As I'm slowly reading through warhammer vault I must say game/campaign books are even worse with the SM bolter porn than Black library.
I'd say some BL books and non imperial codizes are probably the only sources to put the imperial perspective and SM favoritism into question.
Even some non sm books trying cosplay sm novels. It's turning idiotically cause I can somehow accept SM killing genestealers in cc. But unmodified human?
kabaakaba wrote: Even some non sm books trying cosplay sm novels. It's turning idiotically cause I can somehow accept SM killing genestealers in cc. But unmodified human?
Yes, a genestealer can be killed by las bolts and bayonets. Yes some humans are more skilled or lucky than others. Yes some genestealers are less lucky than others. No it isn't diluting the grimdark or setting because they didn't kill all the humans all the time.
kabaakaba wrote: Even some non sm books trying cosplay sm novels. It's turning idiotically cause I can somehow accept SM killing genestealers in cc. But unmodified human?
What you're talking about is a very common trope regarding "super aliens"(ie., aliens or similar beings that are in most or all ways superior to humans). Predator, Aliens, Klingons in most episodes, etc. These are races designed to lose to show that a common or well trained human can overcome these impossible odds.
PenitentJake wrote: This is a tough one for me... Because I can't entirely disagree... But I need to push back a bit, because I lived through Dungeons and Dragons Satanic Panic, Tipper Gore's PMRC and idiots who didn't realize that the word "solution" can refer to a chemical compound in addition to "the remedy for a problem," and that Ozzy's song Suicide Solution was about the dangers of alcoholism, rather than a sinister set of lyrics encouraging teens to take their own lives.
I never got this. If I'm in a mood to off myself I'm listening to "Goodbye to Romance", not "Suicide Solution".
PenitentJake wrote: This is a tough one for me... Because I can't entirely disagree... But I need to push back a bit, because I lived through Dungeons and Dragons Satanic Panic, Tipper Gore's PMRC and idiots who didn't realize that the word "solution" can refer to a chemical compound in addition to "the remedy for a problem," and that Ozzy's song Suicide Solution was about the dangers of alcoholism, rather than a sinister set of lyrics encouraging teens to take their own lives.
I never got this. If I'm in a mood to off myself I'm listening to "Goodbye to Romance", not "Suicide Solution".
Right?
I chalk it up to people who backed the PMRC just not being very bright.
RIP Ozzy; when I listen really hard, I swear sometimes I can hear the opening notes of the Ozzy Osbourne/ Randy Rhodes reunion tour.
Nevelon wrote: Now that we have the points for the new UM units, how do people feel about them?
CP compared to others?
I'm waiting for the UM Deathstar of 8 Vexatrix, Calgary, and Sicarus. Yeah, it's about 30% of your army, but what fun it is.
Old Calgar - 200
6 man victrix - 210
New Cato. - 120
“Only” 530 points, so closer to a quarter. Plenty of points left for other fun things.
Looking at the rules, I noticed that the old gravis Calgar gets a 4+ FNP while he’s hanging with victrix HG. So he’ll keep that not just whole his sword and board buddies live, but until the whole squad gets axed.
Nevelon wrote: Now that we have the points for the new UM units, how do people feel about them?
CP compared to others?
I'm waiting for the UM Deathstar of 8 Vexatrix, Calgary, and Sicarus. Yeah, it's about 30% of your army, but what fun it is.
I dont think the deathstar will be that big of a deal, instead I reckon people will end up running them similar to BT Sword Brethren - small punchy units in shooty transports. The BT have better damage output with all their stacked rules, but 4W, -1 to wound and a 2+ save will make the UM much tankier.
Could do a whole army of 4W marines between Company Heroes and Victrix (with cheap captains and -1 to wound) plus some Hammernators (with new Calgar).
BorderCountess wrote: I'm thinking Gravis Calgar and a Lieutenant joining 6 Victrix, and you can stick them all in a Land Raider.
No Lts unless they are specifically allowed. Victrix can be joined by captains and CMs that can join company hero squads.
What about apothecaries?
Not unless they get updated.
10th is pretty clear. Characters will tell you what units they can join. If it’s not on that list, it’s a no-go. Now if a new unit says “can be joined by anyone who could join XX” it would be one thing. But the Victrix says “can be joined by Cpt’s or CMs who could join company heroes”. That’s it. No lts, apths, libs, anyone else. Now there might be someone out there who can glom onto a HQ before joining the unit, but none come to mind.
Leader: This model can be attached to the following units:
■ Assault Intercessor Squad
■ Desolation Squad
■ Devastator Squad
■ Hellblaster Squad
■ Infernus Squad
■ Intercessor Squad
■ Sternguard Veteran Squad
■ Tactical Squad
You can attach this model to one of the above units even if one Captain, Chapter Master or Lieutenant model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.
So, didn't know if the new squad was added to the list.
Assault Terminators and Ancient finally hitting standalone kit prereleases next saturday. Please post the prices for next week when you get them?
Been waiting for both of these ever since we got the new Indomi Termies with Leviathan box. Hope the prices will be in line with other comparable kits
Hoping to be able to catch both from a discounter this time, since Crux Terminatus already had these models, so many people who were waiting on these already got theirs..
tauist wrote: Assault Terminators and Ancient finally hitting standalone kit prereleases next saturday. Please post the prices for next week when you get them?
Been waiting for both of these ever since we got the new Indomi Termies with Leviathan box. Hope the prices will be in line with other comparable kits
Hoping to be able to catch both from a discounter this time, since Crux Terminatus already had these models, so many people who were waiting on these already got theirs..
I saw the price of the Ultramarine and immediately thought I must have missed the latest price hike, but looking at el anciano it seems like GW isn't even content to keep a plain infantry character at 35€. And I had no idea Marine character prices were all over the place these days.
Geifer wrote: I saw the price of the Ultramarine and immediately thought I must have missed the latest price hike, but looking at el anciano it seems like GW isn't even content to keep a plain infantry character at 35€. And I had no idea Marine character prices were all over the place these days.
Also he's a Black Library model, and those have always been priced all over the place. I get the feeling they're not produced by the main studio (which is why they get Legends rules).
Grabbed the Ancient and TAS kit from a discounter, price including int shipping ended up 83€ (which also paid for shipping my previous orders that were on hold)
Stock has not yet sold out, so guessing the runs are a bit bigger this time around..
The only thing making me press X FOR DOUBT on that is the lack of OTT details. I would expect a GW Khorne Surgeon type thing to be DRIPPING in jaggedy blades and yes, lots more skulls.
Otherwise everything about that says legit GW model, though. Giving a Berserker Apothecary an apron to protect his armour from blood is a very GW design decision.
I've been wanting to use this quote from Frank Miller's The Dark Knight Returns for so long:
"You don't get it, son. This isn't a mud hole. It's an operating table. And I'm the surgeon. "
Tbh, Some other forums are claiming it to be a real model... but the real question is, if it's fake, why go to all the trouble to create an ugly model?
Then again, servo arm thing does match the rumour engine
There's some really small discrepancies in both the sculpt and paintwork compared to the rumour engine. Someone has made a deliberate (and quite skilled) effort to imitate it.
Then again, servo arm thing does match the rumour engine
There's some really small discrepancies in both the sculpt and paintwork compared to the rumour engine. Someone has made a deliberate (and quite skilled) effort to imitate it.
Thats some high end CSI "enhance" work, well done!
That said, many claimed the original image wasn't a physical model, so at least that needle has moved a little.
xttz wrote: There's some really small discrepancies in both the sculpt and paintwork compared to the rumour engine. Someone has made a deliberate (and quite skilled) effort to imitate it.
I'd say the print lines are less of a smoking gun than the overall quality of detail. The leg armour lacks proper definition around the knee, the apron is a typical digital blob, the chains are blobby and don't match the current Zerker design, the torso seems lack the arm joint spacer, the spikes on the right leg look uncastable in plastic, the arms look like they belong on old plastic Marauders.
A print of a trainee project? Sure. Plastic production model? Hell no.
Dudeface wrote: Well, World Eaters just love to keep winning on great sculpts as this guy is apparently real:
This is literally the same miniature as what's on the box, the very one that it's a photo of on the packaging. The way it's painted matches what you can see on the box, like the scratch highlights on the tabbard and on the inside of the helmet ears are visible in the same placeon both. I think that's a very good indicator it's a fake.
Mad Doc Grotsnik wrote:More likely it’s someone’s conversion which was then used for the spoof box art.
Automatically Appended Next Post: Then again, servo arm thing does match the rumour engine
There actually seem to be a few slight differences now we've got a slightly clearer view. The lack of the grip ridges on the end of the clamp, for example.
Would be fun if they took the opportunity to make some sneaky11th edition prototype functions for us to try out and get used to without knowing its a new edition preview/playtesting.
Come to think of it, why the heck would they not do that publically?
No set of Grotmas detachments this year - instead a mix of rules, stories and painting guides for 40K and AoS.
Probably for the best since there's already a ton of detachments, and maybe it'll be an opportunity to finally give Chaos Daemons some Crusade rules.
That'd be awesome, since I'm running some demons with my Chaos Knights in our local Crusade league.
Automatically Appended Next Post:
Fayric wrote: Would be fun if they took the opportunity to make some sneaky11th edition prototype functions for us to try out and get used to without knowing its a new edition preview/playtesting.
Come to think of it, why the heck would they not do that publically?
Fayric wrote: Would be fun if they took the opportunity to make some sneaky11th edition prototype functions for us to try out and get used to without knowing its a new edition preview/playtesting.
Come to think of it, why the heck would they not do that publically?
It's not logical perhaps but then theyd have to acknowledge a new edition exists 6+ months out. That might cool off sales and devalue any rules based releases (like fancy 500 worlds books). It's standard ignorant management tactics to try and prevent panic - pretend the obvious isn't happening so you appearance in control and everyone can enjoy "normal".
Fayric wrote: Would be fun if they took the opportunity to make some sneaky11th edition prototype functions for us to try out and get used to without knowing its a new edition preview/playtesting.
Come to think of it, why the heck would they not do that publically?
That's pretty much what the 'no force organisation chart style game' was at the end of 9th.
Tempting, but they are charging a lot for a shirt that’s going to wear out in under 3 years. And we don’t even know if they will fit next edition, or if they will change the sizes all up again.
In case people weren't able to pick up one of the battleforces, Element Games on Drury Lane has multiple copies of each still in stock, including Space Marines and Nids.
Worth noting that even the bespoke single sprues are sometimes the exact same as the minis in the full kit. I got the free grave guard when he was the free mini while building the box, and he was the rank and file build of the champion body.
It would be interesting to chart up which ones were parted out and which were single sprues. I think more and more are specifically cast. But that sounds like a lot of work to gather the data.
Probably an aluminium block: faster and cheaper to machine but wears out much, much faster too. They could do a run of ten thousand relatively cheap that way.
LunarSol wrote: Wild they made a mold for this separate from the KT sprue.
This is pretty common, they did the same for scouts when their KT box came out. As Mr_Rose points out, it's likely a super cheap short lifespan aluminium mold, they will just be copy/pasting the digital asset of the main KT set model onto the new mold for a very low cost one off production run.
The model itself is pretty cool - if you wanted to cheap out on making a spectrus killteam you could just pick up a box of Reivers, add some spare Eliminator rifles, plus this guy for your free comms array.
Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.
My Emperor's Champion and Castellans got more expensive. Crusade Ancient (yawn) and Execrator (on the fence) went down. Still not a great time for my Templars.
Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.
This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.
Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.
This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.
Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.
This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.
So, it's not as awesome as I was lead to believe?
This certainly makes that detachment better, allowing buffs to screamers who are not terrible and using the AP buff for flamers, but I really don't see any of these changes making that detachment better, or even on par with, the Cabal.