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Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:32:40


Post by: easysauce


 H.B.M.C. wrote:
I'm saying that the book might include Storm Troopers, but the concept of "Inquisitorial" Storm Troopers (ie. a specific standing force of Strom Troopers that are part of/work for the Inquisition) won't be there.

 H.B.M.C. wrote:
We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.



well you were saying they would NOT be in there, if you would like to change that to they might be in there, but under a different name, go for it.

to be clear, what I am saying, is that there WILL be inquisitorial stormtroopers in the new dex, and that this is almost a guarantee.

they will basically just be IG stormtroopers, I doubt there will be much if any rules changes.

weather they are called INQ stormtroopers, or just stormtroopers, im not sure, and it doesnt matter.

But I am sure they will be in this new dex.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:34:07


Post by: dadakkaest


 motyak wrote:
If that Eisenhorn thing turns out to be just a paragraph of fluff with no model/rules involved...




Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:35:56


Post by: swampyturtle


thats a 54 mm model. Not the 28 mm we're holding out for


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:38:46


Post by: Kroothawk


pretre wrote:
 hotsauceman1 wrote:

Im really interested, how do I not need an E-reader?
I mean I have a Nook, but it is very tiny

Get a program that reads ePub and Mobi. Adobe Digital Reader for PC works fine for ePub. Calibre works for ePub and Mobi.

Then unplug your PC workstation at home, pack the computer, the keyboard and the monitor into your car and drive it to the FLGS where you play and reinstall it there, simple as that ... if you have a car that is.
Or take several hours reformating the pdf, pay 20-30$ for a durable printout and another 20-30$ for every update.
H.B.M.C. wrote:We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.

Who needs rare human storm troopers when Inquisition is flooded with Daemons and Xenos?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:40:58


Post by: dadakkaest


 swampyturtle wrote:
thats a 54 mm model. Not the 28 mm we're holding out for


Spoiling all the fun...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:41:34


Post by: Brother Weasel


"they have their own, unique, allies rules, but i don't want to give to much away, so you'll have to wait just a little bit longer for the full rules set.

-Eddie"


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:41:44


Post by: motyak


dadakkaest wrote:
 motyak wrote:
If that Eisenhorn thing turns out to be just a paragraph of fluff with no model/rules involved...




Oh I am well aware of that model, but as the other user said, I want an Eisenhorn model for 28mm as well.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:47:49


Post by: clively


This is shaping up to be an awesome release.

I really love the idea of having an Inquisitor based army. And if they have some of the well known ones like Eisenhorn, all I can say is AWESOME.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:48:42


Post by: Hybrid Son Of Oxayotl


Ok, news :
Jason Ball Its almost like the digital editions portion of GW does digital editions....

On a diffrent note, can you tell us if the inq can be taken in anothers primary? IE a INQ as an hq or elite choise in a sisters army, or if it is the ally inq can be the armies warlord?

Games Workshop: Digital Editions Hi Jason,
They have their own, unique, allies rules, but I don't want give to much away, so you'll have to wait just a little bit longer for the full rules set.

- Eddie


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:50:22


Post by: Troike


 Kroothawk wrote:
Or take several hours reformating the pdf, pay 20-30$ for a durable printout and another 20-30$ for every update.

Or, you know, just print it out normally and put in into a binder with plastic sheets in it. That's what I did with my SoB WD PDF. The paper is protected and it certainly didn't cost that much.

And why would you print out the whole thing again for an update? Just print out the pages that got updated.

Brother Weasel wrote:
"they have their own, unique, allies rules, but i don't want to give to much away, so you'll have to wait just a little bit longer for the full rules set.

-Eddie"

Ah. Well, that's a relief. Looking forward to SoB teaming up with the Red Hunters, then.

shadowseercB wrote:
Who is writing this?

We probably won't know until it releases. We only knew that Cruddace wrote the AS codex because the iTunes version mentioned it somewhere.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:51:29


Post by: H.B.M.C.


 Kroothawk wrote:
Then unplug your PC workstation at home, pack the computer, the keyboard and the monitor into your car and drive it to the FLGS where you play and reinstall it there, simple as that ... if you have a car that is. Or take several hours reformating the pdf, pay 20-30$ for a durable printout and another 20-30$ for every update.


Oh for God's sake Kroot - if you grind that axe any more you'll start to chip the fething blade.

How many times must it be explained that you can just print it normally yourself? Various programs have already been identified as was of simply converting it to a PDF and then printing it. And why would it cost so much to print? You don't need to print the fluff/hobby sections. You only need print the rules.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/05 23:53:26


Post by: Brother Weasel


 Hybrid Son Of Oxayotl wrote:
Ok, news :
Jason Ball Its almost like the digital editions portion of GW does digital editions....

On a diffrent note, can you tell us if the inq can be taken in anothers primary? IE a INQ as an hq or elite choise in a sisters army, or if it is the ally inq can be the armies warlord?

Games Workshop: Digital Editions Hi Jason,
They have their own, unique, allies rules, but I don't want give to much away, so you'll have to wait just a little bit longer for the full rules set.

- Eddie


I posted that up a few


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:07:22


Post by: ClockworkZion


 H.B.M.C. wrote:
 azreal13 wrote:
I am genuinely excited by this, and anyone familiar with my usual stance in any GW related thread will know how rare this is!


I have to agree, although:

... squadrons of Daemonhosts...



You could already do this with C:GK. Just take Conclaves of nothing but Daemonhosts.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:08:05


Post by: H.B.M.C.


 ClockworkZion wrote:
You could already do this with C:GK. Just take Conclaves of nothing but Daemonhosts.


Yeah, and it made even less sense in a Grey Knight Codex.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:16:10


Post by: ClockworkZion


 H.B.M.C. wrote:
 ClockworkZion wrote:
You could already do this with C:GK. Just take Conclaves of nothing but Daemonhosts.


Yeah, and it made even less sense in a Grey Knight Codex.

I think that was a carry over from the old C: DH which let you bring Daemonhosts, but when you could do it there you couldn't bring GKs IIRC.

At least it makes more sense to be able to do it without the GKs.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:20:46


Post by: jah-joshua


 motyak wrote:
dadakkaest wrote:
 motyak wrote:
If that Eisenhorn thing turns out to be just a paragraph of fluff with no model/rules involved...




Oh I am well aware of that model, but as the other user said, I want an Eisenhorn model for 28mm as well.


i have the 54mm, and the 28mm (Black Library) version...
to be honest, the 28mm version sucks by comparison...
if they are going to release another 28mm Eisenhorn, they had better do a better job the second time around...

cheers
jah


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:23:48


Post by: motyak


There was a black library version? And you painted one of these? I must see....if you have the time to take a picture that is


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:24:36


Post by: easysauce


 ClockworkZion wrote:
 H.B.M.C. wrote:
 ClockworkZion wrote:
You could already do this with C:GK. Just take Conclaves of nothing but Daemonhosts.


Yeah, and it made even less sense in a Grey Knight Codex.

I think that was a carry over from the old CH which let you bring Daemonhosts, but when you could do it there you couldn't bring GKs IIRC.

At least it makes more sense to be able to do it without the GKs.


yeah, the daemon hunters codex, IMO, was a bit better in regards to fluff and so on, and I felt it had lots of character. I do really like the new GK dex too though, but it doesnt lend well to the inquisitor side of things outside of coteaz.

this dex will be very a very nice addition to the game I think, lots of different factions can have fun with it, and I see it representing the unique awesomeness that is the =][=


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:38:58


Post by: H.B.M.C.


Yeah the DH Codex allowed Daemonhosts, but they came in very small numbers (max 3 I believe) and you couldn't bring multiple squads of them (which is just silly). Moreover, you couldn't bring any with the Grey Knights whereas now you can have Inquisitors wielding Daemon Weapons leading squads of Daemonhosts in a Grey Knight army. It's stupid.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:43:12


Post by: ClockworkZion


 H.B.M.C. wrote:
Yeah the DH Codex allowed Daemonhosts, but they came in very small numbers (max 3 I believe) and you couldn't bring multiple squads of them (which is just silly). Moreover, you couldn't bring any with the Grey Knights whereas now you can have Inquisitors wielding Daemon Weapons leading squads of Daemonhosts in a Grey Knight army. It's cinematic.

Fixed that for you.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:53:06


Post by: jah-joshua


 motyak wrote:
There was a black library version? And you painted one of these? I must see....if you have the time to take a picture that is


actually, i haven't painted either version:(...
one day i will find the time...

the BL 28mm LE is a diorama, with Eisenhorn hunting down Glau (i think that's his name)...
two figures, a base, and a funky wall...
the figures were very poorly sculpted, and cast even worse...

you should find it with a Google search of Black Library Limited Edition miniatures, or dioramas...

cheers
jah


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:55:48


Post by: motyak


That?



Because that is just god awful


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 00:57:16


Post by: Desubot


Oh god please eye bleach now!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:05:33


Post by: Kid_Kyoto


 H.B.M.C. wrote:
We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.



There's a few possibilities here, one would be we're getting something more like IG vets, a much more flexible and interesting unit than ISTs. Or they're getting renamed to something cooler like "Inquisition Enforcers" which also cuts the ties with IG Storm Troopers.

I would still lay good odds on there being some sort of IG 4+ save unit.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:06:36


Post by: d-usa


I just demonhosted myself after looking at that model...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:10:11


Post by: spiralingcadaver


Je-zus... that's awful. Just... wow.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:17:11


Post by: jah-joshua


hahahahaha
that's the one...
i told you guys it was a horrible set of sculpts...
now you can all share my pain...

cheers
jah


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:17:44


Post by: Medium of Death


Pontius Glaw is meant to be a soul in a machine body and Eisenhorn is meant to be a badass... those models are abominations.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:18:53


Post by: Grinshanks


 Kid_Kyoto wrote:
 H.B.M.C. wrote:
We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.



There's a few possibilities here, one would be we're getting something more like IG vets, a much more flexible and interesting unit than ISTs. Or they're getting renamed to something cooler like "Inquisition Enforcers" which also cuts the ties with IG Storm Troopers.

I would still lay good odds on there being some sort of IG 4+ save unit.


Arbites? Hopefully? Maybe? Probably not?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:20:56


Post by: Grot 6


 motyak wrote:
That?



Because that is just god awful


What has been seen can never be unseen.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:21:58


Post by: shadowseercB


Any word yet on who is writing the codex?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:25:45


Post by: H.B.M.C.


Jeremy Wardaceelly.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 01:27:29


Post by: Skabfang


 azreal13 wrote:
My only reservation is the bit about "inquisitor and his retinue in any Imperial army" which kinda implies that it won't be a stand alone list. Not a big deal though, probably fluffier that way.


I understand your reservation, but this honestly excites me a lot.

I want nothing more than to replicate Jaq Draco and retinue from the Inquisition War trilogy into my Marines. I also plan to convert Captain Lexandro D'Arquebus as well.

http://wh40k.lexicanum.com/wiki/Inquisition_War_Trilogy_(Novel_Series)#Characters

Excited.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 02:01:03


Post by: temprus


I really hope we get rules for Deathwatch. Sternguard rules are not quite good enough as DW fill-ins for me.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 02:13:59


Post by: Eldarain


 temprus wrote:
I really hope we get rules for Deathwatch. Sternguard rules are not quite good enough as DW fill-ins for me.

They've said there are no marines in this codex at all. They have hinted that Deathwatch may be getting something in the future.

2 most likely Dakka reactions:

1) Cynical outraged response about being gouged for yet another supplement.
2) Happiness that the Deathwatch will be getting some official rules.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 02:31:21


Post by: motyak


I think with Deathwatch it'll lean more towards the second, people have been wanting that for so long that it getting its own special treatment would make them happy. I mean some will disagree, but I think the majority of people will support them getting their own focused minidex


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 02:52:13


Post by: plastictrees


Did I miss some exciting time when Deathwatch weren't just another iteration of "And these were the most elitest of all the elite marines. Remember that time when we told you how awesome that last group of marines was, well these guys are ten times better than them."?
They just seem like a marine army for people that hate painting marines, but hate painting lots of maltese crosses even more.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 03:46:32


Post by: Kid_Kyoto


 plastictrees wrote:
Did I miss some exciting time when Deathwatch weren't just another iteration of "And these were the most elitest of all the elite marines. Remember that time when we told you how awesome that last group of marines was, well these guys are ten times better than them."?
They just seem like a marine army for people that hate painting marines, but hate painting lots of maltese crosses even more.


Nope, for a throw away WD article they've gone pretty far.

Heck, I remember when they first teased them in Codex Armageddon (a one-liner to the effect of The Ordo Xenos has sent 5 kill teams) and was SO DISAPPOINTED to find out they were just more marines.

But the RPG has gone some way towards fleshing them out and there is something cool about an all-star marine unit drawing from all chapters.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 04:38:05


Post by: H.B.M.C.


 Eldarain wrote:
2 most likely Dakka reactions:

1) Cynical outraged response about being gouged for yet another supplement.
2) Happiness that the Deathwatch will be getting some official rules.


Why can't it be both?

 plastictrees wrote:
Did I miss some exciting time when Deathwatch weren't just another iteration of "And these were the most elitest of all the elite marines. Remember that time when we told you how awesome that last group of marines was, well these guys are ten times better than them."?


As Kyoto said, there's a lot more to Deathwatch these days. They're not just "more elite Marines".


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 04:38:21


Post by: portugus


As long as they have a good way to make a BS 4, 4+ save model with hot-shot lasguns or something close I'll be happy. Making acolyte versions with crappy BS is not a good way to try and win games at the moment. (in my experience anyway)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 04:42:03


Post by: hotsauceman1


I am really just hoping for a breadth of options.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 0561/11/07 04:43:08


Post by: shadowseercB


I believe this will be a stand alone codex, probably a weak one but one that will be amazing as an allie and work with imperial factions.
I'm hoping that Ward or Rob aren't writing it.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 04:56:19


Post by: H.B.M.C.


It'd be nice if they took some inspiration from Dark Heresy to give us two "levels" of Henchmen.

Acolytes could be the basic ones (WS3 BS3) and then Throne Agents could be the higher quality ones (giving us the BS4 troopers to make approximate Stormies).


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:01:35


Post by: Largeblastmarker


I didn't expect this.

I can't wait to see what will come in terms of heavy infantry, seeing as the inquisition (not just grey knights type inquisition) get landraiders.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:04:20


Post by: H.B.M.C.


Well it's not just that they can get Land Raiders. Technically Inquisitors can get whatever they want. It's what I liked about that "By the authority of the Immortal Emperor" rule from the DH/WH Codices.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:06:16


Post by: hotsauceman1


Im just wondering how it works with aliens. I mean can you ally the inquisition with them?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:08:14


Post by: ClockworkZion


 hotsauceman1 wrote:
I am really just hoping for a breadth of options.

What about a width of options too? Then you can have a codex with a full width and breadth.



I'll stop now.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:18:46


Post by: H.B.M.C.


 hotsauceman1 wrote:
Im just wondering how it works with aliens. I mean can you ally the inquisition with them?


Well the Allies Matrix has Templars as best buds with the Eldar, yet the give the cold shoulder to the Sisters, so it could be anything.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 05:31:59


Post by: hotsauceman1


I thought that was the "No girls allowed" Policy f not allowing girls in your club.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 06:40:42


Post by: meh_


Noooo, my moneys


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 06:48:41


Post by: easysauce


 Grinshanks wrote:
 Kid_Kyoto wrote:
 H.B.M.C. wrote:
We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.



There's a few possibilities here, one would be we're getting something more like IG vets, a much more flexible and interesting unit than ISTs. Or they're getting renamed to something cooler like "Inquisition Enforcers" which also cuts the ties with IG Storm Troopers.

I would still lay good odds on there being some sort of IG 4+ save unit.


Arbites? Hopefully? Maybe? Probably not?


Oh god that would be so full of win... but no.... I forsee everything having a model already for all this codex units, save possibly henchmen.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 06:53:09


Post by: Dysartes


 easysauce wrote:
 Grinshanks wrote:
 Kid_Kyoto wrote:
 H.B.M.C. wrote:
We ain't gonna get "Inquisitorial Storm Troopers". I have this on very good authority.



There's a few possibilities here, one would be we're getting something more like IG vets, a much more flexible and interesting unit than ISTs. Or they're getting renamed to something cooler like "Inquisition Enforcers" which also cuts the ties with IG Storm Troopers.

I would still lay good odds on there being some sort of IG 4+ save unit.


Arbites? Hopefully? Maybe? Probably not?


Oh god that would be so full of win... but no.... I forsee everything having a model already for all this codex units, save possibly henchmen.


Arbites have had three sets of model releases that I'm aware of...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 06:54:15


Post by: easysauce


 H.B.M.C. wrote:
 hotsauceman1 wrote:
Im just wondering how it works with aliens. I mean can you ally the inquisition with them?


Well the Allies Matrix has Templars as best buds with the Eldar, yet the give the cold shoulder to the Sisters, so it could be anything.


so true,

wild guess here,

but I think that SOB, GK, marines, IG will get access to the INQ codex with little to no restrictions,

tau, eldar, orks probably have some restrictions and negatives to taking INQ, like no ordos xenos or something,

no go on DE< nids<chaos><necrons>

dsyartes, where are the releases? last one I saw was the necromunda arbites, and they are OOP for a while now.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 09:01:26


Post by: OrlandotheTechnicoloured


 jah-joshua wrote:
hahahahaha
that's the one...
i told you guys it was a horrible set of sculpts...
now you can all share my pain...

cheers
jah


I like the wall.......


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 09:11:08


Post by: Mr Morden


The wa\y they seem to compose the Ally Matrix it could be anything and likely to be as much at odds with the fluff as possible

I am guessing:
Battle Brothers: Eldar and Tau - must keep making them better.............Marines - its just come out so need to keep sales flooding - see previous.
Allies of Convenience: Chaos Demons,
Desperate: Grey Knights and Sororitas as they are specifically mentioned as being assocaited with the Inquisition.
Come the A: Imperial Guard - they are not allies but conscripted......



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 09:51:00


Post by: Kroothawk


hotsauceman1 wrote:Im just wondering how it works with aliens. I mean can you ally the inquisition with them?

Well, Jokaeroes are part of the Inquisition now, with no explanation given.
Dysartes wrote:Arbites have had three sets of model releases that I'm aware of...

And all are discontinued.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 10:06:09


Post by: Troike


 Mr Morden wrote:
The wa\y they seem to compose the Ally Matrix it could be anything and likely to be as much at odds with the fluff as possible

I am guessing:
Battle Brothers: Eldar and Tau - must keep making them better.............Marines - its just come out so need to keep sales flooding - see previous.
Allies of Convenience: Chaos Demons,
Desperate: Grey Knights and Sororitas as they are specifically mentioned as being assocaited with the Inquisition.
Come the A: Imperial Guard - they are not allies but conscripted......


I chuckled. Yeah, sounds plausible.

 Kroothawk wrote:
Well, Jokaeroes are part of the Inquisition now, with no explanation given.

The Jokaero are in because they're extremely useful. They're very good at creating high-quality technology, so the Inquisition likes to keep them around to acquire said tech.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 10:36:58


Post by: Hybrid Son Of Oxayotl


The Jokaero are in because they are considered like the grox. Grox are aliens too, but they are very well accepted. Because they are considered unintelligent animals. Like the Jokaero.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 11:17:51


Post by: Kroothawk


Troike wrote:The Jokaero are in because they're extremely useful. They're very good at creating high-quality technology, so the Inquisition likes to keep them around to acquire said tech.

Tau are also excellent at technology, as are Eldar and Necrons and in a way Grots. But somehow Ordo Xenos does not like their presence
Hybrid Son Of Oxayotl wrote:The Jokaero are in because they are considered like the grox. Grox are aliens too, but they are very well accepted. Because they are considered unintelligent animals. Like the Jokaero.

Tyranids are also considered unintelligent animals. But somehow Ordo Xenos does not like their presence either.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 11:23:18


Post by: Goliath


 Kroothawk wrote:
Troike wrote:The Jokaero are in because they're extremely useful. They're very good at creating high-quality technology, so the Inquisition likes to keep them around to acquire said tech.

Tau are also excellent at technology, as are Eldar and Necrons and in a way Grots. But somehow Ordo Xenos does not like their presence
Hybrid Son Of Oxayotl wrote:The Jokaero are in because they are considered like the grox. Grox are aliens too, but they are very well accepted. Because they are considered unintelligent animals. Like the Jokaero.

Tyranids are also considered unintelligent animals. But somehow Ordo Xenos does not like their presence either.
yes, though oddly all of those others you named also attempt to, you know, kill everyone? Jokaero are peaceful(ish) and don't set out to destroy the imperium for some reason or another.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 12:06:33


Post by: Troike


The Jokaero are also damn good at technology. Every one of them is pretty much a savant that can whip up good tech on a whim.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 12:54:47


Post by: marcus.iscariat


And also the other Aliens aren't friendly and don't give you digital weapons for a banana.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 14:18:11


Post by: Kid_Kyoto


 hotsauceman1 wrote:
I thought that was the "No girls allowed" Policy f not allowing girls in your club.


Doesn't explain the Eldar.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 15:33:57


Post by: Rewdan


Slightly off topic, but I'm doubly excited about Eisenhorn rules for the small hope that there will be full Tanith rules when the IG dex drops. Then I can ally Eisenhorn with Tanith and the Iron Snakes. Then the universe will implode from the might of the Abnett-o-verse, the emperor will step off the golden throne, chaos will explode into a gentle rainbow and there will be cake.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 15:52:34


Post by: Brother Weasel


There's no specific rules for Eisenhorn, but we wanted to make sure that all the Inquisitors you might have heard of had their place in the background.
That said, there are certainly the options to create an inquisitor who could represent him.

- Eddie


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 15:55:57


Post by: Rewdan


Well that was just mean :(


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:09:22


Post by: Matt1785


Well, this is fleshing out quite nicely, even the return of the Inquisitorial Land Raider... interesting. I am so psyched for this now. Yay!

Not a fan of the monkey (wasn't a fan before, still not.) but is there any idea if there WILL be any models made for this release at all?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 0009/11/13 04:31:03


Post by: Kroothawk


 Goliath wrote:
 Kroothawk wrote:
Troike wrote:The Jokaero are in because they're extremely useful. They're very good at creating high-quality technology, so the Inquisition likes to keep them around to acquire said tech.

Tau are also excellent at technology, as are Eldar and Necrons and in a way Grots. But somehow Ordo Xenos does not like their presence
Hybrid Son Of Oxayotl wrote:The Jokaero are in because they are considered like the grox. Grox are aliens too, but they are very well accepted. Because they are considered unintelligent animals. Like the Jokaero.

Tyranids are also considered unintelligent animals. But somehow Ordo Xenos does not like their presence either.
yes, though oddly all of those others you named also attempt to, you know, kill everyone? Jokaero are peaceful(ish) and don't set out to destroy the imperium for some reason or another.

Every read any background text about Tau? Or Craftworld Eldar (maybe except Saim Hann)?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:37:24


Post by: Hybrid Son Of Oxayotl


 Kroothawk wrote:
Tyranids are also considered unintelligent animals. But somehow Ordo Xenos does not like their presence either.

Because they are dangerous. I'm pretty sure the day some radical Ordo Xenos inquisitor find some kind of psi-emitter to control tyranids by emulating the hive mind, you'll find some Inquisitors with a gaunts retinue .
Let's sum up : eldars and tau are intelligent beings with their own motives, tyranids are just too dangerous and impossible to tame (not to mention that they either are not really useful in small number, or are enormous) and grox are too big and too useless. Jokaero are super-useful, are unintelligent, have no motives of their own, and are small/human-sized.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:39:07


Post by: Super Newb


 hotsauceman1 wrote:
Super Newb wrote:
 hotsauceman1 wrote:

This is a good replacement(From the Alter of war fantasy)
Spoiler:

Infact a bit of the Empire stuff can be good for inquisitors


I'm a bit slow, I can't seem to find that model on the website.

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440090a&prodId=prod1530036a
Look through the pics, to get him single though you need to go to bit sites


Ah ha! There it is. Thank you very much sir.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:40:38


Post by: Hybrid Son Of Oxayotl


Almost forgot grot. Grot are too intelligent, have motives of their own, are part of a specie that has very very bad reputation among the Imperium for obviously good reasons, their technology not only totally sucks compared to what the Jokaero (or even ork meks !) will give you, and their creations tend not to work when used by non-orkoïds.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:42:57


Post by: Goliath


 Kroothawk wrote:
 Goliath wrote:
 Kroothawk wrote:
Troike wrote:The Jokaero are in because they're extremely useful. They're very good at creating high-quality technology, so the Inquisition likes to keep them around to acquire said tech.

Tau are also excellent at technology, as are Eldar and Necrons and in a way Grots. But somehow Ordo Xenos does not like their presence
Hybrid Son Of Oxayotl wrote:The Jokaero are in because they are considered like the grox. Grox are aliens too, but they are very well accepted. Because they are considered unintelligent animals. Like the Jokaero.

Tyranids are also considered unintelligent animals. But somehow Ordo Xenos does not like their presence either.
yes, though oddly all of those others you named also attempt to, you know, kill everyone? Jokaero are peaceful(ish) and don't set out to destroy the imperium for some reason or another.

Every read any background text about Tau? Or Craftworld Eldar (maybe except Saim Hann)?


Yeah, that Tau approach peacefully, but if you don't join them they break you. The Eldar attack for virtually no reason if the farmers think it's required, so trying to say that the Jokaero (peaceful monkeys who make tech for the inquisition) are on the same level as the Tau (join us or die) or the Eldar (you'll die if we think you need to) is ignoring huge parts of the background for those races.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:44:05


Post by: Super Newb


Jokero are unintelligent? Then how can they fit a lascannon, a multi-melta and a heavy flamer in their rings?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 16:53:14


Post by: Formosa


Instinct, they just know how to build a dooms day bomb out of cardboard and sticky back plastic... Must be the mutant offspring of blue Peter and the A-team


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:02:44


Post by: overtyrant


I like it as it gives you options, Radical Inquisitors of the Ordo Malleus would use Deamon Hosts and Deamon relics, Ordo Xenos would use Xenos and Xenos tech, Ordo Herecticus would use Pyskers and heretics. Whilst the Puritans would not use any of these (and some of the Ordo Herecticus actively seek out to destroy thsse Radicals! ). This is easily represented by including or not including these elements in your force.

Please excuse the spelling!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:05:43


Post by: HisDivineShadow


Who says I can't model my ARCO flagellants as gaunts?

This is where I diverge from most. As long as the rules used are sanctioned, and equipment/differentiation are obvious, you can model anything you want in my opinion.



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:07:36


Post by: King Pariah


Super Newb wrote:
Jokero are unintelligent? Then how can they fit a lascannon, a multi-melta and a heavy flamer in their rings?


Unintelligent is perhaps the wrong term. They're more akin to autistic technological savants.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:11:06


Post by: Hulksmash


I'm still so pumped about this. I'm trying hard to pull myself back but I enjoyed the SOB book and this is something, that to me, is bigger. Just the modeling possibilities are making me all twitchy


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:13:10


Post by: marcus.iscariat


 Formosa wrote:
Instinct, they just know how to build a dooms day bomb out of cardboard and sticky back plastic... Must be the mutant offspring of blue Peter and the A-team


Nah the entire Jokaero lineage can be traced back to an Orangutan and Macgyver


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:15:17


Post by: Kroothawk


 Goliath wrote:
Yeah, that Tau approach peacefully, but if you don't join them they break you. The Eldar attack for virtually no reason if the farmers think it's required, so trying to say that the Jokaero (peaceful monkeys who make tech for the inquisition) are on the same level as the Tau (join us or die) or the Eldar (you'll die if we think you need to) is ignoring huge parts of the background for those races.

1.) There is no "Tau kill everyone" in official background, but there are a lot of peace treaties, negotiations and cooperation mentioned. Sometimes, reading "Are tau evil" threads is not enough.
2.) Eldar only attack with a reason, but that reason can be a farseer prophesy or humans settling on a terraformed maiden planet of the Eldar. Farmers do NOT lead the craftworld decisions.
3.) Jokaeroes are not valued for their peacefullness, but for their weapons. (and in original background they were absolutely uncontrollable and fought every control attempt viciously). That still doesn't change the fact that they are Xenos (not monkeys or rather apes), the enemy of Ordo Xenos.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:17:50


Post by: d-usa


 marcus.iscariat wrote:
 Formosa wrote:
Instinct, they just know how to build a dooms day bomb out of cardboard and sticky back plastic... Must be the mutant offspring of blue Peter and the A-team


Nah the entire Jokaero lineage can be traced back to an Orangutan and Macgyver


He was always able to make parts fit together to get the job done.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:24:49


Post by: Hulksmash


 Kroothawk wrote:
 Goliath wrote:
Yeah, that Tau approach peacefully, but if you don't join them they break you. The Eldar attack for virtually no reason if the farmers think it's required, so trying to say that the Jokaero (peaceful monkeys who make tech for the inquisition) are on the same level as the Tau (join us or die) or the Eldar (you'll die if we think you need to) is ignoring huge parts of the background for those races.

1.) There is no "Tau kill everyone" in official background, but there are a lot of peace treaties, negotiations and cooperation mentioned. Sometimes, reading "Are tau evil" threads is not enough.
2.) Eldar only attack with a reason, but that reason can be a farseer prophesy or humans settling on a terraformed maiden planet of the Eldar. Farmers do NOT lead the craftworld decisions.
3.) Jokaeroes are not valued for their peacefullness, but for their weapons. (and in original background they were absolutely uncontrollable and fought every control attempt viciously). That still doesn't change the fact that they are Xenos, the enemy of Ordo Xenos.


1) Seriously? Tau Codex, page 18. You don't join us we kill you. Pg. 28. Join us or be driven off your planets and out of our region of control (or killed).
2) Right, like you couldn't tell Farmer was likely auto-correct from a cell phone....
3) Pragmatism. Inquisitors feel they can control Jokaeroes. They don't feel that way about Eldar and Tau. Oh, and old fluff has changed to new fluff. So quoting how they "used" to be doesn't really hold up.

Dang...he got me to respond to him....I need to go have some coffee.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 17:48:55


Post by: overtyrant


Tea old chap not coffee lol! (Agree with you 100%)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 18:06:25


Post by: Brother Weasel


 Kroothawk wrote:

3.) Jokaeroes are not valued for their peacefullness, but for their weapons. (and in original background they were absolutely uncontrollable and fought every control attempt viciously). That still doesn't change the fact that they are Xenos (not monkeys or rather apes), the enemy of Ordo Xenos.


Deamon hosts are used by demon hunters... they are called radicals, look at Ravenor, who works with Eldar..

Sure if you are running a fluff puritan INQ you wouldn't take either... but what if you uhh arnt?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 18:09:14


Post by: Kirasu


Biel Tan Eldar are just as xenophobic as Space Marines, so yeah Eldar aren't exactly a nice race by any stretch. There are no "good" guys in 40k just like there are no good countries on our current planet. Each looks out for the interests of their people, because that is what a country and/or civilization is supposed to do. I'm sure they are considered to be the good guys by their own people :p


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 18:20:52


Post by: Green is Best!


So.... does anyone think there is a chance that you will be able to field an Inquisitor who has given over to the warp? Allowing the same alliances with chaos?

While I am doubtful, I think it would be fun and interesting.

Regardless, I love how this new codex is shaping up.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 18:52:10


Post by: Malika2


Will there be new models as well?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 18:54:38


Post by: pretre


 Malika2 wrote:
Will there be new models as well?

Un-likely.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 19:05:59


Post by: Cortez667










From the Games Workshop: Digital Editions Facebook page, in response to a question about Stormravens and Valkyries being in the book.

" Hi Will,
You'll have to wait for that info, but they will certainty have access to more transports than they currently do...

- Eddie"

Sooo... that could mean:

A) He just means the Land Raider, as its not a dedicated transport currently (This seems the most likely).

B) We'll get Storm Ravens and Valkyries (Doubtful that they'll get Storm Ravens).

C) We'll get Valkyries.

What do you guys think?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 19:08:25


Post by: xruslanx


i hope there's some benefit to being puritan. It seems like there'll be plenty of options for radical inquisitors (demon slaves, jokearo), but it'd be cool if there were some wargear or special rule for orthodox inquisitors.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 19:18:55


Post by: Hybrid Son Of Oxayotl


Super Newb wrote:
Jokero are unintelligent? Then how can they fit a lascannon, a multi-melta and a heavy flamer in their rings?

It's a mystery both in-universe and for us. But that's reminiscent of how ork meks work, so my guess would be manipulation by the Ancients.
Now, because they do all that on instinct, and almost never do twice the same thing, they are quite unpredictable. And if they are scared, they will mainly do stuff to be able to flee.
 Kroothawk wrote:
That still doesn't change the fact that they are Xenos (not monkeys or rather apes), the enemy of Ordo Xenos.

Like the grox, you mean ?
I never heard of any ordo xenos puritan ordering exterminatus on an agri-world because of all the grox .
xruslanx wrote:
i hope there's some benefit to being puritan.

Self-righteousness would be my best guess. Then it will be… just like in real life \trollface !
.
I don't expect any kind of direct benefit.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 22:44:38


Post by: Dysartes


 Kroothawk wrote:

Dysartes wrote:Arbites have had three sets of model releases that I'm aware of...

And all are discontinued.


Agreed - but "currently available" wasnae specified as a requirement when I posted...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 23:34:14


Post by: l0k1


Will this new codex effectively remove all of the inquisitional options in the current GK codex or rather just update them? I know something similar happened to CSM/Daemons a while back but I wasn't around and don't know how it was handled.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/06 23:43:56


Post by: Eldarain


 l0k1 wrote:
Will this new codex effectively remove all of the inquisitional options in the current GK codex or rather just update them? I know something similar happened to CSM/Daemons a while back but I wasn't around and don't know how it was handled.

I think the GK codex will keep their current options until they get a new 6th book. Whether or not this new book has their rules reproduced within in anticipation of that will be interesting to see.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 00:42:49


Post by: Haight


 King Pariah wrote:
Super Newb wrote:
Jokero are unintelligent? Then how can they fit a lascannon, a multi-melta and a heavy flamer in their rings?


Unintelligent is perhaps the wrong term. They're more akin to autistic technological savants.



This is kind of my take as well... the imperium uses them because they pose no functional threat to the imperium. The Jokaero can be discarded when / if they ever outlive their usefulness at will.

Not so the Tau or Eldar. The Eldar may be dying, but very much still pose a real threat to the Imperium. The Tau, potentially even moreso.

Neither Xeno race is merrily content to nimmy about with imperial tech. The Eldar continue to be a galactic force, and the Tau have aspirations of Empire even beyond the eastern fringe. Both make them a threat far beyond what the Jokaero pose.

I liken Jokaero more in line with the Ogryn - a tolerated mutation / abberation that serves a purpose, and if that purpose ever ceases to exist, so will that xeno / mutant (fyi: yes i realize that ogryn are a mutation of homo sapiens, it's not a perfect example, but hopefully the community gets the drift).




Automatically Appended Next Post:
 pretre wrote:
 Malika2 wrote:
Will there be new models as well?

Un-likely.


Awwwww.... :(

I know it's probably not going to happen, but we can dream, right ?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 02:10:22


Post by: shadowseercB


Official word says no new models. Just a codex.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 03:07:13


Post by: c0j1r0


 Eldarain wrote:
 l0k1 wrote:
Will this new codex effectively remove all of the inquisitional options in the current GK codex or rather just update them? I know something similar happened to CSM/Daemons a while back but I wasn't around and don't know how it was handled.

I think the GK codex will keep their current options until they get a new 6th book. Whether or not this new book has their rules reproduced within in anticipation of that will be interesting to see.
From GW: DE
I wonder what will happen to the Inquisitors and Henchmen in the GK codex. Will they stay(or have a FAQ to match the ones in the new codex) or if they get removed.
they said that the GK's stuff will not be touched.
Games Workshop: Digital Editions: What he said ^
- Eddie


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 03:18:11


Post by: hotsauceman1


My head is spinning with possible things for my inquisitor, like models and paint schemes


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 14:14:20


Post by: Nevelon


 ClockworkZion wrote:
 hotsauceman1 wrote:
I am really just hoping for a breadth of options.

What about a width of options too? Then you can have a codex with a full width and breadth.



I'll stop now.


We are talking about the inquisition here. "Supher not the width to live"

In general I don't use allies. I dislike paying for troops/HQs I don't want for stuff that's just a little better then what I can field. I'd rather field more of -my- army. It will be interesting to see how this codex works, as they seem to have an angle with how they fit into the other books. It might be fun to splash a little =I= onto the table for a change of pace, particularly if the cost is low and they have some value to add. It might also give me a chance to field some of my old RT/2nd ed IG forces without having to bulk them out to the modern system.

I'm not pre-ordering, but if reviews are positive I might pick this up.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 17:24:37


Post by: mazzHammer


I would love to see some of the old rogue trader models, like the Space Marines with shuriken catapults, on the tabletop. It might be fun to represent an radical Order Xenos Inquisitor.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 18:06:40


Post by: easysauce


 l0k1 wrote:
Will this new codex effectively remove all of the inquisitional options in the current GK codex or rather just update them? I know something similar happened to CSM/Daemons a while back but I wasn't around and don't know how it was handled.


effectively, this codex will add options to GK, but nothing in GK dex will change, well just have access to the INQ stuff as well, GK and SOB 100% will have "top teir" access to the INQ stuff, with some other armies likey having to do with "limited" or no access to the INQ units depending on how much the IOM hates them.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 18:08:56


Post by: pretre


 easysauce wrote:
GK and SOB 100% will have "top teir" access to the INQ stuff, with some other armies likey having to do with "limited" or no access to the INQ units depending on how much the IOM hates them.

Do we have confirmation of this yet or are you still assuming based on the dribs and drabs we've gotten so far?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 18:19:04


Post by: Brother Weasel


 pretre wrote:
 easysauce wrote:
GK and SOB 100% will have "top teir" access to the INQ stuff, with some other armies likey having to do with "limited" or no access to the INQ units depending on how much the IOM hates them.

Do we have confirmation of this yet or are you still assuming based on the dribs and drabs we've gotten so far?


I've heard nothing on limits or not from anywhere...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 19:09:53


Post by: Fezman


No new models seems like a bad thing at first, but on the other hand...who needs them? It's the Inquisition! Convert, kitbash, the madder the better...virtually the entire WH40K and WHFB ranges will have parts that can be used somewhere, and that's before you even get on to non-GW minis.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 20:37:48


Post by: ClockworkZion


 Fezman wrote:
No new models seems like a bad thing at first, but on the other hand...who needs them? It's the Inquisition! Convert, kitbash, the madder the better...virtually the entire WH40K and WHFB ranges will have parts that can be used somewhere, and that's before you even get on to non-GW minis.

Blanjitsu!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 20:43:38


Post by: Kirasu


 mazzHammer wrote:
I would love to see some of the old rogue trader models, like the Space Marines with shuriken catapults, on the tabletop. It might be fun to represent an radical Order Xenos Inquisitor.


The fluff from rogue trader is basically gone, that was from a time when the game and story was totally different. I'd personally hate to see marines use xenos weapons as that goes against ALL of the non-rogue trader fluff. Honestly, RT stuff might as well be a different universe.



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 21:17:09


Post by: plastictrees


 Kirasu wrote:
 mazzHammer wrote:
I would love to see some of the old rogue trader models, like the Space Marines with shuriken catapults, on the tabletop. It might be fun to represent an radical Order Xenos Inquisitor.


The fluff from rogue trader is basically gone, that was from a time when the game and story was totally different. I'd personally hate to see marines use xenos weapons as that goes against ALL of the non-rogue trader fluff. Honestly, RT stuff might as well be a different universe.



Carapace armoured henchman with a stormbolter = RT marine with a shuriken catapault. Or at least that's what I'll be doing.
This codex is going to be a lot of fun. Dammit.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/07 22:16:48


Post by: war


Think of the apes as simple beasts. They are good as favored pets with the convenience of a servitor added on. Simple beasts cannot be thought of as any sort of threat to THE EMPEROR. Any deviation from this view should be seen as heresy!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 03:09:59


Post by: easysauce


 pretre wrote:
 easysauce wrote:
GK and SOB 100% will have "top teir" access to the INQ stuff, with some other armies likey having to do with "limited" or no access to the INQ units depending on how much the IOM hates them.

Do we have confirmation of this yet or are you still assuming based on the dribs and drabs we've gotten so far?


we wont have anything "official" really till the release, maybe a few more pics, but no rules I dont think

earlier post sums up what i think will happen, based on bread crumbs and what I think makes sense

 easysauce wrote:

so true,

wild guess here,

but I think that SOB, GK, marines, IG will get access to the INQ codex with little to no restrictions,

tau, eldar, orks probably have some restrictions and negatives to taking INQ, like no ordos xenos or something,

no go on DE; nids;chaos necrons
.

its an educated best guess, that will turn out to be right for sure, at least so far as SOB and GK will be concerned, im not 100% on the rest, but they wont be that far off i dont think.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 08:14:39


Post by: Redemption


Was already posted in the IG thread, but since Stormtroopers are also used by the =]I[=, I'll add it here to:
StrykerSniper wrote:I'm praying for stormtroopers, real ones, as a second troop choice. I did have a tiny look behind the iron curtain of GWs privacy policies, and I was able to see some mockups of the new veterans/stormtrooper boxed set, and it would be an amazing kit to build warbands or stormtrooper squads. Also I saw a model that appeared to be an Inquisitor, and was wearing a long cloak and armor. I could see GW allowing stormtroopers as a troop choice to induce additional sales of the new kit, which, frankly, floored me. The details were great, with kasrkin style armor, and all sorts of weapons including hellguns, sniper rifles, special weapons, a cool missile launcher, a bunch of sergeant options, bolters, and lots of shotguns that managed to not look like scout shotguns. Also, the bolters did not look like marine shotuns, they were a little more human sized. Some of the poses were also amazingly dynamic. Some were stoic standing poses, while a couple were very John Woo! There were also a lot of extra bits, poches, packs, grenades, knives, some scanner like equipment, and what appeared to be night vision goggles. If i were a puppy, I would've piddled onm the rug, and it was a supreme act of will not to grab the models and run for the door. Apparently, they have also been ready for some time. Please dear God, let these see the light of my hobby store soon and I will have at least 5 boxes! This might even revitalize my Guard army.

Oh, and there were a bunch of heads! respirator heads, heads with berets, bald heads, heads with mohawks and crew cuts. Most were scarred, and one had an eyepatch, while another had a disfigured eye with what looked like claw marks, one head was smoking a stogie, and there were two heads with berets. There was even a knife that looked like a trench knife with raised knuckle dusters. There were scopes, a hand radio, and a bunch of bits for the bases including plants, a snake, and some ammo cans and satchel charges. There was even a hand holding an entrenching tool (shovel to you non-military types). There were a few holstered pistols, and as a delightful surprise, there were also autoguns in addition to lasguns, and there were bits for pistol and close combat weapon troops, although few were chainblades. There was a demo charge, melta bombs, and camo cloaks. I was very, very impressed. The attention to detail was phenomenal. If you have any questions, ask them quick, before I am "sanctioned" by the inquisition. What is that sound outside the window.......?
Source


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 15:09:04


Post by: Insurgency Walker


 Redemption wrote:
Was already posted in the IG thread, but since Stormtroopers are also used by the =]I[=, I'll add it here to:
StrykerSniper wrote:I'm praying for stormtroopers, real ones, as a second troop choice. I did have a tiny look behind the iron curtain of GWs privacy policies, and I was able to see some mockups of the new veterans/stormtrooper boxed set, and it would be an amazing kit to build warbands or stormtrooper squads. Also I saw a model that appeared to be an Inquisitor, and was wearing a long cloak and armor. I could see GW allowing stormtroopers as a troop choice to induce additional sales of the new kit, which, frankly, floored me. The details were great, with kasrkin style armor, and all sorts of weapons including hellguns, sniper rifles, special weapons, a cool missile launcher, a bunch of sergeant options, bolters, and lots of shotguns that managed to not look like scout shotguns. Also, the bolters did not look like marine shotuns, they were a little more human sized. Some of the poses were also amazingly dynamic. Some were stoic standing poses, while a couple were very John Woo! There were also a lot of extra bits, poches, packs, grenades, knives, some scanner like equipment, and what appeared to be night vision goggles. If i were a puppy, I would've piddled onm the rug, and it was a supreme act of will not to grab the models and run for the door. Apparently, they have also been ready for some time. Please dear God, let these see the light of my hobby store soon and I will have at least 5 boxes! This might even revitalize my Guard army.

Oh, and there were a bunch of heads! respirator heads, heads with berets, bald heads, heads with mohawks and crew cuts. Most were scarred, and one had an eyepatch, while another had a disfigured eye with what looked like claw marks, one head was smoking a stogie, and there were two heads with berets. There was even a knife that looked like a trench knife with raised knuckle dusters. There were scopes, a hand radio, and a bunch of bits for the bases including plants, a snake, and some ammo cans and satchel charges. There was even a hand holding an entrenching tool (shovel to you non-military types). There were a few holstered pistols, and as a delightful surprise, there were also autoguns in addition to lasguns, and there were bits for pistol and close combat weapon troops, although few were chainblades. There was a demo charge, melta bombs, and camo cloaks. I was very, very impressed. The attention to detail was phenomenal. If you have any questions, ask them quick, before I am "sanctioned" by the inquisition. What is that sound outside the window.......?
Source


I would love that, but it feels too wish list .......

Still, this codex has me excited!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 16:39:28


Post by: Dr Mathias


I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 18:20:03


Post by: Haight


No new models is a bummer, but i suppose it opens up the kitbash / conversion floodgates.

I for one probably plan on using Karsrkn's for stormtroopers, if stormtroopers are a thing in the new codex.

... The henchmen options are almost endless, given the diverse range you can pull from in both 40k and fantasy. Cool stuff !


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 18:16:18


Post by: Mathieu Raymond


 Dr Mathias wrote:
I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


The fluff from the Drop Pods (in the DA codex, I admit) is that drop pods would render any lesser mortals into chunky salsa. So from a fluff standpoint, if they want to be consistent, I'd say no. But if sales of drop pods are flagging... maybe?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 19:27:15


Post by: ClockworkZion


 Mathieu Raymond wrote:
 Dr Mathias wrote:
I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


The fluff from the Drop Pods (in the DA codex, I admit) is that drop pods would render any lesser mortals into chunky salsa. So from a fluff standpoint, if they want to be consistent, I'd say no. But if sales of drop pods are flagging... maybe?

Sisters have had Drop Pods in the past so it's not impossible to see Drop Pods for the Inquisition.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 19:27:47


Post by: Lanlaorn


 Mathieu Raymond wrote:
 Dr Mathias wrote:
I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


The fluff from the Drop Pods (in the DA codex, I admit) is that drop pods would render any lesser mortals into chunky salsa. So from a fluff standpoint, if they want to be consistent, I'd say no. But if sales of drop pods are flagging... maybe?


Other sources allow it, the FFG RPG books fluffed it as "Well Marines are 8 feet tall, so the space saved when transporting a normal man goes to a padded acceleration couch".

I kinda doubt it though since giving Grey Knights and the Adepta Sororitas drop pods would be a pretty huge change. Similarly while I would love to use Vendettas in a GK or SoB list, and would immediately buy one or two heh, I'm not very optimistic.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 19:45:14


Post by: Troike


So, codex should be going up for pre-order around midnight UK time, and that means more previews! Going from the SoB previews, we might just get a look at another unit.

 ClockworkZion wrote:
 Mathieu Raymond wrote:
 Dr Mathias wrote:
I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


The fluff from the Drop Pods (in the DA codex, I admit) is that drop pods would render any lesser mortals into chunky salsa. So from a fluff standpoint, if they want to be consistent, I'd say no. But if sales of drop pods are flagging... maybe?

Sisters have had Drop Pods in the past so it's not impossible to see Drop Pods for the Inquisition.

Indeed. Here are the SoB drop pods themselves:
Spoiler:

Note the "Dominica Pattern" part, though. They may be different versions to what the Marines use.

That said, dunno if Inquisitors will get drop pods in this. They seem to be strictly for Marines, at the moment.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 21:18:53


Post by: ClockworkZion


 Troike wrote:
So, codex should be going up for pre-order around midnight UK time, and that means more previews! Going from the SoB previews, we might just get a look at another unit.

 ClockworkZion wrote:
 Mathieu Raymond wrote:
 Dr Mathias wrote:
I'd really like to achieve a close approximation of the Ordo Hereticus strike force list from the Journal, that featured Drop Pods. Has there been any word that pods might show up in the codex?


The fluff from the Drop Pods (in the DA codex, I admit) is that drop pods would render any lesser mortals into chunky salsa. So from a fluff standpoint, if they want to be consistent, I'd say no. But if sales of drop pods are flagging... maybe?

Sisters have had Drop Pods in the past so it's not impossible to see Drop Pods for the Inquisition.

Indeed. Here are the SoB drop pods themselves:
Spoiler:

Note the "Dominica Pattern" part, though. They may be different versions to what the Marines use.

That said, dunno if Inquisitors will get drop pods in this. They seem to be strictly for Marines, at the moment.

Well naturally the Sister's Drop Pods would be a bit different, they'd have 400% more "bling".

I'm not saying that the Inquisitors will get Drop Pods, just that I'm not surprised if they do. It's not like Inquisitors can't take whatever they danged well please anyways.

Also I think a Drop Pod is used in Daemonfuge by Silas Hand when investigating into Stern's past.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/08 21:30:06


Post by: NeedleOfInquiry


 Einlanzer37 wrote:
Am I the only one that wants the Orbital Strike Relay as a heavy support option again?


I would love to see that as a heavy support along with the following for the inquisitor's ride...




Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 00:58:47


Post by: canadianguy


Wondering if I can finaly have dca and crusaders in a raider in my SOBs


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:07:29


Post by: ClockworkZion


Preview is online and if you don't want to spend the time downloading it or can't I've got it up here:
http://www.talkwargaming.com/2013/11/Codex-Inquisition-Preview.html

Just a warning, it's a bit image intense.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:14:53


Post by: Jaidon


Not sure what pre ordering the codex does for you? What's the point?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:17:49


Post by: Mathieu Raymond


I'd love nothing more but to recycle one of my vendettas as an Inq vehicle. I do hope that they put in a mechanism to allow troops to use each others' transports, though.

Guys, I did admit my material came from the Dark Angels codex... and not much good comes out of that book.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:26:24


Post by: Hulksmash


I'm now worried that they are going to follow the SOB codex with the deathcults and make them power sword only.....But the rest looks good.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:32:54


Post by: ClockworkZion


 Jaidon wrote:
Not sure what pre ordering the codex does for you? What's the point?

GW DE answered that one: basically it's because it automatically downloads, and some people just like pre-ordering. It's not like removing pre-orders will change when it releases anyways.

Either way it gets us previews and I dig that.

 Hulksmash wrote:
I'm now worried that they are going to follow the SOB codex with the deathcults and make them power sword only.....But the rest looks good.

Probably, as well as the Crusaders too. I expect an errata for the GK book sometime in the future actually.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:46:13


Post by: Hulksmash


They've never errata'd to take away options before. So I doubt we'll see an errata for the GK book but when/if the C:I deathcults are only armed with swords I'm gonna be sad as I've got a pretty nicely converted unit that includes 8 DC's and 3 Crusaders armed with a mix of axes and maces. Oh well, at least they look cool


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 01:47:38


Post by: ClockworkZion


 Hulksmash wrote:
They've never errata'd to take away options before. So I doubt we'll see an errata for the GK book but when/if the C:I deathcults are only armed with swords I'm gonna be sad as I've got a pretty nicely converted unit that includes 8 DC's and 3 Crusaders armed with a mix of axes and maces. Oh well, at least they look cool

The change to the servo harness changed it from extra attacks to replacing your attacks. So yeah, I'd say it's not impossible.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 02:27:52


Post by: Hulksmash


Nevermind. I apparently didn't have the most updated FAQ. Interesting. But I'd argue that 3 St8 AP1 attacks is better than 2 St8 AP1 and 3 St4 AP- attacks. Especially for a GK dude that can make them St10.

That's a wargear choice though, not a unit selection. Guess we'll see.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 02:42:27


Post by: Dr Mathias


Well it certainly has a Stormtrooper pic.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 02:42:37


Post by: ClockworkZion


 Hulksmash wrote:
Nevermind. I apparently didn't have the most updated FAQ. Interesting. But I'd argue that 3 St8 AP1 attacks is better than 2 St8 AP1 and 3 St4 AP- attacks. Especially for a GK dude that can make them St10.

That's a wargear choice though, not a unit selection. Guess we'll see.

All the Servo-Harnesses where changed via Errata when C:SM dropped.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 02:50:40


Post by: ansacs


Looks like all the SC inquisitors will be in this. Wonder how that will affect GK?

I also noticed a ministorum priest. I wonder if they will be the same as AS?

Exciting times...I will probably buy this just for the ordo chronos fluff. Probably my favorite ordo even if no one else likes them.

If there are storm troopers then I have a feeling there may very well be valks. Would be pretty awesome.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 03:00:00


Post by: easysauce


since when were Death cults and crusaders armed with "power swords" instead of power weapons? was that in the new digi dex?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 03:18:17


Post by: TechMarine1


Is Eisenhorn actually getting rules, or just fluff?


Automatically Appended Next Post:
 NeedleOfInquiry wrote:
 Einlanzer37 wrote:
Am I the only one that wants the Orbital Strike Relay as a heavy support option again?


I would love to see that as a heavy support along with the following for the inquisitor's ride...




For some odd reason, I can see an orbital strike relay as being an upgrade to an inquisitor.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 03:23:04


Post by: ClockworkZion


 ansacs wrote:
Looks like all the SC inquisitors will be in this. Wonder how that will affect GK?

I also noticed a ministorum priest. I wonder if they will be the same as AS?

Exciting times...I will probably buy this just for the ordo chronos fluff. Probably my favorite ordo even if no one else likes them.

If there are storm troopers then I have a feeling there may very well be valks. Would be pretty awesome.

According to GW DE no change to the GK codex, at least this GK codex.


Automatically Appended Next Post:
 easysauce wrote:
since when were Death cults and crusaders armed with "power swords" instead of power weapons? was that in the new digi dex?

C:AS made them all run around with Power Swords instead of Power Weapons. Basically they undid the erratta. Maybe someone realized DCA with the ability to take Swords and Mauls was silly?


Automatically Appended Next Post:
TechMarine1 wrote:
Is Eisenhorn actually getting rules, or just fluff?

Fluff according to GW DE.

TechMarine1 wrote:
For some odd reason, I can see an orbital strike relay as being an upgrade to an inquisitor.

C:WH you could take an Orbital Strike as a Heavy Support. The problem, IIRC, is you had to elect a terrain peice as your target and you automatically fired at it every turn and scattered the full 2D6" from there, even if you rolled a hit (you use the tiny arrow on the die) so you could easily hurt yourself with it.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 04:42:35


Post by: GuardRalph


Getting this. I still have a RT inq in termy armor. He's coming out!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 05:29:11


Post by: H.B.M.C.


Ordo Chronus hey? Now that is interesting.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 07:33:18


Post by: Cortez667


So why would they be showing a picture of Redemionists? As a random photo goes, it would have belonged in the AS codex more then this one.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 11:08:04


Post by: Kroothawk


 H.B.M.C. wrote:
Ordo Chronus hey? Now that is interesting.

They will get an extra transport
Spoiler:


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 11:22:38


Post by: Blackgaze


I've always wanted a codex like this for my Imperial Guard army. But all the previews suggest there are none of the 4-class assassins. It would really suck if It did not get a chance to include them (and upated)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 11:39:02


Post by: Mr Morden


Maybe they will be doing a Offico Assassinorium Digi Codex as well...........

There are some more Temples in the fluff...............

I am waiting to hear more about the content before I commit myself to this........


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 11:45:09


Post by: Haight


The preview looks very nice. I definitely hope this goes to print !


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 12:05:59


Post by: Hybrid Son Of Oxayotl


 Kroothawk wrote:
 H.B.M.C. wrote:
Ordo Chronus hey? Now that is interesting.

They will get an extra transport
Spoiler:

You meant two extra transports, certainly.
Spoiler:


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 14:17:02


Post by: DrunkPhilisoph


Only 20€.

On the one hand this could be a release comparable to the SoB codex, which had surprisingly much for the prize, on the other hand it could be something along the lines of the supplements.

Obviously hoping for the former one.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 17:39:22


Post by: NeedleOfInquiry


 GuardRalph wrote:
Getting this. I still have a RT inq in termy armor. He's coming out!


Too much information....


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 18:09:56


Post by: Kid_Kyoto


Brother Weasel wrote:
There's no specific rules for Eisenhorn, but we wanted to make sure that all the Inquisitors you might have heard of had their place in the background.
That said, there are certainly the options to create an inquisitor who could represent him.

- Eddie


w00t that means Sherlock Obiwan Clouseau is in!



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 18:30:34


Post by: NeedleOfInquiry


 Kid_Kyoto wrote:
Brother Weasel wrote:
There's no specific rules for Eisenhorn, but we wanted to make sure that all the Inquisitors you might have heard of had their place in the background.
That said, there are certainly the options to create an inquisitor who could represent him.

- Eddie


w00t that means Sherlock Obiwan Clouseau is in!



For those who have never heard of him...

http://www.belloflostsouls.net/2010/04/most-awesome-40k-character-of-all-time.html


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 19:33:36


Post by: Kid_Kyoto


There was even a figure



RT days were awesome days.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:01:30


Post by: Troike


So, with the Ord Chronos in there, I fully expect a Doctor Who Inquisitor conversion.

He can also have a blue Land Raider.
 Jaidon wrote:
Not sure what pre ordering the codex does for you? What's the point?

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.
 ClockworkZion wrote:
Well naturally the Sister's Drop Pods would be a bit different, they'd have 400% more "bling".

Well, that's a given. Every SoB vehicle has swag. But I was thinking more along the lines of safety gear to let them use the drop pod safely, so it fits with the mentioned fluff in the DA codex.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:17:20


Post by: Azreal13


 Troike wrote:

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.


Whut now?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:19:34


Post by: Troike


 azreal13 wrote:
 Troike wrote:

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.


Whut now?

Just speculation, of course. It could also be a way to build hype, and thus purchases.

But it does leave GW as the sole method of laying claim to one for a whole week, which is advantageous whether it's intentional or not.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:19:37


Post by: plastictrees


 Troike wrote:
So, with the Ord Chronos in there, I fully expect a Doctor Who Inquisitor conversion.

He can also have a blue Land Raider.


If they are made available then it should obviously be a blue Drop Pod.

So...where does it actually say when it's released? Can't seem to find a reference to a release date on the preorder page.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:22:14


Post by: Troike


 plastictrees wrote:
If they are made available then it should obviously be a blue Drop Pod.

Of course. One should also homebrew it as having more capacity thann usual.
 plastictrees wrote:
So...where does it actually say when it's released? Can't seem to find a reference to a release date on the preorder page.

Same time next week, around the same time the pre-order went up.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:22:56


Post by: Azreal13


 Troike wrote:
 azreal13 wrote:
 Troike wrote:

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.


Whut now?

Just speculation, of course. It could also be a way to build hype, and thus purchases.

But it does leave GW as the sole method of laying claim to one for a whole week, which is advantageous whether it's intentional or not.


Mate, its digital there isn't a fixed number, nor, come midnight next week, will I be unable to purchase one if I don't have a pre-order.

If I was going to pirate it, I would be able to get hold of one just as quickly regardless of pre-order, as the actual street date doesn't change.

Literally the only advantage to this pre order is it would download automatically as soon as it is made available. That's it.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:29:23


Post by: Troike


 azreal13 wrote:
Mate, its digital there isn't a fixed number, nor, come midnight next week, will I be unable to purchase one if I don't have a pre-order.

If I was going to pirate it, I would be able to get hold of one just as quickly regardless of pre-order, as the actual street date doesn't change.

Literally the only advantage to this pre order is it would download automatically as soon as it is made available. That's it.

Maybe you're right. But still, I'm thinking that it could get the support of more on the fence people who would normally consider pirating. Like, they'll see all the hype and really get into it, but there aren't any pirated version to do that with, so GW is the only way.

Does it download automatically? I had to go and start the download for my AS codex from BL when it was released. I mean, I saved time from not having to pay for it, but that's it. Are you thinking of the iTunes version?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:49:12


Post by: Azreal13


Yes, the itunes version.

Do you really think that someone who is looking to pirate is going to pay for it rather than wait a week?

Bless you.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:50:39


Post by: plastictrees


Spoiler:
 azreal13 wrote:
 Troike wrote:
 azreal13 wrote:
 Troike wrote:

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.


Whut now?

Just speculation, of course. It could also be a way to build hype, and thus purchases.

But it does leave GW as the sole method of laying claim to one for a whole week, which is advantageous whether it's intentional or not.


Mate, its digital there isn't a fixed number, nor, come midnight next week, will I be unable to purchase one if I don't have a pre-order.

If I was going to pirate it, I would be able to get hold of one just as quickly regardless of pre-order, as the actual street date doesn't change.

Literally the only advantage to this pre order is it would download automatically as soon as it is made available. That's it.


Are you suggesting that GW has an infinite number of pixels to just throw around willy-nilly? Ridiculous!

As a progressive-luddite who only owns an Iphone and a windows laptop, which version of this would I need to buy?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:52:31


Post by: Azreal13


The ebook version is probably your best bet, will work on both devices with minimum of shenanigans and probably easiest to produce a physical copy from.

Just no fancy pants hotlinking to rules for you!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:54:24


Post by: plastictrees


Eh, rules are for the young. I basically play games to fill lulls in conversations with friends now.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 20:59:17


Post by: Troike


 azreal13 wrote:


Do you really think that someone who is looking to pirate is going to pay for it rather than wait a week?

Bless you.

I did say "on the fence" not "looking to pirate". And it was just speculation, there's no need to be condescending.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 21:03:58


Post by: Azreal13


 Troike wrote:
 azreal13 wrote:


Do you really think that someone who is looking to pirate is going to pay for it rather than wait a week?

Bless you.

I did say "on the fence" not "looking to pirate". And it was just speculation, there's no need to be condescending.


Assuming you've interpreted my posts correctly and reacting as such when you've in fact got it wrong is kind of turning into your superpower.

I was just teasing/joking around (hence the laughing smiley) but your sensitivity to such is duly noted.



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 21:12:26


Post by: Troike


 azreal13 wrote:
Assuming you've interpreted my posts correctly and reacting as such when you've in fact got it wrong is kind of turning into your superpower.

Uh, I don't see how it's misinterpreting when I used actual quotes. "Looking to pirate" is different to "on the fence".

 azreal13 wrote:
I was just teasing/joking around (hence the laughing smiley) but your sensitivity to such is duly noted.

Well, just a friendly tip, it comes across more like mockery when you say that somebody is wrong followed by something like "bless you" and a laughing emoticon. But your intention behind it this time is noted.

Edited to clarify.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/09 21:41:00


Post by: plastictrees


The use of emoticons to express tone constitutes a hate crime in many sub-forums.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 00:56:22


Post by: Troike


Oh hey, just noticed something interesting over on the WD daily blog, the Hospitaller and the Dialogus from the Adepta Sororitas army show up in the list of models they suggest for starting a retinue. Looks like the retinue may have expanded from what was in the GK codex. Though it could of course have been a screwup. We'll see.

On a related note, looks like we won't be getting any new models if they're promoting the current ones.

Also, anyone else not a fan of those Warrior Acolyte models? They don't really look the part.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 01:16:15


Post by: pretre


Hospitaller and Dialogous came as part of the OH Inquisitor retinue, iirc. Which is probably what they are thinking of.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 01:24:14


Post by: derek


What they are now labelling as an acolyte was once a different type of henchman. I want to say it was originally something like a Sage. I would need to pull out the 3rd ed books to confirm.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 01:26:20


Post by: pretre


A lot of the henchmen got a relabel when they switched books. Things worked a lot different in C:WH/DH.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 03:44:03


Post by: NeedleOfInquiry


 Kid_Kyoto wrote:
There was even a figure



RT days were awesome days.


Oh My ...you have one......

Would you sell it?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 04:10:56


Post by: easysauce


yeah wtf... so many good RT models that never got updated, they just disapeared....

oh well, looks like I will have to greenstuff it my self lol



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 05:16:52


Post by: Kirasu


What good model are we talking about? That atrocious cowboy with a yellow foam finger?

What is that? a chainsword?

RT models make my eyes rain


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 11:10:22


Post by: Haight


 Troike wrote:
Oh hey, just noticed something interesting over on the WD daily blog, the Hospitaller and the Dialogus from the Adepta Sororitas army show up in the list of models they suggest for starting a retinue. Looks like the retinue may have expanded from what was in the GK codex. Though it could of course have been a screwup. We'll see.

On a related note, looks like we won't be getting any new models if they're promoting the current ones.

Also, anyone else not a fan of those Warrior Acolyte models? They don't really look the part.



Honestly, most of the inquisitorial retinue models are a bit "meh". I really like the crusaders, but past that, i think i'm going to go just absolutely bat gak bonkers converting and dipping into other ranges for my henchmen.


Automatically Appended Next Post:
 Kirasu wrote:
What good model are we talking about? That atrocious cowboy with a yellow foam finger?

What is that? a chainsword?

RT models make my eyes rain



Thank you. I have never understood (past nostalgia) the love and adulation that Rogue Trader models get. They are uniformly god fething awful.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 11:54:57


Post by: jonolikespie


 Haight wrote:
 Troike wrote:
Oh hey, just noticed something interesting over on the WD daily blog, the Hospitaller and the Dialogus from the Adepta Sororitas army show up in the list of models they suggest for starting a retinue. Looks like the retinue may have expanded from what was in the GK codex. Though it could of course have been a screwup. We'll see.

On a related note, looks like we won't be getting any new models if they're promoting the current ones.

Also, anyone else not a fan of those Warrior Acolyte models? They don't really look the part.



Honestly, most of the inquisitorial retinue models are a bit "meh". I really like the crusaders, but past that, i think i'm going to go just absolutely bat gak bonkers converting and dipping into other ranges for my henchmen.


I quite like those models but there is what, one of each type of henchman? Maybe two?
Not nearly enough to actually be useful.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 19:00:04


Post by: Insurgency Walker


With all the talk about a vet/storm trooper box with a cloaked figure option in the IG codex thread, and the confusion over a Inq. box set. I wonder if we might get a model release. If new vets for IG have been ready for awhile they could use this codex as an excuse to release some new minis and breath some life back into IG in anticipation of a new codex?
And it would be a slap to the SA, who didn't get anything for their digital codex........


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 20:03:23


Post by: Brother Weasel


 azreal13 wrote:
 Troike wrote:
 azreal13 wrote:
 Troike wrote:

Apart from what Zion said, my own speculation is that it's an anti-piracy measure. This way, there's literally no way you can lay claim to a copy other than pre-ordering from GW. If they just released them normally, as a digital release, it'd be all over certain parts of the internet very quickly.


Whut now?

Just speculation, of course. It could also be a way to build hype, and thus purchases.

But it does leave GW as the sole method of laying claim to one for a whole week, which is advantageous whether it's intentional or not.


Mate, its digital there isn't a fixed number, nor, come midnight next week, will I be unable to purchase one if I don't have a pre-order.

If I was going to pirate it, I would be able to get hold of one just as quickly regardless of pre-order, as the actual street date doesn't change.

Literally the only advantage to this pre order is it would download automatically as soon as it is made available. That's it.


I pre order digital things (usualy music, sometimes books) becasue i'm thinkig about it and i have the money to go buy a card for it (i don't use my CC to make online purchases, for ituens i go buy itunes cards, don't have to do it right away, but it's easier to do it hten)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 20:57:25


Post by: Melcavuk


GW Digital have confirmed on their Facebook that assassins arent a part of this codex, which does bring up a question of what we will be getting to fill the various slots (no marines, no assassins), hopefully leaning toward some new and cool unit ideas as basis for conversions. I'm none too familiar with the Inquisitorial parts of the current Grey Knight codex but beyond Henchmen and Inquisitors there would hopefully need to be more units to fill out a force organisation chart unless the henchmen are grouped by type into the various slots.

Edit: Though oddly both the response and original question disappeared from the comments section shortly after that reply, intrigueing.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:11:59


Post by: Crimson


 Melcavuk wrote:
GW Digital have confirmed on their Facebook that assassins arent a part of this codex.

What, what, what? Why the hell not? The forced marriage of Imperial Assassins to the Grey Knights was one of the things I assumed this dex was going to fix.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:13:24


Post by: Melcavuk


 Crimson wrote:
 Melcavuk wrote:
GW Digital have confirmed on their Facebook that assassins arent a part of this codex.

What, what, what? Why the hell not? The forced marriage of Imperial Assassins to the Grey Knights was one of the things I assumed this dex was going to fix.


The comment disappeared shortly after, which made me wonder if they perhaps misspoke.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:15:07


Post by: Eldarain


Yeah, that's disappointing. Hopefully that was taken down due to inaccuracy and not to avoid nerd-rage.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:16:34


Post by: MeanGreenStompa


Yeah... not having Assassins in this is bonkers.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:20:19


Post by: Bonde


 MeanGreenStompa wrote:
Yeah... not having Assassins in this is bonkers.


Agree, that wouldn't make any kind of sense, since they already have a hard time of even having one or two options per FOC slot.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:36:23


Post by: Troike


On the other hand, it could mean that assassins are slated for their own allies codex. Though they are just four units altogether, so maybe not.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/10 21:36:30


Post by: OrlandotheTechnicoloured


Well they have said while it will be possible to run an inquisition only force with the codex it will be difficult and sub-optimal

It's really designed to work with other books



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 01:19:13


Post by: cygnnus


 MeanGreenStompa wrote:
Yeah... not having Assassins in this is bonkers.


Not in the least.... That would just give them the option of later charging for Codex: Assassins....

Valete,

JohnS


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 01:20:26


Post by: TechMarine1


 Troike wrote:
On the other hand, it could mean that assassins are slated for their own allies codex. But on the other hand, they are just four units altogether, so maybe not.


Not necessarily. There are other temples/methods of assassination, such as poison.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 01:30:20


Post by: Vain


TechMarine1 wrote:
Not necessarily. There are other temples/methods of assassination, such as poison.


...so 5 units?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 01:35:02


Post by: Necrosis


 Vain wrote:
TechMarine1 wrote:
Not necessarily. There are other temples/methods of assassination, such as poison.


...so 5 units?

Unlikely as they don't release new models.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 01:47:00


Post by: H.B.M.C.


Yeah I don't think we'll ever see the Venum or Vanus Assassins as actual models (that and the Vanus Assassin would never show up on a battlefield).


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 02:00:17


Post by: insaniak


The posibility would be there for some special character assassins, Temple Lords, or trainee units, though, wihch could all be converted from standard Assassin models.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 02:56:29


Post by: TheKbob


I don't understand why they just don't make an "Inquisition" box of 5 random bodies (guard, fantasy guys, trenchcoat guy, power armor guy, etc.) and a metric ton of bits, put it at $35 and say "here's how to make your warband."

Would sell like hotcakes.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 02:59:03


Post by: d-usa


 TheKbob wrote:
I don't understand why they just don't make an "Inquisition" box of 5 random bodies (guard, fantasy guys, trenchcoat guy, power armor guy, etc.) and a metric ton of bits, put it at $35 and say "here's how to make your warband."

Would sell like hotcakes.


A generic "make your own captain/librarian/chaplain" kit would sell like like hotcakes as well, but we haven't seen it happen


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 03:11:24


Post by: jonolikespie


Don't you guys know?
GW is allergic to hot cakes, that's why they have been raising prices and cutting model counts in boxes, they can't afford to let anything sell too well


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 03:46:13


Post by: H.B.M.C.


Wait, so they'd have to make a new plastic kit to make money? So, in other words, spend money to make money?

That sounds far too much long a long-term strategy for good 'ol GW.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 03:47:06


Post by: Kanluwen


 TheKbob wrote:
I don't understand why they just don't make an "Inquisition" box of 5 random bodies (guard, fantasy guys, trenchcoat guy, power armor guy, etc.) and a metric ton of bits, put it at $35 and say "here's how to make your warband."

Would sell like hotcakes.

People say this about a great many things.

That does not necessarily make it true though.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 04:38:02


Post by: Davor


 ClockworkZion wrote:
Preview is online and if you don't want to spend the time downloading it or can't I've got it up here:
http://www.talkwargaming.com/2013/11/Codex-Inquisition-Preview.html

Just a warning, it's a bit image intense.


Thankyou for taking the time to recap all what was shown in one place. Greatly appreciated.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:22:15


Post by: Kerrathyr


 cygnnus wrote:
 MeanGreenStompa wrote:
Yeah... not having Assassins in this is bonkers.


Not in the least.... That would just give them the option of later charging for Codex: Assassins....

Valete,

JohnS

On GW's blog they talked about Codex =][= containing info on other ordines, as for example ordo chronus and ordo sicarius which, iirc, is the one responsible for assassins' deployment... It's a bit of a stretch, but if we have them, we have also their operatives...

As a side note, Venenum assassins are not that difficult to "make": assassin statline, scyhtian venom talon, envenomed needle gun... Vanus assassins are more "on the intelligence side", but they may be an addition to hq, command squad-style, without using a foc slot, and bestowing some inherent bonus (a unit getting scout, infiltration, deep strike or something similar)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:29:00


Post by: Troike


So if assassins aren't in with the Inquisition, and probably aren't moving to their own 'dex, I wonder if that means that the Inquisition is staying in with the GKs for future codexes? It'd seem odd for it to just be GKs and assassins in an army
 insaniak wrote:
The posibility would be there for some special character assassins, Temple Lords, or trainee units, though, wihch could all be converted from standard Assassin models.

Possibly. Though it'd be a bit underwhelming without any new models, IMO.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:29:36


Post by: Redemption


Isn't the Ordo Sicarius the one that hunts down (rogue) assassins?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:32:25


Post by: insaniak


 Troike wrote:
Possibly. Though it'd be a bit underwhelming without any new models, IMO.

As opposed to the other supplements so far...?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:34:03


Post by: Troike


 insaniak wrote:
 Troike wrote:
Possibly. Though it'd be a bit underwhelming without any new models, IMO.

As opposed to the other supplements so far...?

Did any of those introduce new characters?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 09:39:56


Post by: Redemption


I believe the Sentinels of Terra and, to a lesser extent, the Farsight Enclave had a couple.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 10:22:42


Post by: Kerrathyr


 Redemption wrote:
Isn't the Ordo Sicarius the one that hunts down (rogue) assassins?

For what I remember, the ordo is created to monitor - and my take is that they exert a bit of control... I remember something along the lines of "assassin-inquisitor", even if technically the officio assassinorum should be under the administratum or something similar (could be a great moment to redesign a bit of the command chain, tooo much power under lords of terra's influence as for today)
Ok, I was a smidge stretchy, but plausible :-P


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 10:33:02


Post by: H.B.M.C.


But none of them had models.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 10:37:42


Post by: Delboy


On the assassin side of things, I honestly doubt we'll see Venemum or Vanus. Venemum are generally more suited to missions where stealthily poisoning the food and drinks their targets, usually corrupt nobles and politicians rather than military generals on the field, is the preferred option. They are far too subtle to be plodding around a battlefield. Also, I really can't see them performing any specific role that the other assassins don't already do.

Vanus, as others have pointed out, are more strategists than fighters and rarely if ever appear on the battlefield. I suppose they could, however, appear as some sort of unseen command upgrade, giving you some form of tactical benefit at the start of the game without actually appearing on the board.

I also would be highly surprised if assassins don't appear in this book, though maybe they might be getting their own supplement or mini-codex, as counter-intuitive as that may seem.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 11:13:40


Post by: insaniak


 Troike wrote:
Did any of those introduce new characters?

The Farsight book introduced a bunch of them that are just regular battlesuits with regular gear. Yay and woot.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 11:19:04


Post by: Haight


 Crimson wrote:
 Melcavuk wrote:
GW Digital have confirmed on their Facebook that assassins arent a part of this codex.

What, what, what? Why the hell not? The forced marriage of Imperial Assassins to the Grey Knights was one of the things I assumed this dex was going to fix.



Yeah.... this is really weird.

Codex: Inquisition is just about the most natural place for assassins to pop up. Not having them be an option is both bizarre, and a strike against the book, imho.


Automatically Appended Next Post:
 Troike wrote:
 insaniak wrote:
 Troike wrote:
Possibly. Though it'd be a bit underwhelming without any new models, IMO.

As opposed to the other supplements so far...?

Did any of those introduce new characters?



Farsight Enclave introduced 8 new ones. Though granted, no new models, as they are all standard battlesuit / wargear combos. Still.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 12:38:39


Post by: ClockworkZion


Davor wrote:
 ClockworkZion wrote:
Preview is online and if you don't want to spend the time downloading it or can't I've got it up here:
http://www.talkwargaming.com/2013/11/Codex-Inquisition-Preview.html

Just a warning, it's a bit image intense.


Thankyou for taking the time to recap all what was shown in one place. Greatly appreciated.

No problem.


Automatically Appended Next Post:
 Kerrathyr wrote:
On GW's blog they talked about Codex =][= containing info on other ordines, as for example ordo chronus and ordo sicarius which, iirc, is the one responsible for assassins' deployment... It's a bit of a stretch, but if we have them, we have also their operatives...

As a side note, Venenum assassins are not that difficult to "make": assassin statline, scyhtian venom talon, envenomed needle gun... Vanus assassins are more "on the intelligence side", but they may be an addition to hq, command squad-style, without using a foc slot, and bestowing some inherent bonus (a unit getting scout, infiltration, deep strike or something similar)

We may have info on those different Ordos but I'm not counting on the rules for units from those Ordos being in the book. Remember, Eisenhorn gets a page and has been confirmed to not get rules (you can make a "not-Eisenhorn" proxy apparently, but not actually field a model with rules for being him).


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 15:21:32


Post by: Dr Mathias


I wouldn't be surprised at all to see Assassins as a separate digital release, there's a precedent for it and GW currently appears to be trending 'retro' with their approach to 40K.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 15:24:02


Post by: pretre


 H.B.M.C. wrote:
Vanus Assassin would never show up on a battlefield.

They could sell you a picture of a Vanus sitting in a bunker somewhere. The next great frontier in Miniature sales. When you use his powers, you just show your opponent the picture.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 15:29:18


Post by: ZebioLizard2


 pretre wrote:
 H.B.M.C. wrote:
Vanus Assassin would never show up on a battlefield.

They could sell you a picture of a Vanus sitting in a bunker somewhere. The next great frontier in Miniature sales. When you use his powers, you just show your opponent the picture.


So that means you could use a Vanus "Upgrade" to any fortification bigger then an Aegis Defense Line?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 15:37:37


Post by: pretre


 ZebioLizard2 wrote:
 pretre wrote:
 H.B.M.C. wrote:
Vanus Assassin would never show up on a battlefield.

They could sell you a picture of a Vanus sitting in a bunker somewhere. The next great frontier in Miniature sales. When you use his powers, you just show your opponent the picture.


So that means you could use a Vanus "Upgrade" to any fortification bigger then an Aegis Defense Line?

That's actually kind of a cool idea.

"Who's manning your Firestorm Redoubt?" "Nobody.... Just my VANUS!"


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 15:43:56


Post by: Azreal13


There could be a vanilla option with selectable wargear.

That was how assassins originally started (and GW seems to be going back and mining RT/2nd Ed a lot for ideas recently) and could still mean that assassins as they are currently would remain with the GK book, but still provide a more flexible, and hence fluffier, option to field Officio Assassinorium agents in this book.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 17:03:37


Post by: pretre


http://natfka.blogspot.com/2013/11/inquisitors-being-moved-to-plastic.html

an anonymous source on Faeit 212 wrote:
all of the metal/finecast inquisitor models are going to get updated in plastic shortly (although not in time for the digital codex release).

However, it looks like we may be getting ONE metal-to-plastic update (with the ‘dex?), although oddly, not the one that is shown on the cover of the new ‘dex. See the attached screen capture from my gift list. The Inquisitor w/ Grimoire was available as early as last week – pre-codex 411. Now it is not.


Perhaps a coincidence, or perhaps a temporary thing, but I wanted to pass this along to you. When you click on the product link in my gift list, it re-directs to the GW homepage, which is what usually happens with discontinued models from old links.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 17:25:35


Post by: ClockworkZion


I doubt plastic. Maybe Finecast.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 17:30:48


Post by: pretre


Yeah, I have no idea why he posted that one since it has no chance of being true. When has there ever been a metal to plastic update of a mini (Meaning same mini changing from metal to plastic, not a new mini)?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 21:28:49


Post by: Kroothawk


 pretre wrote:
Yeah, I have no idea why he posted that one since it has no chance of being true. When has there ever been a metal to plastic update of a mini (Meaning same mini changing from metal to plastic, not a new mini)?

Eldar Farseer, more or less.
Not saying that this is true though.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 21:30:40


Post by: pretre


 Kroothawk wrote:
Eldar Farseer, more or less.
Not saying that this is true though.

Was that one a swap? I had forgotten about it. Good call.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 21:30:56


Post by: Buttons


 pretre wrote:
 ZebioLizard2 wrote:
 pretre wrote:
 H.B.M.C. wrote:
Vanus Assassin would never show up on a battlefield.

They could sell you a picture of a Vanus sitting in a bunker somewhere. The next great frontier in Miniature sales. When you use his powers, you just show your opponent the picture.


So that means you could use a Vanus "Upgrade" to any fortification bigger then an Aegis Defense Line?

That's actually kind of a cool idea.

"Who's manning your Firestorm Redoubt?" "Nobody.... Just my VANUS!"

Vanus should be able to control enemy fortifications. He hacks into the quad gun and remotely fires it to shoot down a rebel chapter master in his stormraven. The chapter master is dead and the tactical squad sergeant is assumed to be guilty since his gun shot him down.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 22:36:22


Post by: pizzaguardian


 pretre wrote:
 Kroothawk wrote:
Eldar Farseer, more or less.
Not saying that this is true though.

Was that one a swap? I had forgotten about it. Good call.


It is not an actual swap, the model is very similar on pose maybe but when looked into considerably different.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 22:37:03


Post by: pretre


Yay, I'm still right.


Automatically Appended Next Post:
And more from Natfka

http://natfka.blogspot.com/2013/11/the-inquisition-how-it-can-be-used.html
an anonymous source on Faeit 212 wrote:
It now has a lot more detailed rules for creating a retinue for your inquisitor, with each member having a lot more detailed rules / impact.

There are limits based on which Ordo you are on what you can take in your retinue.

The whole book is just for creating 1 HQ choice, which can be taken by any Imperial army, including as the mandatory HQ.

i.e. you could have a space marine army without a captain/librarian/chaplain/master, lead only by an Inquisitor.

No troops, no elites, no fast attack, no heavy support.


Pretty sure they already said that there was more than that, so this is pretty weak.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 22:55:35


Post by: Kanluwen


 ClockworkZion wrote:
I doubt plastic. Maybe Finecast.

Or maybe just gone.

There were 3 Dark Elf Assassins released with the previous army book, and two of them are gone now. There is only one left that was converted from metal to Finecast.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 22:59:49


Post by: pretre


Oh and Stickmonkey chimes in. He always likes to jump onto a sinking boat:

Stickmonkey on Faeit 212 wrote:
GW is not producing finecast like before. Its moved to small batch runs, that they are only maintaining minimum stock on remaining models until they are replaced with plastic equivalents. And as stock runs out on some older models they are being discontinued even if no replacement is complete.

I think this may be what's happening to missing inquisitor models...the wide brim hat with plasma is also gone from what I see. Not that they will necessarily have a direct plastic replacement any time soon.



Automatically Appended Next Post:
Bonus points for him not knowing that the Hat and Plasma was a Limited GD model back in the day.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:14:14


Post by: plastictrees


Spoiler:
 pretre wrote:
Yay, I'm still right.


Automatically Appended Next Post:
And more from Natfka

http://natfka.blogspot.com/2013/11/the-inquisition-how-it-can-be-used.html
an anonymous source on Faeit 212 wrote:
It now has a lot more detailed rules for creating a retinue for your inquisitor, with each member having a lot more detailed rules / impact.

There are limits based on which Ordo you are on what you can take in your retinue.

The whole book is just for creating 1 HQ choice, which can be taken by any Imperial army, including as the mandatory HQ.

i.e. you could have a space marine army without a captain/librarian/chaplain/master, lead only by an Inquisitor.

No troops, no elites, no fast attack, no heavy support.


Pretty sure they already said that there was more than that, so this is pretty weak.


Blech.
That's been directly contradicted by the Facebook commentary hasn't it?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:15:36


Post by: pretre


 plastictrees wrote:
That's been directly contradicted by the Facebook commentary hasn't it?

Yep.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:19:39


Post by: Kroothawk


 pretre wrote:
Bonus points for him not knowing that the Hat and Plasma was a Limited GD model back in the day.

Bonus point for you not knowing that they released the Hat and Plasma anyway for general release some time later, until they noticed the Internet outrage after a few days and retracted it from the store


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:19:41


Post by: Kanluwen


So wait, I can't just make a really sick nasty Inquisitor and companions?

I'm trying to follow this because it would encourage me to finish my Guard and Inquisitor(Lok converted a bit after the bendy sword arm broke) but it's a bit fuzzy.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:24:43


Post by: pretre


 Kroothawk wrote:
 pretre wrote:
Bonus points for him not knowing that the Hat and Plasma was a Limited GD model back in the day.

Bonus point for you not knowing that they released the Hat and Plasma anyway for general release some time later, until they noticed the Internet outrage after a few days and retracted it from the store

Right... So how does that negate my point? He is saying that the Hat and Plasma was pulled in the last couple of days because they aren't going to make it in finecast. I'm saying it was a LE model back in the day and wasn't on the store for them to pull in the last couple of days. I guess I could have padded out my character count and written a few more sentences, but I thought it was clear that I was talking about his specific point.


Automatically Appended Next Post:
 Kanluwen wrote:
So wait, I can't just make a really sick nasty Inquisitor and companions?

I'm trying to follow this because it would encourage me to finish my Guard and Inquisitor(Lok converted a bit after the bendy sword arm broke) but it's a bit fuzzy.

That is a really cool idea that this guy is putting out there. I would love it if you could... but it seems contra to the already known 'facts' about the release. Of course, there could be another option: That both are true and you can both do this thing with the single HQ choice and have a standalone force...


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/11 23:30:45


Post by: plastictrees


 Kanluwen wrote:
So wait, I can't just make a really sick nasty Inquisitor and companions?

I'm trying to follow this because it would encourage me to finish my Guard and Inquisitor(Lok converted a bit after the bendy sword arm broke) but it's a bit fuzzy.


I think that's guaranteed. It's the extent of the standalone army options that's up in the air.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 00:32:41


Post by: Azreal13


There had better be a full list option. Now I've gone ahead and had a really cool idea to model it. :shakefist:


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 01:45:52


Post by: Kid_Kyoto


 NeedleOfInquiry wrote:
 Kid_Kyoto wrote:
There was even a figure



RT days were awesome days.


Oh My ...you have one......

Would you sell it?


Afraid even I don't have one, thinking of converting one though. And if I ever do spot that one on ebay again...


Automatically Appended Next Post:
 Troike wrote:
On the other hand, it could mean that assassins are slated for their own allies codex. Though they are just four units altogether, so maybe not.


Yeah GW would never do a whole codex just for assassins!





Well they'd certainly never do it twice!





Well they'd certainly never do it 3 times!

And certainly not charge $25 for a downloadable codex with 4 entries!

Would they?




Automatically Appended Next Post:
'allo 'allo what's all this then?

http://www.ebay.com/itm/Lot-4Z-Inquisitor-Obiwan-Sherlock-Clousseau-Grey-Knights-Necromda-Bounty-Hunter-/281202281195?pt=Games_US&hash=item4178f64aeb



Is my love of nostalgia and really bizzare minis worth $35? Is it?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 02:33:35


Post by: Dr Mathias


Is that guy carrying a gun, or a chainsword, or a serrated shotgun? I have that figure and I've never been able to figure it out.

Early RT figures are certainly odd.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 02:36:53


Post by: ClockworkZion


 Kanluwen wrote:
 ClockworkZion wrote:
I doubt plastic. Maybe Finecast.

Or maybe just gone.

There were 3 Dark Elf Assassins released with the previous army book, and two of them are gone now. There is only one left that was converted from metal to Finecast.

Yeah, I'm not ruling such an idea out either.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 03:08:37


Post by: Ascalam


 pretre wrote:
Yeah, I have no idea why he posted that one since it has no chance of being true. When has there ever been a metal to plastic update of a mini (Meaning same mini changing from metal to plastic, not a new mini)?



Grots.


Several of the models in the current grot box were metal first, same sculpt.

I know because I'm painting a unit that has the metal ones and their plastic doppelgangers at present.

Can't think of any others offhand though.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 03:13:52


Post by: the_Armyman


 Kid_Kyoto wrote:

'allo 'allo what's all this then?

http://www.ebay.com/itm/Lot-4Z-Inquisitor-Obiwan-Sherlock-Clousseau-Grey-Knights-Necromda-Bounty-Hunter-/281202281195?pt=Games_US&hash=item4178f64aeb
Spoiler:



Is my love of nostalgia and really bizzare minis worth $35? Is it?


Let the bidding war commence!

I hope I'm not pointing out the obvious here, but both this digital 'dex and the previous AS 'dex are about moving old product. Burn through as much metal as possible, and start culling the finecast stuff that's been sitting around the warehouse. The fact that Kyrinov was excluded from the AS 'dex and his mini was also no longer in production was not a coincidence.

The scary thing is all that old, first-run Finecast that is about to be unleashed upon the world... *shivers*


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 03:14:03


Post by: jayjester


Black orcs


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 04:53:28


Post by: ClockworkZion


So of those examples of metal to plastic with no changes, how many occurred after Finecast became a thing?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 05:26:31


Post by: Ascalam


Not sure when they did the grotz box, but it think it was pretty recent.

The metal Farseer to plastic was with the new Eldar release.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 05:29:36


Post by: pretre


Grots are actually a legit example, I believe. We have a winner!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 05:33:51


Post by: Ascalam


If nothing else, imagine building finecast Grotz!

The humanity!



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 05:55:44


Post by: tyrannosaurus


 the_Armyman wrote:


I hope I'm not pointing out the obvious here, but both this digital 'dex and the previous AS 'dex are about moving old product. Burn through as much metal as possible, and start culling the finecast stuff that's been sitting around the warehouse. The fact that Kyrinov was excluded from the AS 'dex and his mini was also no longer in production was not a coincidence.

The scary thing is all that old, first-run Finecast that is about to be unleashed upon the world... *shivers*


This. Also the fact that the Seraphim Superior [oop] is an optional upgrade, whereas in the rest of the AS dex the Superior is mandatory. It's not the end of the world, but it is really disappointing that the starting point for a codex is the stock level sheets. Pretty sure they weren't shifting many missionary/preachers, arcos etc. before the AS dex and now the Inquisition dex. Makes me wonder why Penitent Engines are still so bad, I thought it would be a no-brainer to make them auto-include.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 06:44:25


Post by: Agamemnon2


 Dr Mathias wrote:
Is that guy carrying a gun, or a chainsword, or a serrated shotgun? I have that figure and I've never been able to figure it out.

It's an incredibly poorly sculpted gun. With a square barrel.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 06:54:57


Post by: evildrcheese


You gotta admit that it makes good business sense though. Release a cheap stop-gap dex to shift some stock. A year later release a proper dex with new model support. (Not a rumour, just speculation).

D


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 07:10:32


Post by: Dysartes


 Kroothawk wrote:
 pretre wrote:
Bonus points for him not knowing that the Hat and Plasma was a Limited GD model back in the day.

Bonus point for you not knowing that they released the Hat and Plasma anyway for general release some time later, until they noticed the Internet outrage after a few days and retracted it from the store


While he was a LE, he wasn't a Games Day figure - he was a limited release for a weekend or so, along side either Marco Polo dude or a High Elf character. This was around the same period that the Parade Rest Cadians were released.

I can't remember if they were a campaign weekend release, or if they were for an anniversary of some description, though.

Think I've still got a spare one of the metal =][= in a drawer somewhere, in addition to the one I've painted.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 10:29:37


Post by: Kroothawk


 ClockworkZion wrote:
So of those examples of metal to plastic with no changes, how many occurred after Finecast became a thing?

Basically no changes but some additions: Tyranid Hive Tyrant (Metal, then Finecast for maybe 6 months, then Plastic with added winged version).

BTW I always liked the Inquisitor with Hat and Inferno pistol more than the limited one.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 13:53:51


Post by: Kirasu


 tyrannosaurus wrote:
 the_Armyman wrote:


I hope I'm not pointing out the obvious here, but both this digital 'dex and the previous AS 'dex are about moving old product. Burn through as much metal as possible, and start culling the finecast stuff that's been sitting around the warehouse. The fact that Kyrinov was excluded from the AS 'dex and his mini was also no longer in production was not a coincidence.

The scary thing is all that old, first-run Finecast that is about to be unleashed upon the world... *shivers*


This. Also the fact that the Seraphim Superior [oop] is an optional upgrade, whereas in the rest of the AS dex the Superior is mandatory. It's not the end of the world, but it is really disappointing that the starting point for a codex is the stock level sheets. Pretty sure they weren't shifting many missionary/preachers, arcos etc. before the AS dex and now the Inquisition dex. Makes me wonder why Penitent Engines are still so bad, I thought it would be a no-brainer to make them auto-include.


The problem with penitent engines isn't entirely limited to just them. GW as a whole actually believes that walkers are good in close combat as if the new CC rules + grenades didn't totally make them useless. You can see similar patterns in every book that has walkers (except for the maulerfiend because it moves fast)


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 13:56:16


Post by: Bonde


Yeah, every kind of CC walker is utterly outclassed by just about every MC out there, both in speed, killing power, initiative and durability. The only exception is deepstriking AV13 walkers, but they are still weak to melta.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 15:45:46


Post by: Skriker


 Kanluwen wrote:
I don't think it will be standalone.

The way it reads suggests it is purely a supplement, talking about how you can field "an Inquisitor and their retinue in any Imperial army".


You are missing this part of the statement:

"....or field them as an army in their own right."

Which is kind of clear that there will be some amount of standalone capability. If this brings back forces similar to those available in Codex Daemonhunters and Witchhunters again I'll be sad for once for selling off my armies from those books after they were no longer valid options.

Skriker


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 19:09:43


Post by: MrFlutterPie


I would wet my pants a little if there were Arbites or counts as equivalents in this dex.

Give me a BS 4 guardsmen with LD 8, carapace armour and a shotgun for under 10 pts and I'd be so happy.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 19:31:46


Post by: Paradigm


 MrFlutterPie wrote:
I would wet my pants a little if there were Arbites or counts as equivalents in this dex.

Give me a BS 4 guardsmen with LD 8, carapace armour and a shotgun for under 10 pts and I'd be so happy.


If it's any help, IG vets are 10ppm with carapace and shotgun. Under 10ppm may happen in the next IG dex if not here.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 19:38:10


Post by: MrFlutterPie


 Paradigm wrote:
 MrFlutterPie wrote:
I would wet my pants a little if there were Arbites or counts as equivalents in this dex.

Give me a BS 4 guardsmen with LD 8, carapace armour and a shotgun for under 10 pts and I'd be so happy.


If it's any help, IG vets are 10ppm with carapace and shotgun. Under 10ppm may happen in the next IG dex if not here.


I use the IG codex currently to represent my 2000pts Arbite army. I am hoping that I might be able to get a cheaper or better options while staying fluffly. Than I could ally them to IG to get extra stuff. I also know that the new IG book is coming out soon and I wanted a back up plan in case GW got rid of my carapace vets with shotguns from the book.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 19:39:58


Post by: Paradigm


 MrFlutterPie wrote:
 Paradigm wrote:
 MrFlutterPie wrote:
I would wet my pants a little if there were Arbites or counts as equivalents in this dex.

Give me a BS 4 guardsmen with LD 8, carapace armour and a shotgun for under 10 pts and I'd be so happy.


If it's any help, IG vets are 10ppm with carapace and shotgun. Under 10ppm may happen in the next IG dex if not here.


I use the IG codex currently to represent my 2000pts Arbite army. I am hoping that I might be able to get a cheaper or better options while staying fluffly. Than I could ally them to IG to get extra stuff. I also know that the new IG book is coming out soon and I wanted a back up plan in case GW got rid of my carapace vets with shotguns from the book.


Fair enough. I can't see the shotgun carapace vets going anywhere, but I agree 10ppm is a little pricey, so a reduction either in codex: inq or IG would be more than welcome.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 19:55:37


Post by: MrFlutterPie


I also don't foresee GW cutting the shotgun carapace vets but you never know. I just want to have a back up plan. I've invested a ton of money into this army (80% of my infantry use the old 2ed Arbite models bought on ebay piece by piece) So I want to make sure I don't have to shelve it.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 20:02:42


Post by: the_Armyman


evildrcheese wrote:You gotta admit that it makes good business sense though. Release a cheap stop-gap dex to shift some stock. A year later release a proper dex with new model support. (Not a rumour, just speculation).

D


Oh, I think it's brilliant. You breathe a little life into some niche armt list, move old stock, plus you can sell digital dexes with recycled artwork and fluff for premium prices

Kirasu wrote:

The problem with penitent engines isn't entirely limited to just them. GW as a whole actually believes that walkers are good in close combat as if the new CC rules + grenades didn't totally make them useless. You can see similar patterns in every book that has walkers (except for the maulerfiend because it moves fast)


Again, speculating here, but the reason pengines weren't given a bump is because existing stock is low, there is no desire to shift them to finecast, and producing more would be too costly. You don' t give old models a buff unless you're looking to sell lots of them.

MrFlutterPie wrote:I would wet my pants a little if there were Arbites or counts as equivalents in this dex.

Give me a BS 4 guardsmen with LD 8, carapace armour and a shotgun for under 10 pts and I'd be so happy.


Do they have Arbite models available to sell to you? If the answer is no, then they will not be included in the 'dex. It really is a quite simple formula for GW.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 20:58:14


Post by: pretre


I love conspiracy theorists! When convenient, GW is incomptent and can't get anything right. Also, when convenient, GW has a masterful grasp of sales and planning strategies in order to dupe the customer at every turn.

It's just like when people accuse the government of massive conspiracies when they can't even balance a budget.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 21:00:50


Post by: Azreal13


 pretre wrote:
I love conspiracy theorists! When convenient, GW is incomptent and can't get anything right. Also, when convenient, GW has a masterful grasp of sales and planning strategies in order to dupe the customer at every turn.

It's just like when people accuse the government of massive conspiracies when they can't even balance a budget.


It is possible that neither idea, in either GW or Government, is mutually exclusive to the other.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 21:02:42


Post by: pretre


 azreal13 wrote:
 pretre wrote:
I love conspiracy theorists! When convenient, GW is incomptent and can't get anything right. Also, when convenient, GW has a masterful grasp of sales and planning strategies in order to dupe the customer at every turn.

It's just like when people accuse the government of massive conspiracies when they can't even balance a budget.


It is possible that neither idea, in either GW or Government, is mutually exclusive to the other.

Possible, but unlikely. I like to think of GW as one of those delightful British Comics, dashing about ineptly while a lively soundtrack plays. Occasionally they do something brilliantly good or remarkably bad, but mostly they just make me smile.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 21:06:25


Post by: Azreal13


By "delightful British comics" you mean Benny Hill don't you?

There's more than that, Fawlty Towers and fart jokes to Brit comedy I'll have you know!!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 21:13:45


Post by: pretre


 azreal13 wrote:
By "delightful British comics" you mean Benny Hill don't you?

There's more than that, Fawlty Towers and fart jokes to Brit comedy I'll have you know!!

Mr Bean, Benny Hill, etc. I'm well aware of others but I like to think of GW as delightfully inept.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:22:18


Post by: xruslanx


most people are quick to lable gw as incompetant because they have no idea how innefficient and gaff-prone large businesses are. The company i work for practically makes gw look streamlined and efficient, off the top of my head in the last couple of months we have had to return around a dozen pallets of packaging due to a miss-print, and continued production of a line the day after our customer told us to stop.

We also found out our logistics company were over charging us £1000 a week, and they were gak anyway. And we only ship things around the uk...god only knows the challanges in sending hundreds of products throughout the world.

I don't really understand the critisism on this one. Yes, there are no new models...but we will be getting complex and cool rules for making our own custom inquisitors, *and* it is a lot cheaper than regular codexes. It is also digital only so it seems that it isn't taking away any resources from actual codexes.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:31:01


Post by: Troike


xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.

Not quite. At least some of the same people that do the regular codexes still have to put time into making these, when they could be working on a regular non-digital codex. We know that Cruddace worked on the AS Digital Codex.

That said, interested to see who'll be writing this one.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:35:00


Post by: the_Armyman


 pretre wrote:
I love conspiracy theorists! When convenient, GW is incomptent and can't get anything right. Also, when convenient, GW has a masterful grasp of sales and planning strategies in order to dupe the customer at every turn.

It's just like when people accuse the government of massive conspiracies when they can't even balance a budget.


My suppositions have nothing to do with conspiracy theories. GW makes decisions based upon making money (derp). They make plenty of mistakes, too. The latter has nothing to do with the former except in cases where the latter gets in the way of the former. Contrary to popular belief, a company does not stay in business for 25 years without some decent business acumen.

As for the government, your ignorance of reality astounding. Managing the rumor-monger thread is just your speed.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:37:11


Post by: pretre


 the_Armyman wrote:
My suppositions have nothing to do with conspiracy theories. GW makes decisions based upon making money (derp). They make plenty of mistakes, too. The latter has nothing to do with the former except in cases where the latter gets in the way of the former. Contrary to popular belief, a company does not stay in business for 25 years without some decent business acumen.

Defensive much? I am actually pro GW and use that same argument most of the time. To think that everything they do has some hidden motive (the current 'moving metal stocks' theory) gives them a bit too much credit though.

As for the government, your ignorance of reality astounding.

Oh oh. Are you a truther?

Managing the rumor-monger thread is just your speed.

Thanks! I love it when people appreciate the hard work I put in.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:45:15


Post by: Azreal13


 the_Armyman wrote:
 pretre wrote:
I love conspiracy theorists! When convenient, GW is incomptent and can't get anything right. Also, when convenient, GW has a masterful grasp of sales and planning strategies in order to dupe the customer at every turn.

It's just like when people accuse the government of massive conspiracies when they can't even balance a budget.


My suppositions have nothing to do with conspiracy theories. GW makes decisions based upon making money (derp). They make plenty of mistakes, too. The latter has nothing to do with the former except in cases where the latter gets in the way of the former. Contrary to popular belief, a company does not stay in business for 25 years without some decent business acumen.

As for the government, your ignorance of reality astounding. Managing the rumor-monger thread is just your speed.


Correct, however, riding on the coat tails of a few talented individuals and an incredibly successful movie series, then surfing the wave of your own momentum for a decade or so is eminently achievable.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:47:52


Post by: pretre


Without going too far off topic, I don't think that's fair to GW. Attributing all their success to a couple individuals and LoTR is missing a lot of their history.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:51:16


Post by: Azreal13


Wouldn't say a couple. Maybe six? As many as ten I could see an argument for.

They're not a one man show by any means, but without a few key names, they'd probably be just another footnote in wargaming history.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:53:41


Post by: pretre


 azreal13 wrote:
Wouldn't say a couple. Maybe six? As many as ten I could see an argument for.

They're not a one man show by any means, but without a few key names, they'd probably be just another footnote in wargaming history.

Well yeah. You can pretty much say that about any successful company. Without the top 6-10 people, this company never would have succeeded.

That's like saying 'You know that sports team wouldn't be any good without it's top 4-5 players...' Well yeah.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 22:58:52


Post by: ClockworkZion


Having had spent time dealing with the bureaucracy of the government, I am amazed they ever manage to do anything.

The government aside, I'm not going to really count on GW doing anything to reduce metal stock when they can just as easily melt it down and resell it to a distributor (potentially at a loss) much more quickly than clear space by updating armies like this.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 23:00:37


Post by: Azreal13


 pretre wrote:
 azreal13 wrote:
Wouldn't say a couple. Maybe six? As many as ten I could see an argument for.

They're not a one man show by any means, but without a few key names, they'd probably be just another footnote in wargaming history.

Well yeah. You can pretty much say that about any successful company. Without the top 6-10 people, this company never would have succeeded.

That's like saying 'You know that sports team wouldn't be any good without it's top 4-5 players...' Well yeah.


Not over a 30 year period you couldn't, there would be literally dozens of names on the list in any successful sports team's history, but that's where the analogy falls down.

But we digress!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 23:02:25


Post by: Troike


 ClockworkZion wrote:
The government aside, I'm not going to really count on GW doing anything to reduce metal stock when they can just as easily melt it down and resell it to a distributor (potentially at a loss) much more quickly than clear space by updating armies like this.

Though that said, I think we can be pretty sure that the AS codex sold well, given this. How well that translated into sales of metal minis I'm not sure, but I'd imagine that there was certainly a spike in purchases of them.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 23:05:15


Post by: pretre


 azreal13 wrote:
Not over a 30 year period you couldn't, there would be literally dozens of names on the list in any successful sports team's history, but that's where the analogy falls down.

But we digress!

Alright, stupid analogy was stupid. You could say that for many successful companies though.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 23:08:48


Post by: Azreal13


 pretre wrote:
 azreal13 wrote:
Not over a 30 year period you couldn't, there would be literally dozens of names on the list in any successful sports team's history, but that's where the analogy falls down.

But we digress!

Alright, stupid analogy was stupid. You could say that for many successful companies though.


You could.

But I have no desire to make pithy bon mots about those companies!


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/12 23:30:08


Post by: pretre


 azreal13 wrote:
But I have no desire to make pithy bon mots about those companies!

A HA! Now we're down to it.



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 06:56:25


Post by: evildrcheese


I do wish GW couod give us some indication of how well the AS Codex sold. I know I bought a couple of Immos and plan on putting and order in for some Superiors and more melta sisters, might wait til the =I= book drops and get an inquisitor as well. I just hope they're taking notice!

D


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 07:03:28


Post by: ClockworkZion


 evildrcheese wrote:
I do wish GW couod give us some indication of how well the AS Codex sold. I know I bought a couple of Immos and plan on putting and order in for some Superiors and more melta sisters, might wait til the =I= book drops and get an inquisitor as well. I just hope they're taking notice!

D

It made the Bestsellers on iTunes for a bit, so it's not like it did poorly. It probably buried all the other digital codex sales to date just because of how it was released.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 07:33:38


Post by: shadowseercB


Any news on who wrote the codex yet?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 07:34:25


Post by: ClockworkZion


 shadowseercB wrote:
Any news on who wrote the codex yet?

Nope. Probably won't find out until it is released.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 07:40:44


Post by: Looky Likey


 evildrcheese wrote:
I do wish GW couod give us some indication of how well the AS Codex sold. I know I bought a couple of Immos and plan on putting and order in for some Superiors and more melta sisters, might wait til the =I= book drops and get an inquisitor as well. I just hope they're taking notice!

D
I heard third hand that GW were caught out by the increase in sales for SoB minis when the new codex launched and had to increase production. Take that with a bit of salt.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 08:48:00


Post by: Troike


Looky Likey wrote:
I heard third hand that GW were caught out by the increase in sales for SoB minis when the new codex launched and had to increase production. Take that with a bit of salt.

This came from a GW manager, I'm guessing?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 08:55:04


Post by: Looky Likey


 Troike wrote:
Looky Likey wrote:
I heard third hand that GW were caught out by the increase in sales for SoB minis when the new codex launched and had to increase production. Take that with a bit of salt.

This came from a GW manager, I'm guessing?
Nope, local independent store who have a good relation with their account manager. They heard this in response to my order that was later than usual for a direct order. As I mentioned, take it with a bit of salt till we see conformation from elsewhere.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 09:14:55


Post by: Troike


Interesting. Thanks for sharing.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 10:37:20


Post by: Kroothawk


Looky Likey wrote:
 Troike wrote:
Looky Likey wrote:
I heard third hand that GW were caught out by the increase in sales for SoB minis when the new codex launched and had to increase production. Take that with a bit of salt.

This came from a GW manager, I'm guessing?
Nope, local independent store who have a good relation with their account manager. They heard this in response to my order that was later than usual for a direct order. As I mentioned, take it with a bit of salt till we see conformation from elsewhere.

Wouldn't surprise me if GW is unprepared for any rise in sales


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:39:01


Post by: Skriker


xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.


The real issue with digital codecies is that they are only sold to a small part of the community. I don't own an apple tablet and barring one magically appearing in my hands for free I don't ever intend to. So until they start selling their digital products through Goggle's mobile store it is irritating in the least, because I would definitely buy this book. if I actually had access to it.

Skriker


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:40:14


Post by: Melcavuk


They are available for use on non-apple products as ebooks and can be read on PCs using Adobe Digital Editions. I'm also led to believe you can print off one copy for your own personal use.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:40:52


Post by: Hulksmash


Or you could just buy it from the BL site and download it on your mobile device that isn't an apple device? I ordered and downloaded my sisters codex directly to my nook.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:42:08


Post by: Azreal13


 Skriker wrote:
xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.


The real issue with digital codecies is that they are only sold to a small part of the community. I don't own an apple tablet and barring one magically appearing in my hands for free I don't ever intend to. So until they start selling their digital products through Goggle's mobile store it is irritating in the least, because I would definitely buy this book. if I actually had access to it.

Skriker


All you need is a computer and a Dropbox account, only if you want the enhanced edition (which is more expensive) do you need an Apple device.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:52:53


Post by: Skriker


 Hulksmash wrote:
Or you could just buy it from the BL site and download it on your mobile device that isn't an apple device? I ordered and downloaded my sisters codex directly to my nook.


Ahhh...so they are selling outside of apples ibook store now. Nice... OK I can be a little less cranky about the subject now. Hahahahaha....

Skriker


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:55:58


Post by: pretre


Heh. There should be a pop-up or something. It's been over a year now, hasn't it?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 16:58:30


Post by: Melissia


Glad they decided to give the Inquisition its own book.

Are people still complaining about digital codices?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 17:35:54


Post by: ClockworkZion


 Melissia wrote:
Are people still complaining about digital codices?

Is it a day that ends in "Y"? Is the Internet for porn (and pendantic arguements)?

Then yes.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 17:47:48


Post by: Eldercaveman


 Skriker wrote:
xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.


The real issue with digital codecies is that they are only sold to a small part of the community. I don't own an apple tablet and barring one magically appearing in my hands for free I don't ever intend to. So until they start selling their digital products through Goggle's mobile store it is irritating in the least, because I would definitely buy this book. if I actually had access to it.

Skriker


This is becoming one of the single most annoying misconceptions about GW. They have made it incredibly clear between the digital Facebook page and Black Library, as well as in the descriptions of the products that they are available on a multitude of formats. It is only the enhance versions that is iPad exclusive, which is fine, since you pay a big fat premium on top of the standard price.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 17:52:57


Post by: ClockworkZion


Eldercaveman wrote:
 Skriker wrote:
xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.


The real issue with digital codecies is that they are only sold to a small part of the community. I don't own an apple tablet and barring one magically appearing in my hands for free I don't ever intend to. So until they start selling their digital products through Goggle's mobile store it is irritating in the least, because I would definitely buy this book. if I actually had access to it.

Skriker


This is becoming one of the single most annoying misconceptions about GW. They have made it incredibly clear between the digital Facebook page and Black Library, as well as in the descriptions of the products that they are available on a multitude of formats. It is only the enhance versions that is iPad exclusive, which is fine, since you pay a big fat premium on top of the standard price.

Wait....$10USD is a premium?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:11:57


Post by: Skriker


Eldercaveman wrote:
This is becoming one of the single most annoying misconceptions about GW. They have made it incredibly clear between the digital Facebook page and Black Library, as well as in the descriptions of the products that they are available on a multitude of formats. It is only the enhance versions that is iPad exclusive, which is fine, since you pay a big fat premium on top of the standard price.


Heaven forbid someone have a misconception about GW. Given that people STILL have this misconception their efforts have not be as "incredibly clear" as you want to claim they are. An earlier comment than yours is the FIRST time I had even heard that I could get the digital versions in a place other than the Apple iBook store. The first time and I spend most of my day online through various media. So just because you think they made it very clear doesn't mean that they reached the entire market with their clarity. So instead of having a snit about someone having a misconception, instead be helpful like others and explain the other options in a way that doesn't imply someone is an idiot just because they had never actually heard that information before.

Skriker


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:15:58


Post by: Kroothawk


 Melissia wrote:
Are people still complaining about digital codices?

Are people still complaining that Sororitas get no new sculpts?


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:17:14


Post by: pretre


I don't know how much clear they can make it. Almost every single communication regarding Digital Editions has said that they are available on multiple platforms. I guess they could go out to everyone's house and tell them personally, but that might be silly.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:24:06


Post by: Rewdan


Did you try the black library site? They spell it out there when you choose to buy they ask for your format choice.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:27:17


Post by: ClockworkZion


Rewdan wrote:
Did you try the black library site? They spell it out there when you choose to buy they ask for your format choice.

They have an FAQ for them as well. And the Digital Editions has it's own special link on the menu bar.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:56:15


Post by: Gitzbitah


 ClockworkZion wrote:
Rewdan wrote:
Did you try the black library site? They spell it out there when you choose to buy they ask for your format choice.

They have an FAQ for them as well. And the Digital Editions has it's own special link on the menu bar.


Taking a look at the email they sent out, it says " Download the interactive edition for your ipod or Apple computer"
There are links below to pre-order, free preview, and the ibookstore. The preorder button also goes to the ibookstore.

If one only looked at the advertisement GW sent out, they would not know of the existence of the cheaper, more flexible format. This is sound marketing, but it also isn't exactly clear about the other options available. The ibookstore version does have the standard version, and can be viewed on your computer, but it is not overt.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 18:59:31


Post by: pretre


What e-mail?

edit: The main page has the link to digital editions:

https://www.games-workshop.com/gws/content/article.jsp?aId=22200010a



Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 19:08:21


Post by: Eldercaveman


ClockworkZion wrote:
Eldercaveman wrote:
 Skriker wrote:
xruslanx wrote:
It is also digital only so it seems that it isn't taking away any resources from actual codexes.


The real issue with digital codecies is that they are only sold to a small part of the community. I don't own an apple tablet and barring one magically appearing in my hands for free I don't ever intend to. So until they start selling their digital products through Goggle's mobile store it is irritating in the least, because I would definitely buy this book. if I actually had access to it.

Skriker


This is becoming one of the single most annoying misconceptions about GW. They have made it incredibly clear between the digital Facebook page and Black Library, as well as in the descriptions of the products that they are available on a multitude of formats. It is only the enhance versions that is iPad exclusive, which is fine, since you pay a big fat premium on top of the standard price.

Wait....$10USD is a premium?


Is it $10USD more than the standard issue? Yes, then it us a premium, I never said how great a premium it was, but it is still a premium.

Skriker wrote:
Eldercaveman wrote:
This is becoming one of the single most annoying misconceptions about GW. They have made it incredibly clear between the digital Facebook page and Black Library, as well as in the descriptions of the products that they are available on a multitude of formats. It is only the enhance versions that is iPad exclusive, which is fine, since you pay a big fat premium on top of the standard price.


Heaven forbid someone have a misconception about GW. Given that people STILL have this misconception their efforts have not be as "incredibly clear" as you want to claim they are. An earlier comment than yours is the FIRST time I had even heard that I could get the digital versions in a place other than the Apple iBook store. The first time and I spend most of my day online through various media. So just because you think they made it very clear doesn't mean that they reached the entire market with their clarity. So instead of having a snit about someone having a misconception, instead be helpful like others and explain the other options in a way that doesn't imply someone is an idiot just because they had never actually heard that information before.

Skriker


pretre wrote:I don't know how much clear they can make it. Almost every single communication regarding Digital Editions has said that they are available on multiple platforms. I guess they could go out to everyone's house and tell them personally, but that might be silly.


And the fact this comes up about 20 times in every digital thread, and gets clarified in every single thread, it can become very tiring. My rant wasn't aimed at anyone in particular. Nor should it be taken that way, more at the general misconception. Happening, over and over and over... But meh, I'm tired maybe I'm just getting ratty.


Codex: Inquisition - Released Nov 16! (and it's a cut and paste job) @ 2013/11/13 19:11:16


Post by: pretre


Eldercaveman wrote:
And the fact this comes up about 20 times in every digital thread, and gets clarified in every single thread, it can become very tiring. My rant wasn't aimed at anyone in particular. Nor should it be taken that way, more at the general misconception. Happening, over and over and over... But meh, I'm tired maybe I'm just getting ratty.

There. I added it to my sig. Draigo's Law was getting tired anyways.