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Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 10:39:40


Post by: Sgt. Cortez


 kodos wrote:
just replace the head with a helmet and be fine (though use a Primaris helmet and use the model as loyalist Apothecary would also work)


Yeah, that's what I did to the likes of Plaguecaster and Felthius. Good thing headswaps are usually not that hard to do.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 15:52:24


Post by: JNAProductions


 BorderCountess wrote:
https://www.warhammer-community.com/en-gb/articles/aa1dpgac/see-the-new-and-improved-captain-titus-with-free-datasheets-for-the-wardens-of-ultramar/

Oh, bloody hell. Titus is going to be in every list, isn't he?
Looking at the Wardens...

I give GW some points for making the ranged profiles unified. Different number of shots, but everything is BS3+ S4 AP-1 D1.
Of course, some have Heavy, which would adjust the hit roll... So they lose some points for that. Still, on the move, you can just tally up the number of shots and roll them all together.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 15:59:11


Post by: Dryaktylus


 kodos wrote:
just replace the head with a helmet and be fine (though use a Primaris helmet and use the model as loyalist Apothecary would also work)


Set already has two heads, so just change them. The smile would give the wounded Marine a Slaaneshi vibe.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:04:00


Post by: Nevelon


 BorderCountess wrote:
https://www.warhammer-community.com/en-gb/articles/aa1dpgac/see-the-new-and-improved-captain-titus-with-free-datasheets-for-the-wardens-of-ultramar/

Oh, bloody hell. Titus is going to be in every list, isn't he?


Blender. He has anti-infanty 2+ and his unit has sustained hits. Crits on a 2+ with 8 swings base? At S5 ap-1 and 2d. That’s going to make units just go away.

Also his “press the attack” does not say “while leading a unit” just models in his unit. So he keeps it, even if you kill his squad, unlike most leaders.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:28:22


Post by: rybackstun


Do leaks get covered here or is that a no-go?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:35:29


Post by: Platuan4th


 rybackstun wrote:
Do leaks get covered here or is that a no-go?


They do. We've been talking about the Red Corsair/Eldar Corsair one for pages.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:43:15


Post by: JNAProductions


 Nevelon wrote:
 BorderCountess wrote:
https://www.warhammer-community.com/en-gb/articles/aa1dpgac/see-the-new-and-improved-captain-titus-with-free-datasheets-for-the-wardens-of-ultramar/

Oh, bloody hell. Titus is going to be in every list, isn't he?


Blender. He has anti-infanty 2+ and his unit has sustained hits. Crits on a 2+ with 8 swings base? At S5 ap-1 and 2d. That’s going to make units just go away.

Also his “press the attack” does not say “while leading a unit” just models in his unit. So he keeps it, even if you kill his squad, unlike most leaders.
Sustained Hits and Anti-[X] don’t interact with one another, at least.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:47:56


Post by: rybackstun


 Platuan4th wrote:
 rybackstun wrote:
Do leaks get covered here or is that a no-go?


They do. We've been talking about the Red Corsair/Eldar Corsair one for pages.


Oh, whoops. It's hard to keep track of this thread sometimes

Appreciate the info!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:56:57


Post by: Nevelon


 JNAProductions wrote:
 Nevelon wrote:
 BorderCountess wrote:
https://www.warhammer-community.com/en-gb/articles/aa1dpgac/see-the-new-and-improved-captain-titus-with-free-datasheets-for-the-wardens-of-ultramar/

Oh, bloody hell. Titus is going to be in every list, isn't he?


Blender. He has anti-infanty 2+ and his unit has sustained hits. Crits on a 2+ with 8 swings base? At S5 ap-1 and 2d. That’s going to make units just go away.

Also his “press the attack” does not say “while leading a unit” just models in his unit. So he keeps it, even if you kill his squad, unlike most leaders.
Sustained Hits and Anti-[X] don’t interact with one another, at least.


Was that erratad? I know you can’t get more hits on the sustained ones, but anti=crit, and sustained=more on crit. So he should end up hitting like 14ish times?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 16:59:00


Post by: Platuan4th


 Nevelon wrote:
 JNAProductions wrote:
 Nevelon wrote:
 BorderCountess wrote:
https://www.warhammer-community.com/en-gb/articles/aa1dpgac/see-the-new-and-improved-captain-titus-with-free-datasheets-for-the-wardens-of-ultramar/

Oh, bloody hell. Titus is going to be in every list, isn't he?


Blender. He has anti-infanty 2+ and his unit has sustained hits. Crits on a 2+ with 8 swings base? At S5 ap-1 and 2d. That’s going to make units just go away.

Also his “press the attack” does not say “while leading a unit” just models in his unit. So he keeps it, even if you kill his squad, unlike most leaders.
Sustained Hits and Anti-[X] don’t interact with one another, at least.


Was that erratad? I know you can’t get more hits on the sustained ones, but anti=crit, and sustained=more on crit. So he should end up hitting like 14ish times?


Sustained Hits is on the Hit Roll, Anti-X is on the Wound Roll. They don't interact.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 17:03:55


Post by: Dudeface


He seems a bit good but not game-ending, in 6 victrix in a land raider and say "dare you to come near me" is - I imagine - the suggested use. Leave the ragtags at home.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 17:31:49


Post by: Insularum


Dudeface wrote:
He seems a bit good but not game-ending, in 6 victrix in a land raider and say "dare you to come near me" is - I imagine - the suggested use. Leave the ragtags at home.
Victrix are good to go with any captain, he might make a good contender for leading hellblasters with sustained hits and an apothecary though.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 17:34:19


Post by: Nevelon


 Platuan4th wrote:

Sustained Hits is on the Hit Roll, Anti-X is on the Wound Roll. They don't interact.

Thanks for clarifying. My bad. I blame devestaing wound interaction trauma. Or just my brain failing. Need to schedule my next rejuve treatment…


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 19:06:27


Post by: RazorEdge


 Mad Doc Grotsnik wrote:
Putting the interesting speculation aside?

I bloody love that rogue Apothecary. From the demented, worryingly joyful grin, down to the nice merging of Loyalist and Chaos Aesthetics.

The Narthecium is a thing of genuine beauty, being notably bulky with just a hint of “this is actually more ‘urty than it absolutely needs to be”.



My sole criticism, and something that probably fairly easy to “fix”? I’d have had a Loyalist all hacked and mangled and his bottom burned off at his feet. But even then? That grin isn’t suggestive of someone there to help you. It’s someone stoked they get to play Doctors & Sadists once again.

All the tools work nicely together, suggesting different purposes for each, but in a way that doesn’t clash.

Its just beautifully realised.


Automatically Appended Next Post:
I’m also liking the so far common design element of a curved notch in the right pauldron.

Huron has it, this lad has it, and so does his patient/victim.

I don’t think we’ve seen that on other Astartes?


I wonder how they will "Blend in" the Red Cosairs;

Maybe a mix of CSM and HH Mk6 Marines Bits/Sprues?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 19:49:09


Post by: Lathe Biosas


Please tell me this isn't real... I don't think my clockwork heart can handle this.

[Thumb - 1000067896.jpg]


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 19:51:38


Post by: Mad Doc Grotsnik


So far? They seem to be going down the Early Heresy Aesthetic.

Power Armour patched and fixed due to the rigours of war. The odd “suspicious” symbol or emblem, but yet to see the more outrageous mutations and other physical signs of chaos corruption.

Garreon is a solid example there. As in my quoted post, his gear isn’t standard issue, but still looks practical, if a bit hurtier than it absolutely needs to be, given their surgical aids.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 19:51:47


Post by: Dudeface


 Lathe Biosas wrote:
Please tell me this isn't real... I don't think my clockwork heart can handle this.


No official models in sight as far as I can tell.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 19:52:46


Post by: Mad Doc Grotsnik


 Lathe Biosas wrote:
Please tell me this isn't real... I don't think my clockwork heart can handle this.


Happy to be wrong, but looks like AI generated stuff.

Battlesuit in the right hand middle ground is like a semi-remembered Ghostkeel. Everything else isn’t an existing model.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:06:44


Post by: Desert Dave


Oh look Hulkbuster armor on the left background seems to have joined the empire! Sadly everything in that photo is new and its highly unlikely GW would do that yet. Could be wrong though. They do look cool in fairness.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:12:57


Post by: Mad Doc Grotsnik


Biggest give away?

Regard the hand holding the…sword? Big hammer? Mace?

Notice it’s five digits. Tau have four on their hands, and only four.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:16:20


Post by: Dryaktylus


 Lathe Biosas wrote:
Please tell me this isn't real... I don't think my clockwork heart can handle this.


Five fingers...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:20:19


Post by: Mad Doc Grotsnik


Now, I’m sure it’s not real, as in not a real GW model.

But I’m softening on AI generated, as perhaps it’s just a conversion based on a Gundam or similar base model?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:35:41


Post by: Sgt. Cortez


 Mad Doc Grotsnik wrote:
Biggest give away?

Regard the hand holding the…sword? Big hammer? Mace?

Notice it’s five digits. Tau have four on their hands, and only four.


Also, there's not a single existing Tau model in the background army...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 20:36:54


Post by: Mad Doc Grotsnik


Already pointed out


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 21:00:33


Post by: kodos


Starbreaker Battlesuit — Box Art ConceptFor the Greater Good. ⚔️Took my latest custom build and pushed it into a full Warhammer 40K–inspired box art concept for the T’au Empire. From pose to paint, this one was all about capturing that cinematic battlefield energy.What do you think—does it look box-ready?

https://www.threads.com/@ao_mecha/post/DS-RyGiDvP7/starbreaker-battlesuit-box-art-concept-for-the-greater-good-took-my-latest

https://www.facebook.com/aomecha/posts/if-ibo-mecha-was-used-in-warhammer-40kwhar-would-you-call-this-battlesuitwip-pos/1288817023290422/


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 21:28:56


Post by: Gert


 Lathe Biosas wrote:
Please tell me this isn't real... I don't think my clockwork heart can handle this.

Not even slightly.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 21:35:23


Post by: Lathe Biosas


 kodos wrote:
Starbreaker Battlesuit — Box Art ConceptFor the Greater Good. ⚔️Took my latest custom build and pushed it into a full Warhammer 40K–inspired box art concept for the T’au Empire. From pose to paint, this one was all about capturing that cinematic battlefield energy.What do you think—does it look box-ready?

https://www.threads.com/@ao_mecha/post/DS-RyGiDvP7/starbreaker-battlesuit-box-art-concept-for-the-greater-good-took-my-latest

https://www.facebook.com/aomecha/posts/if-ibo-mecha-was-used-in-warhammer-40kwhar-would-you-call-this-battlesuitwip-pos/1288817023290422/


Thanks! I saw this thirty-third hand, and while it didn't feel legit. I thought it couldn't hurt to ask.

(I'm still disappointed that the Beserker Surgeon didn't pan out either.)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 22:24:02


Post by: BorderCountess


 Lathe Biosas wrote:
 kodos wrote:
Starbreaker Battlesuit — Box Art ConceptFor the Greater Good. ⚔️Took my latest custom build and pushed it into a full Warhammer 40K–inspired box art concept for the T’au Empire. From pose to paint, this one was all about capturing that cinematic battlefield energy.What do you think—does it look box-ready?

https://www.threads.com/@ao_mecha/post/DS-RyGiDvP7/starbreaker-battlesuit-box-art-concept-for-the-greater-good-took-my-latest

https://www.facebook.com/aomecha/posts/if-ibo-mecha-was-used-in-warhammer-40kwhar-would-you-call-this-battlesuitwip-pos/1288817023290422/


Thanks! I saw this thirty-third hand, and while it didn't feel legit. I thought it couldn't hurt to ask.

(I'm still disappointed that the Beserker Surgeon didn't pan out either.)


None of that even looks like GW's aesthetic...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 22:53:23


Post by: Lathe Biosas


 BorderCountess wrote:
 Lathe Biosas wrote:
 kodos wrote:
Starbreaker Battlesuit — Box Art ConceptFor the Greater Good. ⚔️Took my latest custom build and pushed it into a full Warhammer 40K–inspired box art concept for the T’au Empire. From pose to paint, this one was all about capturing that cinematic battlefield energy.What do you think—does it look box-ready?

https://www.threads.com/@ao_mecha/post/DS-RyGiDvP7/starbreaker-battlesuit-box-art-concept-for-the-greater-good-took-my-latest

https://www.facebook.com/aomecha/posts/if-ibo-mecha-was-used-in-warhammer-40kwhar-would-you-call-this-battlesuitwip-pos/1288817023290422/


Thanks! I saw this thirty-third hand, and while it didn't feel legit. I thought it couldn't hurt to ask.

(I'm still disappointed that the Beserker Surgeon didn't pan out either.)


None of that even looks like GW's aesthetic...


I know–
It made Tau look good.

I'm so glad it's not real... I was sorely tempted by those beautiful mecha...




Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/02 23:15:01


Post by: BorderCountess


Yeah, well, it's nowhere near the worst thing AI has been putting out this week...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 00:01:15


Post by: Lathe Biosas


 BorderCountess wrote:
Yeah, well, it's nowhere near the worst thing AI has been putting out this week...


I'm intrigued. What's the worst thing AI has put out this week?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 00:02:45


Post by: Gert


Let's not


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 01:11:38


Post by: ccs


 Lathe Biosas wrote:
 BorderCountess wrote:
Yeah, well, it's nowhere near the worst thing AI has been putting out this week...


I'm intrigued. What's the worst thing AI has put out this week?


Google it.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 01:31:50


Post by: Overread


So leaving behind the mess that is AI

The Sisters Battleset is £105 and being a tiny bit generous on numbers (as it doesn't fully have half-numbers for a few squads) its about £165 in value compared to getting the current models from the GW webstore.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 01:57:05


Post by: Lathe Biosas


 Overread wrote:
So leaving behind the mess that is AI

The Sisters Battleset is £105 and being a tiny bit generous on numbers (as it doesn't fully have half-numbers for a few squads) its about £165 in value compared to getting the current models from the GW webstore.



And they are all models no one could get in quite a while. I think this is actually pretty cool.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 08:15:41


Post by: Dudeface


 Lathe Biosas wrote:
 Overread wrote:
So leaving behind the mess that is AI

The Sisters Battleset is £105 and being a tiny bit generous on numbers (as it doesn't fully have half-numbers for a few squads) its about £165 in value compared to getting the current models from the GW webstore.



And they are all models no one could get in quite a while. I think this is actually pretty cool.


They're both cheap and easy to come by second hand to be honest. I got that set minus the canonness new on sprue for £35 not long ago.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 12:11:48


Post by: Lord Damocles


 Overread wrote:
The Sisters Battleset is £105 and being a tiny bit generous on numbers (as it doesn't fully have half-numbers for a few squads) its about £165 in value compared to getting the current models from the GW webstore.


£40 if you got it with the partwork a couple of years ago...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 12:51:58


Post by: Billicus


I'd want the nice box and the book even though the book is out of date now.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 13:19:11


Post by: BorderCountess


So, they priced it as a Combat Patrol, even though it isn't a complete Combat Patrol?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 19:18:41


Post by: Helldiver0621


Mod edit - AI image removed


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 20:22:04


Post by: Dryaktylus


Helldiver0621 wrote:
here’s another AI image


Fixed that for you...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 20:42:19


Post by: BorderCountess


Any chance of just banning AI images on Dakka?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 20:54:04


Post by: Dysartes


 BorderCountess wrote:
Any chance of just banning AI images on Dakka?

And those who just regurgitate AI tripe - sorry, text - as their posts.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 23:25:47


Post by: Lathe Biosas


 BorderCountess wrote:
So, they priced it as a Combat Patrol, even though it isn't a complete Combat Patrol?


The saddest part is that I talked to two people at the shop today who were super excited for this (they bought into Sisters after these models had come and gone).

GW can charge whatever it wants sometimes, and they will find buyers.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/03 23:48:22


Post by: Overread


As I noted above, whilst the price is MUCH higher than it was in the past for this set of kits; they are still cheaper than getting separate kits from GW. If you're starting Sisters or really want the custom options and don't want to go hunting ebay (which is mostly insane scalper prices) or FB trade groups - its not a bad easy choice.


Honestly for me Sob are a long term "one day maybe" army and if this set was £80 I'd have gone for it - at £105 its just a touch too much to really grab me.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 18:10:25


Post by: CorwinB


Titus & Co, new Necron Lord, C'Tan Shard, and first part of the "500 Worlds" end of edition narrative campaign all coming next week :
https://www.warhammer-community.com/en-gb/articles/ubw3jaeg/sunday-preview-captain-titus-prepares-to-unify-the-500-worlds/


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 18:15:36


Post by: Mad Doc Grotsnik


And I would fight 500 worlds, and I would fight 500 more. Just to be the insane Necron Lord that shoves a whole Nightbringer right through your door!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 18:41:20


Post by: Dryaktylus


 Mad Doc Grotsnik wrote:
And I would fight 500 worlds, and I would fight 500 more. Just to be the insane Necron Lord that shoves a whole Nightbringer right through your door!


Lord I'm one, Lord I'm two, Lord I'm three, Lord I'm four, Lord I'm five hundred worlds away from home.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 18:53:57


Post by: BorderCountess


 Mad Doc Grotsnik wrote:
And I would fight 500 worlds, and I would fight 500 more. Just to be the insane Necron Lord that shoves a whole Nightbringer right through your door!


I totally sang this. Have an Exalt, Doc!

Also, that was probably faster than I expected. Not a bad way to kick off 2026.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 19:06:42


Post by: Mad Doc Grotsnik


Bobby Davro! Bobby Davro!

Come on, rest of Dakka! Sing along!

Ahem.

Because I’m a sucker for background, and don’t like not knowing? I guess I’m spending some money next Saturday.

Zero interest in the fancy one though.

I will however tip me hat to GW for releasing the new Necron rules at least on Warhammer Community.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 19:10:49


Post by: Inquisitor Gideon


Wasn't Nightbringer meant to be in that leaked killteam box?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 19:18:07


Post by: Dudeface


 Inquisitor Gideon wrote:
Wasn't Nightbringer meant to be in that leaked killteam box?


His rules are but he was always a separate mini sales wise.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 19:19:34


Post by: Mad Doc Grotsnik


I’m also gonna add in I hope we see some Psychic Awakening brain teasers in the forthcoming background sections. Those proved quite good fun to interpret.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 20:59:21


Post by: ERJAK


 Lathe Biosas wrote:
 Overread wrote:
So leaving behind the mess that is AI

The Sisters Battleset is £105 and being a tiny bit generous on numbers (as it doesn't fully have half-numbers for a few squads) its about £165 in value compared to getting the current models from the GW webstore.



And they are all models no one could get in quite a while. I think this is actually pretty cool.


It's the same price as the combat patrol version. Which was the same models...plus a Rhino.


Automatically Appended Next Post:
CorwinB wrote:
Titus & Co, new Necron Lord, C'Tan Shard, and first part of the "500 Worlds" end of edition narrative campaign all coming next week :
https://www.warhammer-community.com/en-gb/articles/ubw3jaeg/sunday-preview-captain-titus-prepares-to-unify-the-500-worlds/


That is the sexiest Necron box they could have possibly put together for someone who only really like the destroyer stuff.

I want it so badly, but that would put me at 7 armies across AoS and 40k and that's just not a justifiable number.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 21:16:59


Post by: parakuribo


Everything related to 500 worlds is limited edition. At least they severely learned their lesson with that jazz(still looking at Lelith 9th edition).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 21:55:27


Post by: Billicus


A rules supplement that's "while stocks last" is such a gakky move.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 22:47:29


Post by: Mad Doc Grotsnik


End of Edition, innit.

So I guess we could say all the rulebooks are now While Stocks Last to some degree.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 23:06:11


Post by: Shakalooloo


My guess is that there'll be a compilation of all the book content just like there was with the Boarding Actions stuff back in Arks of Omen, so it's only 'while stocks last' in this form.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 23:38:20


Post by: DaveC


Euro prices from TGA


[Thumb - image.png.d7ba832bd6aa68e40b2de8c0a16bb223.png]


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 23:41:43


Post by: Mad Doc Grotsnik


So £45, £50 I guess?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 23:42:12


Post by: Overread


That's hard to say though - end of edition stuff it might just vanish into the ether as well. Cause by the time they reach the end of 500 they'll be doing the new edition launch.

Guess it depends how fast they get it all out; if its all done in Q1 then they might have a Q2 slot at the start for a compendium and then Q3 start is the new edition.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/04 23:50:11


Post by: DaveC


 Mad Doc Grotsnik wrote:
So £45, £50 I guess?


For which? if you mean Titus €74 = £57 and $94

€65 = £50, $80


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 00:17:24


Post by: Asmodai


 Overread wrote:
That's hard to say though - end of edition stuff it might just vanish into the ether as well. Cause by the time they reach the end of 500 they'll be doing the new edition launch.

Guess it depends how fast they get it all out; if its all done in Q1 then they might have a Q2 slot at the start for a compendium and then Q3 start is the new edition.


The datasheets and detachments are being added to their respective army's downloads on Warhammer Community, so it's just the new Boarding Action missions and the map campaign rules that are limited to this product. I don't think they'll be consolidated at end of edition, but the 11th edition boarding action supplement may include all the previous missions (like 10th's did), and the map campaign stuff might show up again in a different setting.

Having all the matched play stuff up for free as downloads eliminates a large portion of the demand for a compendium.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 09:53:17


Post by: Billicus


Have they said all the rules content will be free downloads? That's quite surprising. Maybe I've more chance of getting the book for the fluff and pictures, then.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 11:00:07


Post by: beast_gts


Billicus wrote:
Have they said all the rules content will be free downloads? That's quite surprising. Maybe I've more chance of getting the book for the fluff and pictures, then.


Nekrosor Ammentar wrote:This miniature will receive a datasheet via Warhammer Community.

C’tan Shard of the Nightbringer wrote:Updated rules for this miniature will be released here on Warhammer Community.

500 Worlds: Titus – Detachments is a 16-page booklet that contains new Detachments for Warhammer 40,000. The Space Marines are granted the Orbital Assault Force, Bastion Task Force, and Reclamation Force, while the Necrons get the Pantheon of Woe, Cursed Legion, and Cryptek Conclave. These rules will also be available on Warhammer Community and the Warhammer 40,000 app.


So yeah, as Asmodai said it looks like just the campaign & Boarding Actions stuff is locked to the books (which is annoying as I only want the Boarding Actions...)


Automatically Appended Next Post:
500 Worlds: Titus – The rules that make Nekrosor Ammentar destruction incarnate




Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 14:29:29


Post by: Insularum


C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.

Ammentar is a bit less so, if points are low enough he could be an aura machine for shooty destroyers (sustained and lethal on gauss), but as a fighter he doesn't seem very durable for a necron.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 14:53:32


Post by: Nevelon


Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 14:55:18


Post by: Dudeface


 Nevelon wrote:
Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?


Gotta agree, I see him as being more of a toolbox but capable of pushing some units over some thresholds and hardly shabby on his own.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 16:20:18


Post by: Piousservant



Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 16:29:08


Post by: nels1031


Piousservant wrote:

Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


I got the impression its going to be a series of books about stuff happening in separate places to different factions, that way it will include as much content as possible for everyone and avoid the contrivance of how/why every faction is converging on one area of super-duper importance.

I could be wrong though, as I'm trying to avoid story/lore spoilers as well as I can, despite checking the news and rumors page every day.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 16:52:40


Post by: Asmodai


Nevelon wrote:Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?


He's Infantry, so you can hit him with Eternal Revenant for 1CP as well if you're running him in AD as a tough solo action monkey.


Piousservant wrote:
Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


It seems to be a few separate mini-campaigns 500 Worlds is the name for this one. Maelstrom next, then Eye of Terror after that.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 16:53:41


Post by: Matt.Kingsley


Looking back at the leaks for the next book set, it has "The Maelstrom" where "500 Worlds" would otherwise be, so it's entirely possible it's a separate and unrelated but concurrent narrative


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 21:00:12


Post by: BorderCountess


You know what I most want to see? At least one detachment that lets you mix Marines and Guard.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 21:19:07


Post by: Hellebore


Another special eldar model? Nice to see.

I hope this sees a more equitable spread of limited and special models across all the ranges rather than focusing on just marines.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 22:40:26


Post by: MajorWesJanson


Maybe an Ork next?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 22:53:45


Post by: Hellebore


 MajorWesJanson wrote:
Maybe an Ork next?


Would be a cool model, maybe a big mek, or a specialist nob. I think they'd be better served using these special releases by doing a super blinged unique unusual character, rather than just another lieutenant.

Like an ancient striking scorpion exarch, an ogryn bodyguard with all the bling he carries from each charge he protected (covered in hats and half jackets), A votann ancient with interesting tech.





Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/05 22:57:54


Post by: ccs


 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 16:02:28


Post by: beast_gts


500 Worlds: Titus – C’tan shards and Destroyers flood the field with new Necrons Detachments

Mandatory Enhancements is an interesting idea - a taste of next edition?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 16:15:14


Post by: Mad Doc Grotsnik


ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 16:21:31


Post by: Nevelon


 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 16:24:05


Post by: LunarSol


I suspect half damage is going away in general since it mixes so poorly with other damage modifiers like melta.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 21:25:04


Post by: Hellebore


 LunarSol wrote:
I suspect half damage is going away in general since it mixes so poorly with other damage modifiers like melta.


It's pretty much the only thing keeping the avatar on the battlefield, so unless it also gets a stat boost losing that ability won't see it appear much, and it doesn't appear much now as it is...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/06 23:59:47


Post by: Insularum


 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.
In the index C'tan did not have a FNP, since the codex they have all had a 5+++. 3+ Armour is new though. More wounds and moving much faster means these changes are likely an overall buff even if Necrodermis is a bit weaker (and it's only weaker vs very strong weapons, against all the common weapons with damage 1-3 its about the same).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 02:12:59


Post by: Platuan4th


 Nevelon wrote:
 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.


Someone ran the math and against the vast majority of weapons(really only something dealing D6+6 Damage or the like is worse), the new statline is more durable than the old, even with the lesser damage reduction.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 09:50:14


Post by: Insularum


 Platuan4th wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.


Someone ran the math and against the vast majority of weapons(really only something dealing D6+6 Damage or the like is worse), the new statline is more durable than the old, even with the lesser damage reduction.
The math for this isn't that hard - the new statline has 33% more wounds than before, if a weapon is causing more than 33% additional damage thanks to nerfed necrodermis then it is more effective than it used to be at hurting C'tan. Damage characteristics of 1-3 (the most common weapons) do not see any difference between either version of necrodermis (so the change is a buff against these as you just straight up have more wounds), anything with Damage 4 and up causes at least 33% more damage than it used to so you are less resilient here. The only exceptions to this are high damage AP0 weapons (so rare I can't think of any examples) who take a hit versus the new 3+ armour.

The main buffs are getting across no mans land faster and deep strike - both enable you to take less incoming fire so indirectly give another layer of durability.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:04:19


Post by: beast_gts


500 Worlds: Titus – Strike fast and hold the line with new Space Marines Detachments

It looks like there's been a bunch of updates on the Downloads page today, but I've not had a look at them all yet.

EDIT - The new Celestian Insidiants Kill Team is in the SoB doc.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:23:51


Post by: Slipspace



It's something they did in Grotmas 2024 with the Assassins detachment. It's the worst detachment in the game because the mandatory enhancements are pretty universally garbage. These look better, depending on points. Also worth noting that in the case of both Assassins and C'Tan they can't take normal Enhancements because they're Epic Heroes.

It is an interesting route to go down if it's a change in direction. It's quite close to paying points for a detachment in terms of the end result.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:30:55


Post by: Crimson


beast_gts wrote:


EDIT - The new Celestian Insidiants Kill Team is in the SoB doc.


But the models still have not been released, right?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:35:33


Post by: Dudeface


 Crimson wrote:
beast_gts wrote:


EDIT - The new Celestian Insidiants Kill Team is in the SoB doc.


But the models still have not been released, right?


Correct.

Logic stands they'll appear on Sunday.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:43:39


Post by: beast_gts


Dudeface wrote:
Logic stands they'll appear on Sunday.
Yep. Raptors / Warp Talons are in the Chaos doc so it's unlikely to be a mistake.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 11:54:37


Post by: Insularum


C'tan changes...

All of them get:
- Movement 10" (from 6") - huge buff
- Deep strike - huge buff
- 16 Wounds (from 12)
- 3+ Amour (from 4+)
- New necrodermis (-1D instead of half damage)

Dragon also gets:
- Ranged spear up to D3 attacks and strength 8 (from A1/S4) - huge buff
- Melee spear strike profile up to AP-4 (from Ap-3)

Deceiver also gets:
- Ranged attack up to damage 2 (from 1) - huge buff
- Melee up to strength 10 (from 8)

Transcendent sidegrades:
- Ranged attack to damage 2 (from 1D3)
- Melee up to strength 10 (from 9)

All of them are slightly up in points, Deceiver still by far the cheapest (and now the easiest to deep strike with his tiny base). You can still run all 6 in a 2k skew list, but if you run the new C'tan detachment you can only fit 5 in to have enough points for your warlord after paying for the mandatory upgrades (which you can duplicate on the transcendent).

*Edit - it's a good day to be a star god, and my favourite of the bunch (Dragon) is shaping up very nicely indeed.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 14:07:38


Post by: Platuan4th


 Insularum wrote:
Damage characteristics of 1-3 (the most common weapons) do not see any difference between either version of necrodermis (so the change is a buff against these as you just straight up have more wounds), anything with Damage 4 and up causes at least 33% more damage than it used to so you are less resilient here. The only exceptions to this are high damage AP0 weapons (so rare I can't think of any examples) who take a hit versus the new 3+ armour.

The main buffs are getting across no mans land faster and deep strike - both enable you to take less incoming fire so indirectly give another layer of durability.


The math doesn't bear out your assessments because Necrodermis isn't the only change in their durability. D1 and D2 take ~70 more shots than the old to kill, with D3 taking ~40 more.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 16:09:09


Post by: Insularum


 Platuan4th wrote:
 Insularum wrote:
Damage characteristics of 1-3 (the most common weapons) do not see any difference between either version of necrodermis (so the change is a buff against these as you just straight up have more wounds), anything with Damage 4 and up causes at least 33% more damage than it used to so you are less resilient here. The only exceptions to this are high damage AP0 weapons (so rare I can't think of any examples) who take a hit versus the new 3+ armour.

The main buffs are getting across no mans land faster and deep strike - both enable you to take less incoming fire so indirectly give another layer of durability.


The math doesn't bear out your assessments because Necrodermis isn't the only change in their durability. D1 and D2 take ~70 more shots than the old to kill, with D3 taking ~40 more.
Yeah I think you're right, just checked again and after adding fnp I get about the same 70ish extra hits required - assuming the attacks have some AP they are now more durable up to damage 4, about the same at damage 5, and start to get weaker from damage 6 and up.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 17:56:30


Post by: Andykp


Looking and it says the Astra militarum faction pack is updated but I can’t see in what way?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 18:24:07


Post by: beast_gts


Andykp wrote:
Looking and it says the Astra militarum faction pack is updated but I can’t see in what way?
FAQ/Errata update - They've excluded Aircraft from the Mechanised Assault, Swift Interception strat.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 20:03:14


Post by: Ashiraya


What a relief, finally we'll be spared from the Valkyries ripping up tournaments.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 22:06:27


Post by: BorderCountess


Correct me if I'm wrong, but these appear to be the first Space Marine detachments that don't have access to Armor of Contempt. Sign of things to come?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/07 23:50:42


Post by: Andykp


beast_gts wrote:
Andykp wrote:
Looking and it says the Astra militarum faction pack is updated but I can’t see in what way?
FAQ/Errata update - They've excluded Aircraft from the Mechanised Assault, Swift Interception strat.


Thanks might never have spotted that. Was worried it was nerf to grizzled vets before I’d had chance to use it.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 13:59:09


Post by: Piousservant


 Asmodai wrote:

Piousservant wrote:
Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


It seems to be a few separate mini-campaigns 500 Worlds is the name for this one. Maelstrom next, then Eye of Terror after that.



Ah okay, I guess I can see the benefits of that approach though it feels a little disjointed. At least it means no huge grand narrative where some factions are crowbarred in so they don't miss out.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 15:25:13


Post by: Lathe Biosas


 BorderCountess wrote:
Correct me if I'm wrong, but these appear to be the first Space Marine detachments that don't have access to Armor of Contempt. Sign of things to come?


I'm kinda hoping it's the end of the Gladius Detachment too.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 20:24:10


Post by: Grimskul


People are speculating that one of the changes for 11th ed will that there's certain core strats that each faction will have regardless of detachment, which would include stuff like AoC, since it's basically seen as a mandatory include for most relevant detachments.

Not sure how I feel about that personally, but it opens up design space.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 20:30:09


Post by: Mr_Rose


I think it makes sense that there are certain things that “faction x can just do” as a standard facet of their training, equipment, or biology but others that require special setup or coordination beyond the basics.

It will be interesting to see where they draw those lines, assuming that’s what is happening.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 20:53:31


Post by: LunarSol


I think its a good idea. It'll just be a question of of how many strats there are and whether it ends up as bloat or streamlining.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 21:04:36


Post by: Skywave


I hope it's not on top of the current stratagems, but like 1, 2 or 3 core stratagem for the army as a whole, then the rest that fill out the detachment for a total of 6 like we have now. So could be 2 army strats, and 4 per detachment or something like that.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 21:26:50


Post by: LunarSol


I think you probably COULD get away with 2 faction 6 detachment strats for a total of 8 alright without it getting too bloated.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/08 23:27:37


Post by: alextroy


It would be nice if they also nuked some of the General Detachments in favor of Special Rules. We don't really need a Smoke Launchers and Grenades as Stratagems.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 00:24:43


Post by: dadx6


Probably they're trying to figure out a good way to monetize the strategems.

I'd expect a card pack for each faction with the 2 "always available" strategems and then 4 for each detachment. That'd be roughly 30 cards, for which they would charge $25. There's so much $$ to be made that way!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 02:52:17


Post by: ccs


 alextroy wrote:
It would be nice if they also nuked some of the General Detachments in favor of Special Rules. We don't really need a Smoke Launchers and Grenades as Stratagems.


Speak fir yourself not needing the Grenades strat.

But as long as my units have options to use grenades I suppose it doesn't matter what form it takes.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 09:05:42


Post by: Slipspace


I've long thought the game would be improved massively by getting rid of most of the core strats. Grenades, smoke and tank shock all feel like they should either be core rules or removed. Command re-roll needs to die, as does Insane Bravery. Heroic Intervention, Overwatch, Combat Interrupt, Epic Duel could also be removed without any real issues, I think.

We're starting to see GW add Precision to more units, for example. That makes the Epic Duel strat kind of weird and it seems much better to have Precision be a thing decided on a unit-by-unit basis, rather than given as a blanket rule. Same with Heroic Intervention. You could easily give a similar rule to specific units rather than maing it generally available.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 09:27:33


Post by: xttz


Slipspace wrote:
Command re-roll needs to die


Honestly at this point, trying to pass a 2+/3+ roll by re-rolling a one into another one is such a fundamental Warhammer experience that I can't agree here.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 15:06:53


Post by: LunarSol


Command Re-roll is the single most important change to the game in 8th. Absolutely no reason it should go away.

I kind of agree with cutting down on the Core strats in general though when I go through the list I have trouble actually doing so. Maybe Go to Ground, but honestly all of them have useful applications that are probably good to be limited by CP.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 15:09:46


Post by: Dysartes


In a game where success and failure are determined by random number generator cubes, learning to accept that things haven't gone your way is an important life lesson.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 15:18:34


Post by: BorderCountess


 Dysartes wrote:
In a game where success and failure are determined by random number generator cubes, learning to accept that things haven't gone your way is an important life lesson.


On the other hand, cutting down on 'feels bad' moments in a game is generally a good thing.

Of course, removing the Command Re-Roll might help my nephew improve his resource management skills...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 15:25:14


Post by: Nevelon


The command re-roll is also good for new players. It’s one thing they can remember to do with their CP. less worries about keywords matching, or the right phase.

I’m glad we are down to a sensible amount of strats. I could see a couple being added to the army rules without getting out of control.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 16:12:47


Post by: Tyel


Mixed views on command rerolls.

There are undoubtedly annoyances when you target something big, theoretically kill it with your last shot/attack, only for them to command reroll and no, its fine actually. (Some would I guess say this adds to excitement, and its not guaranteed, but its just a bit annoying sometimes, especially if someone is constantly getting lucky.)

But I kind of feel you need it in reserve for failed charges, given how important charges are for getting across the board, scoring objectives and so on. I mean sure if you fish for a 12"~ charge then thats on you - but if you fail a 5" charge it feels a bit stupid. Not entirely clear what life lesson I'm learning beyond the fickleness of dice.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 16:39:58


Post by: PenitentJake


 Nevelon wrote:


I’m glad we are down to a sensible amount of strats. I could see a couple being added to the army rules without getting out of control.


In truth, there are no fewer strats than there ever were. If you've got 5 detachments in your dex, you've got 30 strats + the core in the BRB.

It's just that you can only use 6 dex based strats with a given detachment, and the thing nobody seemed to get in 9th is that that was always an option. I NEVER took cards for every strat available to me in 9th to any game ever. Usually 10 or less... Sometimes as few as 5.

People who didn't look at their army and just short list the 6-10 most likely to be relevant were always behaving inefficiently, but they had to wait for GW to force efficiency in order to see it. Most of us got it right away. We were the ones who never saw a need to whine about "cognitive load."

I miss the flexibility of choosing my own 6 from a list of 30-40 before the game. GW never NEEDED to publish detachments. Many of us did the work ourselves before each game because it just made sense.

Seriously. Try it with 9th ed dex: pool all your enhancements and all your strats. Build your army. Then pick your own 4 enhancements and 6 strats from the pool. I bet you can come up with a detachment that feels more like "your dudes" than ANY of the premade detachments in your dex.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 16:47:01


Post by: Nevelon


 PenitentJake wrote:
 Nevelon wrote:


I’m glad we are down to a sensible amount of strats. I could see a couple being added to the army rules without getting out of control.


In truth, there are no fewer strats than there ever were. If you've got 5 detachments in your dex, you've got 30 strats + the core in the BRB.

It's just that you can only use 6 dex based strats with a given detachment, and the thing nobody seemed to get in 9th is that that was always an option. I NEVER took cards for every strat available to me in 9th to any game ever. Usually 10 or less... Sometimes as few as 5.

People who didn't look at their army and just short list the 6-10 most likely to be relevant were always behaving inefficiently, but they had to wait for GW to force efficiency in order to see it. Most of us got it right away. We were the ones who never saw a need to whine about "cognitive load."

I miss the flexibility of choosing my own 6 from a list of 30-40 before the game. GW never NEEDED to publish detachments. Many of us did the work ourselves before each game because it just made sense.

Seriously. Try it with 9th ed dex: pool all your enhancements and all your strats. Build your army. Then pick your own 4 enhancements and 6 strats from the pool. I bet you can come up with a detachment that feels more like "your dudes" than ANY of the premade detachments in your dex.


I’ll be the first to admit that despite having dozens to choose from, I still only used a handful of them reguarly. If the rules said “pick 6 from the lot for a game” I wouldn’t have had an issue with it. But there were times in games where it was “hold on a sec, I’ve got a gotcha strat for just this niche situation” or thinking you do and double checking. Even though you generally didn’t use all of them, you could. And so could your opponent.

I much prefer the 10th ed philosophy of everything on one sheet of paper for army rules.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 16:49:46


Post by: PenitentJake


Yeah, I can get behind that. A rule exlicitly telling people to pick six would have prevented a lot of folks from searching for the "Hail Mary" strat.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 17:35:24


Post by: LunarSol


That's likely to get min maxed real quick. Having groupings that encourage different play styles is a lot more likely to create options as long as you don't GIVE GLADIUS EVERY ABILITY YOU COULD WANT.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 17:35:34


Post by: Overread


Honestly they just don't blend well with the games "flow".

There's FAR too many of them to memorise and the information isn't on model unit cards - the place you'd look when controlling a model and considering the options you've got with them.

It's a whole separate chart. So you've got to check the chart, then the models then the game state and so on .


For me I always found that they were harder to learn; harder to use and 100% you end up just using the two or three you've memorised every time


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 17:39:23


Post by: LunarSol


 Overread wrote:
Honestly they just don't blend well with the games "flow".

There's FAR too many of them to memorise and the information isn't on model unit cards - the place you'd look when controlling a model and considering the options you've got with them.

It's a whole separate chart. So you've got to check the chart, then the models then the game state and so on .


For me I always found that they were harder to learn; harder to use and 100% you end up just using the two or three you've memorised every time


In 9th there were a LOT of strategems that should have been part of the rules for specific models for sure.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 17:59:14


Post by: streetsamurai


Sgt. Cortez wrote:
I don't really like his evil grin, I don't like my Chaos to be that comicbook villainlike.
Hence it would be nice to see him treat a Primaris Lieutenant.
The rest is quite nice.


Agreed

It removes all the balefulness of chaos and turns them into sunday morning cartoon vilains. Thanksfully, a head swap is pretty easy to do (or even adding some bitz to his face to hide that smile)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 18:01:04


Post by: Overread


Yep. Honestly I feel like someone in GW management is on a die-hard battle to make unit profiles as stripped down and simple as possible and is fighting someone else who is trying to retain what we had before.

The result is simpler and simpler unit profiles (eg look how close combat is almost down to a single stat profile in AoS and 40K with no weapon variability); but then layers of additional rules like Strategims on top which kind of restore what was had before but in a super messy way.


The result is yes that unit profile itself is simpler. But actually running the game and model is harder and more complicated.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 18:04:30


Post by: Nevelon


 Overread wrote:
Yep. Honestly I feel like someone in GW management is on a die-hard battle to make unit profiles as stripped down and simple as possible and is fighting someone else who is trying to retain what we had before.

The result is simpler and simpler unit profiles (eg look how close combat is almost down to a single stat profile in AoS and 40K with no weapon variability); but then layers of additional rules like Strategims on top which kind of restore what was had before but in a super messy way.


The result is yes that unit profile itself is simpler. But actually running the game and model is harder and more complicated.


And every unit has to have a special bespoke rule. It’s not enough to have a statline and gear, you need that little bit extra, just to keep things interesting..


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 18:07:13


Post by: Overread


 Nevelon wrote:
 Overread wrote:
Yep. Honestly I feel like someone in GW management is on a die-hard battle to make unit profiles as stripped down and simple as possible and is fighting someone else who is trying to retain what we had before.

The result is simpler and simpler unit profiles (eg look how close combat is almost down to a single stat profile in AoS and 40K with no weapon variability); but then layers of additional rules like Strategims on top which kind of restore what was had before but in a super messy way.


The result is yes that unit profile itself is simpler. But actually running the game and model is harder and more complicated.


And every unit has to have a special bespoke rule. It’s not enough to have a statline and gear, you need that little bit extra, just to keep things interesting..


Oh yes even if some of those special rules are something daft like "+1 armour save" and nothing in game influences that ability at all. So it will never change and could have just been a +1 on the armour save rule itself.

And the annoyance of having the same ability have different names on different units to be fluffy; but again only makes it more confusing cause it means having to learn even more terms

Or the daft situation we have now where psy weapons do nothing save mean that a handful of models get a better than normal save against them. Ergo making them a purely negative modifier on your weapons.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 20:24:14


Post by: JNAProductions


Yeah, a S6 AP-2 D2 Force Weapon is so much worse than the normal S5 AP-2 D1 Power Weapon because of the psychic tag! /s


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 20:30:02


Post by: LunarSol


 JNAProductions wrote:
Yeah, a S6 AP-2 D2 Force Weapon is so much worse than the normal S5 AP-2 D1 Power Weapon because of the psychic tag! /s


This is one of those funny psychological things about rules writing. People always clamor for things to be on the statline but don't actually have much appreciation for statline differences. Honestly, if Force Weapons were just Power Weapons with a second profile that was +1 S/D with the psychic and hazardous keyword, people would respond a lot better to it despite being significantly worse than it is now.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 22:20:12


Post by: Jadenim


 LunarSol wrote:
 Overread wrote:
Honestly they just don't blend well with the games "flow".

There's FAR too many of them to memorise and the information isn't on model unit cards - the place you'd look when controlling a model and considering the options you've got with them.

It's a whole separate chart. So you've got to check the chart, then the models then the game state and so on .


For me I always found that they were harder to learn; harder to use and 100% you end up just using the two or three you've memorised every time


In 9th there were a LOT of strategems that should have been part of the rules for specific models for sure.


I never understood why they didn’t just let you have model/unit special abilities that used command points to activate. That way you still get the tactical limitation of only so many command points, but don’t have to memorise an entire deck of cards and sit doing mental gymnastics to figure out which one might benefit this unique situation in front of you.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/09 22:42:08


Post by: BorderCountess


 Jadenim wrote:
 LunarSol wrote:
 Overread wrote:
Honestly they just don't blend well with the games "flow".

There's FAR too many of them to memorise and the information isn't on model unit cards - the place you'd look when controlling a model and considering the options you've got with them.

It's a whole separate chart. So you've got to check the chart, then the models then the game state and so on .


For me I always found that they were harder to learn; harder to use and 100% you end up just using the two or three you've memorised every time


In 9th there were a LOT of strategems that should have been part of the rules for specific models for sure.


I never understood why they didn’t just let you have model/unit special abilities that used command points to activate. That way you still get the tactical limitation of only so many command points, but don’t have to memorise an entire deck of cards and sit doing mental gymnastics to figure out which one might benefit this unique situation in front of you.


So, you want every army to be Dark Eldar?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 10:01:00


Post by: Mad Doc Grotsnik


Ordered my 500 Worlds Titus.

Used all my Element Crystals to knock £26 off the asking price. So that was nice.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 10:03:21


Post by: stahly


Check out my review of Captain Titus and the Wardens of Ultramar. I have a 4K unboxing video with a flip-through the assembly guide, high-res sprue images, and a list of all build options: https://taleofpainters.com/2026/01/review-captain-titus-the-wardens-of-ultramar/


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 12:47:07


Post by: Del Mingus


Ordered the Necron Battalion Box from Element Games. Seems to have sold out really quickly everywhere.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 12:56:13


Post by: Overread


Necrons got a LOT of attention being the main enemy not that long ago in a starter set so there' still a big fanbase for them. Plus two major new models being released right now makes them really a hot thing.

If anything I'd even argue that Necrons almost appear to have remained stronger than Tyranids even though Tyranids had a fantastic update and are still the primary "enemy" this edition for a little bit longer.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 13:25:08


Post by: Nevelon


 Overread wrote:
Necrons got a LOT of attention being the main enemy not that long ago in a starter set so there' still a big fanbase for them. Plus two major new models being released right now makes them really a hot thing.

If anything I'd even argue that Necrons almost appear to have remained stronger than Tyranids even though Tyranids had a fantastic update and are still the primary "enemy" this edition for a little bit longer.


I wonder what the fall off/retention of the OpFor side of the starter boxes is over editions? Marines are evergreen; they are the “good” side and the poster boys. Nids are the big bad of 10th, and I’ve seen more of them at the FLGS then I have ever before. Necrons were 9th, and I still see a few around. Deathguard from 8th? Still occasionally, but probably down to the baseline.

Without the cheep minis from the starters will nids endure? To make the classic army of them you need to carpet the table in gribbles. And that’s a lot of money/work.

Necrons are a lower model count, and paint up pretty easy. So I suspect they will have more legs than the nids.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 13:31:09


Post by: Overread


You can build Tyranid armies of all kinds - elites, monsters, gaunts. So that's only true of swarm Tyranid armies that you need loads of gaunts. Even then the number of gaunts you need right now is way less than at some points in the past.


Honestly I think its a mix of things and also just impressions - we don't have GW's sales data to know the actual sales rate of armies. So its really easy to let a current trend in online or releases make us think something is super popular when its not.


Tyranids have been around since Rogue Trader days so they aren't going anywhere.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 13:44:05


Post by: Nevelon


 Overread wrote:
You can build Tyranid armies of all kinds - elites, monsters, gaunts. So that's only true of swarm Tyranid armies that you need loads of gaunts. Even then the number of gaunts you need right now is way less than at some points in the past.


Honestly I think its a mix of things and also just impressions - we don't have GW's sales data to know the actual sales rate of armies. So its really easy to let a current trend in online or releases make us think something is super popular when its not.


Tyranids have been around since Rogue Trader days so they aren't going anywhere.


I know there are different types, but the “classic” look you see in most of the art/lore is a horde army.

Not saying they are going anywhere, but when they are not bundled with the starter marines, we will see a lot less of them across the table.

The lack of numbers is what fueled my question. Necrons used to be pretty rare. Pre-9th I only saw them a handful of times on the battlefield. Even after Nids took over as the bad guys, I see more death bots eradicating life in 10th then I did in 2nd-8th. How many people are starting necrons without the help of the starters? How many will start Nids when the are not free with marine purchases?

I suspect nids will see a sharper drop off then necrons did. But that’s just my gut guess.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 13:48:03


Post by: Mad Doc Grotsnik


Part of the trouble with Nids is making your army look like the background.

Though I’ve not seen modern, post FoC Nid armies. I imagine that’s helped somewhat, as an oversubscribed (typically elites) slot was always the bane of Nid list building.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 14:36:43


Post by: Tyel


Eh...

I guess it depends if you build an army based on your own image of the fluff or based on what seems to be working competitively.

I'd be put off these days because Tyranids are basically a bio-tank army. Buying and painting up 2-3 Norn Emissaries, Exocrines and Tyrannofexes doesn't excite me at all. I don't think many are running around with 60 Hormagaunts and not sure they ever have.

But then I don't think Necrons were ever that unpopular. They burned brightly in late 5th. Popular again in 7th (perhaps mainly due to being brokenly OP). I think they had a downturn in 8th due to being quite bad. They were then the poster child of 9th - and anyone who facied could buy second half the starter box. They aren't Space Marines or Eldar, but I don't think they are so uncommon over the last 15 years or so.

Necrons are certainly easier to paint to a basic standard than Tyranids which I think is a selling point.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 18:05:56


Post by: Dysartes


 Nevelon wrote:
Necrons are a lower model count, and paint up pretty easy. So I suspect they will have more legs than the nids.

I'm pretty sure that, on average, Tyranids feature more legs than Necrons do.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/10 18:23:05


Post by: Nevelon


 Dysartes wrote:
 Nevelon wrote:
Necrons are a lower model count, and paint up pretty easy. So I suspect they will have more legs than the nids.

I'm pretty sure that, on average, Tyranids feature more legs than Necrons do.




Well, some necrons have an over abundance, but others have no legs at all!

I did debate making that joke myself as I was typing that post, but decided to leave it for the crowd. Thanks for picking it up!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 05:45:39


Post by: ccs


 Dysartes wrote:
 Nevelon wrote:
Necrons are a lower model count, and paint up pretty easy. So I suspect they will have more legs than the nids.

I'm pretty sure that, on average, Tyranids feature more legs than Necrons do.


I'm pretty sure my Canoptyk Tomb Stalker alone has more legs than the entire last 'Nid army I faced....


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 16:53:04


Post by: Ashiraya


Tyranids almost* all have six limbs, but usually only two of those are legs. Sometimes it's four, but that is actually surprisingly uncommon. Between Wraiths, Tomb Stalkers, Scarabs and so on, Necrons might take this one.

*Depending on where you draw the line for what is big enough to count as a "limb", you either have the Norn Assimilator as the exception with eight limbs, or the Harpy as the exception with four.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 17:53:52


Post by: Mad Doc Grotsnik


Zoanthropes don’t have legs either. Or Gargoyles.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 18:46:33


Post by: Lord Perversor


 Mad Doc Grotsnik wrote:
Zoanthropes don’t have legs either. Or Gargoyles.


Vestigial mostly but yes they keep the 6 limb core for nids since they reworked the whole faction and updated models.

Older Zoanthropes had 2 Legs and 2 small arms current models have 6 limbs as small claws.

Gargoyles had wings and legs fused as a flamer weapon current model have Wings 2x arms holding the weapon and 2x vestigial like at the bottom part of the wing.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 21:32:10


Post by: Mad Doc Grotsnik


Limbs doesn’t mean Legs.

All Legs are Limbs, but not all Limbs are Legs. The definition appears to be “ A leg is a weight-bearing and locomotive anatomical structure, usually having a columnar shape”.

So the Zoanthrope’s vestigial Limbs, being neither weight-bearing or used for locomotion can’t be described as legs.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 21:51:33


Post by: Lord Perversor


 Mad Doc Grotsnik wrote:
Limbs doesn’t mean Legs.

All Legs are Limbs, but not all Limbs are Legs. The definition appears to be “ A leg is a weight-bearing and locomotive anatomical structure, usually having a columnar shape”.

So the Zoanthrope’s vestigial Limbs, being neither weight-bearing or used for locomotion can’t be described as legs.


You are technically correct - The best kind of correct


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/11 21:56:28


Post by: Mad Doc Grotsnik


Unless they wiggle them around to create a forward motion?

Which is mostly a hilarious mental image.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 05:38:52


Post by: UltraPrime


Someone watches QI :-)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 09:21:39


Post by: Mad Doc Grotsnik


Watches QI?

I’ve been to see it being filmed! Including the one with Corey Taylor. Which was wild.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 14:04:28


Post by: The Phazer


New from Valrak -

He now believes there is a new, 40k version of Guilliman coming after all (as well as a 30k version).

GW are working on an updated Rhino kit (hopefully the roof is easier to build without any gaps - me).

HH will be getting all the current resin Custodes models moved to plastic save for the flyers (hopefully they remain playable in 40k - me).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 19:09:15


Post by: BorderCountess


 The Phazer wrote:
New from Valrak -

He now believes there is a new, 40k version of Guilliman coming after all (as well as a 30k version).

GW are working on an updated Rhino kit (hopefully the roof is easier to build without any gaps - me).

HH will be getting all the current resin Custodes models moved to plastic save for the flyers (hopefully they remain playable in 40k - me).


Well, poop, I just got a Telemon...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 19:16:30


Post by: Nevelon


Nothing will trigger a resculpt in plastic like buying the old resin version of something.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/12 19:54:10


Post by: Lathe Biosas


 BorderCountess wrote:
 The Phazer wrote:
New from Valrak -

He now believes there is a new, 40k version of Guilliman coming after all (as well as a 30k version).

GW are working on an updated Rhino kit (hopefully the roof is easier to build without any gaps - me).

HH will be getting all the current resin Custodes models moved to plastic save for the flyers (hopefully they remain playable in 40k - me).


Well, poop, I just got a Telemon...


Since you don't want it anymore...

In all honesty, I bet your version will look cooler than the new plastic one.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/13 13:55:10


Post by: Theophony


 Lathe Biosas wrote:
 BorderCountess wrote:
 The Phazer wrote:
New from Valrak -

He now believes there is a new, 40k version of Guilliman coming after all (as well as a 30k version).

GW are working on an updated Rhino kit (hopefully the roof is easier to build without any gaps - me).

HH will be getting all the current resin Custodes models moved to plastic save for the flyers (hopefully they remain playable in 40k - me).


Well, poop, I just got a Telemon...


Since you don't want it anymore...

In all honesty, I bet your version will look cooler than the new plastic one.


I can just hear the Lore explaination now. Cawl unlocks a door deep in the depths of the Palace and discovers more Custodes Dreadnought variations than there has ever been Custodes listed in the archives. This uber secret sect not only will replenish the ranks of the Custodes, but they have been reading the only copies of "How to Maintain the golden Throne" for the last 10K years.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/13 23:05:06


Post by: Shakalooloo


 Theophony wrote:
I can just hear the Lore explaination now. Cawl unlocks a door deep in the depths of the Palace and discovers more Custodes Dreadnought variations than there has ever been Custodes listed in the archives. This uber secret sect not only will replenish the ranks of the Custodes, but they have been reading the only copies of "How to Maintain the golden Throne" for the last 10K years.


Or maybe it all comes from
Spoiler:
The Yellow King
.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 05:24:00


Post by: ZergSmasher


Not sure why we need a new Guilliman model when there are other Loyalist Primarchs they could bring back (Russ, Vulkan, The Khan).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 08:46:09


Post by: NuhJuhKuh


I have a spicy prediction for Valrak’s next 11th edition video:

The rumoured new Ork Boys and Dreadnought are going to be modern takes on the Goffs and cardboard dreadnought from the 2nd edition starter set.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 09:14:09


Post by: Dysartes


 ZergSmasher wrote:
Not sure why we need a new Guilliman model when there are other Loyalist Primarchs they could bring back (Russ, Vulkan, The Khan).

Shadow Mode Corax would probably be the most interesting sculpt.

Regardless of what Valrak has to say, I'm holding out hope for Dark Eldar in the 11th edition box.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 09:45:43


Post by: Jack Flask


 Dysartes wrote:
Regardless of what Valrak has to say, I'm holding out hope for Dark Eldar in the 11th edition box.


Why? It's pretty certain it won't be and he's said a few times now that DE will be getting a pretty substantial addition early in 11th anyway.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 10:47:44


Post by: Overread


Lets face it, Tyranids and Necrons did fantastic with their new-edition model updates, but neither faction was crying out for the wholesale updates that they got. Meanwhile at the same time Craftworld was rocking around with very old sculpts, finecast and so forth and didn't feature in the starter set for an update.

So how "much" a faction "needs" an update is not always factored into if they appear in the starter set for a launch. That said it's also clear that it doesn't stop GW updating a faction with some big strides. Eldar are almost fully updated now and the hints that there might be an updated Falcon/Vyper type unit coming (plus what looks like a hornet) means that they are getting even more of an update.

Necrons are also steadily getting more shiny things and whittling down the number of old models or finecast in their system



Dark Eldar getting a chunky new Codex and update would be fantastic; esp seeing a good many iconic units returning like the beastmaster.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 11:25:46


Post by: Dysartes


 Jack Flask wrote:
 Dysartes wrote:
Regardless of what Valrak has to say, I'm holding out hope for Dark Eldar in the 11th edition box.


Why? It's pretty certain it won't be and he's said a few times now that DE will be getting a pretty substantial addition early in 11th anyway.

A, I don't like Valrak.
B, I'd rather see Dark Eldar in there for a second go than Orks being in there for a third go.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 14:29:09


Post by: Tyel


 Overread wrote:
Lets face it, Tyranids and Necrons did fantastic with their new-edition model updates, but neither faction was crying out for the wholesale updates that they got. Meanwhile at the same time Craftworld was rocking around with very old sculpts, finecast and so forth and didn't feature in the starter set for an update.

So how "much" a faction "needs" an update is not always factored into if they appear in the starter set for a launch. That said it's also clear that it doesn't stop GW updating a faction with some big strides. Eldar are almost fully updated now and the hints that there might be an updated Falcon/Vyper type unit coming (plus what looks like a hornet) means that they are getting even more of an update.

Necrons are also steadily getting more shiny things and whittling down the number of old models or finecast in their system


This might be special pleading, but I think the issue is how big a wave is.
Eldar got a lot of units in 9th and 10th (and may get a few more yet) - but I think Tyranids got more all in one go. Suspect the same would be true of Necrons in 9th.

Admittedly, if GW would do the equivalent for DE as Eldar in either 9th or 10th, that would be the biggest DE release in 16 years.
It comes down to whether you think they need to refresh everything. I mean I'd argue Kabalites/Wyches etc hold up reasonably well. But they are becoming quite old sculpts. In a world where Guilliman is getting a bit dated after 10 years or so.

I guess deep down I'm suspect GW would go "we screwed up with the Ork Boys refresh, lets have another go". Not saying its never happened before, but its not usually been their approach. But then 2021 will be 5 years ago rather than a blink of an eye.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 14:35:57


Post by: Mad Doc Grotsnik


Dark Eldar are missing some units. Special/Named characters (Headtaker, Duke Sliscus, and I’m sure there’s another one). Court of the Archon needs to come to plastic.

Not a player, but I wouldn’t say no to separate kits for the Fancy Trueborn Warriors and those Elite Wyches I’m afraid I can’t recall the name of.

Grotesques desperately need plastic. Not just because I hate resin, but they need the model variety.

Beyond those? The existing range absolutely holds up. And for those wanting a refresh? Be careful what you wish for, as you may lost the modularity. New units I’m typically welcoming of, but not being particularly invested in Dark Eldar, I’ve no particular suggestions


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 14:51:53


Post by: Crispy78


 Mad Doc Grotsnik wrote:

Not a player, but I wouldn’t say no to separate kits for the Fancy Trueborn Warriors and those Elite Wyches I’m afraid I can’t recall the name of.


Not that there's anything stopping them coming back, but they've been gone since the 10th edition index. You could argue that the Kabalite kill-team might count as a replacement for Trueborn I suppose.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 15:06:25


Post by: Mad Doc Grotsnik


I kinda, ish, get why they were removed. Other than weapon loadout it takes a variant paint scheme to delineate Trueborn (slightly better stats, more reliable armour) from Kabalite Warriors.

So they do need a separate kit. What you or I might think about the design studio’s priorities? Presumably said new kit wasn’t on the slate this time around, so out they come.

Hopefully that’ll be addressed in the near future.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 19:45:05


Post by: Tyel


I guess it depends on the kit - but I think most of the "veteran so it can take 4 special weapons" units have gone from 40k. If they roll out Trueborn/Bloodbrides/Haemoxytes (yeah, I had to look that one up) as just... the same kit but with a few extra weapons, I think its potentially a waste.

In my view the issue is that a bit like Necrons and Tyranids, Dark Eldar are seemingly finished. Sure you can look at making a plastic Court of the Archon, Grots and Beastmaster+friends, but there isn't obvious unit types missing. They fundamentally need a new vision - and a load of "new stuff" on the back of that. That will double-up on roles, but gives scope for buying models and collecting/building a new army.

Eldar arguably didn't get that - its mostly been 1:1 refreshes. But then Eldar have arguably been the most defined multi-faction faction since 2nd edition. You've had Guardians+Psykers, Wraiths, Aspect Warriors, Jet Bikes etc. Alongside Space Marines and Orks they had the breadth. (Guard for instance could run "all infantry" or "all tanks" - but the level of spam wasn't quite the same imo.) Dark Eldar really suffered from the idea that you could (and should) split the book in 3.5 factions, but with half or a third of a the units.

Anyway this feels in danger of going off topic. If Orks are in the starter, what are they going to get across about 10 different kits?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 19:55:17


Post by: Mad Doc Grotsnik


There’s room to explore new Cults as kind-of-aspect analogues.

Currently they’ve Wyches, Incubi, Hellions, Reavers and Scourges.

Pleasingly, they’re not so lazy as to be “Aspects But With Spikes”. But within the army, they serve much the same purpose. Highly specialised units which need to be set upon their preferred prey.

And there is design room for more. What they should or could be I’ll leave to those more invested in the army. But as someone fond of the aesthetic but otherwise not massively invested, I don’t think my opinion there would carry much weight.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 19:57:27


Post by: Malika2


A plastic Asdrubael Vect would be pretty gnarly...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 21:03:04


Post by: Perfect Organism


Tyel wrote:
If Orks are in the starter, what are they going to get across about 10 different kits?

It would be interesting if they didn't just have 'generic orks' but instead focused on one specific clan (or other faction like KoS, freebootaz, etc.)
Death Skulls could have Mad Dok Grotsnik, who might tie in with new units like madboys or cyborks. The range could be rounded out with various looted vehicles.
Bad Moons could have Nazdreg, and we need a plastic weirdboy. Other than that though, I'm not sure how well BM suit specialist units.
Goffs have been the posta-boyz for a long time, but they suffer from being the most 'generic' of the clans, with only stormboys as their distinctive favoured unit, although the old Goff musicians were pretty great and could be re-visited.
Evil Suns feel like they have plenty of support in the form of light vehicles, but nob bikers and Wazdakka Gutzmek have been sadly missed.
Snake Bites feel like they suffer from confusion with beast snaggaz, and probably look too primitive to headline the starter set of a 'sci fi' wargame. Would be fun to have old Zogwort and a bunch of squigs in plastic though.
Blood Axes are probably right out, given that their central concept is to be un-orky orks (and so awful for giving people an impression of what orks are like in the setting) and working with humans (possibly leading to misconceptions about which side are the sympathetic faction). I would dearly love to see some looted vehicles and human (or abhuman, or other xenos) mercenaries working for the orks though.
Overall, DS and BM would seem the most promising clans for special treatment.

In terms of generic ork stuff, the most obvious remaining gap is the lack of a plastic weirdboy / warphead. There are a handful of infantry units and characters from the past or background which could return; madboys, 'ardboyz, stikkbommaz, etc. but they are really not that distinct from basic boyz. A more elite unit of runts might be cool, possibly adding a sniper unit to the line-up. Just re-sculpting some of the older kits seems generally more likely, which would be disappointing as most of them look fine (the main problem is that some of the older ones have the single tubular buttock, but it's not universal and easily covered up). The more promising 'concept space' for innovation would be new vehicles. There's a virtually unlimited range of possibilities, but the most obvious one would be a proper tank. Some of the older vehicle kits like the battlewagon and trukk could see an update; getting the option for rokkit launchas back would be nice, and I'm sure GW would like to have all the BW options in one neat casting. Some kind of mek-vehicle or mek-biker unit would be fun.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 22:03:56


Post by: Sgt. Cortez


 Mad Doc Grotsnik wrote:

Beyond those? The existing range absolutely holds up. And for those wanting a refresh? Be careful what you wish for, as you may lost the modularity. New units I’m typically welcoming of, but not being particularly invested in Dark Eldar, I’ve no particular suggestions


You know, that's what I fear about Orks when they become the edition starter faction. Orks still have some of GW's best kits, like the nob, the Trukk, stormboyz and others. They also constantly got something new in most editions, unlike Dark Eldar, which usually lost stuff.
So, I'm not really sure where they want to go with this, but it's likely they'll just blow up all cross-kit compatibility, give us some monopose shoota Boyz for 40€, monopose choppa Boyz for 40€, split Lootas and burnaz and mini meks, throw in the occasional bespoken special weapon you never heard of, change some armour types and weapons around like they did with tankbustaz and in the end they did a lot of stuff with the faction to make it even more expensive and of which nothing is actually needed.

Personally I think the reason Dark Eldar are not in the edition starter is either because they never sold as much as other non-imperial factions or GW couldn't really come up with a large world-changing narrative that explains why Dark Eldar of all things now should do a large scale assault on the Imperium that somehow rivals the stuff the necrons and tyranids did. (Yeah, well, Mortarion and the Death Guard actually also just conquered 3 stars and made it into the starter, but at least they threatened Macragge)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 22:07:43


Post by: Malika2


GW can come up with whatever background story to make the faction they are trying to sell look totally badass. Want the Dark Eldar to become the big baddy, just claim that Asdrubael Vect is torturing the Khan and is now planning on accessing the Emperor's Golden Throne!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 22:20:34


Post by: Hellebore


 Dysartes wrote:
 ZergSmasher wrote:
Not sure why we need a new Guilliman model when there are other Loyalist Primarchs they could bring back (Russ, Vulkan, The Khan).

Shadow Mode Corax would probably be the most interesting sculpt.

Regardless of what Valrak has to say, I'm holding out hope for Dark Eldar in the 11th edition box.


I actually would like to see a raven and wolf release, of old man russ and corax in beast modes. The symbiotic relationship between real wolves and ravens is interesting to see and could create some really evocative imagery of both chapters fighting alongside in complementary ways.

I don't think GW consider the DE to be big bad threat as an opponent in a starter box. They only got it once when they were first released.

They've pretty much only rotated between chaos, orks, necrons and nids. as the big bad.

Every other faction has to fit in the cracks between them


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 22:47:52


Post by: LunarSol


DE aren't anywhere near popular enough to be a headliner. It wasn't that long ago that they seemed like they were going to be consolidated into their bigger brother who, despite being competitively popular, really don't have that much broad appeal either.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 23:13:26


Post by: Ashiraya


It's a somewhat overused argument when it comes to 40k ranges so my apologies for dragging it up again, but how much of that impopularity is rooted in their neglect?

The last time DE had a properly stellar range was what, 5th edition? 6th? By 2026 standards they are in a fairly miserable state. I actually think kits like the basic Kabalite Warriors and Raider are fundamentally excellent designs, but they ultimately show their age on a technical level, and their range is plagued with finecast kits (which are now largely being culled rather than refreshed).

I think they deserve a shot. I agree that an edition launch feature may be brave, but they for sure could use the Aeldari's treatment.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/14 23:20:25


Post by: Hellebore


 Ashiraya wrote:
It's a somewhat overused argument when it comes to 40k ranges so my apologies for dragging it up again, but how much of that impopularity is rooted in their neglect?

The last time DE had a properly stellar range was what, 5th edition? 6th? By 2026 standards they are in a fairly miserable state. I actually think kits like the basic Kabalite Warriors and Raider are fundamentally excellent designs, but they ultimately show their age on a technical level, and their range is plagued with finecast kits (which are now largely being culled rather than refreshed).

I think they deserve a shot. I agree that an edition launch feature may be brave, but they for sure could use the Aeldari's treatment.


I expect they will, but just as with the eldar, they will get it in the cracks between editions.


The eldar, votann and tau are on the 'good guy' side of 40k with imperial armies, but will never get prime position in starter box either. They aren't bad guy galactic ending threats so they won't get to be imperial antagonists in a starter box either. They are arguably in a worse position than something like the DE because they have no chance of being on either side of the starter. At least the DE have the possibility of being an antagonist with a new Asdrubael even if they won't.



If you look back at the history of 40k, the craftworlds are older than almost every faction, including most marine chapters and yet have never been in a starter set. They are the longest running faction that has never been in one.




Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 11:48:54


Post by: Tyel


 Ashiraya wrote:
It's a somewhat overused argument when it comes to 40k ranges so my apologies for dragging it up again, but how much of that impopularity is rooted in their neglect?

The last time DE had a properly stellar range was what, 5th edition? 6th? By 2026 standards they are in a fairly miserable state. I actually think kits like the basic Kabalite Warriors and Raider are fundamentally excellent designs, but they ultimately show their age on a technical level, and their range is plagued with finecast kits (which are now largely being culled rather than refreshed).

I think they deserve a shot. I agree that an edition launch feature may be brave, but they for sure could use the Aeldari's treatment.


Not convinced there's any evidence DE are especially unpopular beyond the fact its an older range that isn't pushed.
Okay there were still Covid lockdowns in 2021 - but for that year when DE were the best faction in the game, they were suddenly mysteriously everywhere. Tournament faction popularity isn't going to be a 1:1 with sales, but I think you could see the difference with something like Harlequins, a genuinely "rare" faction, that even when top faction a few times was still seeing a relatively low player rate, because the models simply didn't "exist" in circulation.

Its the same sort of argument as "Sisters of Battle are intrinsically unpopular because people didn't buy very expensive metal blister packs". Flash forward 20~ years with a new plastic army and they seem to sell fine.

Admittedly there have been some DE/Eldar "failures". But that's usually "hey, hey, here's a bargain (...) box with some new minis - but also a Venom from 2010 and a Vyper from before the fall of the Berlin Wall. We'll price it at a 10% discount. You in? No? Clearly you hate these factions."


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 11:57:05


Post by: Overread


As I recall some of those "failed" releases were back when GW was doing duel box armies and they'd put new models alongside a bunch of older ones. Long term fans didn't want anything but the new models and they could take a year to come on individual sale.

Meanwhile the boxed set was a pain to have to sell on the half you didn't want.

There was also the whole end-of-kirby era marketing which I think caused no end of headaches. Eg creating Primaris and Regular Marine lines at the same time side by side in the same army instead of the normal upgrade of sculpts.
Eldar got the "lets mash them into one army" Yinnari approach which fizzled cause on the one hand you had DE who were losing options at that time and on the other Craftworld with a very old line of plastics and finecast models.


We seem to be past that on both fronts and whilst those elements are still around they are more settled.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 16:32:45


Post by: LunarSol


Personally I just don't think DE make for very good main antagonists because they're not supposed to be big bads. They're a smaller scale villain and honestly something the game could use more of. They represent a unique brand and scale of villainy in the setting, but not one I think makes for a good headliner.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 17:40:36


Post by: Fayric


A 40K Quest game ”escape the arena of torment” with loads of cool-weird drukkhari models world be great, an then GW can forget about them for another decade.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 17:40:58


Post by: Dysartes


Why does being the latest overall "big bad" matter, though? That's only really been a thing for the last three boxes, and there's an argument for it only really being true for Leviathan as a wide-spread threat.

Death Guard were basically concentrated on the small area near Ultramar, while for Necrons is was mostly to do with the Pariah Nexus.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 17:49:32


Post by: Overread


Lets not forget a LOT of the main campaign events often just revolve around a key system or planet. The last was a single world Chaos was die hard trying to secure to cut the Imperium in Half.

That's well within the capabilities of any faction in the game. Even Genestealer Cults, who are likely the smallest single organised group compared to the rest, can manage to take whole systems.


It's all about location and timing. Dark Eldar are no way near big enough to take on the whole Imperium - can they target a few key worlds and throw the Imperium into confusion and panic - oh yes.
Can Tau rip a whole in space and time (by accident) and suddenly a whole expansionist fleet is attacking in inner Mechanicum world - yes.
Can Genestealer Cults grow on a major resource mining world; critical for the supply of raw materials for a whole cornerstone of the Imperium war machine - yes.

Heck Votaan have quite an established set of worlds near the Core.




You don't have to have the potential to eat the entire Galaxy to be the big-bad for a single edition; esp as editions are only 3 years now. If anything having more minor events actually works out better narrative wise. GW can easily back themselves into a corner with super-mega events


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 17:53:29


Post by: Shakalooloo


Dark Eldar are the faction that has gotten the closest to the Golden Throne!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 18:06:52


Post by: Mad Doc Grotsnik


GSC are possibly the most nerfarious threat.

All you need to at least start a world’s doom is a single Cult Member that has an ovipositor? And its influence will begin to spread, creating instant total loyalty, one infectee at a time.

Memory fails me on when that little biological tool is usually phased out across the generations, but it needn’t be a Purestrain.

A single individual, finding themselves on a new world.

Sure it’s a slow process. But that one individual can still kick the whole process off. And they’re not limited to a single infectee.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 18:52:31


Post by: Shakalooloo


 Mad Doc Grotsnik wrote:
GSC are possibly the most nerfarious threat.

All you need to at least start a world’s doom is a single Cult Member that has an ovipositor? And its influence will begin to spread, creating instant total loyalty, one infectee at a time.

Memory fails me on when that little biological tool is usually phased out across the generations, but it needn’t be a Purestrain.

A single individual, finding themselves on a new world.

Sure it’s a slow process. But that one individual can still kick the whole process off. And they’re not limited to a single infectee.


The maps in the GSC codexes do show Holy Terra as hosting a cult!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 18:59:38


Post by: Lathe Biosas


 Shakalooloo wrote:
Dark Eldar are the faction that has gotten the closest to the Golden Throne!


I'm sure the Mechanicus has gotten closer


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 20:04:34


Post by: MajorWesJanson


Custodes?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 20:45:19


Post by: lord_blackfang


Many potato cams have died to bring us this information


Also F in the chat for whatever natural disaster and/or AI tomfoolery transpired for this box to protrude from an exploded shipping palette but I guess it wasn't that bad if folks had time to stop and take photos.

[Thumb - 616952081_1215550530508516_1839125647509818592_n.jpg]


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 20:48:49


Post by: Lord Perversor


Just a fake mock up Imho.

Uncentered logo, drawn background instead of picture.

Not even going to mention that Cardboard type or even the plastic wrap on the pic aren't used by GW in their products.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 21:15:28


Post by: Dudeface


Veeery much AI slop


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 21:20:55


Post by: cuda1179


I would find it funny if GW was lighting AI backfires with AI altered images of real product.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 21:49:37


Post by: lord_blackfang


I totally blanked on the same gak happening with the World Eaters fake a while back.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 22:03:10


Post by: BorderCountess


 Lord Perversor wrote:
Just a fake mock up Imho.

Uncentered logo, drawn background instead of picture.

Not even going to mention that Cardboard type or even the plastic wrap on the pic aren't used by GW in their products.


Another key clue is 'Demon Lord'. GW would refer to him as a 'Demon Primarch'.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 22:32:54


Post by: Dudeface


 lord_blackfang wrote:
I totally blanked on the same gak happening with the World Eaters fake a while back.


The surgeon was a much better fake imo. They got the right sort of text in the right places, there wasn't obvious anatomical issues like this attempt has.

I suppose the realy message behind this is that this could be normal from now on. Someone knocking up fake product images via chat prompts when bored on a lunch break and dumping them out to troll.

It's going to get much harder in the future to tell them apart I think. Which, oddly, is great news for GW.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/15 23:27:29


Post by: Lathe Biosas


I'm still upset that the Sly Marbo Combat Patrol wasn't real.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 21:10:54


Post by: Mad Doc Grotsnik


Will the real Peter Turbo please stand up!

https://www.warhammer-community.com/en-gb/articles/ycu7gzna/the-new-year-preview-revealed-the-eye-of-terror/

Gallery images may shown Perturabo, Mutilator and Defiler.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 21:18:40


Post by: MajorWesJanson


Possibly a basic iron warrior or upgrade sprue pad as well


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 21:22:12


Post by: Mad Doc Grotsnik


Also, and you’ll have to manage your own expectations on this one? But from the Heresy Custards article…

Heresy Custards on Warhammer Community wrote:We’ve dropped a few hints that some of these models are also perfect for using in Warhammer 40,000 and it’s entirely true. A rules update for the Adeptus Custodes is set for later this year. But several of these new miniatures are already perfectly suitable to represent current units in Warhammer 40,000.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 22:31:18


Post by: Scottywan82


 Mad Doc Grotsnik wrote:
Also, and you’ll have to manage your own expectations on this one? But from the Heresy Custards article…

Heresy Custards on Warhammer Community wrote:We’ve dropped a few hints that some of these models are also perfect for using in Warhammer 40,000 and it’s entirely true. A rules update for the Adeptus Custodes is set for later this year. But several of these new miniatures are already perfectly suitable to represent current units in Warhammer 40,000.


My god! Encouraging us to use models from one game in another? Scandalous!


Automatically Appended Next Post:
 Mad Doc Grotsnik wrote:
Will the real Peter Turbo please stand up!

https://www.warhammer-community.com/en-gb/articles/ycu7gzna/the-new-year-preview-revealed-the-eye-of-terror/

Gallery images may shown Perturabo, Mutilator and Defiler.


I love that the Mutilator is a looking like a Centurion warsuit. And I really want that big claw to be a new Defiler.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 23:54:42


Post by: Gael Knight


Not massively sold on Huron or his cabal but the Raiders and the Reave Captain look great. They'd probably make excellent Night Lords combined with the Kill Team parts.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/16 23:59:58


Post by: Hellebore


I wonder if there's any chance the eye of terror book launches leman Russ as well.

They pitted angron against the lion, a match up that wasn't a HH one, so maybe it's perturabo vs leman Russ.

Certainly there's no better time for him than a book specifically about the eye of terror where he supposedly is.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 00:11:13


Post by: BorderCountess


 Hellebore wrote:
I wonder if there's any chance the eye of terror book launches leman Russ as well.

They pitted angron against the lion, a match up that wasn't a HH one, so maybe it's perturabo vs leman Russ.

Certainly there's no better time for him than a book specifically about the eye of terror where he supposedly is.


Alternatively? Lorgar vs. Corax. There's certainly some beef there to explore.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 00:33:59


Post by: MajorWesJanson


I doubt they are going to release 2 primarchs at the same time.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 00:35:34


Post by: Abadabadoobaddon


Where are people seeing Perturabo? I see Mutilator, Defiled, and Iron Warrior upgrade sprue parts.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 00:37:30


Post by: MajorWesJanson


 Abadabadoobaddon wrote:
Where are people seeing Perturabo? I see Mutilator, Defiled, and Iron Warrior upgrade sprue parts.


The two shoulder mount weapons on a Cataphractii looking body is either Perturabo or a Terminator Warsmith in plastic.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 02:04:41


Post by: Matrindur


Huron Blackheart and the Masters of the Maelstrom

Red Corsair Raiders

Reave-Captain

Battleforce

Upgrades


Prince Yriel

Skyreavers

Kharseth

Vyper

Starfang

Battleforce


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 02:10:50


Post by: Lathe Biosas


Some of those Red Corsairs would make excellent Space Marine Characters for the Marines Malevolent.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 06:34:36


Post by: RazorEdge


Now, I want new Chaos Raptors with Claw Feets and the Helmet Design of those Metal ones from 2002.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 08:10:38


Post by: kodos


there is there a lore reason or whats the point of the Starfang having in the rare arc? (so only 90° line of sight in the back?)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 08:17:07


Post by: Hellebore


 kodos wrote:
there is there a lore reason or whats the point of the Starfang having in the rare arc? (so only 90° line of sight in the back?)


From what I've seen, that's the tureets stowed position. The vyoer has it extended and turned in an active attack position.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 10:11:51


Post by: tauist


Dunno why but not really feeling those Raiders. GW has probs modelling cloth or something, the end result looks far too action figure'y than it would need to. Or its the paintjob, idk..

Such a pity, as the Raiders kit would otherwise have plenty of kitbashing potential (it still might have some cool bitz, but the torsos would need work)



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 12:45:57


Post by: Mothman




I wonder if this is the look for the new defiler, the EC codex on the war machines page had a large unknown vehicle on it that we were debating on if it was just fancy art, but the smoke stacks having a shoulder pad next to them and the rumour of legion specific heads make me think it might be a fancied up version of defiler art (there is a mauler fiend with a unique head to side that was just jazzed up art for codex but mostly based on the mauler model). If true Im thinking it might be closer to a mini lord of skulls style torso over the old box torso.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 13:06:18


Post by: Lord Damocles


The not-Legionnaires and not-Swooping Hawks both being 2 duplicate sprues kind of sucks.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 13:08:17


Post by: Abadabadoobaddon


I like how the Raiders don't loot Primaris equipment because that's against the Pirate Code.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 14:18:05


Post by: Mad Doc Grotsnik


 tauist wrote:
Dunno why but not really feeling those Raiders. GW has probs modelling cloth or something, the end result looks far too action figure'y than it would need to. Or its the paintjob, idk..

Such a pity, as the Raiders kit would otherwise have plenty of kitbashing potential (it still might have some cool bitz, but the torsos would need work)



Not 40K, but the Raiders are screaming out to be used as Black Shields in Heresy. Would benefit from some minor conversions and kit bashing for era appropriate weapons. But even without that they absolutely look the part of Marines on the edge of supply lines and that.

Also, and a minor thing? I’m liking that the colours of the Red Corsairs are that uniform black and red, but they’re not painted in a particularly uniform way.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 15:07:24


Post by: SnotlingPimpWagon


Can’t decide whether I like the Vyper update. Looks good, I like the profile a lot. Sharper details as well. Which is a rare sight nowadays (in resin/metal to plastic transition at least)

But the grooves on the old design and a more robust hull are such classic features, that have been burned into my brain since childhood.
The new one feels more like a plane, the old one - a fast weapon platform, which I slightly prefer.

Might buy the old Vyper before the “OOP” price hike…

The red corsairs are pretty neat, the characters are great (I like huron the least and by a great stretch, lol)
And a couple of those “rank and file” dudes in old marks of armour make my heart ache, that primaris exist rather than a rescale of the classic design, but oh well. We got heresy for that at least.

Kharseth is splendid. I absolutely adore that helmet design, and the pose… damn good mini

The rest - meh, not my cup of tea


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 16:46:28


Post by: NAVARRO


What Xeno race is that lizard man? Looks like something worth fleshing out more.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 16:51:02


Post by: Mad Doc Grotsnik


Tarrelian Dog Soldier, first shown in art in the 3rd Ed Rulebook.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 18:06:44


Post by: Dudeface


 Scottywan82 wrote:
 Mad Doc Grotsnik wrote:
Also, and you’ll have to manage your own expectations on this one? But from the Heresy Custards article…

Heresy Custards on Warhammer Community wrote:We’ve dropped a few hints that some of these models are also perfect for using in Warhammer 40,000 and it’s entirely true. A rules update for the Adeptus Custodes is set for later this year. But several of these new miniatures are already perfectly suitable to represent current units in Warhammer 40,000.


I think anyone with a memory span longer than 3 years will see the warning flags go up here. The new 'stodes don't aesthetically match any of the existing 40k kits and I expect there will be a 40k release wave that they use to sever the ranges. Worth noting GW haven't acknowledged the new edition right around the corner so any comments they make about the rules are entirely framed around 10th edition which may well end within a month of the banana box dropping.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 18:17:50


Post by: Lathe Biosas


Apparently mould lines are making a comeback.

Look at the leg of the Custodes model. Was this just a mistake, or is the bug a feature now?

[Thumb - 1000068127.jpg]


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 18:26:22


Post by: Lord Damocles


 Lathe Biosas wrote:
Apparently mould lines are making a comeback.

Look at the leg of the Custodes model. Was this just a mistake, or is the bug a feature now?

Presumably that's just a ridge in the armour like the current models also have.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 18:30:27


Post by: Platuan4th


It's an armor ridge, it's present on Stormcast as well.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 18:50:27


Post by: tauist


 Mad Doc Grotsnik wrote:
 tauist wrote:
Dunno why but not really feeling those Raiders. GW has probs modelling cloth or something, the end result looks far too action figure'y than it would need to. Or its the paintjob, idk..

Such a pity, as the Raiders kit would otherwise have plenty of kitbashing potential (it still might have some cool bitz, but the torsos would need work)



Not 40K, but the Raiders are screaming out to be used as Black Shields in Heresy. Would benefit from some minor conversions and kit bashing for era appropriate weapons. But even without that they absolutely look the part of Marines on the edge of supply lines and that.

Also, and a minor thing? I’m liking that the colours of the Red Corsairs are that uniform black and red, but they’re not painted in a particularly uniform way.


By all means, you do you. I like the Red Corsairs characters, and that alligator hunter dude with an alien dog and a powerfist are going to my shopping cart (to fill out my RT Bestiary), but I just aint feeling the raiders. Felt the same way about CSM Legionnaires when they came to KT21 Nachmund. Too much action figur'y derp on those models for my sensibilities. If I was going to do HH blackshields, I'd kitbash stock HH kits + odds and ends instead of using these. Think along the lines of that ex BA marine bloke in Necromunda. Sprinkling some scout armour bitz etc.. I've also seen some decent looking unorthodox armour mark combos on 30K subreddit which could work as a base. Add some autoguns and lasguns from Necromunda and that.. Plenty of variants for both weapons in the NEC bitz range to represent a random clutch of looted guns. Just some ideas off the top of me ed

Wasnt a fan of the new 40K EC models either, aside from some odd bitz like some of the heads and that. Guess I'm very particular when it comes to Astartes (which is also why MKX Tacticus and Phobos armours are a hard pass for me). No idea why Gravis battleplate doesnt rub me the wrong way though..



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:00:52


Post by: Ashiraya


 Platuan4th wrote:
It's an armor ridge, it's present on Stormcast as well.


Indeed, but that aside, there are sometimes mistakes in these. Have you ever looked at the 360 view of Alpharius on the GW site? They forgot to attach his right hand to his wrist. Oopsie doo!



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:21:04


Post by: Tsagualsa


 NAVARRO wrote:
What Xeno race is that lizard man? Looks like something worth fleshing out more.


As others have said, it's a Tarellian, a race notable for fighting as mercenaries for various sides regardless of their alignment. They've been mentioned to have worked for Huron, for various Chaos/Renegade groups, for Druchari and the T'au as far as i'm aware. They also have some noteworthy naval assets.

His sidekick is more interesting in my opinion: the preview states that it's a Barghesi, which is kind of a big deal - they've been alluded to as "hyper-violent" in source material at least as far back as 3rd edition, and they're reputed to be a major-ish galactic threat because of something in their biological make-up: the Imperium is very afraid of the 'nids getting hold of so much as a single sample of Barghesi genetic material, to the point that there's a dedicated chapter of Astartes whose job consists of making sure that no Barghesi leave their worlds, and nothing gets in, especially not nids. Barghesi violence-juice is one of the things that makes Bile's "New Men" so... violent, among other things. This critter here is the first official representation of a Barghesi in either model or art afaik, and it being just the pet of what might as well be a random Kroot is somewhat underwhelming.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:34:34


Post by: Lord Damocles


'Lizard man' the tarellian is also lizard woman, according to GW. Just so we know...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:38:55


Post by: frankelee


I think maybe if the armor ridge didn't extend to the sole of the shoe, and if it could decide whether it wants to be on the knee or not, would make it look a lot better. More deliberate.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:40:47


Post by: Abadabadoobaddon


Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:43:04


Post by: JNAProductions


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.
Ah yes, the realistic and carefully considered battle tactics and strategy common to 40k. This is clearly an aberration, completely against the themes and actions of the setting.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:44:03


Post by: Crimson


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


I mean, yes, all true. But it also is a wicked looking model and I want one to use as a Rogue Trader.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 19:44:33


Post by: Overread


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


Go ahead and tell that to captain Kirk/Picard/Sisco/Janeway


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:02:04


Post by: tauist


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


Did you happen to watch the reveal stream? They narrated the piece being like that because that "ship bridge" is actually some sort of mini-command station she uses to hack into enemy ships from the inside, as well as working as a strategic HUD display set during battles, via which she issues commands to her fleet.. or something along those lines. So, its not actually a piece of a Ship's bridge.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:05:07


Post by: Overread


 tauist wrote:
 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


Did you happen to watch the reveal stream? They narrated the piece being like that because that "ship bridge" is actually some sort of mini-command station she uses to hack into enemy ships from the inside, as well as working as a strategic HUD display set during battles, via which she issues commands to her fleet.. or something along those lines. So, its not actually a piece of a Ship's bridge.


His point isn't that she's hovering around on a mechanical bridge-like platform; but why a ship captain would be conducting control from surface side instead of being on the actual bridge of the ship she's commanding.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:07:10


Post by: Mad Doc Grotsnik


I’m guessing she’s most useful in a Boarding Action. They mentioned her floaty platform thing allows her to interface with enemy ships.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:09:03


Post by: Abadabadoobaddon


While it might be a beautiful sculpt, your model of Roosevelt sitting at the Resolute Desk does not belong on the back of a jeep driving around Normandy.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:13:03


Post by: MajorWesJanson


 Abadabadoobaddon wrote:
While it might be a beautiful sculpt, your model of Roosevelt sitting at the Resolute Desk does not belong on the back of a jeep driving around Normandy.


Not without at least 2 M2 brownings mounted to the desk, with silver bullets for the Nazi werewolves.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:15:22


Post by: Crimson


 Abadabadoobaddon wrote:
While it might be a beautiful sculpt, your model of Roosevelt sitting at the Resolute Desk does not belong on the back of a jeep driving around Normandy.


Let's face it, that seems exactly like how 40K would handle it.


As for the whole squad, I hope that Huron's gang actually get some rules reflecting their competences instead of just being ablative wounds like Titus' assistants.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:18:24


Post by: xttz


 Overread wrote:


His point isn't that she's hovering around on a mechanical bridge-like platform; but why a ship captain would be conducting control from surface side instead of being on the actual bridge of the ship she's commanding.


She's driving closer to hit them with her sword


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:19:24


Post by: Lord Damocles


If she wasn't floating around outside her ship/fleet, Huron's only female friend would be an alien dog man.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:24:17


Post by: cygnnus


 Mad Doc Grotsnik wrote:
Tarrelian Dog Soldier, first shown in art in the 3rd Ed Rulebook.


Slicey-dicey
Onsey twicey
Fang and claw will
Kill Dredd nicely!

Sure looks close to a Klegg to me!

But, yes, def the old Terrelian Dog Solider.

Valete,

JohnS


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:34:21


Post by: Ashiraya


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


Same reason Lotara just got a model even though she would never be caught dead running around on the surface.

This game doesn't really have non-combat models the way, say, that Game of Thrones game does. So they are what they are.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:42:47


Post by: lord_blackfang


 MajorWesJanson wrote:
 Abadabadoobaddon wrote:
While it might be a beautiful sculpt, your model of Roosevelt sitting at the Resolute Desk does not belong on the back of a jeep driving around Normandy.


Not without at least 2 M2 brownings mounted to the desk, with silver bullets for the Nazi werewolves.


I want it!


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 20:58:49


Post by: BorderCountess


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


::Gestures vaguely at the Wardens of Ultramar kit::


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 21:35:19


Post by: A Town Called Malus


 BorderCountess wrote:
 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


::Gestures vaguely at the Wardens of Ultramar kit::


Gestures at every Rogue Trader who insists on overseeing combat personally, accompanied by their Navigator, and the head astropath of their choir, and their chief engineer.

Because in 40K, ship captains can still be swashbucklers and their word is law on their ships, including whether they get to leave to fight up close and personal.

Because 40K is meant to be silly.


Automatically Appended Next Post:
 Abadabadoobaddon wrote:
While it might be a beautiful sculpt, your model of Roosevelt sitting at the Resolute Desk does not belong on the back of a jeep driving around Normandy.


In our world, no. In 40K it absolutely does.

Like, isn't that basically what the Inquisitor Fyodor Karamazov model was? He even had his paperwork and a clerk with him.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 21:45:04


Post by: Hellebore


If jean luc Picard, captain of the most sensible SciFi in existence leads away missions then it behoves ship captains from one of the more bonkers scifis to at least match that energy....

Its not like 40k has been shy of having their strategic commanders lead from the frontline instead of from an exterminatus proof bunker thousands of ks from it.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 22:16:57


Post by: lord_blackfang


Sail me closer I want to hit them with my sword


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 22:55:00


Post by: Mad Doc Grotsnik


Don’t care. She’s going in my Underhive.

House Greim Overseer for the nascent settlement my campaigns will revolve around the founding and expansion of.

I know it makes sense. You know it makes sense.


Automatically Appended Next Post:
 cygnnus wrote:
 Mad Doc Grotsnik wrote:
Tarrelian Dog Soldier, first shown in art in the 3rd Ed Rulebook.


Slicey-dicey
Onsey twicey
Fang and claw will
Kill Dredd nicely!

Sure looks close to a Klegg to me!

But, yes, def the old Terrelian Dog Solider.

Valete,

JohnS


Hey! Don’t be so judgemental. It could be Sensitive Klegg.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 22:56:08


Post by: Lathe Biosas


If the Honor Harrington series taught us anything that the bridge of a starship is not always the safest place to be.

Unless you happen to appear on the cover of the book. Or be a tree cat.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/17 23:40:53


Post by: Tyel


SnotlingPimpWagon wrote:
Can’t decide whether I like the Vyper update. Looks good, I like the profile a lot. Sharper details as well. Which is a rare sight nowadays (in resin/metal to plastic transition at least)

But the grooves on the old design and a more robust hull are such classic features, that have been burned into my brain since childhood.
The new one feels more like a plane, the old one - a fast weapon platform, which I slightly prefer.


Having a similar reaction.

I feel if you are going to go with the more "plane" style, there's no way the "gun pod" would be so... flimsily attached? You can argue anything is better than a guy sitting in a chair - but that felt reasonable for being "a bigger jetbike".

Which is exactly what they've seemingly done with the "Starfang" - although that's just giving me strange uncanny valley feelings. Like you've taken a 40k mini and then stuck some stuff from an entirely different producer on it. That will probably pass in time.

Kharseth is an obvious homage to the ancient old Farseer and I like it for that.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 02:27:13


Post by: ccs


 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


If you'd ever watched any Star Trek.... You'd know that the command staff/bridge crew/senior officers ALWAYS personally go into battle.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 02:27:56


Post by: Hellebore


The issue I have with the vyper is more that they have an automated turret on the wave serpent with a twin linked weapon, it seems silly not to put one on this platform when it's so small. A squadron of vypers puts twice as many Eldar at risk than the same number of wave serpents, with fewer weapons, less armour and no transport.

Just seems like an unnecessary amount of crew. I will fill in the cockpit with gubbins and leave off the canopy I think.




I must say that apart from some of the hilarious punk haircuts the red corsair marines look fantastic.

Its nice to see classic marine armour and helmets rather than the mono design primaris armour.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 04:00:09


Post by: Abadabadoobaddon


ccs wrote:
 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


If you'd ever watched any Star Trek.... You'd know that the command staff/bridge crew/senior officers ALWAYS personally go into battle.

Star Trek is stupid too. Yeah I said it big whup wannafightaboudit.

But anyway the more I think about it, what really bothers me about pirate lady is that they made her standing on what looks like a cross-section of her actual ship, which would make sense if it's part of a diorama, but nope we're supposed to accept it's an actual gaming piece but it's ok the writers will come up with some reason why it makes sense for her to be running around the battlefield on a piece of her bridge. Like Huron looks over at her, does a double-take. "Captain Sargotta! I thought I told you to remain aboard the Reign of Spite. What are you doing down here? And where the hell is the rest of my ship??"


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 05:12:34


Post by: ccs


 Abadabadoobaddon wrote:
ccs wrote:
 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


If you'd ever watched any Star Trek.... You'd know that the command staff/bridge crew/senior officers ALWAYS personally go into battle.

Star Trek is stupid too. Yeah I said it big whup wannafightaboudit.


No thanks, I don't care about your opinion of Star Trek.
But people (including myself a few years later) have been making fun of the ST bridge crews running off into harms way since Sept of 1966....
Entertaining TV, but it'd be pretty daft in reality.

 Abadabadoobaddon wrote:
But anyway the more I think about it, what really bothers me about pirate lady is that they made her standing on what looks like a cross-section of her actual ship, which would make sense if it's part of a diorama, but nope we're supposed to accept it's an actual gaming piece but it's ok the writers will come up with some reason why it makes sense for her to be running around the battlefield on a piece of her bridge. Like Huron looks over at her, does a double-take. "Captain Sargotta! I thought I told you to remain aboard the Reign of Spite. What are you doing down here? And where the hell is the rest of my ship??"


So rebase her. I'm sure you could scrounge up a tactical rock or something.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 07:02:46


Post by: Lord Damocles


Red Corsair boarding actions must be a nightmare to organise if they have captain 'I'm not even going to wear a hat or breathing apparatus' accompanying the Marines. Boarding torpedoes are right out as a tactic...


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 08:33:43


Post by: Hellebore


That's true for Titus group as well.

I would much rather cool mixed units like this than just another boring marine command squad.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 09:06:40


Post by: Vorian


Tyel wrote:
SnotlingPimpWagon wrote:
Can’t decide whether I like the Vyper update. Looks good, I like the profile a lot. Sharper details as well. Which is a rare sight nowadays (in resin/metal to plastic transition at least)

But the grooves on the old design and a more robust hull are such classic features, that have been burned into my brain since childhood.
The new one feels more like a plane, the old one - a fast weapon platform, which I slightly prefer.


Having a similar reaction.

I feel if you are going to go with the more "plane" style, there's no way the "gun pod" would be so... flimsily attached? You can argue anything is better than a guy sitting in a chair - but that felt reasonable for being "a bigger jetbike".

Which is exactly what they've seemingly done with the "Starfang" - although that's just giving me strange uncanny valley feelings. Like you've taken a 40k mini and then stuck some stuff from an entirely different producer on it. That will probably pass in time.

Kharseth is an obvious homage to the ancient old Farseer and I like it for that.


It still is just a guy in a chair though. He's just got a little canopy covering his top half. You still see his/her little legs dangling down


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 09:41:00


Post by: NAVARRO


Tsagualsa wrote:
 NAVARRO wrote:
What Xeno race is that lizard man? Looks like something worth fleshing out more.


As others have said, it's a Tarellian, a race notable for fighting as mercenaries for various sides regardless of their alignment. They've been mentioned to have worked for Huron, for various Chaos/Renegade groups, for Druchari and the T'au as far as i'm aware. They also have some noteworthy naval assets.

His sidekick is more interesting in my opinion: the preview states that it's a Barghesi, which is kind of a big deal - they've been alluded to as "hyper-violent" in source material at least as far back as 3rd edition, and they're reputed to be a major-ish galactic threat because of something in their biological make-up: the Imperium is very afraid of the 'nids getting hold of so much as a single sample of Barghesi genetic material, to the point that there's a dedicated chapter of Astartes whose job consists of making sure that no Barghesi leave their worlds, and nothing gets in, especially not nids. Barghesi violence-juice is one of the things that makes Bile's "New Men" so... violent, among other things. This critter here is the first official representation of a Barghesi in either model or art afaik, and it being just the pet of what might as well be a random Kroot is somewhat underwhelming.


Thank you guys. The more I hear about the lore the more I want to see a small unit of reptilians mercenaries and their pets. The sculpt also looks pretty good so its a nice starting point.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 12:32:48


Post by: tauist


So what happens when that adolescent Barghesi gets absorbed as biomass by a Tyranid player? Game Over for everyone?

They should make a special rule stating that if that model gets incapacitated by a Tyranid opponent, the IoM is immediately removed from 40K


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 16:16:05


Post by: cuda1179


Kinda depressing that Chaos is getting mercs in their list and Dark Eldar keep losing their different species.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 16:25:55


Post by: Lord Damocles


 cuda1179 wrote:
Kinda depressing that Chaos is getting mercs in their list and Dark Eldar keep losing their different species.

Is a not-Vyper with a slightly different gun not enough for you? /s


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 16:27:01


Post by: MajorWesJanson


Now that the assets and design language is there, maybe there will be a Tarellian kill team.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 17:00:33


Post by: A Town Called Malus


 Abadabadoobaddon wrote:
ccs wrote:
 Abadabadoobaddon wrote:
Sorry, but that pirate captain lady is just pants-on-head stupid. In case you didn't realize she's a ship captain, they gave her what looks like an actual piece of her ship's bridge to float around the battlefield on. Why would you want the captain of your ship floating around an active warzone instead of, oh I don't know, commanding the ship from the safety of said ship? They should have painted her as hologram - that would have made more sense at least.


If you'd ever watched any Star Trek.... You'd know that the command staff/bridge crew/senior officers ALWAYS personally go into battle.

Star Trek is stupid too. Yeah I said it big whup wannafightaboudit.

But anyway the more I think about it, what really bothers me about pirate lady is that they made her standing on what looks like a cross-section of her actual ship, which would make sense if it's part of a diorama, but nope we're supposed to accept it's an actual gaming piece but it's ok the writers will come up with some reason why it makes sense for her to be running around the battlefield on a piece of her bridge. Like Huron looks over at her, does a double-take. "Captain Sargotta! I thought I told you to remain aboard the Reign of Spite. What are you doing down here? And where the hell is the rest of my ship??"


Again, you're applying a level of sense that does not and has never existed in 40K. It makes zero real-world sense for any officer in a high command position to be taking direct part in any combat in 40K rather than sitting in a secured HQ surrounded by datafeeds, a full staff, and communications apparatus. Eisenhower wasn't storming the beaches of Normandy in the first wave. But 40K doesn't follow real world sense, so Guilliman, and Calgar, and Shadowsun, and Farsight, and Creed etc. are all there, getting stuck in on the front line rather than overseeing the whole campaign.

The reason is that she wants to go out and take part in the ground fighting and direct her ship from her hovering battle-bridge, and she's the captain so what she wants, she gets.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 17:07:24


Post by: Overread


It also makes zero sense for the leman russ to be such a tall tank when all it does is make it easier to be shot at.

Also to restrict power armour to just Space Marines and not use it wholesale for the entire armed forces

And to take a munitions tithe from a world under invasion and ship those munitions to an armoury that's so overoaded that its dumping excess in the recycler

Or to have zero concept of life-work balance and basic health and safety in a massive city-sized factory that's so bad with everything that whole regions just collapse into the ground enough to have allowed a civilization to arise in the depths!

Or or or or a thousand other things that makes a general or captain on the front lines seem sane and logical




Not to mention that 40K was born from the era of heroic films and franchises. That your general is on the front lines fighting and suffering because this makes them stronger and fight harder, better and do better in everything and stuff like that.

Honestly the only faction that should have generals on the front line is orks and Tyranids can justify it as "we can just make another identical, but really we should just use the mind link and not even need a local tyrant" (and then you can argue that they should just make armies of Hive Tyrants anyway)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 18:33:12


Post by: The Phazer


 Abadabadoobaddon wrote:

Star Trek is stupid too. Yeah I said it big whup wannafightaboudit.

But anyway the more I think about it, what really bothers me about pirate lady is that they made her standing on what looks like a cross-section of her actual ship, which would make sense if it's part of a diorama, but nope we're supposed to accept it's an actual gaming piece but it's ok the writers will come up with some reason why it makes sense for her to be running around the battlefield on a piece of her bridge. Like Huron looks over at her, does a double-take. "Captain Sargotta! I thought I told you to remain aboard the Reign of Spite. What are you doing down here? And where the hell is the rest of my ship??"


They explicitly said on the stream that her floating platform had lots of mechadendrites and was able to hack into opposing ships systems to take them over and steal the vessel. Certainly seems reasonable that she'd do Boarding Patrol missions on that basis.

I don't think it's too silly that a battle can represent a attack by your opposition on one of Huron's leadership meetings etc either. Lots of things in 40k only make sense in a battlefield where you've had to come up with a fairly esoteric list of reasons why everyone is there. The Ultramarines very likely never fight the Blood Angels. Even Space Marine commanders would be in a tent five miles behind the front lines in practice. Guilliman would never make planetfall, he's just too busy.

These are all things we have to come up with mad scenarios to explain and suspend disbelief on a little bit.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 18:46:55


Post by: cole1114


Ooo, the dog in Huron's thing is a barghesi. There've been lots of fan interpretations of them, since they're known for wiping out lots of marines during the great crusade. And never being wiped out in turn, only held to a stellar region.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/18 23:33:12


Post by: Mad Doc Grotsnik


Baby Barghesi though! Is only ickle.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 02:19:37


Post by: Kid_Kyoto


The 40k universe, like the Star Trek universe operates on a D&D style level system. The Captain is the highest level character and therefore has the most hit points, the best THACO, the most skills, is the best hand to hand fighter, the best marksman, the best shuttle pilot and has the highest move silently score.

Just accept it.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 03:36:22


Post by: A Town Called Malus


 Kid_Kyoto wrote:
The 40k universe, like the Star Trek universe operates on a D&D style level system. The Captain is the highest level character and therefore has the most hit points, the best THACO, the most skills, is the best hand to hand fighter, the best marksman, the best shuttle pilot and has the highest move silently score.

Just accept it.


Well, not always the case. The Imperial Navy, like the Guard and basically all Imperium bureaucracies, has a very big helping of 19th century style "buy your commission as you are from a noble family" going on. So the captain can just be born from the right family and gone through school plus some time as a junior officer, in some cases. And you could make some absolutely lethal arch militant characters in the Rogue Trader RPG who could gut any captain if that captain's arch militant didn't stop them first. But what the captain does have access to is first dibs on all the new toys.

Though the smart ones make sure their command staff are happy and looked after. Especially that Seneschal. They basically run this ship, after all. It's not like I have time to go over the minute details like food stores, fuel, ammunition and the like. I need to plan my next soiree. Well, I need to ask my seneschal to do that. But I do need to pick out my new outfit for it, out of the options provided by my trusty seneschal. After all, ruffs are out this year. I made sure of that after the incident with the soup at the anniversary of my ascension. So of course you can see that I am clearly too busy to deal with trifling matters.

And of course their family also basically runs my whole protectorate, too, as they do such a good job on the ship it was only proper to reward them. Why, without that one family, my whole trade empire would fall completely apart!

...

Hmmmm, I think I may have made a mistake here... Seneschal, connect me to the nearest choir relay, I need to send a message. Oh, don't worry about to whom, if it were that important I would be asking you to send the message, wouldn't I?



Now yeah, the Imperial Navy is different in some ways to Rogue Traders, but the captain will still be regarded as a a lord on their ship by the thousands of crew who live their entire lives in the bowels of the ship, never even seeing the captain, or any of their officers, only hearing about them in stories or announcements over the ships vox system. Tales will still be told in awed tones around the gruel dispenser about the great inspection of M41.998, when old Smitty actually caught a glimpse of the Lord Captain's Hat above the wall of her bodyguards.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:13:19


Post by: tauist


Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:20:19


Post by: NAVARRO


 tauist wrote:
Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon



Cant say that sounds all that great. More push fit single sculpts no options Boyz? More intercessors?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:36:17


Post by: xttz


 NAVARRO wrote:

More push fit single sculpts no options Boyz?


The Necron warriors & Tyranid termagants released at the start of the last two editions both had weapon options, so I'm not sure why new boyz would be different.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:39:02


Post by: Nevelon


“at least” leaves a lot of room for other stuff. Going off previous boxes, what’s listed should be only about half the contents.

(just my thoughts and guess, not facts to back that)


Automatically Appended Next Post:
 xttz wrote:
 NAVARRO wrote:

More push fit single sculpts no options Boyz?


The Necron warriors & Tyranid termagants released at the start of the last two editions both had weapon options, so I'm not sure why new boyz would be different.


The nids in the starter box had no options, but the kit was designed that the extra sprue included in the normal/full retail box gave them a bunch.

Which was better then a lot of other starters, where the no-option units were overshadowed by the full kit once it came out. The nid extra sprue could kit out a lot of spare bodies, which were available in a number of places.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:43:20


Post by: Asmodai


 xttz wrote:
 NAVARRO wrote:

More push fit single sculpts no options Boyz?


The Necron warriors & Tyranid termagants released at the start of the last two editions both had weapon options, so I'm not sure why new boyz would be different.


Termagants only had Fleshborers in the Leviathan box though.


It'll take a lot to sell me on this one since I don't have much interest in Orks and Vanguard Vets seem like the sort of unit that it's worth waiting for the multi-part kit on. (And two Space Marine halves of Dark Imperium gave me all the Intercessors I'll ever need.)


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:52:31


Post by: NAVARRO


 xttz wrote:
 NAVARRO wrote:

More push fit single sculpts no options Boyz?


The Necron warriors & Tyranid termagants released at the start of the last two editions both had weapon options, so I'm not sure why new boyz would be different.


Terms were monopose and single weapon on all starters? The upgrade sprue with other pews pews came later on in individual box. Poses remained the same mono style...you can get away with that on terms though...

What should be different for Boyz? Well not what we have today, mono, lack options thats why we have 2 kits going on simultaneously.

In short monopose on Orks is a bad call IMO.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 16:59:56


Post by: warl0rdb0b


I think the most likely things will be 10 mono bodies with 2 arm load outs each, I shoota 1 slugga/choppa, with one also having heavy weapons. Not sure how they'll factor the Boss in, the bigger body makes them unlikely to be built from a boy without using the set up on the current multi part set. Otherwise, it'll just be a variation on the current mono build set with 10 more unique poses, and continue the trend of Ork releases being fairly unimpressive when taken in multiples, like the buggies.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 17:00:20


Post by: Platuan4th


 NAVARRO wrote:


What should be different for Boyz? Well not what we have today, mono, lack options thats why we have 2 kits going on simultaneously.

In short monopose on Orks is a bad call IMO.


The Monopose Boyz look a lot better than the multiparts, the only real problem with them is the mixed gear. I'd be perfectly fine with monopose boyz if there were two kits for full sets of shootas and choppas.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 17:14:25


Post by: LunarSol


 Platuan4th wrote:
 NAVARRO wrote:


What should be different for Boyz? Well not what we have today, mono, lack options thats why we have 2 kits going on simultaneously.

In short monopose on Orks is a bad call IMO.


The Monopose Boyz look a lot better than the multiparts, the only real problem with them is the mixed gear. I'd be perfectly fine with monopose boyz if there were two kits for full sets of shootas and choppas.


I will be very happy to own a mix of all three


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 17:26:47


Post by: Gomezaddams


Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon


Wasn't it Dark Eldar? And then wasn't it Chaos? I mean the marine side is more of an educated guess at this point really isn't it so as long as Valrak guesses enough times and reads any rumour posted, chances are he'll be right

I mean we probably aren't getting another Dread, so we'll probably get a full ten intercessors to bulk the set out a bit. We won't be getting Terminators (already easy build), and we're missing the shooty element it seems. So one more unit at least to try and get us into that 20 model bracket. Some form of Heavy intercessor unit but with super duper heavy bolters?

Hero wise... lets go for a LT in Scout Armour that acts as a spotter for friendly units. That way he can't really go in other units like the Phobos/Biologus from last time, but still feels super useful and means everyones going to want one.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 18:19:06


Post by: NAVARRO


Its difficult to say that monopose fits all swarm armies, but also I cant say all monopose is the same.

I can divide things as

- Monopose Poxwalkers with absolute loads of monos, no options miniatures.
- Monopose Termas, 10 poses and minimal alternative weapon sprues, they still look all the same though.
- Monopose Komandos Now you can build 2 very different minis per pose tooling 20 minis per box.

None of those come close to what we see in necromunda, multipart high customisable weapon packs, its a sandbox.

Orks boys should be sandbox kind of minis but if they will be in a starter I bet they will be Monopose Termas at best.

What I dont like about starter minis and looking at Nids, snap fits, no options, single minis, repacked with no extra options, at an absolute ridiculous price... Thats what Im not prepared to support.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 18:27:23


Post by: cole1114


It's interesting how much the rumor for the box has been pared down from previous videos. Valrak previously said it would be:

Devastator Captain

new Landspeeder variant

nu-Tactical Squad

Vanguard Veterans

Flame-based Dreadnaught variant

Multipart Outriders


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 18:32:16


Post by: Dudeface


 Gomezaddams wrote:
Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon


Wasn't it Dark Eldar? And then wasn't it Chaos? I mean the marine side is more of an educated guess at this point really isn't it so as long as Valrak guesses enough times and reads any rumour posted, chances are he'll be right

I mean we probably aren't getting another Dread, so we'll probably get a full ten intercessors to bulk the set out a bit. We won't be getting Terminators (already easy build), and we're missing the shooty element it seems. So one more unit at least to try and get us into that 20 model bracket. Some form of Heavy intercessor unit but with super duper heavy bolters?

Hero wise... lets go for a LT in Scout Armour that acts as a spotter for friendly units. That way he can't really go in other units like the Phobos/Biologus from last time, but still feels super useful and means everyones going to want one.


He's been constant on orks for a year I think at this point. Dark eldar was online echo chamber stuff as a wish due to the age of the range.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 18:43:39


Post by: Ashiraya


 tauist wrote:
Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon


New Intercessors? For real? And I thought the new Calgar was a questionable use of resources. Who on earth thinks _Primaris Intercessors_ are in need of an update?

(Aside from the people who would say "update them and make them look like firstborn again" - fair opinion, but you know that's not what GW is doing).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 19:06:24


Post by: LunarSol


I could see them updating it to include Sgt weapons and maybe some options in place of the grenade launcher.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 19:19:47


Post by: Asmodai


 Ashiraya wrote:
 tauist wrote:
Latest Valrak rumours for the 11th ed box:

Apparently, going to be titled "Armageddon"

Marines will get at least:
- New Interecessors (same loadout as before)
- Vanguard Vets
- Jump Chaplain

Orks will get at least:
- New Boyz
- 'Uge Kannon of sorts

Valrak suspects there will be at least a teaser for Armageddon at the next reveal stream during Adepticon


New Intercessors? For real? And I thought the new Calgar was a questionable use of resources. Who on earth thinks _Primaris Intercessors_ are in need of an update?

(Aside from the people who would say "update them and make them look like firstborn again" - fair opinion, but you know that's not what GW is doing).


Nine years between updates is actually one of the longer stretches between the Space Marines basic infantry kits being upgraded (87, 92, 95, 99, 13, 17 and now 26).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 19:26:19


Post by: Perfect Organism


 tauist wrote:
Apparently, going to be titled "Armageddon"

This is interesting, because it strongly hints that it will be set on the world of Armageddon, presumably advancing the story into the 4th War for Armageddon (or the next phase of the 3rd War, since I don't think it ever officially ended). I'm curious if the marines will be Ultramarines again, or one of the chapters more associated with Armageddon such as Black Templars, Blood Angels, Salamanders, Space Wolves, White Scars, or even one of the less famous chapters such as the Howling Griffins. Likewise, it would be neat to see the orks have some Armageddon-specific units like the Red Skull Kommandos.
 Ashiraya wrote:

New Intercessors? For real? And I thought the new Calgar was a questionable use of resources. Who on earth thinks _Primaris Intercessors_ are in need of an update?

Intercessors are the basic infantry unit for marines. They aren't going to not include any in the starter set, and the starter set minis are always new sculpts.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 19:35:53


Post by: Asmodai


 Perfect Organism wrote:
 tauist wrote:
Apparently, going to be titled "Armageddon"

This is interesting, because it strongly hints that it will be set on the world of Armageddon, presumably advancing the story into the 4th War for Armageddon (or the next phase of the 3rd War, since I don't think it ever officially ended). I'm curious if the marines will be Ultramarines again, or one of the chapters more associated with Armageddon such as Black Templars, Blood Angels, Salamanders, Space Wolves, White Scars, or even one of the less famous chapters such as the Howling Griffins. Likewise, it would be neat to see the orks have some Armageddon-specific units like the Red Skull Kommandos.
 Ashiraya wrote:

New Intercessors? For real? And I thought the new Calgar was a questionable use of resources. Who on earth thinks _Primaris Intercessors_ are in need of an update?

Intercessors are the basic infantry unit for marines. They aren't going to not include any in the starter set, and the starter set minis are always new sculpts.



In terms of rumours, Valrak has been saying for that last 6 months or so that the Marines will be depicted as Blood Angels in the art and box - but the models themselves won't have any Chapter-specific markings molded on.

Maybe that's what the "Protests at GW HQ" video story line will be building up to.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 20:14:56


Post by: Ashiraya


 Perfect Organism wrote:
Intercessors are the basic infantry unit for marines. They aren't going to not include any in the starter set, and the starter set minis are always new sculpts.


I get why they do it, but something is a bit depressing about how the resources are divvied up.

I am not a Marine hater or anything, but Marines being fed so much new stuff that perfectly modern kits are replaced solely for the sake of having something new to put in the mandatory box while other ranges have models from last century will always feel off to me.

Like yeah sure Intercessors are going to be 3 editions old now. But miniature technology is reaching a plateau. The improvement of 2017 to 2026 was not even a fraction as big as, say, 2005 to 2014. It's like computers and phones. Intercessors are genuinely fine.

Look at, say, the current 10e Terminator Squad boxset. If you told me GW is going to keep that boxset forever I'd be cool with that. I don't see why that'd have to change even when we reach, say, 2032. I am sure the kit will remain very good even then.

Is this just me getting old?


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 20:27:17


Post by: Mad Doc Grotsnik


Yes and no?

You’re right. Marines absolutely do get the Lion’s share of releases. No point disputing a cast iron fact.

But.

In more recent years? We’ve seen a concerted effort to update Everyone Else. Orks, Eldar, Tyranids and Necrons have all pretty considerable updates, and entirely new models.

There is of course more to do (Dark Eldar for instance need a whole heap of loving), and let’s face it there always will be.

But overall? I think the ratio is better these days.

Hence yes and no as an answer to your question.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 20:33:44


Post by: Overread


40K Wise I'd argue Dark Eldar are the last army in need for some attention. At least when talking about full factions and not subfactions that sometimes are their own army and are sometimes just splinters inside another army.

After that pretty much every 40K army will have had a major update with mostly modern plastics and very little finecast left.

It really just remains to be seen if Dark Eldar get a big lump update with loads of updated/replaced/new kits or if the continue as they have for a while; getting the odd new kit here and there.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 20:39:39


Post by: Mad Doc Grotsnik


They’re a real blind spot for me.

Their range is getting on for what, 15, 16 years old now? More?

But, that update wasn’t just comprehensive, but really effing good. Like, more than cutting edge good. And so I easily forget how long ago it was, because the majority of their range date from then and don’t blood look it.

And yet? Since then? They’ve not actually had any models or units added. At all. Indeed as others have pointed out? They’ve lost special characters, Trueborn and those Fancy Wyches - also the Archon’s Court, or so I’m told.

Instead, like the trap Eldar fell into with their Aspect Warriors from Rogue Trader to….i wanna say 9th Ed? Only enjoyed iterations on what already exists.

Yes it’s always good to have a unit move to plastic. But they’ve kinda rotted on the vine, with no additions or expansions.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 21:01:22


Post by: Ashiraya


 Overread wrote:
40K Wise I'd argue Dark Eldar are the last army in need for some attention. At least when talking about full factions and not subfactions that sometimes are their own army and are sometimes just splinters inside another army.

After that pretty much every 40K army will have had a major update with mostly modern plastics and very little finecast left.

It really just remains to be seen if Dark Eldar get a big lump update with loads of updated/replaced/new kits or if the continue as they have for a while; getting the odd new kit here and there.


I would say that if factions like World Eaters are to be something taken seriously as an army of their own they also need a lot more. They are frightfully thin.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 22:44:41


Post by: Sgt. Cortez


It remains a bit strange (and I'm not really complaining) that we now have all 4 Chaos Cult Marines as well as Red Corsairs, upcoming Iron Warriors, new Nightlords and even already Primaris replacements, but the loyalist Grey Knights remain in the older scale.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 22:59:55


Post by: Crimson


Sgt. Cortez wrote:
It remains a bit strange (and I'm not really complaining) that we now have all 4 Chaos Cult Marines as well as Red Corsairs, upcoming Iron Warriors, new Nightlords and even already Primaris replacements, but the loyalist Grey Knights remain in the older scale.


Yeah, Grey Knights need to a complete range refresh. Though these days they seem rather pointless as Custodes have usurped their role as better-marines.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/19 23:47:01


Post by: Lathe Biosas


 Crimson wrote:
Sgt. Cortez wrote:
It remains a bit strange (and I'm not really complaining) that we now have all 4 Chaos Cult Marines as well as Red Corsairs, upcoming Iron Warriors, new Nightlords and even already Primaris replacements, but the loyalist Grey Knights remain in the older scale.


Yeah, Grey Knights need to a complete range refresh. Though these days they seem rather pointless as Custodes have usurped their role as better-marines.


To be honest, I wouldn't mind seeing Grey Knights relegated to a couple datasheets in a the Imperial Agents Codex.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 00:03:12


Post by: Overread


Whilst I'm not the worlds greatest fan of "endless colours of space marines". I do feel that removing an army like that in that way would be the wrong move for fans. The time to do that was if they had just one or two models only to their name; but they've been a while standing army for a good while now. It's not like they are one or two models that can roll back into a main arm codex (like how Harliquins rolled back into Craftworld).


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 00:27:49


Post by: Shakalooloo


 Overread wrote:
Whilst I'm not the worlds greatest fan of "endless colours of space marines". I do feel that removing an army like that in that way would be the wrong move for fans. The time to do that was if they had just one or two models only to their name; but they've been a while standing army for a good while now. It's not like they are one or two models that can roll back into a main arm codex (like how Harliquins rolled back into Craftworld).


It happened to the Deathwatch.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 01:08:25


Post by: ccs


 Ashiraya wrote:
.

Like yeah sure Intercessors are going to be 3 editions old now. But miniature technology is reaching a plateau. The improvement of 2017 to 2026 was not even a fraction as big as, say, 2005 to 2014. It's like computers and phones. Intercessors are genuinely fine.

Look at, say, the current 10e Terminator Squad boxset. If you told me GW is going to keep that boxset forever I'd be cool with that. I don't see why that'd have to change even when we reach, say, 2032. I am sure the kit will remain very good even then.


Well, scale creep for one. By 2032 termies will be about 1.5" tall and on 50mm bases.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 03:09:38


Post by: Hellebore


Missed opportunity to just release an intercessor tactical squad, so we can replace the old tactical squad.



Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 07:08:05


Post by: Dudeface


 Lathe Biosas wrote:
 Crimson wrote:
Sgt. Cortez wrote:
It remains a bit strange (and I'm not really complaining) that we now have all 4 Chaos Cult Marines as well as Red Corsairs, upcoming Iron Warriors, new Nightlords and even already Primaris replacements, but the loyalist Grey Knights remain in the older scale.


Yeah, Grey Knights need to a complete range refresh. Though these days they seem rather pointless as Custodes have usurped their role as better-marines.


To be honest, I wouldn't mind seeing Grey Knights relegated to a couple datasheets in a the Imperial Agents Codex.


I'm the opposite, if rather see a refresh and dissolve the agents book and move the relevant units into their ordo codex like it used to be in the good old days.


Warhammer 40k news and rumours - Adepticon reveals page 312 @ 2026/01/20 08:37:31


Post by: Sunny Side Up


Marines will get at least:
- New Interecessors (same loadout as before)


Which means, they keep / return the currently unsupported Stalker/Auto Bolt/Bolt Rifle variants?

Might be the least plausible thing about this, IMO. If they refresh Intercessors, surely they'd get rid of all the options currently on them that are effectively "legends" as rules-support goes?