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Post by: tneva82
H.B.M.C. wrote:I disagree.
It's a mainline game, or rather, it has joined the mainline games.
It now sits with its own menu option alongside Age of Sigmar, 40k, LOTR and Horus Heresy. It's not under "Other Games", where everything from LI to WarCry to Blood Bowl to Necromunda to Kill-Team is kept.
Main studio handles 2 games. AOS and 40k.
Rest are by special game studio...With resources to show. Limited plastic kits they can release per year, less designers, less writers, less everything.
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Post by: lord_blackfang
Aren't Warcry, Kill Team and Underworlds main studio? As evidenced by copious resources thrown at them willy nilly? SG are just the titles that were always under SG or FW.
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Post by: ImAGeek
lord_blackfang wrote:Aren't Warcry, Kill Team and Underworlds main studio? As evidenced by copious resources thrown at them willy nilly? SG are just the titles that were always under SG or FW.
Yeah at least as of a couple of years ago they were done by a section of the main studio. Specialist Games is specifically part of Forge World.
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Post by: chaos0xomega
lord_blackfang wrote:Aren't Warcry, Kill Team and Underworlds main studio? As evidenced by copious resources thrown at them willy nilly? SG are just the titles that were always under SG or FW.
They are either main studio or "publications team" or "boxed games division" (or something like that). James M Hewitt mentioned them in some of his AMAs and interviews, not clear where they fit into the bureaucracy or if they are still around, nor whether they were a separate "studio" or a focused team within one of the other studios. They were the ones that did Shadow War: Armageddon as an attempted "feth you" to the specialist team that was working on Necromunda.
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Post by: march10k
Hellebore wrote: Dysartes wrote:No One Important wrote: Overread wrote:Grail Seeker wrote:I hope that isn't the case. Bretonnia is a niche army. Empire being released sooner rather than later will be better for the game.
I suspect some of the new blood getting into the game with Brets will have buyers remorse as it is.
I mean a niche army that's basically your classic knights in shining armour army. You can't really get more classic fantasy humans without adding a Round Table and Robbin Hood
You mean Bertrand le Brigand & the Bowmen of Bergerac? They better come back.
Shame it's the wrong period in time for them - pretty sure they were meant to be active in the Old World as it came to its end.
Yeah, shame because the models and character concepts were a lot of fun.
Hugo le Petit and Gui le Gros were cool.
Almost as embarrassing to the world's foremost ricebowl-guarder of IP as the blatantly stolen Ark of the Covenant. Frankly, I was stunned that they gave us rules for the casket.
Mr Morden wrote: Thargrim wrote:Tyel wrote:I can sort of see Empire being last on the argument that they are - arguably - the faction that needs the most change for the era. And arguably has the most scope for expanding for the setting if you want to put emphasis on the 3 Emperors situation.
Maybe its a lack of imagination - but High Elves for instance feel kind of complete. You could do new versions of certain models - but nothing is obviously missing from the range. (Bring back both versions of the Tiranoc Chariot you cowards.)
I do feel a bit conflicted. All the effort put into new TK is great. But then you are left with the ancient sculpts for the basic troops. Which feels kind of weird and bad.
Considering the 3 emperors situation I do find it surprising a priest of Taal wasn't included. I do think Talabheim/Talabecland put a ban on the cult of Sigmar during this era. If someone were to do a Talabecland themed army then a warrior priest of Sigmar/Ulric doesn't make much sense.
Empire will likely get a plastic captain/general on demigryph, similar to the Bretonnian lord on pegasus. Empire already had a pretty solid range of models, aside from the knights which haven't aged quite as well as the Bretonnian ones. And a plastic warrior priest kit wouldn't hurt as i'm not too keen on them bringing back the metal ones. They're probably one of the easiest of the armies to put back into production, with Wood Elves needing the most work.
Talabheim does have very strong links with Ulric as well - Ar Ulric even relocated there between 1360 and 1547. However I really hope they do all the major priests - Warrior Priests of Taal, Myrmidia, Verena and Priests of Morr and Shallya could all be really good models and have interesting rules
This would be nice. The best reason to play Altdorf is that you can get away with fielding priests of any and all gods, although not fielding at least one Sigmarite would be odd. All of the cults seem to have thier home range, as it were, but it makes sense that you would find all of them in the capital. But if you say your Sylvanian greatswords are led by an Ulrican priest, you're getting side eye!
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Post by: Graphite
march10k wrote:
Almost as embarrassing to the world's foremost ricebowl-guarder of IP as the blatantly stolen Ark of the Covenant. Frankly, I was stunned that they gave us rules for the casket.
I'm pretty sure the book of Exodus is public domain by this point
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Post by: Mentlegen324
ccs wrote: Mentlegen324 wrote:Some parts of this project really feel like there's a level of thought and care that seems to be missing with quite a few of their releases these days.
Releasing rules for some units without specific models and saying do whatever you like, encouraging conversions and making your own additions, the unreleased lord and also that he includes a helper miniature just because, not just re-releasing a few old models but going through the process of recasting them, even updating them and going beyond just what they were before to add new parts or extra model sculpts or just making them easier to build. Even just that they're using metal again.
So you're complaining about the good stuff we're getting?
You should really make sure you've actually read a post properly before replying to it.
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Post by: Eumerin
The Casket is one of the iconic elements of the TK army. Not having it would be like leaving Rhinos out of the Space Marine list.
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Post by: MalusCalibur
chaos0xomega wrote:Thought and care? Impossible, I was told that this was a low effort phoned-in release by the sad sack brigade.
It's quite telling that you never offered any counter arguments to the things I said, choosing instead childish insults like this. That suggests to me you don't have any.
nathan2004 wrote:I squealed at this...it's almost like they want this game to be successful despite all the naysayers lol.
No one ever said GW didn't want TOW to be a success. Their definition of success leans far more toward 'made us more money than we invested' than 'a fun and balanced game with proper reverance paid to its source material', though - hence the book sales strategy and minimal new product.
Mentlegen324 wrote:Trying to dismiss it with "Only 8 kits at launch!" despite just that alone already seeming to be a bigger launch than the specialist games released over the past few years, even their latest ones of the new Horus Heresy edition, and Legions Imperialis.
This is just flat out untrue, and deliberately misleading. The majority of the actual new models for TOW are characters; single models which are not at all comparable to HH's Mk6 Marines or LI's Astartes Infantry (just to pick two examples) despite each of those being 'one kit'. TOW remains a much lesser release than either of those two games despite having had the same, if not longer, development time.
As far as the article goes, I don't buy any of what they're saying about having to resculpt bits of old models without proof - certainly the photos they've provided don't illustrate it, so we have only their word to go on, and it sounds like an excuse. With marketing material I take nothing at face value - and I am not in the habit of believing much of anything a WHC article says given how often they end up wrong, or sneakily edited later to cover a mistake they don't want to admit to.
Show me a model with noticeably improved details or assembly, and I'll admit to being wrong. Until then, I remain entirely cynical and mistrustful.
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Post by: nathan2004
MalusCalibur wrote:
nathan2004 wrote:I squealed at this...it's almost like they want this game to be successful despite all the naysayers lol.
No one ever said GW didn't want TOW to be a success. Their definition of success leans far more toward 'made us more money than we invested' than 'a fun and balanced game with proper reverance paid to its source material', though - hence the book sales strategy and minimal new product.
GDubs is a publicly traded company, the balance sheet and bottom line will always be more important than anything else...I don't understand why people don't get this. All other publicly traded companies follow this approach, why would GW be different. Paying reverance and releasing a fun and balanced game are all secondary. Back prior to their IPO, your argument made more sense when it was more about the hobby and like you said making the game fun. Their material, mission, and focus have all changed.
That said, I've seen a lot of the rules for TOW and I like them. That's subjective clearly but they seem pretty clean and straightforward without losing complexity and required planning. Basically what they purported 10th 40k would be but fell way short of IMO.
Also, this release is being handled very differently than previous releases and it's refreshing to see them not try and copy right Every.Single.Thing related to this game. Just put a gaming framework out there and let the community come up with ideas how to spruce it up.
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Post by: Grail Seeker
I got an email from my FLGS today that said the GW distribution center in Memphis shut down due to inclement weather and I believe it was closed yesterday as well.
If you are stateside, there is a good chance your pre-orders will be delayed.
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Post by: Kanluwen
If you had it shipped to a store and ordered on the 6th, they likely went out last week.
My Bretonnians shipped on the 8th, sadly won't be getting them due to store closure from smoke damage!
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Post by: chaos0xomega
MalusCalibur wrote:chaos0xomega wrote:Thought and care? Impossible, I was told that this was a low effort phoned-in release by the sad sack brigade.
It's quite telling that you never offered any counter arguments to the things I said, choosing instead childish insults like this. That suggests to me you don't have any.
I wrote some pretty lengthy posts in rebuttal, which you never responded to.
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Post by: ingtaer
Lets not, lets instead keep this thread for news and rumours related to TOW.
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Post by: march10k
Graphite wrote: march10k wrote:
Almost as embarrassing to the world's foremost ricebowl-guarder of IP as the blatantly stolen Ark of the Covenant. Frankly, I was stunned that they gave us rules for the casket.
I'm pretty sure the book of Exodus is public domain by this point 
And I'm pretty sure the Ark doesn't work the way Steven Spielberg imagined. It's his movie they ripped off, not the Bible. I'm gobsmacked to have to explain that!
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Post by: Eumerin
march10k wrote: Graphite wrote: march10k wrote:
Almost as embarrassing to the world's foremost ricebowl-guarder of IP as the blatantly stolen Ark of the Covenant. Frankly, I was stunned that they gave us rules for the casket.
I'm pretty sure the book of Exodus is public domain by this point 
And I'm pretty sure the Ark doesn't work the way Steven Spielberg imagined. It's his movie they ripped off, not the Bible. I'm gobsmacked to have to explain that!
The explanation for how it works is different from the way it works in the movie. That"s sufficient to avoid any issues - assuming Lucasfilm and Spielberg even care (which they likely don't).
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Post by: tneva82
Grail Seeker wrote:I got an email from my FLGS today that said the GW distribution center in Memphis shut down due to inclement weather and I believe it was closed yesterday as well.
If you are stateside, there is a good chance your pre-orders will be delayed.
Also late here too.
Then again late is normal. Legions was 3 weeks late. Marine&tyranid codex late. Admech&necron were late i think. Generally everything been late since leviathan :/
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Post by: TwilightSparkles
My local FLGS hasn’t received any of their order yet so they are hoping it will arrive tomorrow. Going to be a lot of unhappy customers if not - made worse by the fact that some U.K. retailers had stock as early as a week ago and at least two shipped stock last Friday.
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Post by: lord_blackfang
Apparently my shop has the stuff.
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Post by: Vulcan
nathan2004 wrote:
GDubs is a publicly traded company, the balance sheet and bottom line will always be more important than anything else...I don't understand why people don't get this. All other publicly traded companies follow this approach, why would GW be different. Paying reverance and releasing a fun and balanced game are all secondary.
This is 100%, unarguably true.
Here's another truth. Just because GDubs puts out a product, I do not have to buy it if it doesn't satisfy my wants or needs. If TOW sucks (granted, in my opinion, YMMV), I won't buy it. If no TOW community develops in my area, I won't buy it. If I think it's just too darn expensive for what I'm getting, I won't get it.
If it's a least decent, I can find a community to play the game with, and I can justify the price to myself, then I will get it
Won't know which category it falls under until it's out, a community starts building around here, and I can see the rules in action.
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Post by: march10k
Eumerin wrote: march10k wrote: Graphite wrote: march10k wrote:
Almost as embarrassing to the world's foremost ricebowl-guarder of IP as the blatantly stolen Ark of the Covenant. Frankly, I was stunned that they gave us rules for the casket.
I'm pretty sure the book of Exodus is public domain by this point 
And I'm pretty sure the Ark doesn't work the way Steven Spielberg imagined. It's his movie they ripped off, not the Bible. I'm gobsmacked to have to explain that!
The explanation for how it works is different from the way it works in the movie. That"s sufficient to avoid any issues - assuming Lucasfilm and Spielberg even care (which they likely don't).
Of course they don't care, it's not about that. It's about the hypocrisy of ripping off everyone else's ideas and then turning around and C&Ding everyone in sight. Thankfully, I did get my deathwing dice before they C&Ded Chessex
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Post by: Aren73
I think I've seen everything now regarding TOW community.
I've just read someone claiming, on the fb group, that GW are quickly nerfing the legacy factions before release, supposedly because people are still hyped about them. Of course, no source given, just "it's reliable, trust me".
The sooner we can get out of this legacy faction uncertainty limbo the better.
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Post by: lord_blackfang
Pretty sure Legacy pdfs are coming tomorrow.
Some influencers have let it slip they're already recording battle reports with them to go live day 1.
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Post by: Gimgamgoo
Vulcan wrote: nathan2004 wrote:
GDubs is a publicly traded company, the balance sheet and bottom line will always be more important than anything else...I don't understand why people don't get this. All other publicly traded companies follow this approach, why would GW be different. Paying reverance and releasing a fun and balanced game are all secondary.
This is 100%, unarguably true.
Here's another truth. Just because GDubs puts out a product, I do not have to buy it if it doesn't satisfy my wants or needs. If TOW sucks (granted, in my opinion, YMMV), I won't buy it. If no TOW community develops in my area, I won't buy it. If I think it's just too darn expensive for what I'm getting, I won't get it.
If it's a least decent, I can find a community to play the game with, and I can justify the price to myself, then I will get it
Won't know which category it falls under until it's out, a community starts building around here, and I can see the rules in action.
I agree totally with what Vulcan says. Probably the most sane thing I've seen on here in a while.
However, I also realise that for a large section of dakka contributors, Kirby's old quote that the hobby is buying our product, fits perfectly.
I'll see how it goes in my area.
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Post by: Shadow Walker
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Post by: chaos0xomega
I think they nerfed the legacy lists by formally partnering/taking control of the ITC circuit. There was a big "no TO in their right mind movement will ban legacy lists, GW can say whatever they want, were going to play them in tournaments anyway" movement, at least on facebook, but if GW controls the tournament circuit? Well, good luck. You can host your info tournaments but if all the incentive and prize support is behind the official circuit then that's where the TOs and players will flock to.
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Post by: Gert
That feels a bit far-fetched.
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Post by: nathan2004
Vulcan wrote: nathan2004 wrote:
GDubs is a publicly traded company, the balance sheet and bottom line will always be more important than anything else...I don't understand why people don't get this. All other publicly traded companies follow this approach, why would GW be different. Paying reverance and releasing a fun and balanced game are all secondary.
This is 100%, unarguably true.
Here's another truth. Just because GDubs puts out a product, I do not have to buy it if it doesn't satisfy my wants or needs. If TOW sucks (granted, in my opinion, YMMV), I won't buy it. If no TOW community develops in my area, I won't buy it. If I think it's just too darn expensive for what I'm getting, I won't get it.
If it's a least decent, I can find a community to play the game with, and I can justify the price to myself, then I will get it
Won't know which category it falls under until it's out, a community starts building around here, and I can see the rules in action.
I don't disagree with your statement either, it's acknowledging the realities and decisions made by both producers and consumers...Time will tell how this will all play out, personally like I said I hope it's successful so we can all play one rank and flank game in my community. But like you said, each community will determine if they full adopt or keep all doors open with rank and file.
Anyone have suggestions on proxies using GW models for a Chaos Dragon?
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Post by: Aren73
chaos0xomega wrote:I think they nerfed the legacy lists by formally partnering/taking control of the ITC circuit. There was a big "no TO in their right mind movement will ban legacy lists, GW can say whatever they want, were going to play them in tournaments anyway" movement, at least on facebook, but if GW controls the tournament circuit? Well, good luck. You can host your info tournaments but if all the incentive and prize support is behind the official circuit then that's where the TOs and players will flock to.
They way I read it they apparently directly nerfed the PDFs, hitting vampires the hardest.
I can't tell whether this is just wild speculation or someone specifically trying to spread unnecessary worry.
Gert wrote:That feels a bit far-fetched.
1
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Post by: lord_blackfang
Aren73 wrote:They way I read it they apparently directly nerfed the PDFs, hitting vampires the hardest.
That seems like an outrageously wild lie, after all anyone who actually knew this would be under NDA.
Anyway it's easy to confirm or deny. If content creators who have Legacy reviews and battle reports ready to go don't publish them same day as the pdfs go up (presumably tomorrow), we'll know it's true. If they publish, it's fake.
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Post by: Hulksmash
chaos0xomega wrote:I think they nerfed the legacy lists by formally partnering/taking control of the ITC circuit. There was a big "no TO in their right mind movement will ban legacy lists, GW can say whatever they want, were going to play them in tournaments anyway" movement, at least on facebook, but if GW controls the tournament circuit? Well, good luck. You can host your info tournaments but if all the incentive and prize support is behind the official circuit then that's where the TOs and players will flock to.
Yeah, no.....
First, have you ever been to a GW led event? Because they don't actually provide prize support (which is saying something considering how poor regular ITC frontline events are in that regard). Second this is just the finalizing essentially of the sale of the frontline ITC circuit to GW which began last year (maybe the year before). They only account for maybe 12 actual events for the year. Third ITC isn't going to be a driving force for ToW any more than it already is for HH. ITC points and such are almost exclusively a 40k thing with only AoS really also caring the slightest bit.
TL R - This isn't going to affect many, if any, TO's that already were going to allow legacy lists.
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Post by: Shakalooloo
nathan2004 wrote:Anyone have suggestions on proxies using GW models for a Chaos Dragon?
Glue a second head on a dragon? Glue only two heads on a hydra, and put wings in place of the spare necks? Use both heads in the Chaos Manticore kit? Shell out too much for AoS Archaon? Stick a Chaos dude on Kairos Fateweaver's shoulders?
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Post by: nathan2004
https://www.warhammer.com/en-US/shop/dragon-2022
If I put the chaos lord from the manticore kit on that would that work?
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Post by: MajorWesJanson
On the moria dragon, I didn't know they still sold that
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Post by: BorderCountess
nathan2004 wrote:Anyone have suggestions on proxies using GW models for a Chaos Dragon?
I think I still have a frustratingly unbuilt Galrauch I plan to use...
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Post by: chaos0xomega
nathan2004 wrote:https://www.warhammer.com/en-US/shop/dragon-2022 If I put the chaos lord from the manticore kit on that would that work? Iirc the dragon is actually fairly small, not sire it'll look right.
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Post by: lord_blackfang
https://www.warhammer-community.com/2024/01/20/old-world-almanack-the-orc-and-goblin-tribes/
Greenskin box, Almanac, new and returning models!
Automatically Appended Next Post: I'm surprised to see the bad old plastic common goblins, although I don't know why. The REAL surprise are the plastic 6th edition starter set Orcs.
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Post by: GaroRobe
WOO
Hopefully this means the FW dwarf command will be brought back. Great looking thane
No Azhag MTO is sad. Also the new resin shaman gets a pot grot? Guess they do what you to use some aos models. Looks like stone trolls will be MTO as well.
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Post by: DaveC
The Troll Hag returns!
Box is underwhelming probably just get individual kits
also these are going straight in my AoS army
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Post by: lord_blackfang
The two new models are fantastic but both FW resin. No new plastics for greenskins.
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Post by: stahly
Only two new resin models is a bit disappointing, I was hoping that every army would get at least one new plastic kit. Was hoping for an updated Boar Chariot (with optional character builds like the Royal Pegasus kit).
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Post by: lord_blackfang
Really should have at least thrown the plastic Warboss in the box huh.
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Post by: GaroRobe
stahly wrote:Only two new resin models is a bit disappointing, I was hoping that every army would get at least one new plastic kit. Was hoping for an updated Boar Chariot (with optional character builds like the Royal Pegasus kit).
I’m worried the new dwarf shieldbearers will be resin as well. I’m wondering if the anvil of doom will stay metal
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Post by: His Master's Voice
I might spring for a couple of boxes of Boar Boys, if only for the heads.
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Post by: lord_blackfang
Well, overall it's still a strong miniatures range. Chariot boars excepted.
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Post by: Shadow Walker
Both characters are great but why resin? Couldn't they make at least one in plastic?
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Post by: silverstu
stahly wrote:Only two new resin models is a bit disappointing, I was hoping that every army would get at least one new plastic kit. Was hoping for an updated Boar Chariot (with optional character builds like the Royal Pegasus kit).
Yeah, I was pretty shocked at that. But the new resin models look amazing and that is a hell of a range they are bringing back witch some absolute crackers as made to order as well- the marauder giant, the wyvern, the old trolls...
Great that the troll hag gets released too!
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Post by: Olthannon
Very excited by the MTO range, love those classic trolls.
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Post by: silverstu
GaroRobe wrote: stahly wrote:Only two new resin models is a bit disappointing, I was hoping that every army would get at least one new plastic kit. Was hoping for an updated Boar Chariot (with optional character builds like the Royal Pegasus kit).
I’m worried the new dwarf shieldbearers will be resin as well. I’m wondering if the anvil of doom will stay metal
I would say probably they will both be resin, then again I was surprised the gobbo war machines stayed metal.
The made to order metals could also open up a lot of possibilities - the old miners, the old longbeards and there were plenty of classic metal sculpts of characters as well...
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Post by: zedmeister
Marauder giant MtO? Ah gak.
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Post by: SnotlingPimpWagon
Yay, gobbos!
New characters are great (except the tongue on the boss - it looks weird)
But I’m mostly glad to see NG command and a bunch of metal/resin stuff I didn’t manage to buy on time in the past.
The battalion is boring, good for starting a fantasy orc collection though. But it really misses any flavour - 10 boar boys and a boss instead of goblin arches would make it way more intriguing.
Kinda sad about 0 new plastics- at least 1 would’ve been neat (vanilla goblins/boar chariot/vanilla trolls seeing that there is some sort of troll horde list in the journal)
PS: Jokes on you, person selling ng command on trolltrader for £100, I nearly fell for your trap.
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Post by: Bonegrinder
MTO Stone Trolls are going to bankrupt me! Deffo getting that army box to go with my Black Orcs, but those chariot boars look very dated next to the "newer" boar boyz. Anyone know if it's possible to replace the older boars with the boar boyz ones, how much converting it would take?
I'll happily field them either way.
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Post by: Fayric
Those two new resin characters are really cool.
I cant help thinking the river troll hat would regenerate and start talking.
Really glad to see the troll hag included.
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Post by: lord_blackfang
Isn't the launch party today at Warhammer World? Anyone there?
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Post by: Mallo
Bonegrinder wrote:MTO Stone Trolls are going to bankrupt me! Deffo getting that army box to go with my Black Orcs, but those chariot boars look very dated next to the "newer" boar boyz. Anyone know if it's possible to replace the older boars with the boar boyz ones, how much converting it would take?
I'll happily field them either way.
Same! Stone trolls are my favourite and being made to order I'll have no idea on how many to get and will have a panic over it!
I'm really excited to see a troll army list! I have a ridiculous amount of trolls anyway (and currently building 12 more AoS ones right now!) and I'm clearly going to panic buy MTO ones! I guess they are bringing back the 'common' troll as the standard one because the stone trolls are easily available, where as the common ones never seemed that popular.
I was surprised to see ogres as part of the release, I don't know which models they will be.
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Post by: Inquisitor Gideon
As Dave says, the new resins will look great in a jawz force. The majority of it hasn't aged particularly well again. I never realizrd how damn derpy the face on the plastic foot boss was.
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Post by: RazorEdge
With the 6th Edition Starter Set Ork Part; I hope for the old State Troops of the Empire to Return...
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Post by: chaos0xomega
I am stunned by the lack of new plastic kits. I figured they'd do.... more?
Also curious, it says nightgoblin kits will be released later... are they talking about a different nightgoblin kit from the one currently available for AoS (which itself was a whfb kit)?
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Post by: Inquisitor Gideon
I guess it's possible there's a new gitz kit coming for AoS and then the old ones will get dumped back.
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Post by: Shadow Walker
chaos0xomega wrote:
Also curious, it says nightgoblin kits will be released later... are they talking about a different nightgoblin kit from the one currently available for AoS (which itself was a whfb kit)?
Or they will get Skull Pass one where the current will stay with AOS?
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Post by: kodos
chaos0xomega wrote:
Also curious, it says nightgoblin kits will be released later... are they talking about a different nightgoblin kit from the one currently available for AoS (which itself was a whfb kit)?
2 possibilities here
the currently sold snap-fit/one-piece former core box models are removed from AoS with 4th Edi and re-released for TOW
or the older multi-part night goblin kit returns for TOW
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Post by: triplegrim
Mallo wrote: Bonegrinder wrote:MTO Stone Trolls are going to bankrupt me! Deffo getting that army box to go with my Black Orcs, but those chariot boars look very dated next to the "newer" boar boyz. Anyone know if it's possible to replace the older boars with the boar boyz ones, how much converting it would take?
I'll happily field them either way.
Same! Stone trolls are my favourite and being made to order I'll have no idea on how many to get and will have a panic over it!
I'm really excited to see a troll army list! I have a ridiculous amount of trolls anyway (and currently building 12 more AoS ones right now!) and I'm clearly going to panic buy MTO ones! I guess they are bringing back the 'common' troll as the standard one because the stone trolls are easily available, where as the common ones never seemed that popular.
I was surprised to see ogres as part of the release, I don't know which models they will be.
Does anyone have a picture of how the models for the common trolls looks?
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Post by: Dudeface
I read it that night gobbos get sigmarfied sometime in the next 12 months and the current box gets relegated to old world.
Reading between the lines, I think this likely does confirm that beastmen don't have long left in AoS, or are getting a wholesale redesign.
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Post by: Inquisitor Gideon
I could imagine them getting a redesign. I mean there were four army refreshes last year.
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Post by: Mallo
triplegrim wrote:
Does anyone have a picture of how the models for the common trolls looks?
Its these ones, came out around the same time as Battle for skull pass to match the plastic ones. Never actually seen them for sale anywhere though, don't think they sold well.
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Post by: lord_blackfang
I like em, for what they are. Have three plastic ones collecting dust somewhere. But I ain't paying MTO prices. Maybe if someone 3d scans these...
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Post by: Mad Doc Grotsnik
Marauder Giant?
Made to Order?
And the 1993 Wyvern kit?
SING HOSANNAS!
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Post by: Scottywan82
The 1993 Orc Shaman on Wyvern is wild to me. I may need to get that - even in resin - just to recreate the battle of Tor Yvresse.
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Post by: Dawnbringer
RazorEdge wrote:With the 6th Edition Starter Set Ork Part; I hope for the old State Troops of the Empire to Return...
The chariot was in the starter set, but the orcs aren't the ones from the starter set, they are from the same time but multipart with weapon options. The starter set were one piece and stuck with two hand weapons.
Scottywan82 wrote:The 1993 Orc Shaman on Wyvern is wild to me. I may need to get that - even in resin - just to recreate the battle of Tor Yvresse.
They need to do a MTO of 5th Ed Brets. And I'll need to remortgage.
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Post by: Baragash
I hope the Troll Hag means they'll use the Merwyrm as the "big" High Elf model, I always wanted one but losing interest in 8th killed my motivation to buy one.
(I'd also love to see the big FW chaos Dragon as well).
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Post by: lord_blackfang
Dawnbringer wrote: The chariot was in the starter set, but the orcs aren't the ones from the starter set, they are from the same time but multipart with weapon options. The starter set were one piece and stuck with two hand weapons. This is the 6th ed starter set and two command sprues.
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Post by: Mad Doc Grotsnik
This really is an interesting project.
Whilst I want them to get on with Kislev and Chaos Stunties, I now can’t help but wonder if we might see a MTO of other Oldhammer stuff.
I’d love some early lesser Daemons.
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Post by: Commodus Leitdorf
Will finally be able to get the last Stone Trolls I need! Also a Marauder Giant....nice!
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Post by: Chikout
Shadow Walker wrote:chaos0xomega wrote:
Also curious, it says nightgoblin kits will be released later... are they talking about a different nightgoblin kit from the one currently available for AoS (which itself was a whfb kit)?
Or they will get Skull Pass one where the current will stay with AOS?
What if it's these ones?
I think I've got about a hundred of them somewhere in my parents house.
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Post by: skeleton
I personly dont think they will do stuff for legends armys only for the 9 in the game. But we can hope
Half of my Orc units are those from the starter set  and the one piece nightgoblins.
I hope the bring back the those nightgoblins and not the old ones, they are to big.
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Post by: lord_blackfang
skeleton wrote:I personly dont think they will do stuff for legends armys only for the 9 in the game. But we can hope 
They were pretty clear about that.
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Post by: Shakalooloo
That Black Orc warboss doesn't look very black. If anything, he's lighter than any of the other boyz!
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Post by: Not Online!!!
chaos0xomega wrote:I am stunned by the lack of new plastic kits. I figured they'd do.... more?
Also curious, it says nightgoblin kits will be released later... are they talking about a different nightgoblin kit from the one currently available for AoS (which itself was a whfb kit)?
Honestly atleast the wolfriders and the arty could've been done..
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Post by: Inquisitor Gideon
They already did those in Sigmar.
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Post by: Cyel
They mention Big 'Uns are getting released too. Did they have specific models in 6th or 7th, different from the Boyz?
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Post by: Mad Doc Grotsnik
They have at different times. Couldn’t tell you which editions though.
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Post by: Dawnbringer
lord_blackfang wrote: Dawnbringer wrote:
The chariot was in the starter set, but the orcs aren't the ones from the starter set, they are from the same time but multipart with weapon options. The starter set were one piece and stuck with two hand weapons.
This is the 6th ed starter set and two command sprues.
Ah missed that as they aren't in the box set and I didn't cycle through the photo thing. I'm guess it's done as it's the one way to get Arrer Boyz
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Post by: Luke82
They definitely had specific models in the 5th Ed era (which scale with the newer plastic boys), it’d be even more nostalgia-tastic if they brought back the ones from Warhammer Quest Lair of the Orc Lord as well.
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Post by: Cyel
I only remember metal ones from 5th edition, but they were smaller than 6th plastic Boyz, so I used them the other way round.
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Post by: Geifer
chaos0xomega wrote:
nathan2004 wrote:https://www.warhammer.com/en-US/shop/dragon-2022
If I put the chaos lord from the manticore kit on that would that work?
Iirc the dragon is actually fairly small, not sire it'll look right.
The dragon isn't even that small. It's on a 120mm x 95mm oval base. It's larger than the Karkadrak the AoS Chaos Lord rides. I want to say the body without head or tail is about 20% longer, but take that as a rough estimate only. If a Chaos Lord looks good on a Karkadrak or Juggernaut, it'll look good on the LotR dragon. The only thing about it is that it looks small compared to recent, humongous AoS centerpiece kits. For an Old World dragon its size is fine. Might even be a bit on the large side. I don't know what base size a Chaos Dragon has.
I think a rider could be placed on the neck/shoulder with little conversion work. You'd have to do something about the spines on the dragon's back, unless it's a Slaanesh Lord of course, but the neck should be slim enough to fit a modern mounted Chaos model (or the Blood Dragon from the Zombie Dragon kit, for that matter).
Shadow Walker wrote:Both characters are great but why resin? Couldn't they make at least one in plastic?
They're probably resin because they're people sized rather than mounted on monsters. Considering that the budget for new plastic kits of The Old World appears to be very limited (regardless of what an awkward choice the crocodragon is in that regard), I guess Orcs and Goblins are just victims of too little neglect back in the day. They used to get more models than Tomb Kings, and way more than Bretonnians that just didn't get anything after 6th ed. Now Bretonnians get the most new releases of the armies announced so far, and Orcs and Goblins the least. It looks to me like GW is aiming for a kind of parity of army ranges rather than new model kits, which if true means more complete, more modern ranges lose out.
We'll have to see how it goes with future army releases.
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Post by: GaroRobe
Maybe orc and goblins didn’t get anything because they have so many new AOS kits that can be used?
Snarlfang for wolf rider
Rockgut troggs for stone trolls
Basically all the gloomspite squigs and champions
Etc
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Post by: Gert
O&G has a pretty large range to choose from IMO plus stuff that can definitely serve from the AoS range.
Bretonnia has a fair whack less and a good chunk of the units come from one kit, the Knights. TK could probably stand to gain more, but I think they need sculpt updates more than anything else.
I'd be shocked to see new additions to the other factions as well. They're pretty "modern" as is and have substantial rosters of kits to pull from.
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Post by: Dragon-knight77
No Savage orcs so i guess Bonesplitterz are safe for now. They manage to beat the doomposting
aside from that I'm surprise they didn't get any plastic but aside from that majority of the models hold up imo
apart from the Boar chariots i can't say any of these look as terrible as the TK ones. I guess my question now it hard confirm that don't want any overlapped with AOS what are they going to do with cross setting models like Stabbas once they update in AOS? are the old ones just going to be given to TOW? does TOW just get their own version?
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Post by: nels1031
The new Shaman and Warboss are pretty awesome sculpts.
For some reason, the re-release of the Goblin kit bothers me so much more than the TK skeleton kit. They and the Night Goblin kit of that era were so poorly proportioned. A goblin as tall as a human and wider than a dwarf…
Don’t get me wrong, I bought plenty of them when it was a new and novel concept to have these multi-part plastic kits, but even compared to their contemporary Skellies and Zombies(also bought a ton!), it was a laughably bad kit.
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Post by: kenofyork
Will the digital versions of Forces of Fantasy and Ravening Hordes be made available for purchase soon? If anyone has a copy of the released books, can I take dwarf allies with a Bretonnia army? I am awaiting my core rule book in the mail but was hoping to purchase a digital copy of the army books. I think the mentioned at one point that these would be made available but have seen no mention of them lately. As an Oldhammer player I have to say I am pretty excited about the way this game appears based on videos reviewing it.
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Post by: Mr Morden
Yep you can take both Mercs and Allies - one of which is Dwarfs but noted as Suspicious
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Post by: nathan2004
What is a Marauder Giant? Is that not just the giant model from AoS namely differently?
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Post by: Shadow Walker
nathan2004 wrote:What is a Marauder Giant? Is that not just the giant model from AoS namely differently?
This one
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Post by: KidCthulhu
nathan2004 wrote:What is a Marauder Giant? Is that not just the giant model from AoS namely differently?
This guy...
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Post by: Lord Zarkov
nathan2004 wrote:What is a Marauder Giant? Is that not just the giant model from AoS namely differently?
No, it’s a really old metal giant from an early edition. It was very good looking for it’s day though and impressively tall though so is fondly remembered.
GW we’re selling it direct sales up to late 6th Ed.
Looks like the 6th Ed O&G giant (remastered in resin) is going to be the main giant for TOW, but good to see a MTO of the Marauder one.
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Post by: triplegrim
So, any sign of the PDFs?
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Post by: Mad Doc Grotsnik
I think it still holds up today. I was lucky enough to own one, and stupid enough to have sold it.
I’m almost certainly treating myself when the MTO rolls around.
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Post by: tneva82
DaveC wrote:The Troll Hag returns!
Box is underwhelming probably just get individual kits
Well individual kits means higher price if you get all so what kits you drop?
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Post by: Fayric
Also interresting they apparently dont lock cool new ceterpiece models in the armyboxes as a standard MO.
They dont even include a single character in this box, and that strike me as highly unusual.
Apparently a simplified (cheaper) version compared to the two lauch boxes that also had rules (right?)
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Post by: Mallo
Nope, and from a very quick search none of the supposed 'influencers' have dropped videos showing battle reports with legacy forces as was rumoured to have been seen today.
I suspect we might not see legacy pdfs for a while longer yet. Maybe the wont put them out until all regions have gotten their first releases.
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Post by: MalusCalibur
So that's another army getting only a couple of characters (fairly uninspiring ones at that) as new models.
Tell me again how TOW is 'a labour of love' rather than one big nostalgia mining excercise?
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Post by: GaroRobe
Im disappointed by the lack of new plastic models, but they literally had an article last week about how they had to resculpt certain models, created new ones, and are making available stuff never released
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Post by: Overread
Considering how many sculpts the new launching armies got, I'm not surprised at all. I figure a few new characters for each army is what we can expect to see. Coupled to old models; updated plastics here and there on the sprue (the new Brets don't have anywhere near the mould lines you'd expect from the really old moulds) and some wildcards. Perhaps a resin model here and there of old things that either never got released or had limited releases.
I figure this is what we'll see for each army (heck you can already see a good many models in the rule book for upcoming armies).
Then at some point things will shift gears and we'll see perhaps updated models/new models or even new armies added.
In theory GW needs the sales to be good to then justify whole army updates and such. It might be we don't even see that until Old World 2nd Edition. 1st edition being getting everything out the door with a starting army.
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Post by: kodos
MalusCalibur wrote:So that's another army getting only a couple of characters (fairly uninspiring ones at that) as new models.
Tell me again how TOW is 'a labour of love' rather than one big nostalgia mining excercise?
the designers and rules writers put a lot of love into it and also releasing the very old models is seen as love to the hobby by them
just everything else is lacking and this is what we have seen with most other specialist games and why the designers were happy to leave GW after
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Post by: march10k
I must can has the marauder giant, even if I never put it in play. If nothing else, it's the stuffing for a dreadsock par excellence!
Also, it's release day and I got the shipping notification that my stuff got to the store on Thursday, so I'm off to collect in an hour!!! ~happydance~
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Post by: Gert
Honestly, for what I'm interested in doing the only disappointment so far is that the Brettonian Trebuchet cannot kill your opponents if you wang it in a sock and use it as a morning star.
But if that is the price we pay, then I pay it gladly.
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Post by: Overread
Oh also the epub rules are back for all the rules documents for this game. Not a huge issue for me, but I know it was one of the things people were really unhappy about GW not doing for their mainline games recently. So that's another big boon for Old World
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Post by: Mr Morden
I wonder if they are going to do a "lords and heroes" book for all factions?
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Post by: RaptorusRex
If I had to bet, we’ll see the pdfs Monday. They don’t usually do articles on the weekend.
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Post by: Overread
Right now I expect every faction to get an Arcane Journal of their own with a few specialist characters and subfaction armies in them. Complimenting the army rosters in the collected books.
Old World 2.0 if/when it comes (considering how popular this already is I would be surprised if we don't see it); might then either continue the approach or go to the more standard Battletome for each faction. At which point we'd lose the all encompassing good/bad army books and gain individual ones for each force.
GW might consider marketing them as Arcane Journals or something or just Journals (so that there's a difference in name from the AoS Battletomes and 40K Codex). Just beefing them up to the full standard whole-army-in-a-book reference
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Post by: Shrapnelsmile
Fayric wrote:Also interresting they apparently dont lock cool new ceterpiece models in the armyboxes as a standard MO.
They dont even include a single character in this box, and that strike me as highly unusual.
Apparently a simplified (cheaper) version compared to the two lauch boxes that also had rules (right?)
The Bret and TK boxes are so much more interesting that this one. Considering it also lacks reference sheets, book, etc. I certainly hope the price
does reflect a discount on the kits. If not, I'll just buy what I want piecemeal (more on the Night Goblin and Black Orc side), and go from there.
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Post by: triplegrim
Damn those old Stone Trolls lools good still.
Was just admiring them in the 5th ed O&G book. Thry have a full color page with all 6.
I think I will buy them MTO.
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Post by: Gert
I'd be surprised if it didn't. If you look at the launch boxes for AoS and 40k and then compare them to the Combat Patrol/Vanguard boxes (which are often similar unit mixes) the launch boxes sit at around £120-150 while the Combat Patrol/Vanguard boxes are £85.
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Post by: Tim the Biovore
Come to think of it, we've seen a lot of the returning Bretonnians and Tomb Kings in passing, but have we got explicit lists for everything that's returning to the main range and MtO?
The Greenskins article is very comprehensive, and with current MtO pricing (or indeed just the pricing in general) it makes sense to give customers a decent amount of time to prepare for a very short window of availability
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Post by: Aesthete
nathan2004 wrote: Anyone have suggestions on proxies using GW models for a Chaos Dragon?
You're asking for a current GW product to use as a Chaos Dragon, correct?
I'd look at the Knights Draconis. Wouldn't be too far fetched to convert the Sigmarine rider to a Chaos Warrior type (or replace it altogther). The Dark Elf dragon (with dreadlord / sorceress) could work pretty good to (but are temporarily unavailable in the store right now).
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Post by: Pariah Press
I'm very excited to be able to buy a Marauder Giant for a semi-reasonable price!
I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts?
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Post by: Scottywan82
Pariah Press wrote:I'm very excited to be able to buy a Marauder Giant for a semi-reasonably price!
I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts?
I think it is these. The names they use for everything seem to match the Citadel Catalogue names.
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Post by: Pariah Press
Thanks.
Well, hopefully they'll have a MTO run of the Jes Goodwin "collector's ogres" someday.
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Post by: Aesthete
Classic Ogres are back! YES!
I'm disappointed not to see classic Gobbo Wolf Riders on the list, but I'll survive.
I'll also be getting some Goblin Bolt Throwers, the Warboss on the Wyvern (as long as I don't miss the made to order window)... and probably a bunch more.
GW has definitely found a way to reactivate the pipeline into my wallet.
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Post by: Voss
Pariah Press wrote:Thanks.
Well, hopefully they'll have a MTO run of the Jes Goodwin "collector's ogres" someday.
I've got a set of 'Golgfag's Maneaters' kicking around in my storage area (as well as 'Hrothyogg Ogre Captain' from above who was one of my very first miniatures). They're absurdly tiny for ogres.
.
.
.
Huh. Did I just completely miss announcements of ePub versions of the rulebooks? That's... pretty big, especially given how badly they screwed up availability for the print versions.
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Post by: Dawnbringer
Voss wrote:
I've got a set of 'Golgfag's Maneaters' kicking around in my storage area (as well as 'Hrothyogg Ogre Captain' from above who was one of my very first miniatures). They're absurdly tiny for ogres.
Are they? So far as I can tell they look to be ~50mm tall. Which given in 3rd Ed D&D (quite modern for their lineage, happy to have a height reference from contemporary GW) Ogres are 9-11' tall. I suspect they look small through the 2+ decades of GW 'enbigining'.
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Post by: Old-Four-Arms
Meh, color me very unimpressed with the effort GW has put into TOW so far..
Here's hoping that the fact the Empire is last in the shown roadmap means they'll get more new plastic models.
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Post by: Voss
Dawnbringer wrote:Voss wrote:
I've got a set of 'Golgfag's Maneaters' kicking around in my storage area (as well as 'Hrothyogg Ogre Captain' from above who was one of my very first miniatures). They're absurdly tiny for ogres.
Are they? So far as I can tell they look to be ~50mm tall. Which given in 3rd Ed D&D (quite modern for their lineage, happy to have a height reference from contemporary GW) Ogres are 9-11' tall. I suspect they look small through the 2+ decades of GW 'enbigining'.
Oh, no. They really are tiny- most of them aren't the ones pictured, but an even older regiment of renown.
A couple were in the box with my old empire models (some of which are 3rd & 4th edition sculpts, before the 'embiggening' or the giant hands period).
They don't even come up to the shoulder of the old hybrid empire knights (plastic horse, metal rider), which themselves are slightly smaller than the all-plastic knights.
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Post by: Gert
Old-Four-Arms wrote:Here's hoping that the fact the Empire is last in the shown roadmap means they'll get more new plastic models.
You mean the fake roadmap?
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Post by: rybackstun
Seeing what the Orc release is going to be gives me a slight glimmer of hope that they release the old 4th Ed Chaos Warriors that were around for a LONG time before the new StD Warriors hit.
If they drop some boxes and the upgrades, I'll probably have to grab several handfuls
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Post by: Pariah Press
Those chaos warriors were pretty much impossible to rank up properly, but I imagine it would be easier with the bigger bases.
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Post by: Shadow Walker
So there will be two orc boyz plastic kits. Which one is older? Melee one or melee/archers one?
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Post by: tneva82
Shrapnelsmile wrote: Fayric wrote:Also interresting they apparently dont lock cool new ceterpiece models in the armyboxes as a standard MO.
They dont even include a single character in this box, and that strike me as highly unusual.
Apparently a simplified (cheaper) version compared to the two lauch boxes that also had rules (right?)
The Bret and TK boxes are so much more interesting that this one. Considering it also lacks reference sheets, book, etc. I certainly hope the price
does reflect a discount on the kits. If not, I'll just buy what I want piecemeal (more on the Night Goblin and Black Orc side), and go from there.
"hopefully discount box reflects discount on the kits".
That's kind of role of discount boxes
Automatically Appended Next Post:
Aesthete wrote:Classic Ogres are back! YES!
I'm disappointed not to see classic Gobbo Wolf Riders on the list, but I'll survive.
"Goblin Wolf Rider Mob"
Returning plastics though bit later. Not that?
Not familiar with wolf riders.
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Post by: AllSeeingSkink
Shadow Walker wrote:So there will be two orc boyz plastic kits. Which one is older? Melee one or melee/archers one? I think the latter may be older, but don't remember for sure. But the melee/archer one was released as part of the starter set back in the day, they're monopose models, it's maybe the first time GW made easy-build monopose models for a starter set when multipose were part of the general range. They were okay, I still have a bunch of them, relatively easy to paint, a pain in the arse to rank up, could have used a couple more poses.
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Post by: SgtEeveell
Overread wrote:Oh also the epub rules are back for all the rules documents for this game. Not a huge issue for me, but I know it was one of the things people were really unhappy about GW not doing for their mainline games recently. So that's another big boon for Old World
I downloaded the sample for the main rulebook, and it has the same problem as the Legions Imperialus rulebook. Double-page pictures bork the formatting. For Android & Windows anyway, people have said it works fine on Apple.
ETA: Well, this is even more stupider than I thought. Ravening Hordes and Forces of Fantasy handle double page spreads just fine, it is only the main rulebook that is borked.
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Post by: Dysartes
MalusCalibur wrote:So that's another army getting only a couple of characters (fairly uninspiring ones at that) as new models.
If you think either of those new characters qualifies as "fairly uninspiring", I'm sorry, but you're either performing tneva-level bad faith posting, or your calibration of inspiriation is out of whack. Off the top of my head, and without hyperbole, I'd put them ahead of any new Orc models in AOS, and probably ahead of most new Ork models in 40k.
...and I'm saying that as a Dwarf fan, so it isn't even faction bias. Beautiful pair of releases, at least from these pictures.
MalusCalibur wrote:Tell me again how TOW is 'a labour of love' rather than one big nostalgia mining excercise?
TOW is a labour of love, not one big nostalgia mining exercise.
At the very worst, it might be a lot of column A, with a bit of column B to get it past the accountants...
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Post by: Shadow Walker
AllSeeingSkink wrote: Shadow Walker wrote:So there will be two orc boyz plastic kits. Which one is older? Melee one or melee/archers one?
I think the latter may be older, but don't remember for sure.
But the melee/archer one was released as part of the starter set back in the day, they're monopose models, it's maybe the first time GW made easy-build monopose models for a starter set when multipose were part of the general range.
They were okay, I still have a bunch of them, relatively easy to paint, a pain in the arse to rank up, could have used a couple more poses.
Found the sprue pic of them, and there were four bodies for melee and archers with four poses for each of them. Nice for the skirmish uses but for r&f it would quickly become very repetitive.
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Post by: bong264
WOOOOOOOO no more $200 gobbo boxes! Of course the day I bought a marauder giant GW puts it in made to order, you are welcome for my sacrifice  I do wonder though, does this mean GW have ALL the Marauder Miniatures molds ? Wouldn't mind getting some of the chorfs they did...
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Post by: Grail Seeker
Looks like The Old World will get RPG support from Cubicle 7 compatible with their 4th edition rule set.
That’s wonderful news.
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Post by: Fayric
Shadow Walker wrote:AllSeeingSkink wrote: Shadow Walker wrote:So there will be two orc boyz plastic kits. Which one is older? Melee one or melee/archers one?
I think the latter may be older, but don't remember for sure.
But the melee/archer one was released as part of the starter set back in the day, they're monopose models, it's maybe the first time GW made easy-build monopose models for a starter set when multipose were part of the general range.
They were okay, I still have a bunch of them, relatively easy to paint, a pain in the arse to rank up, could have used a couple more poses.
Found the sprue pic of them, and there were four bodies for melee and archers with four poses for each of them. Nice for the skirmish uses but for r&f it would quickly become very repetitive.
You should have seen the plastic black orcs of that time period these boys appeared  They were all one and the same sculpt sold in boxes of 10 (if i recall correctly).
Dont care much for the orc boys, if I were to play Orcs I would probably rather use savage orcs as plain boys.
These boys introduced the gorilla style orcs and metal faces I always thought looked silly.
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Post by: MalusCalibur
GaroRobe wrote:Im disappointed by the lack of new plastic models, but they literally had an article last week about how they had to resculpt certain models, created new ones, and are making available stuff never released
As I mentioned earlier, the 'we had to resculpt bits of old models' part has, as of yet, no proof, and sounds a lot like an excuse. Until it can be definitively shown that it's taken place, it's nothing more than marketing speak. The new models they've made have been minimal and mostly characters, and the unreleased stuff amounts to...one Bone Giant head?
Dysartes wrote:If you think either of those new characters qualifies as "fairly uninspiring", I'm sorry, but you're either performing tneva-level bad faith posting, or your calibration of inspiriation is out of whack. Off the top of my head, and without hyperbole, I'd put them ahead of any new Orc models in AOS, and probably ahead of most new Ork models in 40k.
...and I'm saying that as a Dwarf fan, so it isn't even faction bias. Beautiful pair of releases, at least from these pictures.
Quite apart from the fact that it's mostly subjective, there's nothing about either of them that strikes me as particularly impressive or interesting. The Bretonnian mounted Damsel was, grudgingly admitted, very nice. But these Orcs? The face on the Warboss is really bad, particularly the mouth which is far too wide (even by Orc standards) and 'gummy' - it robs the model of any menace or threat. The Shaman is...alright, I suppose? But nothing special, and I'm not a fan of the Troll-hood or random crab claw. The whole thing looks too ' AoS'.
And of course, both of them have just a little too much ' GW guff' on them that would make painting a chore.
Dysartes wrote:TOW is a labour of love, not one big nostalgia mining exercise.
At the very worst, it might be a lot of column A, with a bit of column B to get it past the accountants...
The evidence so far does not bear this out, which was my point.
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Post by: insaniak
bong264 wrote: I do wonder though, does this mean GW have ALL the Marauder Miniatures molds ? Wouldn't mind getting some of the chorfs they did...
IIRC, Citadel/ GW absorbed Marauder, so they would have taken over the catalogue. I think it's more likely they have the master models, or at least display models that they could use to create new masters, rather than the moulds, though. They mentioned in the articles having to remould a lot of the older stuff... which would make sense, as after all of this time I wouldn't expect the old rubber moulds to still be in usable condition. Automatically Appended Next Post:
And you've made that point more than enough times by now. Move on.
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Post by: Lord Zarkov
MalusCalibur wrote: GaroRobe wrote:Im disappointed by the lack of new plastic models, but they literally had an article last week about how they had to resculpt certain models, created new ones, and are making available stuff never released
As I mentioned earlier, the 'we had to resculpt bits of old models' part has, as of yet, no proof, and sounds a lot like an excuse. Until it can be definitively shown that it's taken place, it's nothing more than marketing speak. The new models they've made have been minimal and mostly characters, and the unreleased stuff amounts to...one Bone Giant head?
They showed, literally this week, an actual picture of substantial new details they sculpted for the Casket of Souls underneath the lid…
And their claim they changed the joint type on the tomb scorpion would be so easily falsifiable when the model comes out, there’s really no reason not to believe that.
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Post by: Shakalooloo
rybackstun wrote:Seeing what the Orc release is going to be gives me a slight glimmer of hope that they release the old 4th Ed Chaos Warriors that were around for a LONG time before the new StD Warriors hit.
If they drop some boxes and the upgrades, I'll probably have to grab several handfuls 
Ooh, or maybe the possibility of a MTO of the Realm of Chaos champions. No doubt they'll be a bit pricier than the 3 for £5 I remember the blisters being, though.
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Post by: nathan2004
Aesthete wrote: nathan2004 wrote: Anyone have suggestions on proxies using GW models for a Chaos Dragon?
You're asking for a current GW product to use as a Chaos Dragon, correct?
I'd look at the Knights Draconis. Wouldn't be too far fetched to convert the Sigmarine rider to a Chaos Warrior type (or replace it altogther). The Dark Elf dragon (with dreadlord / sorceress) could work pretty good to (but are temporarily unavailable in the store right now).
Yep thank you very much for the ideas and to everyone else for explaining what the Marauder Giant is.
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Post by: Shakalooloo
Warhammer Community wrote:The Orc and Goblin Tribes are launching with a massive battalion box alongside an Arcane Journal. The former contains 73 plastic miniatures – two Orc Boar Chariots, 31 Orc Boyz (including a champion, a musician, and a standard bearer), and 40 Goblins with command upgrades of their own.
Why is the orc boyz mob 31 models? How do those sprues add up?
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Post by: Aesthete
tneva82 wrote:["Goblin Wolf Rider Mob"
Returning plastics though bit later. Not that?
Not familiar with wolf riders.
Exactlyt those! You made my evening
I just failed to see the "returning plastics section". Thank you for pointing them out Automatically Appended Next Post: Grail Seeker wrote:Looks like The Old World will get RPG support from Cubicle 7 compatible with their 4th edition rule set.
That’s wonderful news.
Oh interesting.
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Post by: lord_blackfang
Shakalooloo wrote:Warhammer Community wrote:The Orc and Goblin Tribes are launching with a massive battalion box alongside an Arcane Journal. The former contains 73 plastic miniatures – two Orc Boar Chariots, 31 Orc Boyz (including a champion, a musician, and a standard bearer), and 40 Goblins with command upgrades of their own.
Why is the orc boyz mob 31 models? How do those sprues add up?
Regular sprues have 4 and the command sprue has 3 dudes. In ye olde times they came in boxes of 19.
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Post by: Ignispacium
lord_blackfang wrote:Aren73 wrote:They way I read it they apparently directly nerfed the PDFs, hitting vampires the hardest.
That seems like an outrageously wild lie, after all anyone who actually knew this would be under NDA.
Anyway it's easy to confirm or deny. If content creators who have Legacy reviews and battle reports ready to go don't publish them same day as the pdfs go up (presumably tomorrow), we'll know it's true. If they publish, it's fake.
I'm not trying to fan the flames, but I've seen at least one influencer during a stream strongly suggest that the legacy pdf release was suddenly delayed and that it interfered with their plans to upload legacy battle reports/army reviews.
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Post by: AllSeeingSkink
lord_blackfang wrote: Shakalooloo wrote:Warhammer Community wrote:The Orc and Goblin Tribes are launching with a massive battalion box alongside an Arcane Journal. The former contains 73 plastic miniatures – two Orc Boar Chariots, 31 Orc Boyz (including a champion, a musician, and a standard bearer), and 40 Goblins with command upgrades of their own.
Why is the orc boyz mob 31 models? How do those sprues add up?
Regular sprues have 4 and the command sprue has 3 dudes. In ye olde times they came in boxes of 19.
Ah yes, I remember that. That reminds me, they used to have the 4 pack of easy build models that were good for filling out the 19 large regiments.
Honestly I'd rather see those 4 packs return than the old Boyz set, though the 4 pack was lacking in head styles.
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Post by: Thargrim
The lack of any new plastic kit for O&G is a bit surprising. But the 2 new resin sculpts are solid. I hope they put more effort into the Wood Elves than this though. With all these old models coming back i'm really hoping for a resin version of that old chaos sorcerer that had the horns and hood with the tentacle hand around a book, I think it had a face on the back of it's hood as well. I deeply regret not grabbing that sculpt before they replaced it with the far more bland and boring modern one. I really hope any new chaos stuff harkens back to that older style.
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Post by: warboss
Scottywan82 wrote: Pariah Press wrote:I'm very excited to be able to buy a Marauder Giant for a semi-reasonably price! I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts? I think it is these. The names they use for everything seem to match the Citadel Catalogue names. I still don't understand why they added a beard to the female ogre after the intial relese even all these years later and I don't think I've ever seem an attempt at an explanation either. Does anyone know more about that?
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Post by: insaniak
They explained it when she was released. IIRC, it's the same situation as the Brets, lady ogres aren't allowed to fight, so she's disguised as a boy. The beard is a separate piece, so you can leave it off.
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Post by: Dragon-knight77
warboss wrote: Scottywan82 wrote: Pariah Press wrote:I'm very excited to be able to buy a Marauder Giant for a semi-reasonably price!
I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts?
I think it is these. The names they use for everything seem to match the Citadel Catalogue names.
I still don't understand why they added a beard to the female ogre after the intial relese even all these years later and I don't think I've ever seem an attempt at an explanation either. Does anyone know more about that?
I don't remember we're it stated but it not a Female ogre but rather a Male Ogre dress as a female
When working working in the empire he saw a housewife caught her unfaithful husband and proceeded to beat him with such ferocity that the ogre though she was the most terrifying warrior.
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Post by: KidCthulhu
insaniak wrote:They explained it when she was released. IIRC, it's the same situation as the Brets, lady ogres aren't allowed to fight, so she's disguised as a boy. The beard is a separate piece, so you can leave it off.
I remember this bit of lore as well. I assembled mine without that beard.
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Post by: Skywave
Scottywan82 wrote: Pariah Press wrote:I'm very excited to be able to buy a Marauder Giant for a semi-reasonably price!
I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts?
I think it is these. The names they use for everything seem to match the Citadel Catalogue names.
I hope it's those, would be mighty tempted to get some if it's them!
Any idea what the Big Uns are? I think I remember they had some quite old models, but was in some early edition (maybe 3rd), and don't think they got anything after that, model-wise?
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Post by: Snrub
I haven't been closely following the Old World for a while now, but has there been any mention of Dogs of War/Regiments of Renown being a part of the game? Or more specifically of them doing a DoW/RR Made to Order?
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Post by: triplegrim
Dragon-knight77 wrote: warboss wrote: Scottywan82 wrote: Pariah Press wrote:I'm very excited to be able to buy a Marauder Giant for a semi-reasonably price!
I wonder what "classic ogres" are? The Jes Goodwin sculpts? The Michael Perry sculpts?
I think it is these. The names they use for everything seem to match the Citadel Catalogue names.
I still don't understand why they added a beard to the female ogre after the intial relese even all these years later and I don't think I've ever seem an attempt at an explanation either. Does anyone know more about that?
I don't remember we're it stated but it not a Female ogre but rather a Male Ogre dress as a female
When working working in the empire he saw a housewife caught her unfaithful husband and proceeded to beat him with such ferocity that the ogre though she was the most terrifying warrior.
Lorebeard of Sotek said so on his podcast. But its a female ogre. There was a blurb with the model sahing she used a fake beard to pretend to be a dude to get around in the army.
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Post by: kodos
Snrub wrote:I haven't been closely following the Old World for a while now, but has there been any mention of Dogs of War/Regiments of Renown being a part of the game? Or more specifically of them doing a DoW/ RR Made to Order?
no, yet as armies are allowed to take Mercenaries and there are none in the general lists, it is assumed that they must come at one point
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Post by: MajorWesJanson
Release wise, I wonder if there are a lot of old plastic kits that already exist to eat up casting time, the new sprue budget was allocated from old world to horus heresy, which is why there are so many solar aux kits coming out as a new faction, while old world just got a couple new kits for the two most ignored armies and reprints of the rest of stuff.
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Post by: Scottywan82
Skywave wrote:Any idea what the Big Uns are? I think I remember they had some quite old models, but was in some early edition (maybe 3rd), and don't think they got anything after that, model-wise?
Again, I'm not 100% sure, but I expect they mean these:
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Post by: Shadow Walker
Found a pic of the big 'uns next to 6th edition starter orc, and they are tiny rather than big.
1
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Post by: Lord Zarkov
Maybe they’ll release the 4th Ed Black Orcs as Big ‘Uns? Those are bigger than the 6th Ed plastics and relatively in style with them (but look very different from 6th Ed and later Black Orcs).
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Post by: Shadow Walker
I wonder if there is a chance for the re-release of that kit.
1
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Post by: tneva82
MalusCalibur wrote: GaroRobe wrote:Im disappointed by the lack of new plastic models, but they literally had an article last week about how they had to resculpt certain models, created new ones, and are making available stuff never released
As I mentioned earlier, the 'we had to resculpt bits of old models' part has, as of yet, no proof, and sounds a lot like an excuse. Until it can be definitively shown that it's taken place, it's nothing more than marketing speak. The new models they've made have been minimal and mostly characters, and the unreleased stuff amounts to...one Bone Giant head?
They literally have shown details that weren"t there before. Lol lol lol.
Or you claim gw invented time machine and changed sculpt decades ago? That's even more bonker claim Automatically Appended Next Post: Aesthete wrote:tneva82 wrote:["Goblin Wolf Rider Mob"
Returning plastics though bit later. Not that?
Not familiar with wolf riders.
Exactlyt those! You made my evening
I just failed to see the "returning plastics section". Thank you for pointing them out
.
Good to hear
When you said them i was 1st "i'm sure i saw wolf riders". Then checked and lnitially saw just heroes. That's odd. Careful re-read and saw that.
Then thought maybe there was older(maybe metal) version you were hoping for. I know people who specifically want metal version even if by their own admission nicer looking plastic available
But good to hear you get what you wanted.
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Post by: Mallo
Snrub wrote:I haven't been closely following the Old World for a while now, but has there been any mention of Dogs of War/Regiments of Renown being a part of the game? Or more specifically of them doing a DoW/ RR Made to Order?
I'm not holding out hope that we see a DoW MTO, I think due to the amount of named units & characters that wouldn't fit in to this new way GW are focusing on a single part of the timeline and not wanting to deviate from it. The fact we didn't see any goblin named characters in the preview yesterday makes me think they will avoid them going forward. The green knight and Settra are likely to be oddities.
However if they did run a DoW MTO, I would be eating the cardboard packaging whilst I financially recover.
I'd not mind if they ran a MTO for them though and just made up new names for the units though. 'Bargio the Besieger', Borgio's great grandfather. That kind of thing.
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Post by: Gert
The resin Shaman is a named character so it looks like each army gets at least one each.
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Post by: Mr Morden
Gert wrote:The resin Shaman is a named character so it looks like each army gets at least one each.
They seem to be Pseudo named characters as apparently Lady Élisse Duchaard only has the standard Prophetess rules and none of her own - not sure if Ogdruz Swampdigga will be the same "just" a Orc Shaman?
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Post by: Matt.Kingsley
Mr Morden wrote: Gert wrote:The resin Shaman is a named character so it looks like each army gets at least one each.
They seem to be Pseudo named characters as apparently Lady Élisse Duchaard only has the standard Prophetess rules and none of her own - not sure if Ogdruz Swampdigga will be the same "just" a Orc Shaman?
 That's not true at all though, she has two unique items and the unique "Arcane Backlash" special rule at the very least
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Post by: Mr Morden
Matt.Kingsley wrote: Mr Morden wrote: Gert wrote:The resin Shaman is a named character so it looks like each army gets at least one each.
They seem to be Pseudo named characters as apparently Lady Élisse Duchaard only has the standard Prophetess rules and none of her own - not sure if Ogdruz Swampdigga will be the same "just" a Orc Shaman?
 That's not true at all though, she has two unique items and the unique "Arcane Backlash" special rule at the very least
Ahh I should have waited for my own book ratehr than rely on others info - teaches me - I thought it was odd!! thnx
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Post by: warboss
KidCthulhu wrote: insaniak wrote:They explained it when she was released. IIRC, it's the same situation as the Brets, lady ogres aren't allowed to fight, so she's disguised as a boy. The beard is a separate piece, so you can leave it off.
I remember this bit of lore as well. I assembled mine without that beard.
Thanks. I wasn't aware that it was a separate piece and just assumed it was sculpted on at a later point.
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Post by: GaroRobe
I wonder if FW will re release skin wolves for warriors of chaos. Those models were great.
Same with some of the bigger beasts, like the merwyrm.
The squig gobba and rogue idol would have made sense to release too
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Post by: chaos0xomega
Def going for both the Tomb Kings and probably the trio of bretonnian lords/BSB. Probably also the pair of damsels.
The paladins on foot I'm guessing won't scale well to anything else and look their age.
The liche priests and bsbs just look too goofy for my liking.
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Post by: Olthannon
Hot damn. All in metal as well. That's a great little MTO.
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Post by: Egyptian Space Zombie
Not the most interesting MTO for TK. Those are (sadly) the only models for mounted liche priests and BSBs, but they are fugly. The bretonian stuff is okay.
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Post by: Inquisitor Gideon
Well that's an incredibly dull week. The only thing worth while are the kings and damsel (depending on price). Everything else is eh at best.
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Post by: Tim the Biovore
I was naively hoping the Tomb Kings would return to the full range, but I guess the absence of the third variant (the one with the sword planted down for mounting in a chariot) might mean that one will?
The Tomb Heralds actually have more charm than I remembered, the Liche Priests about what I recall.
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Post by: GaroRobe
I like the metal kings but everything else is a hard pass (maybe not the damsels)
I really hope they MTO characters too. Especially if they made Apophas metal
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Post by: Overread
Looking at how the painting masterclass has the new unicorn; I wonder if GW got WAY more orders than they thought and are taking a slower week to bulk up and catch up with the order volume to get stock back into stores of the new plastics. So just doing a made-to-order and not releasing a range of resin models such as the new Damsel rider.
Might also be they are using the time to get a head start on resin production for stock.
Suffice to say a slower week after a big one is no shock.
Not 100% sure if I'm tempted by the made to order Brets yet.
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Post by: Skywave
I'll have to look if I have the mounted herald for the TK, don't remember if I have one and if he survived the years without being converted and cut to pieces! That's the only piece from this release that I'm not sure I have, the rest are all accounted for!
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Post by: triplegrim
Those 3 bretonnian lords/bsb will sell like hot cakes.
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Post by: rollthebones
Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
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Post by: march10k
Skywave wrote:I'll have to look if I have the mounted herald for the TK, don't remember if I have one and if he survived the years without being converted and cut to pieces! That's the only piece from this release that I'm not sure I have, the rest are all accounted for!
This one? I'll be fielding him for one simple reason: He's the only one I've got. I don't mind the model, it's just that I don't need the movement, so the 12 points is a tax, lol. I picked him up second hand for "resurrect two chariots" shenanigans in AOS, only bothered repainting the standard, may have to clean up the rest of him now...
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Post by: Irbis
rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
In China. And since UK decided on (pretty much) harebrained declaration of war on certain country sitting on critical strait, you will probably wait a lot longer than usual for that container to get to UK, especially looking at the amount of disclaimers 'X is delayed in Y Asian country' WC recently makes...
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Post by: RazorEdge
The TOW Books are printed in China?
I don't get their priting policy LI is all printed in the UK, so AoS and 40k.
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Post by: Inquisitor Gideon
rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
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Post by: Greenfield
RazorEdge wrote:The TOW Books are printed in China?
I don't get their priting policy LI is all printed in the UK, so AoS and 40k.
Not every printing will necessarily be printed in the same location. Typically, a publisher would prefer to print in China because all else being equal it will be cheaper than printing in the US, UK or Europe. However, if the time is of the essence, or shipping costs increase significantly (as they are doing at the moment), then that same publisher may feel that a reprint in the UK or Europe is justified in allowing them to bring the book back into stock more quickly. Looking at where previous books were printed won't necessarily tell you how GW might approach reprints.
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Post by: rollthebones
Inquisitor Gideon wrote:rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
Is it? Where? I can't find it anywhere!
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Post by: nathan2004
Inquisitor Gideon wrote:rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
Maybe he wants a hard copy?
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Post by: Mr Morden
nathan2004 wrote: Inquisitor Gideon wrote:rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
Maybe he wants a hard copy?
hard copies were in my local store -walked in yesterday and picked up the rulebook and two army books
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Post by: nathan2004
Thargrim wrote:The lack of any new plastic kit for O&G is a bit surprising. But the 2 new resin sculpts are solid. I hope they put more effort into the Wood Elves than this though. With all these old models coming back i'm really hoping for a resin version of that old chaos sorcerer that had the horns and hood with the tentacle hand around a book, I think it had a face on the back of it's hood as well. I deeply regret not grabbing that sculpt before they replaced it with the far more bland and boring modern one. I really hope any new chaos stuff harkens back to that older style.
Does anyone know which sorcerer Thargrim is referring to here? Curious if I have him in my collection.
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Post by: Shakalooloo
This one?
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Post by: Da Boss
Quite excited to see that the metal Stone Trolls are being made again! I'll definitely fill out my unit, because I love those models.
Might grab some more wolf riders and common goblins as well.
Apparently, I can never have enough Trolls, Goblins and Wolf Riders (glances at Oathmark and Middle Earth model pile).
I already have 3 large regiments of common Orcs and a big Black Orc regiment, as well as 15 boar boyz, so I don't think I need anything else there. And I prefer Mantic's Warboss on Wyvern to GW's.
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Post by: nathan2004
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Post by: tneva82
RazorEdge wrote:The TOW Books are printed in China?
I don't get their priting policy LI is all printed in the UK, so AoS and 40k.
LI was originally printed in China.
Then they had to redact all books and get replacements printed FAST.
China does not equal fast print and delivery.
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Post by: Gert
Any source on that or is it just rumour?
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Post by: lord_blackfang
It's true, it can take months for an order to get here by boat.
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Post by: tneva82
You hadn't heard how GW told all the books they had sent in advance to be returned? With print in china in them. There was SOME sort of issue that needed new print run that also resulted in differing cover.
That's why legions came out in december when originally was for august(and the typical youtubers already had boxes delivered for the videos. Until GW said "send the books, keep the models".
Only rumour is regarding what exactly caused the pullback. Some people speculate on catastrophic error in rules that made rulebook unworkable, others there was quote that would be...less than good politically. Others some sort of printing oddity like upside down pages.
Nobody has confirmed what it was.
What we do know is early summer youtubers got the starting boxes, it had books printed in China, then GW told to send books back and suddenly GW announces delay for LI. Then comes new printed in UK with differing cover books.
And if you mean by speed...Well as lord blackfang said boats ain't fastest way to deliver ;-) And if you go for air mail might just as well save cash and print on UK.
Boats are slow. Cargo by boats doesn't happen overnight. Cheap though. Which is why they are used when large amount of cargo needs to be delivered cheaply and speed isn't issue.
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Post by: Skywave
march10k wrote:Skywave wrote:I'll have to look if I have the mounted herald for the TK, don't remember if I have one and if he survived the years without being converted and cut to pieces! That's the only piece from this release that I'm not sure I have, the rest are all accounted for!
This one? I'll be fielding him for one simple reason: He's the only one I've got. I don't mind the model, it's just that I don't need the movement, so the 12 points is a tax, lol. I picked him up second hand for "resurrect two chariots" shenanigans in AOS, only bothered repainting the standard, may have to clean up the rest of him now...
Yep that one! Pretty sure I don't have one so I'm gonna need to get that! I converted a regular, non- BSB Herald back in the day, to add some "punch" to the unit (doesn't really work), but a BSB one would be fun to have too!
Also that Bretonnian Paladin on foot from Warhammer quest is a classic, would not mind getting one (crossing finger on prices).
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Post by: Londinium
tneva82 wrote:
You hadn't heard how GW told all the books they had sent in advance to be returned? With print in china in them. There was SOME sort of issue that needed new print run that also resulted in differing cover.
That's why legions came out in december when originally was for august(and the typical youtubers already had boxes delivered for the videos. Until GW said "send the books, keep the models".
Only rumour is regarding what exactly caused the pullback. Some people speculate on catastrophic error in rules that made rulebook unworkable, others there was quote that would be...less than good politically. Others some sort of printing oddity like upside down pages.
Nobody has confirmed what it was.
What we do know is early summer youtubers got the starting boxes, it had books printed in China, then GW told to send books back and suddenly GW announces delay for LI. Then comes new printed in UK with differing cover books.
And if you mean by speed...Well as lord blackfang said boats ain't fastest way to deliver ;-) And if you go for air mail might just as well save cash and print on UK.
Boats are slow. Cargo by boats doesn't happen overnight. Cheap though. Which is why they are used when large amount of cargo needs to be delivered cheaply and speed isn't issue.
Also wouldn't be surprised if TOW was meant to launch at the time of the '40 years of Warhammer' thing ending and was bumped back into 2024 by the IA cock up. Seems very weird marketing to have that run of articles end with basically nothing and then for TOW to release just a couple months later, in a traditionally dead retail month of January. Lends more credence to the rumours of some massive IA cock up.
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Post by: Scottywan82
The damsels are mighty tempting.
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Post by: Gert
I obviously did not mean the speed of transport between China and the UK.
I'm going to assume you meant to say "recall" and not "redact" in your original post because those are two very different things.
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Post by: Mallo
I'd just started on the hunt for them as I need them for a completely-unrelated-to-warhammer project I'm collecting minis for.
Then I went and brought a Bretonnian army, so now I need another one on top for that army too.
I really hope the MTO prices are not too rough. I can see those Lords/ BSB costing more than the forgeworld version to encourage people to buy the 'cheaper' FW version of the BSB.
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Post by: triplegrim
Does the beastmen cockatrice have a model already?
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Post by: Overread
There was a finecast version of it at one stage. I wound up with 3 because of Finecast print errors. Nice looking model honestly, save for the finecast.
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Post by: lord_blackfang
They put out some very funky monsters in the last days of Fantasy. Sadly they were all Failcast. Jabberslythe is from that same wave, isn't it?
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Post by: Scottywan82
lord_blackfang wrote:They put out some very funky monsters in the last days of Fantasy. Sadly they were all Failcast. Jabberslythe is from that same wave, isn't it?
Yeah, and the Shaggoth too, as I recall. I was bummed they were Finecast at the time and still hope for eventual plastic replacements.
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Post by: BorderCountess
Scottywan82 wrote: lord_blackfang wrote:They put out some very funky monsters in the last days of Fantasy. Sadly they were all Failcast. Jabberslythe is from that same wave, isn't it?
Yeah, and the Shaggoth too, as I recall. I was bummed they were Finecast at the time and still hope for eventual plastic replacements.
I believe the Shaggoth was originally metal and pre-dated Finecast.
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Post by: James12345
Thargrim wrote:The lack of any new plastic kit for O&G is a bit surprising. But the 2 new resin sculpts are solid. I hope they put more effort into the Wood Elves than this though. With all these old models coming back i'm really hoping for a resin version of that old chaos sorcerer that had the horns and hood with the tentacle hand around a book, I think it had a face on the back of it's hood as well. I deeply regret not grabbing that sculpt before they replaced it with the far more bland and boring modern one. I really hope any new chaos stuff harkens back to that older style.
Pretty much the entire night goblin range has been updated under aos, so maybe that's why there isn't a new plastic kit
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Post by: nathan2004
I might have gotten carried away buying at the flagship store in Grapevine, Tx yesterday lol
1
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Post by: Kalamadea
Mr Morden wrote: nathan2004 wrote: Inquisitor Gideon wrote:rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
Maybe he wants a hard copy?
hard copies were in my local store -walked in yesterday and picked up the rulebook and two army books
Maybe in the UK, not in the US. I have 3 local game shops, one of which is a Warhammer Store and none of them had any books or cards left as of this afternoon. The Warhammer Store had a couple Tomb Kings army boxes left, but everything else was sold out completely at all 3 shops. The online stores appear to also be sold out. I would have dropped $170 for hardback books today if anyone had them, but the only option now is wait months for a reprint or buy the digital copies. There's no chance in hell I'm paying $128 for digital books.
My friend bought the Tomb Kings army, I'll need to share his book or else sail the high seas, potentially for months. Reading through the Facebook and Reddit groups, I'm not alone in that
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Post by: Not Online!!!
And i just saw the profile of Chaos warriors.....
And the Rest of the list, because i got curious....
Dragon Lord spam and marauder cheerleaders, great...
But in regards to Chaos warriors:" Look how they masacred my boy!"
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Post by: ImAGeek
Scottywan82 wrote: lord_blackfang wrote:They put out some very funky monsters in the last days of Fantasy. Sadly they were all Failcast. Jabberslythe is from that same wave, isn't it?
Yeah, and the Shaggoth too, as I recall. I was bummed they were Finecast at the time and still hope for eventual plastic replacements.
The Shaggoth is way older. 2003? I think, with the 6th Ed Beasts of Chaos release. It was one of the more impressive models (and pieces of art) when I got into the hobby in 2005.
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Post by: Da Boss
Yeah the Shaggoth was originally metal. I have one, it's one of my favourite miniatures.
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Post by: BorderCountess
Kalamadea wrote: Mr Morden wrote: nathan2004 wrote: Inquisitor Gideon wrote:rollthebones wrote:Does anyone know roughly the lead times on GW hardback reprints for in-demand items? I missed out on Forces of Fantasy so keen to know how long it might be before we see them again. Not sure if they're printed here/Europe or in China.
Apologies if this has been asked and answered already. Didn't see it anywhere.
Why don't you get it from third parties? It's available all over the place.
Maybe he wants a hard copy?
hard copies were in my local store -walked in yesterday and picked up the rulebook and two army books
Maybe in the UK, not in the US. I have 3 local game shops, one of which is a Warhammer Store and none of them had any books or cards left as of this afternoon. The Warhammer Store had a couple Tomb Kings army boxes left, but everything else was sold out completely at all 3 shops. The online stores appear to also be sold out. I would have dropped $170 for hardback books today if anyone had them, but the only option now is wait months for a reprint or buy the digital copies. There's no chance in hell I'm paying $128 for digital books.
My friend bought the Tomb Kings army, I'll need to share his book or else sail the high seas, potentially for months. Reading through the Facebook and Reddit groups, I'm not alone in that
Still waiting for my FLGS to get their shipment, since apparently Tennessee doesn't know how to winter properly.
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Post by: Theyredeaddave
Did anyone order from Wayland Games, and if so has your stuff arrived/been dispatched yet?
In the past my pre order stuff from Wayland normally arrives on release day (or even before) but my ToW order still says “processing”.....
Cheers
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Post by: Dudeface
Theyredeaddave wrote:Did anyone order from Wayland Games, and if so has your stuff arrived/been dispatched yet?
In the past my pre order stuff from Wayland normally arrives on release day (or even before) but my ToW order still says “processing”.....
Cheers
In my experience that's likely code for either "the stock turned up late" or "we sold more than we have". They will send it I'm sure but the lack of clarity is frustrating.
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Post by: Overread
Yep I'm waiting on a Wayland order too. It could just be that GW put them later on the shipping list and its not arrived with them; or they've been slow getting stock out for whatever reason. Or they've over-sold or got less on a pallet than they thought they would or some other kerfuffle.
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Post by: rollthebones
Theyredeaddave wrote:Did anyone order from Wayland Games, and if so has your stuff arrived/been dispatched yet?
In the past my pre order stuff from Wayland normally arrives on release day (or even before) but my ToW order still says “processing”.....
Cheers
I'm in the same boat. I only ordered Forces of Fantasy from Wayland. Got everything else (Bretonnia army box, the arcane journal, Ravening Hordes) delivered on Sat through Dark Sphere (who told me in advance they couldn't supply FoF.) Poor that Wayland haven't communicated.
This was why I asked about lead times on hardback reprints a few pages back. I've since found out that the books were printed in China, and if that reprints come from there too, that's 3 - 4 weeks port to port, and 6 - 8 weeks door to door. But I have no idea how long to add on for the reprint itself. Maybe 3 months in total? GW could always reach out to UK printers, I guess, and take a slight hit to keep momentum going, like someone mentioned they did with LI. Book reprints will obviously affect the starter set restocks too.
At least I have some models to build in the meantime.
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Post by: Overread
GW might also have broken their order up into shipment waves so the next selection of books might not be 3 months away at all. Cash flow is a thing and GW might well not have had the money or shipping space or budget to put everything in one order and instead broke it up.
It might also be something they do to streamline their warehousing and inventory or even just a printing limit at the printers (printer can only print X and any more has to be done next production wave).
I'd be surprised if we now enter a several month wait for a restock of books. It's not impossible, but considering how fast the Wave 2 shipments appeared as an option my guess is they will appear next week as a "wave 2 release"
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Post by: Bonegrinder
Theyredeaddave wrote:Did anyone order from Wayland Games, and if so has your stuff arrived/been dispatched yet?
In the past my pre order stuff from Wayland normally arrives on release day (or even before) but my ToW order still says “processing”.....
Cheers
Yes and no. I ordered the Bret army box as soon as they went live that Saturday, and both Forces of Fantasy and Ravening Hordes books the Wednesday after that. My army box was dispatched on Friday and is arriving today, but got an email saying the books are waiting for stock.
If you didn't get an email letting you know the situation then I'd send one to see what's up.
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Post by: Theyredeaddave
Thanks all, good to hear other people’s experiences.
I was hoping to capitalise on the hype and get some games in but c'est la vie.
Cheers
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Post by: WorldEdgePlayer
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Post by: RaptorusRex
I was correct.
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Post by: Ashitaka
"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
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Post by: Londinium
Ashitaka wrote:"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
Would be very confusing messaging if GW stated that they weren't getting ongoing support and then they sold miniatures for them.
I stand firm on my position that we will see the majority of these factions via expansions or new editions of TOW, so long as the system is a commercial success. Some might take longer than others as their AOS ranges take longer to go through a refresh, while Chaos Dwarfs will probably never get there because GW hates them.
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Post by: Leopold Helveine
If GW hated Chaos dwarfs they wouldn't bother to update their rules.
What I do however find a bit stressful is that in the art provided I don't see their iconic big noses which made me like them so much..
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Post by: Ignispacium
It looks like the Chaos Dwarfs list is written to fully accommodate both the old metal models and new resin ones.
There's even an allowance for black orcs.
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Post by: The Phazer
Londinium wrote:Ashitaka wrote:"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
Would be very confusing messaging if GW stated that they weren't getting ongoing support and then they sold miniatures for them.
I stand firm on my position that we will see the majority of these factions via expansions or new editions of TOW, so long as the system is a commercial success. Some might take longer than others as their AOS ranges take longer to go through a refresh, while Chaos Dwarfs will probably never get there because GW hates them.
Didn't stop GW doing MTOs for several firstborn marines in 40K that had just lost rules support TBH.
Of course, given the new status for most of these factions we might just see AOS MTOs for them that just happen to be the models you'd want for TOW...
Edit: I have also had nothing from Wayland about my core rulebook and it's not shipped. Pretty disappointing - I know people didn't have great experiences with them on backorders, but I had actually found them quite good for pre-orders the last couple of years. Guess that's them and The Outpost off the trustworthy list for pre-orders now.
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Post by: lord_blackfang
Seems to me the lists have about everything that was present at the end of 8th and similar faction specials (vampiric powers, but no bloodlines...) Automatically Appended Next Post: Well, no End Times units? Nagash, Mortarchs and Stormfiends missing, off the top of my head.
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Post by: princeyg
Well, I've just read the Skaven list and I'm pretty happy! Still chock full of weird randomness and we still have warpstone tokens!
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Post by: Voss
lord_blackfang wrote:Seems to me the lists have about everything that was present at the end of 8th and similar faction specials (vampiric powers, but no bloodlines...)
Automatically Appended Next Post:
Well, no End Times units? Nagash, Mortarchs and Stormfiends missing, off the top of my head.
Explicitly not the End Times, so... obviously not missing.
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Post by: chaos0xomega
rollthebones wrote:Theyredeaddave wrote:Did anyone order from Wayland Games, and if so has your stuff arrived/been dispatched yet?
In the past my pre order stuff from Wayland normally arrives on release day (or even before) but my ToW order still says “processing”.....
Cheers
I'm in the same boat. I only ordered Forces of Fantasy from Wayland. Got everything else (Bretonnia army box, the arcane journal, Ravening Hordes) delivered on Sat through Dark Sphere (who told me in advance they couldn't supply FoF.) Poor that Wayland haven't communicated.
This was why I asked about lead times on hardback reprints a few pages back. I've since found out that the books were printed in China, and if that reprints come from there too, that's 3 - 4 weeks port to port, and 6 - 8 weeks door to door. But I have no idea how long to add on for the reprint itself. Maybe 3 months in total? GW could always reach out to UK printers, I guess, and take a slight hit to keep momentum going, like someone mentioned they did with LI. Book reprints will obviously affect the starter set restocks too.
At least I have some models to build in the meantime.
In many cases books (from other publishers) are delivered via air freight rather than transoceanic container shipping, especially when it comes to reprints/restocks. Can't speak to GWs practices on this, only pointing out that the port-to-port lead time might not be as long as you estimated.
Overread wrote:GW might also have broken their order up into shipment waves so the next selection of books might not be 3 months away at all. Cash flow is a thing and GW might well not have had the money or shipping space or budget to put everything in one order and instead broke it up.
It might also be something they do to streamline their warehousing and inventory or even just a printing limit at the printers (printer can only print X and any more has to be done next production wave).
I'd be surprised if we now enter a several month wait for a restock of books. It's not impossible, but considering how fast the Wave 2 shipments appeared as an option my guess is they will appear next week as a "wave 2 release"
I have noticed this with some of GWs bigger releases in the past (Horus Heresy for one, but also AoS 3rd and 40k 9th when they were guaranteeing inventory for all orders placed), where initial launch stock seemed to be depleted on pre-order/release but then additional waves of restocks came in 2-4 week intervals over the next ~3 months or so until supply stabilized vs demand.
Londinium wrote:Ashitaka wrote:"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
Would be very confusing messaging if GW stated that they weren't getting ongoing support and then they sold miniatures for them.
I stand firm on my position that we will see the majority of these factions via expansions or new editions of TOW, so long as the system is a commercial success. Some might take longer than others as their AOS ranges take longer to go through a refresh, while Chaos Dwarfs will probably never get there because GW hates them.
I stand firm on my position that we will not, regardless of the commercial success of the system. I imagine that there will be a long list of new armies (beyond Kislev and Cathay) added to the game over time as well as resculpts of what are fairly extensive model ranges (those molds won't last forever, tbh the Tomb King skeleton molds are probably being pushed to their absolute limit at this point), well before they ever reach the point where its worthwhile or even necessary for them to double back on bringing in what are now squarely Age of Sigmar factions.
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Post by: frankelee
The Legacy PDFs are up! Our defunct armies are alive!
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Post by: Commodus Leitdorf
Hmmm, well I dont have to rebase anything in my Ogre army which is good! Means I can play it right away without having to invest in new movement trays
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Post by: GaroRobe
Dang, I guess that means they won’t even do MTO for legacy factions?
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Post by: nathan2004
Thank the four that gifts are back which you can pick and not the random bullcrap we had at the end of 8th. More like 7th ed Army book with not as many options which I'm fine with for DoC.
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Post by: Dudeface
GaroRobe wrote:Dang, I guess that means they won’t even do MTO for legacy factions?
I'm not sure why that's a surprise or disappointment, they were very clear those armies were just getting token gesture rules and left behind with no mini sales.
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Post by: nathan2004
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Post by: GaroRobe
Dudeface wrote: GaroRobe wrote:Dang, I guess that means they won’t even do MTO for legacy factions?
I'm not sure why that's a surprise or disappointment, they were very clear those armies were just getting token gesture rules and left behind with no mini sales.
I was hoping they’d at least do the occasional character model. Greasus goldtooth, Krell, etc. Most of the legacy models don’t need units since AOS either still has the originals or has alternatives
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Post by: Overread
GaroRobe wrote:Dang, I guess that means they won’t even do MTO for legacy factions?
GW were fairly up front that those factions are just not getting any Old World attention. Even if they do it won't be until a lot later after the main armies are out for the game.
That said many of them still have a lot of models for sale under the AoS banner.
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Post by: MaxT
I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
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Post by: RaptorusRex
About the PDFs going up on Monday.
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Post by: Leopold Helveine
So does anyone actually know anything about the design choices concerning Chaos dwarfs as that image shows them with a very tiny nose for some reason.. or is that image taken from something else? (As I do know there's some other manufacturers who made chaos dwarfs with tiny noses and all)
Can't find anything official on their appearance.. other than that..
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Post by: Mr Morden
MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
To be fair - they also (stupidly) said that they would not be part of the ongoing narrative - which made no sense and of course they are.
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Post by: frankelee
I have a feeling where there's demand, 3d sculptors will step up to provide models. They seem to be getting wiser about the business. And then of course most of the Legacy armies have better model support than the supported armies, you just need to go on Amazon and buy your own square bases.
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Post by: Mr Morden
Just reading the Vamps - some interesting stuff - magic is more for Necromancers. List seems very comprehenisve and comparable to the current army lists for the "supported factions"
Really like the Daemonic alignment rules
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Post by: Commodus Leitdorf
Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years.
The potential of more money tends to alter plans as things go along.
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Post by: Tallonian4th
It's interesting in the article they are very clear the armies are not for Matched Play, will not be supported going forwards and are just a nod to those with existing collections. In the same article they go through how these armies are full armies with enhancements, spells and such, and that they have been carefully play tested and balanced. Seems like GW are going for a bit of a have your cake and eat it on the one hand saying don't expect anything from these armies and the other saying but they do have full and reasonable rules.
At the moment it's clear they don't want to confuse the AoS and TOW factions, much in the same way GW has divorced 30K units from 40K units. It could be confusing to have two Saurus Warriors on the store nice and shiny new for AoS and legacy sculpts for TOW. However GW has just announced 30K Leman Russ tanks which will sit on the store alongside 40K ones. It might hint that in the future once TOW is established (and if successful) they might have the confidence to have Saurus Warriors (Seraphon) and Saurus Warriors (Lizardmen) allowing these factions to be added.
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Post by: The Phazer
MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
GW also couldn't have been any clearer that WFB was dead until it wasn't.
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Post by: triplegrim
Do you think warpstpne weapons works for the halberss of stormvermin?
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Post by: chaos0xomega
Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. They didn't arbitrarily cut those factions, they aren't making it up as they go, nor are they arbitrarily going to decide to fly by the seat of their pants and restore them to the game. Thats not how major publicly traded corporations operate and its certainly not how GW operates, this is not a mickey mouse operation where they just jump into things without forethought and do whatever strikes them as a good idea in the moment. That is not how successful businesses (like GW) operate. They already did the analysis, determined their best, worst, and most likely case scenarios, and planned out their path forward accordingly. They communicated clear intent that the factions are cut because they don't fit in their plans at all, regardless of success factors, for the forseeable future (which is usually analyzed and assessed over 3, 5, and 10 year horizons). If they were to change their mind, that "proper release as an expansion" is more like 10 years out, not 2 to 3. Tallonian4th wrote:It's interesting in the article they are very clear the armies are not for Matched Play, will not be supported going forwards and are just a nod to those with existing collections. In the same article they go through how these armies are full armies with enhancements, spells and such, and that they have been carefully play tested and balanced. Seems like GW are going for a bit of a have your cake and eat it on the one hand saying don't expect anything from these armies and the other saying but they do have full and reasonable rules. Tallonian4th wrote:It's interesting in the article they are very clear the armies are not for Matched Play, will not be supported going forwards and are just a nod to those with existing collections. In the same article they go through how these armies are full armies with enhancements, spells and such, and that they have been carefully play tested and balanced. Seems like GW are going for a bit of a have your cake and eat it on the one hand saying don't expect anything from these armies and the other saying but they do have full and reasonable rules. At the moment it's clear they don't want to confuse the AoS and TOW factions, much in the same way GW has divorced 30K units from 40K units. It could be confusing to have two Saurus Warriors on the store nice and shiny new for AoS and legacy sculpts for TOW. However GW has just announced 30K Leman Russ tanks which will sit on the store alongsi Tallonian4th wrote:It's interesting in the article they are very clear the armies are not for Matched Play, will not be supported going forwards and are just a nod to those with existing collections. In the same article they go through how these armies are full armies with enhancements, spells and such, and that they have been carefully play tested and balanced. Seems like GW are going for a bit of a have your cake and eat it on the one hand saying don't expect anything from these armies and the other saying but they do have full and reasonable rules. At the moment it's clear they don't want to confuse the AoS and TOW factions, much in the same way GW has divorced 30K units from 40K units. It could be confusing to have two Saurus Warriors on the store nice and shiny new for AoS and legacy sculpts for TOW. However GW has just announced 30K Leman Russ tanks which will sit on the store alongside 40K ones. It might hint that in the future once TOW is established (and if successful) they might have the confidence to have Saurus Warriors (Seraphon) and Saurus Warriors (Lizardmen) allowing these factions to be added. de 40K ones. It might hint that in the future once TOW is established (and if successful) they might have the confidence to have Saurus Warriors (Seraphon) and Saurus Warriors (Lizardmen) allowing these factions to be added.
At the moment it's clear they don't want to confuse the AoS and TOW factions, much in the same way GW has divorced 30K units from 40K units. It could be confusing to have two Saurus Warriors on the store nice and shiny new for AoS and legacy sculpts for TOW. However GW has just announced 30K Leman Russ tanks which will sit on the store alongside 40K ones. It might hint that in the future once TOW is established (and if successful) they might have the confidence to have Saurus Warriors (Seraphon) and Saurus Warriors (Lizardmen) allowing these factions to be added. They have been "carefully play tested and balanced" (a dubious statement to begin with, though a quick perusal indicates that for the most part they should have decent parity against the core grand armies and the 4 armies of infamy we have seen thus far) as of launch. They are no IIRC the pintle mount options are also different, so while most of the kits are intercompatible, there are both aesthetic and functional differences that make cross-use a bit more involved.t going to remain carefully balanced as TOW evolves, new factions (Kislev and Cathay are the obvious examples here) get added, narrative expansion are released and power creep sets in. With no updates in the future, they have an obviously limited shelf-life. Theres also the potential for the opposite to be true - where in actuality one or more of the legacy factions are actually busted OP and will dominate the game against the core factions - even in this case they still won't be balanced or toned down. The existence of these PDF lists is largely for PR purposes and long term salesmanship, and not much else. They are there to entice legacy fans who may or may not have burned their armies in protest of ET and AoS to come back into the fold from Kings of War or whatever and give GW a second chance - its make-up sex for nerds basically. They aren't going to tell you that the army lists are half-assed and the effort phoned-in, obviously, that would be self-defeating and just piss off a community that they have already pissed off previously even more. At the same time though, they have to manage expectations and make clear that folks going in on these factions are basically on their own, so that in "2 to 3 years" when these factions still have zero support and still aren't on the horizon of being added into the game as an expansion, those customers can't say that GW misled them or tricked them and screwed them over a second time. Instead they will be left with the understanding that what they have is all they are going to get, and if they want something different then their only way forward is to invest into another one of the factions that GW actually is supporting. And I'm not sure I see the parallel in the Leman Russ example. Yes, you can use the SA Leman Russ as a 40k Leman Russ - but you don't get sponsons so as of the current edition you kinda would never really want to do that unless you're ok with using 3d printed or aftermarket add-ons to give yourself those options (which, at that point, will just cost you more money than using the proper 40k LR kit). You likewise won't get full value out of the SA kits, as 40k doesn't have rules anymore for the gravis lascannon variant of the strike tank, and the volkite macro-saker variant of the assault tank is similarly unfieldable in 40k.quote=Tallonian4th 807983 11633917 null]It's interesting in the article they are very clear the armies are not for Matched Play, will not be supported going forwards and are just a nod to those with existing collections. In the same article they go through how these armies are full armies with enhancements, spells and such, and that they have been carefully play tested and balanced. Seems like GW are going for a bit of a have your cake and eat it on the one hand saying don't expect anything from these armies and the other saying but they do have full and reasonable rules. At the moment it's clear they don't want to confuse the AoS and TOW factions, much in the same way GW has divorced 30K units from 40K units. It could be confusing to have two Saurus Warriors on the store nice and shiny new for AoS and legacy sculpts for TOW. However GW has just announced 30K Leman Russ tanks which will sit on the store alongside 40K ones. It might hint that in the future once TOW is established (and if successful) they might have the confidence to have Saurus Warriors (Seraphon) and Saurus Warriors (Lizardmen) allowing these factions to be added. Automatically Appended Next Post: The Phazer wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”. GW literally couldn’t have been any clearer. GW also couldn't have been any clearer that WFB was dead until it wasn't. I mean, it is dead. This is a different game. Half the armies are missing, 90% of the special characters are missing. There are similarities, but they are also moving in a different direction. The best argument you can make is that this is 9th edition whfb but they squatted half of it so that they could replace that half with something else, which isn't a very good argument.
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Post by: WorldEdgePlayer
Which armies are missing? Because I have rules for 16 armies now. Did you mean armies like Nippon from 2nd edition?
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Post by: Overread
I think that Old World Edition 1 is going to be a catch-up and get it out on the shelf edition.
This might build up toward a big end of edition release of Kisleve and Cathay. Both those factions are named in the book, but there's also not a single bit of product on show in the BRB for them and the maps at the start and end don't even cover the Cathay region either.
The other option is that Old World 2.0 will start with a big launch of Cathay and Kisleve; with GW's view that all the fans generated from the 1.0 edition will result in BIG sales on those big new factions. It also means they get a sense of which armies from 1.0 and which models sell well and which don't. This might well then influence their investment and roll out plans for updates and I figure 2.0 will feature a lot of armies getting plastic updates. From big reworks to small hero additions.
I'd also predict that 2.0 or the very end of 1.0 will see the compendium rule books vanish and be replaced with single volume army books as standard for most GW games.
The other option is that 1.0 lasts longer and we instead see some of those things start to happen during its lifespan. That could happen, esp if GW doesn't put Old World on a 3 year edition rotation.
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Post by: Cyel
I hope that everybody here understands that phrases like "carefully playtested and balanced" is standard Soviet-style propaganda of success by GW and the same thing was said about every single one of their games in the past, with hardly any of them proving to be indeed carefully playtested or balanced .
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Post by: frankelee
Yeah, you gotta understand who you're dealing with, this isn't Warlord Games who play their own products and will do things because they sound awesome and then sell them. These are suits, they make decisions and then expect their underlings to make it happen. And then praise them for being geniuses.
This is WFB, but it's a Specialist Game now, where thanks to a video game GW corporate were forced to take old models and make easy money with them. That doesn't mean in 2030 that TOW 2nd Edition won't have all these changes, but they're not cutting the wheel hard astern and charting a course to unknown waters just because they're underproduced Bretonnian sets sold out. Not saying that wouldn't be a smart decision, but your expectations need to be set for the entity we're talking about here.
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Post by: Commodus Leitdorf
chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. They didn't arbitrarily cut those factions, they aren't making it up as they go, nor are they arbitrarily going to decide to fly by the seat of their pants and restore them to the game. Thats not how major publicly traded corporations operate and its certainly not how GW operates, this is not a mickey mouse operation where they just jump into things without forethought and do whatever strikes them as a good idea in the moment. That is not how successful businesses (like GW) operate. They already did the analysis, determined their best, worst, and most likely case scenarios, and planned out their path forward accordingly. They communicated clear intent that the factions are cut because they don't fit in their plans at all, regardless of success factors, for the forseeable future (which is usually analyzed and assessed over 3, 5, and 10 year horizons). The timeframe for development may be off but the principle is the same. Even when WHFB was nuked, GW was never going to completely abandon their IP and it was always a matter of time before it returned. So the idea that those "Legacy" armies wont also come back is silly.
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Post by: Tyel
Clearly GW are not going to announce "wow, never expected you to buy so many Brets and TKs. We have to release Dark Elves, Skaven, VCs etc now, watch this space".
If however over the course of this year/18 months these various releases are a commercial success, it doesn't take a genius to go "what about the rest of our back catalogue?" This is especially true if you believe its all pushed by corporate suits who aren't going to care about the lore reason for why they can't/shouldn't. "Just make up new lore you nerds."
Even if they decided in the next 6 months its a go though, you are probably looking at 3-4~ years.
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Post by: chaos0xomega
WorldEdgePlayer wrote:
Which armies are missing? Because I have rules for 16 armies now. Did you mean armies like Nippon from 2nd edition?
Legacy armies quite obviously don't count as present in the context of this discussion.
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Post by: SgtEeveell
Ashitaka wrote:"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
I was *hoping* for an MTO for Skaven, but not expecting one. An Island of Blood MTO would be especially nice.
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Post by: Thommy H
Leopold Helveine wrote:So does anyone actually know anything about the design choices concerning Chaos dwarfs as that image shows them with a very tiny nose for some reason.. or is that image taken from something else? (As I do know there's some other manufacturers who made chaos dwarfs with tiny noses and all)
Can't find anything official on their appearance.. other than that..
It's from the Tamurkhan: The Throne of Chaos book released by Forge World during 8th Edition which featured the Legion of Azgorh list. All the units in the Chaos Dwarfs PDF are taken from that, but they're compatible (as were the LoA rules) with the 4th/5th Edition models.
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Post by: MaxT
Mr Morden wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
To be fair - they also (stupidly) said that they would not be part of the ongoing narrative - which made no sense and of course they are.
But they are not. They aren’t in the rulebook, they aren’t in the army books, they aren’t in the journals. They are not “part of the narrative” for this product.
Get. Over. It.
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Post by: Rogzor87
What is "MTO"? I keep seeing it but haven't figured out what you all mean by that.
In addition, I'm excited for a 5 Terrorgheist 2k VC list.
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Post by: Mr Morden
MaxT wrote: Mr Morden wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”. GW literally couldn’t have been any clearer. To be fair - they also (stupidly) said that they would not be part of the ongoing narrative - which made no sense and of course they are. But they are not. They aren’t in the rulebook, they aren’t in the army books, they aren’t in the journals. They are not “part of the narrative” for this product. Get. Over. It. Mate - I have the books - they are all over the narrarative.
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Post by: Mallo
lord_blackfang wrote:
Well, no End Times units? Nagash, Mortarchs and Stormfiends missing, off the top of my head.
Skaven are missing stormfiends, vermin lords, slaves.
I didn't expect characters, so can't say I can really be disappointed there. The legacy lists, from a quick scan, pretty much seem like what I was expecting from them. The 'don't you dare try to bring these to a tournament' note at the start feels a little passive aggressive when they know people will do what they want anyway. But I understand they need to be clear on it, probably just to cut down on the amount of emails and facebook comments they get on the subject.
I'm hoping we finally see some decent battle reports now the legacy stuff is in the wild.
I think a little more love went into this game than they really had budget for, but with it offering nothing really new and missing more than what older editions bring I think I'll stick to my plan of trying the game out but going back to older editions for running group games or campaign days. It does mean I'm going to end up with a lot of big blue books, unless we see a cheaper way of buying Bretonnian plastics before the year is out! I still plan to put the legacy armies into their own volume, probably with a lot of recycled art and maps to make it a bit nicer and get it printed so I do have a 'complete' version of the game for when I do want to try it out.
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Post by: Overread
Rogzor87 wrote:What is "MTO"? I keep seeing it but haven't figured out what you all mean by that.
In addition, I'm excited for a 5 Terrorgheist 2k VC list.
As noted MTO is "Made To Order". It's when GW doesn't produce any stock for a product up front. Instead the product gets a pre-order window of typically around 2 weeks (varies, could be 1 week for some or more for others). GW then gathers in all those preorders and creates the models to fill that order. As a result the delivery times are typically listed as up to 180days. GW might also partially deliver during that delivery window, so some people might get them earlier than others.
Typically GW is well within that window of delivery. For models GW will sometimes produce a bulk of them up front so some can get them instantly; whilst others have to wait for production to catch up.
It's a method GW uses to have large releases on one-off items that they aren't putting into general production. So the Made to Order Bretonnia and Tomb King models going on sale this coming Saturday will all be MTO. GW won't be selling them retail after (or if not for a very long time). So you can order them during the window and then wait.
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Post by: Hoffa76
chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. They didn't arbitrarily cut those factions, they aren't making it up as they go, nor are they arbitrarily going to decide to fly by the seat of their pants and restore them to the game. Thats not how major publicly traded corporations operate and its certainly not how GW operates, this is not a mickey mouse operation where they just jump into things without forethought and do whatever strikes them as a good idea in the moment. That is not how successful businesses (like GW) operate. They already did the analysis, determined their best, worst, and most likely case scenarios, and planned out their path forward accordingly. They communicated clear intent that the factions are cut because they don't fit in their plans at all, regardless of success factors, for the forseeable future (which is usually analyzed and assessed over 3, 5, and 10 year horizons). If they were to change their mind, that "proper release as an expansion" is more like 10 years out, not 2 to 3. What GW will or won't do neither of us can known but I know for a fact that I have worked for a number of multinational companies that are 10-30 times the size of GW and exactly none of them worked the way you describe above. Sure there are roadmaps but anything on a roadmap more than 1-2 years into the future is about how a company currently thinks things will turn out. I don't think I've ever seen a road map for the coming 3-5 years that actually "came true"
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Post by: SamusDrake
Maybe hold two leagues of TOW matches at events; Official armies and Legacy armies?
A good deal of care and attention has gone into playtesting and balancing these lists
If true then at least these seven armies should be reasonably balanced against each other. And even lacking Old World kit support, it seems that most units can be taken from the AOS range so long as given square bases.
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Post by: Dryaktylus
chaos0xomega wrote:
I mean, it is dead. This is a different game. Half the armies are missing, 90% of the special characters are missing.
Looks like WHFB to me. Rules are the same as a new edition and the background is the same.
Sure, some important armies have only Legacy rules, but one was neglected before (CD), one was made of a troop type that was previously part of Empire, O&G, Chaos and Dogs of War and one should have stayed in the Chaos wastes as an own army for special campaigns.
Speaking of campaigns: as WHFB was always an amalgam of fantasy role-play and historical it was only natural that players played some and GW sold campaign boxes or had some in WD. They also had articles in the latter with timelines and restrictions who was there and who not. Casual games with whatever armies and characters or settings (invented or 'historical') at another time or special place were both WHFB. I don't see why this should be different now.
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Post by: kodos
Hoffa76 wrote: What GW will or won't do neither of us can known but I know for a fact that I have worked for a number of multinational companies that are 10-30 times the size of GW and exactly none of them worked the way you describe above. Sure there are roadmaps but anything on a roadmap more than 1-2 years into the future is about how a company currently thinks things will turn out. I don't think I've ever seen a road map for the coming 3-5 years that actually "came true"
well, that is one part of GWs problem, they a fixed plan for the next 3-5 years simply because development cycle is that long with a 3 year edition cycle, development for what goes into the core box of the next edition starts shortly after the current one is released that it does not always work out well it shown by amounts of models in the core box not fitting the minimum unit sizes in the rules or that GW has troubles keeping up with the new stuff or were a not planned re-print of a box messes with the release cycle for years also pre-orders work differently than with most other companies as they change nothing for distribution or manufacturing and are more of a marketing thing
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Post by: tneva82
chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. . Legions say high. Game people like you said never comes. Or even at for that matter... Belivability of naysayers low. Oh and everybody knew squats ain't coming back eh? So far gw hasn't said anything that they wouldn't say even if other armies would come. Gw goes where there is money.
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Post by: Darkial
Are the Skavens missing the slaves or how was it in 8th?
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Post by: Dudeface
tneva82 wrote: Legions say high. Game people like you said never comes. Or even at for that matter... Belivability of naysayers low. Oh and everybody knew squats ain't coming back eh? So far gw hasn't said anything that they wouldn't say even if other armies would come. Gw goes where there is money. Frankly I am amazed there is that much money in this product. I still largely think there will be a splash on each faction release but not enough to justify continued product development and like all specialist games, unless you happen to exist in that goldilocks zone and have an invested local community I don't think Old World will take off. GW have large production speed issues, they're not going to keep trotting out extra old world armies at any real pace, they can't afford the time or space to risk new kits seemingly either, so at best it's a trickle down job for the next 18 months just for the factions they've said are in the setting. At that point do you think they'd rather release 40k 11th ed or re-release the 20 year old skaven sculpts they just replaced with a new kit a year prior? It's not trivial for them to get these armies out logistically when they're already stretched. I'm glad the people who are stoked for this are happy, but honestly it was maybe the worst timing possible for GW to try this, struggling as they are for production space.
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Post by: Lord Zarkov
Darkial wrote:Are the Skavens missing the slaves or how was it in 8th?
No Slaves in TOW.
Tbh, they seem to have gone mega heavy on NMNR for Legacy Factions. There’s rules for nearly everything that used to have a model, but loads of things that used to be options but didn’t have a model have been removed. Frustrating, and a very different approach from the core factions.
Though daemons do seem to have gained their AoS herald variants which is interesting.
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Post by: Grail Seeker
GW is actively taking steps to increase their production capabilities.
Which is logical. The rational decision is to increase production and profit from both 11th and The Old World rather than choosing.
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Post by: Gimgamgoo
Dudeface wrote:It's not trivial for them to get these armies out logistically when they're already stretched. I'm glad the people who are stoked for this are happy, but honestly it was maybe the worst timing possible for GW to try this, struggling as they are for production space.
I'm not sure GW care.
As long as they sell out of their weekly fomo drop to the whales and scalpers, it's money in the bank.
The production of nostalgia sales with less effort, allows teams to work on the new stuff to sell on the inbetween weeks. GW seem to have backed themselves into a corner of shareholder expectation of sell out product every week. They seem to be afraid of having gap weeks now. This nostalgia stuff is an easy gap fill with minimal effort.
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Post by: Overread
Lord Zarkov wrote:Darkial wrote:Are the Skavens missing the slaves or how was it in 8th?
No Slaves in TOW.
Tbh, they seem to have gone mega heavy on NMNR for Legacy Factions. There’s rules for nearly everything that used to have a model, but loads of things that used to be options but didn’t have a model have been removed. Frustrating, and a very different approach from the core factions.
Though daemons do seem to have gained their AoS herald variants which is interesting.
I always felt that with Old World things that had options but not models were things GW wanted to make at some point. As these Legacy armies aren't going to get invested in (and if they are its 5-10 years away for Old World investment) it makes sense to cut down a bunch of things that GW can't even put on "Made to Order" let alone never produced for people to get hold of.
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Post by: Pariah Press
SgtEeveell wrote:Ashitaka wrote:"But while these are complete lists, there are no plans to release miniatures to use them with – the rules are intended for people who already have armies in their collection."
So it looks like no MTOs for these, as expected, though some people online thought there would be.
I was *hoping* for an MTO for Skaven, but not expecting one. An Island of Blood MTO would be especially nice.
There have been at least a couple of Skaven MTOs for AoS in the last few years. I picked up a Deathmaster Snikch from one. Given that most of the Legacy factions are in AoS, I think you can still hold out hope for classic minis to be re-released as MTOs.
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Post by: Stormonu
I'm curious - with the Seraphon and Vampire Court models still being in production, why are Lizardmen and Vampire Counts "Legend Factions" and didn't make it to the actual books. Is it because their WHFB models have been replaced with newer AOS sculpts? Or do they somehow duplicate factions that did make it to print this time around?
This whole release has me a bit confused as it seems very scattershot for a casual like me.
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Post by: Dudeface
Gimgamgoo wrote:Dudeface wrote:It's not trivial for them to get these armies out logistically when they're already stretched. I'm glad the people who are stoked for this are happy, but honestly it was maybe the worst timing possible for GW to try this, struggling as they are for production space.
I'm not sure GW care.
As long as they sell out of their weekly fomo drop to the whales and scalpers, it's money in the bank.
The production of nostalgia sales with less effort, allows teams to work on the new stuff to sell on the inbetween weeks. GW seem to have backed themselves into a corner of shareholder expectation of sell out product every week. They seem to be afraid of having gap weeks now. This nostalgia stuff is an easy gap fill with minimal effort.
I imagine they do care to a large degree, they're getting a lot of flak at the minute for not producing enough of anything. What you're referencing allows them to get ahead on model design and rules writing possibly, but they're adding in more and more to their release schedule and pushing their production capacity further and further as a result. The fact they're old sculpts between new stuff is largely irrelevant. They could be making twice the number of deathwing assault boxes to sell which is significantly less of a gamble for them and recoups the cost of the new moulds far faster whilst pissing off fewer people because supply would be greater. Automatically Appended Next Post: Stormonu wrote:I'm curious - with the Seraphon and Vampire Court models still being in production, why are Lizardmen and Vampire Counts "Legend Factions" and didn't make it to the actual books. Is it because their WHFB models have been replaced with newer AOS sculpts? Or do they somehow duplicate factions that did make it to print this time around?
This whole release has me a bit confused as it seems very scattershot for a casual like me.
Seraphon still share kits with AOS which is likely the biggest issue and is quite close to their sigmar-ification. The vamps is the same and I guess it'd be harder to shift the deathrattle skellies when the older (7th ed?) skellies were just as good imo and would be far cheaper.
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Post by: pogey
chaos0xomega wrote:
I stand firm on my position that we will not, regardless of the commercial success of the system. I imagine that there will be a long list of new armies (beyond Kislev and Cathay) added to the game over time as well as resculpts of what are fairly extensive model ranges (those molds won't last forever, tbh the Tomb King skeleton molds are probably being pushed to their absolute limit at this point), well before they ever reach the point where its worthwhile or even necessary for them to double back on bringing in what are now squarely Age of Sigmar factions.
They can always make new molds. They still have the masters
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Post by: AllSeeingSkink
pogey wrote:chaos0xomega wrote:
I stand firm on my position that we will not, regardless of the commercial success of the system. I imagine that there will be a long list of new armies (beyond Kislev and Cathay) added to the game over time as well as resculpts of what are fairly extensive model ranges (those molds won't last forever, tbh the Tomb King skeleton molds are probably being pushed to their absolute limit at this point), well before they ever reach the point where its worthwhile or even necessary for them to double back on bringing in what are now squarely Age of Sigmar factions.
They can always make new molds. They still have the masters
One reviewer mentioned the mould lines on the "old" kits weren't too bad, which makes me wonder if they have already remade the moulds as it's was my understanding that stuff like that usually gets worse the more worn out a mould gets.
Those moulds are probably going back to the days of pantographing.
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Post by: Mr Morden
I was pleasently surpised by how much new and good art was produced for the books as well
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Post by: StudentOfEtherium
I'm looking at the DE PDF, and one thing that stands out is that they can take a bunch of DoK units. Sisters of Slaughter/Witch Elves, the Cauldron of Blood/Bloodwrack Shrine, and the extra models like the hag or medusa. are these kits just older than i thought they were? fantasy was far before my time, but i assumed all of these were aos-original
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Post by: chaos0xomega
Overread wrote:I think that Old World Edition 1 is going to be a catch-up and get it out on the shelf edition. This might build up toward a big end of edition release of Kisleve and Cathay. Both those factions are named in the book, but there's also not a single bit of product on show in the BRB for them and the maps at the start and end don't even cover the Cathay region either. The other option is that Old World 2.0 will start with a big launch of Cathay and Kisleve; with GW's view that all the fans generated from the 1.0 edition will result in BIG sales on those big new factions. It also means they get a sense of which armies from 1.0 and which models sell well and which don't. This might well then influence their investment and roll out plans for updates and I figure 2.0 will feature a lot of armies getting plastic updates. From big reworks to small hero additions. I'd also predict that 2.0 or the very end of 1.0 will see the compendium rule books vanish and be replaced with single volume army books as standard for most GW games. The other option is that 1.0 lasts longer and we instead see some of those things start to happen during its lifespan. That could happen, esp if GW doesn't put Old World on a 3 year edition rotation. I expect the current edition of the game will last about 10 years, ala HH and similar to where Necromunda seems headed. Kislev and Cathay will be out within the next couple years at the latest (well, Kislev anyway, all signs point to Cathay being a bit further behind). I expect there will be other armies beyond Kislev/Cathay that are further down the pipe and not mentioned in the core book (Norsca, for example). Kislev and Cathay being featured there isn't the be-all end-all as to what armies will and won't be supported. World Eaters and Votann, for example, were not in the 40k core rulebook, yet were still added to the game. When HH 1.0 launched, Solar Auxilia, Daemons of the Ruinstorm, Blackshields, Custodes/Sisters of Silence, and Imperialis Militia were not present, etc. Simply put, they've already made clear investments into Kislev being in the game, and the turnaround time to produce molds and plastic kits is pretty lengthy, they aren't waiting for the success of TOW to play out to determine if they are going to fund them and wait years to release them - they started down that path before the game ever released. That entire theory is just so asinine in general (and I'm not calling you out Overread, its just something that I've seen so many people speculate on, its something that taken on a life of its own) - GW made substantial investments into launching whole new model ranges for LI, AI, and AT without any sales data to indicate whether or not the games would be successful first, theres no reason why they would treat TOW any differently. The cost investment needed to put Bretonnia and Tomb Kings and the other core factions back out is substantially lower and the rate of return substantially higher, because those molds are long since paid for and/or fully depreciated, etc. The majority of TOWs initial project budget would thus logically be used funding Kislev and Cathay rather than in refurbishing old kits, just because they aren't released at launch doesn't change that, and theres pretty obvious reasons why they wouldn't want them to be available on launch - better to have the core factions that people know and love in the game and playable first to get your community back and have people investing their hobby dollars into the old stuff first before hitting them with the new shinies. If Kislev and Cathay were available on launch I would not bother for one second with any of the other factions and their ancient minis and would just wait for GW to get around to resculpting them over time. The same is true for a lot of others most likely. You have to consider that GW developed a sales strategy and a business plan in association with the game, with an approach that was intended to maximize their sales and revenue flows. Cyel wrote:I hope that everybody here understands that phrases like "carefully playtested and balanced" is standard Soviet-style propaganda of success by GW and the same thing was said about every single one of their games in the past, with hardly any of them proving to be indeed carefully playtested or balanced . I understand that, some of the others here seem to be taking it at face value though. Commodus Leitdorf wrote:chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. Staaaaaaahp. Give up the ghost. Drop the copium. Stop trying to peddle hopium to the ignorant masses. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. They didn't arbitrarily cut those factions, they aren't making it up as they go, nor are they arbitrarily going to decide to fly by the seat of their pants and restore them to the game. Thats not how major publicly traded corporations operate and its certainly not how GW operates, this is not a mickey mouse operation where they just jump into things without forethought and do whatever strikes them as a good idea in the moment. That is not how successful businesses (like GW) operate. They already did the analysis, determined their best, worst, and most likely case scenarios, and planned out their path forward accordingly. They communicated clear intent that the factions are cut because they don't fit in their plans at all, regardless of success factors, for the forseeable future (which is usually analyzed and assessed over 3, 5, and 10 year horizons). The timeframe for development may be off but the principle is the same. Even when WHFB was nuked, GW was never going to completely abandon their IP and it was always a matter of time before it returned. So the idea that those "Legacy" armies wont also come back is silly. Yeah, don't think so. I think the only reason you're seeing WHFB back is because AoS was successful and proved to management that there was still a strong market for a fantasy miniatures game that wasn't tied to the new hotness in film and television, and TWW created pent-up demand for its predecessor. If AoS had crashed and burned it would have been abandoned like WHFB was (or like AI seems to have been, more recently), and I think GW would have written off its fantasy IP as being too generic and indistinct to be legally defensible and the market too saturated or competitive or whatever you want to think of it is as for a fantasy miniatures game to be financially profitable or competitively viable for them to continue supporting it. The success of TWW on its own would not have changed anything, as two (three if you consider the supposed decline of MESBG) failed fantasy miniatures games would have simply communicated to GWs management that there was too much risk assciated with fantasy miniatures gaming and the market demand for that type of product line was too niche and minimal for the company to see meaningful ROI from pursuing it. The idea that the return of WHFB/ TOW was pre-ordained in the stars is just a laughable work of fiction resulting from an overactive imagination. Those legacy armies don't need to "come back". The models exist today, are being sold, and fully supported in another IP where they are amongst the best selling products in that games product range, and that game is the companies flagship fantasy miniatures game product. What you think makes sense as a consumer is not what GW necessarily thinks is best for the long term strength of their business. The biggest questions that need to be asked and answered are, in my mind: -Does adding those 7 factions into TOW hurt the long term health of AoS as GW's flagship fantasy game and as a marketable intellectual property? (I believe the answer is actually yes, it does. There is probably a not insubstantial segment of players of these factions who would port their armies out of AoS back into TOW on a semi-permanent or permanent basis if they received the level of support in TOW that they have received in AoS. This thins out the AoS community by removing what is actually a large segment of its current playerbase, as these are literally some of the best selling and most popular factions in the game. This in turn hurts the remainder of the community, as a substantial reduction in playerbase hollows-out opportunities for the remaining players to enjoy the game themselves. Likewise, the direct overlap of these factions being in both systems creates direct internal competition between them that results in consumer perceptions that can further weaken the strength of one or both brands - you want consumers to compare your products favorably to products made by your competitors, you don't want them to debate which of your two products is better than the other. If, for example, the writing and development on TOW Skaven somehow outperformed that of AoS Skaven, you could find yourself in a situation where your customers craft a secondary narrative that poisons brand perception, i.e. if an overwhelming segment of your customer base buys into a secondary narrative like " TOW Skaven are so much better than AoS Skaven, AoS Skaven are too woke and are just gakky fan service, TOW Skaven are where real Skaven fans go", then you are creating conditions that will disuade potential new consumers interested in Skaven from getting into AoS on the basis of the different perceptions held between the two brands. As it currently stands theres not a lot of overlap between TOW and AOS, and it seems that GW has plans to build differentiation between the two where that overlap does exist (mainly in Chaos Warriors and Beastmen). Nobody is ever going to really compare Cities of Sigmar to Bretonnia or Empire as equivalents - they are stylistically, aesthetically, thematically, and mechanically disimilar enough that people won't directly compare them and in many cases may even see them as complimentary (i.e. "I play Cities of Sigmar in AoS, but I also decided to play Empire in TOW because they both scratch a similar itch but in very different ways"). Likewise, Lumineth and High Elves are very different, but may appeal to similar sensibilities. Skaven in AoS though? Pretty directly the same as Skaven in TOW. Daemons in Aos? Exactly the same as TOW. Vampire Counts in TOW? Yeah, pretty overwhelmingly similar to Soulblight Gravelords in AoS, with some elements of FEC and Nighthaunt thrown in. And likewise, having the same factions in multiple brands just weakens the strength of those brands and IPs by diluting their respective images. Having Skaven be recongizable as a core element of AoS makes AoS stronger. Having Skaven be identifiable with both TOW and AoS weakens the strength of both by creating confusion as to which franchise they belong to as well as weakening the identity of the faction itself by creating uncertainty as to which franchise it should be associated with. Space Marines have a strong identity because they are closely associated with 40k and only 40k, if GW licensed them out to George Lucas/Disney for inclusion in a Star Wars film then suddenly thats no longer true, and they could end up being associated more strongly with something that you can't make as much money off of. So again, I say the answer to this question is "Yes", and on that basis alone those 7 factions are unlikely to ever see a return to TOW in a fashion that isn't rendered distinct from their legacy form - i.e. vampire pirates instead of vammpire counts, southlands frogmen instead of lustrian lizardmen, etc.) -Does adding those 7 factions into TOW generate more long term sales revenue of products than firewalling them into AoS? (I believe the answer is likely no, it doesn't - there are a lot of people who play multiple games in the GW portfolio, cross-compatability comes at the expense of selling them separate armies/model collections for separate games.) -Does TOW *NEED* these 7 factions in order to be successful, and does their inclusion in TOW strengthen the TOW brand in a manner that can't be achieved through other means/factions? (No, I don't think it does. We've already heard the peanut gallery claiming that the launch of TOW with just Bretonnia and Tomb King was some sort of massive unmitigated success, so clearly GW can do just fine without those 7 factions - their exclusion isn't holding GW back at all. I think GW has already laid the groundwork for another dozen factions worth of stuff they can include in the game in just one-off references in the rulebook and interactive map that will help redefine TOW as something different from AoS with a stronger and more distinct identity than WHFB ever had, while still being recognizable as part of the same universe by fans old and new. Besides, why bother trying to sell TOW fans the same models that they can already buy - and many cases already have or will have in ~5-10 years time - when you can sell them something new in much larger numbers instead?) In short, this can all be summed up as follows: -Is the opportunity cost of not including those 7 factions in TOW greater than the benefits of leaving them only in AoS? Or, phrased differently: Is the benefit to GW of including these 7 factions in TOW greater than the benefit of leaving these factions only in AoS? (I believe the answer is no. I believe leaving them as AoS only is the better business case for GW for a multitude of reasons, and for that reason you won't see that crossover happen, no matter how much short-sighted poorly thought out surface-level rationalization a segment of this community tries to throw at it to argue otherwise.) Tyel wrote:Clearly GW are not going to announce "wow, never expected you to buy so many Brets and TKs. We have to release Dark Elves, Skaven, VCs etc now, watch this space". If however over the course of this year/18 months these various releases are a commercial success, it doesn't take a genius to go "what about the rest of our back catalogue?" This is especially true if you believe its all pushed by corporate suits who aren't going to care about the lore reason for why they can't/shouldn't. "Just make up new lore you nerds." Even if they decided in the next 6 months its a go though, you are probably looking at 3-4~ years. The communication about these 7 factions is remarkably different from how GW handled the communication about things like Mechanicum, Custodes, Sisters of Silence, Solar Auxilia, Blackshields, Daemons of the Ruinstorm, Knights-Errant, Imperialis Militia and Warp Cults, etc. in HH. In the case of some of those factions in HH, GW was pretty clear in saying that they would be coming in a future publication and that some would receive interrim pdf rules until that time arrived, etc. In that case, GW essentially did say "watch this space" for what the future would bring. In this case though? Multiple flat, straightforward denials of that being a thing, nor any sort of acknowledgement of even the potential of it possibly occuring. And again "what about the rest of our back catalog" isn't really a question that needs to be asked - those models have been updated and replaced already or are rumored to be coming soon - in Age of Sigmar. They are a product available to buy from GW today. Kislev, Cathay, Norsca, Araby, Vampire Pirates, Tilea, Estalia, etc. etc. etc. are very much not. That those 7 factions exist in a different game/setting is kind of inconsequential to GW, they are very much still of the belief that the models mostly sell themselves on the basis of their quality and the strength of the underlying brand and that most of their customers are really collectors and hobbyists rather than players, even if they have stopped treating the player community with utter contempt. We know enough of GWs business dynamics to understand that the majority of those kits lifetime sales were made within a few weeks of them being released, so from that rationale how much more money do they potentially stand to make from throwing them back into TOW? The majority of people that want to play those factions in TOW already have them or will be buying them on the basis of the legacy lists, you're just squeezing blood from a stone by trying to double-dip down the line by "formalizing" them into TOW later on. And if the thought is that TOW is just going to become a repository for old and obsolete kits to go live once they get replaced in AoS, lets just nip that in the bud. GW will absolutely be replacing all the kits for TOW in the future. They've already telegraphed it with the foot knights and lords/paladin on pegasus kits they released for Bretonnia. We know that GW sculpts basically entire armies at one time and then slowly releases the kits over a span of years. They did not just sculpt a handful of models and call it a day, they sculpted a whole new Bretonnian army and released a tiny fraction of what they worked on (and in this case I would guess that they actually are waiting to see financial performance before greenlighting the release of some of those sculpts). The AdMech Archaeopter kit for example was released in 2020, but was confirmed by the designer to have been sculpted alongside the initial wave of kits that released for Codex: Cult Mechanicus and Codex: Skitarii in 2015, with the sculpting of those kits having been completed around the 2012-2013 timeframe. As I've noted in some previous posts in this thread, the molds for these kits have limited lifespans, iirc i calculated that the men-at-arms kit will likely exhaust its useful cycle-life in the next 2-3 years based on some estimates of past sales vs estimated future sales. When that comes, they are going to need to replace it with a whole new kit. The same is true of many of the units across the various factions, with the more popular factions likely needing a lot more attention sooner (warriors of chaos, empire, high elves, and orcs will probably see a lot of attention in this realm, especially since some of those kits were active in AoS until recently). Point is, if you were expecting them to replace the Skaven model range (for example) in AoS with new kits in 6 months and then port the old kits over to TOW in 4-5 years time, I think you're going to be disappointed. By that point I would expect a hefty chunk of the TOW range to have been modernized and the legacy skaven kits will be showing their age, assuming the legacy skaven kits would even have any real life left in them given their age and longstanding popularity. MaxT wrote: Mr Morden wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”. GW literally couldn’t have been any clearer.
To be fair - they also (stupidly) said that they would not be part of the ongoing narrative - which made no sense and of course they are.
But they are not. They aren’t in the rulebook, they aren’t in the army books, they aren’t in the journals. They are not “part of the narrative” for this product. Get. Over. It. Exalted. Mr Morden wrote:MaxT wrote: Mr Morden wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”. GW literally couldn’t have been any clearer.
To be fair - they also (stupidly) said that they would not be part of the ongoing narrative - which made no sense and of course they are.
But they are not. They aren’t in the rulebook, they aren’t in the army books, they aren’t in the journals. They are not “part of the narrative” for this product. Get. Over. It.
Mate - I have the books - they are all over the narrarative. I wouldn't call oblique references to something hitting like a rampaging carnosaur from the jungles of lustria or references to the vampire wars to be "all over the narrative". They are window dressing. They aren't part of the narrative, they are background detail to flesh out the world. Same as things like the Interex, Megarachnids, Hrud, Laer, Jorgall, rak'gol, etc. or hell even orks and eldar are in Horus Heresy. How many of those have rules in HH again? None? Yeah. Hoffa76 wrote:chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along.
They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. They didn't arbitrarily cut those factions, they aren't making it up as they go, nor are they arbitrarily going to decide to fly by the seat of their pants and restore them to the game. Thats not how major publicly traded corporations operate and its certainly not how GW operates, this is not a mickey mouse operation where they just jump into things without forethought and do whatever strikes them as a good idea in the moment. That is not how successful businesses (like GW) operate. They already did the analysis, determined their best, worst, and most likely case scenarios, and planned out their path forward accordingly. They communicated clear intent that the factions are cut because they don't fit in their plans at all, regardless of success factors, for the forseeable future (which is usually analyzed and assessed over 3, 5, and 10 year horizons). If they were to change their mind, that "proper release as an expansion" is more like 10 years out, not 2 to 3.
What GW will or won't do neither of us can known but I know for a fact that I have worked for a number of multinational companies that are 10-30 times the size of GW and exactly none of them worked the way you describe above. Sure there are roadmaps but anything on a roadmap more than 1-2 years into the future is about how a company currently thinks things will turn out. I don't think I've ever seen a road map for the coming 3-5 years that actually "came true" I'm a high profile project manager (really more of a program manager despite my job title) and industrial engineer for a Fortune 500 publically trademultinational d company (literally one of the "Worlds Most Admired Companies") supporting a business unit of said company that does about a billion USD in revenue annually, including participating in proposal development for 9-10 figure product development contracts, but go on. Tell me I don't know how businesses operate when this is exactly how real businesses operate. It takes GW 3-5 years just to bring a set of new kits to market, hell its taken them *4 years* to bring TOW to market, and you *dont* think they plan that far in advance? You think they authorized investment into and development of a whole new product line 4 years ago with no plan for when or how it would release or what it would look like or entail as a product line or how it would impact their production and logistical capacity or how it might impact the rest of their product portfolio? You don't think they did any production planning or sales forecasting or any sort of cash flow analysis to determine depreciation and amortization of assets or a rate of return or payback period for it, nor any sort of risk analysis on it? Really? You don't think the company developed any sort of plan up-front for how it would actually make money before spending it? You think they just said "Okay, lets make this game. We'll give you an annual budget of $5 million or whatever to spend on staffing, art, writing, game design, model design, refurbishing molds, and whatever else you need for the next few years, just make sure you eventually launch some products that are going to make back all the money you spent. Sound good?" Thats not how real businesses operate or how the real world works at all. Their initial planning discussions, before commiting to investing into the game (i.e. before they announced it in November 2019) would have required them to plan at least far enough into the future to determine what the payback period and ROI/IRR/NPV would be from that initial investment, which would have in turn required them to have had a pretty good product development and release roadmap in place from the getgo - you can't determine what your payback period or ROI/IRR/NPV are if you have no idea what it is you're going to produce or sell or how much its going to cost you to design, develop, produce, and deliver it. As this is a product that requires continued development and support, that plan not only needed to extend through a 3-5 year development period to release day, but also some amount of time *post* release, which likely includes at a *MINIMUM* the span of time it will take them to get the 9 core factions back onto the market and see a return generated on the activities needed to bring them there. I say that releasing the 9 factions will take 12-18 months max, others seem to think 2-3 years. We'll say that gives us a range of 1-3 years *post-release* that GW needed to plan for up front at a minium, which brings us to a total 6-8 year horizon at least, not including how much farther beyond that they may have needed to look in order to achieve an ROI. tneva82 wrote:chaos0xomega wrote: Commodus Leitdorf wrote:Or more likely, depending on how Old World pans out, those armies will get a properly release as an expansion in 2 or 3 years. The potential of more money tends to alter plans as things go along. They have their long term plans already mapped out and their contingencies in place and their project backlog ordered out for the next 3 years at least, a project plan through 5 years, and a long term roadmap for 10 years. . Legions say high. Game people like you said never comes. Or even at for that matter... Belivability of naysayers low. Oh and everybody knew squats ain't coming back eh? So far gw hasn't said anything that they wouldn't say even if other armies would come. Gw goes where there is money. Its bold of you to say "people like me" said Legions Imperialis would never come, when I've been waiting for it since the moment that they announced Adeptus Titanicus. pogey wrote:chaos0xomega wrote: I stand firm on my position that we will not, regardless of the commercial success of the system. I imagine that there will be a long list of new armies (beyond Kislev and Cathay) added to the game over time as well as resculpts of what are fairly extensive model ranges (those molds won't last forever, tbh the Tomb King skeleton molds are probably being pushed to their absolute limit at this point), well before they ever reach the point where its worthwhile or even necessary for them to double back on bringing in what are now squarely Age of Sigmar factions. They can always make new molds. They still have the masters Bold assumptions there. I touched on it earlier in this post, but to re-iterate: No, they probably can't. I'm assuming when you say "masters" you mean "master" sculpts and not master molds - there is no such thing as a master mold in plastic injection molding. Its not like metal/resin kits where you produce a master mold that you then produce your production molds from. Thats an additive mold-making process, whereas tooling for plastic injection molds is generally subtractive and can only be done by cutting and removing material from stock material. You can't create a steel master and then cast production molds from it. The only way to make injection molding tooling via an additive process is to 3D print the mold, which is not yet a mature technology, and wouldn't really be applicable to this situation as the kits were hand-sculpted and no digital assets exist to reproduce them from. Anyway, plastic injection molds pre ~2009-ish were done using 2-up and 3-up sculpts (sometimes referred to as "masters") and cut into a mold using a pantagraph which ran a stylus (I forget the actual technical term, I think its stylus but not sure as its obsolete technology and I don't have any experience with them myself) over the body of the master sculpt (which was prior to this cut up and laid out on a 3-up sprue assembly). The pantagraph translated the motion of that stylus over the master sculpt at a fixed ration (i.e. 2:1 or 3:1) to a cutting tool at the other end of it which produced a negative imprint of the 3-up sprue assembly into the tool steel. After the molds were cut, the masters were variously tossed out, taken home as souvenirs by various sculptors and staff-members (and in some cases gifted to retiring staff), or assembled, painted, and put on display in the WHW Museum (not sure if they're still there or not), or otherwise damaged or loss (see the recent discourse from the design studio about how they basically had to go dumpster diving to scrounge up old production assets, original sculpts, and master molds to bring some of these kits back to production). Assuming they *HAVE* the original 3-up sculpts, and are able to restore them to a workable condition (patch and repair damage, disassemble and strip paint off them as applicable, re-frame them into a 3-up sprue assembly, etc.), they will quickly run into the problem that nobody at GW has produced a plastic kit using a 3-up sculpt and pantagraph tool in something like 15 years and the key engineers and tool-makers responsible for producing those molds way back when were all fired, quit, or retired (they now run Renedra which makes kits for some of GWs competitors). They probably don't have anyone on staff that really knows how to work that process anymore, if they do they are way out of practice and doing it that way takes a lot of experience and skill and is more like an art (a friends dad is a retired union tool-cutter that made his living doing this for other industries here in the States, its a lost and dying art-form and something that requires a lot of skill and familiarity to do right). Likewise, I would be stunned if they kept their pantagraph mills, as GWs plastic tools have been cut 100% by CAM tools for well over a decade and pantagraph mills are generally large, heavy pieces of equipment that require regular use and maintenance in order to stop them from rusting and rotting in-place (otherwise they become considerably less precise and will screw up your molds). And doing all of that is way, way, way more expensive than just producing a new set of digital sculpts, using CAD/CAM tools to do the necessary engineering analysis and toolmaking processes, and moving forward with a new kit. AllSeeingSkink wrote:pogey wrote:chaos0xomega wrote: I stand firm on my position that we will not, regardless of the commercial success of the system. I imagine that there will be a long list of new armies (beyond Kislev and Cathay) added to the game over time as well as resculpts of what are fairly extensive model ranges (those molds won't last forever, tbh the Tomb King skeleton molds are probably being pushed to their absolute limit at this point), well before they ever reach the point where its worthwhile or even necessary for them to double back on bringing in what are now squarely Age of Sigmar factions.
They can always make new molds. They still have the masters
One reviewer mentioned the mould lines on the "old" kits weren't too bad, which makes me wonder if they have already remade the moulds as it's was my understanding that stuff like that usually gets worse the more worn out a mould gets. Those moulds are probably going back to the days of pantographing. The mold lines are probably a combination of the age, wear, and the refurbishing needed to get them back into production ready state. They basically have to resurface/polish the mold to remove oxidation and rust build-up on the mold surface so you can try to get a better seal between the two halves. That by necessity basically results in removal of a layer of the mold surface itself, which results in the two haves of the mold cavity not having their original alignment, which leads to mold lines. Also they may (i'm not sure as I've never done it or seen it done) have to anneal the steel as well as part of all this, which might result in some issues as a result of thermal expansion/contraction that occurs through that process. Automatically Appended Next Post: StudentOfEtherium wrote:I'm looking at the DE PDF, and one thing that stands out is that they can take a bunch of DoK units. Sisters of Slaughter/Witch Elves, the Cauldron of Blood/Bloodwrack Shrine, and the extra models like the hag or medusa. are these kits just older than i thought they were? fantasy was far before my time, but i assumed all of these were aos-original All WHFB kits before AoS, though I don't know that the medusa was a unit option for DE in WHFB, I think that was turned into a separate unit that you could build from your leftover parts in AoS. Same with Vargheists in Vampire Counts IIRC - the Crypt Horrors and Haunters were in VC, but IIRC the Vargheists were added in AoS as a third alternate build option by mix-and-matching parts from the other two units.
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Post by: Altruizine
It's super funny to insist that GW has releases planned out on a 10 year horizon when the death of WHFB/debut of AoS occurred 9 years ago.
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Post by: Tyel
chaos0xomega wrote:All WHFB kits before AoS, though I don't know that the medusa was a unit option for DE in WHFB, I think that was turned into a separate unit that you could build from your leftover parts in AoS. Same with Vargheists in Vampire Counts IIRC - the Crypt Horrors and Haunters were in VC, but IIRC the Vargheists were added in AoS as a third alternate build option by mix-and-matching parts from the other two units.
They were all in the 8th edition Dark Elf army book. Including the option to take Medusas on foot.
These kits are from the 2013(?) wave.
For Vampire Counts the kit made Vargheists and Crypt Horrors as two distinct units. In AoS you could make Crypt Flayers I think which were a weird amalgamation of the kit.
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Post by: Lord Zarkov
chaos0xomega wrote:
StudentOfEtherium wrote:I'm looking at the DE PDF, and one thing that stands out is that they can take a bunch of DoK units. Sisters of Slaughter/Witch Elves, the Cauldron of Blood/Bloodwrack Shrine, and the extra models like the hag or medusa. are these kits just older than i thought they were? fantasy was far before my time, but i assumed all of these were aos-original
All WHFB kits before AoS, though I don't know that the medusa was a unit option for DE in WHFB, I think that was turned into a separate unit that you could build from your leftover parts in AoS. Same with Vargheists in Vampire Counts IIRC - the Crypt Horrors and Haunters were in VC, but IIRC the Vargheists were added in AoS as a third alternate build option by mix-and-matching parts from the other two units.
The Medusa was an option in 8th Ed, it was the statue as a separate option that AoS added.
Similarly, Crypt Horrors* and Vargheists were always options in 8th Ed, it was Crypt Flayers (Horrors with Vargheist wings for FEC) that were added in AoS.
*Also Haunters, but those were just Crypt Horror champions
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Post by: Vulcan
MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
Doesn't mean we have to like it. And in the (granted unlikely) event ALL your armies fall under legacy factions, there's precious little incentive for you to play TOW.
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Post by: Baragash
Altruizine wrote:It's super funny to insist that GW has releases planned out on a 10 year horizon when the death of WHFB/debut of AoS occurred 9 years ago.
Mainly because he's wrong (except with regard to the speed at which GW usually develops things) because he's extrapolating based on a narrow view from his experience. Another poster already pointed that out many pages ago, businesses exist that operate with far more capability to react and follow emergent strategies in shorter time frames.
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Post by: Vorian
Vulcan wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
Doesn't mean we have to like it. And in the (granted unlikely) event ALL your armies fall under legacy factions, there's precious little incentive for you to play TOW.
If your existing army falls under legacy factions then you can play all (most) of your models, so what's the problem?
The problem would be if you wanted to play a legacy faction and didn't have the models. Then you're either out of luck or using 3rd party stuff.
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Post by: Mr Morden
I wouldn't call oblique references to something hitting like a rampaging carnosaur from the jungles of lustria or references to the vampire wars to be "all over the narrative". They are window dressing. They aren't part of the narrative, they are background detail to flesh out the world. Same as things like the Interex, Megarachnids, Hrud, Laer, Jorgall, rak'gol, etc. or hell even orks and eldar are in Horus Heresy. How many of those have rules in HH again? None? Yeah.
Oh dear...
Chaos Ogres - you know Ogres - the legacy army - they have Rules in Warriors of Chaos armies..... is that window dressing?
Hellcannon - now what is its crew - oh yeah Chaos Dwarfs....they seem to have rules in Warriors of Chaos
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Post by: Vulcan
Vorian wrote: Vulcan wrote:MaxT wrote:I think there needs to be a pinned thread where all it says is “you’re not getting anything else for legacy factions, deal with it, get over it”.
GW literally couldn’t have been any clearer.
Doesn't mean we have to like it. And in the (granted unlikely) event ALL your armies fall under legacy factions, there's precious little incentive for you to play TOW.
If your existing army falls under legacy factions then you can play all (most) of your models, so what's the problem?
The problem would be if you wanted to play a legacy faction and didn't have the models. Then you're either out of luck or using 3rd party stuff.
Let's just say these PDFs do not inspire me to WANT to play my three legacy armies and leave it there.
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Post by: Lord Zarkov
Mr Morden wrote:I wouldn't call oblique references to something hitting like a rampaging carnosaur from the jungles of lustria or references to the vampire wars to be "all over the narrative". They are window dressing. They aren't part of the narrative, they are background detail to flesh out the world. Same as things like the Interex, Megarachnids, Hrud, Laer, Jorgall, rak'gol, etc. or hell even orks and eldar are in Horus Heresy. How many of those have rules in HH again? None? Yeah.
Oh dear...
Chaos Ogres - you know Ogres - the legacy army - they have Rules in Warriors of Chaos armies..... is that window dressing?
Hellcannon - now what is its crew - oh yeah Chaos Dwarfs....they seem to have rules in Warriors of Chaos
Chaos Ogres have always been different from Ogre Kingdoms Ogres - different models, different lore. Ogres as a creature type are in (I think Greenskins might have them as well), Ogre Kingdoms as a faction are not.
It’s like saying DE are a core army because HE and WE are in…
And crew on a single war machine is definitely window dressing.
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Post by: insaniak
I have pruned a number of rude or antagonistic comments from the thread. If people could dial down the hostility and lay off the personal digs, that would be helpful for keeping the discussion on track.
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Post by: Hellebore
oof, ethereal BSB general Slann is going to be rough.
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Post by: scarletsquig
StudentOfEtherium wrote:I'm looking at the DE PDF, and one thing that stands out is that they can take a bunch of DoK units. Sisters of Slaughter/Witch Elves, the Cauldron of Blood/Bloodwrack Shrine, and the extra models like the hag or medusa. are these kits just older than i thought they were? fantasy was far before my time, but i assumed all of these were aos-original
They're all WHFB minis re-released for AoS, the Khainite element was spun off and expanded into DoK with a few extra snake elves, and the rest left in Cities of Sigmar.
Witch Elves go back as far as Dark Elves themselves, and have always been an iconic part of the army:
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Post by: NH Gunsmith
I didn't plan on buying into The Old World... but depending on the eventual made to order run for High Elves they may sucker me in.
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Post by: StudentOfEtherium
Tyel wrote:chaos0xomega wrote:
StudentOfEtherium wrote:I'm looking at the DE PDF, and one thing that stands out is that they can take a bunch of DoK units. Sisters of Slaughter/Witch Elves, the Cauldron of Blood/Bloodwrack Shrine, and the extra models like the hag or medusa. are these kits just older than i thought they were? fantasy was far before my time, but i assumed all of these were aos-original
All WHFB kits before AoS, though I don't know that the medusa was a unit option for DE in WHFB, I think that was turned into a separate unit that you could build from your leftover parts in AoS. Same with Vargheists in Vampire Counts IIRC - the Crypt Horrors and Haunters were in VC, but IIRC the Vargheists were added in AoS as a third alternate build option by mix-and-matching parts from the other two units.
They were all in the 8th edition Dark Elf army book. Including the option to take Medusas on foot.
These kits are from the 2013(?) wave.
For Vampire Counts the kit made Vargheists and Crypt Horrors as two distinct units. In AoS you could make Crypt Flayers I think which were a weird amalgamation of the kit.
thanks for the answer/follow-up! I find it pretty interesting, since they have a totally different aesthetic from what I've seen of old DE. 2013 is pretty late for fantasy, tho, so it feels like these were designed with the idea that AOS was on the horizon (which also ties back to the point that GW plans pretty far in advance; I don't know how much later DoK in AOS were released but their first wave might have been finished in time for the 2013 release)
Automatically Appended Next Post:
scarletsquig wrote:
They're all WHFB minis re-released for AoS, the Khainite element was spun off and expanded into DoK with a few extra snake elves, and the rest left in Cities of Sigmar.
Witch Elves go back as far as Dark Elves themselves, and have always been an iconic part of the army:

that cover art rules
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Post by: Rihgu
Only really as rough as they've ever been. Although in TOW they have the advantage of being able to shunt wounds into nearby Temple Guards - couldn't do that before as they couldn't join the unit for protection.
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Post by: Albertorius
StudentOfEtherium wrote:thanks for the answer/follow-up! I find it pretty interesting, since they have a totally different aesthetic from what I've seen of old DE. 2013 is pretty late for fantasy, tho, so it feels like these were designed with the idea that AOS was on the horizon (which also ties back to the point that GW plans pretty far in advance; I don't know how much later DoK in AOS were released but their first wave might have been finished in time for the 2013 release) Not really, no... the witch elves have always been pretty much as they are. At that time they only added the Sisters of Slaughter and the medusa IIRC. If anything, they're a bit less metal now ^^
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