligible. Those who feel Khorne, Tzeentch, Slaanesh, Nurgle, even Horned Rat to be boring little gaks consider Slambo the true master of their branch of Chaos. When Age of Slam was first concieved, Slambo was the replacement for Jim and Bob as commentator.
He's quite a bit older than 4th edition. Goes all the way back to 2nd in 87.
Spoiler:
But I'm not sure how he compares to Grimface the Touchy!
Haha, the thug named Link!
I like Boris Heartcleaver, should have been a Valentines release.
@Lord Kragon, thanks for the meme info. I wondered what the everchosen title was about.
If those birdies were not so freaking huge I'd have to make a unit of Rough Riders out of them. Posing looks way better than in WD shots. Painting, too. Of course they showed how to paint the lame scheme.
PS: GW can't do market research to see the HUGE demand for BB minis, (yeah, okay, but they WERE surprised!), Sororitas, (greatcoat) Guard, Zombies, Epic (Marines) amd dozens more BUT they know which retro mini to redo to satisfy some "dank meme"ers? That's really weird I welcome them doing more little fan service stuff like this, don't get me wrong (and half of my list will probably receive some kits this year or the next), but what a random mini to put out
GoatboyBeta wrote: Slambo was the basis for the Hero quest Chaos warriors. There are also elements of his design that persist in more modern Chaos models.
I know. I might even have one of those around somewhere. If they did not know of the meme about him (I did not) when deciding to release him with ST 1.25 it is less random. Not as funny, too.
Can we start a meme about the classic Cawdor and Redemptionists models, just in case The Ratskin Necromancer already sneaked into Dakka's software, so I have hope for him, too
PS: GW can't do market research to see the HUGE demand for BB minis, (yeah, okay, but they WERE surprised!), Sororitas, (greatcoat) Guard, Zombies, Epic (Marines) amd dozens more BUT they know which retro mini to redo to satisfy some "dank meme"ers?
You're overestimating the influence of 4chan, there. This miniatures has been the iconic Chaos Warrior for plenty of players since the 80s, well before some /tg/er stumbled across Stuff Of Legends. The model was used directly as the basis for the plastic Chaos Warriors in Hero Quest, Battle Masters and the plastic Chaos Warriors released for 4th edition Warhammer. Indirectly, it's at the root of the design for every Chaos Warrior released since about 1990. Look at the Chaos Warriors, Knights and Chosen from the Slaves to Darkness; the Putrid Blightkings and the Blood Warriors and right on up to Archaon. You can see elements of Slambo in all of those.
It's releases like this that make me want to get into AoS more and more. Some of those "gryphs" look so damn good This one in particular, I just love it
Spoiler:
Damn it GW, you are making this too hard
Also, thank you for the history lesson everyone, I had no idea Slambo had so much meme behind him
I have to say those griffons are fantastic! The most dynamic and in motion mounts I've seen in a very very long time from any minatures company! Seriously amazing sculpts in a market where most things are often pretty static or just trotting.
Those Gryphs are brilliant- lovely models. Not wild on stormcast at all but those are really cool looking models- GW are really knocking out some belters these days.
I absolutely adore the pose on the Charger that's leaning into a turn. My only worry is how well they'll stick to their bases, for such large models the connecting point seems rather insufficient.
Kenny aye I noticed that they had tiny contact point areas; however on the flipside they are plastic (so light) and you can likely model some grass or stone into the base to hide a few more contact points around a few of the other legs.
I'm not sure what's been covered . . . . But any body see any leaks about the Great Unclean One? ? ? With a new Bloodthersters, Lord of Change, Fateweaver, and Scarbran. . . . I'm thinking a new one is on the way.
Also I think new Nurgle army will accompany.
Bloodhound I believe will also get new models as they are just as fresh as the gold guys.
Automatically Appended Next Post: I'm not sure what's been covered . . . . But any body see any leaks about the Great Unclean One? ? ? With a new Bloodthersters, Lord of Change, Fateweaver, and Scarbran. . . . I'm thinking a new one is on the way.
Also I think new Nurgle army will accompany.
Bloodhound I believe will also get new models as they are just as fresh as the gold guys.
Alexonian wrote: sorry for the probably super dumb question, but what are the mentioned raptors?
These guys. The are more or less the Stormcast equivalent of jezzails. They will go up for preorder next weekend, probably sharing a box with the atherwings. (The birds)
What I have been wondering is what else we will get next week. We have had weeks with just one box before but this year's schedule has been pretty packed. Hopefully we will see a couple more start collecting boxes.
Alexonian wrote: sorry for the probably super dumb question, but what are the mentioned raptors?
These guys. The are more or less the Stormcast equivalent of jezzails. They will go up for preorder next weekend, probably sharing a box with the atherwings. (The birds)
What I have been wondering is what else we will get next week. We have had weeks with just one box before but this year's schedule has been pretty packed. Hopefully we will see a couple more start collecting boxes.
Thanks for the answer, knew I missen something obvious, did not think for a second the raptors would be the crossbows...
As a side note the long stroke crossbow version are Kurnoth levels of OP when combined with their aetherwing (the birds) synergy. So if you're a player in a competitive environment... Best start coming up with counters now.
NinthMusketeer wrote: As a side note the long stroke crossbow version are Kurnoth levels of OP when combined with their aetherwing (the birds) synergy. So if you're a player in a competitive environment... Best start coming up with counters now.
Edit: lol @ my phone's auto correct
Absolutely untrue. 6 wounds for 180 points as compared to Kurnoth at 15 wounds. If an enemy unit is close enough for the aetherwing to active you're in trouble. And they barely do more damage than Kurnoth while needing to be stationary to have the same range.
I've played against jezzails quite a bit, which are almost identical to the longstrikes only not as good. At any rate, I'm confident enough in my assessment to let people's experiences speak for themselves.
Sorry if this has been answered. I noticed the digital version of the new Stormcast Eternal Battletome book is 19.99 on the Age of Sigmar app, but is 26.99 on Black Library and games Workshop main website. Are there differences between these products?
Mymearan wrote: Kurnoths are getting more expensive in GHB2 though (see latest Heelanhammer) so that should put them more on par with other shooting units.
I know we likely all assume such a thing, but do you have a source for that?
Mymearan wrote: Kurnoths are getting more expensive in GHB2 though (see latest Heelanhammer) so that should put them more on par with other shooting units.
I know we likely all assume such a thing, but do you have a source for that?
Mymearan wrote: Kurnoths are getting more expensive in GHB2 though (see latest Heelanhammer) so that should put them more on par with other shooting units.
I know we likely all assume such a thing, but do you have a source for that?
The latest Heelanhammer, it does say in the post.
I'm pretty sure they don't specifically say this, just that they feel it's undercosted (along with the Hurricanum and possibly the Thundertusk or Stonehorn, I forget which). That doesn't necessarily mean it will see a points increase, as ultimately it's GW's choice but they could have input.
Mymearan wrote: Kurnoths are getting more expensive in GHB2 though (see latest Heelanhammer) so that should put them more on par with other shooting units.
I know we likely all assume such a thing, but do you have a source for that?
The latest Heelanhammer, it does say in the post.
I'm pretty sure they don't specifically say this, just that they feel it's undercosted (along with the Hurricanum and possibly the Thundertusk or Stonehorn, I forget which). That doesn't necessarily mean it will see a points increase, as ultimately it's GW's choice but they could have input.
He said (wether or not was on the podcast or twitter) that we enjoy them while they last. Totes not ominous.
That was on the podcast. Talking about some of the most undercosted units, specifically mentioning Kurnoth Hunters, and how obviously the GHB2 rules team agree they're undercosted, we should enjoy them while they last, etc. They couldn't really be more clear without saying it straight out. Now of course someone at GW could step in and change it back, but considering they're saying this after having had months of discussions with, among others, Jervis Johnson, I think it's reasonably safe to say they know what's up.
That's all city from the looks of it. Pretty substantial. And Ghyr has another city on the other side of the Realmgate just as big? My my. Hopefully this is the heralding of more gritty lore and mortal stories instead of Brightcast Eternal hammerporn.
Carnikang wrote: That's all city from the looks of it. Pretty substantial. And Ghyr has another city on the other side of the Realmgate just as big? My my. Hopefully this is the heralding of more gritty lore and mortal stories instead of Brightcast Eternal hammerporn.
If the City of Secrets novel was any indicator then this kind of story should be showing up more often going forward.
I mean, c'mon, it might sound quite cheesy, but is not a stupid name, for once you guys could be fair.
And this is slight format change, with a font size adjusted.
1. Stardrake is a good name, IMO.
2. I wrote that because I honestly couldn't remember the actual name, so when in doubt at 'ae's and 'y's to regular words and you're bound to end up close.
3. I don't gotta be fair 'bout nuthin'.
You gotta be fair 'bout sumthin'; you think is a good name, but you dared to mock off the model's name by not remembering it and "GW" it.
Hastings just posted this on the comment section of war of sigmar. If this is true I mean now that I think about it Malerion aka Malekith does kinda look lovecraft esque.
BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year? (After Steamheads, which I think are next - oh and there's chat of some skaven stuff too iirc)
BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year?
Wait... what?! WHAT?! Details! When did this info leak?!
It was on an article on war of sigmar when discussing the city map and concept art hastings made a comment. If you read the sliver tower novel how the mistweaver fights it does seem rather cthulu esque she can make people tear out their eyes and rip off their skin and she can induce madness onto to people.
BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year?
Wait... what?! WHAT?! Details! When did this info leak?!
It was on an article on war of sigmar when discussing the city map and concept art hastings made a comment. If you read the sliver tower novel how the mistweaver fights it does seem rather cthulu esque she can make people tear our their eyes and rip of their skin and she can induce madness onto to people.
Spoiler:
As soon as I have a piece of technology capable of using the kindle app, this is now the first digital edition I am buying.
GW has been nailing it with the releases, and the idea of such Cthulhu-esque releases from them makes my wallet weep.
I'm fine with them making changes. Basically the GHB gives them the ability to have different 'editions' without having to revamp the whole system. No complaints with the AoS team since GHB first released. The new info about Mal and company has me wanting to actually read the books too.
BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year?
Wait... what?! WHAT?! Details! When did this info leak?!
It was on an article on war of sigmar when discussing the city map and concept art hastings made a comment. If you read the sliver tower novel how the mistweaver fights it does seem rather cthulu esque she can make people tear out their eyes and rip off their skin and she can induce madness onto to people.
Oh damn yes please, would love that , after seeing the new Pirates of the Caribbean trailer, I am currently doing an 'undead' Kvadlir like Chaos force who were sent out sailing to the Realm of Shadows and never returned from the mists. Using Daemon rules for spirits bound to the ship like the crew of Davy Jones, the Sylvaneth models are perfect for it. Wanting to have that Lovecraftian feel to it, mad things in the mist etc.
Would love this to be true. Quote from Hastings:
"BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year? (After Steamheads, which I think are next - oh and there's chat of some skaven stuff too iirc)"
It was on an article on war of sigmar when discussing the city map and concept art hastings made a comment. If you read the sliver tower novel how the mistweaver fights it does seem rather cthulu esque she can make people tear out their eyes and rip off their skin and she can induce madness onto to people.
Also, the other Aelf character from the ST set has some tentacle-looking things on his base, which may tie into the Cthulhu-esque theme as well...
It was on an article on war of sigmar when discussing the city map and concept art hastings made a comment. If you read the sliver tower novel how the mistweaver fights it does seem rather cthulu esque she can make people tear out their eyes and rip off their skin and she can induce madness onto to people.
Also, the other Aelf character from the ST set has some tentacle-looking things on his base, which may tie into the Cthulhu-esque theme as well...
Yeah funny enough a community member on the grand alliance community forum mentioned that also they pointed out that the mistweaver and shard have bird skulls motifs, mistweaver has one on her buckle and shard has one attached to his chain also the mistweaver has these creepy metal objects protruding from her arms. It's clear they are in the same faction and in the sliver tower novel they killed their group mates. (Not the main group but another group the gaunt summoner was looking at)
Finally, we have Lord Redomir, a Chaos Sorcerer Lord of Slaanesh.
Long has he, and sorcerers like him, attempted to draw the attention of their lost Chaos God, but to no avail. Now he thinks he may have found a way to locate and awaken his gorged and sleeping deity. Gathering to him followers of Chaos and binding them with promises of bloodshed, mayhem and desolation, he has forged an alliance and seeks to fulfil his destiny…
In my nostalgia fueled madness (Slambo was the first Chaos Champion I bought as a wee lad) I didn't notice he was "resin" kinda dreading a finecast mess when he gets here. Thought they obly released new items in plastic now. :(
I've been pegging Slaanesh as Q3 2017 since AoS' launch, still hoping I'll be right and it isn't later than that. Seriously doubt it will be any sooner though.
Eldarain wrote: In my nostalgia fueled madness (Slambo was the first Chaos Champion I bought as a wee lad) I didn't notice he was "resin" kinda dreading a finecast mess when he gets here. Thought they obly released new items in plastic now. :(
They use FW resin now, finecast is gone entirely afaik.
Eldarain wrote: In my nostalgia fueled madness (Slambo was the first Chaos Champion I bought as a wee lad) I didn't notice he was "resin" kinda dreading a finecast mess when he gets here. Thought they obly released new items in plastic now. :(
Nope. Canoness Veridyan is the most recent resin release from GW and she's only been out for a few months.
Just to bring up the topic of finecast. I bought the cannoness and she was finecast and not anything similar to Forgeworld resin. I imagine Slambo is the same.
EnTyme wrote: I'm betting Duardin will be in the April issue.
Its possible, the release of the next triumvirate and 40k campaign book in march should only last a couple weeks. So once that is out of the way i'd expect Duardin.
Bottle wrote: Just to bring up the topic of finecast. I bought the cannoness and she was finecast and not anything similar to Forgeworld resin. I imagine Slambo is the same.
Huh. I got a Firebelly several months back and it was definitely hard resin like FW, not finecast. Weird that they are somewhere in-between.
I really like the big crossbow guys, love any weapon that needs a stand. I hope Skaven get Jezzails again.
I too wish you could get the birds separately though. I know their rules work in unison with the Raptors but I only want a few SC for my Azyr force and would rather them be normal Liberators or Vangaurds, although that eagle sitting on the hand will be a much need bit for hero conversions.
NinthMusketeer wrote: Both variants are good, the longstrikes in particular are OPIMO.
They seem so at first glance but one shot each at 180 makes them really swingy imo. My Star-Fated Arrow fails all the time and this is basically a unit of that.
Those rules are ridiculous and you will not make friends showing up with 30" ranged army. I already receive much flak from bringing 20 judicators with bows.
I've seen what jezzails do hitting on a 4+, these guys hit on a 2+. I suspect people are going to find that two-three longstrike units are very difficult to play against.
Kanluwen wrote: Can't wait to see what, if any, new toys Wanderers get...
Orion just feels so...petty now.
I wonder if they will do a Wanderers BT. Initially it didn't really make sense for them since most Aelf survivors took shelter in Azyr but now life is starting to take hold in Ghyran, maybe a lot of Aelves (Wanderers) re-integrate themselves into their natural environment in harmony with the Sylvaneth. I'd like to see what they're up to but I don't think they will get anything new sadly. Fortunately their models will age really well.
Kanluwen wrote: Can't wait to see what, if any, new toys Wanderers get...
Orion just feels so...petty now.
I wonder if they will do a Wanderers BT. Initially it didn't really make sense for them since most Aelf survivors took shelter in Azyr but now life is starting to take hold in Ghyran, maybe a lot of Aelves (Wanderers) re-integrate themselves into their natural environment in harmony with the Sylvaneth. I'd like to see what they're up to but I don't think they will get anything new sadly. Fortunately their models will age really well.
Oh, I doubt the Wanderers will do anything with the Sylvaneth.
There is a lot of bad blood there, per the fluff. The Sylvaneth feel that the Wanderers "let them down" when the gates went down and the Wanderers were basically butchered protecting Ghyran.
Oh, well a fair bit of time has past since so perhaps they have made some amends, or maybe even a war between them has broken out.
I hope in the next campaign book we get snippets of what's happened to the major factions since the war for Ghyran. I haven't had a chance to pick up the new SCBT yet and would love to know if there's anything good in the fluff bubbles pages.
I'm hoping they keep the "wanderer" aspect, being nomads who explore the realms and heal the wounded lands while harmonizing with the unique elements of each realm sounds far more interesting to me than them going back to forest hermits. (IMO)
Agreed on needing more info on the other factions, can't just be Order and it's cities that advanced with the time-skip.
Vermis wrote: Gonna be honest, I quite like that. Sounds a bit Miyazaki.
Haha, Castle in the Sky was my first thought when I read about the Steamhead Duardin.
One of the best movies I've ever seen and lord knows how much money I'd give for a Air Destroyer Goliath model.
Sometimes it can feel that you lose a game just because you lost that single initiative roll that gave your opponent the double turn. Your troops get shot to pieces, your heroes get trampled to death and all you have left are some scared peasants with pitchforks. It does not have to be this way. In this article, I will try to help you deal with those amazing and awful double turns.
So I was thinking this will be a good article for players, as we all know your opponent getting a double turn can be pretty bad. I'm not a fan of random initiative, but rules are rules and accordingly I think it's good that they offer advice to players on this. In particular it seems like the article is about to have some content on how to manage one's opponent getting a double turn, which is something I'm particularly interested in as that is a weaker area for me. So I am going into this with high hopes.
And instead the entire article is focused on when and how to exploit a double-turn. Not only did it lack any information I needed (it is good for new players in general though) but there is near-nothing on how to deal with a double turn, which annoys me. Now I really dislike random initiative specifically because of the potency of a double turn--I have had a decent number of matches that would have otherwise been decent games had I not gotten a round 1-2 double turn which instead left me with a completely hollow victory. So this is the kind of article I might write, but I'm not GW. GWis supporting random initiative and accordingly I would expect an article about double turns to include something on dealing with your enemy getting them. With this I feel like GW accepts that if your opponent gets a double-turn you are simply hosed and the only counter is to better exploit the double turn that you might get in return, which is frustrating for me since they are the ones who supposedly think its a good idea.
It's like you didn't even read the full article...
Tactical Toolbox wrote:When your opponent could get a double turn after you, keep the following in mind:
* Deny their ranged units and abilities relevant targets in their second turn.
* Make sure your vulnerable units are unreachable after a double move or are well supported by other units with charges or shooting.
* Try to only be in combat where it is in your favour if your opponent has a double turn.
Tactical Toolbox wrote:When your opponent could get a double turn after you, keep the following in mind:
* Deny their ranged units and abilities relevant targets in their second turn.
* Make sure your vulnerable units are unreachable after a double move or are well supported by other units with charges or shooting.
* Try to only be in combat where it is in your favour if your opponent has a double turn.
I didn't claim that it had literally nothing in regards to dealing with double turns. Bringing up that the entire article about exploiting double turns has three bullet points in regards to actually dealing with doesn't refute my point at all.
Sorry man, but I read it and thought it was pretty cut and dry.
Double Turns happen, and you need to focus on mitigating damage. It's one of the testa of a good tactician in Age of Sigmar.
This article advised players on how to make the most of a double turn, and how to survive the enemies double turn.
Sorry if that doesn't help you, but it's not the articles fault.
Also, it's a toolbox, not a walk-through....
The first example about retreating out of combat deals directly with losing the double turn, as well as forcing the difficult decision onto your opponent.
In my group we house rule that turns alternate. We do this because double turns really favor shooty armies. If you have never given a Skaven shooty army two turns to unload on you, try it, and you will see what I mean. For tournaments we alternate because the rules say we have to, but I am hoping they change that for match play in one of the General's Compendium iterations.
The guy that wrote it has nothing to do with GW either - it's just a fan blog https://aos-tactics.com/. He may even be here on Dakka for all we know...
I recommend the more sensitive of you to stay away from the "zoning & denial" article. Sometimes, seeing formations like these, literally turns me off the game - I can only imagine what they can do to a mind that hasn't been exposed to the gamey side of miniature battles. People are used to see rank and file formations, endless lines or columns of advancing infantry or even an amorphous blob of charging barbarians not these ... star shaped and "E" shaped and god-knows-what shaped groups of model that just look plain ugly, contrary to what GW is trying to promote in their game.
CoreCommander wrote: I recommend the more sensitive of you to stay away from the "zoning & denial" article. Sometimes, seeing formations like these, literally turns me off the game - I can only imagine what they can do to a mind that hasn't been exposed to the gamey side of miniature battles.
The guy that wrote it has nothing to do with GW either - it's just a fan blog https://aos-tactics.com/. He may even be here on Dakka for all we know...
I am
I feel the need to contribute to this discussion to make some stuff clear, I hope you all don't mind!
About a month ago I started my blog, https://aos-tactics.com/ because I had the feeling that a lot of people were negative about the game's balance and rules because there was so little tactical information. People, including myself, blamed the game for their own lack of tactical knowledge. I hoped that by starting this blog I could help players like you and me to see those losses not as a fault in the game but as a challenge to get better.
With all my articles I try to refrain from saying "do x to win" since I believe that if we grow our understanding of the game's mechanics we can find our own ways of dealing with specific scenarios.
With this specific article, I hoped to give players enough about the double turn so that you know how to use one or defend against one. Reverse engineering and all that.
In theory, each game only has to have 1 double turn, the rest can be prevented by simply not taking it when the chance occurs.
I love this game and am happy to see soo manny discussions about it! Yay!
GW seems to no longer want to use the clear flying base for flying units. Huge mistake imo, as these silly thing that connect them to the base look way worse in most cases.
streetsamurai wrote: GW seems to no longer want to use the clear flying base for flying units. Huge mistake imo, as these silly thing that connect them to the base look way worse in most cases.
While they may not be perfect, I like them. Something different than seeing clear plastic bases that take the idea of a unit flying but only hovering on ugly plastic. That said, it is getting tiring seeing ribbons all the time though.
The guy that wrote it has nothing to do with GW either - it's just a fan blog https://aos-tactics.com/. He may even be here on Dakka for all we know...
I am
I feel the need to contribute to this discussion to make some stuff clear, I hope you all don't mind!
About a month ago I started my blog, https://aos-tactics.com/ because I had the feeling that a lot of people were negative about the game's balance and rules because there was so little tactical information. People, including myself, blamed the game for their own lack of tactical knowledge. I hoped that by starting this blog I could help players like you and me to see those losses not as a fault in the game but as a challenge to get better.
With all my articles I try to refrain from saying "do x to win" since I believe that if we grow our understanding of the game's mechanics we can find our own ways of dealing with specific scenarios.
With this specific article, I hoped to give players enough about the double turn so that you know how to use one or defend against one. Reverse engineering and all that.
In theory, each game only has to have 1 double turn, the rest can be prevented by simply not taking it when the chance occurs.
I love this game and am happy to see soo manny discussions about it! Yay!
streetsamurai wrote: GW seems to no longer want to use the clear flying base for flying units. Huge mistake imo, as these silly thing that connect them to the base look way worse in most cases.
While they may not be perfect, I like them. Something different than seeing clear plastic bases that take the idea of a unit flying but only hovering on ugly plastic. That said, it is getting tiring seeing ribbons all the time though.
I also like the change from clear plastic connectors. Even if it can be a little weird at times (Aetherwings) I like it better than having a non-model part of the model.
The guy that wrote it has nothing to do with GW either - it's just a fan blog https://aos-tactics.com/. He may even be here on Dakka for all we know...
I recommend the more sensitive of you to stay away from the "zoning & denial" article. Sometimes, seeing formations like these, literally turns me off the game - I can only imagine what they can do to a mind that hasn't been exposed to the gamey side of miniature battles. People are used to see rank and file formations, endless lines or columns of advancing infantry or even an amorphous blob of charging barbarians not these ... star shaped and "E" shaped and god-knows-what shaped groups of model that just look plain ugly, contrary to what GW is trying to promote in their game.
It's not as bad as it may seem from that article since those tactics are just tools in the larger toolbox so to speak. They show up sometimes, but other times spacing units out isn't desirable since it allows a smaller & weaker unit to win in combat by attacking just one end or corner and leaving the spaced-out unit unable to attack back with most of its models. Similarly, a unit that is bunched up with minimum distance between bases can often get a lot more of its models attacking in melee (2 'ranks' of 25 or 32mm based models can get 1" melee range). That article was specifically about how to space out when it is called for (and does a good job at that), but that doesn't mean its always the best option (far from it).
NinthMusketeer wrote: It's not as bad as it may seem from that article since those tactics are just tools in the larger toolbox so to speak. They show up sometimes, but other times spacing units out isn't desirable since it allows a smaller & weaker unit to win in combat by attacking just one end or corner and leaving the spaced-out unit unable to attack back with most of its models. Similarly, a unit that is bunched up with minimum distance between bases can often get a lot more of its models attacking in melee (2 'ranks' of 25 or 32mm based models can get 1" melee range). That article was specifically about how to space out when it is called for (and does a good job at that), but that doesn't mean its always the best option (far from it).
Yes, I know that one doesn't juggle all the time with these strange configurations, but if there was one aspect of AoS that I'd keep hidden from the public it would be this. It just personally troubles me to no end that a game designed to be a visual hobby first and most could be turned to some hideous Go variation. And coming to think of it, as Vermis suggested above, of all games that I've played it only happens in GW's ones (for various resons) - the same ones that tutor you to build cinematic clashes and heroic tales before anything else.
CoreCommander wrote: It just personally troubles me to no end that a game designed to be a visual hobby first and most could be turned to some hideous Go variation. And coming to think of it, as Vermis suggested above, of all games that I've played it only happens in GW's ones (for various resons) - the same ones that tutor you to build cinematic clashes and heroic tales before anything else.
Not trolling, by the way. I see the same: GW aren't the only ones to stick 'gamey' stuff in their games, but from what I've seen they stick in the most - and they somehow manage to convince players that it's 'fluffy'.
(And outwardly they might tutor you to put spectacle first, but there's that Rick Priestly quote about sales driving the studio. Funny how GW's games about heroes' escapades tend to involve bigger and bigger headcounts.)
I also feel the same about those zoning and denial configurations. I guess you could call it tactical if it involves on-board decisions, but something about it gives me a queasy Lovecraft-style vibe. What loose formation - squad or platoon or whatever - would tie itself in such knots for these advantages? I have to agree it feels 'gamey': not arising naturally from the actions allowed in the core rules (especially since there's hardly any) or by how troops and armies would realistically behave, but - with respect to Matthijs - the result of looking for loopholes and cracks in the mechanics to exploit. 'Tactical metagaming', to coin a phrase. I doubt that Jervis or whoever wrote the rules snuck in E-shaped and star-shaped formations as easter eggs to delight us all with their hidden depths...
ZOMG, is that robot looking thing as big as a Bloodthirster!! Did AoS progress 29k years into the future and we are this close to bridging the gap between Fantasy and 40k!
I'm betting it's a mech-suit rather than a robot but who knows, if GW go full Castle in the Sky with this then it could very well be a robot to go along with their airships. (Would be interesting to hear why Duardin rather have machines do the jobs they could do instead, is it that dangerous amongst the skies in the mortal realms?)
Can't wait for a bigger image. Hype!
@Matthijs, awesome job on the article! Good to see it got such great recognition.
As for the zoning stuff, I can't say I'm a fan either of the idea ot everyone turning it into a "must" thing to win but at least it adds another depth to AoS gameplay.
I did something similar at the Empire site with putting up landsknecht formations that took advantage of the reach of pole-arms or funneled an attacker into a tougher unit.
It was mostly cumbersome blobs though so I thought that balanced out the advantages in attacks.
The guy that wrote it has nothing to do with GW either - it's just a fan blog https://aos-tactics.com/. He may even be here on Dakka for all we know...
I recommend the more sensitive of you to stay away from the "zoning & denial" article. Sometimes, seeing formations like these, literally turns me off the game - I can only imagine what they can do to a mind that hasn't been exposed to the gamey side of miniature battles. People are used to see rank and file formations, endless lines or columns of advancing infantry or even an amorphous blob of charging barbarians not these ... star shaped and "E" shaped and god-knows-what shaped groups of model that just look plain ugly, contrary to what GW is trying to promote in their game.
This is a game and at the level of play those techniques are going to make a difference in, aesthetic takes a backseat. If you want to see pretty go to an art gallery.
JohnHwangDD wrote: So... First we got Sigmarines, now we're getting Sigtitans? Awesome!
Can we get more 40k in our Fantasy? The mind boggles!
Maybe the Emperor's death throes will open a rift to the Mortal Realms. I'm sure Sigmar has the time and resources to forge a new Astronomicon. Go full on Warmahordes for 8th
I dont play dwarfs or really like their over all design in any setting, just not a dwarf guy. That being said, I love me some steampunk, if GW can pull off a steampunk robot suit I would be super happy. I loved the gyrocopters but the price for a model the size of a paint pot was a no go. Lets hope they get a start collecting box!!
Ive never played 40k but the air assault looks like it plays a large roll in the game. I always thought it would be cool if Fantasy had more of an air presence. More dragons or thins modeled to look like they are flying like the Gyrocoptor or the High Aelves eagle chariot.
Okay, just saw this on reddit and I only trust Lady Atia so not sure how high on the legit meter it is but if true I'm turning one of those balloon Duardin into a bad@$$ Tingle from LoZ.
There's going to be a dwarven zeppelin, some new gunner dwarves, a character, and a unit of dwarves that are suspended by individual hot air balloons. They look pretty cool but my guy wouldn't let me take pics. I'm excited for everyone to see.
Eldarain wrote: Not sure if it is indicative of current Finecast quality but just assembled Slambo and he was much denser and free of defects. Very happy with him.
Cool! How big is he? If he's not super-sized I was thinking of making him a Bret paladin.
Baron Klatz wrote: Okay, just saw this on reddit and I only trust Lady Atia so not sure how high on the legit meter it is but if true I'm turning one of those balloon Duardin into a bad@$$ Tingle from LoZ.
There are not enough spikes and skulls to accomplish this.
Carnikang wrote: Ones a Plasma Gunner the Other is a Heavy Boltor
But to be serious, They don't look half bad. I'll probably get a kit, split the birds for the wife and the Marines for the kid.
But that's not a heavy bolter.
THIS are heavy bolters:
For once this guys use more realistic crossbows. The longstrike could still use another support pole, but meh, I'll take 'em.
Still, yes, I would prefer two kits: the aetherwings and the Raptors, more because you can play the Raptors on their own and the aetherwings have a special rule if you play them alongside a Raptor unit, like the gryph-hound that accompanies the Lord-Castellant. And the gryph-hounds got their own kit.
I think its more that the Aetherwings are unlikely to see much play outside of being used with Raptors, whereas for the player just using the Raptors the Aetherwings don't add much to the kit's cost anyway.
For once this guys use more realistic crossbows. The longstrike could still use another support pole, but meh, I'll take 'em.
That's one thing I really like about the Stormcast, they really stick to a medieval aesthetic even though the amount of Duardin and human engineers meant they could've gone gunpowder heavy. Instead they stay firmly as knights relying on skill, faith and some magic to win.
Though I suppose a army firing musket volleys of bullets made out of pieces of the Old World to tear through the chaos hordes would've been satisfying.
Baron Klatz wrote: Okay, just saw this on reddit and I only trust Lady Atia so not sure how high on the legit meter it is but if true I'm turning one of those balloon Duardin into a bad@$$ Tingle from LoZ.
There are not enough spikes and skulls to accomplish this.
Haha, true to a point. I was thinking of emulating fan redesigns like this one:
Also, the upcoming novel that has Stormcast females is inspiring me to make a iron knuckle from Zelda as well. (which were basically the first case of "there were people under there?! I thought they were golems!")
And he's much bigger than a stormcast - he's practically spilling over his 40mm base.
Isn't finecast just what GW prime calls their in house resin?
Maybe he was refering more to FW type resin. But yeah finecast is one type of resin with production method that varies from say FW's. So quality of resin different and the different casting style seems to result in more air bubbles(but maybe having benefit of faster production?).
Chopxsticks wrote: Was there ever a discussion on the changes to the Age of Sigmar app and the paid sub option??
Did I miss that thread?
I was wondering why no one was talking about that.
For those who don't know, the AoS app is getting a huge overhaul and is going to look a lot better and have more functionality. It's also going to include a subscription-based army builder ($0.99/month) that gives you access to all the points, battleplans, times of war etc etc without buying any of the digital books or the General's Handbook (doesn't seem like you'll get the rules text for the abilities and spells from the battletomes though, guess they still have to sell us at least one book).
It was supposed to launch this week but hasn't yet.
Hulksmash wrote: Maybe that's why mine has been a poop show of poor functionality the last 3 weeks. It went from a solid app to having constant issues.
I haven't had any problems and they haven't launched the new app yet, sounds like it might a problem on your end?
Hulksmash wrote: Maybe that's why mine has been a poop show of poor functionality the last 3 weeks. It went from a solid app to having constant issues.
I haven't had any problems and they haven't launched the new app yet, sounds like it might a problem on your end?
I've had varying levels of issues since the app launched, but by far my biggest problem is that the warscrolls aren't kept consistently up-to-date. Hopefully this app relaunch will help.
Hulksmash wrote: Maybe that's why mine has been a poop show of poor functionality the last 3 weeks. It went from a solid app to having constant issues.
I haven't had any problems and they haven't launched the new app yet, sounds like it might a problem on your end?
It's not. It's been taken off, reloaded, taken off, reloaded. Data deleted and redownloaded. Just some times it pretends everything is locked and then opens them up while scrolling. Issues really started with the release of the disciples of Tzeentch actually.
Hulksmash wrote: Maybe that's why mine has been a poop show of poor functionality the last 3 weeks. It went from a solid app to having constant issues.
I haven't had any problems and they haven't launched the new app yet, sounds like it might a problem on your end?
It's not. It's been taken off, reloaded, taken off, reloaded. Data deleted and redownloaded. Just some times it pretends everything is locked and then opens them up while scrolling. Issues really started with the release of the disciples of Tzeentch actually.
Actually, I've seen that on mine, too. For example, I was recently browsing the Slaves to Darkness, and it had the Chaos Chariot locked for some weird reason. Then I scrolled down, and when I scrolled back up it was UNlocked.
Baron Klatz wrote: Okay, just saw this on reddit and I only trust Lady Atia so not sure how high on the legit meter it is but if true I'm turning one of those balloon Duardin into a bad@$$ Tingle from LoZ.
There's going to be a dwarven zeppelin, some new gunner dwarves, a character, and a unit of dwarves that are suspended by individual hot air balloons. They look pretty cool but my guy wouldn't let me take pics. I'm excited for everyone to see.
Eldarain wrote: Not sure if it is indicative of current Finecast quality but just assembled Slambo and he was much denser and free of defects. Very happy with him.
Cool! How big is he? If he's not super-sized I was thinking of making him a Bret paladin.
Hopefully thats not true. It sounds absolutely ridiculous
RoboDragon wrote: They could either be really really cool or ridiculous looking.
Or both. Some of the best things GW produces are equal parts cool and ridiculous imho.
Or more likely that noise you can hear is the barrel being scraped as they desperately try and come up with some original designs they can TM and copyright the living daylight out of.
Age of Trademarks has all ready produced some "classics" whirling anvil hammer heads and Fyreslares with yourgold"they were not kiding at those prices either" being some of my favourites.
Fantasy airships with crewmen able to fly with it is original?
You forgot giant death hamster wheel that shoots lightning and pricey Byzantine dwarfs that build industrial artillery and mechas in that sum-up as well.
Baron Klatz wrote: Fantasy airships with crewmen able to fly with it is original?
You forgot giant death hamster wheel that shoots lightning and pricey Byzantine dwarfs that build industrial artillery and mechas in that sum-up as well.
My dear boy it would help when you snark if you read a bit more of what we are discussing before you mount up there's a good chap.
Also the way you have grasped my point was masterly I would guess nothing goes over your head as you would catch it.
Firstly the 2 things you mention one is a little wacky but not that outlandish and the other does not exist unless I missed chaos dwarves having a robot.
Secondly I was referring to this wonderful idea "of dwarves that are suspended by individual hot air balloons." that gives a wonderful mental image of left over hobbit dwarves in barrels with ballons sculpted on.
Giant hamsterwheels had a RL basis, of sorts, at least.
Spoiler:
And were given to one of the more insane, 'wacky' races in warhammer.
Dwarfs building big cannons and even crude robots is one thing; but c'mon Baron, there's only so much someone can defend and insist is without flaw, before it starts to look a bit forced. I said I kind of liked the idea of dwarf airships (also with a RL basis) but individual dwarfs suspended from balloons, floating around a few feet off the ground in the middle of a battlefield? It's the thing that made me think that AoS's cosmogony isn't based on Norse mythology or DnD planes, but on Yellow Submarine. If it's real, it might just top grey Santa on his floaty wolf sled.
Vermis wrote: Giant hamsterwheels had a RL basis, of sorts, at least.
Spoiler:
And were given to one of the more insane, 'wacky' races in warhammer.
Dwarfs building big cannons and even crude robots is one thing; but c'mon Baron, there's only so much someone can defend and insist is without flaw, before it starts to look a bit forced. I said I kind of liked the idea of dwarf airships (also with a RL basis) but individual dwarfs suspended from balloons, floating around a few feet off the ground in the middle of a battlefield? It's the thing that made me think that AoS's cosmogony isn't based on Norse mythology or DnD planes, but on Yellow Submarine. If it's real, it might just top grey Santa on his floaty wolf sled.
Except that you are forgetting that this is most likely an anonymous internet guy trolling.
Firstly the 2 things you mention one is a little wacky but not that outlandish and the other does not exist unless I missed chaos dwarves having a robot.
Eh, it's like that Gork/Mork idol. Mentioned in the fluff (the dwarf omnibus even had the dwarves fight against it) but never really put on the tabletop. Though there was one account of someone seeing it but they never gave a picture of it.
The dwarves were also planned to get one if those 8th artwork pics were anything to go by of giant hammer-wielding machines in the background.
@Vermis, hahaha, I love that concept! Thanks for pointing it out, I thought you were going to just show trebuchet winch wheels.
Secondly I was referring to this wonderful idea "of dwarves that are suspended by individual hot air balloons." that gives a wonderful mental image of left over hobbit dwarves in barrels with ballons sculpted on.
but individual dwarfs suspended from balloons, floating around a few feet off the ground in the middle of a battlefield?
Here's the problem, can we actually wait to see them before we judge instead of just letting our imaginations fill in the blanks for us?
For all we know they're in mini-airships.
[Edit]: If the rumor guy is right, he pointed out that the "balloons" are from the earlier rumor engine leaks. That doesn't make me think floating aimlessly around on the battlefield but heavy armored flyer.
I'm thinking, what if, instead of ballons, it turns out they are "sphere-like" jetpacks? The airship shown in the last rumour engine seemed to have metallic "baloons" after all.
Vermis wrote: Giant hamsterwheels had a RL basis, of sorts, at least.
Spoiler:
And were given to one of the more insane, 'wacky' races in warhammer.
Dwarfs building big cannons and even crude robots is one thing; but c'mon Baron, there's only so much someone can defend and insist is without flaw, before it starts to look a bit forced. I said I kind of liked the idea of dwarf airships (also with a RL basis) but individual dwarfs suspended from balloons, floating around a few feet off the ground in the middle of a battlefield? It's the thing that made me think that AoS's cosmogony isn't based on Norse mythology or DnD planes, but on Yellow Submarine. If it's real, it might just top grey Santa on his floaty wolf sled.
Except that you are forgetting that this is most likely an anonymous internet guy trolling.
Agreed with Turgol.
I am sure I am not the only one who remembers the hysterical outrage over the 'fact' that Games Workshop were going to create a new race called Nigmos in what proved to be Age of Sigmar. A complete troll and yet some people where so convinced (apparently because GW are actively evil incompetents who are also money grabbing evil empire dudes) that there was pages of debate over whether GW should have known about the negative connotations of Nigmo and how it proved their incompetence. End result: complete 4chan troll material.
At this point we have some rando on t'internet saying he has seen the new dwarves and that they have individual balloons. Supporting evidence? Consistency with general aesthetics? Any reason to believe it at all? Yet from that we get a detailed description of individual dwarves floating a few feet off the ground suspended under balloons? Crikey. It is almost like some people on this forum have preconceived ideas about GW.
Or more likely that noise you can hear is the barrel being scraped as they desperately try and come up with some original designs they can TM and copyright the living daylight out of.
Age of Trademarks has all ready produced some "classics" whirling anvil hammer heads and Fyreslares with yourgold"they were not kiding at those prices either" being some of my favourites.
A KoW/Mantic fanboy complaining about originality. Oh the irony.
Or more likely that noise you can hear is the barrel being scraped as they desperately try and come up with some original designs they can TM and copyright the living daylight out of.
Age of Trademarks has all ready produced some "classics" whirling anvil hammer heads and Fyreslares with yourgold"they were not kiding at those prices either" being some of my favourites.
A KoW/Mantic fanboy complaining about originality. Oh the irony.
I'm pretty sure it's totes ironic. I'm also pretty sure that the originality of Mantica as a setting is something better discussed in kings of war's thread, rather than AoS. And that therefore it would be better to discuss this anywhere else.
I think it all comes down to execution. So far in AOS the only army that has really failed in that regard is the fyreslayers, mostly due to some poor posing. (Many do not like the Stormcast but I think they executed the concept very well)
I am a little trepidatious about this release for that reason, but the idea of an airborne Duardin army sounds cool. If they take the aesthetic of the cogsmith and the gyro bomber and run with it we could have something special.
It seems highly likely that we will get preorders on the 18th. Hopefully we will get a preview sometime this week.
Or more likely that noise you can hear is the barrel being scraped as they desperately try and come up with some original designs they can TM and copyright the living daylight out of.
Age of Trademarks has all ready produced some "classics" whirling anvil hammer heads and Fyreslares with yourgold"they were not kiding at those prices either" being some of my favourites.
A KoW/Mantic fanboy complaining about originality. Oh the irony.
I'm pretty sure it's totes ironic. I'm also pretty sure that the originality of Mantica as a setting is something better discussed in kings of war's thread, rather than AoS. And that therefore it would be better to discuss this anywhere else.
Quite right. There is a very active Mantic news post here with details on all the exciting new releases on the way for Kings of War, and there is a busy section of this forum specifically for Kings of War discussion where the aesthetic triumphs of the Mantic range can be discussed in detail.
Chikout wrote: I think it all comes down to execution. So far in AOS the only army that has really failed in that regard is the fyreslayers, mostly due to some poor posing. (Many do not like the Stormcast but I think they executed the concept very well)
I am a little trepidatious about this release for that reason, but the idea of an airborne Duardin army sounds cool. If they take the aesthetic of the cogsmith and the gyro bomber and run with it we could have something special.
It seems highly likely that we will get preorders on the 18th. Hopefully we will get a preview sometime this week.
If they are "baloons" I'd love them to be modelled as a para-trooper army. Man, I'd effing love it.
I'm betting on a miners pressed into service look, myself.
Wild guess but I think their fluff is gonna be airship crews who mine the skies and mountains of the realm of metal and pretty much keep to themselves otherwise. That could be why they never helped their kin in the other realms.
They might be a different flavor of Fyreslayer, instead of "anything for Ur-gold" it will be "stay off my claim!".
Well, if that last leak picture was any indication that's the amount of crazy needed to ram* a greater daemon with an airship.
*if that was what they were doing. For all we know it could've been a cropped out picture of a Duardin captain shouting, "Unleash the balloon brigade!!"
I think people tend to visualize "Up" instead of what these things might really look like. They're not going to be riding something that can be popped by an arrow.
As a long time fan of all things balloon/airship/dirigible/zeppelins, which had been increased since childhood by things like "castle in the sky", final fantasy, Rise of legends and WW1 aircraft books in general, I agree.
[Edit]: that comment was meant for Ninthmusketeer but it works for that too.
mhsellwood wrote:[Quite right. There is a very active Mantic news post here with details on all the exciting new releases on the way for Kings of War, and there is a busy section of this forum specifically for Kings of War discussion where the aesthetic triumphs of the Mantic range can be discussed in detail.
More irony! An AoS fan hating on something other people enjoy just 'cause. Why are you ing on our game? Not cool.
No one sane has said the anyone plays KoW for the amazing models or wonderfully unique setting, that's what AoS is for. We like KoW for the exceptional rules and balance.
Carnikang wrote: I hope it has a metal beard.
That's a very dwarven thing to say. Also the best insight into this rumour yet.
Turgol wrote:Except that you are forgetting that this is most likely an anonymous internet guy trolling.
mhsellwood wrote:Agreed with Turgol.
Vermis wrote:If it's real
I ain't forgetting nuthin'. I'm still half-hoping it's some person's fever dream.
Crikey. It is almost like some people on this forum have preconceived ideas about GW.
It's called 'experience'.
Lord Kragan wrote:I'm thinking, what if, instead of ballons, it turns out they are "sphere-like" jetpacks? The airship shown in the last rumour engine seemed to have metallic "baloons" after all.
I'd like that better. Would be nice if whoever glimpsed or ferreted out this 'balloon' concept was a bit more specific about it, though.
NinthMusketeer wrote:I dunno about you guys but I would be all over balloon-infantry. This is the same universe in which the doomwheel and goblin fanatic exist after all.
Even goblin fanatics have a RL basis. And again, those concepts were given to the unofficial 'office jokers' of WFB. For a race preoccupied with it's own honour and dignity to the point of developing a suicide cult for the mildly-insulted, where the height of humour is a word that means both 'shoddy' and 'man-made', it's a bit of a stretch.
I might feel differently if this were WHFB, but I find it hard to take AoS seriously on a certain level, since so much of the fluff is so very over the top.
If they keep the the current dwarfs, then I dont care. Put them in a Start Collecting box with 1 unit of the new ones which I can sell off and I will be happy. Otherwise I am with Vermis. Dwarfs are one of those race in WHFB that has some dignity to them. So GW dont duck around with them. You already insulted the White Dwarf so please stop.
New app update is here. Azyr 99 cents and so worth it so far to build armies. Scrollbuilder is nice but now I have scrolls there with list in once place.
Or more likely that noise you can hear is the barrel being scraped as they desperately try and come up with some original designs they can TM and copyright the living daylight out of.
Age of Trademarks has all ready produced some "classics" whirling anvil hammer heads and Fyreslares with yourgold"they were not kiding at those prices either" being some of my favourites.
A KoW/Mantic fanboy complaining about originality. Oh the irony.
Where did you see me mention Mantic?
You also managed to miss my point entirely in your charge to white knight.
I will try again my my point is not that AoS is not original, but it certainly is not as a whole.
It is that a lot of AoS seems to have been designed with the main design brief being make somthing we can TM/Copyright first and foremost no matter how derpy it ends up being. This has lead to some very "original" ideas that should have been binned shortly after they came up in the pub rather than actually being produced.
This also why almost eveyones 1st thought on the idea of flying ballon dwarfs in AoS is the same a poor dwarf with a dozen ballons fastend to his belt wildly swinging an axe.
Sometimes an original idea is only original as no one else was daft enough to use it
Really? My first thought was mini-airship tied to a armored dwarf's back and using either a blunderbuss or rifle to be a mobile and hard to kill firing platform. Then you turn that into a brigade and watch the skies turn red.
Im going to guess GW will give us a good teaser or preview once this weekend is over and everyone is settled with GS. All we got coming from this weekend will be the Prospero repackages so it would be a good time to give us a taste of what's coming next week. That is of course if the Duradin are even coming next.
Baron Klatz wrote: Really? My first thought was mini-airship tied to a armored dwarf's back and using either a blunderbuss or rifle to be a mobile and hard to kill firing platform. Then you turn that into a brigade and watch the skies turn red.
I don't know, godbeasts finale for sure isn't a funny moment, if it's over the top.
Indeed but he may have meant that the setting allows anything to happen. I'm not sure how the Old World differed in that respect but oh well.
That's what I was imagining as well, floating shooter troops rather than dwarf assault marines. As for the fluff I would go further but it's somewhat off topic for this thread.
I have been making a lot of lists planning future armies but I would like an easier 'touch and done' approach rather than typing everything up or doing formula myself. Price isn't bad for what it is. I think it's a nice addition. Just makes it easier.
Apparently all the pens and all the paper in all the world have vanished. And every version of Excel deleted itself overnight.
Well I think its more about having the point for the models on hand if you dont want to buy the books. Though I think you already knew that and just wanted to vent.
Gonna dive in to it, love that it lets you name units and put pictures to it. For someone who loves converting and creating personalised units this sounds great!
Edit: Already loving it. cheers for the shout lads.
Hastings on Disqus/War of Sigmar (quotes via gw-fanworld.net)
As for the image, well I believe I MAY have already posted a week or so ago about what this could well be (of course I could be totally wrong, but it looks like what was described to me as the new Aelves faction for AoS, with a very deep one/cthulu feel - I do still feel that the eyes are very much Tau, but we never really got to see the facial features of the mistweaver from AoSST did we?)
No more than everyone else really, I know there's at least one airship, other than that I "assume" they'll look similar in many ways to the cogsmith model aesthetically, but I guess a little more OTT and steampunkish. Quite looking forward to seeing them. As for exact release date I was expecting end of March, I was told they would be "NEXT" for AoS.
Hastings earlier comment (quoted here by Shinros two weeks ago)
BTW Bob have you guys heard anything about the slightly Cthulu/Deep One elves (Aelves) due out later this year? (After Steamheads, which I think are next - oh and there's chat of some skaven stuff too iirc)
Apparently all the pens and all the paper in all the world have vanished. And every version of Excel deleted itself overnight.
Well I think its more about having the point for the models on hand if you dont want to buy the books. Though I think you already knew that and just wanted to vent.
A dollar a month to not have to deal with Excel or Pen and Paper seems like a pretty good deal to me(though admittedly there isn't a real compelling reason to use it over scrollbuilder as of yet). But let's be real, it's H.B.M.C.; it could pay YOU a dollar a month and he'd complain it didn't come with a complimentary handy-j.
Not sure how useful this info will be but I had a confirm from the manager at my local that 'GW have their hands full with Age of Sigmar releases right now and we'll be seeing a lot of new stuff soon'
Chopxsticks wrote: Well I think its more about having the point for the models on hand if you dont want to buy the books. Though I think you already knew that and just wanted to vent.
Not at all.
This is the third time GW has released army building software.
Don't remember the first two times? I don't blame you. They came and went like a thief in the night, unsupported and outdated within a year, tops.
I keep hearing 'Cthulhu feel' but what does it mean? They have octopuses for heads? They sleep in giant underwater cities? Deep ones? GW have finally brought out that fishman army?
And the facial features of Pointy McShardingspike don't count...?
I'm hoping it means appearance rather than text inspired, imagine the cosmic horrors of lovecraft style names crossed with GW trademarkable spellings, we'd never be able to pronounce anything with confidence!
Vermis wrote: I keep hearing 'Cthulhu feel' but what does it mean? They have octopuses for heads? They sleep in giant underwater cities? Deep ones? GW have finally brought out that fishman army?
And the facial features of Pointy McShardingspike don't count...?
I think that cthuluesque is a catch-all term for the lovecraftian stuff. Maybe they are octopus-like, maybe they are horrors from beyond we just don't wanna know about. Maybe they are insurance sellers *shudders*. Who knows right now.
Vermis wrote: I keep hearing 'Cthulhu feel' but what does it mean? They have octopuses for heads? They sleep in giant underwater cities? Deep ones? GW have finally brought out that fishman army?
And the facial features of Pointy McShardingspike don't count...?
I think that cthuluesque is a catch-all term for the lovecraftian stuff. Maybe they are octopus-like, maybe they are horrors from beyond we just don't wanna know about. Maybe they are insurance sellers *shudders*. Who knows right now.
IMO, in recent times, it has become more of a marketing sell word than describing anything actually related to the Lovecraft mythos or Sandy Peterson's expansion on it. I feel that nowadays it is usually used for horror stuff featuring disfigured monsters. As such "Cthulhu elves" doesn't mean anything to me without additional context (as "Cthulhu" no longer carries it)
Well so far the Shadowkin in the Silver Tower have shown affinities for causing madness, eldritch tentacles and using shadows and mist. Mixed with Malerion's terrifying appearance and the realm of shadows I think we can expect models to actually hit the mark of being called Lovecraftian.
Funny enough this will give Order two Lovecraft-inspired armies with Seraphon being the second as eldritch entities amongst the stars with enigmatic plans.
How many settings can boast having that for the good guys? M
Maybe they are insurance sellers *shudders*.
I'm 95% sure that's what's chasing the Tyranids.
RyanAvx wrote: Not sure how useful this info will be but I had a confirm from the manager at my local that 'GW have their hands full with Age of Sigmar releases right now and we'll be seeing a lot of new stuff soon'
Vermis wrote: I keep hearing 'Cthulhu feel' but what does it mean? They have octopuses for heads? They sleep in giant underwater cities? Deep ones? GW have finally brought out that fishman army?
And the facial features of Pointy McShardingspike don't count...?
Well if you read the darkling coven faction lore these guys are pretty much a cthulu cult in a sense. They are lead by aelf queens and sorceress who betwitch and enthrall other aelfs and practice dark magic to take back their home land and they don't want to actually live with the other order factions in sigmar's cities they want to return to Ulgu. They also refuse to bow to the the eldritch council of aelf wizards and have secret bases in the shadows etc. Let's not also forget the ritual blood sacrifices to power their magic and the executioners etc. Lore wise they are pretty much a cthulu/deep one cult faction. The grand alliance order book notes they are just allied by proximity than anything else.
Also the new aelf heroes of sliver tower are pretty Cthulhu themed shard is literally jumping off a tentacle.
Spoiler:
Also the mistweaver has metal like fins on her arms growing/sticking out of her skin and going by the sliver tower novel her magic also deals in madness and illusions. She tells the group if she wanted to she could drive them insane to the point they would tear out their eyeballs and rip of their skin also both models have bird skulls.
Spoiler:
As baron said the scourge privateers are pretty obviously deep one themed in the city of secrets novel. I shall spoiler tag this.
Spoiler:
The witch hunter has a gold squid idol that fits into his hand the fleetmaster owed him a favor and to contact her he squeezed it and it turned fleshy and began dripping out squid oil from every office of the small idol creating a small mirror were they could talk.
Also this bad boy. Their monster pretty clear themes going on here.
Spoiler:
Now it's still a rumor but Hastings is pretty reliable. Also malerion being the god of shadows, secrets, hidden truths and maddening secrets etc and he can block the sight of the chaos gods as well. Do also remember the newer fantasy kits including the dark elf stuff was made for AOS in mind since it was in the planning since 7th edition if I recall correctly. Now they may not go full blow cthulu craziness but they are most likely going to be made in that "style".
DarkBlack wrote: Sounds like what you would get if you continue the Scourge Privateer idea in a higher fantasy/epic fantasy setting. I like the sound of it.
Indeed, if this rumor pans out I am quite interested on this take of the new "dark" elves.
DarkBlack wrote: Sounds like what you would get if you continue the Scourge Privateer idea in a higher fantasy/epic fantasy setting. I like the sound of it.
Indeed, if this rumor pans out I am quite interested on this take of the new "dark" elves.
I think it is also in line with the "epic fantasy" scale of the Mortal Realms, where gods are directly involved. "Something eldritch in the Shadows" sounds quite plausible.
Shinros, apart from the 'dragon-like' aspect of Malerion and the use of shadowy cults, none of that sounds particularly Cthulhu/DeepOne-like to me. No more so than GW fluff's extensive, existing history of gibbering mad gods from beyond and shadowy cults.
"The smoke on the base looks kinda sorta maybe like a tentacle if you squint at it just right."
Strewth, they might as well be fans of Hank out of Finding Dory. That, or pyromania.
Basically, what CoreCommander said. When they conspire to raise cities from the bottom of the sea and start secretly taking long walks on the beach with seafood, then call me.
They also refuse to bow to the the eldritch council of aelf wizards
I hope that means that they're only one faction of aelves - the new 'dark elves', as you say. And that the other faction(s) aren't just the old elf models that GW allow to exist.
I definitely think we're about to hit a wave of AoS releases starting with Steamhead Duardin. Q1 (calendar year, not fiscal) was fairly balanced, but mostly focused on 40k's Gathering Storm. Q2 will probably be AoS focused with a few 40k releases, and hopefully end with GHB2.
Vermis wrote: Shinros, apart from the 'dragon-like' aspect of Malerion and the use of shadowy cults, none of that sounds particularly Cthulhu/DeepOne-like to me. No more so than GW fluff's extensive, existing history of gibbering mad gods from beyond and shadowy cults.
"The smoke on the base looks kinda sorta maybe like a tentacle if you squint at it just right."
Strewth, they might as well be fans of Hank out of Finding Dory. That, or pyromania.
Basically, what CoreCommander said. When they conspire to raise cities from the bottom of the sea and start secretly taking long walks on the beach with seafood, then call me.
They also refuse to bow to the the eldritch council of aelf wizards
I hope that means that they're only one faction of aelves - the new 'dark elves', as you say. And that the other faction(s) aren't just the old elf models that GW allow to exist.
I'm a bit out of the loop with rumours lately apart from the Duardin ones. Can anyone update me and give me quotes from Hastings? Where does he usually post these rumours?
Cheers
RoboDragon wrote: I'm a bit out of the loop with rumours lately apart from the Duardin ones. Can anyone update me and give me quotes from Hastings? Where does he usually post these rumours?
Cheers
We effectively know at this point that there will be a steampunk-dwarves release and it will be sometime in the next few months. Rumors/speculation as to such release including an airship of some sort and/or a large golem, and potentially flying infantry.
NinthMusketeer wrote: Fyreslayers needed some reductions, mostly on Vulkite Bezerkers. At 60 per 5 they are still meh, but at least worth taking now (though the Hearthguard are still better). IMO the magmadroth reductions made them too cheap and putting all the characters at a flat 80 is kind of lazy, especially when the Battlesmith is clearly worth more than that. All in all I think this makes Fyreslayers better balanced with other armies overall but at the cost of making Forge Brethren + Lords of the Lodge lists OP, and making Magmadroth spam an easy way to dominate a casual field.
Idk I thought they were pretty conservative with the points reductions. And I would put money down that almost EVERY behemoth in the game is getting a points drop. Except for things like the mourngul they're all a bit overcosted.
By what measure? Behemoths tend to beat the crap out of equal points in infantry or cavalry.
Some do, beastclaw raiders, zombie dragon with vampire lords, mourngul, durthu, but plenty don't. Gordrakk isn't worth his points in brutes, the stardrakes eats gak and dies against it's points in retributors, protectors, judicators, or any of the dracoth riders, alarielle isn't as good as her points in kurnoth hunters, the coven throne and mortis engine are overcosted, terrorgeist is hard to justify for how random it is. Nagash is absolutely terrible, most of the aelf behemoths are bad(Frostheart being the obvious exception), most of the seraphon behemoths are terrible, bloodthirsters are the same price as stormfiends, guess who wins that fight, keeper of secrets lose out to a big blob of deamonettes, and the rest all sort of fill in somewhere between 'viable' and 'well it looks really cool...'
I agree with you. I guess it comes down to a match play @ 2K thing. All you points like gordrakk not being worth brutes and hunters as well. Kind of sucks honestly. But i love my brutes so...
gainsay wrote: I agree with you. I guess it comes down to a match play @ 2K thing. All you points like gordrakk not being worth brutes and hunters as well. Kind of sucks honestly. But i love my brutes so...
All of those statements were relying on comparison to models that we know are OP (like Kurnoths or Stormfiends) or were simply untrue outright. That said, perhaps a better way of summarizing my viewpoint would be to say that more elite models tend to be more OP, with basic infantry/cavalry being reserved for battleline fulfillment only beyond a handful of exceptions. Overall the costs in the GHB did not factor in base size (which is important considering near-everyone plays that way); Gordrakk vs, say, 40 Ardboys is one thing on paper, but on the table it will be rare for even half of those boyz to attack in a given turn, with most of them stranded outside of melee range. Coupled with how battleshock works and elite units are even more powerful compared to what strict math would suggest. I half-expect half-hope that Matched Play will have base to base measuring as a rule in the GHB2, and more importantly that the point adjustments will take base size into account. I further suspect that the next major issue in the balance meta will be max-sized blocks of infantry that have scaling benefits based on size (like Grots, for example).
EnTyme wrote: I definitely think we're about to hit a wave of AoS releases starting with Steamhead Duardin. Q1 (calendar year, not fiscal) was fairly balanced, but mostly focused on 40k's Gathering Storm. Q2 will probably be AoS focused with a few 40k releases, and hopefully end with GHB2.
Given that ICv2 now shows AoS as #4 in their Top 5 minis games sales for 2016, I think the AoSGHB push is paying off. I think the big question ties to GHB2 release and support, as that's clearly giving players a lot more of what they want.
Just out of curiosity, has anyone asked them to show Kevin Rountree in their streams? With how things seem to be heading it seems interesting to see the man behind this whole deal.
So quick question are there any real rumours about Dwarfs or are the dwarf players the AoS equivalent of Sisters of Battle players.
Powered by dreams and fuelled by faith?
Just because while I fancy a dwarf army I find the fluff, models and price of Fireslayers abhorrent and want a supported army ruling out the proper dwarfs.
Also is the whole removing and nerfing stuff that happend with sigmarines likely to be a "feature" of AoS. I mean 40k currently has a pitiful life span at the moment and I don't fancy another 24mth merry go round.
SeanDrake wrote: So quick question are there any real rumours about Dwarfs or are the dwarf players the AoS equivalent of Sisters of Battle players.
Powered by dreams and fuelled by faith?
Just because while I fancy a dwarf army I find the fluff, models and price of Fireslayers abhorrent and want a supported army ruling out the proper dwarfs.
Also is the whole removing and nerfing stuff that happend with sigmarines likely to be a "feature" of AoS. I mean 40k currently has a pitiful life span at the moment and I don't fancy another 24mth merry go round.
Hasting's said they are next in the release schedule.
There was also the rumor engine tease of a model with the dwarf symbol on it and the recent one of what appeared to be a airship hull flying towards a Khorne daemon. Then there's the general hints in the fluff.
Also is the whole removing and nerfing stuff that happend with sigmarines likely to be a "feature" of AoS. I mean 40k currently has a pitiful life span at the moment and I don't fancy another 24mth merry go round.
I don't think anything got removed. :/
It was a useful battletome update to give the Stormcast the things that the other new/semi-new factions had that they didn't get.
It may happen again in the far future if there's more fundamental game add-ons(not sure what else they'd add, though) but if everything remains the same then there'd be no reason for more updates other than a big community outcry.
Lord Kragan wrote: Just out of curiosity, has anyone asked them to show Kevin Rountree in their streams? With how things seem to be heading it seems interesting to see the man behind this whole deal.
Personally I hope I don't see him, I already got a cool vision of him in my head and it'd be a bit like going from a novel to a movie. If that makes any sense.
Well the formations did lose their Deep Strike... Which was made into a full allegiance feature instead.
There was also that one ability lost from one of the heroes, but I cannot remember which one.
Knight Azyros's ability (for sure) and Warrior Brotherhood (IIRC) have been removed. But these formations were outright OP and eschewed the balance of the game, so it was a rightful nerf compensated by other buffs that left them slightly weaker but with more viable builds.
Automatically Appended Next Post:
Baron Klatz wrote: There was also the rumor engine tease of a model with the dwarf symbol on it and the recent one of what appeared to be a airship hull flying towards a Khorne daemon. Then there's the general hints in the fluff.
Also is the whole removing and nerfing stuff that happend with sigmarines likely to be a "feature" of AoS. I mean 40k currently has a pitiful life span at the moment and I don't fancy another 24mth merry go round.
I don't think anything got removed. :/
It was a useful battletome update to give the Stormcast the things that the other new/semi-new factions had that they didn't get.
It may happen again in the far future if there's more fundamental game add-ons(not sure what else they'd add, though) but if everything remains the same then there'd be no reason for more updates other than a big community outcry.
Lord Kragan wrote: Just out of curiosity, has anyone asked them to show Kevin Rountree in their streams? With how things seem to be heading it seems interesting to see the man behind this whole deal.
Personally I hope I don't see him, I already got a cool vision of him in my head and it'd be a bit like going from a novel to a movie. If that makes any sense.
So you're picturing him as a seven foot, musclebound, conan-esque hero with sword and buckler in hand as he and his pantene-tier mane stride into battle, I take?
NewTruthNeomaxim wrote: For what its worth, and I know i'm not a known source or anything around here, but I have seen some Duardin stuff, so I know it at least exists. :-p
Rate it on a scale of 1 (MEH) to 10 (OHMYGAWD-faints)
I liked what I saw a lot, but i'm from a camp that likes... well... camp. I think they're pretty ridiculous. I really can't say more, nor do I want to start being a rumor monger (I hear things VERY infrequently from my handful of friends working in the industry), but as a Dwarf fan and player... just wanted to say that this isn't a Sisters kind of situation.
Lord Kragan wrote: Just out of curiosity, has anyone asked them to show Kevin Rountree in their streams? With how things seem to be heading it seems interesting to see the man behind this whole deal.
Yes, it has been requested just this past week. Who know if/when it will happen.
Well that sounds good to me and the people who kept complaining that AoS lacked the humor that made old fantasy so great where it didn't take always take itself seriously.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
Though it could be a way to balance out the upcoming Shadowkin release which seems to have a much darker tone overall.
So just the case for any good setting having a mix of tones for everyone's taste.
Lord Kragan wrote: Just out of curiosity, has anyone asked them to show Kevin Rountree in their streams? With how things seem to be heading it seems interesting to see the man behind this whole deal.
Yes, it has been requested just this past week. Who know if/when it will happen.
That was me. It would be pretty cool if they can get him on.
Baron Klatz wrote: Well that sounds good to me and the people who kept complaining that AoS lacked the humor that made old fantasy so great where it didn't take always take itself seriously.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
Though it could be a way to balance out the upcoming Shadowkin release which seems to have a much darker tone overall.
So just the case for any good setting having a mix of tones for everyone's taste.
There's been some humorous stuff, I still like the Silver Tower familiar which thought itself a lord of change and hammed up his plans as if he was Tzeentch's god given champion.
Also the Orruks, they certainly haven't strayed from their ability to be both dark and horrifying and hooligans out for a good brawl.
Baron Klatz wrote:Well that sounds good to me and the people who kept complaining that AoS lacked the humor that made old fantasy so great where it didn't take always take itself seriously.
There are different levels and types of humour, though.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
Being called ridiculous tends to be a side effect of ridiculous things. When a guy who likes the new dwarf models thinks they're ridiculous, well...
Baron Klatz wrote:Well that sounds good to me and the people who kept complaining that AoS lacked the humor that made old fantasy so great where it didn't take always take itself seriously.
There are different levels and types of humour, though.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
Being called ridiculous tends to be a side effect of ridiculous things. When a guy who likes the new dwarf models thinks they're ridiculous, well...
There are different levels and types of ridiculous.
I guess it goes back to the good ol' Warhammer tradition of epic and ridiculous going hand-in-hand then.
(though at times AoS has made more sense to me than Wfb when it wasn't the exact same amount.)
We'll have to see on what side of the scale this falls.
There's been some humorous stuff, I still like the Silver Tower familiar which thought itself a lord of change and hammed up his plans as if he was Tzeentch's god given champion.
Also the Orruks, they certainly haven't strayed from their ability to be both dark and horrifying and hooligans out for a good brawl.
Oh, so very true. I especially loved the part of how Orruks made up their armies. (The shoeless Stirlanders of old knew the secret!)
To be fair... since what I said is getting traction I didn't anticipate or hope for... I also consider "ridiculous" things like good old Grudgebearer, carried into battle on a throne. :-p
When I say ridiculous, I don't necessarily mean clown-make-up... so much as, preposterous technology, and very high-fantasy.... not low-fantasy, grounded in reality, etc...
Edit: An even more apt example for my own definition of ridiculous is the Gyrocopter. The very idea of a cobbled-together, steam-engine, helicopter in a fantasy game/setting is ridiculous.....ly awesome. :-p I definitely put the stuff I got a quick look at on a similar spectrum of "ridiculous". :-p
NewTruthNeomaxim wrote: To be fair... since what I said is getting traction I didn't anticipate or hope for... I also consider "ridiculous" things like good old Grudgebearer, carried into battle on a throne. :-p
When I say ridiculous, I don't necessarily mean clown-make-up... so much as, preposterous technology, and very high-fantasy.... not low-fantasy, grounded in reality, etc...
Edit: An even more apt example for my own definition of ridiculous is the Gyrocopter. The very idea of a cobbled-together, steam-engine, helicopter in a fantasy game/setting is ridiculous.....ly awesome. :-p I definitely put the stuff I got a quick look at on a similar spectrum of "ridiculous". :-p
Dwarf Technology aint steam sonny! It's powered by Alcohol!
But yes, I do hope they'll give some stuff for GHB2 with the announcement of news coming soon.
Sweet. Love em. I particularly like how GW is really putting the extra-high fantasy setting of AoS to use, as well as giving these new guys a unique but still distinctly Dwarven style.
I'm sort of amazed at how high tech these guys are without being too out of line with AoS. It really adds a more sword and scorcery heavy metal 1981 vibe to the universe that I like.
I'm sort of amazed at how high tech these guys are without being too out of line with AoS. It really adds a more sword and scorcery heavy metal 1981 vibe to the universe that I like.
I'm also noting that the 'balloon infantry' are indeed more like jet-pack infantry, though in this case its an arcane flying device (all of their flying devices seem to be encased in metal spheres of varying size). Perhaps more importantly, they aren't nearly as silly as people were fearing.
Also anyone else notice; the three airships look to be a single kit (or two) that can be built either as two smaller variants or the larger one.
I absolutely LOVE how GW has just been going totally insane for factions for AoS. "oh you guys want elves? heres some half tree half elf creatures and a god riding a giant beetle. Oh you guys want dwarves as well? heres a bunch of sky pirate steampunk dwarves that fly around shooting harpoons at bloodthirsters and sending single dwarfs to fight in mini balloon jetpacks" Cannot wait to see t he cthulu elves and where they go with new death and destruction forces. If anything the chaos releases are starting to seem vanilla in comparison, even the last stormcast release had the giant metal bird riders for craziness.
Baron Klatz wrote: Well that sounds good to me and the people who kept complaining that AoS lacked the humor that made old fantasy so great where it didn't take always take itself seriously.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
Though it could be a way to balance out the upcoming Shadowkin release which seems to have a much darker tone overall.
So just the case for any good setting having a mix of tones for everyone's taste.
who ever said that? I think that after the unfortunate joke rules, nobody would ever say AOS take itself too seriously. Or is that an attempt to preemptively deflect potential criticism that might be addressed toward them?
NewTruthNeomaxim wrote: To be fair... since what I said is getting traction I didn't anticipate or hope for... I also consider "ridiculous" things like good old Grudgebearer, carried into battle on a throne. :-p
When I say ridiculous, I don't necessarily mean clown-make-up... so much as, preposterous technology, and very high-fantasy.... not low-fantasy, grounded in reality, etc...
Edit: An even more apt example for my own definition of ridiculous is the Gyrocopter. The very idea of a cobbled-together, steam-engine, helicopter in a fantasy game/setting is ridiculous.....ly awesome. :-p I definitely put the stuff I got a quick look at on a similar spectrum of "ridiculous". :-p
Damn, that means I'll probably hate them, since I think the gyrocopter was the worst thing in the WHFB setting
Automatically Appended Next Post: Wow, scratch that. They are cool as f
Second edit. The infantry are really cool, but the ballons of all kind are a definitive miss. So close yet so far :(
I love the line infantry. They totally remind me of upgraded long drongs pirate slayers! I think this is a pretty big win for me. I found my new faction. Glad I haven't bought anything recently.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
.
How on earth could anyone take a little man with a metal beard in a top hat floating across the battlefield suspended from a balloon swinging a sword at his opponents anything less than 100% seriously?
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
.
How on earth could anyone take a little man with a metal beard in a top hat floating across the battlefield suspended from a balloon swinging a sword at his opponents anything less than 100% seriously?
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
.
How on earth could anyone take a little man with a metal beard in a top hat floating across the battlefield suspended from a balloon swinging a sword at his opponents anything less than 100% seriously?
It should be noted that the top hat appears to be metal as well.
nagash42 wrote: The balloons are every bit as armored as the dwarves hehe.
I think of it as them being Submariners. Looking at those balloons to me they are like underwater balasts the kind that hard suit divers would use or something out of Jules Verne and 10,000 Leagues Under the Sea. I mean some of those balloons look like under water mines...
Their society lived similar to dwarfs and they had skills in building things like them in a similar style. I know they are elves orcs are elves in elder scrolls but they share some parallels to standard fantasy races.
These exceeded my expectations, I might even consider selling stuff off and totally reshuffling my priorities for these guys. I totally knew those harpoon spears were tied into them. Took long enough for those rumor engine images to turn into something. They look like work though, to paint at least. And they are nice contrast to the skin and beard fyreslayers. But I bet these little dudes will be more interesting to read about from a fluff perspective.
I guess this is the game they will be showing at adepticon. Just 8 days to go. Given how much they have shown today it makes you wonder what other secrets they have to reveal.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
.
How on earth could anyone take a little man with a metal beard in a top hat floating across the battlefield suspended from a balloon swinging a sword at his opponents anything less than 100% seriously?
It should be noted that the top hat appears to be metal as well.
Indeed, they have a heavy sea theme and I definitely get the water mine look as well. Certainly was my first thought when the community page showed the entire artwork picture.
@ChopxSticks, I think their half balloon and half jet pack what with the vents. I bet their lore will tell how they found a precious mineral that creates constant heat.
Too bad I'm already envisioning the anti-AoS crowd using them to prop up their "AoS is a ridiculous setting" arguments.
.
How on earth could anyone take a little man with a metal beard in a top hat floating across the battlefield suspended from a balloon swinging a sword at his opponents anything less than 100% seriously?
Oh, I'm quite fine with people having a laugh at a faction's sillier aspects (hello greenskin) but I don't care for the singling out specific pieces to make a baseless case out of.
It should be noted that the top hat appears to be metal as well.
Yes, yes it is.
The ballooners also have high-society collars. My wallet is practically dead right now.
So it's like GW took all I loved about Confrontation's Thermo-Warriors and Priests, and most of the heavy steampunk fashion of the Dwarfs of Tir-Na-Bor, and just dialed it way past 11.
I love the fact that I won't have to paint any actual facial features anywhere! Nothing but steel, brass, and other shades of metal for the most part!
yep, they have a heavy ti-nabot vibe. Unfortunately, I think that they pushed the concept a bit too far in some of these minis.
I must say also say that I think that it's a bit of a wasted opportunity to not have one of these dwarven factions be aligned with chaos or destruction.
Yeah, a bit strange the Fyreslayers were introduced as such types of mercenaries but don't really have anything to gain by being with chaos. (Unless it was a elaborate callback to 3rd edition where dwarf mercenaries would help chaos & dark elves but not high/wood elves)
I think a "Greed" faction as a 5th force that combined with the other four would've been a good move for more diversity.
glad this release has been shown, so now they can get on to other things. And people thought stormcast were the SM of fantasy... I am not digging the direction of tech AoS has been going into, esp since this is pandering..