Ascalam wrote: Been tempted to pick up some WM/H cephalyx beasties too. Those things would make amazing grotesques, but are pretty spendy.
Was just going to reccomend checking those out, though again they only have the one pose, and it's actually kind of similar to the current Grotesque model, though much bulkier.
Azreal13 wrote: The Voidraven has been rumoured as in the mix on several occasions, and this is a huge, steaming, hint.
If you want one, I'd be quite an optimistic rabbit for two weeks time.
I have had a hard time keeping my hopes up ever since the rumored Inquisition skirmish game fell through.
However I will buy one if they build it. I don't have wrack fever, but I could not say no to a voidlanced voidraven piloted by Viovoid the void loving voidraven pilot.
Whether I buy any of these or not depends completely on the rules. If they are the same as current or worse, there's no chance I'll drop money on them.
Not gonna lie, I really like the look of the new models. Sure the haemonculi kinda looks like skrillex with it's hair that way but I think it really gives off the dark elf kinda vibe. The wracks don't look as skinny as the haemonculi but give me more of an uruk-hai feeling, which I am so ok with. The Wracks were pulled out of gloop and reshaping chambers while the uruk-hai were pulled from gloop and mud and evil. So I'm personally all for it.
And after a second look, the haemonculi's feet look like they belong on Michael Phelps. Clearly it just means that he's super athletic.
Barrywise wrote: Not gonna lie, I really like the look of the new models. Sure the haemonculi kinda looks like skrillex with it's hair that way but I think it really gives off the dark elf kinda vibe. The wracks don't look as skinny as the haemonculi but give me more of an uruk-hai feeling, which I am so ok with. The Wracks were pulled out of gloop and reshaping chambers while the uruk-hai were pulled from gloop and mud and evil. So I'm personally all for it.
And after a second look, the haemonculi's feet look like they belong on Michael Phelps. Clearly it just means that he's super athletic.
dan2026 wrote: I wonder what is in store for us after this first wave of models.
A plastic Archon seems like a no-brainer. And as a dual kit that can also make Vect.
The fact that the Dark Eldar's big boss man doesn't have a current model is all kinds of bizarre.
I seem to recall someone saying after our last release, when Vect was removed from the website altogether, that one of the GW phone jockeys said way back then "why do you think that is? Kinda hints at a new model doesn't it". Obviously nothing came of it and we can only speculate at this time. The only thing we know for certain is that particular phone jockey was never heard from ever again outside of missing persons reports.
Ovion wrote: Wracks are fantastic.
Yes they're different to Warriors and Wyches, but that doesn't make them a crap troop.
Ran in squads of 10 with 2 Liquifier Guns (maybe an Acothyst for flavour with a Venom Blade) in a Raider
-or-
Ran in Squads of 3 with an Acothyst and a Hex Rifle in a Venom.
The Raider Wracks fly across the board, drop some APD6 melty goodness, then hit CC with 30+ Poisoned attacks.
In return, they're T4 with FnP, so can take a hit back if needed.
They'll happily kill or tarpit most things.
Nope. No save worth mentioning and T4 = incredibly easy bolter fodder and are mowed down in droves. I've seen this again and again. That tactic works only if you have enough terrain in the battleground which is really iffy at best.
Warriors can stay at range with poison and wytches can take haywire which can rip apart knights and super heavies with shocking ease.
Those Wracks look awesome, but $36 for 5 is rough, especially when 10 Wyches or Warriors cost less. I would like to get a box to use as conversion fodder for some cultists, but that price might keep me away from that.
I have an old style (old metal/plastic) Dark Eldar army and these are the first non-vehicle models i might add.
Last codex the Grotesques got a lot bigger and Wracks got the rules of the old Grotesques.
I always field 1 unit of the old metal Grotesques as Wracks, always worked well beside warriors and wyches.
The new models look a bit like the old metal mandrakes as well in their black leather pants and naked upper body.
Mandrakes are a unit that i hardly ever used, so i might convert them with new wrack, so i can use them as mandrakes or wracks.
IF the new box set has any bits...
Sidstyler wrote: Before they were overpriced and produced in a garbage material that wasn't worth fething with at any price. Now they're just overpriced.
Bull0 wrote: Wow? They're a pound more than they used to be, and they're a multi part plastic kit now instead of failcast.
So why are they a pound more? And who cares how many bitz there are if you can still only build 5 guys.
Bull0 wrote: People said they'd retire the 10 man space wolf box, and that didn't happen either.
So what? It could happen. This is a 5-man box that costs more than other 10-man boxes in the same range.
Rygnan wrote: And they actually added five more marines in the PAGK box
For slightly less than double the cost.
Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
my favorite conversion is using warrior or wych or even a few scourge legs with the crypt ghouls box and either ebay executioner heads or greenstuff some DE ones. It's more pricy then a wych or warrior squad but miles cheaper then two new/old wrack boxes.
>Translated from Troll< Yes! More plastics to buy at discounts and endless wrack bits on ebay!! I find it funny that GW is moving everything to plastic and keeping their prices so high. I'm not sure that the 40k line has a reasonably priced model at all. I think the entire GW product line is so overpriced that I NEVER consider buying anything directly from them. As soon as something is released that I am interested in I know that I am going elsewhere to buy the product. That is a built in reflex to new releases. At this point, GW has completely lost me as a direct customer. Wracks are not incredible for that incredible price. 5 Wracks going to do anything for you? Especially when it's your newest unit and your opponent knows it. They can draw some fire for you, give up first blood everytime. They might not even have FNP to start with anymore without a Haemonculus, for all I know. YES! Just what I wanted to spend that money on! A decoy unit. Oh wait...that only works if you put them in a venom so they aren't entirely useless. How much is that decoy unit now? Oh you want wracks that will be effective...that will be 2 boxes and a raider...how much is that now? Over $100 for that unstoppable, broken unit that will be shredded by bolter fire all day. You had better forge the narrative..ie pretend you're having fun. Adding 5 wracks to my army would be far less effective than adding almost anything else of equal points value or monetary value and I'm not in a huge rush to buy these just because they are new, well newly in plastic. I feel that if it where priced at $50 for a box of 10 then every DE player would buy 2 or more boxes directly from GW. At this price, I feel that 1/3 of DE player will buy direct, 1/3 from discounters, 1/3 sell all their Dark Eldar army and start playing WarMachine.
I'm not impressed with the Haemonculus, especially because it's so under-detailed and vanilla for what it is that I initially thought it came with the box of Wracks. Haemonculus are some of the most interesting looking things from the 40k universe and this one looks about as detailed as a coloring book image of what it is. Not inspiring at all and merely passible. I'm not annoyed with the mono pose this time around because I expect it and still have no interest in buying these types of....what are they? models? It's more like Gashapon these days with the lack of fine details. I also expect that all the interesting wargear that a Haemo could take is no longer available, so this model wysiwyg in all lists. I absolutely hate that there isn't even an alternate unique head and no sign of new grotesques, which was needed more than more expensive wracks, so Dark Eldar remain a clone army if you're going carnival of pain. I will be buying this stuff at a fat discount if the codex dictates that I want these in my list.
extremefreak17 wrote: Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
Indeed you are correct. Those are some mighty efficient sprues, with all ten sets of legs across two frames.
extremefreak17 wrote: Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
Indeed you are correct. Those are some mighty efficient sprues, with all ten sets of legs across two frames.
Cue GW redoing the sprues so they can cut it down to 5 models per box...
extremefreak17 wrote: Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
Indeed you are correct. Those are some mighty efficient sprues, with all ten sets of legs across two frames.
Cue GWredoing the sprues so they can cut it down to 5 models per box...
They did it with Orks ya know
Used to get my boyz in boxes of 16 now there 10.
However, they did add Nob bits a power klaw and evay shoota and rokkit launcha so they did give something back unlike the Dire Avengers and Guardsmen.
extremefreak17 wrote: Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
Indeed you are correct. Those are some mighty efficient sprues, with all ten sets of legs across two frames.
Cue GWredoing the sprues so they can cut it down to 5 models per box...
They did it with Orks ya know
Used to get my boyz in boxes of 16 now there 10.
However, they did add Nob bits a power klaw and evay shoota and rokkit launcha so they did give something back unlike the Dire Avengers and Guardsmen.
Guardians used to be 16 as well. 2 sets of 8 man sprues I think. They are down to boxes of 8, with a weapons platform and 2 crewmen, so 10 and a gun.
extremefreak17 wrote: Warriors and Wyches wont get "Avengered." There is no way to split either into a 5 man kit without redesigning the sprues. It was only possible with the Dire Avengers because the 10 man box was just 2 sets of 5 man sprues. (2 Exarches, etc.)
Indeed you are correct. Those are some mighty efficient sprues, with all ten sets of legs across two frames.
Cue GWredoing the sprues so they can cut it down to 5 models per box...
They did it with Orks ya know
Used to get my boyz in boxes of 16 now there 10.
However, they did add Nob bits a power klaw and evay shoota and rokkit launcha so they did give something back unlike the Dire Avengers and Guardsmen.
Don't forget to mention that each old metal heavy weapon (came in packs of two one big shoota and one rokkit so you needed to buy 3) and nob was an extra 10 bucks. The Ork sprue was a decent money save once you factored in a full 30 man squad.
Overall, I am doubtful that GW is going to do lots of recuts. Occasionally, one or two (space marines, Ork boys) but the DE line is fairly recent and I doubt recuts will happen. More likely the holes in the line, currently filled with finecast, will be filled.
A nice touch that the models can be adapted to raiders and venoms, but really, what will that change? Also, they look almost exactly like the finecast version. They could have done so much more with posing and the kit in general, but i guess with the deadlines the design team gets these days we should be happy if we get options at all.
tarnish wrote: A nice touch that the models can be adapted to raiders and venoms, but really, what will that change? Also, they look almost exactly like the finecast version. They could have done so much more with posing and the kit in general, but i guess with the deadlines the design team gets these days we should be happy if we get options at all.
I think the idea was to get rid of the finecast crap, yet not differ them to much so that they mix well.
Also it would not have taken them any longer to design them with a different pose, either way they had to start from scratch so I doubt your reasoning is correct.
I'm giving serious consideration to picking up the two battle forces at my local store before the new army box hits.
I LOVE the dark Eldar models, but like many others all of the finecast kills me collecting the army. I had about 2000 points of them, then I looked down one day and realized I had three squads of the same model (I ran 3 squads of 5 Incubi in venoms). I'm seriously hoping plastic Incubi will come out, and I can re-start that army!
via an anonymous source of Faeit 212 ***** Next weeks white dwarf #35 shows the DE Void Raven. Here is what the new cover says.
Watch the Skies! Dark Eldar Flyer Incoming! Fear the Voidraven Bomber Battlefields Darken in the Shadow of Sickle-Shaped Wings
Its has most of the aesthetics of the Razorwing Fighter, but larger with 4 Engines, 3 tail fins, and two Void Lances that protruding from the wings. In the main body, the pilot sits on a set of small bat-like wings with a long nose along the front. Its a gorgeous model, and if you like the razorwing fighter, the Voidraven looks very similar, just bigger and longer. Where the razorwing nose is open, there is a canopy for a nose pilot in the voidraven.
pretre wrote: via an anonymous source of Faeit 212 *****
Next weeks white dwarf #35 shows the DE Void Raven.
Here is what the new cover says.
Watch the Skies!
Dark Eldar Flyer Incoming!
Fear the Voidraven Bomber
Battlefields Darken in the Shadow of Sickle-Shaped Wings
Its has most of the aesthetics of the Razorwing Fighter, but larger with 4 Engines, 3 tail fins, and two Void Lances that protruding from the wings. In the main body, the pilot sits on a set of small bat-like wings with a long nose along the front. Its a gorgeous model, and if you like the razorwing fighter, the Voidraven looks very similar, just bigger and longer. Where the razorwing nose is open, there is a canopy for a nose pilot in the voidraven.
He doesn't post leaked/rumour pictures, the one above is just a well known stock one - so he won't get into any trouble. It's also a 5* rating, meaning he's seen it for himself, making it pretty much fact.
Bummer. I was hoping the bomber rumor wasn't true; I didn't want a new, different flier, maybe just add a spru to the existing kit to make the bomber and give us a different new model. I'm not a big fan of fliers since they only seem to be on the table a few turns per game.
agnosto wrote: Bummer. I was hoping the bomber rumor wasn't true; I didn't want a new, different flier, maybe just add a spru to the existing kit to make the bomber and give us a different new model. I'm not a big fan of fliers since they only seem to be on the table a few turns per game.
Yeah, but a dual kit wouldn't really work for it, as the Voidraven Bomber is a good 50%+ larger than the Razorwing, being a 2-seat bomber, rather than a 1-seat fighter.
It'd be like the Stormtalon and Stormraven being a dual kit.
- The new eapon appears to be called an 'Ossefactor'.
Wonder what that'll do.
really like the red skinned wracks. I think that eldar should always be painted on weird colours (red, blu, yellow). It gives them a way more alien look.
Automatically Appended Next Post: sadly, it seems that I will have to start yet another army :(
Ovion wrote: Yeah, but a dual kit wouldn't really work for it, as the Voidraven Bomber is a good 50%+ larger than the Razorwing, being a 2-seat bomber, rather than a 1-seat fighter.
It'd be like the Stormtalon and Stormraven being a dual kit.
- The new eapon appears to be called an 'Ossefactor'.
Wonder what that'll do.
I don't really pay attention to fluff so didn't know that; it makes more sense to be a separate kit then I suppose. I'd still rather have something that I can start on the table with than another flier....but then I guess another flier fits the whole, DE hit and run thing.
rollawaythestone wrote: Well, there's a confirmation that Grotesque's aren't getting updated - as they are in the picture with the new Wracks and Haemonculus.
rollawaythestone wrote: Well, there's a confirmation that Grotesque's aren't getting updated - as they are in the picture with the new Wracks and Haemonculus.
Means nothing - could be a sly move to shift remaining stock.
DaKKaLAnce wrote: If I'm not mistaken, they show the cover for the new DE codex( Archon). It's the background to the " how to paint wrack" tab. Just a small peak of it
Not noticed those painting videos before. Are they new? Credit where it's due, that was actually pretty good web content
I really want to see that voidraven, it sounds awesome. Too bad it's going to be like $100+, and if the rules don't change significantly then I can't see it being worth taking, either.
I always liked the wrack models. I'll echo the disappointment in them being monopose models, converting to plastic is usually a good opportunity to make them more posable, but with wracks it doesn't bother me too much if they look like a "clone army" because, well, they kinda do anyway. They're not really "supposed" to have much individuality or personality anymore, they're essentially just tools for their haemonculus masters (hence the name, they're basically living racks for the haemonculus to store tools and crap on, lol). On that note I'm a little disappointed they didn't give you optional bits to create a female haemonculus especially since it's a $26 model. Kinda lame that it costs so damn much and only goes together the one way.
Oh, just noticed on the website and thought it was worth noting: it was said that the justification for the cost of the wracks kit was all the extra bits included for raider/venom pilots/gunners, but according to the website you get one pair of arms in the kit to make either a gunner or pilot, and you basically still have to sacrifice at least one model to do it because there aren't any extra torso pieces for him. So yeah, you get one fething bit. Much value. Such generosity. Wow.
At least it doesn't look like there are extra torso pieces. I'm assuming the bodies have to have both a rear and front torso plate glued to them to complete them judging from the sprue pics, so if I end up being proven wrong then whatever.
And there looks to be an extra torso for the rider dude in the sprue pics I posted. Jeeze. Piece 63, first sprue.
I saw that, yeah, which is why I made an extra edit to my post in case I end up being proven wrong. You can only see their backs and I just assumed the front plate was separate too like the warrior kit for some reason, but that probably is an extra torso. Still, though, kinda disappointed that "all those extra bits!" ended up being a single torso and one pair of arms for either driver/gunner. I don't know why but I was expecting at least five sets of extra bits, with a set on each sprue. =\
I haven't gotten any new miniatures in a couple years, but are all new kits like these? No pose options at all because the entire body is effectively 2 pieces?
Nvs wrote: I haven't gotten any new miniatures in a couple years, but are all new kits like these? No pose options at all because the entire body is effectively 2 pieces?
Caved in and preordered one of each. Found it discounted on ebay for much cheaper and figured since I'll be starting DE that these would be a decent place to start. I'll be buying maybe the current battleforce over the weekend too to get some stuff to build while I wait for the codex.
Parts 63, 64, and 65 are a venom/razorwing pilot and arms.
Part 67 is a set of gunner arms for a venom/raider gunner.
Parts 69 and 70 are a set of raider pilot arms.
JuniorRS13 wrote: Caved in and preordered one of each. Found it discounted on ebay for much cheaper and figured since I'll be starting DE that these would be a decent place to start. I'll be buying maybe the current battleforce over the weekend too to get some stuff to build while I wait for the codex.
Waiting for a quote on my favorite swap shop dealer as well. I need at least 1 of each, maybe more once I see the dex.
I thought that part of the price of the Wrack box would be the fact that each box came with 2-3 bits to make crewmen. Nope. You gotto sacrifice full wracks to make crew, unless that single bit is the single crew guy you get (though it could be the front of a torso).
H.B.M.C. wrote:I thought that part of the price of the Wrack box would be the fact that each box came with 2-3 bits to make crewmen. Nope. You gotto sacrifice full wracks to make crew, unless that single bit is the single crew guy you get (though it could be the front of a torso).
You got ninja'd.
MajorWesJanson wrote:Parts 63, 64, and 65 are a venom/razorwing pilot and arms.
Part 67 is a set of gunner arms for a venom/raider gunner.
Parts 69 and 70 are a set of raider pilot arms.
It comes out tomorrow and nobody knows anything... I have no doubt that somewhere in GW's backward collective mind, my utter ignorance of this new release is glorious victory... It's also why I'm not in a hurry to spend money on it.
Had I but known some details weeks ago, I could have saved money and gotten excited.
Either way, I don't plan to get them. Not a fan of the coven units. Only coven model I have is an old metal haemi that I got for like $4 to make a shipping threshhold for the good DE stuff at a discount site.
Saving my money for a void raven, codex, and cards.
Archonate wrote: It comes out tomorrow and nobody knows anything... I have no doubt that somewhere in GW's backward collective mind, my utter ignorance of this new release is glorious victory... It's also why I'm not in a hurry to spend money on it.
Had I but known some details weeks ago, I could have saved money and gotten excited.
We dont know if it comes out tomorrow, it was probably for the reveal in the WD. It also had no mention of it in the WD price listings so it might be 2-3 weeks.
Vect + Dais has only ever been wishlisting/speculation as far as I know.
Wracks seem kind of cool, but lack of poseability is pretty poor and cements a trend on that direction. The Haemonculus would look decent if it wasn't for the tail. Not £15.50 decent, but that more or less goes without saying with these monopose HQs.
Either way, I don't plan to get them. Not a fan of the coven units. Only coven model I have is an old metal haemi that I got for like $4 to make a shipping threshhold for the good DE stuff at a discount site.
Saving my money for a void raven, codex, and cards.
Nope. No rules in this WD I'm afraid. Gotta wait til the Codex lands.
Lol it's only week 1 of the Dark Eldar release. If the Space Wolves are anything to go by, there will be a character release about the same time as the codex comes out.
Well, I still remember the amount of rumours we were getting at the time of the Tyranids release. To say the solid info is scarce these days is putting it mildly.
I think the bodies are one piece because of the corsets and skirts. They blend better together when the bodies are made like this. Flagellants were similar.
Got very excited by the releases. Went and dusted off my partially assembled dark eldar ready to recommence building the army.
Saw the price in American dollars for a packet of 5 plastic toy soldiers, realized that's the same amount as we spend on groceries in a week. Decided this is now too expensive. Went back to looking at Attack Wing ships.
It's beyond me, before, it was a case of 'I can afford these, I'm just not sure if I can justify the cost to myself' and now it's 'I actually cannot afford these'.
I am a local government employee in mid management, my wife is a retail manager, we have no kids, a single car and this is just beyond justifiable in cost.
Moopy wrote:I'm wondering if they're trying to pull a fast one by releasing the Wracks before the rules.
"OH wow! Great models! I'll buy some of those!"
"Oh.... garbage rules. I think I'll leave those at home." : /
I hope not.
I already have an army primarily made of 30 Wracks.
I intend to round it off to 50-70 total (2 more boxes of Plague Monks to convert, I know 70 is mroe than you can take, but weapons options!), maybe with a 'proper' box of wracks for giggles.
Moopy wrote:I'm wondering if they're trying to pull a fast one by releasing the Wracks before the rules.
"OH wow! Great models! I'll buy some of those!"
"Oh.... garbage rules. I think I'll leave those at home." : /
I hope not.
I already have an army primarily made of 30 Wracks.
I intend to round it off to 50-70 total (2 more boxes of Plague Monks to convert, I know 70 is mroe than you can take, but weapons options!), maybe with a 'proper' box of wracks for giggles.
Off topic but...Food's cheap here in the US compared with many other countries. Large corporate farms, government subsidies, a decent transit system, cheap arable land all contribute. People who visit from more densly populated countries are always surprised by all the unused land in the middle of the country. Heck, you can drive for hours in Oklahoma and barely see signs of habitation. A 15lb bag of rice costs about $10, good quality hamburger meat runs about $1.20/lb and 1lb bags of frozen veggies are about $1.50.
Ovion wrote: I already have an army primarily made of 30 Wracks.
I intend to round it off to 50-70 total (2 more boxes of Plague Monks to convert, I know 70 is mroe than you can take, but weapons options!), maybe with a 'proper' box of wracks for giggles.
Getting a little excited now, roll on the codex!
Big Coven fan I take it? lol
Of my 28,000 points of Warhammer 40,000, fully half is Dark Eldar.
Of my 14,000 points of Dark Eldar, fully half is Coven specific units.
So, lil bit yeah. xD
This is the reason I will probably be buying the Special Edition / Limited Edition Dark Eldar book.
Especially if it has those fancy coins!
rtb01 wrote: Here's hoping wracks can still be troops...
It would be logical to turn them a Troops choice by default. Not that GW has any comprehension of what "logic" is, though.
With GW thinking Unbound is a very popular way to make an army I fully expect them to stay where they are and have the ability to be made troops removed as it is redundant*.
rtb01 wrote: Here's hoping wracks can still be troops...
It would be logical to turn them a Troops choice by default. Not that GW has any comprehension of what "logic" is, though.
With GW thinking Unbound is a very popular way to make an army I fully expect them to stay where they are and have the ability to be made troops removed as it is redundant*.
*If you assume your players love unbound.
At which point I'll be sad that I wasted money on the big book. :(
The birth of Unbound and all the wacky alternate FoCs that don't require troops mean we've seen the last of the slot swaps. Orks didn't have them. Wolves didn't have them. Grey Knights didn't have them.
Anyone else wondering if Vect will be removed from the rules & relegated to a background-only overseer, with Urien taking top spot, rules-wise?
Urien's mentioned in WD & has an existing model, would save them having to release a new Ravager-sized Vect model. Hard to tell as it's only been one week of releases, but they may make the Covens the focus of the codex, etc. Logan's been the only special character to have been moved to plastic so far, not exactly precedent-worthy...
Ulcis wrote: Anyone else wondering if Vect will be removed from the rules & relegated to a background-only overseer, with Urien taking top spot, rules-wise?
Urien's mentioned in WD & has an existing model, would save them having to release a new Ravager-sized Vect model. Hard to tell as it's only been one week of releases, but they may make the Covens the focus of the codex, etc. Logan's been the only special character to have been moved to plastic so far, not exactly precedent-worthy...
We need a Lord of War unit, and Vect would be a nice candidate.
Or a new kit entirely, with the Dais becoming something besides a better armored but undergunned ravager. Loan got an entire new sleigh which wasn't inb the fluff before. Making the Dais a chariot type thing for Vect would not be out of line.
UNCLEBADTOUCH wrote: Plus in terms of vect it's a reboxed ravager with one sprue added. So there isn't as much development cost as doing the whole thing from scratch.
MajorWesJanson wrote: Or a new kit entirely, with the Dais becoming something besides a better armored but undergunned ravager. Loan got an entire new sleigh which wasn't inb the fluff before. Making the Dais a chariot type thing for Vect would not be out of line.
I agree with a new kit entirely. When in recent memory have they put out an upgrade kit? To just put out a new Ravager is totally lame and I think pretty unlikely.
My money is on a new dual kit Dais with Vect / or something else with plastic Archon *if* they do something with the Dais at all.
UNCLEBADTOUCH wrote: Plus in terms of vect it's a reboxed ravager with one sprue added. So there isn't as much development cost as doing the whole thing from scratch.
Seems most likely, especially when you consider that a Ravager is just a Raider with one sprue added. Given the same price difference, it would cost around $62 USD.
dienekes96 wrote: Is there any Haem or Wracks artwork in the new White Dwarf? I loved the Jes Goodwin design sketches back when the DE came out in 2010.
Ulcis wrote: Anyone else wondering if Vect will be removed from the rules & relegated to a background-only overseer, with Urien taking top spot, rules-wise?
Urien's mentioned in WD & has an existing model, would save them having to release a new Ravager-sized Vect model. Hard to tell as it's only been one week of releases, but they may make the Covens the focus of the codex, etc. Logan's been the only special character to have been moved to plastic so far, not exactly precedent-worthy...
We need a Lord of War unit, and Vect would be a nice candidate.
Quarterdime wrote: Going by the Grey Knights update, these 2 are the only model releases I think the Dark Eldar will see. I guess Plastic Grotesques will be 2017.
Going by every other major codex release in 6th and 7th, besides Grey Knights, I'm going to say you are wrong.
We even got the tease "From the Void" for the Voidraven.
Quarterdime wrote: Going by the Grey Knights update, these 2 are the only model releases I think the Dark Eldar will see. I guess Plastic Grotesques will be 2017.
Going by the GK release? They didn't even get any new models, so this release is nothing like it already.
MajorWesJanson wrote: Or a new kit entirely, with the Dais becoming something besides a better armored but undergunned ravager. Loan got an entire new sleigh which wasn't inb the fluff before. Making the Dais a chariot type thing for Vect would not be out of line.
MajorWesJanson wrote: Or a new kit entirely, with the Dais becoming something besides a better armored but undergunned ravager. Loan got an entire new sleigh which wasn't inb the fluff before. Making the Dais a chariot type thing for Vect would not be out of line.
Just as long as it isn't pulled by Chimeras...
Don't worry, it will be pulled by Razorwing Flocks....
Quarterdime wrote: Going by the Grey Knights update, these 2 are the only model releases I think the Dark Eldar will see. I guess Plastic Grotesques will be 2017.
This would be really sad.
More models/units released in plastic instead of finecast would be good.
Well, the models look great and the Wracks operating a Raider is a great idea. How about the Ravager?
However, I'd wait for the codex to see if Wracks are playable.
They could be elite and not be made troops by a Haemi.
wuestenfux wrote: Well, the models look great and the Wracks operating a Raider is a great idea. How about the Ravager?
However, I'd wait for the codex to see if Wracks are playable.
They could be elite and not be made troops by a Haemi.
Yes.
The parts there could be used to convert a Ravager to Wrack Pilots and Gunners.
You might need a couple of boxes worth, or to sacrifice some models out of the box to do it, but you could do it.
Isn't the Venom pilot exactly the same as the Voidraven pilot? Pretty sure the two cockpit sections are identical, resulting in some fun Coven-flyer potential.
I'm just hoping for a balanced codex, capable of running numerous builds and usable characters. We all should know by the next week or so. Remaining hopeful
The gun used by the center Wrack here is the Liquifier. I believe the White Dwarf details the names of the different guns let me check. But there are definitely 3 special weapons on the sprue.
i would like to point out a correction that needs to be made that might give hope for Vect. Logan was not the only SC to go to plastic with the SW release, Bjorn also went to plastic with the SW Ven Dread/ Murderfang/ Bjorn box. So it could entirely be possible for Vect and Dias upgrades to be an extra sprue that gets added to a repackaged Ravager.
angelofvengeance wrote: The new gun is called an Ossefactor- ie the one with the little arm above the gun pressing buttons on a control panel .
@Voodoo Chile- I think it'll be a special weapon like the liquifier gun is currently.
**Edit- the power weapon in question is actually a Venom blade. My bad.
Correct. The gun causes instant and painful growth of additional bones in the target. It was developed from the weaponisation of a Haemonculus surgical tools. An extra, smaller, arm is grown on the user to manipulate the fine controls of direction and force of growth. it sounds bad ass in WD (going on back ground only - no indication of rules that I can tell) as the bone growths that shoot out of the target are capable of hitting neighbouring models, or at least they are in the new mini game they've released, which itself is pretty meh. Still, I'm not one to turn down freebies that I otherwise wouldn't have thought up myself.
I can confirm more Dark Eldar releases for this week.
Codex & Datacards
Voidraven Bomber €62
Kabalite Skysplinter (combo box) €45
Wych Cult Swiftshard (combo box) €45
Painting Guide
Rebirth (novel)
No pics unfortunately
Interesting, I wonder what is in the combo boxes as it seems too cheap for a standard 10man Wych/Kabalite squad + Raider/Venom. That'd be something like €52 and €48 respectively going by current prices. Maybe 5man sprues and a dedicated transport?
Interesting, I wonder what is in the combo boxes as it seems too cheap for a standard 10man Wych/Kabalite squad + Raider/Venom. That'd be something like €52 and €48 respectively going by current prices. Maybe 5man sprues and a dedicated transport?
If they are like the Trukk Boyz set, those prices might be spot on for ten guys and a Raider...
Interesting, I wonder what is in the combo boxes as it seems too cheap for a standard 10man Wych/Kabalite squad + Raider/Venom. That'd be something like €52 and €48 respectively going by current prices. Maybe 5man sprues and a dedicated transport?
If they are like the Trukk Boyz set, those prices might be spot on for ten guys and a Raider...
You're right. I didn't know they had done actual discounts like that. Good to see in fairness.
i wonder how they will do the data cards, as they usually have the psychic powers and objectives. will it just be objectives then?or something completely new...? :O
JuniorRS13 wrote: i wonder how they will do the data cards, as they usually have the psychic powers and objectives. will it just be objectives then?or something completely new...? :O
Probably something Pain related and then tactical objectives
Apologies but we've had to remove that image.
Reds8n
JuniorRS13 wrote: i wonder how they will do the data cards, as they usually have the psychic powers and objectives. will it just be objectives then?or something completely new...? :O
Probably something Pain related and then tactical objectives
The question is still going to come down to rules. Hopefully they wouldn't release a model like that without a rules update to warrant fielding one.
Whoever has the WD, did they mention what the spoiler for next week was? We still had rumors of Vect, Incubi, and a combo kit that hopefully turn out to be true too.
Paradigm wrote: Now that is a cool looking aircraft! Sleek, sharp, and more guns than you can shake a blaster at!
It has 2 guns, that's not that many. You are looking at engine intakes I think. Great model but it will be hard to maneuver at that size. I'll probably buy one and put it front and center on my shelf lol. It's too much to hope for rules that would justify transporting that thing very often. Seriously nicer looking then I imagines with the dual cockpits.
I REALLY want better talos rules, please just make them jump MC's.
Wyches with their wych weapons were quite good in the previous incarnation of the codex.
They should have their wych weapons back and speed bonus when in charge range say by +2'', since their low armor save could prevent them from charging thanks to overwatch.
Paradigm wrote: Now that is a cool looking aircraft! Sleek, sharp, and more guns than you can shake a blaster at!
It has 2 guns, that's not that many. You are looking at engine intakes I think. Great model but it will be hard to maneuver at that size. I'll probably buy one and put it front and center on my shelf lol. It's too much to hope for rules that would justify transporting that thing very often. Seriously nicer looking then I imagines with the dual cockpits.
I REALLY want better talos rules, please just make them jump MC's.
You are of course, forgetting the various missiles and the mines it drops off... (on the underbelly)
ursvamp wrote: Uhm, did the one who took that picture happen to be able to read the int of/as to what's coming next? (would be greatly appreciate, of course! ^^)
More models will be released next like a Voidraven.
I guess the next codex will come out in the first week of Oct.
the_Armyman wrote: The bomber looks very cool. Hard to tell by the pic, but it looks pretty big (wingspan), doesn't it? Gonna require its own tray or case, if so.
I'm pretty sure it's larger than a Razorwing Jetfighter. And it's awesome!
Can't wait to get one and keep making "whoosh" noises in the movement phase...
I wonder if it will have rules that make it worth taking, or justify an expected $82 price.
A ravager nerf might be coming, but even with a ravager nerf, and a void raven buff, if they are both competing for AT in the Heavy Support slot, I doubt most players will change it over.
Automatically Appended Next Post:
Kirasu wrote: I wonder how many of its wargear and special rules will contain the words "dark" or "void"
Mr Morden wrote: We were discussing a DE flyer which carried Talos on mag clamps and dropped them with some grav tech
Lol. It'd be even better if there was some sort of webway portal thing (similar to Necron Night Scythe) for them to deploy from
Unfortunately, DE has no access to such advanced technology.
You mean apart from the handheld device?
people have been foaming at the mouth for a bomber dropped WWP since before the 5th codex.
Automatically Appended Next Post:
wuestenfux wrote: Wyches with their wych weapons were quite good in the previous incarnation of the codex.
They should have their wych weapons back and speed bonus when in charge range say by +2'', since their low armor save could prevent them from charging thanks to overwatch.
It will be interesting to see if GW can craft rules to make half naked T3 6+ save expensive assault troops worthwhile in the age of overwatch and random charge distances. I predict no, which is sad as I have 3 large wych squads that usually get broken up into small haywire units with the rest collecting dust on the shelf.
Paradigm wrote: Now that is a cool looking aircraft! Sleek, sharp, and more guns than you can shake a blaster at!
It has 2 guns, that's not that many. You are looking at engine intakes I think. Great model but it will be hard to maneuver at that size. I'll probably buy one and put it front and center on my shelf lol. It's too much to hope for rules that would justify transporting that thing very often. Seriously nicer looking then I imagines with the dual cockpits.
I REALLY want better talos rules, please just make them jump MC's.
You are of course, forgetting the various missiles and the mines it drops off... (on the underbelly)
I'm forgetting nothing, he was commenting on the image. In the image there are literally two weapons shown. Semantics aside, I really do hope this things cost goes down because in order to arm it with its full payload now it starts reaching riptide costs.
While the Voidraven is nice, it just seems a little underwhelming. Perhaps it's too similar to Razorwing. I might need to see them together for comparison.
In other thoughts, that realm of battle board underneath the magazines is very well painted. It looks almost Gamesworkshop level. Do we have a man on the inside?
Leggy wrote: While the Voidraven is nice, it just seems a little underwhelming. Perhaps it's too similar to Razorwing. I might need to see them together for comparison.
In other thoughts, that realm of battle board underneath the magazines is very well painted. It looks almost Gamesworkshop level. Do we have a man on the inside?
I think so. The leaks are too regimented. If it was just someone getting an early copy we'd get all the images at once. Instead we get a cover on Monday and then bits of the interior over the next few days.
via barjed on Warseer While I don't have the new WD this time, I know from a good source that the Codex is indeed released next week, along with Voidraven.
Moreover, the wording in the battle report indicates that pain tokens are now a static effect with different effects automatically gained at the start of the turn depending on what turn number it is. My source says that armywide FnP, for example, is gained at the start of Turn 3.
While the source is reliable, he might have misread something - I am trying to confirm this now. edit: I am also trying to confirm what's written on the "Next Week" page.
pretre wrote: via barjed on Warseer
While I don't have the new WD this time, I know from a good source that the Codex is indeed released next week, along with Voidraven.
Moreover, the wording in the battle report indicates that pain tokens are now a static effect with different effects automatically gained at the start of the turn depending on what turn number it is. My source says that armywide FnP, for example, is gained at the start of Turn 3.
While the source is reliable, he might have misread something - I am trying to confirm this now.
edit: I am also trying to confirm what's written on the "Next Week" page.
Extreme predictability on one of the player sides is always a good thing in a competitive wargame.
Doesn't sound true though, to me. Can't put my finger on why.
Grot orderly would be a good place for anyone who wanted to see more pictures...including a new archon model in one of the limited edition codices...
ninjaed...remember people we dont want to turn grot orderly into Faeit where he cant post anything any more...putting this crap up here brings us closer to that...
Havik110 wrote: remember people we dont want to turn grot orderly into Faeit where he cant post anything any more...putting this crap up here brings us closer to that...
What the heck are you talking about? I reposted with link. That's hardly going to turn him into Faeit.
Savings on the vehicle/troop bundle is nice. Haemonculus Coven Supplement up first makes sense since if they don't change any of the slots wych armies can already be made without adjustments. Looking forward to this. Might have to actually pull my DE out of the bin I got them in and start painting if they inspire me enough and I finish my current project
8th picture down, on the painting page. That is definitely 100% a new Archon model. The current models cape and breastplate are different. He has a name so i am assuming he is a special character? At any rate, he looks much cooler then the current model. Anyway...
ALEXisAWESOME wrote: 8th picture down, on the painting page. That is definitely 100% a new Archon model. The current models cape and breastplate are different. He has a name so i am assuming he is a special character? At any rate, he looks much cooler then the current model. Anyway...
New Archon/Special character confirmed.
...Ignore, i am wrong...was hoping this was Sythrac...
Seems that the Voidraven has two different weapon load-outs. One type of weapons looks like super-disintegrators, and I'm assuming the other one is the void lances.
I was thinking the exact same thing, but couldn't be bothered to look up the name The guy had a Huskblade (shown) and a piece of fancy soulstone armour (His armour definitely is fancy) so that would be a good guess. Just didn't want to say so without checking the naming so i didn't look stupid aha
ALEXisAWESOME wrote: I was thinking the exact same thing, but couldn't be bothered to look up the name The guy had a Huskblade (shown) and a piece of fancy soulstone armour (His armour definitely is fancy) so that would be a good guess. Just didn't want to say so without checking the naming so i didn't look stupid aha
SarisKhan wrote: Seems that the Voidraven has two different weapon load-outs. One type of weapons looks like super-disintegrators, and I'm assuming the other one is the void lances.
just noticed that. One would assume super disintegrators(VOID Disintegrators) and Void Lances.
I wonder what else they have cooked up. The succubus model seems to be gone as well. Maybe there's gonna be a new plastic model too? One can hope
Automatically Appended Next Post: What I don't understand tho, if that archon is in fact a new character, is why they remove existing characters with no models and then proceed to add brand new characters.
JuniorRS13 wrote: I wonder what else they have cooked up. The succubus model seems to be gone as well. Maybe there's gonna be a new plastic model too? One can hope
Automatically Appended Next Post: What I don't understand tho, if that archon is in fact a new character, is why they remove existing characters with no models and then proceed to add brand new characters.
the only archon level characters in the book are Vect and Malays. Baron and Duke are something lessor. Thus if they wanted to add a new model for Vect, probably on a chariot or something and another male Archon they would need to invent one, or change Baron or Duke's rank.
this is what Im happy to see...The nobility of Commorragh
now think about this...there have been rumors about the void raven being ready for years...maybe the same could be said for some of the special characters...
anyways I would be very happy for some special characters or plastic clam packs to add to the collection...
anyone else notice how the IG look almost tailored to take on Dark Eldar while the DE look like a mismash of potentially terrible models grouped together that if they were using their 5th edition rules would have no chance of pulling off a victory in any reasonable mission.
I mean 3 Chimeras, 6 Taurax, 3 Hydras, 2 LRBT vs a DE army with no Ravagers, 4 Talos(that will probably not reach the lines) 4 jets, which will have to hope to take out the Hydras in one go(but after the hydras have 1-2 turns to down all the raiders). It doesnt look good.
I mean, who knows, perhaps the Void Raven's new rules are mega awesome and it has a weapon that just removes vehicle parking lots the moment it enters play(new void mine?)
SarisKhan wrote: Seems that the Voidraven has two different weapon load-outs. One type of weapons looks like super-disintegrators, and I'm assuming the other one is the void lances.
just noticed that. One would assume super disintegrators(VOID Disintegrators) and Void Lances.
I mean, who knows, perhaps the Void Raven's new rules are mega awesome and it has a weapon that just removes vehicle parking lots the moment it enters play(new void mine?)
Nah, they wouldn't do that. In this edition, you are supposed to fill your half of the table with walkers and vehicles.
anyone else notice how the IG look almost tailored to take on Dark Eldar while the DE look like a mismash of potentially terrible models grouped together that if they were using their 5th edition rules would have no chance of pulling off a victory in any reasonable mission.
Yeah, I agree. My question is why on earth are 4 measly khymerae being led by 3 beastmasters?
And are those wyches in the same squad as the beasts? If so... wow, does that open some possibilities!
In all the other "units" they have them seperated by at least a little space, so you can tell what is what.
but the Wych and Dogpack are touching bases.
Shandara wrote: It's just their version of the psychic cards, I guess.
Strange how they get 36 all new tactical cards instead of just 6 like the Orks.
If you think about how they used to operate in the older Codex when there was the Attacker and Defender these make sense. All of their cards might be made just for those kind of missions.
Shandara wrote: It's just their version of the psychic cards, I guess.
Strange how they get 36 all new tactical cards instead of just 6 like the Orks.
The Orks and the Spacewolves (and I assume Grey Knights, but I've not seen them with my own eyes) only have 6 new/different objective cards. The other 30 are identical to the general card set (rule wise). I would assume the DE will be the same. They can say the 36 cards are new because they all have army specific artwork on them.
I am more interested in the Wych in the center of the bottom right squad that appears to be holding some sort of halberd
That's a current model from the look of it.
really? I have never seen anything like it. It looks like the model is holding the weapon with both hands, far apart on the shaft and the blade is light a curved sword blade rather than a trident like all the other DE polearms. Perhaps I just dont know the range well enough.
im surprised the rules haven't been leaked yet for the void raven. I'll be checking this week to see any codex/rules leaks. If you look closely at the picture with the new archon on it, there is the codex opened up to the wyches. I can't make anything out tho, besides the troops sign in the corner
Looks like he comes with those arms and head, and the other versions we have seen in other pictures are conversions using parts from the warriors box, raider crew, and the old archon spare head.
Legs, torso, and back with cape look to be together, but the arms, head, and rear banner socket are probably standardized to other Dark Eldar plastics.
anyone else notice how the IG look almost tailored to take on Dark Eldar while the DE look like a mismash of potentially terrible models grouped together that if they were using their 5th edition rules would have no chance of pulling off a victory in any reasonable mission.
I mean 3 Chimeras, 6 Taurax, 3 Hydras, 2 LRBT vs a DE army with no Ravagers, 4 Talos(that will probably not reach the lines) 4 jets, which will have to hope to take out the Hydras in one go(but after the hydras have 1-2 turns to down all the raiders). It doesnt look good.
I mean, who knows, perhaps the Void Raven's new rules are mega awesome and it has a weapon that just removes vehicle parking lots the moment it enters play(new void mine?)
SarisKhan wrote: Seems that the Voidraven has two different weapon load-outs. One type of weapons looks like super-disintegrators, and I'm assuming the other one is the void lances.
just noticed that. One would assume super disintegrators(VOID Disintegrators) and Void Lances.
Wait wait, what about a Haywire weapon?
I wouldn't worry too much. A White Dwarf battle report featuring a new army or unit 9 times out of 10 ends with said unit or army winning and the opponent who was beaten saying something along the lines of, "wow, 'fill in the blank blank' is pretty tough! I can see people having a rough go against it!" , or something similar.
That being said, I am very much looking forward to the DE releases.
Before we move on entirely from the first week's releases I would just like to say I'm surprised that Games Workshop actually changed the Wracks from finecast to plastic. But learning that it's still just a box of 5 puts it back down to the "Alright, now I can see it" level. That was the most requested unit, which makes me wonder if this was a coincidence or not. Maybe GW actually has a pair of ears somewhere.
Also, the Dark Eldar got a second flyer as their mandatory giant unit. A tasteful way of proceeding with this stupid gimmick which will hopefully be dead by the time the Necrons get their new book. I know people like their Riptides and Wraithknights, but I would prefer less homogenization than that. Part of why I'm pleased to see the Dark Eldar didn't get their own Wraithknight.
Quarterdime wrote: Before we move on entirely from the first week's releases I would just like to say I'm surprised that Games Workshop actually changed the Wracks from finecast to plastic. But learning that it's still just a box of 5 puts it back down to the "Alright, now I can see it" level. That was the most requested unit, which makes me wonder if this was a coincidence or not. Maybe GW actually has a pair of ears somewhere.
Also, the Dark Eldar got a second flyer as their mandatory giant unit. A tasteful way of proceeding with this stupid gimmick which will hopefully be dead by the time the Necrons get their new book. I know people like their Riptides and Wraithknights, but I would prefer less homogenization than that. Part of why I'm pleased to see the Dark Eldar didn't get their own Wraithknight.
Well actually, the Necrons were the forerunners of "this stupid gimmick." I would say the Monolith is about the same volume as a Riptide/Wraithknight.
Quarterdime wrote: Before we move on entirely from the first week's releases I would just like to say I'm surprised that Games Workshop actually changed the Wracks from finecast to plastic. But learning that it's still just a box of 5 puts it back down to the "Alright, now I can see it" level. That was the most requested unit, which makes me wonder if this was a coincidence or not. Maybe GW actually has a pair of ears somewhere.
Also, the Dark Eldar got a second flyer as their mandatory giant unit. A tasteful way of proceeding with this stupid gimmick which will hopefully be dead by the time the Necrons get their new book. I know people like their Riptides and Wraithknights, but I would prefer less homogenization than that. Part of why I'm pleased to see the Dark Eldar didn't get their own Wraithknight.
Well actually, the Necrons were the forerunners of "this stupid gimmick." I would say the Monolith is about the same volume as a Riptide/Wraithknight.
The Monolith, however, is not a giant walker/creature. It is unique. Which is why it's good. I'm sure a lot of people would say the Wraithknight is unique from the Riptide is unique from the Dreadknight is unique from the Knight is unique from the Gorkanaut, well not unique enough. Model design is one thing, but game design is another.
So does anyone else remember my Void Raven I constructed outta 2 razorwings a few years back? I think I hit their concept pretty dead on. What ya'll think?
Quarterdime wrote: Before we move on entirely from the first week's releases I would just like to say I'm surprised that Games Workshop actually changed the Wracks from finecast to plastic. But learning that it's still just a box of 5 puts it back down to the "Alright, now I can see it" level. That was the most requested unit, which makes me wonder if this was a coincidence or not. Maybe GW actually has a pair of ears somewhere.
Also, the Dark Eldar got a second flyer as their mandatory giant unit. A tasteful way of proceeding with this stupid gimmick which will hopefully be dead by the time the Necrons get their new book. I know people like their Riptides and Wraithknights, but I would prefer less homogenization than that. Part of why I'm pleased to see the Dark Eldar didn't get their own Wraithknight.
Well actually, the Necrons were the forerunners of "this stupid gimmick." I would say the Monolith is about the same volume as a Riptide/Wraithknight.
The Monolith, however, is not a giant walker/creature. It is unique. Which is why it's good. I'm sure a lot of people would say the Wraithknight is unique from the Riptide is unique from the Dreadknight is unique from the Knight is unique from the Gorkanaut, well not unique enough. Model design is one thing, but game design is another.
I see your point. I was just responding based on your relation of the Voidraven to this gimmick. Also glad they went in a different direction.
AzureDeath wrote: So does anyone else remember my Void Raven I constructed outta 2 razorwings a few years back? I think I hit their concept pretty dead on. What ya'll think?
I feel like this is proof anyone can be a games workshop designer.
Automatically Appended Next Post: And yes, I think it looks almost identical.
AzureDeath wrote: So does anyone else remember my Void Raven I constructed outta 2 razorwings a few years back? I think I hit their concept pretty dead on. What ya'll think?
In fairness though, I think if they'd gone with a completely different approach to the Voidraven, it may have been very disappointing. So it's good that they kept to the Razorwing's style. I mean just look at the Tau's flyers. Tiger Shark= awesome. Then you look at the Sun/Razorshark.. bleh.
Oof, that Archon is weak, the legs are posed ridiculously upright and close together. Anything other than standing to attention snapping a salute would look wrong on top of them.
Let's hope the new Archon gets a nice set of plastic bits that can be kitbashed with Kabalite stuff. My current Archon is basically a glorified Sybarite.
SarisKhan wrote: Let's hope the new Archon gets a nice set of plastic bits that can be kitbashed with Kabalite stuff. My current Archon is basically a glorified Sybarite.
JuniorRS13 wrote: someone commenting on natfka said raiders transport capacity went up to 16, ravagers to 6. very unlikely, but nonetheless a rumor.
It's unlikely given that the screenshots of the battle report show 10 man squads for each Raider. Also we have the bundles which look to be a squad of 10 Wyches or Kabalites and a Raider.
Nvs wrote: I dont have the codex handy, but was the dais in this edition just a ravager with transport capacity? Perhaps they're rumors reflecting that?
SJM wrote: So... Theyre not making plastic grotesques?
That is crazy.
No it isn't. They only update existing models for 1 unit per release now. Well, exception given to orks, miraculously. Wracks were massively more requested.
via Archibald_TK
A few things I remember from reading the WD:
- The Voidraven carry a very massive bomb underbelly (biomechanical looking) that can be put on the model in a secure position or in an "about to be dropped" one.
- The rules for the bomb are probably different than before as it manages to wipe out a 10 men IG squad.
- The alternate weapons on the Voidraven are the DE variant of the Eldar Wraithguard ones. At first I thought it would be a blast version like the one on the Eldar plane but a single Voidraven managed to wipe out an unit of Scion (10 men if I'm not mistaken) so they may be templates instead.
- Multiple kind of missiles are mentioned, I think at least the Implosion one and the Cold/Heat one.
- Only 15 IG are still alive at the end of the battle report.
pretre wrote: via Archibald_TK
A few things I remember from reading the WD:
- The Voidraven carry a very massive bomb underbelly (biomechanical looking) that can be put on the model in a secure position or in an "about to be dropped" one.
- The rules for the bomb are probably different than before as it manages to wipe out a 10 men IG squad.
- The alternate weapons on the Voidraven are the DE variant of the Eldar Wraithguard ones. At first I thought it would be a blast version like the one on the Eldar plane but a single Voidraven managed to wipe out an unit of Scion (10 men if I'm not mistaken) so they may be templates instead.
- Multiple kind of missiles are mentioned, I think at least the Implosion one and the Cold/Heat one.
- Only 15 IG are still alive at the end of the battle report.
I wonder if the scenario would have had a similar outcome if the enemy had been Space Marines instead of Guardsmen.
Because my gut tells me, based upon history, that we're going to be seeing a lot of gakky "str4-5 AP4-5 large blast, one use only" type nonsense on those bombs, with maybe some ignores cover and random tables for some of the choices- hallucinogen bombs, fear bombs etc.
The new spray is an odd color choice. Not a lot of people looking to base DE in that color beyond ships. Although it would be a nice alternative for SM or CSM. I guess that's the new think now, a base spray for each army update
shauni55 wrote: The new spray is an odd color choice. Not a lot of people looking to base DE in that color beyond ships. Although it would be a nice alternative for SM or CSM. I guess that's the new think now, a base spray for each army update
shauni55 wrote: The new spray is an odd color choice. Not a lot of people looking to base DE in that color beyond ships. Although it would be a nice alternative for SM or CSM. I guess that's the new think now, a base spray for each army update
pretre wrote: via Archibald_TK
A few things I remember from reading the WD:
- The Voidraven carry a very massive bomb underbelly (biomechanical looking) that can be put on the model in a secure position or in an "about to be dropped" one.
- The rules for the bomb are probably different than before as it manages to wipe out a 10 men IG squad.
- The alternate weapons on the Voidraven are the DE variant of the Eldar Wraithguard ones. At first I thought it would be a blast version like the one on the Eldar plane but a single Voidraven managed to wipe out an unit of Scion (10 men if I'm not mistaken) so they may be templates instead.
- Multiple kind of missiles are mentioned, I think at least the Implosion one and the Cold/Heat one.
- Only 15 IG are still alive at the end of the battle report.
I wonder if the scenario would have had a similar outcome if the enemy had been Space Marines instead of Guardsmen.
Because my gut tells me, based upon history, that we're going to be seeing a lot of gakky "str4-5 AP4-5 large blast, one use only" type nonsense on those bombs, with maybe some ignores cover and random tables for some of the choices- hallucinogen bombs, fear bombs etc.
Like the current
Str6 AP5
Str7 AP- Shred
StrX AP- (2+ posion)
ooo a bunch of things that will wipe geq but have little effect on marines or terminators. The current choices are not really choices, just 3 weapons that do the same thing.
On the other hand, I don't think the game needs more AP3 and up template weapons.
edit- I wouldn't mind seeing something like a strength 6 AP4 large blast 2, with the caveat that the blasts have to be placed in a line that trails the bomber's movement.
sounds like its definitely more than 1 small blast template if it took out 10 guardsmen.
Considering average large blast template will target about 7 models max, it might be something more like 2 large blast.
the void raven appears to have a larger base and taller flight stand compared to the razorwings around it, not sure if that's a camera lens trick or real though.
Maybe it will be even harder to hit than normal fliers.