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Star Wars X-Wing : Rebel transporter p51 @ 2013/06/24 14:33:39


Post by: Mad4Minis


 insaniak wrote:
due to a lack of hobby budget right now as anything else


Im with ya there. My budget is nearly nonexistent right now. Im hoping in a month or two to be able to drop a couple hundred dollars and get a good start on X WIng.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/24 14:52:01


Post by: Riquende


 Manchu wrote:
The scale thing bothers me but also it makes no sense to me that Star Trek ships would move like WWII fighter plane space ships. It just seems like a terrible money grab unless they significantly reconsider the feel of the X-Wing rules.


Yeah, I'm scratching my head over the Trek game as well. Maybe the manoeuver wheels won't have quite so tight turns or something.

I do like their take on cloaking devices though, hopefully something very similar could be used in X wing if they ever put in cloaking ships (not that there are many).


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/24 15:09:48


Post by: Farseer Faenyin


 Mad4Minis wrote:
 insaniak wrote:
due to a lack of hobby budget right now as anything else


Im with ya there. My budget is nearly nonexistent right now. Im hoping in a month or two to be able to drop a couple hundred dollars and get a good start on X WIng.


With the upcoming Federal furlough, I don't see my wife allowing me much in the way of X-wing budget. Looks like I'm selling stuff I don't use as much to fund this afterall.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 09:39:34


Post by: Duncan_Idaho


After checking all available images of the ST-game... movement is little bit more restricted, but still they move like fighters, using the same templates and ships with sizes being multiples of each other have the same base.

Juts buying a good moevemt system does not make your game a good game, you still need to tailor it to your game.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 14:30:12


Post by: Manchu


I think WizKids just wants to wring blood out of the stone when it comes to their Star Trek miniatures license.

If someone was serious about creating a popular Star Trek ship combat game (so not Star Fleet Battles or Federation Commander), they'd start by carefully watching Wrath of Khan -- not by aping a system that emulates a completely different genre.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 15:21:36


Post by: aka_mythos


I don't know. By the time we get to Star Trek: Deep Space 9 space combat in ST is portrayed as a similarly kinetic combat. I'm not saying I think that's the best portrayal of space combat, just one that is obviously the easiest interpretation of combat to fit the rules to.

Something else to consider is that the ST ships are on a different scale and thus the incremental distances they move are representative of greater distance. This mitigates the need to represent the decreased maneuverability, even if it doesn't completely satisfy it.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 15:22:03


Post by: warboss


 Manchu wrote:
I think WizKids just wants to wring blood out of the stone when it comes to their Star Trek miniatures license.


Especially seeing as how the initial press release mentioned them reusing the moulds they already have for the clix ship game. I like the *game* of X-wing enough to get a Star Trek game using it (fan of that scifi universe as well) but only if they put the same effort into the minis that I've seen FFG put into the Star Wars ones. Rereleases of the chunky and poorly painted clix minis isn't going to get my money flowing.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 15:44:47


Post by: Manchu


 aka_mythos wrote:
Something else to consider is that the ST ships are on a different scale and thus the incremental distances they move are representative of greater distance. This mitigates the need to represent the decreased maneuverability, even if it doesn't completely satisfy it.
TBH, I'm not interested in rationalizations. To me, simulation is the key and in that sense the Enterprise-D (or basically any ST ship, Defiant aside) should not move like a SW fighter over any abstracted distance. Duncan mentioned WizKids has hacked Flight Path to better suit the Star Trek mode so there may be hope on this front but I kind of doubt it. Flight Path's big strength is simulating dogfighting, which I don't think has much application for Star Trek's "capital ships."


Automatically Appended Next Post:
 warboss wrote:
Rereleases of the chunky and poorly painted clix minis isn't going to get my money flowing.
Star Trek clix aren't horrible, IMO. But they are nothing close to X-Wing minis, either.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 15:59:01


Post by: His Master's Voice


 Manchu wrote:
Flight Path's big strength is simulating dogfighting, which I don't think has much application for Star Trek's "capital ships."


Well, ST ships either run/chase or stand still and exchange salvoes of whatever they salvo with. I think a proper ST game in line with the visual representation of the setting would have no movement rules at all and one 'dodging' table for the run scenario.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 16:28:29


Post by: warboss


 Manchu wrote:
 aka_mythos wrote:
Something else to consider is that the ST ships are on a different scale and thus the incremental distances they move are representative of greater distance. This mitigates the need to represent the decreased maneuverability, even if it doesn't completely satisfy it.
TBH, I'm not interested in rationalizations. To me, simulation is the key and in that sense the Enterprise-D (or basically any ST ship, Defiant aside) should not move like a SW fighter over any abstracted distance. Duncan mentioned WizKids has hacked Flight Path to better suit the Star Trek mode so there may be hope on this front but I kind of doubt it. Flight Path's big strength is simulating dogfighting, which I don't think has much application for Star Trek's "capital ships."


The thing is that star trek ships *DO* commonly move like fighters in an atmosphere both in the movies and tv shows. Capital ships don't move like spacecraft in zero G environments in shows except for B5 White Stars but rather accelerate, bank, and turn like slow WWII bombers (much like Star Wars starfighters). Except for the universal ability to do zero and low speed turns, the x-wing maneuver system is actually pretty accurate to what we see in Trek. The only other thing that would need to be changed is the firing arc on some ships (like the Galaxy specifically).


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 16:42:32


Post by: MajorTom11




Just sayin.

As to StarTrek, DS9 and the movies and to a lesser degree voyager all started treating starships of various classes essentially dogfighting, with the larger ships simply being a bit ponderous (inconsistently though) but still 'banking' etc. I dunno I think they will be able to sell the game, but they won't get me or many other x-wing aficionados to buy-in unless they do something different enough to be interesting to play. If it just comes down to dog-fighting with different models at the end of the pegs I will be passing strongly on it... scale would also bug me too I suppose, say the defiant was the same size as a borg cube, then it would be a bit much. if the defiant was the size of an a-wing and the cube was falcon size (squared of course) then that is a lot more passable I think. Thing like the Romulan ships and even the Enterprise D-E should probably live on a medium ship base too... leaving the small bases for things like the defiant, Earlier enterprises, voyager etc.

But., all this is a bit OT.

www.themetalbikini.com has some great coverage of the latest pilot and ability cards associated with the crow and lambda up -


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 17:11:02


Post by: Manchu


 MajorTom11 wrote:
Just sayin.
Yep, that has gone around and around and around. I hope you're not posting it as evidence for your earlier statement that an A-Wing "would only be marginally larger than the cockpit area of a Y-wing" because all the pictures I've seen indicate an A-Wing is at least twice as long as it is wide.

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 17:19:28


Post by: MajorTom11


And for me, tiny little a-wings make a 3rd 'scale' that mixes up the impression on table and makes it all the more dynamic.

The important thing here is that no one has to be 'right' or 'wrong', just as Lucasarts saying it is twice as big as it appears in the films is not enough to convince me they are right, likewise being twice as big in the films is not enough to convince you they are wrong.

At the end of the day it doesn't really matter to all but the most stringent of scale nuts (Insaniak) and even then subjectivity of which side of the coin they fall on about 'accuracy' is also completely unpredictable. The point I would put forward is, flawless scale or mostly good scale, either way, this is a great, great game and you should put aside your misgivings and try it as a game no matter what.

That, and you don't HAVE to buy an a-wing, I think that is the only real question mark ship anyways


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 17:23:02


Post by: Manchu


 MajorTom11 wrote:
Thing like the Romulan ships and even the Enterprise D-E should probably live on a medium ship base too... leaving the small bases for things like the defiant, Earlier enterprises, voyager etc.
Yeah, I think that would solve a lot (assuming the miniatures were good). But even that example leaves something to be desired.



It's a lot worse than any awkwardness associated with the A-Wing.

Flight Path is awesome for X-Wing but I don't think it will be a good choice for Star Trek, especially since WizKid's is using photo art for the components and their severely "meh" clix miniatures.

X-Wing is truly "the whole package" and has undoubtedly spoiled me rotten.


Automatically Appended Next Post:
 MajorTom11 wrote:
The important thing here is that no one has to be 'right' or 'wrong'
And moreover, there is nothing to be right or wrong about. This is an imaginary vehicle. FFG has made a big deal about looking at movie props while doing their homework, which I think plays into the wrong impression about the purpose of scale here.


Automatically Appended Next Post:
 MajorTom11 wrote:
That, and you don't HAVE to buy an a-wing, I think that is the only real question mark ship anyways
LOL Tom, you know that doesn't apply to either of us. I have four A-Wings myself and I don't even care to guess how many dozens you've probably bought in the last month.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 17:34:51


Post by: MajorTom11


5 FFG and 5 of the smaller scale SW mini starship battles ones that are almost exactly the size in the mock'd up pic you showed lol!

Even then, I don't have a big problem with the A-wing as is personally, it doesn't make the game any less awesome to me! I bought the smaller ones more as a conversion challenge and to have something unique and for fun of the project, but had they not been out there to try I wouldn't have been sweating it!

I look forward to having a game with you sir at any rate!


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 17:43:54


Post by: Duncan_Idaho


Since it is a fictious universe Lucasfilm has all the right in the worl to decide which is the right size. In the past the A-Wing was quite small... but for quite some time now i has been pictured bigger than in the past, even showing that the cockpit is now way more roomy than before. Fact is, Lucas decided at some point that this is the new size of the A-wing and that´s it.

At least the A-wing always was able to seat a pilot, no matter the size... the Enterprise was not always able to hold its shuttles.... they had REAL scale-issues. So much that they needed to nearly double the size of the Abrams Enterprise to make it fit.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 18:21:11


Post by: MajorTom11


See, I am willing to let the argument go Duncan, but I don't take well to absolutist statements precluding my right to form my own opinion based on my experience with the franchise and what I value most, the actual representation in the movies. Lucasarts has pulled 'That's it's' the on the Executor-class quite a few times, mostly because people said it wasn't the right length given the movies. Sure enough, it moved from 8km to 19km slowly over the course of nearly 20 years based on people making the same argument I am now.

So, there is precedence for Lucasarts changing their mind and making mistakes scale wise, so please stop badgering me or anyone else who doesn't wholly agree on this non-issue as if there is no possible way it could be wrong.

Let's PLEASE move on or take the remainder to PM if you feel strongly about it, I don't want to derail this thread further. Live and let live, agree to disagree.



Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 18:23:14


Post by: Alfndrate


I'm going to start sending my student loan bills to you Tom...

Saving up money in this economy is hard enough as it is without you selling me this game! *shakes fist*


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 18:53:15


Post by: MajorTom11


If student loans aren't for buying x-wing then what are they for?
Education? Food? Medicine? That's pansy stuff man, you know what you have to do


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 19:51:03


Post by: insaniak


 MajorTom11 wrote:
That, and you don't HAVE to buy an a-wing, I think that is the only real question mark ship anyways

Wait... are you saying it's possible to buy a game... and not buy ALL the things...?


What crazy, messed up universe am I living in...?


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 19:55:41


Post by: Enigwolf


 insaniak wrote:
 MajorTom11 wrote:
That, and you don't HAVE to buy an a-wing, I think that is the only real question mark ship anyways

Wait... are you saying it's possible to buy a game... and not buy ALL the things...?


What crazy, messed up universe am I living in...?


The capitalistic one.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 19:57:07


Post by: Bolognesus


Still you just know MT11 has like three or four of them, too

(I'd actually consider the A-wing a must-buy if you will only play with official components - not for the ship, but I would hate the idea of not having PTL to go with my interceptor blister... even on other pilots than soontir it's well worth it).

if anything the real question mark ship is the advanced (and no that's not just due to me STILL not finding any in stock anywhere... ) - however I'd imagine that would be different if you dislike the firespray, something has to provide a bit of staying power after all.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:09:47


Post by: Enigwolf


 Bolognesus wrote:
Still you just know MT11 has like three or four of them, too

(I'd actually consider the A-wing a must-buy if you will only play with official components - not for the ship, but I would hate the idea of not having PTL to go with my interceptor blister... even on other pilots than soontir it's well worth it).

if anything the real question mark ship is the advanced (and no that's not just due to me STILL not finding any in stock anywhere... ) - however I'd imagine that would be different if you dislike the firespray, something has to provide a bit of staying power after all.


Vader is a good option for Swarm Tactics if you have a Howlrunner on the board too. Remember 40k principles - target saturation. Nothing beats shooting the hell out of my opponent's Howlrunner (with Swarm Tactics) and watching the rest of his TIEs become ineffectually useless. Vader's also not bad for missiles if you don't want to have to resort to the Firespray.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:10:11


Post by: MajorTom11


5... I have 5 lol.

Well 10 if you count the mini starship battles ones.

Christ I need help don't I lol....



Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:23:08


Post by: warboss


 Manchu wrote:

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


While I don't have a problem with the current scale as is, I think I'd actually prefer having the a-wing at that size. When I first got my a-wing, I had trouble justifying the 2 hull compared with the TIE fighter's 3 hull and I just chalked it up to game balance (the a-wing has 2 shield to "make up for it"). At that size, I wouldn't have wondered why it had 2 hull compared to so many others at 3.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:28:15


Post by: Enigwolf


 warboss wrote:
 Manchu wrote:

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


While I don't have a problem with the current scale as is, I think I'd actually prefer having the a-wing at that size. When I first got my a-wing, I had trouble justifying the 2 hull compared with the TIE fighter's 3 hull and I just chalked it up to game balance (the a-wing has 2 shield to "make up for it"). At that size, I wouldn't have wondered why it had 2 hull compared to so many others at 3.


Could also simply be more fragile innards, less redundant systems, less armor, etc.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:33:10


Post by: Bolognesus


 Enigwolf wrote:
 Bolognesus wrote:
Still you just know MT11 has like three or four of them, too

(I'd actually consider the A-wing a must-buy if you will only play with official components - not for the ship, but I would hate the idea of not having PTL to go with my interceptor blister... even on other pilots than soontir it's well worth it).

if anything the real question mark ship is the advanced (and no that's not just due to me STILL not finding any in stock anywhere... ) - however I'd imagine that would be different if you dislike the firespray, something has to provide a bit of staying power after all.


Vader is a good option for Swarm Tactics if you have a Howlrunner on the board too. Remember 40k principles - target saturation. Nothing beats shooting the hell out of my opponent's Howlrunner (with Swarm Tactics) and watching the rest of his TIEs become ineffectually useless. Vader's also not bad for missiles if you don't want to have to resort to the Firespray.


Fair 'nuff. Never been much for pansy secondary weapons myself but I see your point.

 MajorTom11 wrote:
5... I have 5 lol.

Well 10 if you count the mini starship battles ones.

Christ I need help don't I lol....


...I think you're past that, mate


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:35:57


Post by: Enigwolf


 Bolognesus wrote:
 Enigwolf wrote:
 Bolognesus wrote:
Still you just know MT11 has like three or four of them, too

(I'd actually consider the A-wing a must-buy if you will only play with official components - not for the ship, but I would hate the idea of not having PTL to go with my interceptor blister... even on other pilots than soontir it's well worth it).

if anything the real question mark ship is the advanced (and no that's not just due to me STILL not finding any in stock anywhere... ) - however I'd imagine that would be different if you dislike the firespray, something has to provide a bit of staying power after all.


Vader is a good option for Swarm Tactics if you have a Howlrunner on the board too. Remember 40k principles - target saturation. Nothing beats shooting the hell out of my opponent's Howlrunner (with Swarm Tactics) and watching the rest of his TIEs become ineffectually useless. Vader's also not bad for missiles if you don't want to have to resort to the Firespray.


Fair 'nuff. Never been much for pansy secondary weapons myself but I see your point.


My "pansy secondary weapons" combo on my Firespray averages between 2 hits+1 crit and 2 hits+2 crits at range 3. Expensive points options aside, when you're running a hoard list and you've exhausted Pilot/Medal and Modification upgrades and have a few points left, you might as well take something like an Assault Missile to fight other hoards or Homing Missiles to hit other evading-like ships, or Cluster Missile if you're expecting a YT-130 or another Firespray. Especially Cluster Missiles. YT-130's with their 1 evade don't like them given that you can effectively strip most of their shields in one turn of shooting.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:38:41


Post by: Bolognesus


I know
That firespray combo wouldn't happen to be the rather cheesy HLC combo, would it?
I know it's useful I just never find room for it and it doesn't quite have the appeal of other upgrades (ever seen a firespray barrel roll? great fun to see the smirk on your opponents face evaporate once you demolish his entire movement plan for a round with just that!)


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:38:44


Post by: plastictrees


 Bolognesus wrote:
Still you just know MT11 has like three or four of them, too

(I'd actually consider the A-wing a must-buy if you will only play with official components - not for the ship, but I would hate the idea of not having PTL to go with my interceptor blister... even on other pilots than soontir it's well worth it).

if anything the real question mark ship is the advanced (and no that's not just due to me STILL not finding any in stock anywhere... ) - however I'd imagine that would be different if you dislike the firespray, something has to provide a bit of staying power after all.


I 'regret' buying a second Advanced for the most part, but I still give one a lot of play, either as Vader or as a not especially cheap missile boat.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 20:40:44


Post by: Enigwolf


 Bolognesus wrote:
I know
That firespray combo wouldn't happen to be the rather cheesy HLC combo, would it?
I know it's useful I just never find room for it and it doesn't quite have the appeal of other upgrades (ever seen a firespray barrel roll? great fun to see the smirk on your opponents face evaporate once you demolish his entire movement plan for a round with just that!)


It would, actually. I didn't realize it was the cheesy combo until I sat down with all my equipment cards, scratching my head for some way to make the Firespray viable when my FLGS said it wasn't possible. First game I played, I alpha-striked one ship each turn with it. Opinions of the "useless Firespray" soon died down. Trust 40k to make you come up with the cheesiest combos using rules lawyering... I don't like that bombs are dropped at the start of your movement, though, and that all the Firespray pilots are so high pilot levels. You're mostly going to be using them against hoard pilots (which would be pilot skill 1), meaning that it's damn easy for them to avoid you and damn hard for you to set it up for a good drop.

I've done the Firespray Barrel Roll. It's hilarious, because it's huge base makes it travel so far.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:09:38


Post by: MajorTom11


 Enigwolf wrote:
 warboss wrote:
 Manchu wrote:

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


While I don't have a problem with the current scale as is, I think I'd actually prefer having the a-wing at that size. When I first got my a-wing, I had trouble justifying the 2 hull compared with the TIE fighter's 3 hull and I just chalked it up to game balance (the a-wing has 2 shield to "make up for it"). At that size, I wouldn't have wondered why it had 2 hull compared to so many others at 3.


Could also simply be more fragile innards, less redundant systems, less armor, etc.


TIEs are the cheapest of the cheap by definition... any rebel ship should be more robust and expensive than your run of the mill TIE/LN pretty much. Empire weren't too concerned with their pilots being alive and junk. A-wings I believe have quite a bit over a standard tie and even interceptors pound for pound?


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:15:31


Post by: Enigwolf


 MajorTom11 wrote:
 Enigwolf wrote:
 warboss wrote:
 Manchu wrote:

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


While I don't have a problem with the current scale as is, I think I'd actually prefer having the a-wing at that size. When I first got my a-wing, I had trouble justifying the 2 hull compared with the TIE fighter's 3 hull and I just chalked it up to game balance (the a-wing has 2 shield to "make up for it"). At that size, I wouldn't have wondered why it had 2 hull compared to so many others at 3.


Could also simply be more fragile innards, less redundant systems, less armor, etc.


TIEs are the cheapest of the cheap by definition... any rebel ship should be more robust and expensive than your run of the mill TIE/LN pretty much. Empire weren't too concerned with their pilots being alive and junk. A-wings I believe have quite a bit over a standard tie and even interceptors pound for pound?


Well, they do have shields, and can take 4 hits raw damage-wise, of which the hits on shields disregard crit effects. So technically they're sturdier? It could be argued that instead of piling on armour, they used the tonnage and space for shield generators.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:19:57


Post by: Bolognesus


 Enigwolf wrote:
 Bolognesus wrote:
I know
That firespray combo wouldn't happen to be the rather cheesy HLC combo, would it?
I know it's useful I just never find room for it and it doesn't quite have the appeal of other upgrades (ever seen a firespray barrel roll? great fun to see the smirk on your opponents face evaporate once you demolish his entire movement plan for a round with just that!)


It would, actually. I didn't realize it was the cheesy combo until I sat down with all my equipment cards, scratching my head for some way to make the Firespray viable when my FLGS said it wasn't possible. First game I played, I alpha-striked one ship each turn with it. Opinions of the "useless Firespray" soon died down. Trust 40k to make you come up with the cheesiest combos using rules lawyering... I don't like that bombs are dropped at the start of your movement, though, and that all the Firespray pilots are so high pilot levels. You're mostly going to be using them against hoard pilots (which would be pilot skill 1), meaning that it's damn easy for them to avoid you and damn hard for you to set it up for a good drop.

I've done the Firespray Barrel Roll. It's hilarious, because it's huge base makes it travel so far.


Useless? what idiots told you it was useless? Feth, even without the cheesy-as-hell HLC combo it works just dandy. Agility 2 combined with it's amount of hull and shields alone, and being able to shoot out of it's arse makes it walk all over horde lists IME. Won my first tournament three perfect victories in a row without the HLC combo just fine.
And really the way this game is set up you're *supposed* to rules lawyer the equipment together. That's half the fun of the game.
...Which is why PTL is only supplied in the A-Wing blister, for example. (Do I sound bitter yet? surely not...)


Automatically Appended Next Post:
 Enigwolf wrote:
 MajorTom11 wrote:
 Enigwolf wrote:
 warboss wrote:
 Manchu wrote:

This shot from BGG shows an A-Wing scaled "by eye" (lol) to the hangar picture:

I actually don't care about this kind of scale difference. In my mind, the A-Wing FFG sells looks big next to a X-Wing but I'm willing to accept that there is no such thing as an A-Wing to begin with and so scale is really a matter of what feels right in context. For me, a tiny little A-Wing miniature in this line seems lame.


While I don't have a problem with the current scale as is, I think I'd actually prefer having the a-wing at that size. When I first got my a-wing, I had trouble justifying the 2 hull compared with the TIE fighter's 3 hull and I just chalked it up to game balance (the a-wing has 2 shield to "make up for it"). At that size, I wouldn't have wondered why it had 2 hull compared to so many others at 3.


Could also simply be more fragile innards, less redundant systems, less armor, etc.


TIEs are the cheapest of the cheap by definition... any rebel ship should be more robust and expensive than your run of the mill TIE/LN pretty much. Empire weren't too concerned with their pilots being alive and junk. A-wings I believe have quite a bit over a standard tie and even interceptors pound for pound?


Well, they do have shields, and can take 4 hits raw damage-wise, of which the hits on shields disregard crit effects. So technically they're sturdier? It could be argued that instead of piling on armour, they used the tonnage and space for shield generators.


Also A-wings survive through absurd manoeuvrability. Looking at it's dial (let alone some of the potential equipment combos), I'd say they got that down pat.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:23:09


Post by: Enigwolf


 Bolognesus wrote:
 Enigwolf wrote:
 Bolognesus wrote:
I know
That firespray combo wouldn't happen to be the rather cheesy HLC combo, would it?
I know it's useful I just never find room for it and it doesn't quite have the appeal of other upgrades (ever seen a firespray barrel roll? great fun to see the smirk on your opponents face evaporate once you demolish his entire movement plan for a round with just that!)


It would, actually. I didn't realize it was the cheesy combo until I sat down with all my equipment cards, scratching my head for some way to make the Firespray viable when my FLGS said it wasn't possible. First game I played, I alpha-striked one ship each turn with it. Opinions of the "useless Firespray" soon died down. Trust 40k to make you come up with the cheesiest combos using rules lawyering... I don't like that bombs are dropped at the start of your movement, though, and that all the Firespray pilots are so high pilot levels. You're mostly going to be using them against hoard pilots (which would be pilot skill 1), meaning that it's damn easy for them to avoid you and damn hard for you to set it up for a good drop.

I've done the Firespray Barrel Roll. It's hilarious, because it's huge base makes it travel so far.


Useless? what idiots told you it was useless? Feth, even without the cheesy-as-hell HLC combo it works just dandy. Agility 2 combined with it's amount of hull and shields alone, and being able to shoot out of it's arse makes it walk all over horde lists IME. Won my first tournament three perfect victories in a row without the HLC combo just fine.
And really the way this game is set up you're *supposed* to rules lawyer the equipment together. That's half the fun of the game.
...Which is why PTL is only supplied in the A-Wing blister, for example. (Do I sound bitter yet? surely not...)


The guys in my FLGS. I'm really the only one (occasionally one other guy) who fields a Firespray regularly. I'm just curious, how do you kit yours out without the cheesy HLC combo?


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:29:22


Post by: Bolognesus


...Regular HLC does fine already (hadn't figured out the combo back then) as does vanilla, with certain pilots.
If you manoeuvre it smartly you'll basically get to shoot every turn and it takes an age to take the fether down. Now if you combine the thing with, say, PTL soontir, you can generally alphastrike the biggest threat in round one (or two if it's an x-wing) or shoot all support out from underneath it.
Maybe I've had easy opponents or something, but it's worked okay for me even in rather weird setups (in that first tourney I actually had it set up with the abysmally useless gunner card, for example...), just stay the feth away from boba. that ability is *so* situational any decent player should be able to avoid needing it 9/10 games entirely.
...Barrel roll does help for a non HLC firespray especially, though.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 21:39:55


Post by: UltraPrime


Sorry,what is the HLC combo?


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:00:15


Post by: pretre


HLC is Heavy Laser Cannon. Probably a combo with Mercenary and Firespray.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:05:31


Post by: Bolognesus


Yup, mercenary copilot and HLC on a firespray. Preferably with krassis trelix (sic?) as a pilot to sweeten it that little bit extra. Works like a charm.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:14:43


Post by: Enigwolf


 Bolognesus wrote:
Yup, mercenary copilot and HLC on a firespray. Preferably with krassis trelix (sic?) as a pilot to sweeten it that little bit extra. Works like a charm.


Make it more imba/overkill with Kath Scarlet and Marksmanship.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:42:21


Post by: timetowaste85


I forgot what the merc copilot does, and it's in my car. Someone wanna remind me why it's worthwhile and the gunner isn't? I like my gunner with HLC...


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:53:37


Post by: plastictrees


Krassis Trellix also has the honor of being the X Wing name least distinguishable from sneezing.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 22:57:11


Post by: Bolognesus


 Enigwolf wrote:
 Bolognesus wrote:
Yup, mercenary copilot and HLC on a firespray. Preferably with krassis trelix (sic?) as a pilot to sweeten it that little bit extra. Works like a charm.


Make it more imba/overkill with Kath Scarlet and Marksmanship.

Nice That does add another 3 pts onto an already expensive ship - might be the straw to break this camel's back. Still, interesting and somehow I hadn't even considered scarlet yet. Strange that. Well, will be sure to try out those two soon


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 23:05:20


Post by: BrookM


How does the Falcon rate with you guys?


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/25 23:54:39


Post by: Bolognesus


Good question, BrookM. Well, 360fof is fun and it does look like a tank but IME (only played with it once, but I've got more experience playing against one) the 1 agility really, really hurts. Against a Wedge or a HLCcombo it doesn't really matter all that much but swarms can really tear that thing to pieces. As long as you can make the 1 agility work it's really good but any swarm list can have a field day on that bugger. Never seen my academy pilots do so much damage. And really, it doesn't do all *that* much damage so be careful what list to fit it into. Rebels already play for the survivability angle so it can lower the damage output of a list below acceptable levels real quick.

I like combining a chewbacca YT1300 with a shieldgen/R2F2 Biggs and some other ship (probably a mid-range Xwing) with perhaps that upgrade to pull crits unto the YT1300 - fun but low damage output. You can frustrate your opponent's damage output for several turns though - it does even the field and after they finally blast biggs to pieces you will probably have taken enough of them with you to be able to finish them off (at least, that's the thought). It really kills swarm lists - be careful of high damage output single attacks though. The aforementioned HLC combo can make short work of this list.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/26 00:43:55


Post by: MajorTom11


I played with it for the first time yesterday actually... LOVED IT. It was classic Han Shot First, Han Solo, Falcon, Chewbacca, Gunner, SwarmTactics, plus 2 rookie x-wings, one of which was my boy Porkins in Red 6

The Falcon absorbed a terrific amount of damage, that Chewbacca card to essentially gives you 15 hit points on a single ship... Amazing. That, and Han plus gunner essentially gives you the ability to roll 3 times for free... The TIEs agility here actually hurts it as if you roll poorly with your first 2 shots (normal fire, then Han), it is quite likely a tie will dodge one or two hits. This, unfortunately for the tie, activates the gunner card which then gives you the ability to re-roll yet again, usually with focus or evade already spent. He definitely layed out the hurt.

The turret is also a game changer, forcing the agile TIEs to chase you in ways they never would fighting x-wings. This disrupts their line and causes traffic jams at times, all the while they are constantly forced to choose between focusing down the falcon and chasing it or dealing with the x-wings. Either way, a powerful rebel attack ship will usually have it's pick of shots.

Things could have been very different though, my opponent took a high cost list, Vader/swarm, Soontir/swarm, Dark Curse and two academy ties. His plan was to chain the swarms to essentially have 4 PS9 ships... in the first round though, I managed to roll 3 hits with the falcon on Soontir at range 3, which gave my opponent 4 defence dice... somehow, he managed to whiff all 4 with blanks... he stared forelornly at his focus as he removed a very expensive ship and the lynchpin of his battle plan before he even got to take off his jacket and sit down lol.

Neither of us are experts by any means, but my first impression was very positive, I liked the way it played, I loved being able to more or less guarantee 2 hits a round or so averaged out, I loved being able to focus on being evasive and just avoiding arcs instead of worrying about getting them in mine, I loved the tankiness of it... I loved having more freedom to manoeuvre my x-wings along with it, chaining my swarm tactics in unexpected ways as the x-wings danced in and out of range one at a time. It definitely fit my preferred style of play I think.

So ya, I rate it pretty darn high atm.

Queue someone telling me I completely misunderstood the chaining of the shooting rules of that particular combo lol :S


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/26 00:55:27


Post by: Enigwolf


 MajorTom11 wrote:
I played with it for the first time yesterday actually... LOVED IT. It was classic Han Shot First, Han Solo, Falcon, Chewbacca, Gunner, SwarmTactics, plus 2 rookie x-wings, one of which was my boy Porkins in Red 6

The Falcon absorbed a terrific amount of damage, that Chewbacca card to essentially gives you 15 hit points on a single ship... Amazing. That, and Han plus gunner essentially gives you the ability to roll 3 times for free... The TIEs agility here actually hurts it as if you roll poorly with your first 2 shots (normal fire, then Han), it is quite likely a tie will dodge one or two hits. This, unfortunately for the tie, activates the gunner card which then gives you the ability to re-roll yet again, usually with focus or evade already spent. He definitely layed out the hurt.

The turret is also a game changer, forcing the agile TIEs to chase you in ways they never would fighting x-wings. This disrupts their line and causes traffic jams at times, all the while they are constantly forced to choose between focusing down the falcon and chasing it or dealing with the x-wings. Either way, a powerful rebel attack ship will usually have it's pick of shots.

Things could have been very different though, my opponent took a high cost list, Vader/swarm, Soontir/swarm, Dark Curse and two academy ties. His plan was to chain the swarms to essentially have 4 PS9 ships... in the first round though, I managed to roll 3 hits with the falcon on Soontir at range 3, which gave my opponent 4 defence dice... somehow, he managed to whiff all 4 with blanks... he stared forelornly at his focus as he removed a very expensive ship and the lynchpin of his battle plan before he even got to take off his jacket and sit down lol.

Neither of us are experts by any means, but my first impression was very positive, I liked the way it played, I loved being able to more or less guarantee 2 hits a round or so averaged out, I loved being able to focus on being evasive and just avoiding arcs instead of worrying about getting them in mine, I loved the tankiness of it... I loved having more freedom to manoeuvre my x-wings along with it, chaining my swarm tactics in unexpected ways as the x-wings danced in and out of range one at a time. It definitely fit my preferred style of play I think.

So ya, I rate it pretty darn high atm.

Queue someone telling me I completely misunderstood the chaining of the shooting rules of that particular combo lol :S


No, you have it right. Swarm Tactics lets you nominate another ship for shooting as though they were the equipped ship's pilot skill. They still move first though, since it's only in Combat Phase. Your opponent clearly doesn't know how to play, IMO. I fielded a Vader+Swarm+Missiles, Backstabber, Howlrunner, Alpha Squadron Interceptor and Academy Fighter today against Falcon, 1 X-Wing, 1 A-Wing. I ignored the smaller ships and focused the Falcon down. I lost two ships in the process (Including Howlrunner who died on Turn 1 much like your opponent's Soontir), but killed it on Turn 3 even with poor manuevers. After that, it was relatively simple to out-maneuver and kill the smaller ships. If anyone puts that many points into a YT-130, the rest of their ships are going to be low pilot skill ships, meaning that you eliminate the main threat, and the rest are easy.

Also, Soontir is too expensive and too specialized to give Swarm Tactics, IMHO. Most of the time his own allies would be out of range, or he would be stuck not using his maneuverability to his advantage. Dark Curse is also not that great unless you're making him a tank, in which case he just gets ignored...


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/26 10:04:07


Post by: Duncan_Idaho


Yup, mercenary copilot and HLC on a firespray. Preferably with krassis trelix (sic?) as a pilot to sweeten it that little bit extra. Works like a charm.


Prefer to spice it up with some proximity mine, nearly always gets enemy in trouble when the enemy tries to follow me through the asteroids.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/26 11:47:08


Post by: Enigwolf


 Duncan_Idaho wrote:
Yup, mercenary copilot and HLC on a firespray. Preferably with krassis trelix (sic?) as a pilot to sweeten it that little bit extra. Works like a charm.


Prefer to spice it up with some proximity mine, nearly always gets enemy in trouble when the enemy tries to follow me through the asteroids.


I always preferred the other one. Proximity Mines are too reliant on them flying to follow you, and restricts your own movements too. It's too easy to avoid. Plus you can still roll 3 blanks on the damage chart rather than a guaranteed 1 hit on everything in a Range 1 radius...


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/26 14:31:50


Post by: Bolognesus


Same here - the one damage guaranteed one 'feels' more effective to me as well. Played merry hell on a TIE swarm with that first time I used it - ever since it seens swarms tend to break formation whenever I deploy that thing (thus reducing their effectiveness!)


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/28 21:48:26


Post by: Slinky


Played first game tonight against a friend with the starter - My Luke Skywalker destroyed his TIEs without a scratch in return

Now off to eBay to look for ships


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/28 22:34:52


Post by: doc1234


Question about this, well two actually. One is how is everyone storing their ships? They seem rather...awkwardly sized.

Also going from the starter, whats the best way to go about expanding slowly? I know 2 of everything etc, but would good first purchases be a tie advance+ second x-wing? Got a normally none wargame friend interested in this.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/28 22:42:58


Post by: warboss


 doc1234 wrote:
Question about this, well two actually. One is how is everyone storing their ships? They seem rather...awkwardly sized.

Also going from the starter, whats the best way to go about expanding slowly? I know 2 of everything etc, but would good first purchases be a tie advance+ second x-wing? Got a normally none wargame friend interested in this.


If you keep the vaccuformed plastic things the booster ships come in, you can fit four of them (2 on each side) in the starter box for a total of 7 ships you can keep in "custom" plastic for free (or two more if you cut out the central part as well for 9 ships in each starter box. If you've got multiple starters, that obviously means you can store 14. I haven't tried to fit the bigger Mill Falc sized stuff though.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/28 23:29:14


Post by: Red Comet


 doc1234 wrote:
Question about this, well two actually. One is how is everyone storing their ships? They seem rather...awkwardly sized.

Also going from the starter, whats the best way to go about expanding slowly? I know 2 of everything etc, but would good first purchases be a tie advance+ second x-wing? Got a normally none wargame friend interested in this.
I always store my ships in the starter set box. I still don't know how I'm going to carry around the Slave 1 I have.


Star Wars X-Wing : Rebel transporter p51 @ 2013/06/28 23:42:26


Post by: Kroothawk


Two non-FFG releases that may be usefull to X-Wing players (and the first one also to BFG players):

Deep Cut Studio will soon release a battle mat (currently for reduced preorder price until 8th July):
http://www.deepcutstudio.com/product/wargames-terrain-mat-4-x6-nebula-theme-preorder


CorSec Engineering released a template/deck organizer/holder:
http://corseceng.com/blog/2013/6/24/new-product-starfighter-templatedeck-holder.html




Star Wars X-Wing : Rebel transporter p51 @ 2013/06/30 04:48:48


Post by: Zathras


 MajorTom11 wrote:
That, and Han plus gunner essentially gives you the ability to roll 3 times for free.


Actually you can shoot up to four times with that combo.....Han's ability works with the Gunner's shot as well. Han shoots. If he doesn't like the roll he rolls again. Then the defender rolls. If Han misses then the Gunner takes his shot and can reroll, using Han's ability, if he doesn't like the result.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 12:43:22


Post by: Alfndrate


Are most people finding that they're focusing on one faction over another? I've picked up the starter box (or will once my FLGS gets it from one of his other stores), the Millennium Falcon, and a Tie Advanced. I'm planning on going whole hog rebels. Should I pick up Imperials or just not worry about it?

Edit: Must it always be Rebels vs. Imperials? Or can it be Rebels vs. Rebels/Imperials vs. Imperials?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 13:07:29


Post by: Red Comet


Its possible to do Rebels vs Rebels. All you need to do to distinguish your models and your opponent's is to place those numbered pieces that come with the starter set on your models. They aren't just there for duplicate ships and they are also double sided.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 14:24:19


Post by: Enigwolf


 Alfndrate wrote:
Are most people finding that they're focusing on one faction over another? I've picked up the starter box (or will once my FLGS gets it from one of his other stores), the Millennium Falcon, and a Tie Advanced. I'm planning on going whole hog rebels. Should I pick up Imperials or just not worry about it?

Edit: Must it always be Rebels vs. Imperials? Or can it be Rebels vs. Rebels/Imperials vs. Imperials?


People pick up both sides for the cards. For example, Push The Limit I believe comes with the A-Wing set, but it's honestly the best pilot upgrade card for a Soontir Fel or Darth Vader, which will allow them to perform 3 or 4 actions per turn alone.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 14:36:01


Post by: cerbrus2


 Alfndrate wrote:
Are most people finding that they're focusing on one faction over another? I've picked up the starter box (or will once my FLGS gets it from one of his other stores), the Millennium Falcon, and a Tie Advanced. I'm planning on going whole hog rebels. Should I pick up Imperials or just not worry about it?

Edit: Must it always be Rebels vs. Imperials? Or can it be Rebels vs. Rebels/Imperials vs. Imperials?


If you download the tournament rules from the Xwing site it says in the rules that even if the last two people are left and they both wish to play the same faction. Then it is perfectly fine. So friendly games I see no issue at all either apart from some anti fluff. Unless you label it as a training mission lol.

Also on the site it's worth bearing in mined that you can download the PDF rule book latest FAQ and fleet sheets for recording Your fleets. Plus thorny rules with a few extra missions.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 14:45:56


Post by: Alfndrate


There wasn't a fluff reason, I just wasn't sure if it was in the rules that 1 side was Imperial and 1 side was Rebels.

I've only played 2 games so far


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 16:35:29


Post by: Azreal13


 Alfndrate wrote:
There wasn't a fluff reason, I just wasn't sure if it was in the rules that 1 side was Imperial and 1 side was Rebels.

I've only played 2 games so far


You only play one list in tourneys, so mirror matches are relatively common. Doesn't seem to throw anything off gameplay wise, as long as you can live with Wedge gunning down Biggs you're golden!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 16:41:52


Post by: Monster Rain


Hey, I'm not sure if this is the place to ask this, but if a ship is hit by an ion cannon and loses a shield do they get an ion token or do they actually have to take damage from it?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 16:44:12


Post by: Azreal13


 Monster Rain wrote:
Hey, I'm not sure if this is the place to ask this, but if a ship is hit by an ion cannon and loses a shield do they get an ion token or do they actually have to take damage from it?


There's a rules thread in Misc Miniatures, but to save hassle, you receive a token AND take 1 point of damage. Damage will be applied in the normal way, so if there are shields remaining, then one is lost, otherwise a damage card is dealt.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 16:47:35


Post by: Monster Rain


Hey thanks, I'll head over to the other thread for that sort of thing in the future.

An ion token is applied even if the damage is cancelled by a shield. That's how we've been playing but I thought I'd run it by some of you fine folks.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 17:05:03


Post by: Azreal13


 Monster Rain wrote:
Hey thanks, I'll head over to the other thread for that sort of thing in the future.

An ion token is applied even if the damage is cancelled by a shield. That's how we've been playing but I thought I'd run it by some of you fine folks.


Ah, suspect I see where the confusion has come from, shields don't cancel damage, they absorb it, losing a shield doesn't therefore cancel damage. The big advantage to shields over hull is simply that you can't receive crits on shield hits.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/01 17:13:06


Post by: Monster Rain


Ah, yes.

Shields cancel "damage", and not "hits". That makes perfect sense. Thanks!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 04:25:34


Post by: MajorTom11


Hey guys, this is slightly off-topic to new releases but is relavant to x-wing so I thought I would share as I came across a few things this week -

First, I had heard there was a big difference between launch wave core boxes and the newer reprints.

I can definitively say there is. The most obvious difference is build and paint quality, but more subtly there are mold differences too.

As you can see in the following pics, the engines, wings and guns on the 1st gen x-wing are quite badly glued and mis-aligned, the engines most obviously. The other ship is not stock painted but the build is unadjusted, and it is a reprint era ship.







The mold differences are hard to see in the pics (I only really noticed after when I was painting the other one) but if you look closely, the engines are a completely different mold, as are the wings. The most obvious thing is the missing 'z' shaped panel line in the rectangular plate transitioning the engine section to the wings.

What is the reason for posting this here? Well, I would advise you guys to look through the window on any sets you find and try to check if it is 1st gen or a reprint. The reprints are of subtle but tangibly superior quality. Not a huge deal, especially if you aren't nutty about your models but if you are, you can find better.

Next up, to the great A-wing debate as to whether the A-wing in the game is scale accurate. FFG says LucasArts verified the scale 100% accurate, but vs the movies, the A-wing is huge.This is mostly reposted from my P&M blog, but again pretty relavant in general to some discussions in this thread so bear with me!

I watched ROTJ this weekend, or at least I fast forwarded to the ship parts and I can say that in my opinion, it is without a doubt too big in the game. You can see in the deathstar core run, just by the spacing of the engines when the a-wing is behind the x-wing, it is a very small ship. This is also evident in several other scenes, including a scene where you see them in a hangar.

Just to be clear, this shouldn't matter one lick to the enjoyment of the game, which is awesome. You have to be a pretty hardcore scale nut to care, or accept LucasArts decided the movie scale is wrong. The good thing is, to those few who do have it bug em to no end like Insaniak, there is a viable, very cheap option!

Based on some threads and posts I found both elsewhere and here, I picked up some WOTC Star Wars Minis Starship Battles A-wings as a more size accurate option. They were dirt cheap on ebay, I got 5 for 20 bucks shipping in. As a fun little project, I decided to repaint them all in the same scheme as my 5 FFG a-wings, just to see what they would look like -

First, the bottom 2 ships in these pics are untouched, the top 3 have 1 coat of grey on em -





Here is a comparison of the Prototype schemed a-wings next to each other and an x-wing, looking at the cockpit, engines and weapons, the smaller version to me makes a lot more sense.







and some only smaller A-wings -







and a look at the paintjobs -





All in all, not sure which ones I will use, the FFG ships are of course nicer, but not by too much if you are willing to put some paint on em. The fronts are quite good, the engines are a bit worse, missing the detail of the angled winglets and the secondary rings. At the size though, no biggie.

Either way though, it was just a little project to have fun with and it certainly would not effect my enjoyment of this fantastic game.

My only real gripe with FFG, besides stock of course, is that they do not sell replacement ship bases and stems... If I could I would pick up like 100 stems to raise the height of all 40-50 ships! FFG, TAKE MY MONEY, PLEASE!



Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 05:48:34


Post by: timetowaste85


Tom...I think you need an intervention. Lol


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 12:38:13


Post by: MajorTom11


Ya probably do... An intervention and STEMS!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 12:55:09


Post by: Alfndrate


You need to change your title from Acolyte of Goodwyn to, "Sith Lord of X-Wing" or something along those lines


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 13:00:51


Post by: BrookM


It shouldn't be too hard to find a company that does stems of those dimensions and with those slots / attachment pieces though.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 14:57:55


Post by: MajorTom11


I haven't had any luck, believe me I looked... closest is Corsec but they are completely different, and don't feature the proprietary ends... if anyone see's any let me know for sure!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 15:25:19


Post by: Panic


yeah,
I agree the WOTC ships look much better as they look 'more' correct in scale.
I will be getting some. Thanks for sharing.

Peeps will still have to buy the booster for the dial, base, base insert and upgrades.

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 15:32:34


Post by: MajorTom11


If you are only playing casual games there are ways around having to make the purchase for everything but the pilot cards, but if you are going to go anything but a DIY route then ya, you still need to buy the ship anyways.

The small ones are so cheap though that it isn't that bad at all to switch...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 17:49:49


Post by: Red Comet


Good job on the repaints btw!

I've noticed the same thing on the newer wave 1 ships. I bought a Tie Fighter Expansion recently and it looks nicer than the original Tie Fighters, but in my opinion the biggest quality change is in the X-wings. For some reason the Tie Fighters have an almost negligible difference.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 18:11:27


Post by: Alfndrate


 Red Comet wrote:
Good job on the repaints btw!

I've noticed the same thing on the newer wave 1 ships. I bought a Tie Fighter Expansion recently and it looks nicer than the original Tie Fighters, but in my opinion the biggest quality change is in the X-wings. For some reason the Tie Fighters have an almost negligible difference.


Probably because the Tie fighters are 2 squares and a ball

But I've noticed that I have original, wave 1 xwings... *shrugs* It doesn't detract from me making pew pew sounds


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 18:46:00


Post by: Red Comet


 Alfndrate wrote:
 Red Comet wrote:
Good job on the repaints btw!

I've noticed the same thing on the newer wave 1 ships. I bought a Tie Fighter Expansion recently and it looks nicer than the original Tie Fighters, but in my opinion the biggest quality change is in the X-wings. For some reason the Tie Fighters have an almost negligible difference.


Probably because the Tie fighters are 2 squares and a ball

But I've noticed that I have original, wave 1 xwings... *shrugs* It doesn't detract from me making pew pew sounds
I concur. The Pew Pew is strong in my X-wings


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 18:48:48


Post by: MajorTom11


The Tie only has 2 glue points, from what I can tell, the x-wing has/had more than 10, so that definitely presents a much greater QC obstacle. In any case, not a big deal either in and of myself, just something you can see before buying if it is on your mind!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 18:50:33


Post by: Alfndrate


 MajorTom11 wrote:
The Tie only has 2 glue points, from what I can tell, the x-wing has/had more than 10, so that definitely presents a much greater QC obstacle. In any case, not a big deal either in and of myself, just something you can see before buying if it is on your mind!


It is most likely something I will look for in the future, but it definitely shouldn't detract too much from someone buying this game.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 18:51:35


Post by: MajorTom11


No absolutely not. Buy the game! Play it! Talk about it in the sub-forums!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 19:01:45


Post by: Alfndrate


I think this is the best thing I've read in awhile, seriously go down to the Misc. Miniature Games Forum and start discussing this game!


Are there any shots/previews of the HWK-290 that I missed in this thread? I'm looking at the next few releases and hoping I can snag some rebel ships.


Has anyone actually seen negative comments about this game? Beyond issues of scale and differences in first run and second run ships?

It seems that most of the negative feedback on the BGG page for this game is due to it being a Wings of War rehash. It's a little weird... never having played Wings of War, the only thing my flgs owner and people could say is that it has less turns planning ahead, I frankly like the planning of movement before hand...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 19:06:25


Post by: MajorTom11


www.themetalbikini.com (fixed!) has great coverage on the new ships -

As to neg feedback, some feel the game is weighted towards the imperials at the beginner and mid levels, most experts seem to agree that it is well balanced though.

That and the inability of FFG to keep the game stocked...

And lack of STEMS!

But overall, very positive response both online and in person in my experience!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 19:08:29


Post by: Monster Rain


The lack of stock is my only major concern.

Please, FFG, please won't you take my money?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 19:47:58


Post by: Pacific


Wow.. so much useful information here and on the sub-forums!

Thanks a lot MajorTom and some of the other guys who have posted

 MajorTom11 wrote:
www.metalbikini.com has great coverage on the new ships -


Think this is the wrong link!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 19:49:45


Post by: MajorTom11


And so it is lol -

http://www.themetalbikini.com/

thank jeebus it was nothing worse than that lol on the bad link!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/08 20:14:19


Post by: Bolognesus


...Damn that was a disappointing wrong link


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 07:24:56


Post by: BrookM


Another preview of the upcoming wave, with plenty of cards on display: http://www.fantasyflightgames.com/edge_news.asp?eidn=4236


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 10:57:49


Post by: Duncan_Idaho


It is not that FFG does not want your money.

Fact is that, sales are way beyond what anyone with some business-savyness could have anticipated. We are talking about whole full-size sea-containers being sold out within hours. And the game becoming more popular with the day does not help it either .

FFG does its best to rise the production levels, but there is only so much you can do.

Regarding size. The X-Wing A-Wing is the now resized actual design. The movie design was very cramped. The new is shown in pictures with a very spacious cockpit. Which is not unusual in the SW universe. Quite some ships got bigger when the technical handbooks came out and they had to put engines and all the stuff in there... A-wing is the one that the size change affected the most, but other also increased in size.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 12:02:32


Post by: Alfndrate


 BrookM wrote:
Another preview of the upcoming wave, with plenty of cards on display: http://www.fantasyflightgames.com/edge_news.asp?eidn=4236


Sensor jammer is interesting, kind of a combination of a weird "offensive" use of Luke's force ability combined with the Dark Curse's ability to prevent rerolls.

I like how they mentioned that the B-wing's systems are what gives this upgrade icon a reason to exist, and then 2 of the 3 come in the Lambda ship .

Looks like I'll need to pick up the Lambda if I want to run the B-wing


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 13:08:32


Post by: MajorTom11


FFG have big issues with production, the PlastiResin they use is very finicky and this is the main hold up to faster production from what I hear from several sources. They are working hard to sort it, but it is new tech and it takes time... I actually applaud their QC and restraint not to let wonky models go through, even though they would sell.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 13:22:42


Post by: timetowaste85


 MajorTom11 wrote:
www.themetalbikini.com (fixed!) has great coverage on the new ships -

As to neg feedback, some feel the game is weighted towards the imperials at the beginner and mid levels, most experts seem to agree that it is well balanced though.

That and the inability of FFG to keep the game stocked...

And lack of STEMS!

But overall, very positive response both online and in person in my experience!


You mean people are finally listening to me frothing at the mouth that imperials are a stronger faction? Say it ain't so!
I need to find me a gaming group in my new area so I can convert more zombies, I mean, uh...gamers to the cause.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 13:26:26


Post by: Alfndrate


I'm beginning to see that Imperials are the better faction sadly, but I don't think that's going to really stop me from playing. I've played 5 games, and in all but one of the games, the Imperials have won (Although one of the games was Imps vs Imps). I've played 2 Obsidian Sqd. Pilots vs 2 Red Sqd Pilots and won, but when it was a fair fight points wise, the rebels couldn't hack it. Though I don't think I should count the game I had with Luke and Han vs Vader, Mauler, and Dark Curse even though I was like 20 points down as the imps.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 13:30:48


Post by: chaos0xomega


FFG's release set-up really bugs me. I have no interest in playing Imperials whatsoever, yet I'm almost forced to collect them if I want to be competitive (at least until they hopefully release a card deck).


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 15:34:45


Post by: Bolognesus


 MajorTom11 wrote:
FFG have big issues with production, the PlastiResin they use is very finicky and this is the main hold up to faster production from what I hear from several sources. They are working hard to sort it, but it is new tech and it takes time... I actually applaud their QC and restraint not to let wonky models go through, even though they would sell.

You can say that to the TIE Advanced I just unpacked - both the sides are on *so* crooked there's not an angle in the world you wouldn't notice it from :/ Best of all, good luck getting a replacement with any kind of speed with these supply issues.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 15:41:12


Post by: Alfndrate


I had an issue with the Tie Advanced where one of the stems broke off in the little holder for the Tie (the one from the ship). I glued it in place, now my Advanced can "fly under" some of the other ships (I'm looking at you falcon!). I did have to do that in my last game, where my dad flew his falcon over his x-wing and because their bases were supposed to be touching, but the falcon's immeasurable girth kept nudging the x-wing forward until I lowered it. Now I just give my ships different heights to add some "variety" to the game.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 16:50:11


Post by: Duncan_Idaho


Hm, last tournament with twelf participants rebels and imperial were all over the place with regard to placing. Final after four rounds was even between rebels and imperial. Not much of a problem there.

But rebels are a little bit more difficult to play admittedly.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 17:19:03


Post by: warboss


 Alfndrate wrote:
I'm beginning to see that Imperials are the better faction sadly, but I don't think that's going to really stop me from playing. I've played 5 games, and in all but one of the games, the Imperials have won (Although one of the games was Imps vs Imps). I've played 2 Obsidian Sqd. Pilots vs 2 Red Sqd Pilots and won, but when it was a fair fight points wise, the rebels couldn't hack it. Though I don't think I should count the game I had with Luke and Han vs Vader, Mauler, and Dark Curse even though I was like 20 points down as the imps.


I'd strongly disagree. In my equally anecdotal experience, the rebels have the "edge". Likely the true answer is it depends on the local scene and exactly who is playing rebels and imperials.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 17:23:06


Post by: Alfndrate


 warboss wrote:
 Alfndrate wrote:
I'm beginning to see that Imperials are the better faction sadly, but I don't think that's going to really stop me from playing. I've played 5 games, and in all but one of the games, the Imperials have won (Although one of the games was Imps vs Imps). I've played 2 Obsidian Sqd. Pilots vs 2 Red Sqd Pilots and won, but when it was a fair fight points wise, the rebels couldn't hack it. Though I don't think I should count the game I had with Luke and Han vs Vader, Mauler, and Dark Curse even though I was like 20 points down as the imps.


I'd strongly disagree. In my equally anecdotal experience, the rebels have the "edge".


That's fine, as I would hope they'd have the edge because that's who I want to play regardless. I'm just noting my experience. Granted, I've only played 5 games and I'm sure as the points level increase and the games increase, so too will the balance of who is "better" on paper.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 17:40:34


Post by: MajorTom11


Alfndrate wrote:I'm beginning to see that Imperials are the better faction sadly, but I don't think that's going to really stop me from playing. I've played 5 games, and in all but one of the games, the Imperials have won (Although one of the games was Imps vs Imps). I've played 2 Obsidian Sqd. Pilots vs 2 Red Sqd Pilots and won, but when it was a fair fight points wise, the rebels couldn't hack it. Though I don't think I should count the game I had with Luke and Han vs Vader, Mauler, and Dark Curse even though I was like 20 points down as the imps.


chaos0xomega wrote:FFG's release set-up really bugs me. I have no interest in playing Imperials whatsoever, yet I'm almost forced to collect them if I want to be competitive (at least until they hopefully release a card deck).


The Tournament results so far do not bear this out. Imperials are simpler and more out of the box easy to use. Rebels however, to an experienced player are very versatile. Most tournaments have been won by Rebels I believe as of this writing. As I said, some people complain Imperials are too strong, but they tend to be inexperienced players... like me... Rebels need a bit more finesse, but they can be very powerful too.

Bolognesus wrote:
 MajorTom11 wrote:
FFG have big issues with production, the PlastiResin they use is very finicky and this is the main hold up to faster production from what I hear from several sources. They are working hard to sort it, but it is new tech and it takes time... I actually applaud their QC and restraint not to let wonky models go through, even though they would sell.

You can say that to the TIE Advanced I just unpacked - both the sides are on *so* crooked there's not an angle in the world you wouldn't notice it from :/ Best of all, good luck getting a replacement with any kind of speed with these supply issues.


Advanced and Interceptors are dirty easy to fix, snap off the solar panels, crazy glue them back on lined up, you'll be done in 60 seconds! Tie Fighters a bit trickier, have to be careful not to bed the struts...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 17:59:00


Post by: FarseerAndyMan


My son and I played a little scenario last night with Lando piloting the Falcon eith two X-wings from red squardron backing him up versus Boba Fett and three Black Squadron Tie-fighters.

We set up on our dining room table and it is 2 1/2 " by 3 1/2". the Slave-1 and the three Ties on one on the short edges in the 3 zone facing the table edge and set the Falcon and X-wings in zone 3 on the opposite side facing into the table center...

We made a "what - if" scenario.

What if Leia had her own escape off of cloud city and Lando and Chewie got away in the falcon backed up by some pilots from Red Squadron. Chewie is determined to rescue Han from Boba Fett and has given chase off planet.

The objective for the Falcon was to destroy the Ties and "tail" the Slave 1 for at least 2 consecutive rounds--thus forcing Boba Fett to jettison Solo and make his escape.
The objective for Fett was to destroy the X-wings and escape off the Falcons board edge before turn 10.

The Falcon put up a great fight and Fett actually tailed the Falcon for two turns before the Falcon made a desperate move across the table at speed 3 and was able to leave the Slave 1 just out of his forward fire arc and lit him up with the turret weapon.

Great game!!
Looking forward to some different ships as well guys -- how cool would The Outrider be? Dash Rendars ship from Shadows of the Empire?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:03:47


Post by: Compel


FFG do realise that once the X wing game on Tabletop is released, their supply issues are going to get MUCH worse, right?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:05:06


Post by: MajorTom11


Wha?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:07:36


Post by: Compel


Err, sorry. Typing faster than brain.

 Compel wrote:
FFG do realise that once the X wing episode on Tabletop is released, their supply issues are going to get MUCH worse, right?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:09:07


Post by: MajorTom11


Still not sure what you mean, what is the X-wing Episode?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:09:10


Post by: Monster Rain


I'd like to see more of the other Bounty Hunters' ships, personally.

Bossk, Zuckuss, IG-88, and the rest of them had some pretty cool ships.







Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:10:55


Post by: FarseerAndyMan


Hey Major Tom--

How do you do your oil washes on your ships?
Do you use an oil out of the tube and thin with paint thinner and just wash on and back wipe?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:12:00


Post by: Bolognesus


 MajorTom11 wrote:
Bolognesus wrote:
 MajorTom11 wrote:
FFG have big issues with production, the PlastiResin they use is very finicky and this is the main hold up to faster production from what I hear from several sources. They are working hard to sort it, but it is new tech and it takes time... I actually applaud their QC and restraint not to let wonky models go through, even though they would sell.

You can say that to the TIE Advanced I just unpacked - both the sides are on *so* crooked there's not an angle in the world you wouldn't notice it from :/ Best of all, good luck getting a replacement with any kind of speed with these supply issues.


Advanced and Interceptors are dirty easy to fix, snap off the solar panels, crazy glue them back on lined up, you'll be done in 60 seconds! Tie Fighters a bit trickier, have to be careful not to bed the struts...


you sure you can just snap those panels off without snapping said panels in half? Hmmkay then, off I'll go tonight


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:13:25


Post by: FarseerAndyMan


Has anyone tried to duplicate any of the terrain from the game Rouge Squadron?

How about games on an airless moon?

OR

Maybe an escort mission on an inhabited planet?

Any idea approximately what scale the ships are in?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:13:37


Post by: MajorTom11


Abteilung oils (though most artist quality oils would do) and white mineral spirits

More than that, it is quite an indepth question as to the technique of how to apply, I highly suggest checking youtube, there are a ton of good tutorials... though technically, the ships are so small you don't have to do much other than manage the opacity with thinner -


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:16:02


Post by: FarseerAndyMan


AAAHHHH mineral spirits....Good call.
Ive done work with oils but it was a while ago and I couldnt remember what the thinning agent was.
Thanks Tom!
By the way -- Your re-paints are terrific!! I especially like your Red Squadrons re-paints!!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:25:08


Post by: Compel


Tabletop is a board game show on youtube where they... play board games.

I dunno if this will let me do timestamps, but this is back in May and it's 27 seconds in....




"Next week, we expected to show you Star Wars X-Wing but well, something came up that I can't tell you about. But we're going to have to run Star Wars X Wing later in the season. All I can tell you about it is, it's going to be worth the wait."

It's still to come... I still am guessing that the big announcement is that Seth Green (one of the players in the episode), will be in the new movies.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:26:15


Post by: Alfndrate


 MajorTom11 wrote:
Still not sure what you mean, what is the X-wing Episode?


I believe he's referring to Tabletop, the show on the YouTube Channel Geek and Sundry, in which Wil Wheaton plays games on a fantastic looking Geek Chic table. Most of these games sort of receive the "Tabletop Bump" in which people then go out any buy them because they see it being played, and see how much fun they are. I've bought a few games because of Tabletop and haven't really been led astray. With that being said, unless there is an X-Wing episode already filmed, I'm not sure how they're going to really market the game. The premise of the show revolves around Wil and 3 guests playing this game. Unless they do advanced play (i.e. list building) then it's not going to a good representation of the game if Wil is flying an X-wing, and 3 guests are huddled around trying to captain 2 Tie Fighters. Most of the things on Tabletop tend to use the board games as they are out of the box (notable exception being the Fiasco! episode where they used a scenario written by Wil).

Edit: IF they did indeed do an X-Wing game, I'd rather see Harrison Ford, Mark Hamil flying their respective "ships"

Edit the Second: Compel has proof they did shoot an X-Wing episode


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:29:45


Post by: MajorTom11


 FarseerAndyMan wrote:
AAAHHHH mineral spirits....Good call.
Ive done work with oils but it was a while ago and I couldnt remember what the thinning agent was.
Thanks Tom!
By the way -- Your re-paints are terrific!! I especially like your Red Squadrons re-paints!!


Yeah, turpentine is too damn sticky and takes too long to dry, mineral spirits make the oil dry faster, are lower viscosity... really the only way to go with oils in my opinion. Also I have never had them effect paint underneath, whereas turpentine, you have to gloss or matte seal first. Thanks very much for the compliments

I never heard of the tabletop channel before, though I admit, I am not much for looking into too many games...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:30:56


Post by: Monster Rain


What kind of "bump" are they going to get from Tabletop?

There's nothing to buy!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 18:31:00


Post by: Compel


It's already been filmed, with Seth Green and Clare Grant in it. They're doing it as 2 teams with the Millennium Falcon and possibly the Slave 1 being used.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 19:57:03


Post by: Azreal13


 FarseerAndyMan wrote:


We set up on our dining room table and it is 2 1/2 " by 3 1/2". the Slave-1 and the three Ties on one on the short edges in the 3 zone facing the table edge and set the Falcon and X-wings in zone 3 on the opposite side facing into the table center...


Are you Borrowers?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:16:55


Post by: Pacific


A couple of places I've tried in the UK have had stock, is this an issue mostly US/Canada?

Have to say from my short experience of it so far it's an incredible fun game, miniatures are lovely (the pre-painted are perfectly adequate) - can't decide whether to get rebels or Imperials so I will probably get both!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:41:21


Post by: Manchu


Seems like the stock shortage is sharpest on the continent. I have not had trouble finding anything.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:43:23


Post by: Monster Rain


 Manchu wrote:
Seems like the stock shortage is sharpest on the continent. I have not had trouble finding anything.


Wanna PM me your source for TIE Interceptors?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:44:11


Post by: Alfndrate


Same! I need one, maybe 12. CURSE YOU TOM!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:45:25


Post by: Manchu


 Monster Rain wrote:
Wanna PM me your source for TIE Interceptors?
I saw some at B&N not long ago -- although, since I preorder everything and therefore never buy ships retail what I perceive as "not long ago" might actually be months ago.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:47:38


Post by: Monster Rain


Yeah, aside from third party price gouging B&N dried up a while ago.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:50:58


Post by: Manchu


Price gouging you say? I actually do still have one interceptor still in its package. I'll let it go for 500USD, first come first serve.



Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:52:46


Post by: Monster Rain


I'll give you 20$ and and a smack in the mouth for it!


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 20:58:11


Post by: Manchu


Just be patient and when you do get more ships who knows they might have better paintjobs and sculpts.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/09 22:40:04


Post by: warboss


Wave 2 ships are all listed as on the boat so the shortage will likely be temporarily relieved in another month or so. Wave 1 reprints are still at the factory along with the wave 3 stuff (info from the FFG website that may help).


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/23 00:20:58


Post by: MajorTom11


New Faq is up, looks like a bit of a game changer!

http://www.fantasyflightgames.com/ffg_content/x-wing/support/faq/X-Wing-FAQ.pdf


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/23 00:39:33


Post by: plastictrees


What jumps out at you there MajorTom11?
I'm not super familiar with all the Rebel upgrade cards so maybe I'm missing something significant there.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/25 11:18:17


Post by: RogueRegault


Find it odd that they specify Primary Attack with Luke Skywalker, but still don't clarify whether or not "no other attacks" applies to just the ship or to the entire squadron.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:01:05


Post by: Panic


yeah,
 
Ok so the next StarWars animation TV show is called 'Star Wars Rebels'
Set between EPIII and EpIV the styling of the show will join up the aesthetics. 
 
The main rebel protagonists ship is going to be called 'the ghost'

 

 

 

IMO - We can only hope and pray that FFG gets access to these ships!
What do you think?

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:25:26


Post by: His Master's Voice


I think this thing looks like a Falcon that crashed on Tatooine and was fixed by blind Javas on crack.

In other words, I don't like it.

Would buy tho, the sucker I am.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:26:47


Post by: Kanluwen


It looks like Rendar's Outrider without the 'spar' and blended with a generic cargo freighter or a Cloakshape fighter.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:41:57


Post by: Alfndrate


It looks like an A-Wing made in Minecraft...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:52:09


Post by: warboss


I'm not a fan of it visually but I don't dislike it either. Like with the Moldy Crow, I'll likely get a single one (instead of the usual 2-4) just for a copy of the upgrade cards if they incorporate it into x-wing. I'm glad that they've fully covered the original trilogy fighters first though.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 13:56:12


Post by: Gitzbitah


So a small freighter crewed by a plucky band of misfit rebels tries to find their way in the wake of a lost war. This sounds to me like animated Firefly with Star Wars aliens.

This is a glorious, shiny day.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 14:00:31


Post by: MajorTom11


There is absolutely nothing to say this would be part of the game... who knows if FFG will have access to this IP. No need to get excited just yet... I somehow feel it will be more likely to see prequel ships before this.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 15:03:29


Post by: BrookM


Actually, it looks a lot like a YT-1300 with a central cockpit and the more uncommon cylindrical engines instead of the more common widebar engines.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 15:07:30


Post by: kronk


I like it.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 15:51:12


Post by: Alfndrate


 BrookM wrote:
Actually, it looks a lot like a YT-1300 with a central cockpit and the more uncommon cylindrical engines instead of the more common widebar engines.


It does say that it looks to be a mix between a B-17 and the Millennium Falcon (which is a yt-1300 )


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 15:51:57


Post by: Panic


Yeah,
Gitzbitah wrote:So a small freighter crewed by a plucky band of misfit rebels tries to find their way in the wake of a lost war. This sounds to me like animated Firefly with Star Wars aliens.

This is a glorious, shiny day.
indeed!
Plus scope for characters fleeing the clone wars / epIII to join the rebels / have cameos...
I know the Ahsoka end of clone wars made a lot of kids cry...
This would make them (...and me) happy.


MajorTom11 wrote:There is absolutely nothing to say this would be part of the game... who knows if FFG will have access to this IP. No need to get excited just yet... I somehow feel it will be more likely to see prequel ships before this.
I disagree, because of this shows place in the time line, this ship is much more likely to fly along side a Xwing.

BrookM wrote:Actually, it looks a lot like a YT-1300 with a central cockpit and the more uncommon cylindrical engines instead of the more common widebar engines.
.
To me it looks like the lander from aliens mixed with the millennium falcon. Which makes sense as this also looks like an atmospheric capable ship, which I'm sure story arcs will require!


Panic....


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 15:57:31


Post by: MajorTom11


MajorTom11 wrote:There is absolutely nothing to say this would be part of the game... who knows if FFG will have access to this IP. No need to get excited just yet... I somehow feel it will be more likely to see prequel ships before this.
I disagree, because of this shows place in the time line, this ship is much more likely to fly along side a Xwing.

You misunderstand my reasoning, timeline totally appropriate yes. My hesitation to think this would come out anytime soon is based on the timeline of when FFG got the licencing, what portion of the IP they were granted, whether it covered new IP or not. Not to mention they negotiated with Lucasfilm and if this requires re-negotiation, they are now going to be across the table from disney and who knows what the results of that may be. Likewise, were I FFG, I might wait to see what kind of reception the show gets and wait for some brand recognition to build around the ship in the community too. As far as fluff goes sure it makes perfect sense, my questioning is entirely business based though.

To note, I am quite hopeful the new show will be great, as what could be more perfect for FFG to mine new ships from! Just don't want to count chickens before they are hatched. When is that show out btw?


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 16:00:46


Post by: Kanluwen


Supposedly Disney had approved continuation of X-Wing after they acquired Lucasfilm.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 16:09:51


Post by: Panic


Yeah,
 MajorTom11 wrote:
To note, I am quite hopeful the new show will be great, as what could be more perfect for FFG to mine new ships from! Just don't want to count chickens before they are hatched. When is that show out btw?
Fall2014...

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 16:23:01


Post by: MajorTom11


 Kanluwen wrote:
Supposedly Disney had approved continuation of X-Wing after they acquired Lucasfilm.


That still doesn't specify covered IP, if it is a blanket brand approval to all assets, trilogy only, prequel and EU not-withstanding... though the HWK being in there is a sign they may have access to at least portions of it if not the whole enchilada at least up to the point of the deal. It could also be blanket, covering any ship anywhere under the brand, which would be awesome. I have no idea which it is, just a little hesitant to assume with faith just yet


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 18:30:08


Post by: Farseer Faenyin


Seems like a solid addition to the meriad of ships available in the Star Wars universe. I'm not excited, but not disappointed either. I would like to see the show utilize some ships established in novels and RP supplements as being 'pre-Yavin' as well.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 19:09:11


Post by: Manchu


I love that ship!

I hope FFG can nab the license for the show. Given that it's Rebellion-era, that show could provide a slew of great new models for the game.


Star Wars X-Wing : Rebel transporter p51 @ 2013/07/31 19:38:24


Post by: Platuan4th


I'm gonna go ahead and say that I don't like the new ship. I'll go into my reasons later when not on my phone.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 02:32:43


Post by: RogueRegault


 Panic wrote:
yeah,
Ok so the next Starwars animation TV show is called 'Star Wars Rebels'
Set between EPIII and EpIV the styling of the show will join up the aesthetics.

The main rebel protagonists ship is going to be called 'the ghost'



IMO - We can only hope and pray that FFG gets access to these ships!
What do you think?

I fracking love it!
Panic...


If this show is bridging prequels and OT, I'd far prefer it if the Empire flew V-wings instead of TIEs.

Unless the show takes place right before OT instead of right after prequels.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 02:46:46


Post by: Platuan4th


RogueRegault wrote:


If this show is bridging prequels and OT, I'd far prefer it if the Empire flew V-wings instead of TIEs.

Unless the show takes place right before OT instead of right after prequels.


TIEs were put into use in 19 BBY, the same year the Empire was formed. So technically, they should have been using TIEs at the end of Revenge(in fact, Rob Coleman originally wanted them to be, Lucas said no, show off the V-wings).


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 02:58:33


Post by: aka_mythos


I think the Ghost seems reminiscent of the point Jedi fighters and pre-star destroyer capital ships... Just with a blunted nose and a cockpit more like the Revenge of the Sith Jedi fighters. I think the only section I dislike on it is the boxy part under the cockpit. It's very disruptive to the form and makes it look slow and ponderous while the rest of concept art gives the impression it's faster than that.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 03:03:25


Post by: Kanluwen


 Platuan4th wrote:
RogueRegault wrote:


If this show is bridging prequels and OT, I'd far prefer it if the Empire flew V-wings instead of TIEs.

Unless the show takes place right before OT instead of right after prequels.


TIEs were put into use in 19 BBY, the same year the Empire was formed. So technically, they should have been using TIEs at the end of Revenge(in fact, Rob Coleman originally wanted them to be, Lucas said no, show off the V-wings).

Well there is a bit of wiggle room for that.

In one of the "Republic Commando" novels taking place around the time of Order 66, you basically find out that Palpatine had an entire "hidden fleet" of capital ships ready for when the Separatists attacked Coruscant. If he could hide a fleet of capital ships, is it really so unbelievable that he would have the TIEs stashed in some facility somewhere for after he dissolved the Republic?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 13:13:41


Post by: Farseer Faenyin


Played my first full game of X-wing finally. We did 100 points and I was Empire. I took:

Vader w/ Conc Missiles and Shield Upgrade
Soontir Fel w/ Squad Leader
Night Beast
Mauler Mithil w/ Elusiveness(I think?)

I didn't even know the rules for the game when I built the list, so obviously I had no plan at all when assembling the 'flight' of TIEs.

I did well in anticipating the movements of my enemy though, once I understood the game mechanics. Soontir was a bit of a let down, he got nuked early with a bad defense roll even with Evasion Action. Wedge manhandled him. Looking at Soontir Fel's ability, I'm trying to figure out good ways to utilize him. Any advice is welcome. I was thinking of running him with Push the Limit to allow more options to draw Stress for the Focus bonus. Ideas?

Vader nuked Wedge with Concussion Missiles, that was a nice exchange after losing the Baron. From there his Tycho and Luke just weren't up to dealing with the three remaining TIEs, I could simply outmanuever him with Barrel Rolls and 'Bait and Switch' tactics that I imagine TIEs using if coordinating....worked well.



Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 13:29:38


Post by: Zathras


 Farseer Faenyin wrote:
Played my first full game of X-wing finally. We did 100 points and I was Empire. I took:

Vader w/ Conc Missiles and Shield Upgrade
Soontir Fel w/ Squad Leader
Night Beast
Mauler Mithil w/ Elusiveness(I think?)

I didn't even know the rules for the game when I built the list, so obviously I had no plan at all when assembling the 'flight' of TIEs.

I did well in anticipating the movements of my enemy though, once I understood the game mechanics. Soontir was a bit of a let down, he got nuked early with a bad defense roll even with Evasion Action. Wedge manhandled him. Looking at Soontir Fel's ability, I'm trying to figure out good ways to utilize him. Any advice is welcome. I was thinking of running him with Push the Limit to allow more options to draw Stress for the Focus bonus. Ideas?

Vader nuked Wedge with Concussion Missiles, that was a nice exchange after losing the Baron. From there his Tycho and Luke just weren't up to dealing with the three remaining TIEs, I could simply outmanuever him with Barrel Rolls and 'Bait and Switch' tactics that I imagine TIEs using if coordinating....worked well.



When I use Baron Fel I always equip him with Push The Limit and a Stealth Device. Hard to kill but can happen with a bad roll. Another combo I want to try is an Exposed Mauler Mithel....think that could be a fun combo with 5 attack dice at range 1 if you can pull it off.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 15:04:23


Post by: Panic


yeah,
FFG member = That Blasted Samophlange wrote:Also, for those who don't know Aurebesh, the layout says:

1. nose turret sunner station (there seems to be a typo with sunner - presume it should be gunner)
2. forward floodlights
3. main cockpit
4. crew quarters
5. port docking ring
6. starboard docking ring
7. dorsal laser cannon turret
8. main cargo hold
9. engine assembly


I still fracking love it!
Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 15:05:32


Post by: Alfndrate


I'm fairly certain it's Nose Turret's Gunner Station as that little block next to the final letter in turret looks suspiciously like an apostrophe.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 15:26:39


Post by: BrookM


Seeing as the series is still two years out, it might be quite some time until we see it grace our table tops.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 16:14:15


Post by: Compel


I can't wait untilXwing tabletop comes out on YouTube. I think I'm going to revise my earlier guesses and say their big announcement is related to this new TV show


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:04:16


Post by: RiTides


All this talk of X-wing being available in Barnes & Nobles that I read on Dakka... and every time I go into a B&N, all I see is the starter set and nothing else!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:07:52


Post by: Alpharius


I was in a Barnes and Noble in Parsippany, NJ on Monday and they had a ton of stuff.

I'm not particularity interested in investing in yet another gaming system, so I didn't buy any, but... there you are!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:14:24


Post by: Farseer Faenyin


 Zathras wrote:


When I use Baron Fel I always equip him with Push The Limit and a Stealth Device. Hard to kill but can happen with a bad roll. Another combo I want to try is an Exposed Mauler Mithel....think that could be a fun combo with 5 attack dice at range 1 if you can pull it off.


Yeah, I saw this combination for Mithel as well and have it in my 'revised' build. I pulled Soontir Fel for Turr Phenir due to, what I believe, Phenir's ability being less situational and useful overall. I know it is a piloting skill hit as well....but figured it was worth the tradeoff in points/ability.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:25:38


Post by: Alfndrate


 RiTides wrote:
All this talk of X-wing being available in Barnes & Nobles that I read on Dakka... and every time I go into a B&N, all I see is the starter set and nothing else!


Depends on the store really, my local Books-A-Million (based a lot on B&N) only had the starter, because no one ever came in looking for more stuff until I came in.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:39:07


Post by: Kanluwen


 RiTides wrote:
All this talk of X-wing being available in Barnes & Nobles that I read on Dakka... and every time I go into a B&N, all I see is the starter set and nothing else!

They have it on the website as well.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:45:20


Post by: chaos0xomega


 Alpharius wrote:
I was in a Barnes and Noble in Parsippany, NJ on Monday and they had a ton of stuff.

I'm not particularity interested in investing in yet another gaming system, so I didn't buy any, but... there you are!


Good to know! Did you see any tie fighters, tie advanced or y-wings?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/01 17:55:44


Post by: Alpharius


I definitely remember seeing Tie Fighters, and the Falcon, and maybe Slave 1 too?

But rather than trust my memory, you should give them a call!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 07:05:29


Post by: Manchu


Alph, this is the game to get into. It's pretty cheap compared to most miniature games, everything is pre-painted to a high standard, and the game is easy to learn/hard to master.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 11:17:30


Post by: warboss


 RiTides wrote:
All this talk of X-wing being available in Barnes & Nobles that I read on Dakka... and every time I go into a B&N, all I see is the starter set and nothing else!


The remaining stock likely depends on your local demand as well. My local demand is apparently pretty low but I did notice last week that they must have gotten a wave shipment in as for the very first time they had an A-wing. Prior to that, they only had the same three wave 1 boosters and one of each of the "big" ships for months.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 14:47:21


Post by: chaos0xomega


Any idea where i can find y-wings/tie advanced locally? running out of ideas, found some ties online for $10 each the other day... decided to order this morning and they were gone >.< kickin myself on that one.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 15:03:30


Post by: timetowaste85


chaos0xomega wrote:
Any idea where i can find y-wings/tie advanced locally? running out of ideas, found some ties online for $10 each the other day... decided to order this morning and they were gone >.< kickin myself on that one.


Binghamton and Albany have game stores that have Tie advanced in stock. Beyond that, I don't have any suggestions. It depends on if you're willing to make a couple hour drive or not.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 15:45:38


Post by: chaos0xomega


Yeah prefer to stick around the north jersey area, i would imagine due to the fact that i live in "farm country" there might be some local mom and pops that have excess inventory but i have no idea what kind of places i should try looking in


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 15:50:19


Post by: Alfndrate


chaos0xomega wrote:
Yeah prefer to stick around the north jersey area, i would imagine due to the fact that i live in "farm country" there might be some local mom and pops that have excess inventory but i have no idea what kind of places i should try looking in


Do what I did this week when looking for places that sell Infinity. If they're a small time toy store, a hobby shop, a LGS, etc... Just say, "Hi do you have the Star Wars X-Wing Miniatures Game?" If they say no, then you didn't waste any time. If they say yes, ask what they have, and ask if they can put it on hold for you.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/02 16:52:23


Post by: solkan


 RiTides wrote:
All this talk of X-wing being available in Barnes & Nobles that I read on Dakka... and every time I go into a B&N, all I see is the starter set and nothing else!


When I bought some X-wing stuff at the local B&N around the start of the year, all they had out on display was the starter set. But I tried the "Order to the store" thing online, and it turns out that they had everything else in the back room--I clicked a button on the website, and an hour later (or quicker, I went to buy groceries at the time, so I wasn't paying attention) I got the message that the item was available for pickup.

So just because it's not on display doesn't mean it's not there.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 17:13:00


Post by: BrookM


B-Wing and Tie Bomber previews are up now: http://new.fantasyflightgames.com/edge_news.asp?eidn=4284


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 17:23:58


Post by: Manchu


I'm digging the price of those Scimitars.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 17:30:09


Post by: Alfndrate


Man Ten Numb is expensive.

31 points base
3 Marksmanship
4 Proton Torpedox1
2 Fire Control System

40 points for 1 ship . Not to mention you might actually want the Adv. Proton Torpedoes for 2 more points.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 17:55:11


Post by: warboss


 Alfndrate wrote:
Man Ten Numb is expensive.

31 points base
3 Marksmanship
4 Proton Torpedox1
2 Fire Control System

40 points for 1 ship . Not to mention you might actually want the Adv. Proton Torpedoes for 2 more points.


But not out of the ballpark for other premium best of class ships like Luke/Wedge/Vader that also can take upgrades. I just used a Wedge yesterday with Engine Mod, PTL, R2, and Proton Torpedoes for about the same amount of points as with ADV proton torpedoes.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 17:58:20


Post by: Alfndrate


 warboss wrote:
 Alfndrate wrote:
Man Ten Numb is expensive.

31 points base
3 Marksmanship
4 Proton Torpedox1
2 Fire Control System

40 points for 1 ship . Not to mention you might actually want the Adv. Proton Torpedoes for 2 more points.


But not out of the ballpark for other premium best of class ships like Luke/Wedge/Vader that also can take upgrades. I just used a Wedge yesterday with Engine Mod, PTL, R2, and Proton Torpedoes for about the same amount of points as with ADV proton torpedoes.


I never thought my vader was that close to 40 points, but I agree with Luke and Wedge. Though Marksman with Adv. Proton torpedo ensures at least 2 hits and 1 crit, with that crit die going through.

Edit: Can we get an update to the OP to let people know that there is a new X-wing Section in the Other Games Subforums?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/05 18:13:56


Post by: warboss


 Alfndrate wrote:
 warboss wrote:
But not out of the ballpark for other premium best of class ships like Luke/Wedge/Vader that also can take upgrades. I just used a Wedge yesterday with Engine Mod, PTL, R2, and Proton Torpedoes for about the same amount of points as with ADV proton torpedoes.


I never thought my vader was that close to 40 points, but I agree with Luke and Wedge. Though Marksman with Adv. Proton torpedo ensures at least 2 hits and 1 crit, with that crit die going through.

Edit: Can we get an update to the OP to let people know that there is a new X-wing Section in the Other Games Subforums?


I pretty much always use engine modification on vader along with homing missiles plus a pilot card as well so that tends to bump up the points.

When did X-wing get a subforum? I'm subscribed to the nuts and bolt thread and didn't it pop up with an update.

edit: I guess a few hours ago from MT11's intro message. Cool, we've got a subforum and and hopefully just in time for the next wave (assuming it comes out in late august/early september).


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/06 19:37:15


Post by: Pacific


Great news those ships are coming, can't wait to get some tie-bombers!

And good news with the sub-forum. What did the stats have X-wings sales figures as, 3rd behind 40k and warmachine or something? Absolutely makes sense that it had its own discussion area.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/06 21:27:45


Post by: ironicsilence


thanks for the suggestion on barnes and noble, I just returned from my local store with a decent haul. 2 Tie fighters, 2 Tie interceptors, 1 A wing, 1 x wing and 2 Y wings, which was all the ships they had.

I'd also note the BN website didnt show any stock, I couldnt even find the ships on the site to check the store stock so I'd suggest if there is a store close by to just stop in and take a look


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/08 16:19:41


Post by: Panic


yeah,
Tabletop Xwing epsisode.
Seth Green (Luke Skywalker) & Clare Grant (Han Solo) Vs Wil Wheaton (Academy Pilot & Mauler Mithril) & Mike Lamond (Boba Fett)



Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/09 18:30:04


Post by: Compel


Yay it's finally here!

Although, the episode did feel a bit... rushed. They seemed to spend more time doing screen wipes / fast forwards than the actual show.

I thought there was supposed to be a big announcement or something during the episode as well, I mean, surely any old game would have suited for 'geek week.'

Oh well, at least I learned a bit more about X Wing, though I still think the prices are putting me off it a bit.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/09 19:07:48


Post by: 12thRonin


That's pretty much every episode that isn't one of the extended editions.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/09 19:09:47


Post by: doc1234


 Compel wrote:
Yay it's finally here!

Although, the episode did feel a bit... rushed. They seemed to spend more time doing screen wipes / fast forwards than the actual show.

I thought there was supposed to be a big announcement or something during the episode as well, I mean, surely any old game would have suited for 'geek week.'

Oh well, at least I learned a bit more about X Wing, though I still think the prices are putting me off it a bit.


In fairness it they did say on not the flog the reason they don't generally do miniature games is how much would have to get crammed into screen wipes or some such. I remember they did mention some reasoning for it in general when he said why they didn't play more miniature games.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/09 19:30:24


Post by: Pacific


 Compel wrote:

Oh well, at least I learned a bit more about X Wing, though I still think the prices are putting me off it a bit.


You don't have to buy that much to play, after collecting many different systems I would say definitely one of the cheapest.

And if one is to get pedantic you don't have to buy glues/sprays/paints etc.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/10 04:58:47


Post by: timetowaste85


As much as I enjoy the banter, man, they REALLY haven't gotten the rules, huh? Missed Luke's ability, missed the ships getting +1 die to being in ranged one (Mauler should have been rolling 4 against the Falcon on his first shot), revealing all movements at the beginning of the turn, etc, etc. Still fun.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/10 10:33:23


Post by: Compel


They quite often intentionally fudge the rules depending on how complicated the game is for people watching at home, plus well, the other players who have never done it before.

I was predicting a massive upsurge in X wing sales before the video came out, as that's usually what the 'tabletop effect' causes. Although, I'm concerned now after seeing it, it may come across as 'too complicated and expensive' for board game people.

Heck, I don't even play the game and it sort of comes across as 'too expensive' for me. However, that's mostly because I'm looking for a different scale game, really. For example, I'd be happier if the booster packs were flights of 3 fighters for about £8 more.

The game I'd be looking for could be almost like a frigate-focussed Battlefleet Gothic. 12 to 24 fighters a side, that sort of thing.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/10 14:34:09


Post by: warboss


I was relatively disappointed with the video to be honest. I've never watched an episode previously but it didn't seem like they had a good grasp of the rules and that no one actually played the game semi-regularly despite being massive star wars fans. Add to the fact that I found Seth Green's wife to be annoying and just there for the screen time and it turned out to be "meh". There are plenty of gaming girls out there who truly have indisputable gamer/geek cred but she was not one of them. Also, you'd think that for something as relatively high profile (in the niche gaming world), they'd roll out a play mat or something.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/10 23:45:26


Post by: Krinsath


 warboss wrote:
I was relatively disappointed with the video to be honest. I've never watched an episode previously but it didn't seem like they had a good grasp of the rules and that no one actually played the game semi-regularly despite being massive star wars fans. Add to the fact that I found Seth Green's wife to be annoying and just there for the screen time and it turned out to be "meh". There are plenty of gaming girls out there who truly have indisputable gamer/geek cred but she was not one of them. Also, you'd think that for something as relatively high profile (in the niche gaming world), they'd roll out a play mat or something.


I agree it wasn't their strongest episode as the cuts were much more jarring than they usually are, but they are not trying to show people who play the game how great it is either. They don't delve into the rules that make it a much more complex game because the entire point of it is to give exposure to people who have never played it. They showed that the game is detailed, easy-to-learn and fun. They showed me personally that "hey, this is a thing you should get" rather than it being "well, it LOOKS neat, but I don't know anyone around here who plays so I'll pass." It was a good show in the respect that it highlighted the things that would be appealing to someone who's on the outside to get them in, but again the technical execution was not their normal standard.

Secondly, a girl has nothing to prove to you about her "geek cred". In fact, if you find yourself using "cred" in reference to any member of any geekdom, just stop because you're being an ass. The point of our passions is to INCLUDE people who want to share them, not exclude them because they don't meet some arbitrary standard that you've decided they need to meet to be cool enough to enjoy something. I don't mean to jump down your throat about it because maybe you're posting on your break for the soup kitchen for disabled war orphans and are otherwise a fine person, but I have come to agree with people who have said it's high time we stop putting up walls to letting people have fun. I think we've all been on the bad end of that in our lives and there's no point in continuing it.

Who cares if someone doesn't know what an Incom T-65 is? It doesn't mean their passion is any less genuine, they just haven't engaged it as deeply yet. Being exclusionist isn't going to encourage them to do so either, and that's to nobody's benefit. They miss out on something they might've liked, and you miss out on someone to share it with.

Finally, the lack of a playmat is probably directly attributable to Geek Chic's sponsorship of the show. They didn't let them use their thousands of dollars table to have their logo be covered by a mat. It's one thing when it's a board that MUST be there, but with the promotion this video received I'm sure they wouldn't look kindly on the loss of advertising. No sense burning bridges with people who were there for you from the start after all.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 00:07:53


Post by: Grot 6


Check your local Target stores.

I've seen X Wing at a few in different states for $27.95.

They have it in "Clearance" pricing...



Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 00:54:33


Post by: Platuan4th


 Grot 6 wrote:
Check your local Target stores.

I've seen X Wing at a few in different states for $27.95.

They have it in "Clearance" pricing...



Man, I want your Targets. I've been to Target in three different states and 5 different cities this week and no clearance X-wing.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 01:10:32


Post by: warboss


No x-wing at all or just no on clearance x-wing?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 02:15:46


Post by: MandalorynOranj


 Krinsath wrote:
Secondly, a girl has nothing to prove to you about her "geek cred". In fact, if you find yourself using "cred" in reference to any member of any geekdom, just stop because you're being an ass. The point of our passions is to INCLUDE people who want to share them, not exclude them because they don't meet some arbitrary standard that you've decided they need to meet to be cool enough to enjoy something. I don't mean to jump down your throat about it because maybe you're posting on your break for the soup kitchen for disabled war orphans and are otherwise a fine person, but I have come to agree with people who have said it's high time we stop putting up walls to letting people have fun. I think we've all been on the bad end of that in our lives and there's no point in continuing it.

Agree with this 100 percent! But all that said, I did find her kind of annoying. Not in an "omg she's not a real geek" way, more in an "okay, tone down the screeching please" kind of way.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 02:32:31


Post by: Sidstyler


 Krinsath wrote:
Secondly, a girl has nothing to prove to you about her "geek cred". In fact, if you find yourself using "cred" in reference to any member of any geekdom, just stop because you're being an ass. The point of our passions is to INCLUDE people who want to share them, not exclude them because they don't meet some arbitrary standard that you've decided they need to meet to be cool enough to enjoy something. I don't mean to jump down your throat about it because maybe you're posting on your break for the soup kitchen for disabled war orphans and are otherwise a fine person, but I have come to agree with people who have said it's high time we stop putting up walls to letting people have fun. I think we've all been on the bad end of that in our lives and there's no point in continuing it.


Also, no matter how much you think you know, there's always guaranteed to be someone out there with more "geek cred" than you.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 10:37:18


Post by: RogueRegault


 MandalorynOranj wrote:
 Krinsath wrote:
Secondly, a girl has nothing to prove to you about her "geek cred". In fact, if you find yourself using "cred" in reference to any member of any geekdom, just stop because you're being an ass. The point of our passions is to INCLUDE people who want to share them, not exclude them because they don't meet some arbitrary standard that you've decided they need to meet to be cool enough to enjoy something. I don't mean to jump down your throat about it because maybe you're posting on your break for the soup kitchen for disabled war orphans and are otherwise a fine person, but I have come to agree with people who have said it's high time we stop putting up walls to letting people have fun. I think we've all been on the bad end of that in our lives and there's no point in continuing it.

Agree with this 100 percent! But all that said, I did find her kind of annoying. Not in an "omg she's not a real geek" way, more in an "okay, tone down the screeching please" kind of way.


I'm fine as long as it's not Felicia "Default 'geek' casting choice" Day.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/11 21:01:12


Post by: Compel


She's too busy running the company that hosts the show!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 12:04:56


Post by: Alfndrate


 Compel wrote:
She's too busy running the company that hosts the show!

Ssssh, don't let that get in the way of his indignant rage sd

Also, saw at least 10 copies at my local target yesterday, they were all normal price


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 13:34:01


Post by: ironicsilence


 Grot 6 wrote:
Check your local Target stores.

I've seen X Wing at a few in different states for $27.95.

They have it in "Clearance" pricing...



i picked up the core box from amazon for 25 bucks. Well worth it for the 3 ships alone


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 13:56:44


Post by: JHall


One of the Targets in MD had them marked down to $19.99. That is a huge steal!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 13:59:28


Post by: Kanluwen


 JHall wrote:
One of the Targets in MD had them marked down to $19.99. That is a huge steal!

I had a friend who is a manager at Target ask around about why some Targets have them for sale prices and some do not.

The answer is that the individual stores are doing as they see fit with it. Some places have had the original launch copies sitting on shelves and marking them down for sale prices while others are having them fly off the shelves the day of a restock.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 14:03:36


Post by: ironicsilence


 Kanluwen wrote:
 JHall wrote:
One of the Targets in MD had them marked down to $19.99. That is a huge steal!

I had a friend who is a manager at Target ask around about why some Targets have them for sale prices and some do not.

The answer is that the individual stores are doing as they see fit with it. Some places have had the original launch copies sitting on shelves and marking them down for sale prices while others are having them fly off the shelves the day of a restock.


maybe your friend should find a way to get us a list of the stories in the US that have marked them down!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 14:04:51


Post by: Kanluwen


I already asked about that.

The answer was "No".


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 16:15:24


Post by: Manchu


People on FFG's forum have reported even lower prices, like $12. Even I, who had 3 starter boxes already, would buy four more at that price.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 16:20:40


Post by: ironicsilence


 Manchu wrote:
People on FFG's forum have reported even lower prices, like $12. Even I, who had 3 starter boxes already, would buy four more at that price.


If i came across them at 12 bucks id prolly buy every one I could, for the ships alone thats a steal


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 17:11:28


Post by: Krinsath


 ironicsilence wrote:
 Manchu wrote:
People on FFG's forum have reported even lower prices, like $12. Even I, who had 3 starter boxes already, would buy four more at that price.


If i came across them at 12 bucks id prolly buy every one I could, for the ships alone thats a steal


Exactly this. I checked my local Target, but they were all full retail. There's another not horribly far away that I'll check maybe this evening.

I'm not holding out hope, as outside of the starter sets there's not a ton of expansions available around here; most hobby stores have sold through them entirely except the $30 ships. That indicates it's selling reasonably well in the area, so sales are doubtful. I did manage to score 2 X-Wing expansions from Barnes and Noble though.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 17:14:54


Post by: timetowaste85


I forgot I checked a Toys R Us, not a Target. Time to check Target on my way home from work!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 21:41:26


Post by: Pacific


You went into a Toys'r'us and thought you were in a Target?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/12 22:08:34


Post by: doc1234


Just put the starter on order from trolltrader, should have it in the next day or two orz god help me what have I done ;P


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/13 01:36:42


Post by: timetowaste85


 Pacific wrote:
You went into a Toys'r'us and thought you were in a Target?


It was a while ago. I went to both in the same day and thought I looked in both places. Forgot I only looked in TRU, not Target as well. Sadly, they're full price in my local Target.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/13 07:12:54


Post by: Azazelx


 Alpharius wrote:
I was in a Barnes and Noble in Parsippany, NJ on Monday and they had a ton of stuff.

I'm not particularity interested in investing in yet another gaming system, so I didn't buy any, but... there you are!


X-Wing works for me since you don't need to buy much!


Star Wars X-Wing : Rebel transporter p51 @ 1114/02/28 05:18:58


Post by: Slinky


 Azazelx wrote:
 Alpharius wrote:
I was in a Barnes and Noble in Parsippany, NJ on Monday and they had a ton of stuff.

I'm not particularity interested in investing in yet another gaming system, so I didn't buy any, but... there you are!


X-Wing works for me since you don't need to buy much!


Or paint anything, which is very appealing if you have the painting backlog most of us probably do


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:14:46


Post by: warboss


Let the gencon news bounty begin!




Wave 3 is listed as "available now" in the video and it appears it is available at gencon similar to how the attendees got an early release of the X-wing core game last year.



Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:24:48


Post by: Azreal13


Lol! FFG haven't got any Interceptors either!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:26:29


Post by: Platuan4th


I'm jealous people get B-wings this weekend and I'm not one of them.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:33:56


Post by: Kanluwen


 Platuan4th wrote:
I'm jealous people get B-wings this weekend and I'm not one of them.

Agreed.

I want my flying cross.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:46:43


Post by: skkipper


I have people who will be at gencon attempt to buy the new ones for me. They are probally already gone.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:47:01


Post by: Panic


yeah,
Love this.

B-wing
1: forward (green), bank (green), turn (red)
2: forward (green), bank (white), turn(white), koiogran Turn (red)
3: forward (white), bank (red)
4: forward (red)

HWK-290
1:forward (green), bank (green)
2: forward (green), bank (white), turn (white)
3:forward (white), bank (red)
4: forward (red)

Lambda-class Shuttle
0 (red)
1: forward (green), bank (green)
2: forward (green), bank (white), turn (red)
3: forward (white), bank (red)

TIE Bomber
1:forward (green), bank (white)
2: forward (green), bank (green), turn (red)
3: forward (green), bank (white), turn (white)
4: forward (white)
5: koiogran turn (red)

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 0052/10/15 16:49:20


Post by: warboss


The lambda shuttle is suitably as maneuverable as a school bus. I like it! I'm hoping to incorporate the shuttle (as well as the bombers) into my next Corellian Corvette scenario game.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:52:01


Post by: Manchu


That 0 on the Lambda is bizarre. Should be fun!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:53:03


Post by: MajorTom11


0???? Very interesting, didn't notice that...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:54:34


Post by: Manchu


 warboss wrote:
my next Corellian Corvette scenario game.
Oh oh oh -- how about landing an Imp spec force team via Lambda on the Corvette? If the Lambda deposits its troops (via taking 0 movement on the turn after moving into base contact) and can pick up the team (let's say doing the same thing on at least the next turn), then it gets the Rebel Prisoner upgrade for free.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:56:19


Post by: Kanluwen


Or another scenario is Y-Wings assaulting a Lambda and its TIE Advanced escort with the goal being to disable the Lambda.

That is after all how the Rebels freed Ackbar.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:57:38


Post by: Panic


yeah,
My thoughts.
B-Wing - as expected

Bomber - very good dial - pretty fast

Lambda - speed 0 - it can stop! Although sitting stilll causes stress?
which might just make the anti-pursuit-lasers amazeballs!
no tight turn, no big turn and no k-turn.

HWK - terrible! I guess they just don't want to sell these!

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:57:51


Post by: MajorTom11


Don't forget to put those ideas in the x-wing section boys! They sound fun let's make sure to give those a go!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 16:58:00


Post by: Manchu


Okay, we've got 12 ships now -- time for FFG to release a scenario book!


Automatically Appended Next Post:
 Panic wrote:
Although sitting stilll causes stress?
More like, stopping quickly I'd guess. Doesn't account for two 0s in a row but there you go.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 17:13:44


Post by: warboss


 Manchu wrote:
 warboss wrote:
my next Corellian Corvette scenario game.
Oh oh oh -- how about landing an Imp spec force team via Lambda on the Corvette? If the Lambda deposits its troops (via taking 0 movement on the turn after moving into base contact) and can pick up the team (let's say doing the same thing on at least the next turn), then it gets the Rebel Prisoner upgrade for free.


Indeed! I had something like that planned and having a "zero" speed on the shuttle would prevent me from making a house rule to allow it. My initial idea is to continue the scenario approximately from where my first game left off with the corvette's engines disabled.

http://www.dakkadakka.com/dakkaforum/posts/list/525249.page

The corvette would be in the middle of the board (instead of racing off towards the edge like before) with rebel reinforcements hyperdriving in from the opposite end of the imperials. The imps goal would be instead to board the craft (red 0 speed maneuver within range 1 that moves them into base contact without any collision and then taking a "boarding" action) and then either stay there or return for the same to extract the rebel prisoner. The corvette's weapons would still be functional but unable to shoot the shuttle (as it is in base contact) and the rebels primary goal would be to destroy the shuttle (before boarding) or disable (via ion) it after boarding (to account for the rebel prisoner on board). Imps would instead be "protecting" the shuttle this time around and destroying the corvette after it extracts. Giving it the rebel prisioner upgrade for free is a good idea and I'll take it!




Automatically Appended Next Post:
MajorTom11 wrote:Don't forget to put those ideas in the x-wing section boys! They sound fun let's make sure to give those a go!


Indeed! I'll probably update my thread once I get my grubby hands on the actual ships and post a report as well in the new subforum.

Panic wrote:
Lambda - speed 0 - it can stop! Although sitting stilll causes stress?

Panic...


Granted that my only "combat" flying experience is via tabletop and video games but I'd have to say that staying completely still unable to maneuver on a battlefield should be stressful! I've been playing the World of Tanks beta on the xbox and let me tell you that getting tracked on the first shot of an engagement leaving you immobilized for a time in front of enemy armor is a first rate nerd rage experience!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 17:45:29


Post by: doc1234


Heh went through 3 stores today and managed to actually find an interceptor funnily enough. On the other hand the only other ship that seemed to be in rather large amounts of stock was the A-wing


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 18:09:59


Post by: Pacific


Perhaps, as Warboss says, the red zero is to represent how stressed the crew are just sat there, and also a way of balancing as the shuttle would be tremendously vulnerable like that?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 18:11:15


Post by: Platuan4th


 Pacific wrote:
Perhaps, as Warboss says, the red zero is to represent how stressed the crew are just sat there, and also a way of balancing as the shuttle would be tremendously vulnerable like that?


I have a feeling it's more the strain of the retrorockets to stop something dead in an inertia-less environment.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 18:11:51


Post by: MajorTom11


Wonder what the scenario included with the Lamda is... if any GenCon'er picks one up try and post! Assuming of course there is a scenario, but large base track-record suggests there will be.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 18:14:31


Post by: chaos0xomega


So... any word on Wave 4?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 22:38:58


Post by: MajorTom11


I have the best friends... guess who has all of wave 3 in the mail coming out to him


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 22:42:51


Post by: Azreal13


 Panic wrote:
Although sitting stilll causes stress?


Well, I don't know about you lot, but I'd find sitting still in the middle of a dogfight bloody stressful!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 22:49:21


Post by: warboss


 MajorTom11 wrote:
I have the best friends... guess who has all of wave 3 in the mail coming out to him


You realize that means you personally have to spoil everything in them on dakka now. With great purchasing power comes great community responsibility....


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/15 23:02:07


Post by: MajorTom11


But of course... but I do believe pretty much everything has been revealed at this point, pilots, upgrades, stats and movement are all out there now, barring any surprises and the as yet unknown lambda scenario, I think we know what we are in for!


Automatically Appended Next Post:
https://www.facebook.com/pages/Star-Wars-X-Wing-Miniatures-Game/402893733115355?hc_location=stream

btw for FB'ers this group is pretty cool for keeping up to date -


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 00:42:09


Post by: timetowaste85


I'm waiting for Mr. Tides to let me know if be can try to help me get a single B-Wing when he goes. I'm buying the rest from the new store I'm going to: I want them to have the business, bu....MAN NEEDS HIS B-WING!!!!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 00:52:50


Post by: Azazelx


 Platuan4th wrote:
I'm jealous people get B-wings this weekend and I'm not one of them.


Since we didn't pre-pay for them a year ago via a Kickstarter, I'll forgive FFG.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 00:53:48


Post by: Panic


Yeah,
The stress of stopping?.. I do believe these ship are built to stop at some point... They won't starve.. They are not sharks!
 azreal13 wrote:
Well, I don't know about you lot, but I'd find sitting still in the middle of a dogfight bloody stressful!
All stopped is very Very situational.
If enemy fighters are behind me and all angry! And I have the option to slam on the breaks, watch those guys fly past me and asking Leia to put the space kettle on.... I call that a green move!


 Azazelx wrote:
 Platuan4th wrote:
I'm jealous people get B-wings this weekend and I'm not one of them.
Since we didn't pre-pay for them a year ago via a Kickstarter, I'll forgive FFG.
FFG gave distributors dates. The August delivery date came from somewhere!?
I placed a £100 wave 3 pre-order with the store I've bought all my X-wing orders with.

If I don't get my order this month who's to blame?
Who was to blame for the other fail to launch?

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 02:17:52


Post by: warboss


I tend to go by the status on their site which still lists the wave as at the factory. It usually takes a good 2-3 weeks for it to "ship" and then at least another week to actually get to the store in the past, resulting in at least a month between the switch out of "at the factory" to my hands.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 02:33:35


Post by: Panic


Yeah,
But they can't be at the factory as they are for sale at gen con with label saying available now.

August is/was the intended street date.

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 02:35:42


Post by: warboss


 Panic wrote:
Yeah,
But they can't be at the factory as they are for sale at gen con with label saying available now.

August is/was the intended street date.

Panic...


They can if they made a limited initial run and had it air freighted over like they did both with x-wing's initial release last year at gencon and over Christmas with wave 2 being included in prize support only but not for regular sale. It is technically "available now" at gencon but it's also technically not "available now" anywhere else.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:13:32


Post by: Panic


yeah!
LARGE ships incoming! early 2014!
Tantive IV and Rebel Transport are in Wave 4.
$90 Tantive IV
$60 Rebel Transport








Plus varient x-wing??
PAnic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:15:59


Post by: Kanluwen


SWEET!

Blockade Runners and the escaping cargo ships.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:18:31


Post by: timetowaste85


I heard a thousand dollars screaming out, then they were suddenly silenced. I feel something wonderful has happened.



Wait, that's not how it goes...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:19:11


Post by: Evil_Toast


Argh, my wallet, the pain...

This game keeps on getting better. Can't wait for spoilers on them.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:21:49


Post by: MajorStoffer


Ok, that's totally awesome. What will they do with the Empire, however? They don't really have any iconic small warships, there's some stuff in the expanded universe, lancers, carracks, modular taskforce cruisers and so on, but FFG seems to want to stick with more well known stuff. I can't see even a Victory class Star Destroyer fitting in this scale comfortably.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:22:47


Post by: warboss


Wow.. I have to say I'm a bit surprised and yet not surprised at the big ship announcement. The fact that popular fan made scenarios and conversions didn't escape their notice isn't surprising but the risk in going for their own "big" ships is. I'd be worried about the balance with those ships though from looking at them (and I'm talking about center of gravity tipping over balance rather than in game utility). Those stems are tiny but I do admit the plastic they use for the ships is quite light weight.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:24:09


Post by: MajorWesJanson


Well crap. At least it is 2014. But sign me up for one corvette and 2 transports.

Empire could get the IPV-1 System Patrol craft.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:28:31


Post by: MajorTom11


D'oh my Tantive!!

Transports would be great though!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:31:52


Post by: Panic


yeah,
Early 2014 seems hopeful. rumours right now is that wave 3 wont reach the uk untill October... 2-3 months late.

New epic tournament format..
Must be more points! as I see these things costing more that 100pts each.

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:32:53


Post by: Manchu


Holy gak. FFG just broke the bank.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:39:37


Post by: warboss


Just from eyeballing it.. it looks like the official ship is a little bit smaller than the toy tantive which is already about 1/3 smaller than the scale would indicate. Don't get me wrong... I'm fine with the size of the toy as it's big and impressive but not quite totally unwieldy so the slightly smaller size isn't an issue. I guess my final decision on whether to replace it would be based on the detail and paint job shown to see if it's worth investing $90 into. I do see myself however getting one or two transports although frankly I will try to get a discount on them as $60 feels a bit too steep for scenario pieces (although, again, not unreasonable for what you're getting nor out of scale with the other prices).








Automatically Appended Next Post:
 MajorTom11 wrote:
D'oh my Tantive!!

Transports would be great though!


Don't worry. I'm sure yours will still be the prettiest and most to scale! edit: Not to mention... yours has lights and sounds! pew pew vroom rumble rumble


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:42:33


Post by: Manchu


I'll reserve weighing in on any scale arguments til we have better photos of the product -- it does indeed look "too small" on that slide.

Also, seems like these will not just be scenario pieces. It's time for 6'x4' tables!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:44:08


Post by: Kanluwen


 MajorStoffer wrote:
Ok, that's totally awesome. What will they do with the Empire, however? They don't really have any iconic small warships, there's some stuff in the expanded universe, lancers, carracks, modular taskforce cruisers and so on, but FFG seems to want to stick with more well known stuff. I can't see even a Victory class Star Destroyer fitting in this scale comfortably.

Corellian Corvettes weren't simply used by the Alliance.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:49:13


Post by: Medium of Death


The bridge on the Transport looks far too small, unless it's actually a cockpit and not a bridge at all...

Will await clearer pictures, but it looks like overall scale consistency is out the window.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 18:49:49


Post by: BrookM


Damn, they've really done it now.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:01:40


Post by: Davor


Fuuuuuuu me. Taking jaw off the floor. Wow. $100? Damn. Going to be really expensive. I just wonder how much GW would have sold that for, unassembled, unpainted still on sprue.

Wow, how much is a Star Destroyer going to cost? How much will a Death Star be?

So looking forward to the capital ships.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:03:48


Post by: Pacific


Amaaazing !!!

Wow they really know what to release with this game.. I am already imagining massive fleet actions with 3-4 of those corvettes, dozens of tie fighters and x-wings flying around in amongst them..


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:11:27


Post by: Panic


yeah,
I believe this will be a never ending scale debate like the A-Wing ...

1/270 scale conversions by BGG user beorthulf gudmunsoetir
Tantive IV (CR90 Corvette) (150m) : 55.6cm
GR-75 medium transport (90m) : 33.3cm
(for what it's worth Wikipedia agrees with these lengths)

so...
Spoiler:

X-Wing (12.5m) : 4.6cm
Corvette is about 12 x-wings long
Transport is about 7 x-wings long

Edit got my math wrong... they look too small !

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:15:53


Post by: Medium of Death


Look at the turret that is defined as a "bridge", it's about the same size as the X-wing cockpit.

Maybe i'm seeing things differently, but from those pictures the scale certainly isn't right.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:22:27


Post by: BrookM


 Panic wrote:
I believe this will be a never ending scale debate like the A-Wing ...
Which I'm sure can be debated to death anywhere in the X-Wing sub-forum and not in this here news thread, amirite?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:24:00


Post by: Manchu


 BrookM wrote:
 Panic wrote:
I believe this will be a never ending scale debate like the A-Wing ...
Which I'm sure can be debated to death anywhere in the X-Wing sub-forum and not in this here news thread, amirite?
You are most definitely right.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:25:58


Post by: dashrendar


New pic!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:27:46


Post by: MajorWesJanson


Both Capital ships are smaller than they should be. Annoying, but makes sense for a cost and functional standpoint.

I think the detail is well worth it.

The cost of the Transport is technically only $45, as you also get an X-Wing with it, worth $15. Hopefully the new X-wing will include some new pilots/upgrades. Seems like the perfect place to do it.

Epic Tournament is probably something like 150 or 200 point games on a 4x4 or 4x6.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:29:16


Post by: warboss


 Panic wrote:


Edit got my math wrong... they look too small !

Panic...


We did the math over in the subforum and the toy corvette should be 21 inches roughly but is almost 17 instead (for those interested in English units). Eyeballing it.. the official tantive looks another 2 or so inches smaller than even that.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:30:04


Post by: BrookM


 dashrendar wrote:
New pic!
[img]https://pbs.twimg.com/media/BRz6W1WCIAAIJ1G.jpg:large[img]
Black fething Sabbath yes!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:31:12


Post by: Panic


yeah,

Scale whatever?
Sooo Much Want!

Panic...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:31:36


Post by: timetowaste85


The transport includes a new X-Wing with it?! Happy joy! Can't wait for these puppies. Time to sell my 40k to spend on this stuff. Yay!!!!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:34:14


Post by: Azazelx


 Medium of Death wrote:
The bridge on the Transport looks far too small, unless it's actually a cockpit and not a bridge at all...
Will await clearer pictures, but it looks like overall scale consistency is out the window.


Well, it was out the window already with the A-Wing...


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:37:08


Post by: Manchu


You get an X-Wing with the GR-75??


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:39:09


Post by: warboss


Do the bases look to be one piece in that glass case pic instead of the two Mill Falc ones in the slide?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:39:29


Post by: timetowaste85


Guys, scale may not be perfect, but allowing for slight scale tweaks allows for more ship options. They aren't making transports twice the size of X-Wings or anything, they're close to scale. Lets let it ride, if it's that much of an issue, new thread in the xwing sub-forum for it? I want my fill of juicy rumors and pictures, not scale-complaints.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 19:43:57


Post by: spiralingcadaver


Wow, the photo with that guy next to it shows how big it is. Don't care if it's not to scale, that's plenty big enough


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:07:25


Post by: Alpharius


 Kanluwen wrote:
 MajorStoffer wrote:
Ok, that's totally awesome. What will they do with the Empire, however? They don't really have any iconic small warships, there's some stuff in the expanded universe, lancers, carracks, modular taskforce cruisers and so on, but FFG seems to want to stick with more well known stuff. I can't see even a Victory class Star Destroyer fitting in this scale comfortably.

Corellian Corvettes weren't simply used by the Alliance.


Did the Alliance use them in a more complex manner?




Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:10:10


Post by: pretre


Holy crap! That's awesome.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:17:13


Post by: Azreal13


 Alpharius wrote:
 Kanluwen wrote:
 MajorStoffer wrote:
Ok, that's totally awesome. What will they do with the Empire, however? They don't really have any iconic small warships, there's some stuff in the expanded universe, lancers, carracks, modular taskforce cruisers and so on, but FFG seems to want to stick with more well known stuff. I can't see even a Victory class Star Destroyer fitting in this scale comfortably.

Corellian Corvettes weren't simply used by the Alliance.


Did the Alliance use them in a more complex manner?




One doesn't simply use a Corellian Corvette!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:24:56


Post by: Davor


Are we complaining about scale again? Really?

Does it even make a difference that they are "smaller"?

What's next? You guys will be complaining that 40K is not to scale? Or how about the "action figures" or "dolls" are not to scale either?

No wonder we are called geeks and nerds, and being made fun of. Complaining about "scale" sheesh.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:30:26


Post by: MajorTom11


There are other words for people who try to squash opinions or values that differ from theirs as if they are somehow entitled to pass judgement on the rest of the world.

Scale is important to some, not to others. FFG kinda made a big deal about the scale being accurate previously (and some pretty doggedly believed them though I say scale has been slightly off all along).


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:36:07


Post by: Manchu


 Manchu wrote:
 BrookM wrote:
 Panic wrote:
I believe this will be a never ending scale debate like the A-Wing ...
Which I'm sure can be debated to death anywhere in the X-Wing sub-forum and not in this here news thread, amirite?
You are most definitely right.
As we now have a dedicated X-Wing forum, debate over the scale of the new releases can be hashed out there. Here's a great thread for it:

http://www.dakkadakka.com/dakkaforum/posts/list/546553.page


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 20:55:17


Post by: MajorWesJanson


 warboss wrote:
Do the bases look to be one piece in that glass case pic instead of the two Mill Falc ones in the slide?


I looks like 2 large bases held together with a single cardboard insert.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:19:33


Post by: happygolucky


Ok if the Rebels are getting one of them then I want a Imperial Star Destroyer!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:22:22


Post by: Kanluwen


 Alpharius wrote:
 Kanluwen wrote:
 MajorStoffer wrote:
Ok, that's totally awesome. What will they do with the Empire, however? They don't really have any iconic small warships, there's some stuff in the expanded universe, lancers, carracks, modular taskforce cruisers and so on, but FFG seems to want to stick with more well known stuff. I can't see even a Victory class Star Destroyer fitting in this scale comfortably.

Corellian Corvettes weren't simply used by the Alliance.


Did the Alliance use them in a more complex manner?



Actually?

Yeah, they did. There is a mention in one of the later Rogue Squadron novels about how the Alliance would utilize them as 'pocket carriers' with hypercapable fighters or reconfigure them to serve as mine layers, etc.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:25:44


Post by: Manchu


So how did the Imperials use them?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:28:55


Post by: Platuan4th


 Manchu wrote:
So how did the Imperials use them?


As system patrols and defense mostly. Some would carry complements of TIEs as fighter defense.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:29:31


Post by: Kanluwen


Primarily as escorts or couriers during the Galactic Civil War, but apparently post-GCW they started using them as minelayers and pocket carriers as well.

Personally I think adding the Corvette and the transport is a stroke of genius. They're both essentially 'neutral' craft that would have been found any and everywhere during the GCW and after the GCW as well.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:52:19


Post by: MajorStoffer


Judging by the slide, it's intended for Rebel use, but I can imagine them including a few different "pilots" (or shall we call them crews at this point?) for Imperial and Rebel use, though I'm not sure whether or not that'll actually happen. I don't have a Lambda, but did it include options for rebel use? Otherwise there isn't a precedent for that sort of thing game-wise.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 21:54:27


Post by: warboss


I'll post my thought on the verboten subject over in the other forum but pay close attention to when the hand goes by. The detail though on both is just as top notch as on the smaller fighters and blows the toy corvette out of the water.





Automatically Appended Next Post:
MajorWesJanson wrote:
 warboss wrote:
Do the bases look to be one piece in that glass case pic instead of the two Mill Falc ones in the slide?


I looks like 2 large bases held together with a single cardboard insert.


You are correct!

Thanks to Team Covenant for the second gencon in a row of breaking video xwing news coverage!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 22:11:34


Post by: kronk


 Manchu wrote:
You get an X-Wing with the GR-75??


Yes.

And it has Jek Porkins as a pilot.

I guess I'm late to the game here, but my buddy was at the FFG In-Flight Report at GenCon this afternoon.


There will be 2 capital ships for X-Wing coming out:

1. Correllian Corvette (AKA Tantive IV, AKA Blockade runner)
2. Rebel Escort (that funny ship that they left Hoth on) with X-Wing escort.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 22:25:09


Post by: warboss


Getting an xwing with the transport (even if i dont actually need one) does make the $60 price more palatable.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 22:30:07


Post by: Manchu


Sadly, shrinking these ships does not make a Star Destroyer any more plausible.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 22:35:44


Post by: derek


 Medium of Death wrote:
The bridge on the Transport looks far too small, unless it's actually a cockpit and not a bridge at all...

Will await clearer pictures, but it looks like overall scale consistency is out the window.


http://starwars.wikia.com/wiki/GR-75_medium_transport

Looks like just a cockpit in the schem drawing, could be wrong, and the scale of that part could be slightly off, but it looks like it did in the movie.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/16 22:37:11


Post by: Manchu


Take it to this thread please:

http://www.dakkadakka.com/dakkaforum/posts/list/546553.page


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 08:07:33


Post by: Pacific


This stuff looks fantastic, but has anyone got their 3rd wave stuff yet and would care to comment?

 warboss wrote:
Getting an xwing with the transport (even if i dont actually need one) does make the $60 price more palatable.


Assuming that FFG will be recruiting a fair number of GW players with X-Wing, I dare say they could have put the price tag closer to $100 and it would have still sold well.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 08:28:45


Post by: dlust1


Those look pretty amazing,

I would love to see a star destroyer but I shudder to think of the size and price it would have to be to fit even close to scale,

maybe if they did the bigger ships as terrain instead?

how cool would it be do have the trench run board/mission and have huge turbo lasers trying to take you out?


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 08:29:09


Post by: Manchu


Unlike GW, FFG cannot count on price insensivity -- especially with a franchise with the wide pull of X-Wing. You have to remember in making comments like that, you're a war gamer. I regularly read/hear laypeople whinge about how expensive X-Wing is. I'm like


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 08:37:15


Post by: Flachzange


 Manchu wrote:
Unlike GW, FFG cannot count on price insensivity -- especially with a franchise with the wide pull of X-Wing. You have to remember in making comments like that, you're a war gamer. I regularly read/hear laypeople whinge about how expensive X-Wing is. I'm like


THIS!
Im stoked about the announcement of bigger ships! This will pull alot of my friends in that were crying about the absence of larger things. Well done FFG!


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 08:51:12


Post by: aka_mythos


FFG could price these to a ridiculous amount, such that only the most devout Star Wars collector would buy them, but what would be the point?-It's a game company that wants to accessible, as opposed to GW that wants to be exclusive. It's a pub vs night club mentality. It's a reason more and more I appreciate FFG.

I'm excited for these new ships! They open up a realm of possibilities. I'm only surprised they're doing both in one wave and that there isn't anything Imperial in that wave... Here's to hoping we haven't seen it all.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 09:11:56


Post by: Earthbeard


Gallofree Transporter, my will power to resist this game is dminishing in rapid fashion.


Star Wars X-Wing : Rebel transporter p51 @ 2013/08/17 09:50:41


Post by: Ugly Green Trog


I'm trying to remember but I always thought the pod at the top of the transport was its shield generator, I hate the idea of it being a cockpit that's dumb!