As it seems that we are totally unable to keep the PA threads on topic from now on we are going to do one thread per book. Quoting Kan here as he laid out the contents of Engine War very nicely;
The Archaeopter variants:
Transvector is the transport variant
Spoiler:
Fusilave is the bomber variant
Spoiler:
Stratoraptor is the gunship variant
Spoiler:
The kit is incredibly customisable, with optional wargear and the ability to be built in flying or landed mode, with the landing skids and legs modelled in different positions.
No point rehashing the cavalry, since we knew them before.
Psychic Awakening Website wrote:Engine War
Twisted by savage psychic storms in the aftermath of the Great Rift’s emergence, the galaxy has become a darker place, and a number of systems have been left to fend for themselves – forgotten, abandoned or simply unreachable. In these places, the enemies of the Imperium grow strong, and even those who remain loyal feel the pressure upon their oaths building. One such place is the fallen forge world of Ordex-Thaag.
Severed from any connection to Mars, the planet is now stalked by Chaos Knights, whose Fallen Noble pilots seek to use the corrupted forges of the world to gouge another empyric rift through the Imperium. The psychic emanations of this techno-sorcery have attracted the attentions of the Chaos Gods, and legions of Daemons seek out those places where the skein between realspace and the warp is thinnest.
Seeking to reclaim the planet and eradicate the illogical and corrupting influence, the Adeptus Mechanicus have sent several cohorts to Ordex-Thaag. Alongside them march many Imperial Knights hunting down their fallen brethren to underline the nobility of their Houses.
Comes from here and clicking on the Cog in the lower left.
Reminder, STAY ON TOPIC. That topic being PA Engine War. If you wish to discuss other things then start a thread for them in 40k general or elsewhere as the topic demands.
Repost on what i said in the other thread and expanding on it a bit. Following the talk that Assassin are getting the Inquisitor treatment think they wil do the same with Freeblades and Dreadblades. What armies are there that have mono rules that could potentially benefit by this. Only have Sacred Rites and Combat Doctrine right of my head.
Was really hoping we'd get a skitarii HQ, but not holding my breath. Other than that, sterilizers are gonna live or die based on whether their flamers are 10 or more inch range.
Skystalkers I'm not sure about. If they get something neat like sniper, could be really neat. Otherwise they just strike me as faster Infiltrators with a longer range flechette blaster. Great antihorde but we're not exactly hurting for that.
The archaeoraptors seem neat, but I'm not seeing much there to draw me in just yet. We'll have to see what those bombs are and what kind of weapons the bomber and strafing plane end up looking like statswise. Especially the bombs. I'm not holding my breath but they could be fun.
As for the cavalry, I really am interested in the vanguard styled ones. If they keep the vanguard -1 toughness debuff they could be very handy backing up dragoons and fulgurites. Fast, handy debuff, decent shooting, and probably not all that shabby melee. The rangers ones seem like their main purpose will be outflanking and grabbing objectives. It doesn't strike me that they'll have much impressive in the way of shooting or melee so I wouldn't be surprised if they're a heap objectives grabbing unit that costs more dollars than it does points.
Other than that, here's hoping they finally fix some of our relics and FW traits, and maybe give us some ways to make less useful units like ruststalkers have a purpose again.
The units I'm most interested in are the Sulphurhounds & Archeaopter. The Steyrlizers are really gonna depend on how I would integrate them into my Metalica Explorator fleet.
I really hope that they also release the Manipulus & or Daedalosus in clampak form. If the Skitarii get a super-radioactive HQ to go along with this release I'd be even more jazzed.
I am usually a defender of GW naming, but 'sterylizors' is just lame.
Fortunately the models look really good so far. They mentioned at the LVO preview how the mechanism of flight is in fact not the wings, which deals with a number of realism issues, and if the wings end up being totally ornamental and the adtech just THINK they are needed I will love it even more.
I think if it is talking future psychic awakening then it should be allowable.
I have to say though, I don't like that GW is releasing significant information/reveals about books in advance when the next isn't even delivered, this happened with the DA, GK and TS one, where they released a load of information about greater good when that book wasn't even out yet.
Release and move on.
Anyway, pariah could be very interesting if it is Necron and DW... Imagine if they are both fighting over a source/planet that specifically has the pariah mutation in huge numbers and they are fighting over that resource, with necrons getting back into the pariah game and the DW being sent in on Inquisition orders.
Also, something significant in terms of psykers needs to happen now as well.
endlesswaltz123 wrote: I think if it is talking future psychic awakening then it should be allowable.
Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.
endlesswaltz123 wrote: I think if it is talking future psychic awakening then it should be allowable.
Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.
I also agree with what you think on this matter, however rather than just say "well it's going to turn into a S***show, so we shouldn't" yourself and the rest of the moderators need to do your/their jobs better to be quite frank, suspensions and bans for the most toxic, trolls of the forum, and that's including people that cannot stay on topic.
I have been a member of this forum for quite some time now, and being a member of other forums I do not actually like significant moderation and I hate what I am asking for above, yet there are so many people on here that cannot behave themselves (and I think the current world climate is not helping with less real life things for people to do) then an enforced break is necessary. People just cannot conduct themselves online very well any more, and I have been just as bad at times but seriously, if they don't shut up, set them free, stop ruining it for the rest of us.
Edit 1: That isn't a personal attack at yourself in terms of how you choose to moderate, it's not necessarily a personal attack on any moderator, maybe it's the rules you adhere to yourselves that don't give the flexibility to do what I am requesting above, in which case, maybe those rules need to change? All I'm saying is, use your power a little bit more, just closing and locking off threads actually doesn't do anything, it just shifts the ridiculousness elsewhere in the forum.
Edit 2: Fully aware of the irony in that I am being considerably off topic in moaning about the people that cannot stop being off topic in other threads...
endlesswaltz123 wrote: I think if it is talking future psychic awakening then it should be allowable.
Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.
I also agree with what you think on this matter, however rather than just say "well it's going to turn into a S***show, so we shouldn't" yourself and the rest of the moderators need to do your/their jobs better to be quite frank, suspensions and bans for the most toxic, trolls of the forum, and that's including people that cannot stay on topic.
I have been a member of this forum for quite some time now, and being a member of other forums I do not actually like significant moderation and I hate what I am asking for above, yet there are so many people on here that cannot behave themselves (and I think the current world climate is not helping with less real life things for people to do) then an enforced break is necessary. People just cannot conduct themselves online very well any more, and I have been just as bad at times but seriously, if they don't shut up, set them free, stop ruining it for the rest of us.
Edit 1: That isn't a personal attack at yourself in terms of how you choose to moderate, it's not necessarily a personal attack on any moderator, maybe it's the rules you adhere to yourselves that don't give the flexibility to do what I am requesting above, in which case, maybe those rules need to change? All I'm saying is, use your power a little bit more, just closing and locking off threads actually doesn't do anything, it just shifts the ridiculousness elsewhere in the forum.
Edit 2: Fully aware of the irony in that I am being considerably off topic in moaning about the people that cannot stop being off topic in other threads...
Feel free to start a thread in Nuts and Bolts for this to avoid dragging this thread further off topic (we haven't even managed a page yet!).
Manfred von Drakken wrote: We know AdMech is already getting at least 7 new datasheets. I'd probably bet on Create-A-Chapter, too.
More than 7 in all likelihood. This is the first instance where we are probably going to see the Techpriest Manipulus and the two Skorpius variants in a non-instruction manual release for their rules.
5 bucks says Imperial Knights get more and better stuff than Chaos Knights.
I mean, what more do Chaos Knights want? You guys get to double up on the good guns already!
dan2026 wrote: I just want to know what Daemons are going to get from this.
I particular I'm hoping for some sort of buff for Greater Daemons.
I am worried though that we'll probably get 5-10 pages at best and nothing useful.
While Ad Mech get like half the book.
I think I'd almost expect something like the Grey Knights masters of the warp ability, but perhaps less controlled. Age of Sigmar has had a lot of 'eb and flow' mechanicus that have worked a little like doctrines do now and Nurgle even uses some of them in that system so I'd definitely think that something like that might have been going around their heads when thinking of how to do the Daemon update
.
Also both Khorne in the Daemonkin codex and Nurgle with Epidemius have also had reward mechanics - so more poison kills got you additional buffs or rules, or the blood points mechanic Khorne used instead of psychic powers. That's also a similar mechanic I can see coming back - give Daemons a feel that it's something that's started with a breach in reality and is going to get rapidly out of control if you're not able to shut them down.
Adeptus Mechanicus seem to be getting a lot more manoeuvrability with these new releases, which is something I've wanted for them for a while. Gunline armies are rather boring to play. The flyer transport should make several existing short-range units better.
My main concern about the flying guys and cavalry is that they seem to compete directly against each other as short-range, high-mobility, probably non-very-tough objective grabbers. That means that only one or two of the four units will actually be useful. I think I would have preferred it if one of them was a character instead of a unit, so we could get a new HQ option, run a pure-skitarii force and have one box act as a force-multiplier for the other.
Bit surprised we haven't seen the floating tech-priests from that one piece of art. I guess they really were just a concept piece that never made it into the pipeline.
For Chaos Knights, I think we can probably expect a proper selection of Traitoris Ambitions, which I guess will be welcome. Always seemed a bit strange that they only had two.
Not sure what to expect for daemons. It would be nice if the daemon engines which are currently only available to Heretic Astartes could be taken as part of a Chaos Daemons detachment.
Would be cool if the PA helps daemons stop being the worst army by far for all the V8...
God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.
ierp wrote: Would be cool if the PA helps daemons stop being the worst army by far for all the V8...
God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.
Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.
ierp wrote: Would be cool if the PA helps daemons stop being the worst army by far for all the V8...
God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.
Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.
Yeah but did any competitive list ever use Greater Daemons?
ierp wrote: By the way, I was complaining monocodex wise, not soup.
To be fair until marine dex 2.0 aka power leap, no-mono faction was the most powerful build for any codex that wasn't locked into mono codex.
But the psychic powers for 8th edition still need work they either jump from meh, to have a free action or instant mortal wounds all for the same cost.
I'm really hoping that knights get something to take away the need to take the 32 or 17 just to make the codex actually functional.
ierp wrote: By the way, I was complaining monocodex wise, not soup.
To be fair until marine dex 2.0 aka power leap, no-mono faction was the most powerful build for any codex that wasn't locked into mono codex.
But the psychic powers for 8th edition still need work they either jump from meh, to have a free action or instant mortal wounds all for the same cost.
The old thread got canned due to talking about irrelevant dross like the above, move to another thread.
ierp wrote: Look at the legion trait "Locus of Trickery", it is litteraly unplayable.
I can't believe I forgot about this, and it's one of the biggest reasons I haven't played Tzeentch Daemons much. Their locus sucks. Of the four loci in the book, Tzeentch's is the only one with a chance to just not have any effect, and the only one that works in the one position the army DOESN'T want to be in.
ierp wrote: Look at the legion trait "Locus of Trickery", it is litteraly unplayable.
I can't believe I forgot about this, and it's one of the biggest reasons I haven't played Tzeentch Daemons much. Their locus sucks. Of the four loci in the book, Tzeentch's is the only one with a chance to just not have any effect, and the only one that works in the one position the army DOESN'T want to be in.
ierp wrote: Would be cool if the PA helps daemons stop being the worst army by far for all the V8...
God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.
Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.
Yeah but did any competitive list ever use Greater Daemons?
Despite all the complaining about Daemons - I believe a mono-Slaanesh Daemons player won a tournament with a 3 Keepers list. I just participated in a GT and went 3/5, ending in 14th place out of 28 or 32 people (forget exactly haha - got a little wonky thanks to Corona). I had 1 Keeper and 1 Shalaxi. So I did better than people that, on paper, are supposed to do better than me.
Regardless - I am looking forward to Daemons rules. We're either going to get awesome stuff like Blood Points and Pleasure from Pain points for Khorne/Slaanesh as as an example - or it's going to be a couple lame strategems and a name generator. Obviously hoping for the former. I just want more flavor that makes them more... Daemonic? haha
ierp wrote: Would be cool if the PA helps daemons stop being the worst army by far for all the V8...
God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.
Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.
Yeah but did any competitive list ever use Greater Daemons?
Despite all the complaining about Daemons - I believe a mono-Slaanesh Daemons player won a tournament with a 3 Keepers list. I just participated in a GT and went 3/5, ending in 14th place out of 28 or 32 people (forget exactly haha - got a little wonky thanks to Corona). I had 1 Keeper and 1 Shalaxi. So I did better than people that, on paper, are supposed to do better than me.
Regardless - I am looking forward to Daemons rules. We're either going to get awesome stuff like Blood Points and Pleasure from Pain points for Khorne/Slaanesh as as an example - or it's going to be a couple lame strategems and a name generator. Obviously hoping for the former. I just want more flavor that makes them more... Daemonic? haha
Indeed. Depravity points like AoS is certainly a mechanic I would like to be a thing in 40k.
More tables like the 7th edition codex would be great, daemonic mount for herald being back would be great also.
I'd be fine with tables if they're like a lot of other similar tables are now in 8th - you can pick any option you want or roll. Spending several minute pre-game rolling up all your Rewards (and Psychic powers) was a hassle.
They cant fix it now, but I wish they didnt make the Blood Thirster so small, or rather, make the other Greater Daemons so much bigger. Blood Thirsters are freaking TINY. Even a LoC is bigger and looks more muscular than a BT.
What I want to see is Daemons statlines be more "realistic" Bloodletters used to be T4, and they should be T4 again. I believe they also had two attacks each? Regardless, in 6th Edition Bloodletters were actually dangerous without needing to make them a "Bomb" unit.
At the moment, Daemons have such un-fluffy stats. If you disregard the fact Daemons are used almost litteraly only as punching bags by authors, they should be more powerful. Skulltaker has like 3 or 4 attacks, while a generic marine captain has 4 for example.
Daemons, atleast the lesser ones, need a slight buff. Bloodletters should get either +1A or T, Flesh Hounds should get +A and so should Heralds of Khorne.
Tbf I dont know much about the other Gods' Daemons so I cant say, but Plague Bearers should probably also be S4 so they and BLs Are closer to Space Marines than Guardsmen in stats
Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
Even worse, the big boy daemons are not on par with the heroes of other factions. Not even close.
I guess new strategies, wargear and chapter tactics could make them work, but it seems like a whole rewrite of a codex really.
I think the fact that they are stuck as a soup compound makes altering their abilities and use difficult unless they get single-faction bonuses like the marines did.
Don't forget that locus of trickery is near useless with all the dice reroll that exists in 8th ed.
For instance against marines : roll two dice, take the tiniest. If you get one, you are fethed because 1) one is always a fail 2) the rule apply after rerolls so if your enemy has an aura, he can dodge the locus. If you get a two, you are also fethed because marines without modifiers fail on 2. Therefore, rolling a one or two makes your whole legion trait 100% useless.
Last but not least, Tzeentch armies don't give a damn about the fight phase wich they shouldn't be stuck in the first place.
Now, let's talk about the psychic phase. oh do not get me started on this. 8th are unfriendly to heavy psykers armies. Unlike the 1Ksons, you have a diminushing returns on your smite. Like all the psyker in 40k, you can't cast twice the same spell, but moreover, you can't ATTEMPT to cast twice. So : you have three usesful spells in your discipline that you may or might fail one. Therefore, you shouldn't play heavy on psyker despite the fact it would be cool fluffwise. Not that, for the last part it also affects the other armies, but it's a pain for an army that relies on psykers. As a Space Marines player, you don't mind failing your psychic because in the vast majority of builds, you don't have more than one or two that won't cast twice the same spell anyway. But in 1K sons or in tzeentch daemons, you might have much more psykers but can't use them.
Now thinks about how it helps a lot for denying the witch. With your enemy not being able to try multiple cast attempt of psychic power, one psyker able to deny one or two powers is sufficient enough. If you fail your deny the witch, it doesn't change that you have more than one psycher. If you sucess in denying the psychic power, you don't mind player's other psyker because 1) they can't attempt to cast the power you have just denied 2) they have a shortlist of 2 or 3 useful power meaning that they have already keep their deny for the useful one, leting you freely cast some trash spell like Boon of Change or Treazon of Tzeentch.
And voila I am very salty about the daemons treatment in 8th, especially Tzeentch. Sorry if I was a bit off topic on the last part about the psy phase but I think PA could arrange that by giving us more spells and/or ending the smite's tax.
drazz wrote: Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
I don’t think it was intended, but it kind of makes sense. A horde of demons would be spilling out of a rift and would be easily sustained and in powered by the warp. While a single demon would have to squeeze through a hole and not be able to be supported by the warp. The greater demons should get a sort of inverse aura, the more follower around them the more powerful they become.
drazz wrote: Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
I don’t think it was intended, but it kind of makes sense. A horde of demons would be spilling out of a rift and would be easily sustained and in powered by the warp. While a single demon would have to squeeze through a hole and not be able to be supported by the warp. The greater demons should get a sort of inverse aura, the more follower around them the more powerful they become.
This would be a really cool mechanic but it would need to have some sort of possible downside to make the risk/reward actually risky.
drazz wrote: Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
I don’t think it was intended, but it kind of makes sense. A horde of demons would be spilling out of a rift and would be easily sustained and in powered by the warp. While a single demon would have to squeeze through a hole and not be able to be supported by the warp. The greater demons should get a sort of inverse aura, the more follower around them the more powerful they become.
This would be a really cool mechanic but it would need to have some sort of possible downside to make the risk/reward actually risky.
The daemon troop units (bar horrors) all get a significant buff at 20+ models in AoS. Maybe we will see it here.
I agree, what daemons need is a new codex. There are so many issues. Four factions sharing engine war, mean less pages for each faction. I expect admech to get half of the book, because of all the new models, which have been announced.
drazz wrote: Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
I don’t think it was intended, but it kind of makes sense. A horde of demons would be spilling out of a rift and would be easily sustained and in powered by the warp. While a single demon would have to squeeze through a hole and not be able to be supported by the warp. The greater demons should get a sort of inverse aura, the more follower around them the more powerful they become.
This would be a really cool mechanic but it would need to have some sort of possible downside to make the risk/reward actually risky.
The daemon troop units (bar horrors) all get a significant buff at 20+ models in AoS. Maybe we will see it here.
They already do, blood letters and daemonettes get an extra attack, horrors get an extra shot and plaguebearers get a -1 to hit.
drazz wrote: Daemons have clearly become more of a horde army, in both 40k and AoS. Individually, all the basic ones are pretty weak. Its is disappointing.
I don’t think it was intended, but it kind of makes sense. A horde of demons would be spilling out of a rift and would be easily sustained and in powered by the warp. While a single demon would have to squeeze through a hole and not be able to be supported by the warp. The greater demons should get a sort of inverse aura, the more follower around them the more powerful they become.
This would be a really cool mechanic but it would need to have some sort of possible downside to make the risk/reward actually risky.
The daemon troop units (bar horrors) all get a significant buff at 20+ models in AoS. Maybe we will see it here.
They already do, blood letters and daemonettes get an extra attack, horrors get an extra shot and plaguebearers get a -1 to hit.
I was referring back to drazz’s comment about greater daemons not on par with the heroes of other factions and as a way to give them a buff. Didn’t the demonic instability rule in one of the previous editions work like this? Do you think the risk of having commit so much of your army to support a GD is worth the reward of having a murder ball that can be out flanked and you the possibility of being tabled?
ArmchairArbiter wrote: Do we think GW will still release Engine War as an online purchase on its regular schedule?
I don’t think they will. They might just release the ebook so they have some cash inflow. I think everything’s going to be pushed back by at least two more months.
There's talk of potentially relaxing rules on social distancing/mass gatherings in as little as a few weeks if the projections on the virus spread pan out as experts hope.
So the production/head office schedule could get back on track sooner than we all think.
This is a HUGELY optimistic possibility though and there are many people in the UK ignoring the rules which just pushes this back further/prolongs the whole thing.
I know this doesn't necessarily change things for other people in other countries but with it being a UK based company, then yeah, things could be up and running potentially sooner than most are expecting.
Personally I think we'll be looking around mid July till things start getting back to normal.
endlesswaltz123 wrote: There's talk of potentially relaxing rules on social distancing/mass gatherings in as little as a few weeks if the projections on the virus spread pan out as experts hope.
So the production/head office schedule could get back on track sooner than we all think.
This is a HUGELY optimistic possibility though and there are many people in the UK ignoring the rules which just pushes this back further/prolongs the whole thing.
I know this doesn't necessarily change things for other people in other countries but with it being a UK based company, then yeah, things could be up and running potentially sooner than most are expecting.
Personally I think we'll be looking around mid July till things start getting back to normal.
From my experiences thus weekend, about 40% of the people I've seen made no effort to comply with the rules, most of those not complying were either the middle aged lycra kind or people over 60.
I dare say the country and GW will be in lockdown a while longer.
endlesswaltz123 wrote: There's talk of potentially relaxing rules on social distancing/mass gatherings in as little as a few weeks if the projections on the virus spread pan out as experts hope.
So the production/head office schedule could get back on track sooner than we all think.
This is a HUGELY optimistic possibility though and there are many people in the UK ignoring the rules which just pushes this back further/prolongs the whole thing.
I know this doesn't necessarily change things for other people in other countries but with it being a UK based company, then yeah, things could be up and running potentially sooner than most are expecting.
Personally I think we'll be looking around mid July till things start getting back to normal.
From my experiences thus weekend, about 40% of the people I've seen made no effort to comply with the rules, most of those not complying were either the middle aged lycra kind or people over 60.
I dare say the country and GW will be in lockdown a while longer.
I know the yanks get a lot of stick for being selfish, but I'd be amazed if you found a country/nation of people more selfish than ours.
Anyway, yeah, probably going to be a good while, like I said, mid July/August is my personal expectaions.
endlesswaltz123 wrote: There's talk of potentially relaxing rules on social distancing/mass gatherings in as little as a few weeks if the projections on the virus spread pan out as experts hope.
So the production/head office schedule could get back on track sooner than we all think.
This is a HUGELY optimistic possibility though and there are many people in the UK ignoring the rules which just pushes this back further/prolongs the whole thing.
I know this doesn't necessarily change things for other people in other countries but with it being a UK based company, then yeah, things could be up and running potentially sooner than most are expecting.
Personally I think we'll be looking around mid July till things start getting back to normal.
From my experiences thus weekend, about 40% of the people I've seen made no effort to comply with the rules, most of those not complying were either the middle aged lycra kind or people over 60.
I dare say the country and GW will be in lockdown a while longer.
Yeah, but don’t forget all the people you haven’t seen because they’re staying at home. Where I live, there’s hardly anyone outside. I overlook a park. It’s been pretty much deserted apart from the occasional jogger.
endlesswaltz123 wrote: There's talk of potentially relaxing rules on social distancing/mass gatherings in as little as a few weeks if the projections on the virus spread pan out as experts hope.
So the production/head office schedule could get back on track sooner than we all think.
This is a HUGELY optimistic possibility though and there are many people in the UK ignoring the rules which just pushes this back further/prolongs the whole thing.
I know this doesn't necessarily change things for other people in other countries but with it being a UK based company, then yeah, things could be up and running potentially sooner than most are expecting.
Personally I think we'll be looking around mid July till things start getting back to normal.
From my experiences thus weekend, about 40% of the people I've seen made no effort to comply with the rules, most of those not complying were either the middle aged lycra kind or people over 60.
I dare say the country and GW will be in lockdown a while longer.
I know the yanks get a lot of stick for being selfish, but I'd be amazed if you found a country/nation of people more selfish than ours.
Anyway, yeah, probably going to be a good while, like I said, mid July/August is my personal expectaions.
To be fair a lot of the roots of our culture come from ya'll - so would explain it. It's just you guys if you had room to move around and were less stiff upper lip. lol
I wish they'd posted up the rules preview before they swapped. I know we have a ways to go yet, but it would be nice to be able to see what the new units do.
Drdotts wrote: Any speculation on what Imperial Knights will get in the new book?
More than Chaos Knights?
Improbable, given how Chaos always gets pampered more than everyone else. First an entire Vigilus on their own, while some factions had to sit it out entirely or squeeze into a single book with everyone. Now Chaos as the only faction getting a double-dip with Psychic Awakening. New miniatures every week or so with basically every box set that comes out.
Drdotts wrote: Any speculation on what Imperial Knights will get in the new book?
More than Chaos Knights?
Improbable, given how Chaos always gets pampered more than everyone else. First an entire Vigilus on their own, while some factions had to sit it out entirely or squeeze into a single book with everyone. Now Chaos as the only faction getting a double-dip with Psychic Awakening. New miniatures every week or so with basically every box set that comes out.
GW's Chaos favoritism is off the chart.
It takes a very short memory to be this convinced of GW's favouritism towards Chaos. And a great deal of hyperbole (new miniatures every week? The only Chaos miniature in PA before Fabius was the sorcerer).
p5freak wrote: I wondered how chaos isnt winning tournaments like crazy, when they get "pampered more than everyone else"
They are. No other faction has done nearly as well across 8th Ed. as Chaos has. From Brimstones and Big Bird to Maelific Lords, Alpha Legion Cultist rush, Endless Poxwalkers, Bash-Brothers, Blightlord lists, Deredeo-Spam, Tzaangor Rush, Plaguebearer / Smite Spam, Possessed-Bomb, etc., etc.., etc..
Other armies have spiked in between such as the Castellan or Space Marines, but across the now almost 3 years since 8th was released Chaos is far and away the top army of 40K with thousands of smaller tournament wins, consistently high placings and many big events to their name, including last years Adepticon.
Many of the last bigger tournaments before the Corona-shutdown such as Battlefield Birmingham, Chaos did not just win, but literally took all the Top 3 spots.
pm713 wrote: Yeah that's totally pampering and not something that happens every edition as GW's weird schedules and rule writers swing from error to error.
Maybe. But the statement was that Chaos Knights would somehow be treated less than the Imperial counterpart.
Whether intentional or by ineptitude, this would go against the trend of the past 3 years. And whether by intent or ineptitude, Chaos are also the most successful and powerful tournament army both across 8th Ed. and "right now" (as in the weeks just prior to the Corona-shutdown).
Drdotts wrote: Any speculation on what Imperial Knights will get in the new book?
More than Chaos Knights?
Improbable, given how Chaos always gets pampered more than everyone else. First an entire Vigilus on their own, while some factions had to sit it out entirely or squeeze into a single book with everyone. Now Chaos as the only faction getting a double-dip with Psychic Awakening. New miniatures every week or so with basically every box set that comes out.
GW's Chaos favoritism is off the chart.
Hopefully you are just trolling or you seriously forgetting the imperium bias? 40k is imperium this, imperium that and loyal marines are the ones who gets most of the toys and releases.
Bro April fools was a few days ago, you missed the mark. I just wanted to speculate with fellow imperial knight players on what we are hoping for/expect out of PA engine war. I really don’t want a pointless conversation of who’s faction is catered to more, there’s enough of that going around
p5freak wrote: I wondered how chaos isnt winning tournaments like crazy, when they get "pampered more than everyone else"
They are. No other faction has done nearly as well across 8th Ed. as Chaos has. From Brimstones and Big Bird to Maelific Lords, Alpha Legion Cultist rush, Endless Poxwalkers, Bash-Brothers, Blightlord lists, Deredeo-Spam, Tzaangor Rush, Plaguebearer / Smite Spam, Possessed-Bomb, etc., etc.., etc..
Other armies have spiked in between such as the Castellan or Space Marines, but across the now almost 3 years since 8th was released Chaos is far and away the top army of 40K with thousands of smaller tournament wins, consistently high placings and many big events to their name, including last years Adepticon.
Many of the last bigger tournaments before the Corona-shutdown such as Battlefield Birmingham, Chaos did not just win, but literally took all the Top 3 spots.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Not really, because if you treat every Chaos faction as the umbrella of 'Chaos' as a way of saying Chaos gets the most attention, then the umbrella of 'The Imperium' gets far more attention than Chaos does.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Is it unfair that those 5 factions have had a whole 3 release waves over 8th? It's hardly showering them with affection.
Especially when of those releases all were either totally new units or replacements of finecast/3rd ed kits apart from the terminators which admittedly seemed... odd.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Not really, because if you treat every Chaos faction as the umbrella of 'Chaos' as a way of saying Chaos gets the most attention, then the umbrella of 'The Imperium' gets far more attention than Chaos does.
And yet, the bits I was replying to were treating every Chaos faction as the umbrella of 'Chaos'...and I mean, it is worth mentioning that if one were to actually look at things?
-Reworked Chaos Daemon ranges for Tzeentch, Nurgle, and Slaanesh. This was a knock-on effect from Age of Sigmar.
-A Chaos Knight kit with weapons exclusive to it...and a whole faction that is otherwise shared models with Imperial Knights.
-Death Guard range with new character, vehicle, and infantry models. Plus Mortarion and a Typhus resculpt.
-Thousand Sons range with new characters and infantry models. Plus Magnus and an Ahriman resculpt.
-Chaos Space Marine range saw a rework of the core infantry, Havocs, Terminators(a still relatively new kit!) and some new characters plus a rework of Abaddon. Add to this the new Start Collecting set from Shadowspear with Obliterators and easy build CSMs. Also the release of the CSM Sorcerer with Faith & Fury.
-Blackstone Fortress has been pretty clearly a testing ground for potential new goodies down the line.
Imperium has seen, by comparison:
-Marines saw the addition of Phobos stuff post-Shadowspear and the supplement books/Psychic Awakening have added a single character to each.
-Reworked Sisters of Battle range(which has been phenomenal)
-A small amount of new AdMech stuff, of which a big chunk hasn't actually released yet.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Not really, because if you treat every Chaos faction as the umbrella of 'Chaos' as a way of saying Chaos gets the most attention, then the umbrella of 'The Imperium' gets far more attention than Chaos does.
And yet, the bits I was replying to were treating every Chaos faction as the umbrella of 'Chaos'...and I mean, it is worth mentioning that if one were to actually look at things?
-Reworked Chaos Daemon ranges for Tzeentch, Nurgle, and Slaanesh. This was a knock-on effect from Age of Sigmar.
-A Chaos Knight kit with weapons exclusive to it...and a whole faction that is otherwise shared models with Imperial Knights.
-Death Guard range with new character, vehicle, and infantry models. Plus Mortarion and a Typhus resculpt.
-Thousand Sons range with new characters and infantry models. Plus Magnus and an Ahriman resculpt.
-Chaos Space Marine range saw a rework of the core infantry, Havocs, Terminators(a still relatively new kit!) and some new characters plus a rework of Abaddon. Add to this the new Start Collecting set from Shadowspear with Obliterators and easy build CSMs. Also the release of the CSM Sorcerer with Faith & Fury.
-Blackstone Fortress has been pretty clearly a testing ground for potential new goodies down the line.
Imperium has seen, by comparison:
-Marines saw the addition of Phobos stuff post-Shadowspear and the supplement books/Psychic Awakening have added a single character to each.
-Reworked Sisters of Battle range(which has been phenomenal)
-A small amount of new AdMech stuff, of which a big chunk hasn't actually released yet.
Marines have got the whole Primaris line since Thousand Sons came out.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Is it unfair that those 5 factions have had a whole 3 release waves over 8th? It's hardly showering them with affection.
Especially when of those releases all were either totally new units or replacements of finecast/3rd ed kits apart from the terminators which admittedly seemed... odd.
If you want to get into "release waves", you're talking about more than 3. The newer Daemons were replaced as part of AoS, not 8th proper--and were released as part of 3 different books.
You're also forgetting that Imperial Knights shared "their" releases(the Armiger Helverin/Warglaive and the Castellan/Valiant) with Chaos Knights while the opposite isn't true. CK get all the Imperial Knight stuff(barring Canis Rex/Preceptor) while IK didn't get anything out of the Chaos Knight release(which was a single kit--but again, it just makes up for the lack of CR/Preceptor)...unless you want to count the legs from the Chaos Knight, I guess?
Marines have got the whole Primaris line since Thousand Sons came out.
And that whole Primaris line is shared across 4 factions while Thousand Sons share their releases with...I guess, Chaos Marines? Maybe?
Frankly, it seems like you just missed the point of my original reply. If someone says that "it's 5 different factions" when someone calls out builds that are Chaos and have done well at tournaments, it doesn't stop them from being Chaos.
Kanluwen wrote: Death Guard, Thousand Sons, Renegades and Heretics, Chaos Marines, and Daemons of Chaos are all Chaos factions so the point kinda stands, I guess?
Is it unfair that those 5 factions have had a whole 3 release waves over 8th? It's hardly showering them with affection.
Especially when of those releases all were either totally new units or replacements of finecast/3rd ed kits apart from the terminators which admittedly seemed... odd.
If you want to get into "release waves", you're talking about more than 3. The newer Daemons were replaced as part of AoS, not 8th proper--and were released as part of 3 different books.
You're also forgetting that Imperial Knights shared "their" releases(the Armiger Helverin/Warglaive and the Castellan/Valiant) with Chaos Knights while the opposite isn't true. CK get all the Imperial Knight stuff(barring Canis Rex/Preceptor) while IK didn't get anything out of the Chaos Knight release(which was a single kit--but again, it just makes up for the lack of CR/Preceptor)...unless you want to count the legs from the Chaos Knight, I guess?
Well chaos knights weren't dragged into this previously so that's now 6 factions. But it's ok, space marines, custodes, knights, admech and sisters have had more love given to them than the listed factions for chaos.
Well chaos knights weren't dragged into this previously so that's now 6 factions. But it's ok, space marines, custodes, knights, admech and sisters have had more love given to them than the listed factions for chaos.
AdMech has seen two releases in 8th. The Skorpius Disintegrator/Dunerider and the Techpriest Manipulus.
The Engine War items aren't out yet, so if you want to count unreleased items? Imperial Knights are getting rules in Engine War, Chaos Knights are getting rules in Engine War and Chaos Daemons are getting rules in Engine War.
War of the Spider is bringing a new Fabius Bile with his own faction added in and Death Guard are getting the same 'subfaction style setup' as other factions have been getting.
You tried to claim that "Chaos" didn't get any love. Even discounting Thousand Sons(who saw their releases in 7th), you're still talking about two 'major' faction releases(Death Guard and Chaos Space Marines) for 8th, three 'incidental' faction releases(Disciples of Tzeentch for AoS brought in a new Kairos/Lord of Change, Tzaangors. Maggotkin brought in a new Great Unclean One/named GuO, new Beasts, and the assorted Daemons. Hedonites brought stuff that has, AFAIK, been only in WD/CA), and a 'minor' faction release(Chaos Knights).
Well chaos knights weren't dragged into this previously so that's now 6 factions. But it's ok, space marines, custodes, knights, admech and sisters have had more love given to them than the listed factions for chaos.
AdMech has seen two releases in 8th. The Skorpius Disintegrator/Dunerider and the Techpriest Manipulus.
The Engine War items aren't out yet, so if you want to count unreleased items? Imperial Knights are getting rules in Engine War, Chaos Knights are getting rules in Engine War and Chaos Daemons are getting rules in Engine War.
War of the Spider is bringing a new Fabius Bile with his own faction added in and Death Guard are getting the same 'subfaction style setup' as other factions have been getting.
You tried to claim that "Chaos" didn't get any love. Even discounting Thousand Sons(who saw their releases in 7th), you're still talking about two 'major' faction releases(Death Guard and Chaos Space Marines) for 8th, three 'incidental' faction releases(Disciples of Tzeentch for AoS brought in a new Kairos/Lord of Change, Tzaangors. Maggotkin brought in a new Great Unclean One/named GuO, new Beasts, and the assorted Daemons. Hedonites brought stuff that has, AFAIK, been only in WD/CA), and a 'minor' faction release(Chaos Knights).
Half of that is moving goal poats or wrong, but I never claimed they got nothing, that's objectly wrong, I claimed they weren't unduly showered with the best of everything and shown favouritism.
Either way none of this is relevant to the topic so I'll hush.
Well chaos knights weren't dragged into this previously so that's now 6 factions. But it's ok, space marines, custodes, knights, admech and sisters have had more love given to them than the listed factions for chaos.
AdMech has seen two releases in 8th. The Skorpius Disintegrator/Dunerider and the Techpriest Manipulus.
The Engine War items aren't out yet, so if you want to count unreleased items? Imperial Knights are getting rules in Engine War, Chaos Knights are getting rules in Engine War and Chaos Daemons are getting rules in Engine War.
War of the Spider is bringing a new Fabius Bile with his own faction added in and Death Guard are getting the same 'subfaction style setup' as other factions have been getting.
You tried to claim that "Chaos" didn't get any love. Even discounting Thousand Sons(who saw their releases in 7th), you're still talking about two 'major' faction releases(Death Guard and Chaos Space Marines) for 8th, three 'incidental' faction releases(Disciples of Tzeentch for AoS brought in a new Kairos/Lord of Change, Tzaangors. Maggotkin brought in a new Great Unclean One/named GuO, new Beasts, and the assorted Daemons. Hedonites brought stuff that has, AFAIK, been only in WD/CA), and a 'minor' faction release(Chaos Knights).
Yeah, no one said that. Just that the claim by a certain poster that Chaos is the favourite of GW is a load of rubbish.
Well chaos knights weren't dragged into this previously so that's now 6 factions. But it's ok, space marines, custodes, knights, admech and sisters have had more love given to them than the listed factions for chaos.
AdMech has seen two releases in 8th. The Skorpius Disintegrator/Dunerider and the Techpriest Manipulus.
The Engine War items aren't out yet, so if you want to count unreleased items? Imperial Knights are getting rules in Engine War, Chaos Knights are getting rules in Engine War and Chaos Daemons are getting rules in Engine War.
War of the Spider is bringing a new Fabius Bile with his own faction added in and Death Guard are getting the same 'subfaction style setup' as other factions have been getting.
You tried to claim that "Chaos" didn't get any love. Even discounting Thousand Sons(who saw their releases in 7th), you're still talking about two 'major' faction releases(Death Guard and Chaos Space Marines) for 8th, three 'incidental' faction releases(Disciples of Tzeentch for AoS brought in a new Kairos/Lord of Change, Tzaangors. Maggotkin brought in a new Great Unclean One/named GuO, new Beasts, and the assorted Daemons. Hedonites brought stuff that has, AFAIK, been only in WD/CA), and a 'minor' faction release(Chaos Knights).
LOL please. Death Guard are gonna get the same treatment as Thousand Sons did with their "subfactions". In other words, basically nothing.
Drdotts wrote: Bro April fools was a few days ago, you missed the mark. I just wanted to speculate with fellow imperial knight players on what we are hoping for/expect out of PA engine war. I really don’t want a pointless conversation of who’s faction is catered to more, there’s enough of that going around
I'm just really want to have something that fixes CP for Knights so I don't feel like strategums are way over costed when you play only knights instead of cheesing it up with guard or Admech.
I'd also love someway of countering MW as they are back to being handed out like candy again
Drdotts wrote: Bro April fools was a few days ago, you missed the mark. I just wanted to speculate with fellow imperial knight players on what we are hoping for/expect out of PA engine war. I really don’t want a pointless conversation of who’s faction is catered to more, there’s enough of that going around
I'm just really want to have something that fixes CP for Knights so I don't feel like strategums are way over costed when you play only knights instead of cheesing it up with guard or Admech.
I'd also love someway of countering MW as they are back to being handed out like candy again
I would love cp bonus to our army if we stayed mono faction knights. I do get tired of my rusty 17 and loyal 32 requirements for cp. and mw defense would be nice too!
Mariongodspeed wrote: I heard a rumor that Engine War wont release digitally until the physical copy is also available. Has anyone heard this?
I have not. There were some postings that they would "look into" making sure that the upcoming releases(Engine War, War of the Spider, Pariah, and White Dwarfs respectively) would be available digitally but I've not seen anything substantial.
I know it's not exactly the right place for that but I didn't want to make a new thread just for that:
In the previous PA (Saga of the Beast), their is no fluff about Ragnar fighting Gazghull ? Not a word a about their second duel ?
Kanluwen wrote: It's not that I don't believe you--but do you have the quote handy? I can't find it.
They're not always right but there's an awful lot of physical product to go with Engine War that it kinda wouldn't make sense to release the book without the models.
As long as Battlescribe gets updated I can wait for the actual release lol
godardc wrote: I know it's not exactly the right place for that but I didn't want to make a new thread just for that:
In the previous PA (Saga of the Beast), their is no fluff about Ragnar fighting Gazghull ? Not a word a about their second duel ?
I wonder if it's something that ended up in the Special Edition again - haven't most of the books so far generally detailed up to the moment of crisis, rather than the resolution.
More a case of these books being intended to set the stage, rather than detail a whole campaign - so the rematch is in your hands, rather than the author's.
Kanluwen wrote: It's not that I don't believe you--but do you have the quote handy? I can't find it.
They're not always right but there's an awful lot of physical product to go with Engine War that it kinda wouldn't make sense to release the book without the models.
As long as Battlescribe gets updated I can wait for the actual release lol
The battlescribe volunteers get their information from the books, so it won't get updated until something is released.
godardc wrote: I know it's not exactly the right place for that but I didn't want to make a new thread just for that:
In the previous PA (Saga of the Beast), their is no fluff about Ragnar fighting Gazghull ? Not a word a about their second duel ?
I wonder if it's something that ended up in the Special Edition again - haven't most of the books so far generally detailed up to the moment of crisis, rather than the resolution.
More a case of these books being intended to set the stage, rather than detail a whole campaign - so the rematch is in your hands, rather than the author's.
Didn't the first PA book only cover the lead-up to the big showdown in the box-set with the resolution only being detailed in there? Or am I mixing things up again?
godardc wrote: I know it's not exactly the right place for that but I didn't want to make a new thread just for that:
In the previous PA (Saga of the Beast), their is no fluff about Ragnar fighting Gazghull ? Not a word a about their second duel ?
I wonder if it's something that ended up in the Special Edition again - haven't most of the books so far generally detailed up to the moment of crisis, rather than the resolution.
More a case of these books being intended to set the stage, rather than detail a whole campaign - so the rematch is in your hands, rather than the author's.
Didn't the first PA book only cover the lead-up to the big showdown in the box-set with the resolution only being detailed in there? Or am I mixing things up again?
No they had 2 duels between Drahzar and Jain. Both were poorly written. The ultimate conclusion was a corsair/harlequin/dark/craftworld/exodite eldar VS Slaanesh battle that ended with lelith, jain, a solitaire, yvraine and the visarch fight and barely beat shelaxi hexbane. Who then went "mwahahahha this was just a small bit of me. I'll beat you next time eldaaaaar!!!".
godardc wrote: I know it's not exactly the right place for that but I didn't want to make a new thread just for that:
In the previous PA (Saga of the Beast), their is no fluff about Ragnar fighting Gazghull ? Not a word a about their second duel ?
I wonder if it's something that ended up in the Special Edition again - haven't most of the books so far generally detailed up to the moment of crisis, rather than the resolution.
More a case of these books being intended to set the stage, rather than detail a whole campaign - so the rematch is in your hands, rather than the author's.
Didn't the first PA book only cover the lead-up to the big showdown in the box-set with the resolution only being detailed in there? Or am I mixing things up again?
It just mentions that in passing without going into more than a line or two of detail - however it does end on the cliff hanger of the duel between Yvraine and her allies vs Helbane.
Did his escape feature in the special edition? The one I'm looking at ends with a duel.
"The fight that ensued was the stuff of legend. Helbane was isolated from the wider Daemon horde by the determined battle-lines of Aeldari, who braved annihilation to launch one tactical riposte after another amidst the rain of Corsair fire. No other race could have dared such a precise and potentially disastrous style of warfare; fighting in concert andperfect synchronicity, the Asuryani, Drukhari and Harlequins wove a dance of death between the searing energy columns that fell from the heavens and gutted every daemonic assault before it could break through the Aeldari lines. The fate of the conflict would be decided by the duel between Helbane and Yvraine’s champions."
I can't imagine any book being released without models. That's pretty much inviting chapter house all over again. Given the way the shutdowns are going, I would be shocked to see engine war or the associated models before June at the earliest.
Engine war is supposed to come out next, and warhammer community has gone silent on it ? Now they post previews for war of the spider ? Whats going on ?? I want to see some new daemon rules previewed.
p5freak wrote: Engine war is supposed to come out next, and warhammer community has gone silent on it ? Now they post previews for war of the spider ? Whats going on ?? I want to see some new daemon rules previewed.
Covid19 is what's going on. GW is holding off on all releases (except White Dwarf it seems) until after everything calms down.
I said in another thread, it seems GW are playing it by ear, they are probably hoping the extent of the lockdown in the UK is relaxed soon (within the next month) so they can catch back up with their release schedule and release engine war fairly promptly, which is understandable as they probably have a lot of stock of the books already ready to go and they don't want to lose out on that by selling it digitally.
The problem with this strategy is if the UK lockdown is not relaxed in the next few weeks, and it drags on for months. They will either have a significant period of zero income then start selling again without trying to catch the schedule back up (effectively everything in the pipe is delayed by 3 months) or they try and release lots in a small time frame which can effect sales (only so many books and models people can afford in a month right?).
The downside to the first strategy is if it gives too much time for people to get bored and move away from the hobby/re-evaluate it's worth to them... This will be happening with sports also so GW is not immune from losing customers.
I think if it drags on longer than hoped (late summer till lockdown is lifted) they will have to take the hit and release digitally. Realistically, I think they will be able to open their warehouses and ship orders before that though, the stores won't be re-opened at the same time though.
endlesswaltz123 wrote: I said in another thread, it seems GW are playing it by ear, they are probably hoping the extent of the lockdown in the UK is relaxed soon (within the next month) so they can catch back up with their release schedule and release engine war fairly promptly, which is understandable as they probably have a lot of stock of the books already ready to go and they don't want to lose out on that by selling it digitally.
The problem with this strategy is if the UK lockdown is not relaxed in the next few weeks, and it drags on for months. They will either have a significant period of zero income then start selling again without trying to catch the schedule back up (effectively everything in the pipe is delayed by 3 months) or they try and release lots in a small time frame which can effect sales (only so many books and models people can afford in a month right?).
The downside to the first strategy is if it gives too much time for people to get bored and move away from the hobby/re-evaluate it's worth to them... This will be happening with sports also so GW is not immune from losing customers.
I think if it drags on longer than hoped (late summer till lockdown is lifted) they will have to take the hit and release digitally. Realistically, I think they will be able to open their warehouses and ship orders before that though, the stores won't be re-opened at the same time though.
Really weird times.
The other angle is that their consumer base has also taken a huge financial hit. Lots of people on furlough or unemployed because of business closures. Let’s face it, there are going to be a lot of local game shops that might not reopen because they exist month by month and with the door being shuttered it’s not very good for the business in general.
That’s partly what I meant when I referenced people re-evaluating it’s worth. Is your expensive plastic crack habit still justifiable in a financial uncertain world? Are you going to prioritise it over holidays, or socialising? That’s a choice a lot of people will have to make, some people won’t even have that luxury to choose, food on the table and a roof over their heads will be the absolute minimum they can do for a long time.
I expect GW to survive, but I think some projects could legitimately be mothballed for a long period of time till sale recover.
p5freak wrote: Engine war is supposed to come out next, and warhammer community has gone silent on it ? Now they post previews for war of the spider ? Whats going on ?? I want to see some new daemon rules previewed.
We didn't get any rules previews, period, for Engine War.
There's an interesting Voxcast bit up right now with Darren Latham and Jes Goodwin talking about the AdMech. There's definitely some teasers in there.
Sulphurhounds have what the notes label as "Phosphor Blastguns".
There is no point of releasing Engine War digitally from GW's point of view. They need to get the digital book, physical book, and associated models released together to get the best sales results.
So until GW gets model production back up and running, Engine War and it's rules previews will remain on hold.
As for the release schedule after that, while I am sure GW is frantically reworking that, it is all still mostly depended upon production. Remember they are a model company, not a game company. They need the models to go with the rules releases.
From a business perspective they are in one of the most frustrating positions possible. They have stock that is literally just an asset on a balance sheet, stock that they will have paid for, or soon be paying for.
If the lockdown proceeds, they may be forced into a corner in regards to releasing rules digitally just to maintain the cashflow.
This is a position not unique to GW, most manufacturing companies will be in a very similar boat.
That preview is only half done, so it might still be to come.
Probably not though, as it's all stuff that was meant to be showcased at Adepticon. At most it'd be more models, not rules.
GW is holding off on hyping up the rules until they know when they're actually going to be able/forced to release the book. People got pissed over the Makari preview being so far ahead of the actual release of the book, so it's not suprising they'd hold back for what could be a few months of delays.
Covid19 is what's going on. GW is holding off on all releases (except White Dwarf it seems) until after everything calms down.
Covid19 is what made GW doing the "biggest online preview ever". Everything was previewed, except the next PA book engine war.
Engine War had already been previewed at an earlier event. There’s nothing left to preview except rules, which never preview until the week before the preorder anyway.
Covid19 is what's going on. GW is holding off on all releases (except White Dwarf it seems) until after everything calms down.
Covid19 is what made GW doing the "biggest online preview ever". Everything was previewed, except the next PA book engine war.
Engine War had already been previewed at an earlier event. There’s nothing left to preview except rules, which never preview until the week before the preorder anyway.
Kanluwen wrote: The models are already long produced and out to the warehousing at this point.
I'd not be so sure of that, GW catalogue is enormous now and they produce most things in house, plus I thought we were able to track the Sister's army boxes crossing the Atlantic?
The stock needs to be ready six weeks before release, in order to reach China/Japan and isn't it usually a month and a half or two months when super popular new releases that sell out quickly come back in stock?
I don't think GW do Just In Time manufacturing, but I reckon their turn around times are a lot quicker than we're used to thinking - being ready in the warehouses for shipping a week before the pre-order or so perhaps (longer for the UK, obviously).
So Engine War is probably ready, assuming they had done the UK/EU batch. But if the local stuff is left til the last minute - three weeks of lockdown might well have impacted the supplies going to 75% of their customer base.
We can't pre-order yet, so how would they know how much to produce? It's probably safe to say it's not really ready to ship at all.
Once pre-orders go up they judge the response and ramp up production accordingly. At least that's how I'd do it if I had a sufficiently efficient production in place.
But yeah...no rules is a killer, I cant even begin to pre-order without rules
Octovol wrote: We can't pre-order yet, so how would they know how much to produce? It's probably safe to say it's not really ready to ship at all.
Once pre-orders go up they judge the response and ramp up production accordingly. At least that's how I'd do it if I had a sufficiently efficient production in place.
But yeah...no rules is a killer, I cant even begin to pre-order without rules
They're not doing a Made to Order wave every new release.
They build up stock, warehouse it, and then sell it. If they need to make more--they make more after marking it as "out of stock".
Great, admech gets previews, admech gets talked about in podcasts, and no word on the other factions. GW must really, really love the imperium, and hate every other non imperium faction. Ok, imperial knights werent mentioned either.
p5freak wrote: Great, admech gets previews, admech gets talked about in podcasts, and no word on the other factions. GW must really, really love the imperium, and hate every other non imperium faction. Ok, imperial knights werent mentioned either.
Well, about time they give a little love to some imperial factions after being on such a blatant Chaos-lovefest since Vigilus and before, not to mention giving them double-heading with PA now.
At least let other factions enjoy their little spotlight if and when they do get them and before we move on to Fabius and Chaos Marines again.
p5freak wrote: Great, admech gets previews, admech gets talked about in podcasts, and no word on the other factions. GW must really, really love the imperium, and hate every other non imperium faction. Ok, imperial knights werent mentioned either.
Well, about time they give a little love to some imperial factions after being on such a blatant Chaos-lovefest since Vigilus and before, not to mention giving them double-heading with PA now.
At least let other factions enjoy their little spotlight if and when they do get them and before we move on to Fabius and Chaos Marines again.
This is trolling at this point, yeah? I mean, ok, Chaos gets more than xenos, but Space Marines get the most. You act like Chaos gets more than Marines. The multitude of SM separate books would like to set you straight. Nobody is amused by your constant “Chaos gets everything”. Just...drop the joke. We actually all think you’re just complaining for real at this point, because the horse is beaten so badly I’m gonna name him Glenn.
I actually haven't taken a look at any of this yet, and just got a chance to peruse it.
The Archaeopter simultaneously looks painfully stupid, and yet amazing. I want to find a good reason to hate it, but I can't, it works really well, about the only thing I can criticize it the "bat" style wings look a bit off/incapable, but that's hardly the worst sin in 40k kits. I really like the big cockpit canopy and the landing legs.
The flying infantry look pretty sweet, but imma take a hard pass on painting those things.
The cavalry dudes...I'm less enthused about. I really hate most implementations of classic cavalry in 40k, and I find the concept of AdMech horse cavalry particularly silly, but at least these are sufficiently mechanical/industrial looking to not look quite as absurd as say, Thunderwoof cavalry or Attilan Rough Riders
Agreed 1000 times. If Sunny Side Up wants to argue about chaos releases I invite him to create a thread on the subject in General, where I and I'm sure other chaos players will be glad to argue with him. Till then please stick to the topic and stop giving the MODS headaches.
I'll take my own advice and shut up on this in the thread. My apologies to the MODS and Kanluwen.
Vaktathi wrote: The cavalry dudes...I'm less enthused about. I really hate most implementations of classic cavalry in 40k, and I find the concept of AdMech horse cavalry particularly silly, but at least these are sufficiently mechanical/industrial looking to not look quite as absurd as say, Thunderwoof cavalry or Attilan Rough Riders
In that interview with Jes and Darren they talk about how the mounts are in fact based on greyhounds. Makes me appreciate the design all the more. Also if the flamer faces look weird, they mention that they had to make an alternate design but weren't given any guidelines for that, so sorta winged it
Vaktathi wrote: The cavalry dudes...I'm less enthused about. I really hate most implementations of classic cavalry in 40k, and I find the concept of AdMech horse cavalry particularly silly, but at least these are sufficiently mechanical/industrial looking to not look quite as absurd as say, Thunderwoof cavalry or Attilan Rough Riders
In that interview with Jes and Darren they talk about how the mounts are in fact based on greyhounds. Makes me appreciate the design all the more. Also if the flamer faces look weird, they mention that they had to make an alternate design but weren't given any guidelines for that, so sorta winged it
They're also supposed to be more Mastiff themed, face wise.
Also they're dog cavalry inspired by the famous Khans and their Mongrel horde of Old Earth.
I am simply very impressed that they designed the bodies such that a model which I look at and see 'horse' immediately and undeniably, turns into a model which I look at and see 'hound' immediately and undeniably with just a head swap. Simply swapping the heads completely changes the animal it looks like (to me) and neither version looks awkward or vague. That is some serious design skill there and my compliments to whoever was involved.
I think the Hounds are one of the Admechs best looking (non FW) models they have.After listening to the voxcast w Jes & Darren, it just makes me more excited to see what is in store for us after the Engine War release.
I think the cavalry looks great. Prefer the wing'd guys those. They're fun.
p5freak wrote: Everything was previewed, except the next PA book engine war.
Why would they preview it? They've already revealed the minis for it, and the reveals of content would come via WarCom articles leading up to its release*, not a preview event. About the only thing they can preview now for Engine War is when it will come out, but I doubt they know at this point.
*Now delayed, so those previews would be delayed as well.
Daemons, Knights and Spiky Knights will get more or less the same PA treatment any PA faction without new models got thus far.
Perhaps a few new Strats if they are among the more generous PA factions, perhaps some "unit upgrades" similar to Kustom Jobs and Adaptive Biology, etc.. which seems like an obvious thing for daemons, especially underused units. e.g. upgrade a unit of bloodcrushes for 1 CP to be super-bloodcrushers or whatever.
But those Saturday-previews are miniature-previews, not rule or background previews (which doesn't mean it might've been nice (or it might've been a disaster) if GW did some rules-snippet previews from the various stuff they've shown, but they ain't doing that atm).
mortar_crew wrote: The lack of any news about deamons is stunning.
The book may be all about admech and that's it.
Well they weren't exactly rumoured to be getting new models now were they?
Any rule previews comes after preorders are announced. And since that's going to be after lockdown at earliest that's not surprising. Anybody not getting any models won't get much of leaks because besides rules what there is to leak? And rules comes once preorders are announced.
Sunny Side Up wrote: Daemons, Knights and Spiky Knights will get more or less the same PA treatment any PA faction without new models got thus far.
Perhaps a few new Strats if they are among the more generous PA factions, perhaps some "unit upgrades" similar to Kustom Jobs and Adaptive Biology, etc.. which seems like an obvious thing for daemons, especially underused units. e.g. upgrade a unit of bloodcrushes for 1 CP to be super-bloodcrushers or whatever.
But those Saturday-previews are miniature-previews, not rule or background previews (which doesn't mean it might've been nice (or it might've been a disaster) if GW did some rules-snippet previews from the various stuff they've shown, but they ain't doing that atm).
What most of the factions in engine was need is not new strategums it's just better balance and also bonuses for not souping.
Sunny Side Up wrote: Daemons, Knights and Spiky Knights will get more or less the same PA treatment any PA faction without new models got thus far.
Perhaps a few new Strats if they are among the more generous PA factions, perhaps some "unit upgrades" similar to Kustom Jobs and Adaptive Biology, etc.. which seems like an obvious thing for daemons, especially underused units. e.g. upgrade a unit of bloodcrushes for 1 CP to be super-bloodcrushers or whatever.
But those Saturday-previews are miniature-previews, not rule or background previews (which doesn't mean it might've been nice (or it might've been a disaster) if GW did some rules-snippet previews from the various stuff they've shown, but they ain't doing that atm).
What most of the factions in engine was need is not new strategums it's just better balance and also bonuses for not souping.
Indeed, more options for meaningful choices and flexibility.
What most of the factions in engine was need is not new strategums it's just better balance and also bonuses for not souping.
That's not been the trend with non-Marine factions in PA though.
Again, GW could do something completely different and unique. Or they could "Ynnari" it, simply re-print the newish Slaanesh Datasheets and call it a day.
I was just posting speculations based on past releases.
Unit-unique-upgrades has made some poorly balanced units somewhat more popular (e.g. Tyranid Exocrine, Tau Crisis Suits), so that might be something we see again.
Similarly, GW likes to repeat mechanical ideas, like the "no-deepstrike-wihtin-12" rule first in the GSC Codex and later rolled out to Marines, Alpha Legion, Tau, etc.., the "cannot-wound-on-1-to-X"rule first in Chaos Knights and later re-purposed for Transhuman, etc.., so perhaps a strat or spell or WL-trait-version of the Ghazkhull-rule is likely to show up in the next couple of books until the writers get bored with it. Etc..
Doctrine-equivalents for non-souping haven't been a thing outside of Marines (and the Sisters Codex), so that idea seems to have faded again, it seems. I'd be surprised to see non-Marines get a variant of that at this point. But again, GW is rarely predictable and the worst "rumours" are usually those that people expecting future GW releases to match past GW releases.
Id love for admech canticles to work like grey Knight tides do. Such a better thought out army wide buffing/multiplier than ours. Canticles in general could do with a buff, but then I guess unlike GK we also get variable forgeworld dogmas. But then, ya know all their models are psykers and they can ask re roll all wounds against daemons. So there's hope yet lol
Forgeworld specific benefits for when each canticle is active seems like it would be doable and would provide an easier way to make canticles more meaningful as well as elevating some of the worse dogmas.
mortar_crew wrote: The lack of any news about deamons is stunning.
The book may be all about admech and that's it.
Admech are getting a focus on models, Daemons are getting a focus on rules I reckon.
And also there's knights in the book...though I think they'll just get house creation rules.
Sunny Side Up wrote: Daemons, Knights and Spiky Knights will get more or less the same PA treatment any PA faction without new models got thus far.
Perhaps a few new Strats if they are among the more generous PA factions, perhaps some "unit upgrades" similar to Kustom Jobs and Adaptive Biology, etc.. which seems like an obvious thing for daemons, especially underused units. e.g. upgrade a unit of bloodcrushes for 1 CP to be super-bloodcrushers or whatever.
But those Saturday-previews are miniature-previews, not rule or background previews (which doesn't mean it might've been nice (or it might've been a disaster) if GW did some rules-snippet previews from the various stuff they've shown, but they ain't doing that atm).
What most of the factions in engine was need is not new strategums it's just better balance and also bonuses for not souping.
Well they don't put in new datasheets there without new models so that's out. Point cost changes only if they get new model. So expecting new knight datasheet for example is rather optimistic since the knight box isn't being redone any time soon.
About best you can hope is mono bonus. But that's not very common so far in PA outside marines.
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nokranok wrote: Well, it wasn’t a preview for Engine War... I know more about the two next PA than this one. What was the initial delivery date?
Besides new models coming what more you know about next 2 than engines? Any rule leaks are never going to come for any of the books before lockdown is removed.
nokranok wrote: Well, it wasn’t a preview for Engine War... I know more about the two next PA than this one. What was the initial delivery date?
If things had gone to plan, we would have had the release right about now, give or take a week. So no more previews anyways.
Two weeks ago.
30th of March was what would have been the 'book preview week' start.
The preorder would have been Saturday, April 4th and the release would have been April 11th.
Earliest UK lockdown could end now is around second week in May - but it almost certainly won't, as we've not hit the peak yet. So earliest realistic date would be at the end of May, beginning of June, with releases happening around two weeks after that.
I easily could see a long, two week pre-order for the new stuff as there's probably going to be a wave of orders as soon as things are available again - and they're also going to be not going straight back to normal but with reduced staff and distancing measures in place.
More so if Saga of the Beast (physical release), Engine War and War of the Spider release all together. Maybe even Pariah too.
I think there's no chance of pre-orders going up on the 9th, unless it's a very long pre-order period of a few weeks.
There's a two week notice period of 'unfurloughing' workers in the UK adn the Gov is going to make a decision on the 7th of May as to whether it will loosen the lockdown. Honestly I've no idea which way they'll go.
So factories would probably be opening on the 21st at the earliest at reduced capcacity compared to normal. So maybe two week pre-orders become the norm for a little while and we see something go up on the 14th? But I think that's pushing it. I think I'd expect a date closer to the 28th for Preorders and mid June release. Maybe even with War of the Spider jumping in front.
I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
endlesswaltz123 wrote: I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
They don't likely release the books without models. And do they have 3-4 months worth of miniatures?
endlesswaltz123 wrote: I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
They don't likely release the books without models. And do they have 3-4 months worth of miniatures?
Not if people panic-buy like morons, no.
But yes, they should have the models ready to go in those sufficient numbers.
endlesswaltz123 wrote: I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
endlesswaltz123 wrote: I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
That is absolutely not how GW operates.
I'd like to point you to Codex: Space Marines last year and the two month lag between the initial Codex release and the Impulsor and Incursors, the month lag between the Codex release and the Eliminators full-kit(which had the Lasfusil that the Shadowspear kit did not) and the release of the Reiver Lieutenant.
endlesswaltz123 wrote: I'm only talking about the book. Additionally, the admech units are almost certainly already fulfilled and sitting on pallets.
Anyway, like I said, only speaking about the book. In the current climate, I'm sure customers would totally understand not being able to get hold of the models for a bit longer, but the book and rules are surely not a problem to release.
That is absolutely not how GW operates.
I'd like to point you to Codex: Space Marines last year and the two month lag between the initial Codex release and the Impulsor and Incursors, the month lag between the Codex release and the Eliminators full-kit(which had the Lasfusil that the Shadowspear kit did not) and the release of the Reiver Lieutenant.
Yeah, point me in the direction of where a complete army drop has occurred with the release of the book in 40k?
It makes sounds financial and business sense to accumulate as much revenue as possible for goods already made and ready to be shipped to any customer who wants them. In fact, it is poor business sense to hold onto it, as all it is then is an asset (stock) on the balance sheet that you are not accumulating any revenue from.
Also, if the rumours are to be believed and a new version of the game is due in the later months of the year, it again is in their best interests to get the new release train moving to clear the path ASAP.
So I know it's been a while...now GW is opening the online store and it's warehouses again...was Engine War the next book to be released after Saga of the Beast? Its been so long I cant remember lol.
Do we expect rules previews in a week or two? Though I guess there are a few territories the online store isn't open in yet so we'll probably have to wait for them to get up to speed with the rest of the world.
Who knows if we’ll see pre-orders any time soon. I hope so, but get that with lower staff levels they may not be practical just yet (backlog of orders, getting stock to FLGS being a priority I’d imagine)
Octovol wrote: So I know it's been a while...now GW is opening the online store and it's warehouses again...was Engine War the next book to be released after Saga of the Beast? Its been so long I cant remember lol.
Do we expect rules previews in a week or two? Though I guess there are a few territories the online store isn't open in yet so we'll probably have to wait for them to get up to speed with the rest of the world.
Rule previews come when preorders are announced. That is still ?. Do the gw want to start releasing new kits when factories closed and some countries not open yet.
Octovol wrote: So I know it's been a while...now GW is opening the online store and it's warehouses again...was Engine War the next book to be released after Saga of the Beast? Its been so long I cant remember lol.
Do we expect rules previews in a week or two? Though I guess there are a few territories the online store isn't open in yet so we'll probably have to wait for them to get up to speed with the rest of the world.
Rule previews come when preorders are announced. That is still ?. Do the gw want to start releasing new kits when factories closed and some countries not open yet.
We got rules previews for Aeronautica Imperialis and Titanicus.
For whatever reason, Engine War has been the exception to the rule of them showcasing things. We even got a rules preview for Szeras, which is two books down the line from EW.
Octovol wrote: So I know it's been a while...now GW is opening the online store and it's warehouses again...was Engine War the next book to be released after Saga of the Beast? Its been so long I cant remember lol.
Do we expect rules previews in a week or two? Though I guess there are a few territories the online store isn't open in yet so we'll probably have to wait for them to get up to speed with the rest of the world.
Rule previews come when preorders are announced. That is still ?. Do the gw want to start releasing new kits when factories closed and some countries not open yet.
We got rules previews for Aeronautica Imperialis and Titanicus.
For whatever reason, Engine War has been the exception to the rule of them showcasing things. We even got a rules preview for Szeras, which is two books down the line from EW.
Not really. Specialist games have dedicated monthly articles where they show things off. This was the case before the lockdown too. Aside from the odd tiny rules snippet like Szeras and the Lumineth one, 40k and AoS books get rules previews in the week leading up to preorder.
Kanluwen wrote: We literally got the full rules for two flyers for Aeronautica, which is not the way things are usually done.
Apart from the fact there’s only been 3 Flight Plans so it’s quite hard to say how things are usually done, the specialist games articles do have rules previews, even if not as complete as the ones in the last one. They showed most of the the rules for the Lion in the last Road to Thramas too.
Szeras is the exception in having a rules preview so early, rather than Engine War being the exception in not having previews yet. Or did I miss all the Lumineth rules previews somewhere too..?
Octovol wrote: So I know it's been a while...now GW is opening the online store and it's warehouses again...was Engine War the next book to be released after Saga of the Beast? Its been so long I cant remember lol.
Do we expect rules previews in a week or two? Though I guess there are a few territories the online store isn't open in yet so we'll probably have to wait for them to get up to speed with the rest of the world.
Rule previews come when preorders are announced. That is still ?. Do the gw want to start releasing new kits when factories closed and some countries not open yet.
We got rules previews for Aeronautica Imperialis and Titanicus.
For whatever reason, Engine War has been the exception to the rule of them showcasing things. We even got a rules preview for Szeras, which is two books down the line from EW.
Different studio, different procedure.
In case you have been living under the rock for past years 40k rule previews start after preorders are announced.
Only exception in engine war is first in series to be delayed like this due to certain virus.
Your exception is only inside your head. Gw is doing things same as always. Preorders are announced rule previews start same as pa1,2,3,4,5 and 6 plus all the codexes and supplements past years
I wouldn't expect a pre-order until those remaining territories online stores are open again. Certainly USA and Canada would need to be back up and running before any big physical releases.
Or maybe they already have timescales for those and it's just a matter of logistically ensuring the warehousing agrees with each country's pandemic regulations. I don't know.
All I know is we're next and I would expect pre-orders sooner rather than later. Certainly wouldn't expect to see any other articles about models and releases go up. Hell, there's no more PA stuff to announce, no other releases they've teased other than lumineth and they must have run dry on Black library fluff and other periphery articles to push in the interim by now.
Certainly working from home has saved me a fortune in travel and lunch expenses so I have a bunch saved up for admech and knight models
But that's the rub...no, Szeras isn't some magical exception to the rule. He got a rules preview because the Pariah preview (which was still part of the Adepticon preview apparently) had one. We've gotten previews like that from events before.
Engine War was slated to release on April 11th, preordering on the 4th. They manually turned off the previews for Engine War, but kept going with Lumineth previews via Lowdown(which is worth mentioning that they would have released by now as well, thanks to the Lumineth Lowdown ending).
One rule really isn't a rules preview unless you're trying super hard to be technical about it. He's a much bigger model with a different weapon, so there's literally nothing we know about how he operates outside two key factors:
1. We know he'll probably have the same buffing mechanic, but we don't know if it'll be the same.
2. He has the anti-psyker aura, which we already deemed useless in the Necron Tactica.
On Facebook they've mentioned AdMech getting a swathe of reinforcements soon, so hopefully the pre-order preview machine will be fired up again tomorrow.
Thank the Omnissiah, the Adeptus Mechanicus are about to receive a swathe of new reinforcements, but which of their current awesome models is your favourite?
My FLGS is getting set to re-open their retail space soon, and said GW was taking orders again. This tells me that once they get stores caught up, they can re-open the web store.
Dentry wrote: Weren't more reveals supposed to happen today as part of Preview 4?
I can't find info on it but I recall mention that the Adepticon information had been split into 4 previews, each two weeks apart.
The first two were a week apart, and then 2 weeks between 2 and 3. And they were on Saturdays. I don’t think they said there’d be 4, just that after the first 2 they’d shown half of the Adepticon stuff. Given how much more there was in 3 than the first two, I think they’ve done all the Adepticon stuff now, and the next one will be Warhammerfest stuff (which was meant to be this Saturday). The next one is some point this month anyway, whichever event it’s drawing from, but we don’t know when exactly yet.
Dentry wrote: Weren't more reveals supposed to happen today as part of Preview 4?
I can't find info on it but I recall mention that the Adepticon information had been split into 4 previews, each two weeks apart.
The first two were a week apart, and then 2 weeks between 2 and 3. And they were on Saturdays. I don’t think they said there’d be 4, just that after the first 2 they’d shown half of the Adepticon stuff. Given how much more there was in 3 than the first two, I think they’ve done all the Adepticon stuff now, and the next one will be Warhammerfest stuff (which was meant to be this Saturday). The next one is some point this month anyway, whichever event it’s drawing from, but we don’t know when exactly yet.
There’s another preview in May, I’d go find the article but the Warhammer community page is not the easiest to navigate so I can’t be bothered... It might be mentioned at the bottom of the last preview? We do have one more though to come.
And so, this Warhammer Preview comes to an end. But don’t be sad, because there’s more to come. Yep, although we’ve given you three looks into the future, we have even more to show you.
Keep an eye on the Warhammer Community website in early May for more information about when you can expect the next preview****
**** Yes, this is the preview equivalent of releasing a trailer for a trailer. No, we’re not ashamed.
Voss wrote: Is there an expectation of new daemon units?
No, probably just rules.
I sincerely doubt we'll see new daemon units in this book, or any kind of useful rules for daemons. For how terrible daemons' rules are currently for 40k, they have a really pretty extensive plastic roster at this point. only a couple of remaining finecrap options, and most of their stuff is pretty recent plastic.
Voss wrote: Is there an expectation of new daemon units?
No, probably just rules.
I sincerely doubt we'll see new daemon units in this book, or any kind of useful rules for daemons. For how terrible daemons' rules are currently for 40k, they have a really pretty extensive plastic roster at this point. only a couple of remaining finecrap options, and most of their stuff is pretty recent plastic.
Khorne is the current big Daemons loser in my uninformed opinion. So Slaanesh and Nurgle will likely get token rules and relic gestures, tzeetnch and Khorne are what needs the most love imo. I don't think there's likely to be any new units, but they certainly need a better realisation of their daemon 'mechanic'.
Same story for knights of both flavours, points reductions on some of the knights and most definitely reductions to armigers would be the biggest benefit. They can do their jobs they just die too easily for their points at the moment.
Just so we're clear: We didn't actually get "weapon profiles for all of the new units". We got the Sulphurhound 'flamerface' for the mount(which is a Pistol flamer effectively--and they get a rule for firing Pistols even after having Advanced) and the Archeo-Revolver is specifically for the Raider Alpha. So we don't 'know' exactly what the riders for both are using.
And we got nothing on the flyers, of which we know the bomber at least has new weaponry.
I like the 12" flamers, but I feel like that unless Sicaran Infiltrators get some kind of special rule, that they will be 100% invalidated by this new unit.
And, let's be clear here: Sicaran Infiltrators (and Ruststalkers) are bad already.
I like pretty much everything. The new flamer profiles mixing phosphor and flamers is really great, the flyers even have 12" on that one. The advancing pistols is really fluffy, cool and practical. The big iron archeotech pistol is great. The talons were foreseeable, but have a nice little +1S on the charge for fluff. The only thing I find weird is the Flechette Carbine, they are way too similar to the infiltrators, except they trade melee weapons, pistol profile for more movement and range.
Quasistellar wrote: I like the 12" flamers, but I feel like that unless Sicaran Infiltrators get some kind of special rule, that they will be 100% invalidated by this new unit.
And, let's be clear here: Sicaran Infiltrators (and Ruststalkers) are bad already.
Infiltrators and Ruststalkers need to get the Killclade rules back as a Stratagem or something. Expanded aura range when they're within range of each other, run+charge once per game, etc.
Ruststalkers definitely need their grenades back too.
Also, just based on what they look like, the sulphurhound riders are using Phosphor Blast Pistol variants which are one shot, 12" range, S5 -1 1D. A pretty solid profile in general.
They are a bit different with a longer barrel than the pistol that comes in the Skitarii kit, though, so I'm guessing they will have a slightly different profile--longer range, perhaps? More shots?
Kanluwen wrote: Just so we're clear:
We didn't actually get "weapon profiles for all of the new units".
We got the Sulphurhound 'flamerface' for the mount(which is a Pistol flamer effectively--and they get a rule for firing Pistols even after having Advanced) and the Archeo-Revolver is specifically for the Raider Alpha. So we don't 'know' exactly what the riders for both are using.
And we got nothing on the flyers, of which we know the bomber at least has new weaponry.
TBH I kinda forgot the flyer was new as it's been so long since the first preview.
Still, I'd hate for this forum to become a warm or friendly place where minor errors are not immediately pounced on. It's good that you're here to point out that they didn't print the entire expansion book in a preview article.
Kanluwen wrote: We got the Sulphurhound 'flamerface' for the mount(which is a Pistol flamer effectively--and they get a rule for firing Pistols even after having Advanced)
Yeah it's a pistol alright. Except it can shoot like an assault weapon, and you can fire other weapons during a turn you use your "pistol". It ignores two of the three parts of being a pistol. For practical purpose it's an assault weapon that can fire in close combat like pistol do ^^.
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the_scotsman wrote: "Hey, so how are we going to make this new flying infantry unit with an anti-light infantry weapon distinct from swooping hawks?"
"Uhhh I dunno, probably let's just make them exactly the same but 1 extra shot because new kit lolololol."
Every new weapon introduced has a better profile than the classic equivalent. It can be slightly better or OMFG-IT-MAKES-NO-SENSE better like with the Kellermorph pistols compared to bolt pistols or the reaper chaincannon for CSM havocs compared to the heavy bolter.
It's pretty annoying.
And then GW layer special rules upon special rules on the classic weapons (usually on the user rather than the gun itself) to make it worthwhile.
Goes well with the variations on 'flamers, but better' the other units seem to be packing.
And some designer's revolver fetish. Wonder if it was the same person behind the GSC Kellermorph.
Still, though, the carbine is pushing the 'more attacks' design problem of 8th edition a little too hard. Another weapon that makes me want to replace the endless dice rolls with damage tables to save time.
the_scotsman wrote: "Hey, so how are we going to make this new flying infantry unit with an anti-light infantry weapon distinct from swooping hawks?"
"Uhhh I dunno, probably let's just make them exactly the same but 1 extra shot because new kit lolololol."
Flamer pteraxi and the fire breathing doglads seem extremely stronk.
It leaves me feeling like they're going to be Hawks but better which is awful.
I feel like you guys are forgetting the fact that Hawks can drop grenades and cause MW (and strats to buff this), which is what makes them unique in comparison to this unit and equals the playing field. Also we have no idea what the price is, maybe that gun is 1pt more expensive for the extra shot who knows!!!!
I know they want to get the ad mech stuff out there because that's the model selling point... but not a single word for what's happening with Daemons so far has gotten annoying.
I want to know what kind of stuff we're getting! :(
More than likely: a couple pages of relics, traits, strats. Remember there has to be room for all the Ad Mech data sheets, relics, traits strats and separate pages of relics, traits, strats for Knights and Spiky Knights. And the rule sections of the PA books are tiny in the first place. So that doesn't leave much.
ArmchairArbiter wrote:I know they want to get the ad mech stuff out there because that's the model selling point... but not a single word for what's happening with Daemons so far has gotten annoying.
SAME.
Voss wrote:More than likely: a couple pages of relics, traits, strats.
I'm here for it! Our codex is super anemic as it is.
ArmchairArbiter wrote:I know they want to get the ad mech stuff out there because that's the model selling point... but not a single word for what's happening with Daemons so far has gotten annoying.
SAME.
Voss wrote:More than likely: a couple pages of relics, traits, strats.
I'm here for it! Our codex is super anemic as it is.
Same, even small things like reworking the loci a little to better fit the current game, add some rules for mixed god detachments maybe, 2-3 strats and relics per god and boom, sorted.
the_scotsman wrote: "Hey, so how are we going to make this new flying infantry unit with an anti-light infantry weapon distinct from swooping hawks?"
"Uhhh I dunno, probably let's just make them exactly the same but 1 extra shot because new kit lolololol."
Flamer pteraxi and the fire breathing doglads seem extremely stronk.
It leaves me feeling like they're going to be Hawks but better which is awful.
I feel like you guys are forgetting the fact that Hawks can drop grenades and cause MW (and strats to buff this), which is what makes them unique in comparison to this unit and equals the playing field. Also we have no idea what the price is, maybe that gun is 1pt more expensive for the extra shot who knows!!!!
Oh yay I have a lame and boring 1 in 6 rule.
Honestly, I'm being a bit irrational with it because even if the gun costs more I'll be annoyed because it's silly that that the big gun is outright better than the highly advanced laser weaponry.
It is worth noting that the Skystalkers seem to have grenades of some kind, and they are actually modeled on there rather than the Ruststalkers who never had them modeled.
Kanluwen wrote: It is worth noting that the Skystalkers seem to have grenades of some kind, and they are actually modeled on there rather than the Ruststalkers who never had them modeled.
Kanluwen wrote: It is worth noting that the Skystalkers seem to have grenades of some kind, and they are actually modeled on there rather than the Ruststalkers who never had them modeled.
No. the Ruststalkers have the grenades modeled.
They had the pouches that you could put on them, but GW no longer shows them on the showcase models...and it was never explicitly stated that those were the grenades. It made sense that they were meant to be(the instructions have them paired with Chordclaws and Transonic Razors), but since they're kept on the models despite no grenades existing it just means they're pouches.
Spoiler:
Also worth noting that the product listing for the Sicarians has been changed on the US webstore. Infiltrators are no longer listed at all. There's also some items that now have specific years next to them that I don't recall having had before. Those items are: 2017 Belisarius Cawl Knight Crusader Start Collecting! Skitarii Ironstrider Ballistarius Sydonian Dragoon Skitarii Rangers Skitarii Vanguard Sicarians(Ruststalkers are the only ones listed, and they specifically have the page saying "Sicarians" in the URL for them) Kastelan Robots Kataphron Destroyers Kataphron Breachers Codex Adeptus Mechanicus and Datacards
Well you show a picture of once with a pair of blades, GW doesnt seem to have a picture for the chord claw variant, the Princeps always has the claw but doesnt have room for the grenades.
Like I said, GW has never outright said the pouches are meant to be the grenades. I'd certainly agree with you that they more than likely were--but in the end they just became a cool piece that I've seen most people throw onto the models no matter what.
ArmchairArbiter wrote: I know they want to get the ad mech stuff out there because that's the model selling point... but not a single word for what's happening with Daemons so far has gotten annoying.
I want to know what kind of stuff we're getting! :(
Same here.
Just label the book "more admech stuff!" if that is all the book is about!
I like the actual idea of the Flechette Carbine, but without knowing how much the models are we already have Vanguard for basic anti-horde duty. HOWEVER, the Flamer + Claws might be of some value against the armies that have the -1 to hit or cover bonus outside 12". That's anti-meta in of itself, albeit mostly against Infantry.
Slayer-Fan123 wrote: I like the actual idea of the Flechette Carbine, but without knowing how much the models are we already have Vanguard for basic anti-horde duty. HOWEVER, the Flamer + Claws might be of some value against the armies that have the -1 to hit or cover bonus outside 12". That's anti-meta in of itself, albeit mostly against Infantry.
They also give Ad Mech greater speed. Add in the transport, cavalry things and flyers? Looks like Ad-Mech are changing up their army style from foot sloggers.
dan2026 wrote: Daemons need way more of a boost than admech do.
Agreed. But they won't get much boost. Imperium must be stronger than anything else.
Well for most of 8th that wasnt the case, only Guard was good at the beginning, space marines, deathwatch, grey knights and Admech were bad to really bad. There is a good reason why admech is called Guard 2.0 now because all of their stuff was so nerfed in 8th edition that had to reduce the points cost of 90% of the units to 1/4
That flyer is going to have so many issues if later editions ever put firing arcs back in the game. Particularly the Stratoraptor- fixed forward flamery-things and a rear mounted main gun
Wait.. Why does the lascannon have a drum magazine?
Each is equipped with nano-carbon fibre-weave in the wings, making them as fast as they are agile. Let’s take a closer look at these magnificent flying machines.
... Yep. It isn't the engines that make them go faster, its the material composition of the wings. Wonder what would happen if you painted the wings red as well?
If you want a hundred percent fluff answer, I don't think there is one outside of "it's made as a more artistic element by more skilled artisans" compared to the mass-produced box shaped batteries.
If you want a hundred percent fluff answer, I don't think there is one outside of "it's made as a more artistic element by more skilled artisans" compared to the mass-produced box shaped batteries.
I was thinking more a mistake, and they glued a stubber bit on for the preview model, but no, the stubber has belt fed ammo out of box (which itself seems dubious for an aircraft, especially for a weapon completely out of reach of the crew)
H.B.M.C. wrote: I'm suddenly reminded of a line from the MST3K Movie:
"Increase the Flash Gordon noise and put more science stuff around!"
That about sums up GW's use of "nano-carbon fibre-weave".
Maybe, but it seems one of the directions they took admech is the feth it we're making obsolete tech work by beating it into submission. The commonwealth was still using wood and fabric on frontline aircraft in WWII. Even many aircraft that were considered all metal actually used fabric for control surfaces because repair was so easy. Crew can't gain access to ammo on an aircraft? Yeah that's about right unless you want to wingwalk on your Spitfire.......I have no problem with more Flash Gorden out of Mars. Though it's not were I would have expected things to be if I had been asked 5 years ago.
Goodwin and Latham touched on that with the Voxcast they did awhile back. The premise seemed to be that "because SCIENCE!" wasn't a good enough answer, so they just added sciency words.
Voss wrote: To me it's more the Ork technology vibe. {Red/carbon nanoweave} makes this 'un go fasta!
Yeah, because "nanocarbon fiber weave wings are flexible thus allowing variable geometry and increased flight control" is not way more likely that "it's faster because we think it is!'
Yes, we need more previews from admech. Yesterday, and today. This weird flying thing has already been shown, why the repeat ?? Must be because the 3 pages for daemons and chaos knights arent worth showing
the_scotsman wrote: "The Archaeopter has been at the forefront of Adeptus Mechanicus expansion for millennia."
Oh I"M sorry, you didn't just find 20,000 in them in a secret vat designed by the emperor? We're just allowed to pull this card out again?
"nano-carbon fibre-weave"
"GW the fact that it has cloth wings is very silly" "NO! NO! They're SPECIAL CLOTH!"
To be fair there have always been a variety of Ad Mech transports in the lore - the game is catching up rather than crowbaring them in like the mass dumping of the Marine flyers, centurions etc into the universe.
p5freak wrote: Yes, we need more previews from admech. Yesterday, and today. This weird flying thing has already been shown, why the repeat ?? Must be because the 3 pages for daemons and chaos knights arent worth showing
Or because this was the stuff intended to fill out a week's worth of articles?
Requisition Approved is likely the other half of what we would have gotten from yesterday's article. Add it with today's article and you can see where they likely had stuff split out.
You'll also notice that there has been nothing about Imperial Knights either, who likely would have shared a day with Chaos Knights. It shouldn't be any surprise or shock that Mechanicus are getting the lion's share of the attention though, because they are quite literally the faction with the most that will end up in the book. Techpriest Manipulus, both variants of the Skorpius, the three Flyer loaduouts, the Pteraxii, and the Serberys are about on par with the Vanguard releases for the Marines. They had also hinted that there was some kind of change coming for the army proper coming.
It's hard to be happy to see previews of stuff we've known about for months when there are three other factions in the book who's players would be happy to get any idea at all of what's coming.
You've known Daemons and Knights of both flavor are coming "for months" too.
Rules for these units (and the upcoming Archaeopter!) will be available in Engine War, the latest thrilling instalment in the Psychic Awakening series. This supplement will see the war for the Imperium’s soul kick into high gear, as Imperial Knights, Chaos Knights, the Adeptus Mechanicus and Daemons of Chaos battle amidst revelations of hidden sub-cults, twisted schemes and even more surprises…
That's from the Las Vegas Open.
We got the first preview for the Archaeopter back in November. You can wait a little bit longer, and it's worth mentioning we still don't actually have any solid info as to what these things actually do. We have no idea what AdMech are getting beyond these units and the ones that came out last summer(Skorpius and Manipulus Techpriest).
the_scotsman wrote:"The Archaeopter has been at the forefront of Adeptus Mechanicus expansion for millennia."
Oh I"M sorry, you didn't just find 20,000 in them in a secret vat designed by the emperor? We're just allowed to pull this card out again?
"nano-carbon fibre-weave"
"GW the fact that it has cloth wings is very silly" "NO! NO! They're SPECIAL CLOTH!"
you know formula one cars are made out of cloth too, and indy cars, and all McLaren road cars as well. Who knows, the mechanicus could've found a carbon nano-tube STC design, looked at a bird flying and said, 00101000101010010100101 and 2k yrs later out pops the Archeopter.
I happen to think the variable geometry (angle of attack, etc) on wings would give the thing pretty good maneuverability. Add in the fact that the pilot and any other "crew" are hard-wired, & you get a recipe for no "G" outs.
Voss wrote: That flyer is going to have so many issues if later editions ever put firing arcs back in the game. Particularly the Stratoraptor- fixed forward flamery-things and a rear mounted main gun
Wait.. Why does the lascannon have a drum magazine?
Each is equipped with nano-carbon fibre-weave in the wings, making them as fast as they are agile. Let’s take a closer look at these magnificent flying machines.
... Yep. It isn't the engines that make them go faster, its the material composition of the wings. Wonder what would happen if you painted the wings red as well?
I think it is a typo and they meant "as agile as they are fast."
In all honesty, both types of knights could/should have been WD articles, they really don't need anything at this point. Interested to see what Daemons get though.
bullyboy wrote: In all honesty, both types of knights could/should have been WD articles, they really don't need anything at this point. Interested to see what Daemons get though.
Nah, We had books full of the same Marine reprinted dataslates again and again so if anything could have been dropped......
I was thinking Daemons would just get the usual Relic and a few starts etc but thought the same about Sisters and they have a whole new character team which was huge surprise.
You would think that given the PA title they would get something related to that but thats been pretty much ignored.
bullyboy wrote: In all honesty, both types of knights could/should have been WD articles, they really don't need anything at this point. Interested to see what Daemons get though.
Nah, We had books full of the same Marine reprinted dataslates again and again so if anything could have been dropped......
bullyboy wrote: In all honesty, both types of knights could/should have been WD articles, they really don't need anything at this point. Interested to see what Daemons get though.
Nah, We had books full of the same Marine reprinted dataslates again and again so if anything could have been dropped......
...it would be this broken record?
Truth is truth -is it not. Why ask others to be missed out when that much space was wasted repeatedly.
Really looking forward to the new AD mech flyers - still not sure on the horses.
the_scotsman wrote:"The Archaeopter has been at the forefront of Adeptus Mechanicus expansion for millennia."
Oh I"M sorry, you didn't just find 20,000 in them in a secret vat designed by the emperor? We're just allowed to pull this card out again?
"nano-carbon fibre-weave"
"GW the fact that it has cloth wings is very silly" "NO! NO! They're SPECIAL CLOTH!"
you know formula one cars are made out of cloth too, and indy cars, and all McLaren road cars as well. Who knows, the mechanicus could've found a carbon nano-tube STC design, looked at a bird flying and said, 00101000101010010100101 and 2k yrs later out pops the Archeopter.
I happen to think the variable geometry (angle of attack, etc) on wings would give the thing pretty good maneuverability. Add in the fact that the pilot and any other "crew" are hard-wired, & you get a recipe for no "G" outs.
Yeah, this just screams light carbon fiber and aerogel to me. I like it.
Not gonna lie, the new AdMech stuff is definitely growing on me since the first reveal. It probably doesn't help that the model currently on my painting desk (and very last non-terrain model in my backlog) is a Dunecrawler which is more fun to paint than expected.
Sentineil wrote: Good to see we can still find the angle to whinge about Marines in a book and release they're not involved in.
Never change Dakka.
Actually if you bothered to read my post you would know that part of it was in response to the idea that Knights should not be in the book becuase "reasons".
I kinda think its machine spirit is made from an actual "bird" brain,
Sentineil wrote: Good to see we can still find the angle to whinge about Marines in a book and release they're not involved in.
Never change Dakka.
Actually if you bothered to read my post you would know that part of it was in response to the idea that Knights should not be in the book becuase "reasons".
I kinda think its machine spirit is made from an actual "bird" brain,
That would be fun -
That would hilarious. Though, it would need a suitable grimdank twist. Powered by the clone brained of the now-extinct Ostrich, which experts believe once ruled the skies of Oldstralia.
I mean, it's shocking that the faction which will have new kits to sell will get the first couple of preview articles - but it isn't like they got a full week, just two pieces, only one of which contained any new rules information.
I suspect there's one more AdMech preview article to come - talking about any non-model rules which will be coming - then it'll move to the rules-only factions.
The question really is how long are they going to need to spread out what would probably have just been a single week of previews in the "normal" world - one or two more weeks?
Year before that it was announcement that Space wolves and Orks were the next codices, and the first reveal of the new Genestealer cult models (the Aberrants), plus Cawdor and the first Nightgaunt special character.
Made to Order would require reopening the factory and they already have an ever-increasing backlog for that. Meanwhile things like PA7-9 and the AoS Aelves will be sitting ready to go in the warehouse. If GW wants to prop up sales figures before the end of their fiscal year in June then selling existing stock would make the most sense.
Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
p5freak wrote: Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
I have to agree, I suspect that this is just them cutting things down and trying to stretch out the previews as yet again more admech previews, not like there is 3 other factions in the book you could maybe preview.
At this point I must admit I am starting to worry that this is going to be a primarily admech book with nothing of actual value for either knight codex's and probably demons getting psychic powers and not much else.
Well technically they didnt preview anything for engine war yet. These are just 2nd wave skitarii models that are delayed so long to fit in with engine war ( the flyer was revealed in Plastik! in like september last year).
0XFallen wrote: Well technically they didnt preview anything for engine war yet. These are just 2nd wave skitarii models that are delayed so long to fit in with engine war ( the flyer was revealed in Plastik! in like september last year).
Well the models rules, which have been previewed, are part of the rules content in engine war. I know what you're trying to say in that there's no new faction rules like relics or whatever, but I imagine we'll get those soon.
p5freak wrote: Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
I have to agree, I suspect that this is just them cutting things down and trying to stretch out the previews as yet again more admech previews, not like there is 3 other factions in the book you could maybe preview.
At this point I must admit I am starting to worry that this is going to be a primarily admech book with nothing of actual value for either knight codex's and probably demons getting psychic powers and not much else.
Im pretty sure i wont buy it, because admech will probably be 3/4 of the entire book.
p5freak wrote: Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
I have to agree, I suspect that this is just them cutting things down and trying to stretch out the previews as yet again more admech previews, not like there is 3 other factions in the book you could maybe preview.
At this point I must admit I am starting to worry that this is going to be a primarily admech book with nothing of actual value for either knight codex's and probably demons getting psychic powers and not much else.
Im pretty sure i wont buy it, because admech will probably be 3/4 of the entire book.
We have no idea because they don't review the book until announcing preorder. They're basically just trying to remind people of its existence. Knights are also meant to get something in this book. We just won't know until they start really previewing it sadly. I think currently, even 14 days later - they're focused on getting all the backorder stuff and new orders out. I know I bought a bunch of paint. Can only imagine the volume of crap they're dealing with.
p5freak wrote: Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
I mean, how DARE they?! It's not like there's a global pandemic going on, affecting every aspect of life or something.
p5freak wrote: Dont get me started on the fourth or fifth admech preview, its not even something new, just repeats I just dont get what takes so long to release engine war. Its all done and ready. GW has reopened 14 days ago.
I mean, how DARE they?! It's not like there's a global pandemic going on, affecting every aspect of life or something.
They live in the UK, they're meant to be working. Or not. Or maybe they are. It's hard to tell but the takeaway message is that dying is nbd.
mortar_crew wrote: It is a bit strange indeed to not have at least an article
on the content for other factions from the book by now.
It is obvious that admechs is the main thing, but a page
for deamons or knights could be uploaded the same way
the admech content is.
And then even if it's still 2 months till release people are going to still complain that there's not enough content, which means it'll just foster ill will. Or more ill will.
Frankly right now I just want the book out so I stop hearing people moaning about it.
mortar_crew wrote: It is a bit strange indeed to not have at least an article
on the content for other factions from the book by now.
It is obvious that admechs is the main thing, but a page
for deamons or knights could be uploaded the same way
the admech content is.
And then even if it's still 2 months till release people are going to still complain that there's not enough content, which means it'll just foster ill will. Or more ill will.
Frankly right now I just want the book out so I stop hearing people moaning about it.
The problem is that the AdMech players aren't the ones making the racket. It's the people who are going to complain that "they didn't get enough attention" in the form of Daemons(who really shouldn't be an army book at this point, if Skitarii got theirs cut out from under them for simply not having an HQ...which is something anyone could have written rules for) players.
There's probably gonna be crying from the Knight/Chaos Knight players too, but who cares? You're not a real army if my Skitarii aren't.
If Daemons can get something along the lines of what the Harlis got, it'll be good. I more suspect they'll be taken out behind the wood shed and shot like GSC were.
As for Knights, I mean, what else could they have? Custom House Traits?
Kanluwen wrote: ... if Skitarii got theirs cut out from under them for simply not having an HQ...which is something anyone could have written rules for...
That's not the reason why AdMech were split into two books and then combined back into a single army, and you know that.
Knights? Hopefully a few more strategems, more freeblade/dread lade traits, possibly some warlord traits that only work if a knight is part of an aux detachment.
MajorWesJanson wrote: Knights? Hopefully a few more strategems, more freeblade/dread lade traits, possibly some warlord traits that only work if a knight is part of an aux detachment.
If anything they need something to do the opposite and balance out the downside of pure list vrs soup.
Warhammer Community wrote:Fans of the Adeptus Mechanicus will want to keep their optics calibrated this week for an in-depth look at the models and rules for two new Pteraxii units, each sporting flight packs and grabby claws.
I'm not holding much hope for this, but thought I would make sure people are aware.
Automatically Appended Next Post:
strigops wrote: Well nothing this week too. But i'm putting my money on next one, since Uk factories should have reopened.
Again: this stuff is already produced. It's already warehoused.
This isn't going to get released until they can open up their stores.
Warhammer Community wrote:Fans of the Adeptus Mechanicus will want to keep their optics calibrated this week for an in-depth look at the models and rules for two new Pteraxii units, each sporting flight packs and grabby claws.
I'm not holding much hope for this, but thought I would make sure people are aware.
Automatically Appended Next Post:
strigops wrote: Well nothing this week too. But i'm putting my money on next one, since Uk factories should have reopened.
Again: this stuff is already produced. It's already warehoused.
This isn't going to get released until they can open up their stores.
Then we wont see anything before july... if we are lucky.
I wonder what posts they'll make by then.