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40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/17 23:10:32


Post by: Daedalus81


 H.B.M.C. wrote:
They changed their standard size because no one was making 32mm bases and everyone and their dog's dog's dog was making resin 28mm bases. GW hates 3rd parties in all their forms, seeing them as parasites rather than symbiotic creatures they are, and thus went out of their way to make a new base size.

They're still doing it BTW. We've had a lot of new base sizes in the past few years.



This feels like a weird interpretation when we had models whose feet were hanging off of bases.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/17 23:43:31


Post by: H.B.M.C.


 Laughing Man wrote:
You did, when you brought up the industry standard that they supposedly changed.
You are wilfully misinterpreting me for... reasons that remain a mystery.

 Crimson wrote:
No, they added new base sizes because they fit the models better.
And it took them that long to get around to it? Uh-huh.

They did it to cut out third party base makers. Same way they went to no model/no rule after the CHS debacle.

 Daedalus81 wrote:
This feels like a weird interpretation when we had models whose feet were hanging off of bases.
For years and years and years and suddenly they change it? They had all the time in the world to make bigger bases, but only did it once the market was saturated with third party resin scenic 25mm bases?



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/17 23:58:30


Post by: Galas


 H.B.M.C. wrote:
 Laughing Man wrote:
You did, when you brought up the industry standard that they supposedly changed.
You are wilfully misinterpreting me for... reasons that remain a mystery.

 Crimson wrote:
No, they added new base sizes because they fit the models better.
And it took them that long to get around to it? Uh-huh.

They did it to cut out third party base makers. Same way they went to no model/no rule after the CHS debacle.

 Daedalus81 wrote:
This feels like a weird interpretation when we had models whose feet were hanging off of bases.
For years and years and years and suddenly they change it? They had all the time in the world to make bigger bases, but only did it once the market was saturated with third party resin scenic 25mm bases?



This seems like a strench. 28,5mm seem more like a ploy to move out of 25mm.

The only difference of course is that they still have miniatures in 25mm. And a ton of those.

Why did they had 25mm bases for so long? For the same time they had squatting disproportionated marines for so long.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 00:49:39


Post by: insaniak


OK, folks, let's move the base discussion to 40K General (Relevant thread here and let this one move back to the actual topic - new Orks.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 00:57:22


Post by: StewMan Group


Just getting back into the hobby. Just finished stripping and repainting all my Orks from 6th edition. New boyz announced right after i put in an order for another box of boyz and a start collecting box
Much to do…


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 00:59:11


Post by: GaroRobe


StewMan Group wrote:
Just getting back into the hobby. Just finished stripping and repainting all my Orks from 6th edition. New boyz announced right after i put in an order for another box of boyz and a start collecting box
Much to do…


Save them and sell them as a collector's item in a few years, in case the new kit is either terrible or way too expensive to justify


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 01:52:14


Post by: Blastum


 StewMan Group wrote:
Just getting back into the hobby. Just finished stripping and repainting all my Orks from 6th edition. New boyz announced right after i put in an order for another box of boyz and a start collecting box
Much to do…


Or commingle them with the older sets and make a cool mix of ork breeds!


Automatically Appended Next Post:
I wonder if they will update all the models or just the ork boyz, nobz and other smaller figures.
I am still considering picking up the current vehicle kits.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 06:51:48


Post by: Sgt. Cortez


I hope they don't update the Nobz. That kit is perfect already but I haven't had the time, money and space to get enough of them yet. And as a CSM player I've learned to fear updated minis...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 15:08:19


Post by: Domandi


Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 15:22:46


Post by: Jidmah


Domandi wrote:
Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


Ork Nobz are from 2009. The boyz were originally released in 1999, but were repackaged with a new heavy weapons, 'ard boyz and nob sprue in 2008.

The only ork model as old as boyz is the warboss with big choppa, wo is getting a pretty awesome successor.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 15:38:47


Post by: Inquisitor Kallus


 Jidmah wrote:
Domandi wrote:
Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


Ork Nobz are from 2009. The boyz were originally released in 1999, but were repackaged with a new heavy weapons, 'ard boyz and nob sprue in 2008.

The only ork model as old as boyz is the warboss with big choppa, wo is getting a pretty awesome successor.



Yeah they're pretty ancient. I think the only models available that are older would be Warp Spiders from back in 95-96 that dont have alternatives?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 15:58:11


Post by: Wha-Mu-077


 Inquisitor Kallus wrote:
 Jidmah wrote:
Domandi wrote:
Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


Ork Nobz are from 2009. The boyz were originally released in 1999, but were repackaged with a new heavy weapons, 'ard boyz and nob sprue in 2008.

The only ork model as old as boyz is the warboss with big choppa, wo is getting a pretty awesome successor.



Yeah they're pretty ancient. I think the only models available that are older would be Warp Spiders from back in 95-96 that dont have alternatives?


Baharroth is partially from 1990.
Servitors are from 1993.
Warp Spiders, Avatar of Khaine, Asurmen, Karandras, Fuegan, the other half of Baharroth, Maugan Ra, Warlock with Witchblade, Warlock with Spear, Shining Spears jetbikes, Autarch Skyrunner, Vyper and the Falcon are from 1994.
The other Warlock with Witchblade, the Guardian Squad and Shining Spears riders are from 1999.
The IG Basilisk is partially from 1996, but had some parts replaced with new ones in 2003.
Catachan Jungle Fighters are from 1999.
Khorne 'Zerkers and Chaos Bikers are from 1999.

You underestimate how much absolutely ancient gak GW still sells.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/18 16:39:39


Post by: The Red Hobbit


 Wha-Mu-077 wrote:

Baharroth is partially from 1990.
Servitors are from 1993.
Warp Spiders, Avatar of Khaine, Asurmen, Karandras, Fuegan, the other half of Baharroth, Maugan Ra, Warlock with Witchblade, Warlock with Spear, Shining Spears jetbikes, Autarch Skyrunner, Vyper and the Falcon are from 1994.
The other Warlock with Witchblade, the Guardian Squad and Shining Spears riders are from 1999.
The IG Basilisk is partially from 1996, but had some parts replaced with new ones in 2003.
Catachan Jungle Fighters are from 1999.
Khorne 'Zerkers and Chaos Bikers are from 1999.

You underestimate how much absolutely ancient gak GW still sells.

Yeah many infantry in the Eldar range are older than the people playing them. I believe the oldest in circulation are the wings on the swooping hawks which are the same mould from 87 but cut in half so they can be more posable.

 Blastum wrote:

I wonder if they will update all the models or just the ork boyz, nobz and other smaller figures.
I am still considering picking up the current vehicle kits.

I'd be surprised if they update the Ork vehicle kits. The modern trukk is world's different from the old Gorkamorka ones and the Battlewagons are still fantastic my opinion. I think we're more likely to see fun one off vehicles in the same vein as the Shokkjumpa dragsta or the Wartrike than any replacements.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 08:19:39


Post by: Blackie


 Jidmah wrote:
Domandi wrote:
Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


Ork Nobz are from 2009. The boyz were originally released in 1999, but were repackaged with a new heavy weapons, 'ard boyz and nob sprue in 2008.

The only ork model as old as boyz is the warboss with big choppa, wo is getting a pretty awesome successor.


Metal deffkopta and Mad Dok Grotsnik are also 20ish yo old now. I got the current model of Grotsnik (in metal though) during 3rd edition, just like the aforementioned warboss with big choppa.


Automatically Appended Next Post:
 Wha-Mu-077 wrote:


You underestimate how much absolutely ancient gak GW still sells.


Space Wolves rune priest in terminator armour is another ancient model from the 90s, still on the catalogue.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 09:44:37


Post by: Mad Doc Grotsnik


Think you’ll find I’m actually 41 years old!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 11:43:21


Post by: dan2026


The Eldar range is in such dire need of a complete redo its actually insane.

Now Necrons have had their redo and Orks are on the way, can the Xenos army with the really insanely old models get one please lol?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 11:43:41


Post by: Nazrak


 Blackie wrote:
 Jidmah wrote:
Domandi wrote:
Is the nob kit as old as the boyz kit? I know there are the single pose ones from black reach box. Still, I would be surprised if they redid nobz as well.


Ork Nobz are from 2009. The boyz were originally released in 1999, but were repackaged with a new heavy weapons, 'ard boyz and nob sprue in 2008.

The only ork model as old as boyz is the warboss with big choppa, wo is getting a pretty awesome successor.


Metal deffkopta and Mad Dok Grotsnik are also 20ish yo old now. I got the current model of Grotsnik (in metal though) during 3rd edition, just like the aforementioned warboss with big choppa.

I'm pretty sure that since the demise of the Buggy a couple of years ago, the metal Kopta became the oldest Ork kit; it precedes the current-style Boyz kit and the Choppa Warboss by a year or two as it was originally released for Gorkamorka, which pre-dates 3rd edition (the Boyz kit didn't come along until the 3E Ork Codex – the Orks in the 3E BRB are all those horrible post-Kev-Adams Gorkamorka ones, hands-down the worst Ork models GW have ever produced)


Automatically Appended Next Post:
 dan2026 wrote:
The Eldar range is in such dire need of a complete redo its actually insane.

Now Necrons have had their redo and Orks are on the way, can the Xenos army with the really insanely old models get one please lol?

Given that we've had new Necron Warriors, updated Guard AND new Boyz, I'll be very surprised if we don't see some Eldar updates when their time rolls around. Personally I think, bar the bear heads, the Guardians are actually kinda fine and would be much more enthused about Aspect Warriors and the Avatar getting plastic kits.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 12:28:29


Post by: Morathi's Darkest Sin


The update to Howling Banshees was most appreciated and pretty damn good, but they need to get the rest out of resin hell.

I'm kinda shocked they haven't done at least one more by now, considering they have five more to do at this point, not including the FW one or the bikers.


However aye, there are still models floating around I brought the first time around.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 13:07:27


Post by: spiralingcadaver


 dan2026 wrote:
The Eldar range is in such dire need of a complete redo its actually insane.

Now Necrons have had their redo and Orks are on the way, can the Xenos army with the really insanely old models get one please lol?
Haha, yes, there were some good old kits but I'm still mystified that the avatar, warlocks, and phoenix lords are still around from 2nd. And even though some of their old plastics like the vyper and falcon haven't aged horribly, they're still ancient kits (are there any older plastics still in production?)


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 13:18:37


Post by: MajorWesJanson


 Morathi's Darkest Sin wrote:
The update to Howling Banshees was most appreciated and pretty damn good, but they need to get the rest out of resin hell.

I'm kinda shocked they haven't done at least one more by now, considering they have five more to do at this point, not including the FW one or the bikers.


However aye, there are still models floating around I brought the first time around.


Shining spears could be done as an upgrade sprue added to the jet bike box, like they just did for cadians.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 13:22:15


Post by: Dysartes


 Wha-Mu-077 wrote:
Warp Spiders, Avatar of Khaine, Asurmen, Karandras, Fuegan, the other half of Baharroth, Maugan Ra, Warlock with Witchblade, Warlock with Spear, Shining Spears jetbikes, Autarch Skyrunner, Vyper and the Falcon are from 1994.


Point of order - the Autarch Skyrunner, Vyper and Falcon aren't from 1994.

1994 is the 2nd edition Eldar 'dex - the Falcon wasn't in there, and the Vyper didn't have a model at the time (though it was in the army list - including a fighting platform version, IIRC). The concept of the Autarch wasn't even a thing then, let alone included in the codex - I think the Autarch concept debuts in the Epic Armageddon source book Swordwind, and given Epic Armageddon didn't release until 2003...

Looking at the catalogues listed on Stuff of Legends, the Vyper and Falcon seem to show up first in the 1998 Annual.

I'm not arguing that they're not old kits, but at least quote the right information about them.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 13:58:25


Post by: xttz


 Dysartes wrote:


Looking at the catalogues listed on Stuff of Legends, the Vyper and Falcon seem to show up first in the 1998 Annual.

I'm not arguing that they're not old kits, but at least quote the right information about them.


They were released in March / Nov 1997 respectively. Still have the original White Dwarf issues


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 14:10:40


Post by: Iracundus


 xttz wrote:
 Dysartes wrote:


Looking at the catalogues listed on Stuff of Legends, the Vyper and Falcon seem to show up first in the 1998 Annual.

I'm not arguing that they're not old kits, but at least quote the right information about them.


They were released in March / Nov 1997 respectively. Still have the original White Dwarf issues


I do too. Even remember how that shut up some people who were previously arguing that Eldar wouldn't use tanks (nevermind that they already had the old wedge Falcon in Epic).


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 14:11:42


Post by: Jidmah


 Nazrak wrote:
I'm pretty sure that since the demise of the Buggy a couple of years ago, the metal Kopta became the oldest Ork kit; it precedes the current-style Boyz kit and the Choppa Warboss by a year or two as it was originally released for Gorkamorka, which pre-dates 3rd edition (the Boyz kit didn't come along until the 3E Ork Codex – the Orks in the 3E BRB are all those horrible post-Kev-Adams Gorkamorka ones, hands-down the worst Ork models GW have ever produced)

The kopta was released in 2000, the current boyz sculpts and the warboss were released 1999.


Given that we've had new Necron Warriors, updated Guard AND new Boyz, I'll be very surprised if we don't see some Eldar updates when their time rolls around. Personally I think, bar the bear heads, the Guardians are actually kinda fine and would be much more enthused about Aspect Warriors and the Avatar getting plastic kits.


If they can give a metric ton of models to necrons and orks, they totally can update guardians, avatar and a bunch of aspect warriors at once.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 14:25:17


Post by: Kebabcito


The guy of my GW local store told me that "he listened" the changes will be to the majority of infantry units. I asked him if lootas/burnas would change, he said no, but old models and units with no plastic model (kommandos, tankbustas).

I don't know if I have to trust him, but he said this


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 16:03:52


Post by: Dryaktylus


Jidmah wrote:
The kopta was released in 2000


No, Dregmek Blitzkart (or Blitzkarre in German) was released 1998 - in Germany with WD 27 (March) together with the Rebel Grots.

Nazrak wrote:the Orks in the 3E BRB are all those horrible post-Kev-Adams Gorkamorka ones, hands-down the worst Ork models GW have ever produced)


I liked them a lot more than the older comical ones.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 17:29:14


Post by: Jidmah


 Dryaktylus wrote:
Jidmah wrote:
The kopta was released in 2000


No, Dregmek Blitzkart (or Blitzkarre in German) was released 1998 - in Germany with WD 27 (March) together with the Rebel Grots.


Ah, I see. That explains why it didn't appear in the 1999 catalogue.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 21:18:29


Post by: Sotahullu


So is the current Boyz kit from far as 1999 or was it updated when the 4ed was launched? If its from 1999 I am actually quite impressed.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 21:20:12


Post by: Wha-Mu-077


 Sotahullu wrote:
So is the current Boyz kit from far as 1999 or was it updated when the 4ed was launched? If its from 1999 I am actually quite impressed.


The updated was just them tossing in another sprue for the Nob and some additional weapons IIRC, aka how the GW just "updated" Cadians.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 23:53:12


Post by: Grot 6


Anyone get the new orks yet?

I want a few, if anything for the Squig races that these new guys are screaming for...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/19 23:57:13


Post by: jullevi


 Wha-Mu-077 wrote:

The updated was just them tossing in another sprue for the Nob and some additional weapons IIRC, aka how the GW just "updated" Cadians.


Nope, it was a recut. New kit used mostly parts from the original kit but shoota arms were redesigned and a new pair of legs and head option were added in addition to command sprue - which was connected to two duplicate boy sprues and not separate.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 00:37:15


Post by: Trimarius


Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.

They're exact replicas, though, so I imagine they used the same 3-ups (just attached to the hands) as before for everything that wasn't added.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 07:55:30


Post by: Jidmah


jullevi wrote:
 Wha-Mu-077 wrote:

The updated was just them tossing in another sprue for the Nob and some additional weapons IIRC, aka how the GW just "updated" Cadians.


Nope, it was a recut. New kit used mostly parts from the original kit but shoota arms were redesigned and a new pair of legs and head option were added in addition to command sprue - which was connected to two duplicate boy sprues and not separate.


The "nob sprue" also had a plastic version of the 'ard boy upgrade sprue. But alas, even GW seems to have forgotten what those bits were for.


Automatically Appended Next Post:
 Trimarius wrote:
Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.


How does anyone need extra big shootas? I feel like have hundreds of big shootas that I didn't use for spanners/battlewagons/dreads/kanz/planes in my bitz box


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 08:28:49


Post by: EldarExarch


Damn I miss my 4+ 'ard boyz


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 08:37:34


Post by: AllSeeingSkink


 Jidmah wrote:
 Trimarius wrote:
Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.


How does anyone need extra big shootas? I feel like have hundreds of big shootas that I didn't use for spanners/battlewagons/dreads/kanz/planes in my bitz box


Back when those Boyz first came out there was a lack of options for building big shootas, so a common conversion was to cut the front off one big shoota and glue it on to another shoota to make it longer. Then you'd make a twin linked big shoota by joining those 4 shootas together.

I still have a big pile of big shootas made from shootas that I intended to use for conversions and never got around to it, along with a pile of chopped up shootas which were going to become big shootas.




40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 10:32:59


Post by: Blackie


Yeah, my first boy with big shoota was made exactly like that . Still love the model. That conversion was even suggested and pictured in the 3rd edition ork codex.

I used all my big shootas for conversions, I needed them to upgrade nobz with kombi weapons into Flash Gitz and to equip scratch built magnetized walkers and buggies. At the moment I don't have a single spared shoota or big shoota in my bitz box, which to be honest it's almost empty anyway as I scratch built a lot of stuff and bought tons of legs, torsos, bases just to give them the spared weapons, arms and heads from the kits I got. I just have a single model wielding the big shoota included in the ork kit, I didn't need it but I loved how it looked so I assembled one anyway .

Boyz with big shootas have never been good after 3rd edition and most old time players, including me, have plenty of the AOBR models with big shootas anyway.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 10:35:06


Post by: insaniak


I think I have one metal big shoota, and the rest are doubled up shootas because I didn't want them all to be the same.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 13:32:17


Post by: Sotahullu


Well I hope that when the new boyz kit comes it atleast has proper sized Nob to lead them. Current one is bit funny looking (nob upgrade that comes with the set, not the proper Nob kit).


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 13:59:12


Post by: Mad Doc Grotsnik


Hehehhee.

Proper size Nob.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 15:25:51


Post by: Mr_Rose


Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 16:19:44


Post by: Sotahullu


 Mr_Rose wrote:
Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.


Well there is this guy that is very likely a leader choice:




Of course I hope for other type of Boss Nobs (with better names) and I wouldn't be surprised if the book has rules for upgrading your Warboss into Warlord (in similar style to Captain to Chapter Master).


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 16:39:45


Post by: Jidmah


 Mr_Rose wrote:
Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.


No re-roll auras please. The game has more than enough of those.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 17:20:11


Post by: The Red Hobbit


Agreed, least favorite part of playing Orks is keeping things within Aura reach.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 18:20:40


Post by: Binabik15


I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.





40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 18:55:35


Post by: Grot 6


 Binabik15 wrote:
I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.





Madboyz mob, as well.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 19:51:50


Post by: StewMan Group


Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 19:55:12


Post by: Wha-Mu-077


 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I imagine the molds were worn out, and they sold poorly (when was the last time you saw someone actually use them?), so it was not financially viable to make a new mold, since the amount of people who would buy it wouldn't cover the cost of the mold.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 20:24:37


Post by: The Red Hobbit


 Binabik15 wrote:
I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.


That sounds awesome, Fury Road had some great set designs and characters. You should post a photo of it in the modeling section sometime!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 20:50:08


Post by: Mr. Grey


 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I can't speak for the Enclosed Cab, but the Halftrakk I believe went off the site early last year. I actually had one in my FW cart for a very long time, and then decided to treat myself, only to find that it had gone in the meantime. Huge shame, since I really liked the look of it and wanted some more variation in my trukks.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 21:08:44


Post by: StewMan Group


 Mr. Grey wrote:
 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I can't speak for the Enclosed Cab, but the Halftrakk I believe went off the site early last year. I actually had one in my FW cart for a very long time, and then decided to treat myself, only to find that it had gone in the meantime. Huge shame, since I really liked the look of it and wanted some more variation in my trukks.


Same here. I always had my eye on both because I wanted some sweet trukk variety. Never got around to actually getting either and now it’s too late. Can’t find any mint ones on eBay either


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 21:54:04


Post by: Platuan4th


Iracundus wrote:
 xttz wrote:
 Dysartes wrote:


Looking at the catalogues listed on Stuff of Legends, the Vyper and Falcon seem to show up first in the 1998 Annual.

I'm not arguing that they're not old kits, but at least quote the right information about them.


They were released in March / Nov 1997 respectively. Still have the original White Dwarf issues


I do too. Even remember how that shut up some people who were previously arguing that Eldar wouldn't use tanks (nevermind that they already had the old wedge Falcon in Epic).


I never understood where people got that idea. The wedge Falcons are on the 2nd ed Codex cover and were technically available in 28mm scale.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/20 22:03:21


Post by: insaniak


 Platuan4th wrote:
The wedge Falcons are on the 2nd ed Codex cover and were technically available in 28mm scale.

The tanks on the cover are the original Wave Serpents. But yes, both of these were available at the time from Armorcast.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/21 07:25:42


Post by: Oguhmek


I loved those old Epic Wave Serpents (I have a sizeable Epic Eldar army), but was rather disappointed when the 28mm Wave Serpents were "hey, just put these little antennas on your Falcon and you're good".


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/21 11:59:07


Post by: Dreamchild


There was an announcement somewhere (GW Tennessee page or sth) that the Ahab-ork & Moby Squig were coming in the Snaggas army box.

Probably means that the squig-riding nob is a dual kit though.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/21 12:03:02


Post by: Wha-Mu-077


 Dreamchild wrote:
There was an announcement somewhere (GW Tennessee page or sth) that the Ahab-ork & Moby Squig were coming in the Snaggas army box.

Probably means that the squig-riding nob is a dual kit though.


Or maybe it was a mistake, like how they said the Vanguard Space Marine Combat Patrol has the multipart kit for Infiltrators, while in reality it was EtB.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/21 13:20:44


Post by: GaroRobe


I could see it possibly being a dual kit. There are obvious similarities; two legged squig, the rider has a right arm that's mechanical, I could even see the metal vent on the side being where you attach Orkhab's pistol.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/21 13:24:37


Post by: Wha-Mu-077


 GaroRobe wrote:
I could see it possibly being a dual kit. There are obvious similarities; two legged squig, the rider has a right arm that's mechanical, I could even see the metal vent on the side being where you attach Orkhab's pistol.


It defineatly is possible, they would just have to swap the weapons and the head of the rider, and some parts of the Squig.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 13:51:57


Post by: Kanluwen


Meet the Ork Psykers who turn mighty heroes into measley squigs

model!
Spoiler:


Some info!
Known as the Wurrboyz, these unsavoury characters channel Waaagh! energy in its most primal, animalistic form, unleashing roiling storms of psychic energy through their foes that leave them as little more than shrivelled husks, or worse…

Off the battlefield, the Wurrboyz take on what is possibly an even more important role in their tribes. By using their pseudo-shamanistic powers to receive visions from Gork and Mork themselves, they spur their fellow hunters towards the biggest prey around with grand proclamations and barely coherent prophecies. So important is this role in guiding Beast Snagga society that they are granted a level of respect far above that of a regular Ork psyker, seen as divine oracles rather than dangerous ticking time bombs like the Weirdboyz.

The powers channelled by these bestial psykers stand apart from the usual stomping feet of Gork and random teleportation employed by other Weirdboyz. By far the most alarming of these is the ability to transform enemy soldiers into mindless, biting squigs who proceed to cause havoc among their own lines.

Spoiler:


Although the notion of exercising any kind of control over their powers is alien to the Orks, Wurrboyz do achieve some measure of focus through ocular devices known as the Eyez of Mork. While each is as unique as the deranged Mekboy mind that constructed it, these technological marvels all serve to amplify lances of psychic power through the caster’s eyes, turning their gaze into a weapon capable of piercing even power armour.
Spoiler:


With all of the respect they’re afforded, it wouldn’t seem out of place for the Wurrboyz to have some kind of transportation on the battlefield, would it? Unfortunately, it looks like our time’s up and we need to skedaddle before this guy decides he needs a few more red and bitey friends around. Join us again soon, where we’re taking a closer look at exactly who’ll be arriving in the first wave of Ork pre-orders, and let us know what you’re most excited for so far on Facebook, Twitter, and Instagram.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:02:06


Post by: Mad Doc Grotsnik


Sweet rules, shame the model is awfully bland.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:07:16


Post by: Geifer


Hmm, yeah. Bland is a good way of describing the model.

Psyker wouldn't have been my first guess looking at the model. Electrician, more so.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:08:57


Post by: Sterling191


The model is great, the spell is fantastic, and the laser beam eyes are always a nice bonus.

But dear god that name is not going to do any favors.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:10:56


Post by: Dreamchild


It's the guy on the top of the Squig chariot

[Thumb - Screenshot_20210628_160829.jpg]


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:12:21


Post by: H.B.M.C.


Well I guess that's the transport they allude to at the end of the article.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:13:13


Post by: Mad Doc Grotsnik


Ahhhh! If he’s vehicle crew, that would explain the model being somewhat unadorned.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:13:23


Post by: Dreamchild


 H.B.M.C. wrote:
Well I guess that's the transport they allude to at the end of the article.


Yeah... I'm still not letting the dream of new Trukks die though!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:17:09


Post by: Shadox


Ufff, that's a really big miss for me and actually the first one of this release. The other ones were all at least nice.

Also I really can't stand the super light green they're using for Orks now. That's not how they looked on my Black Reach box


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:17:47


Post by: Mr_Rose


Dang, and I was hoping they were bringing the Weirdboy Tower out of retirement…

Maybe they’ll do that too and generally revamp Ork psykers?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:24:19


Post by: Galas


A shame a fun spell like that has become just more mortal wounds.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:45:55


Post by: GaroRobe


Good catch about him being the one on the squig sled.

As much as I hate models with slime/fire or smoke/electricity, I feel like he'd benefit from having something coming out of his hands. Heck, make it be a big cloud of smoke that's beginning to resemble a squig or something.

Maybe he'd look better if he was dancing on one leg or something


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 14:52:04


Post by: Tiberius501


Yeah he does not at all look like an Orky psyker to me. He just kinda looks like an Ork, maybe a Mek if I had to choose a character. The rest of the line has been really cool so far, I’ll keep using my Sigmar weirdnob as my Weirdboy it seems.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:01:08


Post by: Grimskul


 Galas wrote:
A shame a fun spell like that has become just more mortal wounds.


Yeah, it's a far cry from Old Zogwort's squig spell from 4th/5th ed. I get that they probably don't want someone's expensive tooled out HQ being turned into a squig, but it was always hilarious seeing people model different looking squigs for that exact purpose.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:05:33


Post by: Kanluwen


Meet the Ork Psykers who turn mighty heroes into measley squigs

model!
Spoiler:


Some info!
Known as the Wurrboyz, these unsavoury characters channel Waaagh! energy in its most primal, animalistic form, unleashing roiling storms of psychic energy through their foes that leave them as little more than shrivelled husks, or worse…

Off the battlefield, the Wurrboyz take on what is possibly an even more important role in their tribes. By using their pseudo-shamanistic powers to receive visions from Gork and Mork themselves, they spur their fellow hunters towards the biggest prey around with grand proclamations and barely coherent prophecies. So important is this role in guiding Beast Snagga society that they are granted a level of respect far above that of a regular Ork psyker, seen as divine oracles rather than dangerous ticking time bombs like the Weirdboyz.

The powers channelled by these bestial psykers stand apart from the usual stomping feet of Gork and random teleportation employed by other Weirdboyz. By far the most alarming of these is the ability to transform enemy soldiers into mindless, biting squigs who proceed to cause havoc among their own lines.

Spoiler:


Although the notion of exercising any kind of control over their powers is alien to the Orks, Wurrboyz do achieve some measure of focus through ocular devices known as the Eyez of Mork. While each is as unique as the deranged Mekboy mind that constructed it, these technological marvels all serve to amplify lances of psychic power through the caster’s eyes, turning their gaze into a weapon capable of piercing even power armour.
Spoiler:


With all of the respect they’re afforded, it wouldn’t seem out of place for the Wurrboyz to have some kind of transportation on the battlefield, would it? Unfortunately, it looks like our time’s up and we need to skedaddle before this guy decides he needs a few more red and bitey friends around. Join us again soon, where we’re taking a closer look at exactly who’ll be arriving in the first wave of Ork pre-orders, and let us know what you’re most excited for so far on Facebook, Twitter, and Instagram.


Bringing over from the previous page.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:08:54


Post by: Mr. Grey


 Mad Doc Grotsnik wrote:
Ahhhh! If he’s vehicle crew, that would explain the model being somewhat unadorned.


If he was vehicle crew, he wouldn't be on a proper base.

I don't mind the model. I wish the spell were more than just "does mortal wounds". It has such a cool description, I'd have loved for it to also actually create squig models that then run amok for a turn.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:09:44


Post by: GaroRobe


The one Ork who would conceivably be covered in weird fetishes and totems and bones is somehow one of the blandest Beastsnaggas around. I mean, it's not a bad model and yay plastic weirdboy. But his head makes him look mek-y or freeboota-y. And judging by the cable connected to his head, in won't be a simple head swap fix. Let's just hope the full kit has more options or at least him on his sleigh looks better


Edit: also, given that he is on foot, that means we'll probably have another option for someone in his howdah. Like how Fyreslayers can have various characters on foot if you build the magmadroth. Maybe that'll be the weirdboy that looks like a weirdboy should


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:11:08


Post by: Tarvitz77


 Grimskul wrote:
 Galas wrote:
A shame a fun spell like that has become just more mortal wounds.


Yeah, it's a far cry from Old Zogwort's squig spell from 4th/5th ed. I get that they probably don't want someone's expensive tooled out HQ being turned into a squig, but it was always hilarious seeing people model different looking squigs for that exact purpose.


Yup. I do remember (somewhat fondly, somewhat angrily) putting Karandaras down and him getting squigg'd in the proceeding turn. As far as I recall, the squig still fought for the player that controlled the character?

I guess I can understand wanting to just do mortal wounds to try and keep things simple, but the game has plenty of complications elsewhere so I think having a few squads of inconsequential squigs popping up to cause some trouble would be a good laugh instead of everyone just disappearing.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:14:16


Post by: Kanluwen


 Mr. Grey wrote:
 Mad Doc Grotsnik wrote:
Ahhhh! If he’s vehicle crew, that would explain the model being somewhat unadorned.


If he was vehicle crew, he wouldn't be on a proper base.

Spoiler:



There's more examples(the Magmadroth, for example, can build 2-3 heroes depending on how you set things up) certainly, but it might just be they wanted to show him off by himself first?

I don't mind the model. I wish the spell were more than just "does mortal wounds". It has such a cool description, I'd have loved for it to also actually create squig models that then run amok for a turn.

Could you imagine the gnashing of teeth if you had to buy squigs for a psyker ability?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:16:10


Post by: Dreamchild


 Mr. Grey wrote:
 Mad Doc Grotsnik wrote:
Ahhhh! If he’s vehicle crew, that would explain the model being somewhat unadorned.


If he was vehicle crew, he wouldn't be on a proper base.

I don't mind the model. I wish the spell were more than just "does mortal wounds". It has such a cool description, I'd have loved for it to also actually create squig models that then run amok for a turn.


It's probably like the Magmadroth thing for Sigmar - get a couple of alternate riders for a big weird centerpiece model, build the one you didn't use as an "extra" foot character.

Which I'm not a fan of personally, especially since the sled thing was the only upcoming release that I wasn't excited about but I really hoped for a new weirdboy.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:17:26


Post by: GaroRobe


Not sure about 40k, but isn't that sort of how things worked for Chaos players? People would get turned into daemon princes or more likely, chaos spawns. But only if you had enough spawns to represent the models on the table top.

If they didn't come with night goblins, GW could have just reused the squig herd set in 40k


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:20:21


Post by: Morathi's Darkest Sin


 Grimskul wrote:


Yeah, it's a far cry from Old Zogwort's squig spell from 4th/5th ed. I get that they probably don't want someone's expensive tooled out HQ being turned into a squig, but it was always hilarious seeing people model different looking squigs for that exact purpose.



Aye I was hoping he would come back... my poor Squiged boyz are still waiting to be used as intended, at least I can use them as Squighounds (or counts as Grots)

Spoiler:


Should note, these we crafted for me and painted by my other half as a gift, for a Doubles Tourney at Lenton in 2010.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:21:24


Post by: StewMan Group


This new model is viciously underwhelming. I’m currently painting the failcast weirdboy and it’s amazing how much detail and thought went into that as opposed to this. You’d think this guy would have tons of bones and trinkets dangling from him and look more like a shaman or witch doctor, instead he looks more like a mek


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:25:06


Post by: jullevi


Wurrboy is cool, one of my favourite new models so far. However, I agree that it doesn't remind me of Psyker.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:25:37


Post by: ImAGeek


I rather like the model, a bit surprised at the negative reaction here. To each their own though.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:28:57


Post by: Mr. Grey


Could you imagine the gnashing of teeth if you had to buy squigs for a psyker ability?


People complain about everything else, why not this as well?

Could have been done with an addition along the lines of: Each suffered Mortal Wound allows the ork player to place a squig model within 3" of the affected unit. Squigs have the following profile [yadda yadda profile stats] and move and attack as normal through the next ork turn. If you do not have any squig miniatures, this portion of the spell ability is disregarded."


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:29:10


Post by: OrlandotheTechnicoloured


a solid meh from me which is sad as I love a smart ork,

as has been said, he's ok but bland


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:39:59


Post by: MajorWesJanson


 Mr_Rose wrote:
Dang, and I was hoping they were bringing the Weirdboy Tower out of retirement…

Maybe they’ll do that too and generally revamp Ork psykers?


I wish FW had actually made the wyrdboy tower upgrade for the battlewagon that I remember the concept art for.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:55:30


Post by: Keramory


I know the internet has a trend for being more on the negative side, but I don't blame people for not liking this ork drop.

Would a single person here have thought this was a weridboy variant from the picture alone? It looks like a weaponless big mek.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 15:57:32


Post by: AllSeeingSkink


Keramory wrote:
I know the internet has a trend for being more on the negative side, but I don't blame people for not liking this ork drop.

Would a single person here have thought this was a weridboy variant from the picture alone? It looks like a weaponless big mek.


Yeah, I think it's a nice looking model, just not a Weirdboy.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 16:00:28


Post by: Arbitrator


He definitely doesn't scream Weirdboy, but I don't dislike the model per say. Definitely has Mechboy vibes more than being a psyker.

At least he's not jumping off a Tactical Rock(tm) I suppose. Wonder if at some point he was supposed to be modelled with lightning coming off his hands or something.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 16:23:09


Post by: Mad Doc Grotsnik


Keramory wrote:
I know the internet has a trend for being more on the negative side, but I don't blame people for not liking this ork drop.

Would a single person here have thought this was a weridboy variant from the picture alone? It looks like a weaponless big mek.


I’m really thinking we need to see him in situ on his hopefully sweet ride.

The illustration is suggestive of significant amounts of bone colours. Could be his relatively plain (but nicely executed to be fair) design may be to not overwhelm the aesthetics of the ride.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 16:29:51


Post by: Mr_Rose


AllSeeingSkink wrote:
Keramory wrote:
I know the internet has a trend for being more on the negative side, but I don't blame people for not liking this ork drop.

Would a single person here have thought this was a weridboy variant from the picture alone? It looks like a weaponless big mek.


Yeah, I think it's a nice looking model, just not a Weirdboy.

But it’s not a weirdboy! It’s a wurrboy, apparently.

But yeah, I’m with this faction. Nice Ork, doesn’t scream psychic monstrosity though. Could easily be a mek if you strapped some gubbinz to his chest?

Doesn’t even need swirly gak™—a staff or cane would work. Especially if made of bone.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 16:55:38


Post by: GaroRobe


Weirdboyz probably shouldn't be mistaken for meks.

And that goes double for a beastsnagga, who shuns technology usually.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 16:58:28


Post by: Wha-Mu-077


If they """shun technology""" why are they borderline Adeptus Mechanicus in the department of cybernetic enhancments compared to regular Orks?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 17:03:21


Post by: streetsamurai


Looks like a orc in a rave. Not a big fan of this model

And two thumbs down for a squig chariot. That is one bad concept.

The beast snagga are a bit of a disappointment so far. The only one i really like is the leader


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 17:32:55


Post by: Binabik15


I really don't want to pile on the negativity bandwagon, but that is just bland. I guess that makes it a prime candidate for lots of modelling creativity from players.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 17:36:51


Post by: Mad Doc Grotsnik


 GaroRobe wrote:
Weirdboyz probably shouldn't be mistaken for meks.

And that goes double for a beastsnagga, who shuns technology usually.


But they don’t eschew teknologee. They’re hooked on hunting and killing the biggest things they can. Given Squigs are ded bitey, they tend to rely on Bioniks to replace chomped off limbs.

Their shunning is no more extensive than “why have an engine, when I can chin a Squig and use that as the engine?”.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 17:59:29


Post by: NinthMusketeer


Huh, I think it's an awesome model with a lot of personality. I like that it is not riddled with detail and sticks to a 'less is more' approach. Definitely my favorite of what's been revealed so far.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:04:22


Post by: ceorron


 Binabik15 wrote:
I really don't want to pile on the negativity bandwagon, but that is just bland. I guess that makes it a prime candidate for lots of modelling creativity from players.


This, they should have redone the current Weirdboy in plastic, and not created a totally new character type with dedicated powers, 100% better in everyway.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:05:05


Post by: Racerguy180


 streetsamurai wrote:
Looks like a orc in a rave

Give him a pacifier & some glowsticks and he'd fit right in!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:07:06


Post by: Wha-Mu-077


A pacifier? Like, the little thing you shove in a baby's gob so they shut up?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:09:03


Post by: GaroRobe


 Wha-Mu-077 wrote:
If they """shun technology""" why are they borderline Adeptus Mechanicus in the department of cybernetic enhancments compared to regular Orks?


They had to compromise when they realized their lifestyle involved losing limbs to hungry animals, and nubs ain't good for krumping.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:12:09


Post by: Commisar Marbh


This boy is going to zap some big point gits and you can giggle while he does it.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:14:49


Post by: Wha-Mu-077


 GaroRobe wrote:
 Wha-Mu-077 wrote:
If they """shun technology""" why are they borderline Adeptus Mechanicus in the department of cybernetic enhancments compared to regular Orks?


They had to compromise when they realized their lifestyle involved losing limbs to hungry animals, and nubs ain't good for krumping.


I mean, i could slap some greenstuff robes on them and run them as "AdMech-cosplaying Orks" and nobody would bat an eye. And regular Orks have barely any prosthetics, like, at all.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:18:14


Post by: Dreamchild


 Mad Doc Grotsnik wrote:
Keramory wrote:
I know the internet has a trend for being more on the negative side, but I don't blame people for not liking this ork drop.

Would a single person here have thought this was a weridboy variant from the picture alone? It looks like a weaponless big mek.


I’m really thinking we need to see him in situ on his hopefully sweet ride.

The illustration is suggestive of significant amounts of bone colours. Could be his relatively plain (but nicely executed to be fair) design may be to not overwhelm the aesthetics of the ride.


This sums it up very nicely.

He obviously looks like he's designed as a part of another model, not as a model on its own.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:23:35


Post by: Dryaktylus


 NinthMusketeer wrote:
Huh, I think it's an awesome model with a lot of personality. I like that it is not riddled with detail and sticks to a 'less is more' approach. Definitely my favorite of what's been revealed so far.


Well, yes, it's a funny guy (myfavorite was Wrotsnagga though). Thing is I woudn't use him as a psyker.

Maybe as one of the following:

*lead-singer of a Goff Rock band
*seller at a market stall or the Mek workshop (with some stuff in his hands)
*random crazy maniak (with buzzsaws instead of hands)
*Ork standing on the head of a Stompa, yelling

 Wha-Mu-077 wrote:
And regular Orks have barely any prosthetics, like, at all.


Orks have and had always a huge amount of weird custom jobs - mono-wheels, explosive bionics, weapon arms, telescope eyes, metal faces and so on. They're probably the most bionic faction outside the Mechanicus just because the painboys and mekboys can (and will) staple anything to them and they mostly survive it.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:25:29


Post by: Wha-Mu-077


He's got a very "WITNESS ME" pose.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:33:56


Post by: Thane


Are there any rumors floating around for what else is coming with Orks in this update? I know we're getting a chariot, infantry leader, and snagga boss from the initial trailer, but is there anything else on the grapevine? Specifically more non-snagga stuff. Really hoping the mega-armor boss and boyz aren't all for default Orks.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 18:38:09


Post by: Koveras


 Wha-Mu-077 wrote:
A pacifier? Like, the little thing you shove in a baby's gob so they shut up?


To prevent teeth grinding or jaw locking from all the drugs.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 19:28:51


Post by: Sotahullu


 Thane wrote:
Are there any rumors floating around for what else is coming with Orks in this update? I know we're getting a chariot, infantry leader, and snagga boss from the initial trailer, but is there anything else on the grapevine? Specifically more non-snagga stuff. Really hoping the mega-armor boss and boyz aren't all for default Orks.


I think it was said that all of the beast snagga stuff would make 50/50 of the ork releases in one of the previews (or was it they have only revealed half of them before and during that preview, need to check).

None the less, there should be something for regular orks that is not yet revealed.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 19:44:29


Post by: ImAGeek


 Sotahullu wrote:
 Thane wrote:
Are there any rumors floating around for what else is coming with Orks in this update? I know we're getting a chariot, infantry leader, and snagga boss from the initial trailer, but is there anything else on the grapevine? Specifically more non-snagga stuff. Really hoping the mega-armor boss and boyz aren't all for default Orks.


I think it was said that all of the beast snagga stuff would make 50/50 of the ork releases in one of the previews (or was it they have only revealed half of them before and during that preview, need to check).

None the less, there should be something for regular orks that is not yet revealed.


It was that they’d shown half the new Ork stuff coming, nothing about how much was normal Orks and how much was beastsnaggaz.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 19:53:55


Post by: Dreamchild


 Thane wrote:
Are there any rumors floating around for what else is coming with Orks in this update? I know we're getting a chariot, infantry leader, and snagga boss from the initial trailer, but is there anything else on the grapevine? Specifically more non-snagga stuff. Really hoping the mega-armor boss and boyz aren't all for default Orks.


Here is a summary to the best of my knowledge:

1) In the first Warhammer fest reveal article, they said that the stuff already revealed was about half of the upcoming releases. Up to that point, we've seen:

-Painboss
-Foot Snaggas
-Squig Snaggas
-Squig Nob
-Zogrod
-Megaboss

If we were to believe them, that would mean another 6 kits coming. Given the very specific illustrations in the teaser videos, some of those other 6 would be taken up by:

-Squig Chariot (today's wurrboy is almost certainly a part of it so won't be counted separately)
-Snaga Boss
-Boyz

Which leaves us with 3 more unknown kits. The Moby Squig is most probably an alternate build for the Squig Nob, so I'm not listing it separately.

2) Some people speculate that *all* of the units shown in the videos represent new releases - cue in ork in mega armor with a choppa, currently not an option - which I don't think is the case as for example the very same meganobs are a relatively new and serviceable kit.

3) I do, however think that *some* of the non-snaga units in videos are indeed teasers. People think that the second video means new kommandos, which I think is plausible. On top of that, I'm thinking that a new truck is also likely, cue in picture below.

4) If we were to factor in the Trukk and Kommandos as some of the new kits, that would leave us with one more unknown upcoming release. If we were to judge by the video, my guess would be most probably new Grots or Squigs.

5) In one of the 'Ere We Go articles just after Warhammer Fest, they explicitly used the words "this isn't even half" of what's coming, potentially meaning there's even more kits coming.

6) Someone somewhere (probably in this thread) said they heard that GW's redoing nearly all ork units not in line with the upcoming aesthetic (read: gorilla butts), heavily implying tankbustas as well. They also specifically said no new lootas/burns. I'm not sure what to think of this, obviously serve with a pinch of salt.

7) Finally, another thing that intrigued me is that in one of the articles I mentioned, they used the wording "this isn't even half of what's coming THIS YEAR".

Now this may not mean anything, but the other two armies that began with a box like the Snaggas army (Sisters, Lumineth) received a substantial second wave about two years after the initial release, which means that maybe EVEN MORE stuff's coming.

As you can see, quite a bit of this is personal speculation and a lot of it relies on the community team's specific wording which has proven to both mean something in some cases and absolutely nothing in others, but I don't think that my logic is way off at least and the wording I was referring to appears too specific to be just random blurb.

[Thumb - Screenshot_20210628_215018.jpg]


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 21:34:08


Post by: Thane


 Dreamchild wrote:
 Thane wrote:
Are there any rumors floating around for what else is coming with Orks in this update? I know we're getting a chariot, infantry leader, and snagga boss from the initial trailer, but is there anything else on the grapevine? Specifically more non-snagga stuff. Really hoping the mega-armor boss and boyz aren't all for default Orks.


Here is a summary to the best of my knowledge:

1) In the first Warhammer fest reveal article, they said that the stuff already revealed was about half of the upcoming releases. Up to that point, we've seen:

-Painboss
-Foot Snaggas
-Squig Snaggas
-Squig Nob
-Zogrod
-Megaboss

If we were to believe them, that would mean another 6 kits coming. Given the very specific illustrations in the teaser videos, some of those other 6 would be taken up by:

-Squig Chariot (today's wurrboy is almost certainly a part of it so won't be counted separately)
-Snaga Boss
-Boyz

Which leaves us with 3 more unknown kits. The Moby Squig is most probably an alternate build for the Squig Nob, so I'm not listing it separately.

2) Some people speculate that *all* of the units shown in the videos represent new releases - cue in ork in mega armor with a choppa, currently not an option - which I don't think is the case as for example the very same meganobs are a relatively new and serviceable kit.

3) I do, however think that *some* of the non-snaga units in videos are indeed teasers. People think that the second video means new kommandos, which I think is plausible. On top of that, I'm thinking that a new truck is also likely, cue in picture below.

4) If we were to factor in the Trukk and Kommandos as some of the new kits, that would leave us with one more unknown upcoming release. If we were to judge by the video, my guess would be most probably new Grots or Squigs.

5) In one of the 'Ere We Go articles just after Warhammer Fest, they explicitly used the words "this isn't even half" of what's coming, potentially meaning there's even more kits coming.

6) Someone somewhere (probably in this thread) said they heard that GW's redoing nearly all ork units not in line with the upcoming anesthetic (read: gorilla butts), heavily implying tankbustas as well. They also specifically said no new lootas/burns. I'm not sure what to think of this, obviously serve with a pinch of salt.

7) Finally, another thing that intrigued me is that in one of the articles I mentioned, they used the wording "this isn't even half of what's coming THIS YEAR".

Now this may not mean anything, but the other two armies that began with a box like the Snaggas army (Sisters, Lumineth) received a substantial second wave about two years after the initial release, which means that maybe EVEN MORE stuff's coming.

As you can see, quite a bit of this is personal speculation and a lot of it relies on the community team's specific wording which has proven to both mean something in some cases and absolutely nothing in others, but I don't think that my logic is way off at least and the wording I was referring to appears too specific to be just random blurb.



I'm not so sure the white squig will be an alt build. Judging by the art they showed, he would have a completely different body due to his mechanical ribcage, as well as a different squig head. There's also the teased infantry leader with the squig leather shoulder pad that was the very first thing teased for Orks at the beginning of the year. I'm just worried thats all for normal Orks, since Snaggas don't really interest me as much. Fingers crossed we're getting new Kommandos since they're my favorite Ork unit, and a new Trukk, since I think thats a bread and butter unit that needs an update to be in-line with the new vehicles. We shall see, I'll remain optimistic. New Mega-Armor boss and Boyz are already a dream come true for me.

We shall see I suppose.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 21:37:44


Post by: Kanluwen


Dual kit wise, those differences in the squig rider are nothing.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/28 22:05:43


Post by: GaroRobe


New gretchin would make a lot of sense, given we have Zogrod. I mean, this dude's pumping out super grots and if they're half way good on the tabletop, GW isn't going to want to sell that old (cheap) set when they can make slightly better models at a higher price. It's the year of the grot, people. Honestly, I wish they revealed all the models we've been teased with, just so we can compare the remaining orky rumor engines and have a better idea of whats to come


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 04:49:50


Post by: Aash


I like the new ork model, but I agree, he doesn’t look like a psyker. Some shamanistic fetishes or a staff would have helped, or some indication of eldritch power.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 05:09:12


Post by: Racerguy180


I know what it is about the new dude, he doesn't look tribal enuff.

The weirdnob shaman is more 40k ork psyker than this guy.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 06:01:40


Post by: tneva82


 Mr. Grey wrote:
Could you imagine the gnashing of teeth if you had to buy squigs for a psyker ability?


People complain about everything else, why not this as well?

Could have been done with an addition along the lines of: Each suffered Mortal Wound allows the ork player to place a squig model within 3" of the affected unit. Squigs have the following profile [yadda yadda profile stats] and move and attack as normal through the next ork turn. If you do not have any squig miniatures, this portion of the spell ability is disregarded."


Well then there would be complaining about having to buy ;-)

Alternatively pack couple squig with the psyker. Problem solved!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 06:03:00


Post by: H.B.M.C.


I think it's absolutely fantastic that they're giving Orks a psychic power that causes Mortal Wounds.

Those things are like hen's teeth in 40k.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 06:22:26


Post by: NinthMusketeer


Feel free to take some from AoS


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 06:37:16


Post by: Oguhmek


Huh, more unexpected new orks. Hmm I don't love the guy, but then I don't hate him either. Maybe he'll grow on me like the 'orkanauts (which I didn't like much when they were released but now think are actually really cool models). This goes for basically all the snaggas they've shown so far - the only immediate "yes please" has been the MA warboss.

Anyway, this wurr guy looks like an orky electropriest to me - seems like he's got a capacitor on his back, and the grounding wire (which is a nice thing). I do miss some kind of sfx coming out of his hands or eyes. Maybe it could look good with a "glowey" paintjob though.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 07:07:14


Post by: Dysartes


 Thane wrote:
New Mega-Armor boss and Boyz are already a dream come true for me.

We shall see I suppose.

We shall certainly see if GW pricing turns these new Boyz from a dream to a nightmare - and that's before we get into the likely limited pose/compatibility issues of modern kits compared to the current kit.

Oh, and H.B.M.C? You owe me a new sarcasm detector - my last one exploded after reading that post.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 07:08:39


Post by: Mad Doc Grotsnik


I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks and Necrons.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 07:24:20


Post by: Shadow Walker


 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks and Necrons.
Yeah, pointy ears should get tons of plastic. I can joke about them getting it after all else and their dog but I would really love to see Warp Spiders plastic kit or proper sized Avatar that could look like it can challenge a Bloodthirster.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 08:15:54


Post by: Jidmah


 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks and Necrons.


Me too, and I don't even play them.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 08:17:12


Post by: Mad Doc Grotsnik


Neither do I, and honestly I’m not sure I ever will.

But they need an extensive refresh all the same.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 08:48:46


Post by: Morathi's Darkest Sin


My third lad just chose Iyanden for his first army, so I am being very careful on what I buy for him, as at some point I'm hoping for a big range overhaul, at the very least the rest of the Aspect Warriors, so all he has so far are Banshee's in that regard. (Rest are Wraithguard, a Lord and some Guardians... the only risky purchase so far I reckon)



On topic, is the Wurr Shamn just a silly play on the fact he has bionics, or just a GW 'we can't own Weirdboy' from a rights perspective, which I thought they'd got over based on a lot of releases of late keeping their names, but maybe not.

Just feels odd if suddenly after thirty years Weirdboy is gone from the Ork Lexicon. From a GW book perspective at least.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 09:06:30


Post by: Geifer


 Morathi's Darkest Sin wrote:
On topic, is the Wurr Shamn just a silly play on the fact he has bionics, or just a GW 'we can't own Weirdboy' from a rights perspective, which I thought they'd got over based on a lot of releases of late keeping their names, but maybe not.

Just feels odd if suddenly after thirty years Weirdboy is gone from the Ork Lexicon. From a GW book perspective at least.


Wurr: weird, strange as per the 2nd ed codex explanation of the Ork language and glyphs.

Just GW making use of what's already there. Might just be they want a distinction between a Snagga weirdboy and a common weirdboy and went with an established alternative term.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 09:30:30


Post by: Morathi's Darkest Sin


 Geifer wrote:


Wurr: weird, strange as per the 2nd ed codex explanation of the Ork language and glyphs.

Just GW making use of what's already there. Might just be they want a distinction between a Snagga weirdboy and a common weirdboy and went with an established alternative term.




Ah nice I know some of the old Ork words, my Warlord is Grodgob, but not all of them, so good to see its an actual in game reference.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 10:08:31


Post by: Wha-Mu-077


I'm pretty sure the model will look better once they slap it on top of the giant tower-chariot thing seen in the drawings from the trailer.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 10:20:12


Post by: Geifer


I'm thinking options would be or would have been the way to go here. It's been speculated earlier that the model as we see it is purposefully toned down so as not to overload the vehicle he's coming on standard. It's not a bad thought. If I were in charge of development, I'd consider throwing alternative bits on the sprue (like for instance hands with zappy effect) for the foot version to have it stand on its own without needing the surrounding vehicle bits to give it context.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 10:52:33


Post by: tneva82


 Dysartes wrote:
 Thane wrote:
New Mega-Armor boss and Boyz are already a dream come true for me.

We shall see I suppose.

We shall certainly see if GW pricing turns these new Boyz from a dream to a nightmare - and that's before we get into the likely limited pose/compatibility issues of modern kits compared to the current kit.

Oh, and H.B.M.C? You owe me a new sarcasm detector - my last one exploded after reading that post.


Well expect the new cadian price as bare minimum. With bit of bad luck could even turn to be sob box level...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 10:57:58


Post by: Wha-Mu-077


I'm betting around 35 pounds.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 11:46:44


Post by: Segersgia


 Morathi's Darkest Sin wrote:
My third lad just chose Iyanden for his first army, so I am being very careful on what I buy for him, as at some point I'm hoping for a big range overhaul, at the very least the rest of the Aspect Warriors, so all he has so far are Banshee's in that regard. (Rest are Wraithguard, a Lord and some Guardians... the only risky purchase so far I reckon)



On topic, is the Wurr Shamn just a silly play on the fact he has bionics, or just a GW 'we can't own Weirdboy' from a rights perspective, which I thought they'd got over based on a lot of releases of late keeping their names, but maybe not.

Just feels odd if suddenly after thirty years Weirdboy is gone from the Ork Lexicon. From a GW book perspective at least.


I'm pretty sure that the Wurr is also a nod to Wurrzag and the AoS Wurrgog Prophets, since all of them now have the Squigly Curse that turns oponents into Squigs.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 12:02:05


Post by: Mr_Rose


Also, has the weirdboy gone?
They’re mentioned in the article as a separate sort of Ork psyker.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 12:15:34


Post by: Wha-Mu-077


It's still werid there's no proper plastic weirdboy kit, the old one has to be one of the most ancient and dreadfull Ork things still in production.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 12:33:28


Post by: H.B.M.C.


 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks and Necrons.
Including lots more opportunities to cause those ultra-rare Mortal Wounds.

But in all seriousness, this has to come down to a 'Be careful what you wish for!' scenario. I said this for the people asking for new Ork Boyz, and and we're about to get them. Yet to be seen, but I very much doubt that you'll be mix'n'matching them with most of the other Ork kits in the range. Ditto for these Beastsnagger boys.

I worry that any Eldar revamp would see GW release a bunch of new stuff whilst neglecting all but the most basic of units (Guardians). Or we get a new slew of plastic Aspect Warriors, 5 to a box, for Flayed One prices.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 12:50:35


Post by: Jidmah


 H.B.M.C. wrote:
I worry that any Eldar revamp would see GW release a bunch of new stuff whilst neglecting all but the most basic of units (Guardians). Or we get a new slew of plastic Aspect Warriors, 5 to a box, for Flayed One prices.


GW will obviously introduce 3 new aspect shrines that have conveniently been lost until now/have always been there: The Crushing Calamaries will focus on high volume, high quality attacks, the Swift Kangaroos are super-fast jump troops with powerful short range weapons and the Radiant Poltergeists will be armed with prism rifles that are light versions (-1S) of a prism cannon but you get 10 per unit.
But don't worry, your old aspect warriors will remain just as relevant as trueborn space marines


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:03:48


Post by: Kanluwen


You're confusing 40k with AoS.


See, AoS is actually getting nice development for concepts.
40k just rots with the same ol' trash unless it's a new army altogether.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:29:10


Post by: Mr_Rose


 Jidmah wrote:
 H.B.M.C. wrote:
I worry that any Eldar revamp would see GW release a bunch of new stuff whilst neglecting all but the most basic of units (Guardians). Or we get a new slew of plastic Aspect Warriors, 5 to a box, for Flayed One prices.


GW will obviously introduce 3 new aspect shrines that have conveniently been lost until now/have always been there: The Crushing Calamaries will focus on high volume, high quality attacks, the Swift Kangaroos are super-fast jump troops with powerful short range weapons and the Radiant Poltergeists will be armed with prism rifles that are light versions (-1S) of a prism cannon but you get 10 per unit.
But don't worry, your old aspect warriors will remain just as relevant as trueborn space marines

I’d settle for the shadow spectres (the prism rifle guys) getting a plastic kit, thanks. A Phoenix Lord for the spiders would be nice too.
Also we’ve known since 2nd edition that there were more aspect shrines than the standard eight.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:31:57


Post by: Mad Doc Grotsnik


 Kanluwen wrote:
You're confusing 40k with AoS.


See, AoS is actually getting nice development for concepts.
40k just rots with the same ol' trash unless it's a new army altogether.


That’s mostly true for Craftworld Eldar, sure. They’ve definitely missed out on the ‘innovations’ and additions other races got.

What they need is to hit like a tonne of bricks again. Howling Banshees were revoltingly hard in 2nd Ed, thanks to that editions crazy combat and how their Mask basically shafted everyone they charged.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:40:29


Post by: Jidmah


 Mr_Rose wrote:
 Jidmah wrote:
 H.B.M.C. wrote:
I worry that any Eldar revamp would see GW release a bunch of new stuff whilst neglecting all but the most basic of units (Guardians). Or we get a new slew of plastic Aspect Warriors, 5 to a box, for Flayed One prices.


GW will obviously introduce 3 new aspect shrines that have conveniently been lost until now/have always been there: The Crushing Calamaries will focus on high volume, high quality attacks, the Swift Kangaroos are super-fast jump troops with powerful short range weapons and the Radiant Poltergeists will be armed with prism rifles that are light versions (-1S) of a prism cannon but you get 10 per unit.
But don't worry, your old aspect warriors will remain just as relevant as trueborn space marines

I’d settle for the shadow spectres (the prism rifle guys) getting a plastic kit, thanks. A Phoenix Lord for the spiders would be nice too.
Also we’ve known since 2nd edition that there were more aspect shrines than the standard eight.


I probably should have addend an /s.

I was taking a jab at GW just introducing new models with slightly different names and better rules instead of fixing units that already exist.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:42:12


Post by: Wha-Mu-077


 Mad Doc Grotsnik wrote:
 Kanluwen wrote:
You're confusing 40k with AoS.


See, AoS is actually getting nice development for concepts.
40k just rots with the same ol' trash unless it's a new army altogether.


That’s mostly true for Craftworld Eldar, sure. They’ve definitely missed out on the ‘innovations’ and additions other races got.

What they need is to hit like a tonne of bricks again. Howling Banshees were revoltingly hard in 2nd Ed, thanks to that editions crazy combat and how their Mask basically shafted everyone they charged.


Scorpions, the Aspect Warriors supposed to clean out infantry in melee, nowadays is so bad that 10 of them can attack 5 Intercessors, not even the melee variant, and get beat to death in melee.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:42:52


Post by: Binabik15


GW throwing out a *good* Kommandos kit would make me verry happy, but somehow I doubt that they'll make the Ork range Finecast free when they can throw out more same-but-different Beastsnagga kits instead. Maybe they'll give us Squigsneaka Githuntas instead of Kommandos, Beastsnaggas that are very good at walking to the latrines without waking up the squiggoths.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:44:32


Post by: Wha-Mu-077


 Binabik15 wrote:
GW throwing out a *good* Kommandos kit would make me verry happy, but somehow I doubt that they'll make the Ork range Finecast free when they can throw out more same-but-different Beastsnagga kits instead. Maybe they'll give us Squigsneaka Githuntas instead of Kommandos, Beastsnaggas that are very good at walking to the latrines without waking up the squiggoths.


And they'll come in boxes of 5, for 39.50 pounds.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 13:44:50


Post by: Mad Doc Grotsnik


I think all the Aspects have suffered since 3rd Ed.

Dark Reapers just don’t cut it like they used to. I’m yet to see a solid use for Swooping Hawks.

If any wants to discuss the manifold woes of the Craftworlds, I did a fairly solid thread a few months back in 40K General setting it all out.

Hopefully it’s not old enough to qualify as threadomancy.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 14:27:23


Post by: Gene St. Ealer


 H.B.M.C. wrote:
 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks and Necrons.
Including lots more opportunities to cause those ultra-rare Mortal Wounds.

But in all seriousness, this has to come down to a 'Be careful what you wish for!' scenario. I said this for the people asking for new Ork Boyz, and and we're about to get them. Yet to be seen, but I very much doubt that you'll be mix'n'matching them with most of the other Ork kits in the range. Ditto for these Beastsnagger boys.

I worry that any Eldar revamp would see GW release a bunch of new stuff whilst neglecting all but the most basic of units (Guardians). Or we get a new slew of plastic Aspect Warriors, 5 to a box, for Flayed One prices.


Heh. We'd be happy to have Flayed One prices. Banshees are $5 more (just as monopose, I guess you can choose between an executioner and a triskele on the Exarch though).

I don't super mind expensive Aspect Warrior kits... if they do 2 important things; make them appropriately elite (with Banshees, you're paying $1 per point, that's terrible when it happens with troops and it's terrible for elites), and give more options with the kit.


Automatically Appended Next Post:
 Mad Doc Grotsnik wrote:
I think all the Aspects have suffered since 3rd Ed.

Dark Reapers just don’t cut it like they used to. I’m yet to see a solid use for Swooping Hawks.

If any wants to discuss the manifold woes of the Craftworlds, I did a fairly solid thread a few months back in 40K General setting it all out.

Hopefully it’s not old enough to qualify as threadomancy.


Thanks for the thread, Doc. I don't think enough folks know just how bad it is for CWE right now. The SoB neglect is the only thing I can think of remotely similar, and while that was terrible, they weren't part of the "big 4", the factions that this game was built around. It's really, really bad.

(I know this is off-topic, just tell me to knock it off if you want me to, mods.)


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 15:20:56


Post by: Commisar Marbh


 Mad Doc Grotsnik wrote:
Neither do I, and honestly I’m not sure I ever will.

But they need an extensive refresh all the same.


Agreed, would love to see it for all of my friends who have played them for years.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 15:47:24


Post by: Dryaktylus


 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks (...)


So... getting a full Exodites release (not with an own codex of course, they just fight in normal Eldar armies) while staying with all the old CWE kits/models?

Okay, Orks had their Orktober too, with those cars... So different kits for a Wraith Vyper, a Warlock Vyper, a Ranger Vyper, an Aspect warrior Vyper and... a red Vyper?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 16:18:14


Post by: Gene St. Ealer


 Dryaktylus wrote:
 Mad Doc Grotsnik wrote:
I’ll chip in as another voice hoping Craftworld Eldar get similar attention to the Orks (...)


So... getting a full Exodites release (not with an own codex of course, they just fight in normal Eldar armies) while staying with all the old CWE kits/models?

Okay, Orks had their Orktober too, with those cars... So different kits for a Wraith Vyper, a Warlock Vyper, a Ranger Vyper, an Aspect warrior Vyper and... a red Vyper?


If Eldar had a line with as much plastic as Orks, none of us would complain (as much...) about an Orktober-tier event.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 16:32:24


Post by: ceorron


 Wha-Mu-077 wrote:
 Binabik15 wrote:
GW throwing out a *good* Kommandos kit would make me verry happy, but somehow I doubt that they'll make the Ork range Finecast free when they can throw out more same-but-different Beastsnagga kits instead. Maybe they'll give us Squigsneaka Githuntas instead of Kommandos, Beastsnaggas that are very good at walking to the latrines without waking up the squiggoths.


And they'll come in boxes of 5, for 39.50 pounds.


Yeah GW, we are onto you! What was wrong with updating the weirdboy, exactly?




Automatically Appended Next Post:
 Gene St. Ealer wrote:
 H.B.M.C. wrote:


 Mad Doc Grotsnik wrote:
I think all the Aspects have suffered since 3rd Ed.

Dark Reapers just don’t cut it like they used to. I’m yet to see a solid use for Swooping Hawks.

If any wants to discuss the manifold woes of the Craftworlds, I did a fairly solid thread a few months back in 40K General setting it all out.

Hopefully it’s not old enough to qualify as threadomancy.


Thanks for the thread, Doc. I don't think enough folks know just how bad it is for CWE right now. The SoB neglect is the only thing I can think of remotely similar, and while that was terrible, they weren't part of the "big 4", the factions that this game was built around. It's really, really bad.

(I know this is off-topic, just tell me to knock it off if you want me to, mods.)



I recently looked through the eldar range and they have all of the aspect and all of the phoenix lords to update into plastic and if these are anything to go by it can't come soon enough.



Though nothing hurts as badly as the shinning spears. The rest doesn't look good for being as central as they are the GW range.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 16:51:03


Post by: Galas


I'll be honest. I don't like those banshees. Waiting 20 years for that? Comparing them with ... literally all other 3rd party alternatives specially Artel W is an insult.

The fact that they are 5, monopose, extremely expensive with nearly 0 customization is just salt.

I know eldar don't want evolution of their concepts but thats isn't even modernization or refination.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 16:58:57


Post by: Gene St. Ealer


 Galas wrote:
I'll be honest. I don't like those banshees. Waiting 20 years for that? Comparing them with ... literally all other 3rd party alternatives specially Artel W is an insult.

The fact that they are 5, monopose, extremely expensive with nearly 0 customization is just salt.

I know eldar don't want evolution of their concepts but thats isn't even modernization or refination.


It's hard to disagree with this, but at the same time, I think it kind of undersells the state of things. Finecast *sucks*, that's the long and short of that topic. GW also already charges Eldar players $40+ for each of those finecast kits. I think if everything still cost $30 it would be a harder sell to move to a very similar looking plastic kit that costs about double, but we've already eaten a lot of the price inflation.

Plus, I completely believe that GW will pull the plug on all remaining finecast kits at some point. If any Aspect Warriors get lost to that, it'll be a damn shame. And that's not even mentioning the Phoenix Lords... I've kind of accepted that we will lose some of them to the sands of time.

What a way to treat a foundational army with some of the most original and interesting fluff GW's ever come out with.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 17:01:51


Post by: Wha-Mu-077


The bastarding Banshees cost as much as 5 Terminators. And like, the good Terminators, with options, like the Tartaros or Scarab Occult.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 17:15:24


Post by: The Red Hobbit


 Gene St. Ealer wrote:

Plus, I completely believe that GW will pull the plug on all remaining finecast kits at some point. If any Aspect Warriors get lost to that, it'll be a damn shame. And that's not even mentioning the Phoenix Lords... I've kind of accepted that we will lose some of them to the sands of time.

What a way to treat a foundational army with some of the most original and interesting fluff GW's ever come out with.


Yeah I'm concerned that when GW finally dumps Finecast they'll [Legends] quite a few iconic Eldar models. I doubt they can copyright a generic names like "Fire Dragon" so I wouldn't be surprised if they invent a new name or just dump it and invent new Aspect Warriors with more copyrightable names.

I like that the Orks are getting another Psyker option, although it could have just been another discipline. The Wurrboy model looks very Mek like.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 18:45:32


Post by: Goose LeChance


I think the Banshees look great, besides the clown feet and monopose

Edit: Actually the old metals (all versions) have better proportions overall, the plastic Banshees have a similar chunkiness to new Lelith


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 19:03:28


Post by: Blastaar


 Galas wrote:
I'll be honest. I don't like those banshees. Waiting 20 years for that? Comparing them with ... literally all other 3rd party alternatives specially Artel W is an insult.

The fact that they are 5, monopose, extremely expensive with nearly 0 customization is just salt.

I know eldar don't want evolution of their concepts but thats isn't even modernization or refination.


I do not like them, either. If that is what plastic Aspects will look like, no thank you.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 19:14:33


Post by: ImAGeek


I really like the Banshee kit aesthetically. I just dislike the price.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 19:18:11


Post by: Grimskul


Everything about the Blood of the Phoenix box set was insulting as far as price and rules went. Until their revamp in 9th ed, Drazhar and the Incubi were pretty much meh choices, as were (and continue to be) the Banshees and Jain Zar. GW really need to get their act together and figure out what they want to do with Eldar narratively now that they screwed the pooch with Ynnari.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 22:45:41


Post by: H.B.M.C.


They missed such a trick by not doing the Aspects as dual kits:

Banshee/Hawks (both the lightest)
Dragons/Scorps (both the middle-est)
Spiders/Reapers (both the heaviest)



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 22:49:46


Post by: Wha-Mu-077


 H.B.M.C. wrote:
They missed such a trick by not doing the Aspects as dual kits:

Banshee/Hawks (both the lightest)
Dragons/Scorps (both the middle-est)
Spiders/Reapers (both the heaviest)



Swooping Hawks/Banshees really would only need a head and arm swap to function as the other, it is very do-able.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/29 23:05:33


Post by: Mr_Rose


I would have said dragon/reaper (both the staticest) and spider/scorpion (both the arachnidest) myself but yeah dual kits would have been amazing.
Also does anyone else wish the warp spiders played up more of their lore counterparts’ role as the immune system of the craft world’s soul matrix by having anti-psyker/daemon traits?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 00:01:35


Post by: The Red Hobbit


Having Aspect Warrior's play up more of their ancestral role is always a plus, even if it's esoteric stuff like cleaning the daemon viruses out of the Eldar arpanet.

Personally I'd like a return to the Halcyon days where all my Fire Dragon's problems could be solved with melta.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 00:36:16


Post by: KidCthulhu


I don't hate the new Banshees, but I'm glad I have my old 2nd edition ones (I converted the Exarch with dual swords).

Back on topic, I wish GW would go back to books like Freebooters and give Da Boyz a proper Weirdboy design.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 04:04:55


Post by: Voss


 KidCthulhu wrote:
I don't hate the new Banshees, but I'm glad I have my old 2nd edition ones (I converted the Exarch with dual swords).

Back on topic, I wish GW would go back to books like Freebooters and give Da Boyz a proper Weirdboy design.


The madcap jester look?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 05:55:43


Post by: Dysartes


i'd quite like a modern version of the RT set where the two Minderz are holding the Weirdboy off the ground and pointing his head at a target, like he's a heavy weapon...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 06:15:43


Post by: Vain


 Dysartes wrote:
i'd quite like a modern version of the RT set where the two Minderz are holding the Weirdboy off the ground and pointing his head at a target, like he's a heavy weapon...


I had no idea what you were talking about and googled "Minderz are holding the Weirdboy". I think you are right, lots of potiential in that mini concept.

Personally I would love to have the minderz trying hold the weirdboy down with chained manacles as he floats into the air filled with the power of the waaaagh and going full nova-noggin.
Spoiler:


Not sure if it would be too much of a riff on a daemonhost though?
Spoiler:


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 09:12:01


Post by: The Phazer


Yeah, a model like that reflecting the fluff that Weirdboys really don't want to be there because they are acutely aware of the odds of their heads exploding would be cool.

You never know.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 14:43:32


Post by: Dysartes


 Vain wrote:
Personally I would love to have the minderz trying hold the weirdboy down with chained manacles as he floats into the air filled with the power of the waaaagh and going full nova-noggin.
Spoiler:


...I'm getting "Weirdboy as exploding parade float" from that concept


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 14:46:30


Post by: Wha-Mu-077


 Dysartes wrote:
 Vain wrote:
Personally I would love to have the minderz trying hold the weirdboy down with chained manacles as he floats into the air filled with the power of the waaaagh and going full nova-noggin.
Spoiler:


...I'm getting "Weirdboy as exploding parade float" from that concept


Yes, and that is good


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 15:07:56


Post by: Dryaktylus


 KidCthulhu wrote:
I wish GW would go back to books like Freebooters


Ork-Genestealer hybrids and Khorne's Stormboys!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:00:15


Post by: Morathi's Darkest Sin


 Dryaktylus wrote:
 KidCthulhu wrote:
I wish GW would go back to books like Freebooters


Ork-Genestealer hybrids and Khorne's Stormboys!



And Proper Madboyz.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:18:30


Post by: Shadow Walker


 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:24:43


Post by: the_scotsman


 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:27:30


Post by: Wha-Mu-077


 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:31:36


Post by: Ghaz


 Wha-Mu-077 wrote:
 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.

And currently the only Tzaangor box produced by GW is for Age of Sigmar, yet they're still in Codex Thousand Sons.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:38:02


Post by: Shadow Walker


 Ghaz wrote:
 Wha-Mu-077 wrote:
 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.

And currently the only Tzaangor box produced by GW is for Age of Sigmar, yet they're still in Codex Thousand Sons.
Yeah but Squig herd has a Night Goblin herders so it is not the same


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:42:52


Post by: Mr. Grey


 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


I've been wondering for a very long time why squigs aren't available as a unit choice in a 40k ork army. Treat them like slightly more aggressive but not-as-tough slugga boyz, ie. fully focused on melee only(obviously, because no ranged weapons), maybe with a stronger attack(2 damage??) but also less tough because they're squishier(no armor save??). Maybe make them a touch faster movement wise to account for that as well. I can absolutely see Snakebites for example pushing massive herds of gnashing squigs toward enemy gunlines.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 16:54:39


Post by: Wha-Mu-077


 Ghaz wrote:
 Wha-Mu-077 wrote:
 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.

And currently the only Tzaangor box produced by GW is for Age of Sigmar, yet they're still in Codex Thousand Sons.


GW also makes conversion kits to turn the AoS Tzaangors into 40k Tzaangors. The fact said kit also gives them measurably worse weapons non-withstanding. Also, Tzaangors themselves exist both in AoS and 40k - Night Goblins not so much.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 17:44:19


Post by: Racerguy180


Shadow Walker wrote:
 Ghaz wrote:
 Wha-Mu-077 wrote:
 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.

And currently the only Tzaangor box produced by GW is for Age of Sigmar, yet they're still in Codex Thousand Sons.
Yeah but Squig herd has a Night Goblin herders so it is not the same

You can't use them as grots?????


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 18:17:50


Post by: Mad Doc Grotsnik


On the Weirdboy thing, my favourite Rogue Trader era fluff is probably Possessed Warpheadz.

It’s exactly as it sounds, a possessed Orky Psyker.

Except….the Orky personality is just too belligerent, and the Daemon basically gets nowhere, and becomes the prisoner. I need to read it again (such a hard, bitter life I know), but I’m pretty sure it ends up the one caged, whilst the Ork can tap into its power for extra oomph.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 22:24:41


Post by: soviet13


I really really want to see a new plastic version of the old RT weirdboy being held like a cannon by two minderz.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/06/30 22:27:05


Post by: solkan


 Ghaz wrote:
 Wha-Mu-077 wrote:
 the_scotsman wrote:
 Shadow Walker wrote:
 Morathi's Darkest Sin wrote:

And Proper Madboyz.
Yeah, Madboyz would be a great addition. Some Squig herd 40k equivalent would be sweet too.


Just...put rules for squigs in the game.

have people buy the squig herd box and use it?


No model = no rules, and the Squid Herd box is explictly for AoS-only.

And currently the only Tzaangor box produced by GW is for Age of Sigmar, yet they're still in Codex Thousand Sons.


Does the "Start Collecting: Thousand Sons" box count? It's got Tzaangors and the conversion sprue in it.

Just to preach to the choir... The Chaos Deamon Start Collecting boxes all say "Age of Sigmar" on them, and there's no '40k players not allowed' sign on the Age of Sigmar Broken Realms boxes. (Some of the demon boxes are marked with both logos, but not all of them, is what I'm saying...)

So while I'm sitting here wondering which of the new AoS Slaanesh stuff is eventually going to show up for the EC, I sure don't see a good reason for GW not putting AoS squig models in the Ork book.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 01:19:40


Post by: Pointer5


GW had Squigs and Squiggoths in an old chapter approved list back in the 90s. It's the one thing that has started me looking at AOS and a gloomspite army. It's always good to be able to get multiple uses out of models either as the models they are or in a kitbashing way. Adding squigs and squiggoths would give an added depth to the Orks army.


Automatically Appended Next Post:
Madboyz being back in all their crazy glory would be great! It would lead to all kinds of great conversions. New rules for them would be excellent also.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 01:34:31


Post by: GaroRobe


I guess they could make an upgrade sprue for the squig herd set, and give it alternative squig heads (space marine helmets in the mouth instead of trapped night goblins, maybe different torsos and heads for the night goblins or even a runtherder, etc). But even then, the squigs are all on very un-40kish bases. 40k orks don't have bases covered in mushrooms, stalagtites, or weird mushroom monsters.

AOS/Fantasy models do transition over sometimes, like the mutalith vortex beast, tzaangors, etc. But as much as I love squigs and the current squig set, I just don't see it being used in 40k. We'd need an entirely different set for them, and have things like bombs, metal limbs, etc which could conceivably be done on an upgrade sprue, but it'd have to be something way bigger than just giving tzaangors some bolters and chainswords.

Edit: Actually, it looks like the goblins are on the same sprue, with only a few squig legs there as well. So keep two of the three sprues, and make a third sprue with a runt herder, some bombs to stick on the squigs, and legs jumping off 40k terrain. Perfect.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 06:29:45


Post by: skrulnik


soviet13 wrote:
I really really want to see a new plastic version of the old RT weirdboy being held like a cannon by two minderz.


I would swear I had a model that had four minderz carrying a Weirdboy... But I can't seem to find any evidence it existed...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 15:35:06


Post by: Domandi


These the ones you are thinking of? http://www.solegends.com/citcat1991a/cat1991ap073orkwierdboyz-01.htm


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 16:24:11


Post by: Binabik15




Wow. I only read the minderz+weirdboy fluff in the 2E Codex, I didn't know they did that as models. That's awesome. I need to build such a mini-diorama.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/01 20:40:35


Post by: MajorWesJanson


With the wurrboy being functionally a wyrdboy in plastic (maybe the difference between elite and ha versions, like mek vs big mek or pain boy vs painboss?) and a plastic megawarboss, that leaves only 2 really important characters to plasticize: big mek with KFF and nob with waaagh banner.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/03 17:41:53


Post by: Voss


Per the WarCom article for the AoS preview:
Next Saturday will be Orks.

Oh, and if you enjoy waging war in the 41st Millennium too, don’t miss next Saturday’s online preview. If you like Orks, you will NOT want to miss it.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/03 20:30:02


Post by: Mr. Grey


Voss wrote:
Per the WarCom article for the AoS preview:
Next Saturday will be Orks.

Oh, and if you enjoy waging war in the 41st Millennium too, don’t miss next Saturday’s online preview. If you like Orks, you will NOT want to miss it.


I'm getting really curious about when they're going to talk about those leaked Horus Heresy images. It feels like they came at a really bad time for GW when they were focused on pushing Age of Sigmar 3rd ed hard, but now that the game is officially out I'm hoping for something soon.

(Orks are cool too - they're my 40k army - but 30k previews would be nice too.)


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/03 20:56:06


Post by: Wha-Mu-077


 Mr. Grey wrote:
Voss wrote:
Per the WarCom article for the AoS preview:
Next Saturday will be Orks.

Oh, and if you enjoy waging war in the 41st Millennium too, don’t miss next Saturday’s online preview. If you like Orks, you will NOT want to miss it.


I'm getting really curious about when they're going to talk about those leaked Horus Heresy images. It feels like they came at a really bad time for GW when they were focused on pushing Age of Sigmar 3rd ed hard, but now that the game is officially out I'm hoping for something soon.

(Orks are cool too - they're my 40k army - but 30k previews would be nice too.)


I still think almost every 'leak' is GW's doing.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 17:21:07


Post by: ceorron


https://www.warhammer-community.com/2021/07/07/5-ways-the-beast-snaggas-prove-squigs-arent-just-for-biting-people/

Looks to really hard hint at the model pulling the trailer to be a squiggoth and I can believe it.

Also new picks inside.




It's a squiggoth according to the text and I can see it.





40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 18:00:57


Post by: Sgt. Cortez


Nah, if it was a hint at an actual Squiggoth it would be really strange to say "as we know from Squiggoths, Squigs can be really big". It's just the large Squig we saw in the drawings.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 18:02:40


Post by: Mad Doc Grotsnik


Anhhhhh. But how big must a Squig be before it becomes a Squiggoth?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 18:04:50


Post by: Sgt. Cortez


 Mad Doc Grotsnik wrote:
Anhhhhh. But how big must a Squig be before it becomes a Squiggoth?


Good question. Maybe if it has four legs and is larger than a Squighog it becomes a Squiggoth?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 18:13:50


Post by: Racerguy180


How many bombsquigs must an ork blow up, before you call them a snagga?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 18:33:51


Post by: GaroRobe




Spoiler:


I'm part of the "It's not a squiggoth" camp, but I can definitely see the similarities with the head. But I think it'll be too small


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 19:07:16


Post by: Binabik15


Racerguy180 wrote:
How many bombsquigs must an ork blow up, before you call them a snagga?


7!

I really like the Horizin Zero Dawn-esque mecha animal gear the Beastsnaggas have on the characters. Not sure if it's not too much overall if most models in the army have it.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 19:08:31


Post by: Sotahullu


Well we know it is an chariot-thing and not an squiggoth although it does not mean we couldn't get an squiggoth (but very unlikely).

Also more importantly, I want the damn Deffkoptas! Deff!!!! It has been 13 years already!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 19:36:28


Post by: Mr. Grey


 Wha-Mu-077 wrote:
Spoiler:
 Mr. Grey wrote:
Voss wrote:
Per the WarCom article for the AoS preview:
Next Saturday will be Orks.

Oh, and if you enjoy waging war in the 41st Millennium too, don’t miss next Saturday’s online preview. If you like Orks, you will NOT want to miss it.


I'm getting really curious about when they're going to talk about those leaked Horus Heresy images. It feels like they came at a really bad time for GW when they were focused on pushing Age of Sigmar 3rd ed hard, but now that the game is officially out I'm hoping for something soon.

(Orks are cool too - they're my 40k army - but 30k previews would be nice too.)


I still think almost every 'leak' is GW's doing.



I'm sure that a lot of them are, but usually GW will very quickly have some kind of social media post showing off good pictures of whatever the leaked thing might have been. Just look at the recent pics of the new ork boy, after the leak from the back of the Gaunt's Ghosts(?) box.

Here we saw the 30k leaks(whether intentional or not), and since then.... we haven't heard a single thing. I would lean more toward "intentional" if the timing wasn't so bad; that is to say, literally right before the huge marketing push to get everybody excited to buy into the new Age of Sigmar edition.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 20:07:52


Post by: Tastyfish


Could be a different type of squiggoth


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 20:17:12


Post by: ceorron


 Tastyfish wrote:
Could be a different type of squiggoth


Seems likely.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 21:08:49


Post by: Racerguy180


Yeah, like a juvenile squiggoth or something.

I'm really interested on how big the whole shebang is gonna be.

Like bigger/same size as a battlewagon?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 22:29:01


Post by: DeathSkullz_MekBoss


I'm curious how Squighog Boyz will compare to Warbikers especially with the Nob able to upgrade his squig for the charge/heroic intervention. 5D6 rolls against an enemy unit within engagement range and on a 4+ cause a mortal wound is good.

Maybe we will get a option for Squig herds?

I would hope we get a couple different sizes of Squiggoth that correspond to the different contraptions. It would be even better if they can separate the contraption from the Squiggoth and they become two separate units.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/07 23:14:33


Post by: H.B.M.C.


That pic appears under the "Pullin' Fings" sub-heading. It's the Squig pulling the chariot that we saw in the animation.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 07:18:30


Post by: Blackie


 ceorron wrote:
 Tastyfish wrote:
Could be a different type of squiggoth


Seems likely.


Definitely something different than already released models. All those upcoming ork releases are new stuff. GW wants us to buy the new models, not to play the new units with what we already have .


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 07:22:07


Post by: tneva82


 Tastyfish wrote:
Could be a different type of squiggoth


Well the carrier beast in video is most likely candinate and unless video scales were way off that's not even close to FW squiggoth size. Big yes but not that big


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 08:58:49


Post by: Bossdoc


tneva82 wrote:
 Tastyfish wrote:
Could be a different type of squiggoth


Well the carrier beast in video is most likely candinate and unless video scales were way off that's not even close to FW squiggoth size. Big yes but not that big


Well, actually, the ordinary FW Squiggoth is rather tiny - about trukk size, plus the howdah height. It looks almost like a baby next to the gargantuan...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 14:29:02


Post by: Mr. Grey


 ceorron wrote:
https://www.warhammer-community.com/2021/07/07/5-ways-the-beast-snaggas-prove-squigs-arent-just-for-biting-people/

Looks to really hard hint at the model pulling the trailer to be a squiggoth and I can believe it.

Also new picks inside.




It's a squiggoth according to the text and I can see it.


The image here really reminds me heavily of the night goblin riding the squig in the Night Goblin Command set from Forge World. Same sort of heavy, huge horn on the front.

https://www.forgeworld.co.uk/en-US/Night-Goblin-Command-Set


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 14:50:54


Post by: Platuan4th


Bossdoc wrote:
tneva82 wrote:
 Tastyfish wrote:
Could be a different type of squiggoth


Well the carrier beast in video is most likely candinate and unless video scales were way off that's not even close to FW squiggoth size. Big yes but not that big


Well, actually, the ordinary FW Squiggoth is rather tiny - about trukk size, plus the howdah height. It looks almost like a baby next to the gargantuan...




Considering how many Gargantuan Squiggoth pictures I had to sort through to find regular Squiggoths much less one actually next to something for a size comparison, it's understandable that people are unaware of the size.

That said, it still looks like it would be bigger than whatever's pulling the tower.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 15:42:00


Post by: porkuslime


It is just my mind.. or in the photo of the Painboy.. that IV Squig on the right shoulder... where is that tube coming from?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 15:48:08


Post by: Wha-Mu-077


 porkuslime wrote:
It is just my mind.. or in the photo of the Painboy.. that IV Squig on the right shoulder... where is that tube coming from?

Arse


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 17:14:51


Post by: GaroRobe


 porkuslime wrote:
It is just my mind.. or in the photo of the Painboy.. that IV Squig on the right shoulder... where is that tube coming from?




40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 18:11:14


Post by: RazorEdge


From Nafka:

Horus Heresy
Those rumored Mk6 "Beakie" Marines will be only the beginning for a rework
of the older classical Space Marines and the Plastic HH Range in the
following Years.

Space Marines
We will see new Sets for classical Vehicles, Mk7 Power Armour and
Terminators, to bring them in Line will the newer CSM Range. Those
Terminators will be based on the same Digital Designs, they used for the
Chaos Terminators.


http://natfka.blogspot.com/2021/07/rumors-latest-intel-on-death-korps.html


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 22:39:09


Post by: Undead_Love-Machine


New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.

The only way that it would happen is if sales of Primaris have not been what GW had hoped.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 22:47:58


Post by: Rihgu


 Undead_Love-Machine wrote:
New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.

The only way that it would happen is if sales of Primaris have not been what GW had hoped.


Nah. All the old players that liked Primaris and bought new kits = good.
All the new players buying Primaris = good.
All the new players who bought Primaris and avoided Firstborn because of the wonky proportions/poses buying New Firstborn with fixed proportions/poses = also good. Great even!



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/08 23:24:55


Post by: Racerguy180


See they're fighting the long war!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 00:14:34


Post by: Irbis


 Undead_Love-Machine wrote:
New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.

Why? Because you listened for too long to usual imbeciles screeching about sQaTTiNg? That was never going to happen, and GW wasting mould money and production slots on redoing completely fine, almost new sets will prove them doubly wrong - but I bet these idiots won't shut up even then and will FUD about sQaTs till 2045 or something when GW completely abandons making models

The only way that it would happen is if sales of Primaris have not been what GW had hoped.

If they weren't, and GW blamed them on models, they are dumber than I thought. I'd say primaris sales were amazing in the face of what can be only called GW sabotage - first comically stupid, mediocre rules (no melee options, some units, like Reivers, being terribad to this day), then shot into both feet with laughably dumb, game breaking W2 buff (that also killed vehicles and their sales now that damage inflation from that blows them off the table) - what's the point in spending 30% more on primaris squad when old, ugly squats are cheaper and have the same stats now too?

If GW can't get such a simple concept that models that cost more in $$$ should also cost more points and have rules to match, unless you want to kill their sales (because price reduction would be just asking for too much, apparently) and ruin balance of at least one if not multiple factions, I don't know what to tell them.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 00:35:59


Post by: cuda1179


 GaroRobe wrote:


Spoiler:


I'm part of the "It's not a squiggoth" camp, but I can definitely see the similarities with the head. But I think it'll be too small


About 18 years ago my FLGS was clearing out their VOID line and were selling it for rock-bottom prices. I picked up a lot of models for about $40, including a "Behemoth assault tank" that looked A LOT like a Squigoth, and eventually turned out to be the same size as the FW small squigoth. I also got a bunch of smaller creatures of the same species too, I'm hoping I will finally have a use for them.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 03:14:39


Post by: tneva82


 Irbis wrote:
 Undead_Love-Machine wrote:
New non-Heresy Firstborn kits sounds like total nonsense, as much as I’d like it to be true.

Why? Because you listened for too long to usual imbeciles screeching about sQaTTiNg? That was never going to happen, and GW wasting mould money and production slots on redoing completely fine, almost new sets will prove them doubly wrong - but I bet these idiots won't shut up even then and will FUD about sQaTs till 2045 or something when GW completely abandons making models

The only way that it would happen is if sales of Primaris have not been what GW had hoped.

If they weren't, and GW blamed them on models, they are dumber than I thought. I'd say primaris sales were amazing in the face of what can be only called GW sabotage - first comically stupid, mediocre rules (no melee options, some units, like Reivers, being terribad to this day), then shot into both feet with laughably dumb, game breaking W2 buff (that also killed vehicles and their sales now that damage inflation from that blows them off the table) - what's the point in spending 30% more on primaris squad when old, ugly squats are cheaper and have the same stats now too?

If GW can't get such a simple concept that models that cost more in $$$ should also cost more points and have rules to match, unless you want to kill their sales (because price reduction would be just asking for too much, apparently) and ruin balance of at least one if not multiple factions, I don't know what to tell them.


Well if rumour is true at least firstborn won't be cheaper moeey wise. Will cost same if not more with pound price brought up


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 05:57:22


Post by: Jarms48


 H.B.M.C. wrote:
I really don't know what they're doing with Orks.

Is this it's own Codex? Is this the new release for the Ork Codex?


Whoever coined Primaris Orks was right. They'll be in the codex. Probably 1 - 2 points more than regular Boyz with their 6++ save and anti-vehicle monster/vehicle rule.

Knowing GW there will probably be more Beast Snagga stratagems than regular Ork stratagems. I'm also betting on a purely Beast Snagga "Army of Renown" in that rumoured Octarius War campaign book, basically just to incentivise players into buying an entire army of the new Beast Snagga models.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 06:24:59


Post by: Jidmah


Yeah, because something like this is completely unprecedented for orks and has never happened before.

Oh, except for the speed freeks wave in 8th.

And the mek wave in 7th.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 07:09:54


Post by: H.B.M.C.


 Jidmah wrote:
Yeah, because something like this is completely unprecedented for orks and has never happened before.

Oh, except for the speed freeks wave in 8th.

And the mek wave in 7th.
To be fair those weren't entirely new types of Orks cut from whole cloth. I mean this isn't even a Snakebite expansion, it's something beyond that.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 07:32:03


Post by: Jidmah


Not really though?

Half of what we are seeing already was in the fluff and the other stuff is really close to it.

The only thing happening here is a rebranding of feral orks (which is to snakebites as speedfreeks are to evil suns) to Beast Snaggas©

The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see.
GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 08:13:26


Post by: Sotahullu


Well Beast Snaggas are not Ferals. They are actually way too advanced in technology for that.

Alhougth I don't really like (with exceptions) Beast Snaggas that much. There is just some overlapping styles I would want to see but not mixed in some cases, if that makes sense(?).

But I do approve of rocket powered spears, that makes just sense.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 08:28:12


Post by: Bonde


 Jidmah wrote:
Not really though?

Half of what we are seeing already was in the fluff and the other stuff is really close to it.

The only thing happening here is a rebranding of feral orks (which is to snakebites as speedfreeks are to evil suns) to Beast Snaggas©

The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see.
GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models


I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 09:56:42


Post by: H.B.M.C.


 Jidmah wrote:
Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.

There were no Squig-riding Boyz before. The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy. I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.

 Bonde wrote:
I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
And like I've been saying since the first time I saw someone say that we 'need' a new Boyz kit: Be careful what you wish for.

Lotta people out there with Mega-Armoured Warbosses with Power Klaws. Do we think the new model will have that option? Given GW's recent character models, that's looking less likely. Not impossible, sure, but the model they showed off doesn't have that, and I'll be (happily) surprised if he has more than just that weapon option.

So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 10:18:34


Post by: Dreamchild


 H.B.M.C. wrote:
 Jidmah wrote:
Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.

There were no Squig-riding Boyz before. The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy. I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.

 Bonde wrote:
I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.
And like I've been saying since the first time I saw someone say that we 'need' a new Boyz kit: Be careful what you wish for.

Lotta people out there with Mega-Armoured Warbosses with Power Klaws. Do we think the new model will have that option? Given GW's recent character models, that's looking less likely. Not impossible, sure, but the model they showed off doesn't have that, and I'll be (happily) surprised if he has more than just that weapon option.

So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.



As a longtime ork-curious person who only decided to finally take the plunge because of the upcoming models (with the old models keeping me back for all these years) I'm very, very happy with everything I'm seeing.

Then again, I suppose I'm more of a target audience than veteran ork players but I do understand why the latter group might be miffed.

But on the other hand, if somehow I heard rumors of a full range refresh for dark eldar (my main army since I got back to wh) was in the cards, I'd sell all of my existing models and buy the new ones in a heartbeat, even though if a bigger scale and new prettiness came at a price of customization.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 10:34:51


Post by: Jidmah


 H.B.M.C. wrote:
 Jidmah wrote:
Half of what we are seeing already was in the fluff and the other stuff is really close to it.
Most of it is completely new.

There were no Squig-riding Boyz before.


Source: 4th edition Codex: Orks.


The Beast Snagga boyz aren't Scar Boyz. The Weird Boy isn't a Weird Boy.

And a Primaris Captain in Gravis Armour is not a Space Marine Captain and a Malignant Plaguecaster is not a Chaos Sorcerer
By now everyone should have understood the pattern that GW is up-sidegrading old models under new names for both copyright and sales reasons.

I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.

Uhm, yes? And exodites aren't anything new either.

So for all those wishing for a return of the Warboss in Mega-Armour, you're going to get your wish... kind of.

You must have missed the "besides making sure that people don't use their old models" part of my post.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 10:50:27


Post by: RazorEdge


There were Models of Boar Riding Feral Orks in the late 80s for Rogue Trader / 40k 1.Edition.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 12:05:54


Post by: Albertorius


RazorEdge wrote:
There were Models of Boar Riding Feral Orks in the late 80s for Rogue Trader / 40k 1.Edition.


Indeed there were. In Epic too. More "snakebite" than feral, though, but...


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 13:50:07


Post by: Sgt. Cortez


As someone who decided to start Snakebites last year I'm pretty happy about the Beast Snagga release since Snakebites have been in the fluff all the time but aside from one Snakebite glyph in the Nobz kit they didn't have model support since Rogue Trader and you had to use AoS/WHFB Savage Orks to do proper feral Orks (You still do, but with Beast Snaggas you at least have a useful Kult to use, just like Evil Sunz have their buggies). Jidmah put it right.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 13:51:07


Post by: spiralingcadaver


 Jidmah wrote:

I'll give you Zogrod is a return, and the new Boyz and Warboss are not part of Beast Snaggaz, but the Beast Snagga release would be like GW releasing a new Craftworld Codex and all the mini releases are Exodites except for new Guardians and a plastic Avatar.

Uhm, yes? And exodites aren't anything new either.
My 2c and what I got out of that comparison was two extremely old iconic/core kits that seriously needed the upgrade (good), but then instead of bringing their specialist siblings up to snuff with them, we see their cousins arrive in some weird niche subfaction (bad), which I agree with as not an intuitive or esp. player-respectful choice.

On the "newness," I assumed this was just rebranding, to me they seem like a reasonable consolidation of Snakebite and the old feral ork list (I wasn't around for RT, but I definitely remember the Armageddon-era theme that IIRC came out with a couple metal upgrade packs or just a few bits for boar riders. I preferred the boars to squigs, but, hell, I'm clearly not GW's target audience re: the single-note lists that expand one idea into an entire caricature of an army theme.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 14:10:01


Post by: Either/Or


Given there is a new regular boyz kit coming with this release I don’t think these are a direct analog for primaris as some have suggested (in many cases before we knew there was a new boyz kit).


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 15:11:23


Post by: porkuslime


RazorEdge wrote:
There were Models of Boar Riding Feral Orks in the late 80s for Rogue Trader / 40k 1.Edition.


I would love to see that.. I only know about Feral Orks riding around on Boars.. flipping that would be neat


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 15:16:09


Post by: ceorron


 Bonde wrote:
 Jidmah wrote:
Not really though?

Half of what we are seeing already was in the fluff and the other stuff is really close to it.

The only thing happening here is a rebranding of feral orks (which is to snakebites as speedfreeks are to evil suns) to Beast Snaggas©

The whole release is very much the best of ork wishlists. Boar boys, MA warboss, a snakebite character, new boyz, scar boy models, plastic weird boy, pain boss, models closer to iron jaws and a grot army HQ are all things that have regularly come up in threads about what people wanted to see.
GW is now simply delivering all that, probably because they have learned from sisters that giving people what they want makes a ton of moneys, with zero need to manipulate anything besides making sure that people don't use their old models


I have been wishing for an official Mega armoured warboss for years. GW in general seems to attempt to meet the wishes of the Ork player with this new release.


If by meet the expectations of, you mean give us some of what is on peoples wishlists. This is what I wrote earlier this year, not too many of the bull's-eyes hit.

Me wrote:
Orks are really missing a lot.

Missing:

Boar Boyz
Nobz on Boars
Nob bikers
Squiggoth
Ork Warboss in Mega armour
Ork Warboss on bike
'Ard Boyz ??
Battlefortress ??
Something else from Epic (Mekboy speedsta maybe, Weirdboy tower?)
wazdakka (and other characters)

Some characters - No Nazdreg
No Runtherder character

Missing in plastic:

Mad Dok Grotsnik
Ork Boss Zagstruk
Ork Nob With Waaagh! Banner
Weirdboy/Warphead
Ork Boss Snikrot
Kaptin Badrukk
Ork Warboss
Deffkoptas
Ork Tankbustas
Ork Kommandos

This is particularly bad for Snakebite players that don't get much at all at the moment.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 15:18:54


Post by: zamerion




40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 15:22:01


Post by: ceorron


 porkuslime wrote:
RazorEdge wrote:
There were Models of Boar Riding Feral Orks in the late 80s for Rogue Trader / 40k 1.Edition.


I would love to see that.. I only know about Feral Orks riding around on Boars.. flipping that would be neat


I actually really like the squig boars myself. Much more orky and aggressive IMO. You could always sub/convert for these:

Spoiler:


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 15:35:23


Post by: Daedalus81


Spoiler:


Definitely the ork chariot thing. Pretty massive with a ridiculously huge cannon it seems.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 17:35:21


Post by: ceorron


Looks like deathkorps and ork kommandos are coming to kill team!!!




Complete with bomb squig (suggesting they maybe accompanied by tankbustaz) and burna.

Was not expecting that.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 17:52:42


Post by: Racerguy180


I'm down for everything in this box...except the probable $€£¥.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 17:59:20


Post by: RazorEdge


From Faeit (Posted before the Trainer appeared):

Killteam will get a revamp of the Ruleset, but not in the Scale some people believe it will be. Games Workshop see this Skimisher Game as an entry point for new Players and a motivating side of the 40k Setting to create customized Miniatures.

Warcry is not that profitable like Killteam is und will get a new Edition next Year to save those profits.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 18:17:17


Post by: lord_blackfang


That is some seriously vague bull, classic Faeit


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 18:46:07


Post by: Jadenim


 ceorron wrote:
Looks like deathkorps and ork kommandos are coming to kill team!!!




Complete with bomb squig (suggesting they maybe accompanied by tankbustaz) and burna.

Was not expecting that.


Given the rules preview for the bomb squig said something like “if the unit has a bomb squig it may…” I guess that they’re going to be in more units than just tankbustas. At a minimum, with Kommandos, possibly even as just general wargear?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 19:14:27


Post by: Blastum


That is one violent and bloody teaser video. I wonder what marketing was thinking when adding blood to a spot for a product catering to 12+ yo and up.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 19:18:04


Post by: Tyran


Probably the fact that 12 years old love blood.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 19:27:07


Post by: ceorron


 Blastum wrote:
That is one violent and bloody teaser video. I wonder what marketing was thinking when adding blood to a spot for a product catering to 12+ yo and up.


I thought that too. Really violent, cool though.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 19:29:23


Post by: Racerguy180


 Tyran wrote:
Probably the fact that 12 years old love blood.


As a former 12yo, yes gimme blood!
As a not 12yo, not enuff blood!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 19:35:12


Post by: lord_blackfang


Blood for the 12 year olds! Skulls for the teen throne of edgyness!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:03:47


Post by: MajorWesJanson


 Jadenim wrote:
 ceorron wrote:
Looks like deathkorps and ork kommandos are coming to kill team!!!




Complete with bomb squig (suggesting they maybe accompanied by tankbustaz) and burna.

Was not expecting that.


Given the rules preview for the bomb squig said something like “if the unit has a bomb squig it may…” I guess that they’re going to be in more units than just tankbustas. At a minimum, with Kommandos, possibly even as just general wargear?


Looks like tankbustas, squighogs, and kommandoes so far can take bomb squigs


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:23:55


Post by: Wha-Mu-077


What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:25:04


Post by: Racerguy180


That would make sense for how GW has been dual-kit happy recently....


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:50:11


Post by: MajorWesJanson


 Wha-Mu-077 wrote:
What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


Well, the question is would it be 5 + a nob, or 5 with the parts to upgrade a model to a nob? And at least 1 bomb squig, if not 2 for a tank bustas set.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:53:36


Post by: Wha-Mu-077


 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


Well, the question is would it be 5 + a nob, or 5 with the parts to upgrade a model to a nob? And at least 1 bomb squig, if not 2 for a tank bustas set.


5 with the parts of upgrade a model to a nob, and a single squig of course. It's modern GW we're talking about.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 21:56:50


Post by: MajorWesJanson


 Wha-Mu-077 wrote:
 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


Well, the question is would it be 5 + a nob, or 5 with the parts to upgrade a model to a nob? And at least 1 bomb squig, if not 2 for a tank bustas set.


5 with the parts of upgrade a model to a nob, and a single squig of course. It's modern GW we're talking about.


Still better than what we have now, with a nob, 4 fixed loadout boyz. Tankbustas have 2 bomb squigs, but also a tank hama and a Rokkit pistol boy. Being ably to swap those parts out and potentially use them on boyz bodies would be awesome.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 22:11:34


Post by: Wha-Mu-077


 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


Well, the question is would it be 5 + a nob, or 5 with the parts to upgrade a model to a nob? And at least 1 bomb squig, if not 2 for a tank bustas set.


5 with the parts of upgrade a model to a nob, and a single squig of course. It's modern GW we're talking about.


Still better than what we have now, with a nob, 4 fixed loadout boyz. Tankbustas have 2 bomb squigs, but also a tank hama and a Rokkit pistol boy. Being ably to swap those parts out and potentially use them on boyz bodies would be awesome.


Can you imagine if they actually made the new Boyz kit compatible with the Kill Team Orks? Like in the olden days?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/09 22:28:22


Post by: ImAGeek


RazorEdge wrote:
From Faeit (Posted before the Trainer appeared):

Killteam will get a revamp of the Ruleset, but not in the Scale some people believe it will be. Games Workshop see this Skimisher Game as an entry point for new Players and a motivating side of the 40k Setting to create customized Miniatures.

Warcry is not that profitable like Killteam is und will get a new Edition next Year to save those profits.


Faeit has never been a reliable source of rumours.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 00:58:46


Post by: Nightlord1987


I have a pretty good Kommando collection, of Metal Kommandoz, and several I converted out of regular Boyz and old Burna boy Goggles heads I got back when GW had their own Bitz store. That's how old my Orks go back.

Moar boyz with goggles and gas masks are fine with me.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 02:56:02


Post by: GaroRobe


 Blastum wrote:
That is one violent and bloody teaser video. I wonder what marketing was thinking when adding blood to a spot for a product catering to 12+ yo and up.


I feel like the blood one is one thing, but the last Krieger's death is brutal. He gets burnt alive, and you see his eye and skin burning as he crawls on the ground.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 03:59:19


Post by: Snord


Interesting teaser. Ignoring the violence, the question is whether the Kommados have been designed primarily for Kill Team, or for 40k. If the latter, they should be modelled on the new Ork Boyz but in the video they look very similar to the current Orks. This video also suggests that Kommandos get at least one burna and some kind of multi-barrelled shoota (and Bomb Squigs). I suppose it’s also possible that they are going to use the new Boyz sprues plus some kind of upgrade sprue to make Kommandos. [Edit - I see there is talk that the Kommandos will be one-offs just for Kill Team. Seems a bit short-sighted if that’s true]


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 06:24:25


Post by: ceorron


 Snord wrote:
Interesting teaser. Ignoring the violence, the question is whether the Kommados have been designed primarily for Kill Team, or for 40k. If the latter, they should be modelled on the new Ork Boyz but in the video they look very similar to the current Orks. This video also suggests that Kommandos get at least one burna and some kind of multi-barrelled shoota (and Bomb Squigs). I suppose it’s also possible that they are going to use the new Boyz sprues plus some kind of upgrade sprue to make Kommandos. [Edit - I see there is talk that the Kommandos will be one-offs just for Kill Team. Seems a bit short-sighted if that’s true]


Most likely I think the multi-barrelled shoota is just a big-shoota. Possibly or kommandos can take shootas now.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 06:34:29


Post by: Jadenim


I was assuming big shoota, it looks a similar scale to the drum fed heavy bolters used in heresy and Necromunda models.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 06:40:30


Post by: AduroT


Infinite blood and violence is Totes fine, just so long as they don’t see a single booby.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 10:15:41


Post by: Sotahullu


 Jadenim wrote:
I was assuming big shoota, it looks a similar scale to the drum fed heavy bolters used in heresy and Necromunda models.


Big shoota is just literally bigger shoota. Ork don't care about ammunition size but rather how big and noisy it is (and the amount of destruction).


So 3 barreled, lead spewing deathmachine fits the bill.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 10:21:45


Post by: Jidmah


Tripple-barreled is usually used for snazzguns and variantes of them though. I can't see kommadoz getting snazzguns though, so big shoota is the next best guess.

Unless we now follow the marine path and every unit gets their own shoota.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 13:48:13


Post by: Mr. Grey


 Snord wrote:
Interesting teaser. Ignoring the violence, the question is whether the Kommados have been designed primarily for Kill Team, or for 40k. If the latter, they should be modelled on the new Ork Boyz but in the video they look very similar to the current Orks. This video also suggests that Kommandos get at least one burna and some kind of multi-barrelled shoota (and Bomb Squigs). I suppose it’s also possible that they are going to use the new Boyz sprues plus some kind of upgrade sprue to make Kommandos. [Edit - I see there is talk that the Kommandos will be one-offs just for Kill Team. Seems a bit short-sighted if that’s true]


I mean... nobody knows anything yet. Literally the only thing we can take guesses off of is this cinematic trailer. So anything saying that the Kommandos will just be one-offs for KT is a bit premature.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 15:14:57


Post by: MajorWesJanson


 Mr. Grey wrote:
 Snord wrote:
Interesting teaser. Ignoring the violence, the question is whether the Kommados have been designed primarily for Kill Team, or for 40k. If the latter, they should be modelled on the new Ork Boyz but in the video they look very similar to the current Orks. This video also suggests that Kommandos get at least one burna and some kind of multi-barrelled shoota (and Bomb Squigs). I suppose it’s also possible that they are going to use the new Boyz sprues plus some kind of upgrade sprue to make Kommandos. [Edit - I see there is talk that the Kommandos will be one-offs just for Kill Team. Seems a bit short-sighted if that’s true]


I mean... nobody knows anything yet. Literally the only thing we can take guesses off of is this cinematic trailer. So anything saying that the Kommandos will just be one-offs for KT is a bit premature.


Honestly, Kill Team has not been treated as much of a game and more of a marketing device. Shadow War Armageddon instrduced the Sector Mechanicus Terrain. Kill Team was tied to the Sector Imperialis sets (Bring them back, GW!) The Abominant and Manipulus were introed in Kill Team boxes because they ran out of sprue budget for the 40K releases. The most recent Kill Team box was a bundle to release more Indomitus Tie In models.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 19:08:30


Post by: ceorron





+ kill team kommandos
+ boyz
+ deffkoptas

Awesome


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 19:51:01


Post by: Sgt. Cortez


I don't like the beast Boss on foot (will use the AoS Ironjaws Boss as planned - still GWs most awesome Ork of all times and systems) and the chariot is just too much. Even if I got one knowing me I'd never finish it. The Designer should have just stopped at some point instead of adding more and more things.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 20:52:46


Post by: Scrub


Sgt. Cortez wrote:
I don't like the beast Boss on foot (will use the AoS Ironjaws Boss as planned - still GWs most awesome Ork of all times and systems) and the chariot is just too much. Even if I got one knowing me I'd never finish it. The Designer should have just stopped at some point instead of adding more and more things.


Couldn't agree more though have to commend the rest of the range, it's a bonkers nice update, refresh or however you'd want to term it. Even the regular boyz look great which always put me off starting orks... the 'gorilla butts' are well documented!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 20:56:55


Post by: Not Online!!!


Koptas...

Damn gw awoke my old inner flymek boy

And optional bits included seemingly .

Rip wallet..


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 20:59:33


Post by: Albertorius


Kommandos look kool, and being monopose with additional arms won't be a problem seeing not too many will be needed.

Krieg looks... ok. Kinda thick, and very clearly single posed with extra arms, which is probably not the best for a horde army.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 21:20:34


Post by: cody.d.


 Scrub wrote:
Sgt. Cortez wrote:
I don't like the beast Boss on foot (will use the AoS Ironjaws Boss as planned - still GWs most awesome Ork of all times and systems) and the chariot is just too much. Even if I got one knowing me I'd never finish it. The Designer should have just stopped at some point instead of adding more and more things.


Couldn't agree more though have to commend the rest of the range, it's a bonkers nice update, refresh or however you'd want to term it. Even the regular boyz look great which always put me off starting orks... the 'gorilla butts' are well documented!


Though, we havn't seen the backsides of the models. Maybe they will have those Harembe butts that some crave.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 23:22:13


Post by: Dread Master


Some folks will just never be satisfied. KT box is a homerun, all the new Ork stuff is ace. More toys to choose from is better. Awesome!


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 23:26:04


Post by: catbarf


 Albertorius wrote:
Krieg looks... ok. Kinda thick, and very clearly single posed with extra arms, which is probably not the best for a horde army.


That's... How Krieg have always been, though. Legs, body, and head as one piece, with only the arms separate.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/10 23:34:23


Post by: Mr_Rose


The FW kriegers at least had three different sets of poses (standing, advancing, and running) you could choose from and/or mix’n’match to make different looking squads. This set appears to have bodies equivalent to each of those amongst the options.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 00:12:43


Post by: MajorWesJanson


 Wha-Mu-077 wrote:
 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
What if it's a single 5-men kit that can be build alternatively as Kommandos or Tankbustas?


Well, the question is would it be 5 + a nob, or 5 with the parts to upgrade a model to a nob? And at least 1 bomb squig, if not 2 for a tank bustas set.


5 with the parts of upgrade a model to a nob, and a single squig of course. It's modern GW we're talking about.


Turns out it is 9 plus a nob, a grot, and a bomb squig. 100 percent better than anticipated. Would love to see Tankbustas get a similar kit, but they are probably in the same boat as necron destroyers for now.



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 01:07:45


Post by: ZergSmasher


I'm loving this release, mainly because I don't play Orks and so my wallet can take a well-deserved breather.

However, I'm really happy for all the Ork players everywhere; you've all got a lot to be excited about. The new models are truly awesome! The prices, I'm sure, won't be. The one that really worries me is Ork Boyz; are they going to cost what all the newer Troops kits cost (US $60) for just 10 Boyz and a Nob? When you consider that you need a LOT of Boyz in many if not most competitive Ork lists, that could add up real quick. Sort of like the Serberys Raiders in AdMech, except Boyz are your basic troops! I guess new Ork players better scour eBay for as many older Boyz as they can get if they want to keep the budget reasonable.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 02:36:29


Post by: mortar_crew


 ZergSmasher wrote:
I'm loving this release, mainly because I don't play Orks and so my wallet can take a well-deserved breather.

However, I'm really happy for all the Ork players everywhere; you've all got a lot to be excited about. The new models are truly awesome! The prices, I'm sure, won't be. The one that really worries me is Ork Boyz; are they going to cost what all the newer Troops kits cost (US $60) for just 10 Boyz and a Nob? When you consider that you need a LOT of Boyz in many if not most competitive Ork lists, that could add up real quick. Sort of like the Serberys Raiders in AdMech, except Boyz are your basic troops! I guess new Ork players better scour eBay for as many older Boyz as they can get if they want to keep the budget reasonable.


Another problem could be the way the kit is balanced
with the shootas/sluggas/choppas.
If they are monopose (and some are awkward poses at that),
it may be difficult.
The heavy weapon is clearly the same body with different arms,
so one can hope but still.

Not fan of somme of the faces either.

Kommandos on the other hand are gold.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 03:10:38


Post by: epronovost


I really love the new Kommandos and will probably break the bank because of them. I love the quantity of options they seem to come with as well as all the little detail. I mean there is a frikin' ork sniper in the set if that's not an odd ball I don't know what is.

The new vanilla Warboss seen in previous teaser is awesome. It was much needed and missing for very long. The only thing I could possibly reproach is the fact that there seems to be little weapon option though I might be wrong on that and even if it doesn't. It's current loadout is versatile and cool looking enough as it is.

The new Koptas are great and I can finally add some to my list since I only got three from the old 5th edition starter box.

The new boyz are really well done, but I don't feel the need to add any to my current army. While they are certainly better looking then the current ones, they aren't worth replacing my 200 or so ork boyz.

From the Beast Snaggas side of things, now that we have a full picture of them I must say that most release are good.

The Beast Snaggas Boyz are my favortire addition if only because I really like how they look. I will certainly add a few to my army just for fun.

The Wurrboyz is fine looking but not all that great. I don't think I will be adding it to my force despite the fact that transforming the enemy into squigs is very attractive.

The Painbosses are basically mch better looking Doks and are a very welcome addition in my opinion. I love the little grot assistant on weels too.

The Squig riders are pretty darn cool and are also very a welcome addition.

The Beastboss on Squigosaur is very, very nice. I love the furr coat. Mozrog and Bog Chompa are also very impressive. I especially like the mangled face of Mozrog. It certainly makes him look like one tough son of squig.

The two rig version are okay without being great. Somehow the Squig looks to small to believably pull the rig at a good speed. The Hunting Rig is bit better looking in my opinion if only because the tower looks better with a giant harpoon launcher than the psyker.

The Beastboss on foot doesn't look great, especially compared to his warboss counterpart. He looks too squat and weighted down by his trophies/armor though I do like the Monster Hunter vibe of his kit.

The Boss Hut is pretty nice as a fortified point and I will take any all elements of non Imperial architecture I can get my hands on.





40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 04:54:18


Post by: H.B.M.C.


 catbarf wrote:
That's... How Krieg have always been, though. Legs, body, and head as one piece, with only the arms separate.
But if they'd been in plastic in the days before the great shift to GW's current design ethos, they would not have been so static.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 05:01:40


Post by: AllSeeingSkink


 H.B.M.C. wrote:
 catbarf wrote:
That's... How Krieg have always been, though. Legs, body, and head as one piece, with only the arms separate.
But if they'd been in plastic in the days before the great shift to GW's current design ethos, they would not have been so static.


They also would have looked like crap

But really, it looks like we have 10 completely unique bodies, so even though the bodies might be monopose, that's pretty good and better than the old GW design ethos of multipose but with limited options. You can probably play around with the arms still (not sure how easily though, the FW ones if you tried to build them different you'd end up with big gaps to fill, we'll have to see how easy these ones are to adjust).

I'm hoping there's not a big ugly seam down the side of the greatcoat where the front joins to the back. If we have to putty every single model it's going to get very tedious.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 05:25:53


Post by: Sgt. Cortez


 Scrub wrote:
Sgt. Cortez wrote:
I don't like the beast Boss on foot (will use the AoS Ironjaws Boss as planned - still GWs most awesome Ork of all times and systems) and the chariot is just too much. Even if I got one knowing me I'd never finish it. The Designer should have just stopped at some point instead of adding more and more things.


Couldn't agree more though have to commend the rest of the range, it's a bonkers nice update, refresh or however you'd want to term it. Even the regular boyz look great which always put me off starting orks... the 'gorilla butts' are well documented!


Yeah, didn't want to sound overly negative by pointing the only things out I dislike of that release, everything else is great. I purchased enough Boyz, Savage Orks and Shieldwolf Orks to build enough ferals for my basic troops, I'll only need one additional Set of these new Boyz to fill gaps and hopefully get some additional choppas and shootas for the Bits Box.
Boss on Squigosaur is great, I'll buy him, find some legs and put the named character on Forgeworlds giant squig that I find even more awesome and is even larger to show that it's truly the "white squig"


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 05:31:38


Post by: Mad Doc Grotsnik


The differences between the Cadian kit and the Krieg kit?

Cadian Kit has separate torsos. Krieg kit has somewhat more interesting leg poses.

If you’re buying a bunch, you can get running squads, kneeling squads, advancing squads etc?

Certainly from what I can see on the sprues, each has 10 unique bodies, rather than 5 and doubled up.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 05:37:59


Post by: H.B.M.C.


AllSeeingSkink wrote:
They also would have looked like crap
This implies that all previous kits before the shift looked like crap. That certainly isn't true.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 06:55:49


Post by: AllSeeingSkink


 H.B.M.C. wrote:
AllSeeingSkink wrote:
They also would have looked like crap
This implies that all previous kits before the shift looked like crap. That certainly isn't true.


A lot of them were though. And lets face it, DKOK are wearing greatcoats, even if they were broken at the waist to allow you to pivot it slightly, it'd look wrong because the greatcoat would not line up.

That was always my worry in the deep dark ages of multipose GW plastics, if they ever made Krieg they'd look like crap because the greatcoat is so critical to their aesthetic but wouldn't work with the way GW used to make their models.

Complaining about having 10 unique bodies seems like a bit of a storm in a tea cup. This is probably the best outcome we could have, they haven't compromised the design, and we also aren't left with only a few options.

There's things you can complain about with the DKOK, definitely, but lack of options seems like a silly one.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 07:07:46


Post by: Albertorius


 catbarf wrote:
 Albertorius wrote:
Krieg looks... ok. Kinda thick, and very clearly single posed with extra arms, which is probably not the best for a horde army.


That's... How Krieg have always been, though. Legs, body, and head as one piece, with only the arms separate.


Except for the fact that there were many more than ten sculpts, of course.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 07:24:34


Post by: H.B.M.C.


AllSeeingSkink wrote:
A lot of them were though.
That's simply not true. That's revisionist history, even.

Reminds me of when Daedalus81 called GW's multi-pose multi-option kits an "intermediary phase" with a straight face.

AllSeeingSkink wrote:
And lets face it, DKOK are wearing greatcoats, even if they were broken at the waist to allow you to pivot it slightly, it'd look wrong because the greatcoat would not line up.
Umm... no.

AllSeeingSkink wrote:
That was always my worry in the deep dark ages of multipose GW plastics, if they ever made Krieg they'd look like crap because the greatcoat is so critical to their aesthetic but wouldn't work with the way GW used to make their models.
Deep dark age? Again, more revisionist history. Now you're acting as if multi-pose minis were a bad time in GW's history. You know these are multi-pose kits? And these? You going to say that those are crap? That those are from a "deep dark" age of multi-pose plastics?

To simplify things, I'll just quote what I said last time this came up, because it's happening right here again:

 H.B.M.C. wrote:
When I first pointed [GW changing to mono-pose option-less kits] out the usual suspects said I was wrong, I was crazy, and that nothing had changed. Then when it became too obvious to ignore "You're wrong!" became "So what?" with all the usual excuses (ie. "They're not that posable now, so it's not that big a difference!"). Then it moved onto "We like it because they're dynamic!" or "The old ones were bad anyway!". At the moment it's "No options and nonposable is actually better for everyone/the game/etc.!".

Pretty soon the next step is "You should be thankful there are even options at all!".
There's actually another step in there, between the last two. The "it's just nostalgia/rose-tinted glasses that you think they were posable/easy to convert". That got added in as another silly excuse after I made that post.

AllSeeingSkink wrote:
Complaining about having 10 unique bodies seems like a bit of a storm in a tea cup. This is probably the best outcome we could have, they haven't compromised the design, and we also aren't left with only a few options.

There's things you can complain about with the DKOK, definitely, but lack of options seems like a silly one.
To be honest I'm less concerned with the Kriegers as I am with the new Ork Boyz being overly dynamic to the point where there are few options. Perhaps this upcoming Kommando kit will show that fear to be baseless, but given everything GW's been doing since the seismic shift of the Death Guard, I'll have to be convinced of that.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 07:41:23


Post by: NinthMusketeer


You're right // in GW's defense they haven't completely abandoned multi-pose // personally I like the newer dynamic poses // and find the 'multi-pose' to often have 1-3 poses which actually look good but still look stiff // I can understand your frustration even if I do not share it.

It's a little better.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 07:48:38


Post by: AllSeeingSkink


 H.B.M.C. wrote:
AllSeeingSkink wrote:
A lot of them were though.
That's simply not true. That's revisionist history, even.

Reminds me of when Daedalus81 called GW's multi-pose multi-option kits an "intermediary phase" with a straight face.


I mean obviously it's subjective, but yeah I think a lot of those kits are mediocre.

AllSeeingSkink wrote:
And lets face it, DKOK are wearing greatcoats, even if they were broken at the waist to allow you to pivot it slightly, it'd look wrong because the greatcoat would not line up.
Umm... no.

That's exactly the sort of compromise I mean, they have a big open cape instead of the WW1 style greatcoat.

With a WW1 style you can't alter the leg position without changing how the coat drapes. The Skitarii get around it by being open at the front and the cape doesn't have all the ripples and whatnot you get from a greatcoat draping around the waist and knees.

If GW made the DKOK look like the Skitarii I would have been far more disappointed.

AllSeeingSkink wrote:
That was always my worry in the deep dark ages of multipose GW plastics, if they ever made Krieg they'd look like crap because the greatcoat is so critical to their aesthetic but wouldn't work with the way GW used to make their models.
Deep dark age? Again, more revisionist history. Now you're acting as if multi-pose minis were a bad time in GW's history. You know these are multi-pose kits? And these? You going to say that those are crap? That those are from a "deep dark" age of multi-pose plastics?


You first example is a Space Marine with no robes / capes / coats that have to follow the waist and knees. They are not remotely comparable to DKOK.

Your 2nd example is basically the same as the DKOK, for 2 out of the 3 models the waist positioning is fixed by the legs being attached to the torso, and the one with separate legs, from the look of the instruction manual you don't have any option on waist positioning there anyway.

So if the Exalted Sorcerers are your example of a good kit, congratulations! DKOK are the same.

To be honest I'm less concerned with the Kriegers as I am with the new Ork Boyz being overly dynamic to the point where there are few options.

Fair enough, I was obviously being a bit hyperbolic when I said "deep dark age", but I do think the DKOK are about as good as GW could have made them in terms of options and not compromising the aesthetic to add more posability. I'd rather have 10 poses with fixed waists than 5 poses with waist joints that in practice won't lend any real variety once built.

The Ork Boyz are a concern, but we haven't seen the sprues yet, maybe they'll be a pleasant surprise. If they are similar to the Goliath models from Necromunda it'd be a good compromise between aesthetics and options.





40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 08:05:42


Post by: Albertorius


The more bodies you need, the more obvious the monoposed bodies become.

Guess two armies that need lots of bodies.


Automatically Appended Next Post:
AllSeeingSkink wrote:
The Ork Boyz are a concern, but we haven't seen the sprues yet, maybe they'll be a pleasant surprise. If they are similar to the Goliath models from Necromunda it'd be a good compromise between aesthetics and options.

The Goliath models are ok... as long as you restraint yourself to a gang, where any specific pose is seen twice, maybe thrice (on account of there just being five of them). For an army it would be absolute garbage. But unfortunately, Necromunda sprues are very limited due to... money, I would guess.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 08:16:11


Post by: AllSeeingSkink


 Albertorius wrote:
The more bodies you need, the more obvious the monoposed bodies become.

Guess two armies that need lots of bodies.
I do think the DKOK are going to look fine as a horde of 50 or 100 models. The arms are still adjustable and there looks to be lots of options for gubbins and, for those so inclined, clipping and regluing stuff.



Automatically Appended Next Post:
AllSeeingSkink wrote:
The Ork Boyz are a concern, but we haven't seen the sprues yet, maybe they'll be a pleasant surprise. If they are similar to the Goliath models from Necromunda it'd be a good compromise between aesthetics and options.

The Goliath models are ok... as long as you restraint yourself to a gang, where any specific pose is seen twice, maybe thrice (on account of there just being five of them). For an army it would be absolute garbage. But unfortunately, Necromunda sprues are very limited due to... money, I would guess.
Do we know how many Ork Boy bodies there are? I would have thought 10 bodies in a similar style to the Goliath would be okay.

But maybe they'll suck, I dunno, haven't seen enough yet.

Even the current Ork kit if you get a big horde and start looking at it closely, you start spotting the similarities. I'm well familiar with Mr. 3 Spikes on his back and Mr. Furry Hat and Mr. Scar on Right Eye and Mr. Axe Head Held On By 2 Hex Nuts. You look at enough Orks and you start picking up on those shared features.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 09:11:08


Post by: Wha-Mu-077


Krieg kit seems like it'll work exactly like the Skitarii kit, which I'm fine with.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 10:35:20


Post by: Perfect Organism


 H.B.M.C. wrote:

AllSeeingSkink wrote:
And lets face it, DKOK are wearing greatcoats, even if they were broken at the waist to allow you to pivot it slightly, it'd look wrong because the greatcoat would not line up.
Umm... no.

Although the skitarii legs are separate, they aren't poseable. Each torso has a specific set of legs which only fits it and (in almost every case) gives absolutely no freedom of movement.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 11:13:21


Post by: Wha-Mu-077


 Perfect Organism wrote:
 H.B.M.C. wrote:

AllSeeingSkink wrote:
And lets face it, DKOK are wearing greatcoats, even if they were broken at the waist to allow you to pivot it slightly, it'd look wrong because the greatcoat would not line up.
Umm... no.

Although the skitarii legs are separate, they aren't poseable. Each torso has a specific set of legs which only fits it and (in almost every case) gives absolutely no freedom of movement.


Well that's a given with Greatcoat infantry, is it not?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 12:06:22


Post by: jullevi


AllSeeingSkink wrote:
.
Do we know how many Ork Boy bodies there are? I would have thought 10 bodies in a similar style to the Goliath would be okay.


I am counting at least 8 different pairs of legs from pics on Warhammer Community site. I guess each model has at least two builds (shoota or choppa) but it doesn't seem likely that all options are interchangeable. My personal guess is that their design might be similar to new Soulblight Gravelords Zombies, which are divided into groups of 2-4 models that have interchangeable parts.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 12:20:47


Post by: Mad Doc Grotsnik


Ork Boy sprue, and the Snaggas are definitely going to be interesting to contrast and compare with the Kommandos.

Are we seeing GW move wholesale back to more interchangeable kits, or is it currently to give flexibility to Kill Team specific kits?


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 13:12:28


Post by: AllSeeingSkink


 Mad Doc Grotsnik wrote:
Ork Boy sprue, and the Snaggas are definitely going to be interesting to contrast and compare with the Kommandos.

Are we seeing GW move wholesale back to more interchangeable kits, or is it currently to give flexibility to Kill Team specific kits?


Some previous shots of the Snagga Boyz suggested no interchangeability, because there were 100% identical models shown in the preview shots. But maybe for some whacky reason they are interchangeable and some whacko at the GW studio decided to build them 100% identical anyway.

This shot...



40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 13:56:31


Post by: jullevi


I expect army set Beast Snaggas to be monopose with zero options similar to Sisters of Battle from army set or CSM and Vanguard from Shadowspear. Kommandos monopose with fair amount of options (alternative builds) but no interchangeability, and new Boyz to be semi-modular.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 14:03:27


Post by: Cronch


 H.B.M.C. wrote:
AllSeeingSkink wrote:
They also would have looked like crap
This implies that all previous kits before the shift looked like crap. That certainly isn't true.

Cadians and Catachans continued existence demonstrates you are wrong.


40K Beast Snaggas - new info on pp7. T5 Boyz. @ 2021/07/11 14:03:34


Post by: Sgt. Cortez


jullevi wrote:
I expect army set Beast Snaggas to be monopose with zero options similar to Sisters of Battle from army set or CSM and Vanguard from Shadowspear. Kommandos monopose with fair amount of options (alternative builds) but no interchangeability, and new Boyz to be semi-modular.


They said the Beast Snagga Box has the full kit, though. Doesn't mean they're not monopose, but they are what they're sold as separately later.