Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 00:10:56


Post by: Noir


lliu wrote:
Space Hulk returns! I got it.


And only 20 pages need .

Now for the sold out oh no group, I pick up my copy of 3rd ed. over a year after it came out. Sure it was from a store that sell scuba and gold mining gear in a town that has more antique store then I ever seen before, but I got it for under MSRP.


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 00:36:39


Post by: Breotan


I expect it will remain "sold out" on the GW web site, current FLGS stock will not be replenished, and the rest will trickle out of GW B&M stores over time to maximize profit.

Yes, that's cynical but I think it fits best with GW's policies of the past several years.



Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 01:25:37


Post by: VanHallan


I don't know about the price problem. Being that this is a GW game, you're getting about $120 worth of space marine terminators in this kit.

For 30 dollars more, you get a couple dozen tyranids give or take, and the rest of the game.

Personally, I love these terminators and I've wanted them for a long time. Ebay was not a cheap place to get these models.

So for 50 bucks a box of 5, you get terminators which are not as good as the Space Hulk ones. In Space hulk I get 11 and a terminator librarian which would run me at least 20 bucks.

I'm not saying GW's prices are great, but for what you're getting in the starter boxes, DV, stormclaw, and spacehulk here.... its pretty much a best buy for me.

Much better than the 100 bucks I'm going to have to invest in 2 basilisks IMO


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 01:59:21


Post by: Breotan


The drawback is that you use the SH termies equipped as-is. Otherwise you're on eBay for conversion bits anyway.



Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 02:30:37


Post by: solkan


I was considering ordering a copy of the game, until I saw how much those data slates were.



Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 02:33:27


Post by: VanHallan


I mean, I would supplement these models by building squads around them. They are seriously incredible models IMO...

These tyranids look like they're useless for 40k games, which doesn't matter THAT much to me, but it'd be cooler if they weren't all crawling on stationary terrain.

So I guess my question is this... is this a game that I can get people to sit down and play pretty easily? It'd be cool to play a fun, easy to understand and enjoy game with a non-40k player.

What are the odds that someone will grasp and enjoy this game? Is it fun for a beginner in your opinion??


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 02:48:35


Post by: Sir Arun


Why are Genestealers useless? Arent they troops in the new Tyranid codex and thus a lot better than mere Gaunts?


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 02:53:47


Post by: VanHallan


i just mean the models... looks like they're all sitting on some piece of terrain that would be stationary. Of the 22 models, does anyone know how many AREN'T on an elaborate base that resembles a wall, or other non mobile structure?


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 03:06:37


Post by: H.B.M.C.


Most of them have at least a scenic base. Two are bursting through floor-plates, and about 3 are hanging off of big terrain pieces. The Broodlord sits atop some junk and LOADS of skulls.


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 03:07:14


Post by: insaniak


VanHallan wrote:
i just mean the models... looks like they're all sitting on some piece of terrain that would be stationary.


It's not really any worse than the bulk of 40k models, running around on all sorts of different terrain but magically tracking around the same exact circle of grass and gravel...


Of the 22 models, does anyone know how many AREN'T on an elaborate base that resembles a wall, or other non mobile structure?

I would have to check to be sure, but off the top of my head it's about a third of them.


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 03:44:24


Post by: VanHallan


Oh cool. Well I guess that's a plus. So the game- is this pretty syraight forward and easy to grasp for someone who has never played a GW game befoe, or is it going to be a mess to try to explain? I've never played spacehulk, just always loved the models.

I'm wondering if this is a good intro to mineature gaming for newbies.


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 03:48:18


Post by: insaniak


The basic game play is fairly simple, and not really anything like GW's other games.
The missions also ease you into it by starting out fairly basic and working up.


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 04:29:08


Post by: Sir Arun


I think for someone who has never played 40k, Space Hulk is easier to learn than Dark Vengeance


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 05:08:21


Post by: Yonan


Are the tiles from these sorts of games interchangeable to some extent? For example, will space hulk tiles work ok with SW Imperial Assault? And could you link them to say... Dungeon Saga tiles for a hybrid sci-fi + catacombs type deal?


Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 05:16:52


Post by: H.B.M.C.


 Yonan wrote:
Are the tiles from these sorts of games interchangeable to some extent? For example, will space hulk tiles work ok with SW Imperial Assault? And could you link them to say... Dungeon Saga tiles for a hybrid sci-fi + catacombs type deal?


As Dakka's resident tileophile, let me answer that question:

The Space Hulk tiles in this new release are compatible with the following games:

  • Space Hulk 1st Ed

  • Space Hulk 2nd Ed

  • Space Hulk 3rd Ed (the tiles in the current release are 99% the same)

  • Tyranid Attack/Advanced Space Crusade (same tiles, different name)


  • The new FFG Star Wars game tiles use a different connector, meaning that they will likely work only with themselves and Descent (either 1st or 2nd Ed). I'd also hazard a guess that they'll work with the exceptional DOOM Boardgame tiles as well. But they won't work with any GW produced tiles. Oddly enough, based purely on eyeballing the ones they've made so far, I believe there's a chance that the Shadows of Brimstone tiles will work with the Space Hulk tiles, but we'll have to wait 'til they're released to find out.


     Sir Arun wrote:
    I think for someone who has never played 40k, Space Hulk is easier to learn than Dark Vengeance


    Well yes. Dark Vengeance is just 40K. Space Hulk is a board game, with inherently simpler rules.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 05:25:10


    Post by: Yonan


     H.B.M.C. wrote:
     Yonan wrote:
    Are the tiles from these sorts of games interchangeable to some extent? For example, will space hulk tiles work ok with SW Imperial Assault? And could you link them to say... Dungeon Saga tiles for a hybrid sci-fi + catacombs type deal?
    As Dakka's resident tileophile, let me answer that question:

    Perfect answer, thanks ; ) Drops my interest in it substantially again, I may not turn to a card tile collector but just go full on battle systems collector. Probably easier to modify gameplay to work on those than to try to rig together different ranges of tiles.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 08:45:33


    Post by: Backfire


     Sir Arun wrote:
    Why are Genestealers useless? Arent they troops in the new Tyranid codex and thus a lot better than mere Gaunts?


    Well, truth to be told, both Genestealers and Tactical Terminators are pretty useless nowadays in 40k...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 08:52:54


    Post by: Franko


    Put a purchase in for this Friday night. Was expecting the new tiles and extra missions so that has got me a little more excited for the release, not that I wasn't already over the moon to finally bag myself a copy of this after missing it last time.
    I shall be having a good few games of this with the flatmate when it come through the post.

    I also picked up the White Dwarf that was released on Saturday so I could have the new mission in there too. I'm not very inventive when it comes to making up my own. It's also nice to have the painting guide.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 09:48:00


    Post by: angelofvengeance


    Franko wrote:
    Put a purchase in for this Friday night. Was expecting the new tiles and extra missions so that has got me a little more excited for the release, not that I wasn't already over the moon to finally bag myself a copy of this after missing it last time.
    I shall be having a good few games of this with the flatmate when it come through the post.

    I also picked up the White Dwarf that was released on Saturday so I could have the new mission in there too. I'm not very inventive when it comes to making up my own. It's also nice to have the painting guide.


    Yeah I quite appreciated the BA and Stealer guide in there. I was half expecting an iBooks thing to come out instead.

    Anyways.. Dark Eldar are up next *tootles off to the DE rumour thread*


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 14:06:32


    Post by: Bonegrinder





    Can't wait for the 20th.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 14:12:13


    Post by: judgedoug


    For anyone that wants just the minis, hit me up. I will probably be selling the minis from my copy as I just want the tiles.

    I will probably want to keep the Brood Lord, CAT, and a few other pieces, but I don't think I'll need the normal Terminators and Genestealers.

    (I have several sets of original lead SH Terminators and lead Genestealers that I prefer to use)


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 14:53:25


    Post by: odinsgrandson


     Kilkrazy wrote:

    ...There are cheaper miniature boardgames like Gears of War and Super Dungeon Explore, which have less stuff in them...


    Um- Super Dungeon has more minis in it than Space Hulk (SH count is about 35 minis, SDE is around 50). And while most of them are smaller than terminators, the weight of plastic is definitely higher.

    Unless you were super excited about having door inserts instead of more monsters.

    Now, what might push SDE over the top is the expansion content. I mean, I have my Space Hulk set taking up one shelf in my Ikea case, while my Super Dungeon minis take up the three shelves below. And I have a few more unpainted SDE minis that will be needing to find a home once I get them finished. I suppose that I could add to my Space Hulk set using 40k minis, but I won't be doing that before I rebuild Space Crusade anyway.


    I do think the rattle value of Space Hulk is a little bit lower than a number of other comparable miniatures board games (Zombicide and Sedition Wars come to mind). However, it isn't a massive difference. Most of GW's pricing is just a little higher than the market price of similar products (although their 'Core' plastic unit boxes tend to be a little low instead). But this isn't an obscenely overpriced game (if it weren't GW, I'd guess it'd be $100 instead of $125).



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 17:04:26


    Post by: Rayvon


    Just a heads up, do not order it from Asgard Wargames, they cannot be trusted, a friend of mine made a purchase friday night, only to wake up on saturday morning, to an email saying they did not really have them available.
    They said they were going to give people in store first refusals ( sorting out the regulars), which would be fair enough if they had not already advertised it as available and took payment from him.

    Luckily I can give him my copy as I do no really need it, but I would not like to see anyone else let down in such a manner.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 17:10:33


    Post by: mikhaila


    Still available from the US website, so not sold out everywhere.
    FLGS will get them this week. Just confirmed my copies, coming in this Friday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 17:10:39


    Post by: judgedoug


    Not sure miniatures-count is a valid comparison between Space Hulk and any other miniatures based boardgame, as Space Hulk has a superior ruleset to every single one.

    I've got $300+ of Sedition Wars I'd gladly trade for one copy of Space Hulk if anyone wants a "deal".


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 17:31:00


    Post by: Fango


    Can someone who purchased one of the dataslates (specifically the Dark Angles one) give a quick review of the content and their overall impression?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 18:16:32


    Post by: TwilightSparkles


    Data slates are not available until Saturday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 20:53:59


    Post by: Sir Arun


    preorder the dataslate.....amazing


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 21:00:22


    Post by: TwilightSparkles


    If you preorder it preloads then auto unlocks on release, just switch on and it is there. Convenience.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 21:10:35


    Post by: Shandara


     TwilightSparkles wrote:
    If you preorder it preloads then auto unlocks on release, just switch on and it is there. Convenience.


    Should be thankful to GW for saving you the time on release day to buy and load it, yes!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 21:55:40


    Post by: odinsgrandson


     Fango wrote:
    Can someone who purchased one of the dataslates (specifically the Dark Angles one) give a quick review of the content and their overall impression?


    Obviously we don't know the details yet, but the names of the different missions are the same as campaigns that were originally published in White Dwarf for 1st ed Space Hulk.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 22:21:14


    Post by: angelofvengeance


    This is up on GW FYI.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 23:05:12


    Post by: AllSeeingSkink


    Waiting to see what the tile sets go for on ebay. Hopefully can get all the tiles, books and whatnot for $20-30 and just use my existing 'nids and Termies to play it.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/15 23:59:53


    Post by: CptJake


    AllSeeingSkink wrote:
    Waiting to see what the tile sets go for on ebay. Hopefully can get all the tiles, books and whatnot for $20-30 and just use my existing 'nids and Termies to play it.


    I'm hoping for that too.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 00:01:18


    Post by: adzila


    Im confused

    Is the new White Dwarf with the Spulk missions already out, or is it coming out this saturday?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 02:11:31


    Post by: Squat Kid


    It came out last saturday, and I'm hoping I can get the tiles that are new to the 2014 box on ebay, and maybe the new mission book


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 04:11:49


    Post by: TheKbob


    Space Hulk is still for sale on the US website as of this posting. Dunno what to infer from that (More demand in the UK? Less? Different allotments?)



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 04:11:56


    Post by: Breotan


    Does the WD have new missions or reprints from the box?



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 04:45:20


    Post by: adzila


     Breotan wrote:
    Does the WD have new missions or reprints from the box?



    New from what I can gather. Well, not actually new as they were printed years ago in WD way back when, but not reprints of the missions in the new box.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 04:57:03


    Post by: Sir Arun


     TheKbob wrote:
    Space Hulk is still for sale on the US website as of this posting. Dunno what to infer from that (More demand in the UK? Less? Different allotments?)



    you wot m8



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 05:24:20


    Post by: Kilkrazy


     odinsgrandson wrote:
    ... ...

    I do think the rattle value of Space Hulk is a little bit lower than a number of other comparable miniatures board games (Zombicide and Sedition Wars come to mind). However, it isn't a massive difference. Most of GW's pricing is just a little higher than the market price of similar products (although their 'Core' plastic unit boxes tend to be a little low instead). But this isn't an obscenely overpriced game (if it weren't GW, I'd guess it'd be $100 instead of $125).



    You probably are right about that. I have original SDE too so I might weigh that as well as the others when I get the time.

    Given that GW made a profit on Spulk priced at £60 in 2009, they should probably clear a larger profit per box at £75 in 2014 since 90% of the components are manufactured from existing moulds and cutters, which is a good saving in setup cost.

    However the value of the game has to be judged by the end user. Someone who did not have any version of Space Hulk might find £100 acceptable for the new edition. And you know, my original £20 box of first edition has been with me for 25 years and still works so the value over time is good.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 11:00:25


    Post by: Mick A


    Are the scenery items, C.A.T. & skeleton on throne, from the first limited edition in this one? Can't see them in any of the photos...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 11:02:43


    Post by: angelofvengeance


     Mick A wrote:
    Are the scenery items, C.A.T. & skeleton on throne, from the first limited edition in this one? Can't see them in any of the photos...


    Yeah the C.A.T. Unit , Relic and Dead BA termie are still in the box.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 13:24:39


    Post by: odinsgrandson


    And I'm sure that the dead marine still doesn't matter.

    He's a nice mini to paint up, anyway.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 14:55:54


    Post by: Andrew1975


    Its the same sprue as last release, so all the minis will be exactly the same. So yes you get the cat and the dead marine.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 15:56:51


    Post by: Squat Kid


    With all the hype about Space Hulk, does anyone have the tile sections from Advanced Space Crusade/ Tyranid Attack? I know they're fully compatible and would be great for custom missions. If there's a PDF of all of them they'd be easy enough to print and mount on a stronger material. Thanks!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 17:12:46


    Post by: Grot 6


    I really wouldn't mind getting in on this without a gak load of hoopla involved.

    thanks for being so predictable, GW.

    Still have my old one, though..... wheeee....


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 17:33:19


    Post by: reds8n


    http://www.blacklibrary.com/new-at-bl/space-hulk-mission-files.html



    Hey readers,
    Welcome to our weekly look at the latest releases from Games Workshop Digital Editions. Today we take a look at the three new Space Hulk Mission Files, available as exclusive digital expansions for the Space Hulk boxed game.



    Don’t let the Blood Angels hog all the glory…
    The most obvious thing about these three expansions is that they each introduce a new faction into the Space Hulk game. No longer will deep space combat be the sole preserve of the Blood Angels – now the Dark Angels, Ultramarines and Space Wolves will all have an equal opportunity to be eaten by the deadly horrors that dwell in those great drifting vessels. Each expansion allows you to play Space Hulk with Citadel miniatures from those three Chapters. This includes new rules for their Chapter-specific weapons such as frost axes, plasma cannons and even the venerable Halberd of Caliban!





    New Missions to play
    Each expansion contains three new missions to play. These can either be played individually, or as part of a larger campaign, with the result of the first two missions, influencing the final, desperate battle.





    Three new missions not enough?
    As well as new missions, there is even a guide to help you create your own missions. This even goes as far as to include points values for the various combinations of equipment you can equip your Terminators with. Be warned though, the more formidable the Space Marine force, the more genestealers will be drawn to their presence…





    Mission tracker
    Possibly the coolest new feature of the expansions is the interactive mission tracker. This nifty little bit of tech allows you to keep track of your ammo count, squad points, psychic power and even countdown clock for the Terminators turn. This can be used with any Space Hulk missions, not just the ones from the expansions.





    You can pre-order each of these new Mission Files today from iBooks for your iPad or Mac computer.

    That’s all for today.
    Thanks for reading,

    - The Black Library Team





    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/16 18:51:38


    Post by: H.B.M.C.


     Squat Kid wrote:
    With all the hype about Space Hulk, does anyone have the tile sections from Advanced Space Crusade/ Tyranid Attack? I know they're fully compatible and would be great for custom missions. If there's a PDF of all of them they'd be easy enough to print and mount on a stronger material. Thanks!


    They're pretty rare. I won't be giving up my two sets.

    They're pretty big, and if I'm honest the artwork is a bit to bright for modern 40K. Still, they're fun.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 01:42:52


    Post by: Andrew1975


     H.B.M.C. wrote:
     Squat Kid wrote:
    With all the hype about Space Hulk, does anyone have the tile sections from Advanced Space Crusade/ Tyranid Attack? I know they're fully compatible and would be great for custom missions. If there's a PDF of all of them they'd be easy enough to print and mount on a stronger material. Thanks!


    They're pretty rare. I won't be giving up my two sets.

    They're pretty big, and if I'm honest the artwork is a bit to bright for modern 40K. Still, they're fun.


    Yeah, they are pretty ugly. I got mine free with a year subscription to white dwarf back in the old days. Yeah that's right they gave you Tyranid Attack just for subscribing to White Dwarf.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 02:27:53


    Post by: Squat Kid


     Andrew1975 wrote:
     H.B.M.C. wrote:
     Squat Kid wrote:
    With all the hype about Space Hulk, does anyone have the tile sections from Advanced Space Crusade/ Tyranid Attack? I know they're fully compatible and would be great for custom missions. If there's a PDF of all of them they'd be easy enough to print and mount on a stronger material. Thanks!


    They're pretty rare. I won't be giving up my two sets.

    They're pretty big, and if I'm honest the artwork is a bit to bright for modern 40K. Still, they're fun.


    Yeah, they are pretty ugly. I got mine free with a year subscription to white dwarf back in the old days. Yeah that's right they gave you Tyranid Attack just for subscribing to White Dwarf.

    I'm really jealous. They're a little cartoony, but they'd still be fun


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 04:12:18


    Post by: TheKbob


     Sir Arun wrote:
     TheKbob wrote:
    Space Hulk is still for sale on the US website as of this posting. Dunno what to infer from that (More demand in the UK? Less? Different allotments?)



    you wot m8

    Spoiler:


    Still looking at the US site and it still has Space Hulk for pre-order. I can't speak for other regions.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 05:18:58


    Post by: Hordini


    I was a little bit embarrassed that I missed this thread today, but then I realized it's only like 11 days old, so I'm not that far behind. But my question is, with a release this big, that's already sold out online, did GW really not have any rumors or marketing until this month? That seems crazy.

    The reason I even looked for this thread is because I stopped by my FLGS today (for the first time in like a month and a half) and was informed they were taking pre-orders for Space Hulk. I was lucky enough to snag the last one, which I'm quite happy about, as I missed it the last time around. But had I not stopped by the store today I almost certainly would have missed out.

    I know I'm not the poster who's most on top of news and rumors these day, but I feel like with something as popular as Space Hulk GW should be marketing this pretty hardcore more than just a couple weeks in advance.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 06:45:21


    Post by: Vain


     Hordini wrote:
    I know I'm not the poster who's most on top of news and rumors these day, but I feel like with something as popular as Space Hulk GW should be marketing this pretty hardcore more than just a couple weeks in advance.


    Why would they need to do that? They managed to sell out of the online stock already and the rest of the people will need to trek into their local GWs to get the remaining stock.
    Checks the boxes that need to be checked.

    * Limited Run so very little left over waste. Check
    * Adhering to the the short advertising period policy they have to encourage people to buy the advertising magazines they sell and/or watch the website/email announcements. Check

    They have sold/allocated the majority, if not all, of the sets. They don't care if you specifically can't get a copy, only that all the copies have been sold. And they seem to be achieving that so by their markers they are being successful.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 06:06:16


    Post by: Hordini


    It just seems like they could sell a lot more copies if they beefed up the marketing/rumors a bit. It's not like they need to worry about Space Hulk not living up to the hype, since so many people already love it.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 07:14:22


    Post by: Vain


    So many people love it, but perhaps they also believe that so many people also have it?

    I see this argument for "They aren't making as much money as they could be" from people in kickstarters and it sometimes confuses me.
    A company may wish to make more money, or they may wish to play it safe. There is no mandate that they have to do the scheme that makes the most potential money, especially if they believe there is some risk behind it.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 07:18:41


    Post by: Hordini


     Vain wrote:
    So many people love it, but perhaps they also believe that so many people also have it?

    I see this argument for "They aren't making as much money as they could be" from people in kickstarters and it sometimes confuses me.
    A company may wish to make more money, or they may wish to play it safe. There is no mandate that they have to do the scheme that makes the most potential money, especially if they believe there is some risk behind it.



    Of course there's no mandate, and they have to find the right balance. I'm just saying I would think they could probably do a bigger release for Space Hulk. Especially in this case, because you're right that a lot of people already have it, but a lot of people are interested in buying multiple copies as well, in addition to the new players, and people who missed out last time.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 11:57:30


    Post by: Panic


    yeah,
    I do wonder how big this could have been if it was a kickstarter.
    No risk to GW under ordering.
    but what about the 10% KS tax... well its probably similar to the amount they drop when selling to indy FLGS

    I could see a GW game Hulk/Bloodbowl/Necromunda/BFG each breaching the 2+million mark!
    Necromunda? £75 stating pledge.
    Extra minis in the game stretch goals.
    New gangs as add on purchases.
    KS exclusive minis stretch goals.. etc.

    No need for china mini manufacture delays...
    no restic...

    I'd be fethed. £200+ pledge I want all the things!!

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 12:33:18


    Post by: Paradigm


    But you just know that if GW did a kick starter ALL the addons would be paid at full price, there would be no freebies and their response to any negative comments would be to shut the whole thing down...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 12:38:13


    Post by: angelofvengeance


    So after reading the GW Blog, in the Deathwing campaign add on, there will be rules for using Deathwing loadouts as well as DEATHWING KNIGHTS- YEAH BABY . Seal clubs ftw.

    From What's New Today on GW:

    If 16 missions aren’t enough for you, make sure you download the Space Hulk Mission Files for iBooks, which include new missions, weapons and characters to use in your Space Hulk games. There are three available, one each for the Ultramarines, Space Wolves and Dark Angels (which includes rules for Deathwing Knights).


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 15:37:36


    Post by: mjl7atlas


    For those of us work blocked at work, when's the release date for the 3 other chapters?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 15:40:45


    Post by: PhillyT


     CptJake wrote:
    AllSeeingSkink wrote:
    Waiting to see what the tile sets go for on ebay. Hopefully can get all the tiles, books and whatnot for $20-30 and just use my existing 'nids and Termies to play it.


    I'm hoping for that too.


    $20 - $30 seems pretty low!

    I am thinking folks will shoot for at least $50. The boxes will likely go in the $200 range, with the terminators being the most savory part.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 16:56:50


    Post by: TwilightSparkles


     mjl7atlas wrote:
    For those of us work blocked at work, when's the release date for the 3 other chapters?


    Saturday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 17:19:52


    Post by: totalfailure


    Wonder if they didn't misjudge the quantities allocated some, seeing as how it is still available in the US store as I write this,and has been sold out for days in the UK one.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 17:51:14


    Post by: CptJake


    totalfailure wrote:
    Wonder if they didn't misjudge the quantities allocated some, seeing as how it is still available in the US store as I write this,and has been sold out for days in the UK one.


    I was thinking they may be doing allocations differently in the UK and the US. In the UK they may have more customers served by actual stores and therefore allocated a higher percent to the stores which serve those customers. In the US, they may do more internet sales and GW stores serve a lesser number and/or percent of customers so they allocated a higher percent to the web store.

    I would like to think they did some type of analysis to justify how they did it, and that would seem to make sense. I know I would have looked at it that way (amongst others).


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 18:43:52


    Post by: AllSeeingSkink


     Vain wrote:
    So many people love it, but perhaps they also believe that so many people also have it?

    I see this argument for "They aren't making as much money as they could be" from people in kickstarters and it sometimes confuses me.
    A company may wish to make more money, or they may wish to play it safe. There is no mandate that they have to do the scheme that makes the most potential money, especially if they believe there is some risk behind it.
    Games Workshop is a company that has over 400 stores worldwide, they're not the same as a kickstarter who can treat each release as a self contained "we made this much and it cost us that much". They have huge long term ongoing costs, they need to consider their consistent cashflow far more than a kickstarter working off burst releases.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 19:23:48


    Post by: Kilkrazy


     Hordini wrote:
    I was a little bit embarrassed that I missed this thread today, but then I realized it's only like 11 days old, so I'm not that far behind. But my question is, with a release this big, that's already sold out online, did GW really not have any rumors or marketing until this month? That seems crazy.

    The reason I even looked for this thread is because I stopped by my FLGS today (for the first time in like a month and a half) and was informed they were taking pre-orders for Space Hulk. I was lucky enough to snag the last one, which I'm quite happy about, as I missed it the last time around. But had I not stopped by the store today I almost certainly would have missed out.

    I know I'm not the poster who's most on top of news and rumors these day, but I feel like with something as popular as Space Hulk GW should be marketing this pretty hardcore more than just a couple weeks in advance.


    We have no idea how many copies they produced. It might have been only 5,000.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 19:27:28


    Post by: angelofvengeance


     mjl7atlas wrote:
    For those of us work blocked at work, when's the release date for the 3 other chapters?


    This coming Saturday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 19:50:38


    Post by: angryboy2k


     CptJake wrote:
    totalfailure wrote:
    Wonder if they didn't misjudge the quantities allocated some, seeing as how it is still available in the US store as I write this,and has been sold out for days in the UK one.


    I was thinking they may be doing allocations differently in the UK and the US. In the UK they may have more customers served by actual stores and therefore allocated a higher percent to the stores which serve those customers. In the US, they may do more internet sales and GW stores serve a lesser number and/or percent of customers so they allocated a higher percent to the web store.

    I would like to think they did some type of analysis to justify how they did it, and that would seem to make sense. I know I would have looked at it that way (amongst others).


    It's not the only thing that should have been looked at. All of GW's ROW customers are served by GWUK. I know I would have liked to buy this edition of Space Hulk and would have ordered it online (I live in Asia) but unfortunately I was traveling during the what - two hour? - window in which the product was available. It's very frustrating to see it's still available on the US and even the AUS sites but I can't buy it from either of them.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 22:22:05


    Post by: TwilightSparkles


    It was available for a lot longer than 2 hours on GW alone, some online indies had stock going into Monday.


    Automatically Appended Next Post:
    With the stock, well it's the easiest thing in the world to say something sold out should have had more made of it, the key is in knowing that before it reaches the preorder point. We are of course assuming that this isn't a case of the initial run of models being bigger than suspected and all that has been freshly made is the new tiles and books? Maybe they couldn't get a bigger production run in time, maybe they are saving more for events and the fest?

    Without the limited run then it would not sell as well and would sell more from discounters than GW itself. I didn't really want to spend that amount, but ultimately I'll pay a months interest on a card rather than two years interest equivalent on ebay price hiking.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 22:40:47


    Post by: angryboy2k


     TwilightSparkles wrote:
    It was available for a lot longer than 2 hours on GW alone, some online indies had stock going into Monday.


    Are you answering my post and are you referring to the indy retailers who aren't allowed to ship overseas?

    As I said in my post, I live in Asia. I was on a plane at the time of release and I'm still traveling (hence the French flag on the left), so even more difficult for me.
    I'd pick one up from a French retailer but I don't have luggage space for the box and I'm not likely to be near a retailer on Saturday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/17 23:27:05


    Post by: Hordini


     Kilkrazy wrote:
     Hordini wrote:
    I was a little bit embarrassed that I missed this thread today, but then I realized it's only like 11 days old, so I'm not that far behind. But my question is, with a release this big, that's already sold out online, did GW really not have any rumors or marketing until this month? That seems crazy.

    The reason I even looked for this thread is because I stopped by my FLGS today (for the first time in like a month and a half) and was informed they were taking pre-orders for Space Hulk. I was lucky enough to snag the last one, which I'm quite happy about, as I missed it the last time around. But had I not stopped by the store today I almost certainly would have missed out.

    I know I'm not the poster who's most on top of news and rumors these day, but I feel like with something as popular as Space Hulk GW should be marketing this pretty hardcore more than just a couple weeks in advance.


    We have no idea how many copies they produced. It might have been only 5,000.



    That's true, I suppose we don't know. Maybe they only made 5,000, or maybe they made a million and it's just insanely popular beyond their wildest dreams.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 01:36:41


    Post by: Theophony


    I was surprised when I stopped by miniaturemarket.com, they are two miles from my house, and are pretty big sellers of 40k. They are getting 0.......yes, zero, they changed their deal with GW, and are no longer getting preorder materials, so could not get any of these. Much to the chagrin of the cashier who missed out on it back in 2009. Glad I got one back then, I can live without a second one.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 01:38:37


    Post by: Jehan-reznor


    Well i ordered one through my GW retailer in Osaka, wondering if i will get one


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 01:53:00


    Post by: Hordini


     Theophony wrote:
    I was surprised when I stopped by miniaturemarket.com, they are two miles from my house, and are pretty big sellers of 40k. They are getting 0.......yes, zero, they changed their deal with GW, and are no longer getting preorder materials, so could not get any of these. Much to the chagrin of the cashier who missed out on it back in 2009. Glad I got one back then, I can live without a second one.



    My current FLGS, which is very small, is only getting like five or six. That's interesting that a big seller is getting zero though.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 01:59:06


    Post by: timetowaste85


    Is there only this single issue of WD that has SH info in it? I bought the issue that has an exclusive map, and is get more if they existed. But I have to say, the "magazine" (it's really a pamphlet) is a letdown other than knowing I was only going in for the additional mission.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 02:28:29


    Post by: SickSix


    I was able to pre-order from US site as of 10 minutes ago.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 07:18:23


    Post by: Breotan


     SickSix wrote:
    I was able to pre-order from US site as of 10 minutes ago.
    Yep. There are still plenty available, it seems.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 07:50:47


    Post by: AllSeeingSkink


    Seems they just allocated them poorly. The UK online store sold out very quickly and I think earlier we had some reports that people couldn't preorder in stores either... but the US online store still has some.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 08:24:45


    Post by: Paradigm


     timetowaste85 wrote:
    Is there only this single issue of WD that has SH info in it? I bought the issue that has an exclusive map, and is get more if they existed. But I have to say, the "magazine" (it's really a pamphlet) is a letdown other than knowing I was only going in for the additional mission.


    Just that one. Check down in the 'misc boardgames' sub forum, there's a thread there with a bunch of the older WD missions updated.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 09:26:47


    Post by: Hivefleet Oblivion


    Dark Sphere got more than their allocated delivery, they had some spare copies last night. They're shop pickup only but definitely worth checking out.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 10:43:14


    Post by: Sidstyler


     TwilightSparkles wrote:
    With the stock, well it's the easiest thing in the world to say something sold out should have had more made of it, the key is in knowing that before it reaches the preorder point.


    They're not exactly going in blind, though. They know Space Hulk will sell because it sold out just about as quickly when they released it before in 2009.

    Granted that still doesn't say much, they could have said screw it and produced three times as many as last time and not even sold half of them. One could argue in any case that it would probably help if GW had social media outlets to take advantage of in order to try and gauge interest in a re-release, or maybe even do some of that market research that Kirby claims they don't need at all. But because they don't engage with the customer base at all and have a "They'll buy what we make" mentality, we have a situation where some limited products never sell and others are gone instantly and they just don't know which one's going to be hot and which one isn't.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 11:56:31


    Post by: Franko


    Just went into my local toy shop on my lunch break to grab a copy of this weeks WD for a mate and they have three copies left to sell. I rang GW to cancel my online order, because it would be more convenient to get it from a shop than turn up late to work after the post has been, but it's too late as it is already packed up ready to ship. Could have bagged a copy from the shop anyway and made a profit but i'd just fee dirty doing that and depriving some poor sod the chance to own this great game.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 11:58:43


    Post by: Panic


    yeah,
     Hivefleet Oblivion wrote:
    Dark Sphere got more than their allocated delivery, they had some spare copies last night. They're shop pickup only but definitely worth checking out.

    I have my pre order with dark sphere, I assume we are sticking to the saturday pick up??

    Will be down later today to play X-wing so will ask

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 13:13:27


    Post by: angelofvengeance


    Franko wrote:
    Just went into my local toy shop on my lunch break to grab a copy of this weeks WD for a mate and they have three copies left to sell. I rang GW to cancel my online order, because it would be more convenient to get it from a shop than turn up late to work after the post has been, but it's too late as it is already packed up ready to ship. Could have bagged a copy from the shop anyway and made a profit but i'd just fee dirty doing that and depriving some poor sod the chance to own this great game.


    Glad to hear it lol


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 13:16:21


    Post by: Kilkrazy


    The solution to the ordering problem is to announce the product three months in advance, take orders with a deposit, and make that many copies plus 10% extra.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 13:18:30


    Post by: CptJake


     Kilkrazy wrote:
    The solution to the ordering problem is to announce the product three months in advance, take orders with a deposit, and make that many copies plus 10% extra.


    Please don't just post pictures, motyak


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 15:40:03


    Post by: mjl7atlas


    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 16:19:50


    Post by: Gimgamgoo


     mjl7atlas wrote:
    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.


    What would be the point in continually adding to, and supporting a game their player base can't even buy?

    I tried to order it 2 hours after buying my WD on the Saturday of pre-release and it was sold out. I've contacted them several times and all they say is go down to your local store. As I point out, though, my local store is 60 miles away and shuts on the day I would get chance to go there. Other online retailers had sold out within hours and those that still had some, were not allowed to sell via post, they were collection only thanks to GW's crazy policies.
    Oh, and I wasn't buying it for myself. My lad asked for it for Christmas after skimming through my WD.
    :-(


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 16:42:01


    Post by: CptJake


    Did you call your (not so) local store and see if you could purchase one over the phone for pick up later?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 16:44:56


    Post by: totalfailure


    It's too bad they sold out so quickly from the UK webstore. The US one still has them as of right now. My preorder has already been shipped. Probably won't get it Saturday, but likely Monday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 17:03:53


    Post by: judgedoug


     mjl7atlas wrote:
    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.


    Genestealer, the second expansion for Space Hulk 1st edition, and the Space Hulk Campaigns book, added Space Marines, Imperial Guard, Chaos Renegades, Orks, Genestealer Hybrids, Psykers, grenades, etc. The rules were terrible.

    The problem is that Space Hulk has such a tight and balanced engine that introducing any variation imbalances it completely.

    For example, a Genestealer player rolls 3 dice in close combat, a Terminator rolls 1 dice. Whoever scores the highest on one die kills the opposing model. How do you make Space Marines and Imperial Guard and such? The crappy way was to just make them -1 and -2 on their die rolls respectively. Shooting? Storm Bolters shoot with two dice, and you need a 6 on one die to kill a Genestealer. What about other models with higher armor? What about other weapons? And so on. Since the system is based on single dice rolls determining life or death, it makes adding granularity for different species and weapons nearly impossible without throwing the balance off.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 17:11:57


    Post by: Paradigm


     judgedoug wrote:
     mjl7atlas wrote:
    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.


    Genestealer, the second expansion for Space Hulk 1st edition, and the Space Hulk Campaigns book, added Space Marines, Imperial Guard, Chaos Renegades, Orks, Genestealer Hybrids, Psykers, grenades, etc. The rules were terrible.

    The problem is that Space Hulk has such a tight and balanced engine that introducing any variation imbalances it completely.

    For example, a Genestealer player rolls 3 dice in close combat, a Terminator rolls 1 dice. Whoever scores the highest on one die kills the opposing model. How do you make Space Marines and Imperial Guard and such? The crappy way was to just make them -1 and -2 on their die rolls respectively. Shooting? Storm Bolters shoot with two dice, and you need a 6 on one die to kill a Genestealer. What about other models with higher armor? What about other weapons? And so on. Since the system is based on single dice rolls determining life or death, it makes adding granularity for different species and weapons nearly impossible without throwing the balance off.


    Speaking as someone who hasn't yet played the game (so apply salt heavily), would there be any mileage in making Termies better? So have them rolling 3 dice for shooting and 2 in CC, so Tac marines become what Termies are now and Termies become more like they are in the fluff? And for Orks in place of Genestealers give them less CC dice but make them tougher? Like I say, just throwing the ideas out there.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 17:13:58


    Post by: H.B.M.C.


     Paradigm wrote:
    Speaking as someone who hasn't yet played the game (so apply salt heavily), would there be any mileage in making Termies better?

    No, and you'll see why when you read the rules for Overwatch.





    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 17:16:56


    Post by: Paradigm


    Fair enough


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 17:18:46


    Post by: angelofvengeance


     H.B.M.C. wrote:
     Paradigm wrote:
    Speaking as someone who hasn't yet played the game (so apply salt heavily), would there be any mileage in making Termies better?

    No, and you'll see why when you read the rules for Overwatch.


    Yeah overwatch can be pretty awesome if the dice gods are feeling kind. Played a mission the other day- Brothers Deino and Goriel were on fire with overwatch.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 18:03:25


    Post by: judgedoug


     Paradigm wrote:

    Speaking as someone who hasn't yet played the game (so apply salt heavily), would there be any mileage in making Termies better? So have them rolling 3 dice for shooting and 2 in CC, so Tac marines become what Termies are now and Termies become more like they are in the fluff? And for Orks in place of Genestealers give them less CC dice but make them tougher? Like I say, just throwing the ideas out there.


    Once you read and play you'll see the hairline balance that exists. Plus the game is designed in such a way to produce as many heart pounding, sweat dripping moments as possible. For extra shakes, always make the 'Stealer roll first in close combat... 2, 3, 5! Now will the Marine player roll a 6?!?!? Even sure things can turn around and make your butt clench at the most inopportune times... that Termie on overwatch has that corridor buttoned up... JAMMED! And that blip has 4 genestealers! Aarrghh "avenge me, brothers!!"

    There's also really no concept of "tough" - in CC, you roll the highest, you kill the enemy. With shooting, you roll the target number, you kill. 6 on the first shot, then you need a 5+ if it's the same target and you haven't moved, then a 4+. The game was very much designed with only two factions in mind. In fact, you can easily play with the new prodos games Aliens and Colonial Marines miniatures coming out, because Space Hulk is essential James Cameron's Aliens reskinned.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 18:24:08


    Post by: Paradigm


     judgedoug wrote:
     Paradigm wrote:

    Speaking as someone who hasn't yet played the game (so apply salt heavily), would there be any mileage in making Termies better? So have them rolling 3 dice for shooting and 2 in CC, so Tac marines become what Termies are now and Termies become more like they are in the fluff? And for Orks in place of Genestealers give them less CC dice but make them tougher? Like I say, just throwing the ideas out there.


    Once you read and play you'll see the hairline balance that exists. Plus the game is designed in such a way to produce as many heart pounding, sweat dripping moments as possible. For extra shakes, always make the 'Stealer roll first in close combat... 2, 3, 5! Now will the Marine player roll a 6?!?!? Even sure things can turn around and make your butt clench at the most inopportune times... that Termie on overwatch has that corridor buttoned up... JAMMED! And that blip has 4 genestealers! Aarrghh "avenge me, brothers!!"

    There's also really no concept of "tough" - in CC, you roll the highest, you kill the enemy. With shooting, you roll the target number, you kill. 6 on the first shot, then you need a 5+ if it's the same target and you haven't moved, then a 4+. The game was very much designed with only two factions in mind. In fact, you can easily play with the new prodos games Aliens and Colonial Marines miniatures coming out, because Space Hulk is essential James Cameron's Aliens reskinned.


    Thanks for clearing that up, I'm now even more eager to get playing! And I love the idea of using the AvP stuff, I might have to grab some fur just this purpose.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 18:50:27


    Post by: Kilkrazy


     mjl7atlas wrote:
    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.


    To be honest I hope not. Space Hulk is a "ding an sich", a thing complete in itself, and needs not additions IMO.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 18:52:38


    Post by: mjl7atlas


    Still seems like some ork Meganobs could suffice as termies?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 18:56:33


    Post by: judgedoug


     mjl7atlas wrote:
    Still seems like some or Meganobs could suffice as termies?


    Oh you could certainly counts-as.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 19:13:51


    Post by: Shadow Captain Edithae


    Has anyone tried making their own Space Hulk set from scratch? You could easily cobble together a cool set using ebay and downloading a pdf of the rules from the internet.

    And because you'd be making the models and board yourself, you could personalize it however you like by converting the models and painting them to represent your preferred chapter (in my case Raven Guard).

    1x Terminator Librarian.
    2x Terminator boxes.
    1x Broodlord.
    3 x Genestealer boxes.
    1x Battle Systems space corridor bundle (or whatever their Sci Fi products are called).
    3rd Ed Rulebook PDF.
    Scratch built tokens and accessories - or sourced from 3rd party manufacturers.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 19:56:34


    Post by: Bull0


    I think that'd be a really fun project. Battle Systems aren't selling the terrain from their kickstarter but they do these PDFs that you can print and stick to mountboard - is that what you meant?

    http://www.battlesystems.co.uk/products-dlc.html

    Looks like a lot of work but the end result is pretty characterful, although I guess many here would resent paying for PDF files out of principle. Once you've got those sci-fi corridors you can use 'em for a lot more than Space Hulk - I plan on also using my Space Hulk board for some kill team type 40k fiddling.

    Also, this:

     Kilkrazy wrote:
    You could easily take the rules -- they are very simple -- and make your own version much cheaper using any models you wanted. Substitute Viet Cong for the Genestealers and US Marines for the Terminators and set it in the tunnels of Cu Chi.


    really stood out to me as a *coooooool* idea.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 21:30:30


    Post by: Ratius


    mjl7atlas wrote:
    Are there plans for adding other races to space hulk? Orks would be a no brainer imo but really all could be added.



    http://boardgamegeek.com/boardgame/1568/space-crusade

    Where it all began for me, happy memories


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 22:38:28


    Post by: psnmario


    I really want to give this a try, I always hear great things about it.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 23:18:59


    Post by: AllSeeingSkink


    If anyone wants to know how it plays, you could buy the PC game and try it, the rules are literally exactly the same The only difference is that the physical table top game is more fun because you're playing with an actual person and there's a constant suspense of whether or not your dudes will make it... in the PC game when you fail to kill a stealer after 5 rounds of overwatch shooting and clearing a jam it's just frustration, in the table top game it's entertaining


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/18 23:32:08


    Post by: totalfailure


    psnmario wrote:
    I really want to give this a try, I always hear great things about it.


    It's a tight, tense, well balanced game as given. As other posters mentioned, it works great out of the box. But does not expand well beyond that. The Deathwing and Genestealer expansions to the original offered up a massively overpowered psychic system, and Genestealer Hybrids with heavy weapons. Their problem was the system could not handle ranged combat from both sides well - the Hybrids were weak and easily killed, and seldom got to fire a weapon against the Terminators when they were played competently.

    Maybe the only good thing that came out of the expansions was a campaign and a point system that let you customize the Terminator squad(s) in a scenario more to your specs as far as armaments, etc. Like being able to buy a reload for the heavy flamer, for example. The Hybrids were decent models, although armed from the Chaos Heavy Weapon sprue of the time. The Librarian minis from Deathwing were awful though - undersized, and poorly and differently detailed from the other plastic and metal Terminators.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 00:05:39


    Post by: judgedoug


     totalfailure wrote:
    The Librarian minis from Deathwing were awful though - undersized, and poorly and differently detailed from the other plastic and metal Terminators.


    They have a certain charm to them, haha. But absolutely. I am using the Rogue Trader era Terminators and all-metal Genestealers for my set


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:21:10


    Post by: 455_PWR


    Pre ordered this; made me dig out my 2009 set that I had opened but never learned to play. I also dug out my September 2009 white dwarf (space hulk issue). I found this nice little ditty on page #23:

    "A WORD OF WARNING - There is only ever going to be one print run of this great game, so when stocks run out they won't be replenished."

    I wish they would support this and make a deathwing expansion; not sure how I feel about gw going back on their word making another print run with only a few new tiles and missions... still another print of the same game. Shows that all they care about is the mighty $. At least more people will be able to enjoy this game.

    Official space hulk deathwing minis please!!!!!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:25:45


    Post by: AllSeeingSkink


    Maybe some owners of the 2009 game should sue GW for false advertising


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:30:02


    Post by: Ferrum_Sanguinis


    So its Thursday and its still not sold out at GW US, which makes me think:

    A) They made a lot more than in 2009

    B.) Demand has drastically decreased.

    C.) Both A and B


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:31:26


    Post by: Breotan


    D.) Internet hype has overstated everything dramatically.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:35:06


    Post by: AllSeeingSkink


    E.) USians don't care about it as much as UKites.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 02:45:21


    Post by: judgedoug


    I got mine today and it's beautiful.

    Considering ordering another, actually.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 04:13:54


    Post by: Squat Kid


    My FLGS ordered 36 copies, and I have two of the 2009 version minus a set of termies. If I want one of the 2014 version, I'm in no hurry...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 06:10:01


    Post by: TwilightSparkles


    It's not a reprint of the 2009 version exactly so GW covered themselves, that specific version did have the one run. Any challenge to this basically goes like this: "so, point out on your box where the vacuum tile and boarding torpedoes are?"


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 06:24:52


    Post by: gigasnail


    i'm very pleased they havent' sold out in the states, because i missed this last time and i'm flat broke right now.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 07:07:23


    Post by: AllSeeingSkink


     TwilightSparkles wrote:
    It's not a reprint of the 2009 version exactly so GW covered themselves, that specific version did have the one run. Any challenge to this basically goes like this: "so, point out on your box where the vacuum tile and boarding torpedoes are?"
    I think if anyone wanted to challenge them, the mild changes might not be enough to protect GW. I'm not saying anyone would do it or even if it's legally feasible to do, but I wouldn't be offended if someone did, advertising something as limited and never to be repeated is a way of increasing value and when you turn around and release it again diminishes that value.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 07:57:44


    Post by: H.B.M.C.


     Paradigm wrote:
     judgedoug wrote:

    Once you read and play you'll see the hairline balance that exists. Plus the game is designed in such a way to produce as many heart pounding, sweat dripping moments as possible. For extra shakes, always make the 'Stealer roll first in close combat... 2, 3, 5! Now will the Marine player roll a 6?!?!? Even sure things can turn around and make your butt clench at the most inopportune times... that Termie on overwatch has that corridor buttoned up... JAMMED! And that blip has 4 genestealers! Aarrghh "avenge me, brothers!!"

    Thanks for clearing that up, I'm now even more eager to get playing! And I love the idea of using the AvP stuff, I might have to grab some fur just this purpose.


    "Hairline balance" is probably the most apt description of the game. There will be times when playing as the Marines seems quite unfair, but the game is really about as balanced as any GW-made game has been. Adding things would shift the balance wildly (as the Deathwing and especially the Genestealer expansions did), so it's one of those games that is best left where it is.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 08:07:15


    Post by: AllSeeingSkink


    Maybe it's just me but even the core Space Hulk I found pretty unbalanced and luck based. The reason it's a good game is that it's intense and good for a laugh.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 09:41:57


    Post by: CptJake


    I got a shipping notice from The Warstore, my copy will arrive Monday.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 09:55:18


    Post by: Franko


    UPS will be delivering mine on wither Monday, Tuesday or Wednesday. I can work from home on one of those days. Place your bets.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 10:29:30


    Post by: Sidstyler


    Franko wrote:
    UPS will be delivering mine on wither Monday, Tuesday or Wednesday. I can work from home on one of those days. Place your bets.


    Tuesday!

    It'll probably show up Monday though. At least for me, UPS is pretty good at delivering on the scheduled date...I'm just not very good at being home when they deliver.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 10:50:49


    Post by: Franko


    Heh, I'm sure which ever day I choose to stay home will be the day it doesn't turn up. If I miss it they normally put a note in the post box so I'll get more than one chance next week to get it. Would have been great to get it this weekend so I could get a few games in with a friend.
    I shall just have to stifle my exitment until next weekend when I can play.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 13:04:15


    Post by: judgedoug


    AllSeeingSkink wrote:
    Maybe it's just me but even the core Space Hulk I found pretty unbalanced and luck based. The reason it's a good game is that it's intense and good for a laugh.


    Noway dude! Been playing for over 20 years. One of the most perfectly balanced games ever - two veteran players going head-to-head is nail-biting. But then of course it sometimes does come down to the roll of the dice... thankfully there's enough dice-rolling that the law of averages works out (usually...)

    I've found new players learn Genestealer tactics first as they are easier and more natural (hiding 0/1 blips to bait Terminators and force the Marine player to spread out; voluntarily expanding a blip before Marine LOS lets the Marine player expand; leaving a Genestealer in an intersection after surviving overwatch so that other Genestealers can move behind it/etc without triggering overwatch; etc)

    Marine tactics are far harder and really make the game seem unbalanced until the Marine player comes to grips with the fact that every-single-action-point-is-precious-beyond-measure, you _must_ set up overlapping fields of fire, you _must_ know when to sacrifice a Terminator, you _must_ know when and where to launch a flamer round, and you _must_ roll well (ha!) for Command Points and keep them into the Genestealer activation turn so you can interrupt, unjam, and either shoot or re-overwatch a jammed Terminator, etc)

    Unf, I'm getting all tactically sweaty just thinking about it.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 13:10:29


    Post by: Bonegrinder


    Anyone who pre-ordered direct from GW have theirs shipped yet?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 13:32:14


    Post by: Sir Arun


     Bonegrinder wrote:
    Anyone who pre-ordered direct from GW have theirs shipped yet?


    nope.jpg


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 14:29:02


    Post by: notprop


     judgedoug wrote:
    ...........Unf, I'm getting all tactically sweaty just thinking about it.


    That sounds dirty - I like it!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 14:32:30


    Post by: Franko


     Bonegrinder wrote:
    Anyone who pre-ordered direct from GW have theirs shipped yet?


    Not yet. I did hear that they are going to be sent out today though.


    Automatically Appended Next Post:
    Reading through Judgedoug's post has really made me want to play SH tonight.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 16:39:18


    Post by: Bonegrinder


    Franko wrote:
     Bonegrinder wrote:
    Anyone who pre-ordered direct from GW have theirs shipped yet?


    Not yet. I did hear that they are going to be sent out today though.


    It says on the SH order page:
    "Ordered by Wednesday before release --> Shipped on Friday
    Ordered after Wednesday before release --> Shipped on Monday".

    But then it says on the customer service FAQ
    Spoiler:
    "As most postal services don’t deliver at the weekend, we ship pre-ordered products for arrival from the Monday after the launch weekend; depending on what delivery method you’ve chosen.

    Still confused?
    Here is an example of how it all works:

    The launch day of Codex: Eldar was Saturday October 17th. That meant the pre-orders were available one week earlier from 7pm (UK time) on Friday October 9th.

    Rob pre-ordered his miniatures on Sunday October 11th, and wanted them to be delivered his local Games Workshop store. They were there ready for him to pick up on October 17th, the launch day, and he was one happy hobbyist.

    Rebecca pre-ordered her miniatures on Saturday October 10th, but she chose for them to be sent to her home address with Standard Delivery. That meant she got her miniatures on Wednesday October 21st (this could vary by a day or two, because the world is a very big place…)

    Josh pre-ordered his miniatures on October 10th, chose for them to be delivered to his home via Fast Delivery, and they got to him on Monday October 19th."


    Which would mean it doesn't get dispatched until Monday. It will get here at some point next week so it's all good.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 19:33:12


    Post by: Sir Arun


    Essentially GW hates you even if you preorder their stuff as long as you're not heading to their FLGS to pick your items up and say hello to the nice men in red shirts on that Saturday (which defeats the idea of preordering from the webstore in the first place - at least for most releases other than the super rare Space Hulk)


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 19:40:14


    Post by: mikhaila


    They got our copies to us yesterday, and have them up for sale now. Good times.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 20:05:55


    Post by: judgedoug


     mikhaila wrote:
    They got our copies to us yesterday, and have them up for sale now. Good times.


    I'm thinking of ordering a second copy - do you do mail order? (what's shipping likeon that beast?) Rather support a LGS than GW directly, and my nearest FLGS is sold out.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 21:08:35


    Post by: Sidstyler


     judgedoug wrote:

    *snip*

    Unf, I'm getting all tactically sweaty just thinking about it.


    Yeah. Honestly, without any exaggeration whatsoever, I've had far more fun playing Space Hulk than I've ever had playing 40k.

    Probably why GW is so scared to sell it for more than five minutes...

    Anyway, I got myself a copy today, one of the two that my (new-ish) local store was able to get. The other is obviously spoken for. I already have a copy from the 2009 release but I wanted another one to act as a "back up" copy since I quit playing with mine years ago as I was scared to death of ruining a tile or breaking a model (and don't even think about putting a brush to one, ugh...) for a $300 set that was never going to be printed again, ever *cough*...

    Still debating about getting another one as a gift to someone. $125 is a bit much to be buying multiple copies up, especially when I'm not planning on reselling them like others are. And you know, obviously, Space Hulk will never, ever be coming back, so I have to get it right now.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 21:43:29


    Post by: Veteran Sergeant


    The bastards got me...



    I'd swore I'd never buy another GW kit new in box, but they got me.

    But hey, I missed it in 2009, and I couldn't let my 1st and 2nd edition copies get lonely.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 21:53:04


    Post by: timetowaste85


    God, that box was HEAVY!! Have my copy in hand.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 22:12:11


    Post by: angelofvengeance


     timetowaste85 wrote:
    God, that box was HEAVY!! Have my copy in hand.


    Its a bit of a beast isn't it?lol.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 22:21:49


    Post by: AllSeeingSkink


    Sold out in the US store now. Still available in Australia (probably because the bastards are asking $190 for it ).
     judgedoug wrote:
    AllSeeingSkink wrote:
    Maybe it's just me but even the core Space Hulk I found pretty unbalanced and luck based. The reason it's a good game is that it's intense and good for a laugh.


    Noway dude! Been playing for over 20 years. One of the most perfectly balanced games ever - two veteran players going head-to-head is nail-biting. But then of course it sometimes does come down to the roll of the dice... thankfully there's enough dice-rolling that the law of averages works out (usually...)

    I've found new players learn Genestealer tactics first as they are easier and more natural (hiding 0/1 blips to bait Terminators and force the Marine player to spread out; voluntarily expanding a blip before Marine LOS lets the Marine player expand; leaving a Genestealer in an intersection after surviving overwatch so that other Genestealers can move behind it/etc without triggering overwatch; etc)

    Marine tactics are far harder and really make the game seem unbalanced until the Marine player comes to grips with the fact that every-single-action-point-is-precious-beyond-measure, you _must_ set up overlapping fields of fire, you _must_ know when to sacrifice a Terminator, you _must_ know when and where to launch a flamer round, and you _must_ roll well (ha!) for Command Points and keep them into the Genestealer activation turn so you can interrupt, unjam, and either shoot or re-overwatch a jammed Terminator, etc)

    Unf, I'm getting all tactically sweaty just thinking about it.
    Yeah I understand those things, but I still think the game isn't terribly balanced and is heavily luck based I never played the 1st edition, but the later editions I've played with a few mates over the years and a lot of missions after playing or watching a couple of games you figure out how many action points it takes you to get from one point to another and cover certain corridors. Some missions it was really hard for the stealers to win, other missions it mostly came down to luck where you'd always end up with pockets of stealers in certain spots and it just came down to how many kills/jams the marines rolled and if they got lucky in CC.

    Not to say it doesn't take a bit of skill to figure out what to do next and plan your approach, how many marines to leave behind as a rear guard, how to space them so if one dies they don't all just die, etc... but a lot of the time you could plan the perfect attack and fail on the dice and be dead before you get half way across the map, or you could roll well off the back of a complete fail of a plan and still win, with some missions regardless of the strategy employed one player would always have to get lucky to win.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 22:24:07


    Post by: angelofvengeance


    AllSeeingSkink wrote:
     judgedoug wrote:
    AllSeeingSkink wrote:
    Maybe it's just me but even the core Space Hulk I found pretty unbalanced and luck based. The reason it's a good game is that it's intense and good for a laugh.


    Noway dude! Been playing for over 20 years. One of the most perfectly balanced games ever - two veteran players going head-to-head is nail-biting. But then of course it sometimes does come down to the roll of the dice... thankfully there's enough dice-rolling that the law of averages works out (usually...)

    I've found new players learn Genestealer tactics first as they are easier and more natural (hiding 0/1 blips to bait Terminators and force the Marine player to spread out; voluntarily expanding a blip before Marine LOS lets the Marine player expand; leaving a Genestealer in an intersection after surviving overwatch so that other Genestealers can move behind it/etc without triggering overwatch; etc)

    Marine tactics are far harder and really make the game seem unbalanced until the Marine player comes to grips with the fact that every-single-action-point-is-precious-beyond-measure, you _must_ set up overlapping fields of fire, you _must_ know when to sacrifice a Terminator, you _must_ know when and where to launch a flamer round, and you _must_ roll well (ha!) for Command Points and keep them into the Genestealer activation turn so you can interrupt, unjam, and either shoot or re-overwatch a jammed Terminator, etc)

    Unf, I'm getting all tactically sweaty just thinking about it.
    Yeah I understand those things, but I still think the game isn't terribly balanced and is heavily luck based I never played the 1st edition, but the later editions I've played with a few mates over the years and a lot of missions after playing or watching a couple of games you figure out how many action points it takes you to get from one point to another and cover certain corridors. Some missions it was really hard for the stealers to win, other missions it mostly came down to luck where you'd always end up with pockets of stealers in certain spots and it just came down to how many kills/jams the marines rolled and if they got lucky in CC.

    Not to say it doesn't take a bit of skill to figure out what to do next and plan your approach, how many marines to leave behind as a rear guard, how to space them so if one dies they don't all just die, etc... but a lot of the time you could plan the perfect attack and fail on the dice and be dead before you get half way across the map, or you could roll well off the back of a complete fail of a plan and still win, with some missions regardless of the strategy employed one player would always have to get lucky to win.


    The dice gods are fickle ones...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 22:29:54


    Post by: AllSeeingSkink


    I still don't think it's a BAD game, but it's why the PC version I find boring and the table top game I find fun, because half the fun is watching a marine die after failing to hold a 5 square long corridor on overwatch, or watching a space marine gun down 6 genestealers with only a 2 square long overwatch to basically seal the game But those sorts of things don't make for a good PC game.

    As far as the skill level is concerned, I think someone who has played the game 2-3 times has a big advantage over someone who hasn't, but someone who has played it 200-300 times is only at a slight advantage over the person who has played it 2-3 times


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 23:32:01


    Post by: Kelly502


    My local has two Space Hulk boxed sets, man that is one heavy box! If you are on the fence about whether or not you should buy it I'll tell you it's full of really well made miniatures, heavy with content like tiles etc and the game itself is a nail biter! Really fun! You may get smoked running Terminators on a particular mission, then you just want to have another go. Great game!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/19 23:59:37


    Post by: Grot 6


    Picked up one of these today, thanks to seeing it on the table.

    If GW can keep this sort of quality, they could easily pip out two or three more expansions without going GW over it and pee in our faces and call it rain.
    Shop had plenty of boxes, and I was halfway tempted to get one or two more.

    This thing at first glance is HEAVY. There is a full box without the usual cut corners and throw a wacky price for gak, the tree is a heck of a lot in the box for the price.

    Just when I was happy wallowing on my hate, GW gives me a little hope. ( Of course they will pull out the rug, but in this game I can have just a little faith.)

    Best thing to me is that it seems to be able to connect with the older stuff so I can get in on some of that Vengence of the Blood Angels action.

    might even have to hunt down a few more of the termies for this particular game as well. I will of course be adding in a few of my old ones, but these particular termies are a pretty good halvesies between old and new style.

    Finally , I have a reason to say good job to GW.

    Mark this day.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 00:20:55


    Post by: totalfailure


    Was cruising the US webstore a bit ago, looking at the Dark Eldar stuff, and noticed Space Hulk has been tagged 'No longer available'. Took a bit longer in the US, but no more web orders...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 00:56:42


    Post by: Grot 6


    Your best bet is your FLGS this weekend. Next week I see them going to be sold out.

    Crazy thing to me was I mat those meddling kids that didn't even know what Space Hulk was...


    Get off my lawn, you little monsters!!!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 01:15:23


    Post by: Kelly502


    Just search the locals if you're looking for one, they'll be out there...somewhere...maybe.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 01:19:07


    Post by: Bonegrinder


    Nice, GW have shipped my order. Will get it by Tuesday all being well.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 01:33:49


    Post by: AllSeeingSkink


     CptJake wrote:
    I got a shipping notice from The Warstore, my copy will arrive Monday.

    I'd really like us to start a new page so I don't have to be assaulted by this image every time I open the thread


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 04:21:36


    Post by: Kelly502


    Oh and there is a White Dwarf exclusive mission. That's a nice touch.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 05:08:57


    Post by: TheKbob


    I got my copy today. Right when nvidia releases new graphics cards, too. Sheesh... Spulk is a brick of a game. Haven't cracked the seal, but I'm looking forward to finish some projects up to paint that.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 05:46:22


    Post by: H.B.M.C.


    Can we get some (good) photos of the new tiles? Danke.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 06:34:25


    Post by: Sir Arun


    I really HATE Claudio and Gideon!!!
    I really dont get the concept of close combat in this game. Having genestealers smash regular terminators to bits in close combat in understandable. But if even specialized close combat terminators can't kill like more than 2 genestealers at best before kicking the bucket, while the average terminator kills like 10 of the buggers via overwatch before some unlucky move gets him ripped to shreds is proof that Claudio and Gideon are actually WORSE than regular terminators.



    At least Lorenzo has the stormbolter so he's just as good as a tactical terminator with - I think - a bonus on his close combat weapon rolls

    What do you think?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 06:55:17


    Post by: SolentSanguine


    Nice, dispatch email sent last night. Didn't pay extra for fast delivery but seem to be getting courier delivery by end of day Monday.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 10:00:22


    Post by: angelofvengeance


     Sir Arun wrote:
    I really HATE Claudio and Gideon!!!
    I really dont get the concept of close combat in this game. Having genestealers smash regular terminators to bits in close combat in understandable. But if even specialized close combat terminators can't kill like more than 2 genestealers at best before kicking the bucket, while the average terminator kills like 10 of the buggers via overwatch before some unlucky move gets him ripped to shreds is proof that Claudio and Gideon are actually WORSE than regular terminators.



    At least Lorenzo has the stormbolter so he's just as good as a tactical terminator with - I think - a bonus on his close combat weapon rolls

    What do you think?


    I think it's just to give you a helping hand. When fielding Gideon, I've found him to be very useful to hold off stealers.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 10:17:06


    Post by: UltraPrime


    Managed to pick up a copy from local GW. Only had 2 to sell, so much for plenty on the day...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 10:34:48


    Post by: AllSeeingSkink


     Sir Arun wrote:
    I really HATE Claudio and Gideon!!!
    I really dont get the concept of close combat in this game. Having genestealers smash regular terminators to bits in close combat in understandable. But if even specialized close combat terminators can't kill like more than 2 genestealers at best before kicking the bucket, while the average terminator kills like 10 of the buggers via overwatch before some unlucky move gets him ripped to shreds is proof that Claudio and Gideon are actually WORSE than regular terminators.



    At least Lorenzo has the stormbolter so he's just as good as a tactical terminator with - I think - a bonus on his close combat weapon rolls

    What do you think?
    They're only really worth while in areas where you don't expect to get many overwatch shots off anyway. But yeah, I've never liked the CC variants.

    If the Space Wolf supplement follows the PC game, Space Wolf terminators might get a +1 in close combat, which would make the close combat variants more useful.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 10:58:50


    Post by: JeneralJoe117


     Sir Arun wrote:
    I really HATE Claudio and Gideon!!!
    I really dont get the concept of close combat in this game. Having genestealers smash regular terminators to bits in close combat in understandable. But if even specialized close combat terminators can't kill like more than 2 genestealers at best before kicking the bucket, while the average terminator kills like 10 of the buggers via overwatch before some unlucky move gets him ripped to shreds is proof that Claudio and Gideon are actually WORSE than regular terminators.



    At least Lorenzo has the stormbolter so he's just as good as a tactical terminator with - I think - a bonus on his close combat weapon rolls

    What do you think?


    Gideon isn't bad to block corridors. Plus 1 on his rolls for being a sergeant, knocks genestealers down to 2 dice because of his shield and on guard he can reroll the dice. I thick is hammer does something snazzy as well, but I've not got the rules to hand. With a bit of luck he can hold up aliens better than Lieutenant Gorman, Vasquez and a frag grenade.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 11:15:47


    Post by: AllSeeingSkink


    So it looks like the expansions are apple only... sometimes I feel like GW intentionally try to fail at getting me to buy their wares


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 11:52:33


    Post by: HairySticks


    Tried to pick up a copy at my local GW store, they had 4-5 all reserved for pickup. I think they had 3-4 for store sales but I missed out on them.

    I walked down the road to my local Co-Op department store, who stock gamesworkshop in their toy section with a limited range, they happened to have a few copies. Got me one with a 10% discount. After being let down by the original manufacturers outlet.... Quite pleased.



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 12:11:21


    Post by: Yonan


    DGS (in the US) got all the Space Hulks they wanted and some extras so can get them for $US97 there for anyone interested.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 12:19:53


    Post by: Bull0


    It's a shame GW are shipping it UPS - when I get my preorders from Element Games, they're always with me on release day. You can't even rearrange your order on UPS without becoming a member. Very, very gak.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 12:48:40


    Post by: AllSeeingSkink


     Yonan wrote:
    DGS (in the US) got all the Space Hulks they wanted and some extras so can get them for $US97 there for anyone interested.
    Do you know how much they charge to ship to Australia? I'm tempted, but I'm out of hobby money at the moment and certainly can't justify the $190AUD they are asking for it here If I don't get it I'll just buy the tiles and rules and use my SW Terminators and vast inventory of Hormagaunts to represent the Stealers.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 15:35:18


    Post by: Panic


    yeah,
    I picked up my copy today
    Very heavy!
    I'd forgotten how heavy the 2009 one was before being clipped and punched.

    With regards to the digital products, I don't think they are good value and probably will never buy them.
    If it was £10 for an actual book I'd buy it, but I don't see the value in digital products in the same way.

    I like collecting things and digital collections seem hollow...
    Maybe it because a book can be sold on again later, I dunno, but IMO digital things should be less than half the price.


    Panic...





    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 15:53:15


    Post by: LuciusAR


    I went into my local GW today and they had at least 20 copies. Didn't seem to be all that much interest in them.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 15:54:19


    Post by: Yonan


    AllSeeingSkink wrote:
     Yonan wrote:
    DGS (in the US) got all the Space Hulks they wanted and some extras so can get them for $US97 there for anyone interested.
    Do you know how much they charge to ship to Australia? I'm tempted, but I'm out of hobby money at the moment and certainly can't justify the $190AUD they are asking for it here If I don't get it I'll just buy the tiles and rules and use my SW Terminators and vast inventory of Hormagaunts to represent the Stealers.

    Not for this sorry but in general I think it's $20 if it's USPSable or $45 if it's not. You get good postage savings by buying mutliple items at once though ... ; ) ie. if it's $45, your second would be +$3 iirc.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 17:11:43


    Post by: OrlandotheTechnicoloured


    Local GW had 25 copies for the store (I suspect once the staff had snaffled theirs),

    20 sold by 10.30 am when I was in picking up a pack of spirit host ghosties,

    so I'd imagine they'd have been sold out by lunch


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 17:29:13


    Post by: Hivefleet Oblivion


    Dark Sphere's extra copies sold out. I saw 10 going out of the shop as I waited in the queue this morning...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 18:14:28


    Post by: totalfailure


    I certainly remember a lot of agonizing failures by the close combat Terminators back in the day when I had the first edition. The lightning claw Marine would carve a path through the Stealers, only to die at a key moment....good times!

    Meanwhile, despite my preorder shipping from GW Wednesday, I won't get it until Monday. It's sitting just a few miles away from me right now, but the service GW chose to use does not deliver Saturdays.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 18:42:41


    Post by: tyrannosaurus


    Got mine today after pre-ordering to store. Very chuffed with the complimentary poster/picture they threw in too!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 20:04:01


    Post by: Smacks


    Went into GW today, they had loads of Space Hulk boxes, but no fething WD, which was the thing I wanted.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/20 21:39:02


    Post by: evildrcheese


     Smacks wrote:
    Went into GW today, they had loads of Space Hulk boxes, but no fething WD, which was the thing I wanted.


    You wanted a WD and not a Space Hulk? I bet that really caught them off guard!

    Sadly I want be picking my Space Hulk up til next week as I could make it to my store to pick up my reserved copy...

    D


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 16:13:21


    Post by: Smacks


    Well I already have lots of Space Hulks, so I just wanted the mission (though I might have it already in an older WD). Apparently they weren't surprised. She told me this WD had flown off the shelves.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 18:49:15


    Post by: tgmoore


    By any account the sale of Space Hulk 2014 was a total success, particularly for GW direct sales with both GW UK and USA selling out before the release date with scant forewarning of the release (3 weeks tops?).

    So does this mean GW will take heed if not of fans pleas but off sales figures and release more of their 3-D roleplay and spcialist games?

    I'd love to see Tyranid Attack, Space Crusade, Advanced Space Crusade, Heroquest, Mighty Empires, Dark Future, Mordhiem, Necromunda, Man-O-War, Blood Bowl, Epic and any I might have missed be re-printed.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 18:50:46


    Post by: Paradigm


    Had anyone taken the plunge on the digital supplements yet? If so, are they any good?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 19:40:43


    Post by: Kilkrazy


     tgmoore wrote:
    By any account the sale of Space Hulk 2014 was a total success, particularly for GW direct sales with both GW UK and USA selling out before the release date with scant forewarning of the release (3 weeks tops?).

    So does this mean GW will take heed if not of fans pleas but off sales figures and release more of their 3-D roleplay and spcialist games?

    I'd love to see Tyranid Attack, Space Crusade, Advanced Space Crusade, Heroquest, Mighty Empires, Dark Future, Mordhiem, Necromunda, Man-O-War, Blood Bowl, Epic and any I might have missed be re-printed.


    Hard to say.

    Suppose GW printed and sold out 15,000 copies of Space Hulk 2014. The total revenue would be £1,125,000 before tax, less than 1% of GW's turnover last year. GW would need eight games a year like that to offset the decline in revenue last year.

    Of course Space Hulk 2009 was a huge success, selling about 70,000 copies, but it can't be repeated because most people who want Space Hulk have now got it. Meanwhile Dreadfleet was a huge disaster.

    Overall it is very hard to tell if updating and re-issuing these boxed games is likely to be successful.

    It would be most ironic, however, if Blood Bowl, Battle Fleet Gothic and all the other specialist games that GW dumped a few years ago ended up being what saves them now.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 19:52:55


    Post by: UltraPrime


     Paradigm wrote:
    Had anyone taken the plunge on the digital supplements yet? If so, are they any good?


    I bought the Space Wolf one for my son. Here's what you get:

    Introduction - 2 pages of text
    Space Wolf Missions - 3 Missions and interactive Mission Status Display
    Space Wolves Rules - 2 pages and reference
    The Space Wolves - 2 pages of fluff
    Custom Missions - 8 pages (including whole page pics) with points values for Terminators and Genrestealers (note, not Space Wolf, just generic)

    In conclusion, not worth £10 for what boils down to 3 missions and stuff you could work out yourself.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 20:04:14


    Post by: Paradigm


    Cheers, doesn't look like it's worth going for for the money. The custom missions party might have been inteesting, but there's a lot already out there and if need be I could work it out.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 20:55:47


    Post by: Sir Arun




    On a more serious note though, do you think GW re-releasing Space Hulk was a spontaneous decision - an indication to their economic situation, perhaps? A move of desperation to inject some much needed revenue cash into their fiscal report?

    I mean the only extra effort they did was come up with 4 new missions and some new tiles for them, but also hiked the game's price accordingly.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 21:26:32


    Post by: Wonderwolf


     Sir Arun wrote:


    On a more serious note though, do you think GW re-releasing Space Hulk was a spontaneous decision - an indication to their economic situation, perhaps? A move of desperation to inject some much needed revenue cash into their fiscal report?

    I mean the only extra effort they did was come up with 4 new missions and some new tiles for them, but also hiked the game's price accordingly.


    I think it was part of the "Nagash/End-Times"-package. A sure-fire hedge to go with the risky investment of the former. Possibly a way to sell/convince the board that a huge investment into the flagging Fantasy-line wouldn't give them another "hurting" quarter.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 21:27:35


    Post by: Hordini


    I picked mine up yesterday, along with the WD. First newly released GW products I've bought in years. Actually looking forward to playing it too!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 23:13:02


    Post by: Breotan


    Anybody remember the old Space Hulk Campaigns book? Does it still work with the current version?





    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/21 23:37:15


    Post by: Waaagh 18


    I love the look and feel of my space hulk models. Just wish the expansions were hardcopy... Anyone know if you can print them up off the apple store?


    Automatically Appended Next Post:
     Sir Arun wrote:
    I really HATE Claudio and Gideon!!!
    I really dont get the concept of close combat in this game. Having genestealers smash regular terminators to bits in close combat in understandable. But if even specialized close combat terminators can't kill like more than 2 genestealers at best before kicking the bucket, while the average terminator kills like 10 of the buggers via overwatch before some unlucky move gets him ripped to shreds is proof that Claudio and Gideon are actually WORSE than regular terminators.



    At least Lorenzo has the stormbolter so he's just as good as a tactical terminator with - I think - a bonus on his close combat weapon rolls

    What do you think?


    I think Gideon is actually ok for what he is, a termie wall. Put him on guard in a corridor and watch them fall. Claudio is ok too, as long as they're on guard they're good.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 00:33:02


    Post by: Dryaktylus


     Breotan wrote:
    Anybody remember the old Space Hulk Campaigns book? Does it still work with the current version?





    Well, Delaying Action and Pitfall are missions from that book (don't know the new missions). The campaigns... hum... they all had the rules from Genestealer (i.e. advanced psyker rules and hybrids). So I guess you have to improvise.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 00:41:53


    Post by: FacebookJunkie


    Right, I preordered mine to collect from local GW. I collected it on Saturday....and I haven't been able to open any of the internal callophne or clip the models off the sprues.....I just want to gaze at its beautiful heaviness.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 01:57:33


    Post by: Quarterdime


    So if they found those genestealers on that Space Hulk six hundred and fifty years ago, does that mean they're older than the rest of the tyranid invasion? When did the Tyranids show up?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 02:07:04


    Post by: Shadow Captain Edithae


     Quarterdime wrote:
    So if they found those genestealers on that Space Hulk six hundred and fifty years ago, does that mean they're older than the rest of the tyranid invasion? When did the Tyranids show up?


    Genestealers arrived long before the main body of the Tyranid Hive Fleets as a vanguard. So yes they/can be much older.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 03:26:07


    Post by: Dr Mathias


    Which issue of WD has the Space Hulk content and extra mission?

    I skimmed the thread but didn't see if this question has been answered. Thanks



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 06:20:16


    Post by: Sir Arun


     Dr Mathias wrote:
    Which issue of WD has the Space Hulk content and extra mission?

    I skimmed the thread but didn't see if this question has been answered. Thanks



    #33


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 07:08:26


    Post by: Pacific


     Shadow Captain Edithae wrote:
     Quarterdime wrote:
    So if they found those genestealers on that Space Hulk six hundred and fifty years ago, does that mean they're older than the rest of the tyranid invasion? When did the Tyranids show up?


    Genestealers arrived long before the main body of the Tyranid Hive Fleets as a vanguard. So yes they/can be much older.


    Remembering also that this bit of background was written for 1st Ed. Space Hulk, which was well before the Tyranid -> Genestealer link thing got established in the background


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 08:06:26


    Post by: Herzlos


    FacebookJunkie wrote:
    Right, I preordered mine to collect from local GW. I collected it on Saturday....and I haven't been able to open any of the internal callophne or clip the models off the sprues.....I just want to gaze at its beautiful heaviness.


    I picked mine up as well and was so surprised by the weight that I nearly dropped it.

    I'm not going to open it until I've arranged to play it though; just in case I go off the idea then I can still sell it on as NIB


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 08:38:31


    Post by: AllSeeingSkink


    If I ever make a product aimed at the wargaming community I'll just make sure there's lots of heavy stuff in it as that seems to make gamers happy


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 08:44:53


    Post by: Herzlos


    You should, it's a good way to make it feel more expensive.

    I'm sure half of the weight will be the sprue/card frames that'll need chucked out after punching, but it weighs a lot more than Super Dungeon Explore for the same price, and that's enough to convince the mrs that it's a good deal


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 09:39:46


    Post by: notprop


    Most of the weight is the Card for the tokens/counters/board.

    The plastic is light in comparison.

    In all honesty you fellers should be playing the game not weighing it!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 10:32:22


    Post by: Herzlos


    I intend to be playing with it, but I won't have time to even open it until at least November.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:15:21


    Post by: Panic


    yeah,
    Despruing the plastic and punching the card helps reduce weight massively!

    I've had a quick check on the differences in the 2009 box compared to the 2014.Looking at the colour difference in tiles.

    I also recommend the 'Space Clock' App for Timing your games.
    https://itunes.apple.com/us/app/space-clock/id343187323?mt=8

    Adjustable, Gives minute warnings and final seconds remaining countdown!!! hurry!
    And looks the fething business..

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:27:27


    Post by: Herzlos


    There's less dice in the new box? Does that mean we need less to play or are they just trying to save money?

    I haven't played Space Hulk since I was about 10. We didn't really use the rules - most convincing killy noise won.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:29:36


    Post by: Panic


    yeah,
    No!
    I just have 2 sets of dice from 2009. never thought to only show 5...

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:35:13


    Post by: angelofvengeance


     Panic wrote:
    yeah,
    Despruing the plastic and punching the card helps reduce weight massively!

    I've had a quick check on the differences in the 2009 box compared to the 2014.Looking at the colur difference in tiles.

    I also recommend the 'Space Clock' App for Timing your games.
    https://itunes.apple.com/us/app/space-clock/id343187323?mt=8

    Adjustable, Gives minute warnings and final seconds remaining countdown!!! hurry!
    And looks the fething business..

    Panic...


    It's funny you should mention that, the Space Hulk expansions have that sorta thing too although with a bit more gubbinz to it.

    Observe..


    [Thumb - IMG_0017.PNG]
    [Thumb - IMG_0016.PNG]


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:38:58


    Post by: Talking Banana


    Can anyone bring me up to speed on the current Genestealer fluff? Do they still use ovipositors and "steal genes?" Do they still infect people so their offspring become Genestealer hybrids or something?

    Or do they just claw people to death and that's it now?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:40:05


    Post by: angelofvengeance


     Vermonter wrote:
    Can anyone bring me up to speed on the current Genestealer fluff? Do they still use ovipositors and "steal genes?" Do they still infect people so their offspring become Genestealer hybrids or something?

    Or do they just claw people to death and that's it now?


    Bit of both. Though not really mentioned a lot now I think


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 12:44:41


    Post by: Panic


    yeah,
     Panic wrote:
    I also recommend the 'Space Clock' App for Timing your games.
     angelofvengeance wrote:
    It's funny you should mention that, the Space Hulk expansions have that sorta thing too although with a bit more gubbinz to it.
    Very cool, how do you switch between that and the missions on the iPad?
    GW should make this a free app!? or 69p...

    I actually only use Space clock for tracking Time...
    I don;t use its command point buttons and use the standard panel for those.
    but this looks like it could replace the card panel completely

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 13:04:22


    Post by: angelofvengeance


    Er nope lol. GW didn't think that far ahead I think lol. Saying that though you only really need to have it going during play so you could just switch it off in the Mission Status phase.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 13:15:32


    Post by: Panic


    yeah,
    I guess once the level is set, if you can remember the mission rules and/or objectives you should be ok...
    or buy two iPads!

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 15:06:44


    Post by: Herzlos


     Panic wrote:
    yeah,
    No!
    I just have 2 sets of dice from 2009. never thought to only show 5...

    Panic...


    Ah cool. It's not as if I'm short of D6 anyway, I was just curious (and remember almost nothing about how the game actually works).


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 20:28:42


    Post by: jah-joshua


     angelofvengeance wrote:
     Vermonter wrote:
    Can anyone bring me up to speed on the current Genestealer fluff? Do they still use ovipositors and "steal genes?" Do they still infect people so their offspring become Genestealer hybrids or something?

    Or do they just claw people to death and that's it now?


    Bit of both. Though not really mentioned a lot now I think


    Genestealers are still doing their thing in the Deathwatch novel, which is about two years old...
    stealing genes all over the place...
    it's a good read...

    cheers
    jah


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 22:05:06


    Post by: Visceral_Mass


    I think Space Hulk is a great game and bought a copy of the most recent version, but I think GW "dropped the ball" on the way they released the "expansion" material.

    I would have spent a stupid amount of money on an actual expansion or 3. As it is, there is no way I am paying the prices they are asking for rehashed material, in digital format, on top of having to buy figures I don't want, and to have to glue together.

    Give us a proper expansion GW. One with new boards, new rules, and new snap-fit models of another chapter, cast in an appropriate color like the SH Blood Angel models.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/22 22:29:23


    Post by: Waaagh 18


    Agreed


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 07:46:50


    Post by: Herzlos


     Visceral_Mass wrote:
    I think Space Hulk is a great game and bought a copy of the most recent version, but I think GW "dropped the ball" on the way they released the "expansion" material.

    I would have spent a stupid amount of money on an actual expansion or 3. As it is, there is no way I am paying the prices they are asking for rehashed material, in digital format, on top of having to buy figures I don't want, and to have to glue together.

    Give us a proper expansion GW. One with new boards, new rules, and new snap-fit models of another chapter, cast in an appropriate color like the SH Blood Angel models.


    I'd likely buy any expansion sets that were reasonably priced, as long as they were tangible. I wouldn't buy the digital mission packs even if I had an iDevice to use them on. I'll pick up the WD:W that contain missions though - £2.40 for a mission or 2 seems reasonable.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 11:03:48


    Post by: angelofvengeance


     Visceral_Mass wrote:
    I think Space Hulk is a great game and bought a copy of the most recent version, but I think GW "dropped the ball" on the way they released the "expansion" material.

    I would have spent a stupid amount of money on an actual expansion or 3. As it is, there is no way I am paying the prices they are asking for rehashed material, in digital format, on top of having to buy figures I don't want, and to have to glue together.

    Give us a proper expansion GW. One with new boards, new rules, and new snap-fit models of another chapter, cast in an appropriate color like the SH Blood Angel models.


    All the Space Hulk models are snap fit.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 11:47:24


    Post by: Visceral_Mass


     angelofvengeance wrote:
     Visceral_Mass wrote:
    I think Space Hulk is a great game and bought a copy of the most recent version, but I think GW "dropped the ball" on the way they released the "expansion" material.

    I would have spent a stupid amount of money on an actual expansion or 3. As it is, there is no way I am paying the prices they are asking for rehashed material, in digital format, on top of having to buy figures I don't want, and to have to glue together.

    Give us a proper expansion GW. One with new boards, new rules, and new snap-fit models of another chapter, cast in an appropriate color like the SH Blood Angel models.


    All the Space Hulk models are snap fit.


    Technically they aren't "all" snap fit. Some of the Genestealers are one piece minis, Kidding aside, I know they are all snap fit, but GW is using those digital expansions to try and get people to buy the 40K Terminators from other chapters to play with Space Hulk. Those figures aren't snap-fit, unless you can purchase the Dark Vengeance ones separately. Please correct me if I am wrong, because I'd like to be able to purchase snap fit terminators if they are available by themselves.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 12:21:38


    Post by: angelofvengeance


     Visceral_Mass wrote:
     angelofvengeance wrote:
     Visceral_Mass wrote:
    I think Space Hulk is a great game and bought a copy of the most recent version, but I think GW "dropped the ball" on the way they released the "expansion" material.

    I would have spent a stupid amount of money on an actual expansion or 3. As it is, there is no way I am paying the prices they are asking for rehashed material, in digital format, on top of having to buy figures I don't want, and to have to glue together.

    Give us a proper expansion GW. One with new boards, new rules, and new snap-fit models of another chapter, cast in an appropriate color like the SH Blood Angel models.


    All the Space Hulk models are snap fit.


    Technically they aren't "all" snap fit. Some of the Genestealers are one piece minis, Kidding aside, I know they are all snap fit, but GW is using those digital expansions to try and get people to buy the 40K Terminators from other chapters to play with Space Hulk. Those figures aren't snap-fit, unless you can purchase the Dark Vengeance ones separately. Please correct me if I am wrong, because I'd like to be able to purchase snap fit terminators if they are available by themselves.


    DV and AOBR terminators are pretty common on eBay or bitz sites from what I've seen. Don't think there's any Wolf Guard snap fit though.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 12:36:17


    Post by: Bull0


    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?

    I think selling expansion books that use the existing model range - that many people likely already own - is preferable to doing something packaged up with new models you need.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 12:40:49


    Post by: Rayvon


    Looks like those dataslates are the same missions that were with the latest PC version on steam.
    The three space wolf missions definitely look similar to the three space wolf missions i got with the online game at christmas.

    http://store.steampowered.com/app/274430/


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 12:46:00


    Post by: Visceral_Mass


     Bull0 wrote:
    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?

    I think selling expansion books that use the existing model range - that many people likely already own - is preferable to doing something packaged up with new models you need.


    I'm only in it for the game and don't like modeling therefore "proper" is a relative term. To me, they are "proper" miniatures.

    I want a game that is ready to play right out of the box. I would have preferred one piece already cut from the sprue figures, but I can deal with snap-fit. If I had to glue the models together, I probably would have passed on the game, or I would be subbing in figures.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:02:46


    Post by: Sir Arun


    The standard Space Hulk PC game comes with 3 intro missions, then 12 main missions, and an expansion campaign with 3 more pretty hard missions.

    At least this is the content for the base game.

    Then it has several expansion packs


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:04:23


    Post by: Franko


    Spent last night cutting and cleaning up my Terminators. I've seen the in the flesh before as a friend has a 2009 version but I still found myself drooling over them. Looking forward to getting some paint on them.
    I shall spend tonight cutting out the Stealers then I'm all ready for a game or two over the weekend.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:10:22


    Post by: H.B.M.C.


     Bull0 wrote:
    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?


    For one thing, Space Hulk is a board game, meaning there are simpler components (from a construction point of view). It's also why the pieces are colour coded rather than just grey plastic. Secondly, the detail on these things is phenomenal. The idea that mono-pose models can't have astonishing detail is fallacious. These clearly do.




    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:36:14


    Post by: Herzlos


     Sir Arun wrote:
    The standard Space Hulk PC game comes with 3 intro missions, then 12 main missions, and an expansion campaign with 3 more pretty hard missions.

    At least this is the content for the base game.

    Then it has several expansion packs


    So it's half the price to buy the computer game DLC than the dataslates? Ouch.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:43:52


    Post by: Bull0


     H.B.M.C. wrote:
     Bull0 wrote:
    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?


    For one thing, Space Hulk is a board game, meaning there are simpler components (from a construction point of view). It's also why the pieces are colour coded rather than just grey plastic. Secondly, the detail on these things is phenomenal. The idea that mono-pose models can't have astonishing detail is fallacious. These clearly do.



    You read "there was a time when mono-pose meant more detail but I don't think that's really true anymore" and chose to respond to "mono-pose models are lower detail than multi-part"?

    I mean, it's not like this is my first HBMC rodeo but that's bad even for you :/


    Automatically Appended Next Post:
    And basically, when I said "is it a convenience thing?" the answer was yes - because it's a board game, easier built models are useful. So that's cool.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:45:47


    Post by: Paradigm


     Bull0 wrote:
    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?
    .


    The main thing for me with these is character. Each Terminator pose says something about the model and their character that only the best modellers would be able to match with 'normal' plastic kits. It also means that bits like capes, chains and parchments have much more naturalness about them; instead of looking 'tacked on' they are very much a part of the model's motion and design, and that's just not doable in multi-pose models.

    I won't say that one type is better than the other, but will say the SH sculpts are far and away the best Termies GW have ever released, and make the brilliant Wolf Guard and Deathwing kits look like bland toys!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:57:24


    Post by: AllSeeingSkink


     Bull0 wrote:
    Out of interest, (seriously - nothing negative implied) why would you choose snap-fit models over proper multipose ones? There was a time when monopose meant you might get more detail but I don't really think that's true anymore. Is it just a convenience thing?

    I think selling expansion books that use the existing model range - that many people likely already own - is preferable to doing something packaged up with new models you need.
    Monopose often means the designer can put more effort in to the pose than if you'd done multipose models. Monopose models are also faster to assemble as they usually have less parts, less parts means both easier to assemble and easier to clean mould lines.

    I'd rather have a monopose model with an awesome pose than a multipose model with a mediocre pose... unless I intend to heavily convert it then I'd rather the multipose, but realistically I only convert a fraction of the models I have because to do it well takes so damned long.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 13:58:43


    Post by: Bonegrinder


    It's here!



    Looks great. Though I am disappointed in how light it is, too much hype


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 14:01:24


    Post by: Hivefleet Oblivion


    Yes. It is too light. I was switching the box from one hand to the other on the tube, and gouged out a chunk of my chest. Blood stain about an inch and a half in diameter across my T Shirt.

    With a heavier box maybe I could have got thru to a rib.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 14:12:37


    Post by: Sir Arun


    Anybody else think Space Hulk is extremely good value for its money? And no, I'm not talking about the exclusivity of it or that you can almost always resell your copy for at least the same value as you originally bought it from GW for, but the content itself:

    I mean you get

    1 space marine librarian -> ~£12
    11 highly detailed snap-fit Space Marine terminators, each in a unique pose but with BA insignia -> ~£45
    22 highly detailed snap-fit Tyranid genestealers, most of them in a unique pose -> £45
    1 plastic Broodlord -> ~£11

    That makes for a total of £113

    And this isnt even taking any of the rulebooks or objectives that can also be used as objective markers in 40k games or tiles into consideration, the latter making up for most of the weight in the box

    Also here is the back cover and WD back cover for those of you who missed out:





    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 14:24:06


    Post by: angelofvengeance


     Sir Arun wrote:
    Anybody else think Space Hulk is extremely good value for its money? And no, I'm not talking about the exclusivity of it or that you can almost always resell your copy for at least the same value as you originally bought it from GW for, but the content itself:

    I mean you get

    1 space marine librarian -> ~£12
    11 highly detailed snap-fit Space Marine terminators, each in a unique pose but with BA insignia -> ~£45
    22 highly detailed snap-fit Tyranid genestealers, most of them in a unique pose -> £45
    1 plastic Broodlord -> ~£11

    That makes for a total of £113

    And this isnt even taking any of the rulebooks or objectives that can also be used as objective markers in 40k games or tiles into consideration, the latter making up for most of the weight in the box


    Agreed.

    On a further note- I think that Space Hulk Broodlord beats the hell out of the resin one the 'Nids have got in their range at the moment.

    Re Expansions, I've done a PDF for Deathwing rules which is available here:

    https://drive.google.com/file/d/0B5CmSczUlwc_VHp1SDhqbHBuMW8/edit?usp=sharing


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 16:07:38


    Post by: John Wirral




    Surprised there isn't much mention of the really nice free poster / print that arrived in the box - looks like a "ordered direct from GW" limited item.

    :-D


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 16:16:04


    Post by: Sir Arun


    I wonder if it is a GW preorder bonus or if people who picked their copies of Spulk in GW stores got one too


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 16:21:47


    Post by: CptJake


    My Warstore copy did not have a poster. But I paid $107 including shipping. I'm pretty happy without the poster (though it is kind of cool).


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 19:28:13


    Post by: timetowaste85


    Death angel one?! Awesome dude, thanks. I'll hafta DL it and buy some DV termies.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 20:35:37


    Post by: mondamoto


    Death angel one may I ask how you did that? I assume you did on a Mac I am thinking of doing the same since I have access to a Mac Mini at work I am just unsure how to do it any tips would be great.

    Thanks in advance

    Mond


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 20:39:06


    Post by: timetowaste85


    If anyone does the Ultramarines one as well, I'd be curious to get that. Don't care so much about the Space Wolves, but I'm sure others would love it.

    Looking through, are there rules to determine which models get used? It kind of looks like "pick which DA models you want, just use the same number of pieces as you would if using BA models".


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 22:27:12


    Post by: Bonde


    I found out that my FLGS had enough copies to last them a couple of days, so I decided to purchase a copy for myself, since I missed out on the 2009 release.
    I figured that I would get plenty of chances to play it, since I have quite a few friends that like playing board games.
    This is actually the first board game that I have purchased for myself, I have always been more of a table top war gamer, so I'm really looking forward to trying it out on friday! One of my good friends even offered to paint the miniatures, starting with the terminators.
    I'm actually quite happy with that, since I have so many other miniatures on my painting table right now.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 23:32:19


    Post by: daddyorchips


    i'm very happy with this. the only problem i'm having is that i can't decide whether to paint the termies as blood angels per the fluff, or to induct these beautiful models into my own brand SM army.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/23 23:42:20


    Post by: Sir Arun


     daddyorchips wrote:
    i'm very happy with this. the only problem i'm having is that i can't decide whether to paint the termies as blood angels per the fluff, or to induct these beautiful models into my own brand SM army.


    They would look weird with all the BA iconography...arguably more heavily than the DA icons on the DV set


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 00:33:48


    Post by: Bonegrinder


    John Wirral wrote:


    Surprised there isn't much mention of the really nice free poster / print that arrived in the box - looks like a "ordered direct from GW" limited item.

    :-D


    It's hard to read in that picture, at the bottom it says "Here's a little something special to say thanks for ordering Space Hulk from games-workshop.com", and "Space Hulk by Adrian Smith, September 2014" on the bottom left. It's amazing that he would be able to take time out from Iron Maiden to do illustrations for GW (I know, they're two different people, it still catches me off guard till this day)

    The poster itself is about as thick as a postcard, really high quality, I'm chuffed to bits. Have to get this sucker framed.

     Bonde wrote:
    I found out that my FLGS had enough copies to last them a couple of days, so I decided to purchase a copy for myself, since I missed out on the 2009 release.
    I figured that I would get plenty of chances to play it, since I have quite a few friends that like playing board games.
    This is actually the first board game that I have purchased for myself, I have always been more of a table top war gamer, so I'm really looking forward to trying it out on friday! One of my good friends even offered to paint the miniatures, starting with the terminators.
    I'm actually quite happy with that, since I have so many other miniatures on my painting table right now.


    I need to finish off my Panzergrenadiers before I even think about clipping anything off the SH sprue. Only half a platoon to go.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 00:39:58


    Post by: Squat Kid


    After almost 30 pages, I'm surprised no one has posted this gem It explains the game pretty well

    http://www.newgrounds.com/portal/view/527363


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 02:33:55


    Post by: SickSix


    This box set is a phenomenal value (for GW product). The models alone are an amazing deal. The box is much heavier than I was expecting. But now I see that the game board and other pieces are made of fairly thick cardboard. And the included poster is nice, it's actually printed on card stick and not just flimsy paper.

    The models are superb. Now I have to decide if I am going to paint the terminators as traditional BA or a variant to be more interesting. Going to paint the gene-stealers to match my home brew hive.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 08:27:12


    Post by: Sir Arun


     Squat Kid wrote:
    After almost 30 pages, I'm surprised no one has posted this gem It explains the game pretty well

    http://www.newgrounds.com/portal/view/527363


    actually I am fairly certain somebody already posted the youtube link


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 21:04:48


    Post by: Backfire


     Bonegrinder wrote:

    It's hard to read in that picture, at the bottom it says "Here's a little something special to say thanks for ordering Space Hulk from games-workshop.com", and "Space Hulk by Adrian Smith, September 2014" on the bottom left. It's amazing that he would be able to take time out from Iron Maiden to do illustrations for GW.


    Well, Iron Maiden is pretty much the Games Workshop of the heavy metal world...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 21:24:36


    Post by: Sir Arun


    Backfire wrote:
     Bonegrinder wrote:

    It's hard to read in that picture, at the bottom it says "Here's a little something special to say thanks for ordering Space Hulk from games-workshop.com", and "Space Hulk by Adrian Smith, September 2014" on the bottom left. It's amazing that he would be able to take time out from Iron Maiden to do illustrations for GW.


    Well, Iron Maiden is pretty much the Games Workshop of the heavy metal world...


    Incidentally the Space Hulk animation also features a song by Iron maiden


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 22:37:00


    Post by: Bonegrinder


    Backfire wrote:
     Bonegrinder wrote:

    It's hard to read in that picture, at the bottom it says "Here's a little something special to say thanks for ordering Space Hulk from games-workshop.com", and "Space Hulk by Adrian Smith, September 2014" on the bottom left. It's amazing that he would be able to take time out from Iron Maiden to do illustrations for GW.


    Well, Iron Maiden is pretty much the Games Workshop of the heavy metal world...


    Games Workshop are not incredible performers with boundless talent, like Iron Maiden truly are.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/24 23:17:34


    Post by: spiralingcadaver


    So... looks like I'm late to the party, having been out of the country for a while... a couple questions-

    Have any of the contents or rules changed since the last edition?
    If there are changes, are the dataslates compatible with the old edition?
    Anything else I should know?

    Thanks!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 01:11:13


    Post by: Dr Mathias


    Backfire wrote:

    Well, Iron Maiden is pretty much the Games Workshop of the heavy metal world...


    Take that back!!!

    KISS is the Games Workshop of the heavy metal world.

    Picked up the new edition, looking forward to adding new rooms to my Hirst layout and building a few boarding torpedoes.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 06:51:08


    Post by: Squat Kid


    Any chance someone could scan the 2014 exclusive tiles and put up a PDF? I wouldn't mind printing them on some photo pater and mounting them on some mat board


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 09:20:04


    Post by: Paradigm


     spiralingcadaver wrote:
    So... looks like I'm late to the party, having been out of the country for a while... a couple questions-

    Have any of the contents or rules changed since the last edition?
    If there are changes, are the dataslates compatible with the old edition?
    Anything else I should know?

    Thanks!


    The new stuff is:

    New tiles- Turbolift, Boarding Torpedoes, both only used in one mission each
    No new minis
    Two new missions

    So in theory, the dataslates are all compatible. There's a full summary of the changes here:
    http://www.dakkadakka.com/dakkaforum/posts/list/616056.page


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 09:42:47


    Post by: angelofvengeance


     Squat Kid wrote:
    Any chance someone could scan the 2014 exclusive tiles and put up a PDF? I wouldn't mind printing them on some photo pater and mounting them on some mat board
    .

    What he said.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 10:21:11


    Post by: AllSeeingSkink


    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 10:38:53


    Post by: CptJake


    AllSeeingSkink wrote:
    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.


    On Ebay, the 3rd edition models sold for more than the game originally cost. Some of the terminator figs I saw go for $15 or so each.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 10:51:20


    Post by: AllSeeingSkink


    Yeah, it's tempting. I haven't been wanting to get it partly because of the high Australian price and partly because I think it'll just sit on my shelf because I have so many other things I want to paint first. If I can just sell off the models for more than I paid for the boxed set in the first place it might add motivation


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 12:00:45


    Post by: Theophony


    Surprised yesterday seeing a dozen copies still at my flgs. Full retail, but in stock.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 14:45:30


    Post by: Drakheart


    The free art print was a nice touch. Going to spend the evening converting my angels from Blood to Dark!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 15:46:23


    Post by: Squat Kid


     CptJake wrote:
    AllSeeingSkink wrote:
    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.


    On Ebay, the 3rd edition models sold for more than the game originally cost. Some of the terminator figs I saw go for $15 or so each.


    I sold 8 of mine (Each in a separate auction) for $116 total. They sold between $10 and $20, average was around $15


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 16:10:14


    Post by: AllSeeingSkink


     Squat Kid wrote:
     CptJake wrote:
    AllSeeingSkink wrote:
    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.


    On Ebay, the 3rd edition models sold for more than the game originally cost. Some of the terminator figs I saw go for $15 or so each.


    I sold 8 of mine (Each in a separate auction) for $116 total. They sold between $10 and $20, average was around $15
    Unpainted?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 16:15:06


    Post by: Panic


    yeah
    AllSeeingSkink wrote:
    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.

    The terminators sell for £5-£12 each depending on which one.
    I guess you can make £150+ for the 22!! if you have the time and patience.

    Just look at previous listings.

    Complete Terminator sets can sell for about £100.

    The 22 genestealers are in less demand but still make about £30 -£40 for the set.

    So if you get a copy for £150 and relist the minis the tiles are yours for free!

    Panic...



    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 16:26:42


    Post by: Squat Kid


    AllSeeingSkink wrote:
     Squat Kid wrote:
     CptJake wrote:
    AllSeeingSkink wrote:
    I do wonder how much the models would go for on ebay and if it's worth buying a set just to get the tiles and sell the models off. They're nice models, but I'm never going to get around to painting them.


    On Ebay, the 3rd edition models sold for more than the game originally cost. Some of the terminator figs I saw go for $15 or so each.


    I sold 8 of mine (Each in a separate auction) for $116 total. They sold between $10 and $20, average was around $15
    Unpainted?


    They weren't even assembled


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 17:01:37


    Post by: timetowaste85


    Mine were unpainted, but the hammernator was primed black. Even had his bling over his head snapped off. Still sold for $20. All 11 termies went for $125, total. Sold the Libby to a friend for like $10, even though I could have sold it on eBay for double, easily. Those termies paid for my copy this go-round.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 17:57:01


    Post by: AllSeeingSkink


    Yeah, I'm wondering if they won't be worth as much this time around since it doesn't seem quite so limited now.

    Ah well, I don't have any spending money on me at the moment anyway, I'll see if it's still for sale next week, if it is I'll pick it up, if not... I guess I'll be buying those Panzer IV's, Tigers, T70's and T-34's to play Battlegroup instead


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/25 23:30:31


    Post by: Squat Kid


    I've taken some of the old Tyranid Attack tiles into photoshop and made them look a little more up to date. They should be sized correctly and fit with the current Space Hulk tiles, although I haven't printed any to test it out.




    removed by insaniak. Please don't upload copyright material to Dakka


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/26 00:23:57


    Post by: H.B.M.C.


    Nifty!


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/26 00:48:39


    Post by: insaniak


    Sorry, as cool as that is, the copyright on those tiles still belongs to GW, and so we can't allow them to be shared here in case of potential legal repercussions.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/26 00:55:05


    Post by: Squat Kid


    ...My bad :(


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/26 08:38:18


    Post by: Herzlos


     timetowaste85 wrote:
    Mine were unpainted, but the hammernator was primed black. Even had his bling over his head snapped off. Still sold for $20. All 11 termies went for $125, total. Sold the Libby to a friend for like $10, even though I could have sold it on eBay for double, easily. Those termies paid for my copy this go-round.


    I'm very tempted to sell on the SH terminators and just buy some old (25mm based) terminators to use in place, will nearly net me a free game. Just the terminators are going for £100+ on ebay as it is, that's mental.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/27 11:48:58


    Post by: Sidstyler


    In Beast of War's weekender they mentioned something towards the end of the show about Space Hulk possibly having "issues", but as I don't have a backstage pass I missed out on that part. Anyone know what they're talking about?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/27 12:12:32


    Post by: UltraPrime


     Sidstyler wrote:
    In Beast of War's weekender they mentioned something towards the end of the show about Space Hulk possibly having "issues", but as I don't have a backstage pass I missed out on that part. Anyone know what they're talking about?


    Backstage is tomorrow. Interested to see what they mean, so will let you know.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/27 14:31:37


    Post by: Quarterdime


    I assembled mine, but with care and detail. Are they worth less, I wonder? Not that I'd ever sell them. I bought the game to play it, after all.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/28 14:04:16


    Post by: Herzlos


    UltraPrime wrote:
     Sidstyler wrote:
    In Beast of War's weekender they mentioned something towards the end of the show about Space Hulk possibly having "issues", but as I don't have a backstage pass I missed out on that part. Anyone know what they're talking about?


    Backstage is tomorrow. Interested to see what they mean, so will let you know.


    Did you watch Backstage to see what the issues were?


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/28 17:50:27


    Post by: totalfailure


    Not a Backstage member, but I can't possibly imagine there being any 'issues'. I've assembled my 2014 set and punched out the card. No problems, and the rules are the same they as they were 5 years ago, but for a couple paragraphs for the new tiles and missions.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/28 20:30:30


    Post by: JoeRugby


    Nothing was said in xlbs about the space hulk issues I think that was put to bed in the comments section with a couple of people saying it wasn't the case.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/28 22:13:33


    Post by: privateer4hire


     totalfailure wrote:
    Not a Backstage member, but I can't possibly imagine there being any 'issues'. I've assembled my 2014 set and punched out the card. No problems, and the rules are the same they as they were 5 years ago, but for a couple paragraphs for the new tiles and missions.


    There is one quasi-major difference in the rules. Overwatch used to be a MUST shoot sort of thing in the right conditions. That is if the GS player did the right things, the Marine player was forced to always shoot with associated risk of a jam---even if he didn't want to. Now Marines MAY shoot under those conditions so it's more advantageous for the Marines since they can choose to ignore GSs who don't pose a threat to avoid risking a jam.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/28 22:24:43


    Post by: spiralingcadaver


    Oh, that's pretty big, yeah. Thanks for noting the change.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/29 00:54:57


    Post by: timetowaste85


    Why is this still in N&Rs? Shouldn't this be in the board games or 40k section now? It's no longer news or a rumor.


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/29 11:00:42


    Post by: Panic


    Yeah,
    Its news to me.
    Sure the game is out but that doesn't stop details from being news.

    Panic...


    Space Hulk (Re)Release 9/2014 - vid and contents in OP @ 2014/09/29 12:08:43


    Post by: reds8n


    If more news or rumours arrive they can go in their own thread.