70069
Post by: Rippy
Chaos' big moment. They did it. 10,000 years, and Abaddon has broken the last road block of the warp!
Cadia has fallen. The Cadians made a valient last stand
Chaos spews forth in to real space!
Imperium: 6 new models (no guard models)
Eldar: 3 new models (and a new faction)
"But you just got Magnus", you may exclaim! But as he has nothing to do with FoC, this has nothing to do with Chaos' big moment.
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Post by: Dakka Wolf
Yes but for completely different reasons.
In Curse of the Wulfen they introduced/expanded on cool Wolf Lords Egil Ironwolf and Sven Bloodhowl - then killed them both by the end of Cadia.
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Post by: DarkStarSabre
I'm pretty pissed off that in Chaos' big moment all we got was....
Traitor Legions - to try and bring us on part with other armies.
Magnus - who is pretty much unusable to me as a Nurgle player :(
And just when Traitor Legions sort of brought us on par?
Part 1 - dumps one of the most hilariously cheap SCs that can be taken freely in any Imperial Army and a hilariously resilient Ad-Mech character who we're now going to see sitting in every fething conclave we ever see again.
Part 2 - brings us EW Eldar SCs, a better Avatar as one of them and the new faction which basically lets you pick and mix the best Eldar/DE/Harlequinn bits and then freely act outside the normal turn phase, cause that's what they needed, right?
Part 3 - everyone is screaming Girlyman is unusable and ignoring the fact he costs half Magnus' points and is far, far more durable. 2+/3++, T6, 6 wounds, the ability to get back up, all the command traits, immunity to Ld shenanigans and some bloody brilliant weapons? Unusable? He's better than the equivalent cost of Tyranid Carnifexes. He's better than any Daemon Prince I've seen. 2+/3++ with T6 and 6 wounds. Are. You. Fething. Kidding. Me?
Oh, and hey, new models for a GK character and Cypher who has decided to no longer be a Chaos special character despite being in the CSM book in 2nd ed, 3rd ed, a White Dwarf article for CSM in 4th ed and a dataslate listing his faction as CSM in 6th ed.
That's cool. Neat. Watch as he's suddenly no longer available to CSM.
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Post by: Matt.Kingsley
Egil was dead before that, They breifly fleshed him out in Curse of the Wulfen only to kill him in Wrath of Magnus as Logan's meatshield before he got all empowed by Khorne to banish Magnus. That's probably an even worse fate than Sven, who was at least able to take some of the forces of chaos down with him and force Abaddon to completely change his plan. I wouldn't say I'm bitter about Fall of Cadia, just disappointed. It killed off the 2nd or 3rd best Space Wolf character that exists (after Bjorn and maybe Krom) and while Chaos did get a solid win for once rather than the Imperium getting a pyrrhic victory everything that's come from it hasn't really been to my taste. Also Abaddon not getting a new mini is a travesty! (Unless of course he gets a really good update at a later date in a different campaign). Also the ridiculousness of some the new new rules for the Special Characters just makes me shake my head.
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Post by: BrianDavion
I have a hunch that we're not done with big releases this year, I'd expect to see more trimvirates. for chaos I'd not be too suprised to see a package with abbaddon, and maybe two new leuitenants.
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Post by: Crazyterran
If this is the gathering storm, i imagine we still havent seen the storm.
If you know what i mean.
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Post by: Wayniac
Don't forget the rumors that Abaddon will be unceremoniously shot in the head and killed by cypher and chaos will run back to the eye again.
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Post by: ChazSexington
Not really. I'm expecting a full overhaul for 8th edition, because the current CSM codex is terrible. Legions helped some Legions, but still left a lot to be desired. What did disappoint me is Cypher turning his coat.
I'm not keen on the return of the primarchs, personally. They were much better kept in the background and in 30k.
I'm still hoping for a new Abaddon model, if we get a triumvirate. I'm not sure if we get one, but eh. Hope is Tzeentch. Tzeentch is hope.
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Post by: GodDamUser
Have people forgotten there was a whole range of new minis for Thousand Sons..not just Magnus
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Post by: Earth127
Those minis were great but playing CSM still feels like the game wants you to lose more than your opponent does.
Untill their current baseline playability is raised everything is just not up to par.
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Post by: Retrogamer0001
DarkStarSabre wrote:I'm pretty pissed off that in Chaos' big moment all we got was....
Traitor Legions - to try and bring us on part with other armies.
Magnus - who is pretty much unusable to me as a Nurgle player :(
And just when Traitor Legions sort of brought us on par?
Part 1 - dumps one of the most hilariously cheap SCs that can be taken freely in any Imperial Army and a hilariously resilient Ad-Mech character who we're now going to see sitting in every fething conclave we ever see again.
Part 2 - brings us EW Eldar SCs, a better Avatar as one of them and the new faction which basically lets you pick and mix the best Eldar/ DE/Harlequinn bits and then freely act outside the normal turn phase, cause that's what they needed, right?
Part 3 - everyone is screaming Girlyman is unusable and ignoring the fact he costs half Magnus' points and is far, far more durable. 2+/3++, T6, 6 wounds, the ability to get back up, all the command traits, immunity to Ld shenanigans and some bloody brilliant weapons? Unusable? He's better than the equivalent cost of Tyranid Carnifexes. He's better than any Daemon Prince I've seen. 2+/3++ with T6 and 6 wounds. Are. You. Fething. Kidding. Me?
Oh, and hey, new models for a GK character and Cypher who has decided to no longer be a Chaos special character despite being in the CSM book in 2nd ed, 3rd ed, a White Dwarf article for CSM in 4th ed and a dataslate listing his faction as CSM in 6th ed.
That's cool. Neat. Watch as he's suddenly no longer available to CSM.
RG also has FnP
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Post by: oldzoggy
Meh you got more stuff than the average non IoM player got. Just look at those poor Tau players getting no love
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Post by: Pythagoras
There is nothing to be bitter about. They release a product and support their 40k range. What is to dislike? It is a great time for 40k even if your specific faction doesn't get a new special flower.
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Post by: Yarium
I am thrilled with his rules. Having all the command traits is VERY COOL, and is a great way to show off just how good he is at leading forces. Any army he's in are going to benefit massively from those command traits. His other rules give a lot of great leadership buffs that are a big deal when leading non-Space Marine forces, which is pretty great. Not to mention, he still gets to bring the D and gets back up half the time, every time.
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Post by: Mad Doc Grotsnik
Clue is in the name.
GATHERING Storm.
Bide your time for when the Storm breaks.
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Post by: ZebioLizard2
DarkStarSabre wrote:
Part 3 - everyone is screaming Girlyman is unusable and ignoring the fact he costs half Magnus' points and is far, far more durable. 2+/3++, T6, 6 wounds, the ability to get back up, all the command traits, immunity to Ld shenanigans and some bloody brilliant weapons? Unusable? He's better than the equivalent cost of Tyranid Carnifexes. He's better than any Daemon Prince I've seen. 2+/3++ with T6 and 6 wounds. Are. You. Fething. Kidding. Me?
.
Carnifex's are terrible for their cost and likely many more (Give them above WS3 already!), and he's comparable to a Daemon Prince on Foot.. Which nobody takes, sure he's actually pretty good for his cost but he's walking at infantry speed either firing his S6 H3 or trying to run to combat. I wouldn't go as far as to say unusable like others, but that I'm not expecting to see him in every list. (Watch as I'm proved wrong weeks later)
Magnus can easily outrun him and fly, has a vast variety of blasty spells and ranged S: D and a variety of other factors
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Post by: Commissar Benny
Rippy wrote:Chaos' big moment. They did it. 10,000 years, and Abaddon has broken the last road block of the warp!
Cadia has fallen. (no guard models)
Hopefully this means that GW has big plans for guard this year. I was surprised that the Fall of Cadia didn't include anything well...Cadian but hopefully it means a new regiment coming out or plastic support for the older regiments.
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Post by: Kizuke21
Some of my friends have been throwing around the thought of Chaos possibly (hopefully) getting a triumvirate, so there's that possibility.
But I'm with you, there's nothing like just getting into the game then finding out that apparently the army you picked was already mediocre, while it feels like everyone else is getting buffed
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Post by: Melissia
All I got out of it was a new Celestine model the rest of my armies got nothing-- so really, be grateful. At least Chaos Whiney Marines got SOMETHING.
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Post by: HANZERtank
So here's how I see it.
This is the Gathering Storm. Things are stirring in the warp as it becomes more unstable and storms are erupting. Choas has made it's first move by taking cadia.
Now the Imperium must prepare itself with a second line of defence it never expected to need. Thats what the Gathering Storm is. People preparing for the worst to come. The imperium gathers its heros while the eldar put into motion plans millennia in the making.
And we have still to see the storm itself only the beginning. We may well see Chaos get it's moment once it consolidates its gains from cadia. The orks come in sensing the size of the fight about to spill. And all that biomass in one spot is a dinner bell to the Tyranids.
And then we reach the eye of the storm, a moment of relative calm when new alliances are forged and old ones broken. The fires of the Damocles gulf subside and the tau come in to avenge those that have lost their lives in pursuit of the greater good. More tomb worlds awaken in response to the vast destruction of those still dormant and the loss of the pylons. Maybe even the strange and mysterious dangers of the ghoul stars show themselves in such a period of turmoil and strife to help or hinder any they come across.
What I'm saying is yes you haven't got what you wanted out of the gathering storm, but this may well be just the beginning of something big, for all the factions we have, and possibly those to come/return when least expected.
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Post by: DarkStarSabre
ZebioLizard2 wrote: DarkStarSabre wrote:
Part 3 - everyone is screaming Girlyman is unusable and ignoring the fact he costs half Magnus' points and is far, far more durable. 2+/3++, T6, 6 wounds, the ability to get back up, all the command traits, immunity to Ld shenanigans and some bloody brilliant weapons? Unusable? He's better than the equivalent cost of Tyranid Carnifexes. He's better than any Daemon Prince I've seen. 2+/3++ with T6 and 6 wounds. Are. You. Fething. Kidding. Me?
.
Carnifex's are terrible for their cost and likely many more (Give them above WS3 already!), and he's comparable to a Daemon Prince on Foot.. Which nobody takes, sure he's actually pretty good for his cost but he's walking at infantry speed either firing his S6 H3 or trying to run to combat. I wouldn't go as far as to say unusable like others, but that I'm not expecting to see him in every list. (Watch as I'm proved wrong weeks later)
Magnus can easily outrun him and fly, has a vast variety of blasty spells and ranged S: D and a variety of other factors
The big difference between Girlyman and Magnus is simple.
A 140 point Imperial Unit doesn't completely scrap Girlyman. Culexus assassins. How fun.
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Post by: BrianDavion
HANZERtank wrote:So here's how I see it.
This is the Gathering Storm. Things are stirring in the warp as it becomes more unstable and storms are erupting. Choas has made it's first move by taking cadia.
Now the Imperium must prepare itself with a second line of defence it never expected to need. Thats what the Gathering Storm is. People preparing for the worst to come. The imperium gathers its heros while the eldar put into motion plans millennia in the making.
And we have still to see the storm itself only the beginning. We may well see Chaos get it's moment once it consolidates its gains from cadia. The orks come in sensing the size of the fight about to spill. And all that biomass in one spot is a dinner bell to the Tyranids.
And then we reach the eye of the storm, a moment of relative calm when new alliances are forged and old ones broken. The fires of the Damocles gulf subside and the tau come in to avenge those that have lost their lives in pursuit of the greater good. More tomb worlds awaken in response to the vast destruction of those still dormant and the loss of the pylons. Maybe even the strange and mysterious dangers of the ghoul stars show themselves in such a period of turmoil and strife to help or hinder any they come across.
What I'm saying is yes you haven't got what you wanted out of the gathering storm, but this may well be just the beginning of something big, for all the factions we have, and possibly those to come/return when least expected.
totally this, this isn't the end, so much as the beginning. I suspect GW's gonna be spending the rest of the year on thigs
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Post by: Dakka Wolf
Matt.Kingsley wrote:Egil was dead before that, They breifly fleshed him out in Curse of the Wulfen only to kill him in Wrath of Magnus as Logan's meatshield before he got all empowed by Khorne to banish Magnus.
That's probably an even worse fate than Sven, who was at least able to take some of the forces of chaos down with him and force Abaddon to completely change his plan.
I wouldn't say I'm bitter about Fall of Cadia, just disappointed. It killed off the 2nd or 3rd best Space Wolf character that exists (after Bjorn and maybe Krom) and while Chaos did get a solid win for once rather than the Imperium getting a pyrrhic victory everything that's come from it hasn't really been to my taste.
Also Abaddon not getting a new mini is a travesty! (Unless of course he gets a really good update at a later date in a different campaign).
Also the ridiculousness of some the new new rules for the Special Characters just makes me shake my head.
Bjorn and Krom make your one and two? They are pretty low on my list - unless you count Grandpa Bjorn as canon.
Grandpa Bjorn.
Strifeson.
Razortongue.
Ulrik the Slayer.
Sven.
Egil.
Bjorn.
Ranek.
Ragnar.
Krom.
Just about every other Space Wolf.
Grimnar.
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Post by: BrianDavion
so random thought... Bjorn meeting Gulliman... anyone else think that could be an awesome thing to see?
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Post by: master of ordinance
>Chaos finally advancing - WOOO!
But only two factions get any updates and only one of those gets any buffs and the new special character is not as powerful as all that he is bigged up to be.
>Last stand of the Cadians
But the campaign book features no new Guard units, special rules, abilities, no updates to what is ones of the worst armies in the game, no formations for the Guard either. In the meantime Mechanicus and Marines get brand new toys, and a new formation is released that allows for a combined Imperium army which would be useful if it where not for the fact that noone will ever take Guard in it because Guard units are worse than any other option available. Mechanicus get a new special character, Marines get their mary sue back, Eldar get three super special snowflakes and even more super special snowflake rules, Inquisitors get a cool new character, hell the Imperium in general gets a cool new character (Saint Celestine), but the poor bloody Guard get nothing. De nada.... Oh wait sorry, we do get a change: We lose two more of our rapidly vanishing special characters.
Yeah, feth you too GW.
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Post by: Dakka Flakka Flame
Matt.Kingsley wrote:Also the ridiculousness of some the new new rules for the Special Characters just makes me shake my head.
I'm guessing that they're priming us for the next edition being more like AoS in regards to HQ choices. In AoS heroes can't join units, so they have to be really tough as they can be individually targeted.
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Post by: Matt.Kingsley
Dakka Wolf wrote: Matt.Kingsley wrote:Egil was dead before that, They breifly fleshed him out in Curse of the Wulfen only to kill him in Wrath of Magnus as Logan's meatshield before he got all empowed by Khorne to banish Magnus. That's probably an even worse fate than Sven, who was at least able to take some of the forces of chaos down with him and force Abaddon to completely change his plan. I wouldn't say I'm bitter about Fall of Cadia, just disappointed. It killed off the 2nd or 3rd best Space Wolf character that exists (after Bjorn and maybe Krom) and while Chaos did get a solid win for once rather than the Imperium getting a pyrrhic victory everything that's come from it hasn't really been to my taste. Also Abaddon not getting a new mini is a travesty! (Unless of course he gets a really good update at a later date in a different campaign). Also the ridiculousness of some the new new rules for the Special Characters just makes me shake my head. Bjorn and Krom make your one and two? They are pretty low on my list - unless you count Grandpa Bjorn as canon. Grandpa Bjorn. Strifeson. Razortongue. Ulrik the Slayer. Sven. Egil. Bjorn. Ranek. Ragnar. Krom. Just about every other Space Wolf. Grimnar. For me most the other Wolf characters are too wolfy and not Viking enough, though I must admit there are a few names on that list I haven't heard off (guessing they're from Black Library novels?) Ragnar is just below Sven/Krom for me followed by Egil. No clue where I'd put Ulrik, tbh up until the events of CotW I didn't really have an opinion on him (beside that his old metal models is fething awesome).
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Post by: Dakka Wolf
BrianDavion wrote:so random thought... Bjorn meeting Gulliman... anyone else think that could be an awesome thing to see?
Pretty sure Bjorn has already met Gulliman as part of Russ' Honour Guard - not a personal meeting, more of in the same room ten thousand years ago.
Still, after hearing the last 10k years of craziness Papa Smurf is going to want to drink something with enough venom to kill a man and nobody makes booze like the Space Mutts - If they still have the recipie for what Russ drank they could probably put Gulliman back in a coma.
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Post by: BrianDavion
Dakka Wolf wrote:BrianDavion wrote:so random thought... Bjorn meeting Gulliman... anyone else think that could be an awesome thing to see?
Pretty sure Bjorn has already met Gulliman as part of Russ' Honour Guard - not a personal meeting, more of in the same room ten thousand years ago.
Still, after hearing the last 10k years of craziness Papa Smurf is going to want to drink something with enough venom to kill a man and nobody makes booze like the Space Mutts - If they still have the recipie for what Russ drank they could probably put Gulliman back in a coma.
ohh I'm sure they've met just not well.. recently, *has this mental image of Gulliman grabbing Bjorn giving him a hug and saying "SOMEONE I KNOW IS STILL ALIVE!"*
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Post by: Dakka Wolf
Matt.Kingsley wrote: Dakka Wolf wrote: Matt.Kingsley wrote:Egil was dead before that, They breifly fleshed him out in Curse of the Wulfen only to kill him in Wrath of Magnus as Logan's meatshield before he got all empowed by Khorne to banish Magnus.
That's probably an even worse fate than Sven, who was at least able to take some of the forces of chaos down with him and force Abaddon to completely change his plan.
I wouldn't say I'm bitter about Fall of Cadia, just disappointed. It killed off the 2nd or 3rd best Space Wolf character that exists (after Bjorn and maybe Krom) and while Chaos did get a solid win for once rather than the Imperium getting a pyrrhic victory everything that's come from it hasn't really been to my taste.
Also Abaddon not getting a new mini is a travesty! (Unless of course he gets a really good update at a later date in a different campaign).
Also the ridiculousness of some the new new rules for the Special Characters just makes me shake my head.
Bjorn and Krom make your one and two? They are pretty low on my list - unless you count Grandpa Bjorn as canon.
Grandpa Bjorn.
Strifeson.
Razortongue.
Ulrik the Slayer.
Sven.
Egil.
Bjorn.
Ranek.
Ragnar.
Krom.
Just about every other Space Wolf.
Grimnar.
For me most the other Wolf characters are too wolfy and not Viking enough, though I must admit there are a few names on that list I haven't heard off (guessing they're from Black Library novels?)
Ragnar is just below Sven/Krom for me followed by Egil. No clue where I'd put Ulrik, tbh up until the events of CotW I didn't really have an opinion on him (beside that his old metal models is fething awesome).
Granpa Bjorn - Google "Storytime with Grandpa Bjorn"
Strifeson - Lukas the Trickster, The Laughing One, Jackalwolf.
Nalfir Razortongue - Bard, gak Stirrer, possibly of the Wyrd, deceased.
Ranek Icewalker - Wolf Priest who discovered Ragnar Blackmane.
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Post by: Tooooon
Righto, my two cents as a new player coming in now - Which I am
Rewind back to when I first looked at 40k - Eye of Terror was released, and I'd read about the campaign in a couple of White Dwarfs - Chaos was kicking ass, and people were playing games across the world, using cards which determined the entirety of the story (true or not, still damn cool) and mass Chaos vs Universe battles. I can't recall the exact results, but some of the Chaos effects were damn powerful and felt like a true threat.
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
However I don't see or feel any threat, theres literally nothing thats happened barring Magus in some demon form coming back, while Abandon apparently rek'd house.... but theres no evidence or feeling of things going tits up at all!
So all we have now is "Hey guys, Chaos is destroying the universe and everything is doomed - But we're not gonna say how, showcase it or anything, just believe us its happening - Now here's the potential saviors to stop the threat that you can't see kicking off"
Just feels weird as someone new with a basic knowledge coming into the game... any feelings of "Hey these new guys are cool" is ruined by the fact they are appearing in the hour of need, with no evidence of said hour of need.....
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Post by: Dakka Wolf
BrianDavion wrote: Dakka Wolf wrote:BrianDavion wrote:so random thought... Bjorn meeting Gulliman... anyone else think that could be an awesome thing to see?
Pretty sure Bjorn has already met Gulliman as part of Russ' Honour Guard - not a personal meeting, more of in the same room ten thousand years ago.
Still, after hearing the last 10k years of craziness Papa Smurf is going to want to drink something with enough venom to kill a man and nobody makes booze like the Space Mutts - If they still have the recipie for what Russ drank they could probably put Gulliman back in a coma.
ohh I'm sure they've met just not well.. recently, *has this mental image of Gulliman grabbing Bjorn giving him a hug and saying "SOMEONE I KNOW IS STILL ALIVE!"*
And Bjorn responding "I'm honoured you think you know me but you're burning out my servos". Automatically Appended Next Post: Tooooon wrote:Righto, my two cents as a new player coming in now - Which I am
Rewind back to when I first looked at 40k - Eye of Terror was released, and I'd read about the campaign in a couple of White Dwarfs - Chaos was kicking ass, and people were playing games across the world, using cards which determined the entirety of the story (true or not, still damn cool) and mass Chaos vs Universe battles. I can't recall the exact results, but some of the Chaos effects were damn powerful and felt like a true threat.
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
However I don't see or feel any threat, theres literally nothing thats happened barring Magus in some demon form coming back, while Abandon apparently rek'd house.... but theres no evidence or feeling of things going tits up at all!
So all we have now is "Hey guys, Chaos is destroying the universe and everything is doomed - But we're not gonna say how, showcase it or anything, just believe us its happening - Now here's the potential saviors to stop the threat that you can't see kicking off"
Just feels weird as someone new with a basic knowledge coming into the game... any feelings of "Hey these new guys are cool" is ruined by the fact they are appearing in the hour of need, with no evidence of said hour of need.....
Three planets given a stomping, lots of homeworlds with minimal protection, lots of Chaos forces unaccounted for. The threat is there - it's not particularly well written though.
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Post by: Zelarias
Tooooon wrote:Righto, my two cents as a new player coming in now - Which I am
Rewind back to when I first looked at 40k - Eye of Terror was released, and I'd read about the campaign in a couple of White Dwarfs - Chaos was kicking ass, and people were playing games across the world, using cards which determined the entirety of the story (true or not, still damn cool) and mass Chaos vs Universe battles. I can't recall the exact results, but some of the Chaos effects were damn powerful and felt like a true threat.
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
However I don't see or feel any threat, theres literally nothing thats happened barring Magus in some demon form coming back, while Abandon apparently rek'd house.... but theres no evidence or feeling of things going tits up at all!
So all we have now is "Hey guys, Chaos is destroying the universe and everything is doomed - But we're not gonna say how, showcase it or anything, just believe us its happening - Now here's the potential saviors to stop the threat that you can't see kicking off"
Just feels weird as someone new with a basic knowledge coming into the game... any feelings of "Hey these new guys are cool" is ruined by the fact they are appearing in the hour of need, with no evidence of said hour of need.....
There is a great hour of need. The Cadians were the best of the Guard forces and are now decimated, having (maybe) lost one of the best commanders they've ever had. The planet that basically kept the Chaos forces funneled through one specific area of the galaxy in order to come out of the eye is now gone, meaning that they get to come and go as they please now rather than be limited by the Deus Ex Machina functionality of the pylons. The Thousand Sons are now back in real space able to carry out Tzeentch's great plans with even greater efficiency (although I wonder does Prospero being back hurt their time lapse force regeneration shenanigans?). Keep in mind how many worlds are now left with minimal defenses while the Imperium looks to the Eye and other systems focused by the legions right now and then think of the other Xenos threats in the galaxy and what they could possibly do (hello Orkz! and Tyranids!) while the Imperium has to deal with the new threat of the Eye.
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Post by: dosiere
All true regarding the threat, but it's always been like that. In the fluff there are always world shattering events and threats. Entire systems or even sectors lost or destroyed etc... they've had it dialed up to 10 for so long now that they've taken it to 11 it's no surprise it's not as big of a deal it maybe seems.
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Post by: redleger
I was ecstatic about traitor legions, even though point costs of comparable loyalist units suck. I was ecstatic about Magnus, even bought a full detachment so I can run 1k sons, even though my DG army is huge.
I was disappointed in the cost of RG. 300 pts cheaper, still hits like a truck, most likely to survive and chance to come back if you do kill him. Magnus could D him with one shot I suppose but is that worth the extra 300 pts, (looking at you Wraithknights)
So overall should we be happy, sure. I mean Mortation is on the black crusade right now so I'm hopefully GW will see the potential cash cow and get something out for us, and I hope to hell Abby doesn't die, since I had just finished my Black Legion detachment. But none the less there is a bit of despair mixed in with happiness. Its quite a duality for a chaos player.
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Post by: BrianDavion
redleger wrote:I was ecstatic about traitor legions, even though point costs of comparable loyalist units suck. I was ecstatic about Magnus, even bought a full detachment so I can run 1k sons, even though my DG army is huge.
I was disappointed in the cost of RG. 300 pts cheaper, still hits like a truck, most likely to survive and chance to come back if you do kill him. Magnus could D him with one shot I suppose but is that worth the extra 300 pts, (looking at you Wraithknights)
So overall should we be happy, sure. I mean Mortation is on the black crusade right now so I'm hopefully GW will see the potential cash cow and get something out for us, and I hope to hell Abby doesn't die, since I had just finished my Black Legion detachment. But none the less there is a bit of despair mixed in with happiness. Its quite a duality for a chaos player.
Psyker beat sticks have always been more highly priced then contemporaries without it. long before they announced it I predicted Gulliman would be a good deal cheaper then Magnus as a result.
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Post by: Runic
Some are bitter about Ynnari.
But then again, a few months back some were bitter about Genestealer Cults. Same story over and over, hate on the new stuff.
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Post by: Rippy
GodDamUser wrote:Have people forgotten there was a whole range of new minis for Thousand Sons..not just Magnus
You have missed the point. Please re-read the OP.
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Post by: ERJAK
More Chaos players whining about not being snowflakey enough. Must be a day that ends in Y again.
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Post by: Loremaster Of Awesomeness
Feeling bitter? Hell no! Don't get me wrong some Chaosy models would be cool but the standard of models in the sets are (in my opinion) AWESOME! I didn't have an Eldar army but I do now!
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Post by: Jaxler
The grey Knights got a character that's kinda worthless when you realize it's 240 points for a T4 model with 3 wounds and no eternal warrior of 3+ invuln.
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Post by: BrianDavion
Rippy wrote:GodDamUser wrote:Have people forgotten there was a whole range of new minis for Thousand Sons..not just Magnus
You have missed the point. Please re-read the OP.
he did but I think he's taking a larger view and seeing GS in a "greater context" GS is intended as it's own trilogy but IMHO it's part of a greater narrative that began with Angel's blade/Traitor's hate, Continued with Curse of the Wolven/Wraith has moved into Gathering storm, and will no doubt continue the rest of the year. 2017 is the "year of the 13th black crusade"
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Post by: DarkStarSabre
master of ordinance wrote:>Chaos finally advancing - WOOO!
But only two factions get any updates and only one of those gets any buffs and the new special character is not as powerful as all that he is bigged up to be.
This, this sums it up.
Chaos seems....mediocre.
Traitor Legions? It's a band aid being stuck onto an ancient Codex. It doesn't really fix the problems for the most part - we're still using a crutch of a system there.
New Thousand Sons? Joy. That's like telling the SM players to be happy for new Thunderwolves. I'm sure your Ultras, DAs and BAs are super happy for Thunderwolves, right? Faction specific and arguably the weakest faction at that.
Magnus...sure, the kit is huge. And faction specific.
And his rules are....sigh.
Well. Ok.
A month later we get more survivability on 200 point Sister and Ad-Mech characters.
2 months later the Eldar come along and get the same new shinies.
Sprinkle in Roboute and Chaos are left scratching their heads.
In terms of Imperial SCs...well...let's look at that shall we.
Since 2nd ed....how many new Imperial SCs have there been compared to Chaos?
Chaos have gotten...Typhus and Lucius. We had Doomrider temporarily but he appears to have disappeared off the face of the Earth. We actually lost all the named Daemon Princes.
Imperials....well. Wow. Ok then.
I can only hope the next 'campaign' actually realises that the antagonists need to seriously be upped to the level of actual antagonists.
Because as it stands - Celestine, Cawl, the Ynnead Triumvirate and Roboute literally crap all over anything Chaos can bring out to play with ease. And GW are trying to tell us that fluffwise CSM are so terrifying it forces an alliance of all those? Are you kidding me?
It literally feels like, current power levels of books compared that CSM are literally just hordes of fodder to die in droves. Traitor Legions was a band-aid. Not a gods damned miracle. Automatically Appended Next Post: Jaxler wrote:The grey Knights got a character that's kinda worthless when you realize it's 240 points for a T4 model with 3 wounds and no eternal warrior of 3+ invuln.
However you can freely slot in any of the Imperial Triumvirate and I bet you'll be able to freely slot in the SM Triumvirate just the same.
So basically GK just got Roboute, Celestine and Cawl if you really want.
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Post by: BrianDavion
New Thousand Sons? Joy. That's like telling the SM players to be happy for new Thunderwolves. I'm sure your Ultras, DAs and BAs are super happy for Thunderwolves, right? Faction specific and arguably the weakest faction at that
actually that's like telling a Imperial fists player to be happy for space Marines getting Gulliman. or telling black templar players to be thrilled with "all the new stuff they got in angels of death" (in fact I'd say it's even less legit as nothing stops a chaos player from using a CAD that mixes in 1k sons alongside khrone bezerkers etc.)
you complaina bout "band aid codex supplements" but whom has gotten a new codex, a genuine new codex, since getting a hard cover codex?
Since 2nd ed....how many new Imperial SCs have there been compared to Chaos?
can't rightly say as I've not been around since 2nd, however I feel a Need to point something out..
Imperium of Man Codices: ~10 (this is approx as some codices you may not count, like Imperial Knights etc)
Chaos Space Marines Codices: 3 (and one is a Hybrid of the two)
so the IoM Having more special characters... KINDA MAKES SENSE.
now let's move onto special characters chaos has gotten since 6th edition (modern 40k more or less) Be'lakor, Cypher (no he's not being lost to chaos) Magnus. and remember it's still early, GW has already said this is gonna be a BIIIG year, and every faction is gonna get something, Chaos hasn't gotten their goodies yetif I was a betting man I'd be betting on more plastic cult troops, and more deamon primarchs.
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Post by: mew28
I personally just wish I got more space marine models then just the triumphant of Gulliman.
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Post by: BrianDavion
mew28 wrote:I personally just wish I got more space marine models then just the triumphant of Gulliman.
I honestly can't think of any we really need, other then maybe a space marine terminator commander
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Post by: Jimsolo
I want using a Ynnead worshipping cult as my head canon for my Eldar/DE/Harlies since at least 2015, so I was SUPER stoked by the new releases. I haven't been disappointed at all.
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Post by: DarkStarSabre
BrianDavion wrote:
you complaina bout "band aid codex supplements" but whom has gotten a new codex, a genuine new codex, since getting a hard cover codex?
SM, Eldar, Imperial Knights.
Want to count the expanded Codexes that include formations etc? Space Wolves, Blood Angels, Chaos Daemons, Tau.
Funny that.
Want to count people who haven't had a new Codex since the start of 6th edition? CSM.
can't rightly say as I've not been around since 2nd, however I feel a Need to point something out..
Imperium of Man Codices: ~10 (this is approx as some codices you may not count, like Imperial Knights etc)
Chaos Space Marines Codices: 3 (and one is a Hybrid of the two)
so the IoM Having more special characters... KINDA MAKES SENSE.
now let's move onto special characters chaos has gotten since 6th edition (modern 40k more or less) Be'lakor, Cypher (no he's not being lost to chaos) Magnus. and remember it's still early, GW has already said this is gonna be a BIIIG year, and every faction is gonna get something, Chaos hasn't gotten their goodies yetif I was a betting man I'd be betting on more plastic cult troops, and more deamon primarchs.
Ok, let's simplify this for you.
2nd ed Ultramarines ( SM) - Calgar, Tigurius, Cassius, Helveticus, Invictus, Legion of the Damned
2nd ed. Chaos Space Marines - Abaddon, Kharn, Fabius Bile, Ahriman, Cypher (So he is NOT a new SC you twit), Huron Blackheart
However....
7th ed. Special characters in the base Codex.
7th ed. SM - Calgar, Tigurius, Cassius, Sicarius, Telion, Chronus, Korsarro Khan, Vulkan He'stan, Shrike, Pedro Kanto, Lysander, Grimaldus, Helbrecht, LotD exist as a standard unit type.
6th ed. CSM - Abaddon, Kharn, Fabius Bile, Ahriman, Lucius, Typhus, Huron Blackheart
If you want to include characters from Supplements/Dataslates - Be'lakor, Cypher, Magnus the Red.
Ok. So. Let's look at this.
SM went from 5 Ultra specific characters and a special unit type to... 6 Ultra specific characters, 7 OTHER characters and their special unit type.
CSM went from 6 Characters to... 10 characters but 3 of them are not in the CORE CODEX.
So the Totals are SM +8, CSM +4 - and both are in a single book. Remember, the 2nd ed. Ultra book was the generic SM book. It represented all SMs.
The argument of 'Oh, but the 7th ed book represents different chapters' is bullgak as the CSM book has ALWAYS represented different Legions.
And this is just comparing the core books. Just the core books for the factions. Not factoring DA, BA or SW - technically those are seperate books and existed as such since 2nd ed.
'Oh, but CSM have 2 campaign supplements and 3 other supplements!'
Sure. Ok.
Black Legion - reprinted in Traitor Legions. Nothing more than a fluffbook.
Crimson Slaughter - the generic crappy 'Renegade' chapter no one wanted. Seriously. They didn't exist before 6th ed. This should have be Red Corsairs.
Traitor's Hate - reprinted entirely (with the exception of the Renegade Knight) in Traitor Legions.
Wrath of Magnus - Thousand Sons rules reprinted in Traitor Legions one week later
The Traitor Astartes powers (which are identical to the Imperial Counterparts, just with EEEEEEEVIL names) have been printed in 3 books so far.
And you really can't compare Thousand Sons releases to Black Templars players with Angels of Death.
Because as far as I can tell - BT players got Warlord Traits, can still use the Cataphractii and Contemptor and can still use every formation presented in that book (nothing saying those formations are X only).
Now, want to look at Thousand Sons?
Let's count Legions from Traitor's hate that can make the most of those new Thousand Sons!
Thousand Sons - Black Legion, Thousand Sons.
Scarab Occult - Black Legion, Thousand Sons
Magnus the Red - Thousand Sons.
But hey, let's look at those FANTASTIC DATASLATE CHARACTERS too. What Legions can use those?
Cypher - NONE
Be'lakor - NONE
Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
Heck, let's look at the formations....
Wait, a third of them are Black Legion only, another third are Thousand Sons only and 2 of them are Emperor's Children or Death Guard only.
Hmmmmmmmmmmm.
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Post by: techsoldaten
Do we know for sure that Cypher can't be used in a CSM army? Has anyone seen the book, are there restrictions?
Sorry if I am just catching up on this. I still have the Cypher dataslate and some Dark Angels models I used to use. Would love to know if they are no longer useful.
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Post by: DarkStarSabre
techsoldaten wrote:Do we know for sure that Cypher can't be used in a CSM army? Has anyone seen the book, are there restrictions?
Sorry if I am just catching up on this. I still have the Cypher dataslate and some Dark Angels models I used to use. Would love to know if they are no longer useful.
Cypher essentially has to be taken with his formation to be tacked on to any of the Traitor Legions armies - and even then as a seperate detachment. As they all exclude Unique characters except for X, Y and Z in some cases.
The Fallen Angels faction is, oddly, battle brothers with CSM and Imperium but only AoC with Renegade Knights and Come the Apocalypse with Daemons.
Also - we're not sure yet whether Fallen will still be CSM Chosen (as per the dataslate) or will now be built as DA Veterans (since GW are pushing the DA Veteran kit as Fallen on the website which has armaments that CSM can't take (Storm Shields and Storm Bolters for starters)).
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Post by: Matt.Kingsley
DarkStarSabre wrote:BrianDavion wrote:
you complaina bout "band aid codex supplements" but whom has gotten a new codex, a genuine new codex, since getting a hard cover codex?
SM, Eldar, Imperial Knights.
Also Dark Angels, and arguably Tau as well (even if the rules were basically a reprint of the old codex for the most part combined with the changes and additions form the 1st Campaign book).
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Post by: BrianDavion
Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
this is differant from SM chapter tactics... how?
Also traitor's hate does have a slightly differant detachment, not reprinted elsewhere. not that important but useful in some circumnstances
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Post by: DarkBlack
I don't mind something like the primarch running around. It's that he's the same price as a daemon prince that gets me, not to mention the points in comparison to knights too (compared to both).
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Post by: KalexKurosaki
Just gonna sit and patiently await a new Necron release, I'm sure it'll be done in time.
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Post by: DarkStarSabre
BrianDavion wrote:Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
this is differant from SM chapter tactics... how?
How?
Well, for starters half the Traitor Legions 'chapter tactic equivalents' force you to take a Mark and prevent you from taking any units that have a different mark or cannot take that mark.
A good chunk of the other half cannot take any Marks or any Marked units.
There are no such restrictions on SM Chapter Tactics.
You pick your Chapter Tactic. You apply it to the army. The end. It doesn't prevent you from taking certain units. It doesn't force a mandatory points purchase across the entire army - and by the same respect it doesn't prevent you from making optional purchases/
Are you really that oblivious?
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Post by: corpuschain
Did he actually turn his coat? He has almost always been available as an option for DA and chaos armies simultaneously, so his allegiance has always been a question mark.
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Post by: Rayvon
Im not bitter, I have just been totally put off reading the books.
Its really not my cup of tea this recent stuff, seems like no thought has gone into it.
Luckily for me there is plenty of other books to be getting on with.
They still make some nice miniatures that I will be buying as well.
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Post by: BrianDavion
DarkStarSabre wrote:BrianDavion wrote:Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
this is differant from SM chapter tactics... how?
How?
Well, for starters half the Traitor Legions 'chapter tactic equivalents' force you to take a Mark and prevent you from taking any units that have a different mark or cannot take that mark.
A good chunk of the other half cannot take any Marks or any Marked units.
There are no such restrictions on SM Chapter Tactics.
You pick your Chapter Tactic. You apply it to the army. The end. It doesn't prevent you from taking certain units. It doesn't force a mandatory points purchase across the entire army - and by the same respect it doesn't prevent you from making optional purchases/
Are you really that oblivious?
wait so I could take crusader squads on my ultramarines all this time!?
for the record I have a sizeable iron warrior force, and it includes khrone bezekrers among em (I started with the battle force) so yeah sometimes the restirctions suck, but at the same time they seem to make sense. for people who are running fluffy armies I suspect traitor legions was pretty much "all good" as the limits they had self imposed anyway
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Post by: DarkStarSabre
BrianDavion wrote: DarkStarSabre wrote:BrianDavion wrote:Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
this is differant from SM chapter tactics... how?
How?
Well, for starters half the Traitor Legions 'chapter tactic equivalents' force you to take a Mark and prevent you from taking any units that have a different mark or cannot take that mark.
A good chunk of the other half cannot take any Marks or any Marked units.
There are no such restrictions on SM Chapter Tactics.
You pick your Chapter Tactic. You apply it to the army. The end. It doesn't prevent you from taking certain units. It doesn't force a mandatory points purchase across the entire army - and by the same respect it doesn't prevent you from making optional purchases/
Are you really that oblivious?
wait so I could take crusader squads on my ultramarines all this time!?
for the record I have a sizeable iron warrior force, and it includes khrone bezekrers among em (I started with the battle force) so yeah sometimes the restirctions suck, but at the same time they seem to make sense. for people who are running fluffy armies I suspect traitor legions was pretty much "all good" as the limits they had self imposed anyway
I see you are going with the drawing very thin straws approach there and trying to be anal retentive when you know full well what I mean.
You're really no longer worth the discussion.
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Post by: Jaxler
DarkStarSabre wrote: master of ordinance wrote:>Chaos finally advancing - WOOO!
But only two factions get any updates and only one of those gets any buffs and the new special character is not as powerful as all that he is bigged up to be.
This, this sums it up.
Chaos seems....mediocre.
Traitor Legions? It's a band aid being stuck onto an ancient Codex. It doesn't really fix the problems for the most part - we're still using a crutch of a system there.
New Thousand Sons? Joy. That's like telling the SM players to be happy for new Thunderwolves. I'm sure your Ultras, DAs and BAs are super happy for Thunderwolves, right? Faction specific and arguably the weakest faction at that.
Magnus...sure, the kit is huge. And faction specific.
And his rules are....sigh.
Well. Ok.
A month later we get more survivability on 200 point Sister and Ad-Mech characters.
2 months later the Eldar come along and get the same new shinies.
Sprinkle in Roboute and Chaos are left scratching their heads.
In terms of Imperial SCs...well...let's look at that shall we.
Since 2nd ed....how many new Imperial SCs have there been compared to Chaos?
Chaos have gotten...Typhus and Lucius. We had Doomrider temporarily but he appears to have disappeared off the face of the Earth. We actually lost all the named Daemon Princes.
Imperials....well. Wow. Ok then.
I can only hope the next 'campaign' actually realises that the antagonists need to seriously be upped to the level of actual antagonists.
Because as it stands - Celestine, Cawl, the Ynnead Triumvirate and Roboute literally crap all over anything Chaos can bring out to play with ease. And GW are trying to tell us that fluffwise CSM are so terrifying it forces an alliance of all those? Are you kidding me?
It literally feels like, current power levels of books compared that CSM are literally just hordes of fodder to die in droves. Traitor Legions was a band-aid. Not a gods damned miracle.
Automatically Appended Next Post:
Jaxler wrote:The grey Knights got a character that's kinda worthless when you realize it's 240 points for a T4 model with 3 wounds and no eternal warrior of 3+ invuln.
However you can freely slot in any of the Imperial Triumvirate and I bet you'll be able to freely slot in the SM Triumvirate just the same.
So basically GK just got Roboute, Celestine and Cawl if you really want.
so what your saying is that imperium players get to run kaldor Draigo with their Death Stars, yes? Right now grey Knights have only 3 reasonably priced units. Kaldor, librarians, and dreadknights, and Liberians are better when they're normal marines. I'm sorry, I know it's easy to freely put in cawl or Celestine, but in the end you already are using custodians instead of paladins, tac squads over strike squads, and devistators over purginators space marine assault termies over grey knight ones, and what your left with is is a space marine armies with dreadknights tax and kaldor and a librarian, you might wonder why your even playing grey Knights.
I just thought for once grey Knights might get a unit that isn't overpriced to the point of being crap, but I was wrong, and I'm bitter because of it. It's not like GW could try to fix codex kaldor's baby carrier service. Apperently "elite" stands for a 3rd too many points overcosted to be viable.
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Post by: CplPunishment
And then 8th edition aka AGE OF PRIMARCHS! !!!
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Post by: -v10mega
Am I bitter? Of course I am. I am a Chaos player at heart. Gathering storm just buffed units that didnt need buffs. You had Mechanicus getting buffed, you have imperial death stars getting buffed (celestine) you have inquisitor i have a bolter crossbow greyfax and you get a primarch. you also get two super detachments and one of our chaos characters. Eldar literally got so overly overpowered that i get salty every time i look at competitve lists. Bare in mind that I am a competitve player. Fluff to me doesnt matter in terms of gameplay. Chaos needed a buff. We chaos players have the right to complain because you imperials have always been served rules on a golden platter (get it?) we had to scrape the bottom of the barrel to even think about competing to tourneys. Hell, you imperials can mix units. we can only mix units with different legion tactics, we cant mix daemons in with our marines (except for KDK but thats not what we wanted) yea sure your black templars and your sisters didnt get the buff they needed and i understand that. But our competitve viability as a codex in general is extremely mono build. I thank GW for their expanding of the plot and their new policies but i need more from them in terms of army stuff. Where are the tyranids? DE? SoB? instead we get rowboat gurlyman (although i love his fluff) and mister overpriced grey knight. Dont even get me started on the reborn warhost. I love this game. I love Chaos and its so hard for me to put it down because of mono builds. Sorry for ranting. IRON WITHIN IRON WITHOUT
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Post by: master of ordinance
-v10mega wrote:Am I bitter? Of course I am. I am a Chaos player at heart. Gathering storm just buffed units that didnt need buffs. You had Mechanicus getting buffed, you have imperial death stars getting buffed (celestine) you have inquisitor i have a bolter crossbow greyfax and you get a primarch. you also get two super detachments and one of our chaos characters. Eldar literally got so overly overpowered that i get salty every time i look at competitve lists. Bare in mind that I am a competitve player. Fluff to me doesnt matter in terms of gameplay. Chaos needed a buff. We chaos players have the right to complain because you imperials have always been served rules on a golden platter (get it?) we had to scrape the bottom of the barrel to even think about competing to tourneys. Hell, you imperials can mix units. we can only mix units with different legion tactics, we cant mix daemons in with our marines (except for KDK but thats not what we wanted) yea sure your black templars and your sisters didnt get the buff they needed and i understand that. But our competitve viability as a codex in general is extremely mono build. I thank GW for their expanding of the plot and their new policies but i need more from them in terms of army stuff. Where are the tyranids? DE? SoB? instead we get rowboat gurlyman (although i love his fluff) and mister overpriced grey knight. Dont even get me started on the reborn warhost. I love this game. I love Chaos and its so hard for me to put it down because of mono builds. Sorry for ranting. IRON WITHIN IRON WITHOUT As a guard player I would like to point out that we got nothing, unless you count the loss of two more of our rapidly dwindling special characters. [edit] And this was supposed to be our big moment as well, the last stand of the Cadians. But nope, Marines got stuff, Eldar got stuff, Mechanicus got stuff but all we got was the loss of two more characters. At least you got SOMETHING.
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Post by: -v10mega
You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too). But I want chaos super detachment (who wouldn't?) that would be really nice.
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Post by: Kanluwen
-v10mega wrote:You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too).
We got Cawl, Greyfax, and Celestine. We don't know how Guilliman or Voldus work, and Cypher has always been able to be taken by non-Dark Angels Imperial armies.
Also, saying "you got Castellans of the Imperium" is ignoring the fact that it has a mandated requirement that you take choices from two different codices.
But I want chaos super detachment (who wouldn't?) that would be really nice.
It's called "Traitor Legions". It contains super detachments for each of the Traitor Legions.
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Post by: jreilly89
-v10mega wrote:You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too). But I want chaos super detachment (who wouldn't?) that would be really nice.
Guard got the biggest shaft in all of this. Chaos at least got Magnus and a bunch of new splat books. Guard got new units if you include taking guys that are strictly non-Guard as "new units".
Guard really should have been the shining moment of this event, so if anyone gets to feel left out, it's the Guard. Automatically Appended Next Post: Kanluwen wrote: -v10mega wrote:
But I want chaos super detachment (who wouldn't?) that would be really nice.
It's called "Traitor Legions". It contains super detachments for each of the Traitor Legions.
Especially because a lot of those detachments are really, really damn good.
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Post by: Kanluwen
jreilly89 wrote: -v10mega wrote:You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too). But I want chaos super detachment (who wouldn't?) that would be really nice. Guard got the biggest shaft in all of this. Chaos at least got Magnus and a bunch of new splat books. Guard got new units if you include taking guys that are strictly non-Guard as "new units". Guard really should have been the shining moment of this event, so if anyone gets to feel left out, it's the Guard
I won't lie. I was a bit grumpy at first about the lack of Guard characters. But then after awhile, I came to peace with it. Why? Because Guard having unique characters is a pain in the butt. We don't get an option to field "just" Creed or "just" Kell as it stands right now. We have to take the Company Command Squad and then we pay to upgrade one of the models within it to Creed or Kell or whoever. I would much rather, if they're going to force me into something like that, they give me the whole squad as the points cost. Example: Commander Tim, Savior of Chumbawumba. Known for his place at the front of the combat, Tim is an officer who rose through the ranks from an artillery background. He and his Command Squad lead the Tubthumpers into battle, taking position after position with his Scion bodyguards and his trusty Ogryn Dave, before raining artillery fire down on the next position. Commander Tim comes with his trusted command squad. Unit Composition: 10 models(Tim and his 8 man Scion Command Squad with a Master of Ordnance and Dave, Tim's trusty Ogryn) Scion Vox-Caster(Hot-Shot Lasgun) Master of Ordnance(Lasgun) Dave(Slab Shield and Grenadier Gauntlet) Scions x2(Hot-Shot Lasguns) Scion Medic Scions x3 (Special weapons; only optional bits in the unit as Tim's Scions draw weapons that are needed before battle) That's the kind of officer purchase I can get behind for IG.
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Post by: DarkStarSabre
Jaxler wrote:
I just thought for once grey Knights might get a unit that isn't overpriced to the point of being crap, but I was wrong, and I'm bitter because of it. It's not like GW could try to fix codex kaldor's baby carrier service. Apperently "elite" stands for a 3rd too many points overcosted to be viable.
Hey, I just thought for once that Chaos might actually get buffed to 7th ed. levels and actually pose a threat.
Because looking at what we've seen for Super Smurf, Celestine and Cawl I kind of wonder....
How exactly is Chaos a threat again?
I mean, let's put all our special characters on the field.
And watch the CSM flail and fall down in droves because apparently neither Kharn (who survived the Siege of Terra after being run over by a land raider and having a palace wall collapse on him), Lucius (you know, the guy who never dies) or Typhus (who happens to be the Host of THE Destroyer Plague that crippled even a Primarch) deserve Eternal Warrior or some ability to stand back up....
Magnus also forgot what Power Armour was. Silly Maggie.
Meanwhile we get a flying bint who can cry her gal pals back to life and keep getting up herself and has Eternal Warrior and Super Smurf, who's tougher than necessary with a 2+/3++ T6 and 6 wounds AND Eternal Warrior who can also get himself back up.
Then you have the Ynnari, consisting of Eldar No-Names who suddenly decided to become plot relevant and all also happen to have Eternal Warrior as well.
Oh, let's not forget that everyone and their dog found their At Initiative AP 2 weapons with some ID and SD tacked on for shiggles.
I'm honestly wondering if they set up a 100k per side battle how Chaos would survive to Turn 3. I really am.
Automatically Appended Next Post:
Kanluwen wrote:
Example:
Commander Tim, Savior of Chumbawumba. Known for his place at the front of the combat, Tim is an officer who rose through the ranks from an artillery background. He and his Command Squad lead the Tubthumpers into battle, taking position after position with his Scion bodyguards and his trusty Ogryn Dave, before raining artillery fire down on the next position.
Commander Tim comes with his trusted command squad.
Ok sir. This I could get behind.
Commander Tim will save the day. I call it now.
8th ed = Warhammer 40,000 : Age of Tim
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Post by: Skinnereal
With all of the Eldar factions in the recent campaign book, they'll all be in the same mega-codex when 8th hits. Isn't that what happened with AoS hit?
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Post by: popisdead
Nope.
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Post by: Kanluwen
Skinnereal wrote:With all of the Eldar factions in the recent campaign book, they'll all be in the same mega-codex when 8th hits. Isn't that what happened with AoS hit?
Kinda/sorta?
What we got was two things:
1) "Legacy" lists. These were the downloadable PDFs that still retained their old names; Wood Elves, High Elves, Dark Elves, whatever. Those are still available if you know how to find them.
2) "Grand Alliance" lists. This is where things got different. The Grand Alliance books were softcover books containing everything from the Legacy lists, but altered. High Elves became several different factions with units spread throughout. Order Draconis(Dragonlords, Dragon Blades[renamed Dragon Princes of Caledor]), Eldritch Council(Swordmasters, Loremaster, Archmages+Archmage on Dragon), Swifthawk Agents(Shadow Warriors, Chariots, Skycutters), Lion Rangers(White Lions and Lion Chariots), and Phoenix Temple.
I think it is rather telling that if someone looks at the Fallen ally table?
You have "Dark Eldar, Eldar, Harlequins, and Ynnari". That matches relatively closely to the way that AoS does "keywords". It's not unbelievable that we might see them getting subdivided into something like:
Dark Eldar->Wych Cults(Wyches, Succubi, Venoms, Beastmasters+ beasts) , Spies & Messengers(Scourges and Mandrakes), Speedsters(Hellions & Reavers plus aircraft), Kabalites(Warriors, Archons, Raiders, Ravagers)
Eldar->Wraith, Outcasts(Rangers), Warrior Paths(Phoenix Lords and their temples), Militia (War Walkers, Guardians, Fire Prisms/Falcons), Seer Path(Warlocks & Farseers)
Effectively it would be the same army potential, but it lets them do bonuses for specific keywords.
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Post by: jreilly89
DarkStarSabre wrote: Jaxler wrote: I just thought for once grey Knights might get a unit that isn't overpriced to the point of being crap, but I was wrong, and I'm bitter because of it. It's not like GW could try to fix codex kaldor's baby carrier service. Apperently "elite" stands for a 3rd too many points overcosted to be viable. Hey, I just thought for once that Chaos might actually get buffed to 7th ed. levels and actually pose a threat. Because looking at what we've seen for Super Smurf, Celestine and Cawl I kind of wonder.... How exactly is Chaos a threat again? I mean, let's put all our special characters on the field. And watch the CSM flail and fall down in droves because apparently neither Kharn (who survived the Siege of Terra after being run over by a land raider and having a palace wall collapse on him), Lucius (you know, the guy who never dies) or Typhus (who happens to be the Host of THE Destroyer Plague that crippled even a Primarch) deserve Eternal Warrior or some ability to stand back up.... Magnus also forgot what Power Armour was. Silly Maggie. Meanwhile we get a flying bint who can cry her gal pals back to life and keep getting up herself and has Eternal Warrior and Super Smurf, who's tougher than necessary with a 2+/3++ T6 and 6 wounds AND Eternal Warrior who can also get himself back up. Then you have the Ynnari, consisting of Eldar No-Names who suddenly decided to become plot relevant and all also happen to have Eternal Warrior as well. Oh, let's not forget that everyone and their dog found their At Initiative AP 2 weapons with some ID and SD tacked on for shiggles. I'm honestly wondering if they set up a 100k per side battle how Chaos would survive to Turn 3. I really am. Seriously, have you looked at the Traitor Legion detachments? Yeah, Guilliman, Cawl, and Celestine are tough, but you can lock them down with waves of fearless cultists, the thing CSM has been doing for years. If you're just comparing straight up special characters, then yeah, CSM lose hard. But look at the new Traitor Legion detachments and how crazy powerful some of them would be at 100k.
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Post by: Kap'n Krump
I believe there are another 3 gathering storm books in the works, and I'll be more than surprised if chaos doesn't get a triumvirate.
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Post by: Don Savik
Hey, at least the Fallen faction is battle brothers with Chaos Space Marines. So you do actually get Cypher.
But I'm just hoping after the 'gathering' storm 8th edition is going to drop the ACTUAL storm, and that's when they'll release a new wave (possible codex) of chaos. If they don't then they'll be shooting themselves in the foot.
Seriously if 8th edition drops and its just more marine gak people will freak out like we've never before seen.
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Post by: Captain Joystick
I mean, sure, maybe a little bit.
Pales in comparison to the grousing I've seen about it online. That has, by far, been the most unpleasant part of this whole thing. People have been going on about how the sky is falling and Age of Sigmar is upon us for every release in the past two years, I do not look forward to the kind of frenzy they're going to whip themselves into when 8th edition finally does drop.
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Post by: jreilly89
Captain Joystick wrote:I mean, sure, maybe a little bit.
Pales in comparison to the grousing I've seen about it online. That has, by far, been the most unpleasant part of this whole thing. People have been going on about how the sky is falling and Age of Sigmar is upon us for every release in the past two years, I do not look forward to the kind of frenzy they're going to whip themselves into when 8th edition finally does drop.
I hope 8th drops, everyone freaks out, and we can pick up a lot of armies for cheap Automatically Appended Next Post: Don Savik wrote:Hey, at least the Fallen faction is battle brothers with Chaos Space Marines. So you do actually get Cypher.
But I'm just hoping after the 'gathering' storm 8th edition is going to drop the ACTUAL storm, and that's when they'll release a new wave (possible codex) of chaos. If they don't then they'll be shooting themselves in the foot.
Seriously if 8th edition drops and its just more marine gak people will freak out like we've never before seen.
"A new wave (possible codex) of chaos"
"just more marine gak"
 I mean, they're starting to get away from that, but CSM has been getting a ton of marine hand me downs.
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Post by: -v10mega
jreilly89 wrote: -v10mega wrote:You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too). But I want chaos super detachment (who wouldn't?) that would be really nice.
Guard got the biggest shaft in all of this. Chaos at least got Magnus and a bunch of new splat books. Guard got new units if you include taking guys that are strictly non-Guard as "new units".
Guard really should have been the shining moment of this event, so if anyone gets to feel left out, it's the Guard.
Automatically Appended Next Post:
Kanluwen wrote: -v10mega wrote:
But I want chaos super detachment (who wouldn't?) that would be really nice.
It's called "Traitor Legions". It contains super detachments for each of the Traitor Legions.
Especially because a lot of those detachments are really, really damn good.
Magnus and Traitor Legions were not gathering storm good friend. I am STRICTLY speaking about gathering storm. ps. Decurions does not equal super detachment (castellens)
you got a new detachment that you can purely choose to play as imperial guard, whats stopping you? imagine recycling vets and recycling valkyries or blob guard that can also be recycled. you can run obsec lemun russes with coteaz. We get failbaddon the armless getting punked by celestine. What a victory!
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Post by: Talizvar
My first and largest army(s) is Chaos both marines and daemons.
I am pretty much used to getting the shaft.
Oddly, I have been rather excited about these Triumvirate kits, the models just scream "challenge accepted".
Cypher makes me very happy going turncoat on me or not.
Voldus will sit nicely with my other GK guys, it is nice to have a powerful leader that is not stuck in the warp (I wanted something to fight my chaos... they were getting out of hand).
As to Girlyman? Big model, nice detail, there is nothing wrong with having a go with that model.
Archmagos Cawl is enough to get me cross-eyed but I think he will be the most challenging to get right.
The game is pretty unbalanced as it stands, so dialing it up to stupid levels is to expected right?
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Post by: Don Savik
More marine stuff meaning space marines, not csm. Hand-me-downs isn't good enough at this point. Chaos still has garbage options for transports compared to the rest of the armies who evolved. Only one flier, outdated chaos space marine models, really really outdated havocs, outdated bikers, outdated chaos lords/sorcerers, etc etc. Their model range is just old.
At least give them an assault vehicle that's not a landraider. Then maybe people would take khorne berserkers.
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Post by: Kanluwen
-v10mega wrote:
Magnus and Traitor Legions were not gathering storm good friend. I am STRICTLY speaking about gathering storm. ps. Decurions does not equal super detachment (castellens)
Then be more specific. "Super Detachment" is a term commonly used as a substitute for Decurion.
Also, I really think you need to actually read Traitor Legions.
you got a new detachment that you can purely choose to play as imperial guard, whats stopping you? imagine recycling vets and recycling valkyries or blob guard that can also be recycled. you can run obsec lemun russes with coteaz.
You do know that Coteaz isn't Imperial Guard, right?
And that Castellans of the Imperium specifically requires you to have units from at least two different factions, right?
You cannot have a "purely" Imperial Guard army. Read the book.
We get failbaddon the armless getting punked by celestine. What a victory!
You get:
-Cadian Gate forced open
-Daemons corrupting a flipping Craftworld
-The Imperium, Eldar, and Mechanicus having to come together to revive a Primarch-- on Macragge which is under siege by the Black Legion.
It's cute, of course, to talk about "Failbaddon the Armless" but it's not cute to have no clue what you're talking about.
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Post by: jreilly89
Kanluwen wrote: -v10mega wrote:
Magnus and Traitor Legions were not gathering storm good friend. I am STRICTLY speaking about gathering storm. ps. Decurions does not equal super detachment (castellens)
Then be more specific. "Super Detachment" is a term commonly used as a substitute for Decurion.
Also, I really think you need to actually read Traitor Legions.
you got a new detachment that you can purely choose to play as imperial guard, whats stopping you? imagine recycling vets and recycling valkyries or blob guard that can also be recycled. you can run obsec lemun russes with coteaz.
You do know that Coteaz isn't Imperial Guard, right?
And that Castellans of the Imperium specifically requires you to have units from at least two different factions, right?
You cannot have a "purely" Imperial Guard army. Read the book.
We get failbaddon the armless getting punked by celestine. What a victory!
You get:
-Cadian Gate forced open
-Daemons corrupting a flipping Craftworld
-The Imperium, Eldar, and Mechanicus having to come together to revive a Primarch-- on Macragge which is under siege by the Black Legion.
It's cute, of course, to talk about "Failbaddon the Armless" but it's not cute to have no clue what you're talking about.
Don't bother. No matter how much good stuff CSM get, they will always be bad. Meanwhile, Dark Eldar and Orks cry alone in the corner.
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Post by: mew28
DarkStarSabre wrote:BrianDavion wrote:Funny, my 'chapter tactic' equivalents put restrictions on my basic army construction.
this is differant from SM chapter tactics... how?
How?
Well, for starters half the Traitor Legions 'chapter tactic equivalents' force you to take a Mark and prevent you from taking any units that have a different mark or cannot take that mark.
A good chunk of the other half cannot take any Marks or any Marked units.
There are no such restrictions on SM Chapter Tactics.
You pick your Chapter Tactic. You apply it to the army. The end. It doesn't prevent you from taking certain units. It doesn't force a mandatory points purchase across the entire army - and by the same respect it doesn't prevent you from making optional purchases/
Are you really that oblivious?
'
Wow your complaining about needing to pay for your chapter tactics when your models are cheaper by base and have way stronger chapter tactics for the most part. Also Chapter tactics dose stop you from taking units that are unqiue to the other chapter tactics. Let me know when I can run Cato in my Iron hands or thunder wolfs in my blood angels.
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Post by: JNAProductions
You can run Thunder Wolves with Blood Angels. Just ally them in.
And even with Traitor Legions, CSM are weaker than SM.
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Post by: -v10mega
jreilly89 wrote: Kanluwen wrote: -v10mega wrote:
Magnus and Traitor Legions were not gathering storm good friend. I am STRICTLY speaking about gathering storm. ps. Decurions does not equal super detachment (castellens)
Then be more specific. "Super Detachment" is a term commonly used as a substitute for Decurion.
Also, I really think you need to actually read Traitor Legions.
you got a new detachment that you can purely choose to play as imperial guard, whats stopping you? imagine recycling vets and recycling valkyries or blob guard that can also be recycled. you can run obsec lemun russes with coteaz.
You do know that Coteaz isn't Imperial Guard, right?
And that Castellans of the Imperium specifically requires you to have units from at least two different factions, right?
You cannot have a "purely" Imperial Guard army. Read the book.
We get failbaddon the armless getting punked by celestine. What a victory!
You get:
-Cadian Gate forced open
-Daemons corrupting a flipping Craftworld
-The Imperium, Eldar, and Mechanicus having to come together to revive a Primarch-- on Macragge which is under siege by the Black Legion.
It's cute, of course, to talk about "Failbaddon the Armless" but it's not cute to have no clue what you're talking about.
Don't bother. No matter how much good stuff CSM get, they will always be bad. Meanwhile, Dark Eldar and Orks cry alone in the corner.
Alright feth logic! I can joke about Failbaddon all i want. He has a stupid backstory, stupid model and stupid motives. No one that is a chaos worshipper cares for Failbaddon (to my knowledge) I have read traitor legions and my average is a c+ at most. We get buffs to the cabal star and thats it. I am talking from a competitve standpoint i see no viability in Traitor Legions. You can polish a turd but at the end of the day it is still a turd. You get castellans and put coteaz in. Thats one non IG model for your entire army. I get it, IG got fethed and i know your a little salty that the CSM guys are whining but remember that our kit line, our viability is a lot less. You have the beauty of having the best allies in the game. We cant even join units with our battle brothers (Chaos Daemons). Traitor Legions was a buff but competitively speaking we didnt get much out of it. And by competitve, i mean the top 1% of players who are WAAC players like me. (here comes the flak) btw i arrange competitve games i dont suddenly bring a cheesy list to a friendly game. But you did get me on the Castellans thing so ill give you that.
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Post by: Kanluwen
JNAProductions wrote:You can run Thunder Wolves with Blood Angels. Just ally them in.
And even with Traitor Legions, CSM are weaker than SM.
That's not the point he's getting at though.
The argument for a long while has been about the "superfriends" lists. That got shanked by the last round of FAQs, where placing any non-Chapter Tactic model in with Chapter Tactics units removes the CT.
Ex:
Thunderwolf mounted Iron Priest joins a unit of White Scars Bikers. They now lose their Chapter Tactic, where before it granted to the Iron Priest.
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Post by: jreilly89
JNAProductions wrote:You can run Thunder Wolves with Blood Angels. Just ally them in.
And even with Traitor Legions, CSM are weaker than SM.
That honestly remains to be seen. Nurgle units get a massive boost, and Magnus is a giant force multiplier, in the way Bel'akor is. Automatically Appended Next Post: -v10mega wrote:I get it, IG got fethed and i know your a little salty that the CSM guys are whining
Oh man, ain't that the truth. Spell check is your friend.
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Post by: -v10mega
^ you're
sorry
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Post by: JNAProductions
Magnus is not a Force Multiplier like Bel'akor is. Bel'akor has buffs. Magnus does not-Magnus needs support, Bel'akor doesn't, as much.
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Post by: -v10mega
Bel'akor is overpriced for what he does, he is also super squishy and anyone (with the right tools) can take him down. Just a little bit of ignore cover... Magnus is good but thats all you see in CSM. Nurgle is good but with all the Grav thats going on we get our FnP and thats it. Our toughness and armor go away.
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Post by: DarkStarSabre
JNAProductions wrote:Magnus is not a Force Multiplier like Bel'akor is. Bel'akor has buffs. Magnus does not-Magnus needs support, Bel'akor doesn't, as much.
And Magnus and Bel'akor are nowhere near as potent Force Multipliers as...say...Roboute, Celestine, Cawl or the Yncarne.
For one Canticles, Blessing, Command Traits and Buff Bubbles don't require having the right amount of warp charge dice, being able to use them and not being screwed by, say, a 140 point Assassin stood nearby having a sandwich.
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Post by: Melissia
Force multiplier for who exactly? Certainly Celestine isn't much of one for Sisters, but that's because Sisters start from such a low place to begin wtih.
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Post by: -v10mega
Celestine is easily one of the best units in the game. I will argue that she is one of the best HQs in the game. She has a crazy amount of modifiers.
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Post by: DarkStarSabre
Kanluwen wrote:You get:
-Cadian Gate forced open
-Daemons corrupting a flipping Craftworld
-The Imperium, Eldar, and Mechanicus having to come together to revive a Primarch-- on Macragge which is under siege by the Black Legion.
It's cute, of course, to talk about "Failbaddon the Armless" but it's not cute to have no clue what you're talking about.
So what you're saying is that Chaos should be happy that they get fluff?
Because Fluff = Tabletop Performance, right?
Actually, that's the main reason I'm bitter.
People can harp that Chaos have it so good in the fluff but that doesn't hold up in the slightest on the table. Hell, you've got these supplements with new models and chances to fix the damn book with each one, or perhaps bring some of the SCs up on par....and they instead stick another bandage on a battered book still running on the overpriced model of early 6th edition.
Traitor Legions - yes, I love it. I appreciate it. I feel it literally came 1 and three-quarter editions too late. It doesn't fix the artificial points bloat CSM has. It doesn't fix the mandatory challenges, that god awful boon table which stripped Chaos' options away from it or the fact that Chaos still falls behind.
Even with Traitor Legions - we're still middle tier at best. We don't hold to War Convocations (free upgrades across the board, including Grav). We don't hold to the underpointed Tau Triptide spam or the underpointed Eldar Scatbike-Hornet-Warp Hunter-WK standard. We don't hold to anything that has Grav.
And yeah, there are several Imperial armies in the same hole.
AM need a hell of a lot - they're in the same bad spot as Tyranids - the Cruddace Hole.
GKs and DW are both expensive elite armies without the durability.
Sisters are begging for an actual range.
But the Gathering Storm and the way the Triumvirates work has given them an in. For their points costs Cawl and Celestine are just dirty. The fact they can freely slot into any CAD or similar design detachment is also somewhat dirty. Automatically Appended Next Post: Melissia wrote:Force multiplier for who exactly? Certainly Celestine isn't much of one for Sisters, but that's because Sisters start from such a low place to begin wtih.
For any Imperial Army.
She can be taken as a HQ for ANY Imperial army. Not great if you're using a decurion style detachment but if using a CAD or equivalent or a small allied force...well...
Her blessings affect all Imperial units as well. They're not Sisters only. Same as Cawl's Archmagos Canticles. Add to that the fact she's remarkably resilient and can keep coming back she's also a great combat sponge for armies that don't like combat.
If anything her only downside is her Warlord Trait. But then, at least it isn't Typhus levels of awful (woo, Fear.)
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Post by: jreilly89
Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
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Post by: G00fySmiley
I'm annoyed that the rules for a few units are in these books, so Like in the case of the triumerant of the imperium $90 for 3 models (albeit cool models) plus $50 book to use them. I get it on full codex books being $50, but I am salty at needing the book to use a handful of models (I mean one could download illegally, but that is a whole other conversation of risk vs reward, morality etc)
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Post by: Melissia
-v10mega wrote:Celestine is easily one of the best units in the game. I will argue that she is one of the best HQs in the game. She has a crazy amount of modifiers.
And?
Sisters armies already barely have enough firepower to contend with modern armies to begin with, and she doesn't really add any more. She can make an S8 large blast appear once per game, has an S5 powersword, and a heavy flamer. Aside from that, she has some buffs and functions as a tarpit.
Which is nice and all. A powerful, durable character. But when you're starting with an army that's weak enough as it is already, a force multiplier doesn't really have much to work with.
Or to sum it up mathematically, 3*2=6, whereas 3*4=12.
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Post by: DarkStarSabre
jreilly89 wrote:Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
Magnus actually did well at an event recently - but that's largely using the formation of Daemon Princes and him to channel on 3+ with really cheap Tzeentch daemon allies.
I can easily see Cawl being a pick for the War Convocation as he can be taken in place of the Dominus and is an even better meat shield for Grav toting Kataphrons.
Super Smurf - well, he's basically a Daemon Prince with buffs up the wazoo. Not too sure what at the moment will benefit him - we'll need to see how easily he slots into things (i.e. can he substitute a Captain/Chapter Master in formations?) If he can I should imagine he might slide nicely into anything that gives ObSec. ObSec Super Smurf. Have fun getting that off an objective.
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Post by: techsoldaten
-v10mega wrote:Am I bitter? Of course I am. I am a Chaos player at heart. Gathering storm just buffed units that didnt need buffs. You had Mechanicus getting buffed, you have imperial death stars getting buffed (celestine) you have inquisitor i have a bolter crossbow greyfax and you get a primarch. you also get two super detachments and one of our chaos characters. Eldar literally got so overly overpowered that i get salty every time i look at competitve lists. Bare in mind that I am a competitve player. Fluff to me doesnt matter in terms of gameplay. Chaos needed a buff. We chaos players have the right to complain because you imperials have always been served rules on a golden platter (get it?) we had to scrape the bottom of the barrel to even think about competing to tourneys. Hell, you imperials can mix units. we can only mix units with different legion tactics, we cant mix daemons in with our marines (except for KDK but thats not what we wanted) yea sure your black templars and your sisters didnt get the buff they needed and i understand that. But our competitve viability as a codex in general is extremely mono build. I thank GW for their expanding of the plot and their new policies but i need more from them in terms of army stuff. Where are the tyranids? DE? SoB? instead we get rowboat gurlyman (although i love his fluff) and mister overpriced grey knight. Dont even get me started on the reborn warhost. I love this game. I love Chaos and its so hard for me to put it down because of mono builds. Sorry for ranting. IRON WITHIN IRON WITHOUT
I don't see this entirely as a rant, most people don't seem to appreciate exactly how OP GW has made Eldar this time around.
Ynnari are absolute beasts at this point. I watched a battle report on Miniwargaming this morning where someone used them to destroy a Space Wolves army.
https://www.miniwargaming.com/content/Ynnari-vs-Space-Wolves-Warhammer-40k-Battle-Report-Ep-100
(the site is currently down, but it will come back up.)
The Ynnari force ate up 7 drop pods worth of Space Wolves by turn 3. The Imperial Knight was the only unit left for the last 2 turns of the game. I was watching the game wondering how anything could win against this army, this was not a matter of unfortunate rolls so much as unfortunate rules.
Thinking if Ultramarines have made the same jump in power with Gathering Storm, it's going to be a very bleak picture for CSMs. Hoping that the Fallen Detachment Cypher comes with may offer a little relief, but not expecting much.
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Post by: -v10mega
jreilly89 wrote:Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
Brah you are here ti talk about figurines not to critique people's grammar. Good god I tried sympathizing with you. Oh well.
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Post by: jreilly89
DarkStarSabre wrote: jreilly89 wrote:Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
Magnus actually did well at an event recently - but that's largely using the formation of Daemon Princes and him to channel on 3+ with really cheap Tzeentch daemon allies.
I can easily see Cawl being a pick for the War Convocation as he can be taken in place of the Dominus and is an even better meat shield for Grav toting Kataphrons.
Super Smurf - well, he's basically a Daemon Prince with buffs up the wazoo. Not too sure what at the moment will benefit him - we'll need to see how easily he slots into things (i.e. can he substitute a Captain/Chapter Master in formations?) If he can I should imagine he might slide nicely into anything that gives ObSec. ObSec Super Smurf. Have fun getting that off an objective.
I think Magnus would stack well with the Thousand Sons, but you're right, unfortunately he just does better with the Tzeentch Daemons (because they needed a buff).
Cawl I'm still unsure on, I don't know Ad Mech rules enough to see if he can truly elevate them to top tier status.
Guilliman definitely seems strong, but I'm worried he'll have the same problems the Great Unclean One does: slow, can be locked down easily. Automatically Appended Next Post: -v10mega wrote: jreilly89 wrote:Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
Brah you are here ti talk about figurines not to critique people's grammar. Good god I tried sympathizing with you. Oh well.
"Brah" it's hard to take your critiques seriously when you can't even spellcheck.
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Post by: -v10mega
Like I said you are here to talk with people about toys. No idea why you are critiquing me for my spell check abilities and not my arguments but ok have it your way. Oh and i do use spell check so i don't know whats the problem here.
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Post by: Alpharius
Quick general reminder to all - please just report any posts that you feel are against the rules of the site.
Other than that...
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Post by: Martel732
JNAProductions wrote:You can run Thunder Wolves with Blood Angels. Just ally them in.
And even with Traitor Legions, CSM are weaker than SM.
That's no longer a BA list. The BA themselves are irrelevant at that point.
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Post by: techsoldaten
-v10mega wrote: jreilly89 wrote:Yeah, I'm out. It's like arguing with a brick wall that can't use spell check.
Suffice it to say, if Cawl, Celestine, or Guilliman start showing up in LVO and BAO lists that are in the Top 10, I will personally come back and reverse my position.
Likewise, I'm interested to see if the same can be said for Magnus, because this is already the case for Bel'akor.
Brah you are here ti talk about figurines not to critique people's grammar. Good god I tried sympathizing with you. Oh well.
I like your grammar. It is expressive more than declarative and entirely appropriate for expressing the passion you are trying to convey. As a fellow Chaos player, your thoughts mirror my private ones.
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Post by: Strg Alt
@ OP: I am actually surprised that GW tries to force customers to buy three different minis at once with these Gathering Storm boxes. It would have been more sensible to sell the minis separately. So another opportunity to generate revenue was missed.
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Post by: Rippy
ERJAK wrote:More Chaos players whining about not being snowflakey enough. Must be a day that ends in Y again.
Wow that was constructive, thanks. Automatically Appended Next Post: Strg Alt wrote:@ OP: I am actually surprised that GW tries to force customers to buy three different minis at once with these Gathering Storm boxes. It would have been more sensible to sell the minis separately. So another opportunity to generate revenue was missed.
Yeah, I have seen alot of people splitting the boxes, including my local GW store manager! Automatically Appended Next Post: Tooooon wrote:
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
exactly this! They had a kind of Victory at Fenris (and I don't care how the Wolves suffered, it was hardly a win), and now they are not the focus of their own victory.
Yes, you can call me a special snowflake chaos (like old mate above), though imagine if your faction was having it's big moment, and the opposite faction got 6 new characters/models!!!
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Post by: jreilly89
Rippy wrote:
Tooooon wrote:
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
exactly this! They had a kind of Victory at Fenris (and I don't care how the Wolves suffered, it was hardly a win), and now they are not the focus of their own victory.
Yes, you can call me a special snowflake chaos (like old mate above), though imagine if your faction was having it's big moment, and the opposite faction got 6 new characters/models!!!
And yet imagine how the Guard feel, not even being represented on their own planet....
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Post by: JNAProductions
Come, friend-commiserate with us all! Guard players are getting the shaft too.
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Post by: GodDamUser
Sorry coming in late here.. DarkStarSabre seems to be full of the hurts..
The big thing that I found annoying is he comparison of 2nd Ed Codex with Current, You cannot really compare the two in any sense they are completely different games set in the same story setting.
And you seem to be getting angry because during all the Gathering Storm and the prelude Fenris Burns there have been a lot of things released for Choas Marines... Just not the things you wanted.
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
Cypher is also BB to Imperial and Choas Marines (just be using no daemons)
and if I read right can just be taken as a single model in a detachment for either faction
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Post by: JNAProductions
Right, because the non UM Space Marines didn't get access to Celestine, or Cawl, or Greyfax, or Castellans of the Imperium.
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Post by: GodDamUser
JNAProductions wrote:Right, because the non UM Space Marines didn't get access to Celestine, or Cawl, or Greyfax, or Castellans of the Imperium.
Well if you want to get technical about it... EVERYONE can used them, their usefulness to your list though will vary
But if you have a look at these characters while they are good they will not always synergize with your list set up and not worth taking
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Post by: JNAProductions
And your point? You can't deny they're very good characters (especially Celestine), but not fitting into every single list doesn't remove that.
Just because you can't use literally everything doesn't mean it gets annoying when the Imperium (well, more just Space Marines and their derivatives) get all the goodies, and Chaos (and hell, even Imperium stuff like Guard or Xenos like Nids) get left with scraps from the table.
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Post by: Melissia
I personally wasn't denying that. I was just denying the idea that they were effetive force multipliers for ALL armies that could take them.
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Post by: GodDamUser
But the Choas did get some goodies, Look at Magnus he is a good character, Traitor Legions is also good for people who want to play a Legion list.
Just because you didn't get what you wanted for yourself doesn't mean it isn't a good thing.
While there are a lot of tears here from Chaos players who actually got stuff, there are a lot of races who haven't gotten anything other then Fluff Automatically Appended Next Post: It is also a numbers things.
Chaos Spacemarines are just them and their Chapters.
the Imperium has Spacemarines (and chapters), Imperial Guard, Sisters of Battle and the Mechanicum (which then can be split down)
So here they are releasing Models and rules for 4 factions over 1
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Post by: JNAProductions
Magnus, usable by one legion if you care in the slightest about fluff, and forces you to take an extra CAD if you don't care about fluff, and runs best with Tzeentch Daemons. Not CSM.
Legions, which are admittedly, pretty nice. But not as good as Chapter Tactics.
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Post by: GodDamUser
JNAProductions wrote:Magnus, usable by one legion if you care in the slightest about fluff, and forces you to take an extra CAD if you don't care about fluff, and runs best with Tzeentch Daemons. Not CSM.
Legions, which are admittedly, pretty nice. But not as good as Chapter Tactics.
He is a LOW why does he force you to take a extra CAD, there is nothing in his rules that say you have to take him in a Thousands Sons list
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Post by: JNAProductions
Then you aren't playing as any Legion except Thousand Sons, or just no legion at all.
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Post by: GodDamUser
JNAProductions wrote:Then you aren't playing as any Legion except Thousand Sons, or just no legion at all.
So you have been saying that only Thousands Sons can use Magnus... But any Imperial can use all of the others?
That just doesn't make sense
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Post by: JNAProductions
Any chapter tactics can slot in Celestine, Cawl, Greyfax, or use Castellans.
If you want to actually use Legion rules, you HAVE TO be Thousand Sons-every other legion restricts what unique characters you can take.
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Post by: DarkStarSabre
GodDamUser wrote:Sorry coming in late here.. DarkStarSabre seems to be full of the hurts..
Would you like me to play the 1980s Superman music for you? Find a phone booth for you to change in while we're at it? Since you seem to be presenting yourself as a hero.
The big thing that I found annoying is he comparison of 2nd Ed Codex with Current, You cannot really compare the two in any sense they are completely different games set in the same story setting.
You're right. Comparing two factions over the period of 5 editions to show how one faction has spiralled radically beyond the other is clearly just out of order. I mean, hey, it's just like that newfangled Evolution theory Darwin was touting in the 1800s, that wily old rascal!
And you seem to be getting angry because during all the Gathering Storm and the prelude Fenris Burns there have been a lot of things released for Choas Marines... Just not the things you wanted.
Ok. Let's look at new Chaos releases again.
Kharn - resculpt of ancient character model. I would point out that Calgar got his Resculpt in 4th edition and I would sensibly chuckle and point out that Celestine also technically got a resculpt as well. Only her model was from late 3rd edition, not mid 2nd edition like Kharn.
Ahriman - see Kharn.
Thousand Sons - Oh look, they redid a very specific kit for a very specific Legion to bring it from Finecast hybrid to Plastic. Hey look, the models replaced were older than Celestine.
Scarab Occult - Ok, you got me there. The first new unit in 4 years. Oh, wait. They happen to be...very Legion specific.
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
Ah yes, you're right. I forgot that Imperial Space Marines were languishing in terms of releases. I mean, their basic kit...how old is that now? What's that Timmy? It was released in 3rd, retooled for 4th, retooled again for 5th and redone entirely for 6th?!
Meanwhile the CSM kit.... was released in 3rd ed. Retooled for 4th..........and we're waiting.
Cypher is also BB to Imperial and Choas Marines (just be using no daemons)
and if I read right can just be taken as a single model in a detachment for either faction
He's also Come the Apocalypse to KDK. So to even take Cypher in an ITC build as a CSM player.... you literally sacrifice KDK, Be'lakor and Chaos Daemons. Do you know how hard that hits CSM on a competitive level?
But let's not fret Superman.
I mean, your statement about other SMs being upset with the Gathering Storm releases....
Hmm.
HMM.
Do your chapter tactics actively prevent you from taking these characters in a detachment? No, they don't.
You read Traitor Legions yet? You read the restrictions each Legion has?
An Imperial Fist, Raven Guard or Ultramarine detachment can all take Celestine or Cawl as a HQ choice. The detachment still counts being Imp Fists/Raven Guard/Ultras so all the units in it still get their benefits.
Now try that with a Chaos Traitor Legions detachment.
Wait.
You can't. Cypher's not permitted to be taken in any of the Legion lists. You're dipping into a seperate detachment/formation to bring him along. 'Oh but you can just slot him in as a HQ.' At which point the detachment is no longer considered a Traitor Legion detachment so loses all the bonuses associated.
Imagine losing your Chapter Tactics across an entire detachment just because you put Celestine in. Wait, you can't.
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Post by: Stormonu
I don't personally own the books, but of what I have seen I wonder why they didn't split the rules space more evenly between the "bad guys" and the "good guys". At the very least, why wasn't an updated Abbadon released, since the 1st book was clearly his shining moment (and ya'll have no idea how much I hate CSM/daemons)?
Also, the whole series rubs me the wrong way - 40K is changing in tone, and in a way I'm not quite fond of. They're bringing Hope and super-heroic characters to a setting whose two defining memes used to be "Hope is the first step on the road to disapointment" and "But the universe is a big place and, whatever happens, you will not be missed".
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Post by: BrianDavion
BTW comparing Magnus to Gulliman is proably a bad idea, other then being Primarchs they don't have a lot in common, Magnus is a "pyskic power house" Gulliman is "Calgar on steroids"
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Post by: GodDamUser
DarkStarSabre
Your issue here is that you want to paly your favorite army in a competitive setting.. which is nice and all, But you are also choosing to paly a game buy a company that has on numerous occasions said that it doesn't give 2 gaks about the competitive.
GW is about making money, and Spacemarines and the Imperium in general are the bigger sellers so will receive the most attention.
Unfortunately this isn't a place where you can have your cake and eat it to.
And while if you want Cypher you will have to sacrifice all of your deamons, (well not really as CoA doesn't overly effect much in the way of gameplay unless the event prohibits it)
Dark Angles cant go around using him or Girlyman, without doing some shuffling about with their lists.
If you want your fun army make a fun army, If you want a Competitive army go get a different army.. And that's the thing with competitive is that if you want to play it proper you are going to have to build new armies on a semi regular basis as new rules and releases happen or just flavor of the month tactics change
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Post by: Wolf_in_Human_Shape
Nah, not bitter. I never really expect anything CSM get is going to be very good, if we get anything at all. Kind of a bad attitude, I'll admit, but anything good is a pleasant surprise.
Traitor Legions was cool, but what we need is a codex update. I don't expect any new units until that happens. Even if we get new models, I expect copy + pasted rules (Thousand Sons Rubricae, other than the upgrades, for example).
13th Crusade isn't gonna take Terra, and isn't gonna kill Guilliman. Have no expectation of that happening whatsoever. Cadia getting blown open was cool, if unimpressive in the events that were involved.
Whatever. I'm still happy with the game and the setting. Maybe one day I'll get rules for 40k skullcrushers. Until then I'll play my KDK/World Eaters and be happy.
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Post by: JNAProductions
What army do you play, GDU?
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Post by: DarkStarSabre
Pretty sure at this point it doesn't matter.
He's come in to attempt to lecture. And revealed that not only does he not understand what he's lecturing on but apparently has no idea what the competitive meta is at the moment either.
But hey, he got his Superman moment, right?
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Post by: mew28
I mean I personally find the legion rules alot better then chapter tactics. Relentless +1 T and +1 on your FnP and save at the cost of 1I and two points a guy if you compare death gaured to Iron hand one of the better chapter tactics. I would also like to add unlike death guard Iron hands has no non forge world SC.
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Post by: GodDamUser
I mainly played Tyranids, but now with Genestealer Cult out I am starting them up
Done a fair bit of tournament play with my Tyranids, but have always reframed from builds that I found boring.. i.e. Dakkaflyrants and Dakafex, and have always had a preference for swarm lists.
That being said I haven't played any major tourney for about a year and a half.. last one I do go to I took a Fun list of Tyranids, Eldar and Deamons was a barrel of laughs and placed well
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Post by: DarkStarSabre
mew28 wrote:I mean I personally find the legion rules alot better then chapter tactics. Relentless +1 T and +1 on your FnP and save at the cost of 1I and two points a guy if you compare death gaured to Iron hand one of the better chapter tactics. I would also like to add unlike death guard Iron hands has no non forge world SC.
RAW Necrosius cannot be taken in a Death Guard army either. It specifically excludes all unique characters bar Typhus.
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Post by: BrianDavion
DarkStarSabre wrote: mew28 wrote:I mean I personally find the legion rules alot better then chapter tactics. Relentless +1 T and +1 on your FnP and save at the cost of 1I and two points a guy if you compare death gaured to Iron hand one of the better chapter tactics. I would also like to add unlike death guard Iron hands has no non forge world SC.
RAW Necrosius cannot be taken in a Death Guard army either. It specifically excludes all unique characters bar Typhus.
this is where until FW FAQs it (hopefully they will) common sense will need to be applied. the reason they very specificly limited characters they way they did was as a stop gap. on PAPER CSMs don't have chapter tactics, (in this case we're talking a specific trait to diffrentiate between whose what legion etc) unlike loyalist marines, so I understand why they did it. hopefully we'll see a 8th edition chaos marine codex and they can turn VOTLW into a proper chapter tactics, and then give characters specific ones like abbaddon gets " VOTLW: Black legion" etc
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Post by: mchammadad
apparently this isn't the 13th black crusade
Cause apparently the 13th black crusade is going to come much MUCH later
in the words of tenacious D " This is just a tribute"
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Post by: GodDamUser
mchammadad wrote:apparently this isn't the 13th black crusade
Cause apparently the 13th black crusade is going to come much MUCH later
in the words of tenacious D " This is just a tribute"
Well these are still preludes to the Crusade.. (So still hope for a new Abaddon mini.. no idea why they haven't done one).. Now Cadia has fallen the gates are open for Chaos to sweep across the galaxy
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Post by: Rippy
jreilly89 wrote: Rippy wrote:
Tooooon wrote:
Fastforward to now - I've read a bit about whats going on, and know the basics. However I see or feel ZERO threat from Chaos currently - Heck, they've barely been mentioned besides "Chaos has destroyed/overwhelmed Cadia, we're all doomed!" followed by silence while we now have three releases to give some sort of hope against this threat....
exactly this! They had a kind of Victory at Fenris (and I don't care how the Wolves suffered, it was hardly a win), and now they are not the focus of their own victory.
Yes, you can call me a special snowflake chaos (like old mate above), though imagine if your faction was having it's big moment, and the opposite faction got 6 new characters/models!!!
And yet imagine how the Guard feel, not even being represented on their own planet....
Yeah I mentioned this in OP as well, it must be very frustrating.
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Post by: mchammadad
wht's the bet that abbadon is going to become a daemon prince?
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Post by: Rippy
GodDamUser wrote:Sorry coming in late here.. DarkStarSabre seems to be full of the hurts..
The big thing that I found annoying is he comparison of 2nd Ed Codex with Current, You cannot really compare the two in any sense they are completely different games set in the same story setting.
And you seem to be getting angry because during all the Gathering Storm and the prelude Fenris Burns there have been a lot of things released for Choas Marines... Just not the things you wanted.
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
Cypher is also BB to Imperial and Choas Marines (just be using no daemons)
and if I read right can just be taken as a single model in a detachment for either faction
Hello GodDamUser, you must be new to people's opinions. Just because I said I am personally bitter at Chaos' releases during this period, doesn't mean that non Ultramarine SM players can't feel bitter either.
That same argument can be applied here anyway; I am not a Thousand Sons player.
Your Cypher argument is just arguing for the sake of it? He is returning as a hero for the Imperium. He is just a new model for something Chaos had already.
Let me be bitter!!!
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GodDamUser wrote:mchammadad wrote:apparently this isn't the 13th black crusade
Cause apparently the 13th black crusade is going to come much MUCH later
in the words of tenacious D " This is just a tribute"
Well these are still preludes to the Crusade.. (So still hope for a new Abaddon mini.. no idea why they haven't done one).. Now Cadia has fallen the gates are open for Chaos to sweep across the galaxy
Potential spoiler
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Post by: GodDamUser
I know I tend to not buy into the rumors until it happens.
And the screen shot of the of the Dramatis Personae from the Warhammer Community page has a distinct lack of Abaddon on it. So I will be saying Abaddon dying here is a dud
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Post by: Rippy
GodDamUser wrote:I know I tend to not buy into the rumors until it happens.
And the screen shot of the of the Dramatis Personae from the Warhammer Community page has a distinct lack of Abaddon on it. So I will be saying Abaddon dying here is a dud
I am the same, though I was simply providing a possibility as to why they didn't use this opportunity to release a new abby.
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Post by: BrianDavion
GodDamUser wrote:
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
remember UMs didn't get their own unique detachment, warlord traits etc in AoD
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Post by: CplPunishment
Kanluwen wrote: jreilly89 wrote: -v10mega wrote:You got castellans of the imperium and a bunch of new characters to put in your IG list. Honest question, I cant remember what we got. Seriously my memory is pretty bad. But i understand your pain, im just saying that GW has buffed the wrong people. Gathering storm should have buffed SoB and IG (maybe templars too). But I want chaos super detachment (who wouldn't?) that would be really nice.
Guard got the biggest shaft in all of this. Chaos at least got Magnus and a bunch of new splat books. Guard got new units if you include taking guys that are strictly non-Guard as "new units".
Guard really should have been the shining moment of this event, so if anyone gets to feel left out, it's the Guard
I won't lie. I was a bit grumpy at first about the lack of Guard characters. But then after awhile, I came to peace with it.
Why?
Because Guard having unique characters is a pain in the butt. We don't get an option to field "just" Creed or "just" Kell as it stands right now. We have to take the Company Command Squad and then we pay to upgrade one of the models within it to Creed or Kell or whoever.
Example:
Commander Tim, Savior of Chumbawumba. Known for his place at the front of the combat, Tim is an officer who rose through the ranks from an artillery background. He and his Command Squad lead the Tubthumpers into battle, taking position after position with his Scion bodyguards and his trusty Ogryn Dave, before raining artillery fire down on the next position.
Commander Tim comes with his trusted command squad.
Unit Composition: 10 models(Tim and his 8 man Scion Command Squad with a Master of Ordnance and Dave, Tim's trusty Ogryn)
Scion Vox-Caster(Hot-Shot Lasgun)
Master of Ordnance(Lasgun)
Dave(Slab Shield and Grenadier Gauntlet)
Scions x2(Hot-Shot Lasguns)
Scion Medic
Scions x3 (Special weapons; only optional bits in the unit as Tim's Scions draw weapons that are needed before battle)
That's the kind of officer purchase I can get behind for IG.
Totally agree that IG unique characters are too expensive for what you get, especially after tabulating the expense of the command squad. Jeez!
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Post by: JNAProductions
BrianDavion wrote:GodDamUser wrote:
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
remember UMs didn't get their own unique detachment, warlord traits etc in AoD
Considering the amount of unique stuff you have in the main SM rulebook, I'm not feeling very sorry for the UM players.
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Post by: GodDamUser
JNAProductions wrote:BrianDavion wrote:GodDamUser wrote:
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
remember UMs didn't get their own unique detachment, warlord traits etc in AoD
Considering the amount of unique stuff you have in the main SM rulebook, I'm not feeling very sorry for the UM players.
Also when you factor in the Mail order only formations Ultramarines do get the most (but then again is their biggest selling product line)
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Post by: BrianDavion
GodDamUser wrote: JNAProductions wrote:BrianDavion wrote:GodDamUser wrote:
While in the same case.. any Spacemarine player who doesn't play Ultramarines are in a very similar place.
remember UMs didn't get their own unique detachment, warlord traits etc in AoD
Considering the amount of unique stuff you have in the main SM rulebook, I'm not feeling very sorry for the UM players.
Also when you factor in the Mail order only formations Ultramarines do get the most (but then again is their biggest selling product line)
which formations are those?
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Post by: chromedog
I don't feel bitterness towards GW about this latest turn in the game. I stopped feeling ANYTHING about the game rules/background 5 or so years ago. Now I only occasionally get 2nd hand models that pop up that I like the look of, to paint up or light up, nothing more. I get my gaming jollies elsewhere these days.
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Post by: GodDamUser
I am thinking Skyhammer and such.. but then again they were not UM specific
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Post by: BrianDavion
GodDamUser wrote:I am thinking Skyhammer and such.. but then again they were not UM specific
and where aprt of the Iron Hands and Imperial Fists "decurions"
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Post by: TheCustomLime
Well, since I collect Tau and Salamanders I really got nothing so far that catches my interest. But I presume that they will eventually release stuff for them so until then Gathering Storm gets a resounding "meh" from me.
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Post by: zerosignal
Three big-box releases for the Gathering Storm {oh look, new big existential threat coming)
none of the new models in those boxes are the actual threat
they done goofed. geederps!
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Post by: CommanderRednaxela
Not enough IG, too much SM, IMO.
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Post by: stewe128
The rumor is after gathering storms that chaos will get their own triumphvirate which I hope has DP Morty, new Abaddon, and someone else. (Not too sure) If this happens it would be amazing, but the love is going to legion that's doing just fine aka DG. Atleast we'd be getting a DP right?
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Post by: Marmatag
There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
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Post by: master of ordinance
Marmatag wrote:There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
What about the Guard, AKA the faction that got literally nothing in our own campaign book(s)
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Post by: Kanluwen
master of ordinance wrote: Marmatag wrote:There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
What about the Guard, AKA the faction that got literally nothing in our own campaign book(s)
Mont'ka--Cadian detachment, relics, superheavies, and formations.
Red Waagh! vol 1--Steel Host and Rampart Detachment
Leviathan vol. 1--nothing beyond fluff
Fall of Cadia--nothing beyond fluff and allied characters.
Half of the campaign books where Guard featured heavily, they got something directly for them.
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Post by: Tactical_Spam
Kanluwen wrote: master of ordinance wrote: Marmatag wrote:There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
What about the Guard, AKA the faction that got literally nothing in our own campaign book(s)
Mont'ka--Cadian detachment, relics, superheavies, and formations.
Red Waagh! vol 1--Steel Host and Rampart Detachment
Leviathan vol. 1--nothing beyond fluff
Fall of Cadia--nothing beyond fluff and allied characters.
Half of the campaign books where Guard featured heavily, they got something directly for them.
I'm sure "got something" is in reference to models, not formations.
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Post by: Table
Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us
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Post by: cvtuttle
40k Players: "We want change!"
GW: "Here!"
40k Players: "We didn't want THAT change!"
A tale as old as time...
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Post by: Talizvar
Table wrote:Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us 
Oh you!
I had serious flashbacks from what you said!
The best jokes (and lies) have some truth to them... this more than most.
I am pretty much at the stage of yelling at kids to get off my lawn so being grumpy is becoming second nature.
I am trying to find happiness in the pretty models... who cares that they have no influence in improving my ineffective forces.
Oh, a new Abaddon/Bile/Typhus is what I want in my stocking.
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Post by: cvtuttle
Table wrote:Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us 
Agreed with the 3rd book being the last book (of 7th) and leading into 8th and invalidating what was before BUT - I don't think they are going to release CSM as a Codex. I think they are going to do away with Codexes entirely.
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Post by: DarkStarSabre
cvtuttle wrote:Table wrote:Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us 
Agreed with the 3rd book being the last book (of 7th) and leading into 8th and invalidating what was before BUT - I don't think they are going to release CSM as a Codex. I think they are going to do away with Codexes entirely.
Doesn't change CSM being 'toned down' as part of a new 'direction' only to be conveniently forgotten when the Holy Trinity of Tau/Eldar/ SM come up for rules writing 2 months later....
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Post by: BrianDavion
Tactical_Spam wrote: Kanluwen wrote: master of ordinance wrote: Marmatag wrote:There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
What about the Guard, AKA the faction that got literally nothing in our own campaign book(s)
Mont'ka--Cadian detachment, relics, superheavies, and formations.
Red Waagh! vol 1--Steel Host and Rampart Detachment
Leviathan vol. 1--nothing beyond fluff
Fall of Cadia--nothing beyond fluff and allied characters.
Half of the campaign books where Guard featured heavily, they got something directly for them.
I'm sure "got something" is in reference to models, not formations.
I think not giving Guard any new characters in the Trimvirate was deliberate choice, and it seems weird but I've been doing some thinking and... narritively makes sense, introducing a new guard character (beyond the fact that the trimvirates tend to be powerful super human chars, IE not guard) would by necessity divert the attention away from Creed, who deserves the spotlight. introducing a plastic kit for creed would also be a bit weird if they killed him off (we dunno if he has effectively been killed off or not yet, this way at least preserves some suprise)
regarding a chaos Trimvirate, I hope we don't get one. I hope INSTEAD we get trimvirates for some of the sub factions therein. a "Trimvirate of the black legion" a trimvirate of the night lords. etc.
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Post by: Dakka Flakka Flame
DarkStarSabre wrote: cvtuttle wrote:Doesn't change CSM being 'toned down' as part of a new 'direction' only to be conveniently forgotten when the Holy Trinity of Tau/Eldar/ SM come up for rules writing 2 months later....
Weren't Tau considered bad for quite a while, and only in the last couple editions got overpowered? I read that several times, but I'm just repeating what other people have written and wouldn't really know myself. Automatically Appended Next Post: BrianDavion wrote:regarding a chaos Trimvirate, I hope we don't get one. I hope INSTEAD we get trimvirates for some of the sub factions therein. a "Trimvirate of the black legion" a trimvirate of the night lords. etc.
There are nine original traitor legions*, would three triumvirates work? Each with a character from a different legion.
If they did a triumvirate for each leach that would take the rest of the year, unless they really stepped up their release schedule.
*I'm not counting traitors who didn't get caught, like the Dark Angels, or mutant aberrations like the Space Wolves and Blood Angels. Also, I'm rounding up, since it would be 8.5 traitor legions when accounting for the Alpha Legion.
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Post by: BrianDavion
yeah three trimvirates would work.
there's also the matter of deamon primarchs. GW might instead try to give us more of those, perhaps giving us Mortarian, Fulgrim, and Angron, (they do seem to prefer their marked stuff. I don't really have high hopes of seeing Pertabo or other ones.
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Post by: DarkStarSabre
Dakka Flakka Flame wrote:
Weren't Tau considered bad for quite a while, and only in the last couple editions got overpowered? I read that several times, but I'm just repeating what other people have written and wouldn't really know myself.
Tau weren't so much a victim of their own Codex as they were victims of the core ruleset. 3rd ed Tau was meh, 4th ed exploited the new assault rules and ability to fire through transport skimmers to create Fish of Fury (basically, have fun assaulting through devilfish that you cannot hit or hurt while they shoot you through them). 5th ed - I'll be honest, that was the time I put 40k down for an entire edition because I was sick of what they did to CSM.
Then they reached Holy Trinity status in 6th ed and have sat there ever since.
Eldar have always, always been problematic in terms of balance and design from 2nd ed onwards.
SM have slowly spiralled beyond CSM - in 2nd and 3rd ed. they were about par but slowly spiralled away from eachother. I think for me the real killer was late 4th going into 5th ed - when CSM basically lost all their 3.5 options and SM....suddenly got all of them in their 5th ed. Codex. From that point it's just been a slow spiral of catch up.
In an ideal world we'd have all the armies rules released on an edition release - that would avoid power creep outside of new factions and it would also avoid the unfortunate situation where GW suddenly change their design direction.
4th ed. was tame books, 5th ed spiralled then went subdued. We saw it in 6th as well - compare CSM and Dark Angels to Tau and Eldar to Tyranids and Blood Angels. You've got 2 incredibly weak and overpointed books, 2 gems and then 2 mediocre books. You can clearly tell when someone brought the designers and rules writers in and slapped them on the wrist for power creep.
But unfortunately this doesn't match GW's sales model. Which is sad.
Because GW sales are now BIG RELEASE, 2-3 weeks of splash then BIG RELEASE.
In the past you had things staggered out over time for all systems and different armies got releases each month. Mind you we also didn't have the 'if the model doesn't exist the rules don't exist' situation that we have now.
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Post by: Table
Whats funny is that the new chaos releases have sold incredibly well. All my local shops were out of traitor legions books the day it came it out. I had to reserve a copy a myself. Even the US webstore was out of them (before launch day may I add). People want to play chaos, that much is certain. But GW just does not get it. Which is sad because they are losing money with shoddy rule writing and neglect. CSM can be one of the top sellers, even more than tau with proper rules. Well see if GW ever gets up to speed with that.
And as far as CSM not getting a new codex? Its possible. But then we would be bottom tier for eternity.
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Post by: BrianDavion
I definatly think people want to play chaos, that said I think part of the problem is chaos tries to do too much with one codex. yes Codex Space marines has chapter tactics that give flavor to each chapter, but aside from black templars who are special, they're pretty similer, oddball outliers like space wolves, dark angels, blood angels, Grey Knights, all have their own codex. Imagine trying to create a single codex for space wolves, grey knights, black templars, and vanilla marines all out of one codex. it'd be a mess, and anyone wanting to run say a thematic GKs army would likely be building an army around GKTs and termy librarians, simply cause thats all they had. IMHO chaos needs a "chaos space marine codex" a "Emperor's children" codex a "world eaters" codex, a "1k sons codex" AND aa death guard codex. and even THEN, some armies likely would be hard to do (iron warriors for example really could use some artillery)
sadly this proably won't happen. GW struggles eneugh as it is with some of the loyalist varient codexes.
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Post by: tneva82
DarkStarSabre wrote: cvtuttle wrote:Table wrote:Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us 
Agreed with the 3rd book being the last book (of 7th) and leading into 8th and invalidating what was before BUT - I don't think they are going to release CSM as a Codex. I think they are going to do away with Codexes entirely.
Doesn't change CSM being 'toned down' as part of a new 'direction' only to be conveniently forgotten when the Holy Trinity of Tau/Eldar/ SM come up for rules writing 2 months later....
Ah yes the urban myth that start of edition codex is always weak. Worked for 6th and 7th but of course human memory conveniently forgets opposite cases from other editions...
That urban myth has about as much validity as the new models always have broken rules. Ie none.
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Post by: Dysartes
Table wrote:Whats funny is that the new chaos releases have sold incredibly well. All my local shops were out of traitor legions books the day it came it out. I had to reserve a copy a myself. Even the US webstore was out of them (before launch day may I add). People want to play chaos, that much is certain.
That's one interpretation - the other is they printed very few copies to give the impression that it was hugely popular.
If 1,000 copies were printed, then the odds on selling out are much higher than if 10,000 or even 100,000 copies were printed, for example.
Disclaimer: Actual print run size unknown. Above figures used as examples to illustrate a point. Don't shoot the person using a hypothetical to make a point...
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Post by: Table
Dysartes wrote:Table wrote:Whats funny is that the new chaos releases have sold incredibly well. All my local shops were out of traitor legions books the day it came it out. I had to reserve a copy a myself. Even the US webstore was out of them (before launch day may I add). People want to play chaos, that much is certain.
That's one interpretation - the other is they printed very few copies to give the impression that it was hugely popular.
If 1,000 copies were printed, then the odds on selling out are much higher than if 10,000 or even 100,000 copies were printed, for example.
Disclaimer: Actual print run size unknown. Above figures used as examples to illustrate a point. Don't shoot the person using a hypothetical to make a point...
Not likely. My local GW got in 8 copies. All gone by 2 pm PST of the same day. The webstore was out day one of pre-order. Another LFG got in 6 copies and also sold out the same day. The guy said the only other codex to shift that fast was eldar. Not even Marines proper went that fast.
Now this could just be that Los Angeles players of 40k love them some chaos....or more likely, and supported by the webstore sell out and information gained from others in different cities, is that it just sold really well. It was wrath of magnus that sold under expectations. But thats to be expected. The rules writting was some of the worst GW has put out in a LONG time. IF it was not for the horror cheese I doubt many would have gotten it at all.
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Post by: Rippy
stewe128 wrote:The rumor is after gathering storms that chaos will get their own triumphvirate which I hope has DP Morty, new Abaddon, and someone else. (Not too sure) If this happens it would be amazing, but the love is going to legion that's doing just fine aka DG. Atleast we'd be getting a DP right?
Decimus, Prophet of the 8th, uniter of a Legion. He would fit perfectly.
Soul Hunter omnibus was the best 40k reading experience I have had.
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Post by: DarkStarSabre
tneva82 wrote: DarkStarSabre wrote: cvtuttle wrote:Table wrote:Calling it now. Chaos gathering will be the last book. Then 8th a month after invalidating half the book. Then CSM will be the second release of 8th and the first release in a "tone down" effort only for said effort to be abbandoned with the new eldar/sm/tau release. It is done. I have finally become a crusty old chaos player. The world def needed more of us 
Agreed with the 3rd book being the last book (of 7th) and leading into 8th and invalidating what was before BUT - I don't think they are going to release CSM as a Codex. I think they are going to do away with Codexes entirely.
Doesn't change CSM being 'toned down' as part of a new 'direction' only to be conveniently forgotten when the Holy Trinity of Tau/Eldar/ SM come up for rules writing 2 months later....
Ah yes the urban myth that start of edition codex is always weak. Worked for 6th and 7th but of course human memory conveniently forgets opposite cases from other editions...
That urban myth has about as much validity as the new models always have broken rules. Ie none.
Way to not actually read what you're replying to chap.
Good to see the urban myth of forum posters actually being literate is still going strong!
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Post by: Commissar Benny
BrianDavion wrote: I think not giving Guard any new characters in the Trimvirate was deliberate choice, and it seems weird but I've been doing some thinking and... narritively makes sense, introducing a new guard character (beyond the fact that the trimvirates tend to be powerful super human chars, IE not guard) would by necessity divert the attention away from Creed, who deserves the spotlight.
I think it was pretty neat that GW gave Creed the spotlight. That said, we are running low on IG characters left in the codex. Like who do we even have left? Marbo gone, Chenkov gone, Kell gone, Macharius gone, Bastonne is gone...I don't have codex infront of me but I'm pretty sure Mogul Kamir & Captain Al'Rahem are gone also?
We have like 3-4 heroes left. The hell...?
GW won't touch anything Armageddon related with a 10 foot pole, so we can count Commissar Yarrick out. Which leaves us with...Straken, Harker & Pask?
I can't imagine how Cadian players are feeling right now. Not only was their homeworld just wiped out, they barely received mention in the gathering storm lore & they received nothing new to boot. I'm sure Creed will return to guide the billions of Cadians that remain in the galaxy but they were left wanting. To much emphasis was spent on emotion of demi-gods and not the actual conflict. It was all Cawl feels regret, Greyfox is confused, Celestine sheds tear for Guilliman bla bla bla.
Talk about the conflict. You literally just destroyed the poster army for the IG and they barely received mention...
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Post by: DarkStarSabre
Well obviously. Else they would have to address the fact that 3/4 of the flagship armies for Armageddon are utter crap and need their books overhauled completely.
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Post by: Dakka Flakka Flame
BrianDavion wrote:and even THEN, some armies likely would be hard to do (iron warriors for example really could use some artillery
Way back when Iron Warriors could take Basilisks. If you include Forgeworld then in some ways things are better than ever for Iron Warriors as you can ally in Renegades & Heretics artillery while using the mandatory troops choices as cannon fodder. Seems like a very fluffy Iron Warriors way of doing things.
Now I just need to decide what I'm going to do with my old 3rd ed. Iron Warriors Khorne Berserkers. I don't think I want to start a full World Eaters army. Maybe just a Kill Team.
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Post by: Marmatag
Guard got nothing? Is that for real, did I just read that? You can take 3 new HQs and you get a formation where when units die they walk back on to the battlefield.
Or Belasarius giving +3 ballistic skill to your guard tank army? I guess that's worthless? Or the 4++? What a useless buff.
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Post by: gnome_idea_what
DarkStarSabre wrote:
Well obviously. Else they would have to address the fact that 3/4 of the flagship armies for Armageddon are utter crap and need their books overhauled completely.
I thought it was because they didn't want to advance the plot?
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Post by: jreilly89
Marmatag wrote:Guard got nothing? Is that for real, did I just read that? You can take 3 new HQs and you get a formation where when units die they walk back on to the battlefield.
Or Belasarius giving +3 ballistic skill to your guard tank army? I guess that's worthless? Or the 4++? What a useless buff.
Taking a page from the CSM salt mine, the complaint is all those buffs are outside the IG faction. Even the Castellan Detachment (as good it is, which it is very good) requires you take a minimum 2 different factions.
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Post by: Dakka Flakka Flame
gnome_idea_what wrote: DarkStarSabre wrote:
Well obviously. Else they would have to address the fact that 3/4 of the flagship armies for Armageddon are utter crap and need their books overhauled completely.
I thought it was because they didn't want to advance the plot?
If they're blowing up Cadia and Biel-tan maybe we'll see a fourth war for Armageddon with the Orks winning and/or Ghazzy taking a final bolter round to the dome?
If the Armageddon armies are mostly not good then maybe it would actually make for a fun and evenly matched campaign?
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Post by: jreilly89
Dakka Flakka Flame wrote: gnome_idea_what wrote: DarkStarSabre wrote:
Well obviously. Else they would have to address the fact that 3/4 of the flagship armies for Armageddon are utter crap and need their books overhauled completely.
I thought it was because they didn't want to advance the plot?
If they're blowing up Cadia and Biel-tan maybe we'll see a fourth war for Armageddon with the Orks winning and/or Ghazzy taking a final bolter round to the dome?
If the Armageddon armies are mostly not good then maybe it would actually make for a fun and evenly matched campaign?
Doubtful it'll happen, but I'd love to see Ghaz win, conquer Armageddon, and ascend to the role of Prim-Ork. It'd be nice to have a legitimate Ork threat again.
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Post by: CommanderRednaxela
Marmatag wrote:Guard got nothing? Is that for real, did I just read that? You can take 3 new HQs and you get a formation where when units die they walk back on to the battlefield.
Or Belasarius giving +3 ballistic skill to your guard tank army? I guess that's worthless? Or the 4++? What a useless buff.
I assume you mean Celestine, Belasarius and Greyfax as the three new HQ units.
Of those three, how many are Imperial Guardsman, none. This is Cadia. CADIA. When you think Guard you think Cadia (they are the posterboys). Imagine this, Ultramar falls, and the smurfs get three new HQ units that aren't even SM. And a formation, that isn't specific to them.
Am I saying IG got absolutely nothing, no. Do some of these things help guard, yes. But also, realise this. This is the home world of the main IG faction. We should have gotten at least a single new unit, and a formation for ourselves, AT LEAST. I would've hoped for more than that. But if we got that, I could be like ok, maybe it wasn't awe full, personally I think we should have gotten several formations, and perhaps even a detachment, like the Cadian Supplement. As well as a few new units, at least two HQ to replace Creed and Kell, preferably more.
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Post by: master of ordinance
Kanluwen wrote: master of ordinance wrote: Marmatag wrote:There have been leaks that Tyranids, Orks, Blood Angels, and Grey Knights will be getting their own campaigns after 8th drops.
I think if you're upset because these first books don't help your army, that's a bit misguided. Or were you expecting them to overhaul every codex at the same time?
What about the Guard, AKA the faction that got literally nothing in our own campaign book(s)
Mont'ka--Cadian detachment, relics, superheavies, and formations.
Red Waagh! vol 1--Steel Host and Rampart Detachment
Leviathan vol. 1--nothing beyond fluff
Fall of Cadia--nothing beyond fluff and allied characters.
Half of the campaign books where Guard featured heavily, they got something directly for them.
Mont'ka--One useful detachment and two sort-of-okay detachments, the rest are garbage
Red Waagh--No idea what it does but I have little hope
Fall of Cadia--The last stand of the Cadian's sees them get: Nothing. Sweet feth all. Have fun with that one kiddies.
Guard got nothing? Is that for real, did I just read that? You can take 3 new HQs and you get a formation where when units die they walk back on to the battlefield.
Or Belasarius giving +3 ballistic skill to your guard tank army? I guess that's worthless? Or the 4++? What a useless buff.
Three new plug in HQ's for ANY Imperial faction and a formation that works with ANY Imperial factions and requires a minimum of three. Are you really going to waste points on Guard units when you can have Marines and Knights walking back onto the board 1/3rd of the time?
Or Belasarus giving your Marine tank army +3 BS and a 4++?
Thing about it bakka, who would you rather buff - the underpowered IG who need the buff just to have a slight chance or the already overpowered mary sues?
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Post by: Melissia
Its what I keep saying. People say "well you got a force multiplier" and they don't seem to understand, a force multiplier still needs something strong to multiply to begin with.
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Post by: Gamerely
Patience is a virtue. C'mon people, GW is cranking out new things at a never before seen rate and it's still not enough. If you want absolutely every update to involve the faction you play, play every army. It's that simple. Or wait for when they update your specific faction. I started an Ad Mech army to rationalize using Cawl since I like the model so much. This is the point to these supplements and huge special characters, get people buying different armies.
Be optimistic and think about what you can possibly get, not piss and moan you haven't got anything yet.
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Post by: master of ordinance
Melissia wrote:Its what I keep saying. People say "well you got a force multiplier" and they don't seem to understand, a force multiplier still needs something strong to multiply to begin with.
Exactly. Its like people telling Sisters players that they are good now because they got Celestine, well ignoring the fact that Celestine is a general Imperial HQ, even with her especially good for the Sisters buff she is still not going to bring them up to competitive standards because the Sisters are borked to begin with (ignoring the horrendous pricing issues on 20+ year old models) because their codex is still stuck in 3rd/4th edition and they have zilch in the way of heavy hitting power.
Likewise, the Guard are stuck in an extremely nerfed version of our 3rd edition Infantry and 5th edition tanks, leading us to find ourselves fighting our battles with a codex that is woefully out of date. Hell, someone said "just stick in Cawl and he will make you tanks better". Yeah, well if he is doing that to ours then imagine what he is doing to the Space Marine tanks that have been buffed by amazing formation bonuses, or Imperial Knight armies that are OP as hell to begin with. Throw in some AdMech for the lulz.
Look at Celestine and imagine what she does to a Spacemarine army allied with Inquisition or Guard for Priests, with a heavy DS assault focus (looking at you Skyhammer).
Yes, these are 'plug in and play' units but they inevitably work far better with the power armies than they do with the ones that they are designed to or that need the buff.
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Post by: Melissia
*narrows eyes*
Are you... unironically telling a long-time Sisters of Battle player to be patient?
You DO realize that, aside from Celestine, we haven't gotten a new miniature since third edition, and most of our miniatures are still second edition, and we have effectively gotten nothing new except for a few apocalypse formations since third, as well?
I've BEEN patient. For over a fething decade now. You don't fething KNOW what patient means.
Freaking dark eldar players having forgotten what it was like to be forgotten by GW.
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Post by: purplkrush
BrianDavion wrote:
Since 2nd ed....how many new Imperial SCs have there been compared to Chaos?
can't rightly say as I've not been around since 2nd, however I feel a Need to point something out..
Imperium of Man Codices: ~10 (this is approx as some codices you may not count, like Imperial Knights etc)
Chaos Space Marines Codices: 3 (and one is a Hybrid of the two)
so the IoM Having more special characters... KINDA MAKES SENSE.
This is the crux of the problem. IoM has ~10 you said? Well, there are at least 7 different Legions in the Chaos family. None of them, save Black Legion which technically has its own Supplement, have their own Codex. All of them have the lore, standing and player base to have all the same treatment as SW, DA, DW or whatever SM factions and yet get less treatment than Eldar with 2 main codices, a supplemental army and now the GS book which further expands their powers, as if they weren't already BB with each other.
Personally, I'm not that upset by everything being in one book as I'm sure any SM player would be happy to have all the SM faction rules housed in a single book and a Supplement. But it does show at least a 2 decade span of laser focus and that's not even touching on the Xenos players who choose the supposedly uneradicable Orks or the mindnumbingly vast threat of the galaxy devouring Tyranids. But frakk yeah, let's beef up the Tau!
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Post by: Servant of Dante
master of ordinance wrote: Melissia wrote:Its what I keep saying. People say "well you got a force multiplier" and they don't seem to understand, a force multiplier still needs something strong to multiply to begin with.
Exactly. Its like people telling Sisters players that they are good now because they got Celestine, well ignoring the fact that Celestine is a general Imperial HQ, even with her especially good for the Sisters buff she is still not going to bring them up to competitive standards because the Sisters are borked to begin with (ignoring the horrendous pricing issues on 20+ year old models) because their codex is still stuck in 3rd/4th edition and they have zilch in the way of heavy hitting power.
Likewise, the Guard are stuck in an extremely nerfed version of our 3rd edition Infantry and 5th edition tanks, leading us to find ourselves fighting our battles with a codex that is woefully out of date. Hell, someone said "just stick in Cawl and he will make you tanks better". Yeah, well if he is doing that to ours then imagine what he is doing to the Space Marine tanks that have been buffed by amazing formation bonuses, or Imperial Knight armies that are OP as hell to begin with. Throw in some AdMech for the lulz.
Look at Celestine and imagine what she does to a Spacemarine army allied with Inquisition or Guard for Priests, with a heavy DS assault focus (looking at you Skyhammer).
Yes, these are 'plug in and play' units but they inevitably work far better with the power armies than they do with the ones that they are designed to or that need the buff.
Yeah. And beyond that, Celestine is hardly a Sisters character anymore. She's an Imperium character with some Sisters flavor. To me, that's a big difference. I honestly don't mind being low on the totem pole power-wise, but I think it's reasonable to expect other players to recognize that Celestine wasn't really an update for Sisters. She's nice, but she's not unique to our army any more. Plus, she hardly plays well with the rest of the Sisters codex  I mean, it's the same as before, but before she was 65 points cheaper and just an interesting addition to a unit of Seraphim, whereas now she's the centerpiece of a list, and the rest of the list can barely keep up with her.
To be clear, I'm not disagreeing with you, Master of Ordinance, just adding to what you said.
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Post by: CommanderRednaxela
Gamerely wrote:Patience is a virtue. C'mon people, GW is cranking out new things at a never before seen rate and it's still not enough. If you want absolutely every update to involve the faction you play, play every army. It's that simple. Or wait for when they update your specific faction. I started an Ad Mech army to rationalize using Cawl since I like the model so much. This is the point to these supplements and huge special characters, get people buying different armies.
Be optimistic and think about what you can possibly get, not piss and moan you haven't got anything yet.
Ok, fine. If it wasn't Cadia. If it was anything but Cadia, Krieg, Catachan, or any big IG planet. I'd be like, 'cool, GW starting to crank out more stuff, can't wait for the Guard'. But this is fething Cadia. CADIA. Can I not stress this enough. What if, Emperor prevent it, Mars fell and we got a new faction for the Nids, and a 6 models that aren't AdMech. In a book about Cadia the IG deserve to get the attention. Them and Chaos. Those are the two. Black Legion and Cadians. Not Admech, not the inquisition, not the sisters, not the fething SM.
As for the sisters. Ya they deserve an update. A serious update, (though not in a book about Cadia) I'd have them as an ally if they were updated.
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Post by: Melissia
The reason Sisters get mentioned is because they came up in the Codex: Imperial Agents book which was released as a lead-up to Gathering Storm.
... and basically got nothing out of it save a lukewarm formation that requires Sisters to take a lame tax unit in order to take.
Sisters are an army basically still operating under a mix between late-3rd and mid-5th era rules and metagame, and given numerous chances to update them, GW said "nah lets reprint".
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Post by: sfshilo
/Rant On
lol, CSM players have zero reason to be optimistic.
Traitors legion seems like it's ok when you crack it open, but then you start "discovering" all the "fun" that totally hoses your army.
Death Guard for example:
1. Sure take the warband, that is full of units that are now overpriced in order to take MoN. "Sweet a stealth buff!" you exclaim, only to get wiped anyway unless you take biker spam....(That lack any kind of punching power in any measurable way.)
2. Finish your warband, oh look I need an Aux unit, spawn it is as every other formation is insanely steep to field. Oh and spawn get no FnP and cost more due to MoN. SUPER.
3. Then you find out regular CSM marines are still terrible, nothing but high point forge world drop pods or rhinos to move them around...and CSM marines punch things like a wet paper bag.
4. Ok I'm going to take the Plague Marine thing, and I've spent 1000 points for rhino vets........
5. Ok I'm going to use CAD, looks thru CSM book for "solid" units that aren't helturkeys or bikers.....sigh.
6. Forge world it is! Crud, ITC has banned the only good Chaos LoW, you know cause CSM super heavies are broken and Eldar and Tau are not....(Typhon)
At this point I either have to take utter cheese that does not belong in death guard, or find a tourney that allows me to run a typhon and forge world units.
And Death Guard were supposed to be "good"! Remember that? Turns out FnP on a T5 model that costs 15 points and hits at I3 ain't that great.
Someone then shouts, "Take havocs! They are great!"....
Or I can just take the obliterators I pretty much have to take anyway for a better result.....I'd love to take the formation but it's required to take THREE units of oblits, MoN oblits are insanely point heavy.
/Rant off
If I did not like DG so much I would probably play Black Legion, Iron Warriors, or Emp Children. All three seem to make good units even better and have decent choices and point options compared to others. Oh who am I kidding, I'd take Word Bearers and play on hard mode lol.
We all realize that if we get something it will be Khorne or Black Legion right? Automatically Appended Next Post: Melissia wrote:The reason Sisters get mentioned is because they came up in the Codex: Imperial Agents book which was released as a lead-up to Gathering Storm.
... and basically got nothing out of it save a lukewarm formation that requires Sisters to take a lame tax unit in order to take.
Sisters are an army basically still operating under a mix between late-3rd and mid-5th era rules and metagame, and given numerous chances to update them, GW said "nah lets reprint".
I play sisters, they are MUCH more competitive then my DG army with the updates.
Cleared up fire points.
The Saint is a beast mode HQ
You can still use the digital codex
Add a single knight to any sisters army and you will have fun no matter what.
I also tend to add the Sniper assassin dude in order to snipe out death star buff models, it works wonders.
Just my opinion playing sisters a bunch.
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Post by: XT-1984
Deathguard got a sweet deal compared to the Thousand Sons.
15 points for T5 FNP Infantry seems like a bargain next to 23 points for a Rubric Marine who can't run and can't overwatch and has no Grenades. Who dies just as easily to Lasguns, Bolters or Shootas as a 13 point CSM.
Also quite bitter that to use Magnus you need the Curse of the Wulfen (Psychic Powers), Wrath of Magnus (rules), Codex: CSM (Spawn/Boons) and Codex: Daemons (Flamers/Chariots). For the privilege of taking an army of over costed well out of date Thousand Sons that stand NO chance against anything but the friendliest of lists without Magnus.
I envy the detachments of other Legions. At least you can take your formations without spending 2000 points on one.
That said I feel your pain.
I hope there is some major rules overhaul in the new edition, its the only chance all CSM stand at ever improving.
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Post by: Melissia
Oh gee golly, I can add in inquisition units, or hey, why not add Space Marines! ERMAGERD I FUGGIN' LOVE ME SUM SPESS MARNIES! WHY, IT'S ALMOST LIKE THERE'S NO REASON FOR ME TO HAVE ANY SISTERS AT ALL, WHY NOT JUST PLAY SPESHIAL MARIES AND CALL THEM ALL SUE AND PRETEND THEY'RE SISTERS OF BATTLE NO ONE WILL EVER NOTICE THE DIFFERENCE!
But seriously, "you can add in units from other books" is a very uninspired and unconvincing defense of the status quo.
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Post by: motyak
Less sarcasm, less all caps, more constructive contributions. Thanks.
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Post by: Melissia
motyak wrote:Less sarcasm, less all caps, more constructive contributions. Thanks.
I suppose? But the meat of my post ("But seriously, "you can add in units from other books" is a very uninspired and unconvincing defense of the status quo.") stands, IMO. And... well, it really isn't. Imagine if Space Marines sucked. BUT! GW released a new greater daemon of tzeentch, who can buff all marines! Aren't you happy now that your Space Marines are competitive if you include some daemons in their ranks? It's just kind of a silly argument. Because a lot of people complaining about their faction being weak chose and continue to choose their faction because they like the lore, and they like the faction for itself. To be forced to throw in some unit from some other faction just to make it from low-tier to almost workable but not quite strong enough for competitive play feels, to many people, actually kinda insulting. edit: To give another example, it's like if GW allowed Tyranids to take Eldar allies. Yeah, their army could be stronger with Eldar allies (though one might ask why you'd bother to take Tyranids at all in that case?). But I'm pretty sure the idea of doing so would be pretty damn insulting to Tyranid players, especially if Tyranids themselves continued to be ignored in the process.
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Post by: CommanderRednaxela
Ok, honestly, here's what I would have changed.
Make Fall of Cadia about IN, IG vs BL.
The next in the series can be about other stuff, I don't care, it's just Fall of Cadia that bothers me.
As to update the other codices I believe as we aproaching 8th ed. we should look towards that. Heavy Tanks in general need a buff. Allow spilt fire in squadrons, each weapon to shoot at different targets, and ordenance to not force others to split fire (on Heavy Tanks only). Ok, that's a start for IG(since they are have a pretty buig forcus on tanks).
Next the sisters, honestly don't know enough about them, but they need an update, as well as plastic models. Its not worth 100$ for a single battle squad. A start collecvting should also be added. A supplement would also be helpful.
I not going to go into any others because of lack of knowledge.
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Post by: ZebioLizard2
Melissia wrote: motyak wrote:Less sarcasm, less all caps, more constructive contributions. Thanks.
And... well, it really isn't. Imagine if Space Marines sucked. BUT! GW released a new greater daemon of tzeentch, who can buff all marines! Aren't you happy now that your Space Marines are competitive if you include some daemons in their ranks?
edit: To give another example, it's like if GW allowed Tyranids to take Eldar allies. Yeah, their army could be stronger with Eldar allies (though one might ask why you'd bother to take Tyranids at all in that case?). But I'm pretty sure the idea of doing so would be pretty damn insulting to Tyranid players, especially if Tyranids themselves continued to be ignored in the process.
This is what CSM players were told quite a fair bit long ago, or told to use SM books to represent their army because they do it better then their own codex.
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Post by: Melissia
Yep. And even though they're all still just Space Marines, most CSM players hated it.
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Post by: GodDamUser
You know what I have just been thinking...
My Genestealer Cult could use a Massive Spacemarine to be a massive distraction..
Take GSC, then add a small Imperial Guard CAD with Girlyman as a LoW
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Post by: gnome_idea_what
GodDamUser wrote:You know what I have just been thinking...
My Genestealer Cult could use a Massive Spacemarine to be a massive distraction..
Take GSC, then add a small Imperial Guard CAD with Girlyman as a LoW
It's GSC, so I'd have thought distraction carnifex.
But no, you brought a distraction Primarch. That's thinking with LOWs.
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Post by: GodDamUser
gnome_idea_what wrote:
It's GSC, so I'd have thought distraction carnifex.
But no, you brought a distraction Primarch. That's thinking with LOWs.
Carnifex die too easily, this guy will just keep on plodding along
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Post by: master of ordinance
Just remind me how many of the characters released where IG or SoB?
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Post by: Melissia
One sisters char, who wasn't even a new char, just a re-release of the same one we've had since third.
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Post by: DarkStarSabre
Melissia wrote:
One sisters char, who wasn't even a new char, just a re-release of the same one we've had since third.
She did get a rules buff with her release though. Some power weapon toting bodyguards and the ability to cry them back to life, as well as Acts of Faith that affect other Factions beyond Sisters.
Not much, but certainly better than nothing at all.
Hell, I'm kind of sad looking at Cypher's rules in the 3rd book.
They've made him even more inaccessible to Chaos - Fallen becoming a seperate faction (rather than being CSM) and having KDK and Daemons as Come The Apocalypse allies basically shuts Cypher out of any competitive event (as most of them don't allow Come the Apocalypse allies of any form) since CSM are so heavily reliant on Daemons and KDK allies to function atm.
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Post by: Arbitrator
I'm bitter because in Fall of CADIA the Imperial Guard didn't receive one model and have barely been mentioned in the other two books. If Creed was part of the Triumvirate of the Imperium I would have been wholly satisfied. But no, we get an ocdonotsteal Inquisitor instead. At this rate I'd bet money on Yarrick being captured by the Orks in the inevitable Ghaz book and the Imperial Triumvirate will consist of a Sister of Silence, a Black Templar and a Blood Angel commander. Edit: Beaten to it by Melissia and MoOrdinance, but the point still could do with repeating a million times and it wouldn't be enough.
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Post by: Table
Yup IG got hosed. I fear the IG are on the way out as a playable faction. As a faction it does not contain enough power armor or mary sue special chars to sell well. On the other handd, every CSM player should know by now that we along with Tyranids and orcs will always be a mid tier army at best. It wont change. GW cant have the bad guys on equal footing as it would ruin the power fantasy they are peddling to the tau eldar and IoM players.
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Post by: Arbitrator
Table wrote:Yup IG got hosed. I fear the IG are on the way out as a playable faction. As a faction it does not contain enough power armor or mary sue special chars to sell well. On the other handd, every CSM player should know by now that we along with Tyranids and orcs will always be a mid tier army at best. It wont change. GW cant have the bad guys on equal footing as it would ruin the power fantasy they are peddling to the tau eldar and IoM players.
I wouldn't even call it peddling to IoM players. Just look at the Sisters and Imperial Guard. If those two get anything, it's a happy coincidence of the latest kit designed to be allied with Space Marines coming with Battle Brother for them as well.
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Post by: Marmatag
jreilly89 wrote: Marmatag wrote:Guard got nothing? Is that for real, did I just read that? You can take 3 new HQs and you get a formation where when units die they walk back on to the battlefield. Or Belasarius giving +3 ballistic skill to your guard tank army? I guess that's worthless? Or the 4++? What a useless buff. Taking a page from the CSM salt mine, the complaint is all those buffs are outside the IG faction. Even the Castellan Detachment (as good it is, which it is very good) requires you take a minimum 2 different factions. Which you satisfy by taking any of the 3 HQ choices automatically. And most people run multiple factions already without complaint... Automatically Appended Next Post: Melissia wrote: One sisters char, who wasn't even a new char, just a re-release of the same one we've had since third. Yeah it's exactly the same, if you discount new fluff, new rules, and new model(s) (plural for Superia).
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Post by: master of ordinance
Arbitrator wrote:Table wrote:Yup IG got hosed. I fear the IG are on the way out as a playable faction. As a faction it does not contain enough power armor or mary sue special chars to sell well. On the other handd, every CSM player should know by now that we along with Tyranids and orcs will always be a mid tier army at best. It wont change. GW cant have the bad guys on equal footing as it would ruin the power fantasy they are peddling to the tau eldar and IoM players.
I wouldn't even call it peddling to IoM players. Just look at the Sisters and Imperial Guard. If those two get anything, it's a happy coincidence of the latest kit designed to be allied with Space Marines coming with Battle Brother for them as well.
Ugh dont, I have already have had one of my friends suggest getting some Marines so I can have Rawbutt Girlyman as well. Yes, it would be powerful, yes it would be an amazing attachment, no I will not do it because a few months later I would probably be running Marines with IG allies and a few more would see the IG removed entirely as the 'weakest link'
Everyone says "Oh look Cawl can give your tanks amazeballs". Thanks but no, because everything he does for IG he can also do for SM who are cheaper and better and can also take amazingly good tank formations.... Hel, they can get bonuses just for bringing a full squadron of tanks whereas an IG tank troop gains nothing.
I have Celestine because I have always loved her fluff and the new rules are amazing, but really she and the Sisters of Silence/Priest/Xenos Inquisitor deathstar she will be accompanying are the strong points in an otherwise laughably weak army. I have Greyfax because the model just looked awesome (steampunk power armour done well) but once again she is a steel link in a chain made from pewter.
The IG army is reaching the point where we cannot even compete in casual games, let alone hardcore tournament settings, as the favoured three get more and more whilst we languish with the Sisters.
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Post by: Martel732
Don't worry. You can still leafblower the BA off the table with few troubles.
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Post by: master of ordinance
Martel732 wrote:Don't worry. You can still leafblower the BA off the table with few troubles.
*Laughs* Yeah, I wish :( Still, we are probably evenly matched about now.
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Post by: NivlacSupreme
Cypher can only only roll with CSM because they can represent renegades as well as traitors.
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Post by: BrianDavion
Arbitrator wrote:I'm bitter because in Fall of CADIA the Imperial Guard didn't receive one model and have barely been mentioned in the other two books.
If Creed was part of the Triumvirate of the Imperium I would have been wholly satisfied. But no, we get an ocdonotsteal Inquisitor instead. At this rate I'd bet money on Yarrick being captured by the Orks in the inevitable Ghaz book and the Imperial Triumvirate will consist of a Sister of Silence, a Black Templar and a Blood Angel commander.
Edit: Beaten to it by Melissia and MoOrdinance, but the point still could do with repeating a million times and it wouldn't be enough.
problem with making creed as part of a trimvirate is they'd have to basicly turn him from a "plug in captain replacement for a command squad" into a super duper stand alone character, in that regard I think if they did an "armageddon triomvirate" Yarrick's a little safer because he can be packed by himself without needing a command squad. that said IG I think GW feels just aren't as character driven as many of the armies out there.
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Post by: NivlacSupreme
BrianDavion wrote: Arbitrator wrote:I'm bitter because in Fall of CADIA the Imperial Guard didn't receive one model and have barely been mentioned in the other two books.
If Creed was part of the Triumvirate of the Imperium I would have been wholly satisfied. But no, we get an ocdonotsteal Inquisitor instead. At this rate I'd bet money on Yarrick being captured by the Orks in the inevitable Ghaz book and the Imperial Triumvirate will consist of a Sister of Silence, a Black Templar and a Blood Angel commander.
Edit: Beaten to it by Melissia and MoOrdinance, but the point still could do with repeating a million times and it wouldn't be enough.
problem with making creed as part of a trimvirate is they'd have to basicly turn him from a "plug in captain replacement for a command squad" into a super duper stand alone character, in that regard I think if they did an "armageddon triomvirate" Yarrick's a little safer because he can be packed by himself without needing a command squad. that said IG I think GW feels just aren't as character driven as many of the armies out there.
What about giving Creed his own special command squad?
Also Creed isn't really around any more. A valid option would be special catachan veterans that include Sergeant Harker.
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Post by: Melissia
Marmatag wrote:Yeah it's exactly the same, if you discount new fluff, new rules, and new model(s) (plural for Superia).
The last time we got new minis for Sisters Superior was in third edition. If you mean the Geminae sisters, they're part of the Celestine package so I don't count them as separate from her. And don't make me fething laugh with the bad joke you made about "new rules". We're still playing basically the same army list we had in third edition, adjusted slightly for the meta (exchange TAC melta/heavy flamer basic infantry for meltaspam dominions because it's all about DPS these days). The addition of adamantium will and a 6+ inv save has changed very little. Where Space Marines are freaking DROWNING in new units-- Centurions, thunderfire cannons, new variants on their tanks, sternguard and vanguard vets, even new weapon types in the form of grav, the list goes on-- we have gotten... still basically nothing.
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Post by: CommanderRednaxela
Perhaps have a rule where he has to take a commadn squad as well. And for lack of character-driven armies, I am slightly confused, do you mean you don't think there are or GW doesn't. Because any army with a leader is character driven. Thea leader is a guy who runs around and does stuff. IG have commanders and Commissars, Eldar have farseers ect., nids have their hive tryants, greenskins had warbosses, ect.
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Post by: Robin5t
The only thing I'm a bit bitter about is that Sylandri Veilwalker somehow didn't warrant a model and rules despite apparently being directly or indirectly responsible for roughly 50% of the events of the trilogy.
Other than that, I liked it.
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Post by: CplPunishment
A cathartic release for anybody who's feeling bitter:
Gathering Storm: FALL OF MACRAGGE!
https://www.dakkadakka.com/dakkaforum/posts/list/0/720977.page#9258746
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Post by: BrianDavion
... you wrote crappy fan fic about Macragge getting exterminatused? umm congrats?
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Post by: Ghorros
I'm a little puzzled at the books to be honest.
The Yncarne gets a sword and now is unstoppable and can casually swat down a trio of Slaanesh greater Daemons, including one that apparently was hundreds of feet tall and nearly as old as Slaanesh itself. The Ynnari can toss entire armies in to the warp with a wave of their hands. Guilliman ends in hours a guerilla war involving Chaos Space Marines - Ostensibly, his greatest foe.
There's no literary drama. There's never any real question of whether Chaos will win or not. They will not.
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Post by: BrianDavion
Ghorros wrote:I'm a little puzzled at the books to be honest.
The Yncarne gets a sword and now is unstoppable and can casually swat down a trio of Slaanesh greater Daemons, including one that apparently was hundreds of feet tall and nearly as old as Slaanesh itself. The Ynnari can toss entire armies in to the warp with a wave of their hands. Guilliman ends in hours a guerilla war involving Chaos Space Marines - Ostensibly, his greatest foe.
There's no literary drama. There's never any real question of whether Chaos will win or not. They will not.
with respect Ghorros have you READ the book? GS3 was pretty dramatic, yeah Gulliman manages to turn the tide, but you gotta keep in mind Chaos was like 30 seconds away from total victory when Gulliman was ressurected furthermore his victory was NOT instant. it took an entire month to secure mcragge, which BTW wasn't a "gurilla war" it was pure battle, and fighting was still on going over Ultramar when Gulliman left. Gulliman suffered some pretty major defeats, (including losing his entire fleet, including the Macragge's honor. please note... The Red Cosairs captured a GLORINA CLASS BATTLE BARGE. I'd say that's a pretty big win) yeah we all knew Gulliman was gonna survive in the end but they managed to make it a pretty good read, and there where some tense movements. we got some good looks at Gulliman having some serious issues.
over all I was impressed with GS3 and found it a cut above the useal drek writing in GW codices.
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Post by: ZebioLizard2
Ghorros wrote:I'm a little puzzled at the books to be honest.
The Yncarne gets a sword and now is unstoppable and can casually swat down a trio of Slaanesh greater Daemons, including one that apparently was hundreds of feet tall and nearly as old as Slaanesh itself. The Ynnari can toss entire armies in to the warp with a wave of their hands. Guilliman ends in hours a guerilla war involving Chaos Space Marines - Ostensibly, his greatest foe.
There's no literary drama. There's never any real question of whether Chaos will win or not. They will not.
The Ynnari tossed people into the warp from the webway, some of which has passages do lead directly to the Warp.
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Post by: Slayer le boucher
The whole thing was a dissapointement for me.
half way through Fall of Cadia i stoped reading, because how stupid the plot was...
It should have been called Fall of Cadia Deus Ex Machina edition...
Everything that happens is just so ridiculous and everything boils down to Trollzyn the Pokémon master with his pocket Ultramarines Legionnaires...
IF forteress commander for who knows what as a hunch that Cadia will need them, while on the other hand in the Fluff it is said that Imperials never arrive on time somewhere after receiving distress calls because of the Warp.
here for some reason not only does they arrive on time, but right in the middle of an ennemy fleet during a battle...
If this was possible why in the feth would they all go through the trouble of finding "spots" to jump safely?...
And COMPLETLY BY SHEER DUMB LUCK, they find on their way, ...in the warp..., a Sistas battle ship with Sistas in it that where trapped for who knows how long..., and decide to take them with...
And thats just a portion...
but what irks me the most is that the whole Cadian War was just a fething summarize, the start of the book is litteraly " well gak happened, millions of lifes where lost, planets where destroyed, and Cadia and its Ig's platoons are on their last leg...",...yo fether...where is the rest of the epic battles?, where is the rest of the WHOLE DARN fething CAMPAIGN?!
Where the heck are the other Legions?, for years we've been told that Cadia is so well defended that it will take all of the CSM Legions to take it down, and here you only see Black Legion, so now suddenly they could take the entire Cadian systeme on their own?...
So whats was the point of Abby schemes for all these centuries to try and weave alliances and take dominion over the other legions?...
I won't even start on the Eldar God of Death bullcrap that comes up suddenly from no where, since i have't read the book, and nothing in it compels me to even look at it...
I'm on the fence about Gullible man, honestly if i could have a say in this he would have been my choice for first loyalist primarch, but i think its not the worst choice either.
Now because i din't really follow lately, but whats this bs about new Marines that will be better then actual Marines?..
Did we really need ANOTHER Marines faction?...
Or is iust some baseless rumors?...
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Post by: Commissar Benny
Slayer le boucher wrote: Where the heck are the other Legions?, for years we've been told that Cadia is so well defended that it will take all of the CSM Legions to take it down, and here you only see Black Legion, so now suddenly they could take the entire Cadian systeme on their own?...
^This. Cadia is described as this invincible planet who's defenses are 2nd only to Terra and yet it goes on to say how a whopping 750 million defenders lost their lives defending it during the Fall of Cadia. Let that sink in.
GW is trying to convince us that, the 2nd most defended planet in ALL OF THE IMPERIUM has 1/7th the defending population as present day Earth...in a setting where the IG consists of trillions of bodies. During previous wars on Armageddon, countless billions died fighting the ork menance yet we are to believe the planet seated outside the Eye of Terror has a measly 750 million defenders?
Its a massive oversight and one that cannot be defended. Its sh*t writing. Its hard to get immersed in a setting when the scale of these wars is so far off that you cannot even begin to quantify them.
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Post by: BrianDavion
Commissar Benny wrote: Slayer le boucher wrote: Where the heck are the other Legions?, for years we've been told that Cadia is so well defended that it will take all of the CSM Legions to take it down, and here you only see Black Legion, so now suddenly they could take the entire Cadian systeme on their own?...
^This. Cadia is described as this invincible planet who's defenses are 2nd only to Terra and yet it goes on to say how a whopping 750 million defenders lost their lives defending it during the Fall of Cadia. Let that sink in.
GW is trying to convince us that, the 2nd most defended planet in ALL OF THE IMPERIUM has 1/7th the defending population as present day Earth...in a setting where the IG consists of trillions of bodies. During previous wars on Armageddon, countless billions died fighting the ork menance yet we are to believe the planet seated outside the Eye of Terror has a measly 750 million defenders?
Its a massive oversight and one that cannot be defended. Its sh*t writing. Its hard to get immersed in a setting when the scale of these wars is so far off that you cannot even begin to quantify them.
you guys did miss that this was a second wave after some apoclyptic scale battles that had already denuded Cadia of most of it's defences yeah?
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Post by: Slayer le boucher
And Thats the problem
NO WHERE IS A DESCRIPTION OF THIS.
Just a vague and hazy allusion to it, juist like i said in the beginning of my post.
And thats the part thats the most interessting.
If they din't have any idea how to do it, they just needed to write about the events that took place during the EoT campaign 10 years ago, people would have been thrilled about it, i know i would.
Its like reading the Lords of the Rings and the first sentence of the book starts AFTER the Moria mines where it does only says " after going through the mines and batteling Goblins and a Balrog, Gandalf died and the community is on the run..."
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Post by: CplPunishment
BrianDavion wrote:
... you wrote crappy fan fic about Macragge getting exterminatused? umm congrats?
Tear.
Well, at least I didn't charge you 50$ for crappy fiction.
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Post by: Table
Until GW is willing to let the IOM take some serious loss's no one is going to take the threat seriously. Thus you have a bad guy that no one is afraid of or cares about. Marines will win in the end, somehow, someway. You know the ending. Why bother reading it at all? IMHO they should never h ave advanced the story and left it where it was.
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Post by: Kanluwen
Slayer le boucher wrote:And Thats the problem
NO WHERE IS A DESCRIPTION OF THIS.
Just a vague and hazy allusion to it, juist like i said in the beginning of my post.
And thats the part thats the most interessting.
If they din't have any idea how to do it, they just needed to write about the events that took place during the EoT campaign 10 years ago, people would have been thrilled about it, i know i would.
Its like reading the Lords of the Rings and the first sentence of the book starts AFTER the Moria mines where it does only says " after going through the mines and batteling Goblins and a Balrog, Gandalf died and the community is on the run..."
We've known the "apocalyptic" bit for how long? It first showed up with the EoT campaign(it's in the Black Crusade codex even). It's the time when the Volscani Cataphracts turn and the massacre of Cadia's governor and his bodyguard on board of their Leviathan at the Tyrok landing fields.
Additionally, they actually went pretty in-depth with it looking back. It's in "Legends of the Dark Millenium: Astra Militarum". The three short stories in there("Last Step Backwards", "Lost Hope", and "The Battle of Tyrok Fields") that detail Creed have him hunting down a Cult that is preparing the way.
There's another one in there, "Bloodlord", where a Black Templar contingent tasked personally by the High Marshal, and some Cadians go after a Khornate Traitor Legionnaire who is also preparing the way within the Cadian Sector with a mass daemonic incursion and defiling a Shrine.
The same goes for that blurb in the second Gathering Storm book about a Genestealer Cult being found on Terra. That links up with the novella "Tempestus", which took place during the build-up to the two "Leviathan" campaign books and has an Inquisitor falling under the influence of something...other on the water planet.
I'd be surprised if there's not more links to be found, but those are the ones I personally know of.
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Post by: master of ordinance
I read through the entire fluff last night.
Barring one or two awesome moments for the Guard (such as the Cadian 8th forming a bayonet line between Celestine and Abbadon and holding the fething line against the 10000+ year old avatar of death and his bodyguard as they tried to reach her) there was very little mention of the Guard at all, beyond "such and such where massacred, such and such fled, such and such held a last desperate defence". Mostly it was all about the Space Marines and how they where doing all these incredible feats, how Cawl was trying to save the pylons, how Trollzyn was using his magic pokeballs to summon yet more legions of marines, hoe Celestine was kicking ass and slaying all these demon princes and going toe-to-toe with Abaddon, etc.
Baring a few mentions of Creed and (briefly before he was killed off) Kell there was no real mention of any Guard characters (in-game or otherwise).
It was really insulting to read actually.
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